1<?xml version="1.0" encoding="UTF-8"?> 2<registry> 3 <comment> 4Copyright 2013-2020 The Khronos Group Inc. 5SPDX-License-Identifier: Apache-2.0 6 7This file, gl.xml, is the OpenGL and OpenGL API Registry. The canonical 8version of the registry, together with documentation, schema, and Python 9generator scripts used to generate C header files for OpenGL and OpenGL ES, 10can always be found in the Khronos Registry at 11https://github.com/KhronosGroup/OpenGL-Registry 12 </comment> 13 14 <!-- SECTION: GL type definitions. --> 15 <types> 16 <!-- These are dependencies GL types require to be declared legally --> 17 <type name="khrplatform">#include <KHR/khrplatform.h></type> 18 <!-- These are actual GL types --> 19 <type>typedef unsigned int <name>GLenum</name>;</type> 20 <type>typedef unsigned char <name>GLboolean</name>;</type> 21 <type>typedef unsigned int <name>GLbitfield</name>;</type> 22 <type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type> 23 <type requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type> 24 <type requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type> 25 <type requires="khrplatform">typedef khronos_int16_t <name>GLshort</name>;</type> 26 <type requires="khrplatform">typedef khronos_uint16_t <name>GLushort</name>;</type> 27 <type>typedef int <name>GLint</name>;</type> 28 <type>typedef unsigned int <name>GLuint</name>;</type> 29 <type requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type> 30 <type>typedef int <name>GLsizei</name>;</type> 31 <type requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type> 32 <type requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type> 33 <type>typedef double <name>GLdouble</name>;</type> 34 <type>typedef double <name>GLclampd</name>;</type> 35 <type>typedef void *<name>GLeglClientBufferEXT</name>;</type> 36 <type>typedef void *<name>GLeglImageOES</name>;</type> 37 <type>typedef char <name>GLchar</name>;</type> 38 <type>typedef char <name>GLcharARB</name>;</type> 39 <type name="GLhandleARB">#ifdef __APPLE__ 40typedef void *GLhandleARB; 41#else 42typedef unsigned int GLhandleARB; 43#endif</type> 44 <type requires="khrplatform">typedef khronos_uint16_t <name>GLhalf</name>;</type> 45 <type requires="khrplatform">typedef khronos_uint16_t <name>GLhalfARB</name>;</type> 46 <type requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type> 47 <type requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type> 48 <type requires="khrplatform">typedef khronos_intptr_t <name>GLintptrARB</name>;</type> 49 <type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type> 50 <type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptrARB</name>;</type> 51 <type requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type> 52 <type requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type> 53 <type requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type> 54 <type requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type> 55 <type>typedef struct __GLsync *<name>GLsync</name>;</type> 56 <type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type> 57 <type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type> 58 <type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type> 59 <type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type> 60 <type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type> 61 62 <!-- Vendor extension types --> 63 <type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type> 64 <type>typedef unsigned short <name>GLhalfNV</name>;</type> 65 <type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type> 66 <type>typedef void (<apientry/> *<name>GLVULKANPROCNV</name>)(void);</type> 67 </types> 68 69 <kinds> 70 <kind name="Color" desc="This parameter represents part of or a complete color."/> 71 <kind name="Coord" desc="This parameter represents a coordinate."/> 72 <kind name="WinCoord" desc="This parameter represents a window coordinate."/> 73 <kind name="Clamped[0; 1]" desc="This parameter will get clamped to the 0 to 1 range."/> 74 <kind name="Clamped[-1; 1]" desc="This parameter will get clamped to the -1 to 1 range."/> 75 <kind name="StencilValue" desc="This parameter represents an unmasked stencil value."/> 76 <kind name="StencilMask" desc="This parameter represents mask to apply to stencil values."/> 77 <kind name="CompressedTextureARB" desc="This parameter contains compressed texture data."/> 78 <kind name="BufferOffset" desc="This parameter represents an offset into a buffer."/> 79 <kind name="BufferSize" desc="This parameter represents the size of a buffer."/> 80 <kind name="String" desc="This parameter represents a string of characters. A GLubyte parameter should be treated as GLchar."/> 81 <kind name="DrawBufferIndex" desc="This parameter represents an index to a draw buffer in the range 0 to the value of GL_MAX_COLOR_ATTACHMENTS"/> 82 83 <kind name="Matrix2x2" desc="This parameter represents a 2x2 matrix."/> 84 <kind name="Matrix2x3" desc="This parameter represents a 2x3 matrix."/> 85 <kind name="Matrix2x4" desc="This parameter represents a 2x4 matrix."/> 86 87 <kind name="Matrix3x2" desc="This parameter represents a 3x2 matrix."/> 88 <kind name="Matrix3x3" desc="This parameter represents a 3x3 matrix."/> 89 <kind name="Matrix3x4" desc="This parameter represents a 3x4 matrix."/> 90 91 <kind name="Matrix4x2" desc="This parameter represents a 4x2 matrix."/> 92 <kind name="Matrix4x3" desc="This parameter represents a 4x3 matrix."/> 93 <kind name="Matrix4x4" desc="This parameter represents a 4x4 matrix."/> 94 95 <kind name="Vector1" desc="This parameter represents a vector with 1 components"/> 96 <kind name="Vector2" desc="This parameter represents a vector with 2 components"/> 97 <kind name="Vector3" desc="This parameter represents a vector with 3 components"/> 98 <kind name="Vector4" desc="This parameter represents a vector with 4 components"/> 99 100 <!-- Applicable to legacy OpenGL functions --> 101 <kind name="ColorIndexValue" desc="This parameter represents a color in the color index."/> 102 <kind name="ColorIndexMask" desc="This parameter represents a color index mask. A color index value will be masked using this parameter."/> 103 <kind name="SelectName" desc="This parameter represents a name on the name stack used in the GL_SELECT render mode."/> 104 <kind name="FeedbackElement" desc="This parameter represents a marker to be placed in the feedback buffer."/> 105 </kinds> 106 107 <!-- SECTION: GL enumerant (token) definitions. --> 108 109 <!-- Bitmasks each have their own namespace, although bits are 110 sometimes reused for other purposes --> 111 112 <enums namespace="GL" group="AttribMask" type="bitmask"> 113 <enum value="0x00000001" name="GL_CURRENT_BIT" group="AttribMask"/> 114 <enum value="0x00000002" name="GL_POINT_BIT" group="AttribMask"/> 115 <enum value="0x00000004" name="GL_LINE_BIT" group="AttribMask"/> 116 <enum value="0x00000008" name="GL_POLYGON_BIT" group="AttribMask"/> 117 <enum value="0x00000010" name="GL_POLYGON_STIPPLE_BIT" group="AttribMask"/> 118 <enum value="0x00000020" name="GL_PIXEL_MODE_BIT" group="AttribMask"/> 119 <enum value="0x00000040" name="GL_LIGHTING_BIT" group="AttribMask"/> 120 <enum value="0x00000080" name="GL_FOG_BIT" group="AttribMask"/> 121 <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT" group="ClearBufferMask,AttribMask"/> 122 <enum value="0x00000200" name="GL_ACCUM_BUFFER_BIT" group="ClearBufferMask,AttribMask"/> 123 <enum value="0x00000400" name="GL_STENCIL_BUFFER_BIT" group="ClearBufferMask,AttribMask"/> 124 <enum value="0x00000800" name="GL_VIEWPORT_BIT" group="AttribMask"/> 125 <enum value="0x00001000" name="GL_TRANSFORM_BIT" group="AttribMask"/> 126 <enum value="0x00002000" name="GL_ENABLE_BIT" group="AttribMask"/> 127 <enum value="0x00004000" name="GL_COLOR_BUFFER_BIT" group="ClearBufferMask,AttribMask"/> 128 <enum value="0x00008000" name="GL_HINT_BIT" group="AttribMask"/> 129 <enum value="0x00010000" name="GL_EVAL_BIT" group="AttribMask"/> 130 <enum value="0x00020000" name="GL_LIST_BIT" group="AttribMask"/> 131 <enum value="0x00040000" name="GL_TEXTURE_BIT" group="AttribMask"/> 132 <enum value="0x00080000" name="GL_SCISSOR_BIT" group="AttribMask"/> 133 <enum value="0x20000000" name="GL_MULTISAMPLE_BIT" group="AttribMask"/> 134 <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB" group="AttribMask"/> 135 <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT" group="AttribMask"/> 136 <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX" group="AttribMask"/> 137 <enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once" group="AttribMask"/> 138 </enums> 139 140 <enums namespace="GL" group="BufferStorageMask" type="bitmask" comment="GL_MAP_{COHERENT,PERSISTENT,READ,WRITE}_{BIT,BIT_EXT} also lie in this namespace"> 141 <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT" group="BufferStorageMask"/> 142 <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT" group="BufferStorageMask"/> 143 <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT" group="BufferStorageMask"/> 144 <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT" group="BufferStorageMask"/> 145 <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB" group="BufferStorageMask"/> 146 <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX" group="BufferStorageMask"/> 147 <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV" group="BufferStorageMask"/> 148 <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/> 149 <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX" group="BufferStorageMask"/> 150 <!-- Also used: 0x000000ff for bits reused from MapBufferAccessMask below --> 151 </enums> 152 153 <enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace"> 154 <enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups." group="ClearBufferMask"/> 155 <!-- Also used: 0x00004700 for bits reused from AttribMask above --> 156 </enums> 157 158 <enums namespace="GL" group="ClientAttribMask" type="bitmask"> 159 <enum value="0x00000001" name="GL_CLIENT_PIXEL_STORE_BIT" group="ClientAttribMask"/> 160 <enum value="0x00000002" name="GL_CLIENT_VERTEX_ARRAY_BIT" group="ClientAttribMask"/> 161 <enum value="0xFFFFFFFF" name="GL_CLIENT_ALL_ATTRIB_BITS" group="ClientAttribMask"/> 162 </enums> 163 164 <enums namespace="GL" group="ContextFlagMask" type="bitmask" comment="Should be shared with WGL/GLX, but aren't since the FORWARD_COMPATIBLE and DEBUG values are swapped vs. WGL/GLX."> 165 <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" group="ContextFlagMask"/> 166 <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT" group="ContextFlagMask"/> 167 <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR" group="ContextFlagMask"/> 168 <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT" group="ContextFlagMask"/> 169 <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB" group="ContextFlagMask"/> 170 <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT" group="ContextFlagMask"/> 171 <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" alias="GL_CONTEXT_FLAG_NO_ERROR_BIT" group="ContextFlagMask"/> 172 <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT" group="ContextFlagMask"/> 173 </enums> 174 175 <enums namespace="GL" group="ContextProfileMask" type="bitmask"> 176 <enum value="0x00000001" name="GL_CONTEXT_CORE_PROFILE_BIT" group="ContextProfileMask"/> 177 <enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT" group="ContextProfileMask"/> 178 </enums> 179 180 <enums namespace="GL" group="MapBufferAccessMask" type="bitmask"> 181 <enum value="0x0001" name="GL_MAP_READ_BIT" group="MapBufferAccessMask,BufferStorageMask"/> 182 <enum value="0x0001" name="GL_MAP_READ_BIT_EXT" group="MapBufferAccessMask,BufferStorageMask"/> 183 <enum value="0x0002" name="GL_MAP_WRITE_BIT" group="MapBufferAccessMask,BufferStorageMask"/> 184 <enum value="0x0002" name="GL_MAP_WRITE_BIT_EXT" group="MapBufferAccessMask,BufferStorageMask"/> 185 <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT" group="MapBufferAccessMask"/> 186 <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT_EXT" group="MapBufferAccessMask"/> 187 <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT" group="MapBufferAccessMask"/> 188 <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT" group="MapBufferAccessMask"/> 189 <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT" group="MapBufferAccessMask"/> 190 <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT" group="MapBufferAccessMask"/> 191 <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT" group="MapBufferAccessMask"/> 192 <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT" group="MapBufferAccessMask"/> 193 <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT" group="MapBufferAccessMask,BufferStorageMask"/> 194 <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT" group="MapBufferAccessMask,BufferStorageMask"/> 195 <enum value="0x0080" name="GL_MAP_COHERENT_BIT" group="MapBufferAccessMask,BufferStorageMask"/> 196 <enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT" group="MapBufferAccessMask,BufferStorageMask"/> 197 </enums> 198 199 <enums namespace="GL" group="MemoryBarrierMask" type="bitmask"> 200 <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT" group="MemoryBarrierMask"/> 201 <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 202 <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT" group="MemoryBarrierMask"/> 203 <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 204 <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT" group="MemoryBarrierMask"/> 205 <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 206 <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT" group="MemoryBarrierMask"/> 207 <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 208 <enum value="0x00000010" name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV" group="MemoryBarrierMask"/> 209 <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT" group="MemoryBarrierMask"/> 210 <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 211 <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT" group="MemoryBarrierMask"/> 212 <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 213 <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT" group="MemoryBarrierMask"/> 214 <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 215 <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT" group="MemoryBarrierMask"/> 216 <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 217 <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT" group="MemoryBarrierMask"/> 218 <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 219 <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT" group="MemoryBarrierMask"/> 220 <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 221 <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT" group="MemoryBarrierMask"/> 222 <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 223 <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT" group="MemoryBarrierMask"/> 224 <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 225 <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT" group="MemoryBarrierMask"/> 226 <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT" group="MemoryBarrierMask"/> 227 <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT" group="MemoryBarrierMask"/> 228 <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT" group="MemoryBarrierMask"/> 229 <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS" group="MemoryBarrierMask"/> 230 <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT" group="MemoryBarrierMask"/> 231 </enums> 232 233 <enums namespace="GL" group="OcclusionQueryEventMaskAMD" type="bitmask"> 234 <enum value="0x00000001" name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD" group="OcclusionQueryEventMaskAMD"/> 235 <enum value="0x00000002" name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD" group="OcclusionQueryEventMaskAMD"/> 236 <enum value="0x00000004" name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD" group="OcclusionQueryEventMaskAMD"/> 237 <enum value="0x00000008" name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD" group="OcclusionQueryEventMaskAMD"/> 238 <enum value="0xFFFFFFFF" name="GL_QUERY_ALL_EVENT_BITS_AMD" group="OcclusionQueryEventMaskAMD"/> 239 </enums> 240 241 <enums namespace="GL" group="SyncObjectMask" type="bitmask"> 242 <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT" group="SyncObjectMask"/> 243 <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE" group="SyncObjectMask"/> 244 </enums> 245 246 <enums namespace="GL" group="UseProgramStageMask" type="bitmask"> 247 <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT" group="UseProgramStageMask"/> 248 <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT_EXT" group="UseProgramStageMask"/> 249 <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT" group="UseProgramStageMask"/> 250 <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT" group="UseProgramStageMask"/> 251 <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT" group="UseProgramStageMask"/> 252 <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT" group="UseProgramStageMask"/> 253 <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES" group="UseProgramStageMask"/> 254 <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT" group="UseProgramStageMask"/> 255 <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT" group="UseProgramStageMask"/> 256 <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES" group="UseProgramStageMask"/> 257 <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT" group="UseProgramStageMask"/> 258 <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT" group="UseProgramStageMask"/> 259 <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES" group="UseProgramStageMask"/> 260 <enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT" group="UseProgramStageMask"/> 261 <enum value="0x00000040" name="GL_MESH_SHADER_BIT_NV" group="UseProgramStageMask"/> 262 <enum value="0x00000080" name="GL_TASK_SHADER_BIT_NV" group="UseProgramStageMask"/> 263 <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS" group="UseProgramStageMask"/> 264 <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT" group="UseProgramStageMask"/> 265 </enums> 266 267 <enums namespace="GL" group="SubgroupSupportedFeatures" type="bitmask"> 268 <enum value="0x00000001" name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR" group="SubgroupSupportedFeatures"/> 269 <enum value="0x00000002" name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR" group="SubgroupSupportedFeatures"/> 270 <enum value="0x00000004" name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR" group="SubgroupSupportedFeatures"/> 271 <enum value="0x00000008" name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR" group="SubgroupSupportedFeatures"/> 272 <enum value="0x00000010" name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR" group="SubgroupSupportedFeatures"/> 273 <enum value="0x00000020" name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR" group="SubgroupSupportedFeatures"/> 274 <enum value="0x00000040" name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR" group="SubgroupSupportedFeatures"/> 275 <enum value="0x00000080" name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR" group="SubgroupSupportedFeatures"/> 276 <enum value="0x00000100" name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV" group="SubgroupSupportedFeatures"/> 277 </enums> 278 279 <!-- Bitmasks defined by vendor extensions --> 280 281 <enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask"> 282 <enum value="0x00000001" name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD" group="TextureStorageMaskAMD"/> 283 </enums> 284 285 <enums namespace="GL" group="FragmentShaderDestMaskATI" type="bitmask"> 286 <enum value="0x00000001" name="GL_RED_BIT_ATI" group="FragmentShaderDestMaskATI"/> 287 <enum value="0x00000002" name="GL_GREEN_BIT_ATI" group="FragmentShaderDestMaskATI"/> 288 <enum value="0x00000004" name="GL_BLUE_BIT_ATI" group="FragmentShaderDestMaskATI"/> 289 </enums> 290 291 <enums namespace="GL" group="FragmentShaderDestModMaskATI" type="bitmask"> 292 <enum value="0x00000001" name="GL_2X_BIT_ATI" group="FragmentShaderDestModMaskATI,FragmentShaderColorModMaskATI"/> 293 <enum value="0x00000002" name="GL_4X_BIT_ATI" group="FragmentShaderDestModMaskATI"/> 294 <enum value="0x00000004" name="GL_8X_BIT_ATI" group="FragmentShaderDestModMaskATI"/> 295 <enum value="0x00000008" name="GL_HALF_BIT_ATI" group="FragmentShaderDestModMaskATI"/> 296 <enum value="0x00000010" name="GL_QUARTER_BIT_ATI" group="FragmentShaderDestModMaskATI"/> 297 <enum value="0x00000020" name="GL_EIGHTH_BIT_ATI" group="FragmentShaderDestModMaskATI"/> 298 <enum value="0x00000040" name="GL_SATURATE_BIT_ATI" group="FragmentShaderDestModMaskATI"/> 299 </enums> 300 301 <enums namespace="GL" group="FragmentShaderColorModMaskATI" type="bitmask"> 302 <!-- Also used: 0x00000001 for GL_2X_BIT_ATI reused from FragmentShaderDestModMaskAT above --> 303 <enum value="0x00000002" name="GL_COMP_BIT_ATI" group="FragmentShaderColorModMaskATI"/> 304 <enum value="0x00000004" name="GL_NEGATE_BIT_ATI" group="FragmentShaderColorModMaskATI"/> 305 <enum value="0x00000008" name="GL_BIAS_BIT_ATI" group="FragmentShaderColorModMaskATI"/> 306 </enums> 307 308 <enums namespace="GL" group="TraceMaskMESA" type="bitmask"> 309 <enum value="0x0001" name="GL_TRACE_OPERATIONS_BIT_MESA" group="TraceMaskMESA"/> 310 <enum value="0x0002" name="GL_TRACE_PRIMITIVES_BIT_MESA" group="TraceMaskMESA"/> 311 <enum value="0x0004" name="GL_TRACE_ARRAYS_BIT_MESA" group="TraceMaskMESA"/> 312 <enum value="0x0008" name="GL_TRACE_TEXTURES_BIT_MESA" group="TraceMaskMESA"/> 313 <enum value="0x0010" name="GL_TRACE_PIXELS_BIT_MESA" group="TraceMaskMESA"/> 314 <enum value="0x0020" name="GL_TRACE_ERRORS_BIT_MESA" group="TraceMaskMESA"/> 315 <enum value="0xFFFF" name="GL_TRACE_ALL_BITS_MESA" group="TraceMaskMESA"/> 316 </enums> 317 318 <enums namespace="GL" group="PathRenderingMaskNV" type="bitmask"> 319 <enum value="0x01" name="GL_BOLD_BIT_NV" group="PathFontStyle"/> 320 <enum value="0x02" name="GL_ITALIC_BIT_NV" group="PathFontStyle"/> 321 <enum value="0x01" name="GL_GLYPH_WIDTH_BIT_NV" group="PathMetricMask"/> 322 <enum value="0x02" name="GL_GLYPH_HEIGHT_BIT_NV" group="PathMetricMask"/> 323 <enum value="0x04" name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV" group="PathMetricMask"/> 324 <enum value="0x08" name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV" group="PathMetricMask"/> 325 <enum value="0x10" name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV" group="PathMetricMask"/> 326 <enum value="0x20" name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV" group="PathMetricMask"/> 327 <enum value="0x40" name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV" group="PathMetricMask"/> 328 <enum value="0x80" name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV" group="PathMetricMask"/> 329 <enum value="0x100" name="GL_GLYPH_HAS_KERNING_BIT_NV" group="PathMetricMask"/> 330 <enum value="0x00010000" name="GL_FONT_X_MIN_BOUNDS_BIT_NV" group="PathMetricMask"/> 331 <enum value="0x00020000" name="GL_FONT_Y_MIN_BOUNDS_BIT_NV" group="PathMetricMask"/> 332 <enum value="0x00040000" name="GL_FONT_X_MAX_BOUNDS_BIT_NV" group="PathMetricMask"/> 333 <enum value="0x00080000" name="GL_FONT_Y_MAX_BOUNDS_BIT_NV" group="PathMetricMask"/> 334 <enum value="0x00100000" name="GL_FONT_UNITS_PER_EM_BIT_NV" group="PathMetricMask"/> 335 <enum value="0x00200000" name="GL_FONT_ASCENDER_BIT_NV" group="PathMetricMask"/> 336 <enum value="0x00400000" name="GL_FONT_DESCENDER_BIT_NV" group="PathMetricMask"/> 337 <enum value="0x00800000" name="GL_FONT_HEIGHT_BIT_NV" group="PathMetricMask"/> 338 <enum value="0x01000000" name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV" group="PathMetricMask"/> 339 <enum value="0x02000000" name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV" group="PathMetricMask"/> 340 <enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV" group="PathMetricMask"/> 341 <enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV" group="PathMetricMask"/> 342 <enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV" group="PathMetricMask"/> 343 <enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV" group="PathMetricMask"/> 344 </enums> 345 346 <enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask"> 347 <enum value="0x00000000" name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL" group="PerformanceQueryCapsMaskINTEL"/> 348 <enum value="0x00000001" name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL" group="PerformanceQueryCapsMaskINTEL"/> 349 </enums> 350 351 <enums namespace="GL" group="VertexHintsMaskPGI" type="bitmask"> 352 <enum value="0x00000004" name="GL_VERTEX23_BIT_PGI" group="VertexHintsMaskPGI"/> 353 <enum value="0x00000008" name="GL_VERTEX4_BIT_PGI" group="VertexHintsMaskPGI"/> 354 <enum value="0x00010000" name="GL_COLOR3_BIT_PGI" group="VertexHintsMaskPGI"/> 355 <enum value="0x00020000" name="GL_COLOR4_BIT_PGI" group="VertexHintsMaskPGI"/> 356 <enum value="0x00040000" name="GL_EDGEFLAG_BIT_PGI" group="VertexHintsMaskPGI"/> 357 <enum value="0x00080000" name="GL_INDEX_BIT_PGI" group="VertexHintsMaskPGI"/> 358 <enum value="0x00100000" name="GL_MAT_AMBIENT_BIT_PGI" group="VertexHintsMaskPGI"/> 359 <enum value="0x00200000" name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI" group="VertexHintsMaskPGI"/> 360 <enum value="0x00400000" name="GL_MAT_DIFFUSE_BIT_PGI" group="VertexHintsMaskPGI"/> 361 <enum value="0x00800000" name="GL_MAT_EMISSION_BIT_PGI" group="VertexHintsMaskPGI"/> 362 <enum value="0x01000000" name="GL_MAT_COLOR_INDEXES_BIT_PGI" group="VertexHintsMaskPGI"/> 363 <enum value="0x02000000" name="GL_MAT_SHININESS_BIT_PGI" group="VertexHintsMaskPGI"/> 364 <enum value="0x04000000" name="GL_MAT_SPECULAR_BIT_PGI" group="VertexHintsMaskPGI"/> 365 <enum value="0x08000000" name="GL_NORMAL_BIT_PGI" group="VertexHintsMaskPGI"/> 366 <enum value="0x10000000" name="GL_TEXCOORD1_BIT_PGI" group="VertexHintsMaskPGI"/> 367 <enum value="0x20000000" name="GL_TEXCOORD2_BIT_PGI" group="VertexHintsMaskPGI"/> 368 <enum value="0x40000000" name="GL_TEXCOORD3_BIT_PGI" group="VertexHintsMaskPGI"/> 369 <enum value="0x80000000" name="GL_TEXCOORD4_BIT_PGI" group="VertexHintsMaskPGI"/> 370 </enums> 371 372 <enums namespace="GL" group="BufferBitQCOM" type="bitmask"> 373 <enum value="0x00000001" name="GL_COLOR_BUFFER_BIT0_QCOM" group="BufferBitQCOM"/> 374 <enum value="0x00000002" name="GL_COLOR_BUFFER_BIT1_QCOM" group="BufferBitQCOM"/> 375 <enum value="0x00000004" name="GL_COLOR_BUFFER_BIT2_QCOM" group="BufferBitQCOM"/> 376 <enum value="0x00000008" name="GL_COLOR_BUFFER_BIT3_QCOM" group="BufferBitQCOM"/> 377 <enum value="0x00000010" name="GL_COLOR_BUFFER_BIT4_QCOM" group="BufferBitQCOM"/> 378 <enum value="0x00000020" name="GL_COLOR_BUFFER_BIT5_QCOM" group="BufferBitQCOM"/> 379 <enum value="0x00000040" name="GL_COLOR_BUFFER_BIT6_QCOM" group="BufferBitQCOM"/> 380 <enum value="0x00000080" name="GL_COLOR_BUFFER_BIT7_QCOM" group="BufferBitQCOM"/> 381 <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT0_QCOM" group="BufferBitQCOM"/> 382 <enum value="0x00000200" name="GL_DEPTH_BUFFER_BIT1_QCOM" group="BufferBitQCOM"/> 383 <enum value="0x00000400" name="GL_DEPTH_BUFFER_BIT2_QCOM" group="BufferBitQCOM"/> 384 <enum value="0x00000800" name="GL_DEPTH_BUFFER_BIT3_QCOM" group="BufferBitQCOM"/> 385 <enum value="0x00001000" name="GL_DEPTH_BUFFER_BIT4_QCOM" group="BufferBitQCOM"/> 386 <enum value="0x00002000" name="GL_DEPTH_BUFFER_BIT5_QCOM" group="BufferBitQCOM"/> 387 <enum value="0x00004000" name="GL_DEPTH_BUFFER_BIT6_QCOM" group="BufferBitQCOM"/> 388 <enum value="0x00008000" name="GL_DEPTH_BUFFER_BIT7_QCOM" group="BufferBitQCOM"/> 389 <enum value="0x00010000" name="GL_STENCIL_BUFFER_BIT0_QCOM" group="BufferBitQCOM"/> 390 <enum value="0x00020000" name="GL_STENCIL_BUFFER_BIT1_QCOM" group="BufferBitQCOM"/> 391 <enum value="0x00040000" name="GL_STENCIL_BUFFER_BIT2_QCOM" group="BufferBitQCOM"/> 392 <enum value="0x00080000" name="GL_STENCIL_BUFFER_BIT3_QCOM" group="BufferBitQCOM"/> 393 <enum value="0x00100000" name="GL_STENCIL_BUFFER_BIT4_QCOM" group="BufferBitQCOM"/> 394 <enum value="0x00200000" name="GL_STENCIL_BUFFER_BIT5_QCOM" group="BufferBitQCOM"/> 395 <enum value="0x00400000" name="GL_STENCIL_BUFFER_BIT6_QCOM" group="BufferBitQCOM"/> 396 <enum value="0x00800000" name="GL_STENCIL_BUFFER_BIT7_QCOM" group="BufferBitQCOM"/> 397 <enum value="0x01000000" name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM" group="BufferBitQCOM"/> 398 <enum value="0x02000000" name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM" group="BufferBitQCOM"/> 399 <enum value="0x04000000" name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM" group="BufferBitQCOM"/> 400 <enum value="0x08000000" name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM" group="BufferBitQCOM"/> 401 <enum value="0x10000000" name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM" group="BufferBitQCOM"/> 402 <enum value="0x20000000" name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM" group="BufferBitQCOM"/> 403 <enum value="0x40000000" name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM" group="BufferBitQCOM"/> 404 <enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM" group="BufferBitQCOM"/> 405 </enums> 406 407 <enums namespace="GL" group="FoveationConfigBitQCOM" type="bitmask"> 408 <enum value="0x00000001" name="GL_FOVEATION_ENABLE_BIT_QCOM" group="FoveationConfigBitQCOM"/> 409 <enum value="0x00000002" name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM" group="FoveationConfigBitQCOM"/> 410 <enum value="0x00000004" name="GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM" group="FoveationConfigBitQCOM"/> 411 </enums> 412 413 <enums namespace="GL" group="FfdMaskSGIX" type="bitmask"> 414 <enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX" group="FfdMaskSGIX"/> 415 <enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX" group="FfdMaskSGIX"/> 416 </enums> 417 418 419 <!-- Non-bitmask enums with their own namespace. Generally small numbers 420 used for indexed access. --> 421 422 <enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list."> 423 <enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV" group="CommandOpcodesNV"/> 424 <enum value="0x0001" name="GL_NOP_COMMAND_NV" group="CommandOpcodesNV"/> 425 <enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV" group="CommandOpcodesNV"/> 426 <enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV" group="CommandOpcodesNV"/> 427 <enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV" group="CommandOpcodesNV"/> 428 <enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV" group="CommandOpcodesNV"/> 429 <enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV" group="CommandOpcodesNV"/> 430 <enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV" group="CommandOpcodesNV"/> 431 <enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV" group="CommandOpcodesNV"/> 432 <enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV" group="CommandOpcodesNV"/> 433 <enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV" group="CommandOpcodesNV"/> 434 <enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV" group="CommandOpcodesNV"/> 435 <enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV" group="CommandOpcodesNV"/> 436 <enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV" group="CommandOpcodesNV"/> 437 <enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV" group="CommandOpcodesNV"/> 438 <enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV" group="CommandOpcodesNV"/> 439 <enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV" group="CommandOpcodesNV"/> 440 <enum value="0x0011" name="GL_SCISSOR_COMMAND_NV" group="CommandOpcodesNV"/> 441 <enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV" group="CommandOpcodesNV"/> 442 </enums> 443 444 <enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture"> 445 <enum value="0" name="GL_LAYOUT_DEFAULT_INTEL" group="MapTextureFormatINTEL"/> 446 <enum value="1" name="GL_LAYOUT_LINEAR_INTEL" group="MapTextureFormatINTEL"/> 447 <enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL" group="MapTextureFormatINTEL"/> 448 </enums> 449 450 <enums namespace="GL" group="PathRenderingTokenNV" vendor="NV"> 451 <enum value="0x00" name="GL_CLOSE_PATH_NV" group="PathCoordType"/> 452 <enum value="0x02" name="GL_MOVE_TO_NV" group="PathCoordType"/> 453 <enum value="0x03" name="GL_RELATIVE_MOVE_TO_NV" group="PathCoordType"/> 454 <enum value="0x04" name="GL_LINE_TO_NV" group="PathCoordType"/> 455 <enum value="0x05" name="GL_RELATIVE_LINE_TO_NV" group="PathCoordType"/> 456 <enum value="0x06" name="GL_HORIZONTAL_LINE_TO_NV" group="PathCoordType"/> 457 <enum value="0x07" name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV" group="PathCoordType"/> 458 <enum value="0x08" name="GL_VERTICAL_LINE_TO_NV" group="PathCoordType"/> 459 <enum value="0x09" name="GL_RELATIVE_VERTICAL_LINE_TO_NV" group="PathCoordType"/> 460 <enum value="0x0A" name="GL_QUADRATIC_CURVE_TO_NV" group="PathCoordType"/> 461 <enum value="0x0B" name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV" group="PathCoordType"/> 462 <enum value="0x0C" name="GL_CUBIC_CURVE_TO_NV" group="PathCoordType"/> 463 <enum value="0x0D" name="GL_RELATIVE_CUBIC_CURVE_TO_NV" group="PathCoordType"/> 464 <enum value="0x0E" name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV" group="PathCoordType"/> 465 <enum value="0x0F" name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV" group="PathCoordType"/> 466 <enum value="0x10" name="GL_SMOOTH_CUBIC_CURVE_TO_NV" group="PathCoordType"/> 467 <enum value="0x11" name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV" group="PathCoordType"/> 468 <enum value="0x12" name="GL_SMALL_CCW_ARC_TO_NV" group="PathCoordType"/> 469 <enum value="0x13" name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV" group="PathCoordType"/> 470 <enum value="0x14" name="GL_SMALL_CW_ARC_TO_NV" group="PathCoordType"/> 471 <enum value="0x15" name="GL_RELATIVE_SMALL_CW_ARC_TO_NV" group="PathCoordType"/> 472 <enum value="0x16" name="GL_LARGE_CCW_ARC_TO_NV" group="PathCoordType"/> 473 <enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV" group="PathCoordType"/> 474 <enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV" group="PathCoordType"/> 475 <enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV" group="PathCoordType"/> 476 <enum value="0x1A" name="GL_CONIC_CURVE_TO_NV" group="PathCoordType"/> 477 <enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV" group="PathCoordType"/> 478 <unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/> 479 <enum value="0xC0" name="GL_SHARED_EDGE_NV"/> 480 <unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/> 481 <enum value="0xE8" name="GL_ROUNDED_RECT_NV" group="PathCoordType"/> 482 <enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV" group="PathCoordType"/> 483 <enum value="0xEA" name="GL_ROUNDED_RECT2_NV" group="PathCoordType"/> 484 <enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV" group="PathCoordType"/> 485 <enum value="0xEC" name="GL_ROUNDED_RECT4_NV" group="PathCoordType"/> 486 <enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV" group="PathCoordType"/> 487 <enum value="0xEE" name="GL_ROUNDED_RECT8_NV" group="PathCoordType"/> 488 <enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV" group="PathCoordType"/> 489 <enum value="0xF0" name="GL_RESTART_PATH_NV" group="PathCoordType"/> 490 <enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV" group="PathCoordType"/> 491 <enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV" group="PathCoordType"/> 492 <enum value="0xF6" name="GL_RECT_NV" group="PathCoordType"/> 493 <enum value="0xF7" name="GL_RELATIVE_RECT_NV" group="PathCoordType"/> 494 <enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV" group="PathCoordType"/> 495 <enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV" group="PathCoordType"/> 496 <enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV" group="PathCoordType"/> 497 <enum value="0xFE" name="GL_ARC_TO_NV" group="PathCoordType"/> 498 <enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV" group="PathCoordType"/> 499 </enums> 500 501 <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used"> 502 <enum value="-2" name="GL_NEXT_BUFFER_NV" group="TransformFeedbackTokenNV"/> 503 <enum value="-3" name="GL_SKIP_COMPONENTS4_NV" group="TransformFeedbackTokenNV"/> 504 <enum value="-4" name="GL_SKIP_COMPONENTS3_NV" group="TransformFeedbackTokenNV"/> 505 <enum value="-5" name="GL_SKIP_COMPONENTS2_NV" group="TransformFeedbackTokenNV"/> 506 <enum value="-6" name="GL_SKIP_COMPONENTS1_NV" group="TransformFeedbackTokenNV"/> 507 </enums> 508 509 <enums namespace="GL" group="TriangleListSUN" vendor="SUN"> 510 <enum value="0x0001" name="GL_RESTART_SUN" group="TriangleListSUN"/> 511 <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN" group="TriangleListSUN"/> 512 <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN" group="TriangleListSUN"/> 513 </enums> 514 515 <!-- The default ("API") enum namespace starts here. While some 516 assigned values may overlap, and different parts of the 517 namespace are reserved for different purposes, it is a single 518 namespace. The "class" attribute indicates some of the reserved 519 purposes but is by no means complete (and cannot be, since many 520 tokens are reused for different purposes in different 521 extensions and API versions). --> 522 523 <enums namespace="GL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful"> 524 <enum value="0" name="GL_FALSE" group="SpecialNumbers,Boolean,VertexShaderWriteMaskEXT,ClampColorModeARB"/> 525 <enum value="0" name="GL_NO_ERROR" group="SpecialNumbers,GraphicsResetStatus,ErrorCode"/> 526 <enum value="0" name="GL_ZERO" group="SpecialNumbers,TextureSwizzle,StencilOp,BlendingFactor,FragmentShaderGenericSourceATI"/> 527 <enum value="0" name="GL_NONE" group="SpecialNumbers,FragmentShaderValueRepATI,FragmentShaderDestModMaskATI,FragmentShaderDestMaskATI,SyncBehaviorFlags,TextureCompareMode,PathColorFormat,CombinerBiasNV,CombinerScaleNV,DrawBufferMode,PixelTexGenModeSGIX,ReadBufferMode,ColorBuffer,PathGenMode,PathTransformType,PathFontStyle"/> 528 <enum value="0" name="GL_NONE_OES" group="SpecialNumbers,ReadBufferMode,DrawBufferMode"/> 529 <enum value="1" name="GL_TRUE" group="SpecialNumbers,Boolean,VertexShaderWriteMaskEXT,ClampColorModeARB"/> 530 <enum value="1" name="GL_ONE" group="SpecialNumbers,TextureSwizzle,BlendingFactor,FragmentShaderGenericSourceATI"/> 531 <enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint" group="SpecialNumbers"/> 532 <enum value="0xFFFFFFFF" name="GL_ALL_PIXELS_AMD" group="SpecialNumbers"/> 533 <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64" group="SpecialNumbers"/> 534 <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64" group="SpecialNumbers"/> 535 <enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers" group="SpecialNumbers"/> 536 <enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers" group="SpecialNumbers"/> 537 <enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers" group="SpecialNumbers"/> 538 <enum value="16" name="GL_UUID_SIZE_EXT" group="SpecialNumbers"/> 539 <enum value="8" name="GL_LUID_SIZE_EXT" group="SpecialNumbers"/> 540 </enums> 541 542 <enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused."> 543 <enum value="0x0000" name="GL_POINTS" group="PrimitiveType"/> 544 <enum value="0x0001" name="GL_LINES" group="PrimitiveType"/> 545 <enum value="0x0002" name="GL_LINE_LOOP" group="PrimitiveType"/> 546 <enum value="0x0003" name="GL_LINE_STRIP" group="PrimitiveType"/> 547 <enum value="0x0004" name="GL_TRIANGLES" group="PrimitiveType"/> 548 <enum value="0x0005" name="GL_TRIANGLE_STRIP" group="PrimitiveType"/> 549 <enum value="0x0006" name="GL_TRIANGLE_FAN" group="PrimitiveType"/> 550 <enum value="0x0007" name="GL_QUADS" group="PrimitiveType"/> 551 <enum value="0x0007" name="GL_QUADS_EXT" group="PrimitiveType"/> 552 <enum value="0x0007" name="GL_QUADS_OES"/> 553 <enum value="0x0008" name="GL_QUAD_STRIP" group="PrimitiveType"/> 554 <enum value="0x0009" name="GL_POLYGON" group="PrimitiveType"/> 555 <enum value="0x000A" name="GL_LINES_ADJACENCY" group="PrimitiveType"/> 556 <enum value="0x000A" name="GL_LINES_ADJACENCY_ARB" group="PrimitiveType"/> 557 <enum value="0x000A" name="GL_LINES_ADJACENCY_EXT" group="PrimitiveType"/> 558 <enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/> 559 <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY" group="PrimitiveType"/> 560 <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB" group="PrimitiveType"/> 561 <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT" group="PrimitiveType"/> 562 <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/> 563 <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY" group="PrimitiveType"/> 564 <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB" group="PrimitiveType"/> 565 <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT" group="PrimitiveType"/> 566 <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/> 567 <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY" group="PrimitiveType"/> 568 <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB" group="PrimitiveType"/> 569 <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT" group="PrimitiveType"/> 570 <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/> 571 <enum value="0x000E" name="GL_PATCHES" group="PrimitiveType"/> 572 <enum value="0x000E" name="GL_PATCHES_EXT" group="PrimitiveType"/> 573 <enum value="0x000E" name="GL_PATCHES_OES"/> 574 <unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/> 575 <enum value="0x0100" name="GL_ACCUM" group="AccumOp"/> 576 <enum value="0x0101" name="GL_LOAD" group="AccumOp"/> 577 <enum value="0x0102" name="GL_RETURN" group="AccumOp"/> 578 <enum value="0x0103" name="GL_MULT" group="AccumOp"/> 579 <enum value="0x0104" name="GL_ADD" group="TextureEnvMode,AccumOp,LightEnvModeSGIX"/> 580 <unused start="0x0105" end="0x01FF" comment="Unused for AccumOp"/> 581 <enum value="0x0200" name="GL_NEVER" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/> 582 <enum value="0x0201" name="GL_LESS" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/> 583 <enum value="0x0202" name="GL_EQUAL" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/> 584 <enum value="0x0203" name="GL_LEQUAL" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/> 585 <enum value="0x0204" name="GL_GREATER" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/> 586 <enum value="0x0205" name="GL_NOTEQUAL" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/> 587 <enum value="0x0206" name="GL_GEQUAL" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/> 588 <enum value="0x0207" name="GL_ALWAYS" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/> 589 <unused start="0x0208" end="0x02FF" comment="Unused for AlphaFunction"/> 590 <enum value="0x0300" name="GL_SRC_COLOR" group="BlendingFactor"/> 591 <enum value="0x0301" name="GL_ONE_MINUS_SRC_COLOR" group="BlendingFactor"/> 592 <enum value="0x0302" name="GL_SRC_ALPHA" group="BlendingFactor"/> 593 <enum value="0x0303" name="GL_ONE_MINUS_SRC_ALPHA" group="BlendingFactor"/> 594 <enum value="0x0304" name="GL_DST_ALPHA" group="BlendingFactor"/> 595 <enum value="0x0305" name="GL_ONE_MINUS_DST_ALPHA" group="BlendingFactor"/> 596 <enum value="0x0306" name="GL_DST_COLOR" group="BlendingFactor"/> 597 <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR" group="BlendingFactor"/> 598 <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE" group="BlendingFactor"/> 599 <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/> 600 <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/> 601 <enum value="0x0400" name="GL_FRONT_LEFT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/> 602 <enum value="0x0401" name="GL_FRONT_RIGHT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/> 603 <enum value="0x0402" name="GL_BACK_LEFT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/> 604 <enum value="0x0403" name="GL_BACK_RIGHT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/> 605 <enum value="0x0404" name="GL_FRONT" group="ColorBuffer,DrawBufferMode,ReadBufferMode,TriangleFace"/> 606 <enum value="0x0405" name="GL_BACK" group="ColorBuffer,DrawBufferMode,ReadBufferMode,TriangleFace"/> 607 <enum value="0x0406" name="GL_LEFT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/> 608 <enum value="0x0407" name="GL_RIGHT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/> 609 <enum value="0x0408" name="GL_FRONT_AND_BACK" group="ColorBuffer,DrawBufferMode,TriangleFace"/> 610 <enum value="0x0409" name="GL_AUX0" group="ReadBufferMode,DrawBufferMode"/> 611 <enum value="0x040A" name="GL_AUX1" group="ReadBufferMode,DrawBufferMode"/> 612 <enum value="0x040B" name="GL_AUX2" group="ReadBufferMode,DrawBufferMode"/> 613 <enum value="0x040C" name="GL_AUX3" group="ReadBufferMode,DrawBufferMode"/> 614 <unused start="0x040D" end="0x04FF" comment="Unused for DrawBufferMode"/> 615 <enum value="0x0500" name="GL_INVALID_ENUM" group="ErrorCode"/> 616 <enum value="0x0501" name="GL_INVALID_VALUE" group="ErrorCode"/> 617 <enum value="0x0502" name="GL_INVALID_OPERATION" group="ErrorCode"/> 618 <enum value="0x0503" name="GL_STACK_OVERFLOW" group="ErrorCode"/> 619 <enum value="0x0503" name="GL_STACK_OVERFLOW_KHR"/> 620 <enum value="0x0504" name="GL_STACK_UNDERFLOW" group="ErrorCode"/> 621 <enum value="0x0504" name="GL_STACK_UNDERFLOW_KHR"/> 622 <enum value="0x0505" name="GL_OUT_OF_MEMORY" group="ErrorCode"/> 623 <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION" group="ErrorCode"/> 624 <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT" group="ErrorCode"/> 625 <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES" group="ErrorCode"/> 626 <enum value="0x0507" name="GL_CONTEXT_LOST"/> 627 <enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/> 628 <unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/> 629 <enum value="0x0600" name="GL_2D" group="FeedbackType"/> 630 <enum value="0x0601" name="GL_3D" group="FeedbackType"/> 631 <enum value="0x0602" name="GL_3D_COLOR" group="FeedbackType"/> 632 <enum value="0x0603" name="GL_3D_COLOR_TEXTURE" group="FeedbackType"/> 633 <enum value="0x0604" name="GL_4D_COLOR_TEXTURE" group="FeedbackType"/> 634 <unused start="0x0605" end="0x06FF" comment="Unused for FeedbackType"/> 635 <enum value="0x0700" name="GL_PASS_THROUGH_TOKEN" group="FeedBackToken"/> 636 <enum value="0x0701" name="GL_POINT_TOKEN" group="FeedBackToken"/> 637 <enum value="0x0702" name="GL_LINE_TOKEN" group="FeedBackToken"/> 638 <enum value="0x0703" name="GL_POLYGON_TOKEN" group="FeedBackToken"/> 639 <enum value="0x0704" name="GL_BITMAP_TOKEN" group="FeedBackToken"/> 640 <enum value="0x0705" name="GL_DRAW_PIXEL_TOKEN" group="FeedBackToken"/> 641 <enum value="0x0706" name="GL_COPY_PIXEL_TOKEN" group="FeedBackToken"/> 642 <enum value="0x0707" name="GL_LINE_RESET_TOKEN" group="FeedBackToken"/> 643 <unused start="0x0708" end="0x07FF" comment="Unused for FeedbackToken"/> 644 <enum value="0x0800" name="GL_EXP" group="FogMode"/> 645 <enum value="0x0801" name="GL_EXP2" group="FogMode"/> 646 <unused start="0x0802" end="0x08FF" comment="Unused for FogMode"/> 647 <enum value="0x0900" name="GL_CW" group="FrontFaceDirection"/> 648 <enum value="0x0901" name="GL_CCW" group="FrontFaceDirection"/> 649 <unused start="0x0902" end="0x09FF" comment="Unused for FrontFaceDirection"/> 650 <enum value="0x0A00" name="GL_COEFF" group="MapQuery,GetMapQuery"/> 651 <enum value="0x0A01" name="GL_ORDER" group="MapQuery,GetMapQuery"/> 652 <enum value="0x0A02" name="GL_DOMAIN" group="MapQuery,GetMapQuery"/> 653 <unused start="0x0A03" end="0x0AFF" comment="Unused for GetMapQuery"/> 654 <enum value="0x0B00" name="GL_CURRENT_COLOR" group="GetPName"/> 655 <enum value="0x0B01" name="GL_CURRENT_INDEX" group="GetPName"/> 656 <enum value="0x0B02" name="GL_CURRENT_NORMAL" group="GetPName"/> 657 <enum value="0x0B03" name="GL_CURRENT_TEXTURE_COORDS" group="GetPName,VertexShaderTextureUnitParameter"/> 658 <enum value="0x0B04" name="GL_CURRENT_RASTER_COLOR" group="GetPName"/> 659 <enum value="0x0B05" name="GL_CURRENT_RASTER_INDEX" group="GetPName"/> 660 <enum value="0x0B06" name="GL_CURRENT_RASTER_TEXTURE_COORDS" group="GetPName"/> 661 <enum value="0x0B07" name="GL_CURRENT_RASTER_POSITION" group="GetPName"/> 662 <enum value="0x0B08" name="GL_CURRENT_RASTER_POSITION_VALID" group="GetPName"/> 663 <enum value="0x0B09" name="GL_CURRENT_RASTER_DISTANCE" group="GetPName"/> 664 665 <enum value="0x0B10" name="GL_POINT_SMOOTH" group="GetPName,EnableCap"/> 666 <enum value="0x0B11" name="GL_POINT_SIZE" group="GetPName"/> 667 <enum value="0x0B12" name="GL_POINT_SIZE_RANGE" group="GetPName"/> 668 <enum value="0x0B12" name="GL_SMOOTH_POINT_SIZE_RANGE" alias="GL_POINT_SIZE_RANGE" group="GetPName"/> 669 <enum value="0x0B13" name="GL_POINT_SIZE_GRANULARITY" group="GetPName"/> 670 <enum value="0x0B13" name="GL_SMOOTH_POINT_SIZE_GRANULARITY" alias="GL_POINT_SIZE_GRANULARITY" group="GetPName"/> 671 672 <enum value="0x0B20" name="GL_LINE_SMOOTH" group="GetPName,EnableCap"/> 673 <enum value="0x0B21" name="GL_LINE_WIDTH" group="GetPName"/> 674 <enum value="0x0B22" name="GL_LINE_WIDTH_RANGE" group="GetPName"/> 675 <enum value="0x0B22" name="GL_SMOOTH_LINE_WIDTH_RANGE" alias="GL_LINE_WIDTH_RANGE" group="GetPName"/> 676 <enum value="0x0B23" name="GL_LINE_WIDTH_GRANULARITY" group="GetPName"/> 677 <enum value="0x0B23" name="GL_SMOOTH_LINE_WIDTH_GRANULARITY" alias="GL_LINE_WIDTH_GRANULARITY" group="GetPName"/> 678 <enum value="0x0B24" name="GL_LINE_STIPPLE" group="GetPName,EnableCap"/> 679 <enum value="0x0B25" name="GL_LINE_STIPPLE_PATTERN" group="GetPName"/> 680 <enum value="0x0B26" name="GL_LINE_STIPPLE_REPEAT" group="GetPName"/> 681 682 <enum value="0x0B30" name="GL_LIST_MODE" group="GetPName"/> 683 <enum value="0x0B31" name="GL_MAX_LIST_NESTING" group="GetPName"/> 684 <enum value="0x0B32" name="GL_LIST_BASE" group="GetPName"/> 685 <enum value="0x0B33" name="GL_LIST_INDEX" group="GetPName"/> 686 687 <enum value="0x0B40" name="GL_POLYGON_MODE" group="GetPName"/> 688 <enum value="0x0B40" name="GL_POLYGON_MODE_NV"/> 689 <enum value="0x0B41" name="GL_POLYGON_SMOOTH" group="GetPName,EnableCap"/> 690 <enum value="0x0B42" name="GL_POLYGON_STIPPLE" group="GetPName,EnableCap"/> 691 <enum value="0x0B43" name="GL_EDGE_FLAG" group="GetPName"/> 692 <enum value="0x0B44" name="GL_CULL_FACE" group="GetPName,EnableCap"/> 693 <enum value="0x0B45" name="GL_CULL_FACE_MODE" group="GetPName"/> 694 <enum value="0x0B46" name="GL_FRONT_FACE" group="GetPName"/> 695 696 <enum value="0x0B50" name="GL_LIGHTING" group="GetPName,EnableCap"/> 697 <enum value="0x0B51" name="GL_LIGHT_MODEL_LOCAL_VIEWER" group="LightModelParameter,GetPName"/> 698 <enum value="0x0B52" name="GL_LIGHT_MODEL_TWO_SIDE" group="LightModelParameter,GetPName"/> 699 <enum value="0x0B53" name="GL_LIGHT_MODEL_AMBIENT" group="LightModelParameter,GetPName"/> 700 <enum value="0x0B54" name="GL_SHADE_MODEL" group="GetPName"/> 701 <enum value="0x0B55" name="GL_COLOR_MATERIAL_FACE" group="GetPName"/> 702 <enum value="0x0B56" name="GL_COLOR_MATERIAL_PARAMETER" group="GetPName"/> 703 <enum value="0x0B57" name="GL_COLOR_MATERIAL" group="GetPName,EnableCap"/> 704 705 <enum value="0x0B60" name="GL_FOG" group="GetPName,EnableCap"/> 706 <enum value="0x0B61" name="GL_FOG_INDEX" group="FogPName,FogParameter,GetPName"/> 707 <enum value="0x0B62" name="GL_FOG_DENSITY" group="FogPName,FogParameter,GetPName"/> 708 <enum value="0x0B63" name="GL_FOG_START" group="FogPName,FogParameter,GetPName"/> 709 <enum value="0x0B64" name="GL_FOG_END" group="FogPName,FogParameter,GetPName"/> 710 <enum value="0x0B65" name="GL_FOG_MODE" group="FogPName,FogParameter,GetPName"/> 711 <enum value="0x0B66" name="GL_FOG_COLOR" group="GetPName,FogParameter"/> 712 713 <enum value="0x0B70" name="GL_DEPTH_RANGE" group="GetPName"/> 714 <enum value="0x0B71" name="GL_DEPTH_TEST" group="GetPName,EnableCap"/> 715 <enum value="0x0B72" name="GL_DEPTH_WRITEMASK" group="GetPName"/> 716 <enum value="0x0B73" name="GL_DEPTH_CLEAR_VALUE" group="GetPName"/> 717 <enum value="0x0B74" name="GL_DEPTH_FUNC" group="GetPName"/> 718 719 <enum value="0x0B80" name="GL_ACCUM_CLEAR_VALUE" group="GetPName"/> 720 721 <enum value="0x0B90" name="GL_STENCIL_TEST" group="GetPName,EnableCap"/> 722 <enum value="0x0B91" name="GL_STENCIL_CLEAR_VALUE" group="GetPName"/> 723 <enum value="0x0B92" name="GL_STENCIL_FUNC" group="GetPName"/> 724 <enum value="0x0B93" name="GL_STENCIL_VALUE_MASK" group="GetPName"/> 725 <enum value="0x0B94" name="GL_STENCIL_FAIL" group="GetPName"/> 726 <enum value="0x0B95" name="GL_STENCIL_PASS_DEPTH_FAIL" group="GetPName"/> 727 <enum value="0x0B96" name="GL_STENCIL_PASS_DEPTH_PASS" group="GetPName"/> 728 <enum value="0x0B97" name="GL_STENCIL_REF" group="GetPName"/> 729 <enum value="0x0B98" name="GL_STENCIL_WRITEMASK" group="GetPName"/> 730 731 <enum value="0x0BA0" name="GL_MATRIX_MODE" group="GetPName"/> 732 <enum value="0x0BA1" name="GL_NORMALIZE" group="GetPName,EnableCap"/> 733 <enum value="0x0BA2" name="GL_VIEWPORT" group="GetPName"/> 734 <enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH" group="GetPName"/> 735 <enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT" group="GetPName"/> 736 <enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/> 737 <enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH" group="GetPName"/> 738 <enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/> 739 <enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH" group="GetPName"/> 740 <enum value="0x0BA6" name="GL_MODELVIEW_MATRIX" group="GetPName"/> 741 <enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT" group="GetPName"/> 742 <enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/> 743 <enum value="0x0BA7" name="GL_PROJECTION_MATRIX" group="GetPName"/> 744 <enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/> 745 <enum value="0x0BA8" name="GL_TEXTURE_MATRIX" group="GetPName,VertexShaderTextureUnitParameter"/> 746 747 <enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH" group="GetPName"/> 748 <enum value="0x0BB1" name="GL_CLIENT_ATTRIB_STACK_DEPTH" group="GetPName"/> 749 750 <enum value="0x0BC0" name="GL_ALPHA_TEST" group="GetPName,EnableCap"/> 751 <enum value="0x0BC0" name="GL_ALPHA_TEST_QCOM" group="GetPName"/> 752 <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC" group="GetPName"/> 753 <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC_QCOM" group="GetPName"/> 754 <enum value="0x0BC2" name="GL_ALPHA_TEST_REF" group="GetPName"/> 755 <enum value="0x0BC2" name="GL_ALPHA_TEST_REF_QCOM" group="GetPName"/> 756 757 <enum value="0x0BD0" name="GL_DITHER" group="GetPName,EnableCap"/> 758 759 <enum value="0x0BE0" name="GL_BLEND_DST" group="GetPName"/> 760 <enum value="0x0BE1" name="GL_BLEND_SRC" group="GetPName"/> 761 <enum value="0x0BE2" name="GL_BLEND" group="TextureEnvMode,EnableCap,GetPName"/> 762 763 <enum value="0x0BF0" name="GL_LOGIC_OP_MODE" group="GetPName"/> 764 <enum value="0x0BF1" name="GL_INDEX_LOGIC_OP" group="GetPName,EnableCap"/> 765 <enum value="0x0BF1" name="GL_LOGIC_OP" group="GetPName"/> 766 <enum value="0x0BF2" name="GL_COLOR_LOGIC_OP" group="GetPName,EnableCap"/> 767 768 <enum value="0x0C00" name="GL_AUX_BUFFERS" group="GetPName"/> 769 <enum value="0x0C01" name="GL_DRAW_BUFFER" group="GetPName"/> 770 <enum value="0x0C01" name="GL_DRAW_BUFFER_EXT" group="GetPName"/> 771 <enum value="0x0C02" name="GL_READ_BUFFER" group="GetPName"/> 772 <enum value="0x0C02" name="GL_READ_BUFFER_EXT" group="GetPName"/> 773 <enum value="0x0C02" name="GL_READ_BUFFER_NV" group="GetPName"/> 774 775 <enum value="0x0C10" name="GL_SCISSOR_BOX" group="GetPName"/> 776 <enum value="0x0C11" name="GL_SCISSOR_TEST" group="GetPName,EnableCap"/> 777 778 <enum value="0x0C20" name="GL_INDEX_CLEAR_VALUE" group="GetPName"/> 779 <enum value="0x0C21" name="GL_INDEX_WRITEMASK" group="GetPName"/> 780 <enum value="0x0C22" name="GL_COLOR_CLEAR_VALUE" group="GetPName"/> 781 <enum value="0x0C23" name="GL_COLOR_WRITEMASK" group="GetPName"/> 782 783 <enum value="0x0C30" name="GL_INDEX_MODE" group="GetPName"/> 784 <enum value="0x0C31" name="GL_RGBA_MODE" group="GetPName"/> 785 <enum value="0x0C32" name="GL_DOUBLEBUFFER" group="GetFramebufferParameter,GetPName"/> 786 <enum value="0x0C33" name="GL_STEREO" group="GetFramebufferParameter,GetPName"/> 787 788 <enum value="0x0C40" name="GL_RENDER_MODE" group="GetPName"/> 789 790 <enum value="0x0C50" name="GL_PERSPECTIVE_CORRECTION_HINT" group="HintTarget,GetPName"/> 791 <enum value="0x0C51" name="GL_POINT_SMOOTH_HINT" group="HintTarget,GetPName"/> 792 <enum value="0x0C52" name="GL_LINE_SMOOTH_HINT" group="HintTarget,GetPName"/> 793 <enum value="0x0C53" name="GL_POLYGON_SMOOTH_HINT" group="HintTarget,GetPName"/> 794 <enum value="0x0C54" name="GL_FOG_HINT" group="HintTarget,GetPName"/> 795 796 <enum value="0x0C60" name="GL_TEXTURE_GEN_S" group="GetPName,EnableCap"/> 797 <enum value="0x0C61" name="GL_TEXTURE_GEN_T" group="GetPName,EnableCap"/> 798 <enum value="0x0C62" name="GL_TEXTURE_GEN_R" group="GetPName,EnableCap"/> 799 <enum value="0x0C63" name="GL_TEXTURE_GEN_Q" group="GetPName,EnableCap"/> 800 801 <enum value="0x0C70" name="GL_PIXEL_MAP_I_TO_I" group="PixelMap"/> 802 <enum value="0x0C71" name="GL_PIXEL_MAP_S_TO_S" group="PixelMap"/> 803 <enum value="0x0C72" name="GL_PIXEL_MAP_I_TO_R" group="PixelMap"/> 804 <enum value="0x0C73" name="GL_PIXEL_MAP_I_TO_G" group="PixelMap"/> 805 <enum value="0x0C74" name="GL_PIXEL_MAP_I_TO_B" group="PixelMap"/> 806 <enum value="0x0C75" name="GL_PIXEL_MAP_I_TO_A" group="PixelMap"/> 807 <enum value="0x0C76" name="GL_PIXEL_MAP_R_TO_R" group="PixelMap"/> 808 <enum value="0x0C77" name="GL_PIXEL_MAP_G_TO_G" group="PixelMap"/> 809 <enum value="0x0C78" name="GL_PIXEL_MAP_B_TO_B" group="PixelMap"/> 810 <enum value="0x0C79" name="GL_PIXEL_MAP_A_TO_A" group="PixelMap"/> 811 812 <enum value="0x0CB0" name="GL_PIXEL_MAP_I_TO_I_SIZE" group="GetPName"/> 813 <enum value="0x0CB1" name="GL_PIXEL_MAP_S_TO_S_SIZE" group="GetPName"/> 814 <enum value="0x0CB2" name="GL_PIXEL_MAP_I_TO_R_SIZE" group="GetPName"/> 815 <enum value="0x0CB3" name="GL_PIXEL_MAP_I_TO_G_SIZE" group="GetPName"/> 816 <enum value="0x0CB4" name="GL_PIXEL_MAP_I_TO_B_SIZE" group="GetPName"/> 817 <enum value="0x0CB5" name="GL_PIXEL_MAP_I_TO_A_SIZE" group="GetPName"/> 818 <enum value="0x0CB6" name="GL_PIXEL_MAP_R_TO_R_SIZE" group="GetPName"/> 819 <enum value="0x0CB7" name="GL_PIXEL_MAP_G_TO_G_SIZE" group="GetPName"/> 820 <enum value="0x0CB8" name="GL_PIXEL_MAP_B_TO_B_SIZE" group="GetPName"/> 821 <enum value="0x0CB9" name="GL_PIXEL_MAP_A_TO_A_SIZE" group="GetPName"/> 822 823 <enum value="0x0CF0" name="GL_UNPACK_SWAP_BYTES" group="PixelStoreParameter,GetPName"/> 824 <enum value="0x0CF1" name="GL_UNPACK_LSB_FIRST" group="PixelStoreParameter,GetPName"/> 825 <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH" group="PixelStoreParameter,GetPName"/> 826 <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH_EXT" group="PixelStoreParameter"/> 827 <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS" group="PixelStoreParameter,GetPName"/> 828 <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS_EXT" group="PixelStoreParameter"/> 829 <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS" group="PixelStoreParameter,GetPName"/> 830 <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS_EXT" group="PixelStoreParameter"/> 831 <enum value="0x0CF5" name="GL_UNPACK_ALIGNMENT" group="PixelStoreParameter,GetPName"/> 832 833 <enum value="0x0D00" name="GL_PACK_SWAP_BYTES" group="PixelStoreParameter,GetPName"/> 834 <enum value="0x0D01" name="GL_PACK_LSB_FIRST" group="PixelStoreParameter,GetPName"/> 835 <enum value="0x0D02" name="GL_PACK_ROW_LENGTH" group="PixelStoreParameter,GetPName"/> 836 <enum value="0x0D02" name="GL_PACK_ROW_LENGTH_NV" group="PixelStoreParameter,GetPName"/> 837 <enum value="0x0D03" name="GL_PACK_SKIP_ROWS" group="PixelStoreParameter,GetPName"/> 838 <enum value="0x0D03" name="GL_PACK_SKIP_ROWS_NV" group="PixelStoreParameter,GetPName"/> 839 <enum value="0x0D04" name="GL_PACK_SKIP_PIXELS" group="PixelStoreParameter,GetPName"/> 840 <enum value="0x0D04" name="GL_PACK_SKIP_PIXELS_NV" group="PixelStoreParameter,GetPName"/> 841 <enum value="0x0D05" name="GL_PACK_ALIGNMENT" group="PixelStoreParameter,GetPName"/> 842 843 <enum value="0x0D10" name="GL_MAP_COLOR" group="PixelTransferParameter,GetPName"/> 844 <enum value="0x0D11" name="GL_MAP_STENCIL" group="PixelTransferParameter,GetPName"/> 845 <enum value="0x0D12" name="GL_INDEX_SHIFT" group="PixelTransferParameter,GetPName"/> 846 <enum value="0x0D13" name="GL_INDEX_OFFSET" group="PixelTransferParameter,IndexMaterialParameterEXT,GetPName"/> 847 <enum value="0x0D14" name="GL_RED_SCALE" group="PixelTransferParameter,GetPName"/> 848 <enum value="0x0D15" name="GL_RED_BIAS" group="PixelTransferParameter,GetPName"/> 849 <enum value="0x0D16" name="GL_ZOOM_X" group="GetPName"/> 850 <enum value="0x0D17" name="GL_ZOOM_Y" group="GetPName"/> 851 <enum value="0x0D18" name="GL_GREEN_SCALE" group="PixelTransferParameter,GetPName"/> 852 <enum value="0x0D19" name="GL_GREEN_BIAS" group="PixelTransferParameter,GetPName"/> 853 <enum value="0x0D1A" name="GL_BLUE_SCALE" group="PixelTransferParameter,GetPName"/> 854 <enum value="0x0D1B" name="GL_BLUE_BIAS" group="PixelTransferParameter,GetPName"/> 855 <enum value="0x0D1C" name="GL_ALPHA_SCALE" group="PixelTransferParameter,GetPName,TextureEnvParameter"/> 856 <enum value="0x0D1D" name="GL_ALPHA_BIAS" group="PixelTransferParameter,GetPName"/> 857 <enum value="0x0D1E" name="GL_DEPTH_SCALE" group="PixelTransferParameter,GetPName"/> 858 <enum value="0x0D1F" name="GL_DEPTH_BIAS" group="PixelTransferParameter,GetPName"/> 859 860 <enum value="0x0D30" name="GL_MAX_EVAL_ORDER" group="GetPName"/> 861 <enum value="0x0D31" name="GL_MAX_LIGHTS" group="GetPName"/> 862 <enum value="0x0D32" name="GL_MAX_CLIP_PLANES" group="GetPName"/> 863 <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/> 864 <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES" group="GetPName"/> 865 <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/> 866 <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/> 867 <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE" group="GetPName"/> 868 <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE" group="GetPName"/> 869 <enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH" group="GetPName"/> 870 <enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH" group="GetPName"/> 871 <enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/> 872 <enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH" group="GetPName"/> 873 <enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH" group="GetPName"/> 874 <enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/> 875 <enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH" group="GetPName"/> 876 <enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS" group="GetPName"/> 877 <enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" group="GetPName"/> 878 879 <enum value="0x0D50" name="GL_SUBPIXEL_BITS" group="GetPName"/> 880 <enum value="0x0D51" name="GL_INDEX_BITS" group="GetPName"/> 881 <enum value="0x0D52" name="GL_RED_BITS" group="GetPName"/> 882 <enum value="0x0D53" name="GL_GREEN_BITS" group="GetPName"/> 883 <enum value="0x0D54" name="GL_BLUE_BITS" group="GetPName"/> 884 <enum value="0x0D55" name="GL_ALPHA_BITS" group="GetPName"/> 885 <enum value="0x0D56" name="GL_DEPTH_BITS" group="GetPName"/> 886 <enum value="0x0D57" name="GL_STENCIL_BITS" group="GetPName"/> 887 <enum value="0x0D58" name="GL_ACCUM_RED_BITS" group="GetPName"/> 888 <enum value="0x0D59" name="GL_ACCUM_GREEN_BITS" group="GetPName"/> 889 <enum value="0x0D5A" name="GL_ACCUM_BLUE_BITS" group="GetPName"/> 890 <enum value="0x0D5B" name="GL_ACCUM_ALPHA_BITS" group="GetPName"/> 891 892 <enum value="0x0D70" name="GL_NAME_STACK_DEPTH" group="GetPName"/> 893 894 <enum value="0x0D80" name="GL_AUTO_NORMAL" group="GetPName,EnableCap"/> 895 896 <enum value="0x0D90" name="GL_MAP1_COLOR_4" group="MapTarget,EnableCap,GetPName"/> 897 <enum value="0x0D91" name="GL_MAP1_INDEX" group="MapTarget,EnableCap,GetPName"/> 898 <enum value="0x0D92" name="GL_MAP1_NORMAL" group="MapTarget,EnableCap,GetPName"/> 899 <enum value="0x0D93" name="GL_MAP1_TEXTURE_COORD_1" group="MapTarget,EnableCap,GetPName"/> 900 <enum value="0x0D94" name="GL_MAP1_TEXTURE_COORD_2" group="MapTarget,EnableCap,GetPName"/> 901 <enum value="0x0D95" name="GL_MAP1_TEXTURE_COORD_3" group="MapTarget,EnableCap,GetPName"/> 902 <enum value="0x0D96" name="GL_MAP1_TEXTURE_COORD_4" group="MapTarget,EnableCap,GetPName"/> 903 <enum value="0x0D97" name="GL_MAP1_VERTEX_3" group="MapTarget,EnableCap,GetPName"/> 904 <enum value="0x0D98" name="GL_MAP1_VERTEX_4" group="MapTarget,EnableCap,GetPName"/> 905 906 <enum value="0x0DB0" name="GL_MAP2_COLOR_4" group="MapTarget,EnableCap,GetPName"/> 907 <enum value="0x0DB1" name="GL_MAP2_INDEX" group="MapTarget,EnableCap,GetPName"/> 908 <enum value="0x0DB2" name="GL_MAP2_NORMAL" group="MapTarget,EnableCap,GetPName"/> 909 <enum value="0x0DB3" name="GL_MAP2_TEXTURE_COORD_1" group="MapTarget,EnableCap,GetPName"/> 910 <enum value="0x0DB4" name="GL_MAP2_TEXTURE_COORD_2" group="MapTarget,EnableCap,GetPName"/> 911 <enum value="0x0DB5" name="GL_MAP2_TEXTURE_COORD_3" group="MapTarget,EnableCap,GetPName"/> 912 <enum value="0x0DB6" name="GL_MAP2_TEXTURE_COORD_4" group="MapTarget,EnableCap,GetPName"/> 913 <enum value="0x0DB7" name="GL_MAP2_VERTEX_3" group="MapTarget,EnableCap,GetPName"/> 914 <enum value="0x0DB8" name="GL_MAP2_VERTEX_4" group="MapTarget,EnableCap,GetPName"/> 915 916 <enum value="0x0DD0" name="GL_MAP1_GRID_DOMAIN" group="GetPName"/> 917 <enum value="0x0DD1" name="GL_MAP1_GRID_SEGMENTS" group="GetPName"/> 918 <enum value="0x0DD2" name="GL_MAP2_GRID_DOMAIN" group="GetPName"/> 919 <enum value="0x0DD3" name="GL_MAP2_GRID_SEGMENTS" group="GetPName"/> 920 921 <enum value="0x0DE0" name="GL_TEXTURE_1D" group="CopyImageSubDataTarget,EnableCap,GetPName,TextureTarget"/> 922 <enum value="0x0DE1" name="GL_TEXTURE_2D" group="CopyImageSubDataTarget,EnableCap,GetPName,TextureTarget"/> 923 924 <enum value="0x0DF0" name="GL_FEEDBACK_BUFFER_POINTER" group="GetPointervPName"/> 925 <enum value="0x0DF1" name="GL_FEEDBACK_BUFFER_SIZE" group="GetPName"/> 926 <enum value="0x0DF2" name="GL_FEEDBACK_BUFFER_TYPE" group="GetPName"/> 927 <enum value="0x0DF3" name="GL_SELECTION_BUFFER_POINTER" group="GetPointervPName"/> 928 <enum value="0x0DF4" name="GL_SELECTION_BUFFER_SIZE" group="GetPName"/> 929 <unused start="0x0DF5" end="0xFFFF" comment="Unused for GetPName"/> 930 <enum value="0x1000" name="GL_TEXTURE_WIDTH" group="TextureParameterName,GetTextureParameter"/> 931 <enum value="0x1001" name="GL_TEXTURE_HEIGHT" group="TextureParameterName,GetTextureParameter"/> 932 <enum value="0x1003" name="GL_TEXTURE_INTERNAL_FORMAT" group="TextureParameterName,GetTextureParameter"/> 933 <enum value="0x1003" name="GL_TEXTURE_COMPONENTS" group="TextureParameterName,GetTextureParameter"/> 934 <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR" group="SamplerParameterF,GetTextureParameter,TextureParameterName"/> 935 <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/> 936 <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV" group="TextureParameterName,GetTextureParameter"/> 937 <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/> 938 <enum value="0x1005" name="GL_TEXTURE_BORDER" group="TextureParameterName,GetTextureParameter"/> 939 <enum value="0x1006" name="GL_TEXTURE_TARGET"/> 940 <unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/> 941 <enum value="0x1100" name="GL_DONT_CARE" group="DebugSeverity,HintMode,DebugSource,DebugType"/> 942 <enum value="0x1101" name="GL_FASTEST" group="HintMode"/> 943 <enum value="0x1102" name="GL_NICEST" group="HintMode"/> 944 <unused start="0x1103" end="0x11FF" comment="Unused for HintMode"/> 945 <enum value="0x1200" name="GL_AMBIENT" group="MaterialParameter,FragmentLightParameterSGIX,ColorMaterialParameter"/> 946 <enum value="0x1201" name="GL_DIFFUSE" group="MaterialParameter,FragmentLightParameterSGIX,ColorMaterialParameter"/> 947 <enum value="0x1202" name="GL_SPECULAR" group="MaterialParameter,FragmentLightParameterSGIX,ColorMaterialParameter"/> 948 <enum value="0x1203" name="GL_POSITION" group="LightParameter,FragmentLightParameterSGIX"/> 949 <enum value="0x1204" name="GL_SPOT_DIRECTION" group="LightParameter,FragmentLightParameterSGIX"/> 950 <enum value="0x1205" name="GL_SPOT_EXPONENT" group="LightParameter,FragmentLightParameterSGIX"/> 951 <enum value="0x1206" name="GL_SPOT_CUTOFF" group="LightParameter,FragmentLightParameterSGIX"/> 952 <enum value="0x1207" name="GL_CONSTANT_ATTENUATION" group="LightParameter,FragmentLightParameterSGIX"/> 953 <enum value="0x1208" name="GL_LINEAR_ATTENUATION" group="LightParameter,FragmentLightParameterSGIX"/> 954 <enum value="0x1209" name="GL_QUADRATIC_ATTENUATION" group="LightParameter,FragmentLightParameterSGIX"/> 955 <unused start="0x1210" end="0x12FF" comment="Unused for LightParameter"/> 956 <enum value="0x1300" name="GL_COMPILE" group="ListMode"/> 957 <enum value="0x1301" name="GL_COMPILE_AND_EXECUTE" group="ListMode"/> 958 <unused start="0x1302" end="0x13FF" comment="Unused for ListMode"/> 959 <enum value="0x1400" name="GL_BYTE" group="VertexAttribIType,WeightPointerTypeARB,TangentPointerTypeEXT,BinormalPointerTypeEXT,ColorPointerType,ListNameType,NormalPointerType,PixelType,VertexAttribType,VertexAttribPointerType"/> 960 <enum value="0x1401" name="GL_UNSIGNED_BYTE" group="VertexAttribIType,ScalarType,ReplacementCodeTypeSUN,ElementPointerTypeATI,MatrixIndexPointerTypeARB,WeightPointerTypeARB,ColorPointerType,DrawElementsType,ListNameType,PixelType,VertexAttribType,VertexAttribPointerType"/> 961 <enum value="0x1402" name="GL_SHORT" group="VertexAttribIType,SecondaryColorPointerTypeIBM,WeightPointerTypeARB,TangentPointerTypeEXT,BinormalPointerTypeEXT,IndexPointerType,ListNameType,NormalPointerType,PixelType,TexCoordPointerType,VertexPointerType,VertexAttribType,VertexAttribPointerType"/> 962 <enum value="0x1403" name="GL_UNSIGNED_SHORT" group="VertexAttribIType,ScalarType,ReplacementCodeTypeSUN,ElementPointerTypeATI,MatrixIndexPointerTypeARB,WeightPointerTypeARB,ColorPointerType,DrawElementsType,ListNameType,PixelFormat,PixelType,VertexAttribType,VertexAttribPointerType"/> 963 <enum value="0x1404" name="GL_INT" group="VertexAttribIType,SecondaryColorPointerTypeIBM,WeightPointerTypeARB,TangentPointerTypeEXT,BinormalPointerTypeEXT,IndexPointerType,ListNameType,NormalPointerType,PixelType,TexCoordPointerType,VertexPointerType,VertexAttribType,AttributeType,UniformType,VertexAttribPointerType"/> 964 <enum value="0x1405" name="GL_UNSIGNED_INT" group="VertexAttribIType,ScalarType,ReplacementCodeTypeSUN,ElementPointerTypeATI,MatrixIndexPointerTypeARB,WeightPointerTypeARB,ColorPointerType,DrawElementsType,ListNameType,PixelFormat,PixelType,VertexAttribType,AttributeType,UniformType,VertexAttribPointerType"/> 965 <enum value="0x1406" name="GL_FLOAT" group="MapTypeNV,SecondaryColorPointerTypeIBM,WeightPointerTypeARB,VertexWeightPointerTypeEXT,TangentPointerTypeEXT,BinormalPointerTypeEXT,FogCoordinatePointerType,FogPointerTypeEXT,FogPointerTypeIBM,IndexPointerType,ListNameType,NormalPointerType,PixelType,TexCoordPointerType,VertexPointerType,VertexAttribType,AttributeType,UniformType,VertexAttribPointerType"/> 966 <enum value="0x1407" name="GL_2_BYTES" group="ListNameType"/> 967 <enum value="0x1407" name="GL_2_BYTES_NV"/> 968 <enum value="0x1408" name="GL_3_BYTES" group="ListNameType"/> 969 <enum value="0x1408" name="GL_3_BYTES_NV"/> 970 <enum value="0x1409" name="GL_4_BYTES" group="ListNameType"/> 971 <enum value="0x1409" name="GL_4_BYTES_NV"/> 972 <enum value="0x140A" name="GL_DOUBLE" group="VertexAttribLType,MapTypeNV,SecondaryColorPointerTypeIBM,WeightPointerTypeARB,TangentPointerTypeEXT,BinormalPointerTypeEXT,FogCoordinatePointerType,FogPointerTypeEXT,FogPointerTypeIBM,IndexPointerType,NormalPointerType,TexCoordPointerType,VertexPointerType,VertexAttribType,AttributeType,UniformType,VertexAttribPointerType"/> 973 <enum value="0x140A" name="GL_DOUBLE_EXT" group="BinormalPointerTypeEXT,TangentPointerTypeEXT"/> 974 <enum value="0x140B" name="GL_HALF_FLOAT" group="PixelType,VertexAttribPointerType,VertexAttribType"/> 975 <enum value="0x140B" name="GL_HALF_FLOAT_ARB" group="PixelType"/> 976 <enum value="0x140B" name="GL_HALF_FLOAT_NV" group="PixelType"/> 977 <enum value="0x140B" name="GL_HALF_APPLE" group="PixelType"/> 978 <enum value="0x140C" name="GL_FIXED" group="VertexAttribPointerType,VertexAttribType"/> 979 <enum value="0x140C" name="GL_FIXED_OES"/> 980 <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/> 981 <enum value="0x140E" name="GL_INT64_ARB" group="VertexAttribPointerType,AttributeType"/> 982 <enum value="0x140E" name="GL_INT64_NV" group="VertexAttribPointerType,AttributeType"/> 983 <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB" group="VertexAttribPointerType,AttributeType"/> 984 <enum value="0x140F" name="GL_UNSIGNED_INT64_NV" group="VertexAttribPointerType,AttributeType"/> 985 <unused start="0x1410" end="0x14FF" comment="Unused for DataType"/> 986 <enum value="0x1500" name="GL_CLEAR" group="LogicOp"/> 987 <enum value="0x1501" name="GL_AND" group="LogicOp"/> 988 <enum value="0x1502" name="GL_AND_REVERSE" group="LogicOp"/> 989 <enum value="0x1503" name="GL_COPY" group="LogicOp"/> 990 <enum value="0x1504" name="GL_AND_INVERTED" group="LogicOp"/> 991 <enum value="0x1505" name="GL_NOOP" group="LogicOp"/> 992 <enum value="0x1506" name="GL_XOR" group="LogicOp"/> 993 <enum value="0x1506" name="GL_XOR_NV"/> 994 <enum value="0x1507" name="GL_OR" group="LogicOp"/> 995 <enum value="0x1508" name="GL_NOR" group="LogicOp"/> 996 <enum value="0x1509" name="GL_EQUIV" group="LogicOp"/> 997 <enum value="0x150A" name="GL_INVERT" group="PathFillMode,LogicOp,StencilOp"/> 998 <enum value="0x150B" name="GL_OR_REVERSE" group="LogicOp"/> 999 <enum value="0x150C" name="GL_COPY_INVERTED" group="LogicOp"/> 1000 <enum value="0x150D" name="GL_OR_INVERTED" group="LogicOp"/> 1001 <enum value="0x150E" name="GL_NAND" group="LogicOp"/> 1002 <enum value="0x150F" name="GL_SET" group="LogicOp"/> 1003 <unused start="0x1510" end="0x15FF" comment="Unused for LogicOp"/> 1004 <enum value="0x1600" name="GL_EMISSION" group="MaterialParameter,ColorMaterialParameter"/> 1005 <enum value="0x1601" name="GL_SHININESS" group="MaterialParameter"/> 1006 <enum value="0x1602" name="GL_AMBIENT_AND_DIFFUSE" group="MaterialParameter,ColorMaterialParameter"/> 1007 <enum value="0x1603" name="GL_COLOR_INDEXES" group="MaterialParameter"/> 1008 <unused start="0x1604" end="0x16FF" comment="Unused for MaterialParameter"/> 1009 <enum value="0x1700" name="GL_MODELVIEW" group="MatrixMode"/> 1010 <enum value="0x1700" name="GL_MODELVIEW0_ARB"/> 1011 <enum value="0x1700" name="GL_MODELVIEW0_EXT" group="MatrixMode"/> 1012 <enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/> 1013 <enum value="0x1701" name="GL_PROJECTION" group="MatrixMode"/> 1014 <enum value="0x1701" name="GL_PATH_PROJECTION_NV"/> 1015 <enum value="0x1702" name="GL_TEXTURE" group="ObjectIdentifier,MatrixMode"/> 1016 <unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/> 1017 <enum value="0x1800" name="GL_COLOR" group="Buffer,PixelCopyType,InvalidateFramebufferAttachment"/> 1018 <enum value="0x1800" name="GL_COLOR_EXT" group="PixelCopyType"/> 1019 <enum value="0x1801" name="GL_DEPTH" group="Buffer,PixelCopyType,InvalidateFramebufferAttachment"/> 1020 <enum value="0x1801" name="GL_DEPTH_EXT" group="PixelCopyType"/> 1021 <enum value="0x1802" name="GL_STENCIL" group="Buffer,PixelCopyType,InvalidateFramebufferAttachment"/> 1022 <enum value="0x1802" name="GL_STENCIL_EXT" group="PixelCopyType"/> 1023 <unused start="0x1803" end="0x18FF" comment="Unused for PixelCopyType"/> 1024 <enum value="0x1900" name="GL_COLOR_INDEX" group="PixelFormat"/> 1025 <enum value="0x1901" name="GL_STENCIL_INDEX" group="InternalFormat,PixelFormat,DepthStencilTextureMode"/> 1026 <enum value="0x1901" name="GL_STENCIL_INDEX_OES" group="InternalFormat"/> 1027 <enum value="0x1902" name="GL_DEPTH_COMPONENT" group="InternalFormat,PixelFormat,DepthStencilTextureMode"/> 1028 <enum value="0x1903" name="GL_RED" group="FragmentShaderValueRepATI,TextureSwizzle,PixelFormat,InternalFormat"/> 1029 <enum value="0x1903" name="GL_RED_EXT" group="InternalFormat,PixelFormat"/> 1030 <enum value="0x1903" name="GL_RED_NV"/> 1031 <enum value="0x1904" name="GL_GREEN" group="FragmentShaderValueRepATI,TextureSwizzle,PixelFormat"/> 1032 <enum value="0x1904" name="GL_GREEN_NV"/> 1033 <enum value="0x1905" name="GL_BLUE" group="FragmentShaderValueRepATI,TextureSwizzle,CombinerComponentUsageNV,PixelFormat"/> 1034 <enum value="0x1905" name="GL_BLUE_NV"/> 1035 <enum value="0x1906" name="GL_ALPHA" group="PixelTexGenModeSGIX,FragmentShaderValueRepATI,TextureSwizzle,CombinerPortionNV,PathColorFormat,CombinerComponentUsageNV,PixelFormat"/> 1036 <enum value="0x1907" name="GL_RGB" group="PixelTexGenModeSGIX,CombinerPortionNV,PathColorFormat,CombinerComponentUsageNV,PixelFormat,InternalFormat"/> 1037 <enum value="0x1908" name="GL_RGBA" group="PixelTexGenModeSGIX,PathColorFormat,PixelFormat,InternalFormat"/> 1038 <enum value="0x1909" name="GL_LUMINANCE" group="PathColorFormat,PixelFormat"/> 1039 <enum value="0x190A" name="GL_LUMINANCE_ALPHA" group="PathColorFormat,PixelFormat"/> 1040 <unused start="0x1910" end="0x19FF" comment="Unused for PixelFormat"/> 1041 <enum value="0x1A00" name="GL_BITMAP" group="PixelType"/> 1042 <unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/> 1043 <enum value="0x1B00" name="GL_POINT" group="PolygonMode,MeshMode1,MeshMode2"/> 1044 <enum value="0x1B00" name="GL_POINT_NV"/> 1045 <enum value="0x1B01" name="GL_LINE" group="PolygonMode,MeshMode1,MeshMode2"/> 1046 <enum value="0x1B01" name="GL_LINE_NV"/> 1047 <enum value="0x1B02" name="GL_FILL" group="PolygonMode,MeshMode2"/> 1048 <enum value="0x1B02" name="GL_FILL_NV" group="EvalMapsModeNV"/> 1049 <unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/> 1050 <enum value="0x1C00" name="GL_RENDER" group="RenderingMode"/> 1051 <enum value="0x1C01" name="GL_FEEDBACK" group="RenderingMode"/> 1052 <enum value="0x1C02" name="GL_SELECT" group="RenderingMode"/> 1053 <unused start="0x1C03" end="0x1CFF" comment="Unused for RenderingMode"/> 1054 <enum value="0x1D00" name="GL_FLAT" group="ShadingModel"/> 1055 <enum value="0x1D01" name="GL_SMOOTH" group="ShadingModel"/> 1056 <unused start="0x1D02" end="0x1DFF" comment="Unused for ShadingModel"/> 1057 <enum value="0x1E00" name="GL_KEEP" group="StencilOp"/> 1058 <enum value="0x1E01" name="GL_REPLACE" group="StencilOp,LightEnvModeSGIX,TextureEnvMode"/> 1059 <enum value="0x1E02" name="GL_INCR" group="StencilOp"/> 1060 <enum value="0x1E03" name="GL_DECR" group="StencilOp"/> 1061 <unused start="0x1E04" end="0x1EFF" comment="Unused for StencilOp"/> 1062 <enum value="0x1F00" name="GL_VENDOR" group="StringName"/> 1063 <enum value="0x1F01" name="GL_RENDERER" group="StringName"/> 1064 <enum value="0x1F02" name="GL_VERSION" group="StringName"/> 1065 <enum value="0x1F03" name="GL_EXTENSIONS" group="StringName"/> 1066 <unused start="0x1F04" end="0x1FFF" comment="Unused for StringName"/> 1067 <enum value="0x2000" name="GL_S" group="TextureCoordName"/> 1068 <enum value="0x2001" name="GL_T" group="TextureCoordName"/> 1069 <enum value="0x2002" name="GL_R" group="TextureCoordName"/> 1070 <enum value="0x2003" name="GL_Q" group="TextureCoordName"/> 1071 <unused start="0x2004" end="0x20FF" comment="Unused for TextureCoordName"/> 1072 <enum value="0x2100" name="GL_MODULATE" group="TextureEnvMode,LightEnvModeSGIX"/> 1073 <enum value="0x2101" name="GL_DECAL" group="TextureEnvMode"/> 1074 <unused start="0x2102" end="0x21FF" comment="Unused for TextureEnvMode"/> 1075 <enum value="0x2200" name="GL_TEXTURE_ENV_MODE" group="TextureEnvParameter"/> 1076 <enum value="0x2201" name="GL_TEXTURE_ENV_COLOR" group="TextureEnvParameter"/> 1077 <unused start="0x2202" end="0x22FF" comment="Unused for TextureEnvParameter"/> 1078 <enum value="0x2300" name="GL_TEXTURE_ENV" group="TextureEnvTarget"/> 1079 <unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/> 1080 <enum value="0x2400" name="GL_EYE_LINEAR" group="PathGenMode,TextureGenMode"/> 1081 <enum value="0x2400" name="GL_EYE_LINEAR_NV"/> 1082 <enum value="0x2401" name="GL_OBJECT_LINEAR" group="PathGenMode,TextureGenMode"/> 1083 <enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/> 1084 <enum value="0x2402" name="GL_SPHERE_MAP" group="TextureGenMode"/> 1085 <unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/> 1086 <enum value="0x2500" name="GL_TEXTURE_GEN_MODE" group="TextureGenParameter"/> 1087 <enum value="0x2500" name="GL_TEXTURE_GEN_MODE_OES" group="TextureGenParameter"/> 1088 <enum value="0x2501" name="GL_OBJECT_PLANE" group="TextureGenParameter"/> 1089 <enum value="0x2502" name="GL_EYE_PLANE" group="TextureGenParameter"/> 1090 <unused start="0x2503" end="0x25FF" comment="Unused for TextureGenParameter"/> 1091 <enum value="0x2600" name="GL_NEAREST" group="BlitFramebufferFilter,TextureMagFilter,TextureMinFilter"/> 1092 <enum value="0x2601" name="GL_LINEAR" group="BlitFramebufferFilter,FogMode,TextureMagFilter,TextureMinFilter"/> 1093 <unused start="0x2602" end="0x26FF" comment="Unused for TextureMagFilter"/> 1094 <enum value="0x2700" name="GL_NEAREST_MIPMAP_NEAREST" group="TextureMinFilter"/> 1095 <enum value="0x2701" name="GL_LINEAR_MIPMAP_NEAREST" group="TextureMinFilter"/> 1096 <enum value="0x2702" name="GL_NEAREST_MIPMAP_LINEAR" group="TextureMinFilter"/> 1097 <enum value="0x2703" name="GL_LINEAR_MIPMAP_LINEAR" group="TextureWrapMode,TextureMinFilter"/> 1098 <unused start="0x2704" end="0x27FF" comment="Unused for TextureMinFilter"/> 1099 <enum value="0x2800" name="GL_TEXTURE_MAG_FILTER" group="SamplerParameterI,GetTextureParameter,TextureParameterName"/> 1100 <enum value="0x2801" name="GL_TEXTURE_MIN_FILTER" group="SamplerParameterI,GetTextureParameter,TextureParameterName"/> 1101 <enum value="0x2802" name="GL_TEXTURE_WRAP_S" group="SamplerParameterI,GetTextureParameter,TextureParameterName"/> 1102 <enum value="0x2803" name="GL_TEXTURE_WRAP_T" group="SamplerParameterI,GetTextureParameter,TextureParameterName"/> 1103 <unused start="0x2804" end="0x28FF" comment="Unused for TextureParameterName"/> 1104 <enum value="0x2900" name="GL_CLAMP" group="TextureWrapMode"/> 1105 <enum value="0x2901" name="GL_REPEAT" group="TextureWrapMode"/> 1106 <unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/> 1107 <enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS" group="GetPName"/> 1108 <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT" group="GetPName,EnableCap"/> 1109 <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/> 1110 <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE" group="GetPName,EnableCap"/> 1111 <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/> 1112 <unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/> 1113 <enum value="0x2A10" name="GL_R3_G3_B2" group="InternalFormat,SizedInternalFormat"/> 1114 <unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/> 1115 <enum value="0x2A20" name="GL_V2F" group="InterleavedArrayFormat"/> 1116 <enum value="0x2A21" name="GL_V3F" group="InterleavedArrayFormat"/> 1117 <enum value="0x2A22" name="GL_C4UB_V2F" group="InterleavedArrayFormat"/> 1118 <enum value="0x2A23" name="GL_C4UB_V3F" group="InterleavedArrayFormat"/> 1119 <enum value="0x2A24" name="GL_C3F_V3F" group="InterleavedArrayFormat"/> 1120 <enum value="0x2A25" name="GL_N3F_V3F" group="InterleavedArrayFormat"/> 1121 <enum value="0x2A26" name="GL_C4F_N3F_V3F" group="InterleavedArrayFormat"/> 1122 <enum value="0x2A27" name="GL_T2F_V3F" group="InterleavedArrayFormat"/> 1123 <enum value="0x2A28" name="GL_T4F_V4F" group="InterleavedArrayFormat"/> 1124 <enum value="0x2A29" name="GL_T2F_C4UB_V3F" group="InterleavedArrayFormat"/> 1125 <enum value="0x2A2A" name="GL_T2F_C3F_V3F" group="InterleavedArrayFormat"/> 1126 <enum value="0x2A2B" name="GL_T2F_N3F_V3F" group="InterleavedArrayFormat"/> 1127 <enum value="0x2A2C" name="GL_T2F_C4F_N3F_V3F" group="InterleavedArrayFormat"/> 1128 <enum value="0x2A2D" name="GL_T4F_C4F_N3F_V4F" group="InterleavedArrayFormat"/> 1129 <unused start="0x2A2E" end="0x2FFF" comment="Unused for InterleavedArrayFormat"/> 1130 <enum value="0x3000" name="GL_CLIP_PLANE0" group="GetPName,ClipPlaneName,EnableCap"/> 1131 <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/> 1132 <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0" group="EnableCap,ClipPlaneName"/> 1133 <enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/> 1134 <enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/> 1135 <enum value="0x3001" name="GL_CLIP_PLANE1" group="GetPName,ClipPlaneName,EnableCap"/> 1136 <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/> 1137 <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1" group="EnableCap,ClipPlaneName"/> 1138 <enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/> 1139 <enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/> 1140 <enum value="0x3002" name="GL_CLIP_PLANE2" group="GetPName,ClipPlaneName,EnableCap"/> 1141 <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/> 1142 <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2" group="EnableCap,ClipPlaneName"/> 1143 <enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/> 1144 <enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/> 1145 <enum value="0x3003" name="GL_CLIP_PLANE3" group="GetPName,ClipPlaneName,EnableCap"/> 1146 <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/> 1147 <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3" group="EnableCap,ClipPlaneName"/> 1148 <enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/> 1149 <enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/> 1150 <enum value="0x3004" name="GL_CLIP_PLANE4" group="GetPName,ClipPlaneName,EnableCap"/> 1151 <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/> 1152 <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4" group="EnableCap,ClipPlaneName"/> 1153 <enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/> 1154 <enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/> 1155 <enum value="0x3005" name="GL_CLIP_PLANE5" group="GetPName,ClipPlaneName,EnableCap"/> 1156 <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/> 1157 <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5" group="EnableCap,ClipPlaneName"/> 1158 <enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/> 1159 <enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/> 1160 <enum value="0x3006" name="GL_CLIP_DISTANCE6" group="EnableCap,ClipPlaneName"/> 1161 <enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/> 1162 <enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/> 1163 <enum value="0x3007" name="GL_CLIP_DISTANCE7" group="EnableCap,ClipPlaneName"/> 1164 <enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/> 1165 <enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/> 1166 <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/> 1167 <enum value="0x4000" name="GL_LIGHT0" group="LightName,EnableCap,GetPName"/> 1168 <enum value="0x4001" name="GL_LIGHT1" group="LightName,EnableCap,GetPName"/> 1169 <enum value="0x4002" name="GL_LIGHT2" group="LightName,EnableCap,GetPName"/> 1170 <enum value="0x4003" name="GL_LIGHT3" group="LightName,EnableCap,GetPName"/> 1171 <enum value="0x4004" name="GL_LIGHT4" group="LightName,EnableCap,GetPName"/> 1172 <enum value="0x4005" name="GL_LIGHT5" group="LightName,EnableCap,GetPName"/> 1173 <enum value="0x4006" name="GL_LIGHT6" group="LightName,EnableCap,GetPName"/> 1174 <enum value="0x4007" name="GL_LIGHT7" group="LightName,EnableCap,GetPName"/> 1175 <unused start="0x4008" end="0x4FFF" comment="Unused for LightName"/> 1176 <unused start="0x5000" end="0x5FFF" comment="Unused. Do not use."/> 1177 <unused start="0x6000" end="0x6FFF" comment="Experimental (internal/test only) range. DO NOT SHIP VALUES IN THIS RANGE."/> 1178 <unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/> 1179 </enums> 1180 1181 <enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific"> 1182 <enum value="0x8000" name="GL_ABGR_EXT" group="PixelFormat"/> 1183 <enum value="0x8001" name="GL_CONSTANT_COLOR" group="BlendingFactor"/> 1184 <enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/> 1185 <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR" group="BlendingFactor"/> 1186 <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/> 1187 <enum value="0x8003" name="GL_CONSTANT_ALPHA" group="BlendingFactor"/> 1188 <enum value="0x8003" name="GL_CONSTANT_ALPHA_EXT"/> 1189 <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA" group="BlendingFactor"/> 1190 <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/> 1191 <enum value="0x8005" name="GL_BLEND_COLOR" group="GetPName"/> 1192 <enum value="0x8005" name="GL_BLEND_COLOR_EXT" group="GetPName"/> 1193 <enum value="0x8006" name="GL_FUNC_ADD" group="BlendEquationModeEXT"/> 1194 <enum value="0x8006" name="GL_FUNC_ADD_EXT" group="BlendEquationModeEXT"/> 1195 <enum value="0x8006" name="GL_FUNC_ADD_OES"/> 1196 <enum value="0x8007" name="GL_MIN" group="BlendEquationModeEXT"/> 1197 <enum value="0x8007" name="GL_MIN_EXT" group="BlendEquationModeEXT"/> 1198 <enum value="0x8008" name="GL_MAX" group="BlendEquationModeEXT"/> 1199 <enum value="0x8008" name="GL_MAX_EXT" group="BlendEquationModeEXT"/> 1200 <enum value="0x8009" name="GL_BLEND_EQUATION" group="GetPName"/> 1201 <enum value="0x8009" name="GL_BLEND_EQUATION_EXT" group="GetPName"/> 1202 <enum value="0x8009" name="GL_BLEND_EQUATION_OES" group="GetPName"/> 1203 <enum value="0x8009" name="GL_BLEND_EQUATION_RGB" group="GetPName"/> 1204 <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_EXT"/> 1205 <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_OES"/> 1206 <enum value="0x800A" name="GL_FUNC_SUBTRACT" group="BlendEquationModeEXT"/> 1207 <enum value="0x800A" name="GL_FUNC_SUBTRACT_EXT" group="BlendEquationModeEXT"/> 1208 <enum value="0x800A" name="GL_FUNC_SUBTRACT_OES"/> 1209 <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT" group="BlendEquationModeEXT"/> 1210 <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_EXT" group="BlendEquationModeEXT"/> 1211 <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_OES"/> 1212 <enum value="0x800C" name="GL_CMYK_EXT" group="PixelFormat"/> 1213 <enum value="0x800D" name="GL_CMYKA_EXT" group="PixelFormat"/> 1214 <enum value="0x800E" name="GL_PACK_CMYK_HINT_EXT" group="HintTarget,GetPName"/> 1215 <enum value="0x800F" name="GL_UNPACK_CMYK_HINT_EXT" group="HintTarget,GetPName"/> 1216 <enum value="0x8010" name="GL_CONVOLUTION_1D" group="ConvolutionTarget,ConvolutionTargetEXT"/> 1217 <enum value="0x8010" name="GL_CONVOLUTION_1D_EXT" group="GetPName,ConvolutionTargetEXT,EnableCap"/> 1218 <enum value="0x8011" name="GL_CONVOLUTION_2D" group="ConvolutionTarget,ConvolutionTargetEXT"/> 1219 <enum value="0x8011" name="GL_CONVOLUTION_2D_EXT" group="GetPName,ConvolutionTargetEXT,EnableCap"/> 1220 <enum value="0x8012" name="GL_SEPARABLE_2D" group="SeparableTarget,SeparableTargetEXT"/> 1221 <enum value="0x8012" name="GL_SEPARABLE_2D_EXT" group="SeparableTargetEXT,EnableCap,GetPName"/> 1222 <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE" group="ConvolutionParameter"/> 1223 <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE_EXT" group="ConvolutionParameter"/> 1224 <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE" group="ConvolutionParameter"/> 1225 <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE_EXT" group="ConvolutionParameter"/> 1226 <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS" group="ConvolutionParameter"/> 1227 <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS_EXT" group="ConvolutionParameter"/> 1228 <enum value="0x8016" name="GL_REDUCE" group="ConvolutionBorderModeEXT"/> 1229 <enum value="0x8016" name="GL_REDUCE_EXT" group="ConvolutionBorderModeEXT"/> 1230 <enum value="0x8017" name="GL_CONVOLUTION_FORMAT" group="ConvolutionParameter"/> 1231 <enum value="0x8017" name="GL_CONVOLUTION_FORMAT_EXT" group="ConvolutionParameter"/> 1232 <enum value="0x8018" name="GL_CONVOLUTION_WIDTH" group="ConvolutionParameter"/> 1233 <enum value="0x8018" name="GL_CONVOLUTION_WIDTH_EXT" group="ConvolutionParameter"/> 1234 <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT" group="ConvolutionParameter"/> 1235 <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT_EXT" group="ConvolutionParameter"/> 1236 <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH" group="ConvolutionParameter"/> 1237 <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH_EXT" group="ConvolutionParameter"/> 1238 <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT" group="ConvolutionParameter"/> 1239 <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT_EXT" group="ConvolutionParameter"/> 1240 <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE" group="PixelTransferParameter"/> 1241 <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE_EXT" group="PixelTransferParameter,GetPName"/> 1242 <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE" group="PixelTransferParameter"/> 1243 <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT" group="PixelTransferParameter,GetPName"/> 1244 <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE" group="PixelTransferParameter"/> 1245 <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT" group="PixelTransferParameter,GetPName"/> 1246 <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE" group="PixelTransferParameter"/> 1247 <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT" group="PixelTransferParameter,GetPName"/> 1248 <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS" group="PixelTransferParameter"/> 1249 <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS_EXT" group="PixelTransferParameter,GetPName"/> 1250 <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS" group="PixelTransferParameter"/> 1251 <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT" group="PixelTransferParameter,GetPName"/> 1252 <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS" group="PixelTransferParameter"/> 1253 <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT" group="PixelTransferParameter,GetPName"/> 1254 <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS" group="PixelTransferParameter"/> 1255 <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT" group="PixelTransferParameter,GetPName"/> 1256 <enum value="0x8024" name="GL_HISTOGRAM" group="HistogramTarget,HistogramTargetEXT"/> 1257 <enum value="0x8024" name="GL_HISTOGRAM_EXT" group="HistogramTargetEXT,EnableCap,GetPName"/> 1258 <enum value="0x8025" name="GL_PROXY_HISTOGRAM" group="HistogramTarget,HistogramTargetEXT"/> 1259 <enum value="0x8025" name="GL_PROXY_HISTOGRAM_EXT" group="HistogramTargetEXT"/> 1260 <enum value="0x8026" name="GL_HISTOGRAM_WIDTH" group="GetHistogramParameterPNameEXT"/> 1261 <enum value="0x8026" name="GL_HISTOGRAM_WIDTH_EXT" group="GetHistogramParameterPNameEXT"/> 1262 <enum value="0x8027" name="GL_HISTOGRAM_FORMAT" group="GetHistogramParameterPNameEXT"/> 1263 <enum value="0x8027" name="GL_HISTOGRAM_FORMAT_EXT" group="GetHistogramParameterPNameEXT"/> 1264 <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE" group="GetHistogramParameterPNameEXT"/> 1265 <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE_EXT" group="GetHistogramParameterPNameEXT"/> 1266 <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE" group="GetHistogramParameterPNameEXT"/> 1267 <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE_EXT" group="GetHistogramParameterPNameEXT"/> 1268 <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE" group="GetHistogramParameterPNameEXT"/> 1269 <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE_EXT" group="GetHistogramParameterPNameEXT"/> 1270 <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE" group="GetHistogramParameterPNameEXT"/> 1271 <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE_EXT" group="GetHistogramParameterPNameEXT"/> 1272 <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE" group="GetHistogramParameterPNameEXT"/> 1273 <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT" group="GetHistogramParameterPNameEXT"/> 1274 <enum value="0x802D" name="GL_HISTOGRAM_SINK" group="GetHistogramParameterPNameEXT"/> 1275 <enum value="0x802D" name="GL_HISTOGRAM_SINK_EXT" group="GetHistogramParameterPNameEXT"/> 1276 <enum value="0x802E" name="GL_MINMAX" group="MinmaxTarget,MinmaxTargetEXT"/> 1277 <enum value="0x802E" name="GL_MINMAX_EXT" group="MinmaxTargetEXT,EnableCap,GetPName"/> 1278 <enum value="0x802F" name="GL_MINMAX_FORMAT" group="GetMinmaxParameterPNameEXT"/> 1279 <enum value="0x802F" name="GL_MINMAX_FORMAT_EXT" group="GetMinmaxParameterPNameEXT"/> 1280 <enum value="0x8030" name="GL_MINMAX_SINK" group="GetMinmaxParameterPNameEXT"/> 1281 <enum value="0x8030" name="GL_MINMAX_SINK_EXT" group="GetMinmaxParameterPNameEXT"/> 1282 <enum value="0x8031" name="GL_TABLE_TOO_LARGE_EXT" group="ErrorCode"/> 1283 <enum value="0x8031" name="GL_TABLE_TOO_LARGE" group="ErrorCode"/> 1284 <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2" group="PixelType"/> 1285 <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2_EXT" group="PixelType"/> 1286 <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4" group="PixelType"/> 1287 <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4_EXT" group="PixelType"/> 1288 <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1" group="PixelType"/> 1289 <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1_EXT" group="PixelType"/> 1290 <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8" group="PixelType"/> 1291 <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8_EXT" group="PixelType"/> 1292 <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2" group="PixelType"/> 1293 <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2_EXT" group="PixelType"/> 1294 <enum value="0x8037" name="GL_POLYGON_OFFSET_EXT"/> 1295 <enum value="0x8037" name="GL_POLYGON_OFFSET_FILL" group="GetPName,EnableCap"/> 1296 <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR" group="GetPName"/> 1297 <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR_EXT"/> 1298 <enum value="0x8039" name="GL_POLYGON_OFFSET_BIAS_EXT" group="GetPName"/> 1299 <enum value="0x803A" name="GL_RESCALE_NORMAL"/> 1300 <enum value="0x803A" name="GL_RESCALE_NORMAL_EXT" group="GetPName,EnableCap"/> 1301 <enum value="0x803B" name="GL_ALPHA4" group="InternalFormat,SizedInternalFormat"/> 1302 <enum value="0x803B" name="GL_ALPHA4_EXT" group="InternalFormat,SizedInternalFormat"/> 1303 <enum value="0x803C" name="GL_ALPHA8" group="InternalFormat,SizedInternalFormat"/> 1304 <enum value="0x803C" name="GL_ALPHA8_EXT" group="InternalFormat,SizedInternalFormat"/> 1305 <enum value="0x803C" name="GL_ALPHA8_OES" group="InternalFormat,SizedInternalFormat"/> 1306 <enum value="0x803D" name="GL_ALPHA12" group="InternalFormat,SizedInternalFormat"/> 1307 <enum value="0x803D" name="GL_ALPHA12_EXT" group="InternalFormat,SizedInternalFormat"/> 1308 <enum value="0x803E" name="GL_ALPHA16" group="InternalFormat,SizedInternalFormat"/> 1309 <enum value="0x803E" name="GL_ALPHA16_EXT" group="InternalFormat,SizedInternalFormat"/> 1310 <enum value="0x803F" name="GL_LUMINANCE4" group="InternalFormat,SizedInternalFormat"/> 1311 <enum value="0x803F" name="GL_LUMINANCE4_EXT" group="InternalFormat,SizedInternalFormat"/> 1312 <enum value="0x8040" name="GL_LUMINANCE8" group="InternalFormat,SizedInternalFormat"/> 1313 <enum value="0x8040" name="GL_LUMINANCE8_EXT" group="InternalFormat,SizedInternalFormat"/> 1314 <enum value="0x8040" name="GL_LUMINANCE8_OES" group="InternalFormat,SizedInternalFormat"/> 1315 <enum value="0x8041" name="GL_LUMINANCE12" group="InternalFormat,SizedInternalFormat"/> 1316 <enum value="0x8041" name="GL_LUMINANCE12_EXT" group="InternalFormat,SizedInternalFormat"/> 1317 <enum value="0x8042" name="GL_LUMINANCE16" group="InternalFormat,SizedInternalFormat"/> 1318 <enum value="0x8042" name="GL_LUMINANCE16_EXT" group="InternalFormat,SizedInternalFormat"/> 1319 <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4" group="InternalFormat,SizedInternalFormat"/> 1320 <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_EXT" group="InternalFormat,SizedInternalFormat"/> 1321 <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_OES" group="InternalFormat,SizedInternalFormat"/> 1322 <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2" group="InternalFormat,SizedInternalFormat"/> 1323 <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2_EXT" group="InternalFormat,SizedInternalFormat"/> 1324 <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8" group="InternalFormat,SizedInternalFormat"/> 1325 <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_EXT" group="InternalFormat,SizedInternalFormat"/> 1326 <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_OES" group="InternalFormat,SizedInternalFormat"/> 1327 <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4" group="InternalFormat,SizedInternalFormat"/> 1328 <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4_EXT" group="InternalFormat,SizedInternalFormat"/> 1329 <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12" group="InternalFormat,SizedInternalFormat"/> 1330 <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12_EXT" group="InternalFormat,SizedInternalFormat"/> 1331 <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16" group="InternalFormat,SizedInternalFormat"/> 1332 <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16_EXT" group="InternalFormat,SizedInternalFormat"/> 1333 <enum value="0x8049" name="GL_INTENSITY" group="InternalFormat,PathColorFormat"/> 1334 <enum value="0x8049" name="GL_INTENSITY_EXT"/> 1335 <enum value="0x804A" name="GL_INTENSITY4" group="InternalFormat,SizedInternalFormat"/> 1336 <enum value="0x804A" name="GL_INTENSITY4_EXT" group="InternalFormat,SizedInternalFormat"/> 1337 <enum value="0x804B" name="GL_INTENSITY8" group="InternalFormat,SizedInternalFormat"/> 1338 <enum value="0x804B" name="GL_INTENSITY8_EXT" group="InternalFormat,SizedInternalFormat"/> 1339 <enum value="0x804C" name="GL_INTENSITY12" group="InternalFormat,SizedInternalFormat"/> 1340 <enum value="0x804C" name="GL_INTENSITY12_EXT" group="InternalFormat,SizedInternalFormat"/> 1341 <enum value="0x804D" name="GL_INTENSITY16" group="InternalFormat,SizedInternalFormat"/> 1342 <enum value="0x804D" name="GL_INTENSITY16_EXT" group="InternalFormat,SizedInternalFormat"/> 1343 <enum value="0x804E" name="GL_RGB2_EXT" group="InternalFormat,SizedInternalFormat"/> 1344 <enum value="0x804F" name="GL_RGB4" group="InternalFormat,SizedInternalFormat"/> 1345 <enum value="0x804F" name="GL_RGB4_EXT" group="InternalFormat,SizedInternalFormat"/> 1346 <enum value="0x8050" name="GL_RGB5" group="InternalFormat,SizedInternalFormat"/> 1347 <enum value="0x8050" name="GL_RGB5_EXT" group="InternalFormat,SizedInternalFormat"/> 1348 <enum value="0x8051" name="GL_RGB8" group="InternalFormat,SizedInternalFormat"/> 1349 <enum value="0x8051" name="GL_RGB8_EXT" group="InternalFormat,SizedInternalFormat"/> 1350 <enum value="0x8051" name="GL_RGB8_OES" group="InternalFormat,SizedInternalFormat"/> 1351 <enum value="0x8052" name="GL_RGB10" group="InternalFormat,SizedInternalFormat"/> 1352 <enum value="0x8052" name="GL_RGB10_EXT" group="InternalFormat,SizedInternalFormat"/> 1353 <enum value="0x8053" name="GL_RGB12" group="InternalFormat,SizedInternalFormat"/> 1354 <enum value="0x8053" name="GL_RGB12_EXT" group="InternalFormat,SizedInternalFormat"/> 1355 <enum value="0x8054" name="GL_RGB16" group="InternalFormat,SizedInternalFormat"/> 1356 <enum value="0x8054" name="GL_RGB16_EXT" group="InternalFormat,SizedInternalFormat"/> 1357 <enum value="0x8055" name="GL_RGBA2" group="InternalFormat,SizedInternalFormat"/> 1358 <enum value="0x8055" name="GL_RGBA2_EXT" group="InternalFormat,SizedInternalFormat"/> 1359 <enum value="0x8056" name="GL_RGBA4" group="InternalFormat,SizedInternalFormat"/> 1360 <enum value="0x8056" name="GL_RGBA4_EXT" group="InternalFormat,SizedInternalFormat"/> 1361 <enum value="0x8056" name="GL_RGBA4_OES" group="InternalFormat,SizedInternalFormat"/> 1362 <enum value="0x8057" name="GL_RGB5_A1" group="InternalFormat,SizedInternalFormat"/> 1363 <enum value="0x8057" name="GL_RGB5_A1_EXT" group="InternalFormat,SizedInternalFormat"/> 1364 <enum value="0x8057" name="GL_RGB5_A1_OES" group="InternalFormat,SizedInternalFormat"/> 1365 <enum value="0x8058" name="GL_RGBA8" group="InternalFormat,SizedInternalFormat"/> 1366 <enum value="0x8058" name="GL_RGBA8_EXT" group="InternalFormat,SizedInternalFormat"/> 1367 <enum value="0x8058" name="GL_RGBA8_OES" group="InternalFormat,SizedInternalFormat"/> 1368 <enum value="0x8059" name="GL_RGB10_A2" group="InternalFormat,SizedInternalFormat"/> 1369 <enum value="0x8059" name="GL_RGB10_A2_EXT" group="InternalFormat,SizedInternalFormat"/> 1370 <enum value="0x805A" name="GL_RGBA12" group="InternalFormat,SizedInternalFormat"/> 1371 <enum value="0x805A" name="GL_RGBA12_EXT" group="InternalFormat,SizedInternalFormat"/> 1372 <enum value="0x805B" name="GL_RGBA16" group="InternalFormat,SizedInternalFormat"/> 1373 <enum value="0x805B" name="GL_RGBA16_EXT" group="InternalFormat,SizedInternalFormat"/> 1374 <enum value="0x805C" name="GL_TEXTURE_RED_SIZE" group="TextureParameterName,GetTextureParameter"/> 1375 <enum value="0x805C" name="GL_TEXTURE_RED_SIZE_EXT"/> 1376 <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE" group="TextureParameterName,GetTextureParameter"/> 1377 <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE_EXT"/> 1378 <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE" group="TextureParameterName,GetTextureParameter"/> 1379 <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE_EXT"/> 1380 <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE" group="TextureParameterName,GetTextureParameter"/> 1381 <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE_EXT"/> 1382 <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE" group="TextureParameterName,GetTextureParameter"/> 1383 <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/> 1384 <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE" group="TextureParameterName,GetTextureParameter"/> 1385 <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE_EXT"/> 1386 <enum value="0x8062" name="GL_REPLACE_EXT" group="TextureEnvMode"/> 1387 <enum value="0x8063" name="GL_PROXY_TEXTURE_1D" group="TextureTarget"/> 1388 <enum value="0x8063" name="GL_PROXY_TEXTURE_1D_EXT" group="TextureTarget"/> 1389 <enum value="0x8064" name="GL_PROXY_TEXTURE_2D" group="TextureTarget"/> 1390 <enum value="0x8064" name="GL_PROXY_TEXTURE_2D_EXT" group="TextureTarget"/> 1391 <enum value="0x8065" name="GL_TEXTURE_TOO_LARGE_EXT" group="ErrorCode"/> 1392 <enum value="0x8066" name="GL_TEXTURE_PRIORITY" group="TextureParameterName,GetTextureParameter"/> 1393 <enum value="0x8066" name="GL_TEXTURE_PRIORITY_EXT" group="TextureParameterName"/> 1394 <enum value="0x8067" name="GL_TEXTURE_RESIDENT" group="TextureParameterName,GetTextureParameter"/> 1395 <enum value="0x8067" name="GL_TEXTURE_RESIDENT_EXT"/> 1396 <enum value="0x8068" name="GL_TEXTURE_1D_BINDING_EXT"/> 1397 <enum value="0x8068" name="GL_TEXTURE_BINDING_1D" group="GetPName"/> 1398 <enum value="0x8069" name="GL_TEXTURE_2D_BINDING_EXT"/> 1399 <enum value="0x8069" name="GL_TEXTURE_BINDING_2D" group="GetPName"/> 1400 <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_EXT" group="GetPName"/> 1401 <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_OES"/> 1402 <enum value="0x806A" name="GL_TEXTURE_BINDING_3D" group="GetPName"/> 1403 <enum value="0x806A" name="GL_TEXTURE_BINDING_3D_OES"/> 1404 <enum value="0x806B" name="GL_PACK_SKIP_IMAGES" group="PixelStoreParameter,GetPName"/> 1405 <enum value="0x806B" name="GL_PACK_SKIP_IMAGES_EXT" group="PixelStoreParameter,GetPName"/> 1406 <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT" group="PixelStoreParameter,GetPName"/> 1407 <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT_EXT" group="PixelStoreParameter,GetPName"/> 1408 <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES" group="PixelStoreParameter,GetPName"/> 1409 <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES_EXT" group="PixelStoreParameter,GetPName"/> 1410 <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT" group="PixelStoreParameter,GetPName"/> 1411 <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT_EXT" group="PixelStoreParameter,GetPName"/> 1412 <enum value="0x806F" name="GL_TEXTURE_3D" group="CopyImageSubDataTarget,TextureTarget"/> 1413 <enum value="0x806F" name="GL_TEXTURE_3D_EXT" group="TextureTarget,EnableCap,GetPName"/> 1414 <enum value="0x806F" name="GL_TEXTURE_3D_OES" group="TextureTarget"/> 1415 <enum value="0x8070" name="GL_PROXY_TEXTURE_3D" group="TextureTarget"/> 1416 <enum value="0x8070" name="GL_PROXY_TEXTURE_3D_EXT" group="TextureTarget"/> 1417 <enum value="0x8071" name="GL_TEXTURE_DEPTH"/> 1418 <enum value="0x8071" name="GL_TEXTURE_DEPTH_EXT" group="TextureParameterName,GetTextureParameter"/> 1419 <enum value="0x8072" name="GL_TEXTURE_WRAP_R" group="SamplerParameterI,TextureParameterName"/> 1420 <enum value="0x8072" name="GL_TEXTURE_WRAP_R_EXT" group="TextureParameterName,GetTextureParameter"/> 1421 <enum value="0x8072" name="GL_TEXTURE_WRAP_R_OES" group="TextureParameterName"/> 1422 <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE" group="GetPName"/> 1423 <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_EXT" group="GetPName"/> 1424 <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/> 1425 <enum value="0x8074" name="GL_VERTEX_ARRAY" group="ObjectIdentifier,EnableCap,GetPName"/> 1426 <enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/> 1427 <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/> 1428 <enum value="0x8075" name="GL_NORMAL_ARRAY" group="GetPName,EnableCap"/> 1429 <enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/> 1430 <enum value="0x8076" name="GL_COLOR_ARRAY" group="GetPName,EnableCap"/> 1431 <enum value="0x8076" name="GL_COLOR_ARRAY_EXT"/> 1432 <enum value="0x8077" name="GL_INDEX_ARRAY" group="GetPName,EnableCap"/> 1433 <enum value="0x8077" name="GL_INDEX_ARRAY_EXT"/> 1434 <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY" group="GetPName,EnableCap"/> 1435 <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY_EXT"/> 1436 <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY" group="GetPName,EnableCap"/> 1437 <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY_EXT"/> 1438 <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE" group="GetPName"/> 1439 <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE_EXT"/> 1440 <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE" group="GetPName"/> 1441 <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE_EXT"/> 1442 <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE" group="GetPName"/> 1443 <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE_EXT"/> 1444 <enum value="0x807D" name="GL_VERTEX_ARRAY_COUNT_EXT" group="GetPName"/> 1445 <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE" group="GetPName"/> 1446 <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE_EXT"/> 1447 <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE" group="GetPName"/> 1448 <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE_EXT"/> 1449 <enum value="0x8080" name="GL_NORMAL_ARRAY_COUNT_EXT" group="GetPName"/> 1450 <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE" group="GetPName"/> 1451 <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE_EXT"/> 1452 <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE" group="GetPName"/> 1453 <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE_EXT"/> 1454 <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE" group="GetPName"/> 1455 <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE_EXT"/> 1456 <enum value="0x8084" name="GL_COLOR_ARRAY_COUNT_EXT" group="GetPName"/> 1457 <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE" group="GetPName"/> 1458 <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE_EXT"/> 1459 <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE" group="GetPName"/> 1460 <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE_EXT"/> 1461 <enum value="0x8087" name="GL_INDEX_ARRAY_COUNT_EXT" group="GetPName"/> 1462 <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE" group="GetPName"/> 1463 <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/> 1464 <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE" group="GetPName"/> 1465 <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/> 1466 <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE" group="GetPName"/> 1467 <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/> 1468 <enum value="0x808B" name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT" group="GetPName"/> 1469 <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE" group="GetPName"/> 1470 <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/> 1471 <enum value="0x808D" name="GL_EDGE_FLAG_ARRAY_COUNT_EXT" group="GetPName"/> 1472 <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER" group="GetPointervPName"/> 1473 <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER_EXT" group="GetPointervPName"/> 1474 <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER" group="GetPointervPName"/> 1475 <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER_EXT" group="GetPointervPName"/> 1476 <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER" group="GetPointervPName"/> 1477 <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER_EXT" group="GetPointervPName"/> 1478 <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER" group="GetPointervPName"/> 1479 <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER_EXT" group="GetPointervPName"/> 1480 <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER" group="GetPointervPName"/> 1481 <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT" group="GetPointervPName"/> 1482 <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER" group="GetPointervPName"/> 1483 <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER_EXT" group="GetPointervPName"/> 1484 <enum value="0x8094" name="GL_INTERLACE_SGIX" group="GetPName,EnableCap"/> 1485 <enum value="0x8095" name="GL_DETAIL_TEXTURE_2D_SGIS" group="TextureTarget"/> 1486 <enum value="0x8096" name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS" group="GetPName"/> 1487 <enum value="0x8097" name="GL_LINEAR_DETAIL_SGIS" group="TextureMagFilter"/> 1488 <enum value="0x8098" name="GL_LINEAR_DETAIL_ALPHA_SGIS" group="TextureMagFilter"/> 1489 <enum value="0x8099" name="GL_LINEAR_DETAIL_COLOR_SGIS" group="TextureMagFilter"/> 1490 <enum value="0x809A" name="GL_DETAIL_TEXTURE_LEVEL_SGIS" group="TextureParameterName,GetTextureParameter"/> 1491 <enum value="0x809B" name="GL_DETAIL_TEXTURE_MODE_SGIS" group="TextureParameterName,GetTextureParameter"/> 1492 <enum value="0x809C" name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS" group="TextureParameterName,GetTextureParameter"/> 1493 <enum value="0x809D" name="GL_MULTISAMPLE" group="EnableCap"/> 1494 <enum value="0x809D" name="GL_MULTISAMPLE_ARB"/> 1495 <enum value="0x809D" name="GL_MULTISAMPLE_EXT"/> 1496 <enum value="0x809D" name="GL_MULTISAMPLE_SGIS" group="GetPName,EnableCap"/> 1497 <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE" group="EnableCap"/> 1498 <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/> 1499 <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/> 1500 <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_SGIS" group="GetPName,EnableCap"/> 1501 <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE" group="EnableCap"/> 1502 <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/> 1503 <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/> 1504 <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_SGIS" group="GetPName,EnableCap"/> 1505 <enum value="0x80A0" name="GL_SAMPLE_COVERAGE" group="EnableCap"/> 1506 <enum value="0x80A0" name="GL_SAMPLE_COVERAGE_ARB"/> 1507 <enum value="0x80A0" name="GL_SAMPLE_MASK_EXT"/> 1508 <enum value="0x80A0" name="GL_SAMPLE_MASK_SGIS" group="GetPName,EnableCap"/> 1509 <enum value="0x80A1" name="GL_1PASS_EXT" group="SamplePatternSGIS,SamplePatternEXT"/> 1510 <enum value="0x80A1" name="GL_1PASS_SGIS" group="SamplePatternSGIS"/> 1511 <enum value="0x80A2" name="GL_2PASS_0_EXT" group="SamplePatternSGIS,SamplePatternEXT"/> 1512 <enum value="0x80A2" name="GL_2PASS_0_SGIS" group="SamplePatternSGIS"/> 1513 <enum value="0x80A3" name="GL_2PASS_1_EXT" group="SamplePatternSGIS,SamplePatternEXT"/> 1514 <enum value="0x80A3" name="GL_2PASS_1_SGIS" group="SamplePatternSGIS"/> 1515 <enum value="0x80A4" name="GL_4PASS_0_EXT" group="SamplePatternSGIS,SamplePatternEXT"/> 1516 <enum value="0x80A4" name="GL_4PASS_0_SGIS" group="SamplePatternSGIS"/> 1517 <enum value="0x80A5" name="GL_4PASS_1_EXT" group="SamplePatternSGIS,SamplePatternEXT"/> 1518 <enum value="0x80A5" name="GL_4PASS_1_SGIS" group="SamplePatternSGIS"/> 1519 <enum value="0x80A6" name="GL_4PASS_2_EXT" group="SamplePatternSGIS,SamplePatternEXT"/> 1520 <enum value="0x80A6" name="GL_4PASS_2_SGIS" group="SamplePatternSGIS"/> 1521 <enum value="0x80A7" name="GL_4PASS_3_EXT" group="SamplePatternSGIS,SamplePatternEXT"/> 1522 <enum value="0x80A7" name="GL_4PASS_3_SGIS" group="SamplePatternSGIS"/> 1523 <enum value="0x80A8" name="GL_SAMPLE_BUFFERS" group="GetFramebufferParameter,GetPName"/> 1524 <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_ARB"/> 1525 <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_EXT"/> 1526 <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_SGIS" group="GetPName"/> 1527 <enum value="0x80A9" name="GL_SAMPLES" group="GetFramebufferParameter,GetPName,InternalFormatPName"/> 1528 <enum value="0x80A9" name="GL_SAMPLES_ARB"/> 1529 <enum value="0x80A9" name="GL_SAMPLES_EXT"/> 1530 <enum value="0x80A9" name="GL_SAMPLES_SGIS" group="GetPName"/> 1531 <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE" group="GetPName"/> 1532 <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE_ARB"/> 1533 <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_EXT"/> 1534 <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_SGIS" group="GetPName"/> 1535 <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT" group="GetPName"/> 1536 <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT_ARB"/> 1537 <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_EXT"/> 1538 <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_SGIS" group="GetPName"/> 1539 <enum value="0x80AC" name="GL_SAMPLE_PATTERN_EXT"/> 1540 <enum value="0x80AC" name="GL_SAMPLE_PATTERN_SGIS" group="GetPName"/> 1541 <enum value="0x80AD" name="GL_LINEAR_SHARPEN_SGIS" group="TextureMagFilter"/> 1542 <enum value="0x80AE" name="GL_LINEAR_SHARPEN_ALPHA_SGIS" group="TextureMagFilter"/> 1543 <enum value="0x80AF" name="GL_LINEAR_SHARPEN_COLOR_SGIS" group="TextureMagFilter"/> 1544 <enum value="0x80B0" name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS" group="TextureParameterName,GetTextureParameter"/> 1545 <enum value="0x80B1" name="GL_COLOR_MATRIX"/> 1546 <enum value="0x80B1" name="GL_COLOR_MATRIX_SGI" group="GetPName"/> 1547 <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH"/> 1548 <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH_SGI" group="GetPName"/> 1549 <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/> 1550 <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI" group="GetPName"/> 1551 <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE" group="PixelTransferParameter"/> 1552 <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI" group="PixelTransferParameter,GetPName"/> 1553 <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE" group="PixelTransferParameter"/> 1554 <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI" group="PixelTransferParameter,GetPName"/> 1555 <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE" group="PixelTransferParameter"/> 1556 <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI" group="PixelTransferParameter,GetPName"/> 1557 <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE" group="PixelTransferParameter"/> 1558 <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI" group="PixelTransferParameter,GetPName"/> 1559 <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS" group="PixelTransferParameter"/> 1560 <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI" group="PixelTransferParameter,GetPName"/> 1561 <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS" group="PixelTransferParameter"/> 1562 <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI" group="PixelTransferParameter,GetPName"/> 1563 <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS" group="PixelTransferParameter"/> 1564 <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI" group="PixelTransferParameter,GetPName"/> 1565 <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS" group="PixelTransferParameter"/> 1566 <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI" group="PixelTransferParameter,GetPName"/> 1567 <enum value="0x80BC" name="GL_TEXTURE_COLOR_TABLE_SGI" group="GetPName,ColorTableTargetSGI,EnableCap"/> 1568 <enum value="0x80BD" name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI" group="ColorTableTargetSGI"/> 1569 <enum value="0x80BE" name="GL_TEXTURE_ENV_BIAS_SGIX" group="TextureEnvMode"/> 1570 <enum value="0x80BF" name="GL_SHADOW_AMBIENT_SGIX" group="TextureParameterName,GetTextureParameter"/> 1571 <enum value="0x80BF" name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/> 1572 </enums> 1573 1574 <enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs"> 1575 <unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/> 1576 <enum value="0x80C8" name="GL_BLEND_DST_RGB" group="GetPName"/> 1577 <enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/> 1578 <enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/> 1579 <enum value="0x80C9" name="GL_BLEND_SRC_RGB" group="GetPName"/> 1580 <enum value="0x80C9" name="GL_BLEND_SRC_RGB_EXT"/> 1581 <enum value="0x80C9" name="GL_BLEND_SRC_RGB_OES"/> 1582 <enum value="0x80CA" name="GL_BLEND_DST_ALPHA" group="GetPName"/> 1583 <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_EXT"/> 1584 <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_OES"/> 1585 <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA" group="GetPName"/> 1586 <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_EXT"/> 1587 <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_OES"/> 1588 <enum value="0x80CC" name="GL_422_EXT"/> 1589 <enum value="0x80CD" name="GL_422_REV_EXT"/> 1590 <enum value="0x80CE" name="GL_422_AVERAGE_EXT"/> 1591 <enum value="0x80CF" name="GL_422_REV_AVERAGE_EXT"/> 1592 </enums> 1593 1594 <enums namespace="GL" start="0x80D0" end="0x80DF" vendor="SGI"> 1595 <enum value="0x80D0" name="GL_COLOR_TABLE" group="ColorTableTarget,ColorTableTargetSGI,EnableCap"/> 1596 <enum value="0x80D0" name="GL_COLOR_TABLE_SGI" group="GetPName,ColorTableTargetSGI,EnableCap"/> 1597 <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE" group="ColorTableTarget,ColorTableTargetSGI,EnableCap"/> 1598 <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI" group="GetPName,ColorTableTargetSGI,EnableCap"/> 1599 <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE" group="ColorTableTarget,ColorTableTargetSGI,EnableCap"/> 1600 <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI" group="GetPName,ColorTableTargetSGI,EnableCap"/> 1601 <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE" group="ColorTableTargetSGI,ColorTableTarget"/> 1602 <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE_SGI" group="ColorTableTargetSGI"/> 1603 <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE" group="ColorTableTargetSGI,ColorTableTarget"/> 1604 <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI" group="ColorTableTargetSGI"/> 1605 <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE" group="ColorTableTargetSGI,ColorTableTarget"/> 1606 <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI" group="ColorTableTargetSGI"/> 1607 <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE" group="ColorTableParameterPName"/> 1608 <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE_SGI" group="ColorTableParameterPName"/> 1609 <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS" group="ColorTableParameterPName"/> 1610 <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS_SGI" group="ColorTableParameterPName"/> 1611 <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT" group="ColorTableParameterPName"/> 1612 <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT_SGI" group="ColorTableParameterPName"/> 1613 <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH" group="ColorTableParameterPName"/> 1614 <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH_SGI" group="ColorTableParameterPName"/> 1615 <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE" group="ColorTableParameterPName"/> 1616 <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE_SGI" group="ColorTableParameterPName"/> 1617 <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE" group="ColorTableParameterPName"/> 1618 <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE_SGI" group="ColorTableParameterPName"/> 1619 <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE" group="ColorTableParameterPName"/> 1620 <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE_SGI" group="ColorTableParameterPName"/> 1621 <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE" group="ColorTableParameterPName"/> 1622 <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE_SGI" group="ColorTableParameterPName"/> 1623 <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE" group="ColorTableParameterPName"/> 1624 <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI" group="ColorTableParameterPName"/> 1625 <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE" group="ColorTableParameterPName"/> 1626 <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI" group="ColorTableParameterPName"/> 1627 </enums> 1628 1629 <enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS"> 1630 <enum value="0x80E0" name="GL_BGR" group="PixelFormat"/> 1631 <enum value="0x80E0" name="GL_BGR_EXT" group="PixelFormat"/> 1632 <enum value="0x80E1" name="GL_BGRA" group="PixelFormat"/> 1633 <enum value="0x80E1" name="GL_BGRA_EXT" group="PixelFormat"/> 1634 <enum value="0x80E1" name="GL_BGRA_IMG" group="PixelFormat"/> 1635 <enum value="0x80E2" name="GL_COLOR_INDEX1_EXT"/> 1636 <enum value="0x80E3" name="GL_COLOR_INDEX2_EXT"/> 1637 <enum value="0x80E4" name="GL_COLOR_INDEX4_EXT"/> 1638 <enum value="0x80E5" name="GL_COLOR_INDEX8_EXT"/> 1639 <enum value="0x80E6" name="GL_COLOR_INDEX12_EXT"/> 1640 <enum value="0x80E7" name="GL_COLOR_INDEX16_EXT"/> 1641 <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES" group="GetPName"/> 1642 <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES_EXT"/> 1643 <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES" group="GetPName"/> 1644 <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES_EXT"/> 1645 <enum value="0x80EA" name="GL_PHONG_WIN"/> 1646 <enum value="0x80EB" name="GL_PHONG_HINT_WIN" group="HintTarget"/> 1647 <enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/> 1648 <enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/> 1649 <enum value="0x80EE" name="GL_PARAMETER_BUFFER" group="BufferTargetARB"/> 1650 <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB" alias="GL_PARAMETER_BUFFER"/> 1651 <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING"/> 1652 <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB" alias="GL_PARAMETER_BUFFER_BINDING"/> 1653 <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT" group="HintTarget"/> 1654 <unused start="0x80F1" end="0x810F" vendor="MS"/> 1655 </enums> 1656 1657 <enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI"> 1658 <enum value="0x8110" name="GL_DUAL_ALPHA4_SGIS" group="InternalFormat"/> 1659 <enum value="0x8111" name="GL_DUAL_ALPHA8_SGIS" group="InternalFormat"/> 1660 <enum value="0x8112" name="GL_DUAL_ALPHA12_SGIS" group="InternalFormat"/> 1661 <enum value="0x8113" name="GL_DUAL_ALPHA16_SGIS" group="InternalFormat"/> 1662 <enum value="0x8114" name="GL_DUAL_LUMINANCE4_SGIS" group="InternalFormat"/> 1663 <enum value="0x8115" name="GL_DUAL_LUMINANCE8_SGIS" group="InternalFormat"/> 1664 <enum value="0x8116" name="GL_DUAL_LUMINANCE12_SGIS" group="InternalFormat"/> 1665 <enum value="0x8117" name="GL_DUAL_LUMINANCE16_SGIS" group="InternalFormat"/> 1666 <enum value="0x8118" name="GL_DUAL_INTENSITY4_SGIS" group="InternalFormat"/> 1667 <enum value="0x8119" name="GL_DUAL_INTENSITY8_SGIS" group="InternalFormat"/> 1668 <enum value="0x811A" name="GL_DUAL_INTENSITY12_SGIS" group="InternalFormat"/> 1669 <enum value="0x811B" name="GL_DUAL_INTENSITY16_SGIS" group="InternalFormat"/> 1670 <enum value="0x811C" name="GL_DUAL_LUMINANCE_ALPHA4_SGIS" group="InternalFormat"/> 1671 <enum value="0x811D" name="GL_DUAL_LUMINANCE_ALPHA8_SGIS" group="InternalFormat"/> 1672 <enum value="0x811E" name="GL_QUAD_ALPHA4_SGIS" group="InternalFormat"/> 1673 <enum value="0x811F" name="GL_QUAD_ALPHA8_SGIS" group="InternalFormat"/> 1674 <enum value="0x8120" name="GL_QUAD_LUMINANCE4_SGIS" group="InternalFormat"/> 1675 <enum value="0x8121" name="GL_QUAD_LUMINANCE8_SGIS" group="InternalFormat"/> 1676 <enum value="0x8122" name="GL_QUAD_INTENSITY4_SGIS" group="InternalFormat"/> 1677 <enum value="0x8123" name="GL_QUAD_INTENSITY8_SGIS" group="InternalFormat"/> 1678 <enum value="0x8124" name="GL_DUAL_TEXTURE_SELECT_SGIS" group="TextureParameterName,GetTextureParameter"/> 1679 <enum value="0x8125" name="GL_QUAD_TEXTURE_SELECT_SGIS" group="TextureParameterName,GetTextureParameter"/> 1680 <enum value="0x8126" name="GL_POINT_SIZE_MIN" group="PointParameterNameARB,GetPName"/> 1681 <enum value="0x8126" name="GL_POINT_SIZE_MIN_ARB" group="PointParameterNameARB,GetPName"/> 1682 <enum value="0x8126" name="GL_POINT_SIZE_MIN_EXT" group="PointParameterNameARB,GetPName"/> 1683 <enum value="0x8126" name="GL_POINT_SIZE_MIN_SGIS" group="PointParameterNameARB,GetPName"/> 1684 <enum value="0x8127" name="GL_POINT_SIZE_MAX" group="PointParameterNameARB,GetPName"/> 1685 <enum value="0x8127" name="GL_POINT_SIZE_MAX_ARB" group="PointParameterNameARB,GetPName"/> 1686 <enum value="0x8127" name="GL_POINT_SIZE_MAX_EXT" group="PointParameterNameARB,GetPName"/> 1687 <enum value="0x8127" name="GL_POINT_SIZE_MAX_SGIS" group="PointParameterNameARB,GetPName"/> 1688 <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE" group="PointParameterNameARB,GetPName"/> 1689 <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_ARB" group="PointParameterNameARB,GetPName"/> 1690 <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_EXT" group="PointParameterNameARB,GetPName"/> 1691 <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS" group="PointParameterNameARB,GetPName"/> 1692 <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_EXT" group="PointParameterNameARB,GetPName"/> 1693 <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_SGIS" group="PointParameterNameARB,GetPName"/> 1694 <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION" group="PointParameterNameARB,GetPName"/> 1695 <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION_ARB" group="PointParameterNameARB,GetPName"/> 1696 <enum value="0x812A" name="GL_FOG_FUNC_SGIS" group="FogMode"/> 1697 <enum value="0x812B" name="GL_FOG_FUNC_POINTS_SGIS" group="GetPName"/> 1698 <enum value="0x812C" name="GL_MAX_FOG_FUNC_POINTS_SGIS" group="GetPName"/> 1699 <enum value="0x812D" name="GL_CLAMP_TO_BORDER" group="TextureWrapMode"/> 1700 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_ARB" group="TextureWrapMode"/> 1701 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/> 1702 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV" group="TextureWrapMode"/> 1703 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS" group="TextureWrapMode"/> 1704 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/> 1705 <enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX" group="HintTarget"/> 1706 <enum value="0x812F" name="GL_CLAMP_TO_EDGE" group="TextureWrapMode"/> 1707 <enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS" group="TextureWrapMode"/> 1708 <enum value="0x8130" name="GL_PACK_SKIP_VOLUMES_SGIS" group="PixelStoreParameter,GetPName"/> 1709 <enum value="0x8131" name="GL_PACK_IMAGE_DEPTH_SGIS" group="PixelStoreParameter,GetPName"/> 1710 <enum value="0x8132" name="GL_UNPACK_SKIP_VOLUMES_SGIS" group="PixelStoreParameter,GetPName"/> 1711 <enum value="0x8133" name="GL_UNPACK_IMAGE_DEPTH_SGIS" group="PixelStoreParameter,GetPName"/> 1712 <enum value="0x8134" name="GL_TEXTURE_4D_SGIS" group="TextureTarget,EnableCap,GetPName"/> 1713 <enum value="0x8135" name="GL_PROXY_TEXTURE_4D_SGIS" group="TextureTarget"/> 1714 <enum value="0x8136" name="GL_TEXTURE_4DSIZE_SGIS" group="TextureParameterName,GetTextureParameter"/> 1715 <enum value="0x8137" name="GL_TEXTURE_WRAP_Q_SGIS" group="TextureParameterName,GetTextureParameter"/> 1716 <enum value="0x8138" name="GL_MAX_4D_TEXTURE_SIZE_SGIS" group="GetPName"/> 1717 <enum value="0x8139" name="GL_PIXEL_TEX_GEN_SGIX" group="GetPName,EnableCap"/> 1718 <enum value="0x813A" name="GL_TEXTURE_MIN_LOD" group="SamplerParameterF,TextureParameterName"/> 1719 <enum value="0x813A" name="GL_TEXTURE_MIN_LOD_SGIS" group="TextureParameterName,GetTextureParameter"/> 1720 <enum value="0x813B" name="GL_TEXTURE_MAX_LOD" group="SamplerParameterF,TextureParameterName"/> 1721 <enum value="0x813B" name="GL_TEXTURE_MAX_LOD_SGIS" group="TextureParameterName,GetTextureParameter"/> 1722 <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL" group="TextureParameterName"/> 1723 <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL_SGIS" group="TextureParameterName,GetTextureParameter"/> 1724 <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL" group="TextureParameterName"/> 1725 <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_APPLE"/> 1726 <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_SGIS" group="TextureParameterName,GetTextureParameter"/> 1727 <enum value="0x813E" name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX" group="GetPName"/> 1728 <enum value="0x813F" name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX" group="GetPName"/> 1729 <enum value="0x8140" name="GL_PIXEL_TILE_WIDTH_SGIX" group="PixelStoreParameter,GetPName"/> 1730 <enum value="0x8141" name="GL_PIXEL_TILE_HEIGHT_SGIX" group="PixelStoreParameter,GetPName"/> 1731 <enum value="0x8142" name="GL_PIXEL_TILE_GRID_WIDTH_SGIX" group="PixelStoreParameter,GetPName"/> 1732 <enum value="0x8143" name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX" group="PixelStoreParameter,GetPName"/> 1733 <enum value="0x8144" name="GL_PIXEL_TILE_GRID_DEPTH_SGIX" group="PixelStoreParameter,GetPName"/> 1734 <enum value="0x8145" name="GL_PIXEL_TILE_CACHE_SIZE_SGIX" group="PixelStoreParameter,GetPName"/> 1735 <enum value="0x8146" name="GL_FILTER4_SGIS" group="TextureFilterSGIS,TextureMinFilter,TextureMagFilter"/> 1736 <enum value="0x8147" name="GL_TEXTURE_FILTER4_SIZE_SGIS" group="TextureParameterName,GetTextureParameter"/> 1737 <enum value="0x8148" name="GL_SPRITE_SGIX" group="GetPName,EnableCap"/> 1738 <enum value="0x8149" name="GL_SPRITE_MODE_SGIX" group="GetPName,SpriteParameterNameSGIX"/> 1739 <enum value="0x814A" name="GL_SPRITE_AXIS_SGIX" group="GetPName"/> 1740 <enum value="0x814B" name="GL_SPRITE_TRANSLATION_SGIX" group="GetPName"/> 1741 <enum value="0x814C" name="GL_SPRITE_AXIAL_SGIX" group="SpriteModeSGIX"/> 1742 <enum value="0x814D" name="GL_SPRITE_OBJECT_ALIGNED_SGIX" group="SpriteModeSGIX"/> 1743 <enum value="0x814E" name="GL_SPRITE_EYE_ALIGNED_SGIX" group="SpriteModeSGIX"/> 1744 <enum value="0x814F" name="GL_TEXTURE_4D_BINDING_SGIS" group="GetPName"/> 1745 </enums> 1746 1747 <enums namespace="GL" start="0x8150" end="0x816F" vendor="HP"> 1748 <enum value="0x8150" name="GL_IGNORE_BORDER_HP"/> 1749 <enum value="0x8151" name="GL_CONSTANT_BORDER"/> 1750 <enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/> 1751 <unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/> 1752 <enum value="0x8153" name="GL_REPLICATE_BORDER"/> 1753 <enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/> 1754 <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR" group="ConvolutionParameter"/> 1755 <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR_HP"/> 1756 <enum value="0x8155" name="GL_IMAGE_SCALE_X_HP" group="ImageTransformPNameHP"/> 1757 <enum value="0x8156" name="GL_IMAGE_SCALE_Y_HP" group="ImageTransformPNameHP"/> 1758 <enum value="0x8157" name="GL_IMAGE_TRANSLATE_X_HP" group="ImageTransformPNameHP"/> 1759 <enum value="0x8158" name="GL_IMAGE_TRANSLATE_Y_HP" group="ImageTransformPNameHP"/> 1760 <enum value="0x8159" name="GL_IMAGE_ROTATE_ANGLE_HP" group="ImageTransformPNameHP"/> 1761 <enum value="0x815A" name="GL_IMAGE_ROTATE_ORIGIN_X_HP" group="ImageTransformPNameHP"/> 1762 <enum value="0x815B" name="GL_IMAGE_ROTATE_ORIGIN_Y_HP" group="ImageTransformPNameHP"/> 1763 <enum value="0x815C" name="GL_IMAGE_MAG_FILTER_HP" group="ImageTransformPNameHP"/> 1764 <enum value="0x815D" name="GL_IMAGE_MIN_FILTER_HP" group="ImageTransformPNameHP"/> 1765 <enum value="0x815E" name="GL_IMAGE_CUBIC_WEIGHT_HP" group="ImageTransformPNameHP"/> 1766 <enum value="0x815F" name="GL_CUBIC_HP"/> 1767 <enum value="0x8160" name="GL_AVERAGE_HP"/> 1768 <enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP" group="ImageTransformTargetHP"/> 1769 <enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/> 1770 <enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/> 1771 <unused start="0x8164" vendor="HP"/> 1772 <enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/> 1773 <enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/> 1774 <enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/> 1775 <enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/> 1776 <enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/> 1777 <unused start="0x816A" end="0x816F" vendor="HP"/> 1778 </enums> 1779 1780 <enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI"> 1781 <enum value="0x8170" name="GL_LINEAR_CLIPMAP_LINEAR_SGIX" group="TextureMinFilter"/> 1782 <enum value="0x8171" name="GL_TEXTURE_CLIPMAP_CENTER_SGIX" group="TextureParameterName,GetTextureParameter"/> 1783 <enum value="0x8172" name="GL_TEXTURE_CLIPMAP_FRAME_SGIX" group="TextureParameterName,GetTextureParameter"/> 1784 <enum value="0x8173" name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX" group="TextureParameterName,GetTextureParameter"/> 1785 <enum value="0x8174" name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" group="TextureParameterName,GetTextureParameter"/> 1786 <enum value="0x8175" name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" group="TextureParameterName,GetTextureParameter"/> 1787 <enum value="0x8176" name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX" group="TextureParameterName,GetTextureParameter"/> 1788 <enum value="0x8177" name="GL_MAX_CLIPMAP_DEPTH_SGIX" group="GetPName"/> 1789 <enum value="0x8178" name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" group="GetPName"/> 1790 <enum value="0x8179" name="GL_POST_TEXTURE_FILTER_BIAS_SGIX" group="TextureParameterName,GetTextureParameter"/> 1791 <enum value="0x817A" name="GL_POST_TEXTURE_FILTER_SCALE_SGIX" group="TextureParameterName,GetTextureParameter"/> 1792 <enum value="0x817B" name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" group="GetPName"/> 1793 <enum value="0x817C" name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" group="GetPName"/> 1794 <enum value="0x817D" name="GL_REFERENCE_PLANE_SGIX" group="GetPName,EnableCap"/> 1795 <enum value="0x817E" name="GL_REFERENCE_PLANE_EQUATION_SGIX" group="GetPName"/> 1796 <enum value="0x817F" name="GL_IR_INSTRUMENT1_SGIX" group="GetPName,EnableCap"/> 1797 <enum value="0x8180" name="GL_INSTRUMENT_BUFFER_POINTER_SGIX" group="GetPointervPName"/> 1798 <enum value="0x8181" name="GL_INSTRUMENT_MEASUREMENTS_SGIX" group="GetPName"/> 1799 <enum value="0x8182" name="GL_LIST_PRIORITY_SGIX" group="ListParameterName"/> 1800 <enum value="0x8183" name="GL_CALLIGRAPHIC_FRAGMENT_SGIX" group="GetPName,EnableCap"/> 1801 <enum value="0x8184" name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX" group="TextureMinFilter,PixelTexGenModeSGIX,TextureMagFilter"/> 1802 <enum value="0x8185" name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX" group="TextureMinFilter,PixelTexGenModeSGIX,TextureMagFilter"/> 1803 <enum value="0x8186" name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX" group="TextureMinFilter,PixelTexGenModeSGIX,TextureMagFilter"/> 1804 <unused start="0x8187" end="0x8188" comment="Reserved but unused for PixelTexGenModeSGIX"/> 1805 <enum value="0x8189" name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX" group="PixelTexGenModeSGIX"/> 1806 <enum value="0x818A" name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX" group="PixelTexGenModeSGIX"/> 1807 <enum value="0x818B" name="GL_FRAMEZOOM_SGIX" group="GetPName,EnableCap"/> 1808 <enum value="0x818C" name="GL_FRAMEZOOM_FACTOR_SGIX" group="GetPName"/> 1809 <enum value="0x818D" name="GL_MAX_FRAMEZOOM_FACTOR_SGIX" group="GetPName"/> 1810 <enum value="0x818E" name="GL_TEXTURE_LOD_BIAS_S_SGIX" group="TextureParameterName,GetTextureParameter"/> 1811 <enum value="0x818F" name="GL_TEXTURE_LOD_BIAS_T_SGIX" group="TextureParameterName,GetTextureParameter"/> 1812 <enum value="0x8190" name="GL_TEXTURE_LOD_BIAS_R_SGIX" group="TextureParameterName,GetTextureParameter"/> 1813 <enum value="0x8191" name="GL_GENERATE_MIPMAP" group="InternalFormatPName,TextureParameterName"/> 1814 <enum value="0x8191" name="GL_GENERATE_MIPMAP_SGIS" group="TextureParameterName,GetTextureParameter"/> 1815 <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT" group="HintTarget"/> 1816 <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT_SGIS" group="HintTarget,GetPName"/> 1817 <unused start="0x8193" end="0x8193" comment="Incomplete extension SGIX_spotlight_cutoff"/> 1818 <!-- <enum value="0x8193" name="GL_SPOT_CUTOFF_DELTA_SGIX"/> --> 1819 <enum value="0x8194" name="GL_GEOMETRY_DEFORMATION_SGIX" group="MapTarget,FfdTargetSGIX"/> 1820 <enum value="0x8195" name="GL_TEXTURE_DEFORMATION_SGIX" group="MapTarget,FfdTargetSGIX"/> 1821 <enum value="0x8196" name="GL_DEFORMATIONS_MASK_SGIX" group="GetPName"/> 1822 <enum value="0x8197" name="GL_MAX_DEFORMATION_ORDER_SGIX"/> 1823 <enum value="0x8198" name="GL_FOG_OFFSET_SGIX" group="GetPName,EnableCap"/> 1824 <enum value="0x8199" name="GL_FOG_OFFSET_VALUE_SGIX" group="GetPName,FogParameter"/> 1825 <enum value="0x819A" name="GL_TEXTURE_COMPARE_SGIX" group="TextureParameterName,GetTextureParameter"/> 1826 <enum value="0x819B" name="GL_TEXTURE_COMPARE_OPERATOR_SGIX" group="TextureParameterName,GetTextureParameter"/> 1827 <enum value="0x819C" name="GL_TEXTURE_LEQUAL_R_SGIX" group="TextureParameterName,GetTextureParameter"/> 1828 <enum value="0x819D" name="GL_TEXTURE_GEQUAL_R_SGIX" group="TextureParameterName,GetTextureParameter"/> 1829 <unused start="0x819E" end="0x81A4" comment="Private (internal) extension SGIX_igloo_interface"/> 1830 <!-- <enum value="0x819E" name="GL_IGLOO_FULLSCREEN_SGIX"/> --> 1831 <!-- <enum value="0x819F" name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> --> 1832 <!-- <enum value="0x81A0" name="GL_IGLOO_SWAPTMESH_SGIX"/> --> 1833 <!-- <enum value="0x81A1" name="GL_IGLOO_COLORNORMAL_SGIX"/> --> 1834 <!-- <enum value="0x81A2" name="GL_IGLOO_IRISGL_MODE_SGIX"/> --> 1835 <!-- <enum value="0x81A3" name="GL_IGLOO_LMC_COLOR_SGIX"/> --> 1836 <!-- <enum value="0x81A4" name="GL_IGLOO_TMESHMODE_SGIX"/> --> 1837 <enum value="0x81A5" name="GL_DEPTH_COMPONENT16" group="InternalFormat,SizedInternalFormat"/> 1838 <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_ARB" group="InternalFormat,SizedInternalFormat"/> 1839 <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_OES" group="InternalFormat,SizedInternalFormat"/> 1840 <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_SGIX" group="InternalFormat,SizedInternalFormat"/> 1841 <enum value="0x81A6" name="GL_DEPTH_COMPONENT24" group="InternalFormat,SizedInternalFormat"/> 1842 <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_ARB" group="InternalFormat,SizedInternalFormat"/> 1843 <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_OES" group="InternalFormat,SizedInternalFormat"/> 1844 <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_SGIX" group="InternalFormat,SizedInternalFormat"/> 1845 <enum value="0x81A7" name="GL_DEPTH_COMPONENT32" group="InternalFormat,SizedInternalFormat"/> 1846 <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_ARB" group="InternalFormat,SizedInternalFormat"/> 1847 <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_OES" group="InternalFormat,SizedInternalFormat"/> 1848 <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_SGIX" group="InternalFormat,SizedInternalFormat"/> 1849 <enum value="0x81A8" name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/> 1850 <enum value="0x81A9" name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/> 1851 <enum value="0x81AA" name="GL_CULL_VERTEX_EXT"/> 1852 <enum value="0x81AB" name="GL_CULL_VERTEX_EYE_POSITION_EXT" group="CullParameterEXT"/> 1853 <enum value="0x81AC" name="GL_CULL_VERTEX_OBJECT_POSITION_EXT" group="CullParameterEXT"/> 1854 <enum value="0x81AD" name="GL_IUI_V2F_EXT"/> 1855 <enum value="0x81AE" name="GL_IUI_V3F_EXT"/> 1856 <enum value="0x81AF" name="GL_IUI_N3F_V2F_EXT"/> 1857 <enum value="0x81B0" name="GL_IUI_N3F_V3F_EXT"/> 1858 <enum value="0x81B1" name="GL_T2F_IUI_V2F_EXT"/> 1859 <enum value="0x81B2" name="GL_T2F_IUI_V3F_EXT"/> 1860 <enum value="0x81B3" name="GL_T2F_IUI_N3F_V2F_EXT"/> 1861 <enum value="0x81B4" name="GL_T2F_IUI_N3F_V3F_EXT"/> 1862 <enum value="0x81B5" name="GL_INDEX_TEST_EXT"/> 1863 <enum value="0x81B6" name="GL_INDEX_TEST_FUNC_EXT"/> 1864 <enum value="0x81B7" name="GL_INDEX_TEST_REF_EXT"/> 1865 <enum value="0x81B8" name="GL_INDEX_MATERIAL_EXT"/> 1866 <enum value="0x81B9" name="GL_INDEX_MATERIAL_PARAMETER_EXT"/> 1867 <enum value="0x81BA" name="GL_INDEX_MATERIAL_FACE_EXT"/> 1868 <enum value="0x81BB" name="GL_YCRCB_422_SGIX" group="PixelFormat"/> 1869 <enum value="0x81BC" name="GL_YCRCB_444_SGIX" group="PixelFormat"/> 1870 <unused start="0x81BD" end="0x81C3" comment="Incomplete extension SGI_complex_type"/> 1871 <!-- <enum value="0x81BD" name="GL_COMPLEX_UNSIGNED_BYTE_SGI"/> --> 1872 <!-- <enum value="0x81BE" name="GL_COMPLEX_BYTE_SGI"/> --> 1873 <!-- <enum value="0x81BF" name="GL_COMPLEX_UNSIGNED_SHORT_SGI"/> --> 1874 <!-- <enum value="0x81C0" name="GL_COMPLEX_SHORT_SGI"/> --> 1875 <!-- <enum value="0x81C1" name="GL_COMPLEX_UNSIGNED_INT_SGI"/> --> 1876 <!-- <enum value="0x81C2" name="GL_COMPLEX_INT_SGI"/> --> 1877 <!-- <enum value="0x81C3" name="GL_COMPLEX_FLOAT_SGI"/> --> 1878 <unused start="0x81C4" end="0x81CA" comment="Incomplete extension SGI_fft"/> 1879 <!-- <enum value="0x81C4" name="GL_PIXEL_TRANSFORM_OPERATOR_SGI"/> --> 1880 <!-- <enum value="0x81C5" name="GL_CONVOLUTION_SGI"/> --> 1881 <!-- <enum value="0x81C6" name="GL_FFT_1D_SGI"/> --> 1882 <!-- <enum value="0x81C7" name="GL_PIXEL_TRANSFORM_SGI"/> --> 1883 <!-- <enum value="0x81C8" name="GL_MAX_FFT_WIDTH_SGI"/> --> 1884 <!-- <enum value="0x81C9" name="GL_SORT_SGI"/> --> 1885 <!-- <enum value="0x81CA" name="GL_TRANSPOSE_SGI"/> --> 1886 <unused start="0x81CB" end="0x81CF" comment="Incomplete extension SGIX_nurbs_eval"/> 1887 <!-- <enum value="0x81CB" name="GL_MAP1_VERTEX_3_NURBS_SGIX"/> --> 1888 <!-- <enum value="0x81CC" name="GL_MAP1_VERTEX_4_NURBS_SGIX"/> --> 1889 <!-- <enum value="0x81CD" name="GL_MAP1_INDEX_NURBS_SGIX"/> --> 1890 <!-- <enum value="0x81CE" name="GL_MAP1_COLOR_4_NURBS_SGIX"/> --> 1891 <!-- <enum value="0x81CF" name="GL_MAP1_NORMAL_NURBS_SGIX"/> --> 1892 </enums> 1893 1894 <enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN"> 1895 <unused start="0x81D0" end="0x81D1" vendor="SUN"/> 1896 <unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/> 1897 <!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> --> 1898 <!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> --> 1899 <enum value="0x81D4" name="GL_WRAP_BORDER_SUN"/> 1900 <enum value="0x81D5" name="GL_UNPACK_CONSTANT_DATA_SUNX"/> 1901 <enum value="0x81D6" name="GL_TEXTURE_CONSTANT_DATA_SUNX"/> 1902 <enum value="0x81D7" name="GL_TRIANGLE_LIST_SUN"/> 1903 <enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/> 1904 <enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/> 1905 <enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/> 1906 <unused start="0x81DB" end="0x81DF" vendor="SUN"/> 1907 </enums> 1908 1909 <enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI"> 1910 <unused start="0x81E0" end="0x81EE" comment="Incomplete extension SGIX_nurbs_eval"/> 1911 <!-- <enum value="0x81E0" name="GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX"/> --> 1912 <!-- <enum value="0x81E1" name="GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX"/> --> 1913 <!