1 /******************************************************************************* 2 Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. 3 4 Permission is hereby granted, free of charge, to any person obtaining a 5 copy of this software and associated documentation files (the "Software"), 6 to deal in the Software without restriction, including without limitation 7 the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 and/or sell copies of the Software, and to permit persons to whom the 9 Software is furnished to do so, subject to the following conditions: 10 11 The above copyright notice and this permission notice shall be included in 12 all copies or substantial portions of the Software. 13 14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20 DEALINGS IN THE SOFTWARE. 21 22 *******************************************************************************/ 23 24 #ifndef _cl_volta_a_h_ 25 #define _cl_volta_a_h_ 26 27 /* AUTO GENERATED FILE -- DO NOT EDIT */ 28 /* Command: ../../../../class/bin/sw_header.pl volta_a */ 29 30 #include "nvtypes.h" 31 32 #define VOLTA_A 0xC397 33 34 #define NVC397_SET_OBJECT 0x0000 35 #define NVC397_SET_OBJECT_CLASS_ID 15:0 36 #define NVC397_SET_OBJECT_ENGINE_ID 20:16 37 38 #define NVC397_NO_OPERATION 0x0100 39 #define NVC397_NO_OPERATION_V 31:0 40 41 #define NVC397_SET_NOTIFY_A 0x0104 42 #define NVC397_SET_NOTIFY_A_ADDRESS_UPPER 7:0 43 44 #define NVC397_SET_NOTIFY_B 0x0108 45 #define NVC397_SET_NOTIFY_B_ADDRESS_LOWER 31:0 46 47 #define NVC397_NOTIFY 0x010c 48 #define NVC397_NOTIFY_TYPE 31:0 49 #define NVC397_NOTIFY_TYPE_WRITE_ONLY 0x00000000 50 #define NVC397_NOTIFY_TYPE_WRITE_THEN_AWAKEN 0x00000001 51 52 #define NVC397_WAIT_FOR_IDLE 0x0110 53 #define NVC397_WAIT_FOR_IDLE_V 31:0 54 55 #define NVC397_LOAD_MME_INSTRUCTION_RAM_POINTER 0x0114 56 #define NVC397_LOAD_MME_INSTRUCTION_RAM_POINTER_V 31:0 57 58 #define NVC397_LOAD_MME_INSTRUCTION_RAM 0x0118 59 #define NVC397_LOAD_MME_INSTRUCTION_RAM_V 31:0 60 61 #define NVC397_LOAD_MME_START_ADDRESS_RAM_POINTER 0x011c 62 #define NVC397_LOAD_MME_START_ADDRESS_RAM_POINTER_V 31:0 63 64 #define NVC397_LOAD_MME_START_ADDRESS_RAM 0x0120 65 #define NVC397_LOAD_MME_START_ADDRESS_RAM_V 31:0 66 67 #define NVC397_SET_MME_SHADOW_RAM_CONTROL 0x0124 68 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE 1:0 69 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK 0x00000000 70 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK_WITH_FILTER 0x00000001 71 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_PASSTHROUGH 0x00000002 72 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_REPLAY 0x00000003 73 74 #define NVC397_PEER_SEMAPHORE_RELEASE_OFFSET_UPPER 0x0128 75 #define NVC397_PEER_SEMAPHORE_RELEASE_OFFSET_UPPER_V 7:0 76 77 #define NVC397_PEER_SEMAPHORE_RELEASE_OFFSET 0x012c 78 #define NVC397_PEER_SEMAPHORE_RELEASE_OFFSET_V 31:0 79 80 #define NVC397_SET_GLOBAL_RENDER_ENABLE_A 0x0130 81 #define NVC397_SET_GLOBAL_RENDER_ENABLE_A_OFFSET_UPPER 7:0 82 83 #define NVC397_SET_GLOBAL_RENDER_ENABLE_B 0x0134 84 #define NVC397_SET_GLOBAL_RENDER_ENABLE_B_OFFSET_LOWER 31:0 85 86 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C 0x0138 87 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE 2:0 88 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_FALSE 0x00000000 89 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_TRUE 0x00000001 90 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 91 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 92 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 93 94 #define NVC397_SEND_GO_IDLE 0x013c 95 #define NVC397_SEND_GO_IDLE_V 31:0 96 97 #define NVC397_PM_TRIGGER 0x0140 98 #define NVC397_PM_TRIGGER_V 31:0 99 100 #define NVC397_PM_TRIGGER_WFI 0x0144 101 #define NVC397_PM_TRIGGER_WFI_V 31:0 102 103 #define NVC397_FE_ATOMIC_SEQUENCE_BEGIN 0x0148 104 #define NVC397_FE_ATOMIC_SEQUENCE_BEGIN_V 31:0 105 106 #define NVC397_FE_ATOMIC_SEQUENCE_END 0x014c 107 #define NVC397_FE_ATOMIC_SEQUENCE_END_V 31:0 108 109 #define NVC397_SET_INSTRUMENTATION_METHOD_HEADER 0x0150 110 #define NVC397_SET_INSTRUMENTATION_METHOD_HEADER_V 31:0 111 112 #define NVC397_SET_INSTRUMENTATION_METHOD_DATA 0x0154 113 #define NVC397_SET_INSTRUMENTATION_METHOD_DATA_V 31:0 114 115 #define NVC397_LINE_LENGTH_IN 0x0180 116 #define NVC397_LINE_LENGTH_IN_VALUE 31:0 117 118 #define NVC397_LINE_COUNT 0x0184 119 #define NVC397_LINE_COUNT_VALUE 31:0 120 121 #define NVC397_OFFSET_OUT_UPPER 0x0188 122 #define NVC397_OFFSET_OUT_UPPER_VALUE 7:0 123 124 #define NVC397_OFFSET_OUT 0x018c 125 #define NVC397_OFFSET_OUT_VALUE 31:0 126 127 #define NVC397_PITCH_OUT 0x0190 128 #define NVC397_PITCH_OUT_VALUE 31:0 129 130 #define NVC397_SET_DST_BLOCK_SIZE 0x0194 131 #define NVC397_SET_DST_BLOCK_SIZE_WIDTH 3:0 132 #define NVC397_SET_DST_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 133 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT 7:4 134 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 135 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 136 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 137 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 138 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 139 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 140 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH 11:8 141 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 142 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_TWO_GOBS 0x00000001 143 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_FOUR_GOBS 0x00000002 144 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_EIGHT_GOBS 0x00000003 145 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_SIXTEEN_GOBS 0x00000004 146 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_THIRTYTWO_GOBS 0x00000005 147 148 #define NVC397_SET_DST_WIDTH 0x0198 149 #define NVC397_SET_DST_WIDTH_V 31:0 150 151 #define NVC397_SET_DST_HEIGHT 0x019c 152 #define NVC397_SET_DST_HEIGHT_V 31:0 153 154 #define NVC397_SET_DST_DEPTH 0x01a0 155 #define NVC397_SET_DST_DEPTH_V 31:0 156 157 #define NVC397_SET_DST_LAYER 0x01a4 158 #define NVC397_SET_DST_LAYER_V 31:0 159 160 #define NVC397_SET_DST_ORIGIN_BYTES_X 0x01a8 161 #define NVC397_SET_DST_ORIGIN_BYTES_X_V 20:0 162 163 #define NVC397_SET_DST_ORIGIN_SAMPLES_Y 0x01ac 164 #define NVC397_SET_DST_ORIGIN_SAMPLES_Y_V 16:0 165 166 #define NVC397_LAUNCH_DMA 0x01b0 167 #define NVC397_LAUNCH_DMA_DST_MEMORY_LAYOUT 0:0 168 #define NVC397_LAUNCH_DMA_DST_MEMORY_LAYOUT_BLOCKLINEAR 0x00000000 169 #define NVC397_LAUNCH_DMA_DST_MEMORY_LAYOUT_PITCH 0x00000001 170 #define NVC397_LAUNCH_DMA_COMPLETION_TYPE 5:4 171 #define NVC397_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_DISABLE 0x00000000 172 #define NVC397_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_ONLY 0x00000001 173 #define NVC397_LAUNCH_DMA_COMPLETION_TYPE_RELEASE_SEMAPHORE 0x00000002 174 #define NVC397_LAUNCH_DMA_INTERRUPT_TYPE 9:8 175 #define NVC397_LAUNCH_DMA_INTERRUPT_TYPE_NONE 0x00000000 176 #define NVC397_LAUNCH_DMA_INTERRUPT_TYPE_INTERRUPT 0x00000001 177 #define NVC397_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE 12:12 178 #define NVC397_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_FOUR_WORDS 0x00000000 179 #define NVC397_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_ONE_WORD 0x00000001 180 #define NVC397_LAUNCH_DMA_REDUCTION_ENABLE 1:1 181 #define NVC397_LAUNCH_DMA_REDUCTION_ENABLE_FALSE 0x00000000 182 #define NVC397_LAUNCH_DMA_REDUCTION_ENABLE_TRUE 0x00000001 183 #define NVC397_LAUNCH_DMA_REDUCTION_OP 15:13 184 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_ADD 0x00000000 185 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_MIN 0x00000001 186 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_MAX 0x00000002 187 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_INC 0x00000003 188 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_DEC 0x00000004 189 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_AND 0x00000005 190 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_OR 0x00000006 191 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_XOR 0x00000007 192 #define NVC397_LAUNCH_DMA_REDUCTION_FORMAT 3:2 193 #define NVC397_LAUNCH_DMA_REDUCTION_FORMAT_UNSIGNED_32 0x00000000 194 #define NVC397_LAUNCH_DMA_REDUCTION_FORMAT_SIGNED_32 0x00000001 195 #define NVC397_LAUNCH_DMA_SYSMEMBAR_DISABLE 6:6 196 #define NVC397_LAUNCH_DMA_SYSMEMBAR_DISABLE_FALSE 0x00000000 197 #define NVC397_LAUNCH_DMA_SYSMEMBAR_DISABLE_TRUE 0x00000001 198 199 #define NVC397_LOAD_INLINE_DATA 0x01b4 200 #define NVC397_LOAD_INLINE_DATA_V 31:0 201 202 #define NVC397_SET_I2M_SEMAPHORE_A 0x01dc 203 #define NVC397_SET_I2M_SEMAPHORE_A_OFFSET_UPPER 7:0 204 205 #define NVC397_SET_I2M_SEMAPHORE_B 0x01e0 206 #define NVC397_SET_I2M_SEMAPHORE_B_OFFSET_LOWER 31:0 207 208 #define NVC397_SET_I2M_SEMAPHORE_C 0x01e4 209 #define NVC397_SET_I2M_SEMAPHORE_C_PAYLOAD 31:0 210 211 #define NVC397_SET_I2M_SPARE_NOOP00 0x01f0 212 #define NVC397_SET_I2M_SPARE_NOOP00_V 31:0 213 214 #define NVC397_SET_I2M_SPARE_NOOP01 0x01f4 215 #define NVC397_SET_I2M_SPARE_NOOP01_V 31:0 216 217 #define NVC397_SET_I2M_SPARE_NOOP02 0x01f8 218 #define NVC397_SET_I2M_SPARE_NOOP02_V 31:0 219 220 #define NVC397_SET_I2M_SPARE_NOOP03 0x01fc 221 #define NVC397_SET_I2M_SPARE_NOOP03_V 31:0 222 223 #define NVC397_RUN_DS_NOW 0x0200 224 #define NVC397_RUN_DS_NOW_V 31:0 225 226 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS 0x0204 227 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD 4:0 228 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD_INSTANTANEOUS 0x00000000 229 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__16 0x00000001 230 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__32 0x00000002 231 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__64 0x00000003 232 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__128 0x00000004 233 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__256 0x00000005 234 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__512 0x00000006 235 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__1024 0x00000007 236 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__2048 0x00000008 237 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__4096 0x00000009 238 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__8192 0x0000000A 239 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__16384 0x0000000B 240 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__32768 0x0000000C 241 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__65536 0x0000000D 242 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__131072 0x0000000E 243 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__262144 0x0000000F 244 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__524288 0x00000010 245 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__1048576 0x00000011 246 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__2097152 0x00000012 247 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__4194304 0x00000013 248 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD_LATEZ_ALWAYS 0x0000001F 249 250 #define NVC397_SET_GS_MODE 0x0208 251 #define NVC397_SET_GS_MODE_TYPE 0:0 252 #define NVC397_SET_GS_MODE_TYPE_ANY 0x00000000 253 #define NVC397_SET_GS_MODE_TYPE_FAST_GS 0x00000001 254 255 #define NVC397_SET_ALIASED_LINE_WIDTH_ENABLE 0x020c 256 #define NVC397_SET_ALIASED_LINE_WIDTH_ENABLE_V 0:0 257 #define NVC397_SET_ALIASED_LINE_WIDTH_ENABLE_V_FALSE 0x00000000 258 #define NVC397_SET_ALIASED_LINE_WIDTH_ENABLE_V_TRUE 0x00000001 259 260 #define NVC397_SET_API_MANDATED_EARLY_Z 0x0210 261 #define NVC397_SET_API_MANDATED_EARLY_Z_ENABLE 0:0 262 #define NVC397_SET_API_MANDATED_EARLY_Z_ENABLE_FALSE 0x00000000 263 #define NVC397_SET_API_MANDATED_EARLY_Z_ENABLE_TRUE 0x00000001 264 265 #define NVC397_SET_GS_DM_FIFO 0x0214 266 #define NVC397_SET_GS_DM_FIFO_SIZE_RASTER_ON 12:0 267 #define NVC397_SET_GS_DM_FIFO_SIZE_RASTER_OFF 28:16 268 #define NVC397_SET_GS_DM_FIFO_SPILL_ENABLED 31:31 269 #define NVC397_SET_GS_DM_FIFO_SPILL_ENABLED_FALSE 0x00000000 270 #define NVC397_SET_GS_DM_FIFO_SPILL_ENABLED_TRUE 0x00000001 271 272 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS 0x0218 273 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY 5:4 274 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 275 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 276 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 277 278 #define NVC397_INVALIDATE_SHADER_CACHES 0x021c 279 #define NVC397_INVALIDATE_SHADER_CACHES_INSTRUCTION 0:0 280 #define NVC397_INVALIDATE_SHADER_CACHES_INSTRUCTION_FALSE 0x00000000 281 #define NVC397_INVALIDATE_SHADER_CACHES_INSTRUCTION_TRUE 0x00000001 282 #define NVC397_INVALIDATE_SHADER_CACHES_DATA 4:4 283 #define NVC397_INVALIDATE_SHADER_CACHES_DATA_FALSE 0x00000000 284 #define NVC397_INVALIDATE_SHADER_CACHES_DATA_TRUE 0x00000001 285 #define NVC397_INVALIDATE_SHADER_CACHES_CONSTANT 12:12 286 #define NVC397_INVALIDATE_SHADER_CACHES_CONSTANT_FALSE 0x00000000 287 #define NVC397_INVALIDATE_SHADER_CACHES_CONSTANT_TRUE 0x00000001 288 #define NVC397_INVALIDATE_SHADER_CACHES_LOCKS 1:1 289 #define NVC397_INVALIDATE_SHADER_CACHES_LOCKS_FALSE 0x00000000 290 #define NVC397_INVALIDATE_SHADER_CACHES_LOCKS_TRUE 0x00000001 291 #define NVC397_INVALIDATE_SHADER_CACHES_FLUSH_DATA 2:2 292 #define NVC397_INVALIDATE_SHADER_CACHES_FLUSH_DATA_FALSE 0x00000000 293 #define NVC397_INVALIDATE_SHADER_CACHES_FLUSH_DATA_TRUE 0x00000001 294 295 #define NVC397_SET_INSTANCE_COUNT 0x0220 296 #define NVC397_SET_INSTANCE_COUNT_V 31:0 297 298 #define NVC397_SET_POSITION_W_SCALED_OFFSET_ENABLE 0x0224 299 #define NVC397_SET_POSITION_W_SCALED_OFFSET_ENABLE_ENABLE 0:0 300 #define NVC397_SET_POSITION_W_SCALED_OFFSET_ENABLE_ENABLE_FALSE 0x00000000 301 #define NVC397_SET_POSITION_W_SCALED_OFFSET_ENABLE_ENABLE_TRUE 0x00000001 302 303 #define NVC397_SET_MULTI_VIEW 0x0228 304 #define NVC397_SET_MULTI_VIEW_VIEW_COUNT 3:0 305 #define NVC397_SET_MULTI_VIEW_RENDER_TARGET_INDEX_OFFSET 14:4 306 #define NVC397_SET_MULTI_VIEW_INDEPENDENT_VIEWPORT_MASK_ENABLE 16:16 307 #define NVC397_SET_MULTI_VIEW_INDEPENDENT_VIEWPORT_MASK_ENABLE_FALSE 0x00000000 308 #define NVC397_SET_MULTI_VIEW_INDEPENDENT_VIEWPORT_MASK_ENABLE_TRUE 0x00000001 309 310 #define NVC397_SET_GO_IDLE_TIMEOUT 0x022c 311 #define NVC397_SET_GO_IDLE_TIMEOUT_V 31:0 312 313 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL 0x0230 314 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_EXTRA_PRIM_BLOAT 3:0 315 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_EXTRA_PRIM_BLOAT_BLOAT_0 0x00000000 316 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_EXTRA_PRIM_BLOAT_BLOAT_25 0x00000001 317 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_EXTRA_PRIM_BLOAT_BLOAT_50 0x00000002 318 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_EXTRA_PRIM_BLOAT_BLOAT_75 0x00000003 319 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_EXTRA_PRIM_BLOAT_BLOAT_PRI 0x00000004 320 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_COPY_INNER_TO_OUTER 4:4 321 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_COPY_INNER_TO_OUTER_FALSE 0x00000000 322 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_COPY_INNER_TO_OUTER_TRUE 0x00000001 323 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_TRIANGLE_SNAP_MODE 10:8 324 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_TRIANGLE_SNAP_MODE_MODE_POST_SNAP 0x00000000 325 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_TRIANGLE_SNAP_MODE_MODE_PRE_SNAP 0x00000001 326 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_TRIANGLE_SNAP_MODE_MODE_PRI 0x00000002 327 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_LINE_AND_POINT_SNAP_MODE 14:12 328 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_LINE_AND_POINT_SNAP_MODE_MODE_POST_SNAP 0x00000000 329 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_LINE_AND_POINT_SNAP_MODE_MODE_PRE_SNAP 0x00000001 330 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_LINE_AND_POINT_SNAP_MODE_MODE_PRI 0x00000002 331 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_UNCERTAINTY_REGION_SIZE 19:16 332 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_UNCERTAINTY_REGION_SIZE_SIZE_64 0x00000000 333 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_UNCERTAINTY_REGION_SIZE_SIZE_128 0x00000001 334 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_UNCERTAINTY_REGION_SIZE_SIZE_256 0x00000002 335 #define NVC397_SET_CONSERVATIVE_RASTER_CONTROL_UNCERTAINTY_REGION_SIZE_SIZE_512 0x00000003 336 337 #define NVC397_SET_MME_VERSION 0x0234 338 #define NVC397_SET_MME_VERSION_MAJOR 7:0 339 340 #define NVC397_INCREMENT_SYNC_POINT 0x02c8 341 #define NVC397_INCREMENT_SYNC_POINT_INDEX 11:0 342 #define NVC397_INCREMENT_SYNC_POINT_CLEAN_L2 16:16 343 #define NVC397_INCREMENT_SYNC_POINT_CLEAN_L2_FALSE 0x00000000 344 #define NVC397_INCREMENT_SYNC_POINT_CLEAN_L2_TRUE 0x00000001 345 #define NVC397_INCREMENT_SYNC_POINT_CONDITION 20:20 346 #define NVC397_INCREMENT_SYNC_POINT_CONDITION_STREAM_OUT_WRITES_DONE 0x00000000 347 #define NVC397_INCREMENT_SYNC_POINT_CONDITION_ROP_WRITES_DONE 0x00000001 348 349 #define NVC397_FLUSH_AND_INVALIDATE_ROP_MINI_CACHE 0x02d4 350 #define NVC397_FLUSH_AND_INVALIDATE_ROP_MINI_CACHE_V 0:0 351 352 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE 0x02d8 353 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_WIDTH 3:0 354 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 355 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT 7:4 356 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 357 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 358 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 359 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 360 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 361 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 362 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_DEPTH 11:8 363 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 364 365 #define NVC397_SET_ALPHA_CIRCULAR_BUFFER_SIZE 0x02dc 366 #define NVC397_SET_ALPHA_CIRCULAR_BUFFER_SIZE_CACHE_LINES_PER_SM 13:0 367 368 #define NVC397_DECOMPRESS_SURFACE 0x02e0 369 #define NVC397_DECOMPRESS_SURFACE_MRT_SELECT 2:0 370 #define NVC397_DECOMPRESS_SURFACE_RT_ARRAY_INDEX 19:4 371 372 #define NVC397_SET_ZCULL_ROP_BYPASS 0x02e4 373 #define NVC397_SET_ZCULL_ROP_BYPASS_ENABLE 0:0 374 #define NVC397_SET_ZCULL_ROP_BYPASS_ENABLE_FALSE 0x00000000 375 #define NVC397_SET_ZCULL_ROP_BYPASS_ENABLE_TRUE 0x00000001 376 #define NVC397_SET_ZCULL_ROP_BYPASS_NO_STALL 4:4 377 #define NVC397_SET_ZCULL_ROP_BYPASS_NO_STALL_FALSE 0x00000000 378 #define NVC397_SET_ZCULL_ROP_BYPASS_NO_STALL_TRUE 0x00000001 379 #define NVC397_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING 8:8 380 #define NVC397_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING_FALSE 0x00000000 381 #define NVC397_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING_TRUE 0x00000001 382 #define NVC397_SET_ZCULL_ROP_BYPASS_THRESHOLD 15:12 383 384 #define NVC397_SET_ZCULL_SUBREGION 0x02e8 385 #define NVC397_SET_ZCULL_SUBREGION_ENABLE 0:0 386 #define NVC397_SET_ZCULL_SUBREGION_ENABLE_FALSE 0x00000000 387 #define NVC397_SET_ZCULL_SUBREGION_ENABLE_TRUE 0x00000001 388 #define NVC397_SET_ZCULL_SUBREGION_NORMALIZED_ALIQUOTS 27:4 389 390 #define NVC397_SET_RASTER_BOUNDING_BOX 0x02ec 391 #define NVC397_SET_RASTER_BOUNDING_BOX_MODE 0:0 392 #define NVC397_SET_RASTER_BOUNDING_BOX_MODE_BOUNDING_BOX 0x00000000 393 #define NVC397_SET_RASTER_BOUNDING_BOX_MODE_FULL_VIEWPORT 0x00000001 394 #define NVC397_SET_RASTER_BOUNDING_BOX_PAD 11:4 395 396 #define NVC397_PEER_SEMAPHORE_RELEASE 0x02f0 397 #define NVC397_PEER_SEMAPHORE_RELEASE_V 31:0 398 399 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION 0x02f4 400 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP 1:0 401 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_NEVER 0x00000000 402 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_RGBA_0000 0x00000001 403 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_ALPHA_0 0x00000002 404 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_RGBA_0001 0x00000003 405 406 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION 0x02f8 407 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_SUBREGION_ID 7:0 408 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_ALIQUOTS 23:8 409 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT 27:24 410 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16X2_4X4 0x00000000 411 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X16_4X4 0x00000001 412 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_4X2 0x00000002 413 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_2X4 0x00000003 414 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X8_4X4 0x00000004 415 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_8X8_4X2 0x00000005 416 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_8X8_2X4 0x00000006 417 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_4X8 0x00000007 418 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_4X8_2X2 0x00000008 419 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X8_4X2 0x00000009 420 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X8_2X4 0x0000000A 421 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_8X8_2X2 0x0000000B 422 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_4X8_1X1 0x0000000C 423 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_NONE 0x0000000F 424 425 #define NVC397_ASSIGN_ZCULL_SUBREGIONS 0x02fc 426 #define NVC397_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM 1:0 427 #define NVC397_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM_Static 0x00000000 428 #define NVC397_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM_Adaptive 0x00000001 429 430 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE 0x0300 431 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE 0:0 432 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE_FALSE 0x00000000 433 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE_TRUE 0x00000001 434 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE 1:1 435 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE_DISABLE 0x00000000 436 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE_ENABLE 0x00000001 437 438 #define NVC397_DRAW_ZERO_INDEX 0x0304 439 #define NVC397_DRAW_ZERO_INDEX_COUNT 31:0 440 441 #define NVC397_SET_L1_CONFIGURATION 0x0308 442 #define NVC397_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY 2:0 443 #define NVC397_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_16KB 0x00000001 444 #define NVC397_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_48KB 0x00000003 445 446 #define NVC397_SET_RENDER_ENABLE_CONTROL 0x030c 447 #define NVC397_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER 0:0 448 #define NVC397_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_FALSE 0x00000000 449 #define NVC397_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_TRUE 0x00000001 450 451 #define NVC397_SET_SPA_VERSION 0x0310 452 #define NVC397_SET_SPA_VERSION_MINOR 7:0 453 #define NVC397_SET_SPA_VERSION_MAJOR 15:8 454 455 #define NVC397_SET_SNAP_GRID_LINE 0x0318 456 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL 3:0 457 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__2X2 0x00000001 458 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__4X4 0x00000002 459 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__8X8 0x00000003 460 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__16X16 0x00000004 461 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__32X32 0x00000005 462 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__64X64 0x00000006 463 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__128X128 0x00000007 464 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__256X256 0x00000008 465 #define NVC397_SET_SNAP_GRID_LINE_ROUNDING_MODE 8:8 466 #define NVC397_SET_SNAP_GRID_LINE_ROUNDING_MODE_RTNE 0x00000000 467 #define NVC397_SET_SNAP_GRID_LINE_ROUNDING_MODE_TESLA 0x00000001 468 469 #define NVC397_SET_SNAP_GRID_NON_LINE 0x031c 470 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL 3:0 471 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__2X2 0x00000001 472 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__4X4 0x00000002 473 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__8X8 0x00000003 474 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__16X16 0x00000004 475 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__32X32 0x00000005 476 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__64X64 0x00000006 477 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__128X128 0x00000007 478 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__256X256 0x00000008 479 #define NVC397_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE 8:8 480 #define NVC397_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE_RTNE 0x00000000 481 #define NVC397_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE_TESLA 0x00000001 482 483 #define NVC397_SET_TESSELLATION_PARAMETERS 0x0320 484 #define NVC397_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE 1:0 485 #define NVC397_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_ISOLINE 0x00000000 486 #define NVC397_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_TRIANGLE 0x00000001 487 #define NVC397_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_QUAD 0x00000002 488 #define NVC397_SET_TESSELLATION_PARAMETERS_SPACING 5:4 489 #define NVC397_SET_TESSELLATION_PARAMETERS_SPACING_INTEGER 0x00000000 490 #define NVC397_SET_TESSELLATION_PARAMETERS_SPACING_FRACTIONAL_ODD 0x00000001 491 #define NVC397_SET_TESSELLATION_PARAMETERS_SPACING_FRACTIONAL_EVEN 0x00000002 492 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES 9:8 493 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_POINTS 0x00000000 494 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_LINES 0x00000001 495 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_TRIANGLES_CW 0x00000002 496 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_TRIANGLES_CCW 0x00000003 497 498 #define NVC397_SET_TESSELLATION_LOD_U0_OR_DENSITY 0x0324 499 #define NVC397_SET_TESSELLATION_LOD_U0_OR_DENSITY_V 31:0 500 501 #define NVC397_SET_TESSELLATION_LOD_V0_OR_DETAIL 0x0328 502 #define NVC397_SET_TESSELLATION_LOD_V0_OR_DETAIL_V 31:0 503 504 #define NVC397_SET_TESSELLATION_LOD_U1_OR_W0 0x032c 505 #define NVC397_SET_TESSELLATION_LOD_U1_OR_W0_V 31:0 506 507 #define NVC397_SET_TESSELLATION_LOD_V1 0x0330 508 #define NVC397_SET_TESSELLATION_LOD_V1_V 31:0 509 510 #define NVC397_SET_TG_LOD_INTERIOR_U 0x0334 511 #define NVC397_SET_TG_LOD_INTERIOR_U_V 31:0 512 513 #define NVC397_SET_TG_LOD_INTERIOR_V 0x0338 514 #define NVC397_SET_TG_LOD_INTERIOR_V_V 31:0 515 516 #define NVC397_RESERVED_TG07 0x033c 517 #define NVC397_RESERVED_TG07_V 0:0 518 519 #define NVC397_RESERVED_TG08 0x0340 520 #define NVC397_RESERVED_TG08_V 0:0 521 522 #define NVC397_RESERVED_TG09 0x0344 523 #define NVC397_RESERVED_TG09_V 0:0 524 525 #define NVC397_RESERVED_TG10 0x0348 526 #define NVC397_RESERVED_TG10_V 0:0 527 528 #define NVC397_RESERVED_TG11 0x034c 529 #define NVC397_RESERVED_TG11_V 0:0 530 531 #define NVC397_RESERVED_TG12 0x0350 532 #define NVC397_RESERVED_TG12_V 0:0 533 534 #define NVC397_RESERVED_TG13 0x0354 535 #define NVC397_RESERVED_TG13_V 0:0 536 537 #define NVC397_RESERVED_TG14 0x0358 538 #define NVC397_RESERVED_TG14_V 0:0 539 540 #define NVC397_RESERVED_TG15 0x035c 541 #define NVC397_RESERVED_TG15_V 0:0 542 543 #define NVC397_SET_SUBTILING_PERF_KNOB_A 0x0360 544 #define NVC397_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_REGISTER_FILE_PER_SUBTILE 7:0 545 #define NVC397_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_PIXEL_OUTPUT_BUFFER_PER_SUBTILE 15:8 546 #define NVC397_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_TRIANGLE_RAM_PER_SUBTILE 23:16 547 #define NVC397_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_MAX_QUADS_PER_SUBTILE 31:24 548 549 #define NVC397_SET_SUBTILING_PERF_KNOB_B 0x0364 550 #define NVC397_SET_SUBTILING_PERF_KNOB_B_FRACTION_OF_MAX_PRIMITIVES_PER_SUBTILE 7:0 551 552 #define NVC397_SET_SUBTILING_PERF_KNOB_C 0x0368 553 #define NVC397_SET_SUBTILING_PERF_KNOB_C_RESERVED 0:0 554 555 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT 0x036c 556 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE 0:0 557 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE_FALSE 0x00000000 558 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE_TRUE 0x00000001 559 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT_SUBREGION_ID 11:4 560 561 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE 0x0370 562 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE 0:0 563 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE_FALSE 0x00000000 564 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE_TRUE 0x00000001 565 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE 6:4 566 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST 0x00000000 567 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST_NO_ACCEPT 0x00000001 568 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST_LATE_Z 0x00000002 569 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_STENCIL_TEST 0x00000003 570 571 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD 0x0374 572 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE 0:0 573 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE_FALSE 0x00000000 574 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE_TRUE 0x00000001 575 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE 4:4 576 