1 /*
2  * This file is auto-generated.  DO NOT MODIFY.
3  * Using: out/host/linux-x86/bin/aidl --lang=ndk -Weverything -Wno-missing-permission-annotation -t --min_sdk_version current -pout/soong/.intermediates/packages/modules/Virtualization/android/virtualizationservice/aidl/android.system.virtualizationcommon_interface/preprocessed.aidl --ninja -d out/soong/.intermediates/packages/modules/Virtualization/android/virtualizationservice/aidl/android.system.virtualizationservice-ndk-source/gen/staging/android/system/virtualizationservice/GpuConfig.cpp.d -h out/soong/.intermediates/packages/modules/Virtualization/android/virtualizationservice/aidl/android.system.virtualizationservice-ndk-source/gen/include/staging -o out/soong/.intermediates/packages/modules/Virtualization/android/virtualizationservice/aidl/android.system.virtualizationservice-ndk-source/gen/staging -Npackages/modules/Virtualization/android/virtualizationservice/aidl packages/modules/Virtualization/android/virtualizationservice/aidl/android/system/virtualizationservice/GpuConfig.aidl
4  *
5  * DO NOT CHECK THIS FILE INTO A CODE TREE (e.g. git, etc..).
6  * ALWAYS GENERATE THIS FILE FROM UPDATED AIDL COMPILER
7  * AS A BUILD INTERMEDIATE ONLY. THIS IS NOT SOURCE CODE.
8  */
9 #pragma once
10 
11 #include <cstdint>
12 #include <memory>
13 #include <optional>
14 #include <string>
15 #include <vector>
16 #include <android/binder_interface_utils.h>
17 #include <android/binder_parcelable_utils.h>
18 #include <android/binder_to_string.h>
19 #ifdef BINDER_STABILITY_SUPPORT
20 #include <android/binder_stability.h>
21 #endif  // BINDER_STABILITY_SUPPORT
22 
23 namespace aidl {
24 namespace android {
25 namespace system {
26 namespace virtualizationservice {
27 class GpuConfig {
28 public:
29   typedef std::false_type fixed_size;
30   static const char* descriptor;
31 
32   std::optional<std::string> backend;
33   std::optional<std::vector<std::optional<std::string>>> contextTypes;
34   std::optional<std::string> pciAddress;
35   std::optional<std::string> rendererFeatures;
36   bool rendererUseEgl = false;
37   bool rendererUseGles = false;
38   bool rendererUseGlx = false;
39   bool rendererUseSurfaceless = false;
40   bool rendererUseVulkan = false;
41 
42   binder_status_t readFromParcel(const AParcel* parcel);
43   binder_status_t writeToParcel(AParcel* parcel) const;
44 
45   inline bool operator==(const GpuConfig& _rhs) const {
46     return std::tie(backend, contextTypes, pciAddress, rendererFeatures, rendererUseEgl, rendererUseGles, rendererUseGlx, rendererUseSurfaceless, rendererUseVulkan) == std::tie(_rhs.backend, _rhs.contextTypes, _rhs.pciAddress, _rhs.rendererFeatures, _rhs.rendererUseEgl, _rhs.rendererUseGles, _rhs.rendererUseGlx, _rhs.rendererUseSurfaceless, _rhs.rendererUseVulkan);
47   }
48   inline bool operator<(const GpuConfig& _rhs) const {
49     return std::tie(backend, contextTypes, pciAddress, rendererFeatures, rendererUseEgl, rendererUseGles, rendererUseGlx, rendererUseSurfaceless, rendererUseVulkan) < std::tie(_rhs.backend, _rhs.contextTypes, _rhs.pciAddress, _rhs.rendererFeatures, _rhs.rendererUseEgl, _rhs.rendererUseGles, _rhs.rendererUseGlx, _rhs.rendererUseSurfaceless, _rhs.rendererUseVulkan);
50   }
51   inline bool operator!=(const GpuConfig& _rhs) const {
52     return !(*this == _rhs);
53   }
54   inline bool operator>(const GpuConfig& _rhs) const {
55     return _rhs < *this;
56   }
57   inline bool operator>=(const GpuConfig& _rhs) const {
58     return !(*this < _rhs);
59   }
60   inline bool operator<=(const GpuConfig& _rhs) const {
61     return !(_rhs < *this);
62   }
63 
64   static const ::ndk::parcelable_stability_t _aidl_stability = ::ndk::STABILITY_LOCAL;
toString()65   inline std::string toString() const {
66     std::ostringstream _aidl_os;
67     _aidl_os << "GpuConfig{";
68     _aidl_os << "backend: " << ::android::internal::ToString(backend);
69     _aidl_os << ", contextTypes: " << ::android::internal::ToString(contextTypes);
70     _aidl_os << ", pciAddress: " << ::android::internal::ToString(pciAddress);
71     _aidl_os << ", rendererFeatures: " << ::android::internal::ToString(rendererFeatures);
72     _aidl_os << ", rendererUseEgl: " << ::android::internal::ToString(rendererUseEgl);
73     _aidl_os << ", rendererUseGles: " << ::android::internal::ToString(rendererUseGles);
74     _aidl_os << ", rendererUseGlx: " << ::android::internal::ToString(rendererUseGlx);
75     _aidl_os << ", rendererUseSurfaceless: " << ::android::internal::ToString(rendererUseSurfaceless);
76     _aidl_os << ", rendererUseVulkan: " << ::android::internal::ToString(rendererUseVulkan);
77     _aidl_os << "}";
78     return _aidl_os.str();
79   }
80 };
81 }  // namespace virtualizationservice
82 }  // namespace system
83 }  // namespace android
84 }  // namespace aidl
85