xref: /aosp_15_r20/external/angle/src/compiler/translator/tree_ops/glsl/ScalarizeVecAndMatConstructorArgs.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2002 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // Scalarize vector and matrix constructor args, so that vectors built from components don't have
7 // matrix arguments, and matrices built from components don't have vector arguments. This avoids
8 // driver bugs around vector and matrix constructors.
9 //
10 
11 #ifndef COMPILER_TRANSLATOR_TREEOPS_GLSL_SCALARIZEVECANDMATCONSTRUCTORARGS_H_
12 #define COMPILER_TRANSLATOR_TREEOPS_GLSL_SCALARIZEVECANDMATCONSTRUCTORARGS_H_
13 
14 #include "GLSLANG/ShaderLang.h"
15 #include "common/angleutils.h"
16 #include "common/debug.h"
17 
18 namespace sh
19 {
20 class TCompiler;
21 class TIntermBlock;
22 class TSymbolTable;
23 
24 #ifdef ANGLE_ENABLE_GLSL
25 [[nodiscard]] bool ScalarizeVecAndMatConstructorArgs(TCompiler *compiler,
26                                                      TIntermBlock *root,
27                                                      TSymbolTable *symbolTable);
28 #else
ScalarizeVecAndMatConstructorArgs(TCompiler * compiler,TIntermBlock * root,TSymbolTable * symbolTable)29 [[nodiscard]] ANGLE_INLINE bool ScalarizeVecAndMatConstructorArgs(TCompiler *compiler,
30                                                                   TIntermBlock *root,
31                                                                   TSymbolTable *symbolTable)
32 {
33     UNREACHABLE();
34     return false;
35 }
36 #endif
37 
38 }  // namespace sh
39 
40 #endif  // COMPILER_TRANSLATOR_TREEOPS_GLSL_SCALARIZEVECANDMATCONSTRUCTORARGS_H_
41