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE_FALSE 0x00000000 577 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE_TRUE 0x00000001 578 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_UNPARTITIONED_MODE 8:8 579 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_UNPARTITIONED_MODE_FALSE 0x00000000 580 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_UNPARTITIONED_MODE_TRUE 0x00000001 581 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_TIMESLICED_MODE 9:9 582 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_TIMESLICED_MODE_FALSE 0x00000000 583 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_TIMESLICED_MODE_TRUE 0x00000001 584 585 #define NVC397_SET_MAX_PATCHES_PER_BATCH 0x0378 586 #define NVC397_SET_MAX_PATCHES_PER_BATCH_V 5:0 587 588 #define NVC397_SET_RASTER_ENABLE 0x037c 589 #define NVC397_SET_RASTER_ENABLE_V 0:0 590 #define NVC397_SET_RASTER_ENABLE_V_FALSE 0x00000000 591 #define NVC397_SET_RASTER_ENABLE_V_TRUE 0x00000001 592 593 #define NVC397_SET_STREAM_OUT_BUFFER_ENABLE(j) (0x0380+(j)*32) 594 #define NVC397_SET_STREAM_OUT_BUFFER_ENABLE_V 0:0 595 #define NVC397_SET_STREAM_OUT_BUFFER_ENABLE_V_FALSE 0x00000000 596 #define NVC397_SET_STREAM_OUT_BUFFER_ENABLE_V_TRUE 0x00000001 597 598 #define NVC397_SET_STREAM_OUT_BUFFER_ADDRESS_A(j) (0x0384+(j)*32) 599 #define NVC397_SET_STREAM_OUT_BUFFER_ADDRESS_A_UPPER 7:0 600 601 #define NVC397_SET_STREAM_OUT_BUFFER_ADDRESS_B(j) (0x0388+(j)*32) 602 #define NVC397_SET_STREAM_OUT_BUFFER_ADDRESS_B_LOWER 31:0 603 604 #define NVC397_SET_STREAM_OUT_BUFFER_SIZE(j) (0x038c+(j)*32) 605 #define NVC397_SET_STREAM_OUT_BUFFER_SIZE_BYTES 31:0 606 607 #define NVC397_SET_STREAM_OUT_BUFFER_LOAD_WRITE_POINTER(j) (0x0390+(j)*32) 608 #define NVC397_SET_STREAM_OUT_BUFFER_LOAD_WRITE_POINTER_START_OFFSET 31:0 609 610 #define NVC397_SET_POSITION_W_SCALED_OFFSET_SCALE_A(j) (0x0400+(j)*16) 611 #define NVC397_SET_POSITION_W_SCALED_OFFSET_SCALE_A_V 31:0 612 613 #define NVC397_SET_POSITION_W_SCALED_OFFSET_SCALE_B(j) (0x0404+(j)*16) 614 #define NVC397_SET_POSITION_W_SCALED_OFFSET_SCALE_B_V 31:0 615 616 #define NVC397_SET_POSITION_W_SCALED_OFFSET_RESERVED_A(j) (0x0408+(j)*16) 617 #define NVC397_SET_POSITION_W_SCALED_OFFSET_RESERVED_A_V 31:0 618 619 #define NVC397_SET_POSITION_W_SCALED_OFFSET_RESERVED_B(j) (0x040c+(j)*16) 620 #define NVC397_SET_POSITION_W_SCALED_OFFSET_RESERVED_B_V 31:0 621 622 #define NVC397_SET_STREAM_OUT_CONTROL_STREAM(j) (0x0700+(j)*16) 623 #define NVC397_SET_STREAM_OUT_CONTROL_STREAM_SELECT 1:0 624 625 #define NVC397_SET_STREAM_OUT_CONTROL_COMPONENT_COUNT(j) (0x0704+(j)*16) 626 #define NVC397_SET_STREAM_OUT_CONTROL_COMPONENT_COUNT_MAX 7:0 627 628 #define NVC397_SET_STREAM_OUT_CONTROL_STRIDE(j) (0x0708+(j)*16) 629 #define NVC397_SET_STREAM_OUT_CONTROL_STRIDE_BYTES 31:0 630 631 #define NVC397_SET_RASTER_INPUT 0x0740 632 #define NVC397_SET_RASTER_INPUT_STREAM_SELECT 1:0 633 634 #define NVC397_SET_STREAM_OUTPUT 0x0744 635 #define NVC397_SET_STREAM_OUTPUT_ENABLE 0:0 636 #define NVC397_SET_STREAM_OUTPUT_ENABLE_FALSE 0x00000000 637 #define NVC397_SET_STREAM_OUTPUT_ENABLE_TRUE 0x00000001 638 639 #define NVC397_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE 0x0748 640 #define NVC397_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE 0:0 641 #define NVC397_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE_FALSE 0x00000000 642 #define NVC397_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE_TRUE 0x00000001 643 644 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL 0x0754 645 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_PASSES 3:0 646 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID 4:4 647 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID_PER_FRAGMENT 0x00000000 648 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID_PER_PASS 0x00000001 649 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_PASSES_EXTENDED 5:5 650 651 #define NVC397_SET_SHADER_LOCAL_MEMORY_WINDOW 0x077c 652 #define NVC397_SET_SHADER_LOCAL_MEMORY_WINDOW_BASE_ADDRESS 31:0 653 654 #define NVC397_SET_SHADER_LOCAL_MEMORY_A 0x0790 655 #define NVC397_SET_SHADER_LOCAL_MEMORY_A_ADDRESS_UPPER 7:0 656 657 #define NVC397_SET_SHADER_LOCAL_MEMORY_B 0x0794 658 #define NVC397_SET_SHADER_LOCAL_MEMORY_B_ADDRESS_LOWER 31:0 659 660 #define NVC397_SET_SHADER_LOCAL_MEMORY_C 0x0798 661 #define NVC397_SET_SHADER_LOCAL_MEMORY_C_SIZE_UPPER 5:0 662 663 #define NVC397_SET_SHADER_LOCAL_MEMORY_D 0x079c 664 #define NVC397_SET_SHADER_LOCAL_MEMORY_D_SIZE_LOWER 31:0 665 666 #define NVC397_SET_SHADER_LOCAL_MEMORY_E 0x07a0 667 #define NVC397_SET_SHADER_LOCAL_MEMORY_E_DEFAULT_SIZE_PER_WARP 25:0 668 669 #define NVC397_SET_COLOR_ZERO_BANDWIDTH_CLEAR 0x07a4 670 #define NVC397_SET_COLOR_ZERO_BANDWIDTH_CLEAR_SLOT_DISABLE_MASK 14:0 671 672 #define NVC397_SET_Z_ZERO_BANDWIDTH_CLEAR 0x07a8 673 #define NVC397_SET_Z_ZERO_BANDWIDTH_CLEAR_SLOT_DISABLE_MASK 14:0 674 675 #define NVC397_SET_STENCIL_ZERO_BANDWIDTH_CLEAR 0x07b0 676 #define NVC397_SET_STENCIL_ZERO_BANDWIDTH_CLEAR_SLOT_DISABLE_MASK 14:0 677 678 #define NVC397_SET_ZCULL_REGION_SIZE_A 0x07c0 679 #define NVC397_SET_ZCULL_REGION_SIZE_A_WIDTH 15:0 680 681 #define NVC397_SET_ZCULL_REGION_SIZE_B 0x07c4 682 #define NVC397_SET_ZCULL_REGION_SIZE_B_HEIGHT 15:0 683 684 #define NVC397_SET_ZCULL_REGION_SIZE_C 0x07c8 685 #define NVC397_SET_ZCULL_REGION_SIZE_C_DEPTH 15:0 686 687 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_C 0x07cc 688 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_C_DEPTH 15:0 689 690 #define NVC397_SET_CULL_BEFORE_FETCH 0x07dc 691 #define NVC397_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE 0:0 692 #define NVC397_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE_FALSE 0x00000000 693 #define NVC397_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE_TRUE 0x00000001 694 695 #define NVC397_SET_ZCULL_REGION_LOCATION 0x07e0 696 #define NVC397_SET_ZCULL_REGION_LOCATION_START_ALIQUOT 15:0 697 #define NVC397_SET_ZCULL_REGION_LOCATION_ALIQUOT_COUNT 31:16 698 699 #define NVC397_SET_ZCULL_REGION_ALIQUOTS 0x07e4 700 #define NVC397_SET_ZCULL_REGION_ALIQUOTS_PER_LAYER 15:0 701 702 #define NVC397_SET_ZCULL_STORAGE_A 0x07e8 703 #define NVC397_SET_ZCULL_STORAGE_A_ADDRESS_UPPER 7:0 704 705 #define NVC397_SET_ZCULL_STORAGE_B 0x07ec 706 #define NVC397_SET_ZCULL_STORAGE_B_ADDRESS_LOWER 31:0 707 708 #define NVC397_SET_ZCULL_STORAGE_C 0x07f0 709 #define NVC397_SET_ZCULL_STORAGE_C_LIMIT_ADDRESS_UPPER 7:0 710 711 #define NVC397_SET_ZCULL_STORAGE_D 0x07f4 712 #define NVC397_SET_ZCULL_STORAGE_D_LIMIT_ADDRESS_LOWER 31:0 713 714 #define NVC397_SET_ZT_READ_ONLY 0x07f8 715 #define NVC397_SET_ZT_READ_ONLY_ENABLE_Z 0:0 716 #define NVC397_SET_ZT_READ_ONLY_ENABLE_Z_FALSE 0x00000000 717 #define NVC397_SET_ZT_READ_ONLY_ENABLE_Z_TRUE 0x00000001 718 #define NVC397_SET_ZT_READ_ONLY_ENABLE_STENCIL 4:4 719 #define NVC397_SET_ZT_READ_ONLY_ENABLE_STENCIL_FALSE 0x00000000 720 #define NVC397_SET_ZT_READ_ONLY_ENABLE_STENCIL_TRUE 0x00000001 721 722 #define NVC397_SET_COLOR_TARGET_A(j) (0x0800+(j)*64) 723 #define NVC397_SET_COLOR_TARGET_A_OFFSET_UPPER 7:0 724 725 #define NVC397_SET_COLOR_TARGET_B(j) (0x0804+(j)*64) 726 #define NVC397_SET_COLOR_TARGET_B_OFFSET_LOWER 31:0 727 728 #define NVC397_SET_COLOR_TARGET_WIDTH(j) (0x0808+(j)*64) 729 #define NVC397_SET_COLOR_TARGET_WIDTH_V 27:0 730 731 #define NVC397_SET_COLOR_TARGET_HEIGHT(j) (0x080c+(j)*64) 732 #define NVC397_SET_COLOR_TARGET_HEIGHT_V 16:0 733 734 #define NVC397_SET_COLOR_TARGET_FORMAT(j) (0x0810+(j)*64) 735 #define NVC397_SET_COLOR_TARGET_FORMAT_V 7:0 736 #define NVC397_SET_COLOR_TARGET_FORMAT_V_DISABLED 0x00000000 737 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32_GF32_BF32_AF32 0x000000C0 738 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS32_GS32_BS32_AS32 0x000000C1 739 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU32_GU32_BU32_AU32 0x000000C2 740 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32_GF32_BF32_X32 0x000000C3 741 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS32_GS32_BS32_X32 0x000000C4 742 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU32_GU32_BU32_X32 0x000000C5 743 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R16_G16_B16_A16 0x000000C6 744 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RN16_GN16_BN16_AN16 0x000000C7 745 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS16_GS16_BS16_AS16 0x000000C8 746 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU16_GU16_BU16_AU16 0x000000C9 747 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16_GF16_BF16_AF16 0x000000CA 748 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32_GF32 0x000000CB 749 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS32_GS32 0x000000CC 750 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU32_GU32 0x000000CD 751 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16_GF16_BF16_X16 0x000000CE 752 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8R8G8B8 0x000000CF 753 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8RL8GL8BL8 0x000000D0 754 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A2B10G10R10 0x000000D1 755 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AU2BU10GU10RU10 0x000000D2 756 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8B8G8R8 0x000000D5 757 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8BL8GL8RL8 0x000000D6 758 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AN8BN8GN8RN8 0x000000D7 759 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AS8BS8GS8RS8 0x000000D8 760 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AU8BU8GU8RU8 0x000000D9 761 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R16_G16 0x000000DA 762 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RN16_GN16 0x000000DB 763 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS16_GS16 0x000000DC 764 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU16_GU16 0x000000DD 765 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16_GF16 0x000000DE 766 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A2R10G10B10 0x000000DF 767 #define NVC397_SET_COLOR_TARGET_FORMAT_V_BF10GF11RF11 0x000000E0 768 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS32 0x000000E3 769 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU32 0x000000E4 770 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32 0x000000E5 771 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X8R8G8B8 0x000000E6 772 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X8RL8GL8BL8 0x000000E7 773 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R5G6B5 0x000000E8 774 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A1R5G5B5 0x000000E9 775 #define NVC397_SET_COLOR_TARGET_FORMAT_V_G8R8 0x000000EA 776 #define NVC397_SET_COLOR_TARGET_FORMAT_V_GN8RN8 0x000000EB 777 #define NVC397_SET_COLOR_TARGET_FORMAT_V_GS8RS8 0x000000EC 778 #define NVC397_SET_COLOR_TARGET_FORMAT_V_GU8RU8 0x000000ED 779 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R16 0x000000EE 780 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RN16 0x000000EF 781 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS16 0x000000F0 782 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU16 0x000000F1 783 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16 0x000000F2 784 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R8 0x000000F3 785 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RN8 0x000000F4 786 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS8 0x000000F5 787 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU8 0x000000F6 788 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8 0x000000F7 789 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X1R5G5B5 0x000000F8 790 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X8B8G8R8 0x000000F9 791 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X8BL8GL8RL8 0x000000FA 792 #define NVC397_SET_COLOR_TARGET_FORMAT_V_Z1R5G5B5 0x000000FB 793 #define NVC397_SET_COLOR_TARGET_FORMAT_V_O1R5G5B5 0x000000FC 794 #define NVC397_SET_COLOR_TARGET_FORMAT_V_Z8R8G8B8 0x000000FD 795 #define NVC397_SET_COLOR_TARGET_FORMAT_V_O8R8G8B8 0x000000FE 796 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R32 0x000000FF 797 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A16 0x00000040 798 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AF16 0x00000041 799 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AF32 0x00000042 800 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8R8 0x00000043 801 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R16_A16 0x00000044 802 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16_AF16 0x00000045 803 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32_AF32 0x00000046 804 #define NVC397_SET_COLOR_TARGET_FORMAT_V_B8G8R8A8 0x00000047 805 806 #define NVC397_SET_COLOR_TARGET_MEMORY(j) (0x0814+(j)*64) 807 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_WIDTH 3:0 808 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_WIDTH_ONE_GOB 0x00000000 809 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT 7:4 810 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_ONE_GOB 0x00000000 811 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_TWO_GOBS 0x00000001 812 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_FOUR_GOBS 0x00000002 813 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_EIGHT_GOBS 0x00000003 814 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_SIXTEEN_GOBS 0x00000004 815 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_THIRTYTWO_GOBS 0x00000005 816 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH 11:8 817 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_ONE_GOB 0x00000000 818 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_TWO_GOBS 0x00000001 819 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_FOUR_GOBS 0x00000002 820 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_EIGHT_GOBS 0x00000003 821 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_SIXTEEN_GOBS 0x00000004 822 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_THIRTYTWO_GOBS 0x00000005 823 #define NVC397_SET_COLOR_TARGET_MEMORY_LAYOUT 12:12 824 #define NVC397_SET_COLOR_TARGET_MEMORY_LAYOUT_BLOCKLINEAR 0x00000000 825 #define NVC397_SET_COLOR_TARGET_MEMORY_LAYOUT_PITCH 0x00000001 826 #define NVC397_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL 16:16 827 #define NVC397_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL_THIRD_DIMENSION_DEFINES_ARRAY_SIZE 0x00000000 828 #define NVC397_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL_THIRD_DIMENSION_DEFINES_DEPTH_SIZE 0x00000001 829 830 #define NVC397_SET_COLOR_TARGET_THIRD_DIMENSION(j) (0x0818+(j)*64) 831 #define NVC397_SET_COLOR_TARGET_THIRD_DIMENSION_V 27:0 832 833 #define NVC397_SET_COLOR_TARGET_ARRAY_PITCH(j) (0x081c+(j)*64) 834 #define NVC397_SET_COLOR_TARGET_ARRAY_PITCH_V 31:0 835 836 #define NVC397_SET_COLOR_TARGET_LAYER(j) (0x0820+(j)*64) 837 #define NVC397_SET_COLOR_TARGET_LAYER_OFFSET 15:0 838 839 #define NVC397_SET_VIEWPORT_SCALE_X(j) (0x0a00+(j)*32) 840 #define NVC397_SET_VIEWPORT_SCALE_X_V 31:0 841 842 #define NVC397_SET_VIEWPORT_SCALE_Y(j) (0x0a04+(j)*32) 843 #define NVC397_SET_VIEWPORT_SCALE_Y_V 31:0 844 845 #define NVC397_SET_VIEWPORT_SCALE_Z(j) (0x0a08+(j)*32) 846 #define NVC397_SET_VIEWPORT_SCALE_Z_V 31:0 847 848 #define NVC397_SET_VIEWPORT_OFFSET_X(j) (0x0a0c+(j)*32) 849 #define NVC397_SET_VIEWPORT_OFFSET_X_V 31:0 850 851 #define NVC397_SET_VIEWPORT_OFFSET_Y(j) (0x0a10+(j)*32) 852 #define NVC397_SET_VIEWPORT_OFFSET_Y_V 31:0 853 854 #define NVC397_SET_VIEWPORT_OFFSET_Z(j) (0x0a14+(j)*32) 855 #define NVC397_SET_VIEWPORT_OFFSET_Z_V 31:0 856 857 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE(j) (0x0a18+(j)*32) 858 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X 2:0 859 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_POS_X 0x00000000 860 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_NEG_X 0x00000001 861 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_POS_Y 0x00000002 862 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_NEG_Y 0x00000003 863 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_POS_Z 0x00000004 864 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_NEG_Z 0x00000005 865 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_POS_W 0x00000006 866 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_NEG_W 0x00000007 867 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y 6:4 868 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_POS_X 0x00000000 869 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_NEG_X 0x00000001 870 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_POS_Y 0x00000002 871 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_NEG_Y 0x00000003 872 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_POS_Z 0x00000004 873 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_NEG_Z 0x00000005 874 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_POS_W 0x00000006 875 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_NEG_W 0x00000007 876 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z 10:8 877 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_POS_X 0x00000000 878 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_NEG_X 0x00000001 879 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_POS_Y 0x00000002 880 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_NEG_Y 0x00000003 881 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_POS_Z 0x00000004 882 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_NEG_Z 0x00000005 883 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_POS_W 0x00000006 884 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_NEG_W 0x00000007 885 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W 14:12 886 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_POS_X 0x00000000 887 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_NEG_X 0x00000001 888 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_POS_Y 0x00000002 889 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_NEG_Y 0x00000003 890 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_POS_Z 0x00000004 891 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_NEG_Z 0x00000005 892 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_POS_W 0x00000006 893 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_NEG_W 0x00000007 894 895 #define NVC397_SET_VIEWPORT_INCREASE_SNAP_GRID_PRECISION(j) (0x0a1c+(j)*32) 896 #define NVC397_SET_VIEWPORT_INCREASE_SNAP_GRID_PRECISION_X_BITS 4:0 897 #define NVC397_SET_VIEWPORT_INCREASE_SNAP_GRID_PRECISION_Y_BITS 12:8 898 899 #define NVC397_SET_VIEWPORT_CLIP_HORIZONTAL(j) (0x0c00+(j)*16) 900 #define NVC397_SET_VIEWPORT_CLIP_HORIZONTAL_X0 15:0 901 #define NVC397_SET_VIEWPORT_CLIP_HORIZONTAL_WIDTH 31:16 902 903 #define NVC397_SET_VIEWPORT_CLIP_VERTICAL(j) (0x0c04+(j)*16) 904 #define NVC397_SET_VIEWPORT_CLIP_VERTICAL_Y0 15:0 905 #define NVC397_SET_VIEWPORT_CLIP_VERTICAL_HEIGHT 31:16 906 907 #define NVC397_SET_VIEWPORT_CLIP_MIN_Z(j) (0x0c08+(j)*16) 908 #define NVC397_SET_VIEWPORT_CLIP_MIN_Z_V 31:0 909 910 #define NVC397_SET_VIEWPORT_CLIP_MAX_Z(j) (0x0c0c+(j)*16) 911 #define NVC397_SET_VIEWPORT_CLIP_MAX_Z_V 31:0 912 913 #define NVC397_SET_WINDOW_CLIP_HORIZONTAL(j) (0x0d00+(j)*8) 914 #define NVC397_SET_WINDOW_CLIP_HORIZONTAL_XMIN 15:0 915 #define NVC397_SET_WINDOW_CLIP_HORIZONTAL_XMAX 31:16 916 917 #define NVC397_SET_WINDOW_CLIP_VERTICAL(j) (0x0d04+(j)*8) 918 #define NVC397_SET_WINDOW_CLIP_VERTICAL_YMIN 15:0 919 #define NVC397_SET_WINDOW_CLIP_VERTICAL_YMAX 31:16 920 921 #define NVC397_SET_CLIP_ID_EXTENT_X(j) (0x0d40+(j)*8) 922 #define NVC397_SET_CLIP_ID_EXTENT_X_MINX 15:0 923 #define NVC397_SET_CLIP_ID_EXTENT_X_WIDTH 31:16 924 925 #define NVC397_SET_CLIP_ID_EXTENT_Y(j) (0x0d44+(j)*8) 926 #define NVC397_SET_CLIP_ID_EXTENT_Y_MINY 15:0 927 #define NVC397_SET_CLIP_ID_EXTENT_Y_HEIGHT 31:16 928 929 #define NVC397_SET_MAX_STREAM_OUTPUT_GS_INSTANCES_PER_TASK 0x0d60 930 #define NVC397_SET_MAX_STREAM_OUTPUT_GS_INSTANCES_PER_TASK_V 10:0 931 932 #define NVC397_SET_API_VISIBLE_CALL_LIMIT 0x0d64 933 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V 3:0 934 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__0 0x00000000 935 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__1 0x00000001 936 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__2 0x00000002 937 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__4 0x00000003 938 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__8 0x00000004 939 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__16 0x00000005 940 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__32 0x00000006 941 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__64 0x00000007 942 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__128 0x00000008 943 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V_NO_CHECK 0x0000000F 944 945 #define NVC397_SET_STATISTICS_COUNTER 0x0d68 946 #define NVC397_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE 0:0 947 #define NVC397_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE_FALSE 0x00000000 948 #define NVC397_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE_TRUE 0x00000001 949 #define NVC397_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE 1:1 950 #define NVC397_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 951 #define NVC397_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 952 #define NVC397_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE 2:2 953 #define NVC397_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE_FALSE 0x00000000 954 #define NVC397_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE_TRUE 0x00000001 955 #define NVC397_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE 3:3 956 #define NVC397_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE_FALSE 0x00000000 957 #define NVC397_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE_TRUE 0x00000001 958 #define NVC397_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE 4:4 959 #define NVC397_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 960 #define NVC397_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 961 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE 5:5 962 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE_FALSE 0x00000000 963 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE_TRUE 0x00000001 964 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE 6:6 965 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE_FALSE 0x00000000 966 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE_TRUE 0x00000001 967 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE 7:7 968 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE_FALSE 0x00000000 969 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE_TRUE 0x00000001 970 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE 8:8 971 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 972 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 973 #define NVC397_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE 9:9 974 #define NVC397_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE_FALSE 0x00000000 975 #define NVC397_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE_TRUE 0x00000001 976 #define NVC397_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE 11:11 977 #define NVC397_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE_FALSE 0x00000000 978 #define NVC397_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE_TRUE 0x00000001 979 #define NVC397_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE 12:12 980 #define NVC397_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE_FALSE 0x00000000 981 #define NVC397_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE_TRUE 0x00000001 982 #define NVC397_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE 13:13 983 #define NVC397_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 984 #define NVC397_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 985 #define NVC397_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE 14:14 986 #define NVC397_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE_FALSE 0x00000000 987 #define NVC397_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE_TRUE 0x00000001 988 #define NVC397_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE 10:10 989 #define NVC397_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE_FALSE 0x00000000 990 #define NVC397_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE_TRUE 0x00000001 991 #define NVC397_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE 15:15 992 #define NVC397_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE_FALSE 0x00000000 993 #define NVC397_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE_TRUE 0x00000001 994 #define NVC397_SET_STATISTICS_COUNTER_SCG_CLOCKS_ENABLE 16:16 995 #define NVC397_SET_STATISTICS_COUNTER_SCG_CLOCKS_ENABLE_FALSE 0x00000000 996 #define NVC397_SET_STATISTICS_COUNTER_SCG_CLOCKS_ENABLE_TRUE 0x00000001 997 998 #define NVC397_SET_CLEAR_RECT_HORIZONTAL 0x0d6c 999 #define NVC397_SET_CLEAR_RECT_HORIZONTAL_XMIN 15:0 1000 #define NVC397_SET_CLEAR_RECT_HORIZONTAL_XMAX 31:16 1001 1002 #define NVC397_SET_CLEAR_RECT_VERTICAL 0x0d70 1003 #define NVC397_SET_CLEAR_RECT_VERTICAL_YMIN 15:0 1004 #define NVC397_SET_CLEAR_RECT_VERTICAL_YMAX 31:16 1005 1006 #define NVC397_SET_VERTEX_ARRAY_START 0x0d74 1007 #define NVC397_SET_VERTEX_ARRAY_START_V 31:0 1008 1009 #define NVC397_DRAW_VERTEX_ARRAY 0x0d78 1010 #define NVC397_DRAW_VERTEX_ARRAY_COUNT 31:0 1011 1012 #define NVC397_SET_VIEWPORT_Z_CLIP 0x0d7c 1013 #define NVC397_SET_VIEWPORT_Z_CLIP_RANGE 0:0 1014 #define NVC397_SET_VIEWPORT_Z_CLIP_RANGE_NEGATIVE_W_TO_POSITIVE_W 0x00000000 1015 #define NVC397_SET_VIEWPORT_Z_CLIP_RANGE_ZERO_TO_POSITIVE_W 0x00000001 1016 1017 #define NVC397_SET_COLOR_CLEAR_VALUE(i) (0x0d80+(i)*4) 1018 #define NVC397_SET_COLOR_CLEAR_VALUE_V 31:0 1019 1020 #define NVC397_SET_Z_CLEAR_VALUE 0x0d90 1021 #define NVC397_SET_Z_CLEAR_VALUE_V 31:0 1022 1023 #define NVC397_SET_SHADER_CACHE_CONTROL 0x0d94 1024 #define NVC397_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE 0:0 1025 #define NVC397_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_FALSE 0x00000000 1026 #define NVC397_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_TRUE 0x00000001 1027 1028 #define NVC397_FORCE_TRANSITION_TO_BETA 0x0d98 1029 #define NVC397_FORCE_TRANSITION_TO_BETA_V 0:0 1030 1031 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_ENABLE 0x0d9c 1032 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V 0:0 1033 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V_FALSE 0x00000000 1034 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V_TRUE 0x00000001 1035 1036 #define NVC397_SET_STENCIL_CLEAR_VALUE 0x0da0 1037 #define NVC397_SET_STENCIL_CLEAR_VALUE_V 7:0 1038 1039 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI 0x0da4 1040 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION 0:0 1041 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_FALSE 0x00000000 1042 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_TRUE 0x00000001 1043 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA 4:4 1044 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_FALSE 0x00000000 1045 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_TRUE 0x00000001 1046 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT 12:12 1047 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_FALSE 0x00000000 1048 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_TRUE 0x00000001 1049 1050 #define NVC397_SET_ZCULL_SERIALIZATION 0x0da8 1051 #define NVC397_SET_ZCULL_SERIALIZATION_ENABLE 0:0 1052 #define NVC397_SET_ZCULL_SERIALIZATION_ENABLE_FALSE 0x00000000 1053 #define NVC397_SET_ZCULL_SERIALIZATION_ENABLE_TRUE 0x00000001 1054 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED 5:4 1055 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED_ALWAYS 0x00000000 1056 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED_LATE_Z 0x00000001 1057 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED_OUT_OF_GAMUT_Z 0x00000002 1058 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED_LATE_Z_OR_OUT_OF_GAMUT_Z 0x00000003 1059 1060 #define NVC397_SET_FRONT_POLYGON_MODE 0x0dac 1061 #define NVC397_SET_FRONT_POLYGON_MODE_V 31:0 1062 #define NVC397_SET_FRONT_POLYGON_MODE_V_POINT 0x00001B00 1063 #define NVC397_SET_FRONT_POLYGON_MODE_V_LINE 0x00001B01 1064 #define NVC397_SET_FRONT_POLYGON_MODE_V_FILL 0x00001B02 1065 1066 #define NVC397_SET_BACK_POLYGON_MODE 0x0db0 1067 #define NVC397_SET_BACK_POLYGON_MODE_V 31:0 1068 #define NVC397_SET_BACK_POLYGON_MODE_V_POINT 0x00001B00 1069 #define NVC397_SET_BACK_POLYGON_MODE_V_LINE 0x00001B01 1070 #define NVC397_SET_BACK_POLYGON_MODE_V_FILL 0x00001B02 1071 1072 #define NVC397_SET_POLY_SMOOTH 0x0db4 1073 #define NVC397_SET_POLY_SMOOTH_ENABLE 0:0 1074 #define NVC397_SET_POLY_SMOOTH_ENABLE_FALSE 0x00000000 1075 #define NVC397_SET_POLY_SMOOTH_ENABLE_TRUE 0x00000001 1076 1077 #define NVC397_SET_ZCULL_DIR_FORMAT 0x0dbc 1078 #define NVC397_SET_ZCULL_DIR_FORMAT_ZDIR 15:0 1079 #define NVC397_SET_ZCULL_DIR_FORMAT_ZDIR_LESS 0x00000000 1080 #define NVC397_SET_ZCULL_DIR_FORMAT_ZDIR_GREATER 0x00000001 1081 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT 31:16 1082 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT_MSB 0x00000000 1083 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT_FP 0x00000001 1084 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT_ZTRICK 0x00000002 1085 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT_ZF32_1 0x00000003 1086 1087 #define NVC397_SET_POLY_OFFSET_POINT 0x0dc0 1088 #define NVC397_SET_POLY_OFFSET_POINT_ENABLE 