1 // 2 // Copyright 2024 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // TransformFeedbackWgpu.h: 7 // Defines the class interface for TransformFeedbackWgpu, implementing TransformFeedbackImpl. 8 // 9 10 #ifndef LIBANGLE_RENDERER_WGPU_TRANSFORMFEEDBACKWGPU_H_ 11 #define LIBANGLE_RENDERER_WGPU_TRANSFORMFEEDBACKWGPU_H_ 12 13 #include "libANGLE/renderer/TransformFeedbackImpl.h" 14 15 namespace rx 16 { 17 18 class TransformFeedbackWgpu : public TransformFeedbackImpl 19 { 20 public: 21 TransformFeedbackWgpu(const gl::TransformFeedbackState &state); 22 ~TransformFeedbackWgpu() override; 23 24 angle::Result begin(const gl::Context *context, gl::PrimitiveMode primitiveMode) override; 25 angle::Result end(const gl::Context *context) override; 26 angle::Result pause(const gl::Context *context) override; 27 angle::Result resume(const gl::Context *context) override; 28 29 angle::Result bindIndexedBuffer(const gl::Context *context, 30 size_t index, 31 const gl::OffsetBindingPointer<gl::Buffer> &binding) override; 32 }; 33 34 } // namespace rx 35 36 #endif // LIBANGLE_RENDERER_WGPU_TRANSFORMFEEDBACKWGPU_H_ 37