xref: /aosp_15_r20/external/mesa3d/src/mesa/main/context.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file context.h
28  * Mesa context and visual-related functions.
29  *
30  * There are three large Mesa data types/classes which are meant to be
31  * used by device drivers:
32  * - struct gl_context: this contains the Mesa rendering state
33  * - struct gl_config:  this describes the color buffer (RGB vs. ci), whether
34  *   or not there's a depth buffer, stencil buffer, etc.
35  * - struct gl_framebuffer:  contains pointers to the depth buffer, stencil
36  *   buffer, accum buffer and alpha buffers.
37  *
38  * These types should be encapsulated by corresponding device driver
39  * data types.  See xmesa.h and xmesaP.h for an example.
40  *
41  * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
42  * are base classes which the device driver must derive from.
43  *
44  * The following functions create and destroy these data types.
45  */
46 
47 
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50 
51 
52 #include "errors.h"
53 
54 #include "extensions.h"
55 #include "mtypes.h"
56 #include "vbo/vbo.h"
57 
58 
59 #ifdef __cplusplus
60 extern "C" {
61 #endif
62 
63 
64 struct _glapi_table;
65 
66 
67 /** \name Context-related functions */
68 /*@{*/
69 
70 extern void
71 _mesa_initialize(const char *extensions_override);
72 
73 extern GLboolean
74 _mesa_initialize_context( struct gl_context *ctx,
75                           gl_api api,
76                           bool no_error,
77                           const struct gl_config *visual,
78                           struct gl_context *share_list,
79                           const struct dd_function_table *driverFunctions);
80 
81 extern struct _glapi_table *
82 _mesa_alloc_dispatch_table(bool glthread);
83 
84 extern void
85 _mesa_init_dispatch(struct gl_context *ctx);
86 
87 extern bool
88 _mesa_alloc_dispatch_tables(gl_api api, struct gl_dispatch *d, bool glthread);
89 
90 extern bool
91 _mesa_initialize_dispatch_tables(struct gl_context *ctx);
92 
93 extern struct _glapi_table *
94 _mesa_new_nop_table(unsigned numEntries, bool glthread);
95 
96 extern void
97 _mesa_free_context_data(struct gl_context *ctx, bool destroy_debug_output);
98 
99 extern void
100 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
101 
102 extern GLboolean
103 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
104                     struct gl_framebuffer *readBuffer );
105 
106 extern GLboolean
107 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
108 
109 extern struct gl_context *
110 _mesa_get_current_context(void);
111 
112 /*@}*/
113 
114 extern void
115 _mesa_init_constants(struct gl_constants *consts, gl_api api);
116 
117 extern void
118 _mesa_set_context_lost_dispatch(struct gl_context *ctx);
119 
120 
121 
122 /** \name Miscellaneous */
123 /*@{*/
124 
125 extern void
126 _mesa_flush(struct gl_context *ctx);
127 
128 /*@}*/
129 
130 
131 /**
132  * Are we currently between glBegin and glEnd?
133  * During execution, not display list compilation.
134  */
135 static inline GLboolean
_mesa_inside_begin_end(const struct gl_context * ctx)136 _mesa_inside_begin_end(const struct gl_context *ctx)
137 {
138    return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
139 }
140 
141 
142 /**
143  * Are we currently between glBegin and glEnd in a display list?
144  */
145 static inline GLboolean
_mesa_inside_dlist_begin_end(const struct gl_context * ctx)146 _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
147 {
148    return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
149 }
150 
151 
152 
153 /**
154  * \name Macros for flushing buffered rendering commands before state changes,
155  * checking if inside glBegin/glEnd, etc.
156  */
157 /*@{*/
158 
159 /**
160  * Flush vertices.
161  *
162  * \param ctx GL context.
163  * \param newstate new state.
164  *
165  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
166  * and calls dd_function_table::FlushVertices if so. Marks
167  * __struct gl_contextRec::NewState with \p newstate.
168  */
169 #define FLUSH_VERTICES(ctx, newstate, pop_attrib_mask)          \
170 do {								\
171    if (MESA_VERBOSE & VERBOSE_STATE)				\
172       _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__);	\
173    if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
174       vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
175    ctx->NewState |= newstate;					\
176    ctx->PopAttribState |= pop_attrib_mask;                      \
177 } while (0)
178 
179 /**
180  * Flush current state.
