1 /************************************************************************** 2 * 3 * Copyright 2003 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <[email protected]> 31 */ 32 33 34 #ifndef ST_ATOM_H 35 #define ST_ATOM_H 36 37 #include "util/glheader.h" 38 #include "main/mtypes.h" 39 40 #ifdef __cplusplus 41 extern "C" { 42 #endif 43 44 struct st_context; 45 struct gl_vertex_program; 46 struct st_common_variant; 47 struct pipe_vertex_buffer; 48 struct pipe_vertex_element; 49 struct cso_velems_state; 50 51 void 52 st_setup_arrays(struct st_context *st, 53 const struct gl_vertex_program *vp, 54 const struct st_common_variant *vp_variant, 55 struct cso_velems_state *velements, 56 struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers); 57 58 void 59 st_setup_current_user(struct st_context *st, 60 const struct gl_vertex_program *vp, 61 const struct st_common_variant *vp_variant, 62 struct cso_velems_state *velements, 63 struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers); 64 65 void 66 st_init_update_array(struct st_context *st); 67 68 struct pipe_vertex_state * 69 st_create_gallium_vertex_state(struct gl_context *ctx, 70 const struct gl_vertex_array_object *vao, 71 struct gl_buffer_object *indexbuf, 72 uint32_t enabled_attribs); 73 74 /* Define ST_NEW_xxx_INDEX */ 75 enum { 76 #define ST_STATE(FLAG, st_update) FLAG##_INDEX, 77 #include "st_atom_list.h" 78 #undef ST_STATE 79 ST_NUM_ATOMS, 80 }; 81 82 /* Define ST_NEW_xxx values as static const uint64_t values. 83 * We can't use an enum type because MSVC doesn't allow 64-bit enum values. 84 */ 85 #define ST_STATE(FLAG, st_update) static const uint64_t FLAG = 1ull << FLAG##_INDEX; 86 #include "st_atom_list.h" 87 #undef ST_STATE 88 89 /* Declare function prototypes. */ 90 #define ST_STATE(FLAG, st_update) void st_update(struct st_context *st); 91 #include "st_atom_list.h" 92 #undef ST_STATE 93 94 /* Combined state flags. */ 95 #define ST_NEW_SAMPLERS (ST_NEW_VS_SAMPLERS | \ 96 ST_NEW_TCS_SAMPLERS | \ 97 ST_NEW_TES_SAMPLERS | \ 98 ST_NEW_GS_SAMPLERS | \ 99 ST_NEW_FS_SAMPLERS | \ 100 ST_NEW_CS_SAMPLERS) 101 102 #define ST_NEW_FRAMEBUFFER (ST_NEW_FB_STATE | \ 103 ST_NEW_SAMPLE_STATE | \ 104 ST_NEW_SAMPLE_SHADING) 105 106 #define ST_NEW_VERTEX_PROGRAM(ctx, p) ((p)->affected_states | \ 107 (st_user_clip_planes_enabled(ctx) ? \ 108 ST_NEW_CLIP_STATE : 0)) 109 110 #define ST_NEW_CONSTANTS (ST_NEW_VS_CONSTANTS | \ 111 ST_NEW_TCS_CONSTANTS | \ 112 ST_NEW_TES_CONSTANTS | \ 113 ST_NEW_FS_CONSTANTS | \ 114 ST_NEW_GS_CONSTANTS | \ 115 ST_NEW_CS_CONSTANTS) 116 117 #define ST_NEW_UNIFORM_BUFFER (ST_NEW_VS_UBOS | \ 118 ST_NEW_TCS_UBOS | \ 119 ST_NEW_TES_UBOS | \ 120 ST_NEW_FS_UBOS | \ 121 ST_NEW_GS_UBOS | \ 122 ST_NEW_CS_UBOS) 123 124 #define ST_NEW_SAMPLER_VIEWS (ST_NEW_VS_SAMPLER_VIEWS | \ 125 ST_NEW_FS_SAMPLER_VIEWS | \ 126 ST_NEW_GS_SAMPLER_VIEWS | \ 127 ST_NEW_TCS_SAMPLER_VIEWS | \ 128 ST_NEW_TES_SAMPLER_VIEWS | \ 129 ST_NEW_CS_SAMPLER_VIEWS) 130 131 #define ST_NEW_ATOMIC_BUFFER (ST_NEW_VS_ATOMICS | \ 132 ST_NEW_TCS_ATOMICS | \ 133 ST_NEW_TES_ATOMICS | \ 134 ST_NEW_FS_ATOMICS | \ 135 ST_NEW_GS_ATOMICS | \ 136 ST_NEW_CS_ATOMICS) 137 138 #define ST_NEW_STORAGE_BUFFER (ST_NEW_VS_SSBOS | \ 139 ST_NEW_TCS_SSBOS | \ 140 ST_NEW_TES_SSBOS | \ 141 ST_NEW_FS_SSBOS | \ 142 ST_NEW_GS_SSBOS | \ 143 ST_NEW_CS_SSBOS) 144 145 #define ST_NEW_IMAGE_UNITS (ST_NEW_VS_IMAGES | \ 146 ST_NEW_TCS_IMAGES | \ 147 ST_NEW_TES_IMAGES | \ 148 ST_NEW_GS_IMAGES | \ 149 ST_NEW_FS_IMAGES | \ 150 ST_NEW_CS_IMAGES) 151 152 #define ST_ALL_SHADER_RESOURCES (ST_NEW_SAMPLER_VIEWS | \ 153 ST_NEW_SAMPLERS | \ 154 ST_NEW_UNIFORM_BUFFER | \ 155 ST_NEW_ATOMIC_BUFFER | \ 156 ST_NEW_STORAGE_BUFFER | \ 157 ST_NEW_IMAGE_UNITS) 158 159 /* All state flags within each group: */ 160 #define ST_PIPELINE_RENDER_STATE_MASK (ST_NEW_CS_STATE - 1) 161 #define ST_PIPELINE_RENDER_STATE_MASK_NO_VARRAYS \ 162 (ST_PIPELINE_RENDER_STATE_MASK & ~ST_NEW_VERTEX_ARRAYS) 163 #define ST_PIPELINE_CLEAR_STATE_MASK (ST_NEW_FB_STATE | \ 164 ST_NEW_SCISSOR | \ 165 ST_NEW_WINDOW_RECTANGLES) 166 #define ST_PIPELINE_META_STATE_MASK ST_PIPELINE_RENDER_STATE_MASK_NO_VARRAYS 167 /* For ReadPixels, ReadBuffer, GetSamplePosition: */ 168 #define ST_PIPELINE_UPDATE_FB_STATE_MASK (ST_NEW_FB_STATE) 169 170 /* We add the ST_NEW_FB_STATE bit here as well, because glBindFramebuffer 171 * acts as a barrier that breaks feedback loops between the framebuffer 172 * and textures bound to the framebuffer, even when those textures are 173 * accessed by compute shaders; so we must inform the driver of new 174 * framebuffer state. 175 */ 176 #define ST_PIPELINE_COMPUTE_STATE_MASK ((0xffull << ST_NEW_CS_STATE_INDEX) | \ 177 ST_NEW_FB_STATE) 178 179 #define ST_ALL_STATES_MASK (ST_PIPELINE_RENDER_STATE_MASK | \ 180 ST_PIPELINE_COMPUTE_STATE_MASK) 181 182 #ifdef __cplusplus 183 } 184 #endif 185 186 #endif 187