xref: /aosp_15_r20/external/skia/include/private/base/SkFixed.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkFixed_DEFINED
9 #define SkFixed_DEFINED
10 
11 #include "include/private/base/SkAssert.h"
12 #include "include/private/base/SkDebug.h"
13 #include "include/private/base/SkMath.h" // IWYU pragma: keep
14 #include "include/private/base/SkTPin.h" // IWYU pragma: keep
15 
16 #include <cstdint>
17 
18 /** \file SkFixed.h
19 
20     Types and macros for 16.16 fixed point
21 */
22 
23 /** 32 bit signed integer used to represent fractions values with 16 bits to the right of the decimal point
24 */
25 typedef int32_t             SkFixed;
26 #define SK_Fixed1           (1 << 16)
27 #define SK_FixedHalf        (1 << 15)
28 #define SK_FixedQuarter     (1 << 14)
29 #define SK_FixedMax         (0x7FFFFFFF)
30 #define SK_FixedMin         (-SK_FixedMax)
31 #define SK_FixedPI          (0x3243F)
32 #define SK_FixedSqrt2       (92682)
33 #define SK_FixedTanPIOver8  (0x6A0A)
34 #define SK_FixedRoot2Over2  (0xB505)
35 
36 // NOTE: SkFixedToFloat is exact. SkFloatToFixed seems to lack a rounding step. For all fixed-point
37 // values, this version is as accurate as possible for (fixed -> float -> fixed). Rounding reduces
38 // accuracy if the intermediate floats are in the range that only holds integers (adding 0.5f to an
39 // odd integer then snaps to nearest even). Using double for the rounding math gives maximum
40 // accuracy for (float -> fixed -> float), but that's usually overkill.
41 #define SkFixedToFloat(x)   ((x) * 1.52587890625e-5f)
42 #define SkFloatToFixed(x)   sk_float_saturate2int((x) * SK_Fixed1)
43 
44 #ifdef SK_DEBUG
SkFloatToFixed_Check(float x)45     static inline SkFixed SkFloatToFixed_Check(float x) {
46         int64_t n64 = (int64_t)(x * SK_Fixed1);
47         SkFixed n32 = (SkFixed)n64;
48         SkASSERT(n64 == n32);
49         return n32;
50     }
51 #else
52     #define SkFloatToFixed_Check(x) SkFloatToFixed(x)
53 #endif
54 
55 #define SkFixedToDouble(x)  ((x) * 1.52587890625e-5)
56 #define SkDoubleToFixed(x)  ((SkFixed)((x) * SK_Fixed1))
57 
58 /** Converts an integer to a SkFixed, asserting that the result does not overflow
59     a 32 bit signed integer
60 */
61 #ifdef SK_DEBUG
SkIntToFixed(int n)62     inline SkFixed SkIntToFixed(int n)
63     {
64         SkASSERT(n >= -32768 && n <= 32767);
65         // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before
66         // shifting.
67         return (SkFixed)( (unsigned)n << 16 );
68     }
69 #else
70     // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before
71     // shifting. Then we force the cast to SkFixed to ensure that the answer is signed (like the
72     // debug version).
73     #define SkIntToFixed(n)     (SkFixed)((unsigned)(n) << 16)
74 #endif
75 
76 #define SkFixedRoundToInt(x)    (((x) + SK_FixedHalf) >> 16)
77 #define SkFixedCeilToInt(x)     (((x) + SK_Fixed1 - 1) >> 16)
78 #define SkFixedFloorToInt(x)    ((x) >> 16)
79 
SkFixedRoundToFixed(SkFixed x)80 static inline SkFixed SkFixedRoundToFixed(SkFixed x) {
81     return (SkFixed)( (uint32_t)(x + SK_FixedHalf) & 0xFFFF0000 );
82 }
SkFixedCeilToFixed(SkFixed x)83 static inline SkFixed SkFixedCeilToFixed(SkFixed x) {
84     return (SkFixed)( (uint32_t)(x + SK_Fixed1 - 1) & 0xFFFF0000 );
85 }
SkFixedFloorToFixed(SkFixed x)86 static inline SkFixed SkFixedFloorToFixed(SkFixed x) {
87     return (SkFixed)( (uint32_t)x & 0xFFFF0000 );
88 }
89 
90 #define SkFixedAve(a, b)    (((a) + (b)) >> 1)
91 
92 // The divide may exceed 32 bits. Clamp to a signed 32 bit result.
93 #define SkFixedDiv(numer, denom) \
94     SkToS32(SkTPin<int64_t>((SkLeftShift((int64_t)(numer), 16) / (denom)), SK_MinS32, SK_MaxS32))
95 
SkFixedMul(SkFixed a,SkFixed b)96 static inline SkFixed SkFixedMul(SkFixed a, SkFixed b) {
97     return (SkFixed)((int64_t)a * b >> 16);
98 }
99 
100 ///////////////////////////////////////////////////////////////////////////////
101 // Platform-specific alternatives to our portable versions.
102 
103 // The VCVT float-to-fixed instruction is part of the VFPv3 instruction set.
104 #if defined(__ARM_VFPV3__)
105     #include <cstring>
106 
107     /* This does not handle NaN or other obscurities, but is faster than
108        than (int)(x*65536).  When built on Android with -Os, needs forcing
109        to inline or we lose the speed benefit.
110     */
SkFloatToFixed_arm(float x)111     SK_ALWAYS_INLINE SkFixed SkFloatToFixed_arm(float x)
112     {
113         int32_t y;
114         asm("vcvt.s32.f32 %0, %0, #16": "+w"(x));
115         std::memcpy(&y, &x, sizeof(y));
116         return y;
117     }
118     #undef SkFloatToFixed
119     #define SkFloatToFixed(x)  SkFloatToFixed_arm(x)
120 #endif
121 
122 ///////////////////////////////////////////////////////////////////////////////
123 
124 #define SkFixedToScalar(x)          SkFixedToFloat(x)
125 #define SkScalarToFixed(x)          SkFloatToFixed(x)
126 
127 ///////////////////////////////////////////////////////////////////////////////
128 
129 typedef int64_t SkFixed3232;   // 32.32
130 
131 #define SkFixed3232Max            SK_MaxS64
132 #define SkFixed3232Min            (-SkFixed3232Max)
133 
134 #define SkIntToFixed3232(x)       (SkLeftShift((SkFixed3232)(x), 32))
135 #define SkFixed3232ToInt(x)       ((int)((x) >> 32))
136 #define SkFixedToFixed3232(x)     (SkLeftShift((SkFixed3232)(x), 16))
137 #define SkFixed3232ToFixed(x)     ((SkFixed)((x) >> 16))
138 #define SkFloatToFixed3232(x)     sk_float_saturate2int64((x) * (65536.0f * 65536.0f))
139 #define SkFixed3232ToFloat(x)     (x * (1 / (65536.0f * 65536.0f)))
140 
141 #define SkScalarToFixed3232(x)    SkFloatToFixed3232(x)
142 
143 #endif
144