1 /* 2 * Copyright © Microsoft Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #ifndef DZN_NIR_H 25 #define DZN_NIR_H 26 27 #define D3D12_IGNORE_SDK_LAYERS 28 #define COBJMACROS 29 #include <unknwn.h> 30 #include <directx/d3d12.h> 31 32 #include "nir.h" 33 34 struct dzn_indirect_draw_rewrite_params { 35 uint32_t draw_buf_stride; 36 }; 37 38 struct dzn_indirect_draw_triangle_fan_rewrite_params { 39 uint32_t draw_buf_stride; 40 uint32_t triangle_fan_index_buf_stride; 41 uint64_t triangle_fan_index_buf_start; 42 }; 43 44 struct dzn_indirect_draw_triangle_fan_prim_restart_rewrite_params { 45 uint32_t draw_buf_stride; 46 uint32_t triangle_fan_index_buf_stride; 47 uint64_t triangle_fan_index_buf_start; 48 uint64_t exec_buf_start; 49 }; 50 51 struct dzn_triangle_fan_rewrite_index_params { 52 uint32_t first_index; 53 }; 54 55 struct dzn_triangle_fan_prim_restart_rewrite_index_params { 56 uint32_t first_index; 57 uint32_t index_count; 58 }; 59 60 struct dzn_indirect_triangle_fan_rewrite_index_exec_params { 61 uint64_t new_index_buf; 62 struct dzn_triangle_fan_rewrite_index_params params; 63 struct { 64 uint32_t x, y, z; 65 } group_count; 66 }; 67 68 struct dzn_indirect_triangle_fan_prim_restart_rewrite_index_exec_params { 69 uint64_t new_index_buf; 70 struct dzn_triangle_fan_prim_restart_rewrite_index_params params; 71 uint64_t index_count_ptr; 72 struct { 73 uint32_t x, y, z; 74 } group_count; 75 }; 76 77 struct dzn_indirect_draw_type { 78 union { 79 struct { 80 uint8_t indexed : 1; 81 uint8_t indirect_count : 1; 82 uint8_t draw_params : 1; 83 uint8_t draw_id : 1; 84 uint8_t triangle_fan : 1; 85 uint8_t triangle_fan_primitive_restart : 1; 86 }; 87 uint8_t value; 88 }; 89 }; 90 #define DZN_NUM_INDIRECT_DRAW_TYPES (1 << 6) 91 92 nir_shader * 93 dzn_nir_indirect_draw_shader(struct dzn_indirect_draw_type type); 94 95 nir_shader * 96 dzn_nir_triangle_fan_rewrite_index_shader(uint8_t old_index_size); 97 98 nir_shader * 99 dzn_nir_triangle_fan_prim_restart_rewrite_index_shader(uint8_t old_index_size); 100 101 enum dzn_blit_resolve_mode { 102 dzn_blit_resolve_none, 103 dzn_blit_resolve_average, 104 dzn_blit_resolve_min, 105 dzn_blit_resolve_max, 106 dzn_blit_resolve_sample_zero, 107 }; 108 struct dzn_nir_blit_info { 109 union { 110 struct { 111 uint32_t src_samples : 6; 112 uint32_t loc : 4; 113 uint32_t out_type : 4; 114 uint32_t sampler_dim : 4; 115 uint32_t src_is_array : 1; 116 uint32_t resolve_mode : 3; 117 uint32_t stencil_fallback : 1; 118 uint32_t padding : 9; 119 }; 120 const uint32_t hash_key; 121 }; 122 }; 123 124 nir_shader * 125 dzn_nir_blit_vs(void); 126 127 nir_shader * 128 dzn_nir_blit_fs(const struct dzn_nir_blit_info *info); 129 130 struct dzn_nir_point_gs_info { 131 unsigned cull_mode; 132 bool front_ccw; 133 bool depth_bias; 134 bool depth_bias_dynamic; 135 DXGI_FORMAT ds_fmt; 136 /* Constant values */ 137 float constant_depth_bias; 138 float slope_scaled_depth_bias; 139 float depth_bias_clamp; 140 /* Used for loading dynamic values */ 141 struct { 142 uint32_t register_space; 143 uint32_t base_shader_register; 144 } runtime_data_cbv; 145 }; 146 nir_shader * 147 dzn_nir_polygon_point_mode_gs(const nir_shader *vs, struct dzn_nir_point_gs_info *info); 148 149 #endif 150