181  *
182  * \param ctx GL context.
183  * \param newstate new state.
184  *
185  * Checks if dd_function_table::NeedFlush is marked to flush current state,
186  * and calls dd_function_table::FlushVertices if so. Marks
187  * __struct gl_contextRec::NewState with \p newstate.
188  */
189 #define FLUSH_CURRENT(ctx, newstate)				\
190 do {								\
191    if (MESA_VERBOSE & VERBOSE_STATE)				\
192       _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__);	\
193    if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
194       vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
195    ctx->NewState |= newstate;					\
196 } while (0)
197 
198 /**
199  * Flush vertices.
200  *
201  * \param ctx GL context.
202  *
203  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices
204  * or current state and calls dd_function_table::FlushVertices if so.
205  */
206 #define FLUSH_FOR_DRAW(ctx)                                     \
207 do {                                                            \
208    if (MESA_VERBOSE & VERBOSE_STATE)                            \
209       _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__);     \
210    if (ctx->Driver.NeedFlush) {                                 \
211       if (ctx->_AllowDrawOutOfOrder) {                          \
212           if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)     \
213              vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
214       } else {                                                  \
215          vbo_exec_FlushVertices(ctx, ctx->Driver.NeedFlush);    \
216       }                                                         \
217    }                                                            \
218 } while (0)
219 
220 /**
221  * Macro to assert that the API call was made outside the
222  * glBegin()/glEnd() pair, with return value.
223  *
224  * \param ctx GL context.
225  * \param retval value to return in case the assertion fails.
226  */
227 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)		\
228 do {									\
229    if (_mesa_inside_begin_end(ctx)) {					\
230       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
231       return retval;							\
232    }									\
233 } while (0)
234 
235 /**
236  * Macro to assert that the API call was made outside the
237  * glBegin()/glEnd() pair.
238  *
239  * \param ctx GL context.
240  */
241 #define ASSERT_OUTSIDE_BEGIN_END(ctx)					\
242 do {									\
243    if (_mesa_inside_begin_end(ctx)) {					\
244       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
245       return;								\
246    }									\
247 } while (0)
248 
249 /*@}*/
250 
251 
252 /**
253  * Checks if the context is for Desktop GL Compatibility
254  */
255 static inline bool
_mesa_is_desktop_gl_compat(const struct gl_context * ctx)256 _mesa_is_desktop_gl_compat(const struct gl_context *ctx)
257 {
258 #if HAVE_OPENGL
259    return ctx->API == API_OPENGL_COMPAT;
260 #else
261    return false;
262 #endif
263 }
264 
265 /**
266  * Checks if the context is for Desktop GL Core
267  */
268 static inline bool
_mesa_is_desktop_gl_core(const struct gl_context * ctx)269 _mesa_is_desktop_gl_core(const struct gl_context *ctx)
270 {
271 #if HAVE_OPENGL
272    return ctx->API == API_OPENGL_CORE;
273 #else
274    return false;
275 #endif
276 }
277 
278 /**
279  * Checks if the context is for Desktop GL (Compatibility or Core)
280  */
281 static inline bool
_mesa_is_desktop_gl(const struct gl_context * ctx)282 _mesa_is_desktop_gl(const struct gl_context *ctx)
283 {
284    return _mesa_is_desktop_gl_compat(ctx) || _mesa_is_desktop_gl_core(ctx);
285 }
286 
287 /**
288  * Checks if the context is for GLES 1.0
289  */
290 static inline bool
_mesa_is_gles1(const struct gl_context * ctx)291 _mesa_is_gles1(const struct gl_context *ctx)
292 {
293 #if HAVE_OPENGL_ES_1
294    return ctx->API == API_OPENGLES;
295 #else
296    return false;
297 #endif
298 }
299 
300 /**
301  * Checks if the context is for GLES 2.0 or later
302  */
303 static inline bool
_mesa_is_gles2(const struct gl_context * ctx)304 _mesa_is_gles2(const struct gl_context *ctx)
305 {
306    return _mesa_is_api_gles2(ctx->API);
307 }
308 
309 /**
310  * Checks if the context is for any GLES version
311  */
312 static inline bool
_mesa_is_gles(const struct gl_context * ctx)313 _mesa_is_gles(const struct gl_context *ctx)
314 {
