1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
24 * of the Software.
25 *
26 **************************************************************************/
27
28
29 #ifndef LP_STATE_FS_H_
30 #define LP_STATE_FS_H_
31
32
33 #include "util/list.h"
34 #include "util/compiler.h"
35 #include "pipe/p_state.h"
36 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
37 #include "gallivm/lp_bld_jit_sample.h"
38 #include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */
39 #include "lp_bld_interp.h" /* for struct lp_shader_input */
40 #include "util/u_inlines.h"
41 #include "lp_jit.h"
42
43 struct lp_fragment_shader;
44
45
46 /** Indexes into jit_function[] array */
47 #define RAST_WHOLE 0
48 #define RAST_EDGE_TEST 1
49
50
51 enum lp_fs_kind
52 {
53 LP_FS_KIND_GENERAL = 0,
54 LP_FS_KIND_BLIT_RGBA,
55 LP_FS_KIND_BLIT_RGB1,
56 LP_FS_KIND_AERO_MINIFICATION,
57 LP_FS_KIND_LLVM_LINEAR
58 };
59
60
61 struct lp_depth_state
62 {
63 unsigned enabled:1; /**< depth test enabled? */
64 unsigned writemask:1; /**< allow depth buffer writes? */
65 unsigned func:3; /**< depth test func (PIPE_FUNC_x) */
66 };
67
68 struct lp_fragment_shader_variant_key
69 {
70 struct lp_depth_state depth;
71 struct pipe_stencil_state stencil[2];
72 struct pipe_blend_state blend;
73
74 struct {
75 unsigned enabled:1;
76 unsigned func:3;
77 } alpha;
78
79 unsigned nr_cbufs:8;
80 unsigned nr_samplers:8; /* actually derivable from just the shader */
81 unsigned nr_sampler_views:8; /* actually derivable from just the shader */
82 unsigned nr_images:8; /* actually derivable from just the shader */
83 unsigned flatshade:1;
84 unsigned occlusion_count:1;
85 unsigned resource_1d:1;
86 unsigned depth_clamp:1;
87 unsigned multisample:1;
88 unsigned no_ms_sample_mask_out:1;
89 unsigned restrict_depth_values:1;
90
91 enum pipe_format zsbuf_format;
92 enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS];
93
94 uint8_t cbuf_nr_samples[PIPE_MAX_COLOR_BUFS];
95 uint8_t zsbuf_nr_samples;
96 uint8_t coverage_samples;
97 uint8_t min_samples;
98 /* followed by variable number of samplers + images */
99 };
100
101 #define LP_FS_MAX_VARIANT_KEY_SIZE \
102 (sizeof(struct lp_fragment_shader_variant_key) + \
103 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct lp_sampler_static_state) +\
104 PIPE_MAX_SHADER_IMAGES * sizeof(struct lp_image_static_state))
105
106 static inline size_t
lp_fs_variant_key_size(unsigned nr_samplers,unsigned nr_images)107 lp_fs_variant_key_size(unsigned nr_samplers, unsigned nr_images)
108 {
109 return (sizeof(struct lp_fragment_shader_variant_key) +
110 nr_samplers * sizeof(struct lp_sampler_static_state) +
111 nr_images * sizeof(struct lp_image_static_state));
112 }
113
114 static inline struct lp_sampler_static_state *
lp_fs_variant_key_samplers(const struct lp_fragment_shader_variant_key * key)115 lp_fs_variant_key_samplers(const struct lp_fragment_shader_variant_key *key)
116 {
117 return (struct lp_sampler_static_state *)&(key[1]);
118 }
119
120 static inline struct lp_sampler_static_state *
lp_fs_variant_key_sampler_idx(const struct lp_fragment_shader_variant_key * key,int idx)121 lp_fs_variant_key_sampler_idx(const struct lp_fragment_shader_variant_key *key, int idx)
122 {
123 if (idx >= key->nr_samplers)
124 return NULL;
125 return &lp_fs_variant_key_samplers(key)[idx];
126 }
127
128 static inline struct lp_image_static_state *
lp_fs_variant_key_images(struct lp_fragment_shader_variant_key * key)129 lp_fs_variant_key_images(struct lp_fragment_shader_variant_key *key)
130 {
131 return (struct lp_image_static_state *)
132 &(lp_fs_variant_key_samplers(key)[MAX2(key->nr_samplers,
133 key->nr_sampler_views)]);
134 }
135
136 /** doubly-linked list item */
137 struct lp_fs_variant_list_item
138 {
139 struct list_head list;
140 struct lp_fragment_shader_variant *base;
141 };
142
143
144 struct lp_fragment_shader_variant
145 {
146 /*
147 * Whether some primitives can be opaque.
