xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/llvmpipe/lp_rast_priv.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
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11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27 
28 #ifndef LP_RAST_PRIV_H
29 #define LP_RAST_PRIV_H
30 
31 #include "util/format/u_format.h"
32 #include "util/u_thread.h"
33 #include "gallivm/lp_bld_debug.h"
34 #include "lp_memory.h"
35 #include "lp_rast.h"
36 #include "lp_scene.h"
37 #include "lp_state.h"
38 #include "lp_texture.h"
39 #include "lp_limits.h"
40 
41 
42 #define TILE_VECTOR_HEIGHT 4
43 #define TILE_VECTOR_WIDTH 4
44 
45 /* If we crash in a jitted function, we can examine jit_line and jit_state
46  * to get some info.  This is not thread-safe, however.
47  */
48 #if MESA_DEBUG && !THREAD_SANITIZER
49 
50 struct lp_rasterizer_task;
51 extern int jit_line;
52 extern const struct lp_rast_state *jit_state;
53 extern const struct lp_rasterizer_task *jit_task;
54 
55 #define BEGIN_JIT_CALL(state, task) \
56    do { \
57       jit_line = __LINE__; \
58       jit_state = state; \
59       jit_task = task; \
60    } while (0)
61 
62 #define END_JIT_CALL() \
63    do { \
64       jit_line = 0; \
65       jit_state = NULL; \
66    } while (0)
67 
68 #else
69 
70 #define BEGIN_JIT_CALL(X, Y)
71 #define END_JIT_CALL()
72 
73 #endif
74 
75 
76 struct lp_rasterizer;
77 struct cmd_bin;
78 
79 /**
80  * Per-thread rasterization state
81  */
82 struct lp_rasterizer_task
83 {
84    const struct cmd_bin *bin;
85    const struct lp_rast_state *state;
86 
87    struct lp_scene *scene;
88    unsigned x, y;          /**< Pos of this tile in framebuffer, in pixels */
89    unsigned width, height; /**< width, height of current tile, in pixels */
90 
91    uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS];
92    uint8_t *depth_tile;
93 
94    /** "back" pointer */
95    struct lp_rasterizer *rast;
96 
97    /** "my" index */
98    unsigned thread_index;
99 
100    /** Non-interpolated passthru state and occlude counter for visible pixels */
101    struct lp_jit_thread_data thread_data;
102 
103    util_semaphore work_ready;
104    util_semaphore work_done;
105 #ifdef _WIN32
106    util_semaphore exited;
107 #endif
108 };
109 
110 
111 /**
112  * This is the state required while rasterizing tiles.
113  * Note that this contains per-thread information too.
114  * The tile size is TILE_SIZE x TILE_SIZE pixels.
115  */
116 struct lp_rasterizer
117 {
118    bool exit_flag;
119    bool no_rast;  /**< For debugging/profiling */
120 
121    /** The incoming queue of scenes ready to rasterize */
122    struct lp_scene_queue *full_scenes;
123 
124    /** The scene currently being rasterized by the threads */
125    struct lp_scene *curr_scene;
126 
127    /** A task object for each rasterization thread */
128    struct lp_rasterizer_task tasks[LP_MAX_THREADS];
129 
130    unsigned num_threads;
131    thrd_t threads[LP_MAX_THREADS];
132 
133    /** For synchronizing the rasterization threads */
134    util_barrier barrier;
135 
136    struct lp_fence *last_fence;
137 };
138 
139 
140 void
141 lp_rast_shade_quads_mask_sample(struct lp_rasterizer_task *task,
142                                 const struct lp_rast_shader_inputs *inputs,
143                                 unsigned x, unsigned y,
144                                 uint64_t mask);
145 
146 void
147 lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
148                          const struct lp_rast_shader_inputs *inputs,
149                          unsigned x, unsigned y,
150                          unsigned mask);
151 
152 
153 /**
154  * Get the pointer to a 4x4 color block (within a 64x64 tile).