0:0 1089 #define NVC397_SET_POLY_OFFSET_POINT_ENABLE_FALSE 0x00000000 1090 #define NVC397_SET_POLY_OFFSET_POINT_ENABLE_TRUE 0x00000001 1091 1092 #define NVC397_SET_POLY_OFFSET_LINE 0x0dc4 1093 #define NVC397_SET_POLY_OFFSET_LINE_ENABLE 0:0 1094 #define NVC397_SET_POLY_OFFSET_LINE_ENABLE_FALSE 0x00000000 1095 #define NVC397_SET_POLY_OFFSET_LINE_ENABLE_TRUE 0x00000001 1096 1097 #define NVC397_SET_POLY_OFFSET_FILL 0x0dc8 1098 #define NVC397_SET_POLY_OFFSET_FILL_ENABLE 0:0 1099 #define NVC397_SET_POLY_OFFSET_FILL_ENABLE_FALSE 0x00000000 1100 #define NVC397_SET_POLY_OFFSET_FILL_ENABLE_TRUE 0x00000001 1101 1102 #define NVC397_SET_PATCH 0x0dcc 1103 #define NVC397_SET_PATCH_SIZE 7:0 1104 1105 #define NVC397_SET_ITERATED_BLEND 0x0dd0 1106 #define NVC397_SET_ITERATED_BLEND_ENABLE 0:0 1107 #define NVC397_SET_ITERATED_BLEND_ENABLE_FALSE 0x00000000 1108 #define NVC397_SET_ITERATED_BLEND_ENABLE_TRUE 0x00000001 1109 #define NVC397_SET_ITERATED_BLEND_ALPHA_ENABLE 1:1 1110 #define NVC397_SET_ITERATED_BLEND_ALPHA_ENABLE_FALSE 0x00000000 1111 #define NVC397_SET_ITERATED_BLEND_ALPHA_ENABLE_TRUE 0x00000001 1112 1113 #define NVC397_SET_ITERATED_BLEND_PASS 0x0dd4 1114 #define NVC397_SET_ITERATED_BLEND_PASS_COUNT 7:0 1115 1116 #define NVC397_SET_ZCULL_CRITERION 0x0dd8 1117 #define NVC397_SET_ZCULL_CRITERION_SFUNC 7:0 1118 #define NVC397_SET_ZCULL_CRITERION_SFUNC_NEVER 0x00000000 1119 #define NVC397_SET_ZCULL_CRITERION_SFUNC_LESS 0x00000001 1120 #define NVC397_SET_ZCULL_CRITERION_SFUNC_EQUAL 0x00000002 1121 #define NVC397_SET_ZCULL_CRITERION_SFUNC_LEQUAL 0x00000003 1122 #define NVC397_SET_ZCULL_CRITERION_SFUNC_GREATER 0x00000004 1123 #define NVC397_SET_ZCULL_CRITERION_SFUNC_NOTEQUAL 0x00000005 1124 #define NVC397_SET_ZCULL_CRITERION_SFUNC_GEQUAL 0x00000006 1125 #define NVC397_SET_ZCULL_CRITERION_SFUNC_ALWAYS 0x00000007 1126 #define NVC397_SET_ZCULL_CRITERION_NO_INVALIDATE 8:8 1127 #define NVC397_SET_ZCULL_CRITERION_NO_INVALIDATE_FALSE 0x00000000 1128 #define NVC397_SET_ZCULL_CRITERION_NO_INVALIDATE_TRUE 0x00000001 1129 #define NVC397_SET_ZCULL_CRITERION_FORCE_MATCH 9:9 1130 #define NVC397_SET_ZCULL_CRITERION_FORCE_MATCH_FALSE 0x00000000 1131 #define NVC397_SET_ZCULL_CRITERION_FORCE_MATCH_TRUE 0x00000001 1132 #define NVC397_SET_ZCULL_CRITERION_SREF 23:16 1133 #define NVC397_SET_ZCULL_CRITERION_SMASK 31:24 1134 1135 #define NVC397_PIXEL_SHADER_BARRIER 0x0de0 1136 #define NVC397_PIXEL_SHADER_BARRIER_SYSMEMBAR_ENABLE 0:0 1137 #define NVC397_PIXEL_SHADER_BARRIER_SYSMEMBAR_ENABLE_FALSE 0x00000000 1138 #define NVC397_PIXEL_SHADER_BARRIER_SYSMEMBAR_ENABLE_TRUE 0x00000001 1139 1140 #define NVC397_SET_SM_TIMEOUT_INTERVAL 0x0de4 1141 #define NVC397_SET_SM_TIMEOUT_INTERVAL_COUNTER_BIT 5:0 1142 1143 #define NVC397_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY 0x0de8 1144 #define NVC397_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE 0:0 1145 #define NVC397_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE_FALSE 0x00000000 1146 #define NVC397_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE_TRUE 0x00000001 1147 1148 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_POINTER 0x0df0 1149 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_POINTER_V 7:0 1150 1151 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION 0x0df4 1152 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC 2:0 1153 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_FALSE 0x00000000 1154 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_TRUE 0x00000001 1155 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_EQ 0x00000002 1156 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_NE 0x00000003 1157 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_LT 0x00000004 1158 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_LE 0x00000005 1159 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_GT 0x00000006 1160 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_GE 0x00000007 1161 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION 5:3 1162 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_ADD_PRODUCTS 0x00000000 1163 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_SUB_PRODUCTS 0x00000001 1164 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_MIN 0x00000002 1165 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_MAX 0x00000003 1166 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_RCP 0x00000004 1167 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_ADD 0x00000005 1168 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_SUBTRACT 0x00000006 1169 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT 8:6 1170 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT0 0x00000000 1171 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT1 0x00000001 1172 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT2 0x00000002 1173 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT3 0x00000003 1174 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT4 0x00000004 1175 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT5 0x00000005 1176 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT6 0x00000006 1177 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT7 0x00000007 1178 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT 11:9 1179 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_SRC_RGB 0x00000000 1180 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_DEST_RGB 0x00000001 1181 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_SRC_AAA 0x00000002 1182 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_DEST_AAA 0x00000003 1183 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP0_RGB 0x00000004 1184 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP1_RGB 0x00000005 1185 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP2_RGB 0x00000006 1186 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_PBR_RGB 0x00000007 1187 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT 15:12 1188 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ZERO 0x00000000 1189 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE 0x00000001 1190 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_SRC_RGB 0x00000002 1191 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_SRC_AAA 0x00000003 1192 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE_MINUS_SRC_AAA 0x00000004 1193 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_DEST_RGB 0x00000005 1194 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_DEST_AAA 0x00000006 1195 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE_MINUS_DEST_AAA 0x00000007 1196 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP0_RGB 0x00000009 1197 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP1_RGB 0x0000000A 1198 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP2_RGB 0x0000000B 1199 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_PBR_RGB 0x0000000C 1200 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_CONSTANT_RGB 0x0000000D 1201 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ZERO_A_TIMES_B 0x0000000E 1202 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT 18:16 1203 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_SRC_RGB 0x00000000 1204 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_DEST_RGB 0x00000001 1205 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_SRC_AAA 0x00000002 1206 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_DEST_AAA 0x00000003 1207 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP0_RGB 0x00000004 1208 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP1_RGB 0x00000005 1209 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP2_RGB 0x00000006 1210 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_PBR_RGB 0x00000007 1211 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT 22:19 1212 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ZERO 0x00000000 1213 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE 0x00000001 1214 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_SRC_RGB 0x00000002 1215 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_SRC_AAA 0x00000003 1216 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE_MINUS_SRC_AAA 0x00000004 1217 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_DEST_RGB 0x00000005 1218 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_DEST_AAA 0x00000006 1219 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE_MINUS_DEST_AAA 0x00000007 1220 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP0_RGB 0x00000009 1221 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP1_RGB 0x0000000A 1222 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP2_RGB 0x0000000B 1223 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_PBR_RGB 0x0000000C 1224 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_CONSTANT_RGB 0x0000000D 1225 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ZERO_C_TIMES_D 0x0000000E 1226 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE 25:23 1227 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_RGB 0x00000000 1228 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_GBR 0x00000001 1229 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_RRR 0x00000002 1230 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_GGG 0x00000003 1231 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_BBB 0x00000004 1232 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_R_TO_A 0x00000005 1233 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK 27:26 1234 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_RGB 0x00000000 1235 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_R_ONLY 0x00000001 1236 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_G_ONLY 0x00000002 1237 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_B_ONLY 0x00000003 1238 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT 29:28 1239 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP0 0x00000000 1240 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP1 0x00000001 1241 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP2 0x00000002 1242 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_NONE 0x00000003 1243 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC 31:31 1244 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC_FALSE 0x00000000 1245 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC_TRUE 0x00000001 1246 1247 #define NVC397_SET_WINDOW_OFFSET_X 0x0df8 1248 #define NVC397_SET_WINDOW_OFFSET_X_V 16:0 1249 1250 #define NVC397_SET_WINDOW_OFFSET_Y 0x0dfc 1251 #define NVC397_SET_WINDOW_OFFSET_Y_V 17:0 1252 1253 #define NVC397_SET_SCISSOR_ENABLE(j) (0x0e00+(j)*16) 1254 #define NVC397_SET_SCISSOR_ENABLE_V 0:0 1255 #define NVC397_SET_SCISSOR_ENABLE_V_FALSE 0x00000000 1256 #define NVC397_SET_SCISSOR_ENABLE_V_TRUE 0x00000001 1257 1258 #define NVC397_SET_SCISSOR_HORIZONTAL(j) (0x0e04+(j)*16) 1259 #define NVC397_SET_SCISSOR_HORIZONTAL_XMIN 15:0 1260 #define NVC397_SET_SCISSOR_HORIZONTAL_XMAX 31:16 1261 1262 #define NVC397_SET_SCISSOR_VERTICAL(j) (0x0e08+(j)*16) 1263 #define NVC397_SET_SCISSOR_VERTICAL_YMIN 15:0 1264 #define NVC397_SET_SCISSOR_VERTICAL_YMAX 31:16 1265 1266 #define NVC397_SET_VPC_PERF_KNOB 0x0f14 1267 #define NVC397_SET_VPC_PERF_KNOB_CULLED_SMALL_LINES 7:0 1268 #define NVC397_SET_VPC_PERF_KNOB_CULLED_SMALL_TRIANGLES 15:8 1269 #define NVC397_SET_VPC_PERF_KNOB_NONCULLED_LINES_AND_POINTS 23:16 1270 #define NVC397_SET_VPC_PERF_KNOB_NONCULLED_TRIANGLES 31:24 1271 1272 #define NVC397_PM_LOCAL_TRIGGER 0x0f18 1273 #define NVC397_PM_LOCAL_TRIGGER_BOOKMARK 15:0 1274 1275 #define NVC397_SET_POST_Z_PS_IMASK 0x0f1c 1276 #define NVC397_SET_POST_Z_PS_IMASK_ENABLE 0:0 1277 #define NVC397_SET_POST_Z_PS_IMASK_ENABLE_FALSE 0x00000000 1278 #define NVC397_SET_POST_Z_PS_IMASK_ENABLE_TRUE 0x00000001 1279 1280 #define NVC397_SET_CONSTANT_COLOR_RENDERING 0x0f40 1281 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ENABLE 0:0 1282 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ENABLE_FALSE 0x00000000 1283 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ENABLE_TRUE 0x00000001 1284 1285 #define NVC397_SET_CONSTANT_COLOR_RENDERING_RED 0x0f44 1286 #define NVC397_SET_CONSTANT_COLOR_RENDERING_RED_V 31:0 1287 1288 #define NVC397_SET_CONSTANT_COLOR_RENDERING_GREEN 0x0f48 1289 #define NVC397_SET_CONSTANT_COLOR_RENDERING_GREEN_V 31:0 1290 1291 #define NVC397_SET_CONSTANT_COLOR_RENDERING_BLUE 0x0f4c 1292 #define NVC397_SET_CONSTANT_COLOR_RENDERING_BLUE_V 31:0 1293 1294 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ALPHA 0x0f50 1295 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ALPHA_V 31:0 1296 1297 #define NVC397_SET_BACK_STENCIL_FUNC_REF 0x0f54 1298 #define NVC397_SET_BACK_STENCIL_FUNC_REF_V 7:0 1299 1300 #define NVC397_SET_BACK_STENCIL_MASK 0x0f58 1301 #define NVC397_SET_BACK_STENCIL_MASK_V 7:0 1302 1303 #define NVC397_SET_BACK_STENCIL_FUNC_MASK 0x0f5c 1304 #define NVC397_SET_BACK_STENCIL_FUNC_MASK_V 7:0 1305 1306 #define NVC397_SET_VERTEX_STREAM_SUBSTITUTE_A 0x0f84 1307 #define NVC397_SET_VERTEX_STREAM_SUBSTITUTE_A_ADDRESS_UPPER 7:0 1308 1309 #define NVC397_SET_VERTEX_STREAM_SUBSTITUTE_B 0x0f88 1310 #define NVC397_SET_VERTEX_STREAM_SUBSTITUTE_B_ADDRESS_LOWER 31:0 1311 1312 #define NVC397_SET_LINE_MODE_POLYGON_CLIP 0x0f8c 1313 #define NVC397_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE 0:0 1314 #define NVC397_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE_DRAW_LINE 0x00000000 1315 #define NVC397_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE_DO_NOT_DRAW_LINE 0x00000001 1316 1317 #define NVC397_SET_SINGLE_CT_WRITE_CONTROL 0x0f90 1318 #define NVC397_SET_SINGLE_CT_WRITE_CONTROL_ENABLE 0:0 1319 #define NVC397_SET_SINGLE_CT_WRITE_CONTROL_ENABLE_FALSE 0x00000000 1320 #define NVC397_SET_SINGLE_CT_WRITE_CONTROL_ENABLE_TRUE 0x00000001 1321 1322 #define NVC397_SET_VTG_WARP_WATERMARKS 0x0f98 1323 #define NVC397_SET_VTG_WARP_WATERMARKS_LOW 15:0 1324 #define NVC397_SET_VTG_WARP_WATERMARKS_HIGH 31:16 1325 1326 #define NVC397_SET_DEPTH_BOUNDS_MIN 0x0f9c 1327 #define NVC397_SET_DEPTH_BOUNDS_MIN_V 31:0 1328 1329 #define NVC397_SET_DEPTH_BOUNDS_MAX 0x0fa0 1330 #define NVC397_SET_DEPTH_BOUNDS_MAX_V 31:0 1331 1332 #define NVC397_SET_SAMPLE_MASK 0x0fa4 1333 #define NVC397_SET_SAMPLE_MASK_RASTER_OUT_ENABLE 0:0 1334 #define NVC397_SET_SAMPLE_MASK_RASTER_OUT_ENABLE_FALSE 0x00000000 1335 #define NVC397_SET_SAMPLE_MASK_RASTER_OUT_ENABLE_TRUE 0x00000001 1336 #define NVC397_SET_SAMPLE_MASK_COLOR_TARGET_ENABLE 4:4 1337 #define NVC397_SET_SAMPLE_MASK_COLOR_TARGET_ENABLE_FALSE 0x00000000 1338 #define NVC397_SET_SAMPLE_MASK_COLOR_TARGET_ENABLE_TRUE 0x00000001 1339 1340 #define NVC397_SET_COLOR_TARGET_SAMPLE_MASK 0x0fa8 1341 #define NVC397_SET_COLOR_TARGET_SAMPLE_MASK_V 15:0 1342 1343 #define NVC397_SET_CT_MRT_ENABLE 0x0fac 1344 #define NVC397_SET_CT_MRT_ENABLE_V 0:0 1345 #define NVC397_SET_CT_MRT_ENABLE_V_FALSE 0x00000000 1346 #define NVC397_SET_CT_MRT_ENABLE_V_TRUE 0x00000001 1347 1348 #define NVC397_SET_NONMULTISAMPLED_Z 0x0fb0 1349 #define NVC397_SET_NONMULTISAMPLED_Z_V 0:0 1350 #define NVC397_SET_NONMULTISAMPLED_Z_V_PER_SAMPLE 0x00000000 1351 #define NVC397_SET_NONMULTISAMPLED_Z_V_AT_PIXEL_CENTER 0x00000001 1352 1353 #define NVC397_SET_TIR 0x0fb4 1354 #define NVC397_SET_TIR_MODE 1:0 1355 #define NVC397_SET_TIR_MODE_DISABLED 0x00000000 1356 #define NVC397_SET_TIR_MODE_RASTER_N_TARGET_M 0x00000001 1357 1358 #define NVC397_SET_ANTI_ALIAS_RASTER 0x0fb8 1359 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES 2:0 1360 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_1X1 0x00000000 1361 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_2X2 0x00000002 1362 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_4X2_D3D 0x00000004 1363 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_2X1_D3D 0x00000005 1364 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_4X4 0x00000006 1365 1366 #define NVC397_SET_SAMPLE_MASK_X0_Y0 0x0fbc 1367 #define NVC397_SET_SAMPLE_MASK_X0_Y0_V 15:0 1368 1369 #define NVC397_SET_SAMPLE_MASK_X1_Y0 0x0fc0 1370 #define NVC397_SET_SAMPLE_MASK_X1_Y0_V 15:0 1371 1372 #define NVC397_SET_SAMPLE_MASK_X0_Y1 0x0fc4 1373 #define NVC397_SET_SAMPLE_MASK_X0_Y1_V 15:0 1374 1375 #define NVC397_SET_SAMPLE_MASK_X1_Y1 0x0fc8 1376 #define NVC397_SET_SAMPLE_MASK_X1_Y1_V 15:0 1377 1378 #define NVC397_SET_SURFACE_CLIP_ID_MEMORY_A 0x0fcc 1379 #define NVC397_SET_SURFACE_CLIP_ID_MEMORY_A_OFFSET_UPPER 7:0 1380 1381 #define NVC397_SET_SURFACE_CLIP_ID_MEMORY_B 0x0fd0 1382 #define NVC397_SET_SURFACE_CLIP_ID_MEMORY_B_OFFSET_LOWER 31:0 1383 1384 #define NVC397_SET_TIR_MODULATION 0x0fd4 1385 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT 1:0 1386 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT_NO_MODULATION 0x00000000 1387 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT_MODULATE_RGB 0x00000001 1388 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT_MODULATE_ALPHA_ONLY 0x00000002 1389 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT_MODULATE_RGBA 0x00000003 1390 1391 #define NVC397_SET_TIR_MODULATION_FUNCTION 0x0fd8 1392 #define NVC397_SET_TIR_MODULATION_FUNCTION_SELECT 0:0 1393 #define NVC397_SET_TIR_MODULATION_FUNCTION_SELECT_LINEAR 0x00000000 1394 #define NVC397_SET_TIR_MODULATION_FUNCTION_SELECT_TABLE 0x00000001 1395 1396 #define NVC397_SET_BLEND_OPT_CONTROL 0x0fdc 1397 #define NVC397_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS 0:0 1398 #define NVC397_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS_FALSE 0x00000000 1399 #define NVC397_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS_TRUE 0x00000001 1400 1401 #define NVC397_SET_ZT_A 0x0fe0 1402 #define NVC397_SET_ZT_A_OFFSET_UPPER 7:0 1403 1404 #define NVC397_SET_ZT_B 0x0fe4 1405 #define NVC397_SET_ZT_B_OFFSET_LOWER 31:0 1406 1407 #define NVC397_SET_ZT_FORMAT 0x0fe8 1408 #define NVC397_SET_ZT_FORMAT_V 4:0 1409 #define NVC397_SET_ZT_FORMAT_V_Z16 0x00000013 1410 #define NVC397_SET_ZT_FORMAT_V_Z24S8 0x00000014 1411 #define NVC397_SET_ZT_FORMAT_V_X8Z24 0x00000015 1412 #define NVC397_SET_ZT_FORMAT_V_S8Z24 0x00000016 1413 #define NVC397_SET_ZT_FORMAT_V_S8 0x00000017 1414 #define NVC397_SET_ZT_FORMAT_V_V8Z24 0x00000018 1415 #define NVC397_SET_ZT_FORMAT_V_ZF32 0x0000000A 1416 #define NVC397_SET_ZT_FORMAT_V_ZF32_X24S8 0x00000019 1417 #define NVC397_SET_ZT_FORMAT_V_X8Z24_X16V8S8 0x0000001D 1418 #define NVC397_SET_ZT_FORMAT_V_ZF32_X16V8X8 0x0000001E 1419 #define NVC397_SET_ZT_FORMAT_V_ZF32_X16V8S8 0x0000001F 1420 1421 #define NVC397_SET_ZT_BLOCK_SIZE 0x0fec 1422 #define NVC397_SET_ZT_BLOCK_SIZE_WIDTH 3:0 1423 #define NVC397_SET_ZT_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 1424 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT 7:4 1425 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 1426 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 1427 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 1428 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 1429 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 1430 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 1431 #define NVC397_SET_ZT_BLOCK_SIZE_DEPTH 11:8 1432 #define NVC397_SET_ZT_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 1433 1434 #define NVC397_SET_ZT_ARRAY_PITCH 0x0ff0 1435 #define NVC397_SET_ZT_ARRAY_PITCH_V 31:0 1436 1437 #define NVC397_SET_SURFACE_CLIP_HORIZONTAL 0x0ff4 1438 #define NVC397_SET_SURFACE_CLIP_HORIZONTAL_X 15:0 1439 #define NVC397_SET_SURFACE_CLIP_HORIZONTAL_WIDTH 31:16 1440 1441 #define NVC397_SET_SURFACE_CLIP_VERTICAL 0x0ff8 1442 #define NVC397_SET_SURFACE_CLIP_VERTICAL_Y 15:0 1443 #define NVC397_SET_SURFACE_CLIP_VERTICAL_HEIGHT 31:16 1444 1445 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS 0x1000 1446 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE 0:0 1447 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE_FALSE 0x00000000 1448 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE_TRUE 0x00000001 1449 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY 5:4 1450 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1451 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1452 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_LAST 0x00000002 1453 1454 #define NVC397_SET_VIEWPORT_MULTICAST 0x1004 1455 #define NVC397_SET_VIEWPORT_MULTICAST_ORDER 0:0 1456 #define NVC397_SET_VIEWPORT_MULTICAST_ORDER_VIEWPORT_ORDER 0x00000000 1457 #define NVC397_SET_VIEWPORT_MULTICAST_ORDER_PRIMITIVE_ORDER 0x00000001 1458 1459 #define NVC397_SET_TESSELLATION_CUT_HEIGHT 0x1008 1460 #define NVC397_SET_TESSELLATION_CUT_HEIGHT_V 4:0 1461 1462 #define NVC397_SET_MAX_GS_INSTANCES_PER_TASK 0x100c 1463 #define NVC397_SET_MAX_GS_INSTANCES_PER_TASK_V 10:0 1464 1465 #define NVC397_SET_MAX_GS_OUTPUT_VERTICES_PER_TASK 0x1010 1466 #define NVC397_SET_MAX_GS_OUTPUT_VERTICES_PER_TASK_V 15:0 1467 1468 #define NVC397_SET_RESERVED_SW_METHOD00 0x1014 1469 #define NVC397_SET_RESERVED_SW_METHOD00_V 31:0 1470 1471 #define NVC397_SET_GS_OUTPUT_CB_STORAGE_MULTIPLIER 0x1018 1472 #define NVC397_SET_GS_OUTPUT_CB_STORAGE_MULTIPLIER_V 9:0 1473 1474 #define NVC397_SET_BETA_CB_STORAGE_CONSTRAINT 0x101c 1475 #define NVC397_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE 0:0 1476 #define NVC397_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE_FALSE 0x00000000 1477 #define NVC397_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE_TRUE 0x00000001 1478 1479 #define NVC397_SET_TI_OUTPUT_CB_STORAGE_MULTIPLIER 0x1020 1480 #define NVC397_SET_TI_OUTPUT_CB_STORAGE_MULTIPLIER_V 9:0 1481 1482 #define NVC397_SET_ALPHA_CB_STORAGE_CONSTRAINT 0x1024 1483 #define NVC397_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE 0:0 1484 #define NVC397_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE_FALSE 0x00000000 1485 #define NVC397_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE_TRUE 0x00000001 1486 1487 #define NVC397_SET_RESERVED_SW_METHOD01 0x1028 1488 #define NVC397_SET_RESERVED_SW_METHOD01_V 31:0 1489 1490 #define NVC397_SET_RESERVED_SW_METHOD02 0x102c 1491 #define NVC397_SET_RESERVED_SW_METHOD02_V 31:0 1492 1493 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE(i) (0x1030+(i)*4) 1494 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE_V0 7:0 1495 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE_V1 15:8 1496 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE_V2 23:16 1497 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE_V3 31:24 1498 1499 #define NVC397_SET_SPARE_NOOP01 0x1044 1500 #define NVC397_SET_SPARE_NOOP01_V 31:0 1501 1502 #define NVC397_SET_SPARE_NOOP02 0x1048 1503 #define NVC397_SET_SPARE_NOOP02_V 31:0 1504 1505 #define NVC397_SET_SPARE_NOOP03 0x104c 1506 #define NVC397_SET_SPARE_NOOP03_V 31:0 1507 1508 #define NVC397_SET_SPARE_NOOP04 0x1050 1509 #define NVC397_SET_SPARE_NOOP04_V 31:0 1510 1511 #define NVC397_SET_SPARE_NOOP05 0x1054 1512 #define NVC397_SET_SPARE_NOOP05_V 31:0 1513 1514 #define NVC397_SET_SPARE_NOOP06 0x1058 1515 #define NVC397_SET_SPARE_NOOP06_V 31:0 1516 1517 #define NVC397_SET_SPARE_NOOP07 0x105c 1518 #define NVC397_SET_SPARE_NOOP07_V 31:0 1519 1520 #define NVC397_SET_SPARE_NOOP08 0x1060 1521 #define NVC397_SET_SPARE_NOOP08_V 31:0 1522 1523 #define NVC397_SET_SPARE_NOOP09 0x1064 1524 #define NVC397_SET_SPARE_NOOP09_V 31:0 1525 1526 #define NVC397_SET_SPARE_NOOP10 0x1068 1527 #define NVC397_SET_SPARE_NOOP10_V 31:0 1528 1529 #define NVC397_SET_SPARE_NOOP11 0x106c 1530 #define NVC397_SET_SPARE_NOOP11_V 31:0 1531 1532 #define NVC397_SET_SPARE_NOOP12 0x1070 1533 #define NVC397_SET_SPARE_NOOP12_V 31:0 1534 1535 #define NVC397_SET_SPARE_NOOP13 0x1074 1536 #define NVC397_SET_SPARE_NOOP13_V 31:0 1537 1538 #define NVC397_SET_SPARE_NOOP14 0x1078 1539 #define NVC397_SET_SPARE_NOOP14_V 31:0 1540 1541 #define NVC397_SET_SPARE_NOOP15 0x107c 1542 #define NVC397_SET_SPARE_NOOP15_V 31:0 1543 1544 #define NVC397_SET_RESERVED_SW_METHOD03 0x10b0 1545 #define NVC397_SET_RESERVED_SW_METHOD03_V 31:0 1546 1547 #define NVC397_SET_RESERVED_SW_METHOD04 0x10b4 1548 #define NVC397_SET_RESERVED_SW_METHOD04_V 31:0 1549 1550 #define NVC397_SET_RESERVED_SW_METHOD05 0x10b8 1551 #define NVC397_SET_RESERVED_SW_METHOD05_V 31:0 1552 1553 #define NVC397_SET_RESERVED_SW_METHOD06 0x10bc 1554 #define NVC397_SET_RESERVED_SW_METHOD06_V 31:0 1555 1556 #define NVC397_SET_RESERVED_SW_METHOD07 0x10c0 1557 #define NVC397_SET_RESERVED_SW_METHOD07_V 31:0 1558 1559 #define NVC397_SET_RESERVED_SW_METHOD08 0x10c4 1560 #define NVC397_SET_RESERVED_SW_METHOD08_V 31:0 1561 1562 #define NVC397_SET_RESERVED_SW_METHOD09 0x10c8 1563 #define NVC397_SET_RESERVED_SW_METHOD09_V 31:0 1564 1565 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM8 0x10cc 1566 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM8_ALL_COVERED_ALL_HIT_ONCE 7:0 1567 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM8_ALL_COVERED 23:16 1568 1569 #define NVC397_SET_RESERVED_SW_METHOD10 0x10d0 1570 #define NVC397_SET_RESERVED_SW_METHOD10_V 31:0 1571 1572 #define NVC397_SET_RESERVED_SW_METHOD11 0x10d4 1573 #define NVC397_SET_RESERVED_SW_METHOD11_V 31:0 1574 1575 #define NVC397_SET_RESERVED_SW_METHOD12 0x10d8 1576 #define NVC397_SET_RESERVED_SW_METHOD12_V 31:0 1577 1578 #define NVC397_SET_RESERVED_SW_METHOD13 0x10dc 1579 #define NVC397_SET_RESERVED_SW_METHOD13_V 31:0 1580 1581 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM10 0x10e0 1582 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM10_ALL_COVERED_ALL_HIT_ONCE 7:0 1583 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM10_ALL_COVERED 23:16 1584 1585 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM16 0x10e4 1586 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM16_ALL_COVERED_ALL_HIT_ONCE 7:0 1587 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM16_ALL_COVERED 23:16 1588 1589 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP11 0x10e8 1590 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP11_ALL_COVERED_ALL_HIT_ONCE 5:0 1591 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP11_ALL_COVERED 21:16 1592 1593 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP16 0x10ec 1594 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP16_ALL_COVERED_ALL_HIT_ONCE 7:0 1595 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP16_ALL_COVERED 23:16 1596 1597 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_SRGB8 0x10f0 1598 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_SRGB8_ALL_COVERED_ALL_HIT_ONCE 7:0 1599 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_SRGB8_ALL_COVERED 23:16 1600 1601 #define NVC397_UNBIND_ALL 0x10f4 1602 #define NVC397_UNBIND_ALL_CONSTANT_BUFFERS 8:8 1603 #define NVC397_UNBIND_ALL_CONSTANT_BUFFERS_FALSE 0x00000000 1604 #define NVC397_UNBIND_ALL_CONSTANT_BUFFERS_TRUE 0x00000001 1605 1606 #define NVC397_SET_CLEAR_SURFACE_CONTROL 0x10f8 1607 #define NVC397_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK 0:0 1608 #define NVC397_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK_FALSE 0x00000000 1609 #define NVC397_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK_TRUE 0x00000001 1610 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT 4:4 1611 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT_FALSE 0x00000000 1612 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT_TRUE 0x00000001 1613 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0 8:8 1614 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0_FALSE 0x00000000 1615 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0_TRUE 0x00000001 1616 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0 12:12 1617 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0_FALSE 0x00000000 1618 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0_TRUE 0x00000001 1619 1620 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS 0x10fc 1621 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY 5:4 1622 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1623 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1624 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 1625 1626 #define NVC397_SET_RESERVED_SW_METHOD14 0x1100 1627 #define NVC397_SET_RESERVED_SW_METHOD14_V 31:0 1628 1629 #define NVC397_SET_RESERVED_SW_METHOD15 0x1104 1630 #define NVC397_SET_RESERVED_SW_METHOD15_V 31:0 1631 1632 #define NVC397_NO_OPERATION_DATA_HI 0x110c 1633 #define NVC397_NO_OPERATION_DATA_HI_V 31:0 1634 1635 #define NVC397_SET_DEPTH_BIAS_CONTROL 0x1110 1636 #define NVC397_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT 0:0 1637 #define NVC397_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT_FALSE 0x00000000 1638 #define NVC397_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT_TRUE 0x00000001 1639 1640 #define NVC397_PM_TRIGGER_END 0x1114 1641 #define NVC397_PM_TRIGGER_END_V 31:0 1642 1643 #define NVC397_SET_VERTEX_ID_BASE 0x1118 1644 #define NVC397_SET_VERTEX_ID_BASE_V 31:0 1645 1646 #define NVC397_SET_STENCIL_COMPRESSION 0x111c 1647 #define NVC397_SET_STENCIL_COMPRESSION_ENABLE 0:0 1648 #define NVC397_SET_STENCIL_COMPRESSION_ENABLE_FALSE 0x00000000 1649 #define NVC397_SET_STENCIL_COMPRESSION_ENABLE_TRUE 0x00000001 1650 1651 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A(i) (0x1120+(i)*4) 1652 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0 0:0 1653 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0_FALSE 0x00000000 1654 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0_TRUE 0x00000001 1655 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1 1:1 1656 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1_FALSE 0x00000000 1657 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1_TRUE 0x00000001 1658 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2 2:2 1659 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2_FALSE 0x00000000 1660 