-- <enum value="0x81E2" name="GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX"/> --> 1914 <!-- <enum value="0x81E3" name="GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX"/> --> 1915 <!-- <enum value="0x81E4" name="GL_MAP2_VERTEX_3_NURBS_SGIX"/> --> 1916 <!-- <enum value="0x81E5" name="GL_MAP2_VERTEX_4_NURBS_SGIX"/> --> 1917 <!-- <enum value="0x81E6" name="GL_MAP2_INDEX_NURBS_SGIX"/> --> 1918 <!-- <enum value="0x81E7" name="GL_MAP2_COLOR_4_NURBS_SGIX"/> --> 1919 <!-- <enum value="0x81E8" name="GL_MAP2_NORMAL_NURBS_SGIX"/> --> 1920 <!-- <enum value="0x81E9" name="GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX"/> --> 1921 <!-- <enum value="0x81EA" name="GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX"/> --> 1922 <!-- <enum value="0x81EB" name="GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX"/> --> 1923 <!-- <enum value="0x81EC" name="GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX"/> --> 1924 <!-- <enum value="0x81ED" name="GL_NURBS_KNOT_COUNT_SGIX"/> --> 1925 <!-- <enum value="0x81EE" name="GL_NURBS_KNOT_VECTOR_SGIX"/> --> 1926 <enum value="0x81EF" name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/> 1927 <enum value="0x81F0" name="GL_EYE_DISTANCE_TO_POINT_SGIS" group="TextureGenMode"/> 1928 <enum value="0x81F1" name="GL_OBJECT_DISTANCE_TO_POINT_SGIS" group="TextureGenMode"/> 1929 <enum value="0x81F2" name="GL_EYE_DISTANCE_TO_LINE_SGIS" group="TextureGenMode"/> 1930 <enum value="0x81F3" name="GL_OBJECT_DISTANCE_TO_LINE_SGIS" group="TextureGenMode"/> 1931 <enum value="0x81F4" name="GL_EYE_POINT_SGIS" group="TextureGenParameter"/> 1932 <enum value="0x81F5" name="GL_OBJECT_POINT_SGIS" group="TextureGenParameter"/> 1933 <enum value="0x81F6" name="GL_EYE_LINE_SGIS" group="TextureGenParameter"/> 1934 <enum value="0x81F7" name="GL_OBJECT_LINE_SGIS" group="TextureGenParameter"/> 1935 <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL" group="LightModelParameter,GetPName"/> 1936 <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT" group="LightModelParameter"/> 1937 <enum value="0x81F9" name="GL_SINGLE_COLOR" group="LightModelColorControl"/> 1938 <enum value="0x81F9" name="GL_SINGLE_COLOR_EXT" group="LightModelColorControl"/> 1939 <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR" group="LightModelColorControl"/> 1940 <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR_EXT" group="LightModelColorControl"/> 1941 <enum value="0x81FB" name="GL_SHARED_TEXTURE_PALETTE_EXT" group="GetPName,EnableCap"/> 1942 <unused start="0x81FC" end="0x81FD" comment="Incomplete extension SGIX_fog_scale"/> 1943 <!-- <enum value="0x81FC" name="GL_FOG_SCALE_SGIX"/> --> 1944 <!-- <enum value="0x81FD" name="GL_FOG_SCALE_VALUE_SGIX"/> --> 1945 <unused start="0x81FE" end="0x81FF" comment="Incomplete extension SGIX_fog_blend"/> 1946 <!-- <enum value="0x81FE" name="GL_FOG_BLEND_ALPHA_SGIX"/> --> 1947 <!-- <enum value="0x81FF" name="GL_FOG_BLEND_COLOR_SGIX"/> --> 1948 </enums> 1949 1950 <enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16"> 1951 <enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI" group="ProgramTarget"/> 1952 <unused start="0x8201" end="0x820F" vendor="AMD"/> 1953 </enums> 1954 1955 <enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB"> 1956 <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING" group="FramebufferAttachmentParameterName"/> 1957 <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT" group="FramebufferAttachmentParameterName"/> 1958 <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE" group="FramebufferAttachmentParameterName"/> 1959 <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT" group="FramebufferAttachmentParameterName"/> 1960 <enum value="0x8212" name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE" group="FramebufferAttachmentParameterName"/> 1961 <enum value="0x8213" name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE" group="FramebufferAttachmentParameterName"/> 1962 <enum value="0x8214" name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE" group="FramebufferAttachmentParameterName"/> 1963 <enum value="0x8215" name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE" group="FramebufferAttachmentParameterName"/> 1964 <enum value="0x8216" name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE" group="FramebufferAttachmentParameterName"/> 1965 <enum value="0x8217" name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE" group="FramebufferAttachmentParameterName"/> 1966 <enum value="0x8218" name="GL_FRAMEBUFFER_DEFAULT"/> 1967 <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED" group="FramebufferStatus"/> 1968 <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED_OES"/> 1969 <enum value="0x821A" name="GL_DEPTH_STENCIL_ATTACHMENT" group="FramebufferAttachment,InvalidateFramebufferAttachment"/> 1970 <enum value="0x821B" name="GL_MAJOR_VERSION" group="GetPName"/> 1971 <enum value="0x821C" name="GL_MINOR_VERSION" group="GetPName"/> 1972 <enum value="0x821D" name="GL_NUM_EXTENSIONS" group="GetPName"/> 1973 <enum value="0x821E" name="GL_CONTEXT_FLAGS" group="GetPName"/> 1974 <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE" group="BufferPNameARB"/> 1975 <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/> 1976 <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS" group="BufferPNameARB"/> 1977 <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/> 1978 <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> 1979 <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/> 1980 <enum value="0x8222" name="GL_INDEX"/> 1981 <unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/> 1982 <unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/> 1983 <enum value="0x8225" name="GL_COMPRESSED_RED" group="InternalFormat"/> 1984 <enum value="0x8226" name="GL_COMPRESSED_RG" group="InternalFormat"/> 1985 <enum value="0x8227" name="GL_RG" group="InternalFormat,PixelFormat"/> 1986 <enum value="0x8227" name="GL_RG_EXT"/> 1987 <enum value="0x8228" name="GL_RG_INTEGER" group="PixelFormat"/> 1988 <enum value="0x8229" name="GL_R8" group="InternalFormat,SizedInternalFormat"/> 1989 <enum value="0x8229" name="GL_R8_EXT" group="InternalFormat,SizedInternalFormat"/> 1990 <enum value="0x822A" name="GL_R16" group="InternalFormat,SizedInternalFormat"/> 1991 <enum value="0x822A" name="GL_R16_EXT" group="InternalFormat,SizedInternalFormat"/> 1992 <enum value="0x822B" name="GL_RG8" group="InternalFormat,SizedInternalFormat"/> 1993 <enum value="0x822B" name="GL_RG8_EXT" group="InternalFormat,SizedInternalFormat"/> 1994 <enum value="0x822C" name="GL_RG16" group="InternalFormat,SizedInternalFormat"/> 1995 <enum value="0x822C" name="GL_RG16_EXT" group="InternalFormat,SizedInternalFormat"/> 1996 <enum value="0x822D" name="GL_R16F" group="InternalFormat,SizedInternalFormat"/> 1997 <enum value="0x822D" name="GL_R16F_EXT" group="InternalFormat,SizedInternalFormat"/> 1998 <enum value="0x822E" name="GL_R32F" group="InternalFormat,SizedInternalFormat"/> 1999 <enum value="0x822E" name="GL_R32F_EXT" group="InternalFormat,SizedInternalFormat"/> 2000 <enum value="0x822F" name="GL_RG16F" group="InternalFormat,SizedInternalFormat"/> 2001 <enum value="0x822F" name="GL_RG16F_EXT" group="InternalFormat,SizedInternalFormat"/> 2002 <enum value="0x8230" name="GL_RG32F" group="InternalFormat,SizedInternalFormat"/> 2003 <enum value="0x8230" name="GL_RG32F_EXT" group="InternalFormat,SizedInternalFormat"/> 2004 <enum value="0x8231" name="GL_R8I" group="InternalFormat,SizedInternalFormat"/> 2005 <enum value="0x8232" name="GL_R8UI" group="InternalFormat,SizedInternalFormat"/> 2006 <enum value="0x8233" name="GL_R16I" group="InternalFormat,SizedInternalFormat"/> 2007 <enum value="0x8234" name="GL_R16UI" group="InternalFormat,SizedInternalFormat"/> 2008 <enum value="0x8235" name="GL_R32I" group="InternalFormat,SizedInternalFormat"/> 2009 <enum value="0x8236" name="GL_R32UI" group="InternalFormat,SizedInternalFormat"/> 2010 <enum value="0x8237" name="GL_RG8I" group="InternalFormat,SizedInternalFormat"/> 2011 <enum value="0x8238" name="GL_RG8UI" group="InternalFormat,SizedInternalFormat"/> 2012 <enum value="0x8239" name="GL_RG16I" group="InternalFormat,SizedInternalFormat"/> 2013 <enum value="0x823A" name="GL_RG16UI" group="InternalFormat,SizedInternalFormat"/> 2014 <enum value="0x823B" name="GL_RG32I" group="InternalFormat,SizedInternalFormat"/> 2015 <enum value="0x823C" name="GL_RG32UI" group="InternalFormat,SizedInternalFormat"/> 2016 <unused start="0x823D" end="0x823F" vendor="ARB"/> 2017 </enums> 2018 2019 <enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16"> 2020 <enum value="0x8240" name="GL_SYNC_CL_EVENT_ARB"/> 2021 <enum value="0x8241" name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/> 2022 <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS" group="EnableCap"/> 2023 <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/> 2024 <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/> 2025 <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> 2026 <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/> 2027 <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/> 2028 <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION" group="GetPointervPName"/> 2029 <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/> 2030 <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/> 2031 <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM" group="GetPointervPName"/> 2032 <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/> 2033 <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/> 2034 <enum value="0x8246" name="GL_DEBUG_SOURCE_API" group="DebugSource"/> 2035 <enum value="0x8246" name="GL_DEBUG_SOURCE_API_ARB"/> 2036 <enum value="0x8246" name="GL_DEBUG_SOURCE_API_KHR"/> 2037 <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM" group="DebugSource"/> 2038 <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/> 2039 <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/> 2040 <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER" group="DebugSource"/> 2041 <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/> 2042 <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/> 2043 <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY" group="DebugSource"/> 2044 <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/> 2045 <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/> 2046 <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION" group="DebugSource"/> 2047 <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_ARB"/> 2048 <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_KHR"/> 2049 <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER" group="DebugSource"/> 2050 <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_ARB"/> 2051 <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_KHR"/> 2052 <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR" group="DebugType"/> 2053 <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_ARB"/> 2054 <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_KHR"/> 2055 <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR" group="DebugType"/> 2056 <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/> 2057 <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/> 2058 <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR" group="DebugType"/> 2059 <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/> 2060 <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/> 2061 <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY" group="DebugType"/> 2062 <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_ARB"/> 2063 <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_KHR"/> 2064 <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE" group="DebugType"/> 2065 <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/> 2066 <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/> 2067 <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER" group="DebugType"/> 2068 <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/> 2069 <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/> 2070 <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/> 2071 <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/> 2072 <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/> 2073 <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/> 2074 <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET" group="GraphicsResetStatus"/> 2075 <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/> 2076 <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/> 2077 <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/> 2078 <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET" group="GraphicsResetStatus"/> 2079 <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/> 2080 <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/> 2081 <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/> 2082 <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET" group="GraphicsResetStatus"/> 2083 <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/> 2084 <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/> 2085 <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/> 2086 <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/> 2087 <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/> 2088 <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/> 2089 <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/> 2090 <enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT" group="ProgramParameterPName,HintTarget"/> 2091 <enum value="0x8258" name="GL_PROGRAM_SEPARABLE" group="ProgramParameterPName"/> 2092 <enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/> 2093 <enum value="0x8259" name="GL_ACTIVE_PROGRAM" group="PipelineParameterName"/> 2094 <enum value="0x8259" api="gles2" name="GL_ACTIVE_PROGRAM_EXT" comment="For the OpenGL ES version of EXT_separate_shader_objects"/> 2095 <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING" group="GetPName"/> 2096 <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/> 2097 <enum value="0x825B" name="GL_MAX_VIEWPORTS" group="GetPName"/> 2098 <enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/> 2099 <enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/> 2100 <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS" group="GetPName"/> 2101 <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/> 2102 <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/> 2103 <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/> 2104 <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE" group="GetPName"/> 2105 <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/> 2106 <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/> 2107 <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/> 2108 <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX" group="GetPName"/> 2109 <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/> 2110 <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/> 2111 <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX" group="GetPName"/> 2112 <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/> 2113 <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/> 2114 <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/> 2115 <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/> 2116 <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/> 2117 <enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/> 2118 <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/> 2119 <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/> 2120 <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/> 2121 <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/> 2122 <enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/> 2123 <enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS" group="GetPName"/> 2124 <enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" group="GetPName"/> 2125 <enum value="0x8265" name="GL_MAX_COMPUTE_ATOMIC_COUNTERS" group="GetPName"/> 2126 <enum value="0x8266" name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" group="GetPName"/> 2127 <enum value="0x8267" name="GL_COMPUTE_WORK_GROUP_SIZE" group="ProgramPropertyARB"/> 2128 <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER" group="DebugType"/> 2129 <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER_KHR"/> 2130 <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP" group="DebugType"/> 2131 <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/> 2132 <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP" group="DebugType"/> 2133 <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP_KHR"/> 2134 <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION" group="DebugSeverity"/> 2135 <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/> 2136 <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH" group="GetPName"/> 2137 <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/> 2138 <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH" group="GetPName"/> 2139 <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/> 2140 <enum value="0x826E" name="GL_MAX_UNIFORM_LOCATIONS" group="GetPName"/> 2141 <enum value="0x826F" name="GL_INTERNALFORMAT_SUPPORTED" group="InternalFormatPName"/> 2142 <enum value="0x8270" name="GL_INTERNALFORMAT_PREFERRED" group="InternalFormatPName"/> 2143 <enum value="0x8271" name="GL_INTERNALFORMAT_RED_SIZE" group="InternalFormatPName"/> 2144 <enum value="0x8272" name="GL_INTERNALFORMAT_GREEN_SIZE" group="InternalFormatPName"/> 2145 <enum value="0x8273" name="GL_INTERNALFORMAT_BLUE_SIZE" group="InternalFormatPName"/> 2146 <enum value="0x8274" name="GL_INTERNALFORMAT_ALPHA_SIZE" group="InternalFormatPName"/> 2147 <enum value="0x8275" name="GL_INTERNALFORMAT_DEPTH_SIZE" group="InternalFormatPName"/> 2148 <enum value="0x8276" name="GL_INTERNALFORMAT_STENCIL_SIZE" group="InternalFormatPName"/> 2149 <enum value="0x8277" name="GL_INTERNALFORMAT_SHARED_SIZE" group="InternalFormatPName"/> 2150 <enum value="0x8278" name="GL_INTERNALFORMAT_RED_TYPE" group="InternalFormatPName"/> 2151 <enum value="0x8279" name="GL_INTERNALFORMAT_GREEN_TYPE" group="InternalFormatPName"/> 2152 <enum value="0x827A" name="GL_INTERNALFORMAT_BLUE_TYPE" group="InternalFormatPName"/> 2153 <enum value="0x827B" name="GL_INTERNALFORMAT_ALPHA_TYPE" group="InternalFormatPName"/> 2154 <enum value="0x827C" name="GL_INTERNALFORMAT_DEPTH_TYPE" group="InternalFormatPName"/> 2155 <enum value="0x827D" name="GL_INTERNALFORMAT_STENCIL_TYPE" group="InternalFormatPName"/> 2156 <enum value="0x827E" name="GL_MAX_WIDTH" group="InternalFormatPName"/> 2157 <enum value="0x827F" name="GL_MAX_HEIGHT" group="InternalFormatPName"/> 2158 <enum value="0x8280" name="GL_MAX_DEPTH" group="InternalFormatPName"/> 2159 <enum value="0x8281" name="GL_MAX_LAYERS" group="InternalFormatPName"/> 2160 <enum value="0x8282" name="GL_MAX_COMBINED_DIMENSIONS"/> 2161 <enum value="0x8283" name="GL_COLOR_COMPONENTS" group="InternalFormatPName"/> 2162 <enum value="0x8284" name="GL_DEPTH_COMPONENTS"/> 2163 <enum value="0x8285" name="GL_STENCIL_COMPONENTS"/> 2164 <enum value="0x8286" name="GL_COLOR_RENDERABLE" group="InternalFormatPName"/> 2165 <enum value="0x8287" name="GL_DEPTH_RENDERABLE" group="InternalFormatPName"/> 2166 <enum value="0x8288" name="GL_STENCIL_RENDERABLE" group="InternalFormatPName"/> 2167 <enum value="0x8289" name="GL_FRAMEBUFFER_RENDERABLE" group="InternalFormatPName"/> 2168 <enum value="0x828A" name="GL_FRAMEBUFFER_RENDERABLE_LAYERED" group="InternalFormatPName"/> 2169 <enum value="0x828B" name="GL_FRAMEBUFFER_BLEND" group="InternalFormatPName"/> 2170 <enum value="0x828C" name="GL_READ_PIXELS" group="InternalFormatPName"/> 2171 <enum value="0x828D" name="GL_READ_PIXELS_FORMAT" group="InternalFormatPName"/> 2172 <enum value="0x828E" name="GL_READ_PIXELS_TYPE" group="InternalFormatPName"/> 2173 <enum value="0x828F" name="GL_TEXTURE_IMAGE_FORMAT" group="InternalFormatPName"/> 2174 <enum value="0x8290" name="GL_TEXTURE_IMAGE_TYPE" group="InternalFormatPName"/> 2175 <enum value="0x8291" name="GL_GET_TEXTURE_IMAGE_FORMAT" group="InternalFormatPName"/> 2176 <enum value="0x8292" name="GL_GET_TEXTURE_IMAGE_TYPE" group="InternalFormatPName"/> 2177 <enum value="0x8293" name="GL_MIPMAP" group="InternalFormatPName"/> 2178 <enum value="0x8294" name="GL_MANUAL_GENERATE_MIPMAP"/> 2179 <enum value="0x8295" name="GL_AUTO_GENERATE_MIPMAP" comment="Should be deprecated" group="InternalFormatPName"/> 2180 <enum value="0x8296" name="GL_COLOR_ENCODING" group="InternalFormatPName"/> 2181 <enum value="0x8297" name="GL_SRGB_READ" group="InternalFormatPName"/> 2182 <enum value="0x8298" name="GL_SRGB_WRITE" group="InternalFormatPName"/> 2183 <enum value="0x8299" name="GL_SRGB_DECODE_ARB"/> 2184 <enum value="0x829A" name="GL_FILTER" group="InternalFormatPName"/> 2185 <enum value="0x829B" name="GL_VERTEX_TEXTURE" group="InternalFormatPName"/> 2186 <enum value="0x829C" name="GL_TESS_CONTROL_TEXTURE" group="InternalFormatPName"/> 2187 <enum value="0x829D" name="GL_TESS_EVALUATION_TEXTURE" group="InternalFormatPName"/> 2188 <enum value="0x829E" name="GL_GEOMETRY_TEXTURE" group="InternalFormatPName"/> 2189 <enum value="0x829F" name="GL_FRAGMENT_TEXTURE" group="InternalFormatPName"/> 2190 <enum value="0x82A0" name="GL_COMPUTE_TEXTURE" group="InternalFormatPName"/> 2191 <enum value="0x82A1" name="GL_TEXTURE_SHADOW" group="InternalFormatPName"/> 2192 <enum value="0x82A2" name="GL_TEXTURE_GATHER" group="InternalFormatPName"/> 2193 <enum value="0x82A3" name="GL_TEXTURE_GATHER_SHADOW" group="InternalFormatPName"/> 2194 <enum value="0x82A4" name="GL_SHADER_IMAGE_LOAD" group="InternalFormatPName"/> 2195 <enum value="0x82A5" name="GL_SHADER_IMAGE_STORE" group="InternalFormatPName"/> 2196 <enum value="0x82A6" name="GL_SHADER_IMAGE_ATOMIC" group="InternalFormatPName"/> 2197 <enum value="0x82A7" name="GL_IMAGE_TEXEL_SIZE" group="InternalFormatPName"/> 2198 <enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS" group="InternalFormatPName"/> 2199 <enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT" group="InternalFormatPName"/> 2200 <enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE" group="InternalFormatPName"/> 2201 <unused start="0x82AB" vendor="ARB"/> 2202 <enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST" group="InternalFormatPName"/> 2203 <enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST" group="InternalFormatPName"/> 2204 <enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE" group="InternalFormatPName"/> 2205 <enum value="0x82AF" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE" group="InternalFormatPName"/> 2206 </enums> 2207 2208 <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10"> 2209 <unused start="0x82B0" vendor="ARB"/> 2210 <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH" group="InternalFormatPName"/> 2211 <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT" group="InternalFormatPName"/> 2212 <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE" group="InternalFormatPName"/> 2213 <enum value="0x82B4" name="GL_CLEAR_BUFFER" group="InternalFormatPName"/> 2214 <enum value="0x82B5" name="GL_TEXTURE_VIEW" group="InternalFormatPName"/> 2215 <enum value="0x82B6" name="GL_VIEW_COMPATIBILITY_CLASS" group="InternalFormatPName"/> 2216 <enum value="0x82B7" name="GL_FULL_SUPPORT"/> 2217 <enum value="0x82B8" name="GL_CAVEAT_SUPPORT"/> 2218 <enum value="0x82B9" name="GL_IMAGE_CLASS_4_X_32"/> 2219 <enum value="0x82BA" name="GL_IMAGE_CLASS_2_X_32"/> 2220 <enum value="0x82BB" name="GL_IMAGE_CLASS_1_X_32"/> 2221 <enum value="0x82BC" name="GL_IMAGE_CLASS_4_X_16"/> 2222 <enum value="0x82BD" name="GL_IMAGE_CLASS_2_X_16"/> 2223 <enum value="0x82BE" name="GL_IMAGE_CLASS_1_X_16"/> 2224 <enum value="0x82BF" name="GL_IMAGE_CLASS_4_X_8"/> 2225 <enum value="0x82C0" name="GL_IMAGE_CLASS_2_X_8"/> 2226 <enum value="0x82C1" name="GL_IMAGE_CLASS_1_X_8"/> 2227 <enum value="0x82C2" name="GL_IMAGE_CLASS_11_11_10"/> 2228 <enum value="0x82C3" name="GL_IMAGE_CLASS_10_10_10_2"/> 2229 <enum value="0x82C4" name="GL_VIEW_CLASS_128_BITS"/> 2230 <enum value="0x82C5" name="GL_VIEW_CLASS_96_BITS"/> 2231 <enum value="0x82C6" name="GL_VIEW_CLASS_64_BITS"/> 2232 <enum value="0x82C7" name="GL_VIEW_CLASS_48_BITS"/> 2233 <enum value="0x82C8" name="GL_VIEW_CLASS_32_BITS"/> 2234 <enum value="0x82C9" name="GL_VIEW_CLASS_24_BITS"/> 2235 <enum value="0x82CA" name="GL_VIEW_CLASS_16_BITS"/> 2236 <enum value="0x82CB" name="GL_VIEW_CLASS_8_BITS"/> 2237 <enum value="0x82CC" name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/> 2238 <enum value="0x82CD" name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/> 2239 <enum value="0x82CE" name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/> 2240 <enum value="0x82CF" name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/> 2241 <enum value="0x82D0" name="GL_VIEW_CLASS_RGTC1_RED"/> 2242 <enum value="0x82D1" name="GL_VIEW_CLASS_RGTC2_RG"/> 2243 <enum value="0x82D2" name="GL_VIEW_CLASS_BPTC_UNORM"/> 2244 <enum value="0x82D3" name="GL_VIEW_CLASS_BPTC_FLOAT"/> 2245 <enum value="0x82D4" name="GL_VERTEX_ATTRIB_BINDING" group="VertexAttribPropertyARB"/> 2246 <enum value="0x82D5" name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET" group="VertexArrayPName,VertexAttribPropertyARB"/> 2247 <enum value="0x82D6" name="GL_VERTEX_BINDING_DIVISOR" group="GetPName"/> 2248 <enum value="0x82D7" name="GL_VERTEX_BINDING_OFFSET" group="GetPName"/> 2249 <enum value="0x82D8" name="GL_VERTEX_BINDING_STRIDE" group="GetPName"/> 2250 <enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" group="GetPName"/> 2251 <enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS" group="GetPName"/> 2252 <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/> 2253 <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/> 2254 <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/> 2255 <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/> 2256 <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/> 2257 <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/> 2258 <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/> 2259 <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/> 2260 <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/> 2261 <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/> 2262 <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/> 2263 <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/> 2264 <enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 2265 <enum value="0x82E0" name="GL_BUFFER" group="ObjectIdentifier"/> 2266 <enum value="0x82E0" name="GL_BUFFER_KHR"/> 2267 <enum value="0x82E1" name="GL_SHADER" group="ObjectIdentifier"/> 2268 <enum value="0x82E1" name="GL_SHADER_KHR"/> 2269 <enum value="0x82E2" name="GL_PROGRAM" group="ObjectIdentifier"/> 2270 <enum value="0x82E2" name="GL_PROGRAM_KHR"/> 2271 <enum value="0x82E3" name="GL_QUERY" group="ObjectIdentifier"/> 2272 <enum value="0x82E3" name="GL_QUERY_KHR"/> 2273 <enum value="0x82E4" name="GL_PROGRAM_PIPELINE" group="ObjectIdentifier"/> 2274 <enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/> 2275 <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> 2276 <enum value="0x82E6" name="GL_SAMPLER" group="ObjectIdentifier"/> 2277 <enum value="0x82E6" name="GL_SAMPLER_KHR"/> 2278 <enum value="0x82E7" name="GL_DISPLAY_LIST"/> 2279 <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH" group="GetPName"/> 2280 <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/> 2281 <enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/> 2282 <enum value="0x82EA" name="GL_QUERY_TARGET" group="QueryObjectParameterName"/> 2283 <!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and 2284 ARB_direct_state_access in February 2015 after determining it 2285 was not well defined or implementable. --> 2286 <unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/> 2287 <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW" group="QueryTarget"/> 2288 <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_OVERFLOW"/> 2289 <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/> 2290 <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/> 2291 <enum value="0x82EE" name="GL_VERTICES_SUBMITTED" group="QueryTarget"/> 2292 <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB" alias="GL_VERTICES_SUBMITTED"/> 2293 <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED" group="QueryTarget"/> 2294 <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB" alias="GL_PRIMITIVES_SUBMITTED"/> 2295 <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS" group="QueryTarget"/> 2296 <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB" alias="GL_VERTEX_SHADER_INVOCATIONS"/> 2297 <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES"/> 2298 <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB" alias="GL_TESS_CONTROL_SHADER_PATCHES"/> 2299 <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/> 2300 <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" alias="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/> 2301 <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/> 2302 <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" alias="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/> 2303 <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS"/> 2304 <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB" alias="GL_FRAGMENT_SHADER_INVOCATIONS"/> 2305 <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS"/> 2306 <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB" alias="GL_COMPUTE_SHADER_INVOCATIONS"/> 2307 <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES"/> 2308 <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_INPUT_PRIMITIVES"/> 2309 <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES"/> 2310 <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_OUTPUT_PRIMITIVES"/> 2311 <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/> 2312 <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/> 2313 <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/> 2314 <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> 2315 <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> 2316 <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/> 2317 <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/> 2318 <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> 2319 <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/> 2320 <enum value="0x82FD" name="GL_ROBUST_GPU_TIMEOUT_MS_KHR" comment="Reserved for future"/> 2321 <unused start="0x82FE" end="0x830F" vendor="ARB"/> 2322 </enums> 2323 2324 <enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI"> 2325 <enum value="0x8310" name="GL_DEPTH_PASS_INSTRUMENT_SGIX"/> 2326 <enum value="0x8311" name="GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"/> 2327 <enum value="0x8312" name="GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"/> 2328 <enum value="0x8313" name="GL_FRAGMENTS_INSTRUMENT_SGIX"/> 2329 <enum value="0x8314" name="GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"/> 2330 <enum value="0x8315" name="GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"/> 2331 <enum value="0x8316" name="GL_CONVOLUTION_HINT_SGIX" group="HintTarget,GetPName"/> 2332 <unused start="0x8317" comment="Incomplete extension SGIX_color_matrix_accuracy"/> 2333 <!-- <enum value="0x8317" name="GL_COLOR_MATRIX_HINT"/> --> 2334 <enum value="0x8318" name="GL_YCRCB_SGIX"/> 2335 <enum value="0x8319" name="GL_YCRCBA_SGIX"/> 2336 <enum value="0x831A" name="GL_UNPACK_COMPRESSED_SIZE_SGIX"/> 2337 <enum value="0x831B" name="GL_PACK_MAX_COMPRESSED_SIZE_SGIX"/> 2338 <enum value="0x831C" name="GL_PACK_COMPRESSED_SIZE_SGIX"/> 2339 <enum value="0x831D" name="GL_SLIM8U_SGIX"/> 2340 <enum value="0x831E" name="GL_SLIM10U_SGIX"/> 2341 <enum value="0x831F" name="GL_SLIM12S_SGIX"/> 2342 <enum value="0x8320" name="GL_ALPHA_MIN_SGIX" group="BlendEquationModeEXT"/> 2343 <enum value="0x8321" name="GL_ALPHA_MAX_SGIX" group="BlendEquationModeEXT"/> 2344 <enum value="0x8322" name="GL_SCALEBIAS_HINT_SGIX" group="HintTarget"/> 2345 <unused start="0x8323" end="0x8328" comment="Incomplete extension SGIX_fog_layers"/> 2346 <!-- <enum value="0x8323" name="GL_FOG_TYPE_SGIX"/> --> 2347 <!-- <enum value="0x8324" name="GL_UNIFORM_SGIX"/> --> 2348 <!-- <enum value="0x8325" name="GL_LAYERED_SGIX"/> --> 2349 <!-- <enum value="0x8326" name="GL_FOG_GROUND_PLANE_SGIX"/> --> 2350 <!-- <enum value="0x8327" name="GL_FOG_LAYERS_POINTS_SGIX"/> --> 2351 <!-- <enum value="0x8328" name="GL_MAX_FOG_LAYERS_POINTS_SGIX"/> --> 2352 <enum value="0x8329" name="GL_ASYNC_MARKER_SGIX" group="GetPName"/> 2353 <unused start="0x832A" comment="Incomplete extension SGIX_texture_phase"/> 2354 <!-- <enum value="0x832A" name="GL_PHASE_SGIX"/> --> 2355 <enum value="0x832B" name="GL_PIXEL_TEX_GEN_MODE_SGIX" group="GetPName"/> 2356 <enum value="0x832C" name="GL_ASYNC_HISTOGRAM_SGIX" group="GetPName,EnableCap"/> 2357 <enum value="0x832D" name="GL_MAX_ASYNC_HISTOGRAM_SGIX" group="GetPName"/> 2358 <unused start="0x832E" end="0x832F" comment="Incomplete extension SGIX_texture_mipmap_anisotropic"/> 2359 <!-- <enum value="0x832E" name="GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX"/> --> 2360 <!-- <enum value="0x832F" name="GL_MAX_MIPMAP_ANISOTROPY_SGIX"/> --> 2361 </enums> 2362 2363 <enums namespace="GL" start="0x8330" end="0x833F" vendor="SUN"> 2364 <enum value="0x8330" name="GL_PIXEL_TRANSFORM_2D_EXT" group="PixelTransformTargetEXT"/> 2365 <enum value="0x8331" name="GL_PIXEL_MAG_FILTER_EXT" group="PixelTransformPNameEXT"/> 2366 <enum value="0x8332" name="GL_PIXEL_MIN_FILTER_EXT" group="PixelTransformPNameEXT"/> 2367 <enum value="0x8333" name="GL_PIXEL_CUBIC_WEIGHT_EXT" group="PixelTransformPNameEXT"/> 2368 <enum value="0x8334" name="GL_CUBIC_EXT"/> 2369 <enum value="0x8335" name="GL_AVERAGE_EXT"/> 2370 <enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/> 2371 <enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/> 2372 <enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/> 2373 <unused start="0x8339" end="0x833F" vendor="SUN"/> 2374 </enums> 2375 2376 <enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI"> 2377 <unused start="0x8340" end="0x8348" comment="Incomplete extension SGIX_cube_map"/> 2378 <!-- <enum value="0x8340" name="GL_ENV_MAP_SGIX"/> --> 2379 <!-- <enum value="0x8341" name="GL_CUBE_MAP_SGIX"/> --> 2380 <!-- <enum value="0x8342" name="GL_CUBE_MAP_ZP_SGIX"/> --> 2381 <!-- <enum value="0x8343" name="GL_CUBE_MAP_ZN_SGIX"/> --> 2382 <!-- <enum value="0x8344" name="GL_CUBE_MAP_XN_SGIX"/> --> 2383 <!-- <enum value="0x8345" name="GL_CUBE_MAP_XP_SGIX"/> --> 2384 <!-- <enum value="0x8346" name="GL_CUBE_MAP_YN_SGIX"/> --> 2385 <!-- <enum value="0x8347" name="GL_CUBE_MAP_YP_SGIX"/> --> 2386 <!-- <enum value="0x8348" name="GL_CUBE_MAP_BINDING_SGIX"/> --> 2387 <enum value="0x8349" name="GL_FRAGMENT_MATERIAL_EXT" group="LightTextureModeEXT"/> 2388 <enum value="0x834A" name="GL_FRAGMENT_NORMAL_EXT" group="LightTextureModeEXT"/> 2389 <!-- Unfortunately, there was a collision promoting to EXT 2390 from SGIX. Use fog_coord's value of 0x8452 instead of 2391 the old assigned FRAGMENT_DEPTH_EXT (0x834B). --> 2392 <enum value="0x834C" name="GL_FRAGMENT_COLOR_EXT" group="LightTextureModeEXT"/> 2393 <enum value="0x834D" name="GL_ATTENUATION_EXT" group="LightTexturePNameEXT"/> 2394 <enum value="0x834E" name="GL_SHADOW_ATTENUATION_EXT" group="LightTexturePNameEXT"/> 2395 <enum value="0x834F" name="GL_TEXTURE_APPLICATION_MODE_EXT"/> 2396 <enum value="0x8350" name="GL_TEXTURE_LIGHT_EXT"/> 2397 <enum value="0x8351" name="GL_TEXTURE_MATERIAL_FACE_EXT"/> 2398 <enum value="0x8352" name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/> 2399 <enum value="0x8353" name="GL_PIXEL_TEXTURE_SGIS" group="GetPName,EnableCap"/> 2400 <enum value="0x8354" name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS" group="PixelTexGenParameterNameSGIS"/> 2401 <enum value="0x8355" name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS" group="PixelTexGenParameterNameSGIS"/> 2402 <enum value="0x8356" name="GL_PIXEL_GROUP_COLOR_SGIS"/> 2403 <unused start="0x8357" end="0x8359" comment="Incomplete extension SGIX_pixel_texture_bits"/> 2404 <!-- <enum value="0x8357" name="GL_COLOR_TO_TEXTURE_COORD_SGIX"/> --> 2405 <!-- <enum value="0x8358" name="GL_COLOR_BIT_PATTERN_SGIX"/> --> 2406 <!-- <enum value="0x8359" name="GL_COLOR_VALUE_SGIX"/> --> 2407 <unused start="0x835A" comment="Incomplete extension SGIX_pixel_texture_lod"/> 2408 <!-- <enum value="0x835A" name="GL_PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX"/> --> 2409 <enum value="0x835B" name="GL_LINE_QUALITY_HINT_SGIX" group="HintTarget"/> 2410 <enum value="0x835C" name="GL_ASYNC_TEX_IMAGE_SGIX" group="GetPName,EnableCap"/> 2411 <enum value="0x835D" name="GL_ASYNC_DRAW_PIXELS_SGIX" group="GetPName,EnableCap"/> 2412 <enum value="0x835E" name="GL_ASYNC_READ_PIXELS_SGIX" group="GetPName,EnableCap"/> 2413 <enum value="0x835F" name="GL_MAX_ASYNC_TEX_IMAGE_SGIX" group="GetPName"/> 2414 <enum value="0x8360" name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX" group="GetPName"/> 2415 <enum value="0x8361" name="GL_MAX_ASYNC_READ_PIXELS_SGIX" group="GetPName"/> 2416 <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV" group="PixelType"/> 2417 <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV_EXT" group="PixelType"/> 2418 <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5" group="PixelType"/> 2419 <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5_EXT" group="PixelType"/> 2420 <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV" group="PixelType"/> 2421 <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV_EXT" group="PixelType"/> 2422 <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV" group="PixelType"/> 2423 <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT" group="PixelType"/> 2424 <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG" group="PixelType"/> 2425 <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV" group="PixelType"/> 2426 <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT" group="PixelType"/> 2427 <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV" group="PixelType"/> 2428 <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV_EXT" group="PixelType"/> 2429 <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV" group="PixelType,VertexAttribPointerType,VertexAttribType"/> 2430 <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" group="PixelType,VertexAttribPointerType,VertexAttribType"/> 2431 <enum value="0x8369" name="GL_TEXTURE_MAX_CLAMP_S_SGIX" group="TextureParameterName,GetTextureParameter"/> 2432 <enum value="0x836A" name="GL_TEXTURE_MAX_CLAMP_T_SGIX" group="TextureParameterName,GetTextureParameter"/> 2433 <enum value="0x836B" name="GL_TEXTURE_MAX_CLAMP_R_SGIX" group="TextureParameterName,GetTextureParameter"/> 2434 <unused start="0x836C" end="0x836E" comment="Incomplete extension SGIX_fog_texture"/> 2435 <!-- <enum value="0x836C" name="GL_FRAGMENT_FOG_SGIX"/> --> 2436 <!-- <enum value="0x836D" name="GL_TEXTURE_FOG_SGIX"/> --> 2437 <!-- <enum value="0x836E" name="GL_FOG_PATCHY_FACTOR_SGIX"/> --> 2438 <unused start="0x836F" comment="Incomplete extension SGIX_fog_factor_to_alpha"/> 2439 <!-- <enum value="0x836F" name="GL_FOG_FACTOR_TO_ALPHA_SGIX"/> --> 2440 </enums> 2441 2442 <enums namespace="GL" start="0x8370" end="0x837F" vendor="HP"> 2443 <!-- NOTE: IBM is using values in this range, because of a 2444 bobble when an employee left DEC for IBM at the same 2445 time as they were assigned the range. their registry 2446 became inconsistent. It's unknown whether HP has any 2447 conflicts. They have never reported using any values in 2448 this range. Lesson: assigned ranges belong to vendors, 2449 not engineers! --> 2450 <enum value="0x8370" name="GL_MIRRORED_REPEAT" group="TextureWrapMode"/> 2451 <enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/> 2452 <enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/> 2453 <enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/> 2454 <unused start="0x8371" end="0x837F" vendor="HP"/> 2455 </enums> 2456 2457 <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM"> 2458 <unused start="0x8380" end="0x839F" vendor="IBM"/> 2459 </enums> 2460 2461 <enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3"> 2462 <enum value="0x83A0" name="GL_RGB_S3TC"/> 2463 <enum value="0x83A1" name="GL_RGB4_S3TC"/> 2464 <enum value="0x83A2" name="GL_RGBA_S3TC"/> 2465 <enum value="0x83A3" name="GL_RGBA4_S3TC"/> 2466 <enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/> 2467 <enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/> 2468 <unused start="0x83A6" end="0x83BF" vendor="S3"/> 2469 </enums> 2470 2471 <enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed"> 2472 <unused start="0x83C0" end="0x83CA" comment="Withdrawn extension SGIS_multitexture"/> 2473 <!-- <enum value="0x83C0" name="GL_SELECTED_TEXTURE_SGIS"/> --> 2474 <!-- <enum value="0x83C1" name="GL_SELECTED_TEXTURE_COORD_SET_SGIS"/> --> 2475 <!-- <enum value="0x83C2" name="GL_SELECTED_TEXTURE_TRANSFORM_SGIS"/> --> 2476 <!-- <enum value="0x83C3" name="GL_MAX_TEXTURES_SGIS"/> --> 2477 <!-- <enum value="0x83C4" name="GL_MAX_TEXTURE_COORD_SETS_SGIS"/> --> 2478 <!-- <enum value="0x83C5" name="GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS"/> --> 2479 <!-- <enum value="0x83C6" name="GL_TEXTURE_ENV_COORD_SET_SGIS"/> --> 2480 <!-- <enum value="0x83C7" name="GL_TEXTURE0_SGIS"/> --> 2481 <!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> --> 2482 <!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> --> 2483 <!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> --> 2484 <unused start="0x83CB" end="0x83E5" vendor="SGI"/> 2485 <unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/> 2486 <!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> --> 2487 <!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> --> 2488 <!-- <enum value="0x83E8" name="GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX"/> --> 2489 <!-- <enum value="0x83E9" name="GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX"/> --> 2490 <unused start="0x83EA" end="0x83EC" comment="Incomplete extension SGIX_bali_r_instruments"/> 2491 <!-- <enum value="0x83EA" name="GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX"/> --> 2492 <!-- <enum value="0x83EB" name="GL_BALI_DEPTH_PASS_INSTRUMENT_SGIX"/> --> 2493 <!-- <enum value="0x83EC" name="GL_BALI_R_CHIP_COUNT_SGIX"/> --> 2494 <unused start="0x83ED" comment="Incomplete extension SGIX_occlusion_instrument"/> 2495 <!-- <enum value="0x83ED" name="GL_OCCLUSION_INSTRUMENT_SGIX"/> --> 2496 <enum value="0x83EE" name="GL_VERTEX_PRECLIP_SGIX" group="HintTarget,GetPName"/> 2497 <enum value="0x83EF" name="GL_VERTEX_PRECLIP_HINT_SGIX" group="HintTarget,GetPName"/> 2498 </enums> 2499 2500 <enums namespace="GL" start="0x83F0" end="0x83FF" vendor="INTEL"> 2501 <!-- This block was reclaimed from NTP, who never shipped 2502 it, and reassigned to Intel. --> 2503 <enum value="0x83F0" name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" group="InternalFormat,SizedInternalFormat"/> 2504 <enum value="0x83F1" name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" group="InternalFormat,SizedInternalFormat"/> 2505 <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE" group="InternalFormat,SizedInternalFormat"/> 2506 <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT" group="InternalFormat,SizedInternalFormat"/> 2507 <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE" group="InternalFormat,SizedInternalFormat"/> 2508 <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT" group="InternalFormat,SizedInternalFormat"/> 2509 <enum value="0x83F4" name="GL_PARALLEL_ARRAYS_INTEL"/> 2510 <enum value="0x83F5" name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/> 2511 <enum value="0x83F6" name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/> 2512 <enum value="0x83F7" name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/> 2513 <enum value="0x83F8" name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/> 2514 <enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/> 2515 <enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/> 2516 <enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/> 2517 <enum value="0x83FC" name="GL_BLACKHOLE_RENDER_INTEL"/> 2518 <unused start="0x83FD" vendor="INTEL"/> 2519 <enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/> 2520 <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL" group="TextureParameterName"/> 2521 </enums> 2522 2523 <enums namespace="GL" start="0x8400" end="0x846F" vendor="SGI"> 2524 <enum value="0x8400" name="GL_FRAGMENT_LIGHTING_SGIX" group="GetPName,EnableCap"/> 2525 <enum value="0x8401" name="GL_FRAGMENT_COLOR_MATERIAL_SGIX" group="GetPName,EnableCap"/> 2526 <enum value="0x8402" name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX" group="GetPName"/> 2527 <enum value="0x8403" name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX" group="GetPName"/> 2528 <enum value="0x8404" name="GL_MAX_FRAGMENT_LIGHTS_SGIX" group="GetPName"/> 2529 <enum value="0x8405" name="GL_MAX_ACTIVE_LIGHTS_SGIX" group="GetPName"/> 2530 <enum value="0x8406" name="GL_CURRENT_RASTER_NORMAL_SGIX"/> 2531 <enum value="0x8407" name="GL_LIGHT_ENV_MODE_SGIX" group="LightEnvParameterSGIX,GetPName"/> 2532 <enum value="0x8408" name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX" group="GetPName,FragmentLightModelParameterSGIX"/> 2533 <enum value="0x8409" name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX" group="GetPName,FragmentLightModelParameterSGIX"/> 2534 <enum value="0x840A" name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX" group="GetPName,FragmentLightModelParameterSGIX"/> 2535 <enum value="0x840B" name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX" group="GetPName,FragmentLightModelParameterSGIX"/> 2536 <enum value="0x840C" name="GL_FRAGMENT_LIGHT0_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap,GetPName"/> 2537 <enum value="0x840D" name="GL_FRAGMENT_LIGHT1_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/> 2538 <enum value="0x840E" name="GL_FRAGMENT_LIGHT2_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/> 2539 <enum value="0x840F" name="GL_FRAGMENT_LIGHT3_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/> 2540 <enum value="0x8410" name="GL_FRAGMENT_LIGHT4_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/> 2541 <enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/> 2542 <enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/> 2543 <enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/> 2544 <unused start="0x8414" end="0x842D" vendor="SGI"/> 2545 <enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile" group="PixelStoreParameter,GetPName"/> 2546 <enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile" group="PixelStoreParameter,GetPName"/> 2547 <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile" group="PixelStoreResampleMode"/> 2548 <unused start="0x8431" end="0x8432" vendor="SGI"/> 2549 <enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile" group="PixelStoreResampleMode"/> 2550 <enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile" group="PixelStoreResampleMode"/> 2551 <unused start="0x8435" vendor="SGI"/> 2552 <!-- Incomplete extension SGIX_fragment_lighting --> 2553 <!-- <enum value="0x8436" name="GL_EYE_SPACE_SGIX"/> --> 2554 <!-- <enum value="0x8437" name="GL_TANGENT_SPACE_SGIX"/> --> 2555 <!-- <enum value="0x8438" name="GL_OBJECT_SPACE_SGIX"/> --> 2556 <!-- <enum value="0x8439" name="GL_TANGENT_ARRAY_SGIX"/> --> 2557 <!-- <enum value="0x843A" name="GL_BINORMAL_ARRAY_SGIX"/> --> 2558 <!-- <enum value="0x843B" name="GL_CURRENT_TANGENT_SGIX"/> --> 2559 <!-- <enum value="0x843C" name="GL_CURRENT_BINORMAL_SGIX"/> --> 2560 <!-- <enum value="0x843D" name="GL_FRAGMENT_LIGHT_SPACE_SGIX"/> --> 2561 <!-- <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_SGIX"/> --> 2562 <!-- <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_SGIX"/> --> 2563 <!-- <enum value="0x8440" name="GL_TANGENT_ARRAY_COUNT_SGIX"/> --> 2564 <!-- <enum value="0x8441" name="GL_BINORMAL_ARRAY_TYPE_SGIX"/> --> 2565 <!-- <enum value="0x8442" name="GL_BINORMAL_ARRAY_STRIDE_SGIX"/> --> 2566 <!-- <enum value="0x8443" name="GL_BINORMAL_ARRAY_COUNT_SGIX"/> --> 2567 <!-- <enum value="0x8444" name="GL_TANGENT_ARRAY_POINTER_SGIX"/> --> 2568 <!-- <enum value="0x8445" name="GL_BINORMAL_ARRAY_POINTER_SGIX"/> --> 2569 <!-- <enum value="0x8446" name="GL_MAP1_TANGENT_SGIX"/> --> 2570 <!-- <enum value="0x8447" name="GL_MAP2_TANGENT_SGIX"/> --> 2571 <!-- <enum value="0x8448" name="GL_MAP1_BINORMAL_SGIX"/> --> 2572 <!-- <enum value="0x8449" name="GL_MAP2_BINORMAL_SGIX"/> --> 2573 <enum value="0x8439" name="GL_TANGENT_ARRAY_EXT"/> 2574 <enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/> 2575 <enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/> 2576 <enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/> 2577 <unused start="0x844D" vendor="SGI"/> 2578 <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/> 2579 <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/> 2580 <enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/> 2581 <enum value="0x8441" name="GL_BINORMAL_ARRAY_STRIDE_EXT"/> 2582 <enum value="0x8442" name="GL_TANGENT_ARRAY_POINTER_EXT"/> 2583 <enum value="0x8443" name="GL_BINORMAL_ARRAY_POINTER_EXT"/> 2584 <enum value="0x8444" name="GL_MAP1_TANGENT_EXT"/> 2585 <enum value="0x8445" name="GL_MAP2_TANGENT_EXT"/> 2586 <enum value="0x8446" name="GL_MAP1_BINORMAL_EXT"/> 2587 <enum value="0x8447" name="GL_MAP2_BINORMAL_EXT"/> 2588 <unused start="0x8448" end="0x8449" comment="Incomplete extension SGIX_fragment_lighting"/> 2589 <unused start="0x844A" end="0x844C" comment="Incomplete extension SGIX_bali_timer_instruments"/> 2590 <!-- <enum value="0x844A" name="GL_BALI_GEOM_TIMER_INSTRUMENT_SGIX"/> --> 2591 <!-- <enum value="0x844B" name="GL_BALI_RASTER_TIMER_INSTRUMENT_SGIX"/> --> 2592 <!-- <enum value="0x844C" name="GL_BALI_INSTRUMENT_TIME_UNIT_SGIX"/> --> 2593 <enum value="0x844D" name="GL_NEAREST_CLIPMAP_NEAREST_SGIX" group="TextureMinFilter"/> 2594 <enum value="0x844E" name="GL_NEAREST_CLIPMAP_LINEAR_SGIX" group="TextureMinFilter"/> 2595 <enum value="0x844F" name="GL_LINEAR_CLIPMAP_NEAREST_SGIX" group="TextureMinFilter"/> 2596 <!-- 0x8450-0x845F range brokered for Id Software --> 2597 <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE"/> 2598 <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE_EXT"/> 2599 <enum value="0x8450" name="GL_FOG_COORD_SRC" alias="GL_FOG_COORDINATE_SOURCE" group="FogPName"/> 2600 <enum value="0x8451" name="GL_FOG_COORDINATE" group="FogCoordSrc"/> 2601 <enum value="0x8451" name="GL_FOG_COORDINATE_EXT" group="FogCoordSrc"/> 2602 <enum value="0x8451" name="GL_FOG_COORD" group="FogCoordSrc" alias="GL_FOG_COORDINATE"/> 2603 <enum value="0x8452" name="GL_FRAGMENT_DEPTH" group="FogCoordSrc,LightTextureModeEXT"/> 2604 <enum value="0x8452" name="GL_FRAGMENT_DEPTH_EXT" group="FogCoordSrc,LightTextureModeEXT"/> 2605 <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE"/> 2606 <enum value="0x8453" name="GL_CURRENT_FOG_COORD" alias="GL_CURRENT_FOG_COORDINATE"/> 2607 <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE_EXT"/> 2608 <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE"/> 2609 <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/> 2610 <enum value="0x8454" name="GL_FOG_COORD_ARRAY_TYPE" alias="GL_FOG_COORDINATE_ARRAY_TYPE"/> 2611 <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE"/> 2612 <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/> 2613 <enum value="0x8455" name="GL_FOG_COORD_ARRAY_STRIDE" alias="GL_FOG_COORDINATE_ARRAY_STRIDE"/> 2614 <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER"/> 2615 <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/> 2616 <enum value="0x8456" name="GL_FOG_COORD_ARRAY_POINTER" alias="GL_FOG_COORDINATE_ARRAY_POINTER"/> 2617 <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY"/> 2618 <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY_EXT"/> 2619 <enum value="0x8457" name="GL_FOG_COORD_ARRAY" alias="GL_FOG_COORDINATE_ARRAY"/> 2620 <enum value="0x8458" name="GL_COLOR_SUM"/> 2621 <enum value="0x8458" name="GL_COLOR_SUM_ARB"/> 2622 <enum value="0x8458" name="GL_COLOR_SUM_EXT"/> 2623 <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR"/> 2624 <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR_EXT"/> 2625 <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE"/> 2626 <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/> 2627 <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE"/> 2628 <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/> 2629 <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/> 2630 <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/> 2631 <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER"/> 2632 <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/> 2633 <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY"/> 2634 <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY_EXT"/> 2635 <enum value="0x845F" name="GL_CURRENT_RASTER_SECONDARY_COLOR"/> 2636 <unused start="0x8460" end="0x846B" comment="Incomplete extension SGIX_icc_texture"/> 2637 <!-- <enum value="0x8460" name="GL_RGB_ICC_SGIX"/> --> 2638 <!-- <enum value="0x8461" name="GL_RGBA_ICC_SGIX"/> --> 2639 <!-- <enum value="0x8462" name="GL_ALPHA_ICC_SGIX"/> --> 2640 <!-- <enum value="0x8463" name="GL_LUMINANCE_ICC_SGIX"/> --> 2641 <!-- <enum value="0x8464" name="GL_INTENSITY_ICC_SGIX"/> --> 2642 <!-- <enum value="0x8465" name="GL_LUMINANCE_ALPHA_ICC_SGIX"/> --> 2643 <!-- <enum value="0x8466" name="GL_R5_G6_B5_ICC_SGIX"/> --> 2644 <!-- <enum value="0x8467" name="GL_R5_G6_B5_A8_ICC_SGIX"/> --> 2645 <!-- <enum value="0x8468" name="GL_ALPHA16_ICC_SGIX"/> --> 2646 <!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> --> 2647 <!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> --> 2648 <!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> --> 2649 <unused start="0x846C" vendor="SGI"/> 2650 <enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE" group="GetPName"/> 2651 <enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE" group="GetPName"/> 2652 <unused start="0x846F" vendor="SGI"/> 2653 </enums> 2654 2655 <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD"> 2656 <unused start="0x8470" end="0x848F" vendor="AMD"/> 2657 </enums> 2658 2659 <enums namespace="GL" start="0x8490" end="0x849F" vendor="REND"> 2660 <enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/> 2661 <enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/> 2662 <unused start="0x8492" end="0x849F" vendor="REND"/> 2663 </enums> 2664 2665 <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD"> 2666 <unused start="0x84A0" end="0x84BF" vendor="AMD"/> 2667 </enums> 2668 2669 <enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB"> 2670 <enum value="0x84C0" name="GL_TEXTURE0" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2671 <enum value="0x84C0" name="GL_TEXTURE0_ARB" group="CombinerRegisterNV"/> 2672 <enum value="0x84C1" name="GL_TEXTURE1" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2673 <enum value="0x84C1" name="GL_TEXTURE1_ARB" group="CombinerRegisterNV"/> 2674 <enum value="0x84C2" name="GL_TEXTURE2" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2675 <enum value="0x84C2" name="GL_TEXTURE2_ARB"/> 2676 <enum value="0x84C3" name="GL_TEXTURE3" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2677 <enum value="0x84C3" name="GL_TEXTURE3_ARB"/> 2678 <enum value="0x84C4" name="GL_TEXTURE4" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2679 <enum value="0x84C4" name="GL_TEXTURE4_ARB"/> 2680 <enum value="0x84C5" name="GL_TEXTURE5" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2681 <enum value="0x84C5" name="GL_TEXTURE5_ARB"/> 2682 <enum value="0x84C6" name="GL_TEXTURE6" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2683 <enum value="0x84C6" name="GL_TEXTURE6_ARB"/> 2684 <enum value="0x84C7" name="GL_TEXTURE7" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2685 <enum value="0x84C7" name="GL_TEXTURE7_ARB"/> 2686 <enum value="0x84C8" name="GL_TEXTURE8" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2687 <enum value="0x84C8" name="GL_TEXTURE8_ARB"/> 2688 <enum value="0x84C9" name="GL_TEXTURE9" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2689 <enum value="0x84C9" name="GL_TEXTURE9_ARB"/> 2690 <enum value="0x84CA" name="GL_TEXTURE10" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2691 <enum value="0x84CA" name="GL_TEXTURE10_ARB"/> 2692 <enum value="0x84CB" name="GL_TEXTURE11" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2693 <enum value="0x84CB" name="GL_TEXTURE11_ARB"/> 2694 <enum value="0x84CC" name="GL_TEXTURE12" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2695 <enum value="0x84CC" name="GL_TEXTURE12_ARB"/> 2696 <enum value="0x84CD" name="GL_TEXTURE13" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2697 <enum value="0x84CD" name="GL_TEXTURE13_ARB"/> 2698 <enum value="0x84CE" name="GL_TEXTURE14" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2699 <enum value="0x84CE" name="GL_TEXTURE14_ARB"/> 2700 <enum value="0x84CF" name="GL_TEXTURE15" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2701 <enum value="0x84CF" name="GL_TEXTURE15_ARB"/> 2702 <enum value="0x84D0" name="GL_TEXTURE16" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2703 <enum value="0x84D0" name="GL_TEXTURE16_ARB"/> 2704 <enum value="0x84D1" name="GL_TEXTURE17" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2705 <enum value="0x84D1" name="GL_TEXTURE17_ARB"/> 2706 <enum value="0x84D2" name="GL_TEXTURE18" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2707 <enum value="0x84D2" name="GL_TEXTURE18_ARB"/> 2708 <enum value="0x84D3" name="GL_TEXTURE19" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2709 <enum value="0x84D3" name="GL_TEXTURE19_ARB"/> 2710 <enum value="0x84D4" name="GL_TEXTURE20" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2711 <enum value="0x84D4" name="GL_TEXTURE20_ARB"/> 2712 <enum value="0x84D5" name="GL_TEXTURE21" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2713 <enum value="0x84D5" name="GL_TEXTURE21_ARB"/> 2714 <enum value="0x84D6" name="GL_TEXTURE22" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2715 <enum value="0x84D6" name="GL_TEXTURE22_ARB"/> 2716 <enum value="0x84D7" name="GL_TEXTURE23" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2717 <enum value="0x84D7" name="GL_TEXTURE23_ARB"/> 2718 <enum value="0x84D8" name="GL_TEXTURE24" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2719 <enum value="0x84D8" name="GL_TEXTURE24_ARB"/> 2720 <enum value="0x84D9" name="GL_TEXTURE25" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2721 <enum value="0x84D9" name="GL_TEXTURE25_ARB"/> 2722 <enum value="0x84DA" name="GL_TEXTURE26" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2723 <enum value="0x84DA" name="GL_TEXTURE26_ARB"/> 2724 <enum value="0x84DB" name="GL_TEXTURE27" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2725 <enum value="0x84DB" name="GL_TEXTURE27_ARB"/> 2726 <enum value="0x84DC" name="GL_TEXTURE28" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2727 <enum value="0x84DC" name="GL_TEXTURE28_ARB"/> 2728 <enum value="0x84DD" name="GL_TEXTURE29" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2729 <enum value="0x84DD" name="GL_TEXTURE29_ARB"/> 2730 <enum value="0x84DE" name="GL_TEXTURE30" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2731 <enum value="0x84DE" name="GL_TEXTURE30_ARB"/> 2732 <enum value="0x84DF" name="GL_TEXTURE31" group="TextureUnit,FragmentShaderTextureSourceATI"/> 2733 <enum value="0x84DF" name="GL_TEXTURE31_ARB"/> 2734 <enum value="0x84E0" name="GL_ACTIVE_TEXTURE" group="GetPName"/> 2735 <enum value="0x84E0" name="GL_ACTIVE_TEXTURE_ARB"/> 2736 <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE"/> 2737 <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/> 2738 <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS"/> 2739 <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/> 2740 <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/> 2741 <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/> 2742 <enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/> 2743 <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/> 2744 <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/> 2745 <enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/> 2746 <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/> 2747 <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/> 2748 <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/> 2749 <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/> 2750 <enum value="0x84E7" name="GL_SUBTRACT"/> 2751 <enum value="0x84E7" name="GL_SUBTRACT_ARB"/> 2752 <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE" group="GetPName"/> 2753 <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_EXT"/> 2754 <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_OES"/> 2755 <enum value="0x84E9" name="GL_COMPRESSED_ALPHA"/> 2756 <enum value="0x84E9" name="GL_COMPRESSED_ALPHA_ARB"/> 2757 <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE"/> 2758 <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE_ARB"/> 2759 <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA"/> 2760 <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/> 2761 <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY"/> 2762 <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY_ARB"/> 2763 <enum value="0x84ED" name="GL_COMPRESSED_RGB" group="InternalFormat"/> 2764 <enum value="0x84ED" name="GL_COMPRESSED_RGB_ARB"/> 2765 <enum value="0x84EE" name="GL_COMPRESSED_RGBA" group="InternalFormat"/> 2766 <enum value="0x84EE" name="GL_COMPRESSED_RGBA_ARB"/> 2767 <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT" group="HintTarget,GetPName"/> 2768 <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT_ARB" group="HintTarget"/> 2769 </enums> 2770 2771 <enums namespace="GL" start="0x84F0" end="0x855F" vendor="NV"> 2772 <enum value="0x84F0" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER" group="UniformBlockPName"/> 2773 <enum value="0x84F1" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER" group="UniformBlockPName"/> 2774 <enum value="0x84F2" name="GL_ALL_COMPLETED_NV" group="FenceConditionNV"/> 2775 <enum value="0x84F3" name="GL_FENCE_STATUS_NV" group="FenceParameterNameNV"/> 2776 <enum value="0x84F4" name="GL_FENCE_CONDITION_NV" group="FenceParameterNameNV"/> 2777 <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE" group="CopyImageSubDataTarget,TextureTarget,EnableCap"/> 2778 <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_ARB" group="TextureTarget,EnableCap"/> 2779 <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_NV" group="TextureTarget,EnableCap"/> 2780 <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE" group="GetPName"/> 2781 <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_ARB" group="GetPName"/> 2782 <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_NV" group="GetPName"/> 2783 <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE" group="TextureTarget"/> 2784 <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_ARB" group="TextureTarget"/> 2785 <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_NV" group="TextureTarget"/> 2786 <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE" group="GetPName"/> 2787 <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/> 2788 <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/> 2789 <enum value="0x84F9" name="GL_DEPTH_STENCIL" group="InternalFormat,PixelFormat"/> 2790 <enum value="0x84F9" name="GL_DEPTH_STENCIL_EXT" group="InternalFormat"/> 2791 <enum value="0x84F9" name="GL_DEPTH_STENCIL_NV" group="InternalFormat"/> 2792 <enum value="0x84F9" name="GL_DEPTH_STENCIL_OES" group="InternalFormat"/> 2793 <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8" group="PixelType"/> 2794 <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT" group="PixelType"/> 2795 <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV" group="PixelType"/> 2796 <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES" group="PixelType"/> 2797 <unused start="0x84FB" end="0x84FC" vendor="NV"/> 2798 <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS" group="GetPName"/> 2799 <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/> 2800 <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY" group="SamplerParameterF,TextureParameterName"/> 2801 <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_TEXTURE_MAX_ANISOTROPY"/> 2802 <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/> 2803 <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_MAX_TEXTURE_MAX_ANISOTROPY"/> 2804 <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL" group="TextureEnvTarget"/> 2805 <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/> 2806 <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS" group="TextureParameterName,SamplerParameterF,TextureEnvParameter"/> 2807 <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS_EXT"/> 2808 <enum value="0x8502" name="GL_MODELVIEW1_STACK_DEPTH_EXT"/> 2809 <enum value="0x8503" name="GL_COMBINE4_NV"/> 2810 <enum value="0x8504" name="GL_MAX_SHININESS_NV"/> 2811 <enum value="0x8505" name="GL_MAX_SPOT_EXPONENT_NV"/> 2812 <enum value="0x8506" name="GL_MODELVIEW1_MATRIX_EXT"/> 2813 <enum value="0x8507" name="GL_INCR_WRAP" group="StencilOp"/> 2814 <enum value="0x8507" name="GL_INCR_WRAP_EXT"/> 2815 <enum value="0x8507" name="GL_INCR_WRAP_OES"/> 2816 <enum value="0x8508" name="GL_DECR_WRAP" group="StencilOp"/> 2817 <enum value="0x8508" name="GL_DECR_WRAP_EXT"/> 2818 <enum value="0x8508" name="GL_DECR_WRAP_OES"/> 2819 <enum value="0x8509" name="GL_VERTEX_WEIGHTING_EXT"/> 2820 <enum value="0x850A" name="GL_MODELVIEW1_ARB"/> 2821 <enum value="0x850A" name="GL_MODELVIEW1_EXT"/> 2822 <enum value="0x850B" name="GL_CURRENT_VERTEX_WEIGHT_EXT"/> 2823 <enum value="0x850C" name="GL_VERTEX_WEIGHT_ARRAY_EXT"/> 2824 <enum value="0x850D" name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/> 2825 <enum value="0x850E" name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/> 2826 <enum value="0x850F" name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/> 2827 <enum value="0x8510" name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/> 2828 <enum value="0x8511" name="GL_NORMAL_MAP" group="GetTextureParameter"/> 2829 <enum value="0x8511" name="GL_NORMAL_MAP_ARB" group="GetTextureParameter"/> 2830 <enum value="0x8511" name="GL_NORMAL_MAP_EXT" group="GetTextureParameter"/> 2831 <enum value="0x8511" name="GL_NORMAL_MAP_NV" group="GetTextureParameter"/> 2832 <enum value="0x8511" name="GL_NORMAL_MAP_OES" group="GetTextureParameter"/> 2833 <enum value="0x8512" name="GL_REFLECTION_MAP" group="GetTextureParameter"/> 2834 <enum value="0x8512" name="GL_REFLECTION_MAP_ARB" group="GetTextureParameter"/> 2835 <enum value="0x8512" name="GL_REFLECTION_MAP_EXT" group="GetTextureParameter"/> 2836 <enum value="0x8512" name="GL_REFLECTION_MAP_NV" group="GetTextureParameter"/> 2837 <enum value="0x8512" name="GL_REFLECTION_MAP_OES" group="GetTextureParameter"/> 2838 <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP" group="CopyImageSubDataTarget,TextureTarget,EnableCap"/> 2839 <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_ARB" group="TextureTarget,EnableCap"/> 2840 <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_EXT" group="TextureTarget,EnableCap"/> 2841 <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_OES" group="TextureTarget,EnableCap"/> 2842 <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP" group="GetPName"/> 2843 <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_ARB" group="GetPName"/> 2844 <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_EXT" group="GetPName"/> 2845 <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_OES" group="GetPName"/> 2846 <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" group="TextureTarget"/> 2847 <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB" group="TextureTarget"/> 2848 <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT" group="TextureTarget"/> 2849 <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" group="TextureTarget"/> 2850 <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" group="TextureTarget"/> 2851 <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" group="TextureTarget"/> 2852 <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT" group="TextureTarget"/> 2853 <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" group="TextureTarget"/> 2854 <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" group="TextureTarget"/> 2855 <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" group="TextureTarget"/> 2856 <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT" group="TextureTarget"/> 2857 <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" group="TextureTarget"/> 2858 <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" group="TextureTarget"/> 2859 <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" group="TextureTarget"/> 2860 <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT" group="TextureTarget"/> 2861 <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" group="TextureTarget"/> 2862 <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" group="TextureTarget"/> 2863 <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" group="TextureTarget"/> 2864 <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT" group="TextureTarget"/> 2865 <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" group="TextureTarget"/> 2866 <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" group="TextureTarget"/> 2867 <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" group="TextureTarget"/> 2868 <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT" group="TextureTarget"/> 2869 <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" group="TextureTarget"/> 2870 <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP" group="TextureTarget"/> 2871 <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARB" group="TextureTarget"/> 2872 <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_EXT" group="TextureTarget"/> 2873 <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE" group="GetPName"/> 2874 <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" group="GetPName"/> 2875 <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT" group="GetPName"/> 2876 <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES" group="GetPName"/> 2877 <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_APPLE"/> 2878 <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_NV"/> 2879 <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/> 2880 <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/> 2881 <enum value="0x851F" name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/> 2882 <enum value="0x851F" name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE" group="HintTarget"/> 2883 <enum value="0x8520" name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/> 2884 <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/> 2885 <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/> 2886 <enum value="0x8522" name="GL_REGISTER_COMBINERS_NV"/> 2887 <enum value="0x8523" name="GL_VARIABLE_A_NV" group="CombinerVariableNV"/> 2888 <enum value="0x8524" name="GL_VARIABLE_B_NV" group="CombinerVariableNV"/> 2889 <enum value="0x8525" name="GL_VARIABLE_C_NV" group="CombinerVariableNV"/> 2890 <enum value="0x8526" name="GL_VARIABLE_D_NV" group="CombinerVariableNV"/> 2891 <enum value="0x8527" name="GL_VARIABLE_E_NV" group="CombinerVariableNV"/> 2892 <enum value="0x8528" name="GL_VARIABLE_F_NV" group="CombinerVariableNV"/> 2893 <enum value="0x8529" name="GL_VARIABLE_G_NV" group="CombinerVariableNV"/> 2894 <enum value="0x852A" name="GL_CONSTANT_COLOR0_NV"/> 2895 <enum value="0x852B" name="GL_CONSTANT_COLOR1_NV"/> 2896 <enum value="0x852C" name="GL_PRIMARY_COLOR_NV" group="PathColor,CombinerRegisterNV"/> 2897 <enum value="0x852D" name="GL_SECONDARY_COLOR_NV" group="PathColor,CombinerRegisterNV"/> 2898 <enum value="0x852E" name="GL_SPARE0_NV" group="CombinerRegisterNV"/> 2899 <enum value="0x852F" name="GL_SPARE1_NV" group="CombinerRegisterNV"/> 2900 <enum value="0x8530" name="GL_DISCARD_NV" group="CombinerRegisterNV"/> 2901 <enum value="0x8531" name="GL_E_TIMES_F_NV"/> 2902 <enum value="0x8532" name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/> 2903 <enum value="0x8533" name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/> 2904 <enum value="0x8534" name="GL_MULTISAMPLE_FILTER_HINT_NV" group="HintTarget"/> 2905 <enum value="0x8535" name="GL_PER_STAGE_CONSTANTS_NV"/> 2906 <enum value="0x8536" name="GL_UNSIGNED_IDENTITY_NV" group="CombinerMappingNV"/> 2907 <enum value="0x8537" name="GL_UNSIGNED_INVERT_NV" group="CombinerMappingNV"/> 2908 <enum value="0x8538" name="GL_EXPAND_NORMAL_NV" group="CombinerMappingNV"/> 2909 <enum value="0x8539" name="GL_EXPAND_NEGATE_NV" group="CombinerMappingNV"/> 2910 <enum value="0x853A" name="GL_HALF_BIAS_NORMAL_NV" group="CombinerMappingNV"/> 2911 <enum value="0x853B" name="GL_HALF_BIAS_NEGATE_NV" group="CombinerMappingNV"/> 2912 <enum value="0x853C" name="GL_SIGNED_IDENTITY_NV" group="CombinerMappingNV"/> 2913 <enum value="0x853D" name="GL_SIGNED_NEGATE_NV" group="CombinerMappingNV"/> 2914 <enum value="0x853E" name="GL_SCALE_BY_TWO_NV" group="CombinerScaleNV"/> 2915 <enum value="0x853F" name="GL_SCALE_BY_FOUR_NV" group="CombinerScaleNV"/> 2916 <enum value="0x8540" name="GL_SCALE_BY_ONE_HALF_NV" group="CombinerScaleNV"/> 2917 <enum value="0x8541" name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV" group="CombinerBiasNV"/> 2918 <enum value="0x8542" name="GL_COMBINER_INPUT_NV" group="CombinerParameterNV"/> 2919 <enum value="0x8543" name="GL_COMBINER_MAPPING_NV" group="CombinerParameterNV"/> 2920 <enum value="0x8544" name="GL_COMBINER_COMPONENT_USAGE_NV" group="CombinerParameterNV"/> 2921 <enum value="0x8545" name="GL_COMBINER_AB_DOT_PRODUCT_NV"/> 2922 <enum value="0x8546" name="GL_COMBINER_CD_DOT_PRODUCT_NV"/> 2923 <enum value="0x8547" name="GL_COMBINER_MUX_SUM_NV"/> 2924 <enum value="0x8548" name="GL_COMBINER_SCALE_NV"/> 2925 <enum value="0x8549" name="GL_COMBINER_BIAS_NV"/> 2926 <enum value="0x854A" name="GL_COMBINER_AB_OUTPUT_NV"/> 2927 <enum value="0x854B" name="GL_COMBINER_CD_OUTPUT_NV"/> 2928 <enum value="0x854C" name="GL_COMBINER_SUM_OUTPUT_NV"/> 2929 <enum value="0x854D" name="GL_MAX_GENERAL_COMBINERS_NV"/> 2930 <enum value="0x854E" name="GL_NUM_GENERAL_COMBINERS_NV"/> 2931 <enum value="0x854F" name="GL_COLOR_SUM_CLAMP_NV"/> 2932 <enum value="0x8550" name="GL_COMBINER0_NV" group="CombinerStageNV"/> 2933 <enum value="0x8551" name="GL_COMBINER1_NV" group="CombinerStageNV"/> 2934 <enum value="0x8552" name="GL_COMBINER2_NV" group="CombinerStageNV"/> 2935 <enum value="0x8553" name="GL_COMBINER3_NV" group="CombinerStageNV"/> 2936 <enum value="0x8554" name="GL_COMBINER4_NV" group="CombinerStageNV"/> 2937 <enum value="0x8555" name="GL_COMBINER5_NV" group="CombinerStageNV"/> 2938 <enum value="0x8556" name="GL_COMBINER6_NV" group="CombinerStageNV"/> 2939 <enum value="0x8557" name="GL_COMBINER7_NV" group="CombinerStageNV"/> 2940 <enum value="0x8558" name="GL_PRIMITIVE_RESTART_NV"/> 2941 <enum value="0x8559" name="GL_PRIMITIVE_RESTART_INDEX_NV"/> 2942 <enum value="0x855A" name="GL_FOG_DISTANCE_MODE_NV"/> 2943 <enum value="0x855B" name="GL_EYE_RADIAL_NV"/> 2944 <enum value="0x855C" name="GL_EYE_PLANE_ABSOLUTE_NV"/> 2945 <enum value="0x855D" name="GL_EMBOSS_LIGHT_NV"/> 2946 <enum value="0x855E" name="GL_EMBOSS_CONSTANT_NV"/> 2947 <enum value="0x855F" name="GL_EMBOSS_MAP_NV"/> 2948 </enums> 2949 2950 <enums namespace="GL" start="0x8560" end="0x856F" vendor="ZiiLabs"> 2951 <enum value="0x8560" name="GL_RED_MIN_CLAMP_INGR"/> 2952 <enum value="0x8561" name="GL_GREEN_MIN_CLAMP_INGR"/> 2953 <enum value="0x8562" name="GL_BLUE_MIN_CLAMP_INGR"/> 2954 <enum value="0x8563" name="GL_ALPHA_MIN_CLAMP_INGR"/> 2955 <enum value="0x8564" name="GL_RED_MAX_CLAMP_INGR"/> 2956 <enum value="0x8565" name="GL_GREEN_MAX_CLAMP_INGR"/> 2957 <enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/> 2958 <enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/> 2959 <enum value="0x8568" name="GL_INTERLACE_READ_INGR"/> 2960 <unused start="0x8569" end="0x856F" vendor="ZiiLabs"/> 2961 </enums> 2962 2963 <enums namespace="GL" start="0x8570" end="0x859F" group="TextureEnvParameter" vendor="AMD/NV"> 2964 <enum value="0x8570" name="GL_COMBINE" group="TextureEnvParameter,TextureEnvMode"/> 2965 <enum value="0x8570" name="GL_COMBINE_ARB" group="TextureEnvParameter"/> 2966 <enum value="0x8570" name="GL_COMBINE_EXT" group="TextureEnvParameter"/> 2967 <enum value="0x8571" name="GL_COMBINE_RGB" group="TextureEnvParameter"/> 2968 <enum value="0x8571" name="GL_COMBINE_RGB_ARB" group="TextureEnvParameter"/> 2969 <enum value="0x8571" name="GL_COMBINE_RGB_EXT" group="TextureEnvParameter"/> 2970 <enum value="0x8572" name="GL_COMBINE_ALPHA" group="TextureEnvParameter"/> 2971 <enum value="0x8572" name="GL_COMBINE_ALPHA_ARB" group="TextureEnvParameter"/> 2972 <enum value="0x8572" name="GL_COMBINE_ALPHA_EXT" group="TextureEnvParameter"/> 2973 <enum value="0x8573" name="GL_RGB_SCALE" group="TextureEnvParameter"/> 2974 <enum value="0x8573" name="GL_RGB_SCALE_ARB" group="TextureEnvParameter"/> 2975 <enum value="0x8573" name="GL_RGB_SCALE_EXT" group="TextureEnvParameter"/> 2976 <enum value="0x8574" name="GL_ADD_SIGNED" group="TextureEnvParameter"/> 2977 <enum value="0x8574" name="GL_ADD_SIGNED_ARB" group="TextureEnvParameter"/> 2978 <enum value="0x8574" name="GL_ADD_SIGNED_EXT" group="TextureEnvParameter"/> 2979 <enum value="0x8575" name="GL_INTERPOLATE" group="TextureEnvParameter"/> 2980 <enum value="0x8575" name="GL_INTERPOLATE_ARB" group="TextureEnvParameter"/> 2981 <enum value="0x8575" name="GL_INTERPOLATE_EXT" group="TextureEnvParameter"/> 2982 <enum value="0x8576" name="GL_CONSTANT" group="TextureEnvParameter,PathGenMode"/> 2983 <enum value="0x8576" name="GL_CONSTANT_ARB" group="TextureEnvParameter"/> 2984 <enum value="0x8576" name="GL_CONSTANT_EXT" group="TextureEnvParameter"/> 2985 <enum value="0x8576" name="GL_CONSTANT_NV" group="TextureEnvParameter"/> 2986 <enum value="0x8577" name="GL_PRIMARY_COLOR" group="TextureEnvParameter,PathColor,FragmentShaderGenericSourceATI"/> 2987 <enum value="0x8577" name="GL_PRIMARY_COLOR_ARB" group="TextureEnvParameter,FragmentShaderGenericSourceATI"/> 2988 <enum value="0x8577" name="GL_PRIMARY_COLOR_EXT" group="TextureEnvParameter,FragmentShaderGenericSourceATI"/> 2989 <enum value="0x8578" name="GL_PREVIOUS" group="TextureEnvParameter"/> 2990 <enum value="0x8578" name="GL_PREVIOUS_ARB" group="TextureEnvParameter"/> 2991 <enum value="0x8578" name="GL_PREVIOUS_EXT" group="TextureEnvParameter"/> 2992 <unused start="0x8579" end="0x857F" comment="Additional combiner enums only"/> 2993 <enum value="0x8580" name="GL_SOURCE0_RGB" group="TextureEnvParameter"/> 2994 <enum value="0x8580" name="GL_SOURCE0_RGB_ARB" group="TextureEnvParameter"/> 2995 <enum value="0x8580" name="GL_SOURCE0_RGB_EXT" group="TextureEnvParameter"/> 2996 <enum value="0x8580" name="GL_SRC0_RGB" alias="GL_SOURCE0_RGB" group="TextureEnvParameter"/> 2997 <enum value="0x8581" name="GL_SOURCE1_RGB" group="TextureEnvParameter"/> 2998 <enum value="0x8581" name="GL_SOURCE1_RGB_ARB" group="TextureEnvParameter"/> 2999 <enum value="0x8581" name="GL_SOURCE1_RGB_EXT" group="TextureEnvParameter"/> 3000 <enum value="0x8581" name="GL_SRC1_RGB" alias="GL_SOURCE1_RGB" group="TextureEnvParameter"/> 3001 <enum value="0x8582" name="GL_SOURCE2_RGB" group="TextureEnvParameter"/> 3002 <enum value="0x8582" name="GL_SOURCE2_RGB_ARB" group="TextureEnvParameter"/> 3003 <enum value="0x8582" name="GL_SOURCE2_RGB_EXT" group="TextureEnvParameter"/> 3004 <enum value="0x8582" name="GL_SRC2_RGB" alias="GL_SOURCE2_RGB" group="TextureEnvParameter"/> 3005 <enum value="0x8583" name="GL_SOURCE3_RGB_NV" group="TextureEnvParameter"/> 3006 <unused start="0x8584" end="0x8587" comment="Additional combiner enums only"/> 3007 <enum value="0x8588" name="GL_SOURCE0_ALPHA" group="TextureEnvParameter"/> 3008 <enum value="0x8588" name="GL_SOURCE0_ALPHA_ARB" group="TextureEnvParameter"/> 3009 <enum value="0x8588" name="GL_SOURCE0_ALPHA_EXT" group="TextureEnvParameter"/> 3010 <enum value="0x8588" name="GL_SRC0_ALPHA" alias="GL_SOURCE0_ALPHA" group="TextureEnvParameter"/> 3011 <enum value="0x8589" name="GL_SOURCE1_ALPHA" group="TextureEnvParameter"/> 3012 <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB" group="TextureEnvParameter"/> 3013 <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT" group="TextureEnvParameter"/> 3014 <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA" group="TextureEnvParameter,BlendingFactor"/> 3015 <enum value="0x8589" name="GL_SRC1_ALPHA_EXT" group="TextureEnvParameter"/> 3016 <enum value="0x858A" name="GL_SOURCE2_ALPHA" group="TextureEnvParameter"/> 3017 <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB" group="TextureEnvParameter"/> 3018 <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT" group="TextureEnvParameter"/> 3019 <enum value="0x858A" name="GL_SRC2_ALPHA" alias="GL_SOURCE2_ALPHA" group="TextureEnvParameter"/> 3020 <enum value="0x858B" name="GL_SOURCE3_ALPHA_NV" group="TextureEnvParameter"/> 3021 <unused start="0x858C" end="0x858F" comment="Additional combiner enums only"/> 3022 <enum value="0x8590" name="GL_OPERAND0_RGB" group="TextureEnvParameter"/> 3023 <enum value="0x8590" name="GL_OPERAND0_RGB_ARB" group="TextureEnvParameter"/> 3024 <enum value="0x8590" name="GL_OPERAND0_RGB_EXT" group="TextureEnvParameter"/> 3025 <enum value="0x8591" name="GL_OPERAND1_RGB" group="TextureEnvParameter"/> 3026 <enum value="0x8591" name="GL_OPERAND1_RGB_ARB" group="TextureEnvParameter"/> 3027 <enum value="0x8591" name="GL_OPERAND1_RGB_EXT" group="TextureEnvParameter"/> 3028 <enum value="0x8592" name="GL_OPERAND2_RGB" group="TextureEnvParameter"/> 3029 <enum value="0x8592" name="GL_OPERAND2_RGB_ARB" group="TextureEnvParameter"/> 3030 <enum value="0x8592" name="GL_OPERAND2_RGB_EXT" group="TextureEnvParameter"/> 3031 <enum value="0x8593" name="GL_OPERAND3_RGB_NV" group="TextureEnvParameter"/> 3032 <unused start="0x8594" end="0x8597" comment="Additional combiner enums only"/> 3033 <enum value="0x8598" name="GL_OPERAND0_ALPHA" group="TextureEnvParameter"/> 3034 <enum value="0x8598" name="GL_OPERAND0_ALPHA_ARB" group="TextureEnvParameter"/> 3035 <enum value="0x8598" name="GL_OPERAND0_ALPHA_EXT" group="TextureEnvParameter"/> 3036 <enum value="0x8599" name="GL_OPERAND1_ALPHA" group="TextureEnvParameter"/> 3037 <enum value="0x8599" name="GL_OPERAND1_ALPHA_ARB" group="TextureEnvParameter"/> 3038 <enum value="0x8599" name="GL_OPERAND1_ALPHA_EXT" group="TextureEnvParameter"/> 3039 <enum value="0x859A" name="GL_OPERAND2_ALPHA" group="TextureEnvParameter"/> 3040 <enum value="0x859A" name="GL_OPERAND2_ALPHA_ARB" group="TextureEnvParameter"/> 3041 <enum value="0x859A" name="GL_OPERAND2_ALPHA_EXT" group="TextureEnvParameter"/> 3042 <enum value="0x859B" name="GL_OPERAND3_ALPHA_NV" group="TextureEnvParameter"/> 3043 <unused start="0x859C" end="0x859F" comment="Additional combiner enums only"/> 3044 </enums> 3045 3046 <enums namespace="GL" start="0x85A0" end="0x85AF" vendor="SGI"> 3047 <enum value="0x85A0" name="GL_PACK_SUBSAMPLE_RATE_SGIX" group="PixelStoreParameter,GetPName"/> 3048 <enum value="0x85A1" name="GL_UNPACK_SUBSAMPLE_RATE_SGIX" group="PixelStoreParameter,GetPName"/> 3049 <enum value="0x85A2" name="GL_PIXEL_SUBSAMPLE_4444_SGIX" group="PixelStoreSubsampleRate"/> 3050 <enum value="0x85A3" name="GL_PIXEL_SUBSAMPLE_2424_SGIX" group="PixelStoreSubsampleRate"/> 3051 <enum value="0x85A4" name="GL_PIXEL_SUBSAMPLE_4242_SGIX" group="PixelStoreSubsampleRate"/> 3052 <unused start="0x85A5" end="0x85AD" comment="Incomplete extension SGIS_color_range"/> 3053 <!-- <enum value="0x85A5" name="GL_EXTENDED_RANGE_SGIS"/> --> 3054 <!-- <enum value="0x85A6" name="GL_MIN_RED_SGIS"/> --> 3055 <!-- <enum value="0x85A7" name="GL_MAX_RED_SGIS"/> --> 3056 <!-- <enum value="0x85A8" name="GL_MIN_GREEN_SGIS"/> --> 3057 <!-- <enum value="0x85A9" name="GL_MAX_GREEN_SGIS"/> --> 3058 <!-- <enum value="0x85AA" name="GL_MIN_BLUE_SGIS"/> --> 3059 <!-- <enum value="0x85AB" name="GL_MAX_BLUE_SGIS"/> --> 3060 <!-- <enum value="0x85AC" name="GL_MIN_ALPHA_SGIS"/> --> 3061 <!-- <enum value="0x85AD" name="GL_MAX_ALPHA_SGIS"/> --> 3062 <enum value="0x85AE" name="GL_PERTURB_EXT" group="TextureNormalModeEXT"/> 3063 <enum value="0x85AF" name="GL_TEXTURE_NORMAL_EXT"/> 3064 </enums> 3065 3066 <enums namespace="GL" start="0x85B0" end="0x85BF" vendor="APPLE"> 3067 <enum value="0x85B0" name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/> 3068 <enum value="0x85B1" name="GL_TRANSFORM_HINT_APPLE" group="HintTarget"/> 3069 <enum value="0x85B2" name="GL_UNPACK_CLIENT_STORAGE_APPLE"/> 3070 <enum value="0x85B3" name="GL_BUFFER_OBJECT_APPLE"/> 3071 <enum value="0x85B4" name="GL_STORAGE_CLIENT_APPLE" group="VertexArrayPNameAPPLE"/> 3072 <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING" group="GetPName"/> 3073 <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/> 3074 <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/> 3075 <unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/> 3076 <!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> --> 3077 <enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/> 3078 <enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/> 3079 <enum value="0x85B9" name="GL_YCBCR_422_APPLE"/> 3080 <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_APPLE"/> 3081 <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_MESA"/> 3082 <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/> 3083 <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/> 3084 <enum value="0x85BC" name="GL_TEXTURE_STORAGE_HINT_APPLE" group="HintTarget"/> 3085 <enum value="0x85BD" name="GL_STORAGE_PRIVATE_APPLE"/> 3086 <enum value="0x85BE" name="GL_STORAGE_CACHED_APPLE" group="VertexArrayPNameAPPLE"/> 3087 <enum value="0x85BF" name="GL_STORAGE_SHARED_APPLE" group="VertexArrayPNameAPPLE"/> 3088 </enums> 3089 3090 <enums namespace="GL" start="0x85C0" end="0x85CF" vendor="SUN"> 3091 <enum value="0x85C0" name="GL_REPLACEMENT_CODE_ARRAY_SUN"/> 3092 <enum value="0x85C1" name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/> 3093 <enum value="0x85C2" name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/> 3094 <enum value="0x85C3" name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/> 3095 <enum value="0x85C4" name="GL_R1UI_V3F_SUN"/> 3096 <enum value="0x85C5" name="GL_R1UI_C4UB_V3F_SUN"/> 3097 <enum value="0x85C6" name="GL_R1UI_C3F_V3F_SUN"/> 3098 <enum value="0x85C7" name="GL_R1UI_N3F_V3F_SUN"/> 3099 <enum value="0x85C8" name="GL_R1UI_C4F_N3F_V3F_SUN"/> 3100 <enum value="0x85C9" name="GL_R1UI_T2F_V3F_SUN"/> 3101 <enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/> 3102 <enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/> 3103 <enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/> 3104 <unused start="0x85CD" end="0x85CF" vendor="SUN"/> 3105 </enums> 3106 3107 <enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk"> 3108 <unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/> 3109 <!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> --> 3110 <!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> --> 3111 <unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/> 3112 </enums> 3113 3114 <enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI"> 3115 <unused start="0x85E0" end="0x85FB" comment="Incomplete extension SGIX_texture_range"/> 3116 <!-- <enum value="0x85E0" name="GL_RGB_SIGNED_SGIX"/> --> 3117 <!-- <enum value="0x85E1" name="GL_RGBA_SIGNED_SGIX"/> --> 3118 <!-- <enum value="0x85E2" name="GL_ALPHA_SIGNED_SGIX"/> --> 3119 <!-- <enum value="0x85E3" name="GL_LUMINANCE_SIGNED_SGIX"/> --> 3120 <!-- <enum value="0x85E4" name="GL_INTENSITY_SIGNED_SGIX"/> --> 3121 <!-- <enum value="0x85E5" name="GL_LUMINANCE_ALPHA_SIGNED_SGIX"/> --> 3122 <!-- <enum value="0x85E6" name="GL_RGB16_SIGNED_SGIX"/> --> 3123 <!-- <enum value="0x85E7" name="GL_RGBA16_SIGNED_SGIX"/> --> 3124 <!-- <enum value="0x85E8" name="GL_ALPHA16_SIGNED_SGIX"/> --> 3125 <!-- <enum value="0x85E9" name="GL_LUMINANCE16_SIGNED_SGIX"/> --> 3126 <!-- <enum value="0x85EA" name="GL_INTENSITY16_SIGNED_SGIX"/> --> 3127 <!-- <enum value="0x85EB" name="GL_LUMINANCE16_ALPHA16_SIGNED_SGIX"/> --> 3128 <!-- <enum value="0x85EC" name="GL_RGB_EXTENDED_RANGE_SGIX"/> --> 3129 <!-- <enum value="0x85ED" name="GL_RGBA_EXTENDED_RANGE_SGIX"/> --> 3130 <!-- <enum value="0x85EE" name="GL_ALPHA_EXTENDED_RANGE_SGIX"/> --> 3131 <!-- <enum value="0x85EF" name="GL_LUMINANCE_EXTENDED_RANGE_SGIX"/> --> 3132 <!-- <enum value="0x85F0" name="GL_INTENSITY_EXTENDED_RANGE_SGIX"/> --> 3133 <!-- <enum value="0x85F1" name="GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX"/> --> 3134 <!-- <enum value="0x85F2" name="GL_RGB16_EXTENDED_RANGE_SGIX"/> --> 3135 <!-- <enum value="0x85F3" name="GL_RGBA16_EXTENDED_RANGE_SGIX"/> --> 3136 <!-- <enum value="0x85F4" name="GL_ALPHA16_EXTENDED_RANGE_SGIX"/> --> 3137 <!-- <enum value="0x85F5" name="GL_LUMINANCE16_EXTENDED_RANGE_SGIX"/> --> 3138 <!-- <enum value="0x85F6" name="GL_INTENSITY16_EXTENDED_RANGE_SGIX"/> --> 3139 <!-- <enum value="0x85F7" name="GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX"/> --> 3140 <!-- <enum value="0x85F8" name="GL_MIN_LUMINANCE_SGIS"/> --> 3141 <!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> --> 3142 <!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> --> 3143 <!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> --> 3144 <unused start="0x85FC" end="0x85FF" vendor="SGI"/> 3145 </enums> 3146 3147 <enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN"> 3148 <unused start="0x8600" end="0x8613" vendor="SUN"/> 3149 <enum value="0x8614" name="GL_QUAD_MESH_SUN"/> 3150 <enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/> 3151 <unused start="0x8614" end="0x861F" vendor="SUN"/> 3152 </enums> 3153 3154 <enums namespace="GL" start="0x8620" end="0x867F" vendor="NV"> 3155 <enum value="0x8620" name="GL_VERTEX_PROGRAM_ARB" group="ProgramTarget"/> 3156 <enum value="0x8620" name="GL_VERTEX_PROGRAM_NV"/> 3157 <enum value="0x8621" name="GL_VERTEX_STATE_PROGRAM_NV"/> 3158 <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/> 3159 <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/> 3160 <enum value="0x8623" name="GL_ATTRIB_ARRAY_SIZE_NV"/> 3161 <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/> 3162 <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/> 3163 <enum value="0x8624" name="GL_ATTRIB_ARRAY_STRIDE_NV"/> 3164 <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/> 3165 <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/> 3166 <enum value="0x8625" name="GL_ATTRIB_ARRAY_TYPE_NV"/> 3167 <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/> 3168 <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/> 3169 <enum value="0x8626" name="GL_CURRENT_ATTRIB_NV"/> 3170 <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB" group="VertexAttribEnum,VertexAttribPropertyARB"/> 3171 <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB_ARB"/> 3172 <enum value="0x8627" name="GL_PROGRAM_LENGTH_ARB"/> 3173 <enum value="0x8627" name="GL_PROGRAM_LENGTH_NV"/> 3174 <enum value="0x8628" name="GL_PROGRAM_STRING_ARB" group="ProgramStringProperty"/> 3175 <enum value="0x8628" name="GL_PROGRAM_STRING_NV"/> 3176 <enum value="0x8629" name="GL_MODELVIEW_PROJECTION_NV"/> 3177 <enum value="0x862A" name="GL_IDENTITY_NV"/> 3178 <enum value="0x862B" name="GL_INVERSE_NV"/> 3179 <enum value="0x862C" name="GL_TRANSPOSE_NV"/> 3180 <enum value="0x862D" name="GL_INVERSE_TRANSPOSE_NV"/> 3181 <enum value="0x862E" name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/> 3182 <enum value="0x862E" name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/> 3183 <enum value="0x862F" name="GL_MAX_PROGRAM_MATRICES_ARB"/> 3184 <enum value="0x862F" name="GL_MAX_TRACK_MATRICES_NV"/> 3185 <enum value="0x8630" name="GL_MATRIX0_NV"/> 3186 <enum value="0x8631" name="GL_MATRIX1_NV"/> 3187 <enum value="0x8632" name="GL_MATRIX2_NV"/> 3188 <enum value="0x8633" name="GL_MATRIX3_NV"/> 3189 <enum value="0x8634" name="GL_MATRIX4_NV"/> 3190 <enum value="0x8635" name="GL_MATRIX5_NV"/> 3191 <enum value="0x8636" name="GL_MATRIX6_NV"/> 3192 <enum value="0x8637" name="GL_MATRIX7_NV"/> 3193 <unused start="0x8638" end="0x863F" comment="Reserved for MATRIX{8-15}_NV"/> 3194 <!-- <enum value="0x8638" name="GL_MATRIX8_NV"/> --> 3195 <!-- <enum value="0x8639" name="GL_MATRIX9_NV"/> --> 3196 <!-- <enum value="0x863A" name="GL_MATRIX10_NV"/> --> 3197 <!-- <enum value="0x863B" name="GL_MATRIX11_NV"/> --> 3198 <!-- <enum value="0x863C" name="GL_MATRIX12_NV"/> --> 3199 <!-- <enum value="0x863D" name="GL_MATRIX13_NV"/> --> 3200 <!-- <enum value="0x863E" name="GL_MATRIX14_NV"/> --> 3201 <!-- <enum value="0x863F" name="GL_MATRIX15_NV"/> --> 3202 <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/> 3203 <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/> 3204 <enum value="0x8641" name="GL_CURRENT_MATRIX_ARB"/> 3205 <enum value="0x8641" name="GL_CURRENT_MATRIX_NV"/> 3206 <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE"/> 3207 <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/> 3208 <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/> 3209 <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE" alias="GL_VERTEX_PROGRAM_POINT_SIZE" group="GetPName,EnableCap"/> 3210 <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_ARB"/> 3211 <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_EXT"/> 3212 <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE"/> 3213 <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/> 3214 <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/> 3215 <enum value="0x8644" name="GL_PROGRAM_PARAMETER_NV" group="VertexAttribEnumNV"/> 3216 <enum value="0x8645" name="GL_ATTRIB_ARRAY_POINTER_NV"/> 3217 <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER" group="VertexAttribPointerPropertyARB"/> 3218 <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB" group="VertexAttribPointerPropertyARB"/> 3219 <enum value="0x8646" name="GL_PROGRAM_TARGET_NV"/> 3220 <enum value="0x8647" name="GL_PROGRAM_RESIDENT_NV"/> 3221 <enum value="0x8648" name="GL_TRACK_MATRIX_NV"/> 3222 <enum value="0x8649" name="GL_TRACK_MATRIX_TRANSFORM_NV"/> 3223 <enum value="0x864A" name="GL_VERTEX_PROGRAM_BINDING_NV"/> 3224 <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_ARB"/> 3225 <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_NV"/> 3226 <enum value="0x864C" name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/> 3227 <enum value="0x864D" name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/> 3228 <enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/> 3229 <enum value="0x864F" name="GL_DEPTH_CLAMP" group="EnableCap"/> 3230 <enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/> 3231 <enum value="0x864F" name="GL_DEPTH_CLAMP_EXT"/> 3232 <enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/> 3233 <enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/> 3234 <enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/> 3235 <enum value="0x8653" name="GL_VERTEX_ATTRIB_ARRAY3_NV"/> 3236 <enum value="0x8654" name="GL_VERTEX_ATTRIB_ARRAY4_NV"/> 3237 <enum value="0x8655" name="GL_VERTEX_ATTRIB_ARRAY5_NV"/> 3238 <enum value="0x8656" name="GL_VERTEX_ATTRIB_ARRAY6_NV"/> 3239 <enum value="0x8657" name="GL_VERTEX_ATTRIB_ARRAY7_NV"/> 3240 <enum value="0x8658" name="GL_VERTEX_ATTRIB_ARRAY8_NV"/> 3241 <enum value="0x8659" name="GL_VERTEX_ATTRIB_ARRAY9_NV"/> 3242 <enum value="0x865A" name="GL_VERTEX_ATTRIB_ARRAY10_NV"/> 3243 <enum value="0x865B" name="GL_VERTEX_ATTRIB_ARRAY11_NV"/> 3244 <enum value="0x865C" name="GL_VERTEX_ATTRIB_ARRAY12_NV"/> 3245 <enum value="0x865D" name="GL_VERTEX_ATTRIB_ARRAY13_NV"/> 3246 <enum value="0x865E" name="GL_VERTEX_ATTRIB_ARRAY14_NV"/> 3247 <enum value="0x865F" name="GL_VERTEX_ATTRIB_ARRAY15_NV"/> 3248 <enum value="0x8660" name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/> 3249 <enum value="0x8661" name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/> 3250 <enum value="0x8662" name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/> 3251 <enum value="0x8663" name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/> 3252 <enum value="0x8664" name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/> 3253 <enum value="0x8665" name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/> 3254 <enum value="0x8666" name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/> 3255 <enum value="0x8667" name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/> 3256 <enum value="0x8668" name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/> 3257 <enum value="0x8669" name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/> 3258 <enum value="0x866A" name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/> 3259 <enum value="0x866B" name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/> 3260 <enum value="0x866C" name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/> 3261 <enum value="0x866D" name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/> 3262 <enum value="0x866E" name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/> 3263 <enum value="0x866F" name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/> 3264 <enum value="0x8670" name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/> 3265 <enum value="0x8671" name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/> 3266 <enum value="0x8672" name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/> 3267 <enum value="0x8673" name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/> 3268 <enum value="0x8674" name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/> 3269 <enum value="0x8675" name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/> 3270 <enum value="0x8676" name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/> 3271 <enum value="0x8677" name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/> 3272 <enum value="0x8677" name="GL_PROGRAM_BINDING_ARB" comment="NOT an alias. Accidental reuse of GL_MAP2_VERTEX_ATTRIB7_4_NV"/> 3273 <enum value="0x8678" name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/> 3274 <enum value="0x8679" name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/> 3275 <enum value="0x867A" name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/> 3276 <enum value="0x867B" name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/> 3277 <enum value="0x867C" name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/> 3278 <enum value="0x867D" name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/> 3279 <enum value="0x867E" name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/> 3280 <enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/> 3281 </enums> 3282 3283 <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion"> 3284 <unused start="0x8680" end="0x869F" vendor="Pixelfusion"/> 3285 </enums> 3286 3287 <enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB"> 3288 <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/> 3289 <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/> 3290 <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED" group="InternalFormatPName"/> 3291 <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED_ARB"/> 3292 <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS" group="GetPName"/> 3293 <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/> 3294 <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS" group="GetPName"/> 3295 <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/> 3296 <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_ARB"/> 3297 <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_OES"/> 3298 <enum value="0x86A5" name="GL_ACTIVE_VERTEX_UNITS_ARB"/> 3299 <enum value="0x86A6" name="GL_WEIGHT_SUM_UNITY_ARB"/> 3300 <enum value="0x86A7" name="GL_VERTEX_BLEND_ARB"/> 3301 <enum value="0x86A8" name="GL_CURRENT_WEIGHT_ARB"/> 3302 <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_ARB"/> 3303 <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_OES"/> 3304 <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_ARB"/> 3305 <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_OES"/> 3306 <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_ARB"/> 3307 <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_OES"/> 3308 <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_ARB"/> 3309 <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_OES"/> 3310 <enum value="0x86AD" name="GL_WEIGHT_ARRAY_ARB"/> 3311 <enum value="0x86AD" name="GL_WEIGHT_ARRAY_OES"/> 3312 <enum value="0x86AE" name="GL_DOT3_RGB"/> 3313 <enum value="0x86AE" name="GL_DOT3_RGB_ARB"/> 3314 <enum value="0x86AF" name="GL_DOT3_RGBA"/> 3315 <enum value="0x86AF" name="GL_DOT3_RGBA_ARB"/> 3316 <enum value="0x86AF" name="GL_DOT3_RGBA_IMG"/> 3317 </enums> 3318 3319 <enums namespace="GL" start="0x86B0" end="0x86BF" vendor="3DFX"> 3320 <enum value="0x86B0" name="GL_COMPRESSED_RGB_FXT1_3DFX"/> 3321 <enum value="0x86B1" name="GL_COMPRESSED_RGBA_FXT1_3DFX"/> 3322 <enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/> 3323 <enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/> 3324 <enum value="0x86B4" name="GL_SAMPLES_3DFX"/> 3325 <unused start="0x86B5" end="0x86BF" vendor="3DFX"/> 3326 </enums> 3327 3328 <enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV"> 3329 <enum value="0x86C0" name="GL_EVAL_2D_NV" group="EvalTargetNV"/> 3330 <enum value="0x86C1" name="GL_EVAL_TRIANGULAR_2D_NV" group="EvalTargetNV"/> 3331 <enum value="0x86C2" name="GL_MAP_TESSELLATION_NV" group="MapParameterNV"/> 3332 <enum value="0x86C3" name="GL_MAP_ATTRIB_U_ORDER_NV" group="MapAttribParameterNV"/> 3333 <enum value="0x86C4" name="GL_MAP_ATTRIB_V_ORDER_NV" group="MapAttribParameterNV"/> 3334 <enum value="0x86C5" name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/> 3335 <enum value="0x86C6" name="GL_EVAL_VERTEX_ATTRIB0_NV"/> 3336 <enum value="0x86C7" name="GL_EVAL_VERTEX_ATTRIB1_NV"/> 3337 <enum value="0x86C8" name="GL_EVAL_VERTEX_ATTRIB2_NV"/> 3338 <enum value="0x86C9" name="GL_EVAL_VERTEX_ATTRIB3_NV"/> 3339 <enum value="0x86CA" name="GL_EVAL_VERTEX_ATTRIB4_NV"/> 3340 <enum value="0x86CB" name="GL_EVAL_VERTEX_ATTRIB5_NV"/> 3341 <enum value="0x86CC" name="GL_EVAL_VERTEX_ATTRIB6_NV"/> 3342 <enum value="0x86CD" name="GL_EVAL_VERTEX_ATTRIB7_NV"/> 3343 <enum value="0x86CE" name="GL_EVAL_VERTEX_ATTRIB8_NV"/> 3344 <enum value="0x86CF" name="GL_EVAL_VERTEX_ATTRIB9_NV"/> 3345 <enum value="0x86D0" name="GL_EVAL_VERTEX_ATTRIB10_NV"/> 3346 <enum value="0x86D1" name="GL_EVAL_VERTEX_ATTRIB11_NV"/> 3347 <enum value="0x86D2" name="GL_EVAL_VERTEX_ATTRIB12_NV"/> 3348 <enum value="0x86D3" name="GL_EVAL_VERTEX_ATTRIB13_NV"/> 3349 <enum value="0x86D4" name="GL_EVAL_VERTEX_ATTRIB14_NV"/> 3350 <enum value="0x86D5" name="GL_EVAL_VERTEX_ATTRIB15_NV"/> 3351 <enum value="0x86D6" name="GL_MAX_MAP_TESSELLATION_NV"/> 3352 <enum value="0x86D7" name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/> 3353 <enum value="0x86D8" name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/> 3354 <enum value="0x86D9" name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/> 3355 <enum value="0x86DA" name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/> 3356 <enum value="0x86DB" name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/> 3357 <enum value="0x86DC" name="GL_DSDT_MAG_INTENSITY_NV"/> 3358 <enum value="0x86DD" name="GL_SHADER_CONSISTENT_NV"/> 3359 <enum value="0x86DE" name="GL_TEXTURE_SHADER_NV"/> 3360 <enum value="0x86DF" name="GL_SHADER_OPERATION_NV"/> 3361 <enum value="0x86E0" name="GL_CULL_MODES_NV"/> 3362 <enum value="0x86E1" name="GL_OFFSET_TEXTURE_MATRIX_NV"/> 3363 <enum value="0x86E1" name="GL_OFFSET_TEXTURE_2D_MATRIX_NV" alias="GL_OFFSET_TEXTURE_MATRIX_NV"/> 3364 <enum value="0x86E2" name="GL_OFFSET_TEXTURE_SCALE_NV"/> 3365 <enum value="0x86E2" name="GL_OFFSET_TEXTURE_2D_SCALE_NV" alias="GL_OFFSET_TEXTURE_SCALE_NV"/> 3366 <enum value="0x86E3" name="GL_OFFSET_TEXTURE_BIAS_NV"/> 3367 <enum value="0x86E3" name="GL_OFFSET_TEXTURE_2D_BIAS_NV" alias="GL_OFFSET_TEXTURE_BIAS_NV"/> 3368 <enum value="0x86E4" name="GL_PREVIOUS_TEXTURE_INPUT_NV"/> 3369 <enum value="0x86E5" name="GL_CONST_EYE_NV"/> 3370 <enum value="0x86E6" name="GL_PASS_THROUGH_NV"/> 3371 <enum value="0x86E7" name="GL_CULL_FRAGMENT_NV"/> 3372 <enum value="0x86E8" name="GL_OFFSET_TEXTURE_2D_NV"/> 3373 <enum value="0x86E9" name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/> 3374 <enum value="0x86EA" name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/> 3375 <enum value="0x86EB" name="GL_SURFACE_STATE_NV"/> 3376 <enum value="0x86EC" name="GL_DOT_PRODUCT_NV"/> 3377 <enum value="0x86ED" name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/> 3378 <enum value="0x86EE" name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/> 3379 <enum value="0x86EF" name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/> 3380 <enum value="0x86F0" name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/> 3381 <enum value="0x86F1" name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/> 3382 <enum value="0x86F2" name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/> 3383 <enum value="0x86F3" name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/> 3384 <enum value="0x86F4" name="GL_HILO_NV"/> 3385 <enum value="0x86F5" name="GL_DSDT_NV"/> 3386 <enum value="0x86F6" name="GL_DSDT_MAG_NV"/> 3387 <enum value="0x86F7" name="GL_DSDT_MAG_VIB_NV"/> 3388 <enum value="0x86F8" name="GL_HILO16_NV"/> 3389 <enum value="0x86F9" name="GL_SIGNED_HILO_NV"/> 3390 <enum value="0x86FA" name="GL_SIGNED_HILO16_NV"/> 3391 <enum value="0x86FB" name="GL_SIGNED_RGBA_NV"/> 3392 <enum value="0x86FC" name="GL_SIGNED_RGBA8_NV"/> 3393 <enum value="0x86FD" name="GL_SURFACE_REGISTERED_NV"/> 3394 <enum value="0x86FE" name="GL_SIGNED_RGB_NV"/> 3395 <enum value="0x86FF" name="GL_SIGNED_RGB8_NV"/> 3396 <enum value="0x8700" name="GL_SURFACE_MAPPED_NV"/> 3397 <enum value="0x8701" name="GL_SIGNED_LUMINANCE_NV"/> 3398 <enum value="0x8702" name="GL_SIGNED_LUMINANCE8_NV"/> 3399 <enum value="0x8703" name="GL_SIGNED_LUMINANCE_ALPHA_NV"/> 3400 <enum value="0x8704" name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/> 3401 <enum value="0x8705" name="GL_SIGNED_ALPHA_NV"/> 3402 <enum value="0x8706" name="GL_SIGNED_ALPHA8_NV"/> 3403 <enum value="0x8707" name="GL_SIGNED_INTENSITY_NV"/> 3404 <enum value="0x8708" name="GL_SIGNED_INTENSITY8_NV"/> 3405 <enum value="0x8709" name="GL_DSDT8_NV"/> 3406 <enum value="0x870A" name="GL_DSDT8_MAG8_NV"/> 3407 <enum value="0x870B" name="GL_DSDT8_MAG8_INTENSITY8_NV"/> 3408 <enum value="0x870C" name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/> 3409 <enum value="0x870D" name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/> 3410 <enum value="0x870E" name="GL_HI_SCALE_NV"/> 3411 <enum value="0x870F" name="GL_LO_SCALE_NV"/> 3412 <enum value="0x8710" name="GL_DS_SCALE_NV"/> 3413 <enum value="0x8711" name="GL_DT_SCALE_NV"/> 3414 <enum value="0x8712" name="GL_MAGNITUDE_SCALE_NV"/> 3415 <enum value="0x8713" name="GL_VIBRANCE_SCALE_NV"/> 3416 <enum value="0x8714" name="GL_HI_BIAS_NV"/> 3417 <enum value="0x8715" name="GL_LO_BIAS_NV"/> 3418 <enum value="0x8716" name="GL_DS_BIAS_NV"/> 3419 <enum value="0x8717" name="GL_DT_BIAS_NV"/> 3420 <enum value="0x8718" name="GL_MAGNITUDE_BIAS_NV"/> 3421 <enum value="0x8719" name="GL_VIBRANCE_BIAS_NV"/> 3422 <enum value="0x871A" name="GL_TEXTURE_BORDER_VALUES_NV"/> 3423 <enum value="0x871B" name="GL_TEXTURE_HI_SIZE_NV"/> 3424 <enum value="0x871C" name="GL_TEXTURE_LO_SIZE_NV"/> 3425 <enum value="0x871D" name="GL_TEXTURE_DS_SIZE_NV"/> 3426 <enum value="0x871E" name="GL_TEXTURE_DT_SIZE_NV"/> 3427 <enum value="0x871F" name="GL_TEXTURE_MAG_SIZE_NV"/> 3428 </enums> 3429 3430 <enums namespace="GL" start="0x8720" end="0x873F" vendor="ARB"> 3431 <unused start="0x8720" end="0x8721" comment="MODELVIEW0/1 already exist"/> 3432 <enum value="0x8722" name="GL_MODELVIEW2_ARB"/> 3433 <enum value="0x8723" name="GL_MODELVIEW3_ARB"/> 3434 <enum value="0x8724" name="GL_MODELVIEW4_ARB"/> 3435 <enum value="0x8725" name="GL_MODELVIEW5_ARB"/> 3436 <enum value="0x8726" name="GL_MODELVIEW6_ARB"/> 3437 <enum value="0x8727" name="GL_MODELVIEW7_ARB"/> 3438 <enum value="0x8728" name="GL_MODELVIEW8_ARB"/> 3439 <enum value="0x8729" name="GL_MODELVIEW9_ARB"/> 3440 <enum value="0x872A" name="GL_MODELVIEW10_ARB"/> 3441 <enum value="0x872B" name="GL_MODELVIEW11_ARB"/> 3442 <enum value="0x872C" name="GL_MODELVIEW12_ARB"/> 3443 <enum value="0x872D" name="GL_MODELVIEW13_ARB"/> 3444 <enum value="0x872E" name="GL_MODELVIEW14_ARB"/> 3445 <enum value="0x872F" name="GL_MODELVIEW15_ARB"/> 3446 <enum value="0x8730" name="GL_MODELVIEW16_ARB"/> 3447 <enum value="0x8731" name="GL_MODELVIEW17_ARB"/> 3448 <enum value="0x8732" name="GL_MODELVIEW18_ARB"/> 3449 <enum value="0x8733" name="GL_MODELVIEW19_ARB"/> 3450 <enum value="0x8734" name="GL_MODELVIEW20_ARB"/> 3451 <enum value="0x8735" name="GL_MODELVIEW21_ARB"/> 3452 <enum value="0x8736" name="GL_MODELVIEW22_ARB"/> 3453 <enum value="0x8737" name="GL_MODELVIEW23_ARB"/> 3454 <enum value="0x8738" name="GL_MODELVIEW24_ARB"/> 3455 <enum value="0x8739" name="GL_MODELVIEW25_ARB"/> 3456 <enum value="0x873A" name="GL_MODELVIEW26_ARB"/> 3457 <enum value="0x873B" name="GL_MODELVIEW27_ARB"/> 3458 <enum value="0x873C" name="GL_MODELVIEW28_ARB"/> 3459 <enum value="0x873D" name="GL_MODELVIEW29_ARB"/> 3460 <enum value="0x873E" name="GL_MODELVIEW30_ARB"/> 3461 <enum value="0x873F" name="GL_MODELVIEW31_ARB"/> 3462 </enums> 3463 3464 <enums namespace="GL" start="0x8740" end="0x874F" vendor="AMD"> 3465 <enum value="0x8740" name="GL_DOT3_RGB_EXT"/> 3466 <enum value="0x8740" name="GL_Z400_BINARY_AMD" comment="NOT an alias. Accidental reuse of GL_DOT3_RGB_EXT"/> 3467 <enum value="0x8741" name="GL_DOT3_RGBA_EXT"/> 3468 <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH_OES" comment="NOT an alias. Accidental reuse of GL_DOT3_RGBA_EXT"/> 3469 <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH" group="ProgramPropertyARB"/> 3470 <enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/> 3471 <enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/> 3472 <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/> 3473 <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/> 3474 <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/> 3475 <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/> 3476 <enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/> 3477 <enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/> 3478 <unused start="0x8747" end="0x8749" vendor="AMD"/> 3479 <enum value="0x874A" name="GL_SET_AMD"/> 3480 <enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/> 3481 <enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/> 3482 <enum value="0x874D" name="GL_STENCIL_BACK_OP_VALUE_AMD"/> 3483 <enum value="0x874E" name="GL_VERTEX_ATTRIB_ARRAY_LONG" group="VertexArrayPName,VertexAttribPropertyARB"/> 3484 <enum value="0x874F" name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/> 3485 </enums> 3486 3487 <enums namespace="GL" start="0x8750" end="0x875F" vendor="MESA"> 3488 <enum value="0x8750" name="GL_DEPTH_STENCIL_MESA" group="InternalFormat"/> 3489 <enum value="0x8751" name="GL_UNSIGNED_INT_24_8_MESA"/> 3490 <enum value="0x8752" name="GL_UNSIGNED_INT_8_24_REV_MESA"/> 3491 <enum value="0x8753" name="GL_UNSIGNED_SHORT_15_1_MESA"/> 3492 <enum value="0x8754" name="GL_UNSIGNED_SHORT_1_15_REV_MESA"/> 3493 <enum value="0x8755" name="GL_TRACE_MASK_MESA"/> 3494 <enum value="0x8756" name="GL_TRACE_NAME_MESA"/> 3495 <enum value="0x8757" name="GL_YCBCR_MESA"/> 3496 <enum value="0x8758" name="GL_PACK_INVERT_MESA"/> 3497 <enum value="0x8759" name="GL_DEBUG_OBJECT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_1D_STACK_MESAX"/> 3498 <enum value="0x8759" name="GL_TEXTURE_1D_STACK_MESAX"/> 3499 <enum value="0x875A" name="GL_DEBUG_PRINT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_2D_STACK_MESAX"/> 3500 <enum value="0x875A" name="GL_TEXTURE_2D_STACK_MESAX"/> 3501 <enum value="0x875B" name="GL_DEBUG_ASSERT_MESA" comment="NOT an alias. Accidental reuse of GL_PROXY_TEXTURE_1D_STACK_MESAX"/> 3502 <enum value="0x875B" name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/> 3503 <enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/> 3504 <enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/> 3505 <enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/> 3506 <enum value="0x875F" name="GL_PROGRAM_BINARY_FORMAT_MESA"/> 3507 </enums> 3508 3509 <enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD"> 3510 <enum value="0x8760" name="GL_STATIC_ATI" group="ArrayObjectUsageATI"/> 3511 <enum value="0x8761" name="GL_DYNAMIC_ATI" group="ArrayObjectUsageATI"/> 3512 <enum value="0x8762" name="GL_PRESERVE_ATI" group="PreserveModeATI"/> 3513 <enum value="0x8763" name="GL_DISCARD_ATI" group="PreserveModeATI"/> 3514 <enum value="0x8764" name="GL_BUFFER_SIZE" group="BufferPNameARB"/> 3515 <enum value="0x8764" name="GL_BUFFER_SIZE_ARB" group="BufferPNameARB"/> 3516 <enum value="0x8764" name="GL_OBJECT_BUFFER_SIZE_ATI" group="ArrayObjectPNameATI"/> 3517 <enum value="0x8765" name="GL_BUFFER_USAGE" group="BufferPNameARB"/> 3518 <enum value="0x8765" name="GL_BUFFER_USAGE_ARB" group="BufferPNameARB"/> 3519 <enum value="0x8765" name="GL_OBJECT_BUFFER_USAGE_ATI" group="ArrayObjectPNameATI"/> 3520 <enum value="0x8766" name="GL_ARRAY_OBJECT_BUFFER_ATI"/> 3521 <enum value="0x8767" name="GL_ARRAY_OBJECT_OFFSET_ATI"/> 3522 <enum value="0x8768" name="GL_ELEMENT_ARRAY_ATI"/> 3523 <enum value="0x8769" name="GL_ELEMENT_ARRAY_TYPE_ATI"/> 3524 <enum value="0x876A" name="GL_ELEMENT_ARRAY_POINTER_ATI"/> 3525 <enum value="0x876B" name="GL_MAX_VERTEX_STREAMS_ATI"/> 3526 <enum value="0x876C" name="GL_VERTEX_STREAM0_ATI" group="VertexStreamATI"/> 3527 <enum value="0x876D" name="GL_VERTEX_STREAM1_ATI" group="VertexStreamATI"/> 3528 <enum value="0x876E" name="GL_VERTEX_STREAM2_ATI" group="VertexStreamATI"/> 3529 <enum value="0x876F" name="GL_VERTEX_STREAM3_ATI" group="VertexStreamATI"/> 3530 <enum value="0x8770" name="GL_VERTEX_STREAM4_ATI" group="VertexStreamATI"/> 3531 <enum value="0x8771" name="GL_VERTEX_STREAM5_ATI" group="VertexStreamATI"/> 3532 <enum value="0x8772" name="GL_VERTEX_STREAM6_ATI" group="VertexStreamATI"/> 3533 <enum value="0x8773" name="GL_VERTEX_STREAM7_ATI" group="VertexStreamATI"/> 3534 <enum value="0x8774" name="GL_VERTEX_SOURCE_ATI"/> 3535 <enum value="0x8775" name="GL_BUMP_ROT_MATRIX_ATI" group="GetTexBumpParameterATI,TexBumpParameterATI"/> 3536 <enum value="0x8776" name="GL_BUMP_ROT_MATRIX_SIZE_ATI" group="GetTexBumpParameterATI"/> 3537 <enum value="0x8777" name="GL_BUMP_NUM_TEX_UNITS_ATI" group="GetTexBumpParameterATI"/> 3538 <enum value="0x8778" name="GL_BUMP_TEX_UNITS_ATI" group="GetTexBumpParameterATI"/> 3539 <enum value="0x8779" name="GL_DUDV_ATI"/> 3540 <enum value="0x877A" name="GL_DU8DV8_ATI"/> 3541 <enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/> 3542 <enum value="0x877C" name="GL_BUMP_TARGET_ATI"/> 3543 <unused start="0x877D" end="0x877F" vendor="AMD"/> 3544 <enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/> 3545 <enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/> 3546 <enum value="0x8782" name="GL_OP_INDEX_EXT" group="VertexShaderOpEXT"/> 3547 <enum value="0x8783" name="GL_OP_NEGATE_EXT" group="VertexShaderOpEXT"/> 3548 <enum value="0x8784" name="GL_OP_DOT3_EXT" group="VertexShaderOpEXT"/> 3549 <enum value="0x8785" name="GL_OP_DOT4_EXT" group="VertexShaderOpEXT"/> 3550 <enum value="0x8786" name="GL_OP_MUL_EXT" group="VertexShaderOpEXT"/> 3551 <enum value="0x8787" name="GL_OP_ADD_EXT" group="VertexShaderOpEXT"/> 3552 <enum value="0x8788" name="GL_OP_MADD_EXT" group="VertexShaderOpEXT"/> 3553 <enum value="0x8789" name="GL_OP_FRAC_EXT" group="VertexShaderOpEXT"/> 3554 <enum value="0x878A" name="GL_OP_MAX_EXT" group="VertexShaderOpEXT"/> 3555 <enum value="0x878B" name="GL_OP_MIN_EXT" group="VertexShaderOpEXT"/> 3556 <enum value="0x878C" name="GL_OP_SET_GE_EXT" group="VertexShaderOpEXT"/> 3557 <enum value="0x878D" name="GL_OP_SET_LT_EXT" group="VertexShaderOpEXT"/> 3558 <enum value="0x878E" name="GL_OP_CLAMP_EXT" group="VertexShaderOpEXT"/> 3559 <enum value="0x878F" name="GL_OP_FLOOR_EXT" group="VertexShaderOpEXT"/> 3560 <enum value="0x8790" name="GL_OP_ROUND_EXT" group="VertexShaderOpEXT"/> 3561 <enum value="0x8791" name="GL_OP_EXP_BASE_2_EXT" group="VertexShaderOpEXT"/> 3562 <enum value="0x8792" name="GL_OP_LOG_BASE_2_EXT" group="VertexShaderOpEXT"/> 3563 <enum value="0x8793" name="GL_OP_POWER_EXT" group="VertexShaderOpEXT"/> 3564 <enum value="0x8794" name="GL_OP_RECIP_EXT" group="VertexShaderOpEXT"/> 3565 <enum value="0x8795" name="GL_OP_RECIP_SQRT_EXT" group="VertexShaderOpEXT"/> 3566 <enum value="0x8796" name="GL_OP_SUB_EXT" group="VertexShaderOpEXT"/> 3567 <enum value="0x8797" name="GL_OP_CROSS_PRODUCT_EXT" group="VertexShaderOpEXT"/> 3568 <enum value="0x8798" name="GL_OP_MULTIPLY_MATRIX_EXT" group="VertexShaderOpEXT"/> 3569 <enum value="0x8799" name="GL_OP_MOV_EXT" group="VertexShaderOpEXT"/> 3570 <enum value="0x879A" name="GL_OUTPUT_VERTEX_EXT"/> 3571 <enum value="0x879B" name="GL_OUTPUT_COLOR0_EXT"/> 3572 <enum value="0x879C" name="GL_OUTPUT_COLOR1_EXT"/> 3573 <enum value="0x879D" name="GL_OUTPUT_TEXTURE_COORD0_EXT"/> 3574 <enum value="0x879E" name="GL_OUTPUT_TEXTURE_COORD1_EXT"/> 3575 <enum value="0x879F" name="GL_OUTPUT_TEXTURE_COORD2_EXT"/> 3576 <enum value="0x87A0" name="GL_OUTPUT_TEXTURE_COORD3_EXT"/> 3577 <enum value="0x87A1" name="GL_OUTPUT_TEXTURE_COORD4_EXT"/> 3578 <enum value="0x87A2" name="GL_OUTPUT_TEXTURE_COORD5_EXT"/> 3579 <enum value="0x87A3" name="GL_OUTPUT_TEXTURE_COORD6_EXT"/> 3580 <enum value="0x87A4" name="GL_OUTPUT_TEXTURE_COORD7_EXT"/> 3581 <enum value="0x87A5" name="GL_OUTPUT_TEXTURE_COORD8_EXT"/> 3582 <enum value="0x87A6" name="GL_OUTPUT_TEXTURE_COORD9_EXT"/> 3583 <enum value="0x87A7" name="GL_OUTPUT_TEXTURE_COORD10_EXT"/> 3584 <enum value="0x87A8" name="GL_OUTPUT_TEXTURE_COORD11_EXT"/> 3585 <enum value="0x87A9" name="GL_OUTPUT_TEXTURE_COORD12_EXT"/> 3586 <enum value="0x87AA" name="GL_OUTPUT_TEXTURE_COORD13_EXT"/> 3587 <enum value="0x87AB" name="GL_OUTPUT_TEXTURE_COORD14_EXT"/> 3588 <enum value="0x87AC" name="GL_OUTPUT_TEXTURE_COORD15_EXT"/> 3589 <enum value="0x87AD" name="GL_OUTPUT_TEXTURE_COORD16_EXT"/> 3590 <enum value="0x87AE" name="GL_OUTPUT_TEXTURE_COORD17_EXT"/> 3591 <enum value="0x87AF" name="GL_OUTPUT_TEXTURE_COORD18_EXT"/> 3592 <enum value="0x87B0" name="GL_OUTPUT_TEXTURE_COORD19_EXT"/> 3593 <enum value="0x87B1" name="GL_OUTPUT_TEXTURE_COORD20_EXT"/> 3594 <enum value="0x87B2" name="GL_OUTPUT_TEXTURE_COORD21_EXT"/> 3595 <enum value="0x87B3" name="GL_OUTPUT_TEXTURE_COORD22_EXT"/> 3596 <enum value="0x87B4" name="GL_OUTPUT_TEXTURE_COORD23_EXT"/> 3597 <enum value="0x87B5" name="GL_OUTPUT_TEXTURE_COORD24_EXT"/> 3598 <enum value="0x87B6" name="GL_OUTPUT_TEXTURE_COORD25_EXT"/> 3599 <enum value="0x87B7" name="GL_OUTPUT_TEXTURE_COORD26_EXT"/> 3600 <enum value="0x87B8" name="GL_OUTPUT_TEXTURE_COORD27_EXT"/> 3601 <enum value="0x87B9" name="GL_OUTPUT_TEXTURE_COORD28_EXT"/> 3602 <enum value="0x87BA" name="GL_OUTPUT_TEXTURE_COORD29_EXT"/> 3603 <enum value="0x87BB" name="GL_OUTPUT_TEXTURE_COORD30_EXT"/> 3604 <enum value="0x87BC" name="GL_OUTPUT_TEXTURE_COORD31_EXT"/> 3605 <enum value="0x87BD" name="GL_OUTPUT_FOG_EXT"/> 3606 <enum value="0x87BE" name="GL_SCALAR_EXT" group="DataTypeEXT"/> 3607 <enum value="0x87BF" name="GL_VECTOR_EXT" group="DataTypeEXT"/> 3608 <enum value="0x87C0" name="GL_MATRIX_EXT" group="DataTypeEXT"/> 3609 <enum value="0x87C1" name="GL_VARIANT_EXT" group="VertexShaderStorageTypeEXT"/> 3610 <enum value="0x87C2" name="GL_INVARIANT_EXT" group="VertexShaderStorageTypeEXT"/> 3611 <enum value="0x87C3" name="GL_LOCAL_CONSTANT_EXT" group="VertexShaderStorageTypeEXT"/> 3612 <enum value="0x87C4" name="GL_LOCAL_EXT" group="VertexShaderStorageTypeEXT"/> 3613 <enum value="0x87C5" name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 3614 <enum value="0x87C6" name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/> 3615 <enum value="0x87C7" name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/> 3616 <enum value="0x87C8" name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 3617 <enum value="0x87C9" name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/> 3618 <enum value="0x87CA" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 3619 <enum value="0x87CB" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/> 3620 <enum value="0x87CC" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 3621 <enum value="0x87CD" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/> 3622 <enum value="0x87CE" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/> 3623 <enum value="0x87CF" name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 3624 <enum value="0x87D0" name="GL_VERTEX_SHADER_VARIANTS_EXT"/> 3625 <enum value="0x87D1" name="GL_VERTEX_SHADER_INVARIANTS_EXT"/> 3626 <enum value="0x87D2" name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 3627 <enum value="0x87D3" name="GL_VERTEX_SHADER_LOCALS_EXT"/> 3628 <enum value="0x87D4" name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/> 3629 <enum value="0x87D5" name="GL_X_EXT" group="VertexShaderCoordOutEXT"/> 3630 <enum value="0x87D6" name="GL_Y_EXT" group="VertexShaderCoordOutEXT"/> 3631 <enum value="0x87D7" name="GL_Z_EXT" group="VertexShaderCoordOutEXT"/> 3632 <enum value="0x87D8" name="GL_W_EXT" group="VertexShaderCoordOutEXT"/> 3633 <enum value="0x87D9" name="GL_NEGATIVE_X_EXT" group="VertexShaderCoordOutEXT"/> 3634 <enum value="0x87DA" name="GL_NEGATIVE_Y_EXT" group="VertexShaderCoordOutEXT"/> 3635 <enum value="0x87DB" name="GL_NEGATIVE_Z_EXT" group="VertexShaderCoordOutEXT"/> 3636 <enum value="0x87DC" name="GL_NEGATIVE_W_EXT" group="VertexShaderCoordOutEXT"/> 3637 <enum value="0x87DD" name="GL_ZERO_EXT" group="VertexShaderCoordOutEXT"/> 3638 <enum value="0x87DE" name="GL_ONE_EXT" group="VertexShaderCoordOutEXT"/> 3639 <enum value="0x87DF" name="GL_NEGATIVE_ONE_EXT" group="VertexShaderCoordOutEXT"/> 3640 <enum value="0x87E0" name="GL_NORMALIZED_RANGE_EXT" group="ParameterRangeEXT"/> 3641 <enum value="0x87E1" name="GL_FULL_RANGE_EXT" group="ParameterRangeEXT"/> 3642 <enum value="0x87E2" name="GL_CURRENT_VERTEX_EXT" group="VertexShaderParameterEXT"/> 3643 <enum value="0x87E3" name="GL_MVP_MATRIX_EXT" group="VertexShaderParameterEXT"/> 3644 <enum value="0x87E4" name="GL_VARIANT_VALUE_EXT" group="GetVariantValueEXT"/> 3645 <enum value="0x87E5" name="GL_VARIANT_DATATYPE_EXT" group="GetVariantValueEXT"/> 3646 <enum value="0x87E6" name="GL_VARIANT_ARRAY_STRIDE_EXT" group="GetVariantValueEXT"/> 3647 <enum value="0x87E7" name="GL_VARIANT_ARRAY_TYPE_EXT" group="GetVariantValueEXT"/> 3648 <enum value="0x87E8" name="GL_VARIANT_ARRAY_EXT" group="VariantCapEXT"/> 3649 <enum value="0x87E9" name="GL_VARIANT_ARRAY_POINTER_EXT"/> 3650 <enum value="0x87EA" name="GL_INVARIANT_VALUE_EXT"/> 3651 <enum value="0x87EB" name="GL_INVARIANT_DATATYPE_EXT"/> 3652 <enum value="0x87EC" name="GL_LOCAL_CONSTANT_VALUE_EXT"/> 3653 <enum value="0x87ED" name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/> 3654 <enum value="0x87EE" name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/> 3655 <enum value="0x87F0" name="GL_PN_TRIANGLES_ATI"/> 3656 <enum value="0x87F1" name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/> 3657 <enum value="0x87F2" name="GL_PN_TRIANGLES_POINT_MODE_ATI" group="PNTrianglesPNameATI"/> 3658 <enum value="0x87F3" name="GL_PN_TRIANGLES_NORMAL_MODE_ATI" group="PNTrianglesPNameATI"/> 3659 <enum value="0x87F4" name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI" group="PNTrianglesPNameATI"/> 3660 <enum value="0x87F5" name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/> 3661 <enum value="0x87F6" name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/> 3662 <enum value="0x87F7" name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/> 3663 <enum value="0x87F8" name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/> 3664 <enum value="0x87F9" name="GL_3DC_X_AMD"/> 3665 <enum value="0x87FA" name="GL_3DC_XY_AMD"/> 3666 <enum value="0x87FB" name="GL_VBO_FREE_MEMORY_ATI"/> 3667 <enum value="0x87FC" name="GL_TEXTURE_FREE_MEMORY_ATI"/> 3668 <enum value="0x87FD" name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/> 3669 <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS" group="GetPName"/> 3670 <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/> 3671 <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS" group="GetPName"/> 3672 <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS_OES"/> 3673 <enum value="0x8800" name="GL_STENCIL_BACK_FUNC" group="GetPName"/> 3674 <enum value="0x8800" name="GL_STENCIL_BACK_FUNC_ATI"/> 3675 <enum value="0x8801" name="GL_STENCIL_BACK_FAIL" group="GetPName"/> 3676 <enum value="0x8801" name="GL_STENCIL_BACK_FAIL_ATI"/> 3677 <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL" group="GetPName"/> 3678 <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/> 3679 <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS" group="GetPName"/> 3680 <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/> 3681 <enum value="0x8804" name="GL_FRAGMENT_PROGRAM_ARB" group="ProgramTarget"/> 3682 <enum value="0x8805" name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/> 3683 <enum value="0x8806" name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/> 3684 <enum value="0x8807" name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/> 3685 <enum value="0x8808" name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/> 3686 <enum value="0x8809" name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/> 3687 <enum value="0x880A" name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/> 3688 <enum value="0x880B" name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/> 3689 <enum value="0x880C" name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/> 3690 <enum value="0x880D" name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/> 3691 <enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/> 3692 <enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/> 3693 <enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/> 3694 <unused start="0x8811" end="0x8813" vendor="AMD"/> 3695 <enum value="0x8814" name="GL_RGBA32F" group="InternalFormat,SizedInternalFormat"/> 3696 <enum value="0x8814" name="GL_RGBA32F_ARB" group="InternalFormat,SizedInternalFormat"/> 3697 <enum value="0x8814" name="GL_RGBA32F_EXT" group="InternalFormat,SizedInternalFormat"/> 3698 <enum value="0x8814" name="GL_RGBA_FLOAT32_APPLE"/> 3699 <enum value="0x8814" name="GL_RGBA_FLOAT32_ATI"/> 3700 <enum value="0x8815" name="GL_RGB32F" group="InternalFormat,SizedInternalFormat"/> 3701 <enum value="0x8815" name="GL_RGB32F_ARB" group="InternalFormat,SizedInternalFormat"/> 3702 <enum value="0x8815" name="GL_RGB32F_EXT" group="InternalFormat,SizedInternalFormat"/> 3703 <enum value="0x8815" name="GL_RGB_FLOAT32_APPLE"/> 3704 <enum value="0x8815" name="GL_RGB_FLOAT32_ATI"/> 3705 <enum value="0x8816" name="GL_ALPHA32F_ARB"/> 3706 <enum value="0x8816" name="GL_ALPHA32F_EXT"/> 3707 <enum value="0x8816" name="GL_ALPHA_FLOAT32_APPLE"/> 3708 <enum value="0x8816" name="GL_ALPHA_FLOAT32_ATI"/> 3709 <enum value="0x8817" name="GL_INTENSITY32F_ARB"/> 3710 <enum value="0x8817" name="GL_INTENSITY_FLOAT32_APPLE"/> 3711 <enum value="0x8817" name="GL_INTENSITY_FLOAT32_ATI"/> 3712 <enum value="0x8818" name="GL_LUMINANCE32F_ARB"/> 3713 <enum value="0x8818" name="GL_LUMINANCE32F_EXT"/> 3714 <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_APPLE"/> 3715 <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_ATI"/> 3716 <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_ARB"/> 3717 <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_EXT"/> 3718 <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/> 3719 <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/> 3720 <enum value="0x881A" name="GL_RGBA16F" group="InternalFormat,SizedInternalFormat"/> 3721 <enum value="0x881A" name="GL_RGBA16F_ARB" group="InternalFormat,SizedInternalFormat"/> 3722 <enum value="0x881A" name="GL_RGBA16F_EXT" group="InternalFormat,SizedInternalFormat"/> 3723 <enum value="0x881A" name="GL_RGBA_FLOAT16_APPLE"/> 3724 <enum value="0x881A" name="GL_RGBA_FLOAT16_ATI"/> 3725 <enum value="0x881B" name="GL_RGB16F" group="InternalFormat,SizedInternalFormat"/> 3726 <enum value="0x881B" name="GL_RGB16F_ARB" group="InternalFormat,SizedInternalFormat"/> 3727 <enum value="0x881B" name="GL_RGB16F_EXT" group="InternalFormat,SizedInternalFormat"/> 3728 <enum value="0x881B" name="GL_RGB_FLOAT16_APPLE"/> 3729 <enum value="0x881B" name="GL_RGB_FLOAT16_ATI"/> 3730 <enum value="0x881C" name="GL_ALPHA16F_ARB"/> 3731 <enum value="0x881C" name="GL_ALPHA16F_EXT"/> 3732 <enum value="0x881C" name="GL_ALPHA_FLOAT16_APPLE"/> 3733 <enum value="0x881C" name="GL_ALPHA_FLOAT16_ATI"/> 3734 <enum value="0x881D" name="GL_INTENSITY16F_ARB"/> 3735 <enum value="0x881D" name="GL_INTENSITY_FLOAT16_APPLE"/> 3736 <enum value="0x881D" name="GL_INTENSITY_FLOAT16_ATI"/> 3737 <enum value="0x881E" name="GL_LUMINANCE16F_ARB"/> 3738 <enum value="0x881E" name="GL_LUMINANCE16F_EXT"/> 3739 <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_APPLE"/> 3740 <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_ATI"/> 3741 <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_ARB"/> 3742 <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_EXT"/> 3743 <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/> 3744 <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/> 3745 <!