xref: /aosp_15_r20/external/executorch/backends/vulkan/runtime/graph/GraphConfig.h (revision 523fa7a60841cd1ecfb9cc4201f1ca8b03ed023a)
1 /*
2  * Copyright (c) Meta Platforms, Inc. and affiliates.
3  * All rights reserved.
4  *
5  * This source code is licensed under the BSD-style license found in the
6  * LICENSE file in the root directory of this source tree.
7  */
8 
9 #pragma once
10 
11 #include <executorch/backends/vulkan/runtime/api/api.h>
12 
13 namespace vkcompute {
14 
15 struct GraphConfig final {
16   api::ContextConfig context_config;
17 
18   // Creating a descriptor pool with exactly the number of descriptors tallied
19   // by iterating through the shader layouts of shaders used in the graph risks
20   // the descriptor pool running out of memory, therefore apply a safety factor
21   // to descriptor counts when creating the descriptor pool to mitigate this
22   // risk.
23   float descriptor_pool_safety_factor;
24 
25   bool enable_storage_type_override;
26   utils::StorageType storage_type_override;
27 
28   bool enable_memory_layout_override;
29   utils::GPUMemoryLayout memory_layout_override;
30 
31   bool enable_querypool;
32 
33   bool enable_local_wg_size_override;
34   utils::uvec3 local_wg_size_override;
35 
36   // Generate a default graph config with pre-configured settings
37   explicit GraphConfig();
38 
39   void set_storage_type_override(utils::StorageType storage_type);
40   void set_memory_layout_override(utils::GPUMemoryLayout memory_layout);
41   void set_local_wg_size_override(const utils::uvec3& local_wg_size);
42 };
43 
44 } // namespace vkcompute
45