xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/llvmpipe/lp_state_blend.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
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2  *
3  * Copyright 2009 VMware, Inc.
4  * Copyright 2007 VMware, Inc.
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12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
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15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
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28 
29 /**
30  * @author Jose Fonseca <[email protected]>
31  * @author Keith Whitwell <[email protected]>
32  */
33 
34 #include "util/u_memory.h"
35 #include "util/u_math.h"
36 #include "util/u_dump.h"
37 #include "draw/draw_context.h"
38 #include "lp_screen.h"
39 #include "lp_context.h"
40 #include "lp_state.h"
41 #include "lp_debug.h"
42 
43 
44 static void *
llvmpipe_create_blend_state(struct pipe_context * pipe,const struct pipe_blend_state * blend)45 llvmpipe_create_blend_state(struct pipe_context *pipe,
46                             const struct pipe_blend_state *blend)
47 {
48    struct pipe_blend_state *state = mem_dup(blend, sizeof *blend);
49 
50    if (LP_PERF & PERF_NO_BLEND) {
51       state->independent_blend_enable = 0;
52       for (unsigned i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
53          state->rt[i].blend_enable = 0;
54    }
55 
56    return state;
57 }
58 
59 
60 static void
llvmpipe_bind_blend_state(struct pipe_context * pipe,void * blend)61 llvmpipe_bind_blend_state(struct pipe_context *pipe, void *blend)
62 {
63    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
64 
65    if (llvmpipe->blend == blend)
66       return;
67 
68    draw_flush(llvmpipe->draw);
69 
70    llvmpipe->blend = blend;
71 
72    llvmpipe->dirty |= LP_NEW_BLEND;
73 }
74 
75 
76 static void
llvmpipe_delete_blend_state(struct pipe_context * pipe,void * blend)77 llvmpipe_delete_blend_state(struct pipe_context *pipe, void *blend)
78 {
79    FREE(blend);
80 }
81 
82 
83 static void
llvmpipe_set_blend_color(struct pipe_context * pipe,const struct pipe_blend_color * blend_color)84 llvmpipe_set_blend_color(struct pipe_context *pipe,
85                          const struct pipe_blend_color *blend_color)
86 {
87    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
88 
89    if (!blend_color)
90       return;
91 
92    if (memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
93       return;
94 
95    draw_flush(llvmpipe->draw);
96 
97    memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color);
98 
99    llvmpipe->dirty |= LP_NEW_BLEND_COLOR;
100 }
101 
102 
103 /** XXX move someday?  Or consolidate all these simple state setters
104  * into one file.
105  */
106 
107 
108 static void *
llvmpipe_create_depth_stencil_state(struct pipe_context * pipe,const struct pipe_depth_stencil_alpha_state * depth_stencil)109 llvmpipe_create_depth_stencil_state(struct pipe_context *pipe,
110                                     const struct pipe_depth_stencil_alpha_state *depth_stencil)
111 {
112    struct pipe_depth_stencil_alpha_state *state;
113 
114    state = mem_dup(depth_stencil, sizeof *depth_stencil);
115 
116    if (LP_PERF & PERF_NO_DEPTH) {
117       state->depth_enabled = 0;
118       state->depth_writemask = 0;
119       state->stencil[0].enabled = 0;
120       state->stencil[1].enabled = 0;
121    }
122 
123    if (LP_PERF & PERF_NO_ALPHATEST) {
124       state->alpha_enabled = 0;
125    }
126 
127    return state;
128 }
129 
130 
131 static void
llvmpipe_bind_depth_stencil_state(struct pipe_context * pipe,void * depth_stencil)132 llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe,
133                                   void *depth_stencil)
134 {
135    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
136 
137    if (llvmpipe->depth_stencil == depth_stencil)
138       return;
139 
140    draw_flush(llvmpipe->draw);
141 
142    llvmpipe->depth_stencil = depth_stencil;
143 
144    llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
145 }
146 
147 
148 static void
llvmpipe_delete_depth_stencil_state(struct pipe_context * pipe,void * depth)149 llvmpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
150 {
151    FREE(depth);
152 }
153 
154 
155 static void
llvmpipe_set_stencil_ref(struct pipe_context * pipe,const struct pipe_stencil_ref stencil_ref)156 llvmpipe_set_stencil_ref(struct pipe_context *pipe,
157                          const struct pipe_stencil_ref stencil_ref)
158 {
159    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
160 
161    if (memcmp(&llvmpipe->stencil_ref, &stencil_ref, sizeof stencil_ref) == 0)
162       return;
163 
164    draw_flush(llvmpipe->draw);
165 
166    memcpy(&llvmpipe->stencil_ref, &stencil_ref, sizeof stencil_ref);
167 
168    /* not sure. want new flag? */
169    llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
170 }
171 
172 static void
llvmpipe_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)173 llvmpipe_set_sample_mask(struct pipe_context *pipe,
174                          unsigned sample_mask)
175 {
176    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
177 
178    if (sample_mask != llvmpipe->sample_mask) {
179       draw_flush(llvmpipe->draw);
180 
181       llvmpipe->sample_mask = sample_mask;
182 
183       llvmpipe->dirty |= LP_NEW_SAMPLE_MASK;
184    }
185 }
186 
187 static void
llvmpipe_set_min_samples(struct pipe_context * pipe,unsigned min_samples)188 llvmpipe_set_min_samples(struct pipe_context *pipe,
189                          unsigned min_samples)
190 {
191    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
192 
193    if (min_samples != llvmpipe->min_samples) {
194       llvmpipe->min_samples = min_samples;
195 
196       llvmpipe->dirty |= LP_NEW_FS;
197    }
198 }
199 
200 void
llvmpipe_init_blend_funcs(struct llvmpipe_context * llvmpipe)201 llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe)
202 {
203    llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
204    llvmpipe->pipe.bind_blend_state   = llvmpipe_bind_blend_state;
205    llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
206 
207    llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
208    llvmpipe->pipe.bind_depth_stencil_alpha_state   = llvmpipe_bind_depth_stencil_state;
209    llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
210 
211    llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
212 
213    llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
214    llvmpipe->pipe.set_sample_mask = llvmpipe_set_sample_mask;
215    llvmpipe->pipe.set_min_samples = llvmpipe_set_min_samples;
216 
217    llvmpipe->dirty |= LP_NEW_SAMPLE_MASK;
218    llvmpipe->sample_mask = ~0;
219 }
220