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI --> 3746 <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/> 3747 <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/> 3748 <unused start="0x8821" end="0x8822" vendor="AMD"/> 3749 <enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/> 3750 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS" group="GetPName"/> 3751 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/> 3752 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ATI"/> 3753 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_EXT"/> 3754 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_NV"/> 3755 <enum value="0x8825" name="GL_DRAW_BUFFER0"/> 3756 <enum value="0x8825" name="GL_DRAW_BUFFER0_ARB"/> 3757 <enum value="0x8825" name="GL_DRAW_BUFFER0_ATI"/> 3758 <enum value="0x8825" name="GL_DRAW_BUFFER0_EXT"/> 3759 <enum value="0x8825" name="GL_DRAW_BUFFER0_NV"/> 3760 <enum value="0x8826" name="GL_DRAW_BUFFER1"/> 3761 <enum value="0x8826" name="GL_DRAW_BUFFER1_ARB"/> 3762 <enum value="0x8826" name="GL_DRAW_BUFFER1_ATI"/> 3763 <enum value="0x8826" name="GL_DRAW_BUFFER1_EXT"/> 3764 <enum value="0x8826" name="GL_DRAW_BUFFER1_NV"/> 3765 <enum value="0x8827" name="GL_DRAW_BUFFER2"/> 3766 <enum value="0x8827" name="GL_DRAW_BUFFER2_ARB"/> 3767 <enum value="0x8827" name="GL_DRAW_BUFFER2_ATI"/> 3768 <enum value="0x8827" name="GL_DRAW_BUFFER2_EXT"/> 3769 <enum value="0x8827" name="GL_DRAW_BUFFER2_NV"/> 3770 <enum value="0x8828" name="GL_DRAW_BUFFER3"/> 3771 <enum value="0x8828" name="GL_DRAW_BUFFER3_ARB"/> 3772 <enum value="0x8828" name="GL_DRAW_BUFFER3_ATI"/> 3773 <enum value="0x8828" name="GL_DRAW_BUFFER3_EXT"/> 3774 <enum value="0x8828" name="GL_DRAW_BUFFER3_NV"/> 3775 <enum value="0x8829" name="GL_DRAW_BUFFER4"/> 3776 <enum value="0x8829" name="GL_DRAW_BUFFER4_ARB"/> 3777 <enum value="0x8829" name="GL_DRAW_BUFFER4_ATI"/> 3778 <enum value="0x8829" name="GL_DRAW_BUFFER4_EXT"/> 3779 <enum value="0x8829" name="GL_DRAW_BUFFER4_NV"/> 3780 <enum value="0x882A" name="GL_DRAW_BUFFER5"/> 3781 <enum value="0x882A" name="GL_DRAW_BUFFER5_ARB"/> 3782 <enum value="0x882A" name="GL_DRAW_BUFFER5_ATI"/> 3783 <enum value="0x882A" name="GL_DRAW_BUFFER5_EXT"/> 3784 <enum value="0x882A" name="GL_DRAW_BUFFER5_NV"/> 3785 <enum value="0x882B" name="GL_DRAW_BUFFER6"/> 3786 <enum value="0x882B" name="GL_DRAW_BUFFER6_ARB"/> 3787 <enum value="0x882B" name="GL_DRAW_BUFFER6_ATI"/> 3788 <enum value="0x882B" name="GL_DRAW_BUFFER6_EXT"/> 3789 <enum value="0x882B" name="GL_DRAW_BUFFER6_NV"/> 3790 <enum value="0x882C" name="GL_DRAW_BUFFER7"/> 3791 <enum value="0x882C" name="GL_DRAW_BUFFER7_ARB"/> 3792 <enum value="0x882C" name="GL_DRAW_BUFFER7_ATI"/> 3793 <enum value="0x882C" name="GL_DRAW_BUFFER7_EXT"/> 3794 <enum value="0x882C" name="GL_DRAW_BUFFER7_NV"/> 3795 <enum value="0x882D" name="GL_DRAW_BUFFER8"/> 3796 <enum value="0x882D" name="GL_DRAW_BUFFER8_ARB"/> 3797 <enum value="0x882D" name="GL_DRAW_BUFFER8_ATI"/> 3798 <enum value="0x882D" name="GL_DRAW_BUFFER8_EXT"/> 3799 <enum value="0x882D" name="GL_DRAW_BUFFER8_NV"/> 3800 <enum value="0x882E" name="GL_DRAW_BUFFER9"/> 3801 <enum value="0x882E" name="GL_DRAW_BUFFER9_ARB"/> 3802 <enum value="0x882E" name="GL_DRAW_BUFFER9_ATI"/> 3803 <enum value="0x882E" name="GL_DRAW_BUFFER9_EXT"/> 3804 <enum value="0x882E" name="GL_DRAW_BUFFER9_NV"/> 3805 <enum value="0x882F" name="GL_DRAW_BUFFER10"/> 3806 <enum value="0x882F" name="GL_DRAW_BUFFER10_ARB"/> 3807 <enum value="0x882F" name="GL_DRAW_BUFFER10_ATI"/> 3808 <enum value="0x882F" name="GL_DRAW_BUFFER10_EXT"/> 3809 <enum value="0x882F" name="GL_DRAW_BUFFER10_NV"/> 3810 <enum value="0x8830" name="GL_DRAW_BUFFER11"/> 3811 <enum value="0x8830" name="GL_DRAW_BUFFER11_ARB"/> 3812 <enum value="0x8830" name="GL_DRAW_BUFFER11_ATI"/> 3813 <enum value="0x8830" name="GL_DRAW_BUFFER11_EXT"/> 3814 <enum value="0x8830" name="GL_DRAW_BUFFER11_NV"/> 3815 <enum value="0x8831" name="GL_DRAW_BUFFER12"/> 3816 <enum value="0x8831" name="GL_DRAW_BUFFER12_ARB"/> 3817 <enum value="0x8831" name="GL_DRAW_BUFFER12_ATI"/> 3818 <enum value="0x8831" name="GL_DRAW_BUFFER12_EXT"/> 3819 <enum value="0x8831" name="GL_DRAW_BUFFER12_NV"/> 3820 <enum value="0x8832" name="GL_DRAW_BUFFER13"/> 3821 <enum value="0x8832" name="GL_DRAW_BUFFER13_ARB"/> 3822 <enum value="0x8832" name="GL_DRAW_BUFFER13_ATI"/> 3823 <enum value="0x8832" name="GL_DRAW_BUFFER13_EXT"/> 3824 <enum value="0x8832" name="GL_DRAW_BUFFER13_NV"/> 3825 <enum value="0x8833" name="GL_DRAW_BUFFER14"/> 3826 <enum value="0x8833" name="GL_DRAW_BUFFER14_ARB"/> 3827 <enum value="0x8833" name="GL_DRAW_BUFFER14_ATI"/> 3828 <enum value="0x8833" name="GL_DRAW_BUFFER14_EXT"/> 3829 <enum value="0x8833" name="GL_DRAW_BUFFER14_NV"/> 3830 <enum value="0x8834" name="GL_DRAW_BUFFER15"/> 3831 <enum value="0x8834" name="GL_DRAW_BUFFER15_ARB"/> 3832 <enum value="0x8834" name="GL_DRAW_BUFFER15_ATI"/> 3833 <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/> 3834 <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/> 3835 <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/> 3836 <unused start="0x8836" vendor="AMD"/> 3837 <enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/> 3838 <unused start="0x8838" end="0x883C" vendor="AMD"/> 3839 <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA" group="GetPName"/> 3840 <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/> 3841 <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/> 3842 <unused start="0x883E" vendor="AMD"/> 3843 <enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/> 3844 </enums> 3845 3846 <enums namespace="GL" start="0x8840" end="0x884F" vendor="ARB"> 3847 <enum value="0x8840" name="GL_MATRIX_PALETTE_ARB"/> 3848 <enum value="0x8840" name="GL_MATRIX_PALETTE_OES"/> 3849 <enum value="0x8841" name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/> 3850 <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_ARB"/> 3851 <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_OES"/> 3852 <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_ARB"/> 3853 <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_OES"/> 3854 <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_ARB"/> 3855 <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_OES"/> 3856 <enum value="0x8845" name="GL_CURRENT_MATRIX_INDEX_ARB"/> 3857 <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/> 3858 <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/> 3859 <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/> 3860 <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/> 3861 <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/> 3862 <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/> 3863 <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/> 3864 <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/> 3865 <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE"/> 3866 <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE_ARB"/> 3867 <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE"/> 3868 <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE_ARB"/> 3869 <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE" group="SamplerParameterI,TextureParameterName"/> 3870 <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_ARB"/> 3871 <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_EXT"/> 3872 <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC" group="SamplerParameterI,TextureParameterName"/> 3873 <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_ARB"/> 3874 <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_EXT"/> 3875 <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE" group="TextureCompareMode"/> 3876 <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE_ARB"/> 3877 <enum value="0x884E" name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/> 3878 <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE" alias="GL_COMPARE_R_TO_TEXTURE" group="TextureCompareMode"/> 3879 <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE_EXT"/> 3880 <enum value="0x884F" name="GL_TEXTURE_CUBE_MAP_SEAMLESS" group="EnableCap"/> 3881 </enums> 3882 3883 <enums namespace="GL" start="0x8850" end="0x891F" vendor="NV"> 3884 <enum value="0x8850" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/> 3885 <enum value="0x8851" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/> 3886 <enum value="0x8852" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/> 3887 <enum value="0x8853" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/> 3888 <enum value="0x8854" name="GL_OFFSET_HILO_TEXTURE_2D_NV"/> 3889 <enum value="0x8855" name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/> 3890 <enum value="0x8856" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/> 3891 <enum value="0x8857" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/> 3892 <enum value="0x8858" name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/> 3893 <enum value="0x8859" name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/> 3894 <enum value="0x885A" name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/> 3895 <enum value="0x885B" name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/> 3896 <enum value="0x885C" name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/> 3897 <enum value="0x885D" name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/> 3898 <enum value="0x885E" name="GL_HILO8_NV"/> 3899 <enum value="0x885F" name="GL_SIGNED_HILO8_NV"/> 3900 <enum value="0x8860" name="GL_FORCE_BLUE_TO_ONE_NV"/> 3901 <enum value="0x8861" name="GL_POINT_SPRITE" group="TextureEnvTarget"/> 3902 <enum value="0x8861" name="GL_POINT_SPRITE_ARB"/> 3903 <enum value="0x8861" name="GL_POINT_SPRITE_NV"/> 3904 <enum value="0x8861" name="GL_POINT_SPRITE_OES"/> 3905 <enum value="0x8862" name="GL_COORD_REPLACE" group="TextureEnvParameter" /> 3906 <enum value="0x8862" name="GL_COORD_REPLACE_ARB"/> 3907 <enum value="0x8862" name="GL_COORD_REPLACE_NV"/> 3908 <enum value="0x8862" name="GL_COORD_REPLACE_OES"/> 3909 <enum value="0x8863" name="GL_POINT_SPRITE_R_MODE_NV"/> 3910 <enum value="0x8864" name="GL_PIXEL_COUNTER_BITS_NV"/> 3911 <enum value="0x8864" name="GL_QUERY_COUNTER_BITS" group="QueryParameterName"/> 3912 <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_ARB"/> 3913 <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_EXT"/> 3914 <enum value="0x8865" name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/> 3915 <enum value="0x8865" name="GL_CURRENT_QUERY" group="QueryParameterName"/> 3916 <enum value="0x8865" name="GL_CURRENT_QUERY_ARB"/> 3917 <enum value="0x8865" name="GL_CURRENT_QUERY_EXT"/> 3918 <enum value="0x8866" name="GL_PIXEL_COUNT_NV" group="OcclusionQueryParameterNameNV"/> 3919 <enum value="0x8866" name="GL_QUERY_RESULT" group="QueryObjectParameterName"/> 3920 <enum value="0x8866" name="GL_QUERY_RESULT_ARB"/> 3921 <enum value="0x8866" name="GL_QUERY_RESULT_EXT"/> 3922 <enum value="0x8867" name="GL_PIXEL_COUNT_AVAILABLE_NV" group="OcclusionQueryParameterNameNV"/> 3923 <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE" group="QueryObjectParameterName"/> 3924 <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_ARB"/> 3925 <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_EXT"/> 3926 <enum value="0x8868" name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/> 3927 <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS" group="GetPName"/> 3928 <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/> 3929 <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/> 3930 <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/> 3931 <unused start="0x886B" vendor="NV"/> 3932 <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> 3933 <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/> 3934 <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/> 3935 <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> 3936 <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/> 3937 <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/> 3938 <enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/> 3939 <enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/> 3940 <enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/> 3941 <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS"/> 3942 <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_ARB"/> 3943 <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_NV"/> 3944 <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS" group="GetPName"/> 3945 <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/> 3946 <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/> 3947 <enum value="0x8873" name="GL_FRAGMENT_PROGRAM_BINDING_NV"/> 3948 <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_ARB"/> 3949 <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/> 3950 <enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB" group="ProgramFormat"/> 3951 <enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/> 3952 <unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/> 3953 <enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV" group="PixelDataRangeTargetNV"/> 3954 <enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV" group="PixelDataRangeTargetNV"/> 3955 <enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/> 3956 <enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/> 3957 <enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/> 3958 <enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/> 3959 <unused start="0x887E" vendor="NV"/> 3960 <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 3961 <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/> 3962 <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/> 3963 <enum value="0x8880" name="GL_FLOAT_R_NV"/> 3964 <enum value="0x8881" name="GL_FLOAT_RG_NV"/> 3965 <enum value="0x8882" name="GL_FLOAT_RGB_NV"/> 3966 <enum value="0x8883" name="GL_FLOAT_RGBA_NV"/> 3967 <enum value="0x8884" name="GL_FLOAT_R16_NV"/> 3968 <enum value="0x8885" name="GL_FLOAT_R32_NV"/> 3969 <enum value="0x8886" name="GL_FLOAT_RG16_NV"/> 3970 <enum value="0x8887" name="GL_FLOAT_RG32_NV"/> 3971 <enum value="0x8888" name="GL_FLOAT_RGB16_NV"/> 3972 <enum value="0x8889" name="GL_FLOAT_RGB32_NV"/> 3973 <enum value="0x888A" name="GL_FLOAT_RGBA16_NV"/> 3974 <enum value="0x888B" name="GL_FLOAT_RGBA32_NV"/> 3975 <enum value="0x888C" name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/> 3976 <enum value="0x888D" name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/> 3977 <enum value="0x888E" name="GL_FLOAT_RGBA_MODE_NV"/> 3978 <enum value="0x888F" name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/> 3979 <enum value="0x8890" name="GL_DEPTH_BOUNDS_TEST_EXT"/> 3980 <enum value="0x8891" name="GL_DEPTH_BOUNDS_EXT"/> 3981 <enum value="0x8892" name="GL_ARRAY_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 3982 <enum value="0x8892" name="GL_ARRAY_BUFFER_ARB"/> 3983 <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 3984 <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER_ARB"/> 3985 <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING" group="GetPName"/> 3986 <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING_ARB"/> 3987 <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING" group="GetPName"/> 3988 <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/> 3989 <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING"/> 3990 <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/> 3991 <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING"/> 3992 <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/> 3993 <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING"/> 3994 <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/> 3995 <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING"/> 3996 <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/> 3997 <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/> 3998 <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/> 3999 <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/> 4000 <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/> 4001 <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/> 4002 <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/> 4003 <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/> 4004 <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/> 4005 <enum value="0x889D" name="GL_FOG_COORD_ARRAY_BUFFER_BINDING" alias="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/> 4006 <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/> 4007 <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/> 4008 <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/> 4009 <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" group="VertexAttribEnum,VertexAttribPropertyARB"/> 4010 <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/> 4011 <enum value="0x88A0" name="GL_PROGRAM_INSTRUCTIONS_ARB"/> 4012 <enum value="0x88A1" name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/> 4013 <enum value="0x88A2" name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 4014 <enum value="0x88A3" name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 4015 <enum value="0x88A4" name="GL_PROGRAM_TEMPORARIES_ARB"/> 4016 <enum value="0x88A5" name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/> 4017 <enum value="0x88A6" name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 4018 <enum value="0x88A7" name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 4019 <enum value="0x88A8" name="GL_PROGRAM_PARAMETERS_ARB"/> 4020 <enum value="0x88A9" name="GL_MAX_PROGRAM_PARAMETERS_ARB"/> 4021 <enum value="0x88AA" name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/> 4022 <enum value="0x88AB" name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/> 4023 <enum value="0x88AC" name="GL_PROGRAM_ATTRIBS_ARB"/> 4024 <enum value="0x88AD" name="GL_MAX_PROGRAM_ATTRIBS_ARB"/> 4025 <enum value="0x88AE" name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/> 4026 <enum value="0x88AF" name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/> 4027 <enum value="0x88B0" name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/> 4028 <enum value="0x88B1" name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/> 4029 <enum value="0x88B2" name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/> 4030 <enum value="0x88B3" name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/> 4031 <enum value="0x88B4" name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/> 4032 <enum value="0x88B5" name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/> 4033 <enum value="0x88B6" name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/> 4034 <enum value="0x88B7" name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/> 4035 <enum value="0x88B8" name="GL_READ_ONLY" group="BufferAccessARB"/> 4036 <enum value="0x88B8" name="GL_READ_ONLY_ARB"/> 4037 <enum value="0x88B9" name="GL_WRITE_ONLY" group="BufferAccessARB"/> 4038 <enum value="0x88B9" name="GL_WRITE_ONLY_ARB"/> 4039 <enum value="0x88B9" name="GL_WRITE_ONLY_OES"/> 4040 <enum value="0x88BA" name="GL_READ_WRITE" group="BufferAccessARB"/> 4041 <enum value="0x88BA" name="GL_READ_WRITE_ARB"/> 4042 <enum value="0x88BB" name="GL_BUFFER_ACCESS" group="BufferPNameARB"/> 4043 <enum value="0x88BB" name="GL_BUFFER_ACCESS_ARB" group="BufferPNameARB"/> 4044 <enum value="0x88BB" name="GL_BUFFER_ACCESS_OES"/> 4045 <enum value="0x88BC" name="GL_BUFFER_MAPPED" group="BufferPNameARB"/> 4046 <enum value="0x88BC" name="GL_BUFFER_MAPPED_ARB" group="BufferPNameARB"/> 4047 <enum value="0x88BC" name="GL_BUFFER_MAPPED_OES"/> 4048 <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER" group="BufferPointerNameARB"/> 4049 <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_ARB" group="BufferPointerNameARB"/> 4050 <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_OES"/> 4051 <enum value="0x88BE" name="GL_WRITE_DISCARD_NV"/> 4052 <enum value="0x88BF" name="GL_TIME_ELAPSED" group="QueryTarget"/> 4053 <enum value="0x88BF" name="GL_TIME_ELAPSED_EXT"/> 4054 <enum value="0x88C0" name="GL_MATRIX0_ARB"/> 4055 <enum value="0x88C1" name="GL_MATRIX1_ARB"/> 4056 <enum value="0x88C2" name="GL_MATRIX2_ARB"/> 4057 <enum value="0x88C3" name="GL_MATRIX3_ARB"/> 4058 <enum value="0x88C4" name="GL_MATRIX4_ARB"/> 4059 <enum value="0x88C5" name="GL_MATRIX5_ARB"/> 4060 <enum value="0x88C6" name="GL_MATRIX6_ARB"/> 4061 <enum value="0x88C7" name="GL_MATRIX7_ARB"/> 4062 <enum value="0x88C8" name="GL_MATRIX8_ARB"/> 4063 <enum value="0x88C9" name="GL_MATRIX9_ARB"/> 4064 <enum value="0x88CA" name="GL_MATRIX10_ARB"/> 4065 <enum value="0x88CB" name="GL_MATRIX11_ARB"/> 4066 <enum value="0x88CC" name="GL_MATRIX12_ARB"/> 4067 <enum value="0x88CD" name="GL_MATRIX13_ARB"/> 4068 <enum value="0x88CE" name="GL_MATRIX14_ARB"/> 4069 <enum value="0x88CF" name="GL_MATRIX15_ARB"/> 4070 <enum value="0x88D0" name="GL_MATRIX16_ARB"/> 4071 <enum value="0x88D1" name="GL_MATRIX17_ARB"/> 4072 <enum value="0x88D2" name="GL_MATRIX18_ARB"/> 4073 <enum value="0x88D3" name="GL_MATRIX19_ARB"/> 4074 <enum value="0x88D4" name="GL_MATRIX20_ARB"/> 4075 <enum value="0x88D5" name="GL_MATRIX21_ARB"/> 4076 <enum value="0x88D6" name="GL_MATRIX22_ARB"/> 4077 <enum value="0x88D7" name="GL_MATRIX23_ARB"/> 4078 <enum value="0x88D8" name="GL_MATRIX24_ARB"/> 4079 <enum value="0x88D9" name="GL_MATRIX25_ARB"/> 4080 <enum value="0x88DA" name="GL_MATRIX26_ARB"/> 4081 <enum value="0x88DB" name="GL_MATRIX27_ARB"/> 4082 <enum value="0x88DC" name="GL_MATRIX28_ARB"/> 4083 <enum value="0x88DD" name="GL_MATRIX29_ARB"/> 4084 <enum value="0x88DE" name="GL_MATRIX30_ARB"/> 4085 <enum value="0x88DF" name="GL_MATRIX31_ARB"/> 4086 <enum value="0x88E0" name="GL_STREAM_DRAW" group="VertexBufferObjectUsage,BufferUsageARB"/> 4087 <enum value="0x88E0" name="GL_STREAM_DRAW_ARB"/> 4088 <enum value="0x88E1" name="GL_STREAM_READ" group="VertexBufferObjectUsage,BufferUsageARB"/> 4089 <enum value="0x88E1" name="GL_STREAM_READ_ARB"/> 4090 <enum value="0x88E2" name="GL_STREAM_COPY" group="VertexBufferObjectUsage,BufferUsageARB"/> 4091 <enum value="0x88E2" name="GL_STREAM_COPY_ARB"/> 4092 <unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/> 4093 <enum value="0x88E4" name="GL_STATIC_DRAW" group="VertexBufferObjectUsage,BufferUsageARB"/> 4094 <enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/> 4095 <enum value="0x88E5" name="GL_STATIC_READ" group="VertexBufferObjectUsage,BufferUsageARB"/> 4096 <enum value="0x88E5" name="GL_STATIC_READ_ARB"/> 4097 <enum value="0x88E6" name="GL_STATIC_COPY" group="VertexBufferObjectUsage,BufferUsageARB"/> 4098 <enum value="0x88E6" name="GL_STATIC_COPY_ARB"/> 4099 <unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/> 4100 <enum value="0x88E8" name="GL_DYNAMIC_DRAW" group="VertexBufferObjectUsage,BufferUsageARB"/> 4101 <enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/> 4102 <enum value="0x88E9" name="GL_DYNAMIC_READ" group="VertexBufferObjectUsage,BufferUsageARB"/> 4103 <enum value="0x88E9" name="GL_DYNAMIC_READ_ARB"/> 4104 <enum value="0x88EA" name="GL_DYNAMIC_COPY" group="VertexBufferObjectUsage,BufferUsageARB"/> 4105 <enum value="0x88EA" name="GL_DYNAMIC_COPY_ARB"/> 4106 <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 4107 <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/> 4108 <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/> 4109 <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_NV"/> 4110 <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 4111 <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/> 4112 <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/> 4113 <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_NV"/> 4114 <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING" group="GetPName"/> 4115 <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/> 4116 <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/> 4117 <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/> 4118 <enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/> 4119 <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING" group="GetPName"/> 4120 <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/> 4121 <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/> 4122 <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/> 4123 <enum value="0x88F0" name="GL_DEPTH24_STENCIL8" group="InternalFormat,SizedInternalFormat"/> 4124 <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT" group="InternalFormat,SizedInternalFormat"/> 4125 <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES" group="InternalFormat,SizedInternalFormat"/> 4126 <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE"/> 4127 <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE_EXT"/> 4128 <enum value="0x88F2" name="GL_STENCIL_TAG_BITS_EXT"/> 4129 <enum value="0x88F3" name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/> 4130 <enum value="0x88F4" name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/> 4131 <enum value="0x88F5" name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/> 4132 <enum value="0x88F6" name="GL_MAX_PROGRAM_IF_DEPTH_NV"/> 4133 <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/> 4134 <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/> 4135 <enum value="0x88F9" name="GL_SRC1_COLOR" group="BlendingFactor"/> 4136 <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/> 4137 <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR" group="BlendingFactor"/> 4138 <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/> 4139 <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA" group="BlendingFactor"/> 4140 <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/> 4141 <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS" group="GetPName"/> 4142 <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/> 4143 <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/> 4144 <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT" group="VertexAttribPropertyARB"/> 4145 <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/> 4146 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/> 4147 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/> 4148 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/> 4149 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/> 4150 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/> 4151 <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS" group="GetPName"/> 4152 <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/> 4153 <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET" group="GetPName"/> 4154 <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/> 4155 <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/> 4156 <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET" group="GetPName"/> 4157 <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/> 4158 <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/> 4159 <enum value="0x8906" name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/> 4160 <enum value="0x8907" name="GL_PROGRAM_RESULT_COMPONENTS_NV"/> 4161 <enum value="0x8908" name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/> 4162 <enum value="0x8909" name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/> 4163 <enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/> 4164 <enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/> 4165 <enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/> 4166 <unused start="0x8913" vendor="NV"/> 4167 <enum value="0x8914" name="GL_SAMPLES_PASSED" group="QueryTarget"/> 4168 <enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/> 4169 <unused start="0x8915" vendor="NV"/> 4170 <enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT" group="ProgramPropertyARB"/> 4171 <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/> 4172 <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/> 4173 <enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE" group="ProgramPropertyARB"/> 4174 <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/> 4175 <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/> 4176 <enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE" group="ProgramPropertyARB"/> 4177 <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/> 4178 <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/> 4179 <enum value="0x8919" name="GL_SAMPLER_BINDING" group="GetPName"/> 4180 <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/> 4181 <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB" group="ClampColorTargetARB"/> 4182 <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR"/> 4183 <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR_ARB" group="ClampColorTargetARB"/> 4184 <enum value="0x891C" name="GL_CLAMP_READ_COLOR" group="ClampColorTargetARB"/> 4185 <enum value="0x891C" name="GL_CLAMP_READ_COLOR_ARB" group="ClampColorTargetARB"/> 4186 <enum value="0x891D" name="GL_FIXED_ONLY" group="ClampColorModeARB"/> 4187 <enum value="0x891D" name="GL_FIXED_ONLY_ARB" group="ClampColorModeARB"/> 4188 <enum value="0x891E" name="GL_TESS_CONTROL_PROGRAM_NV" group="ProgramTarget"/> 4189 <enum value="0x891F" name="GL_TESS_EVALUATION_PROGRAM_NV" group="ProgramTarget"/> 4190 </enums> 4191 4192 <enums namespace="GL" start="0x8920" end="0x897F" vendor="AMD"> 4193 <enum value="0x8920" name="GL_FRAGMENT_SHADER_ATI" group="GetPName"/> 4194 <enum value="0x8921" name="GL_REG_0_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4195 <enum value="0x8922" name="GL_REG_1_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4196 <enum value="0x8923" name="GL_REG_2_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4197 <enum value="0x8924" name="GL_REG_3_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4198 <enum value="0x8925" name="GL_REG_4_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4199 <enum value="0x8926" name="GL_REG_5_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4200 <enum value="0x8927" name="GL_REG_6_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4201 <enum value="0x8928" name="GL_REG_7_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4202 <enum value="0x8929" name="GL_REG_8_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4203 <enum value="0x892A" name="GL_REG_9_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4204 <enum value="0x892B" name="GL_REG_10_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4205 <enum value="0x892C" name="GL_REG_11_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4206 <enum value="0x892D" name="GL_REG_12_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4207 <enum value="0x892E" name="GL_REG_13_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4208 <enum value="0x892F" name="GL_REG_14_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4209 <enum value="0x8930" name="GL_REG_15_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4210 <enum value="0x8931" name="GL_REG_16_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4211 <enum value="0x8932" name="GL_REG_17_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4212 <enum value="0x8933" name="GL_REG_18_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4213 <enum value="0x8934" name="GL_REG_19_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4214 <enum value="0x8935" name="GL_REG_20_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4215 <enum value="0x8936" name="GL_REG_21_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4216 <enum value="0x8937" name="GL_REG_22_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4217 <enum value="0x8938" name="GL_REG_23_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4218 <enum value="0x8939" name="GL_REG_24_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4219 <enum value="0x893A" name="GL_REG_25_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4220 <enum value="0x893B" name="GL_REG_26_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4221 <enum value="0x893C" name="GL_REG_27_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4222 <enum value="0x893D" name="GL_REG_28_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4223 <enum value="0x893E" name="GL_REG_29_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4224 <enum value="0x893F" name="GL_REG_30_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4225 <enum value="0x8940" name="GL_REG_31_ATI" group="FragmentShaderRegATI,FragmentShaderTextureSourceATI,FragmentShaderGenericSourceATI"/> 4226 <enum value="0x8941" name="GL_CON_0_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4227 <enum value="0x8942" name="GL_CON_1_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4228 <enum value="0x8943" name="GL_CON_2_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4229 <enum value="0x8944" name="GL_CON_3_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4230 <enum value="0x8945" name="GL_CON_4_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4231 <enum value="0x8946" name="GL_CON_5_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4232 <enum value="0x8947" name="GL_CON_6_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4233 <enum value="0x8948" name="GL_CON_7_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4234 <enum value="0x8949" name="GL_CON_8_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4235 <enum value="0x894A" name="GL_CON_9_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4236 <enum value="0x894B" name="GL_CON_10_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4237 <enum value="0x894C" name="GL_CON_11_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4238 <enum value="0x894D" name="GL_CON_12_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4239 <enum value="0x894E" name="GL_CON_13_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4240 <enum value="0x894F" name="GL_CON_14_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4241 <enum value="0x8950" name="GL_CON_15_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4242 <enum value="0x8951" name="GL_CON_16_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4243 <enum value="0x8952" name="GL_CON_17_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4244 <enum value="0x8953" name="GL_CON_18_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4245 <enum value="0x8954" name="GL_CON_19_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4246 <enum value="0x8955" name="GL_CON_20_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4247 <enum value="0x8956" name="GL_CON_21_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4248 <enum value="0x8957" name="GL_CON_22_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4249 <enum value="0x8958" name="GL_CON_23_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4250 <enum value="0x8959" name="GL_CON_24_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4251 <enum value="0x895A" name="GL_CON_25_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4252 <enum value="0x895B" name="GL_CON_26_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4253 <enum value="0x895C" name="GL_CON_27_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4254 <enum value="0x895D" name="GL_CON_28_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4255 <enum value="0x895E" name="GL_CON_29_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4256 <enum value="0x895F" name="GL_CON_30_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4257 <enum value="0x8960" name="GL_CON_31_ATI" group="FragmentShaderConATI,FragmentShaderGenericSourceATI"/> 4258 <enum value="0x8961" name="GL_MOV_ATI" group="FragmentOp1ATI"/> 4259 <enum value="0x8963" name="GL_ADD_ATI" group="FragmentOp2ATI"/> 4260 <enum value="0x8964" name="GL_MUL_ATI" group="FragmentOp2ATI"/> 4261 <enum value="0x8965" name="GL_SUB_ATI" group="FragmentOp2ATI"/> 4262 <enum value="0x8966" name="GL_DOT3_ATI" group="FragmentOp2ATI"/> 4263 <enum value="0x8967" name="GL_DOT4_ATI" group="FragmentOp2ATI"/> 4264 <enum value="0x8968" name="GL_MAD_ATI" group="FragmentOp3ATI"/> 4265 <enum value="0x8969" name="GL_LERP_ATI" group="FragmentOp3ATI"/> 4266 <enum value="0x896A" name="GL_CND_ATI" group="FragmentOp3ATI"/> 4267 <enum value="0x896B" name="GL_CND0_ATI" group="FragmentOp3ATI"/> 4268 <enum value="0x896C" name="GL_DOT2_ADD_ATI" group="FragmentOp3ATI"/> 4269 <enum value="0x896D" name="GL_SECONDARY_INTERPOLATOR_ATI" group="FragmentShaderGenericSourceATI"/> 4270 <enum value="0x896E" name="GL_NUM_FRAGMENT_REGISTERS_ATI"/> 4271 <enum value="0x896F" name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/> 4272 <enum value="0x8970" name="GL_NUM_PASSES_ATI"/> 4273 <enum value="0x8971" name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/> 4274 <enum value="0x8972" name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/> 4275 <enum value="0x8973" name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/> 4276 <enum value="0x8974" name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/> 4277 <enum value="0x8975" name="GL_COLOR_ALPHA_PAIRING_ATI"/> 4278 <enum value="0x8976" name="GL_SWIZZLE_STR_ATI" group="SwizzleOpATI"/> 4279 <enum value="0x8977" name="GL_SWIZZLE_STQ_ATI" group="SwizzleOpATI"/> 4280 <enum value="0x8978" name="GL_SWIZZLE_STR_DR_ATI" group="SwizzleOpATI"/> 4281 <enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI" group="SwizzleOpATI"/> 4282 <enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/> 4283 <enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/> 4284 <unused start="0x897C" end="0x897F" vendor="AMD"/> 4285 </enums> 4286 4287 <enums namespace="GL" start="0x8980" end="0x898F" vendor="OML"> 4288 <enum value="0x8980" name="GL_INTERLACE_OML"/> 4289 <enum value="0x8981" name="GL_INTERLACE_READ_OML"/> 4290 <enum value="0x8982" name="GL_FORMAT_SUBSAMPLE_24_24_OML"/> 4291 <enum value="0x8983" name="GL_FORMAT_SUBSAMPLE_244_244_OML"/> 4292 <enum value="0x8984" name="GL_PACK_RESAMPLE_OML" group="PixelStoreParameter"/> 4293 <enum value="0x8985" name="GL_UNPACK_RESAMPLE_OML" group="PixelStoreParameter"/> 4294 <enum value="0x8986" name="GL_RESAMPLE_REPLICATE_OML"/> 4295 <enum value="0x8987" name="GL_RESAMPLE_ZERO_FILL_OML"/> 4296 <enum value="0x8988" name="GL_RESAMPLE_AVERAGE_OML"/> 4297 <enum value="0x8989" name="GL_RESAMPLE_DECIMATE_OML"/> 4298 <enum value="0x898A" name="GL_POINT_SIZE_ARRAY_TYPE_OES"/> 4299 <enum value="0x898B" name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/> 4300 <enum value="0x898C" name="GL_POINT_SIZE_ARRAY_POINTER_OES"/> 4301 <enum value="0x898D" name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/> 4302 <enum value="0x898E" name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/> 4303 <enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/> 4304 </enums> 4305 4306 <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs"> 4307 <unused start="0x8990" end="0x899F" vendor="ZiiLabs"/> 4308 </enums> 4309 4310 <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox"> 4311 <unused start="0x89A0" end="0x89FF" vendor="Matrox"/> 4312 </enums> 4313 4314 <enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE"> 4315 <enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/> 4316 <enum value="0x8A01" name="GL_VERTEX_ATTRIB_MAP2_APPLE"/> 4317 <enum value="0x8A02" name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/> 4318 <enum value="0x8A03" name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/> 4319 <enum value="0x8A04" name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/> 4320 <enum value="0x8A05" name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/> 4321 <enum value="0x8A06" name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/> 4322 <enum value="0x8A07" name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/> 4323 <enum value="0x8A08" name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/> 4324 <enum value="0x8A09" name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/> 4325 <enum value="0x8A0A" name="GL_DRAW_PIXELS_APPLE" group="ObjectTypeAPPLE"/> 4326 <enum value="0x8A0B" name="GL_FENCE_APPLE" group="ObjectTypeAPPLE"/> 4327 <enum value="0x8A0C" name="GL_ELEMENT_ARRAY_APPLE"/> 4328 <enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/> 4329 <enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/> 4330 <enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/> 4331 <unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/> 4332 <!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> --> 4333 <enum value="0x8A11" name="GL_UNIFORM_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 4334 <enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/> 4335 <enum value="0x8A13" name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/> 4336 <enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/> 4337 <enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/> 4338 <enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/> 4339 <unused start="0x8A17" end="0x8A18" vendor="APPLE"/> 4340 <enum value="0x8A19" name="GL_RELEASED_APPLE"/> 4341 <enum value="0x8A1A" name="GL_VOLATILE_APPLE"/> 4342 <enum value="0x8A1B" name="GL_RETAINED_APPLE"/> 4343 <enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/> 4344 <enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/> 4345 <unused start="0x8A1E" vendor="APPLE"/> 4346 <enum value="0x8A1F" name="GL_RGB_422_APPLE"/> 4347 <unused start="0x8A20" end="0x8A27" vendor="APPLE"/> 4348 <enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING" group="GetPName"/> 4349 <enum value="0x8A29" name="GL_UNIFORM_BUFFER_START" group="GetPName"/> 4350 <enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE" group="GetPName"/> 4351 <enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS" group="GetPName"/> 4352 <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS" group="GetPName"/> 4353 <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/> 4354 <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/> 4355 <enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS" group="GetPName"/> 4356 <enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS" group="GetPName"/> 4357 <enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS" group="GetPName"/> 4358 <enum value="0x8A30" name="GL_MAX_UNIFORM_BLOCK_SIZE" group="GetPName"/> 4359 <enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS" group="GetPName"/> 4360 <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS" group="GetPName"/> 4361 <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 4362 <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/> 4363 <enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS" group="GetPName"/> 4364 <enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT" group="GetPName"/> 4365 <enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" group="ProgramPropertyARB"/> 4366 <enum value="0x8A36" name="GL_ACTIVE_UNIFORM_BLOCKS" group="ProgramPropertyARB"/> 4367 <enum value="0x8A37" name="GL_UNIFORM_TYPE" group="UniformPName"/> 4368 <enum value="0x8A38" name="GL_UNIFORM_SIZE" group="SubroutineParameterName,UniformPName"/> 4369 <enum value="0x8A39" name="GL_UNIFORM_NAME_LENGTH" group="SubroutineParameterName,UniformPName"/> 4370 <enum value="0x8A3A" name="GL_UNIFORM_BLOCK_INDEX" group="UniformPName"/> 4371 <enum value="0x8A3B" name="GL_UNIFORM_OFFSET" group="UniformPName"/> 4372 <enum value="0x8A3C" name="GL_UNIFORM_ARRAY_STRIDE" group="UniformPName"/> 4373 <enum value="0x8A3D" name="GL_UNIFORM_MATRIX_STRIDE" group="UniformPName"/> 4374 <enum value="0x8A3E" name="GL_UNIFORM_IS_ROW_MAJOR" group="UniformPName"/> 4375 <enum value="0x8A3F" name="GL_UNIFORM_BLOCK_BINDING" group="UniformBlockPName"/> 4376 <enum value="0x8A40" name="GL_UNIFORM_BLOCK_DATA_SIZE" group="UniformBlockPName"/> 4377 <enum value="0x8A41" name="GL_UNIFORM_BLOCK_NAME_LENGTH" group="UniformBlockPName"/> 4378 <enum value="0x8A42" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS" group="UniformBlockPName"/> 4379 <enum value="0x8A43" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES" group="UniformBlockPName"/> 4380 <enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER" group="UniformBlockPName"/> 4381 <enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER" group="UniformBlockPName"/> 4382 <enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" group="UniformBlockPName"/> 4383 <unused start="0x8A47" vendor="APPLE"/> 4384 <enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/> 4385 <enum value="0x8A49" name="GL_DECODE_EXT"/> 4386 <enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/> 4387 <unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/> 4388 <enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/> 4389 <unused start="0x8A50" vendor="APPLE"/> 4390 <enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/> 4391 <enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/> 4392 <enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/> 4393 <enum value="0x8A54" name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/> 4394 <enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/> 4395 <enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/> 4396 <enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/> 4397 <unused start="0x8A58" end="0x8A7F" vendor="APPLE"/> 4398 </enums> 4399 4400 <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox"> 4401 <unused start="0x8A80" end="0x8AEF" vendor="Matrox"/> 4402 </enums> 4403 4404 <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul"> 4405 <unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/> 4406 </enums> 4407 4408 <enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB"> 4409 <enum value="0x8B30" name="GL_FRAGMENT_SHADER" group="PipelineParameterName,ShaderType"/> 4410 <enum value="0x8B30" name="GL_FRAGMENT_SHADER_ARB" group="ShaderType"/> 4411 <enum value="0x8B31" name="GL_VERTEX_SHADER" group="PipelineParameterName,ShaderType"/> 4412 <enum value="0x8B31" name="GL_VERTEX_SHADER_ARB" group="ShaderType"/> 4413 <unused start="0x8B32" end="0x8B3F" comment="For shader types"/> 4414 </enums> 4415 4416 <enums namespace="GL" start="0x8B40" end="0x8B47" group="ContainerType" vendor="ARB"> 4417 <enum value="0x8B40" name="GL_PROGRAM_OBJECT_ARB" group="ContainerType"/> 4418 <enum value="0x8B40" name="GL_PROGRAM_OBJECT_EXT" group="ContainerType"/> 4419 <unused start="0x8B41" end="0x8B47" comment="For container types"/> 4420 </enums> 4421 4422 <enums namespace="GL" start="0x8B48" end="0x8B4F" vendor="ARB"> 4423 <enum value="0x8B48" name="GL_SHADER_OBJECT_ARB"/> 4424 <enum value="0x8B48" name="GL_SHADER_OBJECT_EXT"/> 4425 <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS" group="GetPName"/> 4426 <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/> 4427 <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS" group="GetPName"/> 4428 <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/> 4429 <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS" group="GetPName"/> 4430 <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS" alias="GL_MAX_VARYING_FLOATS" group="GetPName"/> 4431 <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS_EXT"/> 4432 <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS_ARB"/> 4433 <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS" group="GetPName"/> 4434 <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/> 4435 <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS" group="GetPName"/> 4436 <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/> 4437 <enum value="0x8B4E" name="GL_OBJECT_TYPE_ARB"/> 4438 <enum value="0x8B4F" name="GL_SHADER_TYPE" group="ShaderParameterName"/> 4439 <enum value="0x8B4F" name="GL_OBJECT_SUBTYPE_ARB"/> 4440 </enums> 4441 4442 <enums namespace="GL" start="0x8B50" end="0x8B7F" group="AttributeType" vendor="ARB"> 4443 <enum value="0x8B50" name="GL_FLOAT_VEC2" group="AttributeType,UniformType"/> 4444 <enum value="0x8B50" name="GL_FLOAT_VEC2_ARB" group="AttributeType"/> 4445 <enum value="0x8B51" name="GL_FLOAT_VEC3" group="AttributeType,UniformType"/> 4446 <enum value="0x8B51" name="GL_FLOAT_VEC3_ARB" group="AttributeType"/> 4447 <enum value="0x8B52" name="GL_FLOAT_VEC4" group="AttributeType,UniformType"/> 4448 <enum value="0x8B52" name="GL_FLOAT_VEC4_ARB" group="AttributeType"/> 4449 <enum value="0x8B53" name="GL_INT_VEC2" group="AttributeType,UniformType"/> 4450 <enum value="0x8B53" name="GL_INT_VEC2_ARB" group="AttributeType"/> 4451 <enum value="0x8B54" name="GL_INT_VEC3" group="AttributeType,UniformType"/> 4452 <enum value="0x8B54" name="GL_INT_VEC3_ARB" group="AttributeType"/> 4453 <enum value="0x8B55" name="GL_INT_VEC4" group="AttributeType,UniformType"/> 4454 <enum value="0x8B55" name="GL_INT_VEC4_ARB" group="AttributeType"/> 4455 <enum value="0x8B56" name="GL_BOOL" group="AttributeType,UniformType"/> 4456 <enum value="0x8B56" name="GL_BOOL_ARB" group="AttributeType"/> 4457 <enum value="0x8B57" name="GL_BOOL_VEC2" group="AttributeType,UniformType"/> 4458 <enum value="0x8B57" name="GL_BOOL_VEC2_ARB" group="AttributeType"/> 4459 <enum value="0x8B58" name="GL_BOOL_VEC3" group="AttributeType,UniformType"/> 4460 <enum value="0x8B58" name="GL_BOOL_VEC3_ARB" group="AttributeType"/> 4461 <enum value="0x8B59" name="GL_BOOL_VEC4" group="AttributeType,UniformType"/> 4462 <enum value="0x8B59" name="GL_BOOL_VEC4_ARB" group="AttributeType"/> 4463 <enum value="0x8B5A" name="GL_FLOAT_MAT2" group="AttributeType,UniformType"/> 4464 <enum value="0x8B5A" name="GL_FLOAT_MAT2_ARB" group="AttributeType"/> 4465 <enum value="0x8B5B" name="GL_FLOAT_MAT3" group="AttributeType,UniformType"/> 4466 <enum value="0x8B5B" name="GL_FLOAT_MAT3_ARB" group="AttributeType"/> 4467 <enum value="0x8B5C" name="GL_FLOAT_MAT4" group="AttributeType,UniformType"/> 4468 <enum value="0x8B5C" name="GL_FLOAT_MAT4_ARB" group="AttributeType"/> 4469 <enum value="0x8B5D" name="GL_SAMPLER_1D" group="AttributeType,UniformType"/> 4470 <enum value="0x8B5D" name="GL_SAMPLER_1D_ARB" group="AttributeType"/> 4471 <enum value="0x8B5E" name="GL_SAMPLER_2D" group="AttributeType,UniformType"/> 4472 <enum value="0x8B5E" name="GL_SAMPLER_2D_ARB" group="AttributeType"/> 4473 <enum value="0x8B5F" name="GL_SAMPLER_3D" group="AttributeType,UniformType"/> 4474 <enum value="0x8B5F" name="GL_SAMPLER_3D_ARB" group="AttributeType"/> 4475 <enum value="0x8B5F" name="GL_SAMPLER_3D_OES" group="AttributeType"/> 4476 <enum value="0x8B60" name="GL_SAMPLER_CUBE" group="AttributeType,UniformType"/> 4477 <enum value="0x8B60" name="GL_SAMPLER_CUBE_ARB" group="AttributeType"/> 4478 <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW" group="AttributeType,UniformType"/> 4479 <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW_ARB" group="AttributeType"/> 4480 <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW" group="AttributeType,UniformType"/> 4481 <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_ARB" group="AttributeType"/> 4482 <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_EXT" group="AttributeType"/> 4483 <enum value="0x8B63" name="GL_SAMPLER_2D_RECT" group="AttributeType,UniformType"/> 4484 <enum value="0x8B63" name="GL_SAMPLER_2D_RECT_ARB" group="AttributeType"/> 4485 <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW" group="AttributeType,UniformType"/> 4486 <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW_ARB" group="AttributeType"/> 4487 <enum value="0x8B65" name="GL_FLOAT_MAT2x3" group="AttributeType,UniformType"/> 4488 <enum value="0x8B65" name="GL_FLOAT_MAT2x3_NV" group="AttributeType"/> 4489 <enum value="0x8B66" name="GL_FLOAT_MAT2x4" group="AttributeType,UniformType"/> 4490 <enum value="0x8B66" name="GL_FLOAT_MAT2x4_NV" group="AttributeType"/> 4491 <enum value="0x8B67" name="GL_FLOAT_MAT3x2" group="AttributeType,UniformType"/> 4492 <enum value="0x8B67" name="GL_FLOAT_MAT3x2_NV" group="AttributeType"/> 4493 <enum value="0x8B68" name="GL_FLOAT_MAT3x4" group="AttributeType,UniformType"/> 4494 <enum value="0x8B68" name="GL_FLOAT_MAT3x4_NV" group="AttributeType"/> 4495 <enum value="0x8B69" name="GL_FLOAT_MAT4x2" group="AttributeType,UniformType"/> 4496 <enum value="0x8B69" name="GL_FLOAT_MAT4x2_NV" group="AttributeType"/> 4497 <enum value="0x8B6A" name="GL_FLOAT_MAT4x3" group="AttributeType,UniformType"/> 4498 <enum value="0x8B6A" name="GL_FLOAT_MAT4x3_NV" group="AttributeType"/> 4499 <unused start="0x8B6B" end="0x8B7F" comment="For attribute types"/> 4500 </enums> 4501 4502 <enums namespace="GL" start="0x8B80" end="0x8B8F" vendor="ARB"> 4503 <enum value="0x8B80" name="GL_DELETE_STATUS" group="ProgramPropertyARB,ShaderParameterName"/> 4504 <enum value="0x8B80" name="GL_OBJECT_DELETE_STATUS_ARB"/> 4505 <enum value="0x8B81" name="GL_COMPILE_STATUS" group="ShaderParameterName"/> 4506 <enum value="0x8B81" name="GL_OBJECT_COMPILE_STATUS_ARB"/> 4507 <enum value="0x8B82" name="GL_LINK_STATUS" group="ProgramPropertyARB"/> 4508 <enum value="0x8B82" name="GL_OBJECT_LINK_STATUS_ARB"/> 4509 <enum value="0x8B83" name="GL_VALIDATE_STATUS" group="ProgramPropertyARB"/> 4510 <enum value="0x8B83" name="GL_OBJECT_VALIDATE_STATUS_ARB"/> 4511 <enum value="0x8B84" name="GL_INFO_LOG_LENGTH" group="ProgramPropertyARB,ShaderParameterName,PipelineParameterName"/> 4512 <enum value="0x8B84" name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/> 4513 <enum value="0x8B85" name="GL_ATTACHED_SHADERS" group="ProgramPropertyARB"/> 4514 <enum value="0x8B85" name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/> 4515 <enum value="0x8B86" name="GL_ACTIVE_UNIFORMS" group="ProgramPropertyARB"/> 4516 <enum value="0x8B86" name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/> 4517 <enum value="0x8B87" name="GL_ACTIVE_UNIFORM_MAX_LENGTH" group="ProgramPropertyARB"/> 4518 <enum value="0x8B87" name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/> 4519 <enum value="0x8B88" name="GL_SHADER_SOURCE_LENGTH" group="ShaderParameterName"/> 4520 <enum value="0x8B88" name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/> 4521 <enum value="0x8B89" name="GL_ACTIVE_ATTRIBUTES" group="ProgramPropertyARB"/> 4522 <enum value="0x8B89" name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/> 4523 <enum value="0x8B8A" name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" group="ProgramPropertyARB"/> 4524 <enum value="0x8B8A" name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/> 4525 <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT" group="HintTarget,GetPName"/> 4526 <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB" group="HintTarget"/> 4527 <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES" group="HintTarget"/> 4528 <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION" group="StringName"/> 4529 <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/> 4530 <enum value="0x8B8D" name="GL_CURRENT_PROGRAM" group="GetPName"/> 4531 <enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/> 4532 <unused start="0x8B8E" end="0x8B8F" vendor="ARB"/> 4533 </enums> 4534 4535 <enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES"> 4536 <enum value="0x8B90" name="GL_PALETTE4_RGB8_OES"/> 4537 <enum value="0x8B91" name="GL_PALETTE4_RGBA8_OES"/> 4538 <enum value="0x8B92" name="GL_PALETTE4_R5_G6_B5_OES"/> 4539 <enum value="0x8B93" name="GL_PALETTE4_RGBA4_OES"/> 4540 <enum value="0x8B94" name="GL_PALETTE4_RGB5_A1_OES"/> 4541 <enum value="0x8B95" name="GL_PALETTE8_RGB8_OES"/> 4542 <enum value="0x8B96" name="GL_PALETTE8_RGBA8_OES"/> 4543 <enum value="0x8B97" name="GL_PALETTE8_R5_G6_B5_OES"/> 4544 <enum value="0x8B98" name="GL_PALETTE8_RGBA4_OES"/> 4545 <enum value="0x8B99" name="GL_PALETTE8_RGB5_A1_OES"/> 4546 <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE" group="GetFramebufferParameter,GetPName"/> 4547 <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/> 4548 <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT" group="GetFramebufferParameter,GetPName"/> 4549 <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/> 4550 <enum value="0x8B9C" name="GL_POINT_SIZE_ARRAY_OES"/> 4551 <enum value="0x8B9D" name="GL_TEXTURE_CROP_RECT_OES"/> 4552 <enum value="0x8B9E" name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/> 4553 <enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/> 4554 </enums> 4555 4556 <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed"> 4557 <unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/> 4558 </enums> 4559 4560 <enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA"> 4561 <enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/> 4562 <enum value="0x8BB1" name="GL_FRAGMENT_PROGRAM_CALLBACK_MESA"/> 4563 <enum value="0x8BB2" name="GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"/> 4564 <enum value="0x8BB3" name="GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"/> 4565 <enum value="0x8BB4" name="GL_VERTEX_PROGRAM_POSITION_MESA"/> 4566 <enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/> 4567 <enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/> 4568 <enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/> 4569 <enum value="0x8BB8" name="GL_TILE_RASTER_ORDER_FIXED_MESA"/> 4570 <enum value="0x8BB9" name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/> 4571 <enum value="0x8BBA" name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/> 4572 <enum value="0x8BBB" name="GL_FRAMEBUFFER_FLIP_Y_MESA"/> 4573 <enum value="0x8BBC" name="GL_FRAMEBUFFER_FLIP_X_MESA" /> 4574 <enum value="0x8BBD" name="GL_FRAMEBUFFER_SWAP_XY_MESA" /> 4575 </enums> 4576 4577 <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM"> 4578 <enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/> 4579 <enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/> 4580 <enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/> 4581 <enum value="0x8BC3" name="GL_PERCENTAGE_AMD"/> 4582 <enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/> 4583 <enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/> 4584 <enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/> 4585 <unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/> 4586 <enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/> 4587 <enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/> 4588 <enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/> 4589 <enum value="0x8BD5" name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/> 4590 <enum value="0x8BD6" name="GL_TEXTURE_FORMAT_QCOM"/> 4591 <enum value="0x8BD7" name="GL_TEXTURE_TYPE_QCOM"/> 4592 <enum value="0x8BD8" name="GL_TEXTURE_IMAGE_VALID_QCOM"/> 4593 <enum value="0x8BD9" name="GL_TEXTURE_NUM_LEVELS_QCOM"/> 4594 <enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/> 4595 <enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/> 4596 <enum value="0x8BDC" name="GL_STATE_RESTORE"/> 4597 <unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/> 4598 <enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/> 4599 <unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/> 4600 <enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/> 4601 <enum value="0x8BFB" name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/> 4602 <enum value="0x8BFC" name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/> 4603 <enum value="0x8BFD" name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/> 4604 <enum value="0x8BFE" name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/> 4605 <enum value="0x8BFF" name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/> 4606 </enums> 4607 4608 <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG"> 4609 <enum value="0x8C00" name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/> 4610 <enum value="0x8C01" name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/> 4611 <enum value="0x8C02" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/> 4612 <enum value="0x8C03" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/> 4613 <enum value="0x8C04" name="GL_MODULATE_COLOR_IMG"/> 4614 <enum value="0x8C05" name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/> 4615 <enum value="0x8C06" name="GL_TEXTURE_ALPHA_MODULATE_IMG"/> 4616 <enum value="0x8C07" name="GL_FACTOR_ALPHA_MODULATE_IMG"/> 4617 <enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/> 4618 <enum value="0x8C09" name="GL_ADD_BLEND_IMG"/> 4619 <enum value="0x8C0A" name="GL_SGX_BINARY_IMG" group="ShaderBinaryFormat"/> 4620 <unused start="0x8C0B" end="0x8C0F" vendor="IMG"/> 4621 </enums> 4622 4623 <enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown"> 4624 <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE"/> 4625 <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE_ARB"/> 4626 <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE"/> 4627 <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE_ARB"/> 4628 <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE"/> 4629 <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE_ARB"/> 4630 <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE"/> 4631 <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE_ARB"/> 4632 <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE"/> 4633 <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/> 4634 <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE"/> 4635 <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE_ARB"/> 4636 <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE"/> 4637 <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE_ARB"/> 4638 <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED"/> 4639 <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_ARB"/> 4640 <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_EXT"/> 4641 <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY" group="CopyImageSubDataTarget,TextureTarget"/> 4642 <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY_EXT"/> 4643 <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY" group="TextureTarget"/> 4644 <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY_EXT" group="TextureTarget"/> 4645 <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY" group="CopyImageSubDataTarget,TextureTarget"/> 4646 <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY_EXT"/> 4647 <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY" group="TextureTarget"/> 4648 <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY_EXT" group="TextureTarget"/> 4649 <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY" group="GetPName"/> 4650 <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/> 4651 <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY" group="GetPName"/> 4652 <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/> 4653 <unused start="0x8C1E" end="0x8C25" vendor="NV"/> 4654 <enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV" group="ProgramTarget"/> 4655 <enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/> 4656 <enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/> 4657 <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" group="GetPName"/> 4658 <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/> 4659 <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/> 4660 <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/> 4661 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER" group="TextureTarget,CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 4662 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/> 4663 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/> 4664 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/> 4665 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/> 4666 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/> 4667 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/> 4668 <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE" group="GetPName"/> 4669 <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/> 4670 <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/> 4671 <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/> 4672 <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER" group="GetPName"/> 4673 <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/> 4674 <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/> 4675 <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/> 4676 <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/> 4677 <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/> 4678 <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/> 4679 <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/> 4680 <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/> 4681 <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/> 4682 <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED" group="QueryTarget"/> 4683 <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/> 4684 <unused start="0x8C30" end="0x8C35" vendor="NV"/> 4685 <enum value="0x8C36" name="GL_SAMPLE_SHADING" group="EnableCap"/> 4686 <enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/> 4687 <enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/> 4688 <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/> 4689 <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/> 4690 <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/> 4691 <unused start="0x8C38" end="0x8C39" vendor="NV"/> 4692 <enum value="0x8C3A" name="GL_R11F_G11F_B10F" group="InternalFormat,SizedInternalFormat"/> 4693 <enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE" group="InternalFormat,SizedInternalFormat"/> 4694 <enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT" group="InternalFormat,SizedInternalFormat"/> 4695 <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV" group="PixelType,VertexAttribPointerType,VertexAttribType"/> 4696 <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE" group="PixelType"/> 4697 <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT" group="PixelType"/> 4698 <enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/> 4699 <enum value="0x8C3D" name="GL_RGB9_E5" group="InternalFormat,SizedInternalFormat"/> 4700 <enum value="0x8C3D" name="GL_RGB9_E5_APPLE" group="InternalFormat,SizedInternalFormat"/> 4701 <enum value="0x8C3D" name="GL_RGB9_E5_EXT" group="InternalFormat,SizedInternalFormat"/> 4702 <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV" group="PixelType"/> 4703 <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE" group="PixelType"/> 4704 <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT" group="PixelType"/> 4705 <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/> 4706 <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/> 4707 <enum value="0x8C40" name="GL_SRGB" group="InternalFormat"/> 4708 <enum value="0x8C40" name="GL_SRGB_EXT" group="InternalFormat"/> 4709 <enum value="0x8C41" name="GL_SRGB8" group="InternalFormat,SizedInternalFormat"/> 4710 <enum value="0x8C41" name="GL_SRGB8_EXT" group="InternalFormat,SizedInternalFormat"/> 4711 <enum value="0x8C41" name="GL_SRGB8_NV" group="InternalFormat,SizedInternalFormat"/> 4712 <enum value="0x8C42" name="GL_SRGB_ALPHA" group="InternalFormat"/> 4713 <enum value="0x8C42" name="GL_SRGB_ALPHA_EXT" group="InternalFormat"/> 4714 <enum value="0x8C43" name="GL_SRGB8_ALPHA8" group="InternalFormat,SizedInternalFormat"/> 4715 <enum value="0x8C43" name="GL_SRGB8_ALPHA8_EXT" group="InternalFormat,SizedInternalFormat"/> 4716 <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA"/> 4717 <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_EXT"/> 4718 <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_NV"/> 4719 <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8"/> 4720 <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_EXT"/> 4721 <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_NV"/> 4722 <enum value="0x8C46" name="GL_SLUMINANCE"/> 4723 <enum value="0x8C46" name="GL_SLUMINANCE_EXT"/> 4724 <enum value="0x8C46" name="GL_SLUMINANCE_NV"/> 4725 <enum value="0x8C47" name="GL_SLUMINANCE8"/> 4726 <enum value="0x8C47" name="GL_SLUMINANCE8_EXT"/> 4727 <enum value="0x8C47" name="GL_SLUMINANCE8_NV"/> 4728 <enum value="0x8C48" name="GL_COMPRESSED_SRGB" group="InternalFormat"/> 4729 <enum value="0x8C48" name="GL_COMPRESSED_SRGB_EXT"/> 4730 <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA" group="InternalFormat"/> 4731 <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA_EXT"/> 4732 <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE"/> 4733 <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE_EXT"/> 4734 <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA"/> 4735 <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/> 4736 <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT" group="InternalFormat,SizedInternalFormat"/> 4737 <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV" group="InternalFormat,SizedInternalFormat"/> 4738 <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT" group="InternalFormat,SizedInternalFormat"/> 4739 <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV" group="InternalFormat,SizedInternalFormat"/> 4740 <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT" group="InternalFormat,SizedInternalFormat"/> 4741 <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV" group="InternalFormat,SizedInternalFormat"/> 4742 <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT" group="InternalFormat,SizedInternalFormat"/> 4743 <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV" group="InternalFormat,SizedInternalFormat"/> 4744 <unused start="0x8C50" end="0x8C6F" vendor="NV"/> 4745 <enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/> 4746 <enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/> 4747 <enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/> 4748 <enum value="0x8C73" name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/> 4749 <enum value="0x8C74" name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/> 4750 <enum value="0x8C75" name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/> 4751 <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" group="ProgramPropertyARB"/> 4752 <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/> 4753 <enum value="0x8C77" name="GL_BACK_PRIMARY_COLOR_NV"/> 4754 <enum value="0x8C78" name="GL_BACK_SECONDARY_COLOR_NV"/> 4755 <enum value="0x8C79" name="GL_TEXTURE_COORD_NV"/> 4756 <enum value="0x8C7A" name="GL_CLIP_DISTANCE_NV"/> 4757 <enum value="0x8C7B" name="GL_VERTEX_ID_NV"/> 4758 <enum value="0x8C7C" name="GL_PRIMITIVE_ID_NV"/> 4759 <enum value="0x8C7D" name="GL_GENERIC_ATTRIB_NV"/> 4760 <enum value="0x8C7E" name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/> 4761 <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE" group="ProgramPropertyARB"/> 4762 <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/> 4763 <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/> 4764 <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/> 4765 <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/> 4766 <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/> 4767 <enum value="0x8C81" name="GL_ACTIVE_VARYINGS_NV"/> 4768 <enum value="0x8C82" name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/> 4769 <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS" group="ProgramPropertyARB"/> 4770 <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/> 4771 <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/> 4772 <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START" group="TransformFeedbackPName,GetPName"/> 4773 <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/> 4774 <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/> 4775 <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE" group="TransformFeedbackPName,GetPName"/> 4776 <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/> 4777 <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/> 4778 <enum value="0x8C86" name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/> 4779 <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED" group="QueryTarget"/> 4780 <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/> 4781 <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/> 4782 <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/> 4783 <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" group="QueryTarget"/> 4784 <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/> 4785 <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/> 4786 <enum value="0x8C89" name="GL_RASTERIZER_DISCARD" group="EnableCap"/> 4787 <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_EXT"/> 4788 <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_NV"/> 4789 <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/> 4790 <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/> 4791 <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/> 4792 <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/> 4793 <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/> 4794 <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/> 4795 <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS" group="TransformFeedbackBufferMode"/> 4796 <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_EXT"/> 4797 <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_NV"/> 4798 <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS" group="TransformFeedbackBufferMode"/> 4799 <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_EXT"/> 4800 <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_NV"/> 4801 <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER" group="ProgramInterface,BufferTargetARB,BufferStorageTarget,CopyBufferSubDataTarget"/> 4802 <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/> 4803 <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/> 4804 <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING" group="TransformFeedbackPName,GetPName"/> 4805 <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/> 4806 <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/> 4807 </enums> 4808 4809 <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)"> 4810 <enum value="0x8C90" name="GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM" group="GetPName"/> 4811 <enum value="0x8C91" name="GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM" group="GetPName"/> 4812 <enum value="0x8C92" name="GL_ATC_RGB_AMD"/> 4813 <enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/> 4814 <unused start="0x8C94" end="0x8C9F" vendor="QCOM"/> 4815 </enums> 4816 <enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB"> 4817 <enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/> 4818 <enum value="0x8CA1" name="GL_LOWER_LEFT" group="ClipControlOrigin"/> 4819 <enum value="0x8CA1" name="GL_LOWER_LEFT_EXT" alias="GL_LOWER_LEFT"/> 4820 <enum value="0x8CA2" name="GL_UPPER_LEFT" group="ClipControlOrigin"/> 4821 <enum value="0x8CA2" name="GL_UPPER_LEFT_EXT" alias="GL_UPPER_LEFT"/> 4822 <enum value="0x8CA3" name="GL_STENCIL_BACK_REF" group="GetPName"/> 4823 <enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK" group="GetPName"/> 4824 <enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK" group="GetPName"/> 4825 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING" group="GetPName"/> 4826 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/> 4827 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/> 4828 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/> 4829 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/> 4830 <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING"/> 4831 <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_ANGLE"/> 4832 <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_EXT"/> 4833 <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_OES"/> 4834 <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING" group="GetPName"/> 4835 <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_ANGLE"/> 4836 <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_EXT"/> 4837 <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_OES"/> 4838 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER" group="FramebufferTarget"/> 4839 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_ANGLE"/> 4840 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_APPLE"/> 4841 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_EXT"/> 4842 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_NV"/> 4843 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER" group="FramebufferTarget"/> 4844 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_ANGLE"/> 4845 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_APPLE"/> 4846 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_EXT"/> 4847 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_NV"/> 4848 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING" group="GetPName"/> 4849 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/> 4850 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/> 4851 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_EXT"/> 4852 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_NV"/> 4853 <enum value="0x8CAB" name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV" group="RenderbufferParameterName"/> 4854 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES" group="RenderbufferParameterName"/> 4855 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_ANGLE" group="RenderbufferParameterName"/> 4856 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_APPLE" group="RenderbufferParameterName"/> 4857 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_EXT" group="RenderbufferParameterName"/> 4858 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV" group="RenderbufferParameterName"/> 4859 <enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F" group="InternalFormat,SizedInternalFormat"/> 4860 <enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8" group="InternalFormat,SizedInternalFormat"/> 4861 <unused start="0x8CAE" end="0x8CAF" vendor="ARB"/> 4862 </enums> 4863 4864 <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1"> 4865 <unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/> 4866 </enums> 4867 4868 <enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom"> 4869 <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" group="FramebufferAttachmentParameterName"/> 4870 <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT" group="FramebufferAttachmentParameterName"/> 4871 <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" group="FramebufferAttachmentParameterName"/> 4872 <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" group="FramebufferAttachmentParameterName"/> 4873 <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT" group="FramebufferAttachmentParameterName"/> 4874 <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" group="FramebufferAttachmentParameterName"/> 4875 <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" group="FramebufferAttachmentParameterName"/> 4876 <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT" group="FramebufferAttachmentParameterName"/> 4877 <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" group="FramebufferAttachmentParameterName"/> 4878 <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" group="FramebufferAttachmentParameterName"/> 4879 <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT" group="FramebufferAttachmentParameterName"/> 4880 <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" group="FramebufferAttachmentParameterName"/> 4881 <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT" group="FramebufferAttachmentParameterName"/> 4882 <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" group="FramebufferAttachmentParameterName"/> 4883 <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" group="FramebufferAttachmentParameterName"/> 4884 <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT" group="FramebufferAttachmentParameterName"/> 4885 <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE" group="FramebufferStatus"/> 4886 <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_EXT"/> 4887 <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_OES"/> 4888 <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT" group="FramebufferStatus"/> 4889 <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/> 4890 <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/> 4891 <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" group="FramebufferStatus"/> 4892 <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/> 4893 <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/> 4894 <unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/> 4895 <!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> --> 4896 <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/> 4897 <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/> 4898 <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/> 4899 <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/> 4900 <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/> 4901 <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER" group="FramebufferStatus"/> 4902 <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/> 4903 <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES"/> 4904 <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER" group="FramebufferStatus"/> 4905 <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/> 4906 <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES"/> 4907 <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED" group="FramebufferStatus"/> 4908 <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/> 4909 <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/> 4910 <unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/> 4911 <!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> --> 4912 <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS" group="GetPName"/> 4913 <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT" group="GetPName"/> 4914 <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_NV" group="GetPName"/> 4915 <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4916 <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_EXT" group="InvalidateFramebufferAttachment"/> 4917 <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4918 <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_OES" group="InvalidateFramebufferAttachment"/> 4919 <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4920 <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_EXT" group="InvalidateFramebufferAttachment"/> 4921 <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4922 <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4923 <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_EXT" group="InvalidateFramebufferAttachment"/> 4924 <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4925 <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4926 <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_EXT" group="InvalidateFramebufferAttachment"/> 4927 <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4928 <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4929 <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_EXT" group="InvalidateFramebufferAttachment"/> 4930 <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4931 <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4932 <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_EXT" group="InvalidateFramebufferAttachment"/> 4933 <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4934 <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4935 <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_EXT" group="InvalidateFramebufferAttachment"/> 4936 <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4937 <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4938 <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_EXT" group="InvalidateFramebufferAttachment"/> 4939 <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4940 <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4941 <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_EXT" group="InvalidateFramebufferAttachment"/> 4942 <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4943 <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4944 <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_EXT" group="InvalidateFramebufferAttachment"/> 4945 <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4946 <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4947 <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_EXT" group="InvalidateFramebufferAttachment"/> 4948 <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4949 <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4950 <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_EXT" group="InvalidateFramebufferAttachment"/> 4951 <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4952 <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4953 <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_EXT" group="InvalidateFramebufferAttachment"/> 4954 <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4955 <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4956 <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_EXT" group="InvalidateFramebufferAttachment"/> 4957 <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4958 <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4959 <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_EXT" group="InvalidateFramebufferAttachment"/> 4960 <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4961 <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4962 <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT" group="InvalidateFramebufferAttachment"/> 4963 <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV" group="InvalidateFramebufferAttachment,DrawBufferMode"/> 4964 <enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4965 <enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4966 <enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4967 <enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4968 <enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4969 <enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4970 <enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4971 <enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4972 <enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4973 <enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4974 <enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4975 <enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4976 <enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4977 <enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4978 <enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4979 <enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/> 4980 <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT" group="InvalidateFramebufferAttachment,FramebufferAttachment"/> 4981 <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT" group="InvalidateFramebufferAttachment"/> 4982 <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES" group="InvalidateFramebufferAttachment"/> 4983 <unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/> 4984 <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT" group="FramebufferAttachment"/> 4985 <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT" group="InvalidateFramebufferAttachment"/> 4986 <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES" group="InvalidateFramebufferAttachment"/> 4987 <unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/> 4988 <enum value="0x8D40" name="GL_FRAMEBUFFER" group="ObjectIdentifier,FramebufferTarget"/> 4989 <enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/> 4990 <enum value="0x8D40" name="GL_FRAMEBUFFER_OES" group="FramebufferTarget"/> 4991 <enum value="0x8D41" name="GL_RENDERBUFFER" group="ObjectIdentifier,RenderbufferTarget,CopyImageSubDataTarget,TextureTarget"/> 4992 <enum value="0x8D41" name="GL_RENDERBUFFER_EXT"/> 4993 <enum value="0x8D41" name="GL_RENDERBUFFER_OES" group="RenderbufferTarget"/> 4994 <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH" group="RenderbufferParameterName"/> 4995 <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_EXT" group="RenderbufferParameterName"/> 4996 <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_OES" group="RenderbufferParameterName"/> 4997 <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT" group="RenderbufferParameterName"/> 4998 <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_EXT" group="RenderbufferParameterName"/> 4999 <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_OES" group="RenderbufferParameterName"/> 5000 <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT" group="RenderbufferParameterName"/> 5001 <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT" group="RenderbufferParameterName"/> 5002 <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES" group="RenderbufferParameterName"/> 5003 <unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/> 5004 <enum value="0x8D46" name="GL_STENCIL_INDEX1" group="InternalFormat,SizedInternalFormat"/> 5005 <enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT" group="InternalFormat,SizedInternalFormat"/> 5006 <enum value="0x8D46" name="GL_STENCIL_INDEX1_OES" group="InternalFormat,SizedInternalFormat"/> 5007 <enum value="0x8D47" name="GL_STENCIL_INDEX4" group="InternalFormat,SizedInternalFormat"/> 5008 <enum value="0x8D47" name="GL_STENCIL_INDEX4_EXT" group="InternalFormat,SizedInternalFormat"/> 5009 <enum value="0x8D47" name="GL_STENCIL_INDEX4_OES" group="InternalFormat,SizedInternalFormat"/> 5010 <enum value="0x8D48" name="GL_STENCIL_INDEX8" group="InternalFormat,SizedInternalFormat"/> 5011 <enum value="0x8D48" name="GL_STENCIL_INDEX8_EXT" group="InternalFormat,SizedInternalFormat"/> 5012 <enum value="0x8D48" name="GL_STENCIL_INDEX8_OES" group="InternalFormat,SizedInternalFormat"/> 5013 <enum value="0x8D49" name="GL_STENCIL_INDEX16" group="InternalFormat,SizedInternalFormat"/> 5014 <enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT" group="InternalFormat,SizedInternalFormat"/> 5015 <unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/> 5016 <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE" group="RenderbufferParameterName"/> 5017 <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT" group="RenderbufferParameterName"/> 5018 <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES" group="RenderbufferParameterName"/> 5019 <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE" group="RenderbufferParameterName"/> 5020 <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_EXT" group="RenderbufferParameterName"/> 5021 <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_OES" group="RenderbufferParameterName"/> 5022 <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE" group="RenderbufferParameterName"/> 5023 <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_EXT" group="RenderbufferParameterName"/> 5024 <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_OES" group="RenderbufferParameterName"/> 5025 <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE" group="RenderbufferParameterName"/> 5026 <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_EXT" group="RenderbufferParameterName"/> 5027 <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_OES" group="RenderbufferParameterName"/> 5028 <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE" group="RenderbufferParameterName"/> 5029 <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_EXT" group="RenderbufferParameterName"/> 5030 <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_OES" group="RenderbufferParameterName"/> 5031 <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE" group="RenderbufferParameterName"/> 5032 <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_EXT" group="RenderbufferParameterName"/> 5033 <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_OES" group="RenderbufferParameterName"/> 5034 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" group="FramebufferStatus"/> 5035 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/> 5036 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/> 5037 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/> 5038 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/> 5039 <enum value="0x8D57" name="GL_MAX_SAMPLES"/> 5040 <enum value="0x8D57" name="GL_MAX_SAMPLES_ANGLE"/> 5041 <enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/> 5042 <enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/> 5043 <enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/> 5044 <unused start="0x8D58" end="0x8D5F" vendor="ARB"/> 5045 </enums> 5046 5047 <enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES"> 5048 <enum value="0x8D60" name="GL_TEXTURE_GEN_STR_OES" group="EnableCap,GetPName,TextureCoordName"/> 5049 <enum value="0x8D61" name="GL_HALF_FLOAT_OES"/> 5050 <enum value="0x8D62" name="GL_RGB565_OES" group="InternalFormat,SizedInternalFormat"/> 5051 <enum value="0x8D62" name="GL_RGB565" group="InternalFormat,SizedInternalFormat"/> 5052 <unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/> 5053 <enum value="0x8D64" name="GL_ETC1_RGB8_OES" group="InternalFormat,SizedInternalFormat"/> 5054 <enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/> 5055 <enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/> 5056 <enum value="0x8D67" name="GL_TEXTURE_BINDING_EXTERNAL_OES"/> 5057 <enum value="0x8D68" name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/> 5058 <enum value="0x8D69" name="GL_PRIMITIVE_RESTART_FIXED_INDEX" group="EnableCap"/> 5059 <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE" group="QueryTarget"/> 5060 <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/> 5061 <enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX" group="GetPName"/> 5062 <enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT" group="FramebufferAttachmentParameterName"/> 5063 <unused start="0x8D6D" end="0x8D6F" vendor="OES"/> 5064 </enums> 5065 5066 <enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13"> 5067 <enum value="0x8D70" name="GL_RGBA32UI" group="InternalFormat,SizedInternalFormat"/> 5068 <enum value="0x8D70" name="GL_RGBA32UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5069 <enum value="0x8D71" name="GL_RGB32UI" group="InternalFormat,SizedInternalFormat"/> 5070 <enum value="0x8D71" name="GL_RGB32UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5071 <enum value="0x8D72" name="GL_ALPHA32UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5072 <enum value="0x8D73" name="GL_INTENSITY32UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5073 <enum value="0x8D74" name="GL_LUMINANCE32UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5074 <enum value="0x8D75" name="GL_LUMINANCE_ALPHA32UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5075 <enum value="0x8D76" name="GL_RGBA16UI" group="InternalFormat,SizedInternalFormat"/> 5076 <enum value="0x8D76" name="GL_RGBA16UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5077 <enum value="0x8D77" name="GL_RGB16UI" group="InternalFormat,SizedInternalFormat"/> 5078 <enum value="0x8D77" name="GL_RGB16UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5079 <enum value="0x8D78" name="GL_ALPHA16UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5080 <enum value="0x8D79" name="GL_INTENSITY16UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5081 <enum value="0x8D7A" name="GL_LUMINANCE16UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5082 <enum value="0x8D7B" name="GL_LUMINANCE_ALPHA16UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5083 <enum value="0x8D7C" name="GL_RGBA8UI" group="InternalFormat,SizedInternalFormat"/> 5084 <enum value="0x8D7C" name="GL_RGBA8UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5085 <enum value="0x8D7D" name="GL_RGB8UI" group="InternalFormat,SizedInternalFormat"/> 5086 <enum value="0x8D7D" name="GL_RGB8UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5087 <enum value="0x8D7E" name="GL_ALPHA8UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5088 <enum value="0x8D7F" name="GL_INTENSITY8UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5089 <enum value="0x8D80" name="GL_LUMINANCE8UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5090 <enum value="0x8D81" name="GL_LUMINANCE_ALPHA8UI_EXT" group="InternalFormat,SizedInternalFormat"/> 5091 <enum value="0x8D82" name="GL_RGBA32I" group="InternalFormat,SizedInternalFormat"/> 5092 <enum value="0x8D82" name="GL_RGBA32I_EXT" group="InternalFormat,SizedInternalFormat"/> 5093 <enum value="0x8D83" name="GL_RGB32I" group="InternalFormat,SizedInternalFormat"/> 5094 <enum value="0x8D83" name="GL_RGB32I_EXT" group="InternalFormat,SizedInternalFormat"/> 5095 <enum value="0x8D84" name="GL_ALPHA32I_EXT" group="InternalFormat,SizedInternalFormat"/> 5096 <enum value="0x8D85" name="GL_INTENSITY32I_EXT" group="InternalFormat,SizedInternalFormat"/> 5097 <enum value="0x8D86" name="GL_LUMINANCE32I_EXT" group="InternalFormat,SizedInternalFormat"/> 5098 <enum value="0x8D87" name="GL_LUMINANCE_ALPHA32I_EXT" group="InternalFormat,SizedInternalFormat"/> 5099 <enum value="0x8D88" name="GL_RGBA16I" group="InternalFormat,SizedInternalFormat"/> 5100 <enum value="0x8D88" name="GL_RGBA16I_EXT" group="InternalFormat,SizedInternalFormat"/> 5101 <enum value="0x8D89" name="GL_RGB16I" group="InternalFormat,SizedInternalFormat"/> 5102 <enum value="0x8D89" name="GL_RGB16I_EXT" group="InternalFormat,SizedInternalFormat"/> 5103 <enum value="0x8D8A" name="GL_ALPHA16I_EXT" group="InternalFormat,SizedInternalFormat"/> 5104 <enum value="0x8D8B" name="GL_INTENSITY16I_EXT" group="InternalFormat,SizedInternalFormat"/> 5105 <enum value="0x8D8C" name="GL_LUMINANCE16I_EXT" group="InternalFormat,SizedInternalFormat"/> 5106 <enum value="0x8D8D" name="GL_LUMINANCE_ALPHA16I_EXT" group="InternalFormat,SizedInternalFormat"/> 5107 <enum value="0x8D8E" name="GL_RGBA8I" group="InternalFormat,SizedInternalFormat"/> 5108 <enum value="0x8D8E" name="GL_RGBA8I_EXT" group="InternalFormat,SizedInternalFormat"/> 5109 <enum value="0x8D8F" name="GL_RGB8I" group="InternalFormat,SizedInternalFormat"/> 5110 <enum value="0x8D8F" name="GL_RGB8I_EXT" group="InternalFormat,SizedInternalFormat"/> 5111 <enum value="0x8D90" name="GL_ALPHA8I_EXT" group="InternalFormat,SizedInternalFormat"/> 5112 <enum value="0x8D91" name="GL_INTENSITY8I_EXT" group="InternalFormat,SizedInternalFormat"/> 5113 <enum value="0x8D92" name="GL_LUMINANCE8I_EXT" group="InternalFormat,SizedInternalFormat"/> 5114 <enum value="0x8D93" name="GL_LUMINANCE_ALPHA8I_EXT" group="InternalFormat,SizedInternalFormat"/> 5115 <enum value="0x8D94" name="GL_RED_INTEGER" group="PixelFormat"/> 5116 <enum value="0x8D94" name="GL_RED_INTEGER_EXT"/> 5117 <enum value="0x8D95" name="GL_GREEN_INTEGER" group="PixelFormat"/> 5118 <enum value="0x8D95" name="GL_GREEN_INTEGER_EXT"/> 5119 <enum value="0x8D96" name="GL_BLUE_INTEGER" group="PixelFormat"/> 5120 <enum value="0x8D96" name="GL_BLUE_INTEGER_EXT"/> 5121 <enum value="0x8D97" name="GL_ALPHA_INTEGER"/> 5122 <enum value="0x8D97" name="GL_ALPHA_INTEGER_EXT"/> 5123 <enum value="0x8D98" name="GL_RGB_INTEGER" group="PixelFormat"/> 5124 <enum value="0x8D98" name="GL_RGB_INTEGER_EXT"/> 5125 <enum value="0x8D99" name="GL_RGBA_INTEGER" group="PixelFormat"/> 5126 <enum value="0x8D99" name="GL_RGBA_INTEGER_EXT"/> 5127 <enum value="0x8D9A" name="GL_BGR_INTEGER" group="PixelFormat"/> 5128 <enum value="0x8D9A" name="GL_BGR_INTEGER_EXT"/> 5129 <enum value="0x8D9B" name="GL_BGRA_INTEGER" group="PixelFormat"/> 5130 <enum value="0x8D9B" name="GL_BGRA_INTEGER_EXT"/> 5131 <enum value="0x8D9C" name="GL_LUMINANCE_INTEGER_EXT"/> 5132 <enum value="0x8D9D" name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/> 5133 <enum value="0x8D9E" name="GL_RGBA_INTEGER_MODE_EXT"/> 5134 <enum value="0x8D9F" name="GL_INT_2_10_10_10_REV" group="VertexAttribPointerType,VertexAttribType"/> 5135 <enum value="0x8DA0" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/> 5136 <enum value="0x8DA1" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/> 5137 <enum value="0x8DA2" name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/> 5138 <enum value="0x8DA3" name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/> 5139 <enum value="0x8DA4" name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/> 5140 <enum value="0x8DA5" name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/> 5141 <enum value="0x8DA6" name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/> 5142 <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED" group="FramebufferAttachmentParameterName"/> 5143 <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB" group="FramebufferAttachmentParameterName"/> 5144 <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT" group="FramebufferAttachmentParameterName"/> 5145 <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES" group="FramebufferAttachmentParameterName"/> 5146 <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" group="FramebufferStatus"/> 5147 <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/> 5148 <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/> 5149 <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/> 5150 <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/> 5151 <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/> 5152 <!-- Also see the odd namespace "NVTransformFeedbackToken" above --> 5153 <enum value="0x8DAA" name="GL_LAYER_NV"/> 5154 <enum value="0x8DAB" name="GL_DEPTH_COMPONENT32F_NV" group="InternalFormat,SizedInternalFormat"/> 5155 <enum value="0x8DAC" name="GL_DEPTH32F_STENCIL8_NV" group="InternalFormat,SizedInternalFormat"/> 5156 <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV" group="PixelType"/> 5157 <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV" group="PixelType"/> 5158 <enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/> 5159 <enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/> 5160 <unused start="0x8DB0" end="0x8DB8" vendor="NV"/> 5161 <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB" group="EnableCap"/> 5162 <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/> 5163 <enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/> 5164 <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1" group="InternalFormat,SizedInternalFormat"/> 5165 <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1_EXT" group="InternalFormat,SizedInternalFormat"/> 5166 <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1" group="InternalFormat,SizedInternalFormat"/> 5167 <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT" group="InternalFormat,SizedInternalFormat"/> 5168 <enum value="0x8DBD" name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT" group="InternalFormat,SizedInternalFormat"/> 5169 <enum value="0x8DBD" name="GL_COMPRESSED_RG_RGTC2" group="InternalFormat,SizedInternalFormat"/> 5170 <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT" group="InternalFormat,SizedInternalFormat"/> 5171 <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RG_RGTC2" group="InternalFormat,SizedInternalFormat"/> 5172 <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY" group="UniformType"/> 5173 <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY_EXT"/> 5174 <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY" group="UniformType"/> 5175 <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/> 5176 <enum value="0x8DC2" name="GL_SAMPLER_BUFFER" group="AttributeType,UniformType"/> 5177 <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/> 5178 <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/> 5179 <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW" group="AttributeType,UniformType"/> 5180 <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/> 5181 <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW" group="AttributeType,UniformType"/> 5182 <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/> 5183 <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/> 5184 <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW" group="AttributeType,UniformType"/> 5185 <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_EXT"/> 5186 <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_NV"/> 5187 <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2" group="AttributeType,UniformType"/> 5188 <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2_EXT"/> 5189 <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3" group="AttributeType,UniformType"/> 5190 <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3_EXT"/> 5191 <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4" group="AttributeType,UniformType"/> 5192 <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4_EXT"/> 5193 <enum value="0x8DC9" name="GL_INT_SAMPLER_1D" group="AttributeType,UniformType"/> 5194 <enum value="0x8DC9" name="GL_INT_SAMPLER_1D_EXT"/> 5195 <enum value="0x8DCA" name="GL_INT_SAMPLER_2D" group="AttributeType,UniformType"/> 5196 <enum value="0x8DCA" name="GL_INT_SAMPLER_2D_EXT"/> 5197 <enum value="0x8DCB" name="GL_INT_SAMPLER_3D" group="AttributeType,UniformType"/> 5198 <enum value="0x8DCB" name="GL_INT_SAMPLER_3D_EXT"/> 5199 <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE" group="AttributeType,UniformType"/> 5200 <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE_EXT"/> 5201 <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT" group="AttributeType,UniformType"/> 5202 <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT_EXT"/> 5203 <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY" group="AttributeType,UniformType"/> 5204 <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY_EXT"/> 5205 <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY" group="AttributeType,UniformType"/> 5206 <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/> 5207 <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER" group="AttributeType,UniformType"/> 5208 <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/> 5209 <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/> 5210 <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D" group="AttributeType,UniformType"/> 5211 <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/> 5212 <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D" group="AttributeType,UniformType"/> 5213 <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/> 5214 <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D" group="AttributeType,UniformType"/> 5215 <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/> 5216 <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE" group="AttributeType,UniformType"/> 5217 <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/> 5218 <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT" group="AttributeType,UniformType"/> 5219 <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/> 5220 <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY" group="AttributeType,UniformType"/> 5221 <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/> 5222 <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY" group="AttributeType,UniformType"/> 5223 <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/> 5224 <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER" group="AttributeType,UniformType"/> 5225 <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/> 5226 <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/> 5227 <enum value="0x8DD9" name="GL_GEOMETRY_SHADER" group="PipelineParameterName,ShaderType"/> 5228 <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/> 5229 <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/> 5230 <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/> 5231 <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/> 5232 <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/> 5233 <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/> 5234 <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_EXT"/> 5235 <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/> 5236 <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/> 5237 <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/> 5238 <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/> 5239 <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/> 5240 <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/> 5241 <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" group="GetPName"/> 5242 <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/> 5243 <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 5244 <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/> 5245 <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/> 5246 <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/> 5247 <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/> 5248 <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/> 5249 <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/> 5250 <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/> 5251 <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/> 5252 <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/> 5253 <enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/> 5254 <enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/> 5255 <enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/> 5256 <enum value="0x8DE5" name="GL_ACTIVE_SUBROUTINES" group="ProgramStagePName"/> 5257 <enum value="0x8DE6" name="GL_ACTIVE_SUBROUTINE_UNIFORMS" group="ProgramStagePName"/> 5258 <enum value="0x8DE7" name="GL_MAX_SUBROUTINES"/> 5259 <enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/> 5260 <enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/> 5261 <enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/> 5262 <unused start="0x8DEB" end="0x8DEC" vendor="NV"/> 5263 <enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/> 5264 <enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/> 5265 <enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/> 5266 </enums> 5267 5268 <enums namespace="GL" start="0x8DF0" end="0x8E0F" vendor="OES"> 5269 <enum value="0x8DF0" name="GL_LOW_FLOAT" group="PrecisionType"/> 5270 <enum value="0x8DF1" name="GL_MEDIUM_FLOAT" group="PrecisionType"/> 5271 <enum value="0x8DF2" name="GL_HIGH_FLOAT" group="PrecisionType"/> 5272 <enum value="0x8DF3" name="GL_LOW_INT" group="PrecisionType"/> 5273 <enum value="0x8DF4" name="GL_MEDIUM_INT" group="PrecisionType"/> 5274 <enum value="0x8DF5" name="GL_HIGH_INT" group="PrecisionType"/> 5275 <enum value="0x8DF6" name="GL_UNSIGNED_INT_10_10_10_2_OES"/> 5276 <enum value="0x8DF7" name="GL_INT_10_10_10_2_OES"/> 5277 <enum value="0x8DF8" name="GL_SHADER_BINARY_FORMATS" group="GetPName"/> 5278 <enum value="0x8DF9" name="GL_NUM_SHADER_BINARY_FORMATS" group="GetPName"/> 5279 <enum value="0x8DFA" name="GL_SHADER_COMPILER" group="GetPName"/> 5280 <enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS" group="GetPName"/> 5281 <enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS" group="GetPName"/> 5282 <enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS" group="GetPName"/> 5283 <unused start="0x8DFE" end="0x8E0F" vendor="OES"/> 5284 </enums> 5285 5286 <enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07"> 5287 <enum value="0x8E10" name="GL_RENDERBUFFER_COLOR_SAMPLES_NV" group="RenderbufferParameterName"/> 5288 <enum value="0x8E11" name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/> 5289 <enum value="0x8E12" name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/> 5290 <enum value="0x8E13" name="GL_QUERY_WAIT" group="ConditionalRenderMode"/> 5291 <enum value="0x8E13" name="GL_QUERY_WAIT_NV"/> 5292 <enum value="0x8E14" name="GL_QUERY_NO_WAIT" group="ConditionalRenderMode"/> 5293 <enum value="0x8E14" name="GL_QUERY_NO_WAIT_NV"/> 5294 <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT" group="ConditionalRenderMode"/> 5295 <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/> 5296 <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT" group="ConditionalRenderMode"/> 5297 <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/> 5298 <enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED" group="ConditionalRenderMode"/> 5299 <enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED" group="ConditionalRenderMode"/> 5300 <enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED" group="ConditionalRenderMode"/> 5301 <enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED" group="ConditionalRenderMode"/> 5302 <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP"/> 5303 <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT" alias="GL_POLYGON_OFFSET_CLAMP"/> 5304 <unused start="0x8E1C" end="0x8E1D" vendor="NV"/> 5305 <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> 5306 <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/> 5307 <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/> 5308 <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 5309 <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 5310 <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/> 5311 <enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/> 5312 <unused start="0x8E21" vendor="NV"/> 5313 <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK" group="ObjectIdentifier,BindTransformFeedbackTarget"/> 5314 <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/> 5315 <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/> 5316 <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_PAUSED" alias="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED" group="TransformFeedbackPName"/> 5317 <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/> 5318 <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/> 5319 <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_ACTIVE" alias="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE" group="TransformFeedbackPName"/> 5320 <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/> 5321 <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING"/> 5322 <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/> 5323 <enum value="0x8E26" name="GL_FRAME_NV"/> 5324 <enum value="0x8E27" name="GL_FIELDS_NV"/> 5325 <enum value="0x8E28" name="GL_CURRENT_TIME_NV"/> 5326 <enum value="0x8E28" name="GL_TIMESTAMP" group="QueryCounterTarget,GetPName"/> 5327 <enum value="0x8E28" name="GL_TIMESTAMP_EXT" group="QueryCounterTarget,GetPName"/> 5328 <enum value="0x8E29" name="GL_NUM_FILL_STREAMS_NV"/> 5329 <enum value="0x8E2A" name="GL_PRESENT_TIME_NV"/> 5330 <enum value="0x8E2B" name="GL_PRESENT_DURATION_NV"/> 5331 <enum value="0x8E2C" name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/> 5332 <enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/> 5333 <enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/> 5334 <enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/> 5335 <unused start="0x8E30" end="0x8E41" vendor="NV"/> 5336 <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R" group="TextureParameterName"/> 5337 <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/> 5338 <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G" group="TextureParameterName"/> 5339 <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G_EXT"/> 5340 <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B" group="TextureParameterName"/> 5341 <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B_EXT"/> 5342 <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A" group="TextureParameterName"/> 5343 <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A_EXT"/> 5344 <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA" group="TextureParameterName"/> 5345 <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/> 5346 <enum value="0x8E47" name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS" group="ProgramStagePName"/> 5347 <enum value="0x8E48" name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH" group="ProgramStagePName"/> 5348 <enum value="0x8E49" name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH" group="ProgramStagePName"/> 5349 <enum value="0x8E4A" name="GL_NUM_COMPATIBLE_SUBROUTINES" group="ProgramResourceProperty,SubroutineParameterName"/> 5350 <enum value="0x8E4B" name="GL_COMPATIBLE_SUBROUTINES" group="ProgramResourceProperty,SubroutineParameterName"/> 5351 <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/> 5352 <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/> 5353 <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION" group="VertexProvokingMode"/> 5354 <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/> 5355 <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/> 5356 <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION" group="VertexProvokingMode"/> 5357 <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/> 5358 <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/> 5359 <enum value="0x8E4F" name="GL_PROVOKING_VERTEX" group="GetPName"/> 5360 <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/> 5361 <enum value="0x8E50" name="GL_SAMPLE_POSITION" group="GetMultisamplePNameNV"/> 5362 <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/> 5363 <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION" group="GetMultisamplePNameNV"/> 5364 <enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/> 5365 <enum value="0x8E51" name="GL_SAMPLE_MASK" group="EnableCap"/> 5366 <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/> 5367 <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/> 5368 <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE_NV"/> 5369 <enum value="0x8E53" name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/> 5370 <enum value="0x8E54" name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/> 5371 <enum value="0x8E55" name="GL_TEXTURE_RENDERBUFFER_NV"/> 5372 <enum value="0x8E56" name="GL_SAMPLER_RENDERBUFFER_NV"/> 5373 <enum value="0x8E57" name="GL_INT_SAMPLER_RENDERBUFFER_NV"/> 5374 <enum value="0x8E58" name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/> 5375 <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS" group="GetPName"/> 5376 <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/> 5377 <enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/> 5378 <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> 5379 <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/> 5380 <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/> 5381 <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> 5382 <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/> 5383 <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/> 5384 <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> 5385 <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/> 5386 <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/> 5387 <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> 5388 <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/> 5389 <enum value="0x8E5D" name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/> 5390 <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/> 5391 <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/> 5392 <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/> 5393 <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/> 5394 <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/> 5395 <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/> 5396 <enum value="0x8E60" name="GL_MAX_MESH_UNIFORM_BLOCKS_NV"/> 5397 <enum value="0x8E61" name="GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV"/> 5398 <enum value="0x8E62" name="GL_MAX_MESH_IMAGE_UNIFORMS_NV"/> 5399 <enum value="0x8E63" name="GL_MAX_MESH_UNIFORM_COMPONENTS_NV"/> 5400 <enum value="0x8E64" name="GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV"/> 5401 <enum value="0x8E65" name="GL_MAX_MESH_ATOMIC_COUNTERS_NV"/> 5402 <enum value="0x8E66" name="GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV"/> 5403 <enum value="0x8E67" name="GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV"/> 5404 <enum value="0x8E68" name="GL_MAX_TASK_UNIFORM_BLOCKS_NV"/> 5405 <enum value="0x8E69" name="GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV"/> 5406 <enum value="0x8E6A" name="GL_MAX_TASK_IMAGE_UNIFORMS_NV"/> 5407 <enum value="0x8E6B" name="GL_MAX_TASK_UNIFORM_COMPONENTS_NV"/> 5408 <enum value="0x8E6C" name="GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV"/> 5409 <enum value="0x8E6D" name="GL_MAX_TASK_ATOMIC_COUNTERS_NV"/> 5410 <enum value="0x8E6E" name="GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV"/> 5411 <enum value="0x8E6F" name="GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV"/> 5412 <enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/> 5413 <enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/> 5414 <enum value="0x8E72" name="GL_PATCH_VERTICES" group="PatchParameterName"/> 5415 <enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/> 5416 <enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/> 5417 <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL" group="PatchParameterName"/> 5418 <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/> 5419 <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL" group="PatchParameterName"/> 5420 <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/> 5421 <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> 5422 <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/> 5423 <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/> 5424 <enum value="0x8E76" name="GL_TESS_GEN_MODE"/> 5425 <enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/> 5426 <enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/> 5427 <enum value="0x8E77" name="GL_TESS_GEN_SPACING"/> 5428 <enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/> 5429 <enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/> 5430 <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/> 5431 <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/> 5432 <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/> 5433 <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/> 5434 <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/> 5435 <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/> 5436 <enum value="0x8E7A" name="GL_ISOLINES"/> 5437 <enum value="0x8E7A" name="GL_ISOLINES_EXT"/> 5438 <enum value="0x8E7A" name="GL_ISOLINES_OES"/> 5439 <enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/> 5440 <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/> 5441 <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/> 5442 <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/> 5443 <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/> 5444 <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/> 5445 <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/> 5446 <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/> 5447 <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/> 5448 <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/> 5449 <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/> 5450 <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/> 5451 <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> 5452 <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/> 5453 <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/> 5454 <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 5455 <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 5456 <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/> 5457 <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> 5458 <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/> 5459 <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/> 5460 <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> 5461 <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/> 5462 <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/> 5463 <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> 5464 <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/> 5465 <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/> 5466 <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/> 5467 <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/> 5468 <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/> 5469 <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> 5470 <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/> 5471 <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/> 5472 <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> 5473 <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/> 5474 <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/> 5475 <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER" group="PipelineParameterName,ShaderType"/> 5476 <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/> 5477 <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/> 5478 <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER" group="PipelineParameterName,ShaderType"/> 5479 <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/> 5480 <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/> 5481 <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS" group="GetPName"/> 5482 <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/> 5483 <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/> 5484 <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS" group="GetPName"/> 5485 <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/> 5486 <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/> 5487 <unused start="0x8E8B" vendor="NV"/> 5488 <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM" group="InternalFormat,SizedInternalFormat"/> 5489 <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB" group="InternalFormat,SizedInternalFormat"/> 5490 <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT" group="InternalFormat,SizedInternalFormat"/> 5491 <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM" group="InternalFormat,SizedInternalFormat"/> 5492 <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB" group="InternalFormat,SizedInternalFormat"/> 5493 <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT" group="InternalFormat,SizedInternalFormat"/> 5494 <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT" group="InternalFormat,SizedInternalFormat"/> 5495 <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB" group="InternalFormat,SizedInternalFormat"/> 5496 <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT" group="InternalFormat,SizedInternalFormat"/> 5497 <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT" group="InternalFormat,SizedInternalFormat"/> 5498 <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB" group="InternalFormat,SizedInternalFormat"/> 5499 <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT" group="InternalFormat,SizedInternalFormat"/> 5500 </enums> 5501 5502 <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)"> 5503 <unused start="0x8E90" end="0x8E9F" vendor="QNX"/> 5504 </enums> 5505 5506 <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG"> 5507 <enum value="0x8EA0" name="GL_TRP_IMG"/> 5508 <enum value="0x8EA1" name="GL_TRP_ERROR_CONTEXT_RESET_IMG"/> 5509 <enum value="0x8EA2" name="GL_TRP_UNSUPPORTED_CONTEXT_IMG"/> 5510 <enum value="0x8EA3" name="GL_PVRIC_SIGNATURE_MISMATCH_IMG"/> 5511 <unused start="0x8EA4" end="0x8EAF" vendor="IMG"/> 5512 </enums> 5513 5514 <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20"> 5515 <unused start="0x8EB0" end="0x8EBF" vendor="OES"/> 5516 </enums> 5517 5518 <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent"> 5519 <unused start="0x8EC0" end="0x8ECF" vendor="Vincent"/> 5520 </enums> 5521 5522 <enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191"> 5523 <enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/> 5524 <enum value="0x8ED1" name="GL_COVERAGE_COMPONENT4_NV"/> 5525 <enum value="0x8ED2" name="GL_COVERAGE_ATTACHMENT_NV"/> 5526 <enum value="0x8ED3" name="GL_COVERAGE_BUFFERS_NV"/> 5527 <enum value="0x8ED4" name="GL_COVERAGE_SAMPLES_NV"/> 5528 <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/> 5529 <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/> 5530 <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/> 5531 <unused start="0x8ED8" end="0x8F0F" vendor="NV"/> 5532 <enum value="0x8F10" name="GL_INCLUSIVE_EXT"/> 5533 <enum value="0x8F11" name="GL_EXCLUSIVE_EXT"/> 5534 <enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/> 5535 <enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/> 5536 <enum value="0x8F14" name="GL_MAX_WINDOW_RECTANGLES_EXT"/> 5537 <enum value="0x8F15" name="GL_NUM_WINDOW_RECTANGLES_EXT"/> 5538 <unused start="0x8F16" end="0x8F1C" vendor="NV"/> 5539 <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/> 5540 <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/> 5541 <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/> 5542 <enum value="0x8F20" name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/> 5543 <enum value="0x8F21" name="GL_VERTEX_ARRAY_ADDRESS_NV"/> 5544 <enum value="0x8F22" name="GL_NORMAL_ARRAY_ADDRESS_NV"/> 5545 <enum value="0x8F23" name="GL_COLOR_ARRAY_ADDRESS_NV"/> 5546 <enum value="0x8F24" name="GL_INDEX_ARRAY_ADDRESS_NV"/> 5547 <enum value="0x8F25" name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/> 5548 <enum value="0x8F26" name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/> 5549 <enum value="0x8F27" name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/> 5550 <enum value="0x8F28" name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/> 5551 <enum value="0x8F29" name="GL_ELEMENT_ARRAY_ADDRESS_NV"/> 5552 <enum value="0x8F2A" name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/> 5553 <enum value="0x8F2B" name="GL_VERTEX_ARRAY_LENGTH_NV"/> 5554 <enum value="0x8F2C" name="GL_NORMAL_ARRAY_LENGTH_NV"/> 5555 <enum value="0x8F2D" name="GL_COLOR_ARRAY_LENGTH_NV"/> 5556 <enum value="0x8F2E" name="GL_INDEX_ARRAY_LENGTH_NV"/> 5557 <enum value="0x8F2F" name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/> 5558 <enum value="0x8F30" name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/> 5559 <enum value="0x8F31" name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/> 5560 <enum value="0x8F32" name="GL_FOG_COORD_ARRAY_LENGTH_NV"/> 5561 <enum value="0x8F33" name="GL_ELEMENT_ARRAY_LENGTH_NV"/> 5562 <enum value="0x8F34" name="GL_GPU_ADDRESS_NV"/> 5563 <enum value="0x8F35" name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/> 5564 <enum value="0x8F36" name="GL_COPY_READ_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 5565 <enum value="0x8F36" name="GL_COPY_READ_BUFFER_NV"/> 5566 <enum value="0x8F36" name="GL_COPY_READ_BUFFER_BINDING" alias="GL_COPY_READ_BUFFER"/> 5567 <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 5568 <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_NV"/> 5569 <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_BINDING" alias="GL_COPY_WRITE_BUFFER"/> 5570 <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS"/> 5571 <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS_EXT"/> 5572 <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 5573 <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/> 5574 <enum value="0x8F39" name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" alias="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 5575 <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME"/> 5576 <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME_EXT"/> 5577 <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL"/> 5578 <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL_EXT"/> 5579 <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED"/> 5580 <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED_EXT"/> 5581 <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER"/> 5582 <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER_EXT"/> 5583 <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS"/> 5584 <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS_EXT"/> 5585 <enum value="0x8F3F" name="GL_DRAW_INDIRECT_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 5586 <enum value="0x8F40" name="GL_DRAW_INDIRECT_UNIFIED_NV"/> 5587 <enum value="0x8F41" name="GL_DRAW_INDIRECT_ADDRESS_NV"/> 5588 <enum value="0x8F42" name="GL_DRAW_INDIRECT_LENGTH_NV"/> 5589 <enum value="0x8F43" name="GL_DRAW_INDIRECT_BUFFER_BINDING"/> 5590 <enum value="0x8F44" name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/> 5591 <enum value="0x8F45" name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/> 5592 <enum value="0x8F46" name="GL_DOUBLE_MAT2" group="AttributeType,UniformType"/> 5593 <enum value="0x8F46" name="GL_DOUBLE_MAT2_EXT"/> 5594 <enum value="0x8F47" name="GL_DOUBLE_MAT3" group="AttributeType,UniformType"/> 5595 <enum value="0x8F47" name="GL_DOUBLE_MAT3_EXT"/> 5596 <enum value="0x8F48" name="GL_DOUBLE_MAT4" group="AttributeType,UniformType"/> 5597 <enum value="0x8F48" name="GL_DOUBLE_MAT4_EXT"/> 5598 <enum value="0x8F49" name="GL_DOUBLE_MAT2x3" group="UniformType,AttributeType"/> 5599 <enum value="0x8F49" name="GL_DOUBLE_MAT2x3_EXT"/> 5600 <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4" group="UniformType,AttributeType"/> 5601 <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4_EXT"/> 5602 <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2" group="UniformType,AttributeType"/> 5603 <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2_EXT"/> 5604 <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4" group="UniformType,AttributeType"/> 5605 <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4_EXT"/> 5606 <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2" group="UniformType,AttributeType"/> 5607 <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2_EXT"/> 5608 <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3" group="UniformType,AttributeType"/> 5609 <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3_EXT"/> 5610 <enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/> 5611 </enums> 5612 5613 <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75"> 5614 <unused start="0x8F50" end="0x8F5F" vendor="ZiiLabs"/> 5615 </enums> 5616 5617 <enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745"> 5618 <enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM" group="ShaderBinaryFormat"/> 5619 <enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/> 5620 <unused start="0x8F62" vendor="ARM"/> 5621 <enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/> 5622 <enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/> 5623 <enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM" group="EnableCap,GetPName"/> 5624 <enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM" group="GetPName"/> 5625 <enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/> 5626 <unused start="0x8F68" vendor="ARM"/> 5627 <enum value="0x8F69" name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/> 5628 <enum value="0x8F6A" name="GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM" group="SamplerParameterF,SamplerParameterI,GetTextureParameter,TextureParameterName"/> 5629 <unused start="0x8F6B" end="0x8F6D" vendor="ARM"/> 5630 <enum value="0x8F6E" name="GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT" group="InternalFormatPName"/> 5631 <enum value="0x8F6F" name="GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT" group="GetPName"/> 5632 </enums> 5633 5634 <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL."> 5635 <unused start="0x8F70" end="0x8F7F" vendor="HI"/> 5636 </enums> 5637 5638 <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910"> 5639 <unused start="0x8F80" end="0x8F8F" vendor="Zebra"/> 5640 </enums> 5641 5642 <enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB"> 5643 <enum value="0x8F90" name="GL_RED_SNORM"/> 5644 <enum value="0x8F91" name="GL_RG_SNORM"/> 5645 <enum value="0x8F92" name="GL_RGB_SNORM"/> 5646 <enum value="0x8F93" name="GL_RGBA_SNORM"/> 5647 <enum value="0x8F94" name="GL_R8_SNORM" group="InternalFormat,SizedInternalFormat"/> 5648 <enum value="0x8F95" name="GL_RG8_SNORM" group="InternalFormat,SizedInternalFormat"/> 5649 <enum value="0x8F96" name="GL_RGB8_SNORM" group="InternalFormat,SizedInternalFormat"/> 5650 <enum value="0x8F97" name="GL_RGBA8_SNORM" group="InternalFormat,SizedInternalFormat"/> 5651 <enum value="0x8F98" name="GL_R16_SNORM" group="InternalFormat,SizedInternalFormat"/> 5652 <enum value="0x8F98" name="GL_R16_SNORM_EXT" group="InternalFormat,SizedInternalFormat"/> 5653 <enum value="0x8F99" name="GL_RG16_SNORM" group="InternalFormat,SizedInternalFormat"/> 5654 <enum value="0x8F99" name="GL_RG16_SNORM_EXT" group="InternalFormat,SizedInternalFormat"/> 5655 <enum value="0x8F9A" name="GL_RGB16_SNORM" group="InternalFormat,SizedInternalFormat"/> 5656 <enum value="0x8F9A" name="GL_RGB16_SNORM_EXT" group="InternalFormat,SizedInternalFormat"/> 5657 <enum value="0x8F9B" name="GL_RGBA16_SNORM" group="InternalFormat,SizedInternalFormat"/> 5658 <enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT" group="InternalFormat,SizedInternalFormat"/> 5659 <enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/> 5660 <enum value="0x8F9D" name="GL_PRIMITIVE_RESTART" group="EnableCap"/> 5661 <enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX" group="GetPName"/> 5662 <enum value="0x8F9F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/> 5663 </enums> 5664 5665 <enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512"> 5666 <enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/> 5667 <enum value="0x8FA1" name="GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM"/> 5668 <unused start="0x8FA2" end="0x8FAF" vendor="QCOM"/> 5669 <enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM" group="HintTarget"/> 5670 <enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/> 5671 <enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/> 5672 <enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/> 5673 <unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/> 5674 <enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/> 5675 <unused start="0x8FBC" vendor="QCOM"/> 5676 <enum value="0x8FBD" name="GL_SR8_EXT" group="InternalFormat"/> 5677 <enum value="0x8FBE" name="GL_SRG8_EXT" group="InternalFormat"/> 5678 <enum value="0x8FBF" name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/> 5679 </enums> 5680 5681 <enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526"> 5682 <enum value="0x8FC4" name="GL_SHADER_BINARY_VIV" group="ShaderBinaryFormat"/> 5683 </enums> 5684 5685 <enums namespace="GL" start="0x8FE0" end="0x8FFF" vendor="NV" comment="For Pat Brown, bug 4935"> 5686 <enum value="0x8FE0" name="GL_INT8_NV"/> 5687 <enum value="0x8FE1" name="GL_INT8_VEC2_NV"/> 5688 <enum value="0x8FE2" name="GL_INT8_VEC3_NV"/> 5689 <enum value="0x8FE3" name="GL_INT8_VEC4_NV"/> 5690 <enum value="0x8FE4" name="GL_INT16_NV"/> 5691 <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/> 5692 <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/> 5693 <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/> 5694 <enum value="0x8FE9" name="GL_INT64_VEC2_ARB" group="AttributeType"/> 5695 <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/> 5696 <enum value="0x8FEA" name="GL_INT64_VEC3_ARB" group="AttributeType"/> 5697 <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/> 5698 <enum value="0x8FEB" name="GL_INT64_VEC4_ARB" group="AttributeType"/> 5699 <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/> 5700 <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/> 5701 <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/> 5702 <enum value="0x8FEE" name="GL_UNSIGNED_INT8_VEC3_NV"/> 5703 <enum value="0x8FEF" name="GL_UNSIGNED_INT8_VEC4_NV"/> 5704 <enum value="0x8FF0" name="GL_UNSIGNED_INT16_NV"/> 5705 <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/> 5706 <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/> 5707 <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/> 5708 <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB" group="AttributeType"/> 5709 <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/> 5710 <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB" group="AttributeType"/> 5711 <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/> 5712 <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB" group="AttributeType"/> 5713 <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/> 5714 <enum value="0x8FF8" name="GL_FLOAT16_NV"/> 5715 <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/> 5716 <enum value="0x8FFA" name="GL_FLOAT16_VEC3_NV"/> 5717 <enum value="0x8FFB" name="GL_FLOAT16_VEC4_NV"/> 5718 <enum value="0x8FFC" name="GL_DOUBLE_VEC2" group="AttributeType,UniformType"/> 5719 <enum value="0x8FFC" name="GL_DOUBLE_VEC2_EXT"/> 5720 <enum value="0x8FFD" name="GL_DOUBLE_VEC3" group="AttributeType,UniformType"/> 5721 <enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/> 5722 <enum value="0x8FFE" name="GL_DOUBLE_VEC4" group="AttributeType,UniformType"/> 5723 <enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/> 5724 <unused start="0x8FFF" vendor="NV"/> 5725 </enums> 5726 5727 <enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane"> 5728 <enum value="0x9001" name="GL_SAMPLER_BUFFER_AMD"/> 5729 <enum value="0x9002" name="GL_INT_SAMPLER_BUFFER_AMD"/> 5730 <enum value="0x9003" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/> 5731 <enum value="0x9004" name="GL_TESSELLATION_MODE_AMD"/> 5732 <enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/> 5733 <enum value="0x9006" name="GL_DISCRETE_AMD"/> 5734 <enum value="0x9007" name="GL_CONTINUOUS_AMD"/> 5735 <unused start="0x9008" vendor="AMD"/> 5736 <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY" group="CopyImageSubDataTarget,TextureTarget"/> 5737 <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB" group="TextureTarget"/> 5738 <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT" group="TextureTarget"/> 5739 <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES" group="TextureTarget"/> 5740 <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 5741 <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/> 5742 <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/> 5743 <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/> 5744 <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY" group="TextureTarget"/> 5745 <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB" group="TextureTarget"/> 5746 <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY" group="AttributeType,UniformType"/> 5747 <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 5748 <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 5749 <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/> 5750 <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW" group="AttributeType,UniformType"/> 5751 <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/> 5752 <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/> 5753 <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/> 5754 <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY" group="AttributeType,UniformType"/> 5755 <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 5756 <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 5757 <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/> 5758 <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY" group="AttributeType,UniformType"/> 5759 <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 5760 <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 5761 <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/> 5762 <enum value="0x9010" name="GL_ALPHA_SNORM"/> 5763 <enum value="0x9011" name="GL_LUMINANCE_SNORM"/> 5764 <enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/> 5765 <enum value="0x9013" name="GL_INTENSITY_SNORM"/> 5766 <enum value="0x9014" name="GL_ALPHA8_SNORM"/> 5767 <enum value="0x9015" name="GL_LUMINANCE8_SNORM"/> 5768 <enum value="0x9016" name="GL_LUMINANCE8_ALPHA8_SNORM"/> 5769 <enum value="0x9017" name="GL_INTENSITY8_SNORM"/> 5770 <enum value="0x9018" name="GL_ALPHA16_SNORM"/> 5771 <enum value="0x9019" name="GL_LUMINANCE16_SNORM"/> 5772 <enum value="0x901A" name="GL_LUMINANCE16_ALPHA16_SNORM"/> 5773 <enum value="0x901B" name="GL_INTENSITY16_SNORM"/> 5774 <enum value="0x901C" name="GL_FACTOR_MIN_AMD"/> 5775 <enum value="0x901D" name="GL_FACTOR_MAX_AMD"/> 5776 <enum value="0x901E" name="GL_DEPTH_CLAMP_NEAR_AMD"/> 5777 <enum value="0x901F" name="GL_DEPTH_CLAMP_FAR_AMD"/> 5778 </enums> 5779 5780 <enums namespace="GL" start="0x9020" end="0x90FF" vendor="NV" comment="For Pat Brown, bug 4935"> 5781 <enum value="0x9020" name="GL_VIDEO_BUFFER_NV"/> 5782 <enum value="0x9021" name="GL_VIDEO_BUFFER_BINDING_NV"/> 5783 <enum value="0x9022" name="GL_FIELD_UPPER_NV"/> 5784 <enum value="0x9023" name="GL_FIELD_LOWER_NV"/> 5785 <enum value="0x9024" name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/> 5786 <enum value="0x9025" name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/> 5787 <enum value="0x9026" name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/> 5788 <enum value="0x9027" name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/> 5789 <enum value="0x9028" name="GL_VIDEO_BUFFER_PITCH_NV"/> 5790 <enum value="0x9029" name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/> 5791 <enum value="0x902A" name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/> 5792 <enum value="0x902B" name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/> 5793 <enum value="0x902C" name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/> 5794 <enum value="0x902D" name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/> 5795 <enum value="0x902E" name="GL_PARTIAL_SUCCESS_NV"/> 5796 <enum value="0x902F" name="GL_SUCCESS_NV"/> 5797 <enum value="0x9030" name="GL_FAILURE_NV"/> 5798 <enum value="0x9031" name="GL_YCBYCR8_422_NV"/> 5799 <enum value="0x9032" name="GL_YCBAYCR8A_4224_NV"/> 5800 <enum value="0x9033" name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/> 5801 <enum value="0x9034" name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/> 5802 <enum value="0x9035" name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/> 5803 <enum value="0x9036" name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/> 5804 <enum value="0x9037" name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/> 5805 <enum value="0x9038" name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/> 5806 <enum value="0x9039" name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/> 5807 <enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/> 5808 <enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/> 5809 <enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/> 5810 <unused start="0x903D" end="0x9044" vendor="NV"/> 5811 <enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/> 5812 <enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/> 5813 <enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/> 5814 <enum value="0x9048" name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/> 5815 <enum value="0x9049" name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/> 5816 <enum value="0x904A" name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/> 5817 <enum value="0x904B" name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/> 5818 <enum value="0x904C" name="GL_IMAGE_1D" group="AttributeType"/> 5819 <enum value="0x904C" name="GL_IMAGE_1D_EXT"/> 5820 <enum value="0x904D" name="GL_IMAGE_2D" group="AttributeType"/> 5821 <enum value="0x904D" name="GL_IMAGE_2D_EXT"/> 5822 <enum value="0x904E" name="GL_IMAGE_3D" group="AttributeType"/> 5823 <enum value="0x904E" name="GL_IMAGE_3D_EXT"/> 5824 <enum value="0x904F" name="GL_IMAGE_2D_RECT" group="AttributeType"/> 5825 <enum value="0x904F" name="GL_IMAGE_2D_RECT_EXT"/> 5826 <enum value="0x9050" name="GL_IMAGE_CUBE" group="AttributeType"/> 5827 <enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/> 5828 <enum value="0x9051" name="GL_IMAGE_BUFFER" group="AttributeType"/> 5829 <enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/> 5830 <enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/> 5831 <enum value="0x9052" name="GL_IMAGE_1D_ARRAY" group="AttributeType"/> 5832 <enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/> 5833 <enum value="0x9053" name="GL_IMAGE_2D_ARRAY" group="AttributeType"/> 5834 <enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/> 5835 <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY" group="AttributeType"/> 5836 <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/> 5837 <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/> 5838 <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE" group="AttributeType"/> 5839 <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/> 5840 <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY" group="AttributeType"/> 5841 <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 5842 <enum value="0x9057" name="GL_INT_IMAGE_1D" group="AttributeType"/> 5843 <enum value="0x9057" name="GL_INT_IMAGE_1D_EXT"/> 5844 <enum value="0x9058" name="GL_INT_IMAGE_2D" group="AttributeType"/> 5845 <enum value="0x9058" name="GL_INT_IMAGE_2D_EXT"/> 5846 <enum value="0x9059" name="GL_INT_IMAGE_3D" group="AttributeType"/> 5847 <enum value="0x9059" name="GL_INT_IMAGE_3D_EXT"/> 5848 <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT" group="AttributeType"/> 5849 <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT_EXT"/> 5850 <enum value="0x905B" name="GL_INT_IMAGE_CUBE" group="AttributeType"/> 5851 <enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/> 5852 <enum value="0x905C" name="GL_INT_IMAGE_BUFFER" group="AttributeType"/> 5853 <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/> 5854 <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/> 5855 <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY" group="AttributeType"/> 5856 <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/> 5857 <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY" group="AttributeType"/> 5858 <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/> 5859 <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY" group="AttributeType"/> 5860 <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 5861 <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/> 5862 <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE" group="AttributeType"/> 5863 <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/> 5864 <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY" group="AttributeType"/> 5865 <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 5866 <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D" group="AttributeType"/> 5867 <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/> 5868 <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D" group="AttributeType"/> 5869 <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/> 5870 <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D" group="AttributeType"/> 5871 <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/> 5872 <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT" group="AttributeType"/> 5873 <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/> 5874 <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE" group="AttributeType"/> 5875 <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/> 5876 <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER" group="AttributeType"/> 5877 <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/> 5878 <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/> 5879 <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY" group="AttributeType"/> 5880 <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/> 5881 <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY" group="AttributeType"/> 5882 <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/> 5883 <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY" group="AttributeType"/> 5884 <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 5885 <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/> 5886 <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE" group="AttributeType"/> 5887 <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/> 5888 <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY" group="AttributeType"/> 5889 <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 5890 <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES"/> 5891 <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES_EXT"/> 5892 <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT"/> 5893 <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT_EXT"/> 5894 <enum value="0x906F" name="GL_RGB10_A2UI" group="InternalFormat,SizedInternalFormat"/> 5895 <enum value="0x9070" name="GL_PATH_FORMAT_SVG_NV" group="PathStringFormat"/> 5896 <enum value="0x9071" name="GL_PATH_FORMAT_PS_NV" group="PathStringFormat"/> 5897 <enum value="0x9072" name="GL_STANDARD_FONT_NAME_NV" group="PathFontTarget"/> 5898 <enum value="0x9073" name="GL_SYSTEM_FONT_NAME_NV" group="PathFontTarget"/> 5899 <enum value="0x9074" name="GL_FILE_NAME_NV" group="PathFontTarget"/> 5900 <enum value="0x9075" name="GL_PATH_STROKE_WIDTH_NV" group="PathParameter"/> 5901 <enum value="0x9076" name="GL_PATH_END_CAPS_NV" group="PathParameter"/> 5902 <enum value="0x9077" name="GL_PATH_INITIAL_END_CAP_NV" group="PathParameter"/> 5903 <enum value="0x9078" name="GL_PATH_TERMINAL_END_CAP_NV" group="PathParameter"/> 5904 <enum value="0x9079" name="GL_PATH_JOIN_STYLE_NV" group="PathParameter"/> 5905 <enum value="0x907A" name="GL_PATH_MITER_LIMIT_NV" group="PathParameter"/> 5906 <enum value="0x907B" name="GL_PATH_DASH_CAPS_NV" group="PathParameter"/> 5907 <enum value="0x907C" name="GL_PATH_INITIAL_DASH_CAP_NV" group="PathParameter"/> 5908 <enum value="0x907D" name="GL_PATH_TERMINAL_DASH_CAP_NV" group="PathParameter"/> 5909 <enum value="0x907E" name="GL_PATH_DASH_OFFSET_NV" group="PathParameter"/> 5910 <enum value="0x907F" name="GL_PATH_CLIENT_LENGTH_NV" group="PathParameter"/> 5911 <enum value="0x9080" name="GL_PATH_FILL_MODE_NV" group="PathParameter,PathFillMode"/> 5912 <enum value="0x9081" name="GL_PATH_FILL_MASK_NV" group="PathParameter"/> 5913 <enum value="0x9082" name="GL_PATH_FILL_COVER_MODE_NV" group="PathCoverMode,InstancedPathCoverMode,PathParameter"/> 5914 <enum value="0x9083" name="GL_PATH_STROKE_COVER_MODE_NV" group="PathParameter"/> 5915 <enum value="0x9084" name="GL_PATH_STROKE_MASK_NV" group="PathParameter"/> 5916 <!-- <enum value="0x9085" name="GL_PATH_SAMPLE_QUALITY_NV" comment="Removed from extension"/> --> 5917 <!-- <enum value="0x9086" name="GL_PATH_STROKE_BOUND_NV" comment="Removed from extension"/> --> 5918 <!-- <enum value="0x9087" name="GL_PATH_STROKE_OVERSAMPLE_COUNT_NV" comment="Removed from extension"/> --> 5919 <enum value="0x9088" name="GL_COUNT_UP_NV" group="PathFillMode"/> 5920 <enum value="0x9089" name="GL_COUNT_DOWN_NV" group="PathFillMode"/> 5921 <enum value="0x908A" name="GL_PATH_OBJECT_BOUNDING_BOX_NV" group="PathGenMode,PathParameter"/> 5922 <enum value="0x908B" name="GL_CONVEX_HULL_NV" group="PathCoverMode,InstancedPathCoverMode"/> 5923 <!-- <enum value="0x908C" name="GL_MULTI_HULLS_NV" comment="Removed from extension"/> --> 5924 <enum value="0x908D" name="GL_BOUNDING_BOX_NV" group="PathCoverMode,InstancedPathCoverMode"/> 5925 <enum value="0x908E" name="GL_TRANSLATE_X_NV" group="PathTransformType"/> 5926 <enum value="0x908F" name="GL_TRANSLATE_Y_NV" group="PathTransformType"/> 5927 <enum value="0x9090" name="GL_TRANSLATE_2D_NV" group="PathTransformType"/> 5928 <enum value="0x9091" name="GL_TRANSLATE_3D_NV" group="PathTransformType"/> 5929 <enum value="0x9092" name="GL_AFFINE_2D_NV" group="PathTransformType"/> 5930 <!-- <enum value="0x9093" name="GL_PROJECTIVE_2D_NV" comment="Removed from extension"/> --> 5931 <enum value="0x9094" name="GL_AFFINE_3D_NV" group="PathTransformType"/> 5932 <!-- <enum value="0x9095" name="GL_PROJECTIVE_3D_NV" comment="Removed from extension"/> --> 5933 <enum value="0x9096" name="GL_TRANSPOSE_AFFINE_2D_NV" group="PathTransformType"/> 5934 <!-- <enum value="0x9097" name="GL_TRANSPOSE_PROJECTIVE_2D_NV" comment="Removed from extension"/> --> 5935 <enum value="0x9098" name="GL_TRANSPOSE_AFFINE_3D_NV" group="PathTransformType"/> 5936 <!