xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/etnaviv/etnaviv_nir.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright (c) 2019 Zodiac Inflight Innovations
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the
12  * next paragraph) shall be included in all copies or substantial portions
13  * of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Jonathan Marek <[email protected]>
25  */
26 
27 #include "etnaviv_nir.h"
28 
29 /* io related lowering
30  * run after lower_int_to_float because it adds i2f/f2i ops
31  */
32 void
etna_lower_io(nir_shader * shader,struct etna_shader_variant * v)33 etna_lower_io(nir_shader *shader, struct etna_shader_variant *v)
34 {
35    nir_foreach_function_impl(impl, shader) {
36       nir_builder b = nir_builder_create(impl);
37 
38       nir_foreach_block(block, impl) {
39          nir_foreach_instr_safe(instr, block) {
40             if (instr->type == nir_instr_type_intrinsic) {
41                nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
42 
43                switch (intr->intrinsic) {
44                case nir_intrinsic_load_front_face: {
45                   /* HW front_face is 0.0/1.0, not 0/~0u for bool
46                    * lower with a comparison with 0
47                    */
48                   intr->def.bit_size = 32;
49 
50                   b.cursor = nir_after_instr(instr);
51 
52                   nir_def *ssa = nir_ine_imm(&b, &intr->def, 0);
53                   if (v->key.front_ccw)
54                      nir_instr_as_alu(ssa->parent_instr)->op = nir_op_ieq;
55 
56                   nir_def_rewrite_uses_after(&intr->def,
57                                                  ssa,
58                                                  ssa->parent_instr);
59                } break;
60                case nir_intrinsic_store_deref: {
61                   nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
62                   if (shader->info.stage != MESA_SHADER_FRAGMENT || !v->key.frag_rb_swap)
63                      break;
64 
65                   assert(deref->deref_type == nir_deref_type_var);
66 
67                   if (deref->var->data.location != FRAG_RESULT_COLOR &&
68                       deref->var->data.location != FRAG_RESULT_DATA0)
69                       break;
70 
71                   b.cursor = nir_before_instr(instr);
72 
73                   nir_def *ssa = nir_mov(&b, intr->src[1].ssa);
74                   nir_alu_instr *alu = nir_instr_as_alu(ssa->parent_instr);
75                   alu->src[0].swizzle[0] = 2;
76                   alu->src[0].swizzle[2] = 0;
77                   nir_src_rewrite(&intr->src[1], ssa);
78                } break;
79                case nir_intrinsic_load_vertex_id:
80                case nir_intrinsic_load_instance_id:
81                   /* detect use of vertex_id/instance_id */
82                   v->vs_id_in_reg = v->infile.num_reg;
83                   break;
84                default:
85                   break;
86                }
87             }
88 
89             if (instr->type != nir_instr_type_tex)
90                continue;
91 
92             nir_tex_instr *tex = nir_instr_as_tex(instr);
93             nir_src *coord = NULL;
94             nir_src *src1 = NULL;
95             unsigned src1_idx;
96 
97             assert(tex->sampler_index == tex->texture_index);
98 
99             for (unsigned i = 0; i < tex->num_srcs; i++) {
100                switch (tex->src[i].src_type) {
101                case nir_tex_src_coord:
102                   coord = &tex->src[i].src;
103                   break;
104                case nir_tex_src_bias:
105                case nir_tex_src_lod:
106                   assert(!src1);
107                   src1 = &tex->src[i].src;
108                   src1_idx = i;
109                   break;
110                case nir_tex_src_ddx:
111                case nir_tex_src_ddy:
112                case nir_tex_src_comparator:
113                   break;
114                default:
115                   assert(0);
116                   break;
117                }
118             }
119 
120             /* pre HALTI5 needs texture sources in a single source */
121 
122             if (!src1 || v->shader->info->halti >= 5)
123                continue;
124 
125             assert(coord && src1 && tex->coord_components < 4);
126 
127             nir_alu_instr *vec = nir_alu_instr_create(shader, nir_op_vec4);
128             for (unsigned i = 0; i < tex->coord_components; i++) {
129                vec->src[i].src = nir_src_for_ssa(coord->ssa);
130                vec->src[i].swizzle[0] = i;
131             }
132             for (unsigned i = tex->coord_components; i < 4; i++)
133                vec->src[i].src = nir_src_for_ssa(src1->ssa);
134 
135             nir_def_init(&vec->instr, &vec->def, 4, 32);
136 
137             nir_tex_instr_remove_src(tex, src1_idx);
138             nir_src_rewrite(coord, &vec->def);
139             tex->coord_components = 4;
140 
141             nir_instr_insert_before(&tex->instr, &vec->instr);
142          }
143       }
144    }
145 }
146 
147 static void
etna_lower_alu_impl(nir_function_impl * impl,bool has_new_transcendentals)148 etna_lower_alu_impl(nir_function_impl *impl, bool has_new_transcendentals)
149 {
150    nir_shader *shader = impl->function->shader;
151 
152    nir_builder b = nir_builder_create(impl);
153 
154    /* in a seperate loop so we can apply the multiple-uniform logic to the new fmul */
155    nir_foreach_block(block, impl) {
156       nir_foreach_instr_safe(instr, block) {
157          if (instr->type != nir_instr_type_alu)
158             continue;
159 
160          nir_alu_instr *alu = nir_instr_as_alu(instr);
161          /* multiply sin/cos src by constant
162           * TODO: do this earlier (but it breaks const_prop opt)
163           */
164          if (alu->op == nir_op_fsin || alu->op == nir_op_fcos) {
165             b.cursor = nir_before_instr(instr);
166 
167             nir_def *imm = has_new_transcendentals ?
168                nir_imm_float(&b, 1.0 / M_PI) :
169                nir_imm_float(&b, 2.0 / M_PI);
170 
171             nir_src_rewrite(&alu->src[0].src,
172                             nir_fmul(&b, alu->src[0].src.ssa, imm));
173          }
174 
175          /* change transcendental ops to vec2 and insert vec1 mul for the result
176           * TODO: do this earlier (but it breaks with optimizations)
177           */
178          if (has_new_transcendentals && (
179              alu->op == nir_op_fdiv || alu->op == nir_op_flog2 ||
180              alu->op == nir_op_fsin || alu->op == nir_op_fcos)) {
181             nir_def *ssa = &alu->def;
182 
183             assert(ssa->num_components == 1);
184 
185             nir_alu_instr *mul = nir_alu_instr_create(shader, nir_op_fmul);
186             mul->src[0].src = mul->src[1].src = nir_src_for_ssa(ssa);
187             mul->src[1].swizzle[0] = 1;
188 
189             nir_def_init(&mul->instr, &mul->def, 1, 32);
190 
191             alu->src[0].swizzle[1] = 0;
192             ssa->num_components = 2;
193 
194             nir_instr_insert_after(instr, &mul->instr);
195 
196             nir_def_rewrite_uses_after(ssa, &mul->def,
197                                            &mul->instr);
198          }
199       }
200    }
201 }
202 
203 void
etna_lower_alu(nir_shader * shader,bool has_new_transcendentals)204 etna_lower_alu(nir_shader *shader, bool has_new_transcendentals)
205 {
206    nir_foreach_function_impl(impl, shader) {
207       etna_lower_alu_impl(impl, has_new_transcendentals);
208    }
209 }
210