315    return _mesa_is_gles1(ctx) || _mesa_is_gles2(ctx);
316 }
317 
318 /**
319  * Checks if the context is for GLES 3.0 or later
320  */
321 static inline bool
_mesa_is_gles3(const struct gl_context * ctx)322 _mesa_is_gles3(const struct gl_context *ctx)
323 {
324    return _mesa_is_gles2(ctx) && ctx->Version >= 30;
325 }
326 
327 
328 /**
329  * Checks if the context is for GLES 3.1 or later
330  */
331 static inline bool
_mesa_is_gles31(const struct gl_context * ctx)332 _mesa_is_gles31(const struct gl_context *ctx)
333 {
334    return _mesa_is_gles2(ctx) && ctx->Version >= 31;
335 }
336 
337 
338 /**
339  * Checks if the context is for GLES 3.2 or later
340  */
341 static inline bool
_mesa_is_gles32(const struct gl_context * ctx)342 _mesa_is_gles32(const struct gl_context *ctx)
343 {
344    return _mesa_is_gles2(ctx) && ctx->Version >= 32;
345 }
346 
347 
348 static inline bool
_mesa_is_gles2_compatible(const struct gl_context * ctx)349 _mesa_is_gles2_compatible(const struct gl_context *ctx)
350 {
351    return _mesa_is_gles2(ctx) || _mesa_has_ARB_ES2_compatibility(ctx);
352 }
353 
354 
355 static inline bool
_mesa_is_gles3_compatible(const struct gl_context * ctx)356 _mesa_is_gles3_compatible(const struct gl_context *ctx)
357 {
358    return _mesa_is_gles3(ctx) || _mesa_has_ARB_ES3_compatibility(ctx);
359 }
360 
361 
362 static inline bool
_mesa_is_gles31_compatible(const struct gl_context * ctx)363 _mesa_is_gles31_compatible(const struct gl_context *ctx)
364 {
365    return _mesa_is_gles31(ctx) || _mesa_has_ARB_ES3_1_compatibility(ctx);
366 }
367 
368 
369 static inline bool
_mesa_is_gles32_compatible(const struct gl_context * ctx)370 _mesa_is_gles32_compatible(const struct gl_context *ctx)
371 {
372    return _mesa_is_gles32(ctx) || _mesa_has_ARB_ES3_2_compatibility(ctx);
373 }
374 
375 
376 static inline bool
_mesa_is_no_error_enabled(const struct gl_context * ctx)377 _mesa_is_no_error_enabled(const struct gl_context *ctx)
378 {
379    return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
380 }
381 
382 
383 static inline bool
_mesa_has_integer_textures(const struct gl_context * ctx)384 _mesa_has_integer_textures(const struct gl_context *ctx)
385 {
386    return _mesa_has_EXT_texture_integer(ctx) || _mesa_is_gles3(ctx);
387 }
388 
389 static inline bool
_mesa_has_half_float_textures(const struct gl_context * ctx)390 _mesa_has_half_float_textures(const struct gl_context *ctx)
391 {
392    return _mesa_has_ARB_texture_float(ctx) ||
393           _mesa_has_OES_texture_half_float(ctx);
394 }
395 
396 static inline bool
_mesa_has_float_textures(const struct gl_context * ctx)397 _mesa_has_float_textures(const struct gl_context *ctx)
398 {
399    return _mesa_has_ARB_texture_float(ctx) ||
400           _mesa_has_OES_texture_float(ctx) || _mesa_is_gles3(ctx);
401  }
402 
403 static inline bool
_mesa_has_texture_rgb10_a2ui(const struct gl_context * ctx)404 _mesa_has_texture_rgb10_a2ui(const struct gl_context *ctx)
405 {
406    return _mesa_has_ARB_texture_rgb10_a2ui(ctx) || _mesa_is_gles3(ctx);
407 }
408 
409 static inline bool
_mesa_has_float_depth_buffer(const struct gl_context * ctx)410 _mesa_has_float_depth_buffer(const struct gl_context *ctx)
411 {
412    return _mesa_has_ARB_depth_buffer_float(ctx) || _mesa_is_gles3(ctx);
413 }
414 
415 static inline bool
_mesa_has_packed_float(const struct gl_context * ctx)416 _mesa_has_packed_float(const struct gl_context *ctx)
417 {
418    return _mesa_has_EXT_packed_float(ctx) || _mesa_is_gles3(ctx);
419 }
420 
421 static inline bool
_mesa_has_rg_textures(const struct gl_context * ctx)422 _mesa_has_rg_textures(const struct gl_context *ctx)
423 {
424    return _mesa_has_ARB_texture_rg(ctx) || _mesa_has_EXT_texture_rg(ctx) ||
425           _mesa_is_gles3(ctx);
426 }
427 
428 static inline bool
_mesa_has_texture_shared_exponent(const struct gl_context * ctx)429 _mesa_has_texture_shared_exponent(const struct gl_context *ctx)
430 {
431    return _mesa_has_EXT_texture_shared_exponent(ctx) || _mesa_is_gles3(ctx);
432 }
433 
434 static inline bool
_mesa_has_texture_type_2_10_10_10_REV(const struct gl_context * ctx)435 _mesa_has_texture_type_2_10_10_10_REV(const struct gl_context *ctx)
436 {
437    return _mesa_is_desktop_gl(ctx) ||
438           _mesa_has_EXT_texture_type_2_10_10_10_REV(ctx);
439 }
440 
441 /**
442  * Checks if the context supports geometry shaders.