-- <enum value="0x9099" name="GL_TRANSPOSE_PROJECTIVE_3D_NV" comment="Removed from extension"/> --> 5937 <enum value="0x909A" name="GL_UTF8_NV" group="PathElementType"/> 5938 <enum value="0x909B" name="GL_UTF16_NV" group="PathElementType"/> 5939 <enum value="0x909C" name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV" group="InstancedPathCoverMode"/> 5940 <enum value="0x909D" name="GL_PATH_COMMAND_COUNT_NV" group="PathParameter"/> 5941 <enum value="0x909E" name="GL_PATH_COORD_COUNT_NV" group="PathParameter"/> 5942 <enum value="0x909F" name="GL_PATH_DASH_ARRAY_COUNT_NV" group="PathParameter"/> 5943 <enum value="0x90A0" name="GL_PATH_COMPUTED_LENGTH_NV" group="PathParameter"/> 5944 <enum value="0x90A1" name="GL_PATH_FILL_BOUNDING_BOX_NV" group="PathParameter"/> 5945 <enum value="0x90A2" name="GL_PATH_STROKE_BOUNDING_BOX_NV" group="PathParameter"/> 5946 <enum value="0x90A3" name="GL_SQUARE_NV"/> 5947 <enum value="0x90A4" name="GL_ROUND_NV"/> 5948 <enum value="0x90A5" name="GL_TRIANGULAR_NV"/> 5949 <enum value="0x90A6" name="GL_BEVEL_NV"/> 5950 <enum value="0x90A7" name="GL_MITER_REVERT_NV"/> 5951 <enum value="0x90A8" name="GL_MITER_TRUNCATE_NV"/> 5952 <enum value="0x90A9" name="GL_SKIP_MISSING_GLYPH_NV" group="PathHandleMissingGlyphs"/> 5953 <enum value="0x90AA" name="GL_USE_MISSING_GLYPH_NV" group="PathHandleMissingGlyphs"/> 5954 <enum value="0x90AB" name="GL_PATH_ERROR_POSITION_NV"/> 5955 <enum value="0x90AC" name="GL_PATH_FOG_GEN_MODE_NV"/> 5956 <enum value="0x90AD" name="GL_ACCUM_ADJACENT_PAIRS_NV" group="PathListMode"/> 5957 <enum value="0x90AE" name="GL_ADJACENT_PAIRS_NV" group="PathListMode"/> 5958 <enum value="0x90AF" name="GL_FIRST_TO_REST_NV" group="PathListMode"/> 5959 <enum value="0x90B0" name="GL_PATH_GEN_MODE_NV"/> 5960 <enum value="0x90B1" name="GL_PATH_GEN_COEFF_NV"/> 5961 <enum value="0x90B2" name="GL_PATH_GEN_COLOR_FORMAT_NV"/> 5962 <enum value="0x90B3" name="GL_PATH_GEN_COMPONENTS_NV"/> 5963 <enum value="0x90B4" name="GL_PATH_DASH_OFFSET_RESET_NV" group="PathParameter"/> 5964 <enum value="0x90B5" name="GL_MOVE_TO_RESETS_NV"/> 5965 <enum value="0x90B6" name="GL_MOVE_TO_CONTINUES_NV"/> 5966 <enum value="0x90B7" name="GL_PATH_STENCIL_FUNC_NV"/> 5967 <enum value="0x90B8" name="GL_PATH_STENCIL_REF_NV"/> 5968 <enum value="0x90B9" name="GL_PATH_STENCIL_VALUE_MASK_NV"/> 5969 <enum value="0x90BA" name="GL_SCALED_RESOLVE_FASTEST_EXT"/> 5970 <enum value="0x90BB" name="GL_SCALED_RESOLVE_NICEST_EXT"/> 5971 <enum value="0x90BC" name="GL_MIN_MAP_BUFFER_ALIGNMENT" group="GetPName"/> 5972 <enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/> 5973 <enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/> 5974 <enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/> 5975 <unused start="0x90C0" end="0x90C6" vendor="NV"/> 5976 <enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE" group="InternalFormatPName"/> 5977 <enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/> 5978 <enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/> 5979 <enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/> 5980 <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> 5981 <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/> 5982 <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/> 5983 <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> 5984 <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/> 5985 <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/> 5986 <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> 5987 <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/> 5988 <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/> 5989 <enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/> 5990 <enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/> 5991 <enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/> 5992 <enum value="0x90D1" name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/> 5993 <enum value="0x90D2" name="GL_SHADER_STORAGE_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 5994 <enum value="0x90D3" name="GL_SHADER_STORAGE_BUFFER_BINDING" group="GetPName"/> 5995 <enum value="0x90D4" name="GL_SHADER_STORAGE_BUFFER_START" group="GetPName"/> 5996 <enum value="0x90D5" name="GL_SHADER_STORAGE_BUFFER_SIZE" group="GetPName"/> 5997 <enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" group="GetPName"/> 5998 <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS" group="GetPName"/> 5999 <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/> 6000 <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/> 6001 <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS" group="GetPName"/> 6002 <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/> 6003 <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/> 6004 <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS" group="GetPName"/> 6005 <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/> 6006 <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/> 6007 <enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" group="GetPName"/> 6008 <enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS" group="GetPName"/> 6009 <enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS" group="GetPName"/> 6010 <enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS" group="GetPName"/> 6011 <enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/> 6012 <enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT" group="GetPName"/> 6013 <unused start="0x90E0" vendor="NV"/> 6014 <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/> 6015 <unused start="0x90E2" end="0x90E9" vendor="NV"/> 6016 <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE" group="TextureParameterName"/> 6017 <enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS" group="GetPName"/> 6018 <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 6019 <enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER" group="UniformBlockPName"/> 6020 <enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER" group="AtomicCounterBufferPName"/> 6021 <enum value="0x90EE" name="GL_DISPATCH_INDIRECT_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 6022 <enum value="0x90EF" name="GL_DISPATCH_INDIRECT_BUFFER_BINDING" group="GetPName"/> 6023 <enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/> 6024 <enum value="0x90F1" name="GL_MULTIVIEW_EXT"/> 6025 <enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/> 6026 <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/> 6027 <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/> 6028 <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/> 6029 <unused start="0x90F4" end="0x90FA" vendor="NV"/> 6030 <enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV" group="ProgramTarget"/> 6031 <enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/> 6032 <unused start="0x90FD" end="0x90FF" vendor="NV"/> 6033 </enums> 6034 6035 <enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB"> 6036 <enum value="0x9100" name="GL_TEXTURE_2D_MULTISAMPLE" group="CopyImageSubDataTarget,TextureTarget"/> 6037 <enum value="0x9101" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE" group="TextureTarget"/> 6038 <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY" group="CopyImageSubDataTarget,TextureTarget"/> 6039 <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/> 6040 <enum value="0x9103" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY" group="TextureTarget"/> 6041 <enum value="0x9104" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE" group="GetPName"/> 6042 <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY" group="GetPName"/> 6043 <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/> 6044 <enum value="0x9106" name="GL_TEXTURE_SAMPLES"/> 6045 <enum value="0x9107" name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/> 6046 <enum value="0x9108" name="GL_SAMPLER_2D_MULTISAMPLE" group="AttributeType,UniformType"/> 6047 <enum value="0x9109" name="GL_INT_SAMPLER_2D_MULTISAMPLE" group="AttributeType,UniformType"/> 6048 <enum value="0x910A" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE" group="AttributeType,UniformType"/> 6049 <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY" group="AttributeType,UniformType"/> 6050 <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 6051 <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" group="AttributeType,UniformType"/> 6052 <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 6053 <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" group="AttributeType,UniformType"/> 6054 <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 6055 <enum value="0x910E" name="GL_MAX_COLOR_TEXTURE_SAMPLES" group="GetPName"/> 6056 <enum value="0x910F" name="GL_MAX_DEPTH_TEXTURE_SAMPLES" group="GetPName"/> 6057 <enum value="0x9110" name="GL_MAX_INTEGER_SAMPLES" group="GetPName"/> 6058 <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT" group="GetPName"/> 6059 <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/> 6060 <enum value="0x9112" name="GL_OBJECT_TYPE" group="SyncParameterName"/> 6061 <enum value="0x9112" name="GL_OBJECT_TYPE_APPLE"/> 6062 <enum value="0x9113" name="GL_SYNC_CONDITION" group="SyncParameterName"/> 6063 <enum value="0x9113" name="GL_SYNC_CONDITION_APPLE"/> 6064 <enum value="0x9114" name="GL_SYNC_STATUS" group="SyncParameterName"/> 6065 <enum value="0x9114" name="GL_SYNC_STATUS_APPLE"/> 6066 <enum value="0x9115" name="GL_SYNC_FLAGS" group="SyncParameterName"/> 6067 <enum value="0x9115" name="GL_SYNC_FLAGS_APPLE"/> 6068 <enum value="0x9116" name="GL_SYNC_FENCE"/> 6069 <enum value="0x9116" name="GL_SYNC_FENCE_APPLE"/> 6070 <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE" group="SyncCondition"/> 6071 <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/> 6072 <enum value="0x9118" name="GL_UNSIGNALED"/> 6073 <enum value="0x9118" name="GL_UNSIGNALED_APPLE"/> 6074 <enum value="0x9119" name="GL_SIGNALED"/> 6075 <enum value="0x9119" name="GL_SIGNALED_APPLE"/> 6076 <enum value="0x911A" name="GL_ALREADY_SIGNALED" group="SyncStatus"/> 6077 <enum value="0x911A" name="GL_ALREADY_SIGNALED_APPLE"/> 6078 <enum value="0x911B" name="GL_TIMEOUT_EXPIRED" group="SyncStatus"/> 6079 <enum value="0x911B" name="GL_TIMEOUT_EXPIRED_APPLE"/> 6080 <enum value="0x911C" name="GL_CONDITION_SATISFIED" group="SyncStatus"/> 6081 <enum value="0x911C" name="GL_CONDITION_SATISFIED_APPLE"/> 6082 <enum value="0x911D" name="GL_WAIT_FAILED" group="SyncStatus"/> 6083 <enum value="0x911D" name="GL_WAIT_FAILED_APPLE"/> 6084 <enum value="0x911F" name="GL_BUFFER_ACCESS_FLAGS" group="BufferPNameARB"/> 6085 <enum value="0x9120" name="GL_BUFFER_MAP_LENGTH" group="BufferPNameARB"/> 6086 <enum value="0x9121" name="GL_BUFFER_MAP_OFFSET" group="BufferPNameARB"/> 6087 <enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS" group="GetPName"/> 6088 <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS" group="GetPName"/> 6089 <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/> 6090 <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/> 6091 <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS" group="GetPName"/> 6092 <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/> 6093 <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/> 6094 <enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS" group="GetPName"/> 6095 <enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK" group="GetPName"/> 6096 <enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/> 6097 <enum value="0x9128" name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/> 6098 <enum value="0x9129" name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/> 6099 <enum value="0x912A" name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/> 6100 <enum value="0x912B" name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/> 6101 <enum value="0x912C" name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/> 6102 <enum value="0x912D" name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/> 6103 <enum value="0x912E" name="GL_PACK_COMPRESSED_BLOCK_SIZE"/> 6104 <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 6105 <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/> 6106 </enums> 6107 6108 <enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882"> 6109 <enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/> 6110 <unused start="0x9131" end="0x9132" vendor="IMG"/> 6111 <enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG" group="RenderbufferParameterName"/> 6112 <enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/> 6113 <enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/> 6114 <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/> 6115 <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/> 6116 <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/> 6117 <enum value="0x9139" name="GL_CUBIC_IMG"/> 6118 <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/> 6119 <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/> 6120 <enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/> 6121 <enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/> 6122 <enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/> 6123 <enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG" group="FramebufferAttachmentParameterName"/> 6124 </enums> 6125 6126 <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004"> 6127 <unused start="0x9140" end="0x9142" vendor="AMD"/> 6128 <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> 6129 <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/> 6130 <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/> 6131 <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/> 6132 <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> 6133 <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/> 6134 <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/> 6135 <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/> 6136 <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES"/> 6137 <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_AMD"/> 6138 <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_ARB"/> 6139 <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_KHR"/> 6140 <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH" group="DebugSeverity"/> 6141 <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_AMD"/> 6142 <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_ARB"/> 6143 <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_KHR"/> 6144 <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM" group="DebugSeverity"/> 6145 <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/> 6146 <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/> 6147 <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/> 6148 <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW" group="DebugSeverity"/> 6149 <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_AMD"/> 6150 <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_ARB"/> 6151 <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_KHR"/> 6152 <enum value="0x9149" name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/> 6153 <enum value="0x914A" name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/> 6154 <enum value="0x914B" name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/> 6155 <enum value="0x914C" name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/> 6156 <enum value="0x914D" name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/> 6157 <enum value="0x914E" name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/> 6158 <enum value="0x914F" name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/> 6159 <enum value="0x9150" name="GL_DEBUG_CATEGORY_OTHER_AMD"/> 6160 <enum value="0x9151" name="GL_BUFFER_OBJECT_EXT"/> 6161 <enum value="0x9151" name="GL_DATA_BUFFER_AMD"/> 6162 <enum value="0x9152" name="GL_PERFORMANCE_MONITOR_AMD"/> 6163 <enum value="0x9153" name="GL_QUERY_OBJECT_AMD"/> 6164 <enum value="0x9153" name="GL_QUERY_OBJECT_EXT"/> 6165 <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/> 6166 <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/> 6167 <enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/> 6168 <unused start="0x9156" end="0x915F" vendor="AMD"/> 6169 <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/> 6170 <unused start="0x9161" vendor="AMD"/> 6171 <enum value="0x9192" name="GL_QUERY_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 6172 <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/> 6173 <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/> 6174 <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/> 6175 <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT" group="QueryObjectParameterName"/> 6176 <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/> 6177 <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/> 6178 <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/> 6179 <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/> 6180 <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/> 6181 <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/> 6182 <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/> 6183 <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/> 6184 <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/> 6185 <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/> 6186 <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/> 6187 <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/> 6188 <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/> 6189 <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/> 6190 <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/> 6191 <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/> 6192 <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/> 6193 <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/> 6194 <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/> 6195 <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/> 6196 <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/> 6197 <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/> 6198 <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/> 6199 <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/> 6200 <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/> 6201 <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/> 6202 <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/> 6203 <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT" group="GetPName"/> 6204 <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/> 6205 <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/> 6206 <enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/> 6207 <unused start="0x91A1" end="0x91A3" vendor="AMD"/> 6208 <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/> 6209 <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/> 6210 <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/> 6211 <enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/> 6212 <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/> 6213 <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/> 6214 <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/> 6215 <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/> 6216 <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/> 6217 <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/> 6218 <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/> 6219 <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/> 6220 <unused start="0x91AB" end="0x91AD" vendor="AMD"/> 6221 <enum value="0x91AE" name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/> 6222 <enum value="0x91AF" name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/> 6223 <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/> 6224 <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB" alias="GL_MAX_SHADER_COMPILER_THREADS_KHR"/> 6225 <enum value="0x91B1" name="GL_COMPLETION_STATUS_KHR"/> 6226 <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB" alias="GL_COMPLETION_STATUS_KHR"/> 6227 <enum value="0x91B2" name="GL_RENDERBUFFER_STORAGE_SAMPLES_AMD" group="RenderbufferParameterName"/> 6228 <enum value="0x91B3" name="GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD"/> 6229 <enum value="0x91B4" name="GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD"/> 6230 <enum value="0x91B5" name="GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD"/> 6231 <enum value="0x91B6" name="GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD"/> 6232 <enum value="0x91B7" name="GL_SUPPORTED_MULTISAMPLE_MODES_AMD"/> 6233 <unused start="0x91B8" end="0x91B8" vendor="AMD"/> 6234 <enum value="0x91B9" name="GL_COMPUTE_SHADER" group="ShaderType"/> 6235 <unused start="0x91BA" vendor="AMD"/> 6236 <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS" group="GetPName"/> 6237 <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS" group="GetPName"/> 6238 <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 6239 <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT" group="GetPName"/> 6240 <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE" group="GetPName"/> 6241 <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 6242 <unused start="0x91C0" end="0x91C4" vendor="AMD"/> 6243 <enum value="0x91C5" name="GL_FLOAT16_MAT2_AMD"/> 6244 <enum value="0x91C6" name="GL_FLOAT16_MAT3_AMD"/> 6245 <enum value="0x91C7" name="GL_FLOAT16_MAT4_AMD"/> 6246 <enum value="0x91C8" name="GL_FLOAT16_MAT2x3_AMD"/> 6247 <enum value="0x91C9" name="GL_FLOAT16_MAT2x4_AMD"/> 6248 <enum value="0x91CA" name="GL_FLOAT16_MAT3x2_AMD"/> 6249 <enum value="0x91CB" name="GL_FLOAT16_MAT3x4_AMD"/> 6250 <enum value="0x91CC" name="GL_FLOAT16_MAT4x2_AMD"/> 6251 <enum value="0x91CD" name="GL_FLOAT16_MAT4x3_AMD"/> 6252 <unused start="0x91CE" end="0x923F" vendor="AMD"/> 6253 </enums> 6254 6255 <enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884"> 6256 <enum value="0x9240" name="GL_UNPACK_FLIP_Y_WEBGL"/> 6257 <enum value="0x9241" name="GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"/> 6258 <enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/> 6259 <enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/> 6260 <enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/> 6261 <enum value="0x9245" name="GL_UNMASKED_VENDOR_WEBGL" comment="From the WEBGL_debug_renderer_info extension"/> 6262 <enum value="0x9246" name="GL_UNMASKED_RENDERER_WEBGL" comment="From the WEBGL_debug_renderer_info extension"/> 6263 <enum value="0x9247" name="GL_MAX_CLIENT_WAIT_TIMEOUT_WEBGL"/> 6264 <enum value="0x9248" name="GL_TEXTURE_VIDEO_IMAGE_WEBGL" comment="From the WEBGL_video_texture extension"/> 6265 <enum value="0x9249" name="GL_SAMPLER_VIDEO_IMAGE_WEBGL" comment="From the WEBGL_video_texture extension"/> 6266 <unused start="0x924A" end="0x924F" vendor="WEBGL"/> 6267 </enums> 6268 6269 <enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email"> 6270 <enum value="0x9250" name="GL_SHADER_BINARY_DMP" group="ShaderBinaryFormat"/> 6271 <enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/> 6272 <enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/> 6273 <enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/> 6274 <unused start="0x9254" end="0x925F" vendor="DMP"/> 6275 </enums> 6276 6277 <enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486"> 6278 <enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ" group="ShaderBinaryFormat"/> 6279 <unused start="0x9261" end="0x926F" vendor="FJ"/> 6280 </enums> 6281 6282 <enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625"> 6283 <enum value="0x9270" name="GL_COMPRESSED_R11_EAC" group="InternalFormat,SizedInternalFormat"/> 6284 <enum value="0x9270" name="GL_COMPRESSED_R11_EAC_OES" group="InternalFormat,SizedInternalFormat"/> 6285 <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC" group="InternalFormat,SizedInternalFormat"/> 6286 <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC_OES" group="InternalFormat,SizedInternalFormat"/> 6287 <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC" group="InternalFormat,SizedInternalFormat"/> 6288 <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC_OES" group="InternalFormat,SizedInternalFormat"/> 6289 <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC" group="InternalFormat,SizedInternalFormat"/> 6290 <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC_OES" group="InternalFormat,SizedInternalFormat"/> 6291 <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2" group="InternalFormat,SizedInternalFormat"/> 6292 <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2_OES" group="InternalFormat,SizedInternalFormat"/> 6293 <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2" group="InternalFormat,SizedInternalFormat"/> 6294 <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2_OES" group="InternalFormat,SizedInternalFormat"/> 6295 <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2" group="InternalFormat,SizedInternalFormat"/> 6296 <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES" group="InternalFormat,SizedInternalFormat"/> 6297 <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2" group="InternalFormat,SizedInternalFormat"/> 6298 <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES" group="InternalFormat,SizedInternalFormat"/> 6299 <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC" group="InternalFormat,SizedInternalFormat"/> 6300 <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES" group="InternalFormat,SizedInternalFormat"/> 6301 <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC" group="InternalFormat,SizedInternalFormat"/> 6302 <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES" group="InternalFormat,SizedInternalFormat"/> 6303 <unused start="0x927A" end="0x927F" vendor="OES"/> 6304 </enums> 6305 6306 <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658"> 6307 <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/> 6308 <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/> 6309 <enum value="0x9282" name="GL_UNCORRELATED_NV"/> 6310 <enum value="0x9283" name="GL_DISJOINT_NV"/> 6311 <enum value="0x9284" name="GL_CONJOINT_NV"/> 6312 <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_KHR"/> 6313 <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/> 6314 <enum value="0x9286" name="GL_SRC_NV"/> 6315 <enum value="0x9287" name="GL_DST_NV"/> 6316 <enum value="0x9288" name="GL_SRC_OVER_NV"/> 6317 <enum value="0x9289" name="GL_DST_OVER_NV"/> 6318 <enum value="0x928A" name="GL_SRC_IN_NV"/> 6319 <enum value="0x928B" name="GL_DST_IN_NV"/> 6320 <enum value="0x928C" name="GL_SRC_OUT_NV"/> 6321 <enum value="0x928D" name="GL_DST_OUT_NV"/> 6322 <enum value="0x928E" name="GL_SRC_ATOP_NV"/> 6323 <enum value="0x928F" name="GL_DST_ATOP_NV"/> 6324 <unused start="0x9290" vendor="NV"/> 6325 <enum value="0x9291" name="GL_PLUS_NV"/> 6326 <enum value="0x9292" name="GL_PLUS_DARKER_NV"/> 6327 <unused start="0x9293" vendor="NV"/> 6328 <enum value="0x9294" name="GL_MULTIPLY"/> 6329 <enum value="0x9294" name="GL_MULTIPLY_KHR"/> 6330 <enum value="0x9294" name="GL_MULTIPLY_NV"/> 6331 <enum value="0x9295" name="GL_SCREEN"/> 6332 <enum value="0x9295" name="GL_SCREEN_KHR"/> 6333 <enum value="0x9295" name="GL_SCREEN_NV"/> 6334 <enum value="0x9296" name="GL_OVERLAY"/> 6335 <enum value="0x9296" name="GL_OVERLAY_KHR"/> 6336 <enum value="0x9296" name="GL_OVERLAY_NV"/> 6337 <enum value="0x9297" name="GL_DARKEN"/> 6338 <enum value="0x9297" name="GL_DARKEN_KHR"/> 6339 <enum value="0x9297" name="GL_DARKEN_NV"/> 6340 <enum value="0x9298" name="GL_LIGHTEN"/> 6341 <enum value="0x9298" name="GL_LIGHTEN_KHR"/> 6342 <enum value="0x9298" name="GL_LIGHTEN_NV"/> 6343 <enum value="0x9299" name="GL_COLORDODGE"/> 6344 <enum value="0x9299" name="GL_COLORDODGE_KHR"/> 6345 <enum value="0x9299" name="GL_COLORDODGE_NV"/> 6346 <enum value="0x929A" name="GL_COLORBURN"/> 6347 <enum value="0x929A" name="GL_COLORBURN_KHR"/> 6348 <enum value="0x929A" name="GL_COLORBURN_NV"/> 6349 <enum value="0x929B" name="GL_HARDLIGHT"/> 6350 <enum value="0x929B" name="GL_HARDLIGHT_KHR"/> 6351 <enum value="0x929B" name="GL_HARDLIGHT_NV"/> 6352 <enum value="0x929C" name="GL_SOFTLIGHT"/> 6353 <enum value="0x929C" name="GL_SOFTLIGHT_KHR"/> 6354 <enum value="0x929C" name="GL_SOFTLIGHT_NV"/> 6355 <unused start="0x929D" vendor="NV"/> 6356 <enum value="0x929E" name="GL_DIFFERENCE"/> 6357 <enum value="0x929E" name="GL_DIFFERENCE_KHR"/> 6358 <enum value="0x929E" name="GL_DIFFERENCE_NV"/> 6359 <enum value="0x929F" name="GL_MINUS_NV"/> 6360 <enum value="0x92A0" name="GL_EXCLUSION"/> 6361 <enum value="0x92A0" name="GL_EXCLUSION_KHR"/> 6362 <enum value="0x92A0" name="GL_EXCLUSION_NV"/> 6363 <enum value="0x92A1" name="GL_CONTRAST_NV"/> 6364 <unused start="0x92A2" vendor="NV"/> 6365 <enum value="0x92A3" name="GL_INVERT_RGB_NV"/> 6366 <enum value="0x92A4" name="GL_LINEARDODGE_NV"/> 6367 <enum value="0x92A5" name="GL_LINEARBURN_NV"/> 6368 <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/> 6369 <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/> 6370 <enum value="0x92A8" name="GL_PINLIGHT_NV"/> 6371 <enum value="0x92A9" name="GL_HARDMIX_NV"/> 6372 <unused start="0x92AA" end="0x92AC" vendor="NV"/> 6373 <enum value="0x92AD" name="GL_HSL_HUE"/> 6374 <enum value="0x92AD" name="GL_HSL_HUE_KHR"/> 6375 <enum value="0x92AD" name="GL_HSL_HUE_NV"/> 6376 <enum value="0x92AE" name="GL_HSL_SATURATION"/> 6377 <enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/> 6378 <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/> 6379 <enum value="0x92AF" name="GL_HSL_COLOR"/> 6380 <enum value="0x92AF" name="GL_HSL_COLOR_KHR"/> 6381 <enum value="0x92AF" name="GL_HSL_COLOR_NV"/> 6382 <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/> 6383 <enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/> 6384 <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/> 6385 <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/> 6386 <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/> 6387 <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/> 6388 <enum value="0x92B4" name="GL_INVERT_OVG_NV"/> 6389 <unused start="0x92B5" end="0x92B9" vendor="NV"/> 6390 <enum value="0x92BA" name="GL_MAX_LGPU_GPUS_NVX"/> 6391 <enum value="0x92BA" name="GL_MULTICAST_GPUS_NV"/> 6392 <enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/> 6393 <unused start="0x92BC" end="0x92BD" vendor="NV"/> 6394 <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/> 6395 <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/> 6396 <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/> 6397 <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/> 6398 <enum value="0x92BF" name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/> 6399 <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/> 6400 <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING" group="AtomicCounterBufferPName"/> 6401 <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/> 6402 <enum value="0x92C3" name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/> 6403 <enum value="0x92C4" name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE" group="AtomicCounterBufferPName"/> 6404 <enum value="0x92C5" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS" group="AtomicCounterBufferPName"/> 6405 <enum value="0x92C6" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES" group="AtomicCounterBufferPName"/> 6406 <enum value="0x92C7" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER" group="AtomicCounterBufferPName"/> 6407 <enum value="0x92C8" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER" group="AtomicCounterBufferPName"/> 6408 <enum value="0x92C9" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER" group="AtomicCounterBufferPName"/> 6409 <enum value="0x92CA" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER" group="AtomicCounterBufferPName"/> 6410 <enum value="0x92CB" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER" group="AtomicCounterBufferPName"/> 6411 <enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/> 6412 <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> 6413 <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/> 6414 <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/> 6415 <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> 6416 <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/> 6417 <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/> 6418 <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> 6419 <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/> 6420 <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/> 6421 <enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/> 6422 <enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/> 6423 <enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS" group="GetPName"/> 6424 <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS" group="GetPName"/> 6425 <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/> 6426 <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/> 6427 <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS" group="GetPName"/> 6428 <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/> 6429 <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/> 6430 <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS" group="GetPName"/> 6431 <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/> 6432 <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/> 6433 <enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS" group="GetPName"/> 6434 <enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS" group="GetPName"/> 6435 <enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/> 6436 <enum value="0x92D9" name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS" group="ProgramPropertyARB"/> 6437 <enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX" group="UniformPName"/> 6438 <enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> 6439 <enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/> 6440 <enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/> 6441 <enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/> 6442 <enum value="0x92DF" name="GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV"/> 6443 <enum value="0x92E0" name="GL_DEBUG_OUTPUT" group="EnableCap"/> 6444 <enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/> 6445 <enum value="0x92E1" name="GL_UNIFORM" group="ProgramResourceProperty,ProgramInterface"/> 6446 <enum value="0x92E2" name="GL_UNIFORM_BLOCK" group="ProgramInterface"/> 6447 <enum value="0x92E3" name="GL_PROGRAM_INPUT" group="ProgramInterface"/> 6448 <enum value="0x92E4" name="GL_PROGRAM_OUTPUT" group="ProgramInterface"/> 6449 <enum value="0x92E5" name="GL_BUFFER_VARIABLE" group="ProgramInterface"/> 6450 <enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK" group="ProgramInterface"/> 6451 <enum value="0x92E7" name="GL_IS_PER_PATCH" group="ProgramResourceProperty"/> 6452 <enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/> 6453 <enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/> 6454 <enum value="0x92E8" name="GL_VERTEX_SUBROUTINE" group="ProgramInterface"/> 6455 <enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE" group="ProgramInterface"/> 6456 <enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE" group="ProgramInterface"/> 6457 <enum value="0x92EB" name="GL_GEOMETRY_SUBROUTINE" group="ProgramInterface"/> 6458 <enum value="0x92EC" name="GL_FRAGMENT_SUBROUTINE" group="ProgramInterface"/> 6459 <enum value="0x92ED" name="GL_COMPUTE_SUBROUTINE" group="ProgramInterface"/> 6460 <enum value="0x92EE" name="GL_VERTEX_SUBROUTINE_UNIFORM" group="ProgramInterface"/> 6461 <enum value="0x92EF" name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM" group="ProgramInterface"/> 6462 <enum value="0x92F0" name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM" group="ProgramInterface"/> 6463 <enum value="0x92F1" name="GL_GEOMETRY_SUBROUTINE_UNIFORM" group="ProgramInterface"/> 6464 <enum value="0x92F2" name="GL_FRAGMENT_SUBROUTINE_UNIFORM" group="ProgramInterface"/> 6465 <enum value="0x92F3" name="GL_COMPUTE_SUBROUTINE_UNIFORM" group="ProgramInterface"/> 6466 <enum value="0x92F4" name="GL_TRANSFORM_FEEDBACK_VARYING" group="ProgramInterface"/> 6467 <enum value="0x92F5" name="GL_ACTIVE_RESOURCES" group="ProgramInterfacePName"/> 6468 <enum value="0x92F6" name="GL_MAX_NAME_LENGTH" group="ProgramInterfacePName"/> 6469 <enum value="0x92F7" name="GL_MAX_NUM_ACTIVE_VARIABLES" group="ProgramInterfacePName"/> 6470 <enum value="0x92F8" name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES" group="ProgramInterfacePName"/> 6471 <enum value="0x92F9" name="GL_NAME_LENGTH" group="ProgramResourceProperty"/> 6472 <enum value="0x92FA" name="GL_TYPE" group="ProgramResourceProperty"/> 6473 <enum value="0x92FB" name="GL_ARRAY_SIZE" group="ProgramResourceProperty"/> 6474 <enum value="0x92FC" name="GL_OFFSET" group="ProgramResourceProperty"/> 6475 <enum value="0x92FD" name="GL_BLOCK_INDEX" group="ProgramResourceProperty"/> 6476 <enum value="0x92FE" name="GL_ARRAY_STRIDE" group="ProgramResourceProperty"/> 6477 <enum value="0x92FF" name="GL_MATRIX_STRIDE" group="ProgramResourceProperty"/> 6478 <enum value="0x9300" name="GL_IS_ROW_MAJOR" group="ProgramResourceProperty"/> 6479 <enum value="0x9301" name="GL_ATOMIC_COUNTER_BUFFER_INDEX" group="ProgramResourceProperty"/> 6480 <enum value="0x9302" name="GL_BUFFER_BINDING" group="ProgramResourceProperty"/> 6481 <enum value="0x9303" name="GL_BUFFER_DATA_SIZE" group="ProgramResourceProperty"/> 6482 <enum value="0x9304" name="GL_NUM_ACTIVE_VARIABLES" group="ProgramResourceProperty"/> 6483 <enum value="0x9305" name="GL_ACTIVE_VARIABLES" group="ProgramResourceProperty"/> 6484 <enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER" group="ProgramResourceProperty"/> 6485 <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER" group="ProgramResourceProperty"/> 6486 <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/> 6487 <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/> 6488 <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER" group="ProgramResourceProperty"/> 6489 <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/> 6490 <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/> 6491 <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER" group="ProgramResourceProperty"/> 6492 <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/> 6493 <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/> 6494 <enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER" group="ProgramResourceProperty"/> 6495 <enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER" group="ProgramResourceProperty"/> 6496 <enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE" group="ProgramResourceProperty"/> 6497 <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE" group="ProgramResourceProperty"/> 6498 <enum value="0x930E" name="GL_LOCATION" group="ProgramResourceProperty"/> 6499 <enum value="0x930F" name="GL_LOCATION_INDEX" group="ProgramResourceProperty"/> 6500 <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/> 6501 <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH" group="GetFramebufferParameter,FramebufferParameterName"/> 6502 <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT" group="GetFramebufferParameter,FramebufferParameterName"/> 6503 <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS" group="GetFramebufferParameter,FramebufferParameterName"/> 6504 <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/> 6505 <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/> 6506 <enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES" group="GetFramebufferParameter,FramebufferParameterName"/> 6507 <enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS" group="GetFramebufferParameter,FramebufferParameterName"/> 6508 <enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH" group="GetPName"/> 6509 <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT" group="GetPName"/> 6510 <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS" group="GetPName"/> 6511 <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/> 6512 <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/> 6513 <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES" group="GetPName"/> 6514 <unused start="0x9319" end="0x9326" vendor="NV"/> 6515 <enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/> 6516 <enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/> 6517 <enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/> 6518 <enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/> 6519 <enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/> 6520 <enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/> 6521 <enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/> 6522 <enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/> 6523 <enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/> 6524 <enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/> 6525 <enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/> 6526 <enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/> 6527 <enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/> 6528 <unused start="0x9334" end="0x9338" vendor="NV"/> 6529 <enum value="0x9339" name="GL_WARP_SIZE_NV"/> 6530 <enum value="0x933A" name="GL_WARPS_PER_SM_NV"/> 6531 <enum value="0x933B" name="GL_SM_COUNT_NV"/> 6532 <enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/> 6533 <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/> 6534 <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/> 6535 <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/> 6536 <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/> 6537 <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/> 6538 <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/> 6539 <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/> 6540 <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/> 6541 <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB" group="GetMultisamplePNameNV"/> 6542 <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> 6543 <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/> 6544 <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/> 6545 <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/> 6546 <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/> 6547 <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/> 6548 <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/> 6549 <enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/> 6550 <enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/> 6551 <enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/> 6552 <enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/> 6553 <enum value="0x934A" name="GL_LOCATION_COMPONENT" group="ProgramResourceProperty"/> 6554 <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX" group="ProgramResourceProperty"/> 6555 <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE" group="ProgramResourceProperty"/> 6556 <enum value="0x934D" name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/> 6557 <enum value="0x934E" name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/> 6558 <enum value="0x934F" name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/> 6559 <enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/> 6560 <enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/> 6561 <enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/> 6562 <enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/> 6563 <enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/> 6564 <enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/> 6565 <enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/> 6566 <enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/> 6567 <enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/> 6568 <enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/> 6569 <enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/> 6570 <enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/> 6571 <enum value="0x935C" name="GL_CLIP_ORIGIN"/> 6572 <enum value="0x935C" name="GL_CLIP_ORIGIN_EXT" alias="GL_CLIP_ORIGIN"/> 6573 <enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/> 6574 <enum value="0x935D" name="GL_CLIP_DEPTH_MODE_EXT" alias="GL_CLIP_DEPTH_MODE"/> 6575 <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE" group="ClipControlDepth"/> 6576 <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE_EXT" alias="GL_NEGATIVE_ONE_TO_ONE"/> 6577 <enum value="0x935F" name="GL_ZERO_TO_ONE" group="ClipControlDepth"/> 6578 <enum value="0x935F" name="GL_ZERO_TO_ONE_EXT" alias="GL_ZERO_TO_ONE"/> 6579 <unused start="0x9360" end="0x9364" vendor="NV"/> 6580 <enum value="0x9365" name="GL_CLEAR_TEXTURE" group="InternalFormatPName"/> 6581 <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/> 6582 <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_EXT" alias="GL_TEXTURE_REDUCTION_MODE_ARB"/> 6583 <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/> 6584 <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_EXT" alias="GL_WEIGHTED_AVERAGE_ARB"/> 6585 <enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/> 6586 <enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/> 6587 <enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/> 6588 <enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/> 6589 <enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/> 6590 <enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/> 6591 <enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/> 6592 <enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/> 6593 <enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/> 6594 <enum value="0x9371" name="GL_MULTISAMPLES_NV"/> 6595 <enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/> 6596 <enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/> 6597 <enum value="0x9374" name="GL_CONFORMANT_NV"/> 6598 <unused start="0x9375" end="0x9378" vendor="NV"/> 6599 <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/> 6600 <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/> 6601 <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/> 6602 <enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/> 6603 <enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/> 6604 <enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/> 6605 <enum value="0x937F" name="GL_REPRESENTATIVE_FRAGMENT_TEST_NV"/> 6606 </enums> 6607 6608 <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB"> 6609 <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS" group="InternalFormatPName"/> 6610 <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/> 6611 <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/> 6612 <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/> 6613 <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/> 6614 <enum value="0x9383" name="GL_VIEW_CLASS_EAC_R11"/> 6615 <enum value="0x9384" name="GL_VIEW_CLASS_EAC_RG11"/> 6616 <enum value="0x9385" name="GL_VIEW_CLASS_ETC2_RGB"/> 6617 <enum value="0x9386" name="GL_VIEW_CLASS_ETC2_RGBA"/> 6618 <enum value="0x9387" name="GL_VIEW_CLASS_ETC2_EAC_RGBA"/> 6619 <enum value="0x9388" name="GL_VIEW_CLASS_ASTC_4x4_RGBA"/> 6620 <enum value="0x9389" name="GL_VIEW_CLASS_ASTC_5x4_RGBA"/> 6621 <enum value="0x938A" name="GL_VIEW_CLASS_ASTC_5x5_RGBA"/> 6622 <enum value="0x938B" name="GL_VIEW_CLASS_ASTC_6x5_RGBA"/> 6623 <enum value="0x938C" name="GL_VIEW_CLASS_ASTC_6x6_RGBA"/> 6624 <enum value="0x938D" name="GL_VIEW_CLASS_ASTC_8x5_RGBA"/> 6625 <enum value="0x938E" name="GL_VIEW_CLASS_ASTC_8x6_RGBA"/> 6626 <enum value="0x938F" name="GL_VIEW_CLASS_ASTC_8x8_RGBA"/> 6627 <enum value="0x9390" name="GL_VIEW_CLASS_ASTC_10x5_RGBA"/> 6628 <enum value="0x9391" name="GL_VIEW_CLASS_ASTC_10x6_RGBA"/> 6629 <enum value="0x9392" name="GL_VIEW_CLASS_ASTC_10x8_RGBA"/> 6630 <enum value="0x9393" name="GL_VIEW_CLASS_ASTC_10x10_RGBA"/> 6631 <enum value="0x9394" name="GL_VIEW_CLASS_ASTC_12x10_RGBA"/> 6632 <enum value="0x9395" name="GL_VIEW_CLASS_ASTC_12x12_RGBA"/> 6633 <unused start="0x9396" end="0x939F" vendor="ARB" comment="reserved for ASTC 3D interactions with ARB_ifq2"/> 6634 <!-- <enum value="0x9396" name="GL_VIEW_CLASS_ASTC_3x3x3_RGBA"/> --> 6635 <!-- <enum value="0x9397" name="GL_VIEW_CLASS_ASTC_4x3x3_RGBA"/> --> 6636 <!-- <enum value="0x9398" name="GL_VIEW_CLASS_ASTC_4x4x3_RGBA"/> --> 6637 <!-- <enum value="0x9399" name="GL_VIEW_CLASS_ASTC_4x4x4_RGBA"/> --> 6638 <!-- <enum value="0x939A" name="GL_VIEW_CLASS_ASTC_5x4x4_RGBA"/> --> 6639 <!-- <enum value="0x939B" name="GL_VIEW_CLASS_ASTC_5x5x4_RGBA"/> --> 6640 <!-- <enum value="0x939C" name="GL_VIEW_CLASS_ASTC_5x5x5_RGBA"/> --> 6641 <!-- <enum value="0x939D" name="GL_VIEW_CLASS_ASTC_6x5x5_RGBA"/> --> 6642 <!-- <enum value="0x939E" name="GL_VIEW_CLASS_ASTC_6x6x5_RGBA"/> --> 6643 <!-- <enum value="0x939F" name="GL_VIEW_CLASS_ASTC_6x6x6_RGBA"/> --> 6644 </enums> 6645 6646 <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100"> 6647 <enum value="0x93A0" name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/> 6648 <enum value="0x93A1" name="GL_BGRA8_EXT"/> 6649 <enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/> 6650 <enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/> 6651 <enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/> 6652 <unused start="0x93A5" vendor="ANGLE"/> 6653 <enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/> 6654 <unused start="0x93A7" end="0x93AF" vendor="ANGLE"/> 6655 </enums> 6656 6657 <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853"> 6658 <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4" group="InternalFormat,SizedInternalFormat"/> 6659 <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR" group="InternalFormat,SizedInternalFormat"/> 6660 <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4" group="InternalFormat,SizedInternalFormat"/> 6661 <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR" group="InternalFormat,SizedInternalFormat"/> 6662 <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5" group="InternalFormat,SizedInternalFormat"/> 6663 <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR" group="InternalFormat,SizedInternalFormat"/> 6664 <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5" group="InternalFormat,SizedInternalFormat"/> 6665 <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR" group="InternalFormat,SizedInternalFormat"/> 6666 <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6" group="InternalFormat,SizedInternalFormat"/> 6667 <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR" group="InternalFormat,SizedInternalFormat"/> 6668 <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5" group="InternalFormat,SizedInternalFormat"/> 6669 <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR" group="InternalFormat,SizedInternalFormat"/> 6670 <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6" group="InternalFormat,SizedInternalFormat"/> 6671 <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR" group="InternalFormat,SizedInternalFormat"/> 6672 <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8" group="InternalFormat,SizedInternalFormat"/> 6673 <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR" group="InternalFormat,SizedInternalFormat"/> 6674 <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5" group="InternalFormat,SizedInternalFormat"/> 6675 <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR" group="InternalFormat,SizedInternalFormat"/> 6676 <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6" group="InternalFormat,SizedInternalFormat"/> 6677 <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR" group="InternalFormat,SizedInternalFormat"/> 6678 <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8" group="InternalFormat,SizedInternalFormat"/> 6679 <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR" group="InternalFormat,SizedInternalFormat"/> 6680 <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10" group="InternalFormat,SizedInternalFormat"/> 6681 <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR" group="InternalFormat,SizedInternalFormat"/> 6682 <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10" group="InternalFormat,SizedInternalFormat"/> 6683 <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR" group="InternalFormat,SizedInternalFormat"/> 6684 <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12" group="InternalFormat,SizedInternalFormat"/> 6685 <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR" group="InternalFormat,SizedInternalFormat"/> 6686 <unused start="0x93BE" end="0x93BF" vendor="OES"/> 6687 <enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES" group="InternalFormat,SizedInternalFormat"/> 6688 <enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES" group="InternalFormat,SizedInternalFormat"/> 6689 <enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES" group="InternalFormat,SizedInternalFormat"/> 6690 <enum value="0x93C3" name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES" group="InternalFormat,SizedInternalFormat"/> 6691 <enum value="0x93C4" name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES" group="InternalFormat,SizedInternalFormat"/> 6692 <enum value="0x93C5" name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES" group="InternalFormat,SizedInternalFormat"/> 6693 <enum value="0x93C6" name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES" group="InternalFormat,SizedInternalFormat"/> 6694 <enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES" group="InternalFormat,SizedInternalFormat"/> 6695 <enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES" group="InternalFormat,SizedInternalFormat"/> 6696 <enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES" group="InternalFormat,SizedInternalFormat"/> 6697 <unused start="0x93CA" end="0x93CF" vendor="OES"/> 6698 <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4" group="InternalFormat,SizedInternalFormat"/> 6699 <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR" group="InternalFormat,SizedInternalFormat"/> 6700 <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4" group="InternalFormat,SizedInternalFormat"/> 6701 <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR" group="InternalFormat,SizedInternalFormat"/> 6702 <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5" group="InternalFormat,SizedInternalFormat"/> 6703 <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR" group="InternalFormat,SizedInternalFormat"/> 6704 <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5" group="InternalFormat,SizedInternalFormat"/> 6705 <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR" group="InternalFormat,SizedInternalFormat"/> 6706 <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6" group="InternalFormat,SizedInternalFormat"/> 6707 <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR" group="InternalFormat,SizedInternalFormat"/> 6708 <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5" group="InternalFormat,SizedInternalFormat"/> 6709 <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR" group="InternalFormat,SizedInternalFormat"/> 6710 <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6" group="InternalFormat,SizedInternalFormat"/> 6711 <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR" group="InternalFormat,SizedInternalFormat"/> 6712 <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8" group="InternalFormat,SizedInternalFormat"/> 6713 <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR" group="InternalFormat,SizedInternalFormat"/> 6714 <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5" group="InternalFormat,SizedInternalFormat"/> 6715 <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR" group="InternalFormat,SizedInternalFormat"/> 6716 <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6" group="InternalFormat,SizedInternalFormat"/> 6717 <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR" group="InternalFormat,SizedInternalFormat"/> 6718 <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8" group="InternalFormat,SizedInternalFormat"/> 6719 <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR" group="InternalFormat,SizedInternalFormat"/> 6720 <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10" group="InternalFormat,SizedInternalFormat"/> 6721 <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR" group="InternalFormat,SizedInternalFormat"/> 6722 <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10" group="InternalFormat,SizedInternalFormat"/> 6723 <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR" group="InternalFormat,SizedInternalFormat"/> 6724 <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12" group="InternalFormat,SizedInternalFormat"/> 6725 <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR" group="InternalFormat,SizedInternalFormat"/> 6726 <unused start="0x93DE" end="0x93DF" vendor="OES"/> 6727 <enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES" group="InternalFormat,SizedInternalFormat"/> 6728 <enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES" group="InternalFormat,SizedInternalFormat"/> 6729 <enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES" group="InternalFormat,SizedInternalFormat"/> 6730 <enum value="0x93E3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES" group="InternalFormat,SizedInternalFormat"/> 6731 <enum value="0x93E4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES" group="InternalFormat,SizedInternalFormat"/> 6732 <enum value="0x93E5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES" group="InternalFormat,SizedInternalFormat"/> 6733 <enum value="0x93E6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES" group="InternalFormat,SizedInternalFormat"/> 6734 <enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES" group="InternalFormat,SizedInternalFormat"/> 6735 <enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES" group="InternalFormat,SizedInternalFormat"/> 6736 <enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES" group="InternalFormat,SizedInternalFormat"/> 6737 <unused start="0x93EA" end="0x93EF" vendor="OES"/> 6738 </enums> 6739 6740 <enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233"> 6741 <enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/> 6742 <enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/> 6743 <unused start="0x93F2" end="0x94EF" vendor="APPLE"/> 6744 </enums> 6745 6746 <enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345"> 6747 <enum value="0x94F0" name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/> 6748 <enum value="0x94F1" name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/> 6749 <enum value="0x94F2" name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/> 6750 <enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/> 6751 <enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/> 6752 <enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/> 6753 <unused start="0x94F6" end="0x94F7" vendor="INTEL"/> 6754 <enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/> 6755 <enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/> 6756 <enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/> 6757 <enum value="0x94FB" name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/> 6758 <enum value="0x94FC" name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/> 6759 <enum value="0x94FD" name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/> 6760 <enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/> 6761 <enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/> 6762 <enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/> 6763 <unused start="0x9501" end="0x950F" vendor="INTEL"/> 6764 </enums> 6765 6766 <enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203"> 6767 <unused start="0x9510" end="0x952F" vendor="Broadcom"/> 6768 </enums> 6769 6770 <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977"> 6771 <enum value="0x9530" name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT" group="TextureLayout"/> 6772 <enum value="0x9531" name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT" group="TextureLayout"/> 6773 <enum value="0x9532" name="GL_SUBGROUP_SIZE_KHR"/> 6774 <enum value="0x9533" name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/> 6775 <enum value="0x9534" name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/> 6776 <enum value="0x9535" name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/> 6777 <enum value="0x9536" name="GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV"/> 6778 <enum value="0x9537" name="GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV"/> 6779 <enum value="0x9538" name="GL_MAX_MESH_OUTPUT_VERTICES_NV"/> 6780 <enum value="0x9539" name="GL_MAX_MESH_OUTPUT_PRIMITIVES_NV"/> 6781 <enum value="0x953A" name="GL_MAX_TASK_OUTPUT_COUNT_NV"/> 6782 <enum value="0x953B" name="GL_MAX_MESH_WORK_GROUP_SIZE_NV"/> 6783 <enum value="0x953C" name="GL_MAX_TASK_WORK_GROUP_SIZE_NV"/> 6784 <enum value="0x953D" name="GL_MAX_DRAW_MESH_TASKS_COUNT_NV"/> 6785 <enum value="0x953E" name="GL_MESH_WORK_GROUP_SIZE_NV"/> 6786 <enum value="0x953F" name="GL_TASK_WORK_GROUP_SIZE_NV"/> 6787 <enum value="0x9540" name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/> 6788 <unused start="0x9541" vendor="NV"/> 6789 <enum value="0x9542" name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/> 6790 <enum value="0x9543" name="GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV"/> 6791 <enum value="0x9544" name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/> 6792 <enum value="0x9545" name="GL_QUERY_RESOURCE_TEXTURE_NV"/> 6793 <enum value="0x9546" name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/> 6794 <enum value="0x9547" name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/> 6795 <enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/> 6796 <enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> 6797 <enum value="0x954A" name="GL_UPLOAD_GPU_MASK_NVX"/> 6798 <unused start="0x954B" end="0x954C" vendor="NV"/> 6799 <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/> 6800 <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/> 6801 <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/> 6802 <enum value="0x9550" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/> 6803 <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V" group="ShaderBinaryFormat"/> 6804 <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB" alias="GL_SHADER_BINARY_FORMAT_SPIR_V"/> 6805 <enum value="0x9552" name="GL_SPIR_V_BINARY"/> 6806 <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/> 6807 <enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/> 6808 <enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/> 6809 <enum value="0x9555" name="GL_SCISSOR_TEST_EXCLUSIVE_NV"/> 6810 <enum value="0x9556" name="GL_SCISSOR_BOX_EXCLUSIVE_NV"/> 6811 <enum value="0x9557" name="GL_MAX_MESH_VIEWS_NV"/> 6812 <enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/> 6813 <enum value="0x9559" name="GL_MESH_SHADER_NV"/> 6814 <enum value="0x955A" name="GL_TASK_SHADER_NV"/> 6815 <enum value="0x955B" name="GL_SHADING_RATE_IMAGE_BINDING_NV"/> 6816 <enum value="0x955C" name="GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV"/> 6817 <enum value="0x955D" name="GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV"/> 6818 <enum value="0x955E" name="GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV"/> 6819 <enum value="0x955F" name="GL_MAX_COARSE_FRAGMENT_SAMPLES_NV"/> 6820 <unused start="0x9560" end="0x9562" vendor="NV"/> 6821 <enum value="0x9563" name="GL_SHADING_RATE_IMAGE_NV"/> 6822 <enum value="0x9564" name="GL_SHADING_RATE_NO_INVOCATIONS_NV"/> 6823 <enum value="0x9565" name="GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV"/> 6824 <enum value="0x9566" name="GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV"/> 6825 <enum value="0x9567" name="GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV"/> 6826 <enum value="0x9568" name="GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV"/> 6827 <enum value="0x9569" name="GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV"/> 6828 <enum value="0x956A" name="GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV"/> 6829 <enum value="0x956B" name="GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV"/> 6830 <enum value="0x956C" name="GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV"/> 6831 <enum value="0x956D" name="GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV"/> 6832 <enum value="0x956E" name="GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV"/> 6833 <enum value="0x956F" name="GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV"/> 6834 <unused start="0x9570" end="0x9578" vendor="NV"/> 6835 <enum value="0x9579" name="GL_MESH_VERTICES_OUT_NV"/> 6836 <enum value="0x957A" name="GL_MESH_PRIMITIVES_OUT_NV"/> 6837 <enum value="0x957B" name="GL_MESH_OUTPUT_TYPE_NV"/> 6838 <enum value="0x957C" name="GL_MESH_SUBROUTINE_NV"/> 6839 <enum value="0x957D" name="GL_TASK_SUBROUTINE_NV"/> 6840 <enum value="0x957E" name="GL_MESH_SUBROUTINE_UNIFORM_NV"/> 6841 <enum value="0x957F" name="GL_TASK_SUBROUTINE_UNIFORM_NV"/> 6842 <enum value="0x9580" name="GL_TEXTURE_TILING_EXT" group="TextureParameterName"/> 6843 <enum value="0x9581" name="GL_DEDICATED_MEMORY_OBJECT_EXT" group="MemoryObjectParameterName"/> 6844 <enum value="0x9582" name="GL_NUM_TILING_TYPES_EXT"/> 6845 <enum value="0x9583" name="GL_TILING_TYPES_EXT"/> 6846 <enum value="0x9584" name="GL_OPTIMAL_TILING_EXT"/> 6847 <enum value="0x9585" name="GL_LINEAR_TILING_EXT"/> 6848 <enum value="0x9586" name="GL_HANDLE_TYPE_OPAQUE_FD_EXT" group="ExternalHandleType"/> 6849 <enum value="0x9587" name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT" group="ExternalHandleType"/> 6850 <enum value="0x9588" name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT" group="ExternalHandleType"/> 6851 <enum value="0x9589" name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT" group="ExternalHandleType"/> 6852 <enum value="0x958A" name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT" group="ExternalHandleType"/> 6853 <enum value="0x958B" name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT" group="ExternalHandleType"/> 6854 <enum value="0x958C" name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT" group="ExternalHandleType"/> 6855 <enum value="0x958D" name="GL_LAYOUT_GENERAL_EXT" group="TextureLayout"/> 6856 <enum value="0x958E" name="GL_LAYOUT_COLOR_ATTACHMENT_EXT" group="TextureLayout"/> 6857 <enum value="0x958F" name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT" group="TextureLayout"/> 6858 <enum value="0x9590" name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT" group="TextureLayout"/> 6859 <enum value="0x9591" name="GL_LAYOUT_SHADER_READ_ONLY_EXT" group="TextureLayout"/> 6860 <enum value="0x9592" name="GL_LAYOUT_TRANSFER_SRC_EXT" group="TextureLayout"/> 6861 <enum value="0x9593" name="GL_LAYOUT_TRANSFER_DST_EXT" group="TextureLayout"/> 6862 <enum value="0x9594" name="GL_HANDLE_TYPE_D3D12_FENCE_EXT" group="ExternalHandleType"/> 6863 <enum value="0x9595" name="GL_D3D12_FENCE_VALUE_EXT" group="SemaphoreParameterName"/> 6864 <enum value="0x9595" name="GL_TIMELINE_SEMAPHORE_VALUE_NV" group="SemaphoreParameterName"/> 6865 <enum value="0x9596" name="GL_NUM_DEVICE_UUIDS_EXT" group="GetPName"/> 6866 <enum value="0x9597" name="GL_DEVICE_UUID_EXT" group="GetPName"/> 6867 <enum value="0x9598" name="GL_DRIVER_UUID_EXT" group="GetPName"/> 6868 <enum value="0x9599" name="GL_DEVICE_LUID_EXT" group="GetPName"/> 6869 <enum value="0x959A" name="GL_DEVICE_NODE_MASK_EXT" group="GetPName"/> 6870 <enum value="0x959B" name="GL_PROTECTED_MEMORY_OBJECT_EXT" group="MemoryObjectParameterName"/> 6871 <enum value="0x959C" name="GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV"/> 6872 <enum value="0x959D" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV"/> 6873 <enum value="0x959E" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/> 6874 <enum value="0x959F" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/> 6875 <enum value="0x95A0" name="GL_REFERENCED_BY_MESH_SHADER_NV"/> 6876 <enum value="0x95A1" name="GL_REFERENCED_BY_TASK_SHADER_NV"/> 6877 <enum value="0x95A2" name="GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV"/> 6878 <enum value="0x95A3" name="GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV"/> 6879 <enum value="0x95A4" name="GL_ATTACHED_MEMORY_OBJECT_NV"/> 6880 <enum value="0x95A5" name="GL_ATTACHED_MEMORY_OFFSET_NV"/> 6881 <enum value="0x95A6" name="GL_MEMORY_ATTACHABLE_ALIGNMENT_NV"/> 6882 <enum value="0x95A7" name="GL_MEMORY_ATTACHABLE_SIZE_NV"/> 6883 <enum value="0x95A8" name="GL_MEMORY_ATTACHABLE_NV"/> 6884 <enum value="0x95A9" name="GL_DETACHED_MEMORY_INCARNATION_NV"/> 6885 <enum value="0x95AA" name="GL_DETACHED_TEXTURES_NV"/> 6886 <enum value="0x95AB" name="GL_DETACHED_BUFFERS_NV"/> 6887 <enum value="0x95AC" name="GL_MAX_DETACHED_TEXTURES_NV"/> 6888 <enum value="0x95AD" name="GL_MAX_DETACHED_BUFFERS_NV"/> 6889 <enum value="0x95AE" name="GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV"/> 6890 <enum value="0x95AF" name="GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV"/> 6891 <enum value="0x95B0" name="GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV"/> 6892 <enum value="0x95B1" name="GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV" group="EnableCap,GetPName"/> 6893 <enum value="0x95B2" name="GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV" group="GetPName"/> 6894 <enum value="0x95B3" name="GL_SEMAPHORE_TYPE_NV" group="SemaphoreParameterName"/> 6895 <enum value="0x95B4" name="GL_SEMAPHORE_TYPE_BINARY_NV" group="SemaphoreParameterName"/> 6896 <enum value="0x95B5" name="GL_SEMAPHORE_TYPE_TIMELINE_NV" group="SemaphoreParameterName"/> 6897 <enum value="0x95B6" name="GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV" group="GetPName"/> 6898 <unused start="0x95B7" end="0x962F" vendor="NV"/> 6899 </enums> 6900 6901 <enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt"> 6902 <enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR" group="FramebufferAttachmentParameterName"/> 6903 <enum value="0x9631" name="GL_MAX_VIEWS_OVR"/> 6904 <enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR" group="FramebufferAttachmentParameterName"/> 6905 <enum value="0x9633" name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/> 6906 <unused start="0x9634" end="0x963F" vendor="Oculus"/> 6907 </enums> 6908 6909 <enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294"> 6910 <enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/> 6911 <enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/> 6912 <unused start="0x9642" end="0x964F" vendor="Mediatek"/> 6913 </enums> 6914 6915 <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977"> 6916 <enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/> 6917 <enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/> 6918 <enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/> 6919 <unused start="0x9653" end="0x968F" vendor="IMG"/> 6920 </enums> 6921 6922 <enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423"> 6923 <unused start="0x9690" end="0x969F" vendor="ANGLE"/> 6924 </enums> 6925 6926 <enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Jeff Leger"> 6927 <enum value="0x96A0" name="GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM" group="TextureParameterName"/> 6928 <unused start="0x96A1" end="0x96A1" vendor="Qualcomm"/> 6929 <enum value="0x96A2" name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM" group="GetPName,EnableCap"/> 6930 <enum value="0x96A3" name="GL_VALIDATE_SHADER_BINARY_QCOM"/> 6931 <enum value="0x96A4" name="GL_SHADING_RATE_QCOM" group="GetPName"/> 6932 <enum value="0x96A5" name="GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM" group="EnableCap"/> 6933 <enum value="0x96A6" name="GL_SHADING_RATE_1X1_PIXELS_QCOM" group="ShadingRateQCOM"/> 6934 <enum value="0x96A7" name="GL_SHADING_RATE_1X2_PIXELS_QCOM" group="ShadingRateQCOM"/> 6935 <enum value="0x96A8" name="GL_SHADING_RATE_2X1_PIXELS_QCOM" group="ShadingRateQCOM"/> 6936 <enum value="0x96A9" name="GL_SHADING_RATE_2X2_PIXELS_QCOM" group="ShadingRateQCOM"/> 6937 <enum value="0x96AA" name="GL_SHADING_RATE_1X4_PIXELS_QCOM" group="ShadingRateQCOM"/> 6938 <enum value="0x96AB" name="GL_SHADING_RATE_4X1_PIXELS_QCOM" group="ShadingRateQCOM"/> 6939 <enum value="0x96AC" name="GL_SHADING_RATE_4X2_PIXELS_QCOM" group="ShadingRateQCOM"/> 6940 <enum value="0x96AD" name="GL_SHADING_RATE_2X4_PIXELS_QCOM" group="ShadingRateQCOM"/> 6941 <enum value="0x96AE" name="GL_SHADING_RATE_4X4_PIXELS_QCOM" group="ShadingRateQCOM"/> 6942 <enum value="0x96A6" name="GL_SHADING_RATE_1X1_PIXELS_EXT" alias="GL_SHADING_RATE_1X1_PIXELS_QCOM" group="ShadingRate"/> 6943 <enum value="0x96A7" name="GL_SHADING_RATE_1X2_PIXELS_EXT" alias="GL_SHADING_RATE_1X2_PIXELS_QCOM" group="ShadingRate"/> 6944 <enum value="0x96A8" name="GL_SHADING_RATE_2X1_PIXELS_EXT" alias="GL_SHADING_RATE_2X1_PIXELS_QCOM" group="ShadingRate"/> 6945 <enum value="0x96A9" name="GL_SHADING_RATE_2X2_PIXELS_EXT" alias="GL_SHADING_RATE_2X2_PIXELS_QCOM" group="ShadingRate"/> 6946 <enum value="0x96AA" name="GL_SHADING_RATE_1X4_PIXELS_EXT" alias="GL_SHADING_RATE_1X4_PIXELS_QCOM" group="ShadingRate"/> 6947 <enum value="0x96AB" name="GL_SHADING_RATE_4X1_PIXELS_EXT" alias="GL_SHADING_RATE_4X1_PIXELS_QCOM" group="ShadingRate"/> 6948 <enum value="0x96AC" name="GL_SHADING_RATE_4X2_PIXELS_EXT" alias="GL_SHADING_RATE_4X2_PIXELS_QCOM" group="ShadingRate"/> 6949 <enum value="0x96AD" name="GL_SHADING_RATE_2X4_PIXELS_EXT" alias="GL_SHADING_RATE_2X4_PIXELS_QCOM" group="ShadingRate"/> 6950 <enum value="0x96AE" name="GL_SHADING_RATE_4X4_PIXELS_EXT" alias="GL_SHADING_RATE_4X4_PIXELS_QCOM" group="ShadingRate"/> 6951 <unused start="0x96AF" end="0x96AF" vendor="Qualcomm"/> 6952 </enums> 6953 6954 <enums namespace="GL" start="0x96B0" end="0x96BF" vendor="ANGLE" comment="github pull request"> 6955 <unused start="0x96B0" end="0x96BF" vendor="ANGLE"/> 6956 </enums> 6957 6958 <enums namespace="GL" start="0x96C0" end="0x96CF" vendor="ARM" comment="Contact Jan-Harald Fredriksen"> 6959 <enum value="0x96C0" name="GL_SURFACE_COMPRESSION_EXT" group="TexStorageAttribs,GetTextureParameter"/> 6960 <enum value="0x96C1" name="GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT" group="TexStorageAttribs"/> 6961 <enum value="0x96C2" name="GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT" group="TexStorageAttribs"/> 6962 <unused start="0x96C3" end="0x96C3" vendor="ARM"/> 6963 <enum value="0x96C4" name="GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT" group="TexStorageAttribs"/> 6964 <enum value="0x96C5" name="GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT" group="TexStorageAttribs"/> 6965 <enum value="0x96C6" name="GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT" group="TexStorageAttribs"/> 6966 <enum value="0x96C7" name="GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT" group="TexStorageAttribs"/> 6967 <enum value="0x96C8" name="GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT" group="TexStorageAttribs"/> 6968 <enum value="0x96C9" name="GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT" group="TexStorageAttribs"/> 6969 <enum value="0x96CA" name="GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT" group="TexStorageAttribs"/> 6970 <enum value="0x96CB" name="GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT" group="TexStorageAttribs"/> 6971 <enum value="0x96CC" name="GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT" group="TexStorageAttribs"/> 6972 <enum value="0x96CD" name="GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT" group="TexStorageAttribs"/> 6973 <enum value="0x96CE" name="GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT" group="TexStorageAttribs"/> 6974 <enum value="0x96CF" name="GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT" group="TexStorageAttribs"/> 6975 </enums> 6976 6977 <enums namespace="GL" start="0x96D0" end="0x96DF" vendor="ARM" comment="Contact Jan-Harald Fredriksen"> 6978 <enum value="0x96D0" name="GL_SHADING_RATE_EXT" group="GetPName"/> 6979 <enum value="0x96D1" name="GL_SHADING_RATE_ATTACHMENT_EXT" group="FramebufferAttachment"/> 6980 <enum value="0x96D2" name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT" group="ShadingRateCombinerOp"/> 6981 <enum value="0x96D3" name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT" group="ShadingRateCombinerOp"/> 6982 <enum value="0x96D4" name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT" group="ShadingRateCombinerOp"/> 6983 <enum value="0x96D5" name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT" group="ShadingRateCombinerOp"/> 6984 <enum value="0x96D6" name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT" group="ShadingRateCombinerOp"/> 6985 <enum value="0x96D7" name="GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT" group="GetPName"/> 6986 <enum value="0x96D8" name="GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT" group="GetPName"/> 6987 <enum value="0x96D9" name="GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT" group="GetPName"/> 6988 <enum value="0x96DA" name="GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT" group="GetPName"/> 6989 <enum value="0x96DB" name="GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT" group="GetPName"/> 6990 <enum value="0x96DC" name="GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT" group="GetPName"/> 6991 <enum value="0x96DD" name="GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT" group="GetPName"/> 6992 <enum value="0x96DE" name="GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT" group="GetPName"/> 6993 <enum value="0x96DF" name="GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT" group="GetPName"/> 6994 </enums> 6995 6996 <enums namespace="GL" start="0x96E0" end="0x96EF" vendor="ANGLE" comment="Reserved for Ken Russell - ANGLE (via github pull request)"> 6997 <unused start="0x96E0" end="0x96EF" vendor="ANGLE"/> 6998 </enums> 6999 7000 <enums namespace="GL" start="0x96F0" end="0x96FF" vendor="ARM" comment="Contact Jan-Harald Fredriksen"> 7001 <unused start="0x96F0" end="0x96FF" vendor="ARM"/> 7002 </enums> 7003 7004<!-- Enums reservable for future use. To reserve a new range, allocate one 7005 or more multiples of 16 starting at the lowest available point in this 7006 block and note it in a new <enums> block immediately above. 7007 7008 Please remember that new enumerant allocations must be obtained by 7009 request to the Khronos API registrar (see comments at the top of this 7010 file) File requests in the Khronos Bugzilla, OpenGL project, Registry 7011 component. --> 7012 7013 <enums namespace="GL" start="0x9700" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS"> 7014 <unused start="0x9700" end="99999" comment="RESERVED"/> 7015 </enums> 7016 7017<!-- Historical large block allocations, all unused except (in older days) by IBM --> 7018 <enums namespace="GL" start="100000" end="100999" vendor="ARB" comment="GLU enums"/> 7019 <enums namespace="GL" start="101000" end="101999" vendor="ARB" comment="Conformance test enums"/> 7020 <enums namespace="GL" start="102000" end="102999" vendor="ARB" comment="Unused, unlikely to ever be used"/> 7021 7022 <enums namespace="GL" start="103000" end="103999" vendor="IBM" comment="IBM is out of the graphics hardware business. Most of this range will remain unused."> 7023 <enum value="0x19262" name="GL_RASTER_POSITION_UNCLIPPED_IBM"/> 7024 <enum value="103050" name="GL_CULL_VERTEX_IBM"/> 7025 <enum value="103060" name="GL_ALL_STATIC_DATA_IBM"/> 7026 <enum value="103061" name="GL_STATIC_VERTEX_ARRAY_IBM"/> 7027 <enum value="103070" name="GL_VERTEX_ARRAY_LIST_IBM"/> 7028 <enum value="103071" name="GL_NORMAL_ARRAY_LIST_IBM"/> 7029 <enum value="103072" name="GL_COLOR_ARRAY_LIST_IBM"/> 7030 <enum value="103073" name="GL_INDEX_ARRAY_LIST_IBM"/> 7031 <enum value="103074" name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/> 7032 <enum value="103075" name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/> 7033 <enum value="103076" name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/> 7034 <enum value="103077" name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/> 7035 <enum value="103080" name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/> 7036 <enum value="103081" name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/> 7037 <enum value="103082" name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/> 7038 <enum value="103083" name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/> 7039 <enum value="103084" name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/> 7040 <enum value="103085" name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/> 7041 <enum value="103086" name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/> 7042 <enum value="103087" name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/> 7043 </enums> 7044 7045 <enums namespace="GL" start="104000" end="104999" vendor="NEC" comment="NEC may be out of the graphics hardware business?"/> 7046 <enums namespace="GL" start="105000" end="105999" vendor="Compaq" comment="Compaq was acquired by HP"/> 7047 <enums namespace="GL" start="106000" end="106999" vendor="KPC" comment="Kubota Pacific is out of business"/> 7048 <enums namespace="GL" start="107000" end="107999" vendor="PGI" comment="Portland Graphics was acquired by Template Graphics, which is out of business"> 7049 <!-- lots of <unused> areas here which won't be computed yet --> 7050 <enum value="0x1A1F8" name="GL_PREFER_DOUBLEBUFFER_HINT_PGI" group="HintTarget"/> 7051 <enum value="0x1A1FD" name="GL_CONSERVE_MEMORY_HINT_PGI" group="HintTarget"/> 7052 <enum value="0x1A1FE" name="GL_RECLAIM_MEMORY_HINT_PGI" group="HintTarget"/> 7053 <enum value="0x1A202" name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/> 7054 <enum value="0x1A203" name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI" group="HintTarget"/> 7055 <enum value="0x1A204" name="GL_NATIVE_GRAPHICS_END_HINT_PGI" group="HintTarget"/> 7056 <enum value="0x1A20C" name="GL_ALWAYS_FAST_HINT_PGI" group="HintTarget"/> 7057 <enum value="0x1A20D" name="GL_ALWAYS_SOFT_HINT_PGI" group="HintTarget"/> 7058 <enum value="0x1A20E" name="GL_ALLOW_DRAW_OBJ_HINT_PGI" group="HintTarget"/> 7059 <enum value="0x1A20F" name="GL_ALLOW_DRAW_WIN_HINT_PGI" group="HintTarget"/> 7060 <enum value="0x1A210" name="GL_ALLOW_DRAW_FRG_HINT_PGI" group="HintTarget"/> 7061 <enum value="0x1A211" name="GL_ALLOW_DRAW_MEM_HINT_PGI" group="HintTarget"/> 7062 <enum value="0x1A216" name="GL_STRICT_DEPTHFUNC_HINT_PGI" group="HintTarget"/> 7063 <enum value="0x1A217" name="GL_STRICT_LIGHTING_HINT_PGI" group="HintTarget"/> 7064 <enum value="0x1A218" name="GL_STRICT_SCISSOR_HINT_PGI" group="HintTarget"/> 7065 <enum value="0x1A219" name="GL_FULL_STIPPLE_HINT_PGI" group="HintTarget"/> 7066 <enum value="0x1A220" name="GL_CLIP_NEAR_HINT_PGI" group="HintTarget"/> 7067 <enum value="0x1A221" name="GL_CLIP_FAR_HINT_PGI" group="HintTarget"/> 7068 <enum value="0x1A222" name="GL_WIDE_LINE_HINT_PGI" group="HintTarget"/> 7069 <enum value="0x1A223" name="GL_BACK_NORMALS_HINT_PGI" group="HintTarget"/> 7070 <enum value="0x1A22A" name="GL_VERTEX_DATA_HINT_PGI" group="HintTarget,HintTargetPGI"/> 7071 <enum value="0x1A22B" name="GL_VERTEX_CONSISTENT_HINT_PGI" group="HintTarget,HintTargetPGI"/> 7072 <enum value="0x1A22C" name="GL_MATERIAL_SIDE_HINT_PGI" group="HintTarget,HintTargetPGI"/> 7073 <enum value="0x1A22D" name="GL_MAX_VERTEX_HINT_PGI" group="HintTarget,HintTargetPGI"/> 7074 </enums> 7075 7076 <enums namespace="GL" start="108000" end="108999" vendor="ES" comment="Evans and Sutherland is out of the graphics hardware business"/> 7077 7078 <!-- SECTION: GL command definitions. --> 7079 <commands namespace="GL"> 7080 <command> 7081 <proto>void <name>glAccum</name></proto> 7082 <param group="AccumOp"><ptype>GLenum</ptype> <name>op</name></param> 7083 <param kind="Coord"><ptype>GLfloat</ptype> <name>value</name></param> 7084 <glx type="render" opcode="137"/> 7085 </command> 7086 <command> 7087 <proto>void <name>glAccumxOES</name></proto> 7088 <param><ptype>GLenum</ptype> <name>op</name></param> 7089 <param><ptype>GLfixed</ptype> <name>value</name></param> 7090 </command> 7091 <command> 7092 <proto>void <name>glActiveProgramEXT</name></proto> 7093 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7094 </command> 7095 <command> 7096 <proto>void <name>glActiveShaderProgram</name></proto> 7097 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 7098 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7099 </command> 7100 <command> 7101 <proto>void <name>glActiveShaderProgramEXT</name></proto> 7102 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 7103 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7104 </command> 7105 <command> 7106 <proto>void <name>glActiveStencilFaceEXT</name></proto> 7107 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 7108 <glx type="render" opcode="4220"/> 7109 </command> 7110 <command> 7111 <proto>void <name>glActiveTexture</name></proto> 7112 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 7113 <glx type="render" opcode="197"/> 7114 </command> 7115 <command> 7116 <proto>void <name>glActiveTextureARB</name></proto> 7117 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 7118 <alias name="glActiveTexture"/> 7119 <glx type="render" opcode="197"/> 7120 </command> 7121 <command> 7122 <proto>void <name>glActiveVaryingNV</name></proto> 7123 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7124 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 7125 </command> 7126 <command> 7127 <proto>void <name>glAlphaFragmentOp1ATI</name></proto> 7128 <param group="FragmentOp1ATI"><ptype>GLenum</ptype> <name>op</name></param> 7129 <param group="FragmentShaderRegATI"><ptype>GLuint</ptype> <name>dst</name></param> 7130 <param group="FragmentShaderDestModMaskATI"><ptype>GLuint</ptype> <name>dstMod</name></param> 7131 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg1</name></param> 7132 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg1Rep</name></param> 7133 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg1Mod</name></param> 7134 </command> 7135 <command> 7136 <proto>void <name>glAlphaFragmentOp2ATI</name></proto> 7137 <param group="FragmentOp2ATI"><ptype>GLenum</ptype> <name>op</name></param> 7138 <param group="FragmentShaderRegATI"><ptype>GLuint</ptype> <name>dst</name></param> 7139 <param group="FragmentShaderDestModMaskATI"><ptype>GLuint</ptype> <name>dstMod</name></param> 7140 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg1</name></param> 7141 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg1Rep</name></param> 7142 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg1Mod</name></param> 7143 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg2</name></param> 7144 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg2Rep</name></param> 7145 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg2Mod</name></param> 7146 </command> 7147 <command> 7148 <proto>void <name>glAlphaFragmentOp3ATI</name></proto> 7149 <param group="FragmentOp3ATI"><ptype>GLenum</ptype> <name>op</name></param> 7150 <param group="FragmentShaderRegATI"><ptype>GLuint</ptype> <name>dst</name></param> 7151 <param group="FragmentShaderDestModMaskATI"><ptype>GLuint</ptype> <name>dstMod</name></param> 7152 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg1</name></param> 7153 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg1Rep</name></param> 7154 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg1Mod</name></param> 7155 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg2</name></param> 7156 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg2Rep</name></param> 7157 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg2Mod</name></param> 7158 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg3</name></param> 7159 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg3Rep</name></param> 7160 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg3Mod</name></param> 7161 </command> 7162 <command> 7163 <proto>void <name>glAlphaFunc</name></proto> 7164 <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param> 7165 <param><ptype>GLfloat</ptype> <name>ref</name></param> 7166 <glx type="render" opcode="159"/> 7167 </command> 7168 <command> 7169 <proto>void <name>glAlphaFuncQCOM</name></proto> 7170 <param><ptype>GLenum</ptype> <name>func</name></param> 7171 <param><ptype>GLclampf</ptype> <name>ref</name></param> 7172 </command> 7173 <command> 7174 <proto>void <name>glAlphaFuncx</name></proto> 7175 <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param> 7176 <param><ptype>GLfixed</ptype> <name>ref</name></param> 7177 </command> 7178 <command> 7179 <proto>void <name>glAlphaFuncxOES</name></proto> 7180 <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param> 7181 <param kind="Clamped[0; 1]"><ptype>GLfixed</ptype> <name>ref</name></param> 7182 </command> 7183 <command> 7184 <proto>void <name>glAlphaToCoverageDitherControlNV</name></proto> 7185 <param><ptype>GLenum</ptype> <name>mode</name></param> 7186 </command> 7187 <command> 7188 <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto> 7189 </command> 7190 <command> 7191 <proto>void <name>glApplyTextureEXT</name></proto> 7192 <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7193 </command> 7194 <command> 7195 <proto><ptype>GLboolean</ptype> <name>glAcquireKeyedMutexWin32EXT</name></proto> 7196 <param><ptype>GLuint</ptype> <name>memory</name></param> 7197 <param><ptype>GLuint64</ptype> <name>key</name></param> 7198 <param><ptype>GLuint</ptype> <name>timeout</name></param> 7199 </command> 7200 <command> 7201 <proto><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto> 7202 <param><ptype>GLsizei</ptype> <name>n</name></param> 7203 <param class="program" len="n">const <ptype>GLuint</ptype> *<name>programs</name></param> 7204 <param len="n"><ptype>GLboolean</ptype> *<name>residences</name></param> 7205 <glx type="vendor" opcode="1293"/> 7206 </command> 7207 <command> 7208 <proto><ptype>GLboolean</ptype> <name>glAreTexturesResident</name></proto> 7209 <param><ptype>GLsizei</ptype> <name>n</name></param> 7210 <param class="texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 7211 <param len="n"><ptype>GLboolean</ptype> *<name>residences</name></param> 7212 <glx type="single" opcode="143"/> 7213 </command> 7214 <command> 7215 <proto><ptype>GLboolean</ptype> <name>glAreTexturesResidentEXT</name></proto> 7216 <param><ptype>GLsizei</ptype> <name>n</name></param> 7217 <param class="texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 7218 <param len="n"><ptype>GLboolean</ptype> *<name>residences</name></param> 7219 <glx type="vendor" opcode="11"/> 7220 </command> 7221 <command> 7222 <proto>void <name>glArrayElement</name></proto> 7223 <param><ptype>GLint</ptype> <name>i</name></param> 7224 </command> 7225 <command> 7226 <proto>void <name>glArrayElementEXT</name></proto> 7227 <param><ptype>GLint</ptype> <name>i</name></param> 7228 <alias name="glArrayElement"/> 7229 </command> 7230 <command> 7231 <proto>void <name>glArrayObjectATI</name></proto> 7232 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 7233 <param><ptype>GLint</ptype> <name>size</name></param> 7234 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 7235 <param><ptype>GLsizei</ptype> <name>stride</name></param> 7236 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7237 <param><ptype>GLuint</ptype> <name>offset</name></param> 7238 </command> 7239 <command> 7240 <proto><ptype>GLuint</ptype> <name>glAsyncCopyBufferSubDataNVX</name></proto> 7241 <param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param> 7242 <param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param> 7243 <param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param> 7244 <param><ptype>GLuint</ptype> <name>readGpu</name></param> 7245 <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param> 7246 <param class="buffer"><ptype>GLuint</ptype> <name>readBuffer</name></param> 7247 <param class="buffer"><ptype>GLuint</ptype> <name>writeBuffer</name></param> 7248 <param><ptype>GLintptr</ptype> <name>readOffset</name></param> 7249 <param><ptype>GLintptr</ptype> <name>writeOffset</name></param> 7250 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 7251 <param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param> 7252 <param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param> 7253 <param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param> 7254 </command> 7255 <command> 7256 <proto><ptype>GLuint</ptype> <name>glAsyncCopyImageSubDataNVX</name></proto> 7257 <param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param> 7258 <param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param> 7259 <param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>waitValueArray</name></param> 7260 <param><ptype>GLuint</ptype> <name>srcGpu</name></param> 7261 <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param> 7262 <param><ptype>GLuint</ptype> <name>srcName</name></param> 7263 <param><ptype>GLenum</ptype> <name>srcTarget</name></param> 7264 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 7265 <param><ptype>GLint</ptype> <name>srcX</name></param> 7266 <param><ptype>GLint</ptype> <name>srcY</name></param> 7267 <param><ptype>GLint</ptype> <name>srcZ</name></param> 7268 <param><ptype>GLuint</ptype> <name>dstName</name></param> 7269 <param><ptype>GLenum</ptype> <name>dstTarget</name></param> 7270 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 7271 <param><ptype>GLint</ptype> <name>dstX</name></param> 7272 <param><ptype>GLint</ptype> <name>dstY</name></param> 7273 <param><ptype>GLint</ptype> <name>dstZ</name></param> 7274 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 7275 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 7276 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 7277 <param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param> 7278 <param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param> 7279 <param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param> 7280 </command> 7281 <command> 7282 <proto>void <name>glAsyncMarkerSGIX</name></proto> 7283 <param><ptype>GLuint</ptype> <name>marker</name></param> 7284 </command> 7285 <command> 7286 <proto>void <name>glAttachObjectARB</name></proto> 7287 <param><ptype>GLhandleARB</ptype> <name>containerObj</name></param> 7288 <param><ptype>GLhandleARB</ptype> <name>obj</name></param> 7289 <alias name="glAttachShader"/> 7290 </command> 7291 <command> 7292 <proto>void <name>glAttachShader</name></proto> 7293 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7294 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 7295 </command> 7296 <command> 7297 <proto>void <name>glBegin</name></proto> 7298 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 7299 <glx type="render" opcode="4"/> 7300 </command> 7301 <command> 7302 <proto>void <name>glBeginConditionalRender</name></proto> 7303 <param><ptype>GLuint</ptype> <name>id</name></param> 7304 <param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param> 7305 </command> 7306 <command> 7307 <proto>void <name>glBeginConditionalRenderNV</name></proto> 7308 <param><ptype>GLuint</ptype> <name>id</name></param> 7309 <param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param> 7310 <alias name="glBeginConditionalRender"/> 7311 <glx type="render" opcode="348"/> 7312 </command> 7313 <command> 7314 <proto>void <name>glBeginConditionalRenderNVX</name></proto> 7315 <param><ptype>GLuint</ptype> <name>id</name></param> 7316 </command> 7317 <command> 7318 <proto>void <name>glBeginFragmentShaderATI</name></proto> 7319 </command> 7320 <command> 7321 <proto>void <name>glBeginOcclusionQueryNV</name></proto> 7322 <param><ptype>GLuint</ptype> <name>id</name></param> 7323 </command> 7324 <command> 7325 <proto>void <name>glBeginPerfMonitorAMD</name></proto> 7326 <param><ptype>GLuint</ptype> <name>monitor</name></param> 7327 </command> 7328 <command> 7329 <proto>void <name>glBeginPerfQueryINTEL</name></proto> 7330 <param><ptype>GLuint</ptype> <name>queryHandle</name></param> 7331 </command> 7332 <command> 7333 <proto>void <name>glBeginQuery</name></proto> 7334 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 7335 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 7336 <glx type="render" opcode="231"/> 7337 </command> 7338 <command> 7339 <proto>void <name>glBeginQueryARB</name></proto> 7340 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 7341 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 7342 <alias name="glBeginQuery"/> 7343 </command> 7344 <command> 7345 <proto>void <name>glBeginQueryEXT</name></proto> 7346 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 7347 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 7348 </command> 7349 <command> 7350 <proto>void <name>glBeginQueryIndexed</name></proto> 7351 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 7352 <param><ptype>GLuint</ptype> <name>index</name></param> 7353 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 7354 </command> 7355 <command> 7356 <proto>void <name>glBeginTransformFeedback</name></proto> 7357 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param> 7358 <glx type="render" opcode="357"/> 7359 </command> 7360 <command> 7361 <proto>void <name>glBeginTransformFeedbackEXT</name></proto> 7362 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param> 7363 <alias name="glBeginTransformFeedback"/> 7364 </command> 7365 <command> 7366 <proto>void <name>glBeginTransformFeedbackNV</name></proto> 7367 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param> 7368 <alias name="glBeginTransformFeedback"/> 7369 </command> 7370 <command> 7371 <proto>void <name>glBeginVertexShaderEXT</name></proto> 7372 </command> 7373 <command> 7374 <proto>void <name>glBeginVideoCaptureNV</name></proto> 7375 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 7376 </command> 7377 <command> 7378 <proto>void <name>glBindAttribLocation</name></proto> 7379 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7380 <param><ptype>GLuint</ptype> <name>index</name></param> 7381 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 7382 </command> 7383 <command> 7384 <proto>void <name>glBindAttribLocationARB</name></proto> 7385 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 7386 <param><ptype>GLuint</ptype> <name>index</name></param> 7387 <param>const <ptype>GLcharARB</ptype> *<name>name</name></param> 7388 <alias name="glBindAttribLocation"/> 7389 </command> 7390 <command> 7391 <proto>void <name>glBindBuffer</name></proto> 7392 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7393 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7394 </command> 7395 <command> 7396 <proto>void <name>glBindBufferARB</name></proto> 7397 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7398 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7399 <alias name="glBindBuffer"/> 7400 </command> 7401 <command> 7402 <proto>void <name>glBindBufferBase</name></proto> 7403 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7404 <param><ptype>GLuint</ptype> <name>index</name></param> 7405 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7406 <glx type="render" opcode="356"/> 7407 </command> 7408 <command> 7409 <proto>void <name>glBindBufferBaseEXT</name></proto> 7410 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7411 <param><ptype>GLuint</ptype> <name>index</name></param> 7412 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7413 <alias name="glBindBufferBase"/> 7414 </command> 7415 <command> 7416 <proto>void <name>glBindBufferBaseNV</name></proto> 7417 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7418 <param><ptype>GLuint</ptype> <name>index</name></param> 7419 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7420 <alias name="glBindBufferBase"/> 7421 </command> 7422 <command> 7423 <proto>void <name>glBindBufferOffsetEXT</name></proto> 7424 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7425 <param><ptype>GLuint</ptype> <name>index</name></param> 7426 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7427 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 7428 </command> 7429 <command> 7430 <proto>void <name>glBindBufferOffsetNV</name></proto> 7431 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7432 <param><ptype>GLuint</ptype> <name>index</name></param> 7433 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7434 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 7435 <alias name="glBindBufferOffsetEXT"/> 7436 </command> 7437 <command> 7438 <proto>void <name>glBindBufferRange</name></proto> 7439 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7440 <param><ptype>GLuint</ptype> <name>index</name></param> 7441 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7442 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 7443 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 7444 <glx type="render" opcode="355"/> 7445 </command> 7446 <command> 7447 <proto>void <name>glBindBufferRangeEXT</name></proto> 7448 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7449 <param><ptype>GLuint</ptype> <name>index</name></param> 7450 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7451 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 7452 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 7453 <alias name="glBindBufferRange"/> 7454 </command> 7455 <command> 7456 <proto>void <name>glBindBufferRangeNV</name></proto> 7457 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7458 <param><ptype>GLuint</ptype> <name>index</name></param> 7459 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7460 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 7461 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 7462 <alias name="glBindBufferRange"/> 7463 </command> 7464 <command> 7465 <proto>void <name>glBindBuffersBase</name></proto> 7466 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7467 <param><ptype>GLuint</ptype> <name>first</name></param> 7468 <param><ptype>GLsizei</ptype> <name>count</name></param> 7469 <param class="buffer" len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param> 7470 </command> 7471 <command> 7472 <proto>void <name>glBindBuffersRange</name></proto> 7473 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7474 <param><ptype>GLuint</ptype> <name>first</name></param> 7475 <param><ptype>GLsizei</ptype> <name>count</name></param> 7476 <param class="buffer" len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param> 7477 <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param> 7478 <param len="count">const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param> 7479 </command> 7480 <command> 7481 <proto>void <name>glBindFragDataLocation</name></proto> 7482 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7483 <param><ptype>GLuint</ptype> <name>color</name></param> 7484 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 7485 </command> 7486 <command> 7487 <proto>void <name>glBindFragDataLocationEXT</name></proto> 7488 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7489 <param><ptype>GLuint</ptype> <name>color</name></param> 7490 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 7491 <alias name="glBindFragDataLocation"/> 7492 </command> 7493 <command> 7494 <proto>void <name>glBindFragDataLocationIndexed</name></proto> 7495 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7496 <param><ptype>GLuint</ptype> <name>colorNumber</name></param> 7497 <param><ptype>GLuint</ptype> <name>index</name></param> 7498 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 7499 </command> 7500 <command> 7501 <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto> 7502 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7503 <param><ptype>GLuint</ptype> <name>colorNumber</name></param> 7504 <param><ptype>GLuint</ptype> <name>index</name></param> 7505 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 7506 <alias name="glBindFragDataLocationIndexed"/> 7507 </command> 7508 <command> 7509 <proto>void <name>glBindFragmentShaderATI</name></proto> 7510 <param><ptype>GLuint</ptype> <name>id</name></param> 7511 </command> 7512 <command> 7513 <proto>void <name>glBindFramebuffer</name></proto> 7514 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 7515 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 7516 <glx type="render" opcode="236"/> 7517 </command> 7518 <command> 7519 <proto>void <name>glBindFramebufferEXT</name></proto> 7520 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 7521 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 7522 <glx type="render" opcode="4319"/> 7523 </command> 7524 <command> 7525 <proto>void <name>glBindFramebufferOES</name></proto> 7526 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 7527 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 7528 </command> 7529 <command> 7530 <proto>void <name>glBindImageTexture</name></proto> 7531 <param><ptype>GLuint</ptype> <name>unit</name></param> 7532 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 7533 <param><ptype>GLint</ptype> <name>level</name></param> 7534 <param><ptype>GLboolean</ptype> <name>layered</name></param> 7535 <param><ptype>GLint</ptype> <name>layer</name></param> 7536 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 7537 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 7538 </command> 7539 <command> 7540 <proto>void <name>glBindImageTextureEXT</name></proto> 7541 <param><ptype>GLuint</ptype> <name>index</name></param> 7542 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 7543 <param><ptype>GLint</ptype> <name>level</name></param> 7544 <param><ptype>GLboolean</ptype> <name>layered</name></param> 7545 <param><ptype>GLint</ptype> <name>layer</name></param> 7546 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 7547 <param><ptype>GLint</ptype> <name>format</name></param> 7548 </command> 7549 <command> 7550 <proto>void <name>glBindImageTextures</name></proto> 7551 <param><ptype>GLuint</ptype> <name>first</name></param> 7552 <param><ptype>GLsizei</ptype> <name>count</name></param> 7553 <param class="texture" len="count">const <ptype>GLuint</ptype> *<name>textures</name></param> 7554 </command> 7555 <command> 7556 <proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto> 7557 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 7558 <param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param> 7559 </command> 7560 <command> 7561 <proto><ptype>GLuint</ptype> <name>glBindMaterialParameterEXT</name></proto> 7562 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 7563 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>value</name></param> 7564 </command> 7565 <command> 7566 <proto>void <name>glBindMultiTextureEXT</name></proto> 7567 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 7568 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 7569 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 7570 </command> 7571 <command> 7572 <proto><ptype>GLuint</ptype> <name>glBindParameterEXT</name></proto> 7573 <param group="VertexShaderParameterEXT"><ptype>GLenum</ptype> <name>value</name></param> 7574 </command> 7575 <command> 7576 <proto>void <name>glBindProgramARB</name></proto> 7577 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 7578 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 7579 <glx type="render" opcode="4180"/> 7580 </command> 7581 <command> 7582 <proto>void <name>glBindProgramNV</name></proto> 7583 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 7584 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 7585 <alias name="glBindProgramARB"/> 7586 <glx type="render" opcode="4180"/> 7587 </command> 7588 <command> 7589 <proto>void <name>glBindProgramPipeline</name></proto> 7590 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 7591 </command> 7592 <command> 7593 <proto>void <name>glBindProgramPipelineEXT</name></proto> 7594 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 7595 </command> 7596 <command> 7597 <proto>void <name>glBindRenderbuffer</name></proto> 7598 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 7599 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 7600 <glx type="render" opcode="235"/> 7601 </command> 7602 <command> 7603 <proto>void <name>glBindRenderbufferEXT</name></proto> 7604 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 7605 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 7606 <glx type="render" opcode="4316"/> 7607 </command> 7608 <command> 7609 <proto>void <name>glBindRenderbufferOES</name></proto> 7610 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 7611 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 7612 </command> 7613 <command> 7614 <proto>void <name>glBindSampler</name></proto> 7615 <param><ptype>GLuint</ptype> <name>unit</name></param> 7616 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 7617 </command> 7618 <command> 7619 <proto>void <name>glBindSamplers</name></proto> 7620 <param><ptype>GLuint</ptype> <name>first</name></param> 7621 <param><ptype>GLsizei</ptype> <name>count</name></param> 7622 <param class="sampler" len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param> 7623 </command> 7624 <command> 7625 <proto>void <name>glBindShadingRateImageNV</name></proto> 7626 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 7627 </command> 7628 <command> 7629 <proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto> 7630 <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param> 7631 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 7632 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>value</name></param> 7633 </command> 7634 <command> 7635 <proto>void <name>glBindTexture</name></proto> 7636 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 7637 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 7638 <glx type="render" opcode="4117"/> 7639 </command> 7640 <command> 7641 <proto>void <name>glBindTextureEXT</name></proto> 7642 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 7643 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 7644 <alias name="glBindTexture"/> 7645 <glx type="render" opcode="4117"/> 7646 </command> 7647 <command> 7648 <proto>void <name>glBindTextureUnit</name></proto> 7649 <param><ptype>GLuint</ptype> <name>unit</name></param> 7650 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 7651 </command> 7652 <command> 7653 <proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto> 7654 <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param> 7655 <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param> 7656 </command> 7657 <command> 7658 <proto>void <name>glBindTextures</name></proto> 7659 <param><ptype>GLuint</ptype> <name>first</name></param> 7660 <param><ptype>GLsizei</ptype> <name>count</name></param> 7661 <param class="texture" len="count">const <ptype>GLuint</ptype> *<name>textures</name></param> 7662 </command> 7663 <command> 7664 <proto>void <name>glBindTransformFeedback</name></proto> 7665 <param group="BindTransformFeedbackTarget"><ptype>GLenum</ptype> <name>target</name></param> 7666 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 7667 </command> 7668 <command> 7669 <proto>void <name>glBindTransformFeedbackNV</name></proto> 7670 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 7671 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 7672 </command> 7673 <command> 7674 <proto>void <name>glBindVertexArray</name></proto> 7675 <param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param> 7676 <glx type="render" opcode="350"/> 7677 </command> 7678 <command> 7679 <proto>void <name>glBindVertexArrayAPPLE</name></proto> 7680 <param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param> 7681 </command> 7682 <command> 7683 <proto>void <name>glBindVertexArrayOES</name></proto> 7684 <param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param> 7685 <alias name="glBindVertexArray"/> 7686 </command> 7687 <command> 7688 <proto>void <name>glBindVertexBuffer</name></proto> 7689 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 7690 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 7691 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 7692 <param><ptype>GLsizei</ptype> <name>stride</name></param> 7693 </command> 7694 <command> 7695 <proto>void <name>glBindVertexBuffers</name></proto> 7696 <param><ptype>GLuint</ptype> <name>first</name></param> 7697 <param><ptype>GLsizei</ptype> <name>count</name></param> 7698 <param len="count" class="buffer">const <ptype>GLuint</ptype> *<name>buffers</name></param> 7699 <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param> 7700 <param len="count">const <ptype>GLsizei</ptype> *<name>strides</name></param> 7701 </command> 7702 <command> 7703 <proto>void <name>glBindVertexShaderEXT</name></proto> 7704 <param><ptype>GLuint</ptype> <name>id</name></param> 7705 </command> 7706 <command> 7707 <proto>void <name>glBindVideoCaptureStreamBufferNV</name></proto> 7708 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 7709 <param><ptype>GLuint</ptype> <name>stream</name></param> 7710 <param><ptype>GLenum</ptype> <name>frame_region</name></param> 7711 <param kind="BufferOffset"><ptype>GLintptrARB</ptype> <name>offset</name></param> 7712 </command> 7713 <command> 7714 <proto>void <name>glBindVideoCaptureStreamTextureNV</name></proto> 7715 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 7716 <param><ptype>GLuint</ptype> <name>stream</name></param> 7717 <param><ptype>GLenum</ptype> <name>frame_region</name></param> 7718 <param><ptype>GLenum</ptype> <name>target</name></param> 7719 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 7720 </command> 7721 <command> 7722 <proto>void <name>glBinormal3bEXT</name></proto> 7723 <param><ptype>GLbyte</ptype> <name>bx</name></param> 7724 <param><ptype>GLbyte</ptype> <name>by</name></param> 7725 <param><ptype>GLbyte</ptype> <name>bz</name></param> 7726 <vecequiv name="glBinormal3bvEXT"/> 7727 </command> 7728 <command> 7729 <proto>void <name>glBinormal3bvEXT</name></proto> 7730 <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 7731 </command> 7732 <command> 7733 <proto>void <name>glBinormal3dEXT</name></proto> 7734 <param kind="Coord"><ptype>GLdouble</ptype> <name>bx</name></param> 7735 <param kind="Coord"><ptype>GLdouble</ptype> <name>by</name></param> 7736 <param kind="Coord"><ptype>GLdouble</ptype> <name>bz</name></param> 7737 <vecequiv name="glBinormal3dvEXT"/> 7738 </command> 7739 <command> 7740 <proto>void <name>glBinormal3dvEXT</name></proto> 7741 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 7742 </command> 7743 <command> 7744 <proto>void <name>glBinormal3fEXT</name></proto> 7745 <param kind="Coord"><ptype>GLfloat</ptype> <name>bx</name></param> 7746 <param kind="Coord"><ptype>GLfloat</ptype> <name>by</name></param> 7747 <param kind="Coord"><ptype>GLfloat</ptype> <name>bz</name></param> 7748 <vecequiv name="glBinormal3fvEXT"/> 7749 </command> 7750 <command> 7751 <proto>void <name>glBinormal3fvEXT</name></proto> 7752 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 7753 </command> 7754 <command> 7755 <proto>void <name>glBinormal3iEXT</name></proto> 7756 <param><ptype>GLint</ptype> <name>bx</name></param> 7757 <param><ptype>GLint</ptype> <name>by</name></param> 7758 <param><ptype>GLint</ptype> <name>bz</name></param> 7759 <vecequiv name="glBinormal3ivEXT"/> 7760 </command> 7761 <command> 7762 <proto>void <name>glBinormal3ivEXT</name></proto> 7763 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 7764 </command> 7765 <command> 7766 <proto>void <name>glBinormal3sEXT</name></proto> 7767 <param><ptype>GLshort</ptype> <name>bx</name></param> 7768 <param><ptype>GLshort</ptype> <name>by</name></param> 7769 <param><ptype>GLshort</ptype> <name>bz</name></param> 7770 <vecequiv name="glBinormal3svEXT"/> 7771 </command> 7772 <command> 7773 <proto>void <name>glBinormal3svEXT</name></proto> 7774 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 7775 </command> 7776 <command> 7777 <proto>void <name>glBinormalPointerEXT</name></proto> 7778 <param group="BinormalPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 7779 <param><ptype>GLsizei</ptype> <name>stride</name></param> 7780 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 7781 </command> 7782 <command> 7783 <proto>void <name>glBitmap</name></proto> 7784 <param><ptype>GLsizei</ptype> <name>width</name></param> 7785 <param><ptype>GLsizei</ptype> <name>height</name></param> 7786 <param kind="Coord"><ptype>GLfloat</ptype> <name>xorig</name></param> 7787 <param kind="Coord"><ptype>GLfloat</ptype> <name>yorig</name></param> 7788 <param kind="Coord"><ptype>GLfloat</ptype> <name>xmove</name></param> 7789 <param kind="Coord"><ptype>GLfloat</ptype> <name>ymove</name></param> 7790 <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param> 7791 <glx type="render" opcode="5"/> 7792 <glx type="render" opcode="311" name="glBitmapPBO" comment="PBO protocol"/> 7793 </command> 7794 <command> 7795 <proto>void <name>glBitmapxOES</name></proto> 7796 <param><ptype>GLsizei</ptype> <name>width</name></param> 7797 <param><ptype>GLsizei</ptype> <name>height</name></param> 7798 <param><ptype>GLfixed</ptype> <name>xorig</name></param> 7799 <param><ptype>GLfixed</ptype> <name>yorig</name></param> 7800 <param><ptype>GLfixed</ptype> <name>xmove</name></param> 7801 <param><ptype>GLfixed</ptype> <name>ymove</name></param> 7802 <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param> 7803 </command> 7804 <command> 7805 <proto>void <name>glBlendBarrier</name></proto> 7806 </command> 7807 <command> 7808 <proto>void <name>glBlendBarrierKHR</name></proto> 7809 <alias name="glBlendBarrier"/> 7810 </command> 7811 <command> 7812 <proto>void <name>glBlendBarrierNV</name></proto> 7813 <alias name="glBlendBarrier"/> 7814 </command> 7815 <command> 7816 <proto>void <name>glBlendColor</name></proto> 7817 <param kind="Clamped[0; 1],Color"><ptype>GLfloat</ptype> <name>red</name></param> 7818 <param kind="Clamped[0; 1],Color"><ptype>GLfloat</ptype> <name>green</name></param> 7819 <param kind="Clamped[0; 1],Color"><ptype>GLfloat</ptype> <name>blue</name></param> 7820 <param kind="Clamped[0; 1],Color"><ptype>GLfloat</ptype> <name>alpha</name></param> 7821 <glx type="render" opcode="4096"/> 7822 </command> 7823 <command> 7824 <proto>void <name>glBlendColorEXT</name></proto> 7825 <param kind="Clamped[0; 1],Color"><ptype>GLfloat</ptype> <name>red</name></param> 7826 <param kind="Clamped[0; 1],Color"><ptype>GLfloat</ptype> <name>green</name></param> 7827 <param kind="Clamped[0; 1],Color"><ptype>GLfloat</ptype> <name>blue</name></param> 7828 <param kind="Clamped[0; 1],Color"><ptype>GLfloat</ptype> <name>alpha</name></param> 7829 <alias name="glBlendColor"/> 7830 <glx type="render" opcode="4096"/> 7831 </command> 7832 <command> 7833 <proto>void <name>glBlendColorxOES</name></proto> 7834 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>red</name></param> 7835 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>green</name></param> 7836 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>blue</name></param> 7837 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>alpha</name></param> 7838 </command> 7839 <command> 7840 <proto>void <name>glBlendEquation</name></proto> 7841 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7842 <glx type="render" opcode="4097"/> 7843 </command> 7844 <command> 7845 <proto>void <name>glBlendEquationEXT</name></proto> 7846 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7847 <alias name="glBlendEquation"/> 7848 <glx type="render" opcode="4097"/> 7849 </command> 7850 <command> 7851 <proto>void <name>glBlendEquationIndexedAMD</name></proto> 7852 <param><ptype>GLuint</ptype> <name>buf</name></param> 7853 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7854 <alias name="glBlendEquationi"/> 7855 </command> 7856 <command> 7857 <proto>void <name>glBlendEquationOES</name></proto> 7858 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7859 </command> 7860 <command> 7861 <proto>void <name>glBlendEquationSeparate</name></proto> 7862 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 7863 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 7864 <glx type="render" opcode="4228"/> 7865 </command> 7866 <command> 7867 <proto>void <name>glBlendEquationSeparateEXT</name></proto> 7868 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 7869 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 7870 <alias name="glBlendEquationSeparate"/> 7871 <glx type="render" opcode="4228"/> 7872 </command> 7873 <command> 7874 <proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto> 7875 <param><ptype>GLuint</ptype> <name>buf</name></param> 7876 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 7877 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 7878 <alias name="glBlendEquationSeparatei"/> 7879 </command> 7880 <command> 7881 <proto>void <name>glBlendEquationSeparateOES</name></proto> 7882 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 7883 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 7884 </command> 7885 <command> 7886 <proto>void <name>glBlendEquationSeparatei</name></proto> 7887 <param><ptype>GLuint</ptype> <name>buf</name></param> 7888 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 7889 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 7890 </command> 7891 <command> 7892 <proto>void <name>glBlendEquationSeparateiARB</name></proto> 7893 <param><ptype>GLuint</ptype> <name>buf</name></param> 7894 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 7895 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 7896 <alias name="glBlendEquationSeparatei"/> 7897 </command> 7898 <command> 7899 <proto>void <name>glBlendEquationSeparateiEXT</name></proto> 7900 <param><ptype>GLuint</ptype> <name>buf</name></param> 7901 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 7902 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 7903 <alias name="glBlendEquationSeparatei"/> 7904 </command> 7905 <command> 7906 <proto>void <name>glBlendEquationSeparateiOES</name></proto> 7907 <param><ptype>GLuint</ptype> <name>buf</name></param> 7908 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 7909 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 7910 <alias name="glBlendEquationSeparatei"/> 7911 </command> 7912 <command> 7913 <proto>void <name>glBlendEquationi</name></proto> 7914 <param><ptype>GLuint</ptype> <name>buf</name></param> 7915 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7916 </command> 7917 <command> 7918 <proto>void <name>glBlendEquationiARB</name></proto> 7919 <param><ptype>GLuint</ptype> <name>buf</name></param> 7920 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7921 <alias name="glBlendEquationi"/> 7922 </command> 7923 <command> 7924 <proto>void <name>glBlendEquationiEXT</name></proto> 7925 <param><ptype>GLuint</ptype> <name>buf</name></param> 7926 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7927 <alias name="glBlendEquationi"/> 7928 </command> 7929 <command> 7930 <proto>void <name>glBlendEquationiOES</name></proto> 7931 <param><ptype>GLuint</ptype> <name>buf</name></param> 7932 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 7933 <alias name="glBlendEquationi"/> 7934 </command> 7935 <command> 7936 <proto>void <name>glBlendFunc</name></proto> 7937 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactor</name></param> 7938 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactor</name></param> 7939 <glx type="render" opcode="160"/> 7940 </command> 7941 <command> 7942 <proto>void <name>glBlendFuncIndexedAMD</name></proto> 7943 <param><ptype>GLuint</ptype> <name>buf</name></param> 7944 <param><ptype>GLenum</ptype> <name>src</name></param> 7945 <param><ptype>GLenum</ptype> <name>dst</name></param> 7946 <alias name="glBlendFunci"/> 7947 </command> 7948 <command> 7949 <proto>void <name>glBlendFuncSeparate</name></proto> 7950 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param> 7951 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param> 7952 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param> 7953 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param> 7954 <glx type="render" opcode="4134"/> 7955 </command> 7956 <command> 7957 <proto>void <name>glBlendFuncSeparateEXT</name></proto> 7958 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param> 7959 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param> 7960 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param> 7961 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param> 7962 <alias name="glBlendFuncSeparate"/> 7963 <glx type="render" opcode="4134"/> 7964 </command> 7965 <command> 7966 <proto>void <name>glBlendFuncSeparateINGR</name></proto> 7967 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param> 7968 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param> 7969 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param> 7970 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param> 7971 <alias name="glBlendFuncSeparate"/> 7972 <glx type="render" opcode="4134"/> 7973 </command> 7974 <command> 7975 <proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto> 7976 <param><ptype>GLuint</ptype> <name>buf</name></param> 7977 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 7978 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 7979 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 7980 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 7981 <alias name="glBlendFuncSeparatei"/> 7982 </command> 7983 <command> 7984 <proto>void <name>glBlendFuncSeparateOES</name></proto> 7985 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 7986 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 7987 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 7988 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 7989 </command> 7990 <command> 7991 <proto>void <name>glBlendFuncSeparatei</name></proto> 7992 <param><ptype>GLuint</ptype> <name>buf</name></param> 7993 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 7994 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 7995 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 7996 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 7997 </command> 7998 <command> 7999 <proto>void <name>glBlendFuncSeparateiARB</name></proto> 8000 <param><ptype>GLuint</ptype> <name>buf</name></param> 8001 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 8002 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 8003 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 8004 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 8005 <alias name="glBlendFuncSeparatei"/> 8006 </command> 8007 <command> 8008 <proto>void <name>glBlendFuncSeparateiEXT</name></proto> 8009 <param><ptype>GLuint</ptype> <name>buf</name></param> 8010 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 8011 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 8012 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 8013 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 8014 <alias name="glBlendFuncSeparatei"/> 8015 </command> 8016 <command> 8017 <proto>void <name>glBlendFuncSeparateiOES</name></proto> 8018 <param><ptype>GLuint</ptype> <name>buf</name></param> 8019 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 8020 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 8021 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 8022 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 8023 <alias name="glBlendFuncSeparatei"/> 8024 </command> 8025 <command> 8026 <proto>void <name>glBlendFunci</name></proto> 8027 <param><ptype>GLuint</ptype> <name>buf</name></param> 8028 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param> 8029 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param> 8030 </command> 8031 <command> 8032 <proto>void <name>glBlendFunciARB</name></proto> 8033 <param><ptype>GLuint</ptype> <name>buf</name></param> 8034 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param> 8035 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param> 8036 <alias name="glBlendFunci"/> 8037 </command> 8038 <command> 8039 <proto>void <name>glBlendFunciEXT</name></proto> 8040 <param><ptype>GLuint</ptype> <name>buf</name></param> 8041 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param> 8042 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param> 8043 <alias name="glBlendFunci"/> 8044 </command> 8045 <command> 8046 <proto>void <name>glBlendFunciOES</name></proto> 8047 <param><ptype>GLuint</ptype> <name>buf</name></param> 8048 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param> 8049 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param> 8050 <alias name="glBlendFunci"/> 8051 </command> 8052 <command> 8053 <proto>void <name>glBlendParameteriNV</name></proto> 8054 <param><ptype>GLenum</ptype> <name>pname</name></param> 8055 <param><ptype>GLint</ptype> <name>value</name></param> 8056 </command> 8057 <command> 8058 <proto>void <name>glBlitFramebuffer</name></proto> 8059 <param><ptype>GLint</ptype> <name>srcX0</name></param> 8060 <param><ptype>GLint</ptype> <name>srcY0</name></param> 8061 <param><ptype>GLint</ptype> <name>srcX1</name></param> 8062 <param><ptype>GLint</ptype> <name>srcY1</name></param> 8063 <param><ptype>GLint</ptype> <name>dstX0</name></param> 8064 <param><ptype>GLint</ptype> <name>dstY0</name></param> 8065 <param><ptype>GLint</ptype> <name>dstX1</name></param> 8066 <param><ptype>GLint</ptype> <name>dstY1</name></param> 8067 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8068 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 8069 <glx type="render" opcode="4330"/> 8070 </command> 8071 <command> 8072 <proto>void <name>glBlitFramebufferANGLE</name></proto> 8073 <param><ptype>GLint</ptype> <name>srcX0</name></param> 8074 <param><ptype>GLint</ptype> <name>srcY0</name></param> 8075 <param><ptype>GLint</ptype> <name>srcX1</name></param> 8076 <param><ptype>GLint</ptype> <name>srcY1</name></param> 8077 <param><ptype>GLint</ptype> <name>dstX0</name></param> 8078 <param><ptype>GLint</ptype> <name>dstY0</name></param> 8079 <param><ptype>GLint</ptype> <name>dstX1</name></param> 8080 <param><ptype>GLint</ptype> <name>dstY1</name></param> 8081 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8082 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 8083 </command> 8084 <command> 8085 <proto>void <name>glBlitFramebufferEXT</name></proto> 8086 <param><ptype>GLint</ptype> <name>srcX0</name></param> 8087 <param><ptype>GLint</ptype> <name>srcY0</name></param> 8088 <param><ptype>GLint</ptype> <name>srcX1</name></param> 8089 <param><ptype>GLint</ptype> <name>srcY1</name></param> 8090 <param><ptype>GLint</ptype> <name>dstX0</name></param> 8091 <param><ptype>GLint</ptype> <name>dstY0</name></param> 8092 <param><ptype>GLint</ptype> <name>dstX1</name></param> 8093 <param><ptype>GLint</ptype> <name>dstY1</name></param> 8094 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8095 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 8096 <alias name="glBlitFramebuffer"/> 8097 <glx type="render" opcode="4330"/> 8098 </command> 8099 <command> 8100 <proto>void <name>glBlitFramebufferLayerEXT</name></proto> 8101 <param><ptype>GLint</ptype> <name>srcX0</name></param> 8102 <param><ptype>GLint</ptype> <name>srcY0</name></param> 8103 <param><ptype>GLint</ptype> <name>srcX1</name></param> 8104 <param><ptype>GLint</ptype> <name>srcY1</name></param> 8105 <param><ptype>GLint</ptype> <name>srcLayer</name></param> 8106 <param><ptype>GLint</ptype> <name>dstX0</name></param> 8107 <param><ptype>GLint</ptype> <name>dstY0</name></param> 8108 <param><ptype>GLint</ptype> <name>dstX1</name></param> 8109 <param><ptype>GLint</ptype> <name>dstY1</name></param> 8110 <param><ptype>GLint</ptype> <name>dstLayer</name></param> 8111 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8112 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 8113 </command> 8114 <command> 8115 <proto>void <name>glBlitFramebufferLayersEXT</name></proto> 8116 <param><ptype>GLint</ptype> <name>srcX0</name></param> 8117 <param><ptype>GLint</ptype> <name>srcY0</name></param> 8118 <param><ptype>GLint</ptype> <name>srcX1</name></param> 8119 <param><ptype>GLint</ptype> <name>srcY1</name></param> 8120 <param><ptype>GLint</ptype> <name>dstX0</name></param> 8121 <param><ptype>GLint</ptype> <name>dstY0</name></param> 8122 <param><ptype>GLint</ptype> <name>dstX1</name></param> 8123 <param><ptype>GLint</ptype> <name>dstY1</name></param> 8124 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8125 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 8126 </command> 8127 <command> 8128 <proto>void <name>glBlitFramebufferNV</name></proto> 8129 <param><ptype>GLint</ptype> <name>srcX0</name></param> 8130 <param><ptype>GLint</ptype> <name>srcY0</name></param> 8131 <param><ptype>GLint</ptype> <name>srcX1</name></param> 8132 <param><ptype>GLint</ptype> <name>srcY1</name></param> 8133 <param><ptype>GLint</ptype> <name>dstX0</name></param> 8134 <param><ptype>GLint</ptype> <name>dstY0</name></param> 8135 <param><ptype>GLint</ptype> <name>dstX1</name></param> 8136 <param><ptype>GLint</ptype> <name>dstY1</name></param> 8137 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8138 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 8139 <alias name="glBlitFramebuffer"/> 8140 </command> 8141 <command> 8142 <proto>void <name>glBlitNamedFramebuffer</name></proto> 8143 <param class="framebuffer"><ptype>GLuint</ptype> <name>readFramebuffer</name></param> 8144 <param class="framebuffer"><ptype>GLuint</ptype> <name>drawFramebuffer</name></param> 8145 <param><ptype>GLint</ptype> <name>srcX0</name></param> 8146 <param><ptype>GLint</ptype> <name>srcY0</name></param> 8147 <param><ptype>GLint</ptype> <name>srcX1</name></param> 8148 <param><ptype>GLint</ptype> <name>srcY1</name></param> 8149 <param><ptype>GLint</ptype> <name>dstX0</name></param> 8150 <param><ptype>GLint</ptype> <name>dstY0</name></param> 8151 <param><ptype>GLint</ptype> <name>dstX1</name></param> 8152 <param><ptype>GLint</ptype> <name>dstY1</name></param> 8153 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8154 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 8155 </command> 8156 <command> 8157 <proto>void <name>glBufferAddressRangeNV</name></proto> 8158 <param><ptype>GLenum</ptype> <name>pname</name></param> 8159 <param><ptype>GLuint</ptype> <name>index</name></param> 8160 <param><ptype>GLuint64EXT</ptype> <name>address</name></param> 8161 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 8162 </command> 8163 <command> 8164 <proto>void <name>glBufferAttachMemoryNV</name></proto> 8165 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8166 <param><ptype>GLuint</ptype> <name>memory</name></param> 8167 <param><ptype>GLuint64</ptype> <name>offset</name></param> 8168 </command> 8169 <command> 8170 <proto>void <name>glBufferData</name></proto> 8171 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8172 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 8173 <param len="size">const void *<name>data</name></param> 8174 <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param> 8175 </command> 8176 <command> 8177 <proto>void <name>glBufferDataARB</name></proto> 8178 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8179 <param kind="BufferSize"><ptype>GLsizeiptrARB</ptype> <name>size</name></param> 8180 <param len="size">const void *<name>data</name></param> 8181 <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param> 8182 <alias name="glBufferData"/> 8183 </command> 8184 <command> 8185 <proto>void <name>glBufferPageCommitmentARB</name></proto> 8186 <param><ptype>GLenum</ptype> <name>target</name></param> 8187 <param><ptype>GLintptr</ptype> <name>offset</name></param> 8188 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 8189 <param><ptype>GLboolean</ptype> <name>commit</name></param> 8190 </command> 8191 <command> 8192 <proto>void <name>glBufferPageCommitmentMemNV</name></proto> 8193 <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> 8194 <param><ptype>GLintptr</ptype> <name>offset</name></param> 8195 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 8196 <param><ptype>GLuint</ptype> <name>memory</name></param> 8197 <param><ptype>GLuint64</ptype> <name>memOffset</name></param> 8198 <param><ptype>GLboolean</ptype> <name>commit</name></param> 8199 </command> 8200 <command> 8201 <proto>void <name>glBufferParameteriAPPLE</name></proto> 8202 <param><ptype>GLenum</ptype> <name>target</name></param> 8203 <param><ptype>GLenum</ptype> <name>pname</name></param> 8204 <param><ptype>GLint</ptype> <name>param</name></param> 8205 </command> 8206 <command> 8207 <proto>void <name>glBufferStorage</name></proto> 8208 <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> 8209 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 8210 <param len="size">const void *<name>data</name></param> 8211 <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 8212 </command> 8213 <command> 8214 <proto>void <name>glBufferStorageEXT</name></proto> 8215 <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> 8216 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 8217 <param len="size">const void *<name>data</name></param> 8218 <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 8219 <alias name="glBufferStorage"/> 8220 </command> 8221 <command> 8222 <proto>void <name>glBufferStorageExternalEXT</name></proto> 8223 <param><ptype>GLenum</ptype> <name>target</name></param> 8224 <param><ptype>GLintptr</ptype> <name>offset</name></param> 8225 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 8226 <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param> 8227 <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 8228 </command> 8229 <command> 8230 <proto>void <name>glBufferStorageMemEXT</name></proto> 8231 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8232 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 8233 <param><ptype>GLuint</ptype> <name>memory</name></param> 8234 <param><ptype>GLuint64</ptype> <name>offset</name></param> 8235 </command> 8236 <command> 8237 <proto>void <name>glBufferSubData</name></proto> 8238 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8239 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 8240 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 8241 <param len="size">const void *<name>data</name></param> 8242 </command> 8243 <command> 8244 <proto>void <name>glBufferSubDataARB</name></proto> 8245 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8246 <param kind="BufferOffset"><ptype>GLintptrARB</ptype> <name>offset</name></param> 8247 <param kind="BufferSize"><ptype>GLsizeiptrARB</ptype> <name>size</name></param> 8248 <param len="size">const void *<name>data</name></param> 8249 <alias name="glBufferSubData"/> 8250 </command> 8251 <command> 8252 <proto>void <name>glCallCommandListNV</name></proto> 8253 <param><ptype>GLuint</ptype> <name>list</name></param> 8254 </command> 8255 <command> 8256 <proto>void <name>glCallList</name></proto> 8257 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 8258 <glx type="render" opcode="1"/> 8259 </command> 8260 <command> 8261 <proto>void <name>glCallLists</name></proto> 8262 <param><ptype>GLsizei</ptype> <name>n</name></param> 8263 <param group="ListNameType"><ptype>GLenum</ptype> <name>type</name></param> 8264 <param len="COMPSIZE(n,type)">const void *<name>lists</name></param> 8265 <glx type="render" opcode="2"/> 8266 </command> 8267 <command> 8268 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto> 8269 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 8270 <glx type="vendor" opcode="1427"/> 8271 </command> 8272 <command> 8273 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto> 8274 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 8275 <alias name="glCheckFramebufferStatus"/> 8276 <glx type="vendor" opcode="1427"/> 8277 </command> 8278 <command> 8279 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto> 8280 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 8281 </command> 8282 <command> 8283 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto> 8284 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 8285 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 8286 </command> 8287 <command> 8288 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto> 8289 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 8290 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 8291 </command> 8292 <command> 8293 <proto>void <name>glClampColor</name></proto> 8294 <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8295 <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param> 8296 <glx type="render" opcode="234"/> 8297 </command> 8298 <command> 8299 <proto>void <name>glClampColorARB</name></proto> 8300 <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8301 <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param> 8302 <alias name="glClampColor"/> 8303 <glx type="render" opcode="234"/> 8304 </command> 8305 <command> 8306 <proto>void <name>glClear</name></proto> 8307 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8308 <glx type="render" opcode="127"/> 8309 </command> 8310 <command> 8311 <proto>void <name>glClearAccum</name></proto> 8312 <param kind="Clamped[-1; 1],Color"><ptype>GLfloat</ptype> <name>red</name></param> 8313 <param kind="Clamped[-1; 1],Color"><ptype>GLfloat</ptype> <name>green</name></param> 8314 <param kind="Clamped[-1; 1],Color"><ptype>GLfloat</ptype> <name>blue</name></param> 8315 <param kind="Clamped[-1; 1],Color"><ptype>GLfloat</ptype> <name>alpha</name></param> 8316 <glx type="render" opcode="128"/> 8317 </command> 8318 <command> 8319 <proto>void <name>glClearAccumxOES</name></proto> 8320 <param kind="Clamped[-1; 1],Color"><ptype>GLfixed</ptype> <name>red</name></param> 8321 <param kind="Clamped[-1; 1],Color"><ptype>GLfixed</ptype> <name>green</name></param> 8322 <param kind="Clamped[-1; 1],Color"><ptype>GLfixed</ptype> <name>blue</name></param> 8323 <param kind="Clamped[-1; 1],Color"><ptype>GLfixed</ptype> <name>alpha</name></param> 8324 </command> 8325 <command> 8326 <proto>void <name>glClearBufferData</name></proto> 8327 <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> 8328 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 8329 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8330 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8331 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8332 </command> 8333 <command> 8334 <proto>void <name>glClearBufferSubData</name></proto> 8335 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 8336 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 8337 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 8338 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 8339 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8340 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8341 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8342 </command> 8343 <command> 8344 <proto>void <name>glClearBufferfi</name></proto> 8345 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 8346 <param kind="DrawBufferIndex"><ptype>GLint</ptype> <name>drawbuffer</name></param> 8347 <param><ptype>GLfloat</ptype> <name>depth</name></param> 8348 <param><ptype>GLint</ptype> <name>stencil</name></param> 8349 <glx type="render" opcode="360"/> 8350 </command> 8351 <command> 8352 <proto>void <name>glClearBufferfv</name></proto> 8353 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 8354 <param kind="DrawBufferIndex"><ptype>GLint</ptype> <name>drawbuffer</name></param> 8355 <param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param> 8356 <glx type="render" opcode="361"/> 8357 </command> 8358 <command> 8359 <proto>void <name>glClearBufferiv</name></proto> 8360 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 8361 <param kind="DrawBufferIndex"><ptype>GLint</ptype> <name>drawbuffer</name></param> 8362 <param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param> 8363 <glx type="render" opcode="362"/> 8364 </command> 8365 <command> 8366 <proto>void <name>glClearBufferuiv</name></proto> 8367 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 8368 <param kind="DrawBufferIndex"><ptype>GLint</ptype> <name>drawbuffer</name></param> 8369 <param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param> 8370 <glx type="render" opcode="363"/> 8371 </command> 8372 <command> 8373 <proto>void <name>glClearColor</name></proto> 8374 <param kind="Color"><ptype>GLfloat</ptype> <name>red</name></param> 8375 <param kind="Color"><ptype>GLfloat</ptype> <name>green</name></param> 8376 <param kind="Color"><ptype>GLfloat</ptype> <name>blue</name></param> 8377 <param kind="Color"><ptype>GLfloat</ptype> <name>alpha</name></param> 8378 <glx type="render" opcode="130"/> 8379 </command> 8380 <command> 8381 <proto>void <name>glClearColorIiEXT</name></proto> 8382 <param kind="Color"><ptype>GLint</ptype> <name>red</name></param> 8383 <param kind="Color"><ptype>GLint</ptype> <name>green</name></param> 8384 <param kind="Color"><ptype>GLint</ptype> <name>blue</name></param> 8385 <param kind="Color"><ptype>GLint</ptype> <name>alpha</name></param> 8386 <glx type="render" opcode="4292"/> 8387 </command> 8388 <command> 8389 <proto>void <name>glClearColorIuiEXT</name></proto> 8390 <param kind="Color"><ptype>GLuint</ptype> <name>red</name></param> 8391 <param kind="Color"><ptype>GLuint</ptype> <name>green</name></param> 8392 <param kind="Color"><ptype>GLuint</ptype> <name>blue</name></param> 8393 <param kind="Color"><ptype>GLuint</ptype> <name>alpha</name></param> 8394 <glx type="render" opcode="4293"/> 8395 </command> 8396 <command> 8397 <proto>void <name>glClearColorx</name></proto> 8398 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>red</name></param> 8399 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>green</name></param> 8400 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>blue</name></param> 8401 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>alpha</name></param> 8402 </command> 8403 <command> 8404 <proto>void <name>glClearColorxOES</name></proto> 8405 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>red</name></param> 8406 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>green</name></param> 8407 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>blue</name></param> 8408 <param kind="Clamped[0; 1],Color"><ptype>GLfixed</ptype> <name>alpha</name></param> 8409 </command> 8410 <command> 8411 <proto>void <name>glClearDepth</name></proto> 8412 <param kind="Clamped[0; 1]"><ptype>GLdouble</ptype> <name>depth</name></param> 8413 <glx type="render" opcode="132"/> 8414 </command> 8415 <command> 8416 <proto>void <name>glClearDepthdNV</name></proto> 8417 <param><ptype>GLdouble</ptype> <name>depth</name></param> 8418 <glx type="render" opcode="4284"/> 8419 </command> 8420 <command> 8421 <proto>void <name>glClearDepthf</name></proto> 8422 <param kind="Clamped[0; 1]"><ptype>GLfloat</ptype> <name>d</name></param> 8423 </command> 8424 <command> 8425 <proto>void <name>glClearDepthfOES</name></proto> 8426 <param kind="Clamped[0; 1]"><ptype>GLclampf</ptype> <name>depth</name></param> 8427 <glx type="render" opcode="4308"/> 8428 <alias name="glClearDepthf"/> 8429 </command> 8430 <command> 8431 <proto>void <name>glClearDepthx</name></proto> 8432 <param kind="Clamped[0; 1]"><ptype>GLfixed</ptype> <name>depth</name></param> 8433 </command> 8434 <command> 8435 <proto>void <name>glClearDepthxOES</name></proto> 8436 <param kind="Clamped[0; 1]"><ptype>GLfixed</ptype> <name>depth</name></param> 8437 </command> 8438 <command> 8439 <proto>void <name>glClearIndex</name></proto> 8440 <param kind="ColorIndexValue"><ptype>GLfloat</ptype> <name>c</name></param> 8441 <glx type="render" opcode="129"/> 8442 </command> 8443 <command> 8444 <proto>void <name>glClearNamedBufferData</name></proto> 8445 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 8446 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 8447 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8448 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8449 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8450 </command> 8451 <command> 8452 <proto>void <name>glClearNamedBufferDataEXT</name></proto> 8453 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 8454 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 8455 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8456 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8457 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8458 </command> 8459 <command> 8460 <proto>void <name>glClearNamedBufferSubData</name></proto> 8461 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 8462 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 8463 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 8464 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 8465 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8466 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8467 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8468 </command> 8469 <command> 8470 <proto>void <name>glClearNamedBufferSubDataEXT</name></proto> 8471 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 8472 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 8473 <param kind="BufferOffset"><ptype>GLsizeiptr</ptype> <name>offset</name></param> 8474 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 8475 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8476 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8477 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8478 </command> 8479 <command> 8480 <proto>void <name>glClearNamedFramebufferfi</name></proto> 8481 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 8482 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 8483 <param kind="DrawBufferIndex"><ptype>GLint</ptype> <name>drawbuffer</name></param> 8484 <param><ptype>GLfloat</ptype> <name>depth</name></param> 8485 <param kind="StencilValue"><ptype>GLint</ptype> <name>stencil</name></param> 8486 </command> 8487 <command> 8488 <proto>void <name>glClearNamedFramebufferfv</name></proto> 8489 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 8490 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 8491 <param kind="DrawBufferIndex"><ptype>GLint</ptype> <name>drawbuffer</name></param> 8492 <param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param> 8493 </command> 8494 <command> 8495 <proto>void <name>glClearNamedFramebufferiv</name></proto> 8496 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 8497 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 8498 <param kind="DrawBufferIndex"><ptype>GLint</ptype> <name>drawbuffer</name></param> 8499 <param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param> 8500 </command> 8501 <command> 8502 <proto>void <name>glClearNamedFramebufferuiv</name></proto> 8503 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 8504 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 8505 <param kind="DrawBufferIndex"><ptype>GLint</ptype> <name>drawbuffer</name></param> 8506 <param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param> 8507 </command> 8508 <command> 8509 <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto> 8510 <param><ptype>GLsizei</ptype> <name>offset</name></param> 8511 <param><ptype>GLsizei</ptype> <name>n</name></param> 8512 <param len="n">const <ptype>GLuint</ptype> *<name>values</name></param> 8513 </command> 8514 <command> 8515 <proto>void <name>glClearStencil</name></proto> 8516 <param kind="StencilValue"><ptype>GLint</ptype> <name>s</name></param> 8517 <glx type="render" opcode="131"/> 8518 </command> 8519 <command> 8520 <proto>void <name>glClearTexImage</name></proto> 8521 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 8522 <param><ptype>GLint</ptype> <name>level</name></param> 8523 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8524 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8525 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8526 </command> 8527 <command> 8528 <proto>void <name>glClearTexImageEXT</name></proto> 8529 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 8530 <param><ptype>GLint</ptype> <name>level</name></param> 8531 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8532 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8533 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8534 <alias name="glClearTexImage"/> 8535 </command> 8536 <command> 8537 <proto>void <name>glClearTexSubImage</name></proto> 8538 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 8539 <param><ptype>GLint</ptype> <name>level</name></param> 8540 <param><ptype>GLint</ptype> <name>xoffset</name></param> 8541 <param><ptype>GLint</ptype> <name>yoffset</name></param> 8542 <param><ptype>GLint</ptype> <name>zoffset</name></param> 8543 <param><ptype>GLsizei</ptype> <name>width</name></param> 8544 <param><ptype>GLsizei</ptype> <name>height</name></param> 8545 <param><ptype>GLsizei</ptype> <name>depth</name></param> 8546 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8547 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8548 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8549 </command> 8550 <command> 8551 <proto>void <name>glClearTexSubImageEXT</name></proto> 8552 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 8553 <param><ptype>GLint</ptype> <name>level</name></param> 8554 <param><ptype>GLint</ptype> <name>xoffset</name></param> 8555 <param><ptype>GLint</ptype> <name>yoffset</name></param> 8556 <param><ptype>GLint</ptype> <name>zoffset</name></param> 8557 <param><ptype>GLsizei</ptype> <name>width</name></param> 8558 <param><ptype>GLsizei</ptype> <name>height</name></param> 8559 <param><ptype>GLsizei</ptype> <name>depth</name></param> 8560 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 8561 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 8562 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 8563 <alias name="glClearTexSubImage"/> 8564 </command> 8565 <command> 8566 <proto>void <name>glClientActiveTexture</name></proto> 8567 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 8568 </command> 8569 <command> 8570 <proto>void <name>glClientActiveTextureARB</name></proto> 8571 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 8572 <alias name="glClientActiveTexture"/> 8573 </command> 8574 <command> 8575 <proto>void <name>glClientActiveVertexStreamATI</name></proto> 8576 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 8577 </command> 8578 <command> 8579 <proto>void <name>glClientAttribDefaultEXT</name></proto> 8580 <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 8581 </command> 8582 <command> 8583 <proto>void <name>glClientWaitSemaphoreui64NVX</name></proto> 8584 <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param> 8585 <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param> 8586 <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param> 8587 </command> 8588 <command> 8589 <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto> 8590 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 8591 <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 8592 <param><ptype>GLuint64</ptype> <name>timeout</name></param> 8593 </command> 8594 <command> 8595 <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto> 8596 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 8597 <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 8598 <param><ptype>GLuint64</ptype> <name>timeout</name></param> 8599 <alias name="glClientWaitSync"/> 8600 </command> 8601 <command> 8602 <proto>void <name>glClipControl</name></proto> 8603 <param group="ClipControlOrigin"><ptype>GLenum</ptype> <name>origin</name></param> 8604 <param group="ClipControlDepth"><ptype>GLenum</ptype> <name>depth</name></param> 8605 </command> 8606 <command> 8607 <proto>void <name>glClipControlEXT</name></proto> 8608 <param><ptype>GLenum</ptype> <name>origin</name></param> 8609 <param><ptype>GLenum</ptype> <name>depth</name></param> 8610 <alias name="glClipControl"/> 8611 </command> 8612 <command> 8613 <proto>void <name>glClipPlane</name></proto> 8614 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 8615 <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param> 8616 <glx type="render" opcode="77"/> 8617 </command> 8618 <command> 8619 <proto>void <name>glClipPlanef</name></proto> 8620 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param> 8621 <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param> 8622 </command> 8623 <command> 8624 <proto>void <name>glClipPlanefIMG</name></proto> 8625 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param> 8626 <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param> 8627 </command> 8628 <command> 8629 <proto>void <name>glClipPlanefOES</name></proto> 8630 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 8631 <param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param> 8632 <glx type="render" opcode="4312"/> 8633 </command> 8634 <command> 8635 <proto>void <name>glClipPlanex</name></proto> 8636 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 8637 <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param> 8638 </command> 8639 <command> 8640 <proto>void <name>glClipPlanexIMG</name></proto> 8641 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param> 8642 <param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param> 8643 </command> 8644 <command> 8645 <proto>void <name>glClipPlanexOES</name></proto> 8646 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 8647 <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param> 8648 </command> 8649 <command> 8650 <proto>void <name>glColor3b</name></proto> 8651 <param kind="Color"><ptype>GLbyte</ptype> <name>red</name></param> 8652 <param kind="Color"><ptype>GLbyte</ptype> <name>green</name></param> 8653 <param kind="Color"><ptype>GLbyte</ptype> <name>blue</name></param> 8654 <vecequiv name="glColor3bv"/> 8655 </command> 8656 <command> 8657 <proto>void <name>glColor3bv</name></proto> 8658 <param kind="Color" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 8659 <glx type="render" opcode="6"/> 8660 </command> 8661 <command> 8662 <proto>void <name>glColor3d</name></proto> 8663 <param kind="Color"><ptype>GLdouble</ptype> <name>red</name></param> 8664 <param kind="Color"><ptype>GLdouble</ptype> <name>green</name></param> 8665 <param kind="Color"><ptype>GLdouble</ptype> <name>blue</name></param> 8666 <vecequiv name="glColor3dv"/> 8667 </command> 8668 <command> 8669 <proto>void <name>glColor3dv</name></proto> 8670 <param kind="Color" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 8671 <glx type="render" opcode="7"/> 8672 </command> 8673 <command> 8674 <proto>void <name>glColor3f</name></proto> 8675 <param kind="Color"><ptype>GLfloat</ptype> <name>red</name></param> 8676 <param kind="Color"><ptype>GLfloat</ptype> <name>green</name></param> 8677 <param kind="Color"><ptype>GLfloat</ptype> <name>blue</name></param> 8678 <vecequiv name="glColor3fv"/> 8679 </command> 8680 <command> 8681 <proto>void <name>glColor3fVertex3fSUN</name></proto> 8682 <param kind="Color"><ptype>GLfloat</ptype> <name>r</name></param> 8683 <param kind="Color"><ptype>GLfloat</ptype> <name>g</name></param> 8684 <param kind="Color"><ptype>GLfloat</ptype> <name>b</name></param> 8685 <param><ptype>GLfloat</ptype> <name>x</name></param> 8686 <param><ptype>GLfloat</ptype> <name>y</name></param> 8687 <param><ptype>GLfloat</ptype> <name>z</name></param> 8688 </command> 8689 <command> 8690 <proto>void <name>glColor3fVertex3fvSUN</name></proto> 8691 <param kind="Color" len="3">const <ptype>GLfloat</ptype> *<name>c</name></param> 8692 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 8693 </command> 8694 <command> 8695 <proto>void <name>glColor3fv</name></proto> 8696 <param kind="Color" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 8697 <glx type="render" opcode="8"/> 8698 </command> 8699 <command> 8700 <proto>void <name>glColor3hNV</name></proto> 8701 <param kind="Color"><ptype>GLhalfNV</ptype> <name>red</name></param> 8702 <param kind="Color"><ptype>GLhalfNV</ptype> <name>green</name></param> 8703 <param kind="Color"><ptype>GLhalfNV</ptype> <name>blue</name></param> 8704 <vecequiv name="glColor3hvNV"/> 8705 </command> 8706 <command> 8707 <proto>void <name>glColor3hvNV</name></proto> 8708 <param kind="Color" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 8709 <glx type="render" opcode="4244"/> 8710 </command> 8711 <command> 8712 <proto>void <name>glColor3i</name></proto> 8713 <param kind="Color"><ptype>GLint</ptype> <name>red</name></param> 8714 <param kind="Color"><ptype>GLint</ptype> <name>green</name></param> 8715 <param kind="Color"><ptype>GLint</ptype> <name>blue</name></param> 8716 <vecequiv name="glColor3iv"/> 8717 </command> 8718 <command> 8719 <proto>void <name>glColor3iv</name></proto> 8720 <param kind="Color" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 8721 <glx type="render" opcode="9"/> 8722 </command> 8723 <command> 8724 <proto>void <name>glColor3s</name></proto> 8725 <param kind="Color"><ptype>GLshort</ptype> <name>red</name></param> 8726 <param kind="Color"><ptype>GLshort</ptype> <name>green</name></param> 8727 <param kind="Color"><ptype>GLshort</ptype> <name>blue</name></param> 8728 <vecequiv name="glColor3sv"/> 8729 </command> 8730 <command> 8731 <proto>void <name>glColor3sv</name></proto> 8732 <param kind="Color" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 8733 <glx type="render" opcode="10"/> 8734 </command> 8735 <command> 8736 <proto>void <name>glColor3ub</name></proto> 8737 <param kind="Color"><ptype>GLubyte</ptype> <name>red</name></param> 8738 <param kind="Color"><ptype>GLubyte</ptype> <name>green</name></param> 8739 <param kind="Color"><ptype>GLubyte</ptype> <name>blue</name></param> 8740 <vecequiv name="glColor3ubv"/> 8741 </command> 8742 <command> 8743 <proto>void <name>glColor3ubv</name></proto> 8744 <param kind="Color" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param> 8745 <glx type="render" opcode="11"/> 8746 </command> 8747 <command> 8748 <proto>void <name>glColor3ui</name></proto> 8749 <param kind="Color"><ptype>GLuint</ptype> <name>red</name></param> 8750 <param kind="Color"><ptype>GLuint</ptype> <name>green</name></param> 8751 <param kind="Color"><ptype>GLuint</ptype> <name>blue</name></param> 8752 <vecequiv name="glColor3uiv"/> 8753 </command> 8754 <command> 8755 <proto>void <name>glColor3uiv</name></proto> 8756 <param kind="Color" len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 8757 <glx type="render" opcode="12"/> 8758 </command> 8759 <command> 8760 <proto>void <name>glColor3us</name></proto> 8761 <param kind="Color"><ptype>GLushort</ptype> <name>red</name></param> 8762 <param kind="Color"><ptype>GLushort</ptype> <name>green</name></param> 8763 <param kind="Color"><ptype>GLushort</ptype> <name>blue</name></param> 8764 <vecequiv name="glColor3usv"/> 8765 </command> 8766 <command> 8767 <proto>void <name>glColor3usv</name></proto> 8768 <param kind="Color" len="3">const <ptype>GLushort</ptype> *<name>v</name></param> 8769 <glx type="render" opcode="13"/> 8770 </command> 8771 <command> 8772 <proto>void <name>glColor3xOES</name></proto> 8773 <param kind="Color"><ptype>GLfixed</ptype> <name>red</name></param> 8774 <param kind="Color"><ptype>GLfixed</ptype> <name>green</name></param> 8775 <param kind="Color"><ptype>GLfixed</ptype> <name>blue</name></param> 8776 </command> 8777 <command> 8778 <proto>void <name>glColor3xvOES</name></proto> 8779 <param kind="Color" len="3">const <ptype>GLfixed</ptype> *<name>components</name></param> 8780 </command> 8781 <command> 8782 <proto>void <name>glColor4b</name></proto> 8783 <param kind="Color"><ptype>GLbyte</ptype> <name>red</name></param> 8784 <param kind="Color"><ptype>GLbyte</ptype> <name>green</name></param> 8785 <param kind="Color"><ptype>GLbyte</ptype> <name>blue</name></param> 8786 <param kind="Color"><ptype>GLbyte</ptype> <name>alpha</name></param> 8787 <vecequiv name="glColor4bv"/> 8788 </command> 8789 <command> 8790 <proto>void <name>glColor4bv</name></proto> 8791 <param kind="Color" len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 8792 <glx type="render" opcode="14"/> 8793 </command> 8794 <command> 8795 <proto>void <name>glColor4d</name></proto> 8796 <param kind="Color"><ptype>GLdouble</ptype> <name>red</name></param> 8797 <param kind="Color"><ptype>GLdouble</ptype> <name>green</name></param> 8798 <param kind="Color"><ptype>GLdouble</ptype> <name>blue</name></param> 8799 <param kind="Color"><ptype>GLdouble</ptype> <name>alpha</name></param> 8800 <vecequiv name="glColor4dv"/> 8801 </command> 8802 <command> 8803 <proto>void <name>glColor4dv</name></proto> 8804 <param kind="Color" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 8805 <glx type="render" opcode="15"/> 8806 </command> 8807 <command> 8808 <proto>void <name>glColor4f</name></proto> 8809 <param kind="Color"><ptype>GLfloat</ptype> <name>red</name></param> 8810 <param kind="Color"><ptype>GLfloat</ptype> <name>green</name></param> 8811 <param kind="Color"><ptype>GLfloat</ptype> <name>blue</name></param> 8812 <param kind="Color"><ptype>GLfloat</ptype> <name>alpha</name></param> 8813 <vecequiv name="glColor4fv"/> 8814 </command> 8815 <command> 8816 <proto>void <name>glColor4fNormal3fVertex3fSUN</name></proto> 8817 <param kind="Color"><ptype>GLfloat</ptype> <name>r</name></param> 8818 <param kind="Color"><ptype>GLfloat</ptype> <name>g</name></param> 8819 <param kind="Color"><ptype>GLfloat</ptype> <name>b</name></param> 8820 <param kind="Color"><ptype>GLfloat</ptype> <name>a</name></param> 8821 <param><ptype>GLfloat</ptype> <name>nx</name></param> 8822 <param><ptype>GLfloat</ptype> <name>ny</name></param> 8823 <param><ptype>GLfloat</ptype> <name>nz</name></param> 8824 <param><ptype>GLfloat</ptype> <name>x</name></param> 8825 <param><ptype>GLfloat</ptype> <name>y</name></param> 8826 <param><ptype>GLfloat</ptype> <name>z</name></param> 8827 </command> 8828 <command> 8829 <proto>void <name>glColor4fNormal3fVertex3fvSUN</name></proto> 8830 <param kind="Color" len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 8831 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 8832 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 8833 </command> 8834 <command> 8835 <proto>void <name>glColor4fv</name></proto> 8836 <param kind="Color" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 8837 <glx type="render" opcode="16"/> 8838 </command> 8839 <command> 8840 <proto>void <name>glColor4hNV</name></proto> 8841 <param kind="Color"><ptype>GLhalfNV</ptype> <name>red</name></param> 8842 <param kind="Color"><ptype>GLhalfNV</ptype> <name>green</name></param> 8843 <param kind="Color"><ptype>GLhalfNV</ptype> <name>blue</name></param> 8844 <param kind="Color"><ptype>GLhalfNV</ptype> <name>alpha</name></param> 8845 <vecequiv name="glColor4hvNV"/> 8846 </command> 8847 <command> 8848 <proto>void <name>glColor4hvNV</name></proto> 8849 <param kind="Color" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 8850 <glx type="render" opcode="4245"/> 8851 </command> 8852 <command> 8853 <proto>void <name>glColor4i</name></proto> 8854 <param kind="Color"><ptype>GLint</ptype> <name>red</name></param> 8855 <param kind="Color"><ptype>GLint</ptype> <name>green</name></param> 8856 <param kind="Color"><ptype>GLint</ptype> <name>blue</name></param> 8857 <param kind="Color"><ptype>GLint</ptype> <name>alpha</name></param> 8858 <vecequiv name="glColor4iv"/> 8859 </command> 8860 <command> 8861 <proto>void <name>glColor4iv</name></proto> 8862 <param kind="Color" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 8863 <glx type="render" opcode="17"/> 8864 </command> 8865 <command> 8866 <proto>void <name>glColor4s</name></proto> 8867 <param kind="Color"><ptype>GLshort</ptype> <name>red</name></param> 8868 <param kind="Color"><ptype>GLshort</ptype> <name>green</name></param> 8869 <param kind="Color"><ptype>GLshort</ptype> <name>blue</name></param> 8870 <param kind="Color"><ptype>GLshort</ptype> <name>alpha</name></param> 8871 <vecequiv name="glColor4sv"/> 8872 </command> 8873 <command> 8874 <proto>void <name>glColor4sv</name></proto> 8875 <param kind="Color" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 8876 <glx type="render" opcode="18"/> 8877 </command> 8878 <command> 8879 <proto>void <name>glColor4ub</name></proto> 8880 <param kind="Color"><ptype>GLubyte</ptype> <name>red</name></param> 8881 <param kind="Color"><ptype>GLubyte</ptype> <name>green</name></param> 8882 <param kind="Color"><ptype>GLubyte</ptype> <name>blue</name></param> 8883 <param kind="Color"><ptype>GLubyte</ptype> <name>alpha</name></param> 8884 <vecequiv name="glColor4ubv"/> 8885 </command> 8886 <command> 8887 <proto>void <name>glColor4ubVertex2fSUN</name></proto> 8888 <param kind="Color"><ptype>GLubyte</ptype> <name>r</name></param> 8889 <param kind="Color"><ptype>GLubyte</ptype> <name>g</name></param> 8890 <param kind="Color"><ptype>GLubyte</ptype> <name>b</name></param> 8891 <param kind="Color"><ptype>GLubyte</ptype> <name>a</name></param> 8892 <param><ptype>GLfloat</ptype> <name>x</name></param> 8893 <param><ptype>GLfloat</ptype> <name>y</name></param> 8894 </command> 8895 <command> 8896 <proto>void <name>glColor4ubVertex2fvSUN</name></proto> 8897 <param kind="Color" len="4">const <ptype>GLubyte</ptype> *<name>c</name></param> 8898 <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 8899 </command> 8900 <command> 8901 <proto>void <name>glColor4ubVertex3fSUN</name></proto> 8902 <param kind="Color"><ptype>GLubyte</ptype> <name>r</name></param> 8903 <param kind="Color"><ptype>GLubyte</ptype> <name>g</name></param> 8904 <param kind="Color"><ptype>GLubyte</ptype> <name>b</name></param> 8905 <param kind="Color"><ptype>GLubyte</ptype> <name>a</name></param> 8906 <param><ptype>GLfloat</ptype> <name>x</name></param> 8907 <param><ptype>GLfloat</ptype> <name>y</name></param> 8908 <param><ptype>GLfloat</ptype> <name>z</name></param> 8909 </command> 8910 <command> 8911 <proto>void <name>glColor4ubVertex3fvSUN</name></proto> 8912 <param kind="Color" len="4">const <ptype>GLubyte</ptype> *<name>c</name></param> 8913 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 8914 </command> 8915 <command> 8916 <proto>void <name>glColor4ubv</name></proto> 8917 <param kind="Color" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 8918 <glx type="render" opcode="19"/> 8919 </command> 8920 <command> 8921 <proto>void <name>glColor4ui</name></proto> 8922 <param kind="Color"><ptype>GLuint</ptype> <name>red</name></param> 8923 <param kind="Color"><ptype>GLuint</ptype> <name>green</name></param> 8924 <param kind="Color"><ptype>GLuint</ptype> <name>blue</name></param> 8925 <param kind="Color"><ptype>GLuint</ptype> <name>alpha</name></param> 8926 <vecequiv name="glColor4uiv"/> 8927 </command> 8928 <command> 8929 <proto>void <name>glColor4uiv</name></proto> 8930 <param kind="Color" len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 8931 <glx type="render" opcode="20"/> 8932 </command> 8933 <command> 8934 <proto>void <name>glColor4us</name></proto> 8935 <param kind="Color"><ptype>GLushort</ptype> <name>red</name></param> 8936 <param kind="Color"><ptype>GLushort</ptype> <name>green</name></param> 8937 <param kind="Color"><ptype>GLushort</ptype> <name>blue</name></param> 8938 <param kind="Color"><ptype>GLushort</ptype> <name>alpha</name></param> 8939 <vecequiv name="glColor4usv"/> 8940 </command> 8941 <command> 8942 <proto>void <name>glColor4usv</name></proto> 8943 <param kind="Color" len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 8944 <glx type="render" opcode="21"/> 8945 </command> 8946 <command> 8947 <proto>void <name>glColor4x</name></proto> 8948 <param kind="Color"><ptype>GLfixed</ptype> <name>red</name></param> 8949 <param kind="Color"><ptype>GLfixed</ptype> <name>green</name></param> 8950 <param kind="Color"><ptype>GLfixed</ptype> <name>blue</name></param> 8951 <param kind="Color"><ptype>GLfixed</ptype> <name>alpha</name></param> 8952 </command> 8953 <command> 8954 <proto>void <name>glColor4xOES</name></proto> 8955 <param kind="Color"><ptype>GLfixed</ptype> <name>red</name></param> 8956 <param kind="Color"><ptype>GLfixed</ptype> <name>green</name></param> 8957 <param kind="Color"><ptype>GLfixed</ptype> <name>blue</name></param> 8958 <param kind="Color"><ptype>GLfixed</ptype> <name>alpha</name></param> 8959 </command> 8960 <command> 8961 <proto>void <name>glColor4xvOES</name></proto> 8962 <param kind="Color" len="4">const <ptype>GLfixed</ptype> *<name>components</name></param> 8963 </command> 8964 <command> 8965 <proto>void <name>glColorFormatNV</name></proto> 8966 <param><ptype>GLint</ptype> <name>size</name></param> 8967 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 8968 <param><ptype>GLsizei</ptype> <name>stride</name></param> 8969 </command> 8970 <command> 8971 <proto>void <name>glColorFragmentOp1ATI</name></proto> 8972 <param group="FragmentOp1ATI"><ptype>GLenum</ptype> <name>op</name></param> 8973 <param group="FragmentShaderRegATI"><ptype>GLuint</ptype> <name>dst</name></param> 8974 <param group="FragmentShaderDestMaskATI"><ptype>GLuint</ptype> <name>dstMask</name></param> 8975 <param group="FragmentShaderDestModMaskATI"><ptype>GLuint</ptype> <name>dstMod</name></param> 8976 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg1</name></param> 8977 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg1Rep</name></param> 8978 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg1Mod</name></param> 8979 </command> 8980 <command> 8981 <proto>void <name>glColorFragmentOp2ATI</name></proto> 8982 <param group="FragmentOp2ATI"><ptype>GLenum</ptype> <name>op</name></param> 8983 <param group="FragmentShaderRegATI"><ptype>GLuint</ptype> <name>dst</name></param> 8984 <param group="FragmentShaderDestMaskATI"><ptype>GLuint</ptype> <name>dstMask</name></param> 8985 <param group="FragmentShaderDestModMaskATI"><ptype>GLuint</ptype> <name>dstMod</name></param> 8986 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg1</name></param> 8987 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg1Rep</name></param> 8988 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg1Mod</name></param> 8989 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg2</name></param> 8990 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg2Rep</name></param> 8991 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg2Mod</name></param> 8992 </command> 8993 <command> 8994 <proto>void <name>glColorFragmentOp3ATI</name></proto> 8995 <param group="FragmentOp3ATI"><ptype>GLenum</ptype> <name>op</name></param> 8996 <param group="FragmentShaderRegATI"><ptype>GLuint</ptype> <name>dst</name></param> 8997 <param group="FragmentShaderDestMaskATI"><ptype>GLuint</ptype> <name>dstMask</name></param> 8998 <param group="FragmentShaderDestModMaskATI"><ptype>GLuint</ptype> <name>dstMod</name></param> 8999 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg1</name></param> 9000 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg1Rep</name></param> 9001 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg1Mod</name></param> 9002 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg2</name></param> 9003 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg2Rep</name></param> 9004 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg2Mod</name></param> 9005 <param group="FragmentShaderGenericSourceATI"><ptype>GLuint</ptype> <name>arg3</name></param> 9006 <param group="FragmentShaderValueRepATI"><ptype>GLuint</ptype> <name>arg3Rep</name></param> 9007 <param group="FragmentShaderColorModMaskATI"><ptype>GLuint</ptype> <name>arg3Mod</name></param> 9008 </command> 9009 <command> 9010 <proto>void <name>glColorMask</name></proto> 9011 <param><ptype>GLboolean</ptype> <name>red</name></param> 9012 <param><ptype>GLboolean</ptype> <name>green</name></param> 9013 <param><ptype>GLboolean</ptype> <name>blue</name></param> 9014 <param><ptype>GLboolean</ptype> <name>alpha</name></param> 9015 <glx type="render" opcode="134"/> 9016 </command> 9017 <command> 9018 <proto>void <name>glColorMaskIndexedEXT</name></proto> 9019 <param><ptype>GLuint</ptype> <name>index</name></param> 9020 <param><ptype>GLboolean</ptype> <name>r</name></param> 9021 <param><ptype>GLboolean</ptype> <name>g</name></param> 9022 <param><ptype>GLboolean</ptype> <name>b</name></param> 9023 <param><ptype>GLboolean</ptype> <name>a</name></param> 9024 <alias name="glColorMaski"/> 9025 <glx type="render" opcode="352"/> 9026 </command> 9027 <command> 9028 <proto>void <name>glColorMaski</name></proto> 9029 <param><ptype>GLuint</ptype> <name>index</name></param> 9030 <param><ptype>GLboolean</ptype> <name>r</name></param> 9031 <param><ptype>GLboolean</ptype> <name>g</name></param> 9032 <param><ptype>GLboolean</ptype> <name>b</name></param> 9033 <param><ptype>GLboolean</ptype> <name>a</name></param> 9034 </command> 9035 <command> 9036 <proto>void <name>glColorMaskiEXT</name></proto> 9037 <param><ptype>GLuint</ptype> <name>index</name></param> 9038 <param><ptype>GLboolean</ptype> <name>r</name></param> 9039 <param><ptype>GLboolean</ptype> <name>g</name></param> 9040 <param><ptype>GLboolean</ptype> <name>b</name></param> 9041 <param><ptype>GLboolean</ptype> <name>a</name></param> 9042 <alias name="glColorMaski"/> 9043 </command> 9044 <command> 9045 <proto>void <name>glColorMaskiOES</name></proto> 9046 <param><ptype>GLuint</ptype> <name>index</name></param> 9047 <param><ptype>GLboolean</ptype> <name>r</name></param> 9048 <param><ptype>GLboolean</ptype> <name>g</name></param> 9049 <param><ptype>GLboolean</ptype> <name>b</name></param> 9050 <param><ptype>GLboolean</ptype> <name>a</name></param> 9051 <alias name="glColorMaski"/> 9052 </command> 9053 <command> 9054 <proto>void <name>glColorMaterial</name></proto> 9055 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 9056 <param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param> 9057 <glx type="render" opcode="78"/> 9058 </command> 9059 <command> 9060 <proto>void <name>glColorP3ui</name></proto> 9061 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 9062 <param kind="Color"><ptype>GLuint</ptype> <name>color</name></param> 9063 </command> 9064 <command> 9065 <proto>void <name>glColorP3uiv</name></proto> 9066 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 9067 <param kind="Color" len="1">const <ptype>GLuint</ptype> *<name>color</name></param> 9068 </command> 9069 <command> 9070 <proto>void <name>glColorP4ui</name></proto> 9071 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 9072 <param kind="Color"><ptype>GLuint</ptype> <name>color</name></param> 9073 </command> 9074 <command> 9075 <proto>void <name>glColorP4uiv</name></proto> 9076 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 9077 <param kind="Color" len="1">const <ptype>GLuint</ptype> *<name>color</name></param> 9078 </command> 9079 <command> 9080 <proto>void <name>glColorPointer</name></proto> 9081 <param><ptype>GLint</ptype> <name>size</name></param> 9082 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 9083 <param><ptype>GLsizei</ptype> <name>stride</name></param> 9084 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 9085 </command> 9086 <command> 9087 <proto>void <name>glColorPointerEXT</name></proto> 9088 <param><ptype>GLint</ptype> <name>size</name></param> 9089 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 9090 <param><ptype>GLsizei</ptype> <name>stride</name></param> 9091 <param><ptype>GLsizei</ptype> <name>count</name></param> 9092 <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param> 9093 </command> 9094 <command> 9095 <proto>void <name>glColorPointerListIBM</name></proto> 9096 <param><ptype>GLint</ptype> <name>size</name></param> 9097 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 9098 <param><ptype>GLint</ptype> <name>stride</name></param> 9099 <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param> 9100 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 9101 </command> 9102 <command> 9103 <proto>void <name>glColorPointervINTEL</name></proto> 9104 <param><ptype>GLint</ptype> <name>size</name></param> 9105 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 9106 <param len="4">const void **<name>pointer</name></param> 9107 </command> 9108 <command> 9109 <proto>void <name>glColorSubTable</name></proto> 9110 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9111 <param><ptype>GLsizei</ptype> <name>start</name></param> 9112 <param><ptype>GLsizei</ptype> <name>count</name></param> 9113 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9114 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9115 <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param> 9116 <glx type="render" opcode="195"/> 9117 <glx type="render" opcode="312" name="glColorSubTablePBO" comment="PBO protocol"/> 9118 </command> 9119 <command> 9120 <proto>void <name>glColorSubTableEXT</name></proto> 9121 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9122 <param><ptype>GLsizei</ptype> <name>start</name></param> 9123 <param><ptype>GLsizei</ptype> <name>count</name></param> 9124 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9125 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9126 <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param> 9127 <alias name="glColorSubTable"/> 9128 </command> 9129 <command> 9130 <proto>void <name>glColorTable</name></proto> 9131 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9132 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9133 <param><ptype>GLsizei</ptype> <name>width</name></param> 9134 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9135 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9136 <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param> 9137 <glx type="render" opcode="2053"/> 9138 <glx type="render" opcode="313" name="glColorTablePBO" comment="PBO protocol"/> 9139 </command> 9140 <command> 9141 <proto>void <name>glColorTableEXT</name></proto> 9142 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9143 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 9144 <param><ptype>GLsizei</ptype> <name>width</name></param> 9145 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9146 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9147 <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param> 9148 <alias name="glColorTable"/> 9149 </command> 9150 <command> 9151 <proto>void <name>glColorTableParameterfv</name></proto> 9152 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9153 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 9154 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 9155 <glx type="render" opcode="2054"/> 9156 </command> 9157 <command> 9158 <proto>void <name>glColorTableParameterfvSGI</name></proto> 9159 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 9160 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 9161 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 9162 <alias name="glColorTableParameterfv"/> 9163 <glx type="render" opcode="2054"/> 9164 </command> 9165 <command> 9166 <proto>void <name>glColorTableParameteriv</name></proto> 9167 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9168 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 9169 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 9170 <glx type="render" opcode="2055"/> 9171 </command> 9172 <command> 9173 <proto>void <name>glColorTableParameterivSGI</name></proto> 9174 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 9175 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 9176 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 9177 <alias name="glColorTableParameteriv"/> 9178 <glx type="render" opcode="2055"/> 9179 </command> 9180 <command> 9181 <proto>void <name>glColorTableSGI</name></proto> 9182 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 9183 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9184 <param><ptype>GLsizei</ptype> <name>width</name></param> 9185 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9186 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9187 <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param> 9188 <alias name="glColorTable"/> 9189 <glx type="render" opcode="2053"/> 9190 </command> 9191 <command> 9192 <proto>void <name>glCombinerInputNV</name></proto> 9193 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 9194 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 9195 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 9196 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param> 9197 <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param> 9198 <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param> 9199 <glx type="render" opcode="4140"/> 9200 </command> 9201 <command> 9202 <proto>void <name>glCombinerOutputNV</name></proto> 9203 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 9204 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 9205 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>abOutput</name></param> 9206 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>cdOutput</name></param> 9207 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>sumOutput</name></param> 9208 <param group="CombinerScaleNV"><ptype>GLenum</ptype> <name>scale</name></param> 9209 <param group="CombinerBiasNV"><ptype>GLenum</ptype> <name>bias</name></param> 9210 <param><ptype>GLboolean</ptype> <name>abDotProduct</name></param> 9211 <param><ptype>GLboolean</ptype> <name>cdDotProduct</name></param> 9212 <param><ptype>GLboolean</ptype> <name>muxSum</name></param> 9213 <glx type="render" opcode="4141"/> 9214 </command> 9215 <command> 9216 <proto>void <name>glCombinerParameterfNV</name></proto> 9217 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 9218 <param><ptype>GLfloat</ptype> <name>param</name></param> 9219 <glx type="render" opcode="4136"/> 9220 </command> 9221 <command> 9222 <proto>void <name>glCombinerParameterfvNV</name></proto> 9223 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 9224 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 9225 <glx type="render" opcode="4137"/> 9226 </command> 9227 <command> 9228 <proto>void <name>glCombinerParameteriNV</name></proto> 9229 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 9230 <param><ptype>GLint</ptype> <name>param</name></param> 9231 <glx type="render" opcode="4138"/> 9232 </command> 9233 <command> 9234 <proto>void <name>glCombinerParameterivNV</name></proto> 9235 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 9236 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 9237 <glx type="render" opcode="4139"/> 9238 </command> 9239 <command> 9240 <proto>void <name>glCombinerStageParameterfvNV</name></proto> 9241 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 9242 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 9243 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 9244 </command> 9245 <command> 9246 <proto>void <name>glCommandListSegmentsNV</name></proto> 9247 <param><ptype>GLuint</ptype> <name>list</name></param> 9248 <param><ptype>GLuint</ptype> <name>segments</name></param> 9249 </command> 9250 <command> 9251 <proto>void <name>glCompileCommandListNV</name></proto> 9252 <param><ptype>GLuint</ptype> <name>list</name></param> 9253 </command> 9254 <command> 9255 <proto>void <name>glCompileShader</name></proto> 9256 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 9257 </command> 9258 <command> 9259 <proto>void <name>glCompileShaderARB</name></proto> 9260 <param><ptype>GLhandleARB</ptype> <name>shaderObj</name></param> 9261 <alias name="glCompileShader"/> 9262 </command> 9263 <command> 9264 <proto>void <name>glCompileShaderIncludeARB</name></proto> 9265 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 9266 <param><ptype>GLsizei</ptype> <name>count</name></param> 9267 <param len="count">const <ptype>GLchar</ptype> *const*<name>path</name></param> 9268 <param len="count">const <ptype>GLint</ptype> *<name>length</name></param> 9269 </command> 9270 <command> 9271 <proto>void <name>glCompressedMultiTexImage1DEXT</name></proto> 9272 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9273 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9274 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9275 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9276 <param><ptype>GLsizei</ptype> <name>width</name></param> 9277 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9278 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9279 <param len="imageSize">const void *<name>bits</name></param> 9280 </command> 9281 <command> 9282 <proto>void <name>glCompressedMultiTexImage2DEXT</name></proto> 9283 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9284 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9285 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9286 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9287 <param><ptype>GLsizei</ptype> <name>width</name></param> 9288 <param><ptype>GLsizei</ptype> <name>height</name></param> 9289 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9290 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9291 <param len="imageSize">const void *<name>bits</name></param> 9292 </command> 9293 <command> 9294 <proto>void <name>glCompressedMultiTexImage3DEXT</name></proto> 9295 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9296 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9297 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9298 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9299 <param><ptype>GLsizei</ptype> <name>width</name></param> 9300 <param><ptype>GLsizei</ptype> <name>height</name></param> 9301 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9302 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9303 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9304 <param len="imageSize">const void *<name>bits</name></param> 9305 </command> 9306 <command> 9307 <proto>void <name>glCompressedMultiTexSubImage1DEXT</name></proto> 9308 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9309 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9310 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9311 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9312 <param><ptype>GLsizei</ptype> <name>width</name></param> 9313 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9314 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9315 <param len="imageSize">const void *<name>bits</name></param> 9316 </command> 9317 <command> 9318 <proto>void <name>glCompressedMultiTexSubImage2DEXT</name></proto> 9319 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9320 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9321 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9322 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9323 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9324 <param><ptype>GLsizei</ptype> <name>width</name></param> 9325 <param><ptype>GLsizei</ptype> <name>height</name></param> 9326 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9327 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9328 <param len="imageSize">const void *<name>bits</name></param> 9329 </command> 9330 <command> 9331 <proto>void <name>glCompressedMultiTexSubImage3DEXT</name></proto> 9332 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9333 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9334 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9335 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9336 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9337 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 9338 <param><ptype>GLsizei</ptype> <name>width</name></param> 9339 <param><ptype>GLsizei</ptype> <name>height</name></param> 9340 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9341 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9342 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9343 <param len="imageSize">const void *<name>bits</name></param> 9344 </command> 9345 <command> 9346 <proto>void <name>glCompressedTexImage1D</name></proto> 9347 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9348 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9349 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9350 <param><ptype>GLsizei</ptype> <name>width</name></param> 9351 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9352 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9353 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9354 <glx type="render" opcode="214"/> 9355 <glx type="render" opcode="314" name="glCompressedTexImage1DPBO" comment="PBO protocol"/> 9356 </command> 9357 <command> 9358 <proto>void <name>glCompressedTexImage1DARB</name></proto> 9359 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9360 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9361 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9362 <param><ptype>GLsizei</ptype> <name>width</name></param> 9363 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9364 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9365 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9366 <alias name="glCompressedTexImage1D"/> 9367 <glx type="render" opcode="214"/> 9368 </command> 9369 <command> 9370 <proto>void <name>glCompressedTexImage2D</name></proto> 9371 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9372 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9373 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9374 <param><ptype>GLsizei</ptype> <name>width</name></param> 9375 <param><ptype>GLsizei</ptype> <name>height</name></param> 9376 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9377 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9378 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9379 <glx type="render" opcode="215"/> 9380 <glx type="render" opcode="315" name="glCompressedTexImage2DPBO" comment="PBO protocol"/> 9381 </command> 9382 <command> 9383 <proto>void <name>glCompressedTexImage2DARB</name></proto> 9384 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9385 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9386 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9387 <param><ptype>GLsizei</ptype> <name>width</name></param> 9388 <param><ptype>GLsizei</ptype> <name>height</name></param> 9389 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9390 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9391 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9392 <alias name="glCompressedTexImage2D"/> 9393 <glx type="render" opcode="215"/> 9394 </command> 9395 <command> 9396 <proto>void <name>glCompressedTexImage3D</name></proto> 9397 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9398 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9399 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9400 <param><ptype>GLsizei</ptype> <name>width</name></param> 9401 <param><ptype>GLsizei</ptype> <name>height</name></param> 9402 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9403 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9404 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9405 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9406 <glx type="render" opcode="216"/> 9407 <glx type="render" opcode="316" name="glCompressedTexImage3DPBO" comment="PBO protocol"/> 9408 </command> 9409 <command> 9410 <proto>void <name>glCompressedTexImage3DARB</name></proto> 9411 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9412 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9413 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9414 <param><ptype>GLsizei</ptype> <name>width</name></param> 9415 <param><ptype>GLsizei</ptype> <name>height</name></param> 9416 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9417 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9418 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9419 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9420 <alias name="glCompressedTexImage3D"/> 9421 <glx type="render" opcode="216"/> 9422 </command> 9423 <command> 9424 <proto>void <name>glCompressedTexImage3DOES</name></proto> 9425 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9426 <param><ptype>GLint</ptype> <name>level</name></param> 9427 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9428 <param><ptype>GLsizei</ptype> <name>width</name></param> 9429 <param><ptype>GLsizei</ptype> <name>height</name></param> 9430 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9431 <param><ptype>GLint</ptype> <name>border</name></param> 9432 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9433 <param len="imageSize">const void *<name>data</name></param> 9434 </command> 9435 <command> 9436 <proto>void <name>glCompressedTexSubImage1D</name></proto> 9437 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9438 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9439 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9440 <param><ptype>GLsizei</ptype> <name>width</name></param> 9441 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9442 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9443 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9444 <glx type="render" opcode="217"/> 9445 <glx type="render" opcode="317" name="glCompressedTexSubImage1DPBO" comment="PBO protocol"/> 9446 </command> 9447 <command> 9448 <proto>void <name>glCompressedTexSubImage1DARB</name></proto> 9449 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9450 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9451 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9452 <param><ptype>GLsizei</ptype> <name>width</name></param> 9453 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9454 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9455 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9456 <alias name="glCompressedTexSubImage1D"/> 9457 <glx type="render" opcode="217"/> 9458 </command> 9459 <command> 9460 <proto>void <name>glCompressedTexSubImage2D</name></proto> 9461 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9462 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9463 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9464 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9465 <param><ptype>GLsizei</ptype> <name>width</name></param> 9466 <param><ptype>GLsizei</ptype> <name>height</name></param> 9467 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9468 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9469 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9470 <glx type="render" opcode="218"/> 9471 <glx type="render" opcode="318" name="glCompressedTexSubImage2DPBO" comment="PBO protocol"/> 9472 </command> 9473 <command> 9474 <proto>void <name>glCompressedTexSubImage2DARB</name></proto> 9475 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9476 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9477 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9478 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9479 <param><ptype>GLsizei</ptype> <name>width</name></param> 9480 <param><ptype>GLsizei</ptype> <name>height</name></param> 9481 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9482 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9483 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9484 <alias name="glCompressedTexSubImage2D"/> 9485 <glx type="render" opcode="218"/> 9486 </command> 9487 <command> 9488 <proto>void <name>glCompressedTexSubImage3D</name></proto> 9489 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9490 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9491 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9492 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9493 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 9494 <param><ptype>GLsizei</ptype> <name>width</name></param> 9495 <param><ptype>GLsizei</ptype> <name>height</name></param> 9496 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9497 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9498 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9499 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9500 <glx type="render" opcode="219"/> 9501 <glx type="render" opcode="319" name="glCompressedTexSubImage3DPBO" comment="PBO protocol"/> 9502 </command> 9503 <command> 9504 <proto>void <name>glCompressedTexSubImage3DARB</name></proto> 9505 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9506 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9507 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9508 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9509 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 9510 <param><ptype>GLsizei</ptype> <name>width</name></param> 9511 <param><ptype>GLsizei</ptype> <name>height</name></param> 9512 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9513 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9514 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9515 <param kind="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 9516 <alias name="glCompressedTexSubImage3D"/> 9517 <glx type="render" opcode="219"/> 9518 </command> 9519 <command> 9520 <proto>void <name>glCompressedTexSubImage3DOES</name></proto> 9521 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9522 <param><ptype>GLint</ptype> <name>level</name></param> 9523 <param><ptype>GLint</ptype> <name>xoffset</name></param> 9524 <param><ptype>GLint</ptype> <name>yoffset</name></param> 9525 <param><ptype>GLint</ptype> <name>zoffset</name></param> 9526 <param><ptype>GLsizei</ptype> <name>width</name></param> 9527 <param><ptype>GLsizei</ptype> <name>height</name></param> 9528 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9529 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9530 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9531 <param len="imageSize">const void *<name>data</name></param> 9532 </command> 9533 <command> 9534 <proto>void <name>glCompressedTextureImage1DEXT</name></proto> 9535 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9536 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9537 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9538 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9539 <param><ptype>GLsizei</ptype> <name>width</name></param> 9540 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9541 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9542 <param len="imageSize">const void *<name>bits</name></param> 9543 </command> 9544 <command> 9545 <proto>void <name>glCompressedTextureImage2DEXT</name></proto> 9546 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9547 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9548 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9549 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9550 <param><ptype>GLsizei</ptype> <name>width</name></param> 9551 <param><ptype>GLsizei</ptype> <name>height</name></param> 9552 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9553 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9554 <param len="imageSize">const void *<name>bits</name></param> 9555 </command> 9556 <command> 9557 <proto>void <name>glCompressedTextureImage3DEXT</name></proto> 9558 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9559 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9560 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9561 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9562 <param><ptype>GLsizei</ptype> <name>width</name></param> 9563 <param><ptype>GLsizei</ptype> <name>height</name></param> 9564 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9565 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9566 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9567 <param len="imageSize">const void *<name>bits</name></param> 9568 </command> 9569 <command> 9570 <proto>void <name>glCompressedTextureSubImage1D</name></proto> 9571 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9572 <param><ptype>GLint</ptype> <name>level</name></param> 9573 <param><ptype>GLint</ptype> <name>xoffset</name></param> 9574 <param><ptype>GLsizei</ptype> <name>width</name></param> 9575 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9576 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9577 <param len="imageSize">const void *<name>data</name></param> 9578 </command> 9579 <command> 9580 <proto>void <name>glCompressedTextureSubImage1DEXT</name></proto> 9581 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9582 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9583 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9584 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9585 <param><ptype>GLsizei</ptype> <name>width</name></param> 9586 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9587 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9588 <param len="imageSize">const void *<name>bits</name></param> 9589 </command> 9590 <command> 9591 <proto>void <name>glCompressedTextureSubImage2D</name></proto> 9592 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9593 <param><ptype>GLint</ptype> <name>level</name></param> 9594 <param><ptype>GLint</ptype> <name>xoffset</name></param> 9595 <param><ptype>GLint</ptype> <name>yoffset</name></param> 9596 <param><ptype>GLsizei</ptype> <name>width</name></param> 9597 <param><ptype>GLsizei</ptype> <name>height</name></param> 9598 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9599 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9600 <param len="imageSize">const void *<name>data</name></param> 9601 </command> 9602 <command> 9603 <proto>void <name>glCompressedTextureSubImage2DEXT</name></proto> 9604 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9605 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9606 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9607 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9608 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9609 <param><ptype>GLsizei</ptype> <name>width</name></param> 9610 <param><ptype>GLsizei</ptype> <name>height</name></param> 9611 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9612 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9613 <param len="imageSize">const void *<name>bits</name></param> 9614 </command> 9615 <command> 9616 <proto>void <name>glCompressedTextureSubImage3D</name></proto> 9617 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9618 <param><ptype>GLint</ptype> <name>level</name></param> 9619 <param><ptype>GLint</ptype> <name>xoffset</name></param> 9620 <param><ptype>GLint</ptype> <name>yoffset</name></param> 9621 <param><ptype>GLint</ptype> <name>zoffset</name></param> 9622 <param><ptype>GLsizei</ptype> <name>width</name></param> 9623 <param><ptype>GLsizei</ptype> <name>height</name></param> 9624 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9625 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9626 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9627 <param len="imageSize">const void *<name>data</name></param> 9628 </command> 9629 <command> 9630 <proto>void <name>glCompressedTextureSubImage3DEXT</name></proto> 9631 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 9632 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9633 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9634 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9635 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9636 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 9637 <param><ptype>GLsizei</ptype> <name>width</name></param> 9638 <param><ptype>GLsizei</ptype> <name>height</name></param> 9639 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9640 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 9641 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 9642 <param len="imageSize">const void *<name>bits</name></param> 9643 </command> 9644 <command> 9645 <proto>void <name>glConservativeRasterParameterfNV</name></proto> 9646 <param><ptype>GLenum</ptype> <name>pname</name></param> 9647 <param><ptype>GLfloat</ptype> <name>value</name></param> 9648 </command> 9649 <command> 9650 <proto>void <name>glConservativeRasterParameteriNV</name></proto> 9651 <param><ptype>GLenum</ptype> <name>pname</name></param> 9652 <param><ptype>GLint</ptype> <name>param</name></param> 9653 </command> 9654 <command> 9655 <proto>void <name>glConvolutionFilter1D</name></proto> 9656 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 9657 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9658 <param><ptype>GLsizei</ptype> <name>width</name></param> 9659 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9660 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9661 <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param> 9662 <glx type="render" opcode="4101"/> 9663 <glx type="render" opcode="320" name="glConvolutionFilter1DPBO" comment="PBO protocol"/> 9664 </command> 9665 <command> 9666 <proto>void <name>glConvolutionFilter1DEXT</name></proto> 9667 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9668 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9669 <param><ptype>GLsizei</ptype> <name>width</name></param> 9670 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9671 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9672 <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param> 9673 <alias name="glConvolutionFilter1D"/> 9674 <glx type="render" opcode="4101"/> 9675 </command> 9676 <command> 9677 <proto>void <name>glConvolutionFilter2D</name></proto> 9678 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 9679 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9680 <param><ptype>GLsizei</ptype> <name>width</name></param> 9681 <param><ptype>GLsizei</ptype> <name>height</name></param> 9682 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9683 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9684 <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param> 9685 <glx type="render" opcode="4102"/> 9686 <glx type="render" opcode="321" name="glConvolutionFilter2DPBO" comment="PBO protocol"/> 9687 </command> 9688 <command> 9689 <proto>void <name>glConvolutionFilter2DEXT</name></proto> 9690 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9691 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9692 <param><ptype>GLsizei</ptype> <name>width</name></param> 9693 <param><ptype>GLsizei</ptype> <name>height</name></param> 9694 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 9695 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 9696 <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param> 9697 <alias name="glConvolutionFilter2D"/> 9698 <glx type="render" opcode="4102"/> 9699 </command> 9700 <command> 9701 <proto>void <name>glConvolutionParameterf</name></proto> 9702 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 9703 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9704 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param> 9705 <glx type="render" opcode="4103"/> 9706 </command> 9707 <command> 9708 <proto>void <name>glConvolutionParameterfEXT</name></proto> 9709 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9710 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9711 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param> 9712 <alias name="glConvolutionParameterf"/> 9713 <glx type="render" opcode="4103"/> 9714 </command> 9715 <command> 9716 <proto>void <name>glConvolutionParameterfv</name></proto> 9717 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 9718 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9719 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 9720 <glx type="render" opcode="4104"/> 9721 </command> 9722 <command> 9723 <proto>void <name>glConvolutionParameterfvEXT</name></proto> 9724 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9725 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9726 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 9727 <alias name="glConvolutionParameterfv"/> 9728 <glx type="render" opcode="4104"/> 9729 </command> 9730 <command> 9731 <proto>void <name>glConvolutionParameteri</name></proto> 9732 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 9733 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9734 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param> 9735 <glx type="render" opcode="4105"/> 9736 </command> 9737 <command> 9738 <proto>void <name>glConvolutionParameteriEXT</name></proto> 9739 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9740 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9741 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param> 9742 <alias name="glConvolutionParameteri"/> 9743 <glx type="render" opcode="4105"/> 9744 </command> 9745 <command> 9746 <proto>void <name>glConvolutionParameteriv</name></proto> 9747 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 9748 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9749 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 9750 <glx type="render" opcode="4106"/> 9751 </command> 9752 <command> 9753 <proto>void <name>glConvolutionParameterivEXT</name></proto> 9754 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9755 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9756 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 9757 <alias name="glConvolutionParameteriv"/> 9758 <glx type="render" opcode="4106"/> 9759 </command> 9760 <command> 9761 <proto>void <name>glConvolutionParameterxOES</name></proto> 9762 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9763 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9764 <param><ptype>GLfixed</ptype> <name>param</name></param> 9765 </command> 9766 <command> 9767 <proto>void <name>glConvolutionParameterxvOES</name></proto> 9768 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9769 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 9770 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 9771 </command> 9772 <command> 9773 <proto>void <name>glCopyBufferSubData</name></proto> 9774 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param> 9775 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param> 9776 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param> 9777 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param> 9778 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 9779 <glx type="single" opcode="221"/> 9780 </command> 9781 <command> 9782 <proto>void <name>glCopyBufferSubDataNV</name></proto> 9783 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param> 9784 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param> 9785 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param> 9786 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param> 9787 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 9788 <alias name="glCopyBufferSubData"/> 9789 </command> 9790 <command> 9791 <proto>void <name>glCopyColorSubTable</name></proto> 9792 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9793 <param><ptype>GLsizei</ptype> <name>start</name></param> 9794 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9795 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9796 <param><ptype>GLsizei</ptype> <name>width</name></param> 9797 <glx type="render" opcode="196"/> 9798 </command> 9799 <command> 9800 <proto>void <name>glCopyColorSubTableEXT</name></proto> 9801 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9802 <param><ptype>GLsizei</ptype> <name>start</name></param> 9803 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9804 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9805 <param><ptype>GLsizei</ptype> <name>width</name></param> 9806 <alias name="glCopyColorSubTable"/> 9807 </command> 9808 <command> 9809 <proto>void <name>glCopyColorTable</name></proto> 9810 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 9811 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9812 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9813 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9814 <param><ptype>GLsizei</ptype> <name>width</name></param> 9815 <glx type="render" opcode="2056"/> 9816 </command> 9817 <command> 9818 <proto>void <name>glCopyColorTableSGI</name></proto> 9819 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 9820 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9821 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9822 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9823 <param><ptype>GLsizei</ptype> <name>width</name></param> 9824 <alias name="glCopyColorTable"/> 9825 <glx type="render" opcode="2056"/> 9826 </command> 9827 <command> 9828 <proto>void <name>glCopyConvolutionFilter1D</name></proto> 9829 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 9830 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9831 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9832 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9833 <param><ptype>GLsizei</ptype> <name>width</name></param> 9834 <glx type="render" opcode="4107"/> 9835 </command> 9836 <command> 9837 <proto>void <name>glCopyConvolutionFilter1DEXT</name></proto> 9838 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9839 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9840 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9841 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9842 <param><ptype>GLsizei</ptype> <name>width</name></param> 9843 <alias name="glCopyConvolutionFilter1D"/> 9844 <glx type="render" opcode="4107"/> 9845 </command> 9846 <command> 9847 <proto>void <name>glCopyConvolutionFilter2D</name></proto> 9848 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 9849 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9850 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9851 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9852 <param><ptype>GLsizei</ptype> <name>width</name></param> 9853 <param><ptype>GLsizei</ptype> <name>height</name></param> 9854 <glx type="render" opcode="4108"/> 9855 </command> 9856 <command> 9857 <proto>void <name>glCopyConvolutionFilter2DEXT</name></proto> 9858 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 9859 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9860 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9861 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9862 <param><ptype>GLsizei</ptype> <name>width</name></param> 9863 <param><ptype>GLsizei</ptype> <name>height</name></param> 9864 <alias name="glCopyConvolutionFilter2D"/> 9865 <glx type="render" opcode="4108"/> 9866 </command> 9867 <command> 9868 <proto>void <name>glCopyImageSubData</name></proto> 9869 <param><ptype>GLuint</ptype> <name>srcName</name></param> 9870 <param group="CopyImageSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> 9871 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 9872 <param><ptype>GLint</ptype> <name>srcX</name></param> 9873 <param><ptype>GLint</ptype> <name>srcY</name></param> 9874 <param><ptype>GLint</ptype> <name>srcZ</name></param> 9875 <param><ptype>GLuint</ptype> <name>dstName</name></param> 9876 <param group="CopyImageSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> 9877 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 9878 <param><ptype>GLint</ptype> <name>dstX</name></param> 9879 <param><ptype>GLint</ptype> <name>dstY</name></param> 9880 <param><ptype>GLint</ptype> <name>dstZ</name></param> 9881 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 9882 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 9883 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 9884 </command> 9885 <command> 9886 <proto>void <name>glCopyImageSubDataEXT</name></proto> 9887 <param><ptype>GLuint</ptype> <name>srcName</name></param> 9888 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> 9889 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 9890 <param><ptype>GLint</ptype> <name>srcX</name></param> 9891 <param><ptype>GLint</ptype> <name>srcY</name></param> 9892 <param><ptype>GLint</ptype> <name>srcZ</name></param> 9893 <param><ptype>GLuint</ptype> <name>dstName</name></param> 9894 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> 9895 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 9896 <param><ptype>GLint</ptype> <name>dstX</name></param> 9897 <param><ptype>GLint</ptype> <name>dstY</name></param> 9898 <param><ptype>GLint</ptype> <name>dstZ</name></param> 9899 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 9900 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 9901 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 9902 <alias name="glCopyImageSubData"/> 9903 </command> 9904 <command> 9905 <proto>void <name>glCopyImageSubDataNV</name></proto> 9906 <param><ptype>GLuint</ptype> <name>srcName</name></param> 9907 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> 9908 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 9909 <param><ptype>GLint</ptype> <name>srcX</name></param> 9910 <param><ptype>GLint</ptype> <name>srcY</name></param> 9911 <param><ptype>GLint</ptype> <name>srcZ</name></param> 9912 <param><ptype>GLuint</ptype> <name>dstName</name></param> 9913 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> 9914 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 9915 <param><ptype>GLint</ptype> <name>dstX</name></param> 9916 <param><ptype>GLint</ptype> <name>dstY</name></param> 9917 <param><ptype>GLint</ptype> <name>dstZ</name></param> 9918 <param><ptype>GLsizei</ptype> <name>width</name></param> 9919 <param><ptype>GLsizei</ptype> <name>height</name></param> 9920 <param><ptype>GLsizei</ptype> <name>depth</name></param> 9921 <glx type="render" opcode="4291"/> 9922 </command> 9923 <command> 9924 <proto>void <name>glCopyImageSubDataOES</name></proto> 9925 <param><ptype>GLuint</ptype> <name>srcName</name></param> 9926 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> 9927 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 9928 <param><ptype>GLint</ptype> <name>srcX</name></param> 9929 <param><ptype>GLint</ptype> <name>srcY</name></param> 9930 <param><ptype>GLint</ptype> <name>srcZ</name></param> 9931 <param><ptype>GLuint</ptype> <name>dstName</name></param> 9932 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> 9933 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 9934 <param><ptype>GLint</ptype> <name>dstX</name></param> 9935 <param><ptype>GLint</ptype> <name>dstY</name></param> 9936 <param><ptype>GLint</ptype> <name>dstZ</name></param> 9937 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 9938 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 9939 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 9940 <alias name="glCopyImageSubData"/> 9941 </command> 9942 <command> 9943 <proto>void <name>glCopyMultiTexImage1DEXT</name></proto> 9944 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9945 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9946 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9947 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9948 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9949 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9950 <param><ptype>GLsizei</ptype> <name>width</name></param> 9951 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9952 </command> 9953 <command> 9954 <proto>void <name>glCopyMultiTexImage2DEXT</name></proto> 9955 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9956 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9957 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9958 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 9959 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9960 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9961 <param><ptype>GLsizei</ptype> <name>width</name></param> 9962 <param><ptype>GLsizei</ptype> <name>height</name></param> 9963 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 9964 </command> 9965 <command> 9966 <proto>void <name>glCopyMultiTexSubImage1DEXT</name></proto> 9967 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9968 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9969 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9970 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9971 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9972 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9973 <param><ptype>GLsizei</ptype> <name>width</name></param> 9974 </command> 9975 <command> 9976 <proto>void <name>glCopyMultiTexSubImage2DEXT</name></proto> 9977 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9978 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9979 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9980 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9981 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9982 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9983 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9984 <param><ptype>GLsizei</ptype> <name>width</name></param> 9985 <param><ptype>GLsizei</ptype> <name>height</name></param> 9986 </command> 9987 <command> 9988 <proto>void <name>glCopyMultiTexSubImage3DEXT</name></proto> 9989 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 9990 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 9991 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 9992 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 9993 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 9994 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 9995 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 9996 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 9997 <param><ptype>GLsizei</ptype> <name>width</name></param> 9998 <param><ptype>GLsizei</ptype> <name>height</name></param> 9999 </command> 10000 <command> 10001 <proto>void <name>glCopyNamedBufferSubData</name></proto> 10002 <param class="buffer"><ptype>GLuint</ptype> <name>readBuffer</name></param> 10003 <param class="buffer"><ptype>GLuint</ptype> <name>writeBuffer</name></param> 10004 <param><ptype>GLintptr</ptype> <name>readOffset</name></param> 10005 <param><ptype>GLintptr</ptype> <name>writeOffset</name></param> 10006 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 10007 </command> 10008 <command> 10009 <proto>void <name>glCopyPathNV</name></proto> 10010 <param kind="Path"><ptype>GLuint</ptype> <name>resultPath</name></param> 10011 <param kind="Path"><ptype>GLuint</ptype> <name>srcPath</name></param> 10012 </command> 10013 <command> 10014 <proto>void <name>glCopyPixels</name></proto> 10015 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10016 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10017 <param><ptype>GLsizei</ptype> <name>width</name></param> 10018 <param><ptype>GLsizei</ptype> <name>height</name></param> 10019 <param group="PixelCopyType"><ptype>GLenum</ptype> <name>type</name></param> 10020 <glx type="render" opcode="172"/> 10021 </command> 10022 <command> 10023 <proto>void <name>glCopyTexImage1D</name></proto> 10024 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10025 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10026 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 10027 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10028 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10029 <param><ptype>GLsizei</ptype> <name>width</name></param> 10030 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 10031 <glx type="render" opcode="4119"/> 10032 </command> 10033 <command> 10034 <proto>void <name>glCopyTexImage1DEXT</name></proto> 10035 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10036 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10037 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 10038 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10039 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10040 <param><ptype>GLsizei</ptype> <name>width</name></param> 10041 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 10042 <alias name="glCopyTexImage1D"/> 10043 <glx type="render" opcode="4119"/> 10044 </command> 10045 <command> 10046 <proto>void <name>glCopyTexImage2D</name></proto> 10047 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10048 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10049 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 10050 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10051 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10052 <param><ptype>GLsizei</ptype> <name>width</name></param> 10053 <param><ptype>GLsizei</ptype> <name>height</name></param> 10054 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 10055 <glx type="render" opcode="4120"/> 10056 </command> 10057 <command> 10058 <proto>void <name>glCopyTexImage2DEXT</name></proto> 10059 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10060 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10061 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 10062 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10063 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10064 <param><ptype>GLsizei</ptype> <name>width</name></param> 10065 <param><ptype>GLsizei</ptype> <name>height</name></param> 10066 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 10067 <alias name="glCopyTexImage2D"/> 10068 <glx type="render" opcode="4120"/> 10069 </command> 10070 <command> 10071 <proto>void <name>glCopyTexSubImage1D</name></proto> 10072 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10073 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10074 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10075 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10076 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10077 <param><ptype>GLsizei</ptype> <name>width</name></param> 10078 <glx type="render" opcode="4121"/> 10079 </command> 10080 <command> 10081 <proto>void <name>glCopyTexSubImage1DEXT</name></proto> 10082 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10083 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10084 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10085 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10086 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10087 <param><ptype>GLsizei</ptype> <name>width</name></param> 10088 <alias name="glCopyTexSubImage1D"/> 10089 <glx type="render" opcode="4121"/> 10090 </command> 10091 <command> 10092 <proto>void <name>glCopyTexSubImage2D</name></proto> 10093 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10094 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10095 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10096 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 10097 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10098 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10099 <param><ptype>GLsizei</ptype> <name>width</name></param> 10100 <param><ptype>GLsizei</ptype> <name>height</name></param> 10101 <glx type="render" opcode="4122"/> 10102 </command> 10103 <command> 10104 <proto>void <name>glCopyTexSubImage2DEXT</name></proto> 10105 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10106 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10107 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10108 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 10109 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10110 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10111 <param><ptype>GLsizei</ptype> <name>width</name></param> 10112 <param><ptype>GLsizei</ptype> <name>height</name></param> 10113 <alias name="glCopyTexSubImage2D"/> 10114 <glx type="render" opcode="4122"/> 10115 </command> 10116 <command> 10117 <proto>void <name>glCopyTexSubImage3D</name></proto> 10118 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10119 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10120 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10121 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 10122 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 10123 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10124 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10125 <param><ptype>GLsizei</ptype> <name>width</name></param> 10126 <param><ptype>GLsizei</ptype> <name>height</name></param> 10127 <glx type="render" opcode="4123"/> 10128 </command> 10129 <command> 10130 <proto>void <name>glCopyTexSubImage3DEXT</name></proto> 10131 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10132 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10133 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10134 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 10135 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 10136 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10137 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10138 <param><ptype>GLsizei</ptype> <name>width</name></param> 10139 <param><ptype>GLsizei</ptype> <name>height</name></param> 10140 <alias name="glCopyTexSubImage3D"/> 10141 <glx type="render" opcode="4123"/> 10142 </command> 10143 <command> 10144 <proto>void <name>glCopyTexSubImage3DOES</name></proto> 10145 <param><ptype>GLenum</ptype> <name>target</name></param> 10146 <param><ptype>GLint</ptype> <name>level</name></param> 10147 <param><ptype>GLint</ptype> <name>xoffset</name></param> 10148 <param><ptype>GLint</ptype> <name>yoffset</name></param> 10149 <param><ptype>GLint</ptype> <name>zoffset</name></param> 10150 <param><ptype>GLint</ptype> <name>x</name></param> 10151 <param><ptype>GLint</ptype> <name>y</name></param> 10152 <param><ptype>GLsizei</ptype> <name>width</name></param> 10153 <param><ptype>GLsizei</ptype> <name>height</name></param> 10154 </command> 10155 <command> 10156 <proto>void <name>glCopyTextureImage1DEXT</name></proto> 10157 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 10158 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10159 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10160 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 10161 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10162 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10163 <param><ptype>GLsizei</ptype> <name>width</name></param> 10164 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 10165 </command> 10166 <command> 10167 <proto>void <name>glCopyTextureImage2DEXT</name></proto> 10168 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 10169 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10170 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10171 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 10172 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10173 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10174 <param><ptype>GLsizei</ptype> <name>width</name></param> 10175 <param><ptype>GLsizei</ptype> <name>height</name></param> 10176 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 10177 </command> 10178 <command> 10179 <proto>void <name>glCopyTextureLevelsAPPLE</name></proto> 10180 <param><ptype>GLuint</ptype> <name>destinationTexture</name></param> 10181 <param><ptype>GLuint</ptype> <name>sourceTexture</name></param> 10182 <param><ptype>GLint</ptype> <name>sourceBaseLevel</name></param> 10183 <param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param> 10184 </command> 10185 <command> 10186 <proto>void <name>glCopyTextureSubImage1D</name></proto> 10187 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 10188 <param><ptype>GLint</ptype> <name>level</name></param> 10189 <param><ptype>GLint</ptype> <name>xoffset</name></param> 10190 <param><ptype>GLint</ptype> <name>x</name></param> 10191 <param><ptype>GLint</ptype> <name>y</name></param> 10192 <param><ptype>GLsizei</ptype> <name>width</name></param> 10193 </command> 10194 <command> 10195 <proto>void <name>glCopyTextureSubImage1DEXT</name></proto> 10196 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 10197 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10198 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10199 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10200 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10201 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10202 <param><ptype>GLsizei</ptype> <name>width</name></param> 10203 </command> 10204 <command> 10205 <proto>void <name>glCopyTextureSubImage2D</name></proto> 10206 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 10207 <param><ptype>GLint</ptype> <name>level</name></param> 10208 <param><ptype>GLint</ptype> <name>xoffset</name></param> 10209 <param><ptype>GLint</ptype> <name>yoffset</name></param> 10210 <param><ptype>GLint</ptype> <name>x</name></param> 10211 <param><ptype>GLint</ptype> <name>y</name></param> 10212 <param><ptype>GLsizei</ptype> <name>width</name></param> 10213 <param><ptype>GLsizei</ptype> <name>height</name></param> 10214 </command> 10215 <command> 10216 <proto>void <name>glCopyTextureSubImage2DEXT</name></proto> 10217 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 10218 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10219 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10220 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10221 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 10222 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10223 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10224 <param><ptype>GLsizei</ptype> <name>width</name></param> 10225 <param><ptype>GLsizei</ptype> <name>height</name></param> 10226 </command> 10227 <command> 10228 <proto>void <name>glCopyTextureSubImage3D</name></proto> 10229 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 10230 <param><ptype>GLint</ptype> <name>level</name></param> 10231 <param><ptype>GLint</ptype> <name>xoffset</name></param> 10232 <param><ptype>GLint</ptype> <name>yoffset</name></param> 10233 <param><ptype>GLint</ptype> <name>zoffset</name></param> 10234 <param><ptype>GLint</ptype> <name>x</name></param> 10235 <param><ptype>GLint</ptype> <name>y</name></param> 10236 <param><ptype>GLsizei</ptype> <name>width</name></param> 10237 <param><ptype>GLsizei</ptype> <name>height</name></param> 10238 </command> 10239 <command> 10240 <proto>void <name>glCopyTextureSubImage3DEXT</name></proto> 10241 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 10242 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10243 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 10244 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 10245 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 10246 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 10247 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 10248 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 10249 <param><ptype>GLsizei</ptype> <name>width</name></param> 10250 <param><ptype>GLsizei</ptype> <name>height</name></param> 10251 </command> 10252 <command> 10253 <proto>void <name>glCoverFillPathInstancedNV</name></proto> 10254 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 10255 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 10256 <param len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 10257 <param kind="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 10258 <param group="InstancedPathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 10259 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 10260 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 10261 </command> 10262 <command> 10263 <proto>void <name>glCoverFillPathNV</name></proto> 10264 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 10265 <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 10266 </command> 10267 <command> 10268 <proto>void <name>glCoverStrokePathInstancedNV</name></proto> 10269 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 10270 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 10271 <param len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 10272 <param kind="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 10273 <param group="InstancedPathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 10274 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 10275 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 10276 </command> 10277 <command> 10278 <proto>void <name>glCoverStrokePathNV</name></proto> 10279 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 10280 <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 10281 </command> 10282 <command> 10283 <proto>void <name>glCoverageMaskNV</name></proto> 10284 <param><ptype>GLboolean</ptype> <name>mask</name></param> 10285 </command> 10286 <command> 10287 <proto>void <name>glCoverageModulationNV</name></proto> 10288 <param><ptype>GLenum</ptype> <name>components</name></param> 10289 </command> 10290 <command> 10291 <proto>void <name>glCoverageModulationTableNV</name></proto> 10292 <param><ptype>GLsizei</ptype> <name>n</name></param> 10293 <param len="n">const <ptype>GLfloat</ptype> *<name>v</name></param> 10294 </command> 10295 <command> 10296 <proto>void <name>glCoverageOperationNV</name></proto> 10297 <param><ptype>GLenum</ptype> <name>operation</name></param> 10298 </command> 10299 <command> 10300 <proto>void <name>glCreateBuffers</name></proto> 10301 <param><ptype>GLsizei</ptype> <name>n</name></param> 10302 <param class="buffer" len="n"><ptype>GLuint</ptype> *<name>buffers</name></param> 10303 </command> 10304 <command> 10305 <proto>void <name>glCreateCommandListsNV</name></proto> 10306 <param><ptype>GLsizei</ptype> <name>n</name></param> 10307 <param len="n"><ptype>GLuint</ptype> *<name>lists</name></param> 10308 </command> 10309 <command> 10310 <proto>void <name>glCreateFramebuffers</name></proto> 10311 <param><ptype>GLsizei</ptype> <name>n</name></param> 10312 <param class="framebuffer" len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 10313 </command> 10314 <command> 10315 <proto>void <name>glCreateMemoryObjectsEXT</name></proto> 10316 <param><ptype>GLsizei</ptype> <name>n</name></param> 10317 <param><ptype>GLuint</ptype> *<name>memoryObjects</name></param> 10318 </command> 10319 <command> 10320 <proto>void <name>glCreatePerfQueryINTEL</name></proto> 10321 <param><ptype>GLuint</ptype> <name>queryId</name></param> 10322 <param><ptype>GLuint</ptype> *<name>queryHandle</name></param> 10323 </command> 10324 <command> 10325 <proto class="program"><ptype>GLuint</ptype> <name>glCreateProgram</name></proto> 10326 </command> 10327 <command> 10328 <proto><ptype>GLhandleARB</ptype> <name>glCreateProgramObjectARB</name></proto> 10329 <alias name="glCreateProgram"/> 10330 </command> 10331 <command> 10332 <proto>void <name>glCreateProgramPipelines</name></proto> 10333 <param><ptype>GLsizei</ptype> <name>n</name></param> 10334 <param class="program pipeline" len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param> 10335 </command> 10336 <command> 10337 <proto><ptype>GLuint</ptype> <name>glCreateProgressFenceNVX</name></proto> 10338 </command> 10339 <command> 10340 <proto>void <name>glCreateQueries</name></proto> 10341 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 10342 <param><ptype>GLsizei</ptype> <name>n</name></param> 10343 <param class="query" len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 10344 </command> 10345 <command> 10346 <proto>void <name>glCreateRenderbuffers</name></proto> 10347 <param><ptype>GLsizei</ptype> <name>n</name></param> 10348 <param class="renderbuffer" len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 10349 </command> 10350 <command> 10351 <proto>void <name>glCreateSamplers</name></proto> 10352 <param><ptype>GLsizei</ptype> <name>n</name></param> 10353 <param class="sampler" len="n"><ptype>GLuint</ptype> *<name>samplers</name></param> 10354 </command> 10355 <command> 10356 <proto>void <name>glCreateSemaphoresNV</name></proto> 10357 <param><ptype>GLsizei</ptype> <name>n</name></param> 10358 <param len="n"><ptype>GLuint</ptype> *<name>semaphores</name></param> 10359 </command> 10360 <command> 10361 <proto class="shader"><ptype>GLuint</ptype> <name>glCreateShader</name></proto> 10362 <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param> 10363 </command> 10364 <command> 10365 <proto><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto> 10366 <param group="ShaderType"><ptype>GLenum</ptype> <name>shaderType</name></param> 10367 <alias name="glCreateShader"/> 10368 </command> 10369 <command> 10370 <proto class="program"><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto> 10371 <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param> 10372 <param>const <ptype>GLchar</ptype> *<name>string</name></param> 10373 </command> 10374 <command> 10375 <proto class="program"><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto> 10376 <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param> 10377 <param><ptype>GLsizei</ptype> <name>count</name></param> 10378 <param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param> 10379 </command> 10380 <command> 10381 <proto class="program"><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto> 10382 <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param> 10383 <param><ptype>GLsizei</ptype> <name>count</name></param> 10384 <param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param> 10385 </command> 10386 <command> 10387 <proto>void <name>glCreateStatesNV</name></proto> 10388 <param><ptype>GLsizei</ptype> <name>n</name></param> 10389 <param len="n"><ptype>GLuint</ptype> *<name>states</name></param> 10390 </command> 10391 <command> 10392 <proto class="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto> 10393 <param><ptype>struct _cl_context</ptype> *<name>context</name></param> 10394 <param><ptype>struct _cl_event</ptype> *<name>event</name></param> 10395 <param><ptype>GLbitfield</ptype> <name>flags</name></param> 10396 </command> 10397 <command> 10398 <proto>void <name>glCreateTextures</name></proto> 10399 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10400 <param><ptype>GLsizei</ptype> <name>n</name></param> 10401 <param class="texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param> 10402 </command> 10403 <command> 10404 <proto>void <name>glCreateTransformFeedbacks</name></proto> 10405 <param><ptype>GLsizei</ptype> <name>n</name></param> 10406 <param class="transform feedback" len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 10407 </command> 10408 <command> 10409 <proto>void <name>glCreateVertexArrays</name></proto> 10410 <param><ptype>GLsizei</ptype> <name>n</name></param> 10411 <param class="vertex array" len="n"><ptype>GLuint</ptype> *<name>arrays</name></param> 10412 </command> 10413 <command> 10414 <proto>void <name>glCullFace</name></proto> 10415 <param group="TriangleFace"><ptype>GLenum</ptype> <name>mode</name></param> 10416 <glx type="render" opcode="79"/> 10417 </command> 10418 <command> 10419 <proto>void <name>glCullParameterdvEXT</name></proto> 10420 <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 10421 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 10422 </command> 10423 <command> 10424 <proto>void <name>glCullParameterfvEXT</name></proto> 10425 <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 10426 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 10427 </command> 10428 <command> 10429 <proto>void <name>glCurrentPaletteMatrixARB</name></proto> 10430 <param><ptype>GLint</ptype> <name>index</name></param> 10431 <glx type="render" opcode="4329"/> 10432 </command> 10433 <command> 10434 <proto>void <name>glCurrentPaletteMatrixOES</name></proto> 10435 <param><ptype>GLuint</ptype> <name>matrixpaletteindex</name></param> 10436 </command> 10437 <command> 10438 <proto>void <name>glDebugMessageCallback</name></proto> 10439 <param><ptype>GLDEBUGPROC</ptype> <name>callback</name></param> 10440 <param>const void *<name>userParam</name></param> 10441 </command> 10442 <command> 10443 <proto>void <name>glDebugMessageCallbackAMD</name></proto> 10444 <param><ptype>GLDEBUGPROCAMD</ptype> <name>callback</name></param> 10445 <param>void *<name>userParam</name></param> 10446 </command> 10447 <command> 10448 <proto>void <name>glDebugMessageCallbackARB</name></proto> 10449 <param><ptype>GLDEBUGPROCARB</ptype> <name>callback</name></param> 10450 <param len="COMPSIZE(callback)">const void *<name>userParam</name></param> 10451 <alias name="glDebugMessageCallback"/> 10452 </command> 10453 <command> 10454 <proto>void <name>glDebugMessageCallbackKHR</name></proto> 10455 <param><ptype>GLDEBUGPROCKHR</ptype> <name>callback</name></param> 10456 <param>const void *<name>userParam</name></param> 10457 <alias name="glDebugMessageCallback"/> 10458 </command> 10459 <command> 10460 <proto>void <name>glDebugMessageControl</name></proto> 10461 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 10462 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 10463 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 10464 <param><ptype>GLsizei</ptype> <name>count</name></param> 10465 <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param> 10466 <param><ptype>GLboolean</ptype> <name>enabled</name></param> 10467 </command> 10468 <command> 10469 <proto>void <name>glDebugMessageControlARB</name></proto> 10470 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 10471 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 10472 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 10473 <param><ptype>GLsizei</ptype> <name>count</name></param> 10474 <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param> 10475 <param><ptype>GLboolean</ptype> <name>enabled</name></param> 10476 <alias name="glDebugMessageControl"/> 10477 </command> 10478 <command> 10479 <proto>void <name>glDebugMessageControlKHR</name></proto> 10480 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 10481 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 10482 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 10483 <param><ptype>GLsizei</ptype> <name>count</name></param> 10484 <param>const <ptype>GLuint</ptype> *<name>ids</name></param> 10485 <param><ptype>GLboolean</ptype> <name>enabled</name></param> 10486 <alias name="glDebugMessageControl"/> 10487 </command> 10488 <command> 10489 <proto>void <name>glDebugMessageEnableAMD</name></proto> 10490 <param><ptype>GLenum</ptype> <name>category</name></param> 10491 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 10492 <param><ptype>GLsizei</ptype> <name>count</name></param> 10493 <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param> 10494 <param><ptype>GLboolean</ptype> <name>enabled</name></param> 10495 </command> 10496 <command> 10497 <proto>void <name>glDebugMessageInsert</name></proto> 10498 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 10499 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 10500 <param><ptype>GLuint</ptype> <name>id</name></param> 10501 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 10502 <param><ptype>GLsizei</ptype> <name>length</name></param> 10503 <param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param> 10504 </command> 10505 <command> 10506 <proto>void <name>glDebugMessageInsertAMD</name></proto> 10507 <param><ptype>GLenum</ptype> <name>category</name></param> 10508 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 10509 <param><ptype>GLuint</ptype> <name>id</name></param> 10510 <param><ptype>GLsizei</ptype> <name>length</name></param> 10511 <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param> 10512 </command> 10513 <command> 10514 <proto>void <name>glDebugMessageInsertARB</name></proto> 10515 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 10516 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 10517 <param><ptype>GLuint</ptype> <name>id</name></param> 10518 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 10519 <param><ptype>GLsizei</ptype> <name>length</name></param> 10520 <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param> 10521 <alias name="glDebugMessageInsert"/> 10522 </command> 10523 <command> 10524 <proto>void <name>glDebugMessageInsertKHR</name></proto> 10525 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 10526 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 10527 <param><ptype>GLuint</ptype> <name>id</name></param> 10528 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 10529 <param><ptype>GLsizei</ptype> <name>length</name></param> 10530 <param>const <ptype>GLchar</ptype> *<name>buf</name></param> 10531 <alias name="glDebugMessageInsert"/> 10532 </command> 10533 <command> 10534 <proto>void <name>glDeformSGIX</name></proto> 10535 <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param> 10536 <glx type="render" opcode="2075"/> 10537 </command> 10538 <command> 10539 <proto>void <name>glDeformationMap3dSGIX</name></proto> 10540 <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param> 10541 <param kind="Coord"><ptype>GLdouble</ptype> <name>u1</name></param> 10542 <param kind="Coord"><ptype>GLdouble</ptype> <name>u2</name></param> 10543 <param><ptype>GLint</ptype> <name>ustride</name></param> 10544 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 10545 <param kind="Coord"><ptype>GLdouble</ptype> <name>v1</name></param> 10546 <param kind="Coord"><ptype>GLdouble</ptype> <name>v2</name></param> 10547 <param><ptype>GLint</ptype> <name>vstride</name></param> 10548 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 10549 <param kind="Coord"><ptype>GLdouble</ptype> <name>w1</name></param> 10550 <param kind="Coord"><ptype>GLdouble</ptype> <name>w2</name></param> 10551 <param><ptype>GLint</ptype> <name>wstride</name></param> 10552 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param> 10553 <param kind="Coord" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLdouble</ptype> *<name>points</name></param> 10554 <glx type="render" opcode="2073"/> 10555 </command> 10556 <command> 10557 <proto>void <name>glDeformationMap3fSGIX</name></proto> 10558 <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param> 10559 <param kind="Coord"><ptype>GLfloat</ptype> <name>u1</name></param> 10560 <param kind="Coord"><ptype>GLfloat</ptype> <name>u2</name></param> 10561 <param><ptype>GLint</ptype> <name>ustride</name></param> 10562 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 10563 <param kind="Coord"><ptype>GLfloat</ptype> <name>v1</name></param> 10564 <param kind="Coord"><ptype>GLfloat</ptype> <name>v2</name></param> 10565 <param><ptype>GLint</ptype> <name>vstride</name></param> 10566 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 10567 <param kind="Coord"><ptype>GLfloat</ptype> <name>w1</name></param> 10568 <param kind="Coord"><ptype>GLfloat</ptype> <name>w2</name></param> 10569 <param><ptype>GLint</ptype> <name>wstride</name></param> 10570 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param> 10571 <param kind="Coord" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLfloat</ptype> *<name>points</name></param> 10572 <glx type="render" opcode="2074"/> 10573 </command> 10574 <command> 10575 <proto>void <name>glDeleteAsyncMarkersSGIX</name></proto> 10576 <param><ptype>GLuint</ptype> <name>marker</name></param> 10577 <param><ptype>GLsizei</ptype> <name>range</name></param> 10578 </command> 10579 <command> 10580 <proto>void <name>glDeleteBuffers</name></proto> 10581 <param><ptype>GLsizei</ptype> <name>n</name></param> 10582 <param class="buffer" len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param> 10583 </command> 10584 <command> 10585 <proto>void <name>glDeleteBuffersARB</name></proto> 10586 <param><ptype>GLsizei</ptype> <name>n</name></param> 10587 <param class="buffer" len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param> 10588 <alias name="glDeleteBuffers"/> 10589 </command> 10590 <command> 10591 <proto>void <name>glDeleteCommandListsNV</name></proto> 10592 <param><ptype>GLsizei</ptype> <name>n</name></param> 10593 <param len="n">const <ptype>GLuint</ptype> *<name>lists</name></param> 10594 </command> 10595 <command> 10596 <proto>void <name>glDeleteFencesAPPLE</name></proto> 10597 <param><ptype>GLsizei</ptype> <name>n</name></param> 10598 <param kind="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param> 10599 </command> 10600 <command> 10601 <proto>void <name>glDeleteFencesNV</name></proto> 10602 <param><ptype>GLsizei</ptype> <name>n</name></param> 10603 <param kind="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param> 10604 <glx type="vendor" opcode="1276"/> 10605 </command> 10606 <command> 10607 <proto>void <name>glDeleteFragmentShaderATI</name></proto> 10608 <param><ptype>GLuint</ptype> <name>id</name></param> 10609 </command> 10610 <command> 10611 <proto>void <name>glDeleteFramebuffers</name></proto> 10612 <param><ptype>GLsizei</ptype> <name>n</name></param> 10613 <param class="framebuffer" len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param> 10614 <glx type="render" opcode="4320"/> 10615 </command> 10616 <command> 10617 <proto>void <name>glDeleteFramebuffersEXT</name></proto> 10618 <param><ptype>GLsizei</ptype> <name>n</name></param> 10619 <param class="framebuffer" len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param> 10620 <alias name="glDeleteFramebuffers"/> 10621 <glx type="render" opcode="4320"/> 10622 </command> 10623 <command> 10624 <proto>void <name>glDeleteFramebuffersOES</name></proto> 10625 <param><ptype>GLsizei</ptype> <name>n</name></param> 10626 <param class="framebuffer" len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param> 10627 </command> 10628 <command> 10629 <proto>void <name>glDeleteLists</name></proto> 10630 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 10631 <param><ptype>GLsizei</ptype> <name>range</name></param> 10632 <glx type="single" opcode="103"/> 10633 </command> 10634 <command> 10635 <proto>void <name>glDeleteMemoryObjectsEXT</name></proto> 10636 <param><ptype>GLsizei</ptype> <name>n</name></param> 10637 <param len="n">const <ptype>GLuint</ptype> *<name>memoryObjects</name></param> 10638 </command> 10639 <command> 10640 <proto>void <name>glDeleteNamedStringARB</name></proto> 10641 <param><ptype>GLint</ptype> <name>namelen</name></param> 10642 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 10643 </command> 10644 <command> 10645 <proto>void <name>glDeleteNamesAMD</name></proto> 10646 <param><ptype>GLenum</ptype> <name>identifier</name></param> 10647 <param><ptype>GLuint</ptype> <name>num</name></param> 10648 <param len="num">const <ptype>GLuint</ptype> *<name>names</name></param> 10649 </command> 10650 <command> 10651 <proto>void <name>glDeleteObjectARB</name></proto> 10652 <param><ptype>GLhandleARB</ptype> <name>obj</name></param> 10653 </command> 10654 <command> 10655 <proto>void <name>glDeleteOcclusionQueriesNV</name></proto> 10656 <param><ptype>GLsizei</ptype> <name>n</name></param> 10657 <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 10658 </command> 10659 <command> 10660 <proto>void <name>glDeletePathsNV</name></proto> 10661 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 10662 <param><ptype>GLsizei</ptype> <name>range</name></param> 10663 </command> 10664 <command> 10665 <proto>void <name>glDeletePerfMonitorsAMD</name></proto> 10666 <param><ptype>GLsizei</ptype> <name>n</name></param> 10667 <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param> 10668 </command> 10669 <command> 10670 <proto>void <name>glDeletePerfQueryINTEL</name></proto> 10671 <param><ptype>GLuint</ptype> <name>queryHandle</name></param> 10672 </command> 10673 <command> 10674 <proto>void <name>glDeleteProgram</name></proto> 10675 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 10676 <glx type="single" opcode="202"/> 10677 </command> 10678 <command> 10679 <proto>void <name>glDeleteProgramPipelines</name></proto> 10680 <param><ptype>GLsizei</ptype> <name>n</name></param> 10681 <param class="program pipeline" len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param> 10682 </command> 10683 <command> 10684 <proto>void <name>glDeleteProgramPipelinesEXT</name></proto> 10685 <param><ptype>GLsizei</ptype> <name>n</name></param> 10686 <param class="program pipeline" len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param> 10687 </command> 10688 <command> 10689 <proto>void <name>glDeleteProgramsARB</name></proto> 10690 <param><ptype>GLsizei</ptype> <name>n</name></param> 10691 <param class="program" len="n">const <ptype>GLuint</ptype> *<name>programs</name></param> 10692 <glx type="vendor" opcode="1294"/> 10693 </command> 10694 <command> 10695 <proto>void <name>glDeleteProgramsNV</name></proto> 10696 <param><ptype>GLsizei</ptype> <name>n</name></param> 10697 <param class="program" len="n">const <ptype>GLuint</ptype> *<name>programs</name></param> 10698 <alias name="glDeleteProgramsARB"/> 10699 <glx type="vendor" opcode="1294"/> 10700 </command> 10701 <command> 10702 <proto>void <name>glDeleteQueries</name></proto> 10703 <param><ptype>GLsizei</ptype> <name>n</name></param> 10704 <param class="query" len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 10705 <glx type="single" opcode="161"/> 10706 </command> 10707 <command> 10708 <proto>void <name>glDeleteQueriesARB</name></proto> 10709 <param><ptype>GLsizei</ptype> <name>n</name></param> 10710 <param class="query" len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 10711 <alias name="glDeleteQueries"/> 10712 </command> 10713 <command> 10714 <proto>void <name>glDeleteQueriesEXT</name></proto> 10715 <param><ptype>GLsizei</ptype> <name>n</name></param> 10716 <param class="query" len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 10717 </command> 10718 <command> 10719 <proto>void <name>glDeleteQueryResourceTagNV</name></proto> 10720 <param><ptype>GLsizei</ptype> <name>n</name></param> 10721 <param len="n">const <ptype>GLint</ptype> *<name>tagIds</name></param> 10722 </command> 10723 <command> 10724 <proto>void <name>glDeleteRenderbuffers</name></proto> 10725 <param><ptype>GLsizei</ptype> <name>n</name></param> 10726 <param class="renderbuffer" len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param> 10727 <glx type="render" opcode="4317"/> 10728 </command> 10729 <command> 10730 <proto>void <name>glDeleteRenderbuffersEXT</name></proto> 10731 <param><ptype>GLsizei</ptype> <name>n</name></param> 10732 <param class="renderbuffer" len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param> 10733 <alias name="glDeleteRenderbuffers"/> 10734 <glx type="render" opcode="4317"/> 10735 </command> 10736 <command> 10737 <proto>void <name>glDeleteRenderbuffersOES</name></proto> 10738 <param><ptype>GLsizei</ptype> <name>n</name></param> 10739 <param class="renderbuffer" len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param> 10740 </command> 10741 <command> 10742 <proto>void <name>glDeleteSamplers</name></proto> 10743 <param><ptype>GLsizei</ptype> <name>count</name></param> 10744 <param class="sampler" len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param> 10745 </command> 10746 <command> 10747 <proto>void <name>glDeleteSemaphoresEXT</name></proto> 10748 <param><ptype>GLsizei</ptype> <name>n</name></param> 10749 <param len="n">const <ptype>GLuint</ptype> *<name>semaphores</name></param> 10750 </command> 10751 <command> 10752 <proto>void <name>glDeleteShader</name></proto> 10753 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 10754 <glx type="single" opcode="195"/> 10755 </command> 10756 <command> 10757 <proto>void <name>glDeleteStatesNV</name></proto> 10758 <param><ptype>GLsizei</ptype> <name>n</name></param> 10759 <param len="n">const <ptype>GLuint</ptype> *<name>states</name></param> 10760 </command> 10761 <command> 10762 <proto>void <name>glDeleteSync</name></proto> 10763 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 10764 </command> 10765 <command> 10766 <proto>void <name>glDeleteSyncAPPLE</name></proto> 10767 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 10768 <alias name="glDeleteSync"/> 10769 </command> 10770 <command> 10771 <proto>void <name>glDeleteTextures</name></proto> 10772 <param><ptype>GLsizei</ptype> <name>n</name></param> 10773 <param class="texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 10774 <glx type="single" opcode="144"/> 10775 </command> 10776 <command> 10777 <proto>void <name>glDeleteTexturesEXT</name></proto> 10778 <param><ptype>GLsizei</ptype> <name>n</name></param> 10779 <param class="texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 10780 <glx type="vendor" opcode="12"/> 10781 </command> 10782 <command> 10783 <proto>void <name>glDeleteTransformFeedbacks</name></proto> 10784 <param><ptype>GLsizei</ptype> <name>n</name></param> 10785 <param class="transform feedback" len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 10786 </command> 10787 <command> 10788 <proto>void <name>glDeleteTransformFeedbacksNV</name></proto> 10789 <param><ptype>GLsizei</ptype> <name>n</name></param> 10790 <param class="transform feedback" len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 10791 <alias name="glDeleteTransformFeedbacks"/> 10792 </command> 10793 <command> 10794 <proto>void <name>glDeleteVertexArrays</name></proto> 10795 <param><ptype>GLsizei</ptype> <name>n</name></param> 10796 <param class="vertex array" len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param> 10797 <glx type="render" opcode="351"/> 10798 </command> 10799 <command> 10800 <proto>void <name>glDeleteVertexArraysAPPLE</name></proto> 10801 <param><ptype>GLsizei</ptype> <name>n</name></param> 10802 <param class="vertex array" len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param> 10803 <alias name="glDeleteVertexArrays"/> 10804 </command> 10805 <command> 10806 <proto>void <name>glDeleteVertexArraysOES</name></proto> 10807 <param><ptype>GLsizei</ptype> <name>n</name></param> 10808 <param class="vertex array" len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param> 10809 <alias name="glDeleteVertexArrays"/> 10810 </command> 10811 <command> 10812 <proto>void <name>glDeleteVertexShaderEXT</name></proto> 10813 <param><ptype>GLuint</ptype> <name>id</name></param> 10814 </command> 10815 <command> 10816 <proto>void <name>glDepthBoundsEXT</name></proto> 10817 <param kind="Clamped[0; 1]"><ptype>GLclampd</ptype> <name>zmin</name></param> 10818 <param kind="Clamped[0; 1]"><ptype>GLclampd</ptype> <name>zmax</name></param> 10819 <glx type="render" opcode="4229"/> 10820 </command> 10821 <command> 10822 <proto>void <name>glDepthBoundsdNV</name></proto> 10823 <param><ptype>GLdouble</ptype> <name>zmin</name></param> 10824 <param><ptype>GLdouble</ptype> <name>zmax</name></param> 10825 <glx type="render" opcode="4285"/> 10826 </command> 10827 <command> 10828 <proto>void <name>glDepthFunc</name></proto> 10829 <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param> 10830 <glx type="render" opcode="164"/> 10831 </command> 10832 <command> 10833 <proto>void <name>glDepthMask</name></proto> 10834 <param><ptype>GLboolean</ptype> <name>flag</name></param> 10835 <glx type="render" opcode="135"/> 10836 </command> 10837 <command> 10838 <proto>void <name>glDepthRange</name></proto> 10839 <param><ptype>GLdouble</ptype> <name>n</name></param> 10840 <param><ptype>GLdouble</ptype> <name>f</name></param> 10841 <glx type="render" opcode="174"/> 10842 </command> 10843 <command> 10844 <proto>void <name>glDepthRangeArraydvNV</name></proto> 10845 <param><ptype>GLuint</ptype> <name>first</name></param> 10846 <param><ptype>GLsizei</ptype> <name>count</name></param> 10847 <param>const <ptype>GLdouble</ptype> *<name>v</name></param> 10848 </command> 10849 <command> 10850 <proto>void <name>glDepthRangeArrayfvNV</name></proto> 10851 <param><ptype>GLuint</ptype> <name>first</name></param> 10852 <param><ptype>GLsizei</ptype> <name>count</name></param> 10853 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 10854 </command> 10855 <command> 10856 <proto>void <name>glDepthRangeArrayfvOES</name></proto> 10857 <param><ptype>GLuint</ptype> <name>first</name></param> 10858 <param><ptype>GLsizei</ptype> <name>count</name></param> 10859 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 10860 </command> 10861 <command> 10862 <proto>void <name>glDepthRangeArrayv</name></proto> 10863 <param><ptype>GLuint</ptype> <name>first</name></param> 10864 <param><ptype>GLsizei</ptype> <name>count</name></param> 10865 <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param> 10866 </command> 10867 <command> 10868 <proto>void <name>glDepthRangeIndexed</name></proto> 10869 <param><ptype>GLuint</ptype> <name>index</name></param> 10870 <param><ptype>GLdouble</ptype> <name>n</name></param> 10871 <param><ptype>GLdouble</ptype> <name>f</name></param> 10872 </command> 10873 <command> 10874 <proto>void <name>glDepthRangeIndexeddNV</name></proto> 10875 <param><ptype>GLuint</ptype> <name>index</name></param> 10876 <param><ptype>GLdouble</ptype> <name>n</name></param> 10877 <param><ptype>GLdouble</ptype> <name>f</name></param> 10878 </command> 10879 <command> 10880 <proto>void <name>glDepthRangeIndexedfNV</name></proto> 10881 <param><ptype>GLuint</ptype> <name>index</name></param> 10882 <param><ptype>GLfloat</ptype> <name>n</name></param> 10883 <param><ptype>GLfloat</ptype> <name>f</name></param> 10884 </command> 10885 <command> 10886 <proto>void <name>glDepthRangeIndexedfOES</name></proto> 10887 <param><ptype>GLuint</ptype> <name>index</name></param> 10888 <param><ptype>GLfloat</ptype> <name>n</name></param> 10889 <param><ptype>GLfloat</ptype> <name>f</name></param> 10890 </command> 10891 <command> 10892 <proto>void <name>glDepthRangedNV</name></proto> 10893 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 10894 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 10895 <glx type="render" opcode="4283"/> 10896 </command> 10897 <command> 10898 <proto>void <name>glDepthRangef</name></proto> 10899 <param><ptype>GLfloat</ptype> <name>n</name></param> 10900 <param><ptype>GLfloat</ptype> <name>f</name></param> 10901 </command> 10902 <command> 10903 <proto>void <name>glDepthRangefOES</name></proto> 10904 <param kind="Clamped[0; 1]"><ptype>GLclampf</ptype> <name>n</name></param> 10905 <param kind="Clamped[0; 1]"><ptype>GLclampf</ptype> <name>f</name></param> 10906 <glx type="render" opcode="4309"/> 10907 <alias name="glDepthRangef"/> 10908 </command> 10909 <command> 10910 <proto>void <name>glDepthRangex</name></proto> 10911 <param><ptype>GLfixed</ptype> <name>n</name></param> 10912 <param><ptype>GLfixed</ptype> <name>f</name></param> 10913 </command> 10914 <command> 10915 <proto>void <name>glDepthRangexOES</name></proto> 10916 <param kind="Clamped[0; 1]"><ptype>GLfixed</ptype> <name>n</name></param> 10917 <param kind="Clamped[0; 1]"><ptype>GLfixed</ptype> <name>f</name></param> 10918 </command> 10919 <command> 10920 <proto>void <name>glDetachObjectARB</name></proto> 10921 <param><ptype>GLhandleARB</ptype> <name>containerObj</name></param> 10922 <param><ptype>GLhandleARB</ptype> <name>attachedObj</name></param> 10923 <alias name="glDetachShader"/> 10924 </command> 10925 <command> 10926 <proto>void <name>glDetachShader</name></proto> 10927 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 10928 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 10929 </command> 10930 <command> 10931 <proto>void <name>glDetailTexFuncSGIS</name></proto> 10932 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10933 <param><ptype>GLsizei</ptype> <name>n</name></param> 10934 <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param> 10935 <glx type="render" opcode="2051"/> 10936 </command> 10937 <command> 10938 <proto>void <name>glDisable</name></proto> 10939 <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param> 10940 <glx type="render" opcode="138"/> 10941 </command> 10942 <command> 10943 <proto>void <name>glDisableClientState</name></proto> 10944 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 10945 </command> 10946 <command> 10947 <proto>void <name>glDisableClientStateIndexedEXT</name></proto> 10948 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 10949 <param><ptype>GLuint</ptype> <name>index</name></param> 10950 </command> 10951 <command> 10952 <proto>void <name>glDisableClientStateiEXT</name></proto> 10953 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 10954 <param><ptype>GLuint</ptype> <name>index</name></param> 10955 </command> 10956 <command> 10957 <proto>void <name>glDisableDriverControlQCOM</name></proto> 10958 <param><ptype>GLuint</ptype> <name>driverControl</name></param> 10959 </command> 10960 <command> 10961 <proto>void <name>glDisableIndexedEXT</name></proto> 10962 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 10963 <param><ptype>GLuint</ptype> <name>index</name></param> 10964 <alias name="glDisablei"/> 10965 <glx type="render" opcode="354"/> 10966 </command> 10967 <command> 10968 <proto>void <name>glDisableVariantClientStateEXT</name></proto> 10969 <param><ptype>GLuint</ptype> <name>id</name></param> 10970 </command> 10971 <command> 10972 <proto>void <name>glDisableVertexArrayAttrib</name></proto> 10973 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 10974 <param><ptype>GLuint</ptype> <name>index</name></param> 10975 </command> 10976 <command> 10977 <proto>void <name>glDisableVertexArrayAttribEXT</name></proto> 10978 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 10979 <param><ptype>GLuint</ptype> <name>index</name></param> 10980 </command> 10981 <command> 10982 <proto>void <name>glDisableVertexArrayEXT</name></proto> 10983 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 10984 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 10985 </command> 10986 <command> 10987 <proto>void <name>glDisableVertexAttribAPPLE</name></proto> 10988 <param><ptype>GLuint</ptype> <name>index</name></param> 10989 <param><ptype>GLenum</ptype> <name>pname</name></param> 10990 </command> 10991 <command> 10992 <proto>void <name>glDisableVertexAttribArray</name></proto> 10993 <param><ptype>GLuint</ptype> <name>index</name></param> 10994 </command> 10995 <command> 10996 <proto>void <name>glDisableVertexAttribArrayARB</name></proto> 10997 <param><ptype>GLuint</ptype> <name>index</name></param> 10998 <alias name="glDisableVertexAttribArray"/> 10999 </command> 11000 <command> 11001 <proto>void <name>glDisablei</name></proto> 11002 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11003 <param><ptype>GLuint</ptype> <name>index</name></param> 11004 </command> 11005 <command> 11006 <proto>void <name>glDisableiEXT</name></proto> 11007 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11008 <param><ptype>GLuint</ptype> <name>index</name></param> 11009 <alias name="glDisablei"/> 11010 </command> 11011 <command> 11012 <proto>void <name>glDisableiNV</name></proto> 11013 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11014 <param><ptype>GLuint</ptype> <name>index</name></param> 11015 <alias name="glDisablei"/> 11016 </command> 11017 <command> 11018 <proto>void <name>glDisableiOES</name></proto> 11019 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11020 <param><ptype>GLuint</ptype> <name>index</name></param> 11021 <alias name="glDisablei"/> 11022 </command> 11023 <command> 11024 <proto>void <name>glDiscardFramebufferEXT</name></proto> 11025 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 11026 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 11027 <param group="InvalidateFramebufferAttachment" len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param> 11028 </command> 11029 <command> 11030 <proto>void <name>glDispatchCompute</name></proto> 11031 <param><ptype>GLuint</ptype> <name>num_groups_x</name></param> 11032 <param><ptype>GLuint</ptype> <name>num_groups_y</name></param> 11033 <param><ptype>GLuint</ptype> <name>num_groups_z</name></param> 11034 </command> 11035 <command> 11036 <proto>void <name>glDispatchComputeGroupSizeARB</name></proto> 11037 <param><ptype>GLuint</ptype> <name>num_groups_x</name></param> 11038 <param><ptype>GLuint</ptype> <name>num_groups_y</name></param> 11039 <param><ptype>GLuint</ptype> <name>num_groups_z</name></param> 11040 <param><ptype>GLuint</ptype> <name>group_size_x</name></param> 11041 <param><ptype>GLuint</ptype> <name>group_size_y</name></param> 11042 <param><ptype>GLuint</ptype> <name>group_size_z</name></param> 11043 </command> 11044 <command> 11045 <proto>void <name>glDispatchComputeIndirect</name></proto> 11046 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param> 11047 </command> 11048 <command> 11049 <proto>void <name>glDrawArrays</name></proto> 11050 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11051 <param><ptype>GLint</ptype> <name>first</name></param> 11052 <param><ptype>GLsizei</ptype> <name>count</name></param> 11053 <glx type="render" opcode="193"/> 11054 </command> 11055 <command> 11056 <proto>void <name>glDrawArraysEXT</name></proto> 11057 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11058 <param><ptype>GLint</ptype> <name>first</name></param> 11059 <param><ptype>GLsizei</ptype> <name>count</name></param> 11060 <alias name="glDrawArrays"/> 11061 <glx type="render" opcode="4116"/> 11062 </command> 11063 <command> 11064 <proto>void <name>glDrawArraysIndirect</name></proto> 11065 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11066 <param>const void *<name>indirect</name></param> 11067 </command> 11068 <command> 11069 <proto>void <name>glDrawArraysInstanced</name></proto> 11070 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11071 <param><ptype>GLint</ptype> <name>first</name></param> 11072 <param><ptype>GLsizei</ptype> <name>count</name></param> 11073 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11074 </command> 11075 <command> 11076 <proto>void <name>glDrawArraysInstancedANGLE</name></proto> 11077 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11078 <param><ptype>GLint</ptype> <name>first</name></param> 11079 <param><ptype>GLsizei</ptype> <name>count</name></param> 11080 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 11081 <alias name="glDrawArraysInstanced"/> 11082 </command> 11083 <command> 11084 <proto>void <name>glDrawArraysInstancedARB</name></proto> 11085 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11086 <param><ptype>GLint</ptype> <name>first</name></param> 11087 <param><ptype>GLsizei</ptype> <name>count</name></param> 11088 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 11089 <alias name="glDrawArraysInstanced"/> 11090 </command> 11091 <command> 11092 <proto>void <name>glDrawArraysInstancedBaseInstance</name></proto> 11093 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11094 <param><ptype>GLint</ptype> <name>first</name></param> 11095 <param><ptype>GLsizei</ptype> <name>count</name></param> 11096 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11097 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 11098 </command> 11099 <command> 11100 <proto>void <name>glDrawArraysInstancedBaseInstanceEXT</name></proto> 11101 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11102 <param><ptype>GLint</ptype> <name>first</name></param> 11103 <param><ptype>GLsizei</ptype> <name>count</name></param> 11104 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11105 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 11106 <alias name="glDrawArraysInstancedBaseInstance"/> 11107 </command> 11108 <command comment="primcount should be renamed to instanceCount for OpenGL ES"> 11109 <proto>void <name>glDrawArraysInstancedEXT</name></proto> 11110 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11111 <param><ptype>GLint</ptype> <name>start</name></param> 11112 <param><ptype>GLsizei</ptype> <name>count</name></param> 11113 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 11114 <alias name="glDrawArraysInstanced"/> 11115 </command> 11116 <command> 11117 <proto>void <name>glDrawArraysInstancedNV</name></proto> 11118 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11119 <param><ptype>GLint</ptype> <name>first</name></param> 11120 <param><ptype>GLsizei</ptype> <name>count</name></param> 11121 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 11122 <alias name="glDrawArraysInstanced"/> 11123 </command> 11124 <command> 11125 <proto>void <name>glDrawBuffer</name></proto> 11126 <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>buf</name></param> 11127 <glx type="render" opcode="126"/> 11128 </command> 11129 <command> 11130 <proto>void <name>glDrawBuffers</name></proto> 11131 <param><ptype>GLsizei</ptype> <name>n</name></param> 11132 <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 11133 <glx type="render" opcode="233"/> 11134 </command> 11135 <command> 11136 <proto>void <name>glDrawBuffersARB</name></proto> 11137 <param><ptype>GLsizei</ptype> <name>n</name></param> 11138 <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 11139 <alias name="glDrawBuffers"/> 11140 </command> 11141 <command> 11142 <proto>void <name>glDrawBuffersATI</name></proto> 11143 <param><ptype>GLsizei</ptype> <name>n</name></param> 11144 <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 11145 <alias name="glDrawBuffers"/> 11146 <glx type="render" opcode="233"/> 11147 </command> 11148 <command> 11149 <proto>void <name>glDrawBuffersEXT</name></proto> 11150 <param><ptype>GLsizei</ptype> <name>n</name></param> 11151 <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 11152 <alias name="glDrawBuffers"/> 11153 </command> 11154 <command> 11155 <proto>void <name>glDrawBuffersIndexedEXT</name></proto> 11156 <param><ptype>GLint</ptype> <name>n</name></param> 11157 <param len="n">const <ptype>GLenum</ptype> *<name>location</name></param> 11158 <param len="n">const <ptype>GLint</ptype> *<name>indices</name></param> 11159 </command> 11160 <command> 11161 <proto>void <name>glDrawBuffersNV</name></proto> 11162 <param><ptype>GLsizei</ptype> <name>n</name></param> 11163 <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 11164 </command> 11165 <command> 11166 <proto>void <name>glDrawCommandsAddressNV</name></proto> 11167 <param><ptype>GLenum</ptype> <name>primitiveMode</name></param> 11168 <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param> 11169 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 11170 <param><ptype>GLuint</ptype> <name>count</name></param> 11171 </command> 11172 <command> 11173 <proto>void <name>glDrawCommandsNV</name></proto> 11174 <param><ptype>GLenum</ptype> <name>primitiveMode</name></param> 11175 <param><ptype>GLuint</ptype> <name>buffer</name></param> 11176 <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param> 11177 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 11178 <param><ptype>GLuint</ptype> <name>count</name></param> 11179 </command> 11180 <command> 11181 <proto>void <name>glDrawCommandsStatesAddressNV</name></proto> 11182 <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param> 11183 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 11184 <param>const <ptype>GLuint</ptype> *<name>states</name></param> 11185 <param>const <ptype>GLuint</ptype> *<name>fbos</name></param> 11186 <param><ptype>GLuint</ptype> <name>count</name></param> 11187 </command> 11188 <command> 11189 <proto>void <name>glDrawCommandsStatesNV</name></proto> 11190 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 11191 <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param> 11192 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 11193 <param>const <ptype>GLuint</ptype> *<name>states</name></param> 11194 <param>const <ptype>GLuint</ptype> *<name>fbos</name></param> 11195 <param><ptype>GLuint</ptype> <name>count</name></param> 11196 </command> 11197 <command> 11198 <proto>void <name>glDrawElementArrayAPPLE</name></proto> 11199 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11200 <param><ptype>GLint</ptype> <name>first</name></param> 11201 <param><ptype>GLsizei</ptype> <name>count</name></param> 11202 </command> 11203 <command> 11204 <proto>void <name>glDrawElementArrayATI</name></proto> 11205 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11206 <param><ptype>GLsizei</ptype> <name>count</name></param> 11207 </command> 11208 <command> 11209 <proto>void <name>glDrawElements</name></proto> 11210 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11211 <param><ptype>GLsizei</ptype> <name>count</name></param> 11212 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11213 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11214 </command> 11215 <command> 11216 <proto>void <name>glDrawElementsBaseVertex</name></proto> 11217 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11218 <param><ptype>GLsizei</ptype> <name>count</name></param> 11219 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11220 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11221 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11222 </command> 11223 <command> 11224 <proto>void <name>glDrawElementsBaseVertexEXT</name></proto> 11225 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11226 <param><ptype>GLsizei</ptype> <name>count</name></param> 11227 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11228 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11229 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11230 <alias name="glDrawElementsBaseVertex"/> 11231 </command> 11232 <command> 11233 <proto>void <name>glDrawElementsBaseVertexOES</name></proto> 11234 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11235 <param><ptype>GLsizei</ptype> <name>count</name></param> 11236 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11237 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11238 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11239 <alias name="glDrawElementsBaseVertex"/> 11240 </command> 11241 <command> 11242 <proto>void <name>glDrawElementsIndirect</name></proto> 11243 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11244 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11245 <param>const void *<name>indirect</name></param> 11246 </command> 11247 <command> 11248 <proto>void <name>glDrawElementsInstanced</name></proto> 11249 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11250 <param><ptype>GLsizei</ptype> <name>count</name></param> 11251 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11252 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11253 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11254 </command> 11255 <command> 11256 <proto>void <name>glDrawElementsInstancedANGLE</name></proto> 11257 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11258 <param><ptype>GLsizei</ptype> <name>count</name></param> 11259 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11260 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11261 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 11262 <alias name="glDrawElementsInstanced"/> 11263 </command> 11264 <command> 11265 <proto>void <name>glDrawElementsInstancedARB</name></proto> 11266 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11267 <param><ptype>GLsizei</ptype> <name>count</name></param> 11268 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11269 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11270 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 11271 <alias name="glDrawElementsInstanced"/> 11272 </command> 11273 <command> 11274 <proto>void <name>glDrawElementsInstancedBaseInstance</name></proto> 11275 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11276 <param><ptype>GLsizei</ptype> <name>count</name></param> 11277 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11278 <param len="count">const void *<name>indices</name></param> 11279 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11280 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 11281 </command> 11282 <command> 11283 <proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto> 11284 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11285 <param><ptype>GLsizei</ptype> <name>count</name></param> 11286 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11287 <param len="count">const void *<name>indices</name></param> 11288 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11289 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 11290 <alias name="glDrawElementsInstancedBaseInstance"/> 11291 </command> 11292 <command> 11293 <proto>void <name>glDrawElementsInstancedBaseVertex</name></proto> 11294 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11295 <param><ptype>GLsizei</ptype> <name>count</name></param> 11296 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11297 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11298 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11299 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11300 </command> 11301 <command> 11302 <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto> 11303 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11304 <param><ptype>GLsizei</ptype> <name>count</name></param> 11305 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11306 <param len="count">const void *<name>indices</name></param> 11307 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11308 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11309 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 11310 </command> 11311 <command> 11312 <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto> 11313 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11314 <param><ptype>GLsizei</ptype> <name>count</name></param> 11315 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11316 <param len="count">const void *<name>indices</name></param> 11317 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11318 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11319 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 11320 <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/> 11321 </command> 11322 <command> 11323 <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto> 11324 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11325 <param><ptype>GLsizei</ptype> <name>count</name></param> 11326 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11327 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11328 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11329 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11330 <alias name="glDrawElementsInstancedBaseVertex"/> 11331 </command> 11332 <command> 11333 <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto> 11334 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11335 <param><ptype>GLsizei</ptype> <name>count</name></param> 11336 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11337 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11338 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11339 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11340 <alias name="glDrawElementsInstancedBaseVertex"/> 11341 </command> 11342 <command comment="primcount should be renamed to instanceCount for OpenGL ES"> 11343 <proto>void <name>glDrawElementsInstancedEXT</name></proto> 11344 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11345 <param><ptype>GLsizei</ptype> <name>count</name></param> 11346 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11347 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11348 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 11349 <alias name="glDrawElementsInstanced"/> 11350 </command> 11351 <command> 11352 <proto>void <name>glDrawElementsInstancedNV</name></proto> 11353 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11354 <param><ptype>GLsizei</ptype> <name>count</name></param> 11355 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11356 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11357 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 11358 <alias name="glDrawElementsInstanced"/> 11359 </command> 11360 <command> 11361 <proto>void <name>glDrawMeshArraysSUN</name></proto> 11362 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11363 <param><ptype>GLint</ptype> <name>first</name></param> 11364 <param><ptype>GLsizei</ptype> <name>count</name></param> 11365 <param><ptype>GLsizei</ptype> <name>width</name></param> 11366 </command> 11367 <command> 11368 <proto>void <name>glDrawMeshTasksNV</name></proto> 11369 <param><ptype>GLuint</ptype> <name>first</name></param> 11370 <param><ptype>GLuint</ptype> <name>count</name></param> 11371 </command> 11372 <command> 11373 <proto>void <name>glDrawMeshTasksIndirectNV</name></proto> 11374 <param><ptype>GLintptr</ptype> <name>indirect</name></param> 11375 </command> 11376 <command> 11377 <proto>void <name>glDrawPixels</name></proto> 11378 <param><ptype>GLsizei</ptype> <name>width</name></param> 11379 <param><ptype>GLsizei</ptype> <name>height</name></param> 11380 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11381 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11382 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 11383 <glx type="render" opcode="173"/> 11384 <glx type="render" opcode="322" name="glDrawPixelsPBO" comment="PBO protocol"/> 11385 </command> 11386 <command> 11387 <proto>void <name>glDrawRangeElementArrayAPPLE</name></proto> 11388 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11389 <param><ptype>GLuint</ptype> <name>start</name></param> 11390 <param><ptype>GLuint</ptype> <name>end</name></param> 11391 <param><ptype>GLint</ptype> <name>first</name></param> 11392 <param><ptype>GLsizei</ptype> <name>count</name></param> 11393 </command> 11394 <command> 11395 <proto>void <name>glDrawRangeElementArrayATI</name></proto> 11396 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11397 <param><ptype>GLuint</ptype> <name>start</name></param> 11398 <param><ptype>GLuint</ptype> <name>end</name></param> 11399 <param><ptype>GLsizei</ptype> <name>count</name></param> 11400 </command> 11401 <command> 11402 <proto>void <name>glDrawRangeElements</name></proto> 11403 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11404 <param><ptype>GLuint</ptype> <name>start</name></param> 11405 <param><ptype>GLuint</ptype> <name>end</name></param> 11406 <param><ptype>GLsizei</ptype> <name>count</name></param> 11407 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11408 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11409 </command> 11410 <command> 11411 <proto>void <name>glDrawRangeElementsBaseVertex</name></proto> 11412 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11413 <param><ptype>GLuint</ptype> <name>start</name></param> 11414 <param><ptype>GLuint</ptype> <name>end</name></param> 11415 <param><ptype>GLsizei</ptype> <name>count</name></param> 11416 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11417 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11418 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11419 </command> 11420 <command> 11421 <proto>void <name>glDrawRangeElementsBaseVertexEXT</name></proto> 11422 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11423 <param><ptype>GLuint</ptype> <name>start</name></param> 11424 <param><ptype>GLuint</ptype> <name>end</name></param> 11425 <param><ptype>GLsizei</ptype> <name>count</name></param> 11426 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11427 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11428 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11429 <alias name="glDrawRangeElementsBaseVertex"/> 11430 </command> 11431 <command> 11432 <proto>void <name>glDrawRangeElementsBaseVertexOES</name></proto> 11433 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11434 <param><ptype>GLuint</ptype> <name>start</name></param> 11435 <param><ptype>GLuint</ptype> <name>end</name></param> 11436 <param><ptype>GLsizei</ptype> <name>count</name></param> 11437 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11438 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11439 <param><ptype>GLint</ptype> <name>basevertex</name></param> 11440 <alias name="glDrawRangeElementsBaseVertex"/> 11441 </command> 11442 <command> 11443 <proto>void <name>glDrawRangeElementsEXT</name></proto> 11444 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11445 <param><ptype>GLuint</ptype> <name>start</name></param> 11446 <param><ptype>GLuint</ptype> <name>end</name></param> 11447 <param><ptype>GLsizei</ptype> <name>count</name></param> 11448 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 11449 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 11450 <alias name="glDrawRangeElements"/> 11451 </command> 11452 <command> 11453 <proto>void <name>glDrawTexfOES</name></proto> 11454 <param><ptype>GLfloat</ptype> <name>x</name></param> 11455 <param><ptype>GLfloat</ptype> <name>y</name></param> 11456 <param><ptype>GLfloat</ptype> <name>z</name></param> 11457 <param><ptype>GLfloat</ptype> <name>width</name></param> 11458 <param><ptype>GLfloat</ptype> <name>height</name></param> 11459 <vecequiv name="glDrawTexfvOES"/> 11460 </command> 11461 <command> 11462 <proto>void <name>glDrawTexfvOES</name></proto> 11463 <param len="5">const <ptype>GLfloat</ptype> *<name>coords</name></param> 11464 </command> 11465 <command> 11466 <proto>void <name>glDrawTexiOES</name></proto> 11467 <param><ptype>GLint</ptype> <name>x</name></param> 11468 <param><ptype>GLint</ptype> <name>y</name></param> 11469 <param><ptype>GLint</ptype> <name>z</name></param> 11470 <param><ptype>GLint</ptype> <name>width</name></param> 11471 <param><ptype>GLint</ptype> <name>height</name></param> 11472 <vecequiv name="glDrawTexivOES"/> 11473 </command> 11474 <command> 11475 <proto>void <name>glDrawTexivOES</name></proto> 11476 <param len="5">const <ptype>GLint</ptype> *<name>coords</name></param> 11477 </command> 11478 <command> 11479 <proto>void <name>glDrawTexsOES</name></proto> 11480 <param><ptype>GLshort</ptype> <name>x</name></param> 11481 <param><ptype>GLshort</ptype> <name>y</name></param> 11482 <param><ptype>GLshort</ptype> <name>z</name></param> 11483 <param><ptype>GLshort</ptype> <name>width</name></param> 11484 <param><ptype>GLshort</ptype> <name>height</name></param> 11485 <vecequiv name="glDrawTexsvOES"/> 11486 </command> 11487 <command> 11488 <proto>void <name>glDrawTexsvOES</name></proto> 11489 <param len="5">const <ptype>GLshort</ptype> *<name>coords</name></param> 11490 </command> 11491 <command> 11492 <proto>void <name>glDrawTextureNV</name></proto> 11493 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 11494 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 11495 <param><ptype>GLfloat</ptype> <name>x0</name></param> 11496 <param><ptype>GLfloat</ptype> <name>y0</name></param> 11497 <param><ptype>GLfloat</ptype> <name>x1</name></param> 11498 <param><ptype>GLfloat</ptype> <name>y1</name></param> 11499 <param><ptype>GLfloat</ptype> <name>z</name></param> 11500 <param><ptype>GLfloat</ptype> <name>s0</name></param> 11501 <param><ptype>GLfloat</ptype> <name>t0</name></param> 11502 <param><ptype>GLfloat</ptype> <name>s1</name></param> 11503 <param><ptype>GLfloat</ptype> <name>t1</name></param> 11504 </command> 11505 <command> 11506 <proto>void <name>glDrawTexxOES</name></proto> 11507 <param><ptype>GLfixed</ptype> <name>x</name></param> 11508 <param><ptype>GLfixed</ptype> <name>y</name></param> 11509 <param><ptype>GLfixed</ptype> <name>z</name></param> 11510 <param><ptype>GLfixed</ptype> <name>width</name></param> 11511 <param><ptype>GLfixed</ptype> <name>height</name></param> 11512 <vecequiv name="glDrawTexxvOES"/> 11513 </command> 11514 <command> 11515 <proto>void <name>glDrawTexxvOES</name></proto> 11516 <param len="5">const <ptype>GLfixed</ptype> *<name>coords</name></param> 11517 </command> 11518 <command> 11519 <proto>void <name>glDrawTransformFeedback</name></proto> 11520 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11521 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 11522 </command> 11523 <command> 11524 <proto>void <name>glDrawTransformFeedbackEXT</name></proto> 11525 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11526 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 11527 <alias name="glDrawTransformFeedback"/> 11528 </command> 11529 <command> 11530 <proto>void <name>glDrawTransformFeedbackInstanced</name></proto> 11531 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11532 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 11533 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11534 </command> 11535 <command> 11536 <proto>void <name>glDrawTransformFeedbackInstancedEXT</name></proto> 11537 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11538 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 11539 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11540 <alias name="glDrawTransformFeedbackInstanced"/> 11541 </command> 11542 <command> 11543 <proto>void <name>glDrawTransformFeedbackNV</name></proto> 11544 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11545 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 11546 <alias name="glDrawTransformFeedback"/> 11547 </command> 11548 <command> 11549 <proto>void <name>glDrawTransformFeedbackStream</name></proto> 11550 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11551 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 11552 <param><ptype>GLuint</ptype> <name>stream</name></param> 11553 </command> 11554 <command> 11555 <proto>void <name>glDrawTransformFeedbackStreamInstanced</name></proto> 11556 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 11557 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 11558 <param><ptype>GLuint</ptype> <name>stream</name></param> 11559 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 11560 </command> 11561 <command> 11562 <proto>void <name>glEGLImageTargetRenderbufferStorageOES</name></proto> 11563 <param><ptype>GLenum</ptype> <name>target</name></param> 11564 <param><ptype>GLeglImageOES</ptype> <name>image</name></param> 11565 </command> 11566 <command> 11567 <proto>void <name>glEGLImageTargetTexStorageEXT</name></proto> 11568 <param><ptype>GLenum</ptype> <name>target</name></param> 11569 <param><ptype>GLeglImageOES</ptype> <name>image</name></param> 11570 <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param> 11571 </command> 11572 <command> 11573 <proto>void <name>glEGLImageTargetTexture2DOES</name></proto> 11574 <param><ptype>GLenum</ptype> <name>target</name></param> 11575 <param><ptype>GLeglImageOES</ptype> <name>image</name></param> 11576 </command> 11577 <command> 11578 <proto>void <name>glEGLImageTargetTextureStorageEXT</name></proto> 11579 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 11580 <param><ptype>GLeglImageOES</ptype> <name>image</name></param> 11581 <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param> 11582 </command> 11583 <command> 11584 <proto>void <name>glEdgeFlag</name></proto> 11585 <param><ptype>GLboolean</ptype> <name>flag</name></param> 11586 <vecequiv name="glEdgeFlagv"/> 11587 </command> 11588 <command> 11589 <proto>void <name>glEdgeFlagFormatNV</name></proto> 11590 <param><ptype>GLsizei</ptype> <name>stride</name></param> 11591 </command> 11592 <command> 11593 <proto>void <name>glEdgeFlagPointer</name></proto> 11594 <param><ptype>GLsizei</ptype> <name>stride</name></param> 11595 <param len="COMPSIZE(stride)">const void *<name>pointer</name></param> 11596 </command> 11597 <command> 11598 <proto>void <name>glEdgeFlagPointerEXT</name></proto> 11599 <param><ptype>GLsizei</ptype> <name>stride</name></param> 11600 <param><ptype>GLsizei</ptype> <name>count</name></param> 11601 <param len="COMPSIZE(stride,count)">const <ptype>GLboolean</ptype> *<name>pointer</name></param> 11602 </command> 11603 <command> 11604 <proto>void <name>glEdgeFlagPointerListIBM</name></proto> 11605 <param><ptype>GLint</ptype> <name>stride</name></param> 11606 <param len="COMPSIZE(stride)">const <ptype>GLboolean</ptype> **<name>pointer</name></param> 11607 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 11608 </command> 11609 <command> 11610 <proto>void <name>glEdgeFlagv</name></proto> 11611 <param len="1">const <ptype>GLboolean</ptype> *<name>flag</name></param> 11612 <glx type="render" opcode="22"/> 11613 </command> 11614 <command> 11615 <proto>void <name>glElementPointerAPPLE</name></proto> 11616 <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param> 11617 <param len="COMPSIZE(type)">const void *<name>pointer</name></param> 11618 </command> 11619 <command> 11620 <proto>void <name>glElementPointerATI</name></proto> 11621 <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param> 11622 <param len="COMPSIZE(type)">const void *<name>pointer</name></param> 11623 </command> 11624 <command> 11625 <proto>void <name>glEnable</name></proto> 11626 <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param> 11627 <glx type="render" opcode="139"/> 11628 </command> 11629 <command> 11630 <proto>void <name>glEnableClientState</name></proto> 11631 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 11632 </command> 11633 <command> 11634 <proto>void <name>glEnableClientStateIndexedEXT</name></proto> 11635 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 11636 <param><ptype>GLuint</ptype> <name>index</name></param> 11637 </command> 11638 <command> 11639 <proto>void <name>glEnableClientStateiEXT</name></proto> 11640 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 11641 <param><ptype>GLuint</ptype> <name>index</name></param> 11642 </command> 11643 <command> 11644 <proto>void <name>glEnableDriverControlQCOM</name></proto> 11645 <param><ptype>GLuint</ptype> <name>driverControl</name></param> 11646 </command> 11647 <command> 11648 <proto>void <name>glEnableIndexedEXT</name></proto> 11649 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11650 <param><ptype>GLuint</ptype> <name>index</name></param> 11651 <alias name="glEnablei"/> 11652 <glx type="render" opcode="353"/> 11653 </command> 11654 <command> 11655 <proto>void <name>glEnableVariantClientStateEXT</name></proto> 11656 <param><ptype>GLuint</ptype> <name>id</name></param> 11657 </command> 11658 <command> 11659 <proto>void <name>glEnableVertexArrayAttrib</name></proto> 11660 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 11661 <param><ptype>GLuint</ptype> <name>index</name></param> 11662 </command> 11663 <command> 11664 <proto>void <name>glEnableVertexArrayAttribEXT</name></proto> 11665 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 11666 <param><ptype>GLuint</ptype> <name>index</name></param> 11667 </command> 11668 <command> 11669 <proto>void <name>glEnableVertexArrayEXT</name></proto> 11670 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 11671 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 11672 </command> 11673 <command> 11674 <proto>void <name>glEnableVertexAttribAPPLE</name></proto> 11675 <param><ptype>GLuint</ptype> <name>index</name></param> 11676 <param><ptype>GLenum</ptype> <name>pname</name></param> 11677 </command> 11678 <command> 11679 <proto>void <name>glEnableVertexAttribArray</name></proto> 11680 <param><ptype>GLuint</ptype> <name>index</name></param> 11681 </command> 11682 <command> 11683 <proto>void <name>glEnableVertexAttribArrayARB</name></proto> 11684 <param><ptype>GLuint</ptype> <name>index</name></param> 11685 <alias name="glEnableVertexAttribArray"/> 11686 </command> 11687 <command> 11688 <proto>void <name>glEnablei</name></proto> 11689 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11690 <param><ptype>GLuint</ptype> <name>index</name></param> 11691 </command> 11692 <command> 11693 <proto>void <name>glEnableiEXT</name></proto> 11694 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11695 <param><ptype>GLuint</ptype> <name>index</name></param> 11696 <alias name="glEnablei"/> 11697 </command> 11698 <command> 11699 <proto>void <name>glEnableiNV</name></proto> 11700 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11701 <param><ptype>GLuint</ptype> <name>index</name></param> 11702 <alias name="glEnablei"/> 11703 </command> 11704 <command> 11705 <proto>void <name>glEnableiOES</name></proto> 11706 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 11707 <param><ptype>GLuint</ptype> <name>index</name></param> 11708 <alias name="glEnablei"/> 11709 </command> 11710 <command> 11711 <proto>void <name>glEnd</name></proto> 11712 <glx type="render" opcode="23"/> 11713 </command> 11714 <command> 11715 <proto>void <name>glEndConditionalRender</name></proto> 11716 <glx type="render" opcode="349"/> 11717 </command> 11718 <command> 11719 <proto>void <name>glEndConditionalRenderNV</name></proto> 11720 <alias name="glEndConditionalRender"/> 11721 </command> 11722 <command> 11723 <proto>void <name>glEndConditionalRenderNVX</name></proto> 11724 <alias name="glEndConditionalRender"/> 11725 </command> 11726 <command> 11727 <proto>void <name>glEndFragmentShaderATI</name></proto> 11728 </command> 11729 <command> 11730 <proto>void <name>glEndList</name></proto> 11731 <glx type="single" opcode="102"/> 11732 </command> 11733 <command> 11734 <proto>void <name>glEndOcclusionQueryNV</name></proto> 11735 </command> 11736 <command> 11737 <proto>void <name>glEndPerfMonitorAMD</name></proto> 11738 <param><ptype>GLuint</ptype> <name>monitor</name></param> 11739 </command> 11740 <command> 11741 <proto>void <name>glEndPerfQueryINTEL</name></proto> 11742 <param><ptype>GLuint</ptype> <name>queryHandle</name></param> 11743 </command> 11744 <command> 11745 <proto>void <name>glEndQuery</name></proto> 11746 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 11747 <glx type="render" opcode="232"/> 11748 </command> 11749 <command> 11750 <proto>void <name>glEndQueryARB</name></proto> 11751 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 11752 <alias name="glEndQuery"/> 11753 </command> 11754 <command> 11755 <proto>void <name>glEndQueryEXT</name></proto> 11756 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 11757 </command> 11758 <command> 11759 <proto>void <name>glEndQueryIndexed</name></proto> 11760 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 11761 <param><ptype>GLuint</ptype> <name>index</name></param> 11762 </command> 11763 <command> 11764 <proto>void <name>glEndTilingQCOM</name></proto> 11765 <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param> 11766 </command> 11767 <command> 11768 <proto>void <name>glEndTransformFeedback</name></proto> 11769 <glx type="render" opcode="358"/> 11770 </command> 11771 <command> 11772 <proto>void <name>glEndTransformFeedbackEXT</name></proto> 11773 <alias name="glEndTransformFeedback"/> 11774 </command> 11775 <command> 11776 <proto>void <name>glEndTransformFeedbackNV</name></proto> 11777 <alias name="glEndTransformFeedback"/> 11778 </command> 11779 <command> 11780 <proto>void <name>glEndVertexShaderEXT</name></proto> 11781 </command> 11782 <command> 11783 <proto>void <name>glEndVideoCaptureNV</name></proto> 11784 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 11785 </command> 11786 <command> 11787 <proto>void <name>glEvalCoord1d</name></proto> 11788 <param kind="Coord"><ptype>GLdouble</ptype> <name>u</name></param> 11789 <vecequiv name="glEvalCoord1dv"/> 11790 </command> 11791 <command> 11792 <proto>void <name>glEvalCoord1dv</name></proto> 11793 <param kind="Coord" len="1">const <ptype>GLdouble</ptype> *<name>u</name></param> 11794 <glx type="render" opcode="151"/> 11795 </command> 11796 <command> 11797 <proto>void <name>glEvalCoord1f</name></proto> 11798 <param kind="Coord"><ptype>GLfloat</ptype> <name>u</name></param> 11799 <vecequiv name="glEvalCoord1fv"/> 11800 </command> 11801 <command> 11802 <proto>void <name>glEvalCoord1fv</name></proto> 11803 <param kind="Coord" len="1">const <ptype>GLfloat</ptype> *<name>u</name></param> 11804 <glx type="render" opcode="152"/> 11805 </command> 11806 <command> 11807 <proto>void <name>glEvalCoord1xOES</name></proto> 11808 <param><ptype>GLfixed</ptype> <name>u</name></param> 11809 </command> 11810 <command> 11811 <proto>void <name>glEvalCoord1xvOES</name></proto> 11812 <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param> 11813 </command> 11814 <command> 11815 <proto>void <name>glEvalCoord2d</name></proto> 11816 <param kind="Coord"><ptype>GLdouble</ptype> <name>u</name></param> 11817 <param kind="Coord"><ptype>GLdouble</ptype> <name>v</name></param> 11818 <vecequiv name="glEvalCoord2dv"/> 11819 </command> 11820 <command> 11821 <proto>void <name>glEvalCoord2dv</name></proto> 11822 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>u</name></param> 11823 <glx type="render" opcode="153"/> 11824 </command> 11825 <command> 11826 <proto>void <name>glEvalCoord2f</name></proto> 11827 <param kind="Coord"><ptype>GLfloat</ptype> <name>u</name></param> 11828 <param kind="Coord"><ptype>GLfloat</ptype> <name>v</name></param> 11829 <vecequiv name="glEvalCoord2fv"/> 11830 </command> 11831 <command> 11832 <proto>void <name>glEvalCoord2fv</name></proto> 11833 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>u</name></param> 11834 <glx type="render" opcode="154"/> 11835 </command> 11836 <command> 11837 <proto>void <name>glEvalCoord2xOES</name></proto> 11838 <param><ptype>GLfixed</ptype> <name>u</name></param> 11839 <param><ptype>GLfixed</ptype> <name>v</name></param> 11840 </command> 11841 <command> 11842 <proto>void <name>glEvalCoord2xvOES</name></proto> 11843 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 11844 </command> 11845 <command> 11846 <proto>void <name>glEvalMapsNV</name></proto> 11847 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 11848 <param group="EvalMapsModeNV"><ptype>GLenum</ptype> <name>mode</name></param> 11849 </command> 11850 <command> 11851 <proto>void <name>glEvalMesh1</name></proto> 11852 <param group="MeshMode1"><ptype>GLenum</ptype> <name>mode</name></param> 11853 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param> 11854 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param> 11855 <glx type="render" opcode="155"/> 11856 </command> 11857 <command> 11858 <proto>void <name>glEvalMesh2</name></proto> 11859 <param group="MeshMode2"><ptype>GLenum</ptype> <name>mode</name></param> 11860 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param> 11861 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param> 11862 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>j1</name></param> 11863 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>j2</name></param> 11864 <glx type="render" opcode="157"/> 11865 </command> 11866 <command> 11867 <proto>void <name>glEvalPoint1</name></proto> 11868 <param><ptype>GLint</ptype> <name>i</name></param> 11869 <glx type="render" opcode="156"/> 11870 </command> 11871 <command> 11872 <proto>void <name>glEvalPoint2</name></proto> 11873 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>i</name></param> 11874 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>j</name></param> 11875 <glx type="render" opcode="158"/> 11876 </command> 11877 <command> 11878 <proto>void <name>glEvaluateDepthValuesARB</name></proto> 11879 </command> 11880 <command> 11881 <proto>void <name>glExecuteProgramNV</name></proto> 11882 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 11883 <param><ptype>GLuint</ptype> <name>id</name></param> 11884 <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param> 11885 <glx type="render" opcode="4181"/> 11886 </command> 11887 <command> 11888 <proto>void <name>glExtGetBufferPointervQCOM</name></proto> 11889 <param><ptype>GLenum</ptype> <name>target</name></param> 11890 <param len="1">void **<name>params</name></param> 11891 </command> 11892 <command> 11893 <proto>void <name>glExtGetBuffersQCOM</name></proto> 11894 <param class="buffer" len="maxBuffers"><ptype>GLuint</ptype> *<name>buffers</name></param> 11895 <param><ptype>GLint</ptype> <name>maxBuffers</name></param> 11896 <param len="1"><ptype>GLint</ptype> *<name>numBuffers</name></param> 11897 </command> 11898 <command> 11899 <proto>void <name>glExtGetFramebuffersQCOM</name></proto> 11900 <param class="framebuffer" len="maxFramebuffers"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 11901 <param><ptype>GLint</ptype> <name>maxFramebuffers</name></param> 11902 <param len="1"><ptype>GLint</ptype> *<name>numFramebuffers</name></param> 11903 </command> 11904 <command> 11905 <proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto> 11906 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 11907 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 11908 <param len="length"><ptype>GLchar</ptype> *<name>source</name></param> 11909 <param><ptype>GLint</ptype> *<name>length</name></param> 11910 </command> 11911 <command> 11912 <proto>void <name>glExtGetProgramsQCOM</name></proto> 11913 <param class="program" len="maxPrograms"><ptype>GLuint</ptype> *<name>programs</name></param> 11914 <param><ptype>GLint</ptype> <name>maxPrograms</name></param> 11915 <param len="1"><ptype>GLint</ptype> *<name>numPrograms</name></param> 11916 </command> 11917 <command> 11918 <proto>void <name>glExtGetRenderbuffersQCOM</name></proto> 11919 <param class="renderbuffer" len="maxRenderbuffers"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 11920 <param><ptype>GLint</ptype> <name>maxRenderbuffers</name></param> 11921 <param len="1"><ptype>GLint</ptype> *<name>numRenderbuffers</name></param> 11922 </command> 11923 <command> 11924 <proto>void <name>glExtGetShadersQCOM</name></proto> 11925 <param class="shader" len="maxShaders"><ptype>GLuint</ptype> *<name>shaders</name></param> 11926 <param><ptype>GLint</ptype> <name>maxShaders</name></param> 11927 <param len="1"><ptype>GLint</ptype> *<name>numShaders</name></param> 11928 </command> 11929 <command> 11930 <proto>void <name>glExtGetTexLevelParameterivQCOM</name></proto> 11931 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 11932 <param><ptype>GLenum</ptype> <name>face</name></param> 11933 <param><ptype>GLint</ptype> <name>level</name></param> 11934 <param><ptype>GLenum</ptype> <name>pname</name></param> 11935 <param><ptype>GLint</ptype> *<name>params</name></param> 11936 </command> 11937 <command> 11938 <proto>void <name>glExtGetTexSubImageQCOM</name></proto> 11939 <param><ptype>GLenum</ptype> <name>target</name></param> 11940 <param><ptype>GLint</ptype> <name>level</name></param> 11941 <param><ptype>GLint</ptype> <name>xoffset</name></param> 11942 <param><ptype>GLint</ptype> <name>yoffset</name></param> 11943 <param><ptype>GLint</ptype> <name>zoffset</name></param> 11944 <param><ptype>GLsizei</ptype> <name>width</name></param> 11945 <param><ptype>GLsizei</ptype> <name>height</name></param> 11946 <param><ptype>GLsizei</ptype> <name>depth</name></param> 11947 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11948 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11949 <param>void *<name>texels</name></param> 11950 </command> 11951 <command> 11952 <proto>void <name>glExtGetTexturesQCOM</name></proto> 11953 <param class="texture"><ptype>GLuint</ptype> *<name>textures</name></param> 11954 <param><ptype>GLint</ptype> <name>maxTextures</name></param> 11955 <param><ptype>GLint</ptype> *<name>numTextures</name></param> 11956 </command> 11957 <command> 11958 <proto><ptype>GLboolean</ptype> <name>glExtIsProgramBinaryQCOM</name></proto> 11959 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 11960 </command> 11961 <command> 11962 <proto>void <name>glExtTexObjectStateOverrideiQCOM</name></proto> 11963 <param><ptype>GLenum</ptype> <name>target</name></param> 11964 <param><ptype>GLenum</ptype> <name>pname</name></param> 11965 <param><ptype>GLint</ptype> <name>param</name></param> 11966 </command> 11967 <command> 11968 <proto>void <name>glExtractComponentEXT</name></proto> 11969 <param><ptype>GLuint</ptype> <name>res</name></param> 11970 <param><ptype>GLuint</ptype> <name>src</name></param> 11971 <param><ptype>GLuint</ptype> <name>num</name></param> 11972 </command> 11973 <command> 11974 <proto>void <name>glFeedbackBuffer</name></proto> 11975 <param><ptype>GLsizei</ptype> <name>size</name></param> 11976 <param group="FeedbackType"><ptype>GLenum</ptype> <name>type</name></param> 11977 <param kind="FeedbackElement" len="size"><ptype>GLfloat</ptype> *<name>buffer</name></param> 11978 <glx type="single" opcode="105"/> 11979 </command> 11980 <command> 11981 <proto>void <name>glFeedbackBufferxOES</name></proto> 11982 <param><ptype>GLsizei</ptype> <name>n</name></param> 11983 <param><ptype>GLenum</ptype> <name>type</name></param> 11984 <param len="n">const <ptype>GLfixed</ptype> *<name>buffer</name></param> 11985 </command> 11986 <command> 11987 <proto class="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto> 11988 <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param> 11989 <param group="SyncBehaviorFlags"><ptype>GLbitfield</ptype> <name>flags</name></param> 11990 </command> 11991 <command> 11992 <proto class="sync"><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto> 11993 <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param> 11994 <param group="SyncBehaviorFlags"><ptype>GLbitfield</ptype> <name>flags</name></param> 11995 <alias name="glFenceSync"/> 11996 </command> 11997 <command> 11998 <proto>void <name>glFinalCombinerInputNV</name></proto> 11999 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 12000 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param> 12001 <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param> 12002 <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param> 12003 <glx type="render" opcode="4142"/> 12004 </command> 12005 <command> 12006 <proto>void <name>glFinish</name></proto> 12007 <glx type="single" opcode="108"/> 12008 </command> 12009 <command> 12010 <proto><ptype>GLint</ptype> <name>glFinishAsyncSGIX</name></proto> 12011 <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param> 12012 </command> 12013 <command> 12014 <proto>void <name>glFinishFenceAPPLE</name></proto> 12015 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 12016 </command> 12017 <command> 12018 <proto>void <name>glFinishFenceNV</name></proto> 12019 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 12020 <glx type="vendor" opcode="1312"/> 12021 </command> 12022 <command> 12023 <proto>void <name>glFinishObjectAPPLE</name></proto> 12024 <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param> 12025 <param><ptype>GLint</ptype> <name>name</name></param> 12026 </command> 12027 <command> 12028 <proto>void <name>glFinishTextureSUNX</name></proto> 12029 </command> 12030 <command> 12031 <proto>void <name>glFlush</name></proto> 12032 <glx type="single" opcode="142"/> 12033 </command> 12034 <command> 12035 <proto>void <name>glFlushMappedBufferRange</name></proto> 12036 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 12037 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 12038 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 12039 </command> 12040 <command> 12041 <proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto> 12042 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 12043 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 12044 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 12045 <alias name="glFlushMappedBufferRange"/> 12046 </command> 12047 <command> 12048 <proto>void <name>glFlushMappedBufferRangeEXT</name></proto> 12049 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 12050 <param><ptype>GLintptr</ptype> <name>offset</name></param> 12051 <param><ptype>GLsizeiptr</ptype> <name>length</name></param> 12052 <alias name="glFlushMappedBufferRange"/> 12053 </command> 12054 <command> 12055 <proto>void <name>glFlushMappedNamedBufferRange</name></proto> 12056 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 12057 <param><ptype>GLintptr</ptype> <name>offset</name></param> 12058 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 12059 </command> 12060 <command> 12061 <proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto> 12062 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 12063 <param><ptype>GLintptr</ptype> <name>offset</name></param> 12064 <param><ptype>GLsizeiptr</ptype> <name>length</name></param> 12065 </command> 12066 <command> 12067 <proto>void <name>glFlushPixelDataRangeNV</name></proto> 12068 <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 12069 </command> 12070 <command> 12071 <proto>void <name>glFlushRasterSGIX</name></proto> 12072 <glx type="vendor" opcode="4105"/> 12073 </command> 12074 <command> 12075 <proto>void <name>glFlushStaticDataIBM</name></proto> 12076 <param><ptype>GLenum</ptype> <name>target</name></param> 12077 </command> 12078 <command> 12079 <proto>void <name>glFlushVertexArrayRangeAPPLE</name></proto> 12080 <param><ptype>GLsizei</ptype> <name>length</name></param> 12081 <param len="length">void *<name>pointer</name></param> 12082 </command> 12083 <command> 12084 <proto>void <name>glFlushVertexArrayRangeNV</name></proto> 12085 </command> 12086 <command> 12087 <proto>void <name>glFogCoordFormatNV</name></proto> 12088 <param><ptype>GLenum</ptype> <name>type</name></param> 12089 <param><ptype>GLsizei</ptype> <name>stride</name></param> 12090 </command> 12091 <command> 12092 <proto>void <name>glFogCoordPointer</name></proto> 12093 <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 12094 <param><ptype>GLsizei</ptype> <name>stride</name></param> 12095 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 12096 </command> 12097 <command> 12098 <proto>void <name>glFogCoordPointerEXT</name></proto> 12099 <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 12100 <param><ptype>GLsizei</ptype> <name>stride</name></param> 12101 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 12102 <alias name="glFogCoordPointer"/> 12103 </command> 12104 <command> 12105 <proto>void <name>glFogCoordPointerListIBM</name></proto> 12106 <param group="FogPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param> 12107 <param><ptype>GLint</ptype> <name>stride</name></param> 12108 <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param> 12109 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 12110 </command> 12111 <command> 12112 <proto>void <name>glFogCoordd</name></proto> 12113 <param kind="Coord"><ptype>GLdouble</ptype> <name>coord</name></param> 12114 <vecequiv name="glFogCoorddv"/> 12115 </command> 12116 <command> 12117 <proto>void <name>glFogCoorddEXT</name></proto> 12118 <param kind="Coord"><ptype>GLdouble</ptype> <name>coord</name></param> 12119 <alias name="glFogCoordd"/> 12120 <vecequiv name="glFogCoorddvEXT"/> 12121 </command> 12122 <command> 12123 <proto>void <name>glFogCoorddv</name></proto> 12124 <param kind="Coord" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param> 12125 <glx type="render" opcode="4125"/> 12126 </command> 12127 <command> 12128 <proto>void <name>glFogCoorddvEXT</name></proto> 12129 <param kind="Coord" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param> 12130 <alias name="glFogCoorddv"/> 12131 <glx type="render" opcode="4125"/> 12132 </command> 12133 <command> 12134 <proto>void <name>glFogCoordf</name></proto> 12135 <param kind="Coord"><ptype>GLfloat</ptype> <name>coord</name></param> 12136 <vecequiv name="glFogCoordfv"/> 12137 </command> 12138 <command> 12139 <proto>void <name>glFogCoordfEXT</name></proto> 12140 <param kind="Coord"><ptype>GLfloat</ptype> <name>coord</name></param> 12141 <alias name="glFogCoordf"/> 12142 <vecequiv name="glFogCoordfvEXT"/> 12143 </command> 12144 <command> 12145 <proto>void <name>glFogCoordfv</name></proto> 12146 <param kind="Coord" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param> 12147 <glx type="render" opcode="4124"/> 12148 </command> 12149 <command> 12150 <proto>void <name>glFogCoordfvEXT</name></proto> 12151 <param kind="Coord" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param> 12152 <alias name="glFogCoordfv"/> 12153 <glx type="render" opcode="4124"/> 12154 </command> 12155 <command> 12156 <proto>void <name>glFogCoordhNV</name></proto> 12157 <param><ptype>GLhalfNV</ptype> <name>fog</name></param> 12158 <vecequiv name="glFogCoordhvNV"/> 12159 </command> 12160 <command> 12161 <proto>void <name>glFogCoordhvNV</name></proto> 12162 <param len="1">const <ptype>GLhalfNV</ptype> *<name>fog</name></param> 12163 <glx type="render" opcode="4254"/> 12164 </command> 12165 <command> 12166 <proto>void <name>glFogFuncSGIS</name></proto> 12167 <param><ptype>GLsizei</ptype> <name>n</name></param> 12168 <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param> 12169 <glx type="render" opcode="2067"/> 12170 </command> 12171 <command> 12172 <proto>void <name>glFogf</name></proto> 12173 <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param> 12174 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 12175 <glx type="render" opcode="80"/> 12176 </command> 12177 <command> 12178 <proto>void <name>glFogfv</name></proto> 12179 <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param> 12180 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12181 <glx type="render" opcode="81"/> 12182 </command> 12183 <command> 12184 <proto>void <name>glFogi</name></proto> 12185 <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param> 12186 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 12187 <glx type="render" opcode="82"/> 12188 </command> 12189 <command> 12190 <proto>void <name>glFogiv</name></proto> 12191 <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param> 12192 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12193 <glx type="render" opcode="83"/> 12194 </command> 12195 <command> 12196 <proto>void <name>glFogx</name></proto> 12197 <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param> 12198 <param><ptype>GLfixed</ptype> <name>param</name></param> 12199 </command> 12200 <command> 12201 <proto>void <name>glFogxOES</name></proto> 12202 <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param> 12203 <param><ptype>GLfixed</ptype> <name>param</name></param> 12204 </command> 12205 <command> 12206 <proto>void <name>glFogxv</name></proto> 12207 <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param> 12208 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 12209 </command> 12210 <command> 12211 <proto>void <name>glFogxvOES</name></proto> 12212 <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param> 12213 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 12214 </command> 12215 <command> 12216 <proto>void <name>glFragmentColorMaterialSGIX</name></proto> 12217 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 12218 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param> 12219 </command> 12220 <command> 12221 <proto>void <name>glFragmentCoverageColorNV</name></proto> 12222 <param><ptype>GLuint</ptype> <name>color</name></param> 12223 </command> 12224 <command> 12225 <proto>void <name>glFragmentLightModelfSGIX</name></proto> 12226 <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 12227 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 12228 </command> 12229 <command> 12230 <proto>void <name>glFragmentLightModelfvSGIX</name></proto> 12231 <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 12232 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12233 </command> 12234 <command> 12235 <proto>void <name>glFragmentLightModeliSGIX</name></proto> 12236 <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 12237 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 12238 </command> 12239 <command> 12240 <proto>void <name>glFragmentLightModelivSGIX</name></proto> 12241 <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 12242 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12243 </command> 12244 <command> 12245 <proto>void <name>glFragmentLightfSGIX</name></proto> 12246 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 12247 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 12248 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 12249 </command> 12250 <command> 12251 <proto>void <name>glFragmentLightfvSGIX</name></proto> 12252 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 12253 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 12254 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12255 </command> 12256 <command> 12257 <proto>void <name>glFragmentLightiSGIX</name></proto> 12258 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 12259 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 12260 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 12261 </command> 12262 <command> 12263 <proto>void <name>glFragmentLightivSGIX</name></proto> 12264 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 12265 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 12266 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12267 </command> 12268 <command> 12269 <proto>void <name>glFragmentMaterialfSGIX</name></proto> 12270 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 12271 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 12272 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 12273 </command> 12274 <command> 12275 <proto>void <name>glFragmentMaterialfvSGIX</name></proto> 12276 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 12277 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 12278 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12279 </command> 12280 <command> 12281 <proto>void <name>glFragmentMaterialiSGIX</name></proto> 12282 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 12283 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 12284 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 12285 </command> 12286 <command> 12287 <proto>void <name>glFragmentMaterialivSGIX</name></proto> 12288 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 12289 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 12290 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12291 </command> 12292 <command> 12293 <proto>void <name>glFrameTerminatorGREMEDY</name></proto> 12294 </command> 12295 <command> 12296 <proto>void <name>glFrameZoomSGIX</name></proto> 12297 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param> 12298 <glx type="render" opcode="2072"/> 12299 </command> 12300 <command> 12301 <proto>void <name>glFramebufferDrawBufferEXT</name></proto> 12302 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 12303 <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param> 12304 </command> 12305 <command> 12306 <proto>void <name>glFramebufferDrawBuffersEXT</name></proto> 12307 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 12308 <param><ptype>GLsizei</ptype> <name>n</name></param> 12309 <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 12310 </command> 12311 <command> 12312 <proto>void <name>glFramebufferFetchBarrierEXT</name></proto> 12313 </command> 12314 <command> 12315 <proto>void <name>glFramebufferFetchBarrierQCOM</name></proto> 12316 </command> 12317 <command> 12318 <proto>void <name>glFramebufferFoveationConfigQCOM</name></proto> 12319 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 12320 <param><ptype>GLuint</ptype> <name>numLayers</name></param> 12321 <param><ptype>GLuint</ptype> <name>focalPointsPerLayer</name></param> 12322 <param><ptype>GLuint</ptype> <name>requestedFeatures</name></param> 12323 <param len="1"><ptype>GLuint</ptype> *<name>providedFeatures</name></param> 12324 </command> 12325 <command> 12326 <proto>void <name>glFramebufferFoveationParametersQCOM</name></proto> 12327 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 12328 <param><ptype>GLuint</ptype> <name>layer</name></param> 12329 <param><ptype>GLuint</ptype> <name>focalPoint</name></param> 12330 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param> 12331 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param> 12332 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param> 12333 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param> 12334 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param> 12335 </command> 12336 <command> 12337 <proto>void <name>glFramebufferParameteri</name></proto> 12338 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12339 <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 12340 <param><ptype>GLint</ptype> <name>param</name></param> 12341 </command> 12342 <command> 12343 <proto>void <name>glFramebufferPixelLocalStorageSizeEXT</name></proto> 12344 <param><ptype>GLuint</ptype> <name>target</name></param> 12345 <param><ptype>GLsizei</ptype> <name>size</name></param> 12346 </command> 12347 <command> 12348 <proto>void <name>glFramebufferReadBufferEXT</name></proto> 12349 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 12350 <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param> 12351 </command> 12352 <command> 12353 <proto>void <name>glFramebufferRenderbuffer</name></proto> 12354 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12355 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12356 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 12357 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 12358 <glx type="render" opcode="4324"/> 12359 </command> 12360 <command> 12361 <proto>void <name>glFramebufferRenderbufferEXT</name></proto> 12362 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12363 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12364 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 12365 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 12366 <alias name="glFramebufferRenderbuffer"/> 12367 <glx type="render" opcode="4324"/> 12368 </command> 12369 <command> 12370 <proto>void <name>glFramebufferRenderbufferOES</name></proto> 12371 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12372 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12373 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 12374 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 12375 </command> 12376 <command> 12377 <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto> 12378 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12379 <param><ptype>GLuint</ptype> <name>start</name></param> 12380 <param><ptype>GLsizei</ptype> <name>count</name></param> 12381 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 12382 </command> 12383 <command> 12384 <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto> 12385 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12386 <param><ptype>GLuint</ptype> <name>start</name></param> 12387 <param><ptype>GLsizei</ptype> <name>count</name></param> 12388 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 12389 </command> 12390 <command> 12391 <proto>void <name>glFramebufferSamplePositionsfvAMD</name></proto> 12392 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12393 <param><ptype>GLuint</ptype> <name>numsamples</name></param> 12394 <param><ptype>GLuint</ptype> <name>pixelindex</name></param> 12395 <param>const <ptype>GLfloat</ptype> *<name>values</name></param> 12396 </command> 12397 <command> 12398 <proto>void <name>glFramebufferShadingRateEXT</name></proto> 12399 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12400 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12401 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12402 <param><ptype>GLint</ptype> <name>baseLayer</name></param> 12403 <param><ptype>GLsizei</ptype> <name>numLayers</name></param> 12404 <param><ptype>GLsizei</ptype> <name>texelWidth</name></param> 12405 <param><ptype>GLsizei</ptype> <name>texelHeight</name></param> 12406 </command> 12407 <command> 12408 <proto>void <name>glFramebufferTexture</name></proto> 12409 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12410 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12411 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12412 <param><ptype>GLint</ptype> <name>level</name></param> 12413 </command> 12414 <command> 12415 <proto>void <name>glFramebufferTexture1D</name></proto> 12416 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12417 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12418 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12419 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12420 <param><ptype>GLint</ptype> <name>level</name></param> 12421 <glx type="render" opcode="4321"/> 12422 </command> 12423 <command> 12424 <proto>void <name>glFramebufferTexture1DEXT</name></proto> 12425 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12426 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12427 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12428 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12429 <param><ptype>GLint</ptype> <name>level</name></param> 12430 <alias name="glFramebufferTexture1D"/> 12431 <glx type="render" opcode="4321"/> 12432 </command> 12433 <command> 12434 <proto>void <name>glFramebufferTexture2D</name></proto> 12435 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12436 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12437 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12438 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12439 <param><ptype>GLint</ptype> <name>level</name></param> 12440 <glx type="render" opcode="4322"/> 12441 </command> 12442 <command> 12443 <proto>void <name>glFramebufferTexture2DEXT</name></proto> 12444 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12445 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12446 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12447 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12448 <param><ptype>GLint</ptype> <name>level</name></param> 12449 <alias name="glFramebufferTexture2D"/> 12450 <glx type="render" opcode="4322"/> 12451 </command> 12452 <command> 12453 <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto> 12454 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12455 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12456 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12457 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12458 <param><ptype>GLint</ptype> <name>level</name></param> 12459 <param><ptype>GLint</ptype> <name>xscale</name></param> 12460 <param><ptype>GLint</ptype> <name>yscale</name></param> 12461 </command> 12462 <command> 12463 <proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto> 12464 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12465 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12466 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12467 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12468 <param><ptype>GLint</ptype> <name>level</name></param> 12469 <param><ptype>GLsizei</ptype> <name>samples</name></param> 12470 </command> 12471 <command> 12472 <proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto> 12473 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12474 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12475 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12476 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12477 <param><ptype>GLint</ptype> <name>level</name></param> 12478 <param><ptype>GLsizei</ptype> <name>samples</name></param> 12479 </command> 12480 <command> 12481 <proto>void <name>glFramebufferTexture2DOES</name></proto> 12482 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12483 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12484 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12485 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12486 <param><ptype>GLint</ptype> <name>level</name></param> 12487 </command> 12488 <command> 12489 <proto>void <name>glFramebufferTexture3D</name></proto> 12490 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12491 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12492 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12493 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12494 <param><ptype>GLint</ptype> <name>level</name></param> 12495 <param><ptype>GLint</ptype> <name>zoffset</name></param> 12496 <glx type="render" opcode="4323"/> 12497 </command> 12498 <command> 12499 <proto>void <name>glFramebufferTexture3DEXT</name></proto> 12500 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12501 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12502 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12503 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12504 <param><ptype>GLint</ptype> <name>level</name></param> 12505 <param><ptype>GLint</ptype> <name>zoffset</name></param> 12506 <alias name="glFramebufferTexture3D"/> 12507 <glx type="render" opcode="4323"/> 12508 </command> 12509 <command> 12510 <proto>void <name>glFramebufferTexture3DOES</name></proto> 12511 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12512 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12513 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 12514 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12515 <param><ptype>GLint</ptype> <name>level</name></param> 12516 <param><ptype>GLint</ptype> <name>zoffset</name></param> 12517 </command> 12518 <command> 12519 <proto>void <name>glFramebufferTextureARB</name></proto> 12520 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12521 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12522 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12523 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12524 <alias name="glFramebufferTexture"/> 12525 </command> 12526 <command> 12527 <proto>void <name>glFramebufferTextureEXT</name></proto> 12528 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12529 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12530 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12531 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12532 <alias name="glFramebufferTexture"/> 12533 </command> 12534 <command> 12535 <proto>void <name>glFramebufferTextureFaceARB</name></proto> 12536 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12537 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12538 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12539 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12540 <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param> 12541 </command> 12542 <command> 12543 <proto>void <name>glFramebufferTextureFaceEXT</name></proto> 12544 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12545 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12546 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12547 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12548 <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param> 12549 <alias name="glFramebufferTextureFaceARB"/> 12550 </command> 12551 <command> 12552 <proto>void <name>glFramebufferTextureLayer</name></proto> 12553 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12554 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12555 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12556 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12557 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 12558 <glx type="render" opcode="237"/> 12559 </command> 12560 <command> 12561 <proto>void <name>glFramebufferTextureLayerARB</name></proto> 12562 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12563 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12564 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12565 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12566 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 12567 <alias name="glFramebufferTextureLayer"/> 12568 </command> 12569 <command> 12570 <proto>void <name>glFramebufferTextureLayerEXT</name></proto> 12571 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12572 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12573 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12574 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12575 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 12576 <alias name="glFramebufferTextureLayer"/> 12577 </command> 12578 <command> 12579 <proto>void <name>glFramebufferTextureLayerDownsampleIMG</name></proto> 12580 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12581 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12582 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12583 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12584 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 12585 <param><ptype>GLint</ptype> <name>xscale</name></param> 12586 <param><ptype>GLint</ptype> <name>yscale</name></param> 12587 </command> 12588 <command> 12589 <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto> 12590 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12591 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12592 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12593 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12594 <param><ptype>GLsizei</ptype> <name>samples</name></param> 12595 <param><ptype>GLint</ptype> <name>baseViewIndex</name></param> 12596 <param><ptype>GLsizei</ptype> <name>numViews</name></param> 12597 </command> 12598 <command> 12599 <proto>void <name>glFramebufferTextureMultiviewOVR</name></proto> 12600 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12601 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12602 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12603 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12604 <param><ptype>GLint</ptype> <name>baseViewIndex</name></param> 12605 <param><ptype>GLsizei</ptype> <name>numViews</name></param> 12606 </command> 12607 <command> 12608 <proto>void <name>glFramebufferTextureOES</name></proto> 12609 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 12610 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 12611 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12612 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12613 <alias name="glFramebufferTexture"/> 12614 </command> 12615 <command> 12616 <proto>void <name>glFreeObjectBufferATI</name></proto> 12617 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 12618 </command> 12619 <command> 12620 <proto>void <name>glFrontFace</name></proto> 12621 <param group="FrontFaceDirection"><ptype>GLenum</ptype> <name>mode</name></param> 12622 <glx type="render" opcode="84"/> 12623 </command> 12624 <command> 12625 <proto>void <name>glFrustum</name></proto> 12626 <param><ptype>GLdouble</ptype> <name>left</name></param> 12627 <param><ptype>GLdouble</ptype> <name>right</name></param> 12628 <param><ptype>GLdouble</ptype> <name>bottom</name></param> 12629 <param><ptype>GLdouble</ptype> <name>top</name></param> 12630 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 12631 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 12632 <glx type="render" opcode="175"/> 12633 </command> 12634 <command> 12635 <proto>void <name>glFrustumf</name></proto> 12636 <param><ptype>GLfloat</ptype> <name>l</name></param> 12637 <param><ptype>GLfloat</ptype> <name>r</name></param> 12638 <param><ptype>GLfloat</ptype> <name>b</name></param> 12639 <param><ptype>GLfloat</ptype> <name>t</name></param> 12640 <param><ptype>GLfloat</ptype> <name>n</name></param> 12641 <param><ptype>GLfloat</ptype> <name>f</name></param> 12642 </command> 12643 <command> 12644 <proto>void <name>glFrustumfOES</name></proto> 12645 <param><ptype>GLfloat</ptype> <name>l</name></param> 12646 <param><ptype>GLfloat</ptype> <name>r</name></param> 12647 <param><ptype>GLfloat</ptype> <name>b</name></param> 12648 <param><ptype>GLfloat</ptype> <name>t</name></param> 12649 <param><ptype>GLfloat</ptype> <name>n</name></param> 12650 <param><ptype>GLfloat</ptype> <name>f</name></param> 12651 <glx type="render" opcode="4310"/> 12652 </command> 12653 <command> 12654 <proto>void <name>glFrustumx</name></proto> 12655 <param><ptype>GLfixed</ptype> <name>l</name></param> 12656 <param><ptype>GLfixed</ptype> <name>r</name></param> 12657 <param><ptype>GLfixed</ptype> <name>b</name></param> 12658 <param><ptype>GLfixed</ptype> <name>t</name></param> 12659 <param><ptype>GLfixed</ptype> <name>n</name></param> 12660 <param><ptype>GLfixed</ptype> <name>f</name></param> 12661 </command> 12662 <command> 12663 <proto>void <name>glFrustumxOES</name></proto> 12664 <param><ptype>GLfixed</ptype> <name>l</name></param> 12665 <param><ptype>GLfixed</ptype> <name>r</name></param> 12666 <param><ptype>GLfixed</ptype> <name>b</name></param> 12667 <param><ptype>GLfixed</ptype> <name>t</name></param> 12668 <param><ptype>GLfixed</ptype> <name>n</name></param> 12669 <param><ptype>GLfixed</ptype> <name>f</name></param> 12670 </command> 12671 <command> 12672 <proto><ptype>GLuint</ptype> <name>glGenAsyncMarkersSGIX</name></proto> 12673 <param><ptype>GLsizei</ptype> <name>range</name></param> 12674 </command> 12675 <command> 12676 <proto>void <name>glGenBuffers</name></proto> 12677 <param><ptype>GLsizei</ptype> <name>n</name></param> 12678 <param class="buffer" len="n"><ptype>GLuint</ptype> *<name>buffers</name></param> 12679 </command> 12680 <command> 12681 <proto>void <name>glGenBuffersARB</name></proto> 12682 <param><ptype>GLsizei</ptype> <name>n</name></param> 12683 <param class="buffer" len="n"><ptype>GLuint</ptype> *<name>buffers</name></param> 12684 <alias name="glGenBuffers"/> 12685 </command> 12686 <command> 12687 <proto>void <name>glGenFencesAPPLE</name></proto> 12688 <param><ptype>GLsizei</ptype> <name>n</name></param> 12689 <param kind="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param> 12690 </command> 12691 <command> 12692 <proto>void <name>glGenFencesNV</name></proto> 12693 <param><ptype>GLsizei</ptype> <name>n</name></param> 12694 <param kind="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param> 12695 <glx type="vendor" opcode="1277"/> 12696 </command> 12697 <command> 12698 <proto><ptype>GLuint</ptype> <name>glGenFragmentShadersATI</name></proto> 12699 <param><ptype>GLuint</ptype> <name>range</name></param> 12700 </command> 12701 <command> 12702 <proto>void <name>glGenFramebuffers</name></proto> 12703 <param><ptype>GLsizei</ptype> <name>n</name></param> 12704 <param class="framebuffer" len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 12705 <glx type="vendor" opcode="1426"/> 12706 </command> 12707 <command> 12708 <proto>void <name>glGenFramebuffersEXT</name></proto> 12709 <param><ptype>GLsizei</ptype> <name>n</name></param> 12710 <param class="framebuffer" len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 12711 <alias name="glGenFramebuffers"/> 12712 <glx type="vendor" opcode="1426"/> 12713 </command> 12714 <command> 12715 <proto>void <name>glGenFramebuffersOES</name></proto> 12716 <param><ptype>GLsizei</ptype> <name>n</name></param> 12717 <param class="framebuffer" len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 12718 </command> 12719 <command> 12720 <proto class="display list"><ptype>GLuint</ptype> <name>glGenLists</name></proto> 12721 <param><ptype>GLsizei</ptype> <name>range</name></param> 12722 <glx type="single" opcode="104"/> 12723 </command> 12724 <command> 12725 <proto>void <name>glGenNamesAMD</name></proto> 12726 <param><ptype>GLenum</ptype> <name>identifier</name></param> 12727 <param><ptype>GLuint</ptype> <name>num</name></param> 12728 <param len="num"><ptype>GLuint</ptype> *<name>names</name></param> 12729 </command> 12730 <command> 12731 <proto>void <name>glGenOcclusionQueriesNV</name></proto> 12732 <param><ptype>GLsizei</ptype> <name>n</name></param> 12733 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 12734 </command> 12735 <command> 12736 <proto kind="Path"><ptype>GLuint</ptype> <name>glGenPathsNV</name></proto> 12737 <param><ptype>GLsizei</ptype> <name>range</name></param> 12738 </command> 12739 <command> 12740 <proto>void <name>glGenPerfMonitorsAMD</name></proto> 12741 <param><ptype>GLsizei</ptype> <name>n</name></param> 12742 <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param> 12743 </command> 12744 <command> 12745 <proto>void <name>glGenProgramPipelines</name></proto> 12746 <param><ptype>GLsizei</ptype> <name>n</name></param> 12747 <param class="program pipeline" len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param> 12748 </command> 12749 <command> 12750 <proto>void <name>glGenProgramPipelinesEXT</name></proto> 12751 <param><ptype>GLsizei</ptype> <name>n</name></param> 12752 <param class="program pipeline" len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param> 12753 </command> 12754 <command> 12755 <proto>void <name>glGenProgramsARB</name></proto> 12756 <param><ptype>GLsizei</ptype> <name>n</name></param> 12757 <param class="program" len="n"><ptype>GLuint</ptype> *<name>programs</name></param> 12758 <glx type="vendor" opcode="1295"/> 12759 </command> 12760 <command> 12761 <proto>void <name>glGenProgramsNV</name></proto> 12762 <param><ptype>GLsizei</ptype> <name>n</name></param> 12763 <param class="program" len="n"><ptype>GLuint</ptype> *<name>programs</name></param> 12764 <alias name="glGenProgramsARB"/> 12765 <glx type="vendor" opcode="1295"/> 12766 </command> 12767 <command> 12768 <proto>void <name>glGenQueries</name></proto> 12769 <param><ptype>GLsizei</ptype> <name>n</name></param> 12770 <param class="query" len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 12771 <glx type="single" opcode="162"/> 12772 </command> 12773 <command> 12774 <proto>void <name>glGenQueriesARB</name></proto> 12775 <param><ptype>GLsizei</ptype> <name>n</name></param> 12776 <param class="query" len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 12777 <alias name="glGenQueries"/> 12778 </command> 12779 <command> 12780 <proto>void <name>glGenQueriesEXT</name></proto> 12781 <param><ptype>GLsizei</ptype> <name>n</name></param> 12782 <param class="query" len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 12783 </command> 12784 <command> 12785 <proto>void <name>glGenQueryResourceTagNV</name></proto> 12786 <param><ptype>GLsizei</ptype> <name>n</name></param> 12787 <param len="n"><ptype>GLint</ptype> *<name>tagIds</name></param> 12788 </command> 12789 <command> 12790 <proto>void <name>glGenRenderbuffers</name></proto> 12791 <param><ptype>GLsizei</ptype> <name>n</name></param> 12792 <param class="renderbuffer" len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 12793 <glx type="vendor" opcode="1423"/> 12794 </command> 12795 <command> 12796 <proto>void <name>glGenRenderbuffersEXT</name></proto> 12797 <param><ptype>GLsizei</ptype> <name>n</name></param> 12798 <param class="renderbuffer" len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 12799 <alias name="glGenRenderbuffers"/> 12800 <glx type="vendor" opcode="1423"/> 12801 </command> 12802 <command> 12803 <proto>void <name>glGenRenderbuffersOES</name></proto> 12804 <param><ptype>GLsizei</ptype> <name>n</name></param> 12805 <param class="renderbuffer" len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 12806 </command> 12807 <command> 12808 <proto>void <name>glGenSamplers</name></proto> 12809 <param><ptype>GLsizei</ptype> <name>count</name></param> 12810 <param class="sampler" len="count"><ptype>GLuint</ptype> *<name>samplers</name></param> 12811 </command> 12812 <command> 12813 <proto>void <name>glGenSemaphoresEXT</name></proto> 12814 <param><ptype>GLsizei</ptype> <name>n</name></param> 12815 <param len="n"><ptype>GLuint</ptype> *<name>semaphores</name></param> 12816 </command> 12817 <command> 12818 <proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto> 12819 <param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param> 12820 <param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param> 12821 <param group="ParameterRangeEXT"><ptype>GLenum</ptype> <name>range</name></param> 12822 <param><ptype>GLuint</ptype> <name>components</name></param> 12823 </command> 12824 <command> 12825 <proto>void <name>glGenTextures</name></proto> 12826 <param><ptype>GLsizei</ptype> <name>n</name></param> 12827 <param class="texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param> 12828 <glx type="single" opcode="145"/> 12829 </command> 12830 <command> 12831 <proto>void <name>glGenTexturesEXT</name></proto> 12832 <param><ptype>GLsizei</ptype> <name>n</name></param> 12833 <param class="texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param> 12834 <glx type="vendor" opcode="13"/> 12835 </command> 12836 <command> 12837 <proto>void <name>glGenTransformFeedbacks</name></proto> 12838 <param><ptype>GLsizei</ptype> <name>n</name></param> 12839 <param class="transform feedback" len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 12840 </command> 12841 <command> 12842 <proto>void <name>glGenTransformFeedbacksNV</name></proto> 12843 <param><ptype>GLsizei</ptype> <name>n</name></param> 12844 <param class="transform feedback" len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 12845 <alias name="glGenTransformFeedbacks"/> 12846 </command> 12847 <command> 12848 <proto>void <name>glGenVertexArrays</name></proto> 12849 <param><ptype>GLsizei</ptype> <name>n</name></param> 12850 <param class="vertex array" len="n"><ptype>GLuint</ptype> *<name>arrays</name></param> 12851 <glx type="single" opcode="206"/> 12852 </command> 12853 <command> 12854 <proto>void <name>glGenVertexArraysAPPLE</name></proto> 12855 <param><ptype>GLsizei</ptype> <name>n</name></param> 12856 <param class="vertex array" len="n"><ptype>GLuint</ptype> *<name>arrays</name></param> 12857 <alias name="glGenVertexArrays"/> 12858 </command> 12859 <command> 12860 <proto>void <name>glGenVertexArraysOES</name></proto> 12861 <param><ptype>GLsizei</ptype> <name>n</name></param> 12862 <param class="vertex array" len="n"><ptype>GLuint</ptype> *<name>arrays</name></param> 12863 <alias name="glGenVertexArrays"/> 12864 </command> 12865 <command> 12866 <proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto> 12867 <param><ptype>GLuint</ptype> <name>range</name></param> 12868 </command> 12869 <command> 12870 <proto>void <name>glGenerateMipmap</name></proto> 12871 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12872 <glx type="render" opcode="4325"/> 12873 </command> 12874 <command> 12875 <proto>void <name>glGenerateMipmapEXT</name></proto> 12876 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12877 <alias name="glGenerateMipmap"/> 12878 <glx type="render" opcode="4325"/> 12879 </command> 12880 <command> 12881 <proto>void <name>glGenerateMipmapOES</name></proto> 12882 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12883 </command> 12884 <command> 12885 <proto>void <name>glGenerateMultiTexMipmapEXT</name></proto> 12886 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12887 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12888 </command> 12889 <command> 12890 <proto>void <name>glGenerateTextureMipmap</name></proto> 12891 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12892 </command> 12893 <command> 12894 <proto>void <name>glGenerateTextureMipmapEXT</name></proto> 12895 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 12896 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12897 </command> 12898 <command> 12899 <proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto> 12900 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12901 <param><ptype>GLuint</ptype> <name>bufferIndex</name></param> 12902 <param group="AtomicCounterBufferPName"><ptype>GLenum</ptype> <name>pname</name></param> 12903 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 12904 </command> 12905 <command> 12906 <proto>void <name>glGetActiveAttrib</name></proto> 12907 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12908 <param><ptype>GLuint</ptype> <name>index</name></param> 12909 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 12910 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 12911 <param len="1"><ptype>GLint</ptype> *<name>size</name></param> 12912 <param group="AttributeType" len="1"><ptype>GLenum</ptype> *<name>type</name></param> 12913 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 12914 </command> 12915 <command> 12916 <proto>void <name>glGetActiveAttribARB</name></proto> 12917 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 12918 <param><ptype>GLuint</ptype> <name>index</name></param> 12919 <param><ptype>GLsizei</ptype> <name>maxLength</name></param> 12920 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 12921 <param len="1"><ptype>GLint</ptype> *<name>size</name></param> 12922 <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param> 12923 <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param> 12924 <alias name="glGetActiveAttrib"/> 12925 </command> 12926 <command> 12927 <proto>void <name>glGetActiveSubroutineName</name></proto> 12928 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12929 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 12930 <param><ptype>GLuint</ptype> <name>index</name></param> 12931 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 12932 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 12933 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 12934 </command> 12935 <command> 12936 <proto>void <name>glGetActiveSubroutineUniformName</name></proto> 12937 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12938 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 12939 <param><ptype>GLuint</ptype> <name>index</name></param> 12940 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 12941 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 12942 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 12943 </command> 12944 <command> 12945 <proto>void <name>glGetActiveSubroutineUniformiv</name></proto> 12946 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12947 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 12948 <param><ptype>GLuint</ptype> <name>index</name></param> 12949 <param group="SubroutineParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 12950 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param> 12951 </command> 12952 <command> 12953 <proto>void <name>glGetActiveUniform</name></proto> 12954 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12955 <param><ptype>GLuint</ptype> <name>index</name></param> 12956 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 12957 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 12958 <param len="1"><ptype>GLint</ptype> *<name>size</name></param> 12959 <param len="1" group="UniformType"><ptype>GLenum</ptype> *<name>type</name></param> 12960 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 12961 </command> 12962 <command> 12963 <proto>void <name>glGetActiveUniformARB</name></proto> 12964 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 12965 <param><ptype>GLuint</ptype> <name>index</name></param> 12966 <param><ptype>GLsizei</ptype> <name>maxLength</name></param> 12967 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 12968 <param len="1"><ptype>GLint</ptype> *<name>size</name></param> 12969 <param len="1" group="UniformType"><ptype>GLenum</ptype> *<name>type</name></param> 12970 <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param> 12971 <alias name="glGetActiveUniform"/> 12972 </command> 12973 <command> 12974 <proto>void <name>glGetActiveUniformBlockName</name></proto> 12975 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12976 <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param> 12977 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 12978 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 12979 <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformBlockName</name></param> 12980 <glx type="single" opcode="220"/> 12981 </command> 12982 <command> 12983 <proto>void <name>glGetActiveUniformBlockiv</name></proto> 12984 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12985 <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param> 12986 <param group="UniformBlockPName"><ptype>GLenum</ptype> <name>pname</name></param> 12987 <param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param> 12988 <glx type="single" opcode="219"/> 12989 </command> 12990 <command> 12991 <proto>void <name>glGetActiveUniformName</name></proto> 12992 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 12993 <param><ptype>GLuint</ptype> <name>uniformIndex</name></param> 12994 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 12995 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 12996 <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformName</name></param> 12997 <glx type="single" opcode="217"/> 12998 </command> 12999 <command> 13000 <proto>void <name>glGetActiveUniformsiv</name></proto> 13001 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 13002 <param><ptype>GLsizei</ptype> <name>uniformCount</name></param> 13003 <param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param> 13004 <param group="UniformPName"><ptype>GLenum</ptype> <name>pname</name></param> 13005 <param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param> 13006 <glx type="single" opcode="216"/> 13007 </command> 13008 <command> 13009 <proto>void <name>glGetActiveVaryingNV</name></proto> 13010 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 13011 <param><ptype>GLuint</ptype> <name>index</name></param> 13012 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13013 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 13014 <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param> 13015 <param len="1"><ptype>GLenum</ptype> *<name>type</name></param> 13016 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 13017 </command> 13018 <command> 13019 <proto>void <name>glGetArrayObjectfvATI</name></proto> 13020 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 13021 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 13022 <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param> 13023 </command> 13024 <command> 13025 <proto>void <name>glGetArrayObjectivATI</name></proto> 13026 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 13027 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 13028 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 13029 </command> 13030 <command comment="Could be an alias of glGetAttachedShaders except that GLhandleARB is different on MacOS X"> 13031 <proto>void <name>glGetAttachedObjectsARB</name></proto> 13032 <param><ptype>GLhandleARB</ptype> <name>containerObj</name></param> 13033 <param><ptype>GLsizei</ptype> <name>maxCount</name></param> 13034 <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param> 13035 <param len="maxCount"><ptype>GLhandleARB</ptype> *<name>obj</name></param> 13036 </command> 13037 <command> 13038 <proto>void <name>glGetAttachedShaders</name></proto> 13039 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 13040 <param><ptype>GLsizei</ptype> <name>maxCount</name></param> 13041 <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param> 13042 <param class="shader" len="maxCount"><ptype>GLuint</ptype> *<name>shaders</name></param> 13043 </command> 13044 <command> 13045 <proto><ptype>GLint</ptype> <name>glGetAttribLocation</name></proto> 13046 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 13047 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 13048 </command> 13049 <command> 13050 <proto><ptype>GLint</ptype> <name>glGetAttribLocationARB</name></proto> 13051 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 13052 <param>const <ptype>GLcharARB</ptype> *<name>name</name></param> 13053 <alias name="glGetAttribLocation"/> 13054 </command> 13055 <command> 13056 <proto>void <name>glGetBooleanIndexedvEXT</name></proto> 13057 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13058 <param><ptype>GLuint</ptype> <name>index</name></param> 13059 <param len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param> 13060 <alias name="glGetBooleani_v"/> 13061 <glx type="single" opcode="210"/> 13062 </command> 13063 <command> 13064 <proto>void <name>glGetBooleani_v</name></proto> 13065 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13066 <param><ptype>GLuint</ptype> <name>index</name></param> 13067 <param len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param> 13068 </command> 13069 <command> 13070 <proto>void <name>glGetBooleanv</name></proto> 13071 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13072 <param len="COMPSIZE(pname)"><ptype>GLboolean</ptype> *<name>data</name></param> 13073 <glx type="single" opcode="112"/> 13074 </command> 13075 <command> 13076 <proto>void <name>glGetBufferParameteri64v</name></proto> 13077 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13078 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 13079 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param> 13080 </command> 13081 <command> 13082 <proto>void <name>glGetBufferParameteriv</name></proto> 13083 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13084 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 13085 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13086 </command> 13087 <command> 13088 <proto>void <name>glGetBufferParameterivARB</name></proto> 13089 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13090 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 13091 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13092 <alias name="glGetBufferParameteriv"/> 13093 </command> 13094 <command> 13095 <proto>void <name>glGetBufferParameterui64vNV</name></proto> 13096 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13097 <param><ptype>GLenum</ptype> <name>pname</name></param> 13098 <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 13099 </command> 13100 <command> 13101 <proto>void <name>glGetBufferPointerv</name></proto> 13102 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13103 <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 13104 <param len="1">void **<name>params</name></param> 13105 </command> 13106 <command> 13107 <proto>void <name>glGetBufferPointervARB</name></proto> 13108 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13109 <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 13110 <param len="1">void **<name>params</name></param> 13111 <alias name="glGetBufferPointerv"/> 13112 </command> 13113 <command> 13114 <proto>void <name>glGetBufferPointervOES</name></proto> 13115 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13116 <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 13117 <param len="1">void **<name>params</name></param> 13118 <alias name="glGetBufferPointerv"/> 13119 </command> 13120 <command> 13121 <proto>void <name>glGetBufferSubData</name></proto> 13122 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13123 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 13124 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 13125 <param len="size">void *<name>data</name></param> 13126 </command> 13127 <command> 13128 <proto>void <name>glGetBufferSubDataARB</name></proto> 13129 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 13130 <param kind="BufferOffset"><ptype>GLintptrARB</ptype> <name>offset</name></param> 13131 <param kind="BufferSize"><ptype>GLsizeiptrARB</ptype> <name>size</name></param> 13132 <param len="size">void *<name>data</name></param> 13133 <alias name="glGetBufferSubData"/> 13134 </command> 13135 <command> 13136 <proto>void <name>glGetClipPlane</name></proto> 13137 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 13138 <param len="4"><ptype>GLdouble</ptype> *<name>equation</name></param> 13139 <glx type="single" opcode="113"/> 13140 </command> 13141 <command> 13142 <proto>void <name>glGetClipPlanef</name></proto> 13143 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 13144 <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param> 13145 </command> 13146 <command> 13147 <proto>void <name>glGetClipPlanefOES</name></proto> 13148 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 13149 <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param> 13150 <glx type="vendor" opcode="1421"/> 13151 </command> 13152 <command> 13153 <proto>void <name>glGetClipPlanex</name></proto> 13154 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 13155 <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param> 13156 </command> 13157 <command> 13158 <proto>void <name>glGetClipPlanexOES</name></proto> 13159 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 13160 <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param> 13161 </command> 13162 <command> 13163 <proto>void <name>glGetColorTable</name></proto> 13164 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 13165 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13166 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 13167 <param len="COMPSIZE(target,format,type)">void *<name>table</name></param> 13168 <glx type="single" opcode="147"/> 13169 <glx type="render" opcode="334" name="glGetColorTablePBO" comment="PBO protocol"/> 13170 </command> 13171 <command> 13172 <proto>void <name>glGetColorTableEXT</name></proto> 13173 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 13174 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13175 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 13176 <param len="COMPSIZE(target,format,type)">void *<name>data</name></param> 13177 <alias name="glGetColorTable"/> 13178 </command> 13179 <command> 13180 <proto>void <name>glGetColorTableParameterfv</name></proto> 13181 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 13182 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 13183 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13184 <glx type="single" opcode="148"/> 13185 </command> 13186 <command> 13187 <proto>void <name>glGetColorTableParameterfvEXT</name></proto> 13188 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 13189 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 13190 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13191 <alias name="glGetColorTableParameterfv"/> 13192 </command> 13193 <command> 13194 <proto>void <name>glGetColorTableParameterfvSGI</name></proto> 13195 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 13196 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 13197 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13198 <glx type="vendor" opcode="4099"/> 13199 </command> 13200 <command> 13201 <proto>void <name>glGetColorTableParameteriv</name></proto> 13202 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 13203 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 13204 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13205 <glx type="single" opcode="149"/> 13206 </command> 13207 <command> 13208 <proto>void <name>glGetColorTableParameterivEXT</name></proto> 13209 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 13210 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 13211 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13212 <alias name="glGetColorTableParameteriv"/> 13213 </command> 13214 <command> 13215 <proto>void <name>glGetColorTableParameterivSGI</name></proto> 13216 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 13217 <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 13218 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13219 <glx type="vendor" opcode="4100"/> 13220 </command> 13221 <command> 13222 <proto>void <name>glGetColorTableSGI</name></proto> 13223 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 13224 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13225 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 13226 <param len="COMPSIZE(target,format,type)">void *<name>table</name></param> 13227 <glx type="vendor" opcode="4098"/> 13228 </command> 13229 <command> 13230 <proto>void <name>glGetCombinerInputParameterfvNV</name></proto> 13231 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 13232 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 13233 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 13234 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13235 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13236 <glx type="vendor" opcode="1270"/> 13237 </command> 13238 <command> 13239 <proto>void <name>glGetCombinerInputParameterivNV</name></proto> 13240 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 13241 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 13242 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 13243 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13244 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13245 <glx type="vendor" opcode="1271"/> 13246 </command> 13247 <command> 13248 <proto>void <name>glGetCombinerOutputParameterfvNV</name></proto> 13249 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 13250 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 13251 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13252 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13253 <glx type="vendor" opcode="1272"/> 13254 </command> 13255 <command> 13256 <proto>void <name>glGetCombinerOutputParameterivNV</name></proto> 13257 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 13258 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 13259 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13260 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13261 <glx type="vendor" opcode="1273"/> 13262 </command> 13263 <command> 13264 <proto>void <name>glGetCombinerStageParameterfvNV</name></proto> 13265 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 13266 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13267 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13268 </command> 13269 <command> 13270 <proto><ptype>GLuint</ptype> <name>glGetCommandHeaderNV</name></proto> 13271 <param group="CommandOpcodesNV"><ptype>GLenum</ptype> <name>tokenID</name></param> 13272 <param><ptype>GLuint</ptype> <name>size</name></param> 13273 </command> 13274 <command> 13275 <proto>void <name>glGetCompressedMultiTexImageEXT</name></proto> 13276 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 13277 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13278 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param> 13279 <param len="COMPSIZE(target,lod)">void *<name>img</name></param> 13280 </command> 13281 <command> 13282 <proto>void <name>glGetCompressedTexImage</name></proto> 13283 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13284 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13285 <param kind="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param> 13286 <glx type="single" opcode="160"/> 13287 <glx type="render" opcode="335" name="glGetCompressedTexImagePBO" comment="PBO protocol"/> 13288 </command> 13289 <command> 13290 <proto>void <name>glGetCompressedTexImageARB</name></proto> 13291 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13292 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13293 <param kind="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param> 13294 <alias name="glGetCompressedTexImage"/> 13295 <glx type="single" opcode="160"/> 13296 </command> 13297 <command> 13298 <proto>void <name>glGetCompressedTextureImage</name></proto> 13299 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 13300 <param><ptype>GLint</ptype> <name>level</name></param> 13301 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13302 <param len="bufSize">void *<name>pixels</name></param> 13303 </command> 13304 <command> 13305 <proto>void <name>glGetCompressedTextureImageEXT</name></proto> 13306 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 13307 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13308 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param> 13309 <param len="COMPSIZE(target,lod)">void *<name>img</name></param> 13310 </command> 13311 <command> 13312 <proto>void <name>glGetCompressedTextureSubImage</name></proto> 13313 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 13314 <param><ptype>GLint</ptype> <name>level</name></param> 13315 <param><ptype>GLint</ptype> <name>xoffset</name></param> 13316 <param><ptype>GLint</ptype> <name>yoffset</name></param> 13317 <param><ptype>GLint</ptype> <name>zoffset</name></param> 13318 <param><ptype>GLsizei</ptype> <name>width</name></param> 13319 <param><ptype>GLsizei</ptype> <name>height</name></param> 13320 <param><ptype>GLsizei</ptype> <name>depth</name></param> 13321 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13322 <param len="bufSize">void *<name>pixels</name></param> 13323 </command> 13324 <command> 13325 <proto>void <name>glGetConvolutionFilter</name></proto> 13326 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 13327 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13328 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 13329 <param len="COMPSIZE(target,format,type)">void *<name>image</name></param> 13330 <glx type="single" opcode="150"/> 13331 <glx type="render" opcode="336" name="glGetConvolutionFilterPBO" comment="PBO protocol"/> 13332 </command> 13333 <command> 13334 <proto>void <name>glGetConvolutionFilterEXT</name></proto> 13335 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13336 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13337 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 13338 <param len="COMPSIZE(target,format,type)">void *<name>image</name></param> 13339 <glx type="vendor" opcode="1"/> 13340 </command> 13341 <command> 13342 <proto>void <name>glGetConvolutionParameterfv</name></proto> 13343 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 13344 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13345 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13346 <glx type="single" opcode="151"/> 13347 </command> 13348 <command> 13349 <proto>void <name>glGetConvolutionParameterfvEXT</name></proto> 13350 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13351 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13352 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13353 <glx type="vendor" opcode="2"/> 13354 </command> 13355 <command> 13356 <proto>void <name>glGetConvolutionParameteriv</name></proto> 13357 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 13358 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13359 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13360 <glx type="single" opcode="152"/> 13361 </command> 13362 <command> 13363 <proto>void <name>glGetConvolutionParameterivEXT</name></proto> 13364 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13365 <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13366 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13367 <glx type="vendor" opcode="3"/> 13368 </command> 13369 <command> 13370 <proto>void <name>glGetConvolutionParameterxvOES</name></proto> 13371 <param><ptype>GLenum</ptype> <name>target</name></param> 13372 <param><ptype>GLenum</ptype> <name>pname</name></param> 13373 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 13374 </command> 13375 <command> 13376 <proto>void <name>glGetCoverageModulationTableNV</name></proto> 13377 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13378 <param><ptype>GLfloat</ptype> *<name>v</name></param> 13379 </command> 13380 <command> 13381 <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto> 13382 <param><ptype>GLuint</ptype> <name>count</name></param> 13383 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13384 <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param> 13385 <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param> 13386 <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param> 13387 <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param> 13388 <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param> 13389 <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param> 13390 </command> 13391 <command> 13392 <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogAMD</name></proto> 13393 <param><ptype>GLuint</ptype> <name>count</name></param> 13394 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13395 <param len="count"><ptype>GLenum</ptype> *<name>categories</name></param> 13396 <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param> 13397 <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param> 13398 <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param> 13399 <param len="bufSize"><ptype>GLchar</ptype> *<name>message</name></param> 13400 </command> 13401 <command> 13402 <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto> 13403 <param><ptype>GLuint</ptype> <name>count</name></param> 13404 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13405 <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param> 13406 <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param> 13407 <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param> 13408 <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param> 13409 <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param> 13410 <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param> 13411 <alias name="glGetDebugMessageLog"/> 13412 </command> 13413 <command> 13414 <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto> 13415 <param><ptype>GLuint</ptype> <name>count</name></param> 13416 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13417 <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param> 13418 <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param> 13419 <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param> 13420 <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param> 13421 <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param> 13422 <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param> 13423 <alias name="glGetDebugMessageLog"/> 13424 </command> 13425 <command> 13426 <proto>void <name>glGetDetailTexFuncSGIS</name></proto> 13427 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13428 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param> 13429 <glx type="vendor" opcode="4096"/> 13430 </command> 13431 <command> 13432 <proto>void <name>glGetDoubleIndexedvEXT</name></proto> 13433 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13434 <param><ptype>GLuint</ptype> <name>index</name></param> 13435 <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param> 13436 <alias name="glGetDoublei_v"/> 13437 </command> 13438 <command> 13439 <proto>void <name>glGetDoublei_v</name></proto> 13440 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13441 <param><ptype>GLuint</ptype> <name>index</name></param> 13442 <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param> 13443 </command> 13444 <command> 13445 <proto>void <name>glGetDoublei_vEXT</name></proto> 13446 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13447 <param><ptype>GLuint</ptype> <name>index</name></param> 13448 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 13449 <alias name="glGetDoublei_v"/> 13450 </command> 13451 <command> 13452 <proto>void <name>glGetDoublev</name></proto> 13453 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13454 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>data</name></param> 13455 <glx type="single" opcode="114"/> 13456 </command> 13457 <command> 13458 <proto>void <name>glGetDriverControlStringQCOM</name></proto> 13459 <param><ptype>GLuint</ptype> <name>driverControl</name></param> 13460 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 13461 <param><ptype>GLsizei</ptype> *<name>length</name></param> 13462 <param len="bufSize"><ptype>GLchar</ptype> *<name>driverControlString</name></param> 13463 </command> 13464 <command> 13465 <proto>void <name>glGetDriverControlsQCOM</name></proto> 13466 <param><ptype>GLint</ptype> *<name>num</name></param> 13467 <param><ptype>GLsizei</ptype> <name>size</name></param> 13468 <param len="size"><ptype>GLuint</ptype> *<name>driverControls</name></param> 13469 </command> 13470 <command> 13471 <proto group="ErrorCode"><ptype>GLenum</ptype> <name>glGetError</name></proto> 13472 <glx type="single" opcode="115"/> 13473 </command> 13474 <command> 13475 <proto>void <name>glGetFenceivNV</name></proto> 13476 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 13477 <param group="FenceParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 13478 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13479 <glx type="vendor" opcode="1280"/> 13480 </command> 13481 <command> 13482 <proto>void <name>glGetFinalCombinerInputParameterfvNV</name></proto> 13483 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 13484 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13485 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13486 <glx type="vendor" opcode="1274"/> 13487 </command> 13488 <command> 13489 <proto>void <name>glGetFinalCombinerInputParameterivNV</name></proto> 13490 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 13491 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13492 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13493 <glx type="vendor" opcode="1275"/> 13494 </command> 13495 <command> 13496 <proto>void <name>glGetFirstPerfQueryIdINTEL</name></proto> 13497 <param><ptype>GLuint</ptype> *<name>queryId</name></param> 13498 </command> 13499 <command> 13500 <proto>void <name>glGetFixedv</name></proto> 13501 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13502 <param><ptype>GLfixed</ptype> *<name>params</name></param> 13503 </command> 13504 <command> 13505 <proto>void <name>glGetFixedvOES</name></proto> 13506 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13507 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 13508 </command> 13509 <command> 13510 <proto>void <name>glGetFloatIndexedvEXT</name></proto> 13511 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13512 <param><ptype>GLuint</ptype> <name>index</name></param> 13513 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> 13514 <alias name="glGetFloati_v"/> 13515 </command> 13516 <command> 13517 <proto>void <name>glGetFloati_v</name></proto> 13518 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13519 <param><ptype>GLuint</ptype> <name>index</name></param> 13520 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> 13521 </command> 13522 <command> 13523 <proto>void <name>glGetFloati_vEXT</name></proto> 13524 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13525 <param><ptype>GLuint</ptype> <name>index</name></param> 13526 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13527 <alias name="glGetFloati_v"/> 13528 </command> 13529 <command> 13530 <proto>void <name>glGetFloati_vNV</name></proto> 13531 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13532 <param><ptype>GLuint</ptype> <name>index</name></param> 13533 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> 13534 <alias name="glGetFloati_v"/> 13535 </command> 13536 <command> 13537 <proto>void <name>glGetFloati_vOES</name></proto> 13538 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13539 <param><ptype>GLuint</ptype> <name>index</name></param> 13540 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> 13541 <alias name="glGetFloati_v"/> 13542 </command> 13543 <command> 13544 <proto>void <name>glGetFloatv</name></proto> 13545 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13546 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>data</name></param> 13547 <glx type="single" opcode="116"/> 13548 </command> 13549 <command> 13550 <proto>void <name>glGetFogFuncSGIS</name></proto> 13551 <param len="COMPSIZE()"><ptype>GLfloat</ptype> *<name>points</name></param> 13552 </command> 13553 <command> 13554 <proto><ptype>GLint</ptype> <name>glGetFragDataIndex</name></proto> 13555 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 13556 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 13557 </command> 13558 <command> 13559 <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto> 13560 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 13561 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 13562 <alias name="glGetFragDataIndex"/> 13563 </command> 13564 <command> 13565 <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto> 13566 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 13567 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 13568 </command> 13569 <command> 13570 <proto><ptype>GLint</ptype> <name>glGetFragDataLocationEXT</name></proto> 13571 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 13572 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 13573 <alias name="glGetFragDataLocation"/> 13574 </command> 13575 <command> 13576 <proto>void <name>glGetFragmentLightfvSGIX</name></proto> 13577 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 13578 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 13579 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13580 </command> 13581 <command> 13582 <proto>void <name>glGetFragmentLightivSGIX</name></proto> 13583 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 13584 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 13585 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13586 </command> 13587 <command> 13588 <proto>void <name>glGetFragmentMaterialfvSGIX</name></proto> 13589 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 13590 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13591 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13592 </command> 13593 <command> 13594 <proto>void <name>glGetFragmentMaterialivSGIX</name></proto> 13595 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 13596 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13597 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13598 </command> 13599 <command> 13600 <proto>void <name>glGetFragmentShadingRatesEXT</name></proto> 13601 <param><ptype>GLsizei</ptype> <name>samples</name></param> 13602 <param><ptype>GLsizei</ptype> <name>maxCount</name></param> 13603 <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param> 13604 <param len="maxCount" group="ShadingRate"><ptype>GLenum</ptype> *<name>shadingRates</name></param> 13605 </command> 13606 <command> 13607 <proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto> 13608 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 13609 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 13610 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 13611 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13612 <glx type="vendor" opcode="1428"/> 13613 </command> 13614 <command> 13615 <proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto> 13616 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 13617 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 13618 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 13619 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13620 <alias name="glGetFramebufferAttachmentParameteriv"/> 13621 <glx type="vendor" opcode="1428"/> 13622 </command> 13623 <command> 13624 <proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto> 13625 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 13626 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 13627 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 13628 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13629 </command> 13630 <command> 13631 <proto>void <name>glGetFramebufferParameterfvAMD</name></proto> 13632 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 13633 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 13634 <param><ptype>GLuint</ptype> <name>numsamples</name></param> 13635 <param><ptype>GLuint</ptype> <name>pixelindex</name></param> 13636 <param><ptype>GLsizei</ptype> <name>size</name></param> 13637 <param><ptype>GLfloat</ptype> *<name>values</name></param> 13638 </command> 13639 <command> 13640 <proto>void <name>glGetFramebufferParameteriv</name></proto> 13641 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 13642 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 13643 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13644 </command> 13645 <command> 13646 <proto>void <name>glGetFramebufferParameterivEXT</name></proto> 13647 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 13648 <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13649 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13650 </command> 13651 <command> 13652 <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto> 13653 <param group="FramebufferTarget"><ptype>GLuint</ptype> <name>target</name></param> 13654 </command> 13655 <command> 13656 <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto> 13657 </command> 13658 <command> 13659 <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto> 13660 </command> 13661 <command> 13662 <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto> 13663 <alias name="glGetGraphicsResetStatus"/> 13664 </command> 13665 <command> 13666 <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto> 13667 <alias name="glGetGraphicsResetStatus"/> 13668 </command> 13669 <command> 13670 <proto><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto> 13671 <param group="ContainerType"><ptype>GLenum</ptype> <name>pname</name></param> 13672 </command> 13673 <command> 13674 <proto>void <name>glGetHistogram</name></proto> 13675 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13676 <param><ptype>GLboolean</ptype> <name>reset</name></param> 13677 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13678 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 13679 <param len="COMPSIZE(target,format,type)">void *<name>values</name></param> 13680 <glx type="single" opcode="154"/> 13681 <glx type="render" opcode="337" name="glGetHistogramPBO" comment="PBO protocol"/> 13682 </command> 13683 <command> 13684 <proto>void <name>glGetHistogramEXT</name></proto> 13685 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13686 <param><ptype>GLboolean</ptype> <name>reset</name></param> 13687 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13688 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 13689 <param len="COMPSIZE(target,format,type)">void *<name>values</name></param> 13690 <glx type="vendor" opcode="5"/> 13691 </command> 13692 <command> 13693 <proto>void <name>glGetHistogramParameterfv</name></proto> 13694 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13695 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 13696 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13697 <glx type="single" opcode="155"/> 13698 </command> 13699 <command> 13700 <proto>void <name>glGetHistogramParameterfvEXT</name></proto> 13701 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13702 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 13703 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13704 <glx type="vendor" opcode="6"/> 13705 </command> 13706 <command> 13707 <proto>void <name>glGetHistogramParameteriv</name></proto> 13708 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13709 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 13710 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13711 <glx type="single" opcode="156"/> 13712 </command> 13713 <command> 13714 <proto>void <name>glGetHistogramParameterivEXT</name></proto> 13715 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13716 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 13717 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13718 <glx type="vendor" opcode="7"/> 13719 </command> 13720 <command> 13721 <proto>void <name>glGetHistogramParameterxvOES</name></proto> 13722 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 13723 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 13724 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 13725 </command> 13726 <command> 13727 <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto> 13728 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 13729 <param><ptype>GLint</ptype> <name>level</name></param> 13730 <param><ptype>GLboolean</ptype> <name>layered</name></param> 13731 <param><ptype>GLint</ptype> <name>layer</name></param> 13732 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13733 </command> 13734 <command> 13735 <proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto> 13736 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 13737 <param><ptype>GLint</ptype> <name>level</name></param> 13738 <param><ptype>GLboolean</ptype> <name>layered</name></param> 13739 <param><ptype>GLint</ptype> <name>layer</name></param> 13740 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 13741 </command> 13742 <command> 13743 <proto>void <name>glGetImageTransformParameterfvHP</name></proto> 13744 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 13745 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 13746 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13747 </command> 13748 <command> 13749 <proto>void <name>glGetImageTransformParameterivHP</name></proto> 13750 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 13751 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 13752 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13753 </command> 13754 <command> 13755 <proto>void <name>glGetInfoLogARB</name></proto> 13756 <param><ptype>GLhandleARB</ptype> <name>obj</name></param> 13757 <param><ptype>GLsizei</ptype> <name>maxLength</name></param> 13758 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 13759 <param len="maxLength"><ptype>GLcharARB</ptype> *<name>infoLog</name></param> 13760 </command> 13761 <command> 13762 <proto><ptype>GLint</ptype> <name>glGetInstrumentsSGIX</name></proto> 13763 <glx type="vendor" opcode="4102"/> 13764 </command> 13765 <command> 13766 <proto>void <name>glGetInteger64i_v</name></proto> 13767 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13768 <param><ptype>GLuint</ptype> <name>index</name></param> 13769 <param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param> 13770 </command> 13771 <command> 13772 <proto>void <name>glGetInteger64v</name></proto> 13773 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13774 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param> 13775 </command> 13776 <command> 13777 <proto>void <name>glGetInteger64vAPPLE</name></proto> 13778 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13779 <param><ptype>GLint64</ptype> *<name>params</name></param> 13780 <alias name="glGetInteger64v"/> 13781 </command> 13782 <command> 13783 <proto>void <name>glGetInteger64vEXT</name></proto> 13784 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13785 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param> 13786 <alias name="glGetInteger64v"/> 13787 </command> 13788 <command> 13789 <proto>void <name>glGetIntegerIndexedvEXT</name></proto> 13790 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13791 <param><ptype>GLuint</ptype> <name>index</name></param> 13792 <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param> 13793 <alias name="glGetIntegeri_v"/> 13794 <glx type="single" opcode="211"/> 13795 </command> 13796 <command> 13797 <proto>void <name>glGetIntegeri_v</name></proto> 13798 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13799 <param><ptype>GLuint</ptype> <name>index</name></param> 13800 <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param> 13801 </command> 13802 <command> 13803 <proto>void <name>glGetIntegeri_vEXT</name></proto> 13804 <param group="GetPName"><ptype>GLenum</ptype> <name>target</name></param> 13805 <param><ptype>GLuint</ptype> <name>index</name></param> 13806 <param><ptype>GLint</ptype> *<name>data</name></param> 13807 </command> 13808 <command> 13809 <proto>void <name>glGetIntegerui64i_vNV</name></proto> 13810 <param><ptype>GLenum</ptype> <name>value</name></param> 13811 <param><ptype>GLuint</ptype> <name>index</name></param> 13812 <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param> 13813 </command> 13814 <command> 13815 <proto>void <name>glGetIntegerui64vNV</name></proto> 13816 <param><ptype>GLenum</ptype> <name>value</name></param> 13817 <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param> 13818 </command> 13819 <command> 13820 <proto>void <name>glGetIntegerv</name></proto> 13821 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 13822 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>data</name></param> 13823 <glx type="single" opcode="117"/> 13824 </command> 13825 <command> 13826 <proto>void <name>glGetInternalformatSampleivNV</name></proto> 13827 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13828 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 13829 <param><ptype>GLsizei</ptype> <name>samples</name></param> 13830 <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param> 13831 <param><ptype>GLsizei</ptype> <name>count</name></param> 13832 <param len="count"><ptype>GLint</ptype> *<name>params</name></param> 13833 </command> 13834 <command> 13835 <proto>void <name>glGetInternalformati64v</name></proto> 13836 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13837 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 13838 <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param> 13839 <param><ptype>GLsizei</ptype> <name>count</name></param> 13840 <param len="count"><ptype>GLint64</ptype> *<name>params</name></param> 13841 </command> 13842 <command> 13843 <proto>void <name>glGetInternalformativ</name></proto> 13844 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13845 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 13846 <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param> 13847 <param><ptype>GLsizei</ptype> <name>count</name></param> 13848 <param len="count"><ptype>GLint</ptype> *<name>params</name></param> 13849 </command> 13850 <command> 13851 <proto>void <name>glGetInvariantBooleanvEXT</name></proto> 13852 <param><ptype>GLuint</ptype> <name>id</name></param> 13853 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 13854 <param len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param> 13855 </command> 13856 <command> 13857 <proto>void <name>glGetInvariantFloatvEXT</name></proto> 13858 <param><ptype>GLuint</ptype> <name>id</name></param> 13859 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 13860 <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param> 13861 </command> 13862 <command> 13863 <proto>void <name>glGetInvariantIntegervEXT</name></proto> 13864 <param><ptype>GLuint</ptype> <name>id</name></param> 13865 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 13866 <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param> 13867 </command> 13868 <command> 13869 <proto>void <name>glGetLightfv</name></proto> 13870 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 13871 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13872 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13873 <glx type="single" opcode="118"/> 13874 </command> 13875 <command> 13876 <proto>void <name>glGetLightiv</name></proto> 13877 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 13878 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13879 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13880 <glx type="single" opcode="119"/> 13881 </command> 13882 <command> 13883 <proto>void <name>glGetLightxOES</name></proto> 13884 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 13885 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13886 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 13887 </command> 13888 <command> 13889 <proto>void <name>glGetLightxv</name></proto> 13890 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 13891 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13892 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 13893 </command> 13894 <command> 13895 <proto>void <name>glGetLightxvOES</name></proto> 13896 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 13897 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13898 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 13899 </command> 13900 <command> 13901 <proto>void <name>glGetListParameterfvSGIX</name></proto> 13902 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 13903 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 13904 <param kind="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13905 </command> 13906 <command> 13907 <proto>void <name>glGetListParameterivSGIX</name></proto> 13908 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 13909 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 13910 <param kind="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13911 </command> 13912 <command> 13913 <proto>void <name>glGetLocalConstantBooleanvEXT</name></proto> 13914 <param><ptype>GLuint</ptype> <name>id</name></param> 13915 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 13916 <param len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param> 13917 </command> 13918 <command> 13919 <proto>void <name>glGetLocalConstantFloatvEXT</name></proto> 13920 <param><ptype>GLuint</ptype> <name>id</name></param> 13921 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 13922 <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param> 13923 </command> 13924 <command> 13925 <proto>void <name>glGetLocalConstantIntegervEXT</name></proto> 13926 <param><ptype>GLuint</ptype> <name>id</name></param> 13927 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 13928 <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param> 13929 </command> 13930 <command> 13931 <proto>void <name>glGetMapAttribParameterfvNV</name></proto> 13932 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 13933 <param><ptype>GLuint</ptype> <name>index</name></param> 13934 <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13935 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13936 </command> 13937 <command> 13938 <proto>void <name>glGetMapAttribParameterivNV</name></proto> 13939 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 13940 <param><ptype>GLuint</ptype> <name>index</name></param> 13941 <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13942 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 13943 </command> 13944 <command> 13945 <proto>void <name>glGetMapControlPointsNV</name></proto> 13946 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 13947 <param><ptype>GLuint</ptype> <name>index</name></param> 13948 <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param> 13949 <param><ptype>GLsizei</ptype> <name>ustride</name></param> 13950 <param><ptype>GLsizei</ptype> <name>vstride</name></param> 13951 <param><ptype>GLboolean</ptype> <name>packed</name></param> 13952 <param len="COMPSIZE(target)">void *<name>points</name></param> 13953 </command> 13954 <command> 13955 <proto>void <name>glGetMapParameterfvNV</name></proto> 13956 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 13957 <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13958 <param len="COMPSIZE(target,pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13959 </command> 13960 <command> 13961 <proto>void <name>glGetMapParameterivNV</name></proto> 13962 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 13963 <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 13964 <param len="COMPSIZE(target,pname)"><ptype>GLint</ptype> *<name>params</name></param> 13965 </command> 13966 <command> 13967 <proto>void <name>glGetMapdv</name></proto> 13968 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 13969 <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param> 13970 <param len="COMPSIZE(target,query)"><ptype>GLdouble</ptype> *<name>v</name></param> 13971 <glx type="single" opcode="120"/> 13972 </command> 13973 <command> 13974 <proto>void <name>glGetMapfv</name></proto> 13975 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 13976 <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param> 13977 <param len="COMPSIZE(target,query)"><ptype>GLfloat</ptype> *<name>v</name></param> 13978 <glx type="single" opcode="121"/> 13979 </command> 13980 <command> 13981 <proto>void <name>glGetMapiv</name></proto> 13982 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 13983 <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param> 13984 <param len="COMPSIZE(target,query)"><ptype>GLint</ptype> *<name>v</name></param> 13985 <glx type="single" opcode="122"/> 13986 </command> 13987 <command> 13988 <proto>void <name>glGetMapxvOES</name></proto> 13989 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 13990 <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param> 13991 <param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param> 13992 </command> 13993 <command> 13994 <proto>void <name>glGetMaterialfv</name></proto> 13995 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 13996 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 13997 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 13998 <glx type="single" opcode="123"/> 13999 </command> 14000 <command> 14001 <proto>void <name>glGetMaterialiv</name></proto> 14002 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 14003 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14004 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14005 <glx type="single" opcode="124"/> 14006 </command> 14007 <command> 14008 <proto>void <name>glGetMaterialxOES</name></proto> 14009 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 14010 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14011 <param><ptype>GLfixed</ptype> <name>param</name></param> 14012 </command> 14013 <command> 14014 <proto>void <name>glGetMaterialxv</name></proto> 14015 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 14016 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14017 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 14018 </command> 14019 <command> 14020 <proto>void <name>glGetMaterialxvOES</name></proto> 14021 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 14022 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14023 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 14024 </command> 14025 <command> 14026 <proto>void <name>glGetMemoryObjectDetachedResourcesuivNV</name></proto> 14027 <param><ptype>GLuint</ptype> <name>memory</name></param> 14028 <param><ptype>GLenum</ptype> <name>pname</name></param> 14029 <param><ptype>GLint</ptype> <name>first</name></param> 14030 <param><ptype>GLsizei</ptype> <name>count</name></param> 14031 <param><ptype>GLuint</ptype> *<name>params</name></param> 14032 </command> 14033 <command> 14034 <proto>void <name>glGetMemoryObjectParameterivEXT</name></proto> 14035 <param><ptype>GLuint</ptype> <name>memoryObject</name></param> 14036 <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14037 <param><ptype>GLint</ptype> *<name>params</name></param> 14038 </command> 14039 <command> 14040 <proto>void <name>glGetMinmax</name></proto> 14041 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 14042 <param><ptype>GLboolean</ptype> <name>reset</name></param> 14043 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 14044 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 14045 <param len="COMPSIZE(target,format,type)">void *<name>values</name></param> 14046 <glx type="single" opcode="157"/> 14047 <glx type="render" opcode="338" name="glGetMinmaxPBO" comment="PBO protocol"/> 14048 </command> 14049 <command> 14050 <proto>void <name>glGetMinmaxEXT</name></proto> 14051 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 14052 <param><ptype>GLboolean</ptype> <name>reset</name></param> 14053 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 14054 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 14055 <param len="COMPSIZE(target,format,type)">void *<name>values</name></param> 14056 <glx type="vendor" opcode="8"/> 14057 </command> 14058 <command> 14059 <proto>void <name>glGetMinmaxParameterfv</name></proto> 14060 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 14061 <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 14062 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14063 <glx type="single" opcode="158"/> 14064 </command> 14065 <command> 14066 <proto>void <name>glGetMinmaxParameterfvEXT</name></proto> 14067 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 14068 <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 14069 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14070 <glx type="vendor" opcode="9"/> 14071 </command> 14072 <command> 14073 <proto>void <name>glGetMinmaxParameteriv</name></proto> 14074 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 14075 <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 14076 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14077 <glx type="single" opcode="159"/> 14078 </command> 14079 <command> 14080 <proto>void <name>glGetMinmaxParameterivEXT</name></proto> 14081 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 14082 <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 14083 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14084 <glx type="vendor" opcode="10"/> 14085 </command> 14086 <command> 14087 <proto>void <name>glGetMultiTexEnvfvEXT</name></proto> 14088 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14089 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 14090 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14091 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14092 </command> 14093 <command> 14094 <proto>void <name>glGetMultiTexEnvivEXT</name></proto> 14095 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14096 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 14097 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14098 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14099 </command> 14100 <command> 14101 <proto>void <name>glGetMultiTexGendvEXT</name></proto> 14102 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14103 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 14104 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14105 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 14106 </command> 14107 <command> 14108 <proto>void <name>glGetMultiTexGenfvEXT</name></proto> 14109 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14110 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 14111 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14112 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14113 </command> 14114 <command> 14115 <proto>void <name>glGetMultiTexGenivEXT</name></proto> 14116 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14117 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 14118 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14119 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14120 </command> 14121 <command> 14122 <proto>void <name>glGetMultiTexImageEXT</name></proto> 14123 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14124 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 14125 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 14126 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 14127 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 14128 <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param> 14129 </command> 14130 <command> 14131 <proto>void <name>glGetMultiTexLevelParameterfvEXT</name></proto> 14132 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14133 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 14134 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 14135 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14136 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14137 </command> 14138 <command> 14139 <proto>void <name>glGetMultiTexLevelParameterivEXT</name></proto> 14140 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14141 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 14142 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 14143 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14144 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14145 </command> 14146 <command> 14147 <proto>void <name>glGetMultiTexParameterIivEXT</name></proto> 14148 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14149 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 14150 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14151 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14152 </command> 14153 <command> 14154 <proto>void <name>glGetMultiTexParameterIuivEXT</name></proto> 14155 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14156 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 14157 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14158 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 14159 </command> 14160 <command> 14161 <proto>void <name>glGetMultiTexParameterfvEXT</name></proto> 14162 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14163 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 14164 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14165 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14166 </command> 14167 <command> 14168 <proto>void <name>glGetMultiTexParameterivEXT</name></proto> 14169 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 14170 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 14171 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14172 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14173 </command> 14174 <command> 14175 <proto>void <name>glGetMultisamplefv</name></proto> 14176 <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 14177 <param><ptype>GLuint</ptype> <name>index</name></param> 14178 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param> 14179 </command> 14180 <command> 14181 <proto>void <name>glGetMultisamplefvNV</name></proto> 14182 <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 14183 <param><ptype>GLuint</ptype> <name>index</name></param> 14184 <param len="2"><ptype>GLfloat</ptype> *<name>val</name></param> 14185 <alias name="glGetMultisamplefv"/> 14186 </command> 14187 <command> 14188 <proto>void <name>glGetNamedBufferParameteri64v</name></proto> 14189 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14190 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 14191 <param><ptype>GLint64</ptype> *<name>params</name></param> 14192 </command> 14193 <command> 14194 <proto>void <name>glGetNamedBufferParameteriv</name></proto> 14195 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14196 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 14197 <param><ptype>GLint</ptype> *<name>params</name></param> 14198 </command> 14199 <command> 14200 <proto>void <name>glGetNamedBufferParameterivEXT</name></proto> 14201 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14202 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 14203 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14204 </command> 14205 <command> 14206 <proto>void <name>glGetNamedBufferParameterui64vNV</name></proto> 14207 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14208 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 14209 <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 14210 </command> 14211 <command> 14212 <proto>void <name>glGetNamedBufferPointerv</name></proto> 14213 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14214 <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 14215 <param len="1">void **<name>params</name></param> 14216 </command> 14217 <command> 14218 <proto>void <name>glGetNamedBufferPointervEXT</name></proto> 14219 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14220 <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 14221 <param len="1">void **<name>params</name></param> 14222 </command> 14223 <command> 14224 <proto>void <name>glGetNamedBufferSubData</name></proto> 14225 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14226 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14227 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 14228 <param len="size">void *<name>data</name></param> 14229 </command> 14230 <command> 14231 <proto>void <name>glGetNamedBufferSubDataEXT</name></proto> 14232 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14233 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14234 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 14235 <param len="COMPSIZE(size)">void *<name>data</name></param> 14236 </command> 14237 <command> 14238 <proto>void <name>glGetNamedFramebufferParameterfvAMD</name></proto> 14239 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 14240 <param><ptype>GLenum</ptype> <name>pname</name></param> 14241 <param><ptype>GLuint</ptype> <name>numsamples</name></param> 14242 <param><ptype>GLuint</ptype> <name>pixelindex</name></param> 14243 <param><ptype>GLsizei</ptype> <name>size</name></param> 14244 <param><ptype>GLfloat</ptype> *<name>values</name></param> 14245 </command> 14246 <command> 14247 <proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto> 14248 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 14249 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 14250 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14251 <param><ptype>GLint</ptype> *<name>params</name></param> 14252 </command> 14253 <command> 14254 <proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto> 14255 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 14256 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 14257 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14258 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14259 </command> 14260 <command> 14261 <proto>void <name>glGetNamedFramebufferParameteriv</name></proto> 14262 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 14263 <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14264 <param><ptype>GLint</ptype> *<name>param</name></param> 14265 </command> 14266 <command> 14267 <proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto> 14268 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 14269 <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14270 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14271 </command> 14272 <command> 14273 <proto>void <name>glGetNamedProgramLocalParameterIivEXT</name></proto> 14274 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14275 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14276 <param><ptype>GLuint</ptype> <name>index</name></param> 14277 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 14278 </command> 14279 <command> 14280 <proto>void <name>glGetNamedProgramLocalParameterIuivEXT</name></proto> 14281 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14282 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14283 <param><ptype>GLuint</ptype> <name>index</name></param> 14284 <param len="4"><ptype>GLuint</ptype> *<name>params</name></param> 14285 </command> 14286 <command> 14287 <proto>void <name>glGetNamedProgramLocalParameterdvEXT</name></proto> 14288 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14289 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14290 <param><ptype>GLuint</ptype> <name>index</name></param> 14291 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 14292 </command> 14293 <command> 14294 <proto>void <name>glGetNamedProgramLocalParameterfvEXT</name></proto> 14295 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14296 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14297 <param><ptype>GLuint</ptype> <name>index</name></param> 14298 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 14299 </command> 14300 <command> 14301 <proto>void <name>glGetNamedProgramStringEXT</name></proto> 14302 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14303 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14304 <param group="ProgramStringProperty"><ptype>GLenum</ptype> <name>pname</name></param> 14305 <param len="COMPSIZE(program,pname)">void *<name>string</name></param> 14306 </command> 14307 <command> 14308 <proto>void <name>glGetNamedProgramivEXT</name></proto> 14309 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14310 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14311 <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 14312 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 14313 </command> 14314 <command> 14315 <proto>void <name>glGetNamedRenderbufferParameteriv</name></proto> 14316 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 14317 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14318 <param><ptype>GLint</ptype> *<name>params</name></param> 14319 </command> 14320 <command> 14321 <proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto> 14322 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 14323 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14324 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14325 </command> 14326 <command> 14327 <proto>void <name>glGetNamedStringARB</name></proto> 14328 <param><ptype>GLint</ptype> <name>namelen</name></param> 14329 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 14330 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14331 <param len="1"><ptype>GLint</ptype> *<name>stringlen</name></param> 14332 <param len="bufSize"><ptype>GLchar</ptype> *<name>string</name></param> 14333 </command> 14334 <command> 14335 <proto>void <name>glGetNamedStringivARB</name></proto> 14336 <param><ptype>GLint</ptype> <name>namelen</name></param> 14337 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 14338 <param><ptype>GLenum</ptype> <name>pname</name></param> 14339 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14340 </command> 14341 <command> 14342 <proto>void <name>glGetNextPerfQueryIdINTEL</name></proto> 14343 <param><ptype>GLuint</ptype> <name>queryId</name></param> 14344 <param><ptype>GLuint</ptype> *<name>nextQueryId</name></param> 14345 </command> 14346 <command> 14347 <proto>void <name>glGetObjectBufferfvATI</name></proto> 14348 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14349 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 14350 <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param> 14351 </command> 14352 <command> 14353 <proto>void <name>glGetObjectBufferivATI</name></proto> 14354 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14355 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 14356 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 14357 </command> 14358 <command> 14359 <proto>void <name>glGetObjectLabel</name></proto> 14360 <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param> 14361 <param><ptype>GLuint</ptype> <name>name</name></param> 14362 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14363 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14364 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 14365 </command> 14366 <command> 14367 <proto>void <name>glGetObjectLabelEXT</name></proto> 14368 <param><ptype>GLenum</ptype> <name>type</name></param> 14369 <param><ptype>GLuint</ptype> <name>object</name></param> 14370 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14371 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14372 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 14373 </command> 14374 <command> 14375 <proto>void <name>glGetObjectLabelKHR</name></proto> 14376 <param><ptype>GLenum</ptype> <name>identifier</name></param> 14377 <param><ptype>GLuint</ptype> <name>name</name></param> 14378 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14379 <param><ptype>GLsizei</ptype> *<name>length</name></param> 14380 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 14381 <alias name="glGetObjectLabel"/> 14382 </command> 14383 <command> 14384 <proto>void <name>glGetObjectParameterfvARB</name></proto> 14385 <param><ptype>GLhandleARB</ptype> <name>obj</name></param> 14386 <param><ptype>GLenum</ptype> <name>pname</name></param> 14387 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14388 </command> 14389 <command> 14390 <proto>void <name>glGetObjectParameterivAPPLE</name></proto> 14391 <param><ptype>GLenum</ptype> <name>objectType</name></param> 14392 <param><ptype>GLuint</ptype> <name>name</name></param> 14393 <param><ptype>GLenum</ptype> <name>pname</name></param> 14394 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14395 </command> 14396 <command> 14397 <proto>void <name>glGetObjectParameterivARB</name></proto> 14398 <param><ptype>GLhandleARB</ptype> <name>obj</name></param> 14399 <param><ptype>GLenum</ptype> <name>pname</name></param> 14400 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14401 </command> 14402 <command> 14403 <proto>void <name>glGetObjectPtrLabel</name></proto> 14404 <param>const void *<name>ptr</name></param> 14405 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14406 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14407 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 14408 </command> 14409 <command> 14410 <proto>void <name>glGetObjectPtrLabelKHR</name></proto> 14411 <param>const void *<name>ptr</name></param> 14412 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14413 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14414 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 14415 <alias name="glGetObjectPtrLabel"/> 14416 </command> 14417 <command> 14418 <proto>void <name>glGetOcclusionQueryivNV</name></proto> 14419 <param><ptype>GLuint</ptype> <name>id</name></param> 14420 <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 14421 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14422 </command> 14423 <command> 14424 <proto>void <name>glGetOcclusionQueryuivNV</name></proto> 14425 <param><ptype>GLuint</ptype> <name>id</name></param> 14426 <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 14427 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 14428 </command> 14429 <command> 14430 <proto>void <name>glGetPathColorGenfvNV</name></proto> 14431 <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param> 14432 <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param> 14433 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param> 14434 </command> 14435 <command> 14436 <proto>void <name>glGetPathColorGenivNV</name></proto> 14437 <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param> 14438 <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param> 14439 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param> 14440 </command> 14441 <command> 14442 <proto>void <name>glGetPathCommandsNV</name></proto> 14443 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 14444 <param group="PathCoordType" len="COMPSIZE(path)"><ptype>GLubyte</ptype> *<name>commands</name></param> 14445 </command> 14446 <command> 14447 <proto>void <name>glGetPathCoordsNV</name></proto> 14448 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 14449 <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>coords</name></param> 14450 </command> 14451 <command> 14452 <proto>void <name>glGetPathDashArrayNV</name></proto> 14453 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 14454 <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>dashArray</name></param> 14455 </command> 14456 <command> 14457 <proto><ptype>GLfloat</ptype> <name>glGetPathLengthNV</name></proto> 14458 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 14459 <param><ptype>GLsizei</ptype> <name>startSegment</name></param> 14460 <param><ptype>GLsizei</ptype> <name>numSegments</name></param> 14461 </command> 14462 <command> 14463 <proto>void <name>glGetPathMetricRangeNV</name></proto> 14464 <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param> 14465 <param kind="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param> 14466 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 14467 <param><ptype>GLsizei</ptype> <name>stride</name></param> 14468 <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param> 14469 </command> 14470 <command> 14471 <proto>void <name>glGetPathMetricsNV</name></proto> 14472 <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param> 14473 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 14474 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 14475 <param len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 14476 <param kind="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 14477 <param><ptype>GLsizei</ptype> <name>stride</name></param> 14478 <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param> 14479 </command> 14480 <command> 14481 <proto>void <name>glGetPathParameterfvNV</name></proto> 14482 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 14483 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14484 <param len="4"><ptype>GLfloat</ptype> *<name>value</name></param> 14485 </command> 14486 <command> 14487 <proto>void <name>glGetPathParameterivNV</name></proto> 14488 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 14489 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 14490 <param len="4"><ptype>GLint</ptype> *<name>value</name></param> 14491 </command> 14492 <command> 14493 <proto>void <name>glGetPathSpacingNV</name></proto> 14494 <param group="PathListMode"><ptype>GLenum</ptype> <name>pathListMode</name></param> 14495 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 14496 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 14497 <param len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 14498 <param kind="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 14499 <param><ptype>GLfloat</ptype> <name>advanceScale</name></param> 14500 <param><ptype>GLfloat</ptype> <name>kerningScale</name></param> 14501 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 14502 <param len="COMPSIZE(pathListMode,numPaths)"><ptype>GLfloat</ptype> *<name>returnedSpacing</name></param> 14503 </command> 14504 <command> 14505 <proto>void <name>glGetPathTexGenfvNV</name></proto> 14506 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param> 14507 <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param> 14508 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param> 14509 </command> 14510 <command> 14511 <proto>void <name>glGetPathTexGenivNV</name></proto> 14512 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param> 14513 <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param> 14514 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param> 14515 </command> 14516 <command> 14517 <proto>void <name>glGetPerfCounterInfoINTEL</name></proto> 14518 <param><ptype>GLuint</ptype> <name>queryId</name></param> 14519 <param><ptype>GLuint</ptype> <name>counterId</name></param> 14520 <param><ptype>GLuint</ptype> <name>counterNameLength</name></param> 14521 <param len="counterNameLength"><ptype>GLchar</ptype> *<name>counterName</name></param> 14522 <param><ptype>GLuint</ptype> <name>counterDescLength</name></param> 14523 <param len="counterDescLength"><ptype>GLchar</ptype> *<name>counterDesc</name></param> 14524 <param><ptype>GLuint</ptype> *<name>counterOffset</name></param> 14525 <param><ptype>GLuint</ptype> *<name>counterDataSize</name></param> 14526 <param><ptype>GLuint</ptype> *<name>counterTypeEnum</name></param> 14527 <param><ptype>GLuint</ptype> *<name>counterDataTypeEnum</name></param> 14528 <param><ptype>GLuint64</ptype> *<name>rawCounterMaxValue</name></param> 14529 </command> 14530 <command> 14531 <proto>void <name>glGetPerfMonitorCounterDataAMD</name></proto> 14532 <param><ptype>GLuint</ptype> <name>monitor</name></param> 14533 <param><ptype>GLenum</ptype> <name>pname</name></param> 14534 <param><ptype>GLsizei</ptype> <name>dataSize</name></param> 14535 <param len="dataSize / 4"><ptype>GLuint</ptype> *<name>data</name></param> 14536 <param len="1"><ptype>GLint</ptype> *<name>bytesWritten</name></param> 14537 </command> 14538 <command> 14539 <proto>void <name>glGetPerfMonitorCounterInfoAMD</name></proto> 14540 <param><ptype>GLuint</ptype> <name>group</name></param> 14541 <param><ptype>GLuint</ptype> <name>counter</name></param> 14542 <param><ptype>GLenum</ptype> <name>pname</name></param> 14543 <param len="COMPSIZE(pname)">void *<name>data</name></param> 14544 </command> 14545 <command> 14546 <proto>void <name>glGetPerfMonitorCounterStringAMD</name></proto> 14547 <param><ptype>GLuint</ptype> <name>group</name></param> 14548 <param><ptype>GLuint</ptype> <name>counter</name></param> 14549 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14550 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14551 <param len="bufSize"><ptype>GLchar</ptype> *<name>counterString</name></param> 14552 </command> 14553 <command> 14554 <proto>void <name>glGetPerfMonitorCountersAMD</name></proto> 14555 <param><ptype>GLuint</ptype> <name>group</name></param> 14556 <param len="1"><ptype>GLint</ptype> *<name>numCounters</name></param> 14557 <param len="1"><ptype>GLint</ptype> *<name>maxActiveCounters</name></param> 14558 <param><ptype>GLsizei</ptype> <name>counterSize</name></param> 14559 <param len="counterSize"><ptype>GLuint</ptype> *<name>counters</name></param> 14560 </command> 14561 <command> 14562 <proto>void <name>glGetPerfMonitorGroupStringAMD</name></proto> 14563 <param><ptype>GLuint</ptype> <name>group</name></param> 14564 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14565 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14566 <param len="bufSize"><ptype>GLchar</ptype> *<name>groupString</name></param> 14567 </command> 14568 <command> 14569 <proto>void <name>glGetPerfMonitorGroupsAMD</name></proto> 14570 <param len="1"><ptype>GLint</ptype> *<name>numGroups</name></param> 14571 <param><ptype>GLsizei</ptype> <name>groupsSize</name></param> 14572 <param len="groupsSize"><ptype>GLuint</ptype> *<name>groups</name></param> 14573 </command> 14574 <command> 14575 <proto>void <name>glGetPerfQueryDataINTEL</name></proto> 14576 <param><ptype>GLuint</ptype> <name>queryHandle</name></param> 14577 <param><ptype>GLuint</ptype> <name>flags</name></param> 14578 <param><ptype>GLsizei</ptype> <name>dataSize</name></param> 14579 <param>void *<name>data</name></param> 14580 <param><ptype>GLuint</ptype> *<name>bytesWritten</name></param> 14581 </command> 14582 <command> 14583 <proto>void <name>glGetPerfQueryIdByNameINTEL</name></proto> 14584 <param><ptype>GLchar</ptype> *<name>queryName</name></param> 14585 <param><ptype>GLuint</ptype> *<name>queryId</name></param> 14586 </command> 14587 <command> 14588 <proto>void <name>glGetPerfQueryInfoINTEL</name></proto> 14589 <param><ptype>GLuint</ptype> <name>queryId</name></param> 14590 <param><ptype>GLuint</ptype> <name>queryNameLength</name></param> 14591 <param len="queryNameLength"><ptype>GLchar</ptype> *<name>queryName</name></param> 14592 <param><ptype>GLuint</ptype> *<name>dataSize</name></param> 14593 <param><ptype>GLuint</ptype> *<name>noCounters</name></param> 14594 <param><ptype>GLuint</ptype> *<name>noInstances</name></param> 14595 <param group="PerformanceQueryCapsMaskINTEL"><ptype>GLuint</ptype> *<name>capsMask</name></param> 14596 </command> 14597 <command> 14598 <proto>void <name>glGetPixelMapfv</name></proto> 14599 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 14600 <param len="COMPSIZE(map)"><ptype>GLfloat</ptype> *<name>values</name></param> 14601 <glx type="single" opcode="125"/> 14602 <glx type="render" opcode="339" name="glGetPixelMapfvPBO" comment="PBO protocol"/> 14603 </command> 14604 <command> 14605 <proto>void <name>glGetPixelMapuiv</name></proto> 14606 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 14607 <param len="COMPSIZE(map)"><ptype>GLuint</ptype> *<name>values</name></param> 14608 <glx type="single" opcode="126"/> 14609 <glx type="render" opcode="340" name="glGetPixelMapuivPBO" comment="PBO protocol"/> 14610 </command> 14611 <command> 14612 <proto>void <name>glGetPixelMapusv</name></proto> 14613 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 14614 <param len="COMPSIZE(map)"><ptype>GLushort</ptype> *<name>values</name></param> 14615 <glx type="single" opcode="127"/> 14616 <glx type="render" opcode="341" name="glGetPixelMapusvPBO" comment="PBO protocol"/> 14617 </command> 14618 <command> 14619 <proto>void <name>glGetPixelMapxv</name></proto> 14620 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 14621 <param><ptype>GLint</ptype> <name>size</name></param> 14622 <param len="size"><ptype>GLfixed</ptype> *<name>values</name></param> 14623 </command> 14624 <command> 14625 <proto>void <name>glGetPixelTexGenParameterfvSGIS</name></proto> 14626 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 14627 <param kind="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14628 </command> 14629 <command> 14630 <proto>void <name>glGetPixelTexGenParameterivSGIS</name></proto> 14631 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 14632 <param kind="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14633 </command> 14634 <command> 14635 <proto>void <name>glGetPixelTransformParameterfvEXT</name></proto> 14636 <param><ptype>GLenum</ptype> <name>target</name></param> 14637 <param><ptype>GLenum</ptype> <name>pname</name></param> 14638 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 14639 <glx type="vendor" opcode="2051"/> 14640 </command> 14641 <command> 14642 <proto>void <name>glGetPixelTransformParameterivEXT</name></proto> 14643 <param><ptype>GLenum</ptype> <name>target</name></param> 14644 <param><ptype>GLenum</ptype> <name>pname</name></param> 14645 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14646 <glx type="vendor" opcode="2052"/> 14647 </command> 14648 <command> 14649 <proto>void <name>glGetPointerIndexedvEXT</name></proto> 14650 <param><ptype>GLenum</ptype> <name>target</name></param> 14651 <param><ptype>GLuint</ptype> <name>index</name></param> 14652 <param len="1">void **<name>data</name></param> 14653 </command> 14654 <command> 14655 <proto>void <name>glGetPointeri_vEXT</name></proto> 14656 <param><ptype>GLenum</ptype> <name>pname</name></param> 14657 <param><ptype>GLuint</ptype> <name>index</name></param> 14658 <param len="1">void **<name>params</name></param> 14659 </command> 14660 <command> 14661 <proto>void <name>glGetPointerv</name></proto> 14662 <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param> 14663 <param len="1">void **<name>params</name></param> 14664 <glx type="single" opcode="208"/> 14665 </command> 14666 <command> 14667 <proto>void <name>glGetPointervEXT</name></proto> 14668 <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param> 14669 <param len="1">void **<name>params</name></param> 14670 <alias name="glGetPointerv"/> 14671 </command> 14672 <command> 14673 <proto>void <name>glGetPointervKHR</name></proto> 14674 <param><ptype>GLenum</ptype> <name>pname</name></param> 14675 <param len="1">void **<name>params</name></param> 14676 <alias name="glGetPointerv"/> 14677 </command> 14678 <command> 14679 <proto>void <name>glGetPolygonStipple</name></proto> 14680 <param len="COMPSIZE()"><ptype>GLubyte</ptype> *<name>mask</name></param> 14681 <glx type="single" opcode="128"/> 14682 <glx type="render" opcode="342" name="glGetPolygonStipplePBO" comment="PBO protocol"/> 14683 </command> 14684 <command> 14685 <proto>void <name>glGetProgramBinary</name></proto> 14686 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14687 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14688 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14689 <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param> 14690 <param len="bufSize">void *<name>binary</name></param> 14691 </command> 14692 <command> 14693 <proto>void <name>glGetProgramBinaryOES</name></proto> 14694 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14695 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14696 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14697 <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param> 14698 <param len="bufSize">void *<name>binary</name></param> 14699 <alias name="glGetProgramBinary"/> 14700 </command> 14701 <command> 14702 <proto>void <name>glGetProgramEnvParameterIivNV</name></proto> 14703 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14704 <param><ptype>GLuint</ptype> <name>index</name></param> 14705 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 14706 </command> 14707 <command> 14708 <proto>void <name>glGetProgramEnvParameterIuivNV</name></proto> 14709 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14710 <param><ptype>GLuint</ptype> <name>index</name></param> 14711 <param len="4"><ptype>GLuint</ptype> *<name>params</name></param> 14712 </command> 14713 <command> 14714 <proto>void <name>glGetProgramEnvParameterdvARB</name></proto> 14715 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14716 <param><ptype>GLuint</ptype> <name>index</name></param> 14717 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 14718 </command> 14719 <command> 14720 <proto>void <name>glGetProgramEnvParameterfvARB</name></proto> 14721 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14722 <param><ptype>GLuint</ptype> <name>index</name></param> 14723 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 14724 </command> 14725 <command> 14726 <proto>void <name>glGetProgramInfoLog</name></proto> 14727 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14728 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14729 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14730 <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param> 14731 <glx type="single" opcode="201"/> 14732 </command> 14733 <command> 14734 <proto>void <name>glGetProgramInterfaceiv</name></proto> 14735 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14736 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 14737 <param group="ProgramInterfacePName"><ptype>GLenum</ptype> <name>pname</name></param> 14738 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14739 </command> 14740 <command> 14741 <proto>void <name>glGetProgramLocalParameterIivNV</name></proto> 14742 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14743 <param><ptype>GLuint</ptype> <name>index</name></param> 14744 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 14745 </command> 14746 <command> 14747 <proto>void <name>glGetProgramLocalParameterIuivNV</name></proto> 14748 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14749 <param><ptype>GLuint</ptype> <name>index</name></param> 14750 <param len="4"><ptype>GLuint</ptype> *<name>params</name></param> 14751 </command> 14752 <command> 14753 <proto>void <name>glGetProgramLocalParameterdvARB</name></proto> 14754 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14755 <param><ptype>GLuint</ptype> <name>index</name></param> 14756 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 14757 </command> 14758 <command> 14759 <proto>void <name>glGetProgramLocalParameterfvARB</name></proto> 14760 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14761 <param><ptype>GLuint</ptype> <name>index</name></param> 14762 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 14763 </command> 14764 <command> 14765 <proto>void <name>glGetProgramNamedParameterdvNV</name></proto> 14766 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 14767 <param><ptype>GLsizei</ptype> <name>len</name></param> 14768 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 14769 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 14770 <glx type="vendor" opcode="1311"/> 14771 </command> 14772 <command> 14773 <proto>void <name>glGetProgramNamedParameterfvNV</name></proto> 14774 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 14775 <param><ptype>GLsizei</ptype> <name>len</name></param> 14776 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 14777 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 14778 <glx type="vendor" opcode="1310"/> 14779 </command> 14780 <command> 14781 <proto>void <name>glGetProgramParameterdvNV</name></proto> 14782 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 14783 <param><ptype>GLuint</ptype> <name>index</name></param> 14784 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 14785 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 14786 <glx type="vendor" opcode="1297"/> 14787 </command> 14788 <command> 14789 <proto>void <name>glGetProgramParameterfvNV</name></proto> 14790 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 14791 <param><ptype>GLuint</ptype> <name>index</name></param> 14792 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 14793 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 14794 <glx type="vendor" opcode="1296"/> 14795 </command> 14796 <command> 14797 <proto>void <name>glGetProgramPipelineInfoLog</name></proto> 14798 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 14799 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14800 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14801 <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param> 14802 </command> 14803 <command> 14804 <proto>void <name>glGetProgramPipelineInfoLogEXT</name></proto> 14805 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 14806 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14807 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14808 <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param> 14809 </command> 14810 <command> 14811 <proto>void <name>glGetProgramPipelineiv</name></proto> 14812 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 14813 <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14814 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14815 </command> 14816 <command> 14817 <proto>void <name>glGetProgramPipelineivEXT</name></proto> 14818 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 14819 <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14820 <param><ptype>GLint</ptype> *<name>params</name></param> 14821 </command> 14822 <command> 14823 <proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto> 14824 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14825 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 14826 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 14827 </command> 14828 <command> 14829 <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto> 14830 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14831 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 14832 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 14833 </command> 14834 <command> 14835 <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto> 14836 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14837 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 14838 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 14839 </command> 14840 <command> 14841 <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto> 14842 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14843 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 14844 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 14845 </command> 14846 <command> 14847 <proto>void <name>glGetProgramResourceName</name></proto> 14848 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14849 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 14850 <param><ptype>GLuint</ptype> <name>index</name></param> 14851 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 14852 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14853 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 14854 </command> 14855 <command> 14856 <proto>void <name>glGetProgramResourcefvNV</name></proto> 14857 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14858 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 14859 <param><ptype>GLuint</ptype> <name>index</name></param> 14860 <param><ptype>GLsizei</ptype> <name>propCount</name></param> 14861 <param>const <ptype>GLenum</ptype> *<name>props</name></param> 14862 <param><ptype>GLsizei</ptype> <name>count</name></param> 14863 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14864 <param len="count"><ptype>GLfloat</ptype> *<name>params</name></param> 14865 </command> 14866 <command> 14867 <proto>void <name>glGetProgramResourceiv</name></proto> 14868 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14869 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 14870 <param><ptype>GLuint</ptype> <name>index</name></param> 14871 <param><ptype>GLsizei</ptype> <name>propCount</name></param> 14872 <param group="ProgramResourceProperty" len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param> 14873 <param><ptype>GLsizei</ptype> <name>count</name></param> 14874 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 14875 <param len="count"><ptype>GLint</ptype> *<name>params</name></param> 14876 </command> 14877 <command> 14878 <proto>void <name>glGetProgramStageiv</name></proto> 14879 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14880 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 14881 <param group="ProgramStagePName"><ptype>GLenum</ptype> <name>pname</name></param> 14882 <param len="1"><ptype>GLint</ptype> *<name>values</name></param> 14883 </command> 14884 <command> 14885 <proto>void <name>glGetProgramStringARB</name></proto> 14886 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14887 <param group="ProgramStringProperty"><ptype>GLenum</ptype> <name>pname</name></param> 14888 <param len="COMPSIZE(target,pname)">void *<name>string</name></param> 14889 </command> 14890 <command> 14891 <proto>void <name>glGetProgramStringNV</name></proto> 14892 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 14893 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 14894 <param kind="String" len="COMPSIZE(id,pname)"><ptype>GLubyte</ptype> *<name>program</name></param> 14895 <glx type="vendor" opcode="1299"/> 14896 </command> 14897 <command> 14898 <proto>void <name>glGetProgramSubroutineParameteruivNV</name></proto> 14899 <param><ptype>GLenum</ptype> <name>target</name></param> 14900 <param><ptype>GLuint</ptype> <name>index</name></param> 14901 <param len="COMPSIZE(target)"><ptype>GLuint</ptype> *<name>param</name></param> 14902 </command> 14903 <command> 14904 <proto>void <name>glGetProgramiv</name></proto> 14905 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 14906 <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 14907 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14908 <glx type="single" opcode="199"/> 14909 </command> 14910 <command> 14911 <proto>void <name>glGetProgramivARB</name></proto> 14912 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 14913 <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 14914 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 14915 </command> 14916 <command> 14917 <proto>void <name>glGetProgramivNV</name></proto> 14918 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 14919 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 14920 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 14921 <glx type="vendor" opcode="1298"/> 14922 </command> 14923 <command> 14924 <proto>void <name>glGetQueryBufferObjecti64v</name></proto> 14925 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14926 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14927 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14928 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14929 </command> 14930 <command> 14931 <proto>void <name>glGetQueryBufferObjectiv</name></proto> 14932 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14933 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14934 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14935 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14936 </command> 14937 <command> 14938 <proto>void <name>glGetQueryBufferObjectui64v</name></proto> 14939 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14940 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14941 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14942 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14943 </command> 14944 <command> 14945 <proto>void <name>glGetQueryBufferObjectuiv</name></proto> 14946 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14947 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 14948 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14949 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14950 </command> 14951 <command> 14952 <proto>void <name>glGetQueryIndexediv</name></proto> 14953 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 14954 <param><ptype>GLuint</ptype> <name>index</name></param> 14955 <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14956 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14957 </command> 14958 <command> 14959 <proto>void <name>glGetQueryObjecti64v</name></proto> 14960 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14961 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14962 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param> 14963 </command> 14964 <command> 14965 <proto>void <name>glGetQueryObjecti64vEXT</name></proto> 14966 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14967 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14968 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param> 14969 <glx type="vendor" opcode="1328"/> 14970 <alias name="glGetQueryObjecti64v"/> 14971 </command> 14972 <command> 14973 <proto>void <name>glGetQueryObjectiv</name></proto> 14974 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14975 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14976 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14977 <glx type="single" opcode="165"/> 14978 </command> 14979 <command> 14980 <proto>void <name>glGetQueryObjectivARB</name></proto> 14981 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14982 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14983 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14984 <alias name="glGetQueryObjectiv"/> 14985 </command> 14986 <command> 14987 <proto>void <name>glGetQueryObjectivEXT</name></proto> 14988 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14989 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14990 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 14991 <alias name="glGetQueryObjectiv"/> 14992 </command> 14993 <command> 14994 <proto>void <name>glGetQueryObjectui64v</name></proto> 14995 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 14996 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 14997 <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param> 14998 </command> 14999 <command> 15000 <proto>void <name>glGetQueryObjectui64vEXT</name></proto> 15001 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 15002 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15003 <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param> 15004 <glx type="vendor" opcode="1329"/> 15005 <alias name="glGetQueryObjectui64v"/> 15006 </command> 15007 <command> 15008 <proto>void <name>glGetQueryObjectuiv</name></proto> 15009 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 15010 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15011 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15012 <glx type="single" opcode="166"/> 15013 </command> 15014 <command> 15015 <proto>void <name>glGetQueryObjectuivARB</name></proto> 15016 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 15017 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15018 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15019 <alias name="glGetQueryObjectuiv"/> 15020 </command> 15021 <command> 15022 <proto>void <name>glGetQueryObjectuivEXT</name></proto> 15023 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 15024 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15025 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15026 </command> 15027 <command> 15028 <proto>void <name>glGetQueryiv</name></proto> 15029 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 15030 <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15031 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15032 <glx type="single" opcode="164"/> 15033 </command> 15034 <command> 15035 <proto>void <name>glGetQueryivARB</name></proto> 15036 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 15037 <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15038 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15039 <alias name="glGetQueryiv"/> 15040 </command> 15041 <command> 15042 <proto>void <name>glGetQueryivEXT</name></proto> 15043 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 15044 <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15045 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15046 </command> 15047 <command> 15048 <proto>void <name>glGetRenderbufferParameteriv</name></proto> 15049 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15050 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15051 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15052 <glx type="vendor" opcode="1424"/> 15053 </command> 15054 <command> 15055 <proto>void <name>glGetRenderbufferParameterivEXT</name></proto> 15056 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15057 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15058 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15059 <alias name="glGetRenderbufferParameteriv"/> 15060 <glx type="vendor" opcode="1424"/> 15061 </command> 15062 <command> 15063 <proto>void <name>glGetRenderbufferParameterivOES</name></proto> 15064 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15065 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15066 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15067 </command> 15068 <command> 15069 <proto>void <name>glGetSamplerParameterIiv</name></proto> 15070 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15071 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 15072 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15073 </command> 15074 <command> 15075 <proto>void <name>glGetSamplerParameterIivEXT</name></proto> 15076 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15077 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 15078 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15079 <alias name="glGetSamplerParameterIiv"/> 15080 </command> 15081 <command> 15082 <proto>void <name>glGetSamplerParameterIivOES</name></proto> 15083 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15084 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 15085 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15086 <alias name="glGetSamplerParameterIiv"/> 15087 </command> 15088 <command> 15089 <proto>void <name>glGetSamplerParameterIuiv</name></proto> 15090 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15091 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 15092 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15093 </command> 15094 <command> 15095 <proto>void <name>glGetSamplerParameterIuivEXT</name></proto> 15096 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15097 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 15098 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15099 <alias name="glGetSamplerParameterIuiv"/> 15100 </command> 15101 <command> 15102 <proto>void <name>glGetSamplerParameterIuivOES</name></proto> 15103 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15104 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 15105 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15106 <alias name="glGetSamplerParameterIuiv"/> 15107 </command> 15108 <command> 15109 <proto>void <name>glGetSamplerParameterfv</name></proto> 15110 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15111 <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param> 15112 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15113 </command> 15114 <command> 15115 <proto>void <name>glGetSamplerParameteriv</name></proto> 15116 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15117 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 15118 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15119 </command> 15120 <command> 15121 <proto>void <name>glGetSemaphoreParameterivNV</name></proto> 15122 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 15123 <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15124 <param><ptype>GLint</ptype> *<name>params</name></param> 15125 </command> 15126 <command> 15127 <proto>void <name>glGetSemaphoreParameterui64vEXT</name></proto> 15128 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 15129 <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15130 <param><ptype>GLuint64</ptype> *<name>params</name></param> 15131 </command> 15132 <command> 15133 <proto>void <name>glGetSeparableFilter</name></proto> 15134 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 15135 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 15136 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 15137 <param len="COMPSIZE(target,format,type)">void *<name>row</name></param> 15138 <param len="COMPSIZE(target,format,type)">void *<name>column</name></param> 15139 <param len="COMPSIZE(target,format,type)">void *<name>span</name></param> 15140 <glx type="single" opcode="153"/> 15141 <glx type="render" opcode="343" name="glGetSeparableFilterPBO" comment="PBO protocol"/> 15142 </command> 15143 <command> 15144 <proto>void <name>glGetSeparableFilterEXT</name></proto> 15145 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 15146 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 15147 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 15148 <param len="COMPSIZE(target,format,type)">void *<name>row</name></param> 15149 <param len="COMPSIZE(target,format,type)">void *<name>column</name></param> 15150 <param len="COMPSIZE(target,format,type)">void *<name>span</name></param> 15151 <glx type="vendor" opcode="4"/> 15152 </command> 15153 <command> 15154 <proto>void <name>glGetShaderInfoLog</name></proto> 15155 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 15156 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15157 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15158 <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param> 15159 <glx type="single" opcode="200"/> 15160 </command> 15161 <command> 15162 <proto>void <name>glGetShaderPrecisionFormat</name></proto> 15163 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 15164 <param group="PrecisionType"><ptype>GLenum</ptype> <name>precisiontype</name></param> 15165 <param len="2"><ptype>GLint</ptype> *<name>range</name></param> 15166 <param len="1"><ptype>GLint</ptype> *<name>precision</name></param> 15167 </command> 15168 <command> 15169 <proto>void <name>glGetShaderSource</name></proto> 15170 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 15171 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15172 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15173 <param len="bufSize"><ptype>GLchar</ptype> *<name>source</name></param> 15174 </command> 15175 <command> 15176 <proto>void <name>glGetShaderSourceARB</name></proto> 15177 <param><ptype>GLhandleARB</ptype> <name>obj</name></param> 15178 <param><ptype>GLsizei</ptype> <name>maxLength</name></param> 15179 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15180 <param len="maxLength"><ptype>GLcharARB</ptype> *<name>source</name></param> 15181 <alias name="glGetShaderSource"/> 15182 </command> 15183 <command> 15184 <proto>void <name>glGetShaderiv</name></proto> 15185 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 15186 <param group="ShaderParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15187 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15188 <glx type="single" opcode="198"/> 15189 </command> 15190 <command> 15191 <proto>void <name>glGetShadingRateImagePaletteNV</name></proto> 15192 <param><ptype>GLuint</ptype> <name>viewport</name></param> 15193 <param><ptype>GLuint</ptype> <name>entry</name></param> 15194 <param len="1"><ptype>GLenum</ptype> *<name>rate</name></param> 15195 </command> 15196 <command> 15197 <proto>void <name>glGetShadingRateSampleLocationivNV</name></proto> 15198 <param><ptype>GLenum</ptype> <name>rate</name></param> 15199 <param><ptype>GLuint</ptype> <name>samples</name></param> 15200 <param><ptype>GLuint</ptype> <name>index</name></param> 15201 <param len="3"><ptype>GLint</ptype> *<name>location</name></param> 15202 </command> 15203 <command> 15204 <proto>void <name>glGetSharpenTexFuncSGIS</name></proto> 15205 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15206 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param> 15207 <glx type="vendor" opcode="4097"/> 15208 </command> 15209 <command> 15210 <proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto> 15211 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 15212 </command> 15213 <!