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2_TRUE 0x00000001 1661 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3 3:3 1662 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3_FALSE 0x00000000 1663 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3_TRUE 0x00000001 1664 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0 4:4 1665 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0_FALSE 0x00000000 1666 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0_TRUE 0x00000001 1667 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1 5:5 1668 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1_FALSE 0x00000000 1669 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1_TRUE 0x00000001 1670 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2 6:6 1671 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2_FALSE 0x00000000 1672 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2_TRUE 0x00000001 1673 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3 7:7 1674 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3_FALSE 0x00000000 1675 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3_TRUE 0x00000001 1676 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0 8:8 1677 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0_FALSE 0x00000000 1678 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0_TRUE 0x00000001 1679 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1 9:9 1680 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1_FALSE 0x00000000 1681 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1_TRUE 0x00000001 1682 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2 10:10 1683 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2_FALSE 0x00000000 1684 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2_TRUE 0x00000001 1685 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3 11:11 1686 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3_FALSE 0x00000000 1687 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3_TRUE 0x00000001 1688 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0 12:12 1689 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0_FALSE 0x00000000 1690 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0_TRUE 0x00000001 1691 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1 13:13 1692 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1_FALSE 0x00000000 1693 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1_TRUE 0x00000001 1694 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2 14:14 1695 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2_FALSE 0x00000000 1696 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2_TRUE 0x00000001 1697 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3 15:15 1698 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3_FALSE 0x00000000 1699 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3_TRUE 0x00000001 1700 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0 16:16 1701 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0_FALSE 0x00000000 1702 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0_TRUE 0x00000001 1703 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1 17:17 1704 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1_FALSE 0x00000000 1705 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1_TRUE 0x00000001 1706 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2 18:18 1707 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2_FALSE 0x00000000 1708 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2_TRUE 0x00000001 1709 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3 19:19 1710 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3_FALSE 0x00000000 1711 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3_TRUE 0x00000001 1712 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0 20:20 1713 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0_FALSE 0x00000000 1714 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0_TRUE 0x00000001 1715 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1 21:21 1716 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1_FALSE 0x00000000 1717 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1_TRUE 0x00000001 1718 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2 22:22 1719 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2_FALSE 0x00000000 1720 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2_TRUE 0x00000001 1721 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3 23:23 1722 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3_FALSE 0x00000000 1723 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3_TRUE 0x00000001 1724 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0 24:24 1725 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0_FALSE 0x00000000 1726 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0_TRUE 0x00000001 1727 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1 25:25 1728 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1_FALSE 0x00000000 1729 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1_TRUE 0x00000001 1730 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2 26:26 1731 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2_FALSE 0x00000000 1732 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2_TRUE 0x00000001 1733 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3 27:27 1734 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3_FALSE 0x00000000 1735 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3_TRUE 0x00000001 1736 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0 28:28 1737 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0_FALSE 0x00000000 1738 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0_TRUE 0x00000001 1739 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1 29:29 1740 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1_FALSE 0x00000000 1741 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1_TRUE 0x00000001 1742 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2 30:30 1743 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2_FALSE 0x00000000 1744 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2_TRUE 0x00000001 1745 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3 31:31 1746 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3_FALSE 0x00000000 1747 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3_TRUE 0x00000001 1748 1749 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B(i) (0x1128+(i)*4) 1750 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0 0:0 1751 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0_FALSE 0x00000000 1752 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0_TRUE 0x00000001 1753 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1 1:1 1754 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1_FALSE 0x00000000 1755 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1_TRUE 0x00000001 1756 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2 2:2 1757 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2_FALSE 0x00000000 1758 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2_TRUE 0x00000001 1759 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3 3:3 1760 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3_FALSE 0x00000000 1761 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3_TRUE 0x00000001 1762 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0 4:4 1763 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0_FALSE 0x00000000 1764 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0_TRUE 0x00000001 1765 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1 5:5 1766 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1_FALSE 0x00000000 1767 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1_TRUE 0x00000001 1768 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2 6:6 1769 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2_FALSE 0x00000000 1770 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2_TRUE 0x00000001 1771 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3 7:7 1772 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3_FALSE 0x00000000 1773 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3_TRUE 0x00000001 1774 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0 8:8 1775 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0_FALSE 0x00000000 1776 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0_TRUE 0x00000001 1777 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1 9:9 1778 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1_FALSE 0x00000000 1779 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1_TRUE 0x00000001 1780 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2 10:10 1781 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2_FALSE 0x00000000 1782 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2_TRUE 0x00000001 1783 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3 11:11 1784 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3_FALSE 0x00000000 1785 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3_TRUE 0x00000001 1786 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0 12:12 1787 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0_FALSE 0x00000000 1788 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0_TRUE 0x00000001 1789 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1 13:13 1790 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1_FALSE 0x00000000 1791 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1_TRUE 0x00000001 1792 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2 14:14 1793 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2_FALSE 0x00000000 1794 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2_TRUE 0x00000001 1795 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3 15:15 1796 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3_FALSE 0x00000000 1797 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3_TRUE 0x00000001 1798 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0 16:16 1799 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0_FALSE 0x00000000 1800 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0_TRUE 0x00000001 1801 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1 17:17 1802 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1_FALSE 0x00000000 1803 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1_TRUE 0x00000001 1804 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2 18:18 1805 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2_FALSE 0x00000000 1806 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2_TRUE 0x00000001 1807 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3 19:19 1808 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3_FALSE 0x00000000 1809 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3_TRUE 0x00000001 1810 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0 20:20 1811 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0_FALSE 0x00000000 1812 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0_TRUE 0x00000001 1813 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1 21:21 1814 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1_FALSE 0x00000000 1815 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1_TRUE 0x00000001 1816 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2 22:22 1817 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2_FALSE 0x00000000 1818 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2_TRUE 0x00000001 1819 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3 23:23 1820 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3_FALSE 0x00000000 1821 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3_TRUE 0x00000001 1822 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0 24:24 1823 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0_FALSE 0x00000000 1824 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0_TRUE 0x00000001 1825 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1 25:25 1826 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1_FALSE 0x00000000 1827 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1_TRUE 0x00000001 1828 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2 26:26 1829 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2_FALSE 0x00000000 1830 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2_TRUE 0x00000001 1831 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3 27:27 1832 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3_FALSE 0x00000000 1833 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3_TRUE 0x00000001 1834 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0 28:28 1835 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0_FALSE 0x00000000 1836 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0_TRUE 0x00000001 1837 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1 29:29 1838 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1_FALSE 0x00000000 1839 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1_TRUE 0x00000001 1840 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2 30:30 1841 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2_FALSE 0x00000000 1842 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2_TRUE 0x00000001 1843 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3 31:31 1844 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3_FALSE 0x00000000 1845 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3_TRUE 0x00000001 1846 1847 #define NVC397_SET_TIR_CONTROL 0x1130 1848 #define NVC397_SET_TIR_CONTROL_Z_PASS_PIXEL_COUNT_USE_RASTER_SAMPLES 0:0 1849 #define NVC397_SET_TIR_CONTROL_Z_PASS_PIXEL_COUNT_USE_RASTER_SAMPLES_DISABLE 0x00000000 1850 #define NVC397_SET_TIR_CONTROL_Z_PASS_PIXEL_COUNT_USE_RASTER_SAMPLES_ENABLE 0x00000001 1851 #define NVC397_SET_TIR_CONTROL_ALPHA_TO_COVERAGE_USE_RASTER_SAMPLES 4:4 1852 #define NVC397_SET_TIR_CONTROL_ALPHA_TO_COVERAGE_USE_RASTER_SAMPLES_DISABLE 0x00000000 1853 #define NVC397_SET_TIR_CONTROL_ALPHA_TO_COVERAGE_USE_RASTER_SAMPLES_ENABLE 0x00000001 1854 #define NVC397_SET_TIR_CONTROL_REDUCE_COVERAGE 1:1 1855 #define NVC397_SET_TIR_CONTROL_REDUCE_COVERAGE_DISABLE 0x00000000 1856 #define NVC397_SET_TIR_CONTROL_REDUCE_COVERAGE_ENABLE 0x00000001 1857 1858 #define NVC397_SET_MUTABLE_METHOD_CONTROL 0x1134 1859 #define NVC397_SET_MUTABLE_METHOD_CONTROL_TREAT_MUTABLE_AS_HEAVYWEIGHT 0:0 1860 #define NVC397_SET_MUTABLE_METHOD_CONTROL_TREAT_MUTABLE_AS_HEAVYWEIGHT_FALSE 0x00000000 1861 #define NVC397_SET_MUTABLE_METHOD_CONTROL_TREAT_MUTABLE_AS_HEAVYWEIGHT_TRUE 0x00000001 1862 1863 #define NVC397_SET_POST_PS_INITIAL_COVERAGE 0x1138 1864 #define NVC397_SET_POST_PS_INITIAL_COVERAGE_USE_PRE_PS_COVERAGE 0:0 1865 #define NVC397_SET_POST_PS_INITIAL_COVERAGE_USE_PRE_PS_COVERAGE_FALSE 0x00000000 1866 #define NVC397_SET_POST_PS_INITIAL_COVERAGE_USE_PRE_PS_COVERAGE_TRUE 0x00000001 1867 1868 #define NVC397_SET_FILL_VIA_TRIANGLE 0x113c 1869 #define NVC397_SET_FILL_VIA_TRIANGLE_MODE 1:0 1870 #define NVC397_SET_FILL_VIA_TRIANGLE_MODE_DISABLED 0x00000000 1871 #define NVC397_SET_FILL_VIA_TRIANGLE_MODE_FILL_ALL 0x00000001 1872 #define NVC397_SET_FILL_VIA_TRIANGLE_MODE_FILL_BBOX 0x00000002 1873 1874 #define NVC397_SET_BLEND_PER_FORMAT_ENABLE 0x1140 1875 #define NVC397_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16 4:4 1876 #define NVC397_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16_FALSE 0x00000000 1877 #define NVC397_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16_TRUE 0x00000001 1878 1879 #define NVC397_FLUSH_PENDING_WRITES 0x1144 1880 #define NVC397_FLUSH_PENDING_WRITES_SM_DOES_GLOBAL_STORE 0:0 1881 1882 #define NVC397_SET_CONSERVATIVE_RASTER 0x1148 1883 #define NVC397_SET_CONSERVATIVE_RASTER_ENABLE 0:0 1884 #define NVC397_SET_CONSERVATIVE_RASTER_ENABLE_FALSE 0x00000000 1885 #define NVC397_SET_CONSERVATIVE_RASTER_ENABLE_TRUE 0x00000001 1886 1887 #define NVC397_SET_VERTEX_ATTRIBUTE_A(i) (0x1160+(i)*4) 1888 #define NVC397_SET_VERTEX_ATTRIBUTE_A_STREAM 4:0 1889 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SOURCE 6:6 1890 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SOURCE_ACTIVE 0x00000000 1891 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SOURCE_INACTIVE 0x00000001 1892 #define NVC397_SET_VERTEX_ATTRIBUTE_A_OFFSET 20:7 1893 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS 26:21 1894 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32_B32_A32 0x00000001 1895 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32_B32 0x00000002 1896 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16_B16_A16 0x00000003 1897 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32 0x00000004 1898 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16_B16 0x00000005 1899 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A8B8G8R8 0x0000002F 1900 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8_B8_A8 0x0000000A 1901 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_X8B8G8R8 0x00000033 1902 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A2B10G10R10 0x00000030 1903 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_B10G11R11 0x00000031 1904 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16 0x0000000F 1905 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32 0x00000012 1906 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8_B8 0x00000013 1907 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_G8R8 0x00000032 1908 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8 0x00000018 1909 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16 0x0000001B 1910 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8 0x0000001D 1911 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A8 0x00000034 1912 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE 29:27 1913 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_UNUSED_ENUM_DO_NOT_USE_BECAUSE_IT_WILL_GO_AWAY 0x00000000 1914 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SNORM 0x00000001 1915 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_UNORM 0x00000002 1916 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SINT 0x00000003 1917 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_UINT 0x00000004 1918 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_USCALED 0x00000005 1919 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SSCALED 0x00000006 1920 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_FLOAT 0x00000007 1921 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B 31:31 1922 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B_FALSE 0x00000000 1923 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B_TRUE 0x00000001 1924 1925 #define NVC397_SET_VERTEX_ATTRIBUTE_B(i) (0x11a0+(i)*4) 1926 #define NVC397_SET_VERTEX_ATTRIBUTE_B_STREAM 4:0 1927 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SOURCE 6:6 1928 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SOURCE_ACTIVE 0x00000000 1929 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SOURCE_INACTIVE 0x00000001 1930 #define NVC397_SET_VERTEX_ATTRIBUTE_B_OFFSET 20:7 1931 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS 26:21 1932 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32_B32_A32 0x00000001 1933 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32_B32 0x00000002 1934 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16_B16_A16 0x00000003 1935 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32 0x00000004 1936 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16_B16 0x00000005 1937 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A8B8G8R8 0x0000002F 1938 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8_B8_A8 0x0000000A 1939 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_X8B8G8R8 0x00000033 1940 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A2B10G10R10 0x00000030 1941 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_B10G11R11 0x00000031 1942 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16 0x0000000F 1943 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32 0x00000012 1944 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8_B8 0x00000013 1945 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_G8R8 0x00000032 1946 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8 0x00000018 1947 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16 0x0000001B 1948 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8 0x0000001D 1949 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A8 0x00000034 1950 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE 29:27 1951 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_UNUSED_ENUM_DO_NOT_USE_BECAUSE_IT_WILL_GO_AWAY 0x00000000 1952 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SNORM 0x00000001 1953 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_UNORM 0x00000002 1954 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SINT 0x00000003 1955 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_UINT 0x00000004 1956 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_USCALED 0x00000005 1957 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SSCALED 0x00000006 1958 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_FLOAT 0x00000007 1959 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B 31:31 1960 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B_FALSE 0x00000000 1961 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B_TRUE 0x00000001 1962 1963 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS(i) (0x11e0+(i)*4) 1964 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_X0 3:0 1965 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_Y0 7:4 1966 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_X1 11:8 1967 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_Y1 15:12 1968 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_X2 19:16 1969 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_Y2 23:20 1970 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_X3 27:24 1971 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_Y3 31:28 1972 1973 #define NVC397_SET_OFFSET_RENDER_TARGET_INDEX 0x11f0 1974 #define NVC397_SET_OFFSET_RENDER_TARGET_INDEX_BY_VIEWPORT_INDEX 0:0 1975 #define NVC397_SET_OFFSET_RENDER_TARGET_INDEX_BY_VIEWPORT_INDEX_FALSE 0x00000000 1976 #define NVC397_SET_OFFSET_RENDER_TARGET_INDEX_BY_VIEWPORT_INDEX_TRUE 0x00000001 1977 1978 #define NVC397_FORCE_HEAVYWEIGHT_METHOD_SYNC 0x11f4 1979 #define NVC397_FORCE_HEAVYWEIGHT_METHOD_SYNC_V 31:0 1980 1981 #define NVC397_SET_COVERAGE_TO_COLOR 0x11f8 1982 #define NVC397_SET_COVERAGE_TO_COLOR_ENABLE 0:0 1983 #define NVC397_SET_COVERAGE_TO_COLOR_ENABLE_FALSE 0x00000000 1984 #define NVC397_SET_COVERAGE_TO_COLOR_ENABLE_TRUE 0x00000001 1985 #define NVC397_SET_COVERAGE_TO_COLOR_CT_SELECT 6:4 1986 1987 #define NVC397_DECOMPRESS_ZETA_SURFACE 0x11fc 1988 #define NVC397_DECOMPRESS_ZETA_SURFACE_Z_ENABLE 0:0 1989 #define NVC397_DECOMPRESS_ZETA_SURFACE_Z_ENABLE_FALSE 0x00000000 1990 #define NVC397_DECOMPRESS_ZETA_SURFACE_Z_ENABLE_TRUE 0x00000001 1991 #define NVC397_DECOMPRESS_ZETA_SURFACE_STENCIL_ENABLE 4:4 1992 #define NVC397_DECOMPRESS_ZETA_SURFACE_STENCIL_ENABLE_FALSE 0x00000000 1993 #define NVC397_DECOMPRESS_ZETA_SURFACE_STENCIL_ENABLE_TRUE 0x00000001 1994 1995 #define NVC397_SET_SCREEN_STATE_MASK 0x1204 1996 #define NVC397_SET_SCREEN_STATE_MASK_MASK 3:0 1997 1998 #define NVC397_SET_ZT_SPARSE 0x1208 1999 #define NVC397_SET_ZT_SPARSE_ENABLE 0:0 2000 #define NVC397_SET_ZT_SPARSE_ENABLE_FALSE 0x00000000 2001 #define NVC397_SET_ZT_SPARSE_ENABLE_TRUE 0x00000001 2002 #define NVC397_SET_ZT_SPARSE_UNMAPPED_COMPARE 1:1 2003 #define NVC397_SET_ZT_SPARSE_UNMAPPED_COMPARE_ZT_SPARSE_UNMAPPED_0 0x00000000 2004 #define NVC397_SET_ZT_SPARSE_UNMAPPED_COMPARE_ZT_SPARSE_FAIL_ALWAYS 0x00000001 2005 2006 #define NVC397_INVALIDATE_SAMPLER_CACHE_ALL 0x120c 2007 #define NVC397_INVALIDATE_SAMPLER_CACHE_ALL_V 0:0 2008 2009 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_ALL 0x1210 2010 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_ALL_V 0:0 2011 2012 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST 0x1214 2013 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_START_INDEX 15:0 2014 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 2015 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 2016 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 2017 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 2018 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 2019 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 2020 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 2021 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 2022 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 2023 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 2024 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 2025 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 2026 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 2027 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 2028 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 2029 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 2030 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 2031 2032 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT 0x1218 2033 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_START_INDEX 15:0 2034 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 2035 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 2036 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 2037 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 2038 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 2039 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 2040 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 2041 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 2042 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 2043 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 2044 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 2045 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 2046 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 2047 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 2048 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 2049 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 2050 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 2051 2052 #define NVC397_SET_CT_SELECT 0x121c 2053 #define NVC397_SET_CT_SELECT_TARGET_COUNT 3:0 2054 #define NVC397_SET_CT_SELECT_TARGET0 6:4 2055 #define NVC397_SET_CT_SELECT_TARGET1 9:7 2056 #define NVC397_SET_CT_SELECT_TARGET2 12:10 2057 #define NVC397_SET_CT_SELECT_TARGET3 15:13 2058 #define NVC397_SET_CT_SELECT_TARGET4 18:16 2059 #define NVC397_SET_CT_SELECT_TARGET5 21:19 2060 #define NVC397_SET_CT_SELECT_TARGET6 24:22 2061 #define NVC397_SET_CT_SELECT_TARGET7 27:25 2062 2063 #define NVC397_SET_COMPRESSION_THRESHOLD 0x1220 2064 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES 3:0 2065 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__0 0x00000000 2066 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__1 0x00000001 2067 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__2 0x00000002 2068 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__4 0x00000003 2069 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__8 0x00000004 2070 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__16 0x00000005 2071 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__32 0x00000006 2072 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__64 0x00000007 2073 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__128 0x00000008 2074 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__256 0x00000009 2075 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__512 0x0000000A 2076 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__1024 0x0000000B 2077 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__2048 0x0000000C 2078 2079 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL 0x1224 2080 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_MODE 1:0 2081 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_MODE_NO_CONFLICT_DETECT 0x00000000 2082 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_MODE_CONFLICT_DETECT_SAMPLE 0x00000001 2083 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_MODE_CONFLICT_DETECT_PIXEL 0x00000002 2084 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_TILE_SIZE 2:2 2085 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_TILE_SIZE_TC_TILE_SIZE_16X16 0x00000000 2086 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_TILE_SIZE_TC_TILE_SIZE_8X8 0x00000001 2087 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_FRAGMENT_ORDER 3:3 2088 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_FRAGMENT_ORDER_TC_FRAGMENT_ORDERED 0x00000000 2089 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_FRAGMENT_ORDER_TC_FRAGMENT_UNORDERED 0x00000001 2090 2091 #define NVC397_SET_ZT_SIZE_A 0x1228 2092 #define NVC397_SET_ZT_SIZE_A_WIDTH 27:0 2093 2094 #define NVC397_SET_ZT_SIZE_B 0x122c 2095 #define NVC397_SET_ZT_SIZE_B_HEIGHT 17:0 2096 2097 #define NVC397_SET_ZT_SIZE_C 0x1230 2098 #define NVC397_SET_ZT_SIZE_C_THIRD_DIMENSION 15:0 2099 #define NVC397_SET_ZT_SIZE_C_CONTROL 16:16 2100 #define NVC397_SET_ZT_SIZE_C_CONTROL_THIRD_DIMENSION_DEFINES_ARRAY_SIZE 0x00000000 2101 #define NVC397_SET_ZT_SIZE_C_CONTROL_ARRAY_SIZE_IS_ONE 0x00000001 2102 2103 #define NVC397_SET_SAMPLER_BINDING 0x1234 2104 #define NVC397_SET_SAMPLER_BINDING_V 0:0 2105 #define NVC397_SET_SAMPLER_BINDING_V_INDEPENDENTLY 0x00000000 2106 #define NVC397_SET_SAMPLER_BINDING_V_VIA_HEADER_BINDING 0x00000001 2107 2108 #define NVC397_DRAW_AUTO 0x123c 2109 #define