xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/llvmpipe/lp_context.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
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27 
28 /* Authors:  Keith Whitwell <[email protected]>
29  */
30 
31 #ifndef LP_CONTEXT_H
32 #define LP_CONTEXT_H
33 
34 #include "pipe/p_context.h"
35 
36 #include "draw/draw_vertex.h"
37 #include "util/u_blitter.h"
38 
39 #include "lp_tex_sample.h"
40 #include "lp_jit.h"
41 #include "lp_texture_handle.h"
42 #include "lp_setup.h"
43 #include "lp_state_fs.h"
44 #include "lp_state_cs.h"
45 #include "lp_state_setup.h"
46 
47 
48 struct llvmpipe_vbuf_render;
49 struct draw_context;
50 struct draw_stage;
51 struct draw_vertex_shader;
52 struct lp_fragment_shader;
53 struct lp_compute_shader;
54 struct lp_blend_state;
55 struct lp_setup_context;
56 struct lp_setup_variant;
57 struct lp_velems_state;
58 
59 struct llvmpipe_context {
60    struct pipe_context pipe;  /**< base class */
61 
62    struct list_head list;
63    /** Constant state objects */
64    const struct pipe_blend_state *blend;
65    struct pipe_sampler_state *samplers[PIPE_SHADER_MESH_TYPES][PIPE_MAX_SAMPLERS];
66 
67    const struct pipe_depth_stencil_alpha_state *depth_stencil;
68    const struct pipe_rasterizer_state *rasterizer;
69    struct lp_fragment_shader *fs;
70    struct draw_vertex_shader *vs;
71    const struct lp_geometry_shader *gs;
72    const struct lp_tess_ctrl_shader *tcs;
73    const struct lp_tess_eval_shader *tes;
74    struct lp_compute_shader *cs;
75    const struct lp_velems_state *velems;
76    const struct lp_so_state *so;
77 
78    struct lp_compute_shader *tss;
79    struct lp_compute_shader *mhs;
80 
81    struct lp_sampler_matrix sampler_matrix;
82 
83    /** Other rendering state */
84    unsigned sample_mask;
85    unsigned min_samples;
86    struct pipe_blend_color blend_color;
87    struct pipe_stencil_ref stencil_ref;
88    struct pipe_clip_state clip;
89    struct pipe_constant_buffer constants[PIPE_SHADER_MESH_TYPES][LP_MAX_TGSI_CONST_BUFFERS];
90    struct pipe_framebuffer_state framebuffer;
91    struct pipe_poly_stipple poly_stipple;
92    struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
93    struct pipe_sampler_view *sampler_views[PIPE_SHADER_MESH_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
94 
95    struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
96    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
97 
98    struct pipe_shader_buffer ssbos[PIPE_SHADER_MESH_TYPES][LP_MAX_TGSI_SHADER_BUFFERS];
99    struct pipe_image_view images[PIPE_SHADER_MESH_TYPES][LP_MAX_TGSI_SHADER_IMAGES];
100    uint32_t fs_ssbo_write_mask;
101    unsigned num_samplers[PIPE_SHADER_MESH_TYPES];
102    unsigned num_sampler_views[PIPE_SHADER_MESH_TYPES];
103    unsigned num_images[PIPE_SHADER_MESH_TYPES];
104 
105    unsigned num_vertex_buffers;
106 
107    struct draw_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
108    int num_so_targets;
109    struct pipe_query_data_so_statistics so_stats[PIPE_MAX_VERTEX_STREAMS];
110 
111    struct pipe_query_data_pipeline_statistics pipeline_statistics;
112    unsigned active_statistics_queries;
113 
114    unsigned active_occlusion_queries;
115 
116    unsigned active_primgen_queries;
117 
118    bool queries_disabled;
119 
120    uint64_t dirty; /**< Mask of LP_NEW_x flags */
121    unsigned cs_dirty; /**< Mask of LP_CSNEW_x flags */
122    /** Mapped vertex buffers */
123    uint8_t *mapped_vbuffer[PIPE_MAX_ATTRIBS];
124 
125    /** Vertex format */
126    struct vertex_info vertex_info;
127 
128    uint8_t patch_vertices;
129 
130    /** Which vertex shader output slot contains color */
131    int8_t color_slot[2];
132 
133    /** Which vertex shader output slot contains bcolor */
134    int8_t bcolor_slot[2];
135 
136    /** Which vertex shader output slot contains point size */
137    int8_t psize_slot;
138 
139    /** Which vertex shader output slot contains viewport index */
140    int8_t viewport_index_slot;
141 
142    /** Which geometry shader output slot contains layer */
143    int8_t layer_slot;
144 
145    /** A fake frontface output for unfilled primitives */
146    int8_t face_slot;
147 
148    /** Depth format and bias settings. */
149    bool floating_point_depth;
150    double mrd;   /**< minimum resolvable depth value, for polygon offset */
151 
152    /** The tiling engine */
153    struct lp_setup_context *setup;
154    struct lp_setup_variant setup_variant;
155 
156    /** The primitive drawing context */
157    struct draw_context *draw;
158 
159    struct blitter_context *blitter;
160 
161    unsigned tex_timestamp;
162 
163    /** List of all fragment shader variants */
164    struct lp_fs_variant_list_item fs_variants_list;
165    unsigned nr_fs_variants;
166    unsigned nr_fs_instrs;
167 
168    bool permit_linear_rasterizer;
169    bool single_vp;
170 
171    struct lp_setup_variant_list_item setup_variants_list;
172    unsigned nr_setup_variants;
173 
174    /** List of all compute shader variants */
175    struct lp_cs_variant_list_item cs_variants_list;
176    unsigned nr_cs_variants;
177    unsigned nr_cs_instrs;
178    struct lp_cs_context *csctx;
179 
180    struct lp_cs_context *task_ctx;
181    struct lp_cs_context *mesh_ctx;
182 
183    /** Conditional query object and mode */
184    struct pipe_query *render_cond_query;
185    enum pipe_render_cond_flag render_cond_mode;
186    bool render_cond_cond;
187 
188    /** VK render cond */
189    struct llvmpipe_resource *render_cond_buffer;
190    unsigned render_cond_offset;
191 
192    /** The LLVMContext to use for LLVM related work */
193    lp_context_ref context;
194 
195    int max_global_buffers;
196    struct pipe_resource **global_buffers;
197 
198 };
199 
200 
201 struct pipe_context *
202 llvmpipe_create_context(struct pipe_screen *screen, void *priv,
203                         unsigned flags);
204 
205 
206 struct pipe_resource *
207 llvmpipe_user_buffer_create(struct pipe_screen *screen,
208                             void *ptr,
209                             unsigned bytes,
210                             unsigned bind_flags);
211 
212 
213 static inline struct llvmpipe_context *
llvmpipe_context(struct pipe_context * pipe)214 llvmpipe_context(struct pipe_context *pipe)
215 {
216    return (struct llvmpipe_context *)pipe;
217 }
218 
219 #endif /* LP_CONTEXT_H */
220 
221