1 /* 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 package com.android.dream.lowlight.util 17 18 import android.testing.AndroidTestingRunner 19 import androidx.test.filters.SmallTest 20 import com.android.app.animation.Interpolators 21 import com.google.common.truth.Truth 22 import org.junit.Test 23 import org.junit.runner.RunWith 24 25 @SmallTest 26 @RunWith(AndroidTestingRunner::class) 27 class TruncatedInterpolatorTest { 28 @Test truncatedInterpolator_matchesRegularInterpolatornull29 fun truncatedInterpolator_matchesRegularInterpolator() { 30 val originalInterpolator = Interpolators.EMPHASIZED 31 val truncatedInterpolator = 32 TruncatedInterpolator(originalInterpolator, ORIGINAL_DURATION_MS, NEW_DURATION_MS) 33 34 // Both interpolators should start at the same value. 35 var animationPercent = 0f 36 Truth.assertThat(truncatedInterpolator.getInterpolation(animationPercent)) 37 .isEqualTo(originalInterpolator.getInterpolation(animationPercent)) 38 39 animationPercent = 1f 40 Truth.assertThat(truncatedInterpolator.getInterpolation(animationPercent)) 41 .isEqualTo(originalInterpolator.getInterpolation(animationPercent * DURATION_RATIO)) 42 43 animationPercent = 0.25f 44 Truth.assertThat(truncatedInterpolator.getInterpolation(animationPercent)) 45 .isEqualTo(originalInterpolator.getInterpolation(animationPercent * DURATION_RATIO)) 46 } 47 48 companion object { 49 private const val ORIGINAL_DURATION_MS: Float = 1000f 50 private const val NEW_DURATION_MS: Float = 200f 51 private const val DURATION_RATIO: Float = NEW_DURATION_MS / ORIGINAL_DURATION_MS 52 } 53 } 54