NVC397_DRAW_AUTO_BYTE_COUNT 31:0 2110 2111 #define NVC397_SET_POST_VTG_SHADER_ATTRIBUTE_SKIP_MASK(i) (0x1240+(i)*4) 2112 #define NVC397_SET_POST_VTG_SHADER_ATTRIBUTE_SKIP_MASK_V 31:0 2113 2114 #define NVC397_SET_PIXEL_SHADER_TICKET_DISPENSER_VALUE 0x1260 2115 #define NVC397_SET_PIXEL_SHADER_TICKET_DISPENSER_VALUE_TICKET_DISPENSER_INDEX 7:0 2116 #define NVC397_SET_PIXEL_SHADER_TICKET_DISPENSER_VALUE_TICKET_DISPENSER_VALUE 23:8 2117 2118 #define NVC397_SET_BACK_END_COPY_A 0x1264 2119 #define NVC397_SET_BACK_END_COPY_A_DWORDS 7:0 2120 #define NVC397_SET_BACK_END_COPY_A_SATURATE32_ENABLE 8:8 2121 #define NVC397_SET_BACK_END_COPY_A_SATURATE32_ENABLE_FALSE 0x00000000 2122 #define NVC397_SET_BACK_END_COPY_A_SATURATE32_ENABLE_TRUE 0x00000001 2123 #define NVC397_SET_BACK_END_COPY_A_TIMESTAMP_ENABLE 12:12 2124 #define NVC397_SET_BACK_END_COPY_A_TIMESTAMP_ENABLE_FALSE 0x00000000 2125 #define NVC397_SET_BACK_END_COPY_A_TIMESTAMP_ENABLE_TRUE 0x00000001 2126 2127 #define NVC397_SET_BACK_END_COPY_B 0x1268 2128 #define NVC397_SET_BACK_END_COPY_B_SRC_ADDRESS_UPPER 7:0 2129 2130 #define NVC397_SET_BACK_END_COPY_C 0x126c 2131 #define NVC397_SET_BACK_END_COPY_C_SRC_ADDRESS_LOWER 31:0 2132 2133 #define NVC397_SET_BACK_END_COPY_D 0x1270 2134 #define NVC397_SET_BACK_END_COPY_D_DEST_ADDRESS_UPPER 7:0 2135 2136 #define NVC397_SET_BACK_END_COPY_E 0x1274 2137 #define NVC397_SET_BACK_END_COPY_E_DEST_ADDRESS_LOWER 31:0 2138 2139 #define NVC397_SET_CIRCULAR_BUFFER_SIZE 0x1280 2140 #define NVC397_SET_CIRCULAR_BUFFER_SIZE_CACHE_LINES_PER_SM 19:0 2141 2142 #define NVC397_SET_VTG_REGISTER_WATERMARKS 0x1284 2143 #define NVC397_SET_VTG_REGISTER_WATERMARKS_LOW 15:0 2144 #define NVC397_SET_VTG_REGISTER_WATERMARKS_HIGH 31:16 2145 2146 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI 0x1288 2147 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES 0:0 2148 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ALL 0x00000000 2149 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ONE 0x00000001 2150 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_TAG 25:4 2151 2152 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS 0x1290 2153 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY 5:4 2154 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 2155 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 2156 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 2157 2158 #define NVC397_SET_DA_PRIMITIVE_RESTART_INDEX_TOPOLOGY_CHANGE 0x12a4 2159 #define NVC397_SET_DA_PRIMITIVE_RESTART_INDEX_TOPOLOGY_CHANGE_V 31:0 2160 2161 #define NVC397_CLEAR_ZCULL_REGION 0x12c8 2162 #define NVC397_CLEAR_ZCULL_REGION_Z_ENABLE 0:0 2163 #define NVC397_CLEAR_ZCULL_REGION_Z_ENABLE_FALSE 0x00000000 2164 #define NVC397_CLEAR_ZCULL_REGION_Z_ENABLE_TRUE 0x00000001 2165 #define NVC397_CLEAR_ZCULL_REGION_STENCIL_ENABLE 4:4 2166 #define NVC397_CLEAR_ZCULL_REGION_STENCIL_ENABLE_FALSE 0x00000000 2167 #define NVC397_CLEAR_ZCULL_REGION_STENCIL_ENABLE_TRUE 0x00000001 2168 #define NVC397_CLEAR_ZCULL_REGION_USE_CLEAR_RECT 1:1 2169 #define NVC397_CLEAR_ZCULL_REGION_USE_CLEAR_RECT_FALSE 0x00000000 2170 #define NVC397_CLEAR_ZCULL_REGION_USE_CLEAR_RECT_TRUE 0x00000001 2171 #define NVC397_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX 2:2 2172 #define NVC397_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX_FALSE 0x00000000 2173 #define NVC397_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX_TRUE 0x00000001 2174 #define NVC397_CLEAR_ZCULL_REGION_RT_ARRAY_INDEX 20:5 2175 #define NVC397_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE 3:3 2176 #define NVC397_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE_FALSE 0x00000000 2177 #define NVC397_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE_TRUE 0x00000001 2178 2179 #define NVC397_SET_DEPTH_TEST 0x12cc 2180 #define NVC397_SET_DEPTH_TEST_ENABLE 0:0 2181 #define NVC397_SET_DEPTH_TEST_ENABLE_FALSE 0x00000000 2182 #define NVC397_SET_DEPTH_TEST_ENABLE_TRUE 0x00000001 2183 2184 #define NVC397_SET_FILL_MODE 0x12d0 2185 #define NVC397_SET_FILL_MODE_V 31:0 2186 #define NVC397_SET_FILL_MODE_V_POINT 0x00000001 2187 #define NVC397_SET_FILL_MODE_V_WIREFRAME 0x00000002 2188 #define NVC397_SET_FILL_MODE_V_SOLID 0x00000003 2189 2190 #define NVC397_SET_SHADE_MODE 0x12d4 2191 #define NVC397_SET_SHADE_MODE_V 31:0 2192 #define NVC397_SET_SHADE_MODE_V_FLAT 0x00000001 2193 #define NVC397_SET_SHADE_MODE_V_GOURAUD 0x00000002 2194 #define NVC397_SET_SHADE_MODE_V_OGL_FLAT 0x00001D00 2195 #define NVC397_SET_SHADE_MODE_V_OGL_SMOOTH 0x00001D01 2196 2197 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS 0x12d8 2198 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY 5:4 2199 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_FIRST 0x00000000 2200 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 2201 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_LAST 0x00000002 2202 2203 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS 0x12dc 2204 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY 5:4 2205 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_FIRST 0x00000000 2206 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 2207 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_LAST 0x00000002 2208 2209 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL 0x12e0 2210 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT 3:0 2211 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_1X1 0x00000000 2212 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_2X2 0x00000001 2213 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_1X1_VIRTUAL_SAMPLES 0x00000002 2214 2215 #define NVC397_SET_BLEND_STATE_PER_TARGET 0x12e4 2216 #define NVC397_SET_BLEND_STATE_PER_TARGET_ENABLE 0:0 2217 #define NVC397_SET_BLEND_STATE_PER_TARGET_ENABLE_FALSE 0x00000000 2218 #define NVC397_SET_BLEND_STATE_PER_TARGET_ENABLE_TRUE 0x00000001 2219 2220 #define NVC397_SET_DEPTH_WRITE 0x12e8 2221 #define NVC397_SET_DEPTH_WRITE_ENABLE 0:0 2222 #define NVC397_SET_DEPTH_WRITE_ENABLE_FALSE 0x00000000 2223 #define NVC397_SET_DEPTH_WRITE_ENABLE_TRUE 0x00000001 2224 2225 #define NVC397_SET_ALPHA_TEST 0x12ec 2226 #define NVC397_SET_ALPHA_TEST_ENABLE 0:0 2227 #define NVC397_SET_ALPHA_TEST_ENABLE_FALSE 0x00000000 2228 #define NVC397_SET_ALPHA_TEST_ENABLE_TRUE 0x00000001 2229 2230 #define NVC397_SET_INLINE_INDEX4X8_ALIGN 0x1300 2231 #define NVC397_SET_INLINE_INDEX4X8_ALIGN_COUNT 29:0 2232 #define NVC397_SET_INLINE_INDEX4X8_ALIGN_START 31:30 2233 2234 #define NVC397_DRAW_INLINE_INDEX4X8 0x1304 2235 #define NVC397_DRAW_INLINE_INDEX4X8_INDEX0 7:0 2236 #define NVC397_DRAW_INLINE_INDEX4X8_INDEX1 15:8 2237 #define NVC397_DRAW_INLINE_INDEX4X8_INDEX2 23:16 2238 #define NVC397_DRAW_INLINE_INDEX4X8_INDEX3 31:24 2239 2240 #define NVC397_D3D_SET_CULL_MODE 0x1308 2241 #define NVC397_D3D_SET_CULL_MODE_V 31:0 2242 #define NVC397_D3D_SET_CULL_MODE_V_NONE 0x00000001 2243 #define NVC397_D3D_SET_CULL_MODE_V_CW 0x00000002 2244 #define NVC397_D3D_SET_CULL_MODE_V_CCW 0x00000003 2245 2246 #define NVC397_SET_DEPTH_FUNC 0x130c 2247 #define NVC397_SET_DEPTH_FUNC_V 31:0 2248 #define NVC397_SET_DEPTH_FUNC_V_OGL_NEVER 0x00000200 2249 #define NVC397_SET_DEPTH_FUNC_V_OGL_LESS 0x00000201 2250 #define NVC397_SET_DEPTH_FUNC_V_OGL_EQUAL 0x00000202 2251 #define NVC397_SET_DEPTH_FUNC_V_OGL_LEQUAL 0x00000203 2252 #define NVC397_SET_DEPTH_FUNC_V_OGL_GREATER 0x00000204 2253 #define NVC397_SET_DEPTH_FUNC_V_OGL_NOTEQUAL 0x00000205 2254 #define NVC397_SET_DEPTH_FUNC_V_OGL_GEQUAL 0x00000206 2255 #define NVC397_SET_DEPTH_FUNC_V_OGL_ALWAYS 0x00000207 2256 #define NVC397_SET_DEPTH_FUNC_V_D3D_NEVER 0x00000001 2257 #define NVC397_SET_DEPTH_FUNC_V_D3D_LESS 0x00000002 2258 #define NVC397_SET_DEPTH_FUNC_V_D3D_EQUAL 0x00000003 2259 #define NVC397_SET_DEPTH_FUNC_V_D3D_LESSEQUAL 0x00000004 2260 #define NVC397_SET_DEPTH_FUNC_V_D3D_GREATER 0x00000005 2261 #define NVC397_SET_DEPTH_FUNC_V_D3D_NOTEQUAL 0x00000006 2262 #define NVC397_SET_DEPTH_FUNC_V_D3D_GREATEREQUAL 0x00000007 2263 #define NVC397_SET_DEPTH_FUNC_V_D3D_ALWAYS 0x00000008 2264 2265 #define NVC397_SET_ALPHA_REF 0x1310 2266 #define NVC397_SET_ALPHA_REF_V 31:0 2267 2268 #define NVC397_SET_ALPHA_FUNC 0x1314 2269 #define NVC397_SET_ALPHA_FUNC_V 31:0 2270 #define NVC397_SET_ALPHA_FUNC_V_OGL_NEVER 0x00000200 2271 #define NVC397_SET_ALPHA_FUNC_V_OGL_LESS 0x00000201 2272 #define NVC397_SET_ALPHA_FUNC_V_OGL_EQUAL 0x00000202 2273 #define NVC397_SET_ALPHA_FUNC_V_OGL_LEQUAL 0x00000203 2274 #define NVC397_SET_ALPHA_FUNC_V_OGL_GREATER 0x00000204 2275 #define NVC397_SET_ALPHA_FUNC_V_OGL_NOTEQUAL 0x00000205 2276 #define NVC397_SET_ALPHA_FUNC_V_OGL_GEQUAL 0x00000206 2277 #define NVC397_SET_ALPHA_FUNC_V_OGL_ALWAYS 0x00000207 2278 #define NVC397_SET_ALPHA_FUNC_V_D3D_NEVER 0x00000001 2279 #define NVC397_SET_ALPHA_FUNC_V_D3D_LESS 0x00000002 2280 #define NVC397_SET_ALPHA_FUNC_V_D3D_EQUAL 0x00000003 2281 #define NVC397_SET_ALPHA_FUNC_V_D3D_LESSEQUAL 0x00000004 2282 #define NVC397_SET_ALPHA_FUNC_V_D3D_GREATER 0x00000005 2283 #define NVC397_SET_ALPHA_FUNC_V_D3D_NOTEQUAL 0x00000006 2284 #define NVC397_SET_ALPHA_FUNC_V_D3D_GREATEREQUAL 0x00000007 2285 #define NVC397_SET_ALPHA_FUNC_V_D3D_ALWAYS 0x00000008 2286 2287 #define NVC397_SET_DRAW_AUTO_STRIDE 0x1318 2288 #define NVC397_SET_DRAW_AUTO_STRIDE_V 11:0 2289 2290 #define NVC397_SET_BLEND_CONST_RED 0x131c 2291 #define NVC397_SET_BLEND_CONST_RED_V 31:0 2292 2293 #define NVC397_SET_BLEND_CONST_GREEN 0x1320 2294 #define NVC397_SET_BLEND_CONST_GREEN_V 31:0 2295 2296 #define NVC397_SET_BLEND_CONST_BLUE 0x1324 2297 #define NVC397_SET_BLEND_CONST_BLUE_V 31:0 2298 2299 #define NVC397_SET_BLEND_CONST_ALPHA 0x1328 2300 #define NVC397_SET_BLEND_CONST_ALPHA_V 31:0 2301 2302 #define NVC397_INVALIDATE_SAMPLER_CACHE 0x1330 2303 #define NVC397_INVALIDATE_SAMPLER_CACHE_LINES 0:0 2304 #define NVC397_INVALIDATE_SAMPLER_CACHE_LINES_ALL 0x00000000 2305 #define NVC397_INVALIDATE_SAMPLER_CACHE_LINES_ONE 0x00000001 2306 #define NVC397_INVALIDATE_SAMPLER_CACHE_TAG 25:4 2307 2308 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE 0x1334 2309 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_LINES 0:0 2310 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ALL 0x00000000 2311 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ONE 0x00000001 2312 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_TAG 25:4 2313 2314 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE 0x1338 2315 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_LINES 0:0 2316 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ALL 0x00000000 2317 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ONE 0x00000001 2318 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_TAG 25:4 2319 2320 #define NVC397_SET_BLEND_SEPARATE_FOR_ALPHA 0x133c 2321 #define NVC397_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE 0:0 2322 #define NVC397_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE_FALSE 0x00000000 2323 #define NVC397_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE_TRUE 0x00000001 2324 2325 #define NVC397_SET_BLEND_COLOR_OP 0x1340 2326 #define NVC397_SET_BLEND_COLOR_OP_V 31:0 2327 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 2328 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 2329 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_FUNC_ADD 0x00008006 2330 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_MIN 0x00008007 2331 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_MAX 0x00008008 2332 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_ADD 0x00000001 2333 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_SUBTRACT 0x00000002 2334 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_REVSUBTRACT 0x00000003 2335 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_MIN 0x00000004 2336 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_MAX 0x00000005 2337 2338 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF 0x1344 2339 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V 31:0 2340 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ZERO 0x00004000 2341 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE 0x00004001 2342 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 2343 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2344 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 2345 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2346 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 2347 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2348 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 2349 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2350 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2351 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2352 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2353 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2354 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2355 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 2356 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2357 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2358 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2359 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_ZERO 0x00000001 2360 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_ONE 0x00000002 2361 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 2362 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2363 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 2364 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 2365 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 2366 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 2367 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 2368 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2369 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2370 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 2371 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 2372 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2373 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2374 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 2375 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2376 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 2377 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2378 2379 #define NVC397_SET_BLEND_COLOR_DEST_COEFF 0x1348 2380 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V 31:0 2381 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ZERO 0x00004000 2382 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE 0x00004001 2383 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 2384 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2385 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 2386 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2387 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 2388 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2389 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 2390 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2391 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2392 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2393 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2394 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2395 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2396 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 2397 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2398 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2399 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2400 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_ZERO 0x00000001 2401 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_ONE 0x00000002 2402 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 2403 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2404 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 2405 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 2406 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 2407 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 2408 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 2409 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2410 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2411 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2412 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2413 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 2414 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2415 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 2416 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2417 2418 #define NVC397_SET_BLEND_ALPHA_OP 0x134c 2419 #define NVC397_SET_BLEND_ALPHA_OP_V 31:0 2420 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 2421 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 2422 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_FUNC_ADD 0x00008006 2423 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_MIN 0x00008007 2424 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_MAX 0x00008008 2425 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_ADD 0x00000001 2426 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_SUBTRACT 0x00000002 2427 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_REVSUBTRACT 0x00000003 2428 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_MIN 0x00000004 2429 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_MAX 0x00000005 2430 2431 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF 0x1350 2432 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V 31:0 2433 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ZERO 0x00004000 2434 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE 0x00004001 2435 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 2436 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2437 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 2438 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2439 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 2440 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2441 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 2442 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2443 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2444 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2445 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2446 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2447 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2448 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 2449 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2450 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2451 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2452 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_ZERO 0x00000001 2453 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_ONE 0x00000002 2454 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 2455 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2456 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 2457 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 2458 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 2459 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 2460 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 2461 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2462 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2463 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 2464 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 2465 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2466 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2467 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 2468 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2469 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 2470 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2471 2472 #define NVC397_SET_GLOBAL_COLOR_KEY 0x1354 2473 #define NVC397_SET_GLOBAL_COLOR_KEY_ENABLE 0:0 2474 #define NVC397_SET_GLOBAL_COLOR_KEY_ENABLE_FALSE 0x00000000 2475 #define NVC397_SET_GLOBAL_COLOR_KEY_ENABLE_TRUE 0x00000001 2476 2477 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF 0x1358 2478 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V 31:0 2479 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ZERO 0x00004000 2480 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE 0x00004001 2481 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 2482 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2483 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 2484 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2485 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 2486 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2487 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 2488 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2489 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2490 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2491 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2492 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2493 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2494 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 2495 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2496 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2497 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2498 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_ZERO 0x00000001 2499 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_ONE 0x00000002 2500 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 2501 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2502 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 2503 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 2504 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 2505 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 2506 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 2507 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2508 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2509 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2510 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2511 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 2512 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2513 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 2514 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2515 2516 #define NVC397_SET_SINGLE_ROP_CONTROL 0x135c 2517 #define NVC397_SET_SINGLE_ROP_CONTROL_ENABLE 0:0 2518 #define NVC397_SET_SINGLE_ROP_CONTROL_ENABLE_FALSE 0x00000000 2519 #define NVC397_SET_SINGLE_ROP_CONTROL_ENABLE_TRUE 0x00000001 2520 2521 #define NVC397_SET_BLEND(i) (0x1360+(i)*4) 2522 #define NVC397_SET_BLEND_ENABLE 0:0 2523 #define NVC397_SET_BLEND_ENABLE_FALSE 0x00000000 2524 #define NVC397_SET_BLEND_ENABLE_TRUE 0x00000001 2525 2526 #define NVC397_SET_STENCIL_TEST 0x1380 2527 #define NVC397_SET_STENCIL_TEST_ENABLE 0:0 2528 #define NVC397_SET_STENCIL_TEST_ENABLE_FALSE 0x00000000 2529 #define NVC397_SET_STENCIL_TEST_ENABLE_TRUE 0x00000001 2530 2531 #define NVC397_SET_STENCIL_OP_FAIL 0x1384 2532 #define NVC397_SET_STENCIL_OP_FAIL_V 31:0 2533 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_KEEP 0x00001E00 2534 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_ZERO 0x00000000 2535 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_REPLACE 0x00001E01 2536 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_INCRSAT 0x00001E02 2537 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_DECRSAT 0x00001E03 2538 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_INVERT 0x0000150A 2539 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_INCR 0x00008507 2540 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_DECR 0x00008508 2541 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_KEEP 0x00000001 2542 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_ZERO 0x00000002 2543 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_REPLACE 0x00000003 2544 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_INCRSAT 0x00000004 2545 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_DECRSAT 0x00000005 2546 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_INVERT 0x00000006 2547 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_INCR 0x00000007 2548 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_DECR 0x00000008 2549 2550 #define NVC397_SET_STENCIL_OP_ZFAIL 0x1388 2551 #define NVC397_SET_STENCIL_OP_ZFAIL_V 31:0 2552 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_KEEP 0x00001E00 2553 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_ZERO 0x00000000 2554 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_REPLACE 0x00001E01 2555 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_INCRSAT 0x00001E02 2556 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_DECRSAT 0x00001E03 2557 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_INVERT 0x0000150A 2558 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_INCR 0x00008507 2559 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_DECR 0x00008508 2560 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_KEEP 0x00000001 2561 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_ZERO 0x00000002 2562 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_REPLACE 0x00000003 2563 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_INCRSAT 0x00000004 2564 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_DECRSAT 0x00000005 2565 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_INVERT 0x00000006 2566 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_INCR 0x00000007 2567 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_DECR 0x00000008 2568 2569 #define NVC397_SET_STENCIL_OP_ZPASS 0x138c 2570 #define NVC397_SET_STENCIL_OP_ZPASS_V 31:0 2571 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_KEEP 0x00001E00 2572 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_ZERO 0x00000000 2573 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_REPLACE 0x00001E01 2574 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_INCRSAT 0x00001E02 2575 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_DECRSAT 0x00001E03 2576 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_INVERT 0x0000150A 2577 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_INCR 0x00008507 2578 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_DECR 0x00008508 2579 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_KEEP 0x00000001 2580 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_ZERO 0x00000002 2581 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_REPLACE 0x00000003 2582 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_INCRSAT 0x00000004 2583 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_DECRSAT 0x00000005 2584 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_INVERT 0x00000006 2585 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_INCR 0x00000007 2586 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_DECR 0x00000008 2587 2588 #define NVC397_SET_STENCIL_FUNC 0x1390 2589 #define NVC397_SET_STENCIL_FUNC_V 31:0 2590 #define NVC397_SET_STENCIL_FUNC_V_OGL_NEVER 0x00000200 2591 #define NVC397_SET_STENCIL_FUNC_V_OGL_LESS 0x00000201 2592 #define NVC397_SET_STENCIL_FUNC_V_OGL_EQUAL 0x00000202 2593 #define NVC397_SET_STENCIL_FUNC_V_OGL_LEQUAL 0x00000203 2594 #define NVC397_SET_STENCIL_FUNC_V_OGL_GREATER 0x00000204 2595 #define NVC397_SET_STENCIL_FUNC_V_OGL_NOTEQUAL 0x00000205 2596 #define NVC397_SET_STENCIL_FUNC_V_OGL_GEQUAL 0x00000206 2597 #define NVC397_SET_STENCIL_FUNC_V_OGL_ALWAYS 0x00000207 2598 #define NVC397_SET_STENCIL_FUNC_V_D3D_NEVER 0x00000001 2599 #define NVC397_SET_STENCIL_FUNC_V_D3D_LESS 0x00000002 2600 #define NVC397_SET_STENCIL_FUNC_V_D3D_EQUAL 0x00000003 2601 #define NVC397_SET_STENCIL_FUNC_V_D3D_LESSEQUAL 0x00000004 2602 #define NVC397_SET_STENCIL_FUNC_V_D3D_GREATER 0x00000005 2603 #define NVC397_SET_STENCIL_FUNC_V_D3D_NOTEQUAL 0x00000006 2604 #define NVC397_SET_STENCIL_FUNC_V_D3D_GREATEREQUAL 0x00000007 2605 #define NVC397_SET_STENCIL_FUNC_V_D3D_ALWAYS 0x00000008 2606 2607 #define NVC397_SET_STENCIL_FUNC_REF 0x1394 2608 #define NVC397_SET_STENCIL_FUNC_REF_V 7:0 2609 2610 #define NVC397_SET_STENCIL_FUNC_MASK 0x1398 2611 #define NVC397_SET_STENCIL_FUNC_MASK_V 7:0 2612 2613 #define NVC397_SET_STENCIL_MASK 0x139c 2614 #define NVC397_SET_STENCIL_MASK_V 7:0 2615 2616 #define NVC397_SET_DRAW_AUTO_START 0x13a4 2617 #define NVC397_SET_DRAW_AUTO_START_BYTE_COUNT 31:0 2618 2619 #define NVC397_SET_PS_SATURATE 0x13a8 2620 #define NVC397_SET_PS_SATURATE_OUTPUT0 0:0 2621 #define NVC397_SET_PS_SATURATE_OUTPUT0_FALSE 0x00000000 2622 #define NVC397_SET_PS_SATURATE_OUTPUT0_TRUE 0x00000001 2623 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE0 1:1 2624 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE0_ZERO_TO_PLUS_ONE 0x00000000 2625 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE0_MINUS_ONE_TO_PLUS_ONE 0x00000001 2626 #define NVC397_SET_PS_SATURATE_OUTPUT1 4:4 2627 #define NVC397_SET_PS_SATURATE_OUTPUT1_FALSE 0x00000000 2628 #define NVC397_SET_PS_SATURATE_OUTPUT1_TRUE 0x00000001 2629 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE1 5:5 2630 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE1_ZERO_TO_PLUS_ONE 0x00000000 2631 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE1_MINUS_ONE_TO_PLUS_ONE 0x00000001 2632 #define NVC397_SET_PS_SATURATE_OUTPUT2 8:8 2633 #define NVC397_SET_PS_SATURATE_OUTPUT2_FALSE 0x00000000 2634 #define NVC397_SET_PS_SATURATE_OUTPUT2_TRUE 0x00000001 2635 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE2 9:9 2636 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE2_ZERO_TO_PLUS_ONE 0x00000000 2637 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE2_MINUS_ONE_TO_PLUS_ONE 