155  * \param x, y location of 4x4 block in window coords
156  */
157 static inline uint8_t *
lp_rast_get_color_block_pointer(struct lp_rasterizer_task * task,unsigned buf,unsigned x,unsigned y,unsigned layer)158 lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task,
159                                 unsigned buf, unsigned x, unsigned y,
160                                 unsigned layer)
161 {
162    assert(x < task->scene->tiles_x * TILE_SIZE);
163    assert(y < task->scene->tiles_y * TILE_SIZE);
164    assert((x % TILE_VECTOR_WIDTH) == 0);
165    assert((y % TILE_VECTOR_HEIGHT) == 0);
166    assert(buf < task->scene->fb.nr_cbufs);
167    assert(task->color_tiles[buf]);
168 
169    /*
170     * We don't actually benefit from having per tile cbuf/zsbuf pointers,
171     * it's just extra work - the mul/add would be exactly the same anyway.
172     * Fortunately the extra work (modulo) here is very cheap at least...
173     */
174    unsigned px = x % TILE_SIZE;
175    unsigned py = y % TILE_SIZE;
176 
177    unsigned pixel_offset = px * task->scene->cbufs[buf].format_bytes +
178                            py * task->scene->cbufs[buf].stride;
179    uint8_t *color = task->color_tiles[buf] + pixel_offset;
180 
181    if (layer) {
182       assert(layer <= task->scene->fb_max_layer);
183       color += layer * task->scene->cbufs[buf].layer_stride;
184    }
185 
186    assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format)));
187    return color;
188 }
189 
190 
191 /**
192  * Get the pointer to a 4x4 depth block (within a 64x64 tile).
193  * \param x, y location of 4x4 block in window coords
194  */
195 static inline uint8_t *
lp_rast_get_depth_block_pointer(struct lp_rasterizer_task * task,unsigned x,unsigned y,unsigned layer)196 lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
197                                 unsigned x, unsigned y, unsigned layer)
198 {
199    assert(x < task->scene->tiles_x * TILE_SIZE);
200    assert(y < task->scene->tiles_y * TILE_SIZE);
201    assert((x % TILE_VECTOR_WIDTH) == 0);
202    assert((y % TILE_VECTOR_HEIGHT) == 0);
203    assert(task->depth_tile);
204 
205    unsigned px = x % TILE_SIZE;
206    unsigned py = y % TILE_SIZE;
207 
208    unsigned pixel_offset = px * task->scene->zsbuf.format_bytes +
209                            py * task->scene->zsbuf.stride;
210    uint8_t *depth = task->depth_tile + pixel_offset;
211 
212    if (layer) {
213       depth += layer * task->scene->zsbuf.layer_stride;
214    }
215 
216    assert(lp_check_alignment(depth, llvmpipe_get_format_alignment(task->scene->fb.zsbuf->format)));
217    return depth;
218 }
219 
220 
221 /**
222  * Shade all pixels in a 4x4 block.  The fragment code omits the
223  * triangle in/out tests.
