xref: /aosp_15_r20/external/coreboot/src/vendorcode/cavium/include/bdk/libbdk-arch/bdk-require.h (revision b9411a12aaaa7e1e6a6fb7c5e057f44ee179a49c)
1 #ifndef __CB_BDK_REQUIRE_H__
2 #define __CB_BDK_REQUIRE_H__
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41 
42 /**
43  * @file
44  *
45  * Functions and macros to control what parts of the BDK are linked in
46  *
47  * <hr>$Revision: 49448 $<hr>
48  * @defgroup require Component linking control
49  * @{
50  */
51 
52 /**
53  * Optional parts of the BDK code are pulled in by adding
54  * BDK_REQUIRE() lines to the function bdk_require_depends().
55  * Component symbols are defined as weak so that they are not
56  * linked in unless a BDK_REQUIRE() pulls them in.
57  */
58 #define BDK_REQUIRE(component)                                  \
59     do                                                          \
60     {                                                           \
61         extern char __bdk_require_symbol_##component;           \
62         bdk_warn_if(__bdk_require_symbol_##component,           \
63             "Require of %s failed\n", #component);              \
64     } while (0)
65 
66 /**
67  * The following macro defines a special symbol in a C file to
68  * define it as a require component. Referencing this symbol
69  * causes all objects defined in the C file to be pulled in. This
70  * symbol should only be referenced by using the BDK_REQUIRE()
71  * macro in the function bdk_require_depends().
72  */
73 #define BDK_REQUIRE_DEFINE(component)           \
74     char __bdk_require_symbol_##component;      \
75     char __bdk_is_required_symbol_##component
76 
77 /**
78  * Return if a component has been required. Useful for if
79  * statements around referencing of weak symbols.
80  */
81 #define BDK_IS_REQUIRED(component)                                          \
82     ({int is_required;                                                      \
83     do                                                                      \
84     {                                                                       \
85         extern char __bdk_is_required_symbol_##component __attribute__((weak));\
86         is_required = (&__bdk_is_required_symbol_##component != NULL);      \
87     } while (0);                                                            \
88     is_required;})
89 
90 
91 /**
92  * The require macros use weak symbols to control if components
93  * are linked in. All directly referenced symbols in a component
94  * must be defined a weak. This causes the component to only be
95  * pulled in by the linker if the symbol defined by
96  * BDK_REQUIRE_DEFINE is used.
97  */
98 #define BDK_WEAK __attribute__((weak))
99 
100 /**
101  * This function is not defined by the BDK libraries. It must be
102  * defined by all BDK applications. It should be empty except for
103  * containing BDK_REQUIRE() lines. The bdk-init code has a strong
104  * reference to bdk_requires_depends() which then contains strong
105  * references to all needed components.
106  */
107 // FIXME(dhendrix): leave it out if possible */
108 //extern void __bdk_require_depends(void);
109 
110 /** @} */
111 #endif
112