1 /*-------------------------------------------------------------------------
2 * OpenGL Conformance Test Suite
3 * -----------------------------
4 *
5 * Copyright (c) 2014-2016 The Khronos Group Inc.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 */ /*!
20 * \file
21 * \brief
22 */ /*-------------------------------------------------------------------*/
23
24 /*!
25 * \file esextcGPUShader5AtomicCountersArrayIndexing.cpp
26 * \brief GPUShader5 Atomic Counters Array Indexing (Test 3)
27 */ /*-------------------------------------------------------------------*/
28
29 #include "esextcGPUShader5AtomicCountersArrayIndexing.hpp"
30 #include "gluContextInfo.hpp"
31 #include "gluDefs.hpp"
32 #include "glwEnums.hpp"
33 #include "glwFunctions.hpp"
34 #include "tcuTestLog.hpp"
35 #include <cstring>
36
37 namespace glcts
38 {
39 const glw::GLuint GPUShader5AtomicCountersArrayIndexing::m_atomic_counters_array_size = 4;
40
41 /* Compute Shader code */
42 const char *GPUShader5AtomicCountersArrayIndexing::m_compute_shader_code =
43 "${VERSION}\n"
44 "\n"
45 "${GPU_SHADER5_REQUIRE}\n"
46 "\n"
47 "layout (local_size_x = 2, local_size_y = 2) in;\n"
48 "layout (binding = 0, offset = 0) uniform atomic_uint counters[4];\n"
49 "\n"
50 "void main(void)\n"
51 "{\n"
52 " for (uint index = 0u; index <= 3u; ++index)\n"
53 " {\n"
54 " for (uint iteration = 0u; iteration <= gl_LocalInvocationID.x * 2u + gl_LocalInvocationID.y; "
55 "++iteration)\n"
56 " {\n"
57 " atomicCounterIncrement( counters[index] );\n"
58 " }\n"
59 " }\n"
60 "}\n";
61
62 /** Constructor
63 *
64 * @param context Test context
65 * @param name Test case's name
66 * @param description Test case's description
67 **/
GPUShader5AtomicCountersArrayIndexing(Context & context,const ExtParameters & extParams,const char * name,const char * description)68 GPUShader5AtomicCountersArrayIndexing::GPUShader5AtomicCountersArrayIndexing(Context &context,
69 const ExtParameters &extParams,
70 const char *name, const char *description)
71 : TestCaseBase(context, extParams, name, description)
72 , m_buffer_id(0)
73 , m_compute_shader_id(0)
74 , m_program_id(0)
75 {
76 /* Nothing to be done here */
77 }
78
79 /** Initializes GLES objects used during the test.
80 *
81 */
initTest(void)82 void GPUShader5AtomicCountersArrayIndexing::initTest(void)
83 {
84 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
85
86 /* Check if gpu_shader5 extension is supported */
87 if (!m_is_gpu_shader5_supported)
88 {
89 throw tcu::NotSupportedError(GPU_SHADER5_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
90 }
91
92 /* Create program object from the supplied compute shader code */
93 m_program_id = gl.createProgram();
94 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating program object failed");
95
96 m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER);
97 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating compute shader object failed");
98
99 if (!buildProgram(m_program_id, m_compute_shader_id, 1, &m_compute_shader_code))
100 {
101 TCU_FAIL("Could not create program object!");
102 }
103
104 glw::GLuint bufferData[m_atomic_counters_array_size];
105 for (glw::GLuint index = 0; index < m_atomic_counters_array_size; ++index)
106 {
107 bufferData[index] = index;
108 }
109
110 gl.genBuffers(1, &m_buffer_id);
111 gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_buffer_id);
112 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, m_atomic_counters_array_size * sizeof(glw::GLuint), bufferData,
113 GL_DYNAMIC_COPY);
114 gl.bindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, m_buffer_id);
115
116 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not setup buffer object!");
117 }
118
119 /** Executes the test.
120 *
121 * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise.
122 *
123 * Note the function throws exception should an error occur!
124 *
125 * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again.
126 **/
iterate(void)127 tcu::TestNode::IterateResult GPUShader5AtomicCountersArrayIndexing::iterate(void)
128 {
129 initTest();
130
131 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
132
133 /* Do the computations */
134 gl.useProgram(m_program_id);
135 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not use program object!");
136
137 gl.dispatchCompute(10, /* num_groups_x */
138 10, /* num_groups_y */
139 1); /* num_groups_z */
140 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to dispatch compute operation!");
141
142 /* Map the buffer object storage into user space */
143 glw::GLuint *bufferData =
144 (glw::GLuint *)gl.mapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, /* offset */
145 m_atomic_counters_array_size * sizeof(glw::GLuint), GL_MAP_READ_BIT);
146 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to map buffer range to client space!");
147
148 /* Compare the result values with reference value */
149 const glw::GLuint expectedResult = 1000;
150
151 if (expectedResult != bufferData[0] || expectedResult + 1 != bufferData[1] || expectedResult + 2 != bufferData[2] ||
152 expectedResult + 3 != bufferData[3])
153 {
154 m_testCtx.getLog() << tcu::TestLog::Message << "Invalid data rendered. Expected Data"
155 << " (" << expectedResult << ", " << expectedResult << ", " << expectedResult << ", "
156 << expectedResult << ") Result Data"
157 << " (" << bufferData[0] << " ," << bufferData[1] << " ," << bufferData[2] << " ,"
158 << bufferData[3] << ")" << tcu::TestLog::EndMessage;
159
160 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER);
161 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to unmap buffer!");
162
163 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
164 return STOP;
165 }
166
167 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER);
168 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to unmap buffer!");
169
170 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
171 return STOP;
172 }
173
174 /** Deinitializes GLES objects created during the test.
175 *
176 */
deinit(void)177 void GPUShader5AtomicCountersArrayIndexing::deinit(void)
178 {
179 const glw::Functions &gl = m_context.getRenderContext().getFunctions();
180
181 /* Reset OpenGL ES state */
182 gl.useProgram(0);
183 gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
184
185 if (m_program_id != 0)
186 {
187 gl.deleteProgram(m_program_id);
188 m_program_id = 0;
189 }
190
191 if (m_compute_shader_id != 0)
192 {
193 gl.deleteShader(m_compute_shader_id);
194 m_compute_shader_id = 0;
195 }
196
197 if (m_buffer_id != 0)
198 {
199 gl.deleteBuffers(1, &m_buffer_id);
200 m_buffer_id = 0;
201 }
202
203 /* Release base class */
204 TestCaseBase::deinit();
205 }
206
207 } // namespace glcts
208