224  * \param x, y location of 4x4 block in window coords
225  */
226 static inline void
lp_rast_shade_quads_all(struct lp_rasterizer_task * task,const struct lp_rast_shader_inputs * inputs,unsigned x,unsigned y)227 lp_rast_shade_quads_all(struct lp_rasterizer_task *task,
228                         const struct lp_rast_shader_inputs *inputs,
229                         unsigned x, unsigned y)
230 {
231    const struct lp_scene *scene = task->scene;
232    const struct lp_rast_state *state = task->state;
233    struct lp_fragment_shader_variant *variant = state->variant;
234    uint8_t *color[PIPE_MAX_COLOR_BUFS];
235    unsigned stride[PIPE_MAX_COLOR_BUFS];
236    unsigned sample_stride[PIPE_MAX_COLOR_BUFS];
237    uint8_t *depth = NULL;
238    unsigned depth_stride = 0;
239    unsigned depth_sample_stride = 0;
240 
241    /* color buffer */
242    for (unsigned i = 0; i < scene->fb.nr_cbufs; i++) {
243       if (scene->fb.cbufs[i]) {
244          stride[i] = scene->cbufs[i].stride;
245          sample_stride[i] = scene->cbufs[i].sample_stride;
246          color[i] = lp_rast_get_color_block_pointer(task, i, x, y,
247                                                     inputs->layer + inputs->view_index);
248       } else {
249          stride[i] = 0;
250          sample_stride[i] = 0;
251          color[i] = NULL;
252       }
253    }
254 
255    if (scene->zsbuf.map) {
256       depth = lp_rast_get_depth_block_pointer(task, x, y, inputs->layer + inputs->view_index);
257       depth_sample_stride = scene->zsbuf.sample_stride;
258       depth_stride = scene->zsbuf.stride;
259    }
260 
261    uint64_t mask = 0;
262    for (unsigned i = 0; i < scene->fb_max_samples; i++)
263       mask |= (uint64_t)0xffff << (16 * i);
264 
265    /*
266     * The rasterizer may produce fragments outside our
267     * allocated 4x4 blocks hence need to filter them out here.
268     */
269    if ((x % TILE_SIZE) < task->width && (y % TILE_SIZE) < task->height) {
270       /* Propagate non-interpolated raster state. */
271       task->thread_data.raster_state.viewport_index = inputs->viewport_index;
272       task->thread_data.raster_state.view_index = inputs->view_index;
273 
274       /* run shader on 4x4 block */
275       BEGIN_JIT_CALL(state, task);
276       variant->jit_function[RAST_WHOLE](&state->jit_context,
277                                         &state->jit_resources,
278                                         x, y,
279                                         inputs->frontfacing,
280                                         GET_A0(inputs),
281                                         GET_DADX(inputs),
282                                         GET_DADY(inputs),
283                                         color,
284                                         depth,
285                                         mask,
286                                         &task->thread_data,
287                                         stride,
288                                         depth_stride,
289                                         sample_stride,
290                                         depth_sample_stride);
291       END_JIT_CALL();
292    }
293 }
294 
295 void
296 lp_rast_triangle_1(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
297 
298 void
299 lp_rast_triangle_2(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
300 
301 void
302 lp_rast_triangle_3(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
303 
304 void
305 lp_rast_triangle_4(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
306 
307 void
308 lp_rast_triangle_5(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
309 
310 void
311 lp_rast_triangle_6(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
312 
313 void
314 lp_rast_triangle_7(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
315 
316 void
317 lp_rast_triangle_8(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
318 
319 void
320 lp_rast_triangle_3_4(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
321 
322 void
323 lp_rast_triangle_3_16(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
324 
325 void
326 lp_rast_triangle_4_16(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
327 
328 void
329 lp_rast_triangle_32_1(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
330 
331 void
332 lp_rast_triangle_32_2(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
333 
334 void
335 lp_rast_triangle_32_3(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