0x00000001 2638 #define NVC397_SET_PS_SATURATE_OUTPUT3 12:12 2639 #define NVC397_SET_PS_SATURATE_OUTPUT3_FALSE 0x00000000 2640 #define NVC397_SET_PS_SATURATE_OUTPUT3_TRUE 0x00000001 2641 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE3 13:13 2642 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE3_ZERO_TO_PLUS_ONE 0x00000000 2643 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE3_MINUS_ONE_TO_PLUS_ONE 0x00000001 2644 #define NVC397_SET_PS_SATURATE_OUTPUT4 16:16 2645 #define NVC397_SET_PS_SATURATE_OUTPUT4_FALSE 0x00000000 2646 #define NVC397_SET_PS_SATURATE_OUTPUT4_TRUE 0x00000001 2647 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE4 17:17 2648 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE4_ZERO_TO_PLUS_ONE 0x00000000 2649 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE4_MINUS_ONE_TO_PLUS_ONE 0x00000001 2650 #define NVC397_SET_PS_SATURATE_OUTPUT5 20:20 2651 #define NVC397_SET_PS_SATURATE_OUTPUT5_FALSE 0x00000000 2652 #define NVC397_SET_PS_SATURATE_OUTPUT5_TRUE 0x00000001 2653 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE5 21:21 2654 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE5_ZERO_TO_PLUS_ONE 0x00000000 2655 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE5_MINUS_ONE_TO_PLUS_ONE 0x00000001 2656 #define NVC397_SET_PS_SATURATE_OUTPUT6 24:24 2657 #define NVC397_SET_PS_SATURATE_OUTPUT6_FALSE 0x00000000 2658 #define NVC397_SET_PS_SATURATE_OUTPUT6_TRUE 0x00000001 2659 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE6 25:25 2660 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE6_ZERO_TO_PLUS_ONE 0x00000000 2661 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE6_MINUS_ONE_TO_PLUS_ONE 0x00000001 2662 #define NVC397_SET_PS_SATURATE_OUTPUT7 28:28 2663 #define NVC397_SET_PS_SATURATE_OUTPUT7_FALSE 0x00000000 2664 #define NVC397_SET_PS_SATURATE_OUTPUT7_TRUE 0x00000001 2665 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE7 29:29 2666 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE7_ZERO_TO_PLUS_ONE 0x00000000 2667 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE7_MINUS_ONE_TO_PLUS_ONE 0x00000001 2668 2669 #define NVC397_SET_WINDOW_ORIGIN 0x13ac 2670 #define NVC397_SET_WINDOW_ORIGIN_MODE 0:0 2671 #define NVC397_SET_WINDOW_ORIGIN_MODE_UPPER_LEFT 0x00000000 2672 #define NVC397_SET_WINDOW_ORIGIN_MODE_LOWER_LEFT 0x00000001 2673 #define NVC397_SET_WINDOW_ORIGIN_FLIP_Y 4:4 2674 #define NVC397_SET_WINDOW_ORIGIN_FLIP_Y_FALSE 0x00000000 2675 #define NVC397_SET_WINDOW_ORIGIN_FLIP_Y_TRUE 0x00000001 2676 2677 #define NVC397_SET_LINE_WIDTH_FLOAT 0x13b0 2678 #define NVC397_SET_LINE_WIDTH_FLOAT_V 31:0 2679 2680 #define NVC397_SET_ALIASED_LINE_WIDTH_FLOAT 0x13b4 2681 #define NVC397_SET_ALIASED_LINE_WIDTH_FLOAT_V 31:0 2682 2683 #define NVC397_SET_LINE_MULTISAMPLE_OVERRIDE 0x1418 2684 #define NVC397_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE 0:0 2685 #define NVC397_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE_FALSE 0x00000000 2686 #define NVC397_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE_TRUE 0x00000001 2687 2688 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI 0x1424 2689 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES 0:0 2690 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ALL 0x00000000 2691 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ONE 0x00000001 2692 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI_TAG 25:4 2693 2694 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI 0x1428 2695 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES 0:0 2696 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ALL 0x00000000 2697 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ONE 0x00000001 2698 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_TAG 25:4 2699 2700 #define NVC397_SET_GLOBAL_BASE_VERTEX_INDEX 0x1434 2701 #define NVC397_SET_GLOBAL_BASE_VERTEX_INDEX_V 31:0 2702 2703 #define NVC397_SET_GLOBAL_BASE_INSTANCE_INDEX 0x1438 2704 #define NVC397_SET_GLOBAL_BASE_INSTANCE_INDEX_V 31:0 2705 2706 #define NVC397_SET_PS_WARP_WATERMARKS 0x1450 2707 #define NVC397_SET_PS_WARP_WATERMARKS_LOW 15:0 2708 #define NVC397_SET_PS_WARP_WATERMARKS_HIGH 31:16 2709 2710 #define NVC397_SET_PS_REGISTER_WATERMARKS 0x1454 2711 #define NVC397_SET_PS_REGISTER_WATERMARKS_LOW 15:0 2712 #define NVC397_SET_PS_REGISTER_WATERMARKS_HIGH 31:16 2713 2714 #define NVC397_STORE_ZCULL 0x1464 2715 #define NVC397_STORE_ZCULL_V 0:0 2716 2717 #define NVC397_SET_ITERATED_BLEND_CONSTANT_RED(j) (0x1480+(j)*16) 2718 #define NVC397_SET_ITERATED_BLEND_CONSTANT_RED_V 15:0 2719 2720 #define NVC397_SET_ITERATED_BLEND_CONSTANT_GREEN(j) (0x1484+(j)*16) 2721 #define NVC397_SET_ITERATED_BLEND_CONSTANT_GREEN_V 15:0 2722 2723 #define NVC397_SET_ITERATED_BLEND_CONSTANT_BLUE(j) (0x1488+(j)*16) 2724 #define NVC397_SET_ITERATED_BLEND_CONSTANT_BLUE_V 15:0 2725 2726 #define NVC397_LOAD_ZCULL 0x1500 2727 #define NVC397_LOAD_ZCULL_V 0:0 2728 2729 #define NVC397_SET_SURFACE_CLIP_ID_HEIGHT 0x1504 2730 #define NVC397_SET_SURFACE_CLIP_ID_HEIGHT_V 31:0 2731 2732 #define NVC397_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL 0x1508 2733 #define NVC397_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL_XMIN 15:0 2734 #define NVC397_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL_XMAX 31:16 2735 2736 #define NVC397_SET_CLIP_ID_CLEAR_RECT_VERTICAL 0x150c 2737 #define NVC397_SET_CLIP_ID_CLEAR_RECT_VERTICAL_YMIN 15:0 2738 #define NVC397_SET_CLIP_ID_CLEAR_RECT_VERTICAL_YMAX 31:16 2739 2740 #define NVC397_SET_USER_CLIP_ENABLE 0x1510 2741 #define NVC397_SET_USER_CLIP_ENABLE_PLANE0 0:0 2742 #define NVC397_SET_USER_CLIP_ENABLE_PLANE0_FALSE 0x00000000 2743 #define NVC397_SET_USER_CLIP_ENABLE_PLANE0_TRUE 0x00000001 2744 #define NVC397_SET_USER_CLIP_ENABLE_PLANE1 1:1 2745 #define NVC397_SET_USER_CLIP_ENABLE_PLANE1_FALSE 0x00000000 2746 #define NVC397_SET_USER_CLIP_ENABLE_PLANE1_TRUE 0x00000001 2747 #define NVC397_SET_USER_CLIP_ENABLE_PLANE2 2:2 2748 #define NVC397_SET_USER_CLIP_ENABLE_PLANE2_FALSE 0x00000000 2749 #define NVC397_SET_USER_CLIP_ENABLE_PLANE2_TRUE 0x00000001 2750 #define NVC397_SET_USER_CLIP_ENABLE_PLANE3 3:3 2751 #define NVC397_SET_USER_CLIP_ENABLE_PLANE3_FALSE 0x00000000 2752 #define NVC397_SET_USER_CLIP_ENABLE_PLANE3_TRUE 0x00000001 2753 #define NVC397_SET_USER_CLIP_ENABLE_PLANE4 4:4 2754 #define NVC397_SET_USER_CLIP_ENABLE_PLANE4_FALSE 0x00000000 2755 #define NVC397_SET_USER_CLIP_ENABLE_PLANE4_TRUE 0x00000001 2756 #define NVC397_SET_USER_CLIP_ENABLE_PLANE5 5:5 2757 #define NVC397_SET_USER_CLIP_ENABLE_PLANE5_FALSE 0x00000000 2758 #define NVC397_SET_USER_CLIP_ENABLE_PLANE5_TRUE 0x00000001 2759 #define NVC397_SET_USER_CLIP_ENABLE_PLANE6 6:6 2760 #define NVC397_SET_USER_CLIP_ENABLE_PLANE6_FALSE 0x00000000 2761 #define NVC397_SET_USER_CLIP_ENABLE_PLANE6_TRUE 0x00000001 2762 #define NVC397_SET_USER_CLIP_ENABLE_PLANE7 7:7 2763 #define NVC397_SET_USER_CLIP_ENABLE_PLANE7_FALSE 0x00000000 2764 #define NVC397_SET_USER_CLIP_ENABLE_PLANE7_TRUE 0x00000001 2765 2766 #define NVC397_SET_ZPASS_PIXEL_COUNT 0x1514 2767 #define NVC397_SET_ZPASS_PIXEL_COUNT_ENABLE 0:0 2768 #define NVC397_SET_ZPASS_PIXEL_COUNT_ENABLE_FALSE 0x00000000 2769 #define NVC397_SET_ZPASS_PIXEL_COUNT_ENABLE_TRUE 0x00000001 2770 2771 #define NVC397_SET_POINT_SIZE 0x1518 2772 #define NVC397_SET_POINT_SIZE_V 31:0 2773 2774 #define NVC397_SET_ZCULL_STATS 0x151c 2775 #define NVC397_SET_ZCULL_STATS_ENABLE 0:0 2776 #define NVC397_SET_ZCULL_STATS_ENABLE_FALSE 0x00000000 2777 #define NVC397_SET_ZCULL_STATS_ENABLE_TRUE 0x00000001 2778 2779 #define NVC397_SET_POINT_SPRITE 0x1520 2780 #define NVC397_SET_POINT_SPRITE_ENABLE 0:0 2781 #define NVC397_SET_POINT_SPRITE_ENABLE_FALSE 0x00000000 2782 #define NVC397_SET_POINT_SPRITE_ENABLE_TRUE 0x00000001 2783 2784 #define NVC397_SET_SHADER_EXCEPTIONS 0x1528 2785 #define NVC397_SET_SHADER_EXCEPTIONS_ENABLE 0:0 2786 #define NVC397_SET_SHADER_EXCEPTIONS_ENABLE_FALSE 0x00000000 2787 #define NVC397_SET_SHADER_EXCEPTIONS_ENABLE_TRUE 0x00000001 2788 2789 #define NVC397_CLEAR_REPORT_VALUE 0x1530 2790 #define NVC397_CLEAR_REPORT_VALUE_TYPE 4:0 2791 #define NVC397_CLEAR_REPORT_VALUE_TYPE_DA_VERTICES_GENERATED 0x00000012 2792 #define NVC397_CLEAR_REPORT_VALUE_TYPE_DA_PRIMITIVES_GENERATED 0x00000013 2793 #define NVC397_CLEAR_REPORT_VALUE_TYPE_VS_INVOCATIONS 0x00000015 2794 #define NVC397_CLEAR_REPORT_VALUE_TYPE_TI_INVOCATIONS 0x00000016 2795 #define NVC397_CLEAR_REPORT_VALUE_TYPE_TS_INVOCATIONS 0x00000017 2796 #define NVC397_CLEAR_REPORT_VALUE_TYPE_TS_PRIMITIVES_GENERATED 0x00000018 2797 #define NVC397_CLEAR_REPORT_VALUE_TYPE_GS_INVOCATIONS 0x0000001A 2798 #define NVC397_CLEAR_REPORT_VALUE_TYPE_GS_PRIMITIVES_GENERATED 0x0000001B 2799 #define NVC397_CLEAR_REPORT_VALUE_TYPE_VTG_PRIMITIVES_OUT 0x0000001F 2800 #define NVC397_CLEAR_REPORT_VALUE_TYPE_STREAMING_PRIMITIVES_SUCCEEDED 0x00000010 2801 #define NVC397_CLEAR_REPORT_VALUE_TYPE_STREAMING_PRIMITIVES_NEEDED 0x00000011 2802 #define NVC397_CLEAR_REPORT_VALUE_TYPE_TOTAL_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x00000003 2803 #define NVC397_CLEAR_REPORT_VALUE_TYPE_CLIPPER_INVOCATIONS 0x0000001C 2804 #define NVC397_CLEAR_REPORT_VALUE_TYPE_CLIPPER_PRIMITIVES_GENERATED 0x0000001D 2805 #define NVC397_CLEAR_REPORT_VALUE_TYPE_ZCULL_STATS 0x00000002 2806 #define NVC397_CLEAR_REPORT_VALUE_TYPE_PS_INVOCATIONS 0x0000001E 2807 #define NVC397_CLEAR_REPORT_VALUE_TYPE_ZPASS_PIXEL_CNT 0x00000001 2808 #define NVC397_CLEAR_REPORT_VALUE_TYPE_ALPHA_BETA_CLOCKS 0x00000004 2809 #define NVC397_CLEAR_REPORT_VALUE_TYPE_SCG_CLOCKS 0x00000009 2810 2811 #define NVC397_SET_ANTI_ALIAS_ENABLE 0x1534 2812 #define NVC397_SET_ANTI_ALIAS_ENABLE_V 0:0 2813 #define NVC397_SET_ANTI_ALIAS_ENABLE_V_FALSE 0x00000000 2814 #define NVC397_SET_ANTI_ALIAS_ENABLE_V_TRUE 0x00000001 2815 2816 #define NVC397_SET_ZT_SELECT 0x1538 2817 #define NVC397_SET_ZT_SELECT_TARGET_COUNT 0:0 2818 2819 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL 0x153c 2820 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE 0:0 2821 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE_DISABLE 0x00000000 2822 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE_ENABLE 0x00000001 2823 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE 4:4 2824 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE_DISABLE 0x00000000 2825 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE_ENABLE 0x00000001 2826 2827 #define NVC397_SET_RENDER_ENABLE_A 0x1550 2828 #define NVC397_SET_RENDER_ENABLE_A_OFFSET_UPPER 7:0 2829 2830 #define NVC397_SET_RENDER_ENABLE_B 0x1554 2831 #define NVC397_SET_RENDER_ENABLE_B_OFFSET_LOWER 31:0 2832 2833 #define NVC397_SET_RENDER_ENABLE_C 0x1558 2834 #define NVC397_SET_RENDER_ENABLE_C_MODE 2:0 2835 #define NVC397_SET_RENDER_ENABLE_C_MODE_FALSE 0x00000000 2836 #define NVC397_SET_RENDER_ENABLE_C_MODE_TRUE 0x00000001 2837 #define NVC397_SET_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 2838 #define NVC397_SET_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 2839 #define NVC397_SET_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 2840 2841 #define NVC397_SET_TEX_SAMPLER_POOL_A 0x155c 2842 #define NVC397_SET_TEX_SAMPLER_POOL_A_OFFSET_UPPER 7:0 2843 2844 #define NVC397_SET_TEX_SAMPLER_POOL_B 0x1560 2845 #define NVC397_SET_TEX_SAMPLER_POOL_B_OFFSET_LOWER 31:0 2846 2847 #define NVC397_SET_TEX_SAMPLER_POOL_C 0x1564 2848 #define NVC397_SET_TEX_SAMPLER_POOL_C_MAXIMUM_INDEX 19:0 2849 2850 #define NVC397_SET_SLOPE_SCALE_DEPTH_BIAS 0x156c 2851 #define NVC397_SET_SLOPE_SCALE_DEPTH_BIAS_V 31:0 2852 2853 #define NVC397_SET_ANTI_ALIASED_LINE 0x1570 2854 #define NVC397_SET_ANTI_ALIASED_LINE_ENABLE 0:0 2855 #define NVC397_SET_ANTI_ALIASED_LINE_ENABLE_FALSE 0x00000000 2856 #define NVC397_SET_ANTI_ALIASED_LINE_ENABLE_TRUE 0x00000001 2857 2858 #define NVC397_SET_TEX_HEADER_POOL_A 0x1574 2859 #define NVC397_SET_TEX_HEADER_POOL_A_OFFSET_UPPER 7:0 2860 2861 #define NVC397_SET_TEX_HEADER_POOL_B 0x1578 2862 #define NVC397_SET_TEX_HEADER_POOL_B_OFFSET_LOWER 31:0 2863 2864 #define NVC397_SET_TEX_HEADER_POOL_C 0x157c 2865 #define NVC397_SET_TEX_HEADER_POOL_C_MAXIMUM_INDEX 21:0 2866 2867 #define NVC397_SET_ACTIVE_ZCULL_REGION 0x1590 2868 #define NVC397_SET_ACTIVE_ZCULL_REGION_ID 5:0 2869 2870 #define NVC397_SET_TWO_SIDED_STENCIL_TEST 0x1594 2871 #define NVC397_SET_TWO_SIDED_STENCIL_TEST_ENABLE 0:0 2872 #define NVC397_SET_TWO_SIDED_STENCIL_TEST_ENABLE_FALSE 0x00000000 2873 #define NVC397_SET_TWO_SIDED_STENCIL_TEST_ENABLE_TRUE 0x00000001 2874 2875 #define NVC397_SET_BACK_STENCIL_OP_FAIL 0x1598 2876 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V 31:0 2877 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_KEEP 0x00001E00 2878 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_ZERO 0x00000000 2879 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_REPLACE 0x00001E01 2880 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_INCRSAT 0x00001E02 2881 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_DECRSAT 0x00001E03 2882 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_INVERT 0x0000150A 2883 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_INCR 0x00008507 2884 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_DECR 0x00008508 2885 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_KEEP 0x00000001 2886 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_ZERO 0x00000002 2887 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_REPLACE 0x00000003 2888 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_INCRSAT 0x00000004 2889 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_DECRSAT 0x00000005 2890 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_INVERT 0x00000006 2891 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_INCR 0x00000007 2892 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_DECR 0x00000008 2893 2894 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL 0x159c 2895 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V 31:0 2896 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_KEEP 0x00001E00 2897 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_ZERO 0x00000000 2898 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_REPLACE 0x00001E01 2899 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INCRSAT 0x00001E02 2900 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_DECRSAT 0x00001E03 2901 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INVERT 0x0000150A 2902 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INCR 0x00008507 2903 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_DECR 0x00008508 2904 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_KEEP 0x00000001 2905 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_ZERO 0x00000002 2906 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_REPLACE 0x00000003 2907 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INCRSAT 0x00000004 2908 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_DECRSAT 0x00000005 2909 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INVERT 0x00000006 2910 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INCR 0x00000007 2911 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_DECR 0x00000008 2912 2913 #define NVC397_SET_BACK_STENCIL_OP_ZPASS 0x15a0 2914 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V 31:0 2915 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_KEEP 0x00001E00 2916 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_ZERO 0x00000000 2917 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_REPLACE 0x00001E01 2918 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INCRSAT 0x00001E02 2919 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_DECRSAT 0x00001E03 2920 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INVERT 0x0000150A 2921 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INCR 0x00008507 2922 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_DECR 0x00008508 2923 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_KEEP 0x00000001 2924 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_ZERO 0x00000002 2925 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_REPLACE 0x00000003 2926 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INCRSAT 0x00000004 2927 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_DECRSAT 0x00000005 2928 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INVERT 0x00000006 2929 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INCR 0x00000007 2930 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_DECR 0x00000008 2931 2932 #define NVC397_SET_BACK_STENCIL_FUNC 0x15a4 2933 #define NVC397_SET_BACK_STENCIL_FUNC_V 31:0 2934 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_NEVER 0x00000200 2935 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_LESS 0x00000201 2936 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_EQUAL 0x00000202 2937 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_LEQUAL 0x00000203 2938 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_GREATER 0x00000204 2939 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_NOTEQUAL 0x00000205 2940 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_GEQUAL 0x00000206 2941 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_ALWAYS 0x00000207 2942 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_NEVER 0x00000001 2943 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_LESS 0x00000002 2944 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_EQUAL 0x00000003 2945 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_LESSEQUAL 0x00000004 2946 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_GREATER 0x00000005 2947 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_NOTEQUAL 0x00000006 2948 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_GREATEREQUAL 0x00000007 2949 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_ALWAYS 0x00000008 2950 2951 #define NVC397_SET_SRGB_WRITE 0x15b8 2952 #define NVC397_SET_SRGB_WRITE_ENABLE 0:0 2953 #define NVC397_SET_SRGB_WRITE_ENABLE_FALSE 0x00000000 2954 #define NVC397_SET_SRGB_WRITE_ENABLE_TRUE 0x00000001 2955 2956 #define NVC397_SET_DEPTH_BIAS 0x15bc 2957 #define NVC397_SET_DEPTH_BIAS_V 31:0 2958 2959 #define NVC397_SET_ZCULL_REGION_FORMAT 0x15c8 2960 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE 3:0 2961 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X4 0x00000000 2962 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_ZS_4X4 0x00000001 2963 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X2 0x00000002 2964 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_2X4 0x00000003 2965 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_16X8_4X4 0x00000004 2966 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_8X8_4X2 0x00000005 2967 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_8X8_2X4 0x00000006 2968 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_16X16_4X8 0x00000007 2969 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X8_2X2 0x00000008 2970 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_ZS_16X8_4X2 0x00000009 2971 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_ZS_16X8_2X4 0x0000000A 2972 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_ZS_8X8_2X2 0x0000000B 2973 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X8_1X1 0x0000000C 2974 2975 #define NVC397_SET_RT_LAYER 0x15cc 2976 #define NVC397_SET_RT_LAYER_V 15:0 2977 #define NVC397_SET_RT_LAYER_CONTROL 16:16 2978 #define NVC397_SET_RT_LAYER_CONTROL_V_SELECTS_LAYER 0x00000000 2979 #define NVC397_SET_RT_LAYER_CONTROL_GEOMETRY_SHADER_SELECTS_LAYER 0x00000001 2980 2981 #define NVC397_SET_ANTI_ALIAS 0x15d0 2982 #define NVC397_SET_ANTI_ALIAS_SAMPLES 3:0 2983 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_1X1 0x00000000 2984 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X1 0x00000001 2985 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X2 0x00000002 2986 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X2 0x00000003 2987 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_D3D 0x00000004 2988 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X1_D3D 0x00000005 2989 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X4 0x00000006 2990 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X2_VC_4 0x00000008 2991 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X2_VC_12 0x00000009 2992 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_VC_8 0x0000000A 2993 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_VC_24 0x0000000B 2994 2995 #define NVC397_SET_EDGE_FLAG 0x15e4 2996 #define NVC397_SET_EDGE_FLAG_V 0:0 2997 #define NVC397_SET_EDGE_FLAG_V_FALSE 0x00000000 2998 #define NVC397_SET_EDGE_FLAG_V_TRUE 0x00000001 2999 3000 #define NVC397_DRAW_INLINE_INDEX 0x15e8 3001 #define NVC397_DRAW_INLINE_INDEX_V 31:0 3002 3003 #define NVC397_SET_INLINE_INDEX2X16_ALIGN 0x15ec 3004 #define NVC397_SET_INLINE_INDEX2X16_ALIGN_COUNT 30:0 3005 #define NVC397_SET_INLINE_INDEX2X16_ALIGN_START_ODD 31:31 3006 #define NVC397_SET_INLINE_INDEX2X16_ALIGN_START_ODD_FALSE 0x00000000 3007 #define NVC397_SET_INLINE_INDEX2X16_ALIGN_START_ODD_TRUE 0x00000001 3008 3009 #define NVC397_DRAW_INLINE_INDEX2X16 0x15f0 3010 #define NVC397_DRAW_INLINE_INDEX2X16_EVEN 15:0 3011 #define NVC397_DRAW_INLINE_INDEX2X16_ODD 31:16 3012 3013 #define NVC397_SET_VERTEX_GLOBAL_BASE_OFFSET_A 0x15f4 3014 #define NVC397_SET_VERTEX_GLOBAL_BASE_OFFSET_A_UPPER 7:0 3015 3016 #define NVC397_SET_VERTEX_GLOBAL_BASE_OFFSET_B 0x15f8 3017 #define NVC397_SET_VERTEX_GLOBAL_BASE_OFFSET_B_LOWER 31:0 3018 3019 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_A 0x15fc 3020 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_A_WIDTH 15:0 3021 3022 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_B 0x1600 3023 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_B_HEIGHT 15:0 3024 3025 #define NVC397_SET_POINT_SPRITE_SELECT 0x1604 3026 #define NVC397_SET_POINT_SPRITE_SELECT_RMODE 1:0 3027 #define NVC397_SET_POINT_SPRITE_SELECT_RMODE_ZERO 0x00000000 3028 #define NVC397_SET_POINT_SPRITE_SELECT_RMODE_FROM_R 0x00000001 3029 #define NVC397_SET_POINT_SPRITE_SELECT_RMODE_FROM_S 0x00000002 3030 #define NVC397_SET_POINT_SPRITE_SELECT_ORIGIN 2:2 3031 #define NVC397_SET_POINT_SPRITE_SELECT_ORIGIN_BOTTOM 0x00000000 3032 #define NVC397_SET_POINT_SPRITE_SELECT_ORIGIN_TOP 0x00000001 3033 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE0 3:3 3034 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE0_PASSTHROUGH 0x00000000 3035 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE0_GENERATE 0x00000001 3036 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE1 4:4 3037 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE1_PASSTHROUGH 0x00000000 3038 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE1_GENERATE 0x00000001 3039 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE2 5:5 3040 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE2_PASSTHROUGH 0x00000000 3041 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE2_GENERATE 0x00000001 3042 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE3 6:6 3043 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE3_PASSTHROUGH 0x00000000 3044 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE3_GENERATE 0x00000001 3045 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE4 7:7 3046 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE4_PASSTHROUGH 0x00000000 3047 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE4_GENERATE 0x00000001 3048 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE5 8:8 3049 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE5_PASSTHROUGH 0x00000000 3050 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE5_GENERATE 0x00000001 3051 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE6 9:9 3052 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE6_PASSTHROUGH 0x00000000 3053 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE6_GENERATE 0x00000001 3054 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE7 10:10 3055 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE7_PASSTHROUGH 0x00000000 3056 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE7_GENERATE 0x00000001 3057 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE8 11:11 3058 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE8_PASSTHROUGH 0x00000000 3059 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE8_GENERATE 0x00000001 3060 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE9 12:12 3061 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE9_PASSTHROUGH 0x00000000 3062 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE9_GENERATE 0x00000001 3063 3064 #define NVC397_SET_ATTRIBUTE_DEFAULT 0x1610 3065 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE 0:0 3066 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE_VECTOR_0001 0x00000000 3067 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE_VECTOR_1111 0x00000001 3068 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR 1:1 3069 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR_VECTOR_0000 0x00000000 3070 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR_VECTOR_0001 0x00000001 3071 #define NVC397_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR 2:2 3072 #define NVC397_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR_VECTOR_0000 0x00000000 3073 #define NVC397_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR_VECTOR_0001 0x00000001 3074 #define NVC397_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE 3:3 3075 #define NVC397_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE_VECTOR_0000 0x00000000 3076 #define NVC397_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE_VECTOR_0001 0x00000001 3077 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0 4:4 3078 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0_VECTOR_0001 0x00000000 3079 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0_VECTOR_1111 0x00000001 3080 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15 5:5 3081 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15_VECTOR_0000 0x00000000 3082 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15_VECTOR_0001 0x00000001 3083 3084 #define NVC397_END 0x1614 3085 #define NVC397_END_V 0:0 3086 3087 #define NVC397_BEGIN 0x1618 3088 #define NVC397_BEGIN_OP 15:0 3089 #define NVC397_BEGIN_OP_POINTS 0x00000000 3090 #define NVC397_BEGIN_OP_LINES 0x00000001 3091 #define NVC397_BEGIN_OP_LINE_LOOP 0x00000002 3092 #define NVC397_BEGIN_OP_LINE_STRIP 0x00000003 3093 #define NVC397_BEGIN_OP_TRIANGLES 0x00000004 3094 #define NVC397_BEGIN_OP_TRIANGLE_STRIP 0x00000005 3095 #define NVC397_BEGIN_OP_TRIANGLE_FAN 0x00000006 3096 #define NVC397_BEGIN_OP_QUADS 0x00000007 3097 #define NVC397_BEGIN_OP_QUAD_STRIP 0x00000008 3098 #define NVC397_BEGIN_OP_POLYGON 0x00000009 3099 #define NVC397_BEGIN_OP_LINELIST_ADJCY 0x0000000A 3100 #define NVC397_BEGIN_OP_LINESTRIP_ADJCY 0x0000000B 3101 #define NVC397_BEGIN_OP_TRIANGLELIST_ADJCY 0x0000000C 3102 #define NVC397_BEGIN_OP_TRIANGLESTRIP_ADJCY 0x0000000D 3103 #define NVC397_BEGIN_OP_PATCH 0x0000000E 3104 #define NVC397_BEGIN_PRIMITIVE_ID 24:24 3105 #define NVC397_BEGIN_PRIMITIVE_ID_FIRST 0x00000000 3106 #define NVC397_BEGIN_PRIMITIVE_ID_UNCHANGED 0x00000001 3107 #define NVC397_BEGIN_INSTANCE_ID 27:26 3108 #define NVC397_BEGIN_INSTANCE_ID_FIRST 0x00000000 3109 #define NVC397_BEGIN_INSTANCE_ID_SUBSEQUENT 0x00000001 3110 #define NVC397_BEGIN_INSTANCE_ID_UNCHANGED 0x00000002 3111 #define NVC397_BEGIN_SPLIT_MODE 30:29 3112 #define NVC397_BEGIN_SPLIT_MODE_NORMAL_BEGIN_NORMAL_END 0x00000000 3113 #define NVC397_BEGIN_SPLIT_MODE_NORMAL_BEGIN_OPEN_END 0x00000001 3114 #define NVC397_BEGIN_SPLIT_MODE_OPEN_BEGIN_OPEN_END 0x00000002 3115 #define NVC397_BEGIN_SPLIT_MODE_OPEN_BEGIN_NORMAL_END 0x00000003 3116 #define NVC397_BEGIN_INSTANCE_ITERATE_ENABLE 31:31 3117 #define NVC397_BEGIN_INSTANCE_ITERATE_ENABLE_FALSE 0x00000000 3118 #define NVC397_BEGIN_INSTANCE_ITERATE_ENABLE_TRUE 0x00000001 3119 3120 #define NVC397_SET_VERTEX_ID_COPY 0x161c 3121 #define NVC397_SET_VERTEX_ID_COPY_ENABLE 0:0 3122 #define NVC397_SET_VERTEX_ID_COPY_ENABLE_FALSE 0x00000000 3123 #define NVC397_SET_VERTEX_ID_COPY_ENABLE_TRUE 0x00000001 3124 #define NVC397_SET_VERTEX_ID_COPY_ATTRIBUTE_SLOT 11:4 3125 3126 #define NVC397_ADD_TO_PRIMITIVE_ID 0x1620 3127 #define NVC397_ADD_TO_PRIMITIVE_ID_V 31:0 3128 3129 #define NVC397_LOAD_PRIMITIVE_ID 0x1624 3130 #define NVC397_LOAD_PRIMITIVE_ID_V 31:0 3131 3132 #define NVC397_SET_SHADER_BASED_CULL 0x162c 3133 #define NVC397_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE 1:1 3134 #define NVC397_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE_FALSE 0x00000000 3135 #define NVC397_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE_TRUE 0x00000001 3136 #define NVC397_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE 0:0 3137 #define NVC397_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE_FALSE 0x00000000 3138 #define NVC397_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE_TRUE 0x00000001 3139 3140 #define NVC397_SET_CLASS_VERSION 0x1638 3141 #define NVC397_SET_CLASS_VERSION_CURRENT 15:0 3142 #define NVC397_SET_CLASS_VERSION_OLDEST_SUPPORTED 31:16 3143 3144 #define NVC397_SET_DA_PRIMITIVE_RESTART 0x1644 3145 #define NVC397_SET_DA_PRIMITIVE_RESTART_ENABLE 0:0 3146 #define NVC397_SET_DA_PRIMITIVE_RESTART_ENABLE_FALSE 0x00000000 3147 #define NVC397_SET_DA_PRIMITIVE_RESTART_ENABLE_TRUE 0x00000001 3148 3149 #define NVC397_SET_DA_PRIMITIVE_RESTART_INDEX 0x1648 3150 #define NVC397_SET_DA_PRIMITIVE_RESTART_INDEX_V 31:0 3151 3152 #define NVC397_SET_DA_OUTPUT 0x164c 3153 #define NVC397_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START 12:12 3154 #define