443  */
444 static inline bool
_mesa_has_geometry_shaders(const struct gl_context * ctx)445 _mesa_has_geometry_shaders(const struct gl_context *ctx)
446 {
447    return _mesa_has_OES_geometry_shader(ctx) ||
448           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
449 }
450 
451 
452 /**
453  * Checks if the context supports compute shaders.
454  */
455 static inline bool
_mesa_has_compute_shaders(const struct gl_context * ctx)456 _mesa_has_compute_shaders(const struct gl_context *ctx)
457 {
458    return _mesa_has_ARB_compute_shader(ctx) ||
459       _mesa_is_gles31(ctx);
460 }
461 
462 /**
463  * Checks if the context supports tessellation.
464  */
465 static inline bool
_mesa_has_tessellation(const struct gl_context * ctx)466 _mesa_has_tessellation(const struct gl_context *ctx)
467 {
468    /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES
469     * check, so don't bother calling it.
470     */
471    return _mesa_has_OES_tessellation_shader(ctx) ||
472           _mesa_has_ARB_tessellation_shader(ctx);
473 }
474 
475 static inline bool
_mesa_has_texture_cube_map_array(const struct gl_context * ctx)476 _mesa_has_texture_cube_map_array(const struct gl_context *ctx)
477 {
478    return _mesa_has_ARB_texture_cube_map_array(ctx) ||
479           _mesa_has_OES_texture_cube_map_array(ctx);
480 }
481 
482 static inline bool
_mesa_has_texture_view(const struct gl_context * ctx)483 _mesa_has_texture_view(const struct gl_context *ctx)
484 {
485    return _mesa_has_ARB_texture_view(ctx) ||
486           _mesa_has_OES_texture_view(ctx);
487 }
488 
489 static inline bool
_mesa_hw_select_enabled(const struct gl_context * ctx)490 _mesa_hw_select_enabled(const struct gl_context *ctx)
491 {
492    return ctx->RenderMode == GL_SELECT &&
493       ctx->Const.HardwareAcceleratedSelect;
494 }
495 
496 static inline bool
_mesa_has_occlusion_query(const struct gl_context * ctx)497 _mesa_has_occlusion_query(const struct gl_context *ctx)
498 {
499    return _mesa_has_ARB_occlusion_query(ctx) ||
500           _mesa_has_ARB_occlusion_query2(ctx) ||
501           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 15);
502 }
503 
504 static inline bool
_mesa_has_occlusion_query_boolean(const struct gl_context * ctx)505 _mesa_has_occlusion_query_boolean(const struct gl_context *ctx)
506 {
507    return _mesa_has_ARB_occlusion_query2(ctx) ||
508           _mesa_has_EXT_occlusion_query_boolean(ctx) ||
509           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 33);
510 }
511 
512 static inline bool
_mesa_has_pipeline_statistics(const struct gl_context * ctx)513 _mesa_has_pipeline_statistics(const struct gl_context *ctx)
514 {
515    return _mesa_has_ARB_pipeline_statistics_query(ctx) ||
516           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 46);
517 }
518 
519 #ifdef __cplusplus
520 }
521 #endif
522 
523 
524 #endif /* CONTEXT_H */
525