xref: /aosp_15_r20/external/angle/src/compiler/translator/tree_ops/spirv/EmulateDithering.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2022 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // EmulateDithering: Adds dithering code to fragment shader outputs based on a specialization
7 // constant control value.
8 //
9 
10 #ifndef COMPILER_TRANSLATOR_TREEOPS_SPIRV_EMULATEDITHERING_H_
11 #define COMPILER_TRANSLATOR_TREEOPS_SPIRV_EMULATEDITHERING_H_
12 
13 #include "common/angleutils.h"
14 #include "compiler/translator/Compiler.h"
15 
16 namespace sh
17 {
18 class TCompiler;
19 class TIntermBlock;
20 class TSymbolTable;
21 class SpecConst;
22 class DriverUniform;
23 
24 [[nodiscard]] bool EmulateDithering(TCompiler *compiler,
25                                     const ShCompileOptions &compileOptions,
26                                     TIntermBlock *root,
27                                     TSymbolTable *symbolTable,
28                                     SpecConst *specConst,
29                                     const DriverUniform *driverUniforms);
30 }  // namespace sh
31 
32 #endif  // COMPILER_TRANSLATOR_TREEOPS_SPIRV_EMULATEDITHERING_H_
33