xref: /aosp_15_r20/external/deqp/external/vulkancts/framework/vulkan/vkShaderProgram.cpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1 /*-------------------------------------------------------------------------
2  * Vulkan CTS Framework
3  * --------------------
4  *
5  * Copyright (c) 2017 Google Inc.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Shader source program.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "vkShaderProgram.hpp"
25 
26 #include "tcuTestLog.hpp"
27 
28 namespace vk
29 {
30 
operator <<(const glu::ShaderSource & shaderSource)31 GlslSource &GlslSource::operator<<(const glu::ShaderSource &shaderSource)
32 {
33     sources[shaderSource.shaderType].push_back(shaderSource.source);
34     return *this;
35 }
36 
operator <<(const ShaderBuildOptions & buildOptions_)37 GlslSource &GlslSource::operator<<(const ShaderBuildOptions &buildOptions_)
38 {
39     buildOptions = buildOptions_;
40     return *this;
41 }
42 
operator <<(const glu::ShaderSource & shaderSource)43 HlslSource &HlslSource::operator<<(const glu::ShaderSource &shaderSource)
44 {
45     sources[shaderSource.shaderType].push_back(shaderSource.source);
46     return *this;
47 }
48 
operator <<(const ShaderBuildOptions & buildOptions_)49 HlslSource &HlslSource::operator<<(const ShaderBuildOptions &buildOptions_)
50 {
51     buildOptions = buildOptions_;
52     return *this;
53 }
54 
logShader(tcu::TestLog & log,const std::vector<std::string> (& sources)[glu::SHADERTYPE_LAST])55 tcu::TestLog &logShader(tcu::TestLog &log, const std::vector<std::string> (&sources)[glu::SHADERTYPE_LAST])
56 {
57     log << tcu::TestLog::ShaderProgram(false, "(Source only)");
58 
59     try
60     {
61         for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
62         {
63             for (size_t shaderNdx = 0; shaderNdx < sources[shaderType].size(); shaderNdx++)
64             {
65                 log << tcu::TestLog::Shader(glu::getLogShaderType((glu::ShaderType)shaderType),
66                                             sources[shaderType][shaderNdx], false, "");
67             }
68         }
69     }
70     catch (...)
71     {
72         log << tcu::TestLog::EndShaderProgram;
73         throw;
74     }
75 
76     log << tcu::TestLog::EndShaderProgram;
77 
78     return log;
79 }
80 
operator <<(tcu::TestLog & log,const GlslSource & shaderSource)81 tcu::TestLog &operator<<(tcu::TestLog &log, const GlslSource &shaderSource)
82 {
83     return logShader(log, shaderSource.sources);
84 }
85 
operator <<(tcu::TestLog & log,const HlslSource & shaderSource)86 tcu::TestLog &operator<<(tcu::TestLog &log, const HlslSource &shaderSource)
87 {
88     return logShader(log, shaderSource.sources);
89 }
90 
91 } // namespace vk
92