xref: /aosp_15_r20/external/mesa3d/src/gallium/auxiliary/draw/draw_pipe_wide_line.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
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6  * Permission is hereby granted, free of charge, to any person obtaining a
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11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27 
28 /* Authors:  Keith Whitwell <[email protected]>
29  */
30 
31 #include "pipe/p_context.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "draw_private.h"
37 #include "draw_pipe.h"
38 
39 
40 struct wideline_stage {
41    struct draw_stage stage;
42 };
43 
44 
45 /**
46  * Draw a wide line by drawing a quad (two triangles).
47  */
48 static void
wideline_line(struct draw_stage * stage,struct prim_header * header)49 wideline_line(struct draw_stage *stage,
50               struct prim_header *header)
51 {
52    const unsigned pos = draw_current_shader_position_output(stage->draw);
53    const float half_width = 0.5f * stage->draw->rasterizer->line_width;
54 
55    struct prim_header tri;
56 
57    struct vertex_header *v0 = dup_vert(stage, header->v[0], 0);
58    struct vertex_header *v1 = dup_vert(stage, header->v[0], 1);
59    struct vertex_header *v2 = dup_vert(stage, header->v[1], 2);
60    struct vertex_header *v3 = dup_vert(stage, header->v[1], 3);
61 
62    float *pos0 = v0->data[pos];
63    float *pos1 = v1->data[pos];
64    float *pos2 = v2->data[pos];
65    float *pos3 = v3->data[pos];
66 
67    const float dx = fabsf(pos0[0] - pos2[0]);
68    const float dy = fabsf(pos0[1] - pos2[1]);
69 
70    const bool half_pixel_center =
71       stage->draw->rasterizer->half_pixel_center;
72 
73    /* small tweak to meet GL specification */
74    const float bias = half_pixel_center ? 0.125f : 0.0f;
75 
76    /*
77     * Draw wide line as a quad (two tris) by "stretching" the line along
78     * X or Y.
79     * We need to tweak coords in several ways to be conformant here.
80     */
81 
82    if (dx > dy) {
83       /* x-major line */
84       pos0[1] = pos0[1] - half_width - bias;
85       pos1[1] = pos1[1] + half_width - bias;
86       pos2[1] = pos2[1] - half_width - bias;
87       pos3[1] = pos3[1] + half_width - bias;
88       if (half_pixel_center) {
89          if (pos0[0] < pos2[0]) {
90             /* left to right line */
91             pos0[0] -= 0.5f;
92             pos1[0] -= 0.5f;
93             pos2[0] -= 0.5f;
94             pos3[0] -= 0.5f;
95          } else {
96             /* right to left line */
97             pos0[0] += 0.5f;
98             pos1[0] += 0.5f;
99             pos2[0] += 0.5f;
100             pos3[0] += 0.5f;
101          }
102       }
103    } else {
104       /* y-major line */
105       pos0[0] = pos0[0] - half_width + bias;
106       pos1[0] = pos1[0] + half_width + bias;
107       pos2[0] = pos2[0] - half_width + bias;
108       pos3[0] = pos3[0] + half_width + bias;
109       if (half_pixel_center) {
110          if (pos0[1] < pos2[1]) {
111             /* top to bottom line */
112             pos0[1] -= 0.5f;
113             pos1[1] -= 0.5f;
114             pos2[1] -= 0.5f;
115             pos3[1] -= 0.5f;
116          } else {
117             /* bottom to top line */
118             pos0[1] += 0.5f;
119             pos1[1] += 0.5f;
120             pos2[1] += 0.5f;
121             pos3[1] += 0.5f;
122          }
123       }
124    }
125 
126    tri.det = header->det;  /* only the sign matters */
127    tri.v[0] = v0;
128    tri.v[1] = v2;
129    tri.v[2] = v3;
130    stage->next->tri(stage->next, &tri);
131 
132    tri.v[0] = v0;
133    tri.v[1] = v3;
134    tri.v[2] = v1;
135    stage->next->tri(stage->next, &tri);
136 }
137 
138 
139 static void
wideline_first_line(struct draw_stage * stage,struct prim_header * header)140 wideline_first_line(struct draw_stage *stage,
141                     struct prim_header *header)
142 {
143    struct draw_context *draw = stage->draw;
144    struct pipe_context *pipe = draw->pipe;
145    const struct pipe_rasterizer_state *rast = draw->rasterizer;
146    void *r;
147 
148    /* Disable triangle culling, stippling, unfilled mode etc. */
149    r = draw_get_rasterizer_no_cull(draw, rast);
150    draw->suspend_flushing = true;
151    pipe->bind_rasterizer_state(pipe, r);
152    draw->suspend_flushing = false;
153 
154    stage->line = wideline_line;
155 
156    wideline_line(stage, header);
157 }
158 
159 
160 static void
wideline_flush(struct draw_stage * stage,unsigned flags)161 wideline_flush(struct draw_stage *stage, unsigned flags)
162 {
163    struct draw_context *draw = stage->draw;
164    struct pipe_context *pipe = draw->pipe;
165 
166    stage->line = wideline_first_line;
167    stage->next->flush(stage->next, flags);
168 
169    /* restore original rasterizer state */
170    if (draw->rast_handle) {
171       draw->suspend_flushing = true;
172       pipe->bind_rasterizer_state(pipe, draw->rast_handle);
173       draw->suspend_flushing = false;
174    }
175 }
176 
177 
178 static void
wideline_reset_stipple_counter(struct draw_stage * stage)179 wideline_reset_stipple_counter(struct draw_stage *stage)
180 {
181    stage->next->reset_stipple_counter(stage->next);
182 }
183 
184 
185 static void
wideline_destroy(struct draw_stage * stage)186 wideline_destroy(struct draw_stage *stage)
187 {
188    draw_free_temp_verts(stage);
189    FREE(stage);
190 }
191 
192 
193 struct draw_stage *
draw_wide_line_stage(struct draw_context * draw)194 draw_wide_line_stage(struct draw_context *draw)
195 {
196    struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
197    if (!wide)
198       goto fail;
199 
200    wide->stage.draw = draw;
201    wide->stage.name = "wide-line";
202    wide->stage.next = NULL;
203    wide->stage.point = draw_pipe_passthrough_point;
204    wide->stage.line = wideline_first_line;
205    wide->stage.tri = draw_pipe_passthrough_tri;
206    wide->stage.flush = wideline_flush;
207    wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
208    wide->stage.destroy = wideline_destroy;
209 
210    if (!draw_alloc_temp_verts(&wide->stage, 4))
211       goto fail;
212 
213    return &wide->stage;
214 
215 fail:
216    if (wide)
217       wide->stage.destroy(&wide->stage);
218 
219    return NULL;
220 }
221