NVC397_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START_FALSE 0x00000000 3155 #define NVC397_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START_TRUE 0x00000001 3156 3157 #define NVC397_SET_ANTI_ALIASED_POINT 0x1658 3158 #define NVC397_SET_ANTI_ALIASED_POINT_ENABLE 0:0 3159 #define NVC397_SET_ANTI_ALIASED_POINT_ENABLE_FALSE 0x00000000 3160 #define NVC397_SET_ANTI_ALIASED_POINT_ENABLE_TRUE 0x00000001 3161 3162 #define NVC397_SET_POINT_CENTER_MODE 0x165c 3163 #define NVC397_SET_POINT_CENTER_MODE_V 31:0 3164 #define NVC397_SET_POINT_CENTER_MODE_V_OGL 0x00000000 3165 #define NVC397_SET_POINT_CENTER_MODE_V_D3D 0x00000001 3166 3167 #define NVC397_SET_LINE_SMOOTH_PARAMETERS 0x1668 3168 #define NVC397_SET_LINE_SMOOTH_PARAMETERS_FALLOFF 31:0 3169 #define NVC397_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_00 0x00000000 3170 #define NVC397_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_33 0x00000001 3171 #define NVC397_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_60 0x00000002 3172 3173 #define NVC397_SET_LINE_STIPPLE 0x166c 3174 #define NVC397_SET_LINE_STIPPLE_ENABLE 0:0 3175 #define NVC397_SET_LINE_STIPPLE_ENABLE_FALSE 0x00000000 3176 #define NVC397_SET_LINE_STIPPLE_ENABLE_TRUE 0x00000001 3177 3178 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE(i) (0x1670+(i)*4) 3179 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE_V0 7:0 3180 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE_V1 15:8 3181 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE_V2 23:16 3182 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE_V3 31:24 3183 3184 #define NVC397_SET_LINE_STIPPLE_PARAMETERS 0x1680 3185 #define NVC397_SET_LINE_STIPPLE_PARAMETERS_FACTOR 7:0 3186 #define NVC397_SET_LINE_STIPPLE_PARAMETERS_PATTERN 23:8 3187 3188 #define NVC397_SET_PROVOKING_VERTEX 0x1684 3189 #define NVC397_SET_PROVOKING_VERTEX_V 0:0 3190 #define NVC397_SET_PROVOKING_VERTEX_V_FIRST 0x00000000 3191 #define NVC397_SET_PROVOKING_VERTEX_V_LAST 0x00000001 3192 3193 #define NVC397_SET_TWO_SIDED_LIGHT 0x1688 3194 #define NVC397_SET_TWO_SIDED_LIGHT_ENABLE 0:0 3195 #define NVC397_SET_TWO_SIDED_LIGHT_ENABLE_FALSE 0x00000000 3196 #define NVC397_SET_TWO_SIDED_LIGHT_ENABLE_TRUE 0x00000001 3197 3198 #define NVC397_SET_POLYGON_STIPPLE 0x168c 3199 #define NVC397_SET_POLYGON_STIPPLE_ENABLE 0:0 3200 #define NVC397_SET_POLYGON_STIPPLE_ENABLE_FALSE 0x00000000 3201 #define NVC397_SET_POLYGON_STIPPLE_ENABLE_TRUE 0x00000001 3202 3203 #define NVC397_SET_SHADER_CONTROL 0x1690 3204 #define NVC397_SET_SHADER_CONTROL_DEFAULT_PARTIAL 0:0 3205 #define NVC397_SET_SHADER_CONTROL_DEFAULT_PARTIAL_ZERO 0x00000000 3206 #define NVC397_SET_SHADER_CONTROL_DEFAULT_PARTIAL_INFINITY 0x00000001 3207 #define NVC397_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR 1:1 3208 #define NVC397_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_LEGACY 0x00000000 3209 #define NVC397_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_FP64_COMPATIBLE 0x00000001 3210 #define NVC397_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR 2:2 3211 #define NVC397_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_ZERO 0x00000000 3212 #define NVC397_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_INDEFINITE 0x00000001 3213 3214 #define NVC397_CHECK_CLASS_VERSION 0x16a0 3215 #define NVC397_CHECK_CLASS_VERSION_CURRENT 15:0 3216 #define NVC397_CHECK_CLASS_VERSION_OLDEST_SUPPORTED 31:16 3217 3218 #define NVC397_SET_SPH_VERSION 0x16a4 3219 #define NVC397_SET_SPH_VERSION_CURRENT 15:0 3220 #define NVC397_SET_SPH_VERSION_OLDEST_SUPPORTED 31:16 3221 3222 #define NVC397_CHECK_SPH_VERSION 0x16a8 3223 #define NVC397_CHECK_SPH_VERSION_CURRENT 15:0 3224 #define NVC397_CHECK_SPH_VERSION_OLDEST_SUPPORTED 31:16 3225 3226 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE 0x16b4 3227 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE 0:0 3228 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE_DISABLE 0x00000000 3229 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE_ENABLE 0x00000001 3230 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT 1:1 3231 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT_DISABLE 0x00000000 3232 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT_ENABLE 0x00000001 3233 3234 #define NVC397_SET_POLYGON_STIPPLE_PATTERN(i) (0x1700+(i)*4) 3235 #define NVC397_SET_POLYGON_STIPPLE_PATTERN_V 31:0 3236 3237 #define NVC397_SET_AAM_VERSION 0x1790 3238 #define NVC397_SET_AAM_VERSION_CURRENT 15:0 3239 #define NVC397_SET_AAM_VERSION_OLDEST_SUPPORTED 31:16 3240 3241 #define NVC397_CHECK_AAM_VERSION 0x1794 3242 #define NVC397_CHECK_AAM_VERSION_CURRENT 15:0 3243 #define NVC397_CHECK_AAM_VERSION_OLDEST_SUPPORTED 31:16 3244 3245 #define NVC397_SET_ZT_LAYER 0x179c 3246 #define NVC397_SET_ZT_LAYER_OFFSET 15:0 3247 3248 #define NVC397_SET_INDEX_BUFFER_A 0x17c8 3249 #define NVC397_SET_INDEX_BUFFER_A_ADDRESS_UPPER 7:0 3250 3251 #define NVC397_SET_INDEX_BUFFER_B 0x17cc 3252 #define NVC397_SET_INDEX_BUFFER_B_ADDRESS_LOWER 31:0 3253 3254 #define NVC397_SET_INDEX_BUFFER_C 0x17d0 3255 #define NVC397_SET_INDEX_BUFFER_C_LIMIT_ADDRESS_UPPER 7:0 3256 3257 #define NVC397_SET_INDEX_BUFFER_D 0x17d4 3258 #define NVC397_SET_INDEX_BUFFER_D_LIMIT_ADDRESS_LOWER 31:0 3259 3260 #define NVC397_SET_INDEX_BUFFER_E 0x17d8 3261 #define NVC397_SET_INDEX_BUFFER_E_INDEX_SIZE 1:0 3262 #define NVC397_SET_INDEX_BUFFER_E_INDEX_SIZE_ONE_BYTE 0x00000000 3263 #define NVC397_SET_INDEX_BUFFER_E_INDEX_SIZE_TWO_BYTES 0x00000001 3264 #define NVC397_SET_INDEX_BUFFER_E_INDEX_SIZE_FOUR_BYTES 0x00000002 3265 3266 #define NVC397_SET_INDEX_BUFFER_F 0x17dc 3267 #define NVC397_SET_INDEX_BUFFER_F_FIRST 31:0 3268 3269 #define NVC397_DRAW_INDEX_BUFFER 0x17e0 3270 #define NVC397_DRAW_INDEX_BUFFER_COUNT 31:0 3271 3272 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST 0x17e4 3273 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3274 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3275 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3276 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3277 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3278 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3279 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3280 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3281 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3282 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3283 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3284 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3285 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3286 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3287 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3288 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3289 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3290 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3291 3292 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST 0x17e8 3293 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3294 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3295 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3296 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3297 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3298 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3299 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3300 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3301 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3302 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3303 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3304 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3305 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3306 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3307 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3308 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3309 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3310 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3311 3312 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST 0x17ec 3313 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3314 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3315 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3316 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3317 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3318 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3319 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3320 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3321 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3322 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3323 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3324 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3325 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3326 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3327 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3328 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3329 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3330 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3331 3332 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f0 3333 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3334 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3335 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3336 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3337 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3338 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3339 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3340 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3341 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3342 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3343 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3344 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3345 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3346 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3347 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3348 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3349 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3350 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3351 3352 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f4 3353 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3354 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3355 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3356 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3357 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3358 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3359 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3360 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3361 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3362 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3363 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3364 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3365 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3366 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3367 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3368 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3369 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3370 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3371 3372 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f8 3373 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3374 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3375 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3376 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3377 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3378 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3379 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3380 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3381 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3382 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3383 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3384 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3385 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3386 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3387 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3388 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3389 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3390 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3391 3392 #define NVC397_SET_DEPTH_BIAS_CLAMP 0x187c 3393 #define NVC397_SET_DEPTH_BIAS_CLAMP_V 31:0 3394 3395 #define NVC397_SET_VERTEX_STREAM_INSTANCE_A(i) (0x1880+(i)*4) 3396 #define NVC397_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED 0:0 3397 #define NVC397_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED_FALSE 0x00000000 3398 #define NVC397_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED_TRUE 0x00000001 3399 3400 #define NVC397_SET_VERTEX_STREAM_INSTANCE_B(i) (0x18c0+(i)*4) 3401 #define NVC397_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED 0:0 3402 #define NVC397_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED_FALSE 0x00000000 3403 #define NVC397_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED_TRUE 0x00000001 3404 3405 #define NVC397_SET_ATTRIBUTE_POINT_SIZE 0x1910 3406 #define NVC397_SET_ATTRIBUTE_POINT_SIZE_ENABLE 0:0 3407 #define NVC397_SET_ATTRIBUTE_POINT_SIZE_ENABLE_FALSE 0x00000000 3408 #define NVC397_SET_ATTRIBUTE_POINT_SIZE_ENABLE_TRUE 0x00000001 3409 #define NVC397_SET_ATTRIBUTE_POINT_SIZE_SLOT 11:4 3410 3411 #define NVC397_OGL_SET_CULL 0x1918 3412 #define NVC397_OGL_SET_CULL_ENABLE 0:0 3413 #define NVC397_OGL_SET_CULL_ENABLE_FALSE 0x00000000 3414 #define NVC397_OGL_SET_CULL_ENABLE_TRUE 0x00000001 3415 3416 #define NVC397_OGL_SET_FRONT_FACE 0x191c 3417 #define NVC397_OGL_SET_FRONT_FACE_V 31:0 3418 #define NVC397_OGL_SET_FRONT_FACE_V_CW 0x00000900 3419 #define NVC397_OGL_SET_FRONT_FACE_V_CCW 0x00000901 3420 3421 #define NVC397_OGL_SET_CULL_FACE 0x1920 3422 #define NVC397_OGL_SET_CULL_FACE_V 31:0 3423 #define NVC397_OGL_SET_CULL_FACE_V_FRONT 0x00000404 3424 #define NVC397_OGL_SET_CULL_FACE_V_BACK 0x00000405 3425 #define NVC397_OGL_SET_CULL_FACE_V_FRONT_AND_BACK 0x00000408 3426 3427 #define NVC397_SET_VIEWPORT_PIXEL 0x1924 3428 #define NVC397_SET_VIEWPORT_PIXEL_CENTER 0:0 3429 #define NVC397_SET_VIEWPORT_PIXEL_CENTER_AT_HALF_INTEGERS 0x00000000 3430 #define NVC397_SET_VIEWPORT_PIXEL_CENTER_AT_INTEGERS 0x00000001 3431 3432 #define NVC397_SET_VIEWPORT_SCALE_OFFSET 0x192c 3433 #define NVC397_SET_VIEWPORT_SCALE_OFFSET_ENABLE 0:0 3434 #define NVC397_SET_VIEWPORT_SCALE_OFFSET_ENABLE_FALSE 0x00000000 3435 #define NVC397_SET_VIEWPORT_SCALE_OFFSET_ENABLE_TRUE 0x00000001 3436 3437 #define NVC397_SET_VIEWPORT_CLIP_CONTROL 0x193c 3438 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE 0:0 3439 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE_FALSE 0x00000000 3440 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE_TRUE 0x00000001 3441 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE 17:16 3442 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE_USE_FIELD_MIN_Z_ZERO_MAX_Z_ONE 0x00000000 3443 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE_MIN_Z_MAX_Z 0x00000001 3444 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE_ZERO_ONE 0x00000002 3445 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE_MINUS_INF_PLUS_INF 0x00000003 3446 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z 3:3 3447 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z_CLIP 0x00000000 3448 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z_CLAMP 0x00000001 3449 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z 4:4 3450 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z_CLIP 0x00000000 3451 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z_CLAMP 0x00000001 3452 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND 7:7 3453 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_SCALE_256 0x00000000 3454 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_SCALE_1 0x00000001 3455 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND 10:10 3456 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND_SCALE_256 0x00000000 3457 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND_SCALE_1 0x00000001 3458 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP 13:11 3459 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_WZERO_CLIP 0x00000000 3460 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_PASSTHRU 0x00000001 3461 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_XY_CLIP 0x00000002 3462 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_XYZ_CLIP 0x00000003 3463 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_WZERO_CLIP_NO_Z_CULL 0x00000004 3464 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_Z_CLIP 0x00000005 3465 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_WZERO_TRI_FILL_OR_CLIP 0x00000006 3466 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z 2:1 3467 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SAME_AS_XY_GUARDBAND 0x00000000 3468 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SCALE_256 0x00000001 3469 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SCALE_1 0x00000002 3470 3471 #define NVC397_SET_USER_CLIP_OP 0x1940 3472 #define NVC397_SET_USER_CLIP_OP_PLANE0 0:0 3473 #define NVC397_SET_USER_CLIP_OP_PLANE0_CLIP 0x00000000 3474 #define NVC397_SET_USER_CLIP_OP_PLANE0_CULL 0x00000001 3475 #define NVC397_SET_USER_CLIP_OP_PLANE1 4:4 3476 #define NVC397_SET_USER_CLIP_OP_PLANE1_CLIP 0x00000000 3477 #define NVC397_SET_USER_CLIP_OP_PLANE1_CULL 0x00000001 3478 #define NVC397_SET_USER_CLIP_OP_PLANE2 8:8 3479 #define NVC397_SET_USER_CLIP_OP_PLANE2_CLIP 0x00000000 3480 #define NVC397_SET_USER_CLIP_OP_PLANE2_CULL 0x00000001 3481 #define NVC397_SET_USER_CLIP_OP_PLANE3 12:12 3482 #define NVC397_SET_USER_CLIP_OP_PLANE3_CLIP 0x00000000 3483 #define NVC397_SET_USER_CLIP_OP_PLANE3_CULL 0x00000001 3484 #define NVC397_SET_USER_CLIP_OP_PLANE4 16:16 3485 #define NVC397_SET_USER_CLIP_OP_PLANE4_CLIP 0x00000000 3486 #define NVC397_SET_USER_CLIP_OP_PLANE4_CULL 0x00000001 3487 #define NVC397_SET_USER_CLIP_OP_PLANE5 20:20 3488 #define NVC397_SET_USER_CLIP_OP_PLANE5_CLIP 0x00000000 3489 #define NVC397_SET_USER_CLIP_OP_PLANE5_CULL 0x00000001 3490 #define NVC397_SET_USER_CLIP_OP_PLANE6 24:24 3491 #define NVC397_SET_USER_CLIP_OP_PLANE6_CLIP 0x00000000 3492 #define NVC397_SET_USER_CLIP_OP_PLANE6_CULL 0x00000001 3493 #define NVC397_SET_USER_CLIP_OP_PLANE7 28:28 3494 #define NVC397_SET_USER_CLIP_OP_PLANE7_CLIP 0x00000000 3495 #define NVC397_SET_USER_CLIP_OP_PLANE7_CULL 0x00000001 3496 3497 #define NVC397_SET_RENDER_ENABLE_OVERRIDE 0x1944 3498 #define NVC397_SET_RENDER_ENABLE_OVERRIDE_MODE 1:0 3499 #define NVC397_SET_RENDER_ENABLE_OVERRIDE_MODE_USE_RENDER_ENABLE 0x00000000 3500 #define NVC397_SET_RENDER_ENABLE_OVERRIDE_MODE_ALWAYS_RENDER 0x00000001 3501 #define NVC397_SET_RENDER_ENABLE_OVERRIDE_MODE_NEVER_RENDER 0x00000002 3502 3503 #define NVC397_SET_PRIMITIVE_TOPOLOGY_CONTROL 0x1948 3504 #define NVC397_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE 0:0 3505 #define NVC397_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE_USE_TOPOLOGY_IN_BEGIN_METHODS 0x00000000 3506 #define NVC397_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE_USE_SEPARATE_TOPOLOGY_STATE 0x00000001 3507 3508 #define NVC397_SET_WINDOW_CLIP_ENABLE 0x194c 3509 #define NVC397_SET_WINDOW_CLIP_ENABLE_V 0:0 3510 #define NVC397_SET_WINDOW_CLIP_ENABLE_V_FALSE 0x00000000 3511 #define NVC397_SET_WINDOW_CLIP_ENABLE_V_TRUE 0x00000001 3512 3513 #define NVC397_SET_WINDOW_CLIP_TYPE 0x1950 3514 #define NVC397_SET_WINDOW_CLIP_TYPE_V 1:0 3515 #define NVC397_SET_WINDOW_CLIP_TYPE_V_INCLUSIVE 0x00000000 3516 #define NVC397_SET_WINDOW_CLIP_TYPE_V_EXCLUSIVE 0x00000001 3517 #define NVC397_SET_WINDOW_CLIP_TYPE_V_CLIPALL 0x00000002 3518 3519 #define NVC397_INVALIDATE_ZCULL 0x1958 3520 #define NVC397_INVALIDATE_ZCULL_V 31:0 3521 #define NVC397_INVALIDATE_ZCULL_V_INVALIDATE 0x00000000 3522 3523 #define NVC397_SET_ZCULL 0x1968 3524 #define NVC397_SET_ZCULL_Z_ENABLE 0:0 3525 #define NVC397_SET_ZCULL_Z_ENABLE_FALSE 0x00000000 3526 #define NVC397_SET_ZCULL_Z_ENABLE_TRUE 0x00000001 3527 #define NVC397_SET_ZCULL_STENCIL_ENABLE 4:4 3528 #define NVC397_SET_ZCULL_STENCIL_ENABLE_FALSE 0x00000000 3529 #define NVC397_SET_ZCULL_STENCIL_ENABLE_TRUE 0x00000001 3530 3531 #define NVC397_SET_ZCULL_BOUNDS 0x196c 3532 #define NVC397_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE 0:0 3533 #define NVC397_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE_FALSE 0x00000000 3534 #define NVC397_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE_TRUE 0x00000001 3535 #define NVC397_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE 4:4 3536 #define NVC397_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE_FALSE 0x00000000 3537 #define NVC397_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE_TRUE 0x00000001 3538 3539 #define NVC397_SET_PRIMITIVE_TOPOLOGY 0x1970 3540 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V 15:0 3541 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_POINTLIST 0x00000001 3542 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LINELIST 0x00000002 3543 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LINESTRIP 0x00000003 3544 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLELIST 0x00000004 3545 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLESTRIP 0x00000005 3546 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LINELIST_ADJCY 0x0000000A 3547 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LINESTRIP_ADJCY 0x0000000B 3548 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLELIST_ADJCY 0x0000000C 3549 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLESTRIP_ADJCY 0x0000000D 3550 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_PATCHLIST 0x0000000E 3551 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_POINTS 0x00001001 3552 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINELIST 0x00001002 3553 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLELIST 0x00001003 3554 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINELIST 0x0000100F 3555 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINESTRIP 0x00001010 3556 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINESTRIP 0x00001011 3557 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLELIST 0x00001012 3558 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLESTRIP 0x00001013 3559 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLESTRIP 0x00001014 3560 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLEFAN 0x00001015 3561 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLEFAN 0x00001016 3562 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLEFAN_IMM 0x00001017 3563 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINELIST_IMM 0x00001018 3564 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLELIST2 0x0000101A 3565 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINELIST2 0x0000101B 3566 3567 #define NVC397_ZCULL_SYNC 0x1978 3568 #define NVC397_ZCULL_SYNC_V 31:0 3569 3570 #define NVC397_SET_CLIP_ID_TEST 0x197c 3571 #define NVC397_SET_CLIP_ID_TEST_ENABLE 0:0 3572 #define NVC397_SET_CLIP_ID_TEST_ENABLE_FALSE 0x00000000 3573 #define NVC397_SET_CLIP_ID_TEST_ENABLE_TRUE 0x00000001 3574 3575 #define NVC397_SET_SURFACE_CLIP_ID_WIDTH 0x1980 3576 #define NVC397_SET_SURFACE_CLIP_ID_WIDTH_V 31:0 3577 3578 #define NVC397_SET_CLIP_ID 0x1984 3579 #define NVC397_SET_CLIP_ID_V 31:0 3580 3581 #define NVC397_SET_DEPTH_BOUNDS_TEST 0x19bc 3582 #define NVC397_SET_DEPTH_BOUNDS_TEST_ENABLE 0:0 3583 #define NVC397_SET_DEPTH_BOUNDS_TEST_ENABLE_FALSE 0x00000000 3584 #define NVC397_SET_DEPTH_BOUNDS_TEST_ENABLE_TRUE 0x00000001 3585 3586 #define NVC397_SET_BLEND_FLOAT_OPTION 0x19c0 3587 #define NVC397_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO 0:0 3588 #define NVC397_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO_FALSE 0x00000000 3589 #define NVC397_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO_TRUE 0x00000001 3590 3591 #define NVC397_SET_LOGIC_OP 0x19c4 3592 #define NVC397_SET_LOGIC_OP_ENABLE 0:0 3593 #define NVC397_SET_LOGIC_OP_ENABLE_FALSE 0x00000000 3594 #define NVC397_SET_LOGIC_OP_ENABLE_TRUE 0x00000001 3595 3596 #define NVC397_SET_LOGIC_OP_FUNC 0x19c8 3597 #define NVC397_SET_LOGIC_OP_FUNC_V 31:0 3598 #define NVC397_SET_LOGIC_OP_FUNC_V_CLEAR 0x00001500 3599 #define NVC397_SET_LOGIC_OP_FUNC_V_AND 0x00001501 3600 #define NVC397_SET_LOGIC_OP_FUNC_V_AND_REVERSE 0x00001502 3601 #define NVC397_SET_LOGIC_OP_FUNC_V_COPY 0x00001503 3602 #define NVC397_SET_LOGIC_OP_FUNC_V_AND_INVERTED 0x00001504 3603 #define NVC397_SET_LOGIC_OP_FUNC_V_NOOP 0x00001505 3604 #define NVC397_SET_LOGIC_OP_FUNC_V_XOR 0x00001506 3605 #define NVC397_SET_LOGIC_OP_FUNC_V_OR 0x00001507 3606 #define NVC397_SET_LOGIC_OP_FUNC_V_NOR 0x00001508 3607 #define NVC397_SET_LOGIC_OP_FUNC_V_EQUIV 0x00001509 3608 #define NVC397_SET_LOGIC_OP_FUNC_V_INVERT 0x0000150A 3609 #define NVC397_SET_LOGIC_OP_FUNC_V_OR_REVERSE 0x0000150B 3610 #define NVC397_SET_LOGIC_OP_FUNC_V_COPY_INVERTED 0x0000150C 3611 #define NVC397_SET_LOGIC_OP_FUNC_V_OR_INVERTED 0x0000150D 3612 #define NVC397_SET_LOGIC_OP_FUNC_V_NAND 0x0000150E 3613 #define NVC397_SET_LOGIC_OP_FUNC_V_SET 0x0000150F 3614 3615 #define NVC397_SET_Z_COMPRESSION 0x19cc 3616 #define NVC397_SET_Z_COMPRESSION_ENABLE 0:0 3617 #define NVC397_SET_Z_COMPRESSION_ENABLE_FALSE 0x00000000 3618 #define NVC397_SET_Z_COMPRESSION_ENABLE_TRUE 0x00000001 3619 3620 #define NVC397_CLEAR_SURFACE 0x19d0 3621 #define NVC397_CLEAR_SURFACE_Z_ENABLE 0:0 3622 #define NVC397_CLEAR_SURFACE_Z_ENABLE_FALSE 0x00000000 3623 #define NVC397_CLEAR_SURFACE_Z_ENABLE_TRUE 0x00000001 3624 #define NVC397_CLEAR_SURFACE_STENCIL_ENABLE 1:1 3625 #define NVC397_CLEAR_SURFACE_STENCIL_ENABLE_FALSE 0x00000000 3626 #define NVC397_CLEAR_SURFACE_STENCIL_ENABLE_TRUE 0x00000001 3627 #define NVC397_CLEAR_SURFACE_R_ENABLE 2:2 3628 #define NVC397_CLEAR_SURFACE_R_ENABLE_FALSE 0x00000000 3629 #define NVC397_CLEAR_SURFACE_R_ENABLE_TRUE 0x00000001 3630 #define NVC397_CLEAR_SURFACE_G_ENABLE 3:3 3631 #define NVC397_CLEAR_SURFACE_G_ENABLE_FALSE 0x00000000 3632 #define NVC397_CLEAR_SURFACE_G_ENABLE_TRUE 0x00000001 3633 #define NVC397_CLEAR_SURFACE_B_ENABLE 4:4 3634 #define NVC397_CLEAR_SURFACE_B_ENABLE_FALSE 0x00000000 3635 #define NVC397_CLEAR_SURFACE_B_ENABLE_TRUE 0x00000001 3636 #define NVC397_CLEAR_SURFACE_A_ENABLE 5:5 3637 #define NVC397_CLEAR_SURFACE_A_ENABLE_FALSE 0x00000000 3638 #define NVC397_CLEAR_SURFACE_A_ENABLE_TRUE 0x00000001 3639 #define NVC397_CLEAR_SURFACE_MRT_SELECT 9:6 3640 #define NVC397_CLEAR_SURFACE_RT_ARRAY_INDEX 25:10 3641 3642 #define NVC397_CLEAR_CLIP_ID_SURFACE 0x19d4 3643 #define NVC397_CLEAR_CLIP_ID_SURFACE_V 31:0 3644 3645 #define NVC397_SET_COLOR_COMPRESSION(i) (0x19e0+(i)*4) 3646 #define NVC397_SET_COLOR_COMPRESSION_ENABLE 0:0 3647 #define NVC397_SET_COLOR_COMPRESSION_ENABLE_FALSE 0x00000000 3648 #define NVC397_SET_COLOR_COMPRESSION_ENABLE_TRUE 0x00000001 3649 3650 #define NVC397_SET_CT_WRITE(i) (0x1a00+(i)*4) 3651 #define NVC397_SET_CT_WRITE_R_ENABLE 0:0 3652 #define NVC397_SET_CT_WRITE_R_ENABLE_FALSE 0x00000000 3653 #define NVC397_SET_CT_WRITE_R_ENABLE_TRUE 0x00000001 3654 #define NVC397_SET_CT_WRITE_G_ENABLE 4:4 3655 #define NVC397_SET_CT_WRITE_G_ENABLE_FALSE 0x00000000 3656 #define NVC397_SET_CT_WRITE_G_ENABLE_TRUE 0x00000001 3657 #define NVC397_SET_CT_WRITE_B_ENABLE 8:8 3658 #define NVC397_SET_CT_WRITE_B_ENABLE_FALSE 0x00000000 3659 #define NVC397_SET_CT_WRITE_B_ENABLE_TRUE 0x00000001 3660 #define NVC397_SET_CT_WRITE_A_ENABLE 12:12 3661 #define NVC397_SET_CT_WRITE_A_ENABLE_FALSE 0x00000000 3662 #define NVC397_SET_CT_WRITE_A_ENABLE_TRUE 0x00000001 3663 3664 #define NVC397_PIPE_NOP 0x1a2c 3665 #define NVC397_PIPE_NOP_V 31:0 3666 3667 #define NVC397_SET_SPARE00 0x1a30 3668 #define NVC397_SET_SPARE00_V 31:0 3669 3670 #define NVC397_SET_SPARE01 0x1a34 3671 #define NVC397_SET_SPARE01_V 31:0 3672 3673 #define NVC397_SET_SPARE02 0x1a38 3674 #define NVC397_SET_SPARE02_V 31:0 3675 3676 #define NVC397_SET_SPARE03 0x1a3c 3677 #define NVC397_SET_SPARE03_V 31:0 3678 3679 #define NVC397_SET_REPORT_SEMAPHORE_A 0x1b00 3680 #define NVC397_SET_REPORT_SEMAPHORE_A_OFFSET_UPPER 7:0 3681 3682 #define NVC397_SET_REPORT_SEMAPHORE_B 0x1b04 3683 #define NVC397_SET_REPORT_SEMAPHORE_B_OFFSET_LOWER 31:0 3684 3685 #define NVC397_SET_REPORT_SEMAPHORE_C 0x1b08 3686 #define NVC397_SET_REPORT_SEMAPHORE_C_PAYLOAD 31:0 3687 3688 #define NVC397_SET_REPORT_SEMAPHORE_D 0x1b0c 3689 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION 1:0 3690 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION_RELEASE 0x00000000 3691 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION_ACQUIRE 0x00000001 3692 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION_REPORT_ONLY 0x00000002 3693 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION_TRAP 0x00000003 3694 #define NVC397_SET_REPORT_SEMAPHORE_D_RELEASE 4:4 3695 #define NVC397_SET_REPORT_SEMAPHORE_D_RELEASE_AFTER_ALL_PRECEEDING_READS_COMPLETE 0x00000000 3696 #define NVC397_SET_REPORT_SEMAPHORE_D_RELEASE_AFTER_ALL_PRECEEDING_WRITES_COMPLETE 0x00000001 3697 #define NVC397_SET_REPORT_SEMAPHORE_D_ACQUIRE 8:8 3698 #define NVC397_SET_REPORT_SEMAPHORE_D_ACQUIRE_BEFORE_ANY_FOLLOWING_WRITES_START 0x00000000 3699 #define NVC397_SET_REPORT_SEMAPHORE_D_ACQUIRE_BEFORE_ANY_FOLLOWING_READS_START 0x00000001 3700 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION 15:12 3701 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_NONE 0x00000000 3702 