1 /* 2 * Copyright 2023 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrVkBackendSurface_DEFINED 9 #define GrVkBackendSurface_DEFINED 10 11 #include "include/private/base/SkAPI.h" 12 #include "include/private/gpu/vk/SkiaVulkan.h" 13 14 #include <string_view> 15 16 class GrBackendFormat; 17 class GrBackendTexture; 18 class GrBackendRenderTarget; 19 struct GrVkImageInfo; 20 21 namespace skgpu { 22 struct VulkanYcbcrConversionInfo; 23 } 24 25 namespace GrBackendFormats { 26 27 SK_API GrBackendFormat MakeVk(VkFormat format, bool willUseDRMFormatModifiers = false); 28 SK_API GrBackendFormat MakeVk(const skgpu::VulkanYcbcrConversionInfo& ycbcrInfo, 29 bool willUseDRMFormatModifiers = false); 30 31 SK_API bool AsVkFormat(const GrBackendFormat&, VkFormat*); 32 SK_API const skgpu::VulkanYcbcrConversionInfo* GetVkYcbcrConversionInfo(const GrBackendFormat&); 33 34 } // namespace GrBackendFormats 35 36 37 namespace GrBackendTextures { 38 39 SK_API GrBackendTexture MakeVk(int width, 40 int height, 41 const GrVkImageInfo&, 42 std::string_view label = {}); 43 44 // If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed 45 // in pointer and returns true. This snapshot will set the fImageLayout to the current layout 46 // state. Otherwise returns false if the backend API is not Vulkan. 47 SK_API bool GetVkImageInfo(const GrBackendTexture&, GrVkImageInfo*); 48 49 // Anytime the client changes the VkImageLayout of the VkImage captured by this 50 // GrBackendTexture, they must call this function to notify Skia of the changed layout. 51 SK_API void SetVkImageLayout(GrBackendTexture*, VkImageLayout); 52 53 } // namespace GrBackendTextures 54 55 56 namespace GrBackendRenderTargets { 57 58 SK_API GrBackendRenderTarget MakeVk(int width, int height, const GrVkImageInfo&); 59 60 // If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed 61 // in pointer and returns true. This snapshot will set the fImageLayout to the current layout 62 // state. Otherwise returns false if the backend API is not Vulkan. 63 SK_API bool GetVkImageInfo(const GrBackendRenderTarget&, GrVkImageInfo*); 64 65 // Anytime the client changes the VkImageLayout of the VkImage captured by this 66 // GrBackendRenderTarget, they must call this function to notify Skia of the changed layout. 67 SK_API void SetVkImageLayout(GrBackendRenderTarget*, VkImageLayout); 68 69 } // namespace GrBackendRenderTargets 70 71 #endif 72