xref: /aosp_15_r20/external/gmmlib/Source/inc/umKmInc/UmKmEnum.h (revision 35ffd701415c9e32e53136d61a677a8d0a8fc4a5)
1 /*==============================================================================
2 Copyright(c) 2017 Intel Corporation
3 
4 Permission is hereby granted, free of charge, to any person obtaining a
5 copy of this software and associated documentation files(the "Software"),
6 to deal in the Software without restriction, including without limitation
7 the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 and / or sell copies of the Software, and to permit persons to whom the
9 Software is furnished to do so, subject to the following conditions:
10 
11 The above copyright notice and this permission notice shall be included
12 in all copies or substantial portions of the Software.
13 
14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 OTHER DEALINGS IN THE SOFTWARE.
21 ============================================================================*/
22 
23 #ifndef _UMKMENUM_H_
24 #define _UMKMENUM_H_
25 
26 #ifdef __cplusplus
27 extern "C" {
28 #endif
29 
30 // PROCESSOR_FAMILY
31 typedef enum PROCESSOR_FAMILY_REC
32 {
33     UNKNOWN_PROCESSOR,
34     P3_PROCESSOR,
35     P4_PROCESSOR,
36     MAX_NUM_PROCESSOR
37 } PROCESSOR_FAMILY;
38 
39 // GPU Engine
40 typedef enum GPUENGINE_REC
41 {
42     GPUENGINE_1 = 0,
43     GPUENGINE_2 = 1,        // Dual GT Case
44     GPUENGINE_MAX
45 } GPUENGINE_ORDINAL;
46 
47 // GPUNODE
48 // NOTE: the GPUNODE_*** enums that represent real nodes and have rings must
49 // stay in sync with the corresponding ones defined in IGFX_GEN6_RING_TYPE
50 typedef enum GPUNODE_REC
51 {
52     GPUNODE_3D = 0,         // available by default on all platform
53     GPUNODE_VIDEO = 1,      // available on CTG+, Virtual node
54     GPUNODE_BLT = 2,        // available on GT
55     GPUNODE_VE = 3,         // available on HSW+ (VideoEnhancement), virtual node
56     GPUNODE_VCS2 = 4,       // available on BDW/SKL/KBL GT3+ and CNL,
57     GPUNODE_CCS0 = 5,   //
58     GPUNODE_REAL_MAX,       // all nodes beyond this are virtual nodes - they don't have an actual GPU engine
59     GPUNODE_PICS = 6,       // available on CNL+. Real node but only for KMD internal use. Hence kept after GPUNODE_REAL_MAX (Note: We need to keep it before overlay node)
60     GPUNODE_OVERLAY = 7,
61     GPUNODE_GDI2D = 8,      // GT virtual node for GDI/Present 2D blt/colorfill
62     GPUNODE_VXD   = 9,      // available on BYT
63     GPUNODE_MAX
64 } GPUNODE_ORDINAL;
65 
66 // UMD_DMA_TYPE
67 typedef enum UMD_DMA_TYPE_REC
68 {
69     UMD_UNKNOWN    = 0,
70     UMD_MEDIA      = 1,
71     UMD_DX9        = 2,
72     UMD_DX10       = 3,
73     UMD_OGL        = 4,
74     UMD_OCL        = 5,
75     UMD_DX_COMPUTE = 6,
76     UMD_DX12       = 7,
77 
78     UMD_TYPE_MAX    // this should always be the last one
79 } UMD_DMA_TYPE;
80 
81 
82 typedef enum DXVA_OPERATION_ENUM
83 {
84     DXVA_OPERATION_NONE  = 0,
85     DXVA_OPERATION_DECODE,       // Decode
86     DXVA_OPERATION_ENCODE,       // Encode
87 } DXVA_OPERATION;
88 
89 extern char *UmdTypeStr[];
90 
91 #ifdef __cplusplus
92 }
93 #endif
94 
95 #endif // _UMKMENUM_H_
96