xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/llvmpipe/lp_state_surface.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
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27 
28 /* Authors:  Keith Whitwell <[email protected]>
29  */
30 
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_framebuffer.h"
34 #include "util/u_surface.h"
35 #include "lp_context.h"
36 #include "lp_scene.h"
37 #include "lp_state.h"
38 #include "lp_setup.h"
39 
40 #include "draw/draw_context.h"
41 
42 #include "util/format/u_format.h"
43 
44 
45 /**
46  * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
47  */
48 void
llvmpipe_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)49 llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
50                                const struct pipe_framebuffer_state *fb)
51 {
52    struct llvmpipe_context *lp = llvmpipe_context(pipe);
53 
54    bool changed = !util_framebuffer_state_equal(&lp->framebuffer, fb);
55 
56    assert(fb->width <= LP_MAX_WIDTH);
57    assert(fb->height <= LP_MAX_HEIGHT);
58 
59    if (changed) {
60       /*
61        * If no depth buffer is bound, send the utility function the default
62        * format for no bound depth (PIPE_FORMAT_NONE).
63        */
64       enum pipe_format depth_format = fb->zsbuf && !(LP_PERF & PERF_NO_DEPTH) ?
65          fb->zsbuf->format : PIPE_FORMAT_NONE;
66       const struct util_format_description *depth_desc =
67          util_format_description(depth_format);
68 
69       if (fb->zsbuf && fb->zsbuf->context != pipe) {
70          debug_printf("Illegal setting of fb state with zsbuf created in "
71                        "another context\n");
72       }
73       for (unsigned i = 0; i < fb->nr_cbufs; i++) {
74          if (fb->cbufs[i] &&
75              fb->cbufs[i]->context != pipe) {
76             debug_printf("Illegal setting of fb state with cbuf %d created in "
77                           "another context\n", i);
78          }
79       }
80 
81       util_copy_framebuffer_state(&lp->framebuffer, fb);
82 
83       if (LP_PERF & PERF_NO_DEPTH) {
84          pipe_surface_reference(&lp->framebuffer.zsbuf, NULL);
85       }
86 
87       /*
88        * Calculate the floating point depth sense and Minimum Resolvable Depth
89        * value for the llvmpipe module. This is separate from the draw module.
90        */
91       lp->floating_point_depth =
92          (util_get_depth_format_type(depth_desc) == UTIL_FORMAT_TYPE_FLOAT);
93 
94       lp->mrd = util_get_depth_format_mrd(depth_desc);
95 
96       /* Tell the draw module how deep the Z/depth buffer is. */
97       draw_set_zs_format(lp->draw, depth_format);
98 
99       lp_setup_bind_framebuffer(lp->setup, &lp->framebuffer);
100 
101       lp->dirty |= LP_NEW_FRAMEBUFFER;
102    }
103 }
104