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_DATA_ASSEMBLER 0x00000001 3703 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_VERTEX_SHADER 0x00000002 3704 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_TESSELATION_INIT_SHADER 0x00000008 3705 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_TESSELATION_SHADER 0x00000009 3706 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_GEOMETRY_SHADER 0x00000006 3707 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_STREAMING_OUTPUT 0x00000005 3708 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_VPC 0x00000004 3709 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_ZCULL 0x00000007 3710 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_PIXEL_SHADER 0x0000000A 3711 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_DEPTH_TEST 0x0000000C 3712 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_ALL 0x0000000F 3713 #define NVC397_SET_REPORT_SEMAPHORE_D_COMPARISON 16:16 3714 #define NVC397_SET_REPORT_SEMAPHORE_D_COMPARISON_EQ 0x00000000 3715 #define NVC397_SET_REPORT_SEMAPHORE_D_COMPARISON_GE 0x00000001 3716 #define NVC397_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE 20:20 3717 #define NVC397_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_FALSE 0x00000000 3718 #define NVC397_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_TRUE 0x00000001 3719 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT 27:23 3720 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_NONE 0x00000000 3721 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_DA_VERTICES_GENERATED 0x00000001 3722 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_DA_PRIMITIVES_GENERATED 0x00000003 3723 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_VS_INVOCATIONS 0x00000005 3724 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TI_INVOCATIONS 0x0000001B 3725 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TS_INVOCATIONS 0x0000001D 3726 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TS_PRIMITIVES_GENERATED 0x0000001F 3727 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_GS_INVOCATIONS 0x00000007 3728 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_GS_PRIMITIVES_GENERATED 0x00000009 3729 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ALPHA_BETA_CLOCKS 0x00000004 3730 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_SCG_CLOCKS 0x00000008 3731 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_VTG_PRIMITIVES_OUT 0x00000012 3732 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TOTAL_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x0000001E 3733 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_SUCCEEDED 0x0000000B 3734 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_NEEDED 0x0000000D 3735 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x00000006 3736 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_BYTE_COUNT 0x0000001A 3737 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_CLIPPER_INVOCATIONS 0x0000000F 3738 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_CLIPPER_PRIMITIVES_GENERATED 0x00000011 3739 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS0 0x0000000A 3740 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS1 0x0000000C 3741 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS2 0x0000000E 3742 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS3 0x00000010 3743 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_PS_INVOCATIONS 0x00000013 3744 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZPASS_PIXEL_CNT 0x00000002 3745 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZPASS_PIXEL_CNT64 0x00000015 3746 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TILED_ZPASS_PIXEL_CNT64 0x00000017 3747 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_IEEE_CLEAN_COLOR_TARGET 0x00000018 3748 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_IEEE_CLEAN_ZETA_TARGET 0x00000019 3749 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_BOUNDING_RECTANGLE 0x0000001C 3750 #define NVC397_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE 28:28 3751 #define NVC397_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_FOUR_WORDS 0x00000000 3752 #define NVC397_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_ONE_WORD 0x00000001 3753 #define NVC397_SET_REPORT_SEMAPHORE_D_SUB_REPORT 7:5 3754 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_DWORD_NUMBER 21:21 3755 #define NVC397_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE 2:2 3756 #define NVC397_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_FALSE 0x00000000 3757 #define NVC397_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_TRUE 0x00000001 3758 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE 3:3 3759 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_FALSE 0x00000000 3760 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_TRUE 0x00000001 3761 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP 11:9 3762 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_ADD 0x00000000 3763 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MIN 0x00000001 3764 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MAX 0x00000002 3765 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_INC 0x00000003 3766 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_DEC 0x00000004 3767 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_AND 0x00000005 3768 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_OR 0x00000006 3769 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_XOR 0x00000007 3770 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT 18:17 3771 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_UNSIGNED_32 0x00000000 3772 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_SIGNED_32 0x00000001 3773 3774 #define NVC397_SET_VERTEX_STREAM_A_FORMAT(j) (0x1c00+(j)*16) 3775 #define NVC397_SET_VERTEX_STREAM_A_FORMAT_STRIDE 11:0 3776 #define NVC397_SET_VERTEX_STREAM_A_FORMAT_ENABLE 12:12 3777 #define NVC397_SET_VERTEX_STREAM_A_FORMAT_ENABLE_FALSE 0x00000000 3778 #define NVC397_SET_VERTEX_STREAM_A_FORMAT_ENABLE_TRUE 0x00000001 3779 3780 #define NVC397_SET_VERTEX_STREAM_A_LOCATION_A(j) (0x1c04+(j)*16) 3781 #define NVC397_SET_VERTEX_STREAM_A_LOCATION_A_OFFSET_UPPER 7:0 3782 3783 #define NVC397_SET_VERTEX_STREAM_A_LOCATION_B(j) (0x1c08+(j)*16) 3784 #define NVC397_SET_VERTEX_STREAM_A_LOCATION_B_OFFSET_LOWER 31:0 3785 3786 #define NVC397_SET_VERTEX_STREAM_A_FREQUENCY(j) (0x1c0c+(j)*16) 3787 #define NVC397_SET_VERTEX_STREAM_A_FREQUENCY_V 31:0 3788 3789 #define NVC397_SET_VERTEX_STREAM_B_FORMAT(j) (0x1d00+(j)*16) 3790 #define NVC397_SET_VERTEX_STREAM_B_FORMAT_STRIDE 11:0 3791 #define NVC397_SET_VERTEX_STREAM_B_FORMAT_ENABLE 12:12 3792 #define NVC397_SET_VERTEX_STREAM_B_FORMAT_ENABLE_FALSE 0x00000000 3793 #define NVC397_SET_VERTEX_STREAM_B_FORMAT_ENABLE_TRUE 0x00000001 3794 3795 #define NVC397_SET_VERTEX_STREAM_B_LOCATION_A(j) (0x1d04+(j)*16) 3796 #define NVC397_SET_VERTEX_STREAM_B_LOCATION_A_OFFSET_UPPER 7:0 3797 3798 #define NVC397_SET_VERTEX_STREAM_B_LOCATION_B(j) (0x1d08+(j)*16) 3799 #define NVC397_SET_VERTEX_STREAM_B_LOCATION_B_OFFSET_LOWER 31:0 3800 3801 #define NVC397_SET_VERTEX_STREAM_B_FREQUENCY(j) (0x1d0c+(j)*16) 3802 #define NVC397_SET_VERTEX_STREAM_B_FREQUENCY_V 31:0 3803 3804 #define NVC397_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA(j) (0x1e00+(j)*32) 3805 #define NVC397_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE 0:0 3806 #define NVC397_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE_FALSE 0x00000000 3807 #define NVC397_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE_TRUE 0x00000001 3808 3809 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP(j) (0x1e04+(j)*32) 3810 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V 31:0 3811 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 3812 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 3813 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_ADD 0x00008006 3814 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_MIN 0x00008007 3815 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_MAX 0x00008008 3816 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_ADD 0x00000001 3817 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_SUBTRACT 0x00000002 3818 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_REVSUBTRACT 0x00000003 3819 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_MIN 0x00000004 3820 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_MAX 0x00000005 3821 3822 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF(j) (0x1e08+(j)*32) 3823 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V 31:0 3824 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ZERO 0x00004000 3825 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE 0x00004001 3826 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 3827 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3828 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 3829 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3830 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 3831 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3832 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 3833 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3834 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3835 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3836 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3837 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3838 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3839 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 3840 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3841 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3842 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3843 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_ZERO 0x00000001 3844 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_ONE 0x00000002 3845 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 3846 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3847 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 3848 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 3849 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 3850 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 3851 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 3852 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3853 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3854 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 3855 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 3856 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3857 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3858 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 3859 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3860 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 3861 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3862 3863 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF(j) (0x1e0c+(j)*32) 3864 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V 31:0 3865 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ZERO 0x00004000 3866 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE 0x00004001 3867 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 3868 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3869 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 3870 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3871 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 3872 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3873 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 3874 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3875 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3876 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3877 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3878 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3879 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3880 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 3881 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3882 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3883 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3884 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_ZERO 0x00000001 3885 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_ONE 0x00000002 3886 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 3887 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3888 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 3889 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 3890 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 3891 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 3892 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 3893 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3894 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3895 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3896 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3897 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 3898 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3899 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 3900 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3901 3902 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP(j) (0x1e10+(j)*32) 3903 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V 31:0 3904 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 3905 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 3906 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_ADD 0x00008006 3907 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_MIN 0x00008007 3908 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_MAX 0x00008008 3909 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_ADD 0x00000001 3910 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_SUBTRACT 0x00000002 3911 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_REVSUBTRACT 0x00000003 3912 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_MIN 0x00000004 3913 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_MAX 0x00000005 3914 3915 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF(j) (0x1e14+(j)*32) 3916 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V 31:0 3917 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ZERO 0x00004000 3918 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE 0x00004001 3919 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 3920 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3921 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 3922 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3923 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 3924 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3925 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 3926 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3927 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3928 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3929 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3930 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3931 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3932 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 3933 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3934 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3935 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3936 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_ZERO 0x00000001 3937 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_ONE 0x00000002 3938 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 3939 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3940 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 3941 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 3942 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 3943 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 3944 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 3945 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3946 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3947 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 3948 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 3949 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3950 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3951 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 3952 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3953 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 3954 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3955 3956 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF(j) (0x1e18+(j)*32) 3957 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V 31:0 3958 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ZERO 0x00004000 3959 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE 0x00004001 3960 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 3961 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3962 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 3963 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3964 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 3965 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3966 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 3967 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3968 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3969 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3970 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3971 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3972 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3973 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 3974 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3975 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3976 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3977 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_ZERO 0x00000001 3978 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_ONE 0x00000002 3979 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 3980 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3981 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 3982 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 3983 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 3984 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 3985 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 3986 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3987 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3988 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3989 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3990 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 3991 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3992 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 3993 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3994 3995 #define NVC397_SET_VERTEX_STREAM_LIMIT_A_A(j) (0x1f00+(j)*8) 3996 #define NVC397_SET_VERTEX_STREAM_LIMIT_A_A_UPPER 7:0 3997 3998 #define NVC397_SET_VERTEX_STREAM_LIMIT_A_B(j) (0x1f04+(j)*8) 3999 #define NVC397_SET_VERTEX_STREAM_LIMIT_A_B_LOWER 31:0 4000 4001 #define NVC397_SET_VERTEX_STREAM_LIMIT_B_A(j) (0x1f80+(j)*8) 4002 #define NVC397_SET_VERTEX_STREAM_LIMIT_B_A_UPPER 7:0 4003 4004 #define NVC397_SET_VERTEX_STREAM_LIMIT_B_B(j) (0x1f84+(j)*8) 4005 #define NVC397_SET_VERTEX_STREAM_LIMIT_B_B_LOWER 31:0 4006 4007 #define NVC397_SET_PIPELINE_SHADER(j) (0x2000+(j)*64) 4008 #define NVC397_SET_PIPELINE_SHADER_ENABLE 0:0 4009 #define NVC397_SET_PIPELINE_SHADER_ENABLE_FALSE 0x00000000 4010 #define NVC397_SET_PIPELINE_SHADER_ENABLE_TRUE 0x00000001 4011 #define NVC397_SET_PIPELINE_SHADER_TYPE 7:4 4012 #define NVC397_SET_PIPELINE_SHADER_TYPE_VERTEX_CULL_BEFORE_FETCH 0x00000000 4013 #define NVC397_SET_PIPELINE_SHADER_TYPE_VERTEX 0x00000001 4014 #define NVC397_SET_PIPELINE_SHADER_TYPE_TESSELLATION_INIT 0x00000002 4015 #define NVC397_SET_PIPELINE_SHADER_TYPE_TESSELLATION 0x00000003 4016 #define NVC397_SET_PIPELINE_SHADER_TYPE_GEOMETRY 0x00000004 4017 #define NVC397_SET_PIPELINE_SHADER_TYPE_PIXEL 0x00000005 4018 4019 #define NVC397_SET_PIPELINE_RESERVED_A(j) (0x2008+(j)*64) 4020 #define NVC397_SET_PIPELINE_RESERVED_A_V 0:0 4021 4022 #define NVC397_SET_PIPELINE_REGISTER_COUNT(j) (0x200c+(j)*64) 4023 #define NVC397_SET_PIPELINE_REGISTER_COUNT_V 8:0 4024 4025 #define NVC397_SET_PIPELINE_BINDING(j) (0x2010+(j)*64) 4026 #define NVC397_SET_PIPELINE_BINDING_GROUP 2:0 4027 4028 #define NVC397_SET_PIPELINE_PROGRAM_ADDRESS_A(j) (0x2014+(j)*64) 4029 #define NVC397_SET_PIPELINE_PROGRAM_ADDRESS_A_UPPER 7:0 4030 4031 #define NVC397_SET_PIPELINE_PROGRAM_ADDRESS_B(j) (0x2018+(j)*64) 4032 #define NVC397_SET_PIPELINE_PROGRAM_ADDRESS_B_LOWER 31:0 4033 4034 #define NVC397_SET_PIPELINE_RESERVED_D(j) (0x201c+(j)*64) 4035 #define NVC397_SET_PIPELINE_RESERVED_D_V 0:0 4036 4037 #define NVC397_SET_PIPELINE_RESERVED_E(j) (0x2020+(j)*64) 4038 #define NVC397_SET_PIPELINE_RESERVED_E_V 0:0 4039 4040 #define NVC397_SET_FALCON00 0x2300 4041 #define NVC397_SET_FALCON00_V 31:0 4042 4043 #define NVC397_SET_FALCON01 0x2304 4044 #define NVC397_SET_FALCON01_V 31:0 4045 4046 #define NVC397_SET_FALCON02 0x2308 4047 #define NVC397_SET_FALCON02_V 31:0 4048 4049 #define NVC397_SET_FALCON03 0x230c 4050 #define NVC397_SET_FALCON03_V 31:0 4051 4052 #define NVC397_SET_FALCON04 0x2310 4053 #define NVC397_SET_FALCON04_V 31:0 4054 4055 #define NVC397_SET_FALCON05 0x2314 4056 #define NVC397_SET_FALCON05_V 31:0 4057 4058 #define NVC397_SET_FALCON06 0x2318 4059 #define NVC397_SET_FALCON06_V 31:0 4060 4061 #define NVC397_SET_FALCON07 0x231c 4062 #define NVC397_SET_FALCON07_V 31:0 4063 4064 #define NVC397_SET_FALCON08 0x2320 4065 #define NVC397_SET_FALCON08_V 31:0 4066 4067 #define NVC397_SET_FALCON09 0x2324 4068 #define NVC397_SET_FALCON09_V 31:0 4069 4070 #define NVC397_SET_FALCON10 0x2328 4071 #define NVC397_SET_FALCON10_V 31:0 4072 4073 #define NVC397_SET_FALCON11 0x232c 4074 #define NVC397_SET_FALCON11_V 31:0 4075 4076 #define NVC397_SET_FALCON12 0x2330 4077 #define NVC397_SET_FALCON12_V 31:0 4078 4079 #define NVC397_SET_FALCON13 0x2334 4080 #define NVC397_SET_FALCON13_V 31:0 4081 4082 #define NVC397_SET_FALCON14 0x2338 4083 #define NVC397_SET_FALCON14_V 31:0 4084 4085 #define NVC397_SET_FALCON15 0x233c 4086 #define NVC397_SET_FALCON15_V 31:0 4087 4088 #define NVC397_SET_FALCON16 0x2340 4089 #define NVC397_SET_FALCON16_V 31:0 4090 4091 #define NVC397_SET_FALCON17 0x2344 4092 #define NVC397_SET_FALCON17_V 31:0 4093 4094 #define NVC397_SET_FALCON18 0x2348 4095 #define NVC397_SET_FALCON18_V 31:0 4096 4097 #define NVC397_SET_FALCON19 0x234c 4098 #define NVC397_SET_FALCON19_V 31:0 4099 4100 #define NVC397_SET_FALCON20 0x2350 4101 #define NVC397_SET_FALCON20_V 31:0 4102 4103 #define NVC397_SET_FALCON21 0x2354 4104 #define NVC397_SET_FALCON21_V 31:0 4105 4106 #define NVC397_SET_FALCON22 0x2358 4107 #define NVC397_SET_FALCON22_V 31:0 4108 4109 #define NVC397_SET_FALCON23 0x235c 4110 #define NVC397_SET_FALCON23_V 31:0 4111 4112 #define NVC397_SET_FALCON24 0x2360 4113 #define NVC397_SET_FALCON24_V 31:0 4114 4115 #define NVC397_SET_FALCON25 0x2364 4116 #define NVC397_SET_FALCON25_V 31:0 4117 4118 #define NVC397_SET_FALCON26 0x2368 4119 #define NVC397_SET_FALCON26_V 31:0 4120 4121 #define NVC397_SET_FALCON27 0x236c 4122 #define NVC397_SET_FALCON27_V 31:0 4123 4124 #define NVC397_SET_FALCON28 0x2370 4125 #define NVC397_SET_FALCON28_V 31:0 4126 4127 #define NVC397_SET_FALCON29 0x2374 4128 #define NVC397_SET_FALCON29_V 31:0 4129 4130 #define NVC397_SET_FALCON30 0x2378 4131 #define NVC397_SET_FALCON30_V 31:0 4132 4133 #define NVC397_SET_FALCON31 0x237c 4134 #define NVC397_SET_FALCON31_V 31:0 4135 4136 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_A 0x2380 4137 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_A_SIZE 16:0 4138 4139 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_B 0x2384 4140 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_B_ADDRESS_UPPER 7:0 4141 4142 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_C 0x2388 4143 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_C_ADDRESS_LOWER 31:0 4144 4145 #define NVC397_LOAD_CONSTANT_BUFFER_OFFSET 0x238c 4146 #define NVC397_LOAD_CONSTANT_BUFFER_OFFSET_V 15:0 4147 4148 #define NVC397_LOAD_CONSTANT_BUFFER(i) (0x2390+(i)*4) 4149 #define NVC397_LOAD_CONSTANT_BUFFER_V 31:0 4150 4151 #define NVC397_BIND_GROUP_RESERVED_A(j) (0x2400+(j)*32) 4152 #define NVC397_BIND_GROUP_RESERVED_A_V 0:0 4153 4154 #define NVC397_BIND_GROUP_RESERVED_B(j) (0x2404+(j)*32) 4155 #define NVC397_BIND_GROUP_RESERVED_B_V 0:0 4156 4157 #define NVC397_BIND_GROUP_RESERVED_C(j) (0x2408+(j)*32) 4158 #define NVC397_BIND_GROUP_RESERVED_C_V 0:0 4159 4160 #define NVC397_BIND_GROUP_RESERVED_D(j) (0x240c+(j)*32) 4161 #define NVC397_BIND_GROUP_RESERVED_D_V 0:0 4162 4163 #define NVC397_BIND_GROUP_CONSTANT_BUFFER(j) (0x2410+(j)*32) 4164 #define NVC397_BIND_GROUP_CONSTANT_BUFFER_VALID 0:0 4165 #define NVC397_BIND_GROUP_CONSTANT_BUFFER_VALID_FALSE 0x00000000 4166 #define NVC397_BIND_GROUP_CONSTANT_BUFFER_VALID_TRUE 0x00000001 4167 #define NVC397_BIND_GROUP_CONSTANT_BUFFER_SHADER_SLOT 8:4 4168 4169 #define NVC397_SET_TRAP_HANDLER_A 0x25f8 4170 #define NVC397_SET_TRAP_HANDLER_A_ADDRESS_UPPER 16:0 4171 4172 #define NVC397_SET_TRAP_HANDLER_B 0x25fc 4173 #define NVC397_SET_TRAP_HANDLER_B_ADDRESS_LOWER 31:0 4174 4175 #define NVC397_SET_COLOR_CLAMP 0x2600 4176 #define NVC397_SET_COLOR_CLAMP_ENABLE 0:0 4177 #define NVC397_SET_COLOR_CLAMP_ENABLE_FALSE 0x00000000 4178 #define NVC397_SET_COLOR_CLAMP_ENABLE_TRUE 0x00000001 4179 4180 #define NVC397_SET_BINDLESS_TEXTURE 0x2608 4181 #define NVC397_SET_BINDLESS_TEXTURE_CONSTANT_BUFFER_SLOT_SELECT 4:0 4182 4183 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT(i,j) (0x2800+(i)*128+(j)*4) 4184 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER00 7:0 4185 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER01 15:8 4186 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER02 23:16 4187 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER03 31:24 4188 4189 #define NVC397_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE(i) (0x32f4+(i)*4) 4190 #define NVC397_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_V 31:0 4191 4192 #define NVC397_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_UPPER(i) (0x3314+(i)*4) 4193 #define NVC397_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_UPPER_V 31:0 4194 4195 #define NVC397_ENABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER 0x3334 4196 #define NVC397_ENABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_V 0:0 4197 4198 #define NVC397_DISABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER 0x3338 4199 #define NVC397_DISABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_V 0:0 4200 4201 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_VALUE_UPPER(i) (0x333c+(i)*4) 4202 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_VALUE_UPPER_V 31:0 4203 4204 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_VALUE(i) (0x335c+(i)*4) 4205 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_VALUE_V 31:0 4206 4207 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_EVENT(i) (0x337c+(i)*4) 4208 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_EVENT_EVENT 7:0 4209 4210 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A(i) (0x339c+(i)*4) 4211 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT0 1:0 4212 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT0 4:2 4213 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT1 6:5 4214 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT1 9:7 4215 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT2 11:10 4216 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT2 14:12 4217 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT3 16:15 4218 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT3 19:17 4219 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT4 21:20 4220 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT4 24:22 4221 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT5 26:25 4222 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT5 29:27 4223 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_SPARE 31:30 4224 4225 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B(i) (0x33bc+(i)*4) 4226 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_EDGE 0:0 4227 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_MODE 2:1 4228 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_WINDOWED 3:3 4229 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_FUNC 19:4 4230 4231 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL 0x33dc 4232 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL_MASK 7:0 4233 4234 #define NVC397_START_SHADER_PERFORMANCE_COUNTER 0x33e0 4235 #define NVC397_START_SHADER_PERFORMANCE_COUNTER_COUNTER_MASK 7:0 4236 4237 #define NVC397_STOP_SHADER_PERFORMANCE_COUNTER 0x33e4 4238 #define NVC397_STOP_SHADER_PERFORMANCE_COUNTER_COUNTER_MASK 7:0 4239 4240 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_SCTL_FILTER 0x33e8 4241 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_SCTL_FILTER_V 31:0 4242 4243 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CORE_MIO_FILTER 0x33ec 4244 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CORE_MIO_FILTER_V 31:0 4245 4246 #define NVC397_SET_MME_SHADOW_SCRATCH(i) (0x3400+(i)*4) 4247 #define NVC397_SET_MME_SHADOW_SCRATCH_V 31:0 4248 4249 #define NVC397_CALL_MME_MACRO(j) (0x3800+(j)*8) 4250 #define NVC397_CALL_MME_MACRO_V 31:0 4251 4252 #define NVC397_CALL_MME_DATA(j) (0x3804+(j)*8) 4253 #define NVC397_CALL_MME_DATA_V 31:0 4254 4255 #endif /* _cl_volta_a_h_ */ 4256