148 */
149 unsigned potentially_opaque:1;
150
151 unsigned opaque:1;
152 unsigned blit:1;
153 unsigned linear_input_mask:16;
154 struct pipe_reference reference;
155
156 struct gallivm_state *gallivm;
157
158 LLVMTypeRef jit_context_type;
159 LLVMTypeRef jit_context_ptr_type;
160 LLVMTypeRef jit_thread_data_type;
161 LLVMTypeRef jit_resources_type;
162 LLVMTypeRef jit_resources_ptr_type;
163 LLVMTypeRef jit_thread_data_ptr_type;
164 LLVMTypeRef jit_linear_context_type;
165 LLVMTypeRef jit_linear_context_ptr_type;
166 LLVMTypeRef jit_linear_func_type;
167 LLVMTypeRef jit_linear_inputs_type;
168 LLVMTypeRef jit_linear_textures_type;
169
170 LLVMValueRef function[2]; // [RAST_WHOLE], [RAST_EDGE_TEST]
171 char *function_name[2];
172
173 lp_jit_frag_func jit_function[2]; // [RAST_WHOLE], [RAST_EDGE_TEST]
174
175 lp_jit_linear_func jit_linear;
176 lp_jit_linear_func jit_linear_blit;
177
178 /* Functions within the linear path:
179 */
180 LLVMValueRef linear_function;
181 char *linear_function_name;
182 lp_jit_linear_llvm_func jit_linear_llvm;
183
184 /* Bitmask to say what cbufs are unswizzled */
185 unsigned unswizzled_cbufs;
186
187 /* Total number of LLVM instructions generated */
188 unsigned nr_instrs;
189
190 struct lp_fs_variant_list_item list_item_global, list_item_local;
191 struct lp_fragment_shader *shader;
192
193 /* For debugging/profiling purposes */
194 unsigned no;
195
196 /* key is variable-sized, must be last */
197 struct lp_fragment_shader_variant_key key;
198 };
199
200
201 /** Subclass of pipe_shader_state */
202 struct lp_fragment_shader
203 {
204 struct pipe_shader_state base;
205
206 struct pipe_reference reference;
207 struct lp_tgsi_info info;
208
209 /* Analysis results */
210 enum lp_fs_kind kind;
211
212 struct lp_fs_variant_list_item variants;
213
214 struct draw_fragment_shader *draw_data;
215
216 /* For debugging/profiling purposes */
217 unsigned variant_key_size;
218 unsigned no;
219 unsigned variants_created;
220 unsigned variants_cached;
221
222 /** Fragment shader input interpolation info */
223 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
224 };
225
226
227 void
228 llvmpipe_fs_analyse_nir(struct lp_fragment_shader *shader);
229
230 void
231 llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant *variant);
232
233 void
234 llvmpipe_fs_variant_linear_fastpath(struct lp_fragment_shader_variant *variant);
235
236 void
237 llvmpipe_fs_variant_linear_llvm(struct llvmpipe_context *lp,
238 struct lp_fragment_shader *shader,
239 struct lp_fragment_shader_variant *variant);
240
241 void
242 lp_debug_fs_variant(struct lp_fragment_shader_variant *variant);
243
244 const char *
245 lp_debug_fs_kind(enum lp_fs_kind kind);
246
247 void
248 lp_linear_check_variant(struct lp_fragment_shader_variant *variant);
249
250 void
251 llvmpipe_destroy_fs(struct llvmpipe_context *llvmpipe,
252 struct lp_fragment_shader *shader);
253
254 static inline void
lp_fs_reference(struct llvmpipe_context * llvmpipe,struct lp_fragment_shader ** ptr,struct lp_fragment_shader * shader)255 lp_fs_reference(struct llvmpipe_context *llvmpipe,
256 struct lp_fragment_shader **ptr,
257 struct lp_fragment_shader *shader)
258 {
259 struct lp_fragment_shader *old_ptr = *ptr;
260 if (pipe_reference(old_ptr ? &(*ptr)->reference : NULL,
261 shader ? &shader->reference : NULL)) {
262 llvmpipe_destroy_fs(llvmpipe, old_ptr);
263 }
264 *ptr = shader;
265 }
266
267 void
268 llvmpipe_destroy_shader_variant(struct llvmpipe_context *lp,
269 struct lp_fragment_shader_variant *variant);
270
271 static inline void
lp_fs_variant_reference(struct llvmpipe_context * llvmpipe,struct lp_fragment_shader_variant ** ptr,struct lp_fragment_shader_variant * variant)272 lp_fs_variant_reference(struct llvmpipe_context *llvmpipe,
273 struct lp_fragment_shader_variant **ptr,
274 struct lp_fragment_shader_variant *variant)
275 {
276 struct lp_fragment_shader_variant *old_ptr = *ptr;
277 if (pipe_reference(old_ptr ? &(*ptr)->reference : NULL,
278 variant ? &variant->reference : NULL)) {
279 llvmpipe_destroy_shader_variant(llvmpipe, old_ptr);
280 }
281 *ptr = variant;
282 }
283
284 #endif /* LP_STATE_FS_H_ */
285