1 /* 2 * This file is auto-generated. DO NOT MODIFY. 3 * Using: out/host/linux-x86/bin/aidl --lang=ndk -Weverything -Wno-missing-permission-annotation -t --min_sdk_version current -pout/soong/.intermediates/packages/modules/Virtualization/android/virtualizationservice/aidl/android.system.virtualizationcommon_interface/preprocessed.aidl --ninja -d out/soong/.intermediates/packages/modules/Virtualization/android/virtualizationservice/aidl/android.system.virtualizationservice-ndk-source/gen/staging/android/system/virtualizationservice/GpuConfig.cpp.d -h out/soong/.intermediates/packages/modules/Virtualization/android/virtualizationservice/aidl/android.system.virtualizationservice-ndk-source/gen/include/staging -o out/soong/.intermediates/packages/modules/Virtualization/android/virtualizationservice/aidl/android.system.virtualizationservice-ndk-source/gen/staging -Npackages/modules/Virtualization/android/virtualizationservice/aidl packages/modules/Virtualization/android/virtualizationservice/aidl/android/system/virtualizationservice/GpuConfig.aidl 4 * 5 * DO NOT CHECK THIS FILE INTO A CODE TREE (e.g. git, etc..). 6 * ALWAYS GENERATE THIS FILE FROM UPDATED AIDL COMPILER 7 * AS A BUILD INTERMEDIATE ONLY. THIS IS NOT SOURCE CODE. 8 */ 9 #pragma once 10 11 #include <cstdint> 12 #include <memory> 13 #include <optional> 14 #include <string> 15 #include <vector> 16 #include <android/binder_interface_utils.h> 17 #include <android/binder_parcelable_utils.h> 18 #include <android/binder_to_string.h> 19 #ifdef BINDER_STABILITY_SUPPORT 20 #include <android/binder_stability.h> 21 #endif // BINDER_STABILITY_SUPPORT 22 23 namespace aidl { 24 namespace android { 25 namespace system { 26 namespace virtualizationservice { 27 class GpuConfig { 28 public: 29 typedef std::false_type fixed_size; 30 static const char* descriptor; 31 32 std::optional<std::string> backend; 33 std::optional<std::vector<std::optional<std::string>>> contextTypes; 34 std::optional<std::string> pciAddress; 35 std::optional<std::string> rendererFeatures; 36 bool rendererUseEgl = false; 37 bool rendererUseGles = false; 38 bool rendererUseGlx = false; 39 bool rendererUseSurfaceless = false; 40 bool rendererUseVulkan = false; 41 42 binder_status_t readFromParcel(const AParcel* parcel); 43 binder_status_t writeToParcel(AParcel* parcel) const; 44 45 inline bool operator==(const GpuConfig& _rhs) const { 46 return std::tie(backend, contextTypes, pciAddress, rendererFeatures, rendererUseEgl, rendererUseGles, rendererUseGlx, rendererUseSurfaceless, rendererUseVulkan) == std::tie(_rhs.backend, _rhs.contextTypes, _rhs.pciAddress, _rhs.rendererFeatures, _rhs.rendererUseEgl, _rhs.rendererUseGles, _rhs.rendererUseGlx, _rhs.rendererUseSurfaceless, _rhs.rendererUseVulkan); 47 } 48 inline bool operator<(const GpuConfig& _rhs) const { 49 return std::tie(backend, contextTypes, pciAddress, rendererFeatures, rendererUseEgl, rendererUseGles, rendererUseGlx, rendererUseSurfaceless, rendererUseVulkan) < std::tie(_rhs.backend, _rhs.contextTypes, _rhs.pciAddress, _rhs.rendererFeatures, _rhs.rendererUseEgl, _rhs.rendererUseGles, _rhs.rendererUseGlx, _rhs.rendererUseSurfaceless, _rhs.rendererUseVulkan); 50 } 51 inline bool operator!=(const GpuConfig& _rhs) const { 52 return !(*this == _rhs); 53 } 54 inline bool operator>(const GpuConfig& _rhs) const { 55 return _rhs < *this; 56 } 57 inline bool operator>=(const GpuConfig& _rhs) const { 58 return !(*this < _rhs); 59 } 60 inline bool operator<=(const GpuConfig& _rhs) const { 61 return !(_rhs < *this); 62 } 63 64 static const ::ndk::parcelable_stability_t _aidl_stability = ::ndk::STABILITY_LOCAL; toString()65 inline std::string toString() const { 66 std::ostringstream _aidl_os; 67 _aidl_os << "GpuConfig{"; 68 _aidl_os << "backend: " << ::android::internal::ToString(backend); 69 _aidl_os << ", contextTypes: " << ::android::internal::ToString(contextTypes); 70 _aidl_os << ", pciAddress: " << ::android::internal::ToString(pciAddress); 71 _aidl_os << ", rendererFeatures: " << ::android::internal::ToString(rendererFeatures); 72 _aidl_os << ", rendererUseEgl: " << ::android::internal::ToString(rendererUseEgl); 73 _aidl_os << ", rendererUseGles: " << ::android::internal::ToString(rendererUseGles); 74 _aidl_os << ", rendererUseGlx: " << ::android::internal::ToString(rendererUseGlx); 75 _aidl_os << ", rendererUseSurfaceless: " << ::android::internal::ToString(rendererUseSurfaceless); 76 _aidl_os << ", rendererUseVulkan: " << ::android::internal::ToString(rendererUseVulkan); 77 _aidl_os << "}"; 78 return _aidl_os.str(); 79 } 80 }; 81 } // namespace virtualizationservice 82 } // namespace system 83 } // namespace android 84 } // namespace aidl 85