336 
337 void
338 lp_rast_triangle_32_4(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
339 
340 void
341 lp_rast_triangle_32_5(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
342 
343 void
344 lp_rast_triangle_32_6(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
345 
346 void
347 lp_rast_triangle_32_7(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
348 
349 void
350 lp_rast_triangle_32_8(struct lp_rasterizer_task *, const union lp_rast_cmd_arg);
351 
352 void
353 lp_rast_triangle_32_3_4(struct lp_rasterizer_task *,
354                         const union lp_rast_cmd_arg);
355 
356 void
357 lp_rast_triangle_32_3_16(struct lp_rasterizer_task *,
358                          const union lp_rast_cmd_arg);
359 
360 void
361 lp_rast_triangle_32_4_16(struct lp_rasterizer_task *,
362                          const union lp_rast_cmd_arg);
363 
364 void
365 lp_rast_rectangle(struct lp_rasterizer_task *,
366                   const union lp_rast_cmd_arg);
367 
368 void
369 lp_rast_triangle_ms_1(struct lp_rasterizer_task *,
370                       const union lp_rast_cmd_arg);
371 
372 void
373 lp_rast_triangle_ms_2(struct lp_rasterizer_task *,
374                       const union lp_rast_cmd_arg);
375 
376 void
377 lp_rast_triangle_ms_3(struct lp_rasterizer_task *,
378                       const union lp_rast_cmd_arg);
379 
380 void
381 lp_rast_triangle_ms_4(struct lp_rasterizer_task *,
382                       const union lp_rast_cmd_arg);
383 
384 void
385 lp_rast_triangle_ms_5(struct lp_rasterizer_task *,
386                       const union lp_rast_cmd_arg);
387 
388 void
389 lp_rast_triangle_ms_6(struct lp_rasterizer_task *,
390                       const union lp_rast_cmd_arg);
391 
392 void
393 lp_rast_triangle_ms_7(struct lp_rasterizer_task *,
394                       const union lp_rast_cmd_arg);
395 
396 void
397 lp_rast_triangle_ms_8(struct lp_rasterizer_task *,
398                       const union lp_rast_cmd_arg);
399 
400 
401 void
402 lp_rast_triangle_ms_3_4(struct lp_rasterizer_task *,
403                         const union lp_rast_cmd_arg);
404 
405 
406 void
407 lp_rast_triangle_ms_3_16(struct lp_rasterizer_task *,
408                          const union lp_rast_cmd_arg);
409 
410 
411 void
412 lp_rast_triangle_ms_4_16(struct lp_rasterizer_task *,
413                          const union lp_rast_cmd_arg);
414 
415 
416 void
417 lp_rast_triangle_ms_32_1(struct lp_rasterizer_task *,
418                          const union lp_rast_cmd_arg);
419 
420 void
421 lp_rast_triangle_ms_32_2(struct lp_rasterizer_task *,
422                          const union lp_rast_cmd_arg);
423 
424 void
425 lp_rast_triangle_ms_32_3(struct lp_rasterizer_task *,
426                          const union lp_rast_cmd_arg);
427 
428 void
429 lp_rast_triangle_ms_32_4(struct lp_rasterizer_task *,
430                          const union lp_rast_cmd_arg);
431 
432 void
433 lp_rast_triangle_ms_32_5(struct lp_rasterizer_task *,
434                          const union lp_rast_cmd_arg);
435 
436 void
437 lp_rast_triangle_ms_32_6(struct lp_rasterizer_task *,
438                          const union lp_rast_cmd_arg);
439 
440 void
441 lp_rast_triangle_ms_32_7(struct lp_rasterizer_task *,
442                          const union lp_rast_cmd_arg);
443 
444 void
445 lp_rast_triangle_ms_32_8(struct lp_rasterizer_task *,
446                          const union lp_rast_cmd_arg);
447 
448 void
449 lp_rast_triangle_ms_32_3_4(struct lp_rasterizer_task *,
450                            const union lp_rast_cmd_arg);
451 
452 void
453 lp_rast_triangle_ms_32_3_16(struct lp_rasterizer_task *,
454                             const union lp_rast_cmd_arg);
455 
456 void
457 lp_rast_triangle_ms_32_4_16(struct lp_rasterizer_task *,
458                             const union lp_rast_cmd_arg);
459 
460 void
461 lp_rast_set_state(struct lp_rasterizer_task *task,
462                   const union lp_rast_cmd_arg arg);
463 
464 void
465 lp_debug_bin(const struct cmd_bin *bin, int x, int y);
466 
467 void
468 lp_linear_rasterize_bin(struct lp_rasterizer_task *task,
469                         const struct cmd_bin *bin);
470 
471 void
472 lp_rast_linear_rect_fallback(struct lp_rasterizer_task *task,
473                              const struct lp_rast_shader_inputs *inputs,
474                              const struct u_rect *box);
475 
476 #endif
477