-- These commands represent strings as GLubyte* instead of GLchar* as represented elsewhere. 15214 While functionally the same, these commands continue to use GLubyte* as there's no way to 15215 change the signature of these commands without potentially breaking lots of applications 15216 using these APIs. For more information, see public issue 363: 15217 https://github.com/KhronosGroup/OpenGL-Registry/issues/363 --> 15218 <command> 15219 <proto kind="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto> 15220 <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param> 15221 <glx type="single" opcode="129"/> 15222 </command> 15223 <command> 15224 <proto kind="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto> 15225 <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param> 15226 <param><ptype>GLuint</ptype> <name>index</name></param> 15227 <glx type="single" opcode="214"/> 15228 </command> 15229 <command> 15230 <proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto> 15231 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15232 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 15233 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 15234 </command> 15235 <command> 15236 <proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto> 15237 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15238 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 15239 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 15240 </command> 15241 <command> 15242 <proto>void <name>glGetSynciv</name></proto> 15243 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 15244 <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15245 <param><ptype>GLsizei</ptype> <name>count</name></param> 15246 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15247 <param len="count"><ptype>GLint</ptype> *<name>values</name></param> 15248 </command> 15249 <command> 15250 <proto>void <name>glGetSyncivAPPLE</name></proto> 15251 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 15252 <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15253 <param><ptype>GLsizei</ptype> <name>count</name></param> 15254 <param><ptype>GLsizei</ptype> *<name>length</name></param> 15255 <param len="count"><ptype>GLint</ptype> *<name>values</name></param> 15256 <alias name="glGetSynciv"/> 15257 </command> 15258 <command> 15259 <proto>void <name>glGetTexBumpParameterfvATI</name></proto> 15260 <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param> 15261 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>param</name></param> 15262 </command> 15263 <command> 15264 <proto>void <name>glGetTexBumpParameterivATI</name></proto> 15265 <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param> 15266 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>param</name></param> 15267 </command> 15268 <command> 15269 <proto>void <name>glGetTexEnvfv</name></proto> 15270 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 15271 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15272 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15273 <glx type="single" opcode="130"/> 15274 </command> 15275 <command> 15276 <proto>void <name>glGetTexEnviv</name></proto> 15277 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 15278 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15279 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15280 <glx type="single" opcode="131"/> 15281 </command> 15282 <command> 15283 <proto>void <name>glGetTexEnvxv</name></proto> 15284 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 15285 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15286 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 15287 </command> 15288 <command> 15289 <proto>void <name>glGetTexEnvxvOES</name></proto> 15290 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 15291 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15292 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 15293 </command> 15294 <command> 15295 <proto>void <name>glGetTexFilterFuncSGIS</name></proto> 15296 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15297 <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param> 15298 <param len="COMPSIZE(target,filter)"><ptype>GLfloat</ptype> *<name>weights</name></param> 15299 <glx type="vendor" opcode="4101"/> 15300 </command> 15301 <command> 15302 <proto>void <name>glGetTexGendv</name></proto> 15303 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 15304 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15305 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 15306 <glx type="single" opcode="132"/> 15307 </command> 15308 <command> 15309 <proto>void <name>glGetTexGenfv</name></proto> 15310 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 15311 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15312 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15313 <glx type="single" opcode="133"/> 15314 </command> 15315 <command> 15316 <proto>void <name>glGetTexGenfvOES</name></proto> 15317 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 15318 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15319 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15320 </command> 15321 <command> 15322 <proto>void <name>glGetTexGeniv</name></proto> 15323 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 15324 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15325 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15326 <glx type="single" opcode="134"/> 15327 </command> 15328 <command> 15329 <proto>void <name>glGetTexGenivOES</name></proto> 15330 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 15331 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15332 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15333 </command> 15334 <command> 15335 <proto>void <name>glGetTexGenxvOES</name></proto> 15336 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 15337 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15338 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 15339 </command> 15340 <command> 15341 <proto>void <name>glGetTexImage</name></proto> 15342 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15343 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15344 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 15345 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 15346 <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param> 15347 <glx type="single" opcode="135"/> 15348 <glx type="render" opcode="344" name="glGetTexImagePBO" comment="PBO protocol"/> 15349 </command> 15350 <command> 15351 <proto>void <name>glGetTexLevelParameterfv</name></proto> 15352 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15353 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15354 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15355 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15356 <glx type="single" opcode="138"/> 15357 </command> 15358 <command> 15359 <proto>void <name>glGetTexLevelParameteriv</name></proto> 15360 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15361 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15362 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15363 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15364 <glx type="single" opcode="139"/> 15365 </command> 15366 <command> 15367 <proto>void <name>glGetTexLevelParameterxvOES</name></proto> 15368 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15369 <param><ptype>GLint</ptype> <name>level</name></param> 15370 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15371 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 15372 </command> 15373 <command> 15374 <proto>void <name>glGetTexParameterIiv</name></proto> 15375 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15376 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15377 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15378 <glx type="single" opcode="203"/> 15379 </command> 15380 <command> 15381 <proto>void <name>glGetTexParameterIivEXT</name></proto> 15382 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15383 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15384 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15385 <alias name="glGetTexParameterIiv"/> 15386 </command> 15387 <command> 15388 <proto>void <name>glGetTexParameterIivOES</name></proto> 15389 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15390 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15391 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15392 <alias name="glGetTexParameterIiv"/> 15393 </command> 15394 <command> 15395 <proto>void <name>glGetTexParameterIuiv</name></proto> 15396 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15397 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15398 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15399 <glx type="single" opcode="204"/> 15400 </command> 15401 <command> 15402 <proto>void <name>glGetTexParameterIuivEXT</name></proto> 15403 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15404 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15405 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15406 <alias name="glGetTexParameterIuiv"/> 15407 </command> 15408 <command> 15409 <proto>void <name>glGetTexParameterIuivOES</name></proto> 15410 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15411 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15412 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15413 <alias name="glGetTexParameterIuiv"/> 15414 </command> 15415 <command> 15416 <proto>void <name>glGetTexParameterPointervAPPLE</name></proto> 15417 <param><ptype>GLenum</ptype> <name>target</name></param> 15418 <param><ptype>GLenum</ptype> <name>pname</name></param> 15419 <param len="1">void **<name>params</name></param> 15420 </command> 15421 <command> 15422 <proto>void <name>glGetTexParameterfv</name></proto> 15423 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15424 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15425 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15426 <glx type="single" opcode="136"/> 15427 </command> 15428 <command> 15429 <proto>void <name>glGetTexParameteriv</name></proto> 15430 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15431 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15432 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15433 <glx type="single" opcode="137"/> 15434 </command> 15435 <command> 15436 <proto>void <name>glGetTexParameterxv</name></proto> 15437 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15438 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15439 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 15440 </command> 15441 <command> 15442 <proto>void <name>glGetTexParameterxvOES</name></proto> 15443 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15444 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15445 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 15446 </command> 15447 <command> 15448 <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto> 15449 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15450 </command> 15451 <command> 15452 <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleIMG</name></proto> 15453 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15454 <alias name="glGetTextureHandleARB"/> 15455 </command> 15456 <command> 15457 <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto> 15458 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15459 </command> 15460 <command> 15461 <proto>void <name>glGetTextureImage</name></proto> 15462 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15463 <param><ptype>GLint</ptype> <name>level</name></param> 15464 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 15465 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 15466 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15467 <param len="bufSize">void *<name>pixels</name></param> 15468 </command> 15469 <command> 15470 <proto>void <name>glGetTextureImageEXT</name></proto> 15471 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15472 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15473 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15474 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 15475 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 15476 <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param> 15477 </command> 15478 <command> 15479 <proto>void <name>glGetTextureLevelParameterfv</name></proto> 15480 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15481 <param><ptype>GLint</ptype> <name>level</name></param> 15482 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15483 <param><ptype>GLfloat</ptype> *<name>params</name></param> 15484 </command> 15485 <command> 15486 <proto>void <name>glGetTextureLevelParameterfvEXT</name></proto> 15487 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15488 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15489 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15490 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15491 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15492 </command> 15493 <command> 15494 <proto>void <name>glGetTextureLevelParameteriv</name></proto> 15495 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15496 <param><ptype>GLint</ptype> <name>level</name></param> 15497 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15498 <param><ptype>GLint</ptype> *<name>params</name></param> 15499 </command> 15500 <command> 15501 <proto>void <name>glGetTextureLevelParameterivEXT</name></proto> 15502 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15503 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15504 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15505 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15506 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15507 </command> 15508 <command> 15509 <proto>void <name>glGetTextureParameterIiv</name></proto> 15510 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15511 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15512 <param><ptype>GLint</ptype> *<name>params</name></param> 15513 </command> 15514 <command> 15515 <proto>void <name>glGetTextureParameterIivEXT</name></proto> 15516 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15517 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15518 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15519 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15520 </command> 15521 <command> 15522 <proto>void <name>glGetTextureParameterIuiv</name></proto> 15523 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15524 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15525 <param><ptype>GLuint</ptype> *<name>params</name></param> 15526 </command> 15527 <command> 15528 <proto>void <name>glGetTextureParameterIuivEXT</name></proto> 15529 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15530 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15531 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15532 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 15533 </command> 15534 <command> 15535 <proto>void <name>glGetTextureParameterfv</name></proto> 15536 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15537 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15538 <param><ptype>GLfloat</ptype> *<name>params</name></param> 15539 </command> 15540 <command> 15541 <proto>void <name>glGetTextureParameterfvEXT</name></proto> 15542 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15543 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15544 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15545 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15546 </command> 15547 <command> 15548 <proto>void <name>glGetTextureParameteriv</name></proto> 15549 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15550 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15551 <param><ptype>GLint</ptype> *<name>params</name></param> 15552 </command> 15553 <command> 15554 <proto>void <name>glGetTextureParameterivEXT</name></proto> 15555 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15556 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15557 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15558 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15559 </command> 15560 <command> 15561 <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto> 15562 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15563 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15564 </command> 15565 <command> 15566 <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleIMG</name></proto> 15567 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15568 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15569 <alias name="glGetTextureSamplerHandleARB"/> 15570 </command> 15571 <command> 15572 <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto> 15573 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15574 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 15575 </command> 15576 <command> 15577 <proto>void <name>glGetTextureSubImage</name></proto> 15578 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 15579 <param><ptype>GLint</ptype> <name>level</name></param> 15580 <param><ptype>GLint</ptype> <name>xoffset</name></param> 15581 <param><ptype>GLint</ptype> <name>yoffset</name></param> 15582 <param><ptype>GLint</ptype> <name>zoffset</name></param> 15583 <param><ptype>GLsizei</ptype> <name>width</name></param> 15584 <param><ptype>GLsizei</ptype> <name>height</name></param> 15585 <param><ptype>GLsizei</ptype> <name>depth</name></param> 15586 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 15587 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 15588 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15589 <param len="bufSize">void *<name>pixels</name></param> 15590 </command> 15591 <command> 15592 <proto>void <name>glGetTrackMatrixivNV</name></proto> 15593 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 15594 <param><ptype>GLuint</ptype> <name>address</name></param> 15595 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 15596 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 15597 <glx type="vendor" opcode="1300"/> 15598 </command> 15599 <command> 15600 <proto>void <name>glGetTransformFeedbackVarying</name></proto> 15601 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15602 <param><ptype>GLuint</ptype> <name>index</name></param> 15603 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15604 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15605 <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param> 15606 <param group="AttributeType" len="1"><ptype>GLenum</ptype> *<name>type</name></param> 15607 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 15608 <glx type="single" opcode="213"/> 15609 </command> 15610 <command> 15611 <proto>void <name>glGetTransformFeedbackVaryingEXT</name></proto> 15612 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15613 <param><ptype>GLuint</ptype> <name>index</name></param> 15614 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15615 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15616 <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param> 15617 <param group="AttributeType" len="1"><ptype>GLenum</ptype> *<name>type</name></param> 15618 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 15619 <alias name="glGetTransformFeedbackVarying"/> 15620 </command> 15621 <command> 15622 <proto>void <name>glGetTransformFeedbackVaryingNV</name></proto> 15623 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15624 <param><ptype>GLuint</ptype> <name>index</name></param> 15625 <param len="1"><ptype>GLint</ptype> *<name>location</name></param> 15626 </command> 15627 <command> 15628 <proto>void <name>glGetTransformFeedbacki64_v</name></proto> 15629 <param class="transform feedback"><ptype>GLuint</ptype> <name>xfb</name></param> 15630 <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param> 15631 <param><ptype>GLuint</ptype> <name>index</name></param> 15632 <param><ptype>GLint64</ptype> *<name>param</name></param> 15633 </command> 15634 <command> 15635 <proto>void <name>glGetTransformFeedbacki_v</name></proto> 15636 <param class="transform feedback"><ptype>GLuint</ptype> <name>xfb</name></param> 15637 <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param> 15638 <param><ptype>GLuint</ptype> <name>index</name></param> 15639 <param><ptype>GLint</ptype> *<name>param</name></param> 15640 </command> 15641 <command> 15642 <proto>void <name>glGetTransformFeedbackiv</name></proto> 15643 <param class="transform feedback"><ptype>GLuint</ptype> <name>xfb</name></param> 15644 <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param> 15645 <param><ptype>GLint</ptype> *<name>param</name></param> 15646 </command> 15647 <command> 15648 <proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto> 15649 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 15650 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15651 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15652 <param len="bufSize"><ptype>GLchar</ptype> *<name>source</name></param> 15653 </command> 15654 <command> 15655 <proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto> 15656 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15657 <param len="COMPSIZE()">const <ptype>GLchar</ptype> *<name>uniformBlockName</name></param> 15658 <glx type="single" opcode="218"/> 15659 </command> 15660 <command> 15661 <proto><ptype>GLint</ptype> <name>glGetUniformBufferSizeEXT</name></proto> 15662 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15663 <param><ptype>GLint</ptype> <name>location</name></param> 15664 </command> 15665 <command> 15666 <proto>void <name>glGetUniformIndices</name></proto> 15667 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15668 <param><ptype>GLsizei</ptype> <name>uniformCount</name></param> 15669 <param len="COMPSIZE(uniformCount)">const <ptype>GLchar</ptype> *const*<name>uniformNames</name></param> 15670 <param len="COMPSIZE(uniformCount)"><ptype>GLuint</ptype> *<name>uniformIndices</name></param> 15671 <glx type="single" opcode="215"/> 15672 </command> 15673 <command> 15674 <proto><ptype>GLint</ptype> <name>glGetUniformLocation</name></proto> 15675 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15676 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 15677 </command> 15678 <command> 15679 <proto><ptype>GLint</ptype> <name>glGetUniformLocationARB</name></proto> 15680 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 15681 <param>const <ptype>GLcharARB</ptype> *<name>name</name></param> 15682 <alias name="glGetUniformLocation"/> 15683 </command> 15684 <command> 15685 <proto kind="BufferOffset"><ptype>GLintptr</ptype> <name>glGetUniformOffsetEXT</name></proto> 15686 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15687 <param><ptype>GLint</ptype> <name>location</name></param> 15688 </command> 15689 <command> 15690 <proto>void <name>glGetUniformSubroutineuiv</name></proto> 15691 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 15692 <param><ptype>GLint</ptype> <name>location</name></param> 15693 <param len="1"><ptype>GLuint</ptype> *<name>params</name></param> 15694 </command> 15695 <command> 15696 <proto>void <name>glGetUniformdv</name></proto> 15697 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15698 <param><ptype>GLint</ptype> <name>location</name></param> 15699 <param len="COMPSIZE(program,location)"><ptype>GLdouble</ptype> *<name>params</name></param> 15700 </command> 15701 <command> 15702 <proto>void <name>glGetUniformfv</name></proto> 15703 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15704 <param><ptype>GLint</ptype> <name>location</name></param> 15705 <param len="COMPSIZE(program,location)"><ptype>GLfloat</ptype> *<name>params</name></param> 15706 </command> 15707 <command> 15708 <proto>void <name>glGetUniformfvARB</name></proto> 15709 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 15710 <param><ptype>GLint</ptype> <name>location</name></param> 15711 <param len="COMPSIZE(programObj,location)"><ptype>GLfloat</ptype> *<name>params</name></param> 15712 <alias name="glGetUniformfv"/> 15713 </command> 15714 <command> 15715 <proto>void <name>glGetUniformi64vARB</name></proto> 15716 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15717 <param><ptype>GLint</ptype> <name>location</name></param> 15718 <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param> 15719 </command> 15720 <command> 15721 <proto>void <name>glGetUniformi64vNV</name></proto> 15722 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15723 <param><ptype>GLint</ptype> <name>location</name></param> 15724 <param len="COMPSIZE(program,location)"><ptype>GLint64EXT</ptype> *<name>params</name></param> 15725 </command> 15726 <command> 15727 <proto>void <name>glGetUniformiv</name></proto> 15728 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15729 <param><ptype>GLint</ptype> <name>location</name></param> 15730 <param len="COMPSIZE(program,location)"><ptype>GLint</ptype> *<name>params</name></param> 15731 </command> 15732 <command> 15733 <proto>void <name>glGetUniformivARB</name></proto> 15734 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 15735 <param><ptype>GLint</ptype> <name>location</name></param> 15736 <param len="COMPSIZE(programObj,location)"><ptype>GLint</ptype> *<name>params</name></param> 15737 <alias name="glGetUniformiv"/> 15738 </command> 15739 <command> 15740 <proto>void <name>glGetUniformui64vARB</name></proto> 15741 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15742 <param><ptype>GLint</ptype> <name>location</name></param> 15743 <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param> 15744 </command> 15745 <command> 15746 <proto>void <name>glGetUniformui64vNV</name></proto> 15747 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15748 <param><ptype>GLint</ptype> <name>location</name></param> 15749 <param len="COMPSIZE(program,location)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 15750 </command> 15751 <command> 15752 <proto>void <name>glGetUniformuiv</name></proto> 15753 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15754 <param><ptype>GLint</ptype> <name>location</name></param> 15755 <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param> 15756 </command> 15757 <command> 15758 <proto>void <name>glGetUniformuivEXT</name></proto> 15759 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15760 <param><ptype>GLint</ptype> <name>location</name></param> 15761 <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param> 15762 <alias name="glGetUniformuiv"/> 15763 </command> 15764 <command> 15765 <proto>void <name>glGetUnsignedBytevEXT</name></proto> 15766 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 15767 <param len="COMPSIZE(pname)"><ptype>GLubyte</ptype> *<name>data</name></param> 15768 </command> 15769 <command> 15770 <proto>void <name>glGetUnsignedBytei_vEXT</name></proto> 15771 <param><ptype>GLenum</ptype> <name>target</name></param> 15772 <param><ptype>GLuint</ptype> <name>index</name></param> 15773 <param len="COMPSIZE(target)"><ptype>GLubyte</ptype> *<name>data</name></param> 15774 </command> 15775 <command> 15776 <proto>void <name>glGetVariantArrayObjectfvATI</name></proto> 15777 <param><ptype>GLuint</ptype> <name>id</name></param> 15778 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 15779 <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param> 15780 </command> 15781 <command> 15782 <proto>void <name>glGetVariantArrayObjectivATI</name></proto> 15783 <param><ptype>GLuint</ptype> <name>id</name></param> 15784 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 15785 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 15786 </command> 15787 <command> 15788 <proto>void <name>glGetVariantBooleanvEXT</name></proto> 15789 <param><ptype>GLuint</ptype> <name>id</name></param> 15790 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 15791 <param len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param> 15792 </command> 15793 <command> 15794 <proto>void <name>glGetVariantFloatvEXT</name></proto> 15795 <param><ptype>GLuint</ptype> <name>id</name></param> 15796 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 15797 <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param> 15798 </command> 15799 <command> 15800 <proto>void <name>glGetVariantIntegervEXT</name></proto> 15801 <param><ptype>GLuint</ptype> <name>id</name></param> 15802 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 15803 <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param> 15804 </command> 15805 <command> 15806 <proto>void <name>glGetVariantPointervEXT</name></proto> 15807 <param><ptype>GLuint</ptype> <name>id</name></param> 15808 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 15809 <param len="COMPSIZE(id)">void **<name>data</name></param> 15810 </command> 15811 <command> 15812 <proto><ptype>GLint</ptype> <name>glGetVaryingLocationNV</name></proto> 15813 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 15814 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 15815 </command> 15816 <command> 15817 <proto>void <name>glGetVertexArrayIndexed64iv</name></proto> 15818 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 15819 <param><ptype>GLuint</ptype> <name>index</name></param> 15820 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 15821 <param><ptype>GLint64</ptype> *<name>param</name></param> 15822 </command> 15823 <command> 15824 <proto>void <name>glGetVertexArrayIndexediv</name></proto> 15825 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 15826 <param><ptype>GLuint</ptype> <name>index</name></param> 15827 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 15828 <param><ptype>GLint</ptype> *<name>param</name></param> 15829 </command> 15830 <command> 15831 <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto> 15832 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 15833 <param><ptype>GLuint</ptype> <name>index</name></param> 15834 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 15835 <param><ptype>GLint</ptype> *<name>param</name></param> 15836 </command> 15837 <command> 15838 <proto>void <name>glGetVertexArrayIntegervEXT</name></proto> 15839 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 15840 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 15841 <param><ptype>GLint</ptype> *<name>param</name></param> 15842 </command> 15843 <command> 15844 <proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto> 15845 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 15846 <param><ptype>GLuint</ptype> <name>index</name></param> 15847 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 15848 <param len="1">void **<name>param</name></param> 15849 </command> 15850 <command> 15851 <proto>void <name>glGetVertexArrayPointervEXT</name></proto> 15852 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 15853 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 15854 <param len="1">void **<name>param</name></param> 15855 </command> 15856 <command> 15857 <proto>void <name>glGetVertexArrayiv</name></proto> 15858 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 15859 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 15860 <param><ptype>GLint</ptype> *<name>param</name></param> 15861 </command> 15862 <command> 15863 <proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto> 15864 <param><ptype>GLuint</ptype> <name>index</name></param> 15865 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 15866 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 15867 </command> 15868 <command> 15869 <proto>void <name>glGetVertexAttribArrayObjectivATI</name></proto> 15870 <param><ptype>GLuint</ptype> <name>index</name></param> 15871 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 15872 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15873 </command> 15874 <command> 15875 <proto>void <name>glGetVertexAttribIiv</name></proto> 15876 <param><ptype>GLuint</ptype> <name>index</name></param> 15877 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15878 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 15879 </command> 15880 <command> 15881 <proto>void <name>glGetVertexAttribIivEXT</name></proto> 15882 <param><ptype>GLuint</ptype> <name>index</name></param> 15883 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15884 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 15885 <alias name="glGetVertexAttribIiv"/> 15886 </command> 15887 <command> 15888 <proto>void <name>glGetVertexAttribIuiv</name></proto> 15889 <param><ptype>GLuint</ptype> <name>index</name></param> 15890 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15891 <param len="1"><ptype>GLuint</ptype> *<name>params</name></param> 15892 </command> 15893 <command> 15894 <proto>void <name>glGetVertexAttribIuivEXT</name></proto> 15895 <param><ptype>GLuint</ptype> <name>index</name></param> 15896 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15897 <param len="1"><ptype>GLuint</ptype> *<name>params</name></param> 15898 <alias name="glGetVertexAttribIuiv"/> 15899 </command> 15900 <command> 15901 <proto>void <name>glGetVertexAttribLdv</name></proto> 15902 <param><ptype>GLuint</ptype> <name>index</name></param> 15903 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15904 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 15905 </command> 15906 <command> 15907 <proto>void <name>glGetVertexAttribLdvEXT</name></proto> 15908 <param><ptype>GLuint</ptype> <name>index</name></param> 15909 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15910 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 15911 <alias name="glGetVertexAttribLdv"/> 15912 </command> 15913 <command> 15914 <proto>void <name>glGetVertexAttribLi64vNV</name></proto> 15915 <param><ptype>GLuint</ptype> <name>index</name></param> 15916 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15917 <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param> 15918 </command> 15919 <command> 15920 <proto>void <name>glGetVertexAttribLui64vARB</name></proto> 15921 <param><ptype>GLuint</ptype> <name>index</name></param> 15922 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15923 <param><ptype>GLuint64EXT</ptype> *<name>params</name></param> 15924 </command> 15925 <command> 15926 <proto>void <name>glGetVertexAttribLui64vNV</name></proto> 15927 <param><ptype>GLuint</ptype> <name>index</name></param> 15928 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 15929 <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 15930 </command> 15931 <command> 15932 <proto>void <name>glGetVertexAttribPointerv</name></proto> 15933 <param><ptype>GLuint</ptype> <name>index</name></param> 15934 <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 15935 <param len="1">void **<name>pointer</name></param> 15936 <glx type="single" opcode="209"/> 15937 </command> 15938 <command> 15939 <proto>void <name>glGetVertexAttribPointervARB</name></proto> 15940 <param><ptype>GLuint</ptype> <name>index</name></param> 15941 <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 15942 <param len="1">void **<name>pointer</name></param> 15943 <alias name="glGetVertexAttribPointerv"/> 15944 </command> 15945 <command> 15946 <proto>void <name>glGetVertexAttribPointervNV</name></proto> 15947 <param><ptype>GLuint</ptype> <name>index</name></param> 15948 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 15949 <param len="1">void **<name>pointer</name></param> 15950 <alias name="glGetVertexAttribPointerv"/> 15951 </command> 15952 <command> 15953 <proto>void <name>glGetVertexAttribdv</name></proto> 15954 <param><ptype>GLuint</ptype> <name>index</name></param> 15955 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 15956 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 15957 <glx type="vendor" opcode="1301"/> 15958 </command> 15959 <command> 15960 <proto>void <name>glGetVertexAttribdvARB</name></proto> 15961 <param><ptype>GLuint</ptype> <name>index</name></param> 15962 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 15963 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 15964 <alias name="glGetVertexAttribdv"/> 15965 <glx type="vendor" opcode="1301"/> 15966 </command> 15967 <command> 15968 <proto>void <name>glGetVertexAttribdvNV</name></proto> 15969 <param><ptype>GLuint</ptype> <name>index</name></param> 15970 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 15971 <param len="1"><ptype>GLdouble</ptype> *<name>params</name></param> 15972 <alias name="glGetVertexAttribdv"/> 15973 <glx type="vendor" opcode="1301"/> 15974 </command> 15975 <command> 15976 <proto>void <name>glGetVertexAttribfv</name></proto> 15977 <param><ptype>GLuint</ptype> <name>index</name></param> 15978 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 15979 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 15980 <glx type="vendor" opcode="1302"/> 15981 </command> 15982 <command> 15983 <proto>void <name>glGetVertexAttribfvARB</name></proto> 15984 <param><ptype>GLuint</ptype> <name>index</name></param> 15985 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 15986 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 15987 <alias name="glGetVertexAttribfv"/> 15988 <glx type="vendor" opcode="1302"/> 15989 </command> 15990 <command> 15991 <proto>void <name>glGetVertexAttribfvNV</name></proto> 15992 <param><ptype>GLuint</ptype> <name>index</name></param> 15993 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 15994 <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param> 15995 <alias name="glGetVertexAttribfv"/> 15996 <glx type="vendor" opcode="1302"/> 15997 </command> 15998 <command> 15999 <proto>void <name>glGetVertexAttribiv</name></proto> 16000 <param><ptype>GLuint</ptype> <name>index</name></param> 16001 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 16002 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 16003 <glx type="vendor" opcode="1303"/> 16004 </command> 16005 <command> 16006 <proto>void <name>glGetVertexAttribivARB</name></proto> 16007 <param><ptype>GLuint</ptype> <name>index</name></param> 16008 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 16009 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 16010 <alias name="glGetVertexAttribiv"/> 16011 <glx type="vendor" opcode="1303"/> 16012 </command> 16013 <command> 16014 <proto>void <name>glGetVertexAttribivNV</name></proto> 16015 <param><ptype>GLuint</ptype> <name>index</name></param> 16016 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 16017 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 16018 <alias name="glGetVertexAttribiv"/> 16019 <glx type="vendor" opcode="1303"/> 16020 </command> 16021 <command> 16022 <proto>void <name>glGetVideoCaptureStreamdvNV</name></proto> 16023 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 16024 <param><ptype>GLuint</ptype> <name>stream</name></param> 16025 <param><ptype>GLenum</ptype> <name>pname</name></param> 16026 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 16027 </command> 16028 <command> 16029 <proto>void <name>glGetVideoCaptureStreamfvNV</name></proto> 16030 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 16031 <param><ptype>GLuint</ptype> <name>stream</name></param> 16032 <param><ptype>GLenum</ptype> <name>pname</name></param> 16033 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16034 </command> 16035 <command> 16036 <proto>void <name>glGetVideoCaptureStreamivNV</name></proto> 16037 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 16038 <param><ptype>GLuint</ptype> <name>stream</name></param> 16039 <param><ptype>GLenum</ptype> <name>pname</name></param> 16040 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16041 </command> 16042 <command> 16043 <proto>void <name>glGetVideoCaptureivNV</name></proto> 16044 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 16045 <param><ptype>GLenum</ptype> <name>pname</name></param> 16046 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16047 </command> 16048 <command> 16049 <proto>void <name>glGetVideoi64vNV</name></proto> 16050 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 16051 <param><ptype>GLenum</ptype> <name>pname</name></param> 16052 <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param> 16053 </command> 16054 <command> 16055 <proto>void <name>glGetVideoivNV</name></proto> 16056 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 16057 <param><ptype>GLenum</ptype> <name>pname</name></param> 16058 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16059 </command> 16060 <command> 16061 <proto>void <name>glGetVideoui64vNV</name></proto> 16062 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 16063 <param><ptype>GLenum</ptype> <name>pname</name></param> 16064 <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 16065 </command> 16066 <command> 16067 <proto>void <name>glGetVideouivNV</name></proto> 16068 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 16069 <param><ptype>GLenum</ptype> <name>pname</name></param> 16070 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 16071 </command> 16072 <command> 16073 <proto>void <name>glGetnColorTable</name></proto> 16074 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16075 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16076 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16077 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16078 <param len="bufSize">void *<name>table</name></param> 16079 </command> 16080 <command> 16081 <proto>void <name>glGetnColorTableARB</name></proto> 16082 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16083 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16084 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16085 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16086 <param len="bufSize">void *<name>table</name></param> 16087 </command> 16088 <command> 16089 <proto>void <name>glGetnCompressedTexImage</name></proto> 16090 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16091 <param><ptype>GLint</ptype> <name>lod</name></param> 16092 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16093 <param len="bufSize">void *<name>pixels</name></param> 16094 </command> 16095 <command> 16096 <proto>void <name>glGetnCompressedTexImageARB</name></proto> 16097 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16098 <param><ptype>GLint</ptype> <name>lod</name></param> 16099 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16100 <param len="bufSize">void *<name>img</name></param> 16101 </command> 16102 <command> 16103 <proto>void <name>glGetnConvolutionFilter</name></proto> 16104 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 16105 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16106 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16107 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16108 <param len="bufSize">void *<name>image</name></param> 16109 </command> 16110 <command> 16111 <proto>void <name>glGetnConvolutionFilterARB</name></proto> 16112 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 16113 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16114 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16115 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16116 <param len="bufSize">void *<name>image</name></param> 16117 </command> 16118 <command> 16119 <proto>void <name>glGetnHistogram</name></proto> 16120 <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param> 16121 <param><ptype>GLboolean</ptype> <name>reset</name></param> 16122 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16123 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16124 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16125 <param len="bufSize">void *<name>values</name></param> 16126 </command> 16127 <command> 16128 <proto>void <name>glGetnHistogramARB</name></proto> 16129 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16130 <param><ptype>GLboolean</ptype> <name>reset</name></param> 16131 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16132 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16133 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16134 <param len="bufSize">void *<name>values</name></param> 16135 </command> 16136 <command> 16137 <proto>void <name>glGetnMapdv</name></proto> 16138 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16139 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16140 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16141 <param len="COMPSIZE(bufSize)"><ptype>GLdouble</ptype> *<name>v</name></param> 16142 </command> 16143 <command> 16144 <proto>void <name>glGetnMapdvARB</name></proto> 16145 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16146 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16147 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16148 <param len="bufSize / 8"><ptype>GLdouble</ptype> *<name>v</name></param> 16149 </command> 16150 <command> 16151 <proto>void <name>glGetnMapfv</name></proto> 16152 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16153 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16154 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16155 <param><ptype>GLfloat</ptype> *<name>v</name></param> 16156 </command> 16157 <command> 16158 <proto>void <name>glGetnMapfvARB</name></proto> 16159 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16160 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16161 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16162 <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param> 16163 </command> 16164 <command> 16165 <proto>void <name>glGetnMapiv</name></proto> 16166 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16167 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16168 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16169 <param><ptype>GLint</ptype> *<name>v</name></param> 16170 </command> 16171 <command> 16172 <proto>void <name>glGetnMapivARB</name></proto> 16173 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16174 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16175 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16176 <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param> 16177 </command> 16178 <command> 16179 <proto>void <name>glGetnMinmax</name></proto> 16180 <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param> 16181 <param><ptype>GLboolean</ptype> <name>reset</name></param> 16182 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16183 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16184 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16185 <param len="bufSize">void *<name>values</name></param> 16186 </command> 16187 <command> 16188 <proto>void <name>glGetnMinmaxARB</name></proto> 16189 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16190 <param><ptype>GLboolean</ptype> <name>reset</name></param> 16191 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16192 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16193 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16194 <param len="bufSize">void *<name>values</name></param> 16195 </command> 16196 <command> 16197 <proto>void <name>glGetnPixelMapfv</name></proto> 16198 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 16199 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16200 <param len="COMPSIZE(bufSize)"><ptype>GLfloat</ptype> *<name>values</name></param> 16201 </command> 16202 <command> 16203 <proto>void <name>glGetnPixelMapfvARB</name></proto> 16204 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 16205 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16206 <param len="bufSize / 4"><ptype>GLfloat</ptype> *<name>values</name></param> 16207 </command> 16208 <command> 16209 <proto>void <name>glGetnPixelMapuiv</name></proto> 16210 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 16211 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16212 <param><ptype>GLuint</ptype> *<name>values</name></param> 16213 </command> 16214 <command> 16215 <proto>void <name>glGetnPixelMapuivARB</name></proto> 16216 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 16217 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16218 <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param> 16219 </command> 16220 <command> 16221 <proto>void <name>glGetnPixelMapusv</name></proto> 16222 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 16223 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16224 <param><ptype>GLushort</ptype> *<name>values</name></param> 16225 </command> 16226 <command> 16227 <proto>void <name>glGetnPixelMapusvARB</name></proto> 16228 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 16229 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16230 <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param> 16231 </command> 16232 <command> 16233 <proto>void <name>glGetnPolygonStipple</name></proto> 16234 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16235 <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param> 16236 </command> 16237 <command> 16238 <proto>void <name>glGetnPolygonStippleARB</name></proto> 16239 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16240 <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param> 16241 </command> 16242 <command> 16243 <proto>void <name>glGetnSeparableFilter</name></proto> 16244 <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16245 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16246 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16247 <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param> 16248 <param len="rowBufSize">void *<name>row</name></param> 16249 <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param> 16250 <param len="columnBufSize">void *<name>column</name></param> 16251 <param len="0">void *<name>span</name></param> 16252 </command> 16253 <command> 16254 <proto>void <name>glGetnSeparableFilterARB</name></proto> 16255 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16256 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16257 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16258 <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param> 16259 <param len="rowBufSize">void *<name>row</name></param> 16260 <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param> 16261 <param len="columnBufSize">void *<name>column</name></param> 16262 <param len="0">void *<name>span</name></param> 16263 </command> 16264 <command> 16265 <proto>void <name>glGetnTexImage</name></proto> 16266 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16267 <param><ptype>GLint</ptype> <name>level</name></param> 16268 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16269 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16270 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16271 <param len="bufSize">void *<name>pixels</name></param> 16272 </command> 16273 <command> 16274 <proto>void <name>glGetnTexImageARB</name></proto> 16275 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16276 <param><ptype>GLint</ptype> <name>level</name></param> 16277 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16278 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16279 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16280 <param len="bufSize">void *<name>img</name></param> 16281 </command> 16282 <command> 16283 <proto>void <name>glGetnUniformdv</name></proto> 16284 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16285 <param><ptype>GLint</ptype> <name>location</name></param> 16286 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16287 <param len="bufSize / 8"><ptype>GLdouble</ptype> *<name>params</name></param> 16288 </command> 16289 <command> 16290 <proto>void <name>glGetnUniformdvARB</name></proto> 16291 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16292 <param><ptype>GLint</ptype> <name>location</name></param> 16293 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16294 <param len="bufSize / 8"><ptype>GLdouble</ptype> *<name>params</name></param> 16295 </command> 16296 <command> 16297 <proto>void <name>glGetnUniformfv</name></proto> 16298 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16299 <param><ptype>GLint</ptype> <name>location</name></param> 16300 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16301 <param len="bufSize / 4"><ptype>GLfloat</ptype> *<name>params</name></param> 16302 </command> 16303 <command> 16304 <proto>void <name>glGetnUniformfvARB</name></proto> 16305 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16306 <param><ptype>GLint</ptype> <name>location</name></param> 16307 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16308 <param len="bufSize / 4"><ptype>GLfloat</ptype> *<name>params</name></param> 16309 </command> 16310 <command> 16311 <proto>void <name>glGetnUniformfvEXT</name></proto> 16312 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16313 <param><ptype>GLint</ptype> <name>location</name></param> 16314 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16315 <param len="bufSize / 4"><ptype>GLfloat</ptype> *<name>params</name></param> 16316 <alias name="glGetnUniformfv"/> 16317 </command> 16318 <command> 16319 <proto>void <name>glGetnUniformfvKHR</name></proto> 16320 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16321 <param><ptype>GLint</ptype> <name>location</name></param> 16322 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16323 <param len="bufSize / 4"><ptype>GLfloat</ptype> *<name>params</name></param> 16324 <alias name="glGetnUniformfv"/> 16325 </command> 16326 <command> 16327 <proto>void <name>glGetnUniformi64vARB</name></proto> 16328 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16329 <param><ptype>GLint</ptype> <name>location</name></param> 16330 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16331 <param len="bufSize / 8"><ptype>GLint64</ptype> *<name>params</name></param> 16332 </command> 16333 <command> 16334 <proto>void <name>glGetnUniformiv</name></proto> 16335 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16336 <param><ptype>GLint</ptype> <name>location</name></param> 16337 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16338 <param len="bufSize / 4"><ptype>GLint</ptype> *<name>params</name></param> 16339 </command> 16340 <command> 16341 <proto>void <name>glGetnUniformivARB</name></proto> 16342 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16343 <param><ptype>GLint</ptype> <name>location</name></param> 16344 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16345 <param len="bufSize / 4"><ptype>GLint</ptype> *<name>params</name></param> 16346 </command> 16347 <command> 16348 <proto>void <name>glGetnUniformivEXT</name></proto> 16349 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16350 <param><ptype>GLint</ptype> <name>location</name></param> 16351 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16352 <param len="bufSize / 4"><ptype>GLint</ptype> *<name>params</name></param> 16353 <alias name="glGetnUniformiv"/> 16354 </command> 16355 <command> 16356 <proto>void <name>glGetnUniformivKHR</name></proto> 16357 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16358 <param><ptype>GLint</ptype> <name>location</name></param> 16359 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16360 <param len="bufSize / 4"><ptype>GLint</ptype> *<name>params</name></param> 16361 <alias name="glGetnUniformiv"/> 16362 </command> 16363 <command> 16364 <proto>void <name>glGetnUniformui64vARB</name></proto> 16365 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16366 <param><ptype>GLint</ptype> <name>location</name></param> 16367 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16368 <param len="bufSize / 8"><ptype>GLuint64</ptype> *<name>params</name></param> 16369 </command> 16370 <command> 16371 <proto>void <name>glGetnUniformuiv</name></proto> 16372 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16373 <param><ptype>GLint</ptype> <name>location</name></param> 16374 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16375 <param len="bufSize / 4"><ptype>GLuint</ptype> *<name>params</name></param> 16376 </command> 16377 <command> 16378 <proto>void <name>glGetnUniformuivARB</name></proto> 16379 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16380 <param><ptype>GLint</ptype> <name>location</name></param> 16381 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16382 <param len="bufSize / 4"><ptype>GLuint</ptype> *<name>params</name></param> 16383 </command> 16384 <command> 16385 <proto>void <name>glGetnUniformuivKHR</name></proto> 16386 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16387 <param><ptype>GLint</ptype> <name>location</name></param> 16388 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16389 <param len="bufSize / 4"><ptype>GLuint</ptype> *<name>params</name></param> 16390 <alias name="glGetnUniformuiv"/> 16391 </command> 16392 <command> 16393 <proto>void <name>glGlobalAlphaFactorbSUN</name></proto> 16394 <param><ptype>GLbyte</ptype> <name>factor</name></param> 16395 </command> 16396 <command> 16397 <proto>void <name>glGlobalAlphaFactordSUN</name></proto> 16398 <param><ptype>GLdouble</ptype> <name>factor</name></param> 16399 </command> 16400 <command> 16401 <proto>void <name>glGlobalAlphaFactorfSUN</name></proto> 16402 <param><ptype>GLfloat</ptype> <name>factor</name></param> 16403 </command> 16404 <command> 16405 <proto>void <name>glGlobalAlphaFactoriSUN</name></proto> 16406 <param><ptype>GLint</ptype> <name>factor</name></param> 16407 </command> 16408 <command> 16409 <proto>void <name>glGlobalAlphaFactorsSUN</name></proto> 16410 <param><ptype>GLshort</ptype> <name>factor</name></param> 16411 </command> 16412 <command> 16413 <proto>void <name>glGlobalAlphaFactorubSUN</name></proto> 16414 <param><ptype>GLubyte</ptype> <name>factor</name></param> 16415 </command> 16416 <command> 16417 <proto>void <name>glGlobalAlphaFactoruiSUN</name></proto> 16418 <param><ptype>GLuint</ptype> <name>factor</name></param> 16419 </command> 16420 <command> 16421 <proto>void <name>glGlobalAlphaFactorusSUN</name></proto> 16422 <param><ptype>GLushort</ptype> <name>factor</name></param> 16423 </command> 16424 <command> 16425 <proto>void <name>glHint</name></proto> 16426 <param group="HintTarget"><ptype>GLenum</ptype> <name>target</name></param> 16427 <param group="HintMode"><ptype>GLenum</ptype> <name>mode</name></param> 16428 <glx type="render" opcode="85"/> 16429 </command> 16430 <command> 16431 <proto>void <name>glHintPGI</name></proto> 16432 <param group="HintTargetPGI"><ptype>GLenum</ptype> <name>target</name></param> 16433 <param group="VertexHintsMaskPGI"><ptype>GLint</ptype> <name>mode</name></param> 16434 </command> 16435 <command> 16436 <proto>void <name>glHistogram</name></proto> 16437 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16438 <param><ptype>GLsizei</ptype> <name>width</name></param> 16439 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 16440 <param><ptype>GLboolean</ptype> <name>sink</name></param> 16441 <glx type="render" opcode="4110"/> 16442 </command> 16443 <command> 16444 <proto>void <name>glHistogramEXT</name></proto> 16445 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16446 <param><ptype>GLsizei</ptype> <name>width</name></param> 16447 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 16448 <param><ptype>GLboolean</ptype> <name>sink</name></param> 16449 <alias name="glHistogram"/> 16450 <glx type="render" opcode="4110"/> 16451 </command> 16452 <command> 16453 <proto>void <name>glIglooInterfaceSGIX</name></proto> 16454 <param><ptype>GLenum</ptype> <name>pname</name></param> 16455 <param len="COMPSIZE(pname)">const void *<name>params</name></param> 16456 <glx type="render" opcode="200"/> 16457 </command> 16458 <command> 16459 <proto>void <name>glImageTransformParameterfHP</name></proto> 16460 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 16461 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 16462 <param><ptype>GLfloat</ptype> <name>param</name></param> 16463 </command> 16464 <command> 16465 <proto>void <name>glImageTransformParameterfvHP</name></proto> 16466 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 16467 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 16468 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 16469 </command> 16470 <command> 16471 <proto>void <name>glImageTransformParameteriHP</name></proto> 16472 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 16473 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 16474 <param><ptype>GLint</ptype> <name>param</name></param> 16475 </command> 16476 <command> 16477 <proto>void <name>glImageTransformParameterivHP</name></proto> 16478 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 16479 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 16480 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 16481 </command> 16482 <command> 16483 <proto>void <name>glImportMemoryFdEXT</name></proto> 16484 <param><ptype>GLuint</ptype> <name>memory</name></param> 16485 <param><ptype>GLuint64</ptype> <name>size</name></param> 16486 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 16487 <param><ptype>GLint</ptype> <name>fd</name></param> 16488 </command> 16489 <command> 16490 <proto>void <name>glImportMemoryWin32HandleEXT</name></proto> 16491 <param><ptype>GLuint</ptype> <name>memory</name></param> 16492 <param><ptype>GLuint64</ptype> <name>size</name></param> 16493 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 16494 <param>void *<name>handle</name></param> 16495 </command> 16496 <command> 16497 <proto>void <name>glImportMemoryWin32NameEXT</name></proto> 16498 <param><ptype>GLuint</ptype> <name>memory</name></param> 16499 <param><ptype>GLuint64</ptype> <name>size</name></param> 16500 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 16501 <param>const void *<name>name</name></param> 16502 </command> 16503 <command> 16504 <proto>void <name>glImportSemaphoreFdEXT</name></proto> 16505 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 16506 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 16507 <param><ptype>GLint</ptype> <name>fd</name></param> 16508 </command> 16509 <command> 16510 <proto>void <name>glImportSemaphoreWin32HandleEXT</name></proto> 16511 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 16512 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 16513 <param>void *<name>handle</name></param> 16514 </command> 16515 <command> 16516 <proto>void <name>glImportSemaphoreWin32NameEXT</name></proto> 16517 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 16518 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 16519 <param>const void *<name>name</name></param> 16520 </command> 16521 <command> 16522 <proto class="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto> 16523 <param><ptype>GLenum</ptype> <name>external_sync_type</name></param> 16524 <param><ptype>GLintptr</ptype> <name>external_sync</name></param> 16525 <param><ptype>GLbitfield</ptype> <name>flags</name></param> 16526 </command> 16527 <command> 16528 <proto>void <name>glIndexFormatNV</name></proto> 16529 <param><ptype>GLenum</ptype> <name>type</name></param> 16530 <param><ptype>GLsizei</ptype> <name>stride</name></param> 16531 </command> 16532 <command> 16533 <proto>void <name>glIndexFuncEXT</name></proto> 16534 <param group="IndexFunctionEXT"><ptype>GLenum</ptype> <name>func</name></param> 16535 <param kind="ColorIndexValue"><ptype>GLclampf</ptype> <name>ref</name></param> 16536 </command> 16537 <command> 16538 <proto>void <name>glIndexMask</name></proto> 16539 <param kind="ColorIndexMask"><ptype>GLuint</ptype> <name>mask</name></param> 16540 <glx type="render" opcode="136"/> 16541 </command> 16542 <command> 16543 <proto>void <name>glIndexMaterialEXT</name></proto> 16544 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 16545 <param group="IndexMaterialParameterEXT"><ptype>GLenum</ptype> <name>mode</name></param> 16546 </command> 16547 <command> 16548 <proto>void <name>glIndexPointer</name></proto> 16549 <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 16550 <param><ptype>GLsizei</ptype> <name>stride</name></param> 16551 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 16552 </command> 16553 <command> 16554 <proto>void <name>glIndexPointerEXT</name></proto> 16555 <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 16556 <param><ptype>GLsizei</ptype> <name>stride</name></param> 16557 <param><ptype>GLsizei</ptype> <name>count</name></param> 16558 <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param> 16559 </command> 16560 <command> 16561 <proto>void <name>glIndexPointerListIBM</name></proto> 16562 <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 16563 <param><ptype>GLint</ptype> <name>stride</name></param> 16564 <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param> 16565 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 16566 </command> 16567 <command> 16568 <proto>void <name>glIndexd</name></proto> 16569 <param kind="ColorIndexValue"><ptype>GLdouble</ptype> <name>c</name></param> 16570 <vecequiv name="glIndexdv"/> 16571 </command> 16572 <command> 16573 <proto>void <name>glIndexdv</name></proto> 16574 <param kind="ColorIndexValue" len="1">const <ptype>GLdouble</ptype> *<name>c</name></param> 16575 <glx type="render" opcode="24"/> 16576 </command> 16577 <command> 16578 <proto>void <name>glIndexf</name></proto> 16579 <param kind="ColorIndexValue"><ptype>GLfloat</ptype> <name>c</name></param> 16580 <vecequiv name="glIndexfv"/> 16581 </command> 16582 <command> 16583 <proto>void <name>glIndexfv</name></proto> 16584 <param kind="ColorIndexValue" len="1">const <ptype>GLfloat</ptype> *<name>c</name></param> 16585 <glx type="render" opcode="25"/> 16586 </command> 16587 <command> 16588 <proto>void <name>glIndexi</name></proto> 16589 <param kind="ColorIndexValue"><ptype>GLint</ptype> <name>c</name></param> 16590 <vecequiv name="glIndexiv"/> 16591 </command> 16592 <command> 16593 <proto>void <name>glIndexiv</name></proto> 16594 <param kind="ColorIndexValue" len="1">const <ptype>GLint</ptype> *<name>c</name></param> 16595 <glx type="render" opcode="26"/> 16596 </command> 16597 <command> 16598 <proto>void <name>glIndexs</name></proto> 16599 <param kind="ColorIndexValue"><ptype>GLshort</ptype> <name>c</name></param> 16600 <vecequiv name="glIndexsv"/> 16601 </command> 16602 <command> 16603 <proto>void <name>glIndexsv</name></proto> 16604 <param kind="ColorIndexValue" len="1">const <ptype>GLshort</ptype> *<name>c</name></param> 16605 <glx type="render" opcode="27"/> 16606 </command> 16607 <command> 16608 <proto>void <name>glIndexub</name></proto> 16609 <param kind="ColorIndexValue"><ptype>GLubyte</ptype> <name>c</name></param> 16610 <vecequiv name="glIndexubv"/> 16611 </command> 16612 <command> 16613 <proto>void <name>glIndexubv</name></proto> 16614 <param kind="ColorIndexValue" len="1">const <ptype>GLubyte</ptype> *<name>c</name></param> 16615 <glx type="render" opcode="194"/> 16616 </command> 16617 <command> 16618 <proto>void <name>glIndexxOES</name></proto> 16619 <param><ptype>GLfixed</ptype> <name>component</name></param> 16620 </command> 16621 <command> 16622 <proto>void <name>glIndexxvOES</name></proto> 16623 <param len="1">const <ptype>GLfixed</ptype> *<name>component</name></param> 16624 </command> 16625 <command> 16626 <proto>void <name>glInitNames</name></proto> 16627 <glx type="render" opcode="121"/> 16628 </command> 16629 <command> 16630 <proto>void <name>glInsertComponentEXT</name></proto> 16631 <param><ptype>GLuint</ptype> <name>res</name></param> 16632 <param><ptype>GLuint</ptype> <name>src</name></param> 16633 <param><ptype>GLuint</ptype> <name>num</name></param> 16634 </command> 16635 <command> 16636 <proto>void <name>glInsertEventMarkerEXT</name></proto> 16637 <param><ptype>GLsizei</ptype> <name>length</name></param> 16638 <param>const <ptype>GLchar</ptype> *<name>marker</name></param> 16639 </command> 16640 <command> 16641 <proto>void <name>glInstrumentsBufferSGIX</name></proto> 16642 <param><ptype>GLsizei</ptype> <name>size</name></param> 16643 <param len="size"><ptype>GLint</ptype> *<name>buffer</name></param> 16644 <glx type="vendor" opcode="4103"/> 16645 </command> 16646 <command> 16647 <proto>void <name>glInterleavedArrays</name></proto> 16648 <param group="InterleavedArrayFormat"><ptype>GLenum</ptype> <name>format</name></param> 16649 <param><ptype>GLsizei</ptype> <name>stride</name></param> 16650 <param len="COMPSIZE(format,stride)">const void *<name>pointer</name></param> 16651 </command> 16652 <command> 16653 <proto>void <name>glInterpolatePathsNV</name></proto> 16654 <param kind="Path"><ptype>GLuint</ptype> <name>resultPath</name></param> 16655 <param kind="Path"><ptype>GLuint</ptype> <name>pathA</name></param> 16656 <param kind="Path"><ptype>GLuint</ptype> <name>pathB</name></param> 16657 <param><ptype>GLfloat</ptype> <name>weight</name></param> 16658 </command> 16659 <command> 16660 <proto>void <name>glInvalidateBufferData</name></proto> 16661 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 16662 </command> 16663 <command> 16664 <proto>void <name>glInvalidateBufferSubData</name></proto> 16665 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 16666 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 16667 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 16668 </command> 16669 <command> 16670 <proto>void <name>glInvalidateFramebuffer</name></proto> 16671 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 16672 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 16673 <param group="InvalidateFramebufferAttachment" len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param> 16674 </command> 16675 <command> 16676 <proto>void <name>glInvalidateNamedFramebufferData</name></proto> 16677 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 16678 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 16679 <param group="FramebufferAttachment" len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param> 16680 </command> 16681 <command> 16682 <proto>void <name>glInvalidateNamedFramebufferSubData</name></proto> 16683 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 16684 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 16685 <param group="FramebufferAttachment" len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param> 16686 <param><ptype>GLint</ptype> <name>x</name></param> 16687 <param><ptype>GLint</ptype> <name>y</name></param> 16688 <param><ptype>GLsizei</ptype> <name>width</name></param> 16689 <param><ptype>GLsizei</ptype> <name>height</name></param> 16690 </command> 16691 <command> 16692 <proto>void <name>glInvalidateSubFramebuffer</name></proto> 16693 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 16694 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 16695 <param len="numAttachments" group="InvalidateFramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param> 16696 <param><ptype>GLint</ptype> <name>x</name></param> 16697 <param><ptype>GLint</ptype> <name>y</name></param> 16698 <param><ptype>GLsizei</ptype> <name>width</name></param> 16699 <param><ptype>GLsizei</ptype> <name>height</name></param> 16700 </command> 16701 <command> 16702 <proto>void <name>glInvalidateTexImage</name></proto> 16703 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 16704 <param><ptype>GLint</ptype> <name>level</name></param> 16705 </command> 16706 <command> 16707 <proto>void <name>glInvalidateTexSubImage</name></proto> 16708 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 16709 <param><ptype>GLint</ptype> <name>level</name></param> 16710 <param><ptype>GLint</ptype> <name>xoffset</name></param> 16711 <param><ptype>GLint</ptype> <name>yoffset</name></param> 16712 <param><ptype>GLint</ptype> <name>zoffset</name></param> 16713 <param><ptype>GLsizei</ptype> <name>width</name></param> 16714 <param><ptype>GLsizei</ptype> <name>height</name></param> 16715 <param><ptype>GLsizei</ptype> <name>depth</name></param> 16716 </command> 16717 <command> 16718 <proto><ptype>GLboolean</ptype> <name>glIsAsyncMarkerSGIX</name></proto> 16719 <param><ptype>GLuint</ptype> <name>marker</name></param> 16720 </command> 16721 <command> 16722 <proto><ptype>GLboolean</ptype> <name>glIsBuffer</name></proto> 16723 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 16724 </command> 16725 <command> 16726 <proto><ptype>GLboolean</ptype> <name>glIsBufferARB</name></proto> 16727 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 16728 <alias name="glIsBuffer"/> 16729 </command> 16730 <command> 16731 <proto><ptype>GLboolean</ptype> <name>glIsBufferResidentNV</name></proto> 16732 <param><ptype>GLenum</ptype> <name>target</name></param> 16733 </command> 16734 <command> 16735 <proto><ptype>GLboolean</ptype> <name>glIsCommandListNV</name></proto> 16736 <param><ptype>GLuint</ptype> <name>list</name></param> 16737 </command> 16738 <command> 16739 <proto><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto> 16740 <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param> 16741 <glx type="single" opcode="140"/> 16742 </command> 16743 <command> 16744 <proto><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto> 16745 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 16746 <param><ptype>GLuint</ptype> <name>index</name></param> 16747 <alias name="glIsEnabledi"/> 16748 <glx type="single" opcode="212"/> 16749 </command> 16750 <command> 16751 <proto><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto> 16752 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 16753 <param><ptype>GLuint</ptype> <name>index</name></param> 16754 </command> 16755 <command> 16756 <proto><ptype>GLboolean</ptype> <name>glIsEnablediEXT</name></proto> 16757 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 16758 <param><ptype>GLuint</ptype> <name>index</name></param> 16759 <alias name="glIsEnabledi"/> 16760 </command> 16761 <command> 16762 <proto><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto> 16763 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 16764 <param><ptype>GLuint</ptype> <name>index</name></param> 16765 <alias name="glIsEnabledi"/> 16766 </command> 16767 <command> 16768 <proto><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto> 16769 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 16770 <param><ptype>GLuint</ptype> <name>index</name></param> 16771 <alias name="glIsEnabledi"/> 16772 </command> 16773 <command> 16774 <proto><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto> 16775 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 16776 </command> 16777 <command> 16778 <proto><ptype>GLboolean</ptype> <name>glIsFenceNV</name></proto> 16779 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 16780 <glx type="vendor" opcode="1278"/> 16781 </command> 16782 <command> 16783 <proto><ptype>GLboolean</ptype> <name>glIsFramebuffer</name></proto> 16784 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 16785 <glx type="vendor" opcode="1425"/> 16786 </command> 16787 <command> 16788 <proto><ptype>GLboolean</ptype> <name>glIsFramebufferEXT</name></proto> 16789 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 16790 <alias name="glIsFramebuffer"/> 16791 <glx type="vendor" opcode="1425"/> 16792 </command> 16793 <command> 16794 <proto><ptype>GLboolean</ptype> <name>glIsFramebufferOES</name></proto> 16795 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 16796 </command> 16797 <command> 16798 <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto> 16799 <param><ptype>GLuint64</ptype> <name>handle</name></param> 16800 </command> 16801 <command> 16802 <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto> 16803 <param><ptype>GLuint64</ptype> <name>handle</name></param> 16804 </command> 16805 <command> 16806 <proto><ptype>GLboolean</ptype> <name>glIsList</name></proto> 16807 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 16808 <glx type="single" opcode="141"/> 16809 </command> 16810 <command> 16811 <proto><ptype>GLboolean</ptype> <name>glIsMemoryObjectEXT</name></proto> 16812 <param><ptype>GLuint</ptype> <name>memoryObject</name></param> 16813 </command> 16814 <command> 16815 <proto><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto> 16816 <param><ptype>GLenum</ptype> <name>identifier</name></param> 16817 <param><ptype>GLuint</ptype> <name>name</name></param> 16818 </command> 16819 <command> 16820 <proto><ptype>GLboolean</ptype> <name>glIsNamedBufferResidentNV</name></proto> 16821 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 16822 </command> 16823 <command> 16824 <proto><ptype>GLboolean</ptype> <name>glIsNamedStringARB</name></proto> 16825 <param><ptype>GLint</ptype> <name>namelen</name></param> 16826 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 16827 </command> 16828 <command> 16829 <proto><ptype>GLboolean</ptype> <name>glIsObjectBufferATI</name></proto> 16830 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 16831 </command> 16832 <command> 16833 <proto><ptype>GLboolean</ptype> <name>glIsOcclusionQueryNV</name></proto> 16834 <param><ptype>GLuint</ptype> <name>id</name></param> 16835 </command> 16836 <command> 16837 <proto><ptype>GLboolean</ptype> <name>glIsPathNV</name></proto> 16838 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 16839 </command> 16840 <command> 16841 <proto><ptype>GLboolean</ptype> <name>glIsPointInFillPathNV</name></proto> 16842 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 16843 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 16844 <param><ptype>GLfloat</ptype> <name>x</name></param> 16845 <param><ptype>GLfloat</ptype> <name>y</name></param> 16846 </command> 16847 <command> 16848 <proto><ptype>GLboolean</ptype> <name>glIsPointInStrokePathNV</name></proto> 16849 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 16850 <param><ptype>GLfloat</ptype> <name>x</name></param> 16851 <param><ptype>GLfloat</ptype> <name>y</name></param> 16852 </command> 16853 <command> 16854 <proto><ptype>GLboolean</ptype> <name>glIsProgram</name></proto> 16855 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16856 <glx type="single" opcode="197"/> 16857 </command> 16858 <command> 16859 <proto><ptype>GLboolean</ptype> <name>glIsProgramARB</name></proto> 16860 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 16861 <glx type="vendor" opcode="1304"/> 16862 </command> 16863 <command> 16864 <proto><ptype>GLboolean</ptype> <name>glIsProgramNV</name></proto> 16865 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 16866 <alias name="glIsProgramARB"/> 16867 <glx type="vendor" opcode="1304"/> 16868 </command> 16869 <command> 16870 <proto><ptype>GLboolean</ptype> <name>glIsProgramPipeline</name></proto> 16871 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 16872 </command> 16873 <command> 16874 <proto><ptype>GLboolean</ptype> <name>glIsProgramPipelineEXT</name></proto> 16875 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 16876 </command> 16877 <command> 16878 <proto><ptype>GLboolean</ptype> <name>glIsQuery</name></proto> 16879 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 16880 <glx type="single" opcode="163"/> 16881 </command> 16882 <command> 16883 <proto><ptype>GLboolean</ptype> <name>glIsQueryARB</name></proto> 16884 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 16885 <alias name="glIsQuery"/> 16886 </command> 16887 <command> 16888 <proto><ptype>GLboolean</ptype> <name>glIsQueryEXT</name></proto> 16889 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 16890 </command> 16891 <command> 16892 <proto><ptype>GLboolean</ptype> <name>glIsRenderbuffer</name></proto> 16893 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 16894 <glx type="vendor" opcode="1422"/> 16895 </command> 16896 <command> 16897 <proto><ptype>GLboolean</ptype> <name>glIsRenderbufferEXT</name></proto> 16898 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 16899 <alias name="glIsRenderbuffer"/> 16900 <glx type="vendor" opcode="1422"/> 16901 </command> 16902 <command> 16903 <proto><ptype>GLboolean</ptype> <name>glIsRenderbufferOES</name></proto> 16904 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 16905 </command> 16906 <command> 16907 <proto><ptype>GLboolean</ptype> <name>glIsSemaphoreEXT</name></proto> 16908 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 16909 </command> 16910 <command> 16911 <proto><ptype>GLboolean</ptype> <name>glIsSampler</name></proto> 16912 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 16913 </command> 16914 <command> 16915 <proto><ptype>GLboolean</ptype> <name>glIsShader</name></proto> 16916 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 16917 <glx type="single" opcode="196"/> 16918 </command> 16919 <command> 16920 <proto><ptype>GLboolean</ptype> <name>glIsStateNV</name></proto> 16921 <param><ptype>GLuint</ptype> <name>state</name></param> 16922 </command> 16923 <command> 16924 <proto><ptype>GLboolean</ptype> <name>glIsSync</name></proto> 16925 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 16926 </command> 16927 <command> 16928 <proto><ptype>GLboolean</ptype> <name>glIsSyncAPPLE</name></proto> 16929 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 16930 <alias name="glIsSync"/> 16931 </command> 16932 <command> 16933 <proto><ptype>GLboolean</ptype> <name>glIsTexture</name></proto> 16934 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 16935 <glx type="single" opcode="146"/> 16936 </command> 16937 <command> 16938 <proto><ptype>GLboolean</ptype> <name>glIsTextureEXT</name></proto> 16939 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 16940 <glx type="vendor" opcode="14"/> 16941 </command> 16942 <command> 16943 <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto> 16944 <param><ptype>GLuint64</ptype> <name>handle</name></param> 16945 </command> 16946 <command> 16947 <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto> 16948 <param><ptype>GLuint64</ptype> <name>handle</name></param> 16949 </command> 16950 <command> 16951 <proto><ptype>GLboolean</ptype> <name>glIsTransformFeedback</name></proto> 16952 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 16953 </command> 16954 <command> 16955 <proto><ptype>GLboolean</ptype> <name>glIsTransformFeedbackNV</name></proto> 16956 <param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param> 16957 <alias name="glIsTransformFeedback"/> 16958 </command> 16959 <command> 16960 <proto><ptype>GLboolean</ptype> <name>glIsVariantEnabledEXT</name></proto> 16961 <param><ptype>GLuint</ptype> <name>id</name></param> 16962 <param group="VariantCapEXT"><ptype>GLenum</ptype> <name>cap</name></param> 16963 </command> 16964 <command> 16965 <proto><ptype>GLboolean</ptype> <name>glIsVertexArray</name></proto> 16966 <param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param> 16967 <glx type="single" opcode="207"/> 16968 </command> 16969 <command> 16970 <proto><ptype>GLboolean</ptype> <name>glIsVertexArrayAPPLE</name></proto> 16971 <param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param> 16972 <alias name="glIsVertexArray"/> 16973 </command> 16974 <command> 16975 <proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto> 16976 <param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param> 16977 <alias name="glIsVertexArray"/> 16978 </command> 16979 <command> 16980 <proto><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto> 16981 <param><ptype>GLuint</ptype> <name>index</name></param> 16982 <param><ptype>GLenum</ptype> <name>pname</name></param> 16983 </command> 16984 <command> 16985 <proto>void <name>glLGPUCopyImageSubDataNVX</name></proto> 16986 <param><ptype>GLuint</ptype> <name>sourceGpu</name></param> 16987 <param><ptype>GLbitfield</ptype> <name>destinationGpuMask</name></param> 16988 <param><ptype>GLuint</ptype> <name>srcName</name></param> 16989 <param><ptype>GLenum</ptype> <name>srcTarget</name></param> 16990 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 16991 <param><ptype>GLint</ptype> <name>srcX</name></param> 16992 <param><ptype>GLint</ptype> <name>srxY</name></param> 16993 <param><ptype>GLint</ptype> <name>srcZ</name></param> 16994 <param><ptype>GLuint</ptype> <name>dstName</name></param> 16995 <param><ptype>GLenum</ptype> <name>dstTarget</name></param> 16996 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 16997 <param><ptype>GLint</ptype> <name>dstX</name></param> 16998 <param><ptype>GLint</ptype> <name>dstY</name></param> 16999 <param><ptype>GLint</ptype> <name>dstZ</name></param> 17000 <param><ptype>GLsizei</ptype> <name>width</name></param> 17001 <param><ptype>GLsizei</ptype> <name>height</name></param> 17002 <param><ptype>GLsizei</ptype> <name>depth</name></param> 17003 </command> 17004 <command> 17005 <proto>void <name>glLGPUInterlockNVX</name></proto> 17006 </command> 17007 <command> 17008 <proto>void <name>glLGPUNamedBufferSubDataNVX</name></proto> 17009 <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param> 17010 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 17011 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17012 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 17013 <param>const void *<name>data</name></param> 17014 </command> 17015 <command> 17016 <proto>void <name>glLabelObjectEXT</name></proto> 17017 <param><ptype>GLenum</ptype> <name>type</name></param> 17018 <param><ptype>GLuint</ptype> <name>object</name></param> 17019 <param><ptype>GLsizei</ptype> <name>length</name></param> 17020 <param>const <ptype>GLchar</ptype> *<name>label</name></param> 17021 </command> 17022 <command> 17023 <proto>void <name>glLightEnviSGIX</name></proto> 17024 <param group="LightEnvParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 17025 <param group="LightEnvModeSGIX"><ptype>GLint</ptype> <name>param</name></param> 17026 </command> 17027 <command> 17028 <proto>void <name>glLightModelf</name></proto> 17029 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17030 <param><ptype>GLfloat</ptype> <name>param</name></param> 17031 <glx type="render" opcode="90"/> 17032 </command> 17033 <command> 17034 <proto>void <name>glLightModelfv</name></proto> 17035 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17036 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 17037 <glx type="render" opcode="91"/> 17038 </command> 17039 <command> 17040 <proto>void <name>glLightModeli</name></proto> 17041 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17042 <param><ptype>GLint</ptype> <name>param</name></param> 17043 <glx type="render" opcode="92"/> 17044 </command> 17045 <command> 17046 <proto>void <name>glLightModeliv</name></proto> 17047 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17048 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 17049 <glx type="render" opcode="93"/> 17050 </command> 17051 <command> 17052 <proto>void <name>glLightModelx</name></proto> 17053 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17054 <param><ptype>GLfixed</ptype> <name>param</name></param> 17055 </command> 17056 <command> 17057 <proto>void <name>glLightModelxOES</name></proto> 17058 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17059 <param><ptype>GLfixed</ptype> <name>param</name></param> 17060 </command> 17061 <command> 17062 <proto>void <name>glLightModelxv</name></proto> 17063 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17064 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 17065 </command> 17066 <command> 17067 <proto>void <name>glLightModelxvOES</name></proto> 17068 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17069 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 17070 </command> 17071 <command> 17072 <proto>void <name>glLightf</name></proto> 17073 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 17074 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17075 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 17076 <glx type="render" opcode="86"/> 17077 </command> 17078 <command> 17079 <proto>void <name>glLightfv</name></proto> 17080 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 17081 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17082 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 17083 <glx type="render" opcode="87"/> 17084 </command> 17085 <command> 17086 <proto>void <name>glLighti</name></proto> 17087 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 17088 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17089 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 17090 <glx type="render" opcode="88"/> 17091 </command> 17092 <command> 17093 <proto>void <name>glLightiv</name></proto> 17094 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 17095 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17096 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 17097 <glx type="render" opcode="89"/> 17098 </command> 17099 <command> 17100 <proto>void <name>glLightx</name></proto> 17101 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 17102 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17103 <param><ptype>GLfixed</ptype> <name>param</name></param> 17104 </command> 17105 <command> 17106 <proto>void <name>glLightxOES</name></proto> 17107 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 17108 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17109 <param><ptype>GLfixed</ptype> <name>param</name></param> 17110 </command> 17111 <command> 17112 <proto>void <name>glLightxv</name></proto> 17113 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 17114 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17115 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 17116 </command> 17117 <command> 17118 <proto>void <name>glLightxvOES</name></proto> 17119 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 17120 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17121 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 17122 </command> 17123 <command> 17124 <proto>void <name>glLineStipple</name></proto> 17125 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param> 17126 <param><ptype>GLushort</ptype> <name>pattern</name></param> 17127 <glx type="render" opcode="94"/> 17128 </command> 17129 <command> 17130 <proto>void <name>glLineWidth</name></proto> 17131 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>width</name></param> 17132 <glx type="render" opcode="95"/> 17133 </command> 17134 <command> 17135 <proto>void <name>glLineWidthx</name></proto> 17136 <param><ptype>GLfixed</ptype> <name>width</name></param> 17137 </command> 17138 <command> 17139 <proto>void <name>glLineWidthxOES</name></proto> 17140 <param><ptype>GLfixed</ptype> <name>width</name></param> 17141 </command> 17142 <command> 17143 <proto>void <name>glLinkProgram</name></proto> 17144 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 17145 </command> 17146 <command> 17147 <proto>void <name>glLinkProgramARB</name></proto> 17148 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 17149 <alias name="glLinkProgram"/> 17150 </command> 17151 <command> 17152 <proto>void <name>glListBase</name></proto> 17153 <param class="display list"><ptype>GLuint</ptype> <name>base</name></param> 17154 <glx type="render" opcode="3"/> 17155 </command> 17156 <command> 17157 <proto>void <name>glListDrawCommandsStatesClientNV</name></proto> 17158 <param><ptype>GLuint</ptype> <name>list</name></param> 17159 <param><ptype>GLuint</ptype> <name>segment</name></param> 17160 <param len="count">const void **<name>indirects</name></param> 17161 <param len="count">const <ptype>GLsizei</ptype> *<name>sizes</name></param> 17162 <param len="count">const <ptype>GLuint</ptype> *<name>states</name></param> 17163 <param len="count">const <ptype>GLuint</ptype> *<name>fbos</name></param> 17164 <param><ptype>GLuint</ptype> <name>count</name></param> 17165 </command> 17166 <command> 17167 <proto>void <name>glListParameterfSGIX</name></proto> 17168 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 17169 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17170 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 17171 <glx type="render" opcode="2078"/> 17172 </command> 17173 <command> 17174 <proto>void <name>glListParameterfvSGIX</name></proto> 17175 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 17176 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17177 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 17178 <glx type="render" opcode="2079"/> 17179 </command> 17180 <command> 17181 <proto>void <name>glListParameteriSGIX</name></proto> 17182 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 17183 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17184 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 17185 <glx type="render" opcode="2080"/> 17186 </command> 17187 <command> 17188 <proto>void <name>glListParameterivSGIX</name></proto> 17189 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 17190 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17191 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 17192 <glx type="render" opcode="2081"/> 17193 </command> 17194 <command> 17195 <proto>void <name>glLoadIdentity</name></proto> 17196 <glx type="render" opcode="176"/> 17197 </command> 17198 <command> 17199 <proto>void <name>glLoadIdentityDeformationMapSGIX</name></proto> 17200 <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param> 17201 <glx type="render" opcode="2076"/> 17202 </command> 17203 <command> 17204 <proto>void <name>glLoadMatrixd</name></proto> 17205 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17206 <glx type="render" opcode="178"/> 17207 </command> 17208 <command> 17209 <proto>void <name>glLoadMatrixf</name></proto> 17210 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17211 <glx type="render" opcode="177"/> 17212 </command> 17213 <command> 17214 <proto>void <name>glLoadMatrixx</name></proto> 17215 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 17216 </command> 17217 <command> 17218 <proto>void <name>glLoadMatrixxOES</name></proto> 17219 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 17220 </command> 17221 <command> 17222 <proto>void <name>glLoadName</name></proto> 17223 <param kind="SelectName"><ptype>GLuint</ptype> <name>name</name></param> 17224 <glx type="render" opcode="122"/> 17225 </command> 17226 <command> 17227 <proto>void <name>glLoadPaletteFromModelViewMatrixOES</name></proto> 17228 </command> 17229 <command> 17230 <proto>void <name>glLoadProgramNV</name></proto> 17231 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 17232 <param><ptype>GLuint</ptype> <name>id</name></param> 17233 <param><ptype>GLsizei</ptype> <name>len</name></param> 17234 <param len="len">const <ptype>GLubyte</ptype> *<name>program</name></param> 17235 <glx type="render" opcode="4183"/> 17236 </command> 17237 <command> 17238 <proto>void <name>glLoadTransposeMatrixd</name></proto> 17239 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17240 </command> 17241 <command> 17242 <proto>void <name>glLoadTransposeMatrixdARB</name></proto> 17243 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17244 <alias name="glLoadTransposeMatrixd"/> 17245 </command> 17246 <command> 17247 <proto>void <name>glLoadTransposeMatrixf</name></proto> 17248 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17249 </command> 17250 <command> 17251 <proto>void <name>glLoadTransposeMatrixfARB</name></proto> 17252 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17253 <alias name="glLoadTransposeMatrixf"/> 17254 </command> 17255 <command> 17256 <proto>void <name>glLoadTransposeMatrixxOES</name></proto> 17257 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 17258 </command> 17259 <command> 17260 <proto>void <name>glLockArraysEXT</name></proto> 17261 <param><ptype>GLint</ptype> <name>first</name></param> 17262 <param><ptype>GLsizei</ptype> <name>count</name></param> 17263 </command> 17264 <command> 17265 <proto>void <name>glLogicOp</name></proto> 17266 <param group="LogicOp"><ptype>GLenum</ptype> <name>opcode</name></param> 17267 <glx type="render" opcode="161"/> 17268 </command> 17269 <command> 17270 <proto>void <name>glMakeBufferNonResidentNV</name></proto> 17271 <param><ptype>GLenum</ptype> <name>target</name></param> 17272 </command> 17273 <command> 17274 <proto>void <name>glMakeBufferResidentNV</name></proto> 17275 <param><ptype>GLenum</ptype> <name>target</name></param> 17276 <param><ptype>GLenum</ptype> <name>access</name></param> 17277 </command> 17278 <command> 17279 <proto>void <name>glMakeImageHandleNonResidentARB</name></proto> 17280 <param><ptype>GLuint64</ptype> <name>handle</name></param> 17281 </command> 17282 <command> 17283 <proto>void <name>glMakeImageHandleNonResidentNV</name></proto> 17284 <param><ptype>GLuint64</ptype> <name>handle</name></param> 17285 </command> 17286 <command> 17287 <proto>void <name>glMakeImageHandleResidentARB</name></proto> 17288 <param><ptype>GLuint64</ptype> <name>handle</name></param> 17289 <param><ptype>GLenum</ptype> <name>access</name></param> 17290 </command> 17291 <command> 17292 <proto>void <name>glMakeImageHandleResidentNV</name></proto> 17293 <param><ptype>GLuint64</ptype> <name>handle</name></param> 17294 <param><ptype>GLenum</ptype> <name>access</name></param> 17295 </command> 17296 <command> 17297 <proto>void <name>glMakeNamedBufferNonResidentNV</name></proto> 17298 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 17299 </command> 17300 <command> 17301 <proto>void <name>glMakeNamedBufferResidentNV</name></proto> 17302 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 17303 <param><ptype>GLenum</ptype> <name>access</name></param> 17304 </command> 17305 <command> 17306 <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto> 17307 <param><ptype>GLuint64</ptype> <name>handle</name></param> 17308 </command> 17309 <command> 17310 <proto>void <name>glMakeTextureHandleNonResidentNV</name></proto> 17311 <param><ptype>GLuint64</ptype> <name>handle</name></param> 17312 </command> 17313 <command> 17314 <proto>void <name>glMakeTextureHandleResidentARB</name></proto> 17315 <param><ptype>GLuint64</ptype> <name>handle</name></param> 17316 </command> 17317 <command> 17318 <proto>void <name>glMakeTextureHandleResidentNV</name></proto> 17319 <param><ptype>GLuint64</ptype> <name>handle</name></param> 17320 </command> 17321 <command> 17322 <proto>void <name>glMap1d</name></proto> 17323 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 17324 <param kind="Coord"><ptype>GLdouble</ptype> <name>u1</name></param> 17325 <param kind="Coord"><ptype>GLdouble</ptype> <name>u2</name></param> 17326 <param><ptype>GLint</ptype> <name>stride</name></param> 17327 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param> 17328 <param kind="Coord" len="COMPSIZE(target,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param> 17329 <glx type="render" opcode="143"/> 17330 </command> 17331 <command> 17332 <proto>void <name>glMap1f</name></proto> 17333 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 17334 <param kind="Coord"><ptype>GLfloat</ptype> <name>u1</name></param> 17335 <param kind="Coord"><ptype>GLfloat</ptype> <name>u2</name></param> 17336 <param><ptype>GLint</ptype> <name>stride</name></param> 17337 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param> 17338 <param kind="Coord" len="COMPSIZE(target,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param> 17339 <glx type="render" opcode="144"/> 17340 </command> 17341 <command> 17342 <proto>void <name>glMap1xOES</name></proto> 17343 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 17344 <param><ptype>GLfixed</ptype> <name>u1</name></param> 17345 <param><ptype>GLfixed</ptype> <name>u2</name></param> 17346 <param><ptype>GLint</ptype> <name>stride</name></param> 17347 <param><ptype>GLint</ptype> <name>order</name></param> 17348 <param><ptype>GLfixed</ptype> <name>points</name></param> 17349 </command> 17350 <command> 17351 <proto>void <name>glMap2d</name></proto> 17352 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 17353 <param kind="Coord"><ptype>GLdouble</ptype> <name>u1</name></param> 17354 <param kind="Coord"><ptype>GLdouble</ptype> <name>u2</name></param> 17355 <param><ptype>GLint</ptype> <name>ustride</name></param> 17356 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 17357 <param kind="Coord"><ptype>GLdouble</ptype> <name>v1</name></param> 17358 <param kind="Coord"><ptype>GLdouble</ptype> <name>v2</name></param> 17359 <param><ptype>GLint</ptype> <name>vstride</name></param> 17360 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 17361 <param kind="Coord" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param> 17362 <glx type="render" opcode="145"/> 17363 </command> 17364 <command> 17365 <proto>void <name>glMap2f</name></proto> 17366 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 17367 <param kind="Coord"><ptype>GLfloat</ptype> <name>u1</name></param> 17368 <param kind="Coord"><ptype>GLfloat</ptype> <name>u2</name></param> 17369 <param><ptype>GLint</ptype> <name>ustride</name></param> 17370 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 17371 <param kind="Coord"><ptype>GLfloat</ptype> <name>v1</name></param> 17372 <param kind="Coord"><ptype>GLfloat</ptype> <name>v2</name></param> 17373 <param><ptype>GLint</ptype> <name>vstride</name></param> 17374 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 17375 <param kind="Coord" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param> 17376 <glx type="render" opcode="146"/> 17377 </command> 17378 <command> 17379 <proto>void <name>glMap2xOES</name></proto> 17380 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 17381 <param><ptype>GLfixed</ptype> <name>u1</name></param> 17382 <param><ptype>GLfixed</ptype> <name>u2</name></param> 17383 <param><ptype>GLint</ptype> <name>ustride</name></param> 17384 <param><ptype>GLint</ptype> <name>uorder</name></param> 17385 <param><ptype>GLfixed</ptype> <name>v1</name></param> 17386 <param><ptype>GLfixed</ptype> <name>v2</name></param> 17387 <param><ptype>GLint</ptype> <name>vstride</name></param> 17388 <param><ptype>GLint</ptype> <name>vorder</name></param> 17389 <param><ptype>GLfixed</ptype> <name>points</name></param> 17390 </command> 17391 <command> 17392 <proto>void *<name>glMapBuffer</name></proto> 17393 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17394 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 17395 </command> 17396 <command> 17397 <proto>void *<name>glMapBufferARB</name></proto> 17398 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17399 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 17400 <alias name="glMapBuffer"/> 17401 </command> 17402 <command> 17403 <proto>void *<name>glMapBufferOES</name></proto> 17404 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17405 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 17406 <alias name="glMapBuffer"/> 17407 </command> 17408 <command> 17409 <proto>void *<name>glMapBufferRange</name></proto> 17410 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17411 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 17412 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 17413 <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> 17414 <glx type="single" opcode="205"/> 17415 </command> 17416 <command> 17417 <proto>void *<name>glMapBufferRangeEXT</name></proto> 17418 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17419 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17420 <param><ptype>GLsizeiptr</ptype> <name>length</name></param> 17421 <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> 17422 <alias name="glMapBufferRange"/> 17423 </command> 17424 <command> 17425 <proto>void <name>glMapControlPointsNV</name></proto> 17426 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 17427 <param><ptype>GLuint</ptype> <name>index</name></param> 17428 <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param> 17429 <param><ptype>GLsizei</ptype> <name>ustride</name></param> 17430 <param><ptype>GLsizei</ptype> <name>vstride</name></param> 17431 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 17432 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 17433 <param><ptype>GLboolean</ptype> <name>packed</name></param> 17434 <param len="COMPSIZE(target,uorder,vorder)">const void *<name>points</name></param> 17435 </command> 17436 <command> 17437 <proto>void <name>glMapGrid1d</name></proto> 17438 <param><ptype>GLint</ptype> <name>un</name></param> 17439 <param kind="Coord"><ptype>GLdouble</ptype> <name>u1</name></param> 17440 <param kind="Coord"><ptype>GLdouble</ptype> <name>u2</name></param> 17441 <glx type="render" opcode="147"/> 17442 </command> 17443 <command> 17444 <proto>void <name>glMapGrid1f</name></proto> 17445 <param><ptype>GLint</ptype> <name>un</name></param> 17446 <param kind="Coord"><ptype>GLfloat</ptype> <name>u1</name></param> 17447 <param kind="Coord"><ptype>GLfloat</ptype> <name>u2</name></param> 17448 <glx type="render" opcode="148"/> 17449 </command> 17450 <command> 17451 <proto>void <name>glMapGrid1xOES</name></proto> 17452 <param><ptype>GLint</ptype> <name>n</name></param> 17453 <param><ptype>GLfixed</ptype> <name>u1</name></param> 17454 <param><ptype>GLfixed</ptype> <name>u2</name></param> 17455 </command> 17456 <command> 17457 <proto>void <name>glMapGrid2d</name></proto> 17458 <param><ptype>GLint</ptype> <name>un</name></param> 17459 <param kind="Coord"><ptype>GLdouble</ptype> <name>u1</name></param> 17460 <param kind="Coord"><ptype>GLdouble</ptype> <name>u2</name></param> 17461 <param><ptype>GLint</ptype> <name>vn</name></param> 17462 <param kind="Coord"><ptype>GLdouble</ptype> <name>v1</name></param> 17463 <param kind="Coord"><ptype>GLdouble</ptype> <name>v2</name></param> 17464 <glx type="render" opcode="149"/> 17465 </command> 17466 <command> 17467 <proto>void <name>glMapGrid2f</name></proto> 17468 <param><ptype>GLint</ptype> <name>un</name></param> 17469 <param kind="Coord"><ptype>GLfloat</ptype> <name>u1</name></param> 17470 <param kind="Coord"><ptype>GLfloat</ptype> <name>u2</name></param> 17471 <param><ptype>GLint</ptype> <name>vn</name></param> 17472 <param kind="Coord"><ptype>GLfloat</ptype> <name>v1</name></param> 17473 <param kind="Coord"><ptype>GLfloat</ptype> <name>v2</name></param> 17474 <glx type="render" opcode="150"/> 17475 </command> 17476 <command> 17477 <proto>void <name>glMapGrid2xOES</name></proto> 17478 <param><ptype>GLint</ptype> <name>n</name></param> 17479 <param><ptype>GLfixed</ptype> <name>u1</name></param> 17480 <param><ptype>GLfixed</ptype> <name>u2</name></param> 17481 <param><ptype>GLfixed</ptype> <name>v1</name></param> 17482 <param><ptype>GLfixed</ptype> <name>v2</name></param> 17483 </command> 17484 <command> 17485 <proto>void *<name>glMapNamedBuffer</name></proto> 17486 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 17487 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 17488 </command> 17489 <command> 17490 <proto>void *<name>glMapNamedBufferEXT</name></proto> 17491 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 17492 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 17493 </command> 17494 <command> 17495 <proto>void *<name>glMapNamedBufferRange</name></proto> 17496 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 17497 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17498 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 17499 <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> 17500 </command> 17501 <command> 17502 <proto>void *<name>glMapNamedBufferRangeEXT</name></proto> 17503 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 17504 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17505 <param><ptype>GLsizeiptr</ptype> <name>length</name></param> 17506 <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> 17507 </command> 17508 <command> 17509 <proto>void *<name>glMapObjectBufferATI</name></proto> 17510 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 17511 </command> 17512 <command> 17513 <proto>void <name>glMapParameterfvNV</name></proto> 17514 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 17515 <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 17516 <param kind="CheckedFloat32" len="COMPSIZE(target,pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 17517 </command> 17518 <command> 17519 <proto>void <name>glMapParameterivNV</name></proto> 17520 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 17521 <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 17522 <param kind="CheckedInt32" len="COMPSIZE(target,pname)">const <ptype>GLint</ptype> *<name>params</name></param> 17523 </command> 17524 <command> 17525 <proto>void *<name>glMapTexture2DINTEL</name></proto> 17526 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 17527 <param><ptype>GLint</ptype> <name>level</name></param> 17528 <param><ptype>GLbitfield</ptype> <name>access</name></param> 17529 <param len="1"><ptype>GLint</ptype> *<name>stride</name></param> 17530 <param len="1"><ptype>GLenum</ptype> *<name>layout</name></param> 17531 </command> 17532 <command> 17533 <proto>void <name>glMapVertexAttrib1dAPPLE</name></proto> 17534 <param><ptype>GLuint</ptype> <name>index</name></param> 17535 <param><ptype>GLuint</ptype> <name>size</name></param> 17536 <param kind="Coord"><ptype>GLdouble</ptype> <name>u1</name></param> 17537 <param kind="Coord"><ptype>GLdouble</ptype> <name>u2</name></param> 17538 <param><ptype>GLint</ptype> <name>stride</name></param> 17539 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param> 17540 <param kind="Coord" len="COMPSIZE(size,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param> 17541 </command> 17542 <command> 17543 <proto>void <name>glMapVertexAttrib1fAPPLE</name></proto> 17544 <param><ptype>GLuint</ptype> <name>index</name></param> 17545 <param><ptype>GLuint</ptype> <name>size</name></param> 17546 <param kind="Coord"><ptype>GLfloat</ptype> <name>u1</name></param> 17547 <param kind="Coord"><ptype>GLfloat</ptype> <name>u2</name></param> 17548 <param><ptype>GLint</ptype> <name>stride</name></param> 17549 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param> 17550 <param kind="Coord" len="COMPSIZE(size,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param> 17551 </command> 17552 <command> 17553 <proto>void <name>glMapVertexAttrib2dAPPLE</name></proto> 17554 <param><ptype>GLuint</ptype> <name>index</name></param> 17555 <param><ptype>GLuint</ptype> <name>size</name></param> 17556 <param kind="Coord"><ptype>GLdouble</ptype> <name>u1</name></param> 17557 <param kind="Coord"><ptype>GLdouble</ptype> <name>u2</name></param> 17558 <param><ptype>GLint</ptype> <name>ustride</name></param> 17559 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 17560 <param kind="Coord"><ptype>GLdouble</ptype> <name>v1</name></param> 17561 <param kind="Coord"><ptype>GLdouble</ptype> <name>v2</name></param> 17562 <param><ptype>GLint</ptype> <name>vstride</name></param> 17563 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 17564 <param kind="Coord" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param> 17565 </command> 17566 <command> 17567 <proto>void <name>glMapVertexAttrib2fAPPLE</name></proto> 17568 <param><ptype>GLuint</ptype> <name>index</name></param> 17569 <param><ptype>GLuint</ptype> <name>size</name></param> 17570 <param kind="Coord"><ptype>GLfloat</ptype> <name>u1</name></param> 17571 <param kind="Coord"><ptype>GLfloat</ptype> <name>u2</name></param> 17572 <param><ptype>GLint</ptype> <name>ustride</name></param> 17573 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 17574 <param kind="Coord"><ptype>GLfloat</ptype> <name>v1</name></param> 17575 <param kind="Coord"><ptype>GLfloat</ptype> <name>v2</name></param> 17576 <param><ptype>GLint</ptype> <name>vstride</name></param> 17577 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 17578 <param kind="Coord" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param> 17579 </command> 17580 <command> 17581 <proto>void <name>glMaterialf</name></proto> 17582 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 17583 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17584 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 17585 <glx type="render" opcode="96"/> 17586 </command> 17587 <command> 17588 <proto>void <name>glMaterialfv</name></proto> 17589 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 17590 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17591 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 17592 <glx type="render" opcode="97"/> 17593 </command> 17594 <command> 17595 <proto>void <name>glMateriali</name></proto> 17596 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 17597 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17598 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 17599 <glx type="render" opcode="98"/> 17600 </command> 17601 <command> 17602 <proto>void <name>glMaterialiv</name></proto> 17603 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 17604 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17605 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 17606 <glx type="render" opcode="99"/> 17607 </command> 17608 <command> 17609 <proto>void <name>glMaterialx</name></proto> 17610 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 17611 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17612 <param><ptype>GLfixed</ptype> <name>param</name></param> 17613 </command> 17614 <command> 17615 <proto>void <name>glMaterialxOES</name></proto> 17616 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 17617 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17618 <param><ptype>GLfixed</ptype> <name>param</name></param> 17619 </command> 17620 <command> 17621 <proto>void <name>glMaterialxv</name></proto> 17622 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 17623 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17624 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 17625 </command> 17626 <command> 17627 <proto>void <name>glMaterialxvOES</name></proto> 17628 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 17629 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17630 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 17631 </command> 17632 <command> 17633 <proto>void <name>glMatrixFrustumEXT</name></proto> 17634 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17635 <param><ptype>GLdouble</ptype> <name>left</name></param> 17636 <param><ptype>GLdouble</ptype> <name>right</name></param> 17637 <param><ptype>GLdouble</ptype> <name>bottom</name></param> 17638 <param><ptype>GLdouble</ptype> <name>top</name></param> 17639 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 17640 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 17641 </command> 17642 <command> 17643 <proto>void <name>glMatrixIndexPointerARB</name></proto> 17644 <param><ptype>GLint</ptype> <name>size</name></param> 17645 <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param> 17646 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17647 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 17648 </command> 17649 <command> 17650 <proto>void <name>glMatrixIndexPointerOES</name></proto> 17651 <param><ptype>GLint</ptype> <name>size</name></param> 17652 <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param> 17653 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17654 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 17655 </command> 17656 <command> 17657 <proto>void <name>glMatrixIndexubvARB</name></proto> 17658 <param><ptype>GLint</ptype> <name>size</name></param> 17659 <param len="size">const <ptype>GLubyte</ptype> *<name>indices</name></param> 17660 <glx type="render" opcode="4326"/> 17661 </command> 17662 <command> 17663 <proto>void <name>glMatrixIndexuivARB</name></proto> 17664 <param><ptype>GLint</ptype> <name>size</name></param> 17665 <param len="size">const <ptype>GLuint</ptype> *<name>indices</name></param> 17666 <glx type="render" opcode="4328"/> 17667 </command> 17668 <command> 17669 <proto>void <name>glMatrixIndexusvARB</name></proto> 17670 <param><ptype>GLint</ptype> <name>size</name></param> 17671 <param len="size">const <ptype>GLushort</ptype> *<name>indices</name></param> 17672 <glx type="render" opcode="4327"/> 17673 </command> 17674 <command> 17675 <proto>void <name>glMatrixLoad3x2fNV</name></proto> 17676 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 17677 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 17678 </command> 17679 <command> 17680 <proto>void <name>glMatrixLoad3x3fNV</name></proto> 17681 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 17682 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 17683 </command> 17684 <command> 17685 <proto>void <name>glMatrixLoadIdentityEXT</name></proto> 17686 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17687 </command> 17688 <command> 17689 <proto>void <name>glMatrixLoadTranspose3x3fNV</name></proto> 17690 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 17691 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 17692 </command> 17693 <command> 17694 <proto>void <name>glMatrixLoadTransposedEXT</name></proto> 17695 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17696 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17697 </command> 17698 <command> 17699 <proto>void <name>glMatrixLoadTransposefEXT</name></proto> 17700 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17701 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17702 </command> 17703 <command> 17704 <proto>void <name>glMatrixLoaddEXT</name></proto> 17705 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17706 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17707 </command> 17708 <command> 17709 <proto>void <name>glMatrixLoadfEXT</name></proto> 17710 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17711 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17712 </command> 17713 <command> 17714 <proto>void <name>glMatrixMode</name></proto> 17715 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17716 <glx type="render" opcode="179"/> 17717 </command> 17718 <command> 17719 <proto>void <name>glMatrixMult3x2fNV</name></proto> 17720 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 17721 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 17722 </command> 17723 <command> 17724 <proto>void <name>glMatrixMult3x3fNV</name></proto> 17725 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 17726 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 17727 </command> 17728 <command> 17729 <proto>void <name>glMatrixMultTranspose3x3fNV</name></proto> 17730 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 17731 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 17732 </command> 17733 <command> 17734 <proto>void <name>glMatrixMultTransposedEXT</name></proto> 17735 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17736 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17737 </command> 17738 <command> 17739 <proto>void <name>glMatrixMultTransposefEXT</name></proto> 17740 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17741 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17742 </command> 17743 <command> 17744 <proto>void <name>glMatrixMultdEXT</name></proto> 17745 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17746 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17747 </command> 17748 <command> 17749 <proto>void <name>glMatrixMultfEXT</name></proto> 17750 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17751 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17752 </command> 17753 <command> 17754 <proto>void <name>glMatrixOrthoEXT</name></proto> 17755 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17756 <param><ptype>GLdouble</ptype> <name>left</name></param> 17757 <param><ptype>GLdouble</ptype> <name>right</name></param> 17758 <param><ptype>GLdouble</ptype> <name>bottom</name></param> 17759 <param><ptype>GLdouble</ptype> <name>top</name></param> 17760 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 17761 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 17762 </command> 17763 <command> 17764 <proto>void <name>glMatrixPopEXT</name></proto> 17765 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17766 </command> 17767 <command> 17768 <proto>void <name>glMatrixPushEXT</name></proto> 17769 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17770 </command> 17771 <command> 17772 <proto>void <name>glMatrixRotatedEXT</name></proto> 17773 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17774 <param><ptype>GLdouble</ptype> <name>angle</name></param> 17775 <param><ptype>GLdouble</ptype> <name>x</name></param> 17776 <param><ptype>GLdouble</ptype> <name>y</name></param> 17777 <param><ptype>GLdouble</ptype> <name>z</name></param> 17778 </command> 17779 <command> 17780 <proto>void <name>glMatrixRotatefEXT</name></proto> 17781 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17782 <param><ptype>GLfloat</ptype> <name>angle</name></param> 17783 <param><ptype>GLfloat</ptype> <name>x</name></param> 17784 <param><ptype>GLfloat</ptype> <name>y</name></param> 17785 <param><ptype>GLfloat</ptype> <name>z</name></param> 17786 </command> 17787 <command> 17788 <proto>void <name>glMatrixScaledEXT</name></proto> 17789 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17790 <param><ptype>GLdouble</ptype> <name>x</name></param> 17791 <param><ptype>GLdouble</ptype> <name>y</name></param> 17792 <param><ptype>GLdouble</ptype> <name>z</name></param> 17793 </command> 17794 <command> 17795 <proto>void <name>glMatrixScalefEXT</name></proto> 17796 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17797 <param><ptype>GLfloat</ptype> <name>x</name></param> 17798 <param><ptype>GLfloat</ptype> <name>y</name></param> 17799 <param><ptype>GLfloat</ptype> <name>z</name></param> 17800 </command> 17801 <command> 17802 <proto>void <name>glMatrixTranslatedEXT</name></proto> 17803 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17804 <param><ptype>GLdouble</ptype> <name>x</name></param> 17805 <param><ptype>GLdouble</ptype> <name>y</name></param> 17806 <param><ptype>GLdouble</ptype> <name>z</name></param> 17807 </command> 17808 <command> 17809 <proto>void <name>glMatrixTranslatefEXT</name></proto> 17810 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 17811 <param><ptype>GLfloat</ptype> <name>x</name></param> 17812 <param><ptype>GLfloat</ptype> <name>y</name></param> 17813 <param><ptype>GLfloat</ptype> <name>z</name></param> 17814 </command> 17815 <command> 17816 <proto>void <name>glMaxShaderCompilerThreadsKHR</name></proto> 17817 <param><ptype>GLuint</ptype> <name>count</name></param> 17818 </command> 17819 <command> 17820 <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto> 17821 <param><ptype>GLuint</ptype> <name>count</name></param> 17822 <alias name="glMaxShaderCompilerThreadsKHR"/> 17823 </command> 17824 <command> 17825 <proto>void <name>glMemoryBarrier</name></proto> 17826 <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param> 17827 </command> 17828 <command> 17829 <proto>void <name>glMemoryBarrierByRegion</name></proto> 17830 <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param> 17831 </command> 17832 <command> 17833 <proto>void <name>glMemoryBarrierEXT</name></proto> 17834 <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param> 17835 <alias name="glMemoryBarrier"/> 17836 </command> 17837 <command> 17838 <proto>void <name>glMemoryObjectParameterivEXT</name></proto> 17839 <param><ptype>GLuint</ptype> <name>memoryObject</name></param> 17840 <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17841 <param>const <ptype>GLint</ptype> *<name>params</name></param> 17842 </command> 17843 <command> 17844 <proto>void <name>glMinSampleShading</name></proto> 17845 <param kind="Clamped[0; 1]"><ptype>GLfloat</ptype> <name>value</name></param> 17846 </command> 17847 <command> 17848 <proto>void <name>glMinSampleShadingARB</name></proto> 17849 <param kind="Clamped[0; 1]"><ptype>GLfloat</ptype> <name>value</name></param> 17850 <alias name="glMinSampleShading"/> 17851 </command> 17852 <command> 17853 <proto>void <name>glMinSampleShadingOES</name></proto> 17854 <param kind="Clamped[0; 1]"><ptype>GLfloat</ptype> <name>value</name></param> 17855 <alias name="glMinSampleShading"/> 17856 </command> 17857 <command> 17858 <proto>void <name>glMinmax</name></proto> 17859 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 17860 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 17861 <param><ptype>GLboolean</ptype> <name>sink</name></param> 17862 <glx type="render" opcode="4111"/> 17863 </command> 17864 <command> 17865 <proto>void <name>glMinmaxEXT</name></proto> 17866 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 17867 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 17868 <param><ptype>GLboolean</ptype> <name>sink</name></param> 17869 <alias name="glMinmax"/> 17870 <glx type="render" opcode="4111"/> 17871 </command> 17872 <command> 17873 <proto>void <name>glMultMatrixd</name></proto> 17874 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17875 <glx type="render" opcode="181"/> 17876 </command> 17877 <command> 17878 <proto>void <name>glMultMatrixf</name></proto> 17879 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17880 <glx type="render" opcode="180"/> 17881 </command> 17882 <command> 17883 <proto>void <name>glMultMatrixx</name></proto> 17884 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 17885 </command> 17886 <command> 17887 <proto>void <name>glMultMatrixxOES</name></proto> 17888 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 17889 </command> 17890 <command> 17891 <proto>void <name>glMultTransposeMatrixd</name></proto> 17892 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17893 </command> 17894 <command> 17895 <proto>void <name>glMultTransposeMatrixdARB</name></proto> 17896 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 17897 <alias name="glMultTransposeMatrixd"/> 17898 </command> 17899 <command> 17900 <proto>void <name>glMultTransposeMatrixf</name></proto> 17901 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17902 </command> 17903 <command> 17904 <proto>void <name>glMultTransposeMatrixfARB</name></proto> 17905 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 17906 <alias name="glMultTransposeMatrixf"/> 17907 </command> 17908 <command> 17909 <proto>void <name>glMultTransposeMatrixxOES</name></proto> 17910 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 17911 </command> 17912 <command> 17913 <proto>void <name>glMultiDrawArrays</name></proto> 17914 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17915 <param len="drawcount">const <ptype>GLint</ptype> *<name>first</name></param> 17916 <param len="drawcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 17917 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 17918 </command> 17919 <command> 17920 <proto>void <name>glMultiDrawArraysEXT</name></proto> 17921 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17922 <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param> 17923 <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 17924 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 17925 <alias name="glMultiDrawArrays"/> 17926 </command> 17927 <command> 17928 <proto>void <name>glMultiDrawArraysIndirect</name></proto> 17929 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17930 <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> 17931 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 17932 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17933 </command> 17934 <command> 17935 <proto>void <name>glMultiDrawArraysIndirectAMD</name></proto> 17936 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17937 <param len="COMPSIZE(primcount,stride)">const void *<name>indirect</name></param> 17938 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 17939 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17940 <alias name="glMultiDrawArraysIndirect"/> 17941 </command> 17942 <command> 17943 <proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto> 17944 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17945 <param>const void *<name>indirect</name></param> 17946 <param><ptype>GLsizei</ptype> <name>drawCount</name></param> 17947 <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param> 17948 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17949 <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> 17950 </command> 17951 <command> 17952 <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto> 17953 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17954 <param>const void *<name>indirect</name></param> 17955 <param><ptype>GLsizei</ptype> <name>drawCount</name></param> 17956 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17957 <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> 17958 </command> 17959 <command> 17960 <proto>void <name>glMultiDrawArraysIndirectCount</name></proto> 17961 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17962 <param>const void *<name>indirect</name></param> 17963 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 17964 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 17965 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17966 </command> 17967 <command> 17968 <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto> 17969 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17970 <param>const void *<name>indirect</name></param> 17971 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 17972 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 17973 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17974 <alias name="glMultiDrawArraysIndirectCount"/> 17975 </command> 17976 <command> 17977 <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto> 17978 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17979 <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> 17980 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 17981 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17982 <alias name="glMultiDrawArraysIndirect"/> 17983 </command> 17984 <command> 17985 <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto> 17986 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17987 <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param> 17988 <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 17989 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 17990 </command> 17991 <command> 17992 <proto>void <name>glMultiDrawElements</name></proto> 17993 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 17994 <param len="drawcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 17995 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 17996 <param len="drawcount">const void *const*<name>indices</name></param> 17997 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 17998 </command> 17999 <command> 18000 <proto>void <name>glMultiDrawElementsBaseVertex</name></proto> 18001 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18002 <param len="drawcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 18003 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18004 <param len="drawcount">const void *const*<name>indices</name></param> 18005 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 18006 <param len="drawcount">const <ptype>GLint</ptype> *<name>basevertex</name></param> 18007 </command> 18008 <command> 18009 <proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto> 18010 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18011 <param len="drawcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 18012 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18013 <param len="drawcount">const void *const*<name>indices</name></param> 18014 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 18015 <param len="drawcount">const <ptype>GLint</ptype> *<name>basevertex</name></param> 18016 <alias name="glMultiDrawElementsBaseVertex"/> 18017 </command> 18018 <command> 18019 <proto>void <name>glMultiDrawElementsEXT</name></proto> 18020 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18021 <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 18022 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18023 <param len="primcount">const void *const*<name>indices</name></param> 18024 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 18025 <alias name="glMultiDrawElements"/> 18026 </command> 18027 <command> 18028 <proto>void <name>glMultiDrawElementsIndirect</name></proto> 18029 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18030 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18031 <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> 18032 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 18033 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18034 </command> 18035 <command> 18036 <proto>void <name>glMultiDrawElementsIndirectAMD</name></proto> 18037 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18038 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18039 <param len="COMPSIZE(primcount,stride)">const void *<name>indirect</name></param> 18040 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 18041 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18042 <alias name="glMultiDrawElementsIndirect"/> 18043 </command> 18044 <command> 18045 <proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto> 18046 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18047 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18048 <param>const void *<name>indirect</name></param> 18049 <param><ptype>GLsizei</ptype> <name>drawCount</name></param> 18050 <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param> 18051 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18052 <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> 18053 </command> 18054 <command> 18055 <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto> 18056 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18057 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18058 <param>const void *<name>indirect</name></param> 18059 <param><ptype>GLsizei</ptype> <name>drawCount</name></param> 18060 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18061 <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> 18062 </command> 18063 <command> 18064 <proto>void <name>glMultiDrawElementsIndirectCount</name></proto> 18065 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18066 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18067 <param>const void *<name>indirect</name></param> 18068 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 18069 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 18070 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18071 </command> 18072 <command> 18073 <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto> 18074 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18075 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18076 <param>const void *<name>indirect</name></param> 18077 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 18078 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 18079 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18080 <alias name="glMultiDrawElementsIndirectCount"/> 18081 </command> 18082 <command> 18083 <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto> 18084 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18085 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18086 <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> 18087 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 18088 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18089 <alias name="glMultiDrawElementsIndirect"/> 18090 </command> 18091 <command> 18092 <proto>void <name>glMultiDrawMeshTasksIndirectNV</name></proto> 18093 <param><ptype>GLintptr</ptype> <name>indirect</name></param> 18094 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 18095 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18096 </command> 18097 <command> 18098 <proto>void <name>glMultiDrawMeshTasksIndirectCountNV</name></proto> 18099 <param><ptype>GLintptr</ptype> <name>indirect</name></param> 18100 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 18101 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 18102 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18103 </command> 18104 <command> 18105 <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto> 18106 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 18107 <param><ptype>GLuint</ptype> <name>start</name></param> 18108 <param><ptype>GLuint</ptype> <name>end</name></param> 18109 <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param> 18110 <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 18111 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 18112 </command> 18113 <command> 18114 <proto>void <name>glMultiModeDrawArraysIBM</name></proto> 18115 <param group="PrimitiveType" len="COMPSIZE(primcount,modestride)">const <ptype>GLenum</ptype> *<name>mode</name></param> 18116 <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param> 18117 <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 18118 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 18119 <param><ptype>GLint</ptype> <name>modestride</name></param> 18120 </command> 18121 <command> 18122 <proto>void <name>glMultiModeDrawElementsIBM</name></proto> 18123 <param group="PrimitiveType" len="COMPSIZE(primcount,modestride)">const <ptype>GLenum</ptype> *<name>mode</name></param> 18124 <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 18125 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 18126 <param len="primcount">const void *const*<name>indices</name></param> 18127 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 18128 <param><ptype>GLint</ptype> <name>modestride</name></param> 18129 </command> 18130 <command> 18131 <proto>void <name>glMultiTexBufferEXT</name></proto> 18132 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18133 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18134 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 18135 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 18136 </command> 18137 <command> 18138 <proto>void <name>glMultiTexCoord1bOES</name></proto> 18139 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18140 <param><ptype>GLbyte</ptype> <name>s</name></param> 18141 </command> 18142 <command> 18143 <proto>void <name>glMultiTexCoord1bvOES</name></proto> 18144 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18145 <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param> 18146 </command> 18147 <command> 18148 <proto>void <name>glMultiTexCoord1d</name></proto> 18149 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18150 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 18151 <vecequiv name="glMultiTexCoord1dv"/> 18152 </command> 18153 <command> 18154 <proto>void <name>glMultiTexCoord1dARB</name></proto> 18155 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18156 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 18157 <vecequiv name="glMultiTexCoord1dv"/> 18158 <alias name="glMultiTexCoord1d"/> 18159 </command> 18160 <command> 18161 <proto>void <name>glMultiTexCoord1dv</name></proto> 18162 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18163 <param kind="Coord" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 18164 <glx type="render" opcode="198"/> 18165 </command> 18166 <command> 18167 <proto>void <name>glMultiTexCoord1dvARB</name></proto> 18168 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18169 <param kind="Coord" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 18170 <alias name="glMultiTexCoord1dv"/> 18171 <glx type="render" opcode="198"/> 18172 </command> 18173 <command> 18174 <proto>void <name>glMultiTexCoord1f</name></proto> 18175 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18176 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 18177 <vecequiv name="glMultiTexCoord1fv"/> 18178 </command> 18179 <command> 18180 <proto>void <name>glMultiTexCoord1fARB</name></proto> 18181 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18182 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 18183 <vecequiv name="glMultiTexCoord1fv"/> 18184 <alias name="glMultiTexCoord1f"/> 18185 </command> 18186 <command> 18187 <proto>void <name>glMultiTexCoord1fv</name></proto> 18188 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18189 <param kind="Coord" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 18190 <glx type="render" opcode="199"/> 18191 </command> 18192 <command> 18193 <proto>void <name>glMultiTexCoord1fvARB</name></proto> 18194 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18195 <param kind="Coord" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 18196 <alias name="glMultiTexCoord1fv"/> 18197 <glx type="render" opcode="199"/> 18198 </command> 18199 <command> 18200 <proto>void <name>glMultiTexCoord1hNV</name></proto> 18201 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18202 <param><ptype>GLhalfNV</ptype> <name>s</name></param> 18203 <vecequiv name="glMultiTexCoord1hvNV"/> 18204 </command> 18205 <command> 18206 <proto>void <name>glMultiTexCoord1hvNV</name></proto> 18207 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18208 <param len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 18209 <glx type="render" opcode="4250"/> 18210 </command> 18211 <command> 18212 <proto>void <name>glMultiTexCoord1i</name></proto> 18213 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18214 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 18215 <vecequiv name="glMultiTexCoord1iv"/> 18216 </command> 18217 <command> 18218 <proto>void <name>glMultiTexCoord1iARB</name></proto> 18219 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18220 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 18221 <vecequiv name="glMultiTexCoord1iv"/> 18222 <alias name="glMultiTexCoord1i"/> 18223 </command> 18224 <command> 18225 <proto>void <name>glMultiTexCoord1iv</name></proto> 18226 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18227 <param kind="Coord" len="1">const <ptype>GLint</ptype> *<name>v</name></param> 18228 <glx type="render" opcode="200"/> 18229 </command> 18230 <command> 18231 <proto>void <name>glMultiTexCoord1ivARB</name></proto> 18232 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18233 <param kind="Coord" len="1">const <ptype>GLint</ptype> *<name>v</name></param> 18234 <alias name="glMultiTexCoord1iv"/> 18235 <glx type="render" opcode="200"/> 18236 </command> 18237 <command> 18238 <proto>void <name>glMultiTexCoord1s</name></proto> 18239 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18240 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 18241 <vecequiv name="glMultiTexCoord1sv"/> 18242 </command> 18243 <command> 18244 <proto>void <name>glMultiTexCoord1sARB</name></proto> 18245 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18246 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 18247 <vecequiv name="glMultiTexCoord1sv"/> 18248 <alias name="glMultiTexCoord1s"/> 18249 </command> 18250 <command> 18251 <proto>void <name>glMultiTexCoord1sv</name></proto> 18252 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18253 <param kind="Coord" len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 18254 <glx type="render" opcode="201"/> 18255 </command> 18256 <command> 18257 <proto>void <name>glMultiTexCoord1svARB</name></proto> 18258 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18259 <param kind="Coord" len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 18260 <alias name="glMultiTexCoord1sv"/> 18261 <glx type="render" opcode="201"/> 18262 </command> 18263 <command> 18264 <proto>void <name>glMultiTexCoord1xOES</name></proto> 18265 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18266 <param><ptype>GLfixed</ptype> <name>s</name></param> 18267 </command> 18268 <command> 18269 <proto>void <name>glMultiTexCoord1xvOES</name></proto> 18270 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18271 <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param> 18272 </command> 18273 <command> 18274 <proto>void <name>glMultiTexCoord2bOES</name></proto> 18275 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18276 <param><ptype>GLbyte</ptype> <name>s</name></param> 18277 <param><ptype>GLbyte</ptype> <name>t</name></param> 18278 </command> 18279 <command> 18280 <proto>void <name>glMultiTexCoord2bvOES</name></proto> 18281 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18282 <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param> 18283 </command> 18284 <command> 18285 <proto>void <name>glMultiTexCoord2d</name></proto> 18286 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18287 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 18288 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 18289 <vecequiv name="glMultiTexCoord2dv"/> 18290 </command> 18291 <command> 18292 <proto>void <name>glMultiTexCoord2dARB</name></proto> 18293 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18294 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 18295 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 18296 <vecequiv name="glMultiTexCoord2dv"/> 18297 <alias name="glMultiTexCoord2d"/> 18298 </command> 18299 <command> 18300 <proto>void <name>glMultiTexCoord2dv</name></proto> 18301 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18302 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 18303 <glx type="render" opcode="202"/> 18304 </command> 18305 <command> 18306 <proto>void <name>glMultiTexCoord2dvARB</name></proto> 18307 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18308 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 18309 <alias name="glMultiTexCoord2dv"/> 18310 <glx type="render" opcode="202"/> 18311 </command> 18312 <command> 18313 <proto>void <name>glMultiTexCoord2f</name></proto> 18314 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18315 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 18316 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 18317 <vecequiv name="glMultiTexCoord2fv"/> 18318 </command> 18319 <command> 18320 <proto>void <name>glMultiTexCoord2fARB</name></proto> 18321 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18322 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 18323 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 18324 <vecequiv name="glMultiTexCoord2fv"/> 18325 <alias name="glMultiTexCoord2f"/> 18326 </command> 18327 <command> 18328 <proto>void <name>glMultiTexCoord2fv</name></proto> 18329 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18330 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 18331 <glx type="render" opcode="203"/> 18332 </command> 18333 <command> 18334 <proto>void <name>glMultiTexCoord2fvARB</name></proto> 18335 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18336 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 18337 <alias name="glMultiTexCoord2fv"/> 18338 <glx type="render" opcode="203"/> 18339 </command> 18340 <command> 18341 <proto>void <name>glMultiTexCoord2hNV</name></proto> 18342 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18343 <param><ptype>GLhalfNV</ptype> <name>s</name></param> 18344 <param><ptype>GLhalfNV</ptype> <name>t</name></param> 18345 <vecequiv name="glMultiTexCoord2hvNV"/> 18346 </command> 18347 <command> 18348 <proto>void <name>glMultiTexCoord2hvNV</name></proto> 18349 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18350 <param len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 18351 <glx type="render" opcode="4251"/> 18352 </command> 18353 <command> 18354 <proto>void <name>glMultiTexCoord2i</name></proto> 18355 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18356 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 18357 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 18358 <vecequiv name="glMultiTexCoord2iv"/> 18359 </command> 18360 <command> 18361 <proto>void <name>glMultiTexCoord2iARB</name></proto> 18362 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18363 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 18364 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 18365 <vecequiv name="glMultiTexCoord2iv"/> 18366 <alias name="glMultiTexCoord2i"/> 18367 </command> 18368 <command> 18369 <proto>void <name>glMultiTexCoord2iv</name></proto> 18370 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18371 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 18372 <glx type="render" opcode="204"/> 18373 </command> 18374 <command> 18375 <proto>void <name>glMultiTexCoord2ivARB</name></proto> 18376 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18377 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 18378 <alias name="glMultiTexCoord2iv"/> 18379 <glx type="render" opcode="204"/> 18380 </command> 18381 <command> 18382 <proto>void <name>glMultiTexCoord2s</name></proto> 18383 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18384 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 18385 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 18386 <vecequiv name="glMultiTexCoord2sv"/> 18387 </command> 18388 <command> 18389 <proto>void <name>glMultiTexCoord2sARB</name></proto> 18390 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18391 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 18392 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 18393 <vecequiv name="glMultiTexCoord2sv"/> 18394 <alias name="glMultiTexCoord2s"/> 18395 </command> 18396 <command> 18397 <proto>void <name>glMultiTexCoord2sv</name></proto> 18398 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18399 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 18400 <glx type="render" opcode="205"/> 18401 </command> 18402 <command> 18403 <proto>void <name>glMultiTexCoord2svARB</name></proto> 18404 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18405 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 18406 <alias name="glMultiTexCoord2sv"/> 18407 <glx type="render" opcode="205"/> 18408 </command> 18409 <command> 18410 <proto>void <name>glMultiTexCoord2xOES</name></proto> 18411 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18412 <param><ptype>GLfixed</ptype> <name>s</name></param> 18413 <param><ptype>GLfixed</ptype> <name>t</name></param> 18414 </command> 18415 <command> 18416 <proto>void <name>glMultiTexCoord2xvOES</name></proto> 18417 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18418 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 18419 </command> 18420 <command> 18421 <proto>void <name>glMultiTexCoord3bOES</name></proto> 18422 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18423 <param><ptype>GLbyte</ptype> <name>s</name></param> 18424 <param><ptype>GLbyte</ptype> <name>t</name></param> 18425 <param><ptype>GLbyte</ptype> <name>r</name></param> 18426 </command> 18427 <command> 18428 <proto>void <name>glMultiTexCoord3bvOES</name></proto> 18429 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18430 <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param> 18431 </command> 18432 <command> 18433 <proto>void <name>glMultiTexCoord3d</name></proto> 18434 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18435 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 18436 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 18437 <param kind="Coord"><ptype>GLdouble</ptype> <name>r</name></param> 18438 <vecequiv name="glMultiTexCoord3dv"/> 18439 </command> 18440 <command> 18441 <proto>void <name>glMultiTexCoord3dARB</name></proto> 18442 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18443 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 18444 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 18445 <param kind="Coord"><ptype>GLdouble</ptype> <name>r</name></param> 18446 <vecequiv name="glMultiTexCoord3dv"/> 18447 <alias name="glMultiTexCoord3d"/> 18448 </command> 18449 <command> 18450 <proto>void <name>glMultiTexCoord3dv</name></proto> 18451 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18452 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 18453 <glx type="render" opcode="206"/> 18454 </command> 18455 <command> 18456 <proto>void <name>glMultiTexCoord3dvARB</name></proto> 18457 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18458 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 18459 <alias name="glMultiTexCoord3dv"/> 18460 <glx type="render" opcode="206"/> 18461 </command> 18462 <command> 18463 <proto>void <name>glMultiTexCoord3f</name></proto> 18464 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18465 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 18466 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 18467 <param kind="Coord"><ptype>GLfloat</ptype> <name>r</name></param> 18468 <vecequiv name="glMultiTexCoord3fv"/> 18469 </command> 18470 <command> 18471 <proto>void <name>glMultiTexCoord3fARB</name></proto> 18472 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18473 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 18474 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 18475 <param kind="Coord"><ptype>GLfloat</ptype> <name>r</name></param> 18476 <vecequiv name="glMultiTexCoord3fv"/> 18477 <alias name="glMultiTexCoord3f"/> 18478 </command> 18479 <command> 18480 <proto>void <name>glMultiTexCoord3fv</name></proto> 18481 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18482 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 18483 <glx type="render" opcode="207"/> 18484 </command> 18485 <command> 18486 <proto>void <name>glMultiTexCoord3fvARB</name></proto> 18487 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18488 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 18489 <alias name="glMultiTexCoord3fv"/> 18490 <glx type="render" opcode="207"/> 18491 </command> 18492 <command> 18493 <proto>void <name>glMultiTexCoord3hNV</name></proto> 18494 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18495 <param><ptype>GLhalfNV</ptype> <name>s</name></param> 18496 <param><ptype>GLhalfNV</ptype> <name>t</name></param> 18497 <param><ptype>GLhalfNV</ptype> <name>r</name></param> 18498 <vecequiv name="glMultiTexCoord3hvNV"/> 18499 </command> 18500 <command> 18501 <proto>void <name>glMultiTexCoord3hvNV</name></proto> 18502 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18503 <param len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 18504 <glx type="render" opcode="4252"/> 18505 </command> 18506 <command> 18507 <proto>void <name>glMultiTexCoord3i</name></proto> 18508 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18509 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 18510 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 18511 <param kind="Coord"><ptype>GLint</ptype> <name>r</name></param> 18512 <vecequiv name="glMultiTexCoord3iv"/> 18513 </command> 18514 <command> 18515 <proto>void <name>glMultiTexCoord3iARB</name></proto> 18516 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18517 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 18518 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 18519 <param kind="Coord"><ptype>GLint</ptype> <name>r</name></param> 18520 <vecequiv name="glMultiTexCoord3iv"/> 18521 <alias name="glMultiTexCoord3i"/> 18522 </command> 18523 <command> 18524 <proto>void <name>glMultiTexCoord3iv</name></proto> 18525 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18526 <param kind="Coord" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 18527 <glx type="render" opcode="208"/> 18528 </command> 18529 <command> 18530 <proto>void <name>glMultiTexCoord3ivARB</name></proto> 18531 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18532 <param kind="Coord" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 18533 <alias name="glMultiTexCoord3iv"/> 18534 <glx type="render" opcode="208"/> 18535 </command> 18536 <command> 18537 <proto>void <name>glMultiTexCoord3s</name></proto> 18538 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18539 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 18540 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 18541 <param kind="Coord"><ptype>GLshort</ptype> <name>r</name></param> 18542 <vecequiv name="glMultiTexCoord3sv"/> 18543 </command> 18544 <command> 18545 <proto>void <name>glMultiTexCoord3sARB</name></proto> 18546 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18547 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 18548 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 18549 <param kind="Coord"><ptype>GLshort</ptype> <name>r</name></param> 18550 <vecequiv name="glMultiTexCoord3sv"/> 18551 <alias name="glMultiTexCoord3s"/> 18552 </command> 18553 <command> 18554 <proto>void <name>glMultiTexCoord3sv</name></proto> 18555 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18556 <param kind="Coord" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 18557 <glx type="render" opcode="209"/> 18558 </command> 18559 <command> 18560 <proto>void <name>glMultiTexCoord3svARB</name></proto> 18561 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18562 <param kind="Coord" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 18563 <alias name="glMultiTexCoord3sv"/> 18564 <glx type="render" opcode="209"/> 18565 </command> 18566 <command> 18567 <proto>void <name>glMultiTexCoord3xOES</name></proto> 18568 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18569 <param><ptype>GLfixed</ptype> <name>s</name></param> 18570 <param><ptype>GLfixed</ptype> <name>t</name></param> 18571 <param><ptype>GLfixed</ptype> <name>r</name></param> 18572 </command> 18573 <command> 18574 <proto>void <name>glMultiTexCoord3xvOES</name></proto> 18575 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18576 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 18577 </command> 18578 <command> 18579 <proto>void <name>glMultiTexCoord4bOES</name></proto> 18580 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18581 <param><ptype>GLbyte</ptype> <name>s</name></param> 18582 <param><ptype>GLbyte</ptype> <name>t</name></param> 18583 <param><ptype>GLbyte</ptype> <name>r</name></param> 18584 <param><ptype>GLbyte</ptype> <name>q</name></param> 18585 </command> 18586 <command> 18587 <proto>void <name>glMultiTexCoord4bvOES</name></proto> 18588 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18589 <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param> 18590 </command> 18591 <command> 18592 <proto>void <name>glMultiTexCoord4d</name></proto> 18593 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18594 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 18595 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 18596 <param kind="Coord"><ptype>GLdouble</ptype> <name>r</name></param> 18597 <param kind="Coord"><ptype>GLdouble</ptype> <name>q</name></param> 18598 <vecequiv name="glMultiTexCoord4dv"/> 18599 </command> 18600 <command> 18601 <proto>void <name>glMultiTexCoord4dARB</name></proto> 18602 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18603 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 18604 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 18605 <param kind="Coord"><ptype>GLdouble</ptype> <name>r</name></param> 18606 <param kind="Coord"><ptype>GLdouble</ptype> <name>q</name></param> 18607 <vecequiv name="glMultiTexCoord4dv"/> 18608 <alias name="glMultiTexCoord4d"/> 18609 </command> 18610 <command> 18611 <proto>void <name>glMultiTexCoord4dv</name></proto> 18612 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18613 <param kind="Coord" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 18614 <glx type="render" opcode="210"/> 18615 </command> 18616 <command> 18617 <proto>void <name>glMultiTexCoord4dvARB</name></proto> 18618 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18619 <param kind="Coord" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 18620 <alias name="glMultiTexCoord4dv"/> 18621 <glx type="render" opcode="210"/> 18622 </command> 18623 <command> 18624 <proto>void <name>glMultiTexCoord4f</name></proto> 18625 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18626 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 18627 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 18628 <param kind="Coord"><ptype>GLfloat</ptype> <name>r</name></param> 18629 <param kind="Coord"><ptype>GLfloat</ptype> <name>q</name></param> 18630 <vecequiv name="glMultiTexCoord4fv"/> 18631 </command> 18632 <command> 18633 <proto>void <name>glMultiTexCoord4fARB</name></proto> 18634 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18635 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 18636 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 18637 <param kind="Coord"><ptype>GLfloat</ptype> <name>r</name></param> 18638 <param kind="Coord"><ptype>GLfloat</ptype> <name>q</name></param> 18639 <vecequiv name="glMultiTexCoord4fv"/> 18640 <alias name="glMultiTexCoord4f"/> 18641 </command> 18642 <command> 18643 <proto>void <name>glMultiTexCoord4fv</name></proto> 18644 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18645 <param kind="Coord" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 18646 <glx type="render" opcode="211"/> 18647 </command> 18648 <command> 18649 <proto>void <name>glMultiTexCoord4fvARB</name></proto> 18650 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18651 <param kind="Coord" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 18652 <alias name="glMultiTexCoord4fv"/> 18653 <glx type="render" opcode="211"/> 18654 </command> 18655 <command> 18656 <proto>void <name>glMultiTexCoord4hNV</name></proto> 18657 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18658 <param><ptype>GLhalfNV</ptype> <name>s</name></param> 18659 <param><ptype>GLhalfNV</ptype> <name>t</name></param> 18660 <param><ptype>GLhalfNV</ptype> <name>r</name></param> 18661 <param><ptype>GLhalfNV</ptype> <name>q</name></param> 18662 <vecequiv name="glMultiTexCoord4hvNV"/> 18663 </command> 18664 <command> 18665 <proto>void <name>glMultiTexCoord4hvNV</name></proto> 18666 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18667 <param len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 18668 <glx type="render" opcode="4253"/> 18669 </command> 18670 <command> 18671 <proto>void <name>glMultiTexCoord4i</name></proto> 18672 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18673 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 18674 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 18675 <param kind="Coord"><ptype>GLint</ptype> <name>r</name></param> 18676 <param kind="Coord"><ptype>GLint</ptype> <name>q</name></param> 18677 <vecequiv name="glMultiTexCoord4iv"/> 18678 </command> 18679 <command> 18680 <proto>void <name>glMultiTexCoord4iARB</name></proto> 18681 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18682 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 18683 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 18684 <param kind="Coord"><ptype>GLint</ptype> <name>r</name></param> 18685 <param kind="Coord"><ptype>GLint</ptype> <name>q</name></param> 18686 <vecequiv name="glMultiTexCoord4iv"/> 18687 <alias name="glMultiTexCoord4i"/> 18688 </command> 18689 <command> 18690 <proto>void <name>glMultiTexCoord4iv</name></proto> 18691 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18692 <param kind="Coord" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 18693 <glx type="render" opcode="212"/> 18694 </command> 18695 <command> 18696 <proto>void <name>glMultiTexCoord4ivARB</name></proto> 18697 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18698 <param kind="Coord" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 18699 <alias name="glMultiTexCoord4iv"/> 18700 <glx type="render" opcode="212"/> 18701 </command> 18702 <command> 18703 <proto>void <name>glMultiTexCoord4s</name></proto> 18704 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18705 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 18706 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 18707 <param kind="Coord"><ptype>GLshort</ptype> <name>r</name></param> 18708 <param kind="Coord"><ptype>GLshort</ptype> <name>q</name></param> 18709 <vecequiv name="glMultiTexCoord4sv"/> 18710 </command> 18711 <command> 18712 <proto>void <name>glMultiTexCoord4sARB</name></proto> 18713 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18714 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 18715 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 18716 <param kind="Coord"><ptype>GLshort</ptype> <name>r</name></param> 18717 <param kind="Coord"><ptype>GLshort</ptype> <name>q</name></param> 18718 <vecequiv name="glMultiTexCoord4sv"/> 18719 <alias name="glMultiTexCoord4s"/> 18720 </command> 18721 <command> 18722 <proto>void <name>glMultiTexCoord4sv</name></proto> 18723 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18724 <param kind="Coord" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 18725 <glx type="render" opcode="213"/> 18726 </command> 18727 <command> 18728 <proto>void <name>glMultiTexCoord4svARB</name></proto> 18729 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 18730 <param kind="Coord" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 18731 <alias name="glMultiTexCoord4sv"/> 18732 <glx type="render" opcode="213"/> 18733 </command> 18734 <command> 18735 <proto>void <name>glMultiTexCoord4x</name></proto> 18736 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18737 <param><ptype>GLfixed</ptype> <name>s</name></param> 18738 <param><ptype>GLfixed</ptype> <name>t</name></param> 18739 <param><ptype>GLfixed</ptype> <name>r</name></param> 18740 <param><ptype>GLfixed</ptype> <name>q</name></param> 18741 </command> 18742 <command> 18743 <proto>void <name>glMultiTexCoord4xOES</name></proto> 18744 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18745 <param><ptype>GLfixed</ptype> <name>s</name></param> 18746 <param><ptype>GLfixed</ptype> <name>t</name></param> 18747 <param><ptype>GLfixed</ptype> <name>r</name></param> 18748 <param><ptype>GLfixed</ptype> <name>q</name></param> 18749 </command> 18750 <command> 18751 <proto>void <name>glMultiTexCoord4xvOES</name></proto> 18752 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18753 <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> 18754 </command> 18755 <command> 18756 <proto>void <name>glMultiTexCoordP1ui</name></proto> 18757 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18758 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18759 <param><ptype>GLuint</ptype> <name>coords</name></param> 18760 </command> 18761 <command> 18762 <proto>void <name>glMultiTexCoordP1uiv</name></proto> 18763 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18764 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18765 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 18766 </command> 18767 <command> 18768 <proto>void <name>glMultiTexCoordP2ui</name></proto> 18769 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18770 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18771 <param><ptype>GLuint</ptype> <name>coords</name></param> 18772 </command> 18773 <command> 18774 <proto>void <name>glMultiTexCoordP2uiv</name></proto> 18775 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18776 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18777 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 18778 </command> 18779 <command> 18780 <proto>void <name>glMultiTexCoordP3ui</name></proto> 18781 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18782 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18783 <param><ptype>GLuint</ptype> <name>coords</name></param> 18784 </command> 18785 <command> 18786 <proto>void <name>glMultiTexCoordP3uiv</name></proto> 18787 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18788 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18789 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 18790 </command> 18791 <command> 18792 <proto>void <name>glMultiTexCoordP4ui</name></proto> 18793 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18794 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18795 <param><ptype>GLuint</ptype> <name>coords</name></param> 18796 </command> 18797 <command> 18798 <proto>void <name>glMultiTexCoordP4uiv</name></proto> 18799 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 18800 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18801 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 18802 </command> 18803 <command> 18804 <proto>void <name>glMultiTexCoordPointerEXT</name></proto> 18805 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18806 <param><ptype>GLint</ptype> <name>size</name></param> 18807 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 18808 <param><ptype>GLsizei</ptype> <name>stride</name></param> 18809 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 18810 </command> 18811 <command> 18812 <proto>void <name>glMultiTexEnvfEXT</name></proto> 18813 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18814 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 18815 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18816 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 18817 <vecequiv name="glMultiTexEnvfvEXT"/> 18818 </command> 18819 <command> 18820 <proto>void <name>glMultiTexEnvfvEXT</name></proto> 18821 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18822 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 18823 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18824 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 18825 </command> 18826 <command> 18827 <proto>void <name>glMultiTexEnviEXT</name></proto> 18828 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18829 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 18830 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18831 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 18832 <vecequiv name="glMultiTexEnvivEXT"/> 18833 </command> 18834 <command> 18835 <proto>void <name>glMultiTexEnvivEXT</name></proto> 18836 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18837 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 18838 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18839 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 18840 </command> 18841 <command> 18842 <proto>void <name>glMultiTexGendEXT</name></proto> 18843 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18844 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18845 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18846 <param><ptype>GLdouble</ptype> <name>param</name></param> 18847 <vecequiv name="glMultiTexGendvEXT"/> 18848 </command> 18849 <command> 18850 <proto>void <name>glMultiTexGendvEXT</name></proto> 18851 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18852 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18853 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18854 <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param> 18855 </command> 18856 <command> 18857 <proto>void <name>glMultiTexGenfEXT</name></proto> 18858 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18859 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18860 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18861 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 18862 <vecequiv name="glMultiTexGenfvEXT"/> 18863 </command> 18864 <command> 18865 <proto>void <name>glMultiTexGenfvEXT</name></proto> 18866 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18867 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18868 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18869 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 18870 </command> 18871 <command> 18872 <proto>void <name>glMultiTexGeniEXT</name></proto> 18873 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18874 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18875 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18876 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 18877 <vecequiv name="glMultiTexGenivEXT"/> 18878 </command> 18879 <command> 18880 <proto>void <name>glMultiTexGenivEXT</name></proto> 18881 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18882 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18883 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18884 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 18885 </command> 18886 <command> 18887 <proto>void <name>glMultiTexImage1DEXT</name></proto> 18888 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18889 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18890 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18891 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 18892 <param><ptype>GLsizei</ptype> <name>width</name></param> 18893 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 18894 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18895 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18896 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 18897 </command> 18898 <command> 18899 <proto>void <name>glMultiTexImage2DEXT</name></proto> 18900 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18901 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18902 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18903 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 18904 <param><ptype>GLsizei</ptype> <name>width</name></param> 18905 <param><ptype>GLsizei</ptype> <name>height</name></param> 18906 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 18907 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18908 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18909 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 18910 </command> 18911 <command> 18912 <proto>void <name>glMultiTexImage3DEXT</name></proto> 18913 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18914 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18915 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18916 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 18917 <param><ptype>GLsizei</ptype> <name>width</name></param> 18918 <param><ptype>GLsizei</ptype> <name>height</name></param> 18919 <param><ptype>GLsizei</ptype> <name>depth</name></param> 18920 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 18921 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18922 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18923 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 18924 </command> 18925 <command> 18926 <proto>void <name>glMultiTexParameterIivEXT</name></proto> 18927 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18928 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18929 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18930 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 18931 </command> 18932 <command> 18933 <proto>void <name>glMultiTexParameterIuivEXT</name></proto> 18934 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18935 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18936 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18937 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 18938 </command> 18939 <command> 18940 <proto>void <name>glMultiTexParameterfEXT</name></proto> 18941 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18942 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18943 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18944 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 18945 <vecequiv name="glMultiTexParameterfvEXT"/> 18946 </command> 18947 <command> 18948 <proto>void <name>glMultiTexParameterfvEXT</name></proto> 18949 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18950 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18951 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18952 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 18953 </command> 18954 <command> 18955 <proto>void <name>glMultiTexParameteriEXT</name></proto> 18956 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18957 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18958 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18959 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 18960 <vecequiv name="glMultiTexParameterivEXT"/> 18961 </command> 18962 <command> 18963 <proto>void <name>glMultiTexParameterivEXT</name></proto> 18964 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18965 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18966 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18967 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 18968 </command> 18969 <command> 18970 <proto>void <name>glMultiTexRenderbufferEXT</name></proto> 18971 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18972 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18973 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 18974 </command> 18975 <command> 18976 <proto>void <name>glMultiTexSubImage1DEXT</name></proto> 18977 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18978 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18979 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18980 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 18981 <param><ptype>GLsizei</ptype> <name>width</name></param> 18982 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18983 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18984 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 18985 </command> 18986 <command> 18987 <proto>void <name>glMultiTexSubImage2DEXT</name></proto> 18988 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 18989 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18990 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18991 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 18992 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 18993 <param><ptype>GLsizei</ptype> <name>width</name></param> 18994 <param><ptype>GLsizei</ptype> <name>height</name></param> 18995 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18996 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18997 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 18998 </command> 18999 <command> 19000 <proto>void <name>glMultiTexSubImage3DEXT</name></proto> 19001 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 19002 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 19003 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 19004 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 19005 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 19006 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 19007 <param><ptype>GLsizei</ptype> <name>width</name></param> 19008 <param><ptype>GLsizei</ptype> <name>height</name></param> 19009 <param><ptype>GLsizei</ptype> <name>depth</name></param> 19010 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 19011 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 19012 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 19013 </command> 19014 <command> 19015 <proto>void <name>glMulticastBarrierNV</name></proto> 19016 </command> 19017 <command> 19018 <proto>void <name>glMulticastBlitFramebufferNV</name></proto> 19019 <param><ptype>GLuint</ptype> <name>srcGpu</name></param> 19020 <param><ptype>GLuint</ptype> <name>dstGpu</name></param> 19021 <param><ptype>GLint</ptype> <name>srcX0</name></param> 19022 <param><ptype>GLint</ptype> <name>srcY0</name></param> 19023 <param><ptype>GLint</ptype> <name>srcX1</name></param> 19024 <param><ptype>GLint</ptype> <name>srcY1</name></param> 19025 <param><ptype>GLint</ptype> <name>dstX0</name></param> 19026 <param><ptype>GLint</ptype> <name>dstY0</name></param> 19027 <param><ptype>GLint</ptype> <name>dstX1</name></param> 19028 <param><ptype>GLint</ptype> <name>dstY1</name></param> 19029 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 19030 <param><ptype>GLenum</ptype> <name>filter</name></param> 19031 </command> 19032 <command> 19033 <proto>void <name>glMulticastBufferSubDataNV</name></proto> 19034 <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param> 19035 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19036 <param><ptype>GLintptr</ptype> <name>offset</name></param> 19037 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19038 <param>const void *<name>data</name></param> 19039 </command> 19040 <command> 19041 <proto>void <name>glMulticastCopyBufferSubDataNV</name></proto> 19042 <param><ptype>GLuint</ptype> <name>readGpu</name></param> 19043 <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param> 19044 <param class="buffer"><ptype>GLuint</ptype> <name>readBuffer</name></param> 19045 <param class="buffer"><ptype>GLuint</ptype> <name>writeBuffer</name></param> 19046 <param><ptype>GLintptr</ptype> <name>readOffset</name></param> 19047 <param><ptype>GLintptr</ptype> <name>writeOffset</name></param> 19048 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19049 </command> 19050 <command> 19051 <proto>void <name>glMulticastCopyImageSubDataNV</name></proto> 19052 <param><ptype>GLuint</ptype> <name>srcGpu</name></param> 19053 <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param> 19054 <param><ptype>GLuint</ptype> <name>srcName</name></param> 19055 <param><ptype>GLenum</ptype> <name>srcTarget</name></param> 19056 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 19057 <param><ptype>GLint</ptype> <name>srcX</name></param> 19058 <param><ptype>GLint</ptype> <name>srcY</name></param> 19059 <param><ptype>GLint</ptype> <name>srcZ</name></param> 19060 <param><ptype>GLuint</ptype> <name>dstName</name></param> 19061 <param><ptype>GLenum</ptype> <name>dstTarget</name></param> 19062 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 19063 <param><ptype>GLint</ptype> <name>dstX</name></param> 19064 <param><ptype>GLint</ptype> <name>dstY</name></param> 19065 <param><ptype>GLint</ptype> <name>dstZ</name></param> 19066 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 19067 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 19068 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 19069 </command> 19070 <command> 19071 <proto>void <name>glMulticastFramebufferSampleLocationsfvNV</name></proto> 19072 <param><ptype>GLuint</ptype> <name>gpu</name></param> 19073 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19074 <param><ptype>GLuint</ptype> <name>start</name></param> 19075 <param><ptype>GLsizei</ptype> <name>count</name></param> 19076 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 19077 </command> 19078 <command> 19079 <proto>void <name>glMulticastGetQueryObjecti64vNV</name></proto> 19080 <param><ptype>GLuint</ptype> <name>gpu</name></param> 19081 <param><ptype>GLuint</ptype> <name>id</name></param> 19082 <param><ptype>GLenum</ptype> <name>pname</name></param> 19083 <param><ptype>GLint64</ptype> *<name>params</name></param> 19084 </command> 19085 <command> 19086 <proto>void <name>glMulticastGetQueryObjectivNV</name></proto> 19087 <param><ptype>GLuint</ptype> <name>gpu</name></param> 19088 <param><ptype>GLuint</ptype> <name>id</name></param> 19089 <param><ptype>GLenum</ptype> <name>pname</name></param> 19090 <param><ptype>GLint</ptype> *<name>params</name></param> 19091 </command> 19092 <command> 19093 <proto>void <name>glMulticastGetQueryObjectui64vNV</name></proto> 19094 <param><ptype>GLuint</ptype> <name>gpu</name></param> 19095 <param><ptype>GLuint</ptype> <name>id</name></param> 19096 <param><ptype>GLenum</ptype> <name>pname</name></param> 19097 <param><ptype>GLuint64</ptype> *<name>params</name></param> 19098 </command> 19099 <command> 19100 <proto>void <name>glMulticastGetQueryObjectuivNV</name></proto> 19101 <param><ptype>GLuint</ptype> <name>gpu</name></param> 19102 <param><ptype>GLuint</ptype> <name>id</name></param> 19103 <param><ptype>GLenum</ptype> <name>pname</name></param> 19104 <param><ptype>GLuint</ptype> *<name>params</name></param> 19105 </command> 19106 <command> 19107 <proto>void <name>glMulticastScissorArrayvNVX</name></proto> 19108 <param><ptype>GLuint</ptype> <name>gpu</name></param> 19109 <param><ptype>GLuint</ptype> <name>first</name></param> 19110 <param><ptype>GLsizei</ptype> <name>count</name></param> 19111 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> 19112 </command> 19113 <command> 19114 <proto>void <name>glMulticastViewportArrayvNVX</name></proto> 19115 <param><ptype>GLuint</ptype> <name>gpu</name></param> 19116 <param><ptype>GLuint</ptype> <name>first</name></param> 19117 <param><ptype>GLsizei</ptype> <name>count</name></param> 19118 <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> 19119 </command> 19120 <command> 19121 <proto>void <name>glMulticastViewportPositionWScaleNVX</name></proto> 19122 <param><ptype>GLuint</ptype> <name>gpu</name></param> 19123 <param><ptype>GLuint</ptype> <name>index</name></param> 19124 <param><ptype>GLfloat</ptype> <name>xcoeff</name></param> 19125 <param><ptype>GLfloat</ptype> <name>ycoeff</name></param> 19126 </command> 19127 <command> 19128 <proto>void <name>glMulticastWaitSyncNV</name></proto> 19129 <param><ptype>GLuint</ptype> <name>signalGpu</name></param> 19130 <param><ptype>GLbitfield</ptype> <name>waitGpuMask</name></param> 19131 </command> 19132 <command> 19133 <proto>void <name>glNamedBufferAttachMemoryNV</name></proto> 19134 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19135 <param><ptype>GLuint</ptype> <name>memory</name></param> 19136 <param><ptype>GLuint64</ptype> <name>offset</name></param> 19137 </command> 19138 <command> 19139 <proto>void <name>glNamedBufferData</name></proto> 19140 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19141 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 19142 <param len="size">const void *<name>data</name></param> 19143 <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param> 19144 </command> 19145 <command> 19146 <proto>void <name>glNamedBufferDataEXT</name></proto> 19147 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19148 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19149 <param len="COMPSIZE(size)">const void *<name>data</name></param> 19150 <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param> 19151 </command> 19152 <command> 19153 <proto>void <name>glNamedBufferPageCommitmentARB</name></proto> 19154 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19155 <param><ptype>GLintptr</ptype> <name>offset</name></param> 19156 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19157 <param><ptype>GLboolean</ptype> <name>commit</name></param> 19158 </command> 19159 <command> 19160 <proto>void <name>glNamedBufferPageCommitmentEXT</name></proto> 19161 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19162 <param><ptype>GLintptr</ptype> <name>offset</name></param> 19163 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19164 <param><ptype>GLboolean</ptype> <name>commit</name></param> 19165 </command> 19166 <command> 19167 <proto>void <name>glNamedBufferPageCommitmentMemNV</name></proto> 19168 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19169 <param><ptype>GLintptr</ptype> <name>offset</name></param> 19170 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19171 <param><ptype>GLuint</ptype> <name>memory</name></param> 19172 <param><ptype>GLuint64</ptype> <name>memOffset</name></param> 19173 <param><ptype>GLboolean</ptype> <name>commit</name></param> 19174 </command> 19175 <command> 19176 <proto>void <name>glNamedBufferStorage</name></proto> 19177 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19178 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 19179 <param len="size">const void *<name>data</name></param> 19180 <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 19181 </command> 19182 <command> 19183 <proto>void <name>glNamedBufferStorageExternalEXT</name></proto> 19184 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19185 <param><ptype>GLintptr</ptype> <name>offset</name></param> 19186 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19187 <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param> 19188 <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 19189 </command> 19190 <command> 19191 <proto>void <name>glNamedBufferStorageEXT</name></proto> 19192 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19193 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 19194 <param len="size">const void *<name>data</name></param> 19195 <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 19196 <alias name="glNamedBufferStorage"/> 19197 </command> 19198 <command> 19199 <proto>void <name>glNamedBufferStorageMemEXT</name></proto> 19200 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19201 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 19202 <param><ptype>GLuint</ptype> <name>memory</name></param> 19203 <param><ptype>GLuint64</ptype> <name>offset</name></param> 19204 </command> 19205 <command> 19206 <proto>void <name>glNamedBufferSubData</name></proto> 19207 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19208 <param><ptype>GLintptr</ptype> <name>offset</name></param> 19209 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 19210 <param len="size">const void *<name>data</name></param> 19211 </command> 19212 <command> 19213 <proto>void <name>glNamedBufferSubDataEXT</name></proto> 19214 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 19215 <param><ptype>GLintptr</ptype> <name>offset</name></param> 19216 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 19217 <param len="COMPSIZE(size)">const void *<name>data</name></param> 19218 <alias name="glNamedBufferSubData"/> 19219 </command> 19220 <command> 19221 <proto>void <name>glNamedCopyBufferSubDataEXT</name></proto> 19222 <param class="buffer"><ptype>GLuint</ptype> <name>readBuffer</name></param> 19223 <param class="buffer"><ptype>GLuint</ptype> <name>writeBuffer</name></param> 19224 <param><ptype>GLintptr</ptype> <name>readOffset</name></param> 19225 <param><ptype>GLintptr</ptype> <name>writeOffset</name></param> 19226 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19227 </command> 19228 <command> 19229 <proto>void <name>glNamedFramebufferDrawBuffer</name></proto> 19230 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19231 <param group="ColorBuffer"><ptype>GLenum</ptype> <name>buf</name></param> 19232 </command> 19233 <command> 19234 <proto>void <name>glNamedFramebufferDrawBuffers</name></proto> 19235 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19236 <param><ptype>GLsizei</ptype> <name>n</name></param> 19237 <param group="ColorBuffer" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 19238 </command> 19239 <command> 19240 <proto>void <name>glNamedFramebufferParameteri</name></proto> 19241 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19242 <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 19243 <param><ptype>GLint</ptype> <name>param</name></param> 19244 </command> 19245 <command> 19246 <proto>void <name>glNamedFramebufferParameteriEXT</name></proto> 19247 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19248 <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 19249 <param><ptype>GLint</ptype> <name>param</name></param> 19250 </command> 19251 <command> 19252 <proto>void <name>glNamedFramebufferReadBuffer</name></proto> 19253 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19254 <param group="ColorBuffer"><ptype>GLenum</ptype> <name>src</name></param> 19255 </command> 19256 <command> 19257 <proto>void <name>glNamedFramebufferRenderbuffer</name></proto> 19258 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19259 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19260 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 19261 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19262 </command> 19263 <command> 19264 <proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto> 19265 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19266 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19267 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 19268 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19269 </command> 19270 <command> 19271 <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto> 19272 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19273 <param><ptype>GLuint</ptype> <name>start</name></param> 19274 <param><ptype>GLsizei</ptype> <name>count</name></param> 19275 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 19276 </command> 19277 <command> 19278 <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto> 19279 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19280 <param><ptype>GLuint</ptype> <name>start</name></param> 19281 <param><ptype>GLsizei</ptype> <name>count</name></param> 19282 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 19283 </command> 19284 <command> 19285 <proto>void <name>glNamedFramebufferTexture</name></proto> 19286 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19287 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19288 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 19289 <param><ptype>GLint</ptype> <name>level</name></param> 19290 </command> 19291 <command> 19292 <proto>void <name>glNamedFramebufferSamplePositionsfvAMD</name></proto> 19293 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19294 <param><ptype>GLuint</ptype> <name>numsamples</name></param> 19295 <param><ptype>GLuint</ptype> <name>pixelindex</name></param> 19296 <param>const <ptype>GLfloat</ptype> *<name>values</name></param> 19297 </command> 19298 <command> 19299 <proto>void <name>glNamedFramebufferTexture1DEXT</name></proto> 19300 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19301 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19302 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 19303 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 19304 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 19305 </command> 19306 <command> 19307 <proto>void <name>glNamedFramebufferTexture2DEXT</name></proto> 19308 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19309 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19310 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 19311 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 19312 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 19313 </command> 19314 <command> 19315 <proto>void <name>glNamedFramebufferTexture3DEXT</name></proto> 19316 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19317 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19318 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 19319 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 19320 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 19321 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 19322 </command> 19323 <command> 19324 <proto>void <name>glNamedFramebufferTextureEXT</name></proto> 19325 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19326 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19327 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 19328 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 19329 </command> 19330 <command> 19331 <proto>void <name>glNamedFramebufferTextureFaceEXT</name></proto> 19332 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19333 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19334 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 19335 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 19336 <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param> 19337 </command> 19338 <command> 19339 <proto>void <name>glNamedFramebufferTextureLayer</name></proto> 19340 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19341 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19342 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 19343 <param><ptype>GLint</ptype> <name>level</name></param> 19344 <param><ptype>GLint</ptype> <name>layer</name></param> 19345 </command> 19346 <command> 19347 <proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto> 19348 <param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 19349 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 19350 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 19351 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 19352 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 19353 </command> 19354 <command> 19355 <proto>void <name>glNamedProgramLocalParameter4dEXT</name></proto> 19356 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19357 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19358 <param><ptype>GLuint</ptype> <name>index</name></param> 19359 <param><ptype>GLdouble</ptype> <name>x</name></param> 19360 <param><ptype>GLdouble</ptype> <name>y</name></param> 19361 <param><ptype>GLdouble</ptype> <name>z</name></param> 19362 <param><ptype>GLdouble</ptype> <name>w</name></param> 19363 <vecequiv name="glNamedProgramLocalParameter4dvEXT"/> 19364 </command> 19365 <command> 19366 <proto>void <name>glNamedProgramLocalParameter4dvEXT</name></proto> 19367 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19368 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19369 <param><ptype>GLuint</ptype> <name>index</name></param> 19370 <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param> 19371 </command> 19372 <command> 19373 <proto>void <name>glNamedProgramLocalParameter4fEXT</name></proto> 19374 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19375 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19376 <param><ptype>GLuint</ptype> <name>index</name></param> 19377 <param><ptype>GLfloat</ptype> <name>x</name></param> 19378 <param><ptype>GLfloat</ptype> <name>y</name></param> 19379 <param><ptype>GLfloat</ptype> <name>z</name></param> 19380 <param><ptype>GLfloat</ptype> <name>w</name></param> 19381 <vecequiv name="glNamedProgramLocalParameter4fvEXT"/> 19382 </command> 19383 <command> 19384 <proto>void <name>glNamedProgramLocalParameter4fvEXT</name></proto> 19385 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19386 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19387 <param><ptype>GLuint</ptype> <name>index</name></param> 19388 <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param> 19389 </command> 19390 <command> 19391 <proto>void <name>glNamedProgramLocalParameterI4iEXT</name></proto> 19392 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19393 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19394 <param><ptype>GLuint</ptype> <name>index</name></param> 19395 <param><ptype>GLint</ptype> <name>x</name></param> 19396 <param><ptype>GLint</ptype> <name>y</name></param> 19397 <param><ptype>GLint</ptype> <name>z</name></param> 19398 <param><ptype>GLint</ptype> <name>w</name></param> 19399 <vecequiv name="glNamedProgramLocalParameterI4ivEXT"/> 19400 </command> 19401 <command> 19402 <proto>void <name>glNamedProgramLocalParameterI4ivEXT</name></proto> 19403 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19404 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19405 <param><ptype>GLuint</ptype> <name>index</name></param> 19406 <param len="4">const <ptype>GLint</ptype> *<name>params</name></param> 19407 </command> 19408 <command> 19409 <proto>void <name>glNamedProgramLocalParameterI4uiEXT</name></proto> 19410 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19411 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19412 <param><ptype>GLuint</ptype> <name>index</name></param> 19413 <param><ptype>GLuint</ptype> <name>x</name></param> 19414 <param><ptype>GLuint</ptype> <name>y</name></param> 19415 <param><ptype>GLuint</ptype> <name>z</name></param> 19416 <param><ptype>GLuint</ptype> <name>w</name></param> 19417 <vecequiv name="glNamedProgramLocalParameterI4uivEXT"/> 19418 </command> 19419 <command> 19420 <proto>void <name>glNamedProgramLocalParameterI4uivEXT</name></proto> 19421 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19422 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19423 <param><ptype>GLuint</ptype> <name>index</name></param> 19424 <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param> 19425 </command> 19426 <command> 19427 <proto>void <name>glNamedProgramLocalParameters4fvEXT</name></proto> 19428 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19429 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19430 <param><ptype>GLuint</ptype> <name>index</name></param> 19431 <param><ptype>GLsizei</ptype> <name>count</name></param> 19432 <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param> 19433 </command> 19434 <command> 19435 <proto>void <name>glNamedProgramLocalParametersI4ivEXT</name></proto> 19436 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19437 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19438 <param><ptype>GLuint</ptype> <name>index</name></param> 19439 <param><ptype>GLsizei</ptype> <name>count</name></param> 19440 <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param> 19441 </command> 19442 <command> 19443 <proto>void <name>glNamedProgramLocalParametersI4uivEXT</name></proto> 19444 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19445 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19446 <param><ptype>GLuint</ptype> <name>index</name></param> 19447 <param><ptype>GLsizei</ptype> <name>count</name></param> 19448 <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param> 19449 </command> 19450 <command> 19451 <proto>void <name>glNamedProgramStringEXT</name></proto> 19452 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 19453 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 19454 <param group="ProgramFormat"><ptype>GLenum</ptype> <name>format</name></param> 19455 <param><ptype>GLsizei</ptype> <name>len</name></param> 19456 <param len="len">const void *<name>string</name></param> 19457 </command> 19458 <command> 19459 <proto>void <name>glNamedRenderbufferStorage</name></proto> 19460 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19461 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 19462 <param><ptype>GLsizei</ptype> <name>width</name></param> 19463 <param><ptype>GLsizei</ptype> <name>height</name></param> 19464 </command> 19465 <command> 19466 <proto>void <name>glNamedRenderbufferStorageEXT</name></proto> 19467 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19468 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 19469 <param><ptype>GLsizei</ptype> <name>width</name></param> 19470 <param><ptype>GLsizei</ptype> <name>height</name></param> 19471 </command> 19472 <command> 19473 <proto>void <name>glNamedRenderbufferStorageMultisample</name></proto> 19474 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19475 <param><ptype>GLsizei</ptype> <name>samples</name></param> 19476 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 19477 <param><ptype>GLsizei</ptype> <name>width</name></param> 19478 <param><ptype>GLsizei</ptype> <name>height</name></param> 19479 </command> 19480 <command> 19481 <proto>void <name>glNamedRenderbufferStorageMultisampleAdvancedAMD</name></proto> 19482 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19483 <param><ptype>GLsizei</ptype> <name>samples</name></param> 19484 <param><ptype>GLsizei</ptype> <name>storageSamples</name></param> 19485 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 19486 <param><ptype>GLsizei</ptype> <name>width</name></param> 19487 <param><ptype>GLsizei</ptype> <name>height</name></param> 19488 </command> 19489 <command> 19490 <proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto> 19491 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19492 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 19493 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 19494 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 19495 <param><ptype>GLsizei</ptype> <name>width</name></param> 19496 <param><ptype>GLsizei</ptype> <name>height</name></param> 19497 </command> 19498 <command> 19499 <proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto> 19500 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19501 <param><ptype>GLsizei</ptype> <name>samples</name></param> 19502 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 19503 <param><ptype>GLsizei</ptype> <name>width</name></param> 19504 <param><ptype>GLsizei</ptype> <name>height</name></param> 19505 </command> 19506 <command> 19507 <proto>void <name>glNamedStringARB</name></proto> 19508 <param><ptype>GLenum</ptype> <name>type</name></param> 19509 <param><ptype>GLint</ptype> <name>namelen</name></param> 19510 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 19511 <param><ptype>GLint</ptype> <name>stringlen</name></param> 19512 <param len="stringlen">const <ptype>GLchar</ptype> *<name>string</name></param> 19513 </command> 19514 <command> 19515 <proto>void <name>glNewList</name></proto> 19516 <param class="display list"><ptype>GLuint</ptype> <name>list</name></param> 19517 <param group="ListMode"><ptype>GLenum</ptype> <name>mode</name></param> 19518 <glx type="single" opcode="101"/> 19519 </command> 19520 <command> 19521 <proto><ptype>GLuint</ptype> <name>glNewObjectBufferATI</name></proto> 19522 <param><ptype>GLsizei</ptype> <name>size</name></param> 19523 <param len="size">const void *<name>pointer</name></param> 19524 <param group="ArrayObjectUsageATI"><ptype>GLenum</ptype> <name>usage</name></param> 19525 </command> 19526 <command> 19527 <proto>void <name>glNormal3b</name></proto> 19528 <param><ptype>GLbyte</ptype> <name>nx</name></param> 19529 <param><ptype>GLbyte</ptype> <name>ny</name></param> 19530 <param><ptype>GLbyte</ptype> <name>nz</name></param> 19531 <vecequiv name="glNormal3bv"/> 19532 </command> 19533 <command> 19534 <proto>void <name>glNormal3bv</name></proto> 19535 <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 19536 <glx type="render" opcode="28"/> 19537 </command> 19538 <command> 19539 <proto>void <name>glNormal3d</name></proto> 19540 <param kind="Coord"><ptype>GLdouble</ptype> <name>nx</name></param> 19541 <param kind="Coord"><ptype>GLdouble</ptype> <name>ny</name></param> 19542 <param kind="Coord"><ptype>GLdouble</ptype> <name>nz</name></param> 19543 <vecequiv name="glNormal3dv"/> 19544 </command> 19545 <command> 19546 <proto>void <name>glNormal3dv</name></proto> 19547 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 19548 <glx type="render" opcode="29"/> 19549 </command> 19550 <command> 19551 <proto>void <name>glNormal3f</name></proto> 19552 <param kind="Coord"><ptype>GLfloat</ptype> <name>nx</name></param> 19553 <param kind="Coord"><ptype>GLfloat</ptype> <name>ny</name></param> 19554 <param kind="Coord"><ptype>GLfloat</ptype> <name>nz</name></param> 19555 <vecequiv name="glNormal3fv"/> 19556 </command> 19557 <command> 19558 <proto>void <name>glNormal3fVertex3fSUN</name></proto> 19559 <param><ptype>GLfloat</ptype> <name>nx</name></param> 19560 <param><ptype>GLfloat</ptype> <name>ny</name></param> 19561 <param><ptype>GLfloat</ptype> <name>nz</name></param> 19562 <param><ptype>GLfloat</ptype> <name>x</name></param> 19563 <param><ptype>GLfloat</ptype> <name>y</name></param> 19564 <param><ptype>GLfloat</ptype> <name>z</name></param> 19565 </command> 19566 <command> 19567 <proto>void <name>glNormal3fVertex3fvSUN</name></proto> 19568 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 19569 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 19570 </command> 19571 <command> 19572 <proto>void <name>glNormal3fv</name></proto> 19573 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 19574 <glx type="render" opcode="30"/> 19575 </command> 19576 <command> 19577 <proto>void <name>glNormal3hNV</name></proto> 19578 <param><ptype>GLhalfNV</ptype> <name>nx</name></param> 19579 <param><ptype>GLhalfNV</ptype> <name>ny</name></param> 19580 <param><ptype>GLhalfNV</ptype> <name>nz</name></param> 19581 <vecequiv name="glNormal3hvNV"/> 19582 </command> 19583 <command> 19584 <proto>void <name>glNormal3hvNV</name></proto> 19585 <param len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 19586 <glx type="render" opcode="4243"/> 19587 </command> 19588 <command> 19589 <proto>void <name>glNormal3i</name></proto> 19590 <param><ptype>GLint</ptype> <name>nx</name></param> 19591 <param><ptype>GLint</ptype> <name>ny</name></param> 19592 <param><ptype>GLint</ptype> <name>nz</name></param> 19593 <vecequiv name="glNormal3iv"/> 19594 </command> 19595 <command> 19596 <proto>void <name>glNormal3iv</name></proto> 19597 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 19598 <glx type="render" opcode="31"/> 19599 </command> 19600 <command> 19601 <proto>void <name>glNormal3s</name></proto> 19602 <param><ptype>GLshort</ptype> <name>nx</name></param> 19603 <param><ptype>GLshort</ptype> <name>ny</name></param> 19604 <param><ptype>GLshort</ptype> <name>nz</name></param> 19605 <vecequiv name="glNormal3sv"/> 19606 </command> 19607 <command> 19608 <proto>void <name>glNormal3sv</name></proto> 19609 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 19610 <glx type="render" opcode="32"/> 19611 </command> 19612 <command> 19613 <proto>void <name>glNormal3x</name></proto> 19614 <param><ptype>GLfixed</ptype> <name>nx</name></param> 19615 <param><ptype>GLfixed</ptype> <name>ny</name></param> 19616 <param><ptype>GLfixed</ptype> <name>nz</name></param> 19617 </command> 19618 <command> 19619 <proto>void <name>glNormal3xOES</name></proto> 19620 <param><ptype>GLfixed</ptype> <name>nx</name></param> 19621 <param><ptype>GLfixed</ptype> <name>ny</name></param> 19622 <param><ptype>GLfixed</ptype> <name>nz</name></param> 19623 </command> 19624 <command> 19625 <proto>void <name>glNormal3xvOES</name></proto> 19626 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 19627 </command> 19628 <command> 19629 <proto>void <name>glNormalFormatNV</name></proto> 19630 <param><ptype>GLenum</ptype> <name>type</name></param> 19631 <param><ptype>GLsizei</ptype> <name>stride</name></param> 19632 </command> 19633 <command> 19634 <proto>void <name>glNormalP3ui</name></proto> 19635 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19636 <param><ptype>GLuint</ptype> <name>coords</name></param> 19637 </command> 19638 <command> 19639 <proto>void <name>glNormalP3uiv</name></proto> 19640 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19641 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 19642 </command> 19643 <command> 19644 <proto>void <name>glNormalPointer</name></proto> 19645 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19646 <param><ptype>GLsizei</ptype> <name>stride</name></param> 19647 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 19648 </command> 19649 <command> 19650 <proto>void <name>glNormalPointerEXT</name></proto> 19651 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19652 <param><ptype>GLsizei</ptype> <name>stride</name></param> 19653 <param><ptype>GLsizei</ptype> <name>count</name></param> 19654 <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param> 19655 </command> 19656 <command> 19657 <proto>void <name>glNormalPointerListIBM</name></proto> 19658 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19659 <param><ptype>GLint</ptype> <name>stride</name></param> 19660 <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param> 19661 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 19662 </command> 19663 <command> 19664 <proto>void <name>glNormalPointervINTEL</name></proto> 19665 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19666 <param len="4">const void **<name>pointer</name></param> 19667 </command> 19668 <command> 19669 <proto>void <name>glNormalStream3bATI</name></proto> 19670 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19671 <param><ptype>GLbyte</ptype> <name>nx</name></param> 19672 <param><ptype>GLbyte</ptype> <name>ny</name></param> 19673 <param><ptype>GLbyte</ptype> <name>nz</name></param> 19674 </command> 19675 <command> 19676 <proto>void <name>glNormalStream3bvATI</name></proto> 19677 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19678 <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param> 19679 </command> 19680 <command> 19681 <proto>void <name>glNormalStream3dATI</name></proto> 19682 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19683 <param><ptype>GLdouble</ptype> <name>nx</name></param> 19684 <param><ptype>GLdouble</ptype> <name>ny</name></param> 19685 <param><ptype>GLdouble</ptype> <name>nz</name></param> 19686 </command> 19687 <command> 19688 <proto>void <name>glNormalStream3dvATI</name></proto> 19689 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19690 <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param> 19691 </command> 19692 <command> 19693 <proto>void <name>glNormalStream3fATI</name></proto> 19694 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19695 <param><ptype>GLfloat</ptype> <name>nx</name></param> 19696 <param><ptype>GLfloat</ptype> <name>ny</name></param> 19697 <param><ptype>GLfloat</ptype> <name>nz</name></param> 19698 </command> 19699 <command> 19700 <proto>void <name>glNormalStream3fvATI</name></proto> 19701 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19702 <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param> 19703 </command> 19704 <command> 19705 <proto>void <name>glNormalStream3iATI</name></proto> 19706 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19707 <param><ptype>GLint</ptype> <name>nx</name></param> 19708 <param><ptype>GLint</ptype> <name>ny</name></param> 19709 <param><ptype>GLint</ptype> <name>nz</name></param> 19710 </command> 19711 <command> 19712 <proto>void <name>glNormalStream3ivATI</name></proto> 19713 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19714 <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param> 19715 </command> 19716 <command> 19717 <proto>void <name>glNormalStream3sATI</name></proto> 19718 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19719 <param><ptype>GLshort</ptype> <name>nx</name></param> 19720 <param><ptype>GLshort</ptype> <name>ny</name></param> 19721 <param><ptype>GLshort</ptype> <name>nz</name></param> 19722 </command> 19723 <command> 19724 <proto>void <name>glNormalStream3svATI</name></proto> 19725 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 19726 <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param> 19727 </command> 19728 <command> 19729 <proto>void <name>glObjectLabel</name></proto> 19730 <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param> 19731 <param><ptype>GLuint</ptype> <name>name</name></param> 19732 <param><ptype>GLsizei</ptype> <name>length</name></param> 19733 <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param> 19734 </command> 19735 <command> 19736 <proto>void <name>glObjectLabelKHR</name></proto> 19737 <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param> 19738 <param><ptype>GLuint</ptype> <name>name</name></param> 19739 <param><ptype>GLsizei</ptype> <name>length</name></param> 19740 <param>const <ptype>GLchar</ptype> *<name>label</name></param> 19741 <alias name="glObjectLabel"/> 19742 </command> 19743 <command> 19744 <proto>void <name>glObjectPtrLabel</name></proto> 19745 <param>const void *<name>ptr</name></param> 19746 <param><ptype>GLsizei</ptype> <name>length</name></param> 19747 <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param> 19748 </command> 19749 <command> 19750 <proto>void <name>glObjectPtrLabelKHR</name></proto> 19751 <param>const void *<name>ptr</name></param> 19752 <param><ptype>GLsizei</ptype> <name>length</name></param> 19753 <param>const <ptype>GLchar</ptype> *<name>label</name></param> 19754 <alias name="glObjectPtrLabel"/> 19755 </command> 19756 <command> 19757 <proto><ptype>GLenum</ptype> <name>glObjectPurgeableAPPLE</name></proto> 19758 <param><ptype>GLenum</ptype> <name>objectType</name></param> 19759 <param><ptype>GLuint</ptype> <name>name</name></param> 19760 <param><ptype>GLenum</ptype> <name>option</name></param> 19761 </command> 19762 <command> 19763 <proto><ptype>GLenum</ptype> <name>glObjectUnpurgeableAPPLE</name></proto> 19764 <param><ptype>GLenum</ptype> <name>objectType</name></param> 19765 <param><ptype>GLuint</ptype> <name>name</name></param> 19766 <param><ptype>GLenum</ptype> <name>option</name></param> 19767 </command> 19768 <command> 19769 <proto>void <name>glOrtho</name></proto> 19770 <param><ptype>GLdouble</ptype> <name>left</name></param> 19771 <param><ptype>GLdouble</ptype> <name>right</name></param> 19772 <param><ptype>GLdouble</ptype> <name>bottom</name></param> 19773 <param><ptype>GLdouble</ptype> <name>top</name></param> 19774 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 19775 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 19776 <glx type="render" opcode="182"/> 19777 </command> 19778 <command> 19779 <proto>void <name>glOrthof</name></proto> 19780 <param><ptype>GLfloat</ptype> <name>l</name></param> 19781 <param><ptype>GLfloat</ptype> <name>r</name></param> 19782 <param><ptype>GLfloat</ptype> <name>b</name></param> 19783 <param><ptype>GLfloat</ptype> <name>t</name></param> 19784 <param><ptype>GLfloat</ptype> <name>n</name></param> 19785 <param><ptype>GLfloat</ptype> <name>f</name></param> 19786 </command> 19787 <command> 19788 <proto>void <name>glOrthofOES</name></proto> 19789 <param><ptype>GLfloat</ptype> <name>l</name></param> 19790 <param><ptype>GLfloat</ptype> <name>r</name></param> 19791 <param><ptype>GLfloat</ptype> <name>b</name></param> 19792 <param><ptype>GLfloat</ptype> <name>t</name></param> 19793 <param><ptype>GLfloat</ptype> <name>n</name></param> 19794 <param><ptype>GLfloat</ptype> <name>f</name></param> 19795 <glx type="render" opcode="4311"/> 19796 </command> 19797 <command> 19798 <proto>void <name>glOrthox</name></proto> 19799 <param><ptype>GLfixed</ptype> <name>l</name></param> 19800 <param><ptype>GLfixed</ptype> <name>r</name></param> 19801 <param><ptype>GLfixed</ptype> <name>b</name></param> 19802 <param><ptype>GLfixed</ptype> <name>t</name></param> 19803 <param><ptype>GLfixed</ptype> <name>n</name></param> 19804 <param><ptype>GLfixed</ptype> <name>f</name></param> 19805 </command> 19806 <command> 19807 <proto>void <name>glOrthoxOES</name></proto> 19808 <param><ptype>GLfixed</ptype> <name>l</name></param> 19809 <param><ptype>GLfixed</ptype> <name>r</name></param> 19810 <param><ptype>GLfixed</ptype> <name>b</name></param> 19811 <param><ptype>GLfixed</ptype> <name>t</name></param> 19812 <param><ptype>GLfixed</ptype> <name>n</name></param> 19813 <param><ptype>GLfixed</ptype> <name>f</name></param> 19814 </command> 19815 <command> 19816 <proto>void <name>glPNTrianglesfATI</name></proto> 19817 <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 19818 <param><ptype>GLfloat</ptype> <name>param</name></param> 19819 </command> 19820 <command> 19821 <proto>void <name>glPNTrianglesiATI</name></proto> 19822 <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 19823 <param><ptype>GLint</ptype> <name>param</name></param> 19824 </command> 19825 <command> 19826 <proto>void <name>glPassTexCoordATI</name></proto> 19827 <param group="FragmentShaderRegATI"><ptype>GLuint</ptype> <name>dst</name></param> 19828 <param group="FragmentShaderTextureSourceATI"><ptype>GLuint</ptype> <name>coord</name></param> 19829 <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param> 19830 </command> 19831 <command> 19832 <proto>void <name>glPassThrough</name></proto> 19833 <param kind="FeedbackElement"><ptype>GLfloat</ptype> <name>token</name></param> 19834 <glx type="render" opcode="123"/> 19835 </command> 19836 <command> 19837 <proto>void <name>glPassThroughxOES</name></proto> 19838 <param><ptype>GLfixed</ptype> <name>token</name></param> 19839 </command> 19840 <command> 19841 <proto>void <name>glPatchParameterfv</name></proto> 19842 <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 19843 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param> 19844 </command> 19845 <command> 19846 <proto>void <name>glPatchParameteri</name></proto> 19847 <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 19848 <param><ptype>GLint</ptype> <name>value</name></param> 19849 </command> 19850 <command> 19851 <proto>void <name>glPatchParameteriEXT</name></proto> 19852 <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 19853 <param><ptype>GLint</ptype> <name>value</name></param> 19854 <alias name="glPatchParameteri"/> 19855 </command> 19856 <command> 19857 <proto>void <name>glPatchParameteriOES</name></proto> 19858 <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 19859 <param><ptype>GLint</ptype> <name>value</name></param> 19860 <alias name="glPatchParameteri"/> 19861 </command> 19862 <command> 19863 <proto>void <name>glPathColorGenNV</name></proto> 19864 <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param> 19865 <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param> 19866 <param group="PathColorFormat"><ptype>GLenum</ptype> <name>colorFormat</name></param> 19867 <param len="COMPSIZE(genMode,colorFormat)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param> 19868 </command> 19869 <command> 19870 <proto>void <name>glPathCommandsNV</name></proto> 19871 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 19872 <param><ptype>GLsizei</ptype> <name>numCommands</name></param> 19873 <param group="PathCoordType" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param> 19874 <param><ptype>GLsizei</ptype> <name>numCoords</name></param> 19875 <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param> 19876 <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param> 19877 </command> 19878 <command> 19879 <proto>void <name>glPathCoordsNV</name></proto> 19880 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 19881 <param><ptype>GLsizei</ptype> <name>numCoords</name></param> 19882 <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param> 19883 <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param> 19884 </command> 19885 <command> 19886 <proto>void <name>glPathCoverDepthFuncNV</name></proto> 19887 <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param> 19888 </command> 19889 <command> 19890 <proto>void <name>glPathDashArrayNV</name></proto> 19891 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 19892 <param><ptype>GLsizei</ptype> <name>dashCount</name></param> 19893 <param len="dashCount">const <ptype>GLfloat</ptype> *<name>dashArray</name></param> 19894 </command> 19895 <command> 19896 <proto>void <name>glPathFogGenNV</name></proto> 19897 <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param> 19898 </command> 19899 <command> 19900 <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexArrayNV</name></proto> 19901 <param><ptype>GLuint</ptype> <name>firstPathName</name></param> 19902 <param><ptype>GLenum</ptype> <name>fontTarget</name></param> 19903 <param>const void *<name>fontName</name></param> 19904 <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param> 19905 <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param> 19906 <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param> 19907 <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 19908 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 19909 </command> 19910 <command> 19911 <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto> 19912 <param><ptype>GLenum</ptype> <name>fontTarget</name></param> 19913 <param>const void *<name>fontName</name></param> 19914 <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param> 19915 <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 19916 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 19917 <param len="2"><ptype>GLuint</ptype> *<name>baseAndCount</name></param> 19918 </command> 19919 <command> 19920 <proto>void <name>glPathGlyphRangeNV</name></proto> 19921 <param kind="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param> 19922 <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param> 19923 <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param> 19924 <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param> 19925 <param><ptype>GLuint</ptype> <name>firstGlyph</name></param> 19926 <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param> 19927 <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param> 19928 <param kind="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 19929 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 19930 </command> 19931 <command> 19932 <proto>void <name>glPathGlyphsNV</name></proto> 19933 <param kind="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param> 19934 <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param> 19935 <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param> 19936 <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param> 19937 <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param> 19938 <param group="PathElementType"><ptype>GLenum</ptype> <name>type</name></param> 19939 <param len="COMPSIZE(numGlyphs,type,charcodes)">const void *<name>charcodes</name></param> 19940 <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param> 19941 <param kind="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 19942 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 19943 </command> 19944 <command> 19945 <proto><ptype>GLenum</ptype> <name>glPathMemoryGlyphIndexArrayNV</name></proto> 19946 <param><ptype>GLuint</ptype> <name>firstPathName</name></param> 19947 <param><ptype>GLenum</ptype> <name>fontTarget</name></param> 19948 <param><ptype>GLsizeiptr</ptype> <name>fontSize</name></param> 19949 <param>const void *<name>fontData</name></param> 19950 <param><ptype>GLsizei</ptype> <name>faceIndex</name></param> 19951 <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param> 19952 <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param> 19953 <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 19954 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 19955 </command> 19956 <command> 19957 <proto>void <name>glPathParameterfNV</name></proto> 19958 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 19959 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19960 <param><ptype>GLfloat</ptype> <name>value</name></param> 19961 </command> 19962 <command> 19963 <proto>void <name>glPathParameterfvNV</name></proto> 19964 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 19965 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19966 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>value</name></param> 19967 </command> 19968 <command> 19969 <proto>void <name>glPathParameteriNV</name></proto> 19970 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 19971 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19972 <param><ptype>GLint</ptype> <name>value</name></param> 19973 </command> 19974 <command> 19975 <proto>void <name>glPathParameterivNV</name></proto> 19976 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 19977 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19978 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>value</name></param> 19979 </command> 19980 <command> 19981 <proto>void <name>glPathStencilDepthOffsetNV</name></proto> 19982 <param><ptype>GLfloat</ptype> <name>factor</name></param> 19983 <param><ptype>GLfloat</ptype> <name>units</name></param> 19984 </command> 19985 <command> 19986 <proto>void <name>glPathStencilFuncNV</name></proto> 19987 <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param> 19988 <param kind="StencilValue"><ptype>GLint</ptype> <name>ref</name></param> 19989 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 19990 </command> 19991 <command> 19992 <proto>void <name>glPathStringNV</name></proto> 19993 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 19994 <param group="PathStringFormat"><ptype>GLenum</ptype> <name>format</name></param> 19995 <param><ptype>GLsizei</ptype> <name>length</name></param> 19996 <param len="length">const void *<name>pathString</name></param> 19997 </command> 19998 <command> 19999 <proto>void <name>glPathSubCommandsNV</name></proto> 20000 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 20001 <param><ptype>GLsizei</ptype> <name>commandStart</name></param> 20002 <param><ptype>GLsizei</ptype> <name>commandsToDelete</name></param> 20003 <param><ptype>GLsizei</ptype> <name>numCommands</name></param> 20004 <param group="PathCoordType" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param> 20005 <param><ptype>GLsizei</ptype> <name>numCoords</name></param> 20006 <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param> 20007 <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param> 20008 </command> 20009 <command> 20010 <proto>void <name>glPathSubCoordsNV</name></proto> 20011 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 20012 <param><ptype>GLsizei</ptype> <name>coordStart</name></param> 20013 <param><ptype>GLsizei</ptype> <name>numCoords</name></param> 20014 <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param> 20015 <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param> 20016 </command> 20017 <command> 20018 <proto>void <name>glPathTexGenNV</name></proto> 20019 <param group="PathColor"><ptype>GLenum</ptype> <name>texCoordSet</name></param> 20020 <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param> 20021 <param><ptype>GLint</ptype> <name>components</name></param> 20022 <param len="COMPSIZE(genMode,components)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param> 20023 </command> 20024 <command> 20025 <proto>void <name>glPauseTransformFeedback</name></proto> 20026 </command> 20027 <command> 20028 <proto>void <name>glPauseTransformFeedbackNV</name></proto> 20029 <alias name="glPauseTransformFeedback"/> 20030 </command> 20031 <command> 20032 <proto>void <name>glPixelDataRangeNV</name></proto> 20033 <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 20034 <param><ptype>GLsizei</ptype> <name>length</name></param> 20035 <param len="length">const void *<name>pointer</name></param> 20036 </command> 20037 <command> 20038 <proto>void <name>glPixelMapfv</name></proto> 20039 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 20040 <param kind="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param> 20041 <param len="mapsize">const <ptype>GLfloat</ptype> *<name>values</name></param> 20042 <glx type="render" opcode="168"/> 20043 <glx type="render" opcode="323" name="glPixelMapfvPBO" comment="PBO protocol"/> 20044 </command> 20045 <command> 20046 <proto>void <name>glPixelMapuiv</name></proto> 20047 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 20048 <param kind="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param> 20049 <param len="mapsize">const <ptype>GLuint</ptype> *<name>values</name></param> 20050 <glx type="render" opcode="169"/> 20051 <glx type="render" opcode="324" name="glPixelMapuivPBO" comment="PBO protocol"/> 20052 </command> 20053 <command> 20054 <proto>void <name>glPixelMapusv</name></proto> 20055 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 20056 <param kind="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param> 20057 <param len="mapsize">const <ptype>GLushort</ptype> *<name>values</name></param> 20058 <glx type="render" opcode="170"/> 20059 <glx type="render" opcode="325" name="glPixelMapusvPBO" comment="PBO protocol"/> 20060 </command> 20061 <command> 20062 <proto>void <name>glPixelMapx</name></proto> 20063 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 20064 <param><ptype>GLint</ptype> <name>size</name></param> 20065 <param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param> 20066 </command> 20067 <command> 20068 <proto>void <name>glPixelStoref</name></proto> 20069 <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20070 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20071 <glx type="single" opcode="109"/> 20072 </command> 20073 <command> 20074 <proto>void <name>glPixelStorei</name></proto> 20075 <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20076 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 20077 <glx type="single" opcode="110"/> 20078 </command> 20079 <command> 20080 <proto>void <name>glPixelStorex</name></proto> 20081 <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20082 <param><ptype>GLfixed</ptype> <name>param</name></param> 20083 </command> 20084 <command> 20085 <proto>void <name>glPixelTexGenParameterfSGIS</name></proto> 20086 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 20087 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20088 </command> 20089 <command> 20090 <proto>void <name>glPixelTexGenParameterfvSGIS</name></proto> 20091 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 20092 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 20093 </command> 20094 <command> 20095 <proto>void <name>glPixelTexGenParameteriSGIS</name></proto> 20096 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 20097 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 20098 </command> 20099 <command> 20100 <proto>void <name>glPixelTexGenParameterivSGIS</name></proto> 20101 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 20102 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 20103 </command> 20104 <command> 20105 <proto>void <name>glPixelTexGenSGIX</name></proto> 20106 <param group="PixelTexGenModeSGIX"><ptype>GLenum</ptype> <name>mode</name></param> 20107 <glx type="render" opcode="2059"/> 20108 </command> 20109 <command> 20110 <proto>void <name>glPixelTransferf</name></proto> 20111 <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20112 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20113 <glx type="render" opcode="166"/> 20114 </command> 20115 <command> 20116 <proto>void <name>glPixelTransferi</name></proto> 20117 <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20118 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 20119 <glx type="render" opcode="167"/> 20120 </command> 20121 <command> 20122 <proto>void <name>glPixelTransferxOES</name></proto> 20123 <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20124 <param><ptype>GLfixed</ptype> <name>param</name></param> 20125 </command> 20126 <command> 20127 <proto>void <name>glPixelTransformParameterfEXT</name></proto> 20128 <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 20129 <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 20130 <param><ptype>GLfloat</ptype> <name>param</name></param> 20131 <glx type="render" opcode="16385"/> 20132 </command> 20133 <command> 20134 <proto>void <name>glPixelTransformParameterfvEXT</name></proto> 20135 <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 20136 <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 20137 <param len="1">const <ptype>GLfloat</ptype> *<name>params</name></param> 20138 </command> 20139 <command> 20140 <proto>void <name>glPixelTransformParameteriEXT</name></proto> 20141 <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 20142 <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 20143 <param><ptype>GLint</ptype> <name>param</name></param> 20144 <glx type="render" opcode="16386"/> 20145 </command> 20146 <command> 20147 <proto>void <name>glPixelTransformParameterivEXT</name></proto> 20148 <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 20149 <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 20150 <param len="1">const <ptype>GLint</ptype> *<name>params</name></param> 20151 </command> 20152 <command> 20153 <proto>void <name>glPixelZoom</name></proto> 20154 <param><ptype>GLfloat</ptype> <name>xfactor</name></param> 20155 <param><ptype>GLfloat</ptype> <name>yfactor</name></param> 20156 <glx type="render" opcode="165"/> 20157 </command> 20158 <command> 20159 <proto>void <name>glPixelZoomxOES</name></proto> 20160 <param><ptype>GLfixed</ptype> <name>xfactor</name></param> 20161 <param><ptype>GLfixed</ptype> <name>yfactor</name></param> 20162 </command> 20163 <command> 20164 <proto><ptype>GLboolean</ptype> <name>glPointAlongPathNV</name></proto> 20165 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 20166 <param><ptype>GLsizei</ptype> <name>startSegment</name></param> 20167 <param><ptype>GLsizei</ptype> <name>numSegments</name></param> 20168 <param><ptype>GLfloat</ptype> <name>distance</name></param> 20169 <param len="1"><ptype>GLfloat</ptype> *<name>x</name></param> 20170 <param len="1"><ptype>GLfloat</ptype> *<name>y</name></param> 20171 <param len="1"><ptype>GLfloat</ptype> *<name>tangentX</name></param> 20172 <param len="1"><ptype>GLfloat</ptype> *<name>tangentY</name></param> 20173 </command> 20174 <command> 20175 <proto>void <name>glPointParameterf</name></proto> 20176 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20177 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20178 <glx type="render" opcode="2065"/> 20179 </command> 20180 <command> 20181 <proto>void <name>glPointParameterfARB</name></proto> 20182 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20183 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20184 <alias name="glPointParameterf"/> 20185 <glx type="render" opcode="2065"/> 20186 </command> 20187 <command> 20188 <proto>void <name>glPointParameterfEXT</name></proto> 20189 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20190 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20191 <alias name="glPointParameterf"/> 20192 </command> 20193 <command> 20194 <proto>void <name>glPointParameterfSGIS</name></proto> 20195 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20196 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20197 <alias name="glPointParameterf"/> 20198 </command> 20199 <command> 20200 <proto>void <name>glPointParameterfv</name></proto> 20201 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20202 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 20203 <glx type="render" opcode="2066"/> 20204 </command> 20205 <command> 20206 <proto>void <name>glPointParameterfvARB</name></proto> 20207 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20208 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 20209 <alias name="glPointParameterfv"/> 20210 <glx type="render" opcode="2066"/> 20211 </command> 20212 <command> 20213 <proto>void <name>glPointParameterfvEXT</name></proto> 20214 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20215 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 20216 <alias name="glPointParameterfv"/> 20217 </command> 20218 <command> 20219 <proto>void <name>glPointParameterfvSGIS</name></proto> 20220 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20221 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 20222 <alias name="glPointParameterfv"/> 20223 </command> 20224 <command> 20225 <proto>void <name>glPointParameteri</name></proto> 20226 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20227 <param><ptype>GLint</ptype> <name>param</name></param> 20228 <glx type="render" opcode="4221"/> 20229 </command> 20230 <command> 20231 <proto>void <name>glPointParameteriNV</name></proto> 20232 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20233 <param><ptype>GLint</ptype> <name>param</name></param> 20234 <alias name="glPointParameteri"/> 20235 <glx type="render" opcode="4221"/> 20236 </command> 20237 <command> 20238 <proto>void <name>glPointParameteriv</name></proto> 20239 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20240 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 20241 <glx type="render" opcode="4222"/> 20242 </command> 20243 <command> 20244 <proto>void <name>glPointParameterivNV</name></proto> 20245 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20246 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 20247 <alias name="glPointParameteriv"/> 20248 <glx type="render" opcode="4222"/> 20249 </command> 20250 <command> 20251 <proto>void <name>glPointParameterx</name></proto> 20252 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20253 <param><ptype>GLfixed</ptype> <name>param</name></param> 20254 </command> 20255 <command> 20256 <proto>void <name>glPointParameterxOES</name></proto> 20257 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20258 <param><ptype>GLfixed</ptype> <name>param</name></param> 20259 </command> 20260 <command> 20261 <proto>void <name>glPointParameterxv</name></proto> 20262 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20263 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 20264 </command> 20265 <command> 20266 <proto>void <name>glPointParameterxvOES</name></proto> 20267 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 20268 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 20269 </command> 20270 <command> 20271 <proto>void <name>glPointSize</name></proto> 20272 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>size</name></param> 20273 <glx type="render" opcode="100"/> 20274 </command> 20275 <command> 20276 <proto>void <name>glPointSizePointerOES</name></proto> 20277 <param><ptype>GLenum</ptype> <name>type</name></param> 20278 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20279 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 20280 </command> 20281 <command> 20282 <proto>void <name>glPointSizex</name></proto> 20283 <param><ptype>GLfixed</ptype> <name>size</name></param> 20284 </command> 20285 <command> 20286 <proto>void <name>glPointSizexOES</name></proto> 20287 <param><ptype>GLfixed</ptype> <name>size</name></param> 20288 </command> 20289 <command> 20290 <proto><ptype>GLint</ptype> <name>glPollAsyncSGIX</name></proto> 20291 <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param> 20292 </command> 20293 <command> 20294 <proto><ptype>GLint</ptype> <name>glPollInstrumentsSGIX</name></proto> 20295 <param len="1"><ptype>GLint</ptype> *<name>marker_p</name></param> 20296 <glx type="vendor" opcode="4104"/> 20297 </command> 20298 <command> 20299 <proto>void <name>glPolygonMode</name></proto> 20300 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 20301 <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param> 20302 <glx type="render" opcode="101"/> 20303 </command> 20304 <command> 20305 <proto>void <name>glPolygonModeNV</name></proto> 20306 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 20307 <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param> 20308 <alias name="glPolygonMode"/> 20309 </command> 20310 <command> 20311 <proto>void <name>glPolygonOffset</name></proto> 20312 <param><ptype>GLfloat</ptype> <name>factor</name></param> 20313 <param><ptype>GLfloat</ptype> <name>units</name></param> 20314 <glx type="render" opcode="192"/> 20315 </command> 20316 <command> 20317 <proto>void <name>glPolygonOffsetClamp</name></proto> 20318 <param><ptype>GLfloat</ptype> <name>factor</name></param> 20319 <param><ptype>GLfloat</ptype> <name>units</name></param> 20320 <param><ptype>GLfloat</ptype> <name>clamp</name></param> 20321 <glx type="render" opcode="4225"/> 20322 </command> 20323 <command> 20324 <proto>void <name>glPolygonOffsetClampEXT</name></proto> 20325 <param><ptype>GLfloat</ptype> <name>factor</name></param> 20326 <param><ptype>GLfloat</ptype> <name>units</name></param> 20327 <param><ptype>GLfloat</ptype> <name>clamp</name></param> 20328 <alias name="glPolygonOffsetClamp"/> 20329 </command> 20330 <command> 20331 <proto>void <name>glPolygonOffsetEXT</name></proto> 20332 <param><ptype>GLfloat</ptype> <name>factor</name></param> 20333 <param><ptype>GLfloat</ptype> <name>bias</name></param> 20334 <glx type="render" opcode="4098"/> 20335 </command> 20336 <command> 20337 <proto>void <name>glPolygonOffsetx</name></proto> 20338 <param><ptype>GLfixed</ptype> <name>factor</name></param> 20339 <param><ptype>GLfixed</ptype> <name>units</name></param> 20340 </command> 20341 <command> 20342 <proto>void <name>glPolygonOffsetxOES</name></proto> 20343 <param><ptype>GLfixed</ptype> <name>factor</name></param> 20344 <param><ptype>GLfixed</ptype> <name>units</name></param> 20345 </command> 20346 <command> 20347 <proto>void <name>glPolygonStipple</name></proto> 20348 <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param> 20349 <glx type="render" opcode="102"/> 20350 <glx type="render" opcode="326" name="glPolygonStipplePBO" comment="PBO protocol"/> 20351 </command> 20352 <command> 20353 <proto>void <name>glPopAttrib</name></proto> 20354 <glx type="render" opcode="141"/> 20355 </command> 20356 <command> 20357 <proto>void <name>glPopClientAttrib</name></proto> 20358 </command> 20359 <command> 20360 <proto>void <name>glPopDebugGroup</name></proto> 20361 </command> 20362 <command> 20363 <proto>void <name>glPopDebugGroupKHR</name></proto> 20364 <alias name="glPopDebugGroup"/> 20365 </command> 20366 <command> 20367 <proto>void <name>glPopGroupMarkerEXT</name></proto> 20368 </command> 20369 <command> 20370 <proto>void <name>glPopMatrix</name></proto> 20371 <glx type="render" opcode="183"/> 20372 </command> 20373 <command> 20374 <proto>void <name>glPopName</name></proto> 20375 <glx type="render" opcode="124"/> 20376 </command> 20377 <command> 20378 <proto>void <name>glPresentFrameDualFillNV</name></proto> 20379 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 20380 <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param> 20381 <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param> 20382 <param><ptype>GLuint</ptype> <name>presentDurationId</name></param> 20383 <param><ptype>GLenum</ptype> <name>type</name></param> 20384 <param><ptype>GLenum</ptype> <name>target0</name></param> 20385 <param><ptype>GLuint</ptype> <name>fill0</name></param> 20386 <param><ptype>GLenum</ptype> <name>target1</name></param> 20387 <param><ptype>GLuint</ptype> <name>fill1</name></param> 20388 <param><ptype>GLenum</ptype> <name>target2</name></param> 20389 <param><ptype>GLuint</ptype> <name>fill2</name></param> 20390 <param><ptype>GLenum</ptype> <name>target3</name></param> 20391 <param><ptype>GLuint</ptype> <name>fill3</name></param> 20392 </command> 20393 <command> 20394 <proto>void <name>glPresentFrameKeyedNV</name></proto> 20395 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 20396 <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param> 20397 <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param> 20398 <param><ptype>GLuint</ptype> <name>presentDurationId</name></param> 20399 <param><ptype>GLenum</ptype> <name>type</name></param> 20400 <param><ptype>GLenum</ptype> <name>target0</name></param> 20401 <param><ptype>GLuint</ptype> <name>fill0</name></param> 20402 <param><ptype>GLuint</ptype> <name>key0</name></param> 20403 <param><ptype>GLenum</ptype> <name>target1</name></param> 20404 <param><ptype>GLuint</ptype> <name>fill1</name></param> 20405 <param><ptype>GLuint</ptype> <name>key1</name></param> 20406 </command> 20407 <command> 20408 <proto>void <name>glPrimitiveBoundingBox</name></proto> 20409 <param><ptype>GLfloat</ptype> <name>minX</name></param> 20410 <param><ptype>GLfloat</ptype> <name>minY</name></param> 20411 <param><ptype>GLfloat</ptype> <name>minZ</name></param> 20412 <param><ptype>GLfloat</ptype> <name>minW</name></param> 20413 <param><ptype>GLfloat</ptype> <name>maxX</name></param> 20414 <param><ptype>GLfloat</ptype> <name>maxY</name></param> 20415 <param><ptype>GLfloat</ptype> <name>maxZ</name></param> 20416 <param><ptype>GLfloat</ptype> <name>maxW</name></param> 20417 </command> 20418 <command> 20419 <proto>void <name>glPrimitiveBoundingBoxARB</name></proto> 20420 <param><ptype>GLfloat</ptype> <name>minX</name></param> 20421 <param><ptype>GLfloat</ptype> <name>minY</name></param> 20422 <param><ptype>GLfloat</ptype> <name>minZ</name></param> 20423 <param><ptype>GLfloat</ptype> <name>minW</name></param> 20424 <param><ptype>GLfloat</ptype> <name>maxX</name></param> 20425 <param><ptype>GLfloat</ptype> <name>maxY</name></param> 20426 <param><ptype>GLfloat</ptype> <name>maxZ</name></param> 20427 <param><ptype>GLfloat</ptype> <name>maxW</name></param> 20428 <alias name="glPrimitiveBoundingBox"/> 20429 </command> 20430 <command> 20431 <proto>void <name>glPrimitiveBoundingBoxEXT</name></proto> 20432 <param><ptype>GLfloat</ptype> <name>minX</name></param> 20433 <param><ptype>GLfloat</ptype> <name>minY</name></param> 20434 <param><ptype>GLfloat</ptype> <name>minZ</name></param> 20435 <param><ptype>GLfloat</ptype> <name>minW</name></param> 20436 <param><ptype>GLfloat</ptype> <name>maxX</name></param> 20437 <param><ptype>GLfloat</ptype> <name>maxY</name></param> 20438 <param><ptype>GLfloat</ptype> <name>maxZ</name></param> 20439 <param><ptype>GLfloat</ptype> <name>maxW</name></param> 20440 <alias name="glPrimitiveBoundingBox"/> 20441 </command> 20442 <command> 20443 <proto>void <name>glPrimitiveBoundingBoxOES</name></proto> 20444 <param><ptype>GLfloat</ptype> <name>minX</name></param> 20445 <param><ptype>GLfloat</ptype> <name>minY</name></param> 20446 <param><ptype>GLfloat</ptype> <name>minZ</name></param> 20447 <param><ptype>GLfloat</ptype> <name>minW</name></param> 20448 <param><ptype>GLfloat</ptype> <name>maxX</name></param> 20449 <param><ptype>GLfloat</ptype> <name>maxY</name></param> 20450 <param><ptype>GLfloat</ptype> <name>maxZ</name></param> 20451 <param><ptype>GLfloat</ptype> <name>maxW</name></param> 20452 <alias name="glPrimitiveBoundingBox"/> 20453 </command> 20454 <command> 20455 <proto>void <name>glPrimitiveRestartIndex</name></proto> 20456 <param><ptype>GLuint</ptype> <name>index</name></param> 20457 </command> 20458 <command> 20459 <proto>void <name>glPrimitiveRestartIndexNV</name></proto> 20460 <param><ptype>GLuint</ptype> <name>index</name></param> 20461 <glx type="render" opcode="365"/> 20462 </command> 20463 <command> 20464 <proto>void <name>glPrimitiveRestartNV</name></proto> 20465 <glx type="render" opcode="364"/> 20466 </command> 20467 <command> 20468 <proto>void <name>glPrioritizeTextures</name></proto> 20469 <param><ptype>GLsizei</ptype> <name>n</name></param> 20470 <param class="texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 20471 <param len="n">const <ptype>GLfloat</ptype> *<name>priorities</name></param> 20472 <glx type="render" opcode="4118"/> 20473 </command> 20474 <command> 20475 <proto>void <name>glPrioritizeTexturesEXT</name></proto> 20476 <param><ptype>GLsizei</ptype> <name>n</name></param> 20477 <param class="texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 20478 <param kind="Clamped[0; 1]" len="n">const <ptype>GLclampf</ptype> *<name>priorities</name></param> 20479 <alias name="glPrioritizeTextures"/> 20480 <glx type="render" opcode="4118"/> 20481 </command> 20482 <command> 20483 <proto>void <name>glPrioritizeTexturesxOES</name></proto> 20484 <param><ptype>GLsizei</ptype> <name>n</name></param> 20485 <param class="texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 20486 <param kind="Clamped[0; 1]" len="n">const <ptype>GLfixed</ptype> *<name>priorities</name></param> 20487 </command> 20488 <command> 20489 <proto>void <name>glProgramBinary</name></proto> 20490 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20491 <param><ptype>GLenum</ptype> <name>binaryFormat</name></param> 20492 <param len="length">const void *<name>binary</name></param> 20493 <param><ptype>GLsizei</ptype> <name>length</name></param> 20494 </command> 20495 <command> 20496 <proto>void <name>glProgramBinaryOES</name></proto> 20497 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20498 <param><ptype>GLenum</ptype> <name>binaryFormat</name></param> 20499 <param len="length">const void *<name>binary</name></param> 20500 <param><ptype>GLint</ptype> <name>length</name></param> 20501 <alias name="glProgramBinary"/> 20502 </command> 20503 <command> 20504 <proto>void <name>glProgramBufferParametersIivNV</name></proto> 20505 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20506 <param><ptype>GLuint</ptype> <name>bindingIndex</name></param> 20507 <param><ptype>GLuint</ptype> <name>wordIndex</name></param> 20508 <param><ptype>GLsizei</ptype> <name>count</name></param> 20509 <param len="count">const <ptype>GLint</ptype> *<name>params</name></param> 20510 </command> 20511 <command> 20512 <proto>void <name>glProgramBufferParametersIuivNV</name></proto> 20513 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20514 <param><ptype>GLuint</ptype> <name>bindingIndex</name></param> 20515 <param><ptype>GLuint</ptype> <name>wordIndex</name></param> 20516 <param><ptype>GLsizei</ptype> <name>count</name></param> 20517 <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param> 20518 </command> 20519 <command> 20520 <proto>void <name>glProgramBufferParametersfvNV</name></proto> 20521 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20522 <param><ptype>GLuint</ptype> <name>bindingIndex</name></param> 20523 <param><ptype>GLuint</ptype> <name>wordIndex</name></param> 20524 <param><ptype>GLsizei</ptype> <name>count</name></param> 20525 <param len="count">const <ptype>GLfloat</ptype> *<name>params</name></param> 20526 </command> 20527 <command> 20528 <proto>void <name>glProgramEnvParameter4dARB</name></proto> 20529 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20530 <param><ptype>GLuint</ptype> <name>index</name></param> 20531 <param><ptype>GLdouble</ptype> <name>x</name></param> 20532 <param><ptype>GLdouble</ptype> <name>y</name></param> 20533 <param><ptype>GLdouble</ptype> <name>z</name></param> 20534 <param><ptype>GLdouble</ptype> <name>w</name></param> 20535 <vecequiv name="glProgramEnvParameter4dvARB"/> 20536 </command> 20537 <command> 20538 <proto>void <name>glProgramEnvParameter4dvARB</name></proto> 20539 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20540 <param><ptype>GLuint</ptype> <name>index</name></param> 20541 <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param> 20542 </command> 20543 <command> 20544 <proto>void <name>glProgramEnvParameter4fARB</name></proto> 20545 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20546 <param><ptype>GLuint</ptype> <name>index</name></param> 20547 <param><ptype>GLfloat</ptype> <name>x</name></param> 20548 <param><ptype>GLfloat</ptype> <name>y</name></param> 20549 <param><ptype>GLfloat</ptype> <name>z</name></param> 20550 <param><ptype>GLfloat</ptype> <name>w</name></param> 20551 <vecequiv name="glProgramEnvParameter4fvARB"/> 20552 </command> 20553 <command> 20554 <proto>void <name>glProgramEnvParameter4fvARB</name></proto> 20555 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20556 <param><ptype>GLuint</ptype> <name>index</name></param> 20557 <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param> 20558 </command> 20559 <command> 20560 <proto>void <name>glProgramEnvParameterI4iNV</name></proto> 20561 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20562 <param><ptype>GLuint</ptype> <name>index</name></param> 20563 <param><ptype>GLint</ptype> <name>x</name></param> 20564 <param><ptype>GLint</ptype> <name>y</name></param> 20565 <param><ptype>GLint</ptype> <name>z</name></param> 20566 <param><ptype>GLint</ptype> <name>w</name></param> 20567 <vecequiv name="glProgramEnvParameterI4ivNV"/> 20568 </command> 20569 <command> 20570 <proto>void <name>glProgramEnvParameterI4ivNV</name></proto> 20571 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20572 <param><ptype>GLuint</ptype> <name>index</name></param> 20573 <param len="4">const <ptype>GLint</ptype> *<name>params</name></param> 20574 </command> 20575 <command> 20576 <proto>void <name>glProgramEnvParameterI4uiNV</name></proto> 20577 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20578 <param><ptype>GLuint</ptype> <name>index</name></param> 20579 <param><ptype>GLuint</ptype> <name>x</name></param> 20580 <param><ptype>GLuint</ptype> <name>y</name></param> 20581 <param><ptype>GLuint</ptype> <name>z</name></param> 20582 <param><ptype>GLuint</ptype> <name>w</name></param> 20583 <vecequiv name="glProgramEnvParameterI4uivNV"/> 20584 </command> 20585 <command> 20586 <proto>void <name>glProgramEnvParameterI4uivNV</name></proto> 20587 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20588 <param><ptype>GLuint</ptype> <name>index</name></param> 20589 <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param> 20590 </command> 20591 <command> 20592 <proto>void <name>glProgramEnvParameters4fvEXT</name></proto> 20593 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20594 <param><ptype>GLuint</ptype> <name>index</name></param> 20595 <param><ptype>GLsizei</ptype> <name>count</name></param> 20596 <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param> 20597 <glx type="render" opcode="4281"/> 20598 </command> 20599 <command> 20600 <proto>void <name>glProgramEnvParametersI4ivNV</name></proto> 20601 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20602 <param><ptype>GLuint</ptype> <name>index</name></param> 20603 <param><ptype>GLsizei</ptype> <name>count</name></param> 20604 <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param> 20605 </command> 20606 <command> 20607 <proto>void <name>glProgramEnvParametersI4uivNV</name></proto> 20608 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20609 <param><ptype>GLuint</ptype> <name>index</name></param> 20610 <param><ptype>GLsizei</ptype> <name>count</name></param> 20611 <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param> 20612 </command> 20613 <command> 20614 <proto>void <name>glProgramLocalParameter4dARB</name></proto> 20615 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20616 <param><ptype>GLuint</ptype> <name>index</name></param> 20617 <param><ptype>GLdouble</ptype> <name>x</name></param> 20618 <param><ptype>GLdouble</ptype> <name>y</name></param> 20619 <param><ptype>GLdouble</ptype> <name>z</name></param> 20620 <param><ptype>GLdouble</ptype> <name>w</name></param> 20621 <vecequiv name="glProgramLocalParameter4dvARB"/> 20622 </command> 20623 <command> 20624 <proto>void <name>glProgramLocalParameter4dvARB</name></proto> 20625 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20626 <param><ptype>GLuint</ptype> <name>index</name></param> 20627 <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param> 20628 </command> 20629 <command> 20630 <proto>void <name>glProgramLocalParameter4fARB</name></proto> 20631 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20632 <param><ptype>GLuint</ptype> <name>index</name></param> 20633 <param><ptype>GLfloat</ptype> <name>x</name></param> 20634 <param><ptype>GLfloat</ptype> <name>y</name></param> 20635 <param><ptype>GLfloat</ptype> <name>z</name></param> 20636 <param><ptype>GLfloat</ptype> <name>w</name></param> 20637 <vecequiv name="glProgramLocalParameter4fvARB"/> 20638 </command> 20639 <command> 20640 <proto>void <name>glProgramLocalParameter4fvARB</name></proto> 20641 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20642 <param><ptype>GLuint</ptype> <name>index</name></param> 20643 <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param> 20644 </command> 20645 <command> 20646 <proto>void <name>glProgramLocalParameterI4iNV</name></proto> 20647 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20648 <param><ptype>GLuint</ptype> <name>index</name></param> 20649 <param><ptype>GLint</ptype> <name>x</name></param> 20650 <param><ptype>GLint</ptype> <name>y</name></param> 20651 <param><ptype>GLint</ptype> <name>z</name></param> 20652 <param><ptype>GLint</ptype> <name>w</name></param> 20653 <vecequiv name="glProgramLocalParameterI4ivNV"/> 20654 </command> 20655 <command> 20656 <proto>void <name>glProgramLocalParameterI4ivNV</name></proto> 20657 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20658 <param><ptype>GLuint</ptype> <name>index</name></param> 20659 <param len="4">const <ptype>GLint</ptype> *<name>params</name></param> 20660 </command> 20661 <command> 20662 <proto>void <name>glProgramLocalParameterI4uiNV</name></proto> 20663 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20664 <param><ptype>GLuint</ptype> <name>index</name></param> 20665 <param><ptype>GLuint</ptype> <name>x</name></param> 20666 <param><ptype>GLuint</ptype> <name>y</name></param> 20667 <param><ptype>GLuint</ptype> <name>z</name></param> 20668 <param><ptype>GLuint</ptype> <name>w</name></param> 20669 <vecequiv name="glProgramLocalParameterI4uivNV"/> 20670 </command> 20671 <command> 20672 <proto>void <name>glProgramLocalParameterI4uivNV</name></proto> 20673 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20674 <param><ptype>GLuint</ptype> <name>index</name></param> 20675 <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param> 20676 </command> 20677 <command> 20678 <proto>void <name>glProgramLocalParameters4fvEXT</name></proto> 20679 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20680 <param><ptype>GLuint</ptype> <name>index</name></param> 20681 <param><ptype>GLsizei</ptype> <name>count</name></param> 20682 <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param> 20683 <glx type="render" opcode="4282"/> 20684 </command> 20685 <command> 20686 <proto>void <name>glProgramLocalParametersI4ivNV</name></proto> 20687 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20688 <param><ptype>GLuint</ptype> <name>index</name></param> 20689 <param><ptype>GLsizei</ptype> <name>count</name></param> 20690 <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param> 20691 </command> 20692 <command> 20693 <proto>void <name>glProgramLocalParametersI4uivNV</name></proto> 20694 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20695 <param><ptype>GLuint</ptype> <name>index</name></param> 20696 <param><ptype>GLsizei</ptype> <name>count</name></param> 20697 <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param> 20698 </command> 20699 <command> 20700 <proto>void <name>glProgramNamedParameter4dNV</name></proto> 20701 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 20702 <param><ptype>GLsizei</ptype> <name>len</name></param> 20703 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 20704 <param><ptype>GLdouble</ptype> <name>x</name></param> 20705 <param><ptype>GLdouble</ptype> <name>y</name></param> 20706 <param><ptype>GLdouble</ptype> <name>z</name></param> 20707 <param><ptype>GLdouble</ptype> <name>w</name></param> 20708 <vecequiv name="glProgramNamedParameter4dvNV"/> 20709 </command> 20710 <command> 20711 <proto>void <name>glProgramNamedParameter4dvNV</name></proto> 20712 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 20713 <param><ptype>GLsizei</ptype> <name>len</name></param> 20714 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 20715 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 20716 <glx type="render" opcode="4219"/> 20717 </command> 20718 <command> 20719 <proto>void <name>glProgramNamedParameter4fNV</name></proto> 20720 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 20721 <param><ptype>GLsizei</ptype> <name>len</name></param> 20722 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 20723 <param><ptype>GLfloat</ptype> <name>x</name></param> 20724 <param><ptype>GLfloat</ptype> <name>y</name></param> 20725 <param><ptype>GLfloat</ptype> <name>z</name></param> 20726 <param><ptype>GLfloat</ptype> <name>w</name></param> 20727 <vecequiv name="glProgramNamedParameter4fvNV"/> 20728 </command> 20729 <command> 20730 <proto>void <name>glProgramNamedParameter4fvNV</name></proto> 20731 <param class="program"><ptype>GLuint</ptype> <name>id</name></param> 20732 <param><ptype>GLsizei</ptype> <name>len</name></param> 20733 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 20734 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 20735 <glx type="render" opcode="4218"/> 20736 </command> 20737 <command> 20738 <proto>void <name>glProgramParameter4dNV</name></proto> 20739 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 20740 <param><ptype>GLuint</ptype> <name>index</name></param> 20741 <param><ptype>GLdouble</ptype> <name>x</name></param> 20742 <param><ptype>GLdouble</ptype> <name>y</name></param> 20743 <param><ptype>GLdouble</ptype> <name>z</name></param> 20744 <param><ptype>GLdouble</ptype> <name>w</name></param> 20745 <vecequiv name="glProgramParameter4dvNV"/> 20746 </command> 20747 <command> 20748 <proto>void <name>glProgramParameter4dvNV</name></proto> 20749 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 20750 <param><ptype>GLuint</ptype> <name>index</name></param> 20751 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 20752 <glx type="render" opcode="4185"/> 20753 </command> 20754 <command> 20755 <proto>void <name>glProgramParameter4fNV</name></proto> 20756 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 20757 <param><ptype>GLuint</ptype> <name>index</name></param> 20758 <param><ptype>GLfloat</ptype> <name>x</name></param> 20759 <param><ptype>GLfloat</ptype> <name>y</name></param> 20760 <param><ptype>GLfloat</ptype> <name>z</name></param> 20761 <param><ptype>GLfloat</ptype> <name>w</name></param> 20762 <vecequiv name="glProgramParameter4fvNV"/> 20763 </command> 20764 <command> 20765 <proto>void <name>glProgramParameter4fvNV</name></proto> 20766 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 20767 <param><ptype>GLuint</ptype> <name>index</name></param> 20768 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 20769 <glx type="render" opcode="4184"/> 20770 </command> 20771 <command> 20772 <proto>void <name>glProgramParameteri</name></proto> 20773 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20774 <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 20775 <param><ptype>GLint</ptype> <name>value</name></param> 20776 </command> 20777 <command> 20778 <proto>void <name>glProgramParameteriARB</name></proto> 20779 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20780 <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 20781 <param><ptype>GLint</ptype> <name>value</name></param> 20782 <alias name="glProgramParameteri"/> 20783 </command> 20784 <command> 20785 <proto>void <name>glProgramParameteriEXT</name></proto> 20786 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20787 <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 20788 <param><ptype>GLint</ptype> <name>value</name></param> 20789 <alias name="glProgramParameteri"/> 20790 </command> 20791 <command> 20792 <proto>void <name>glProgramParameters4dvNV</name></proto> 20793 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 20794 <param><ptype>GLuint</ptype> <name>index</name></param> 20795 <param><ptype>GLsizei</ptype> <name>count</name></param> 20796 <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param> 20797 <glx type="render" opcode="4187"/> 20798 </command> 20799 <command> 20800 <proto>void <name>glProgramParameters4fvNV</name></proto> 20801 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 20802 <param><ptype>GLuint</ptype> <name>index</name></param> 20803 <param><ptype>GLsizei</ptype> <name>count</name></param> 20804 <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param> 20805 <glx type="render" opcode="4186"/> 20806 </command> 20807 <command> 20808 <proto>void <name>glProgramPathFragmentInputGenNV</name></proto> 20809 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20810 <param><ptype>GLint</ptype> <name>location</name></param> 20811 <param><ptype>GLenum</ptype> <name>genMode</name></param> 20812 <param><ptype>GLint</ptype> <name>components</name></param> 20813 <param>const <ptype>GLfloat</ptype> *<name>coeffs</name></param> 20814 </command> 20815 <command> 20816 <proto>void <name>glProgramStringARB</name></proto> 20817 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 20818 <param group="ProgramFormat"><ptype>GLenum</ptype> <name>format</name></param> 20819 <param><ptype>GLsizei</ptype> <name>len</name></param> 20820 <param len="len">const void *<name>string</name></param> 20821 </command> 20822 <command> 20823 <proto>void <name>glProgramSubroutineParametersuivNV</name></proto> 20824 <param><ptype>GLenum</ptype> <name>target</name></param> 20825 <param><ptype>GLsizei</ptype> <name>count</name></param> 20826 <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param> 20827 </command> 20828 <command> 20829 <proto>void <name>glProgramUniform1d</name></proto> 20830 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20831 <param><ptype>GLint</ptype> <name>location</name></param> 20832 <param><ptype>GLdouble</ptype> <name>v0</name></param> 20833 </command> 20834 <command> 20835 <proto>void <name>glProgramUniform1dEXT</name></proto> 20836 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20837 <param><ptype>GLint</ptype> <name>location</name></param> 20838 <param><ptype>GLdouble</ptype> <name>x</name></param> 20839 </command> 20840 <command> 20841 <proto>void <name>glProgramUniform1dv</name></proto> 20842 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20843 <param><ptype>GLint</ptype> <name>location</name></param> 20844 <param><ptype>GLsizei</ptype> <name>count</name></param> 20845 <param kind="Vector1" len="count">const <ptype>GLdouble</ptype> *<name>value</name></param> 20846 </command> 20847 <command> 20848 <proto>void <name>glProgramUniform1dvEXT</name></proto> 20849 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20850 <param><ptype>GLint</ptype> <name>location</name></param> 20851 <param><ptype>GLsizei</ptype> <name>count</name></param> 20852 <param kind="Vector1" len="count">const <ptype>GLdouble</ptype> *<name>value</name></param> 20853 </command> 20854 <command> 20855 <proto>void <name>glProgramUniform1f</name></proto> 20856 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20857 <param><ptype>GLint</ptype> <name>location</name></param> 20858 <param><ptype>GLfloat</ptype> <name>v0</name></param> 20859 </command> 20860 <command> 20861 <proto>void <name>glProgramUniform1fEXT</name></proto> 20862 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20863 <param><ptype>GLint</ptype> <name>location</name></param> 20864 <param><ptype>GLfloat</ptype> <name>v0</name></param> 20865 <alias name="glProgramUniform1f"/> 20866 </command> 20867 <command> 20868 <proto>void <name>glProgramUniform1fv</name></proto> 20869 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20870 <param><ptype>GLint</ptype> <name>location</name></param> 20871 <param><ptype>GLsizei</ptype> <name>count</name></param> 20872 <param kind="Vector1" len="count">const <ptype>GLfloat</ptype> *<name>value</name></param> 20873 </command> 20874 <command> 20875 <proto>void <name>glProgramUniform1fvEXT</name></proto> 20876 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20877 <param><ptype>GLint</ptype> <name>location</name></param> 20878 <param><ptype>GLsizei</ptype> <name>count</name></param> 20879 <param kind="Vector1" len="count">const <ptype>GLfloat</ptype> *<name>value</name></param> 20880 <alias name="glProgramUniform1fv"/> 20881 </command> 20882 <command> 20883 <proto>void <name>glProgramUniform1i</name></proto> 20884 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20885 <param><ptype>GLint</ptype> <name>location</name></param> 20886 <param><ptype>GLint</ptype> <name>v0</name></param> 20887 </command> 20888 <command> 20889 <proto>void <name>glProgramUniform1i64ARB</name></proto> 20890 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20891 <param><ptype>GLint</ptype> <name>location</name></param> 20892 <param><ptype>GLint64</ptype> <name>x</name></param> 20893 </command> 20894 <command> 20895 <proto>void <name>glProgramUniform1i64NV</name></proto> 20896 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20897 <param><ptype>GLint</ptype> <name>location</name></param> 20898 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 20899 </command> 20900 <command> 20901 <proto>void <name>glProgramUniform1i64vARB</name></proto> 20902 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20903 <param><ptype>GLint</ptype> <name>location</name></param> 20904 <param><ptype>GLsizei</ptype> <name>count</name></param> 20905 <param kind="Vector1" len="count">const <ptype>GLint64</ptype> *<name>value</name></param> 20906 </command> 20907 <command> 20908 <proto>void <name>glProgramUniform1i64vNV</name></proto> 20909 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20910 <param><ptype>GLint</ptype> <name>location</name></param> 20911 <param><ptype>GLsizei</ptype> <name>count</name></param> 20912 <param kind="Vector1" len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 20913 </command> 20914 <command> 20915 <proto>void <name>glProgramUniform1iEXT</name></proto> 20916 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20917 <param><ptype>GLint</ptype> <name>location</name></param> 20918 <param><ptype>GLint</ptype> <name>v0</name></param> 20919 <alias name="glProgramUniform1i"/> 20920 </command> 20921 <command> 20922 <proto>void <name>glProgramUniform1iv</name></proto> 20923 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20924 <param><ptype>GLint</ptype> <name>location</name></param> 20925 <param><ptype>GLsizei</ptype> <name>count</name></param> 20926 <param kind="Vector1" len="count">const <ptype>GLint</ptype> *<name>value</name></param> 20927 </command> 20928 <command> 20929 <proto>void <name>glProgramUniform1ivEXT</name></proto> 20930 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20931 <param><ptype>GLint</ptype> <name>location</name></param> 20932 <param><ptype>GLsizei</ptype> <name>count</name></param> 20933 <param kind="Vector1" len="count">const <ptype>GLint</ptype> *<name>value</name></param> 20934 <alias name="glProgramUniform1iv"/> 20935 </command> 20936 <command> 20937 <proto>void <name>glProgramUniform1ui</name></proto> 20938 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20939 <param><ptype>GLint</ptype> <name>location</name></param> 20940 <param><ptype>GLuint</ptype> <name>v0</name></param> 20941 </command> 20942 <command> 20943 <proto>void <name>glProgramUniform1ui64ARB</name></proto> 20944 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20945 <param><ptype>GLint</ptype> <name>location</name></param> 20946 <param><ptype>GLuint64</ptype> <name>x</name></param> 20947 </command> 20948 <command> 20949 <proto>void <name>glProgramUniform1ui64NV</name></proto> 20950 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20951 <param><ptype>GLint</ptype> <name>location</name></param> 20952 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 20953 </command> 20954 <command> 20955 <proto>void <name>glProgramUniform1ui64vARB</name></proto> 20956 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20957 <param><ptype>GLint</ptype> <name>location</name></param> 20958 <param><ptype>GLsizei</ptype> <name>count</name></param> 20959 <param kind="Vector1" len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> 20960 </command> 20961 <command> 20962 <proto>void <name>glProgramUniform1ui64vNV</name></proto> 20963 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20964 <param><ptype>GLint</ptype> <name>location</name></param> 20965 <param><ptype>GLsizei</ptype> <name>count</name></param> 20966 <param kind="Vector1" len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 20967 </command> 20968 <command> 20969 <proto>void <name>glProgramUniform1uiEXT</name></proto> 20970 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20971 <param><ptype>GLint</ptype> <name>location</name></param> 20972 <param><ptype>GLuint</ptype> <name>v0</name></param> 20973 <alias name="glProgramUniform1ui"/> 20974 </command> 20975 <command> 20976 <proto>void <name>glProgramUniform1uiv</name></proto> 20977 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20978 <param><ptype>GLint</ptype> <name>location</name></param> 20979 <param><ptype>GLsizei</ptype> <name>count</name></param> 20980 <param kind="Vector1" len="count">const <ptype>GLuint</ptype> *<name>value</name></param> 20981 </command> 20982 <command> 20983 <proto>void <name>glProgramUniform1uivEXT</name></proto> 20984 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20985 <param><ptype>GLint</ptype> <name>location</name></param> 20986 <param><ptype>GLsizei</ptype> <name>count</name></param> 20987 <param kind="Vector1" len="count">const <ptype>GLuint</ptype> *<name>value</name></param> 20988 <alias name="glProgramUniform1uiv"/> 20989 </command> 20990 <command> 20991 <proto>void <name>glProgramUniform2d</name></proto> 20992 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 20993 <param><ptype>GLint</ptype> <name>location</name></param> 20994 <param><ptype>GLdouble</ptype> <name>v0</name></param> 20995 <param><ptype>GLdouble</ptype> <name>v1</name></param> 20996 </command> 20997 <command> 20998 <proto>void <name>glProgramUniform2dEXT</name></proto> 20999 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21000 <param><ptype>GLint</ptype> <name>location</name></param> 21001 <param><ptype>GLdouble</ptype> <name>x</name></param> 21002 <param><ptype>GLdouble</ptype> <name>y</name></param> 21003 </command> 21004 <command> 21005 <proto>void <name>glProgramUniform2dv</name></proto> 21006 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21007 <param><ptype>GLint</ptype> <name>location</name></param> 21008 <param><ptype>GLsizei</ptype> <name>count</name></param> 21009 <param kind="Vector2" len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param> 21010 </command> 21011 <command> 21012 <proto>void <name>glProgramUniform2dvEXT</name></proto> 21013 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21014 <param><ptype>GLint</ptype> <name>location</name></param> 21015 <param><ptype>GLsizei</ptype> <name>count</name></param> 21016 <param kind="Vector2" len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param> 21017 </command> 21018 <command> 21019 <proto>void <name>glProgramUniform2f</name></proto> 21020 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21021 <param><ptype>GLint</ptype> <name>location</name></param> 21022 <param><ptype>GLfloat</ptype> <name>v0</name></param> 21023 <param><ptype>GLfloat</ptype> <name>v1</name></param> 21024 </command> 21025 <command> 21026 <proto>void <name>glProgramUniform2fEXT</name></proto> 21027 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21028 <param><ptype>GLint</ptype> <name>location</name></param> 21029 <param><ptype>GLfloat</ptype> <name>v0</name></param> 21030 <param><ptype>GLfloat</ptype> <name>v1</name></param> 21031 <alias name="glProgramUniform2f"/> 21032 </command> 21033 <command> 21034 <proto>void <name>glProgramUniform2fv</name></proto> 21035 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21036 <param><ptype>GLint</ptype> <name>location</name></param> 21037 <param><ptype>GLsizei</ptype> <name>count</name></param> 21038 <param kind="Vector2" len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param> 21039 </command> 21040 <command> 21041 <proto>void <name>glProgramUniform2fvEXT</name></proto> 21042 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21043 <param><ptype>GLint</ptype> <name>location</name></param> 21044 <param><ptype>GLsizei</ptype> <name>count</name></param> 21045 <param kind="Vector2" len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param> 21046 <alias name="glProgramUniform2fv"/> 21047 </command> 21048 <command> 21049 <proto>void <name>glProgramUniform2i</name></proto> 21050 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21051 <param><ptype>GLint</ptype> <name>location</name></param> 21052 <param><ptype>GLint</ptype> <name>v0</name></param> 21053 <param><ptype>GLint</ptype> <name>v1</name></param> 21054 </command> 21055 <command> 21056 <proto>void <name>glProgramUniform2i64ARB</name></proto> 21057 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21058 <param><ptype>GLint</ptype> <name>location</name></param> 21059 <param><ptype>GLint64</ptype> <name>x</name></param> 21060 <param><ptype>GLint64</ptype> <name>y</name></param> 21061 </command> 21062 <command> 21063 <proto>void <name>glProgramUniform2i64NV</name></proto> 21064 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21065 <param><ptype>GLint</ptype> <name>location</name></param> 21066 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 21067 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 21068 </command> 21069 <command> 21070 <proto>void <name>glProgramUniform2i64vARB</name></proto> 21071 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21072 <param><ptype>GLint</ptype> <name>location</name></param> 21073 <param><ptype>GLsizei</ptype> <name>count</name></param> 21074 <param kind="Vector2" len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param> 21075 </command> 21076 <command> 21077 <proto>void <name>glProgramUniform2i64vNV</name></proto> 21078 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21079 <param><ptype>GLint</ptype> <name>location</name></param> 21080 <param><ptype>GLsizei</ptype> <name>count</name></param> 21081 <param kind="Vector2" len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 21082 </command> 21083 <command> 21084 <proto>void <name>glProgramUniform2iEXT</name></proto> 21085 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21086 <param><ptype>GLint</ptype> <name>location</name></param> 21087 <param><ptype>GLint</ptype> <name>v0</name></param> 21088 <param><ptype>GLint</ptype> <name>v1</name></param> 21089 <alias name="glProgramUniform2i"/> 21090 </command> 21091 <command> 21092 <proto>void <name>glProgramUniform2iv</name></proto> 21093 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21094 <param><ptype>GLint</ptype> <name>location</name></param> 21095 <param><ptype>GLsizei</ptype> <name>count</name></param> 21096 <param kind="Vector2" len="count*2">const <ptype>GLint</ptype> *<name>value</name></param> 21097 </command> 21098 <command> 21099 <proto>void <name>glProgramUniform2ivEXT</name></proto> 21100 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21101 <param><ptype>GLint</ptype> <name>location</name></param> 21102 <param><ptype>GLsizei</ptype> <name>count</name></param> 21103 <param kind="Vector2" len="count*2">const <ptype>GLint</ptype> *<name>value</name></param> 21104 <alias name="glProgramUniform2iv"/> 21105 </command> 21106 <command> 21107 <proto>void <name>glProgramUniform2ui</name></proto> 21108 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21109 <param><ptype>GLint</ptype> <name>location</name></param> 21110 <param><ptype>GLuint</ptype> <name>v0</name></param> 21111 <param><ptype>GLuint</ptype> <name>v1</name></param> 21112 </command> 21113 <command> 21114 <proto>void <name>glProgramUniform2ui64ARB</name></proto> 21115 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21116 <param><ptype>GLint</ptype> <name>location</name></param> 21117 <param><ptype>GLuint64</ptype> <name>x</name></param> 21118 <param><ptype>GLuint64</ptype> <name>y</name></param> 21119 </command> 21120 <command> 21121 <proto>void <name>glProgramUniform2ui64NV</name></proto> 21122 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21123 <param><ptype>GLint</ptype> <name>location</name></param> 21124 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 21125 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 21126 </command> 21127 <command> 21128 <proto>void <name>glProgramUniform2ui64vARB</name></proto> 21129 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21130 <param><ptype>GLint</ptype> <name>location</name></param> 21131 <param><ptype>GLsizei</ptype> <name>count</name></param> 21132 <param kind="Vector2" len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param> 21133 </command> 21134 <command> 21135 <proto>void <name>glProgramUniform2ui64vNV</name></proto> 21136 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21137 <param><ptype>GLint</ptype> <name>location</name></param> 21138 <param><ptype>GLsizei</ptype> <name>count</name></param> 21139 <param kind="Vector2" len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 21140 </command> 21141 <command> 21142 <proto>void <name>glProgramUniform2uiEXT</name></proto> 21143 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21144 <param><ptype>GLint</ptype> <name>location</name></param> 21145 <param><ptype>GLuint</ptype> <name>v0</name></param> 21146 <param><ptype>GLuint</ptype> <name>v1</name></param> 21147 <alias name="glProgramUniform2ui"/> 21148 </command> 21149 <command> 21150 <proto>void <name>glProgramUniform2uiv</name></proto> 21151 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21152 <param><ptype>GLint</ptype> <name>location</name></param> 21153 <param><ptype>GLsizei</ptype> <name>count</name></param> 21154 <param kind="Vector2" len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param> 21155 </command> 21156 <command> 21157 <proto>void <name>glProgramUniform2uivEXT</name></proto> 21158 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21159 <param><ptype>GLint</ptype> <name>location</name></param> 21160 <param><ptype>GLsizei</ptype> <name>count</name></param> 21161 <param kind="Vector2" len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param> 21162 <alias name="glProgramUniform2uiv"/> 21163 </command> 21164 <command> 21165 <proto>void <name>glProgramUniform3d</name></proto> 21166 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21167 <param><ptype>GLint</ptype> <name>location</name></param> 21168 <param><ptype>GLdouble</ptype> <name>v0</name></param> 21169 <param><ptype>GLdouble</ptype> <name>v1</name></param> 21170 <param><ptype>GLdouble</ptype> <name>v2</name></param> 21171 </command> 21172 <command> 21173 <proto>void <name>glProgramUniform3dEXT</name></proto> 21174 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21175 <param><ptype>GLint</ptype> <name>location</name></param> 21176 <param><ptype>GLdouble</ptype> <name>x</name></param> 21177 <param><ptype>GLdouble</ptype> <name>y</name></param> 21178 <param><ptype>GLdouble</ptype> <name>z</name></param> 21179 </command> 21180 <command> 21181 <proto>void <name>glProgramUniform3dv</name></proto> 21182 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21183 <param><ptype>GLint</ptype> <name>location</name></param> 21184 <param><ptype>GLsizei</ptype> <name>count</name></param> 21185 <param kind="Vector3" len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param> 21186 </command> 21187 <command> 21188 <proto>void <name>glProgramUniform3dvEXT</name></proto> 21189 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21190 <param><ptype>GLint</ptype> <name>location</name></param> 21191 <param><ptype>GLsizei</ptype> <name>count</name></param> 21192 <param kind="Vector3" len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param> 21193 </command> 21194 <command> 21195 <proto>void <name>glProgramUniform3f</name></proto> 21196 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21197 <param><ptype>GLint</ptype> <name>location</name></param> 21198 <param><ptype>GLfloat</ptype> <name>v0</name></param> 21199 <param><ptype>GLfloat</ptype> <name>v1</name></param> 21200 <param><ptype>GLfloat</ptype> <name>v2</name></param> 21201 </command> 21202 <command> 21203 <proto>void <name>glProgramUniform3fEXT</name></proto> 21204 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21205 <param><ptype>GLint</ptype> <name>location</name></param> 21206 <param><ptype>GLfloat</ptype> <name>v0</name></param> 21207 <param><ptype>GLfloat</ptype> <name>v1</name></param> 21208 <param><ptype>GLfloat</ptype> <name>v2</name></param> 21209 <alias name="glProgramUniform3f"/> 21210 </command> 21211 <command> 21212 <proto>void <name>glProgramUniform3fv</name></proto> 21213 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21214 <param><ptype>GLint</ptype> <name>location</name></param> 21215 <param><ptype>GLsizei</ptype> <name>count</name></param> 21216 <param kind="Vector3" len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param> 21217 </command> 21218 <command> 21219 <proto>void <name>glProgramUniform3fvEXT</name></proto> 21220 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21221 <param><ptype>GLint</ptype> <name>location</name></param> 21222 <param><ptype>GLsizei</ptype> <name>count</name></param> 21223 <param kind="Vector3" len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param> 21224 <alias name="glProgramUniform3fv"/> 21225 </command> 21226 <command> 21227 <proto>void <name>glProgramUniform3i</name></proto> 21228 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21229 <param><ptype>GLint</ptype> <name>location</name></param> 21230 <param><ptype>GLint</ptype> <name>v0</name></param> 21231 <param><ptype>GLint</ptype> <name>v1</name></param> 21232 <param><ptype>GLint</ptype> <name>v2</name></param> 21233 </command> 21234 <command> 21235 <proto>void <name>glProgramUniform3i64ARB</name></proto> 21236 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21237 <param><ptype>GLint</ptype> <name>location</name></param> 21238 <param><ptype>GLint64</ptype> <name>x</name></param> 21239 <param><ptype>GLint64</ptype> <name>y</name></param> 21240 <param><ptype>GLint64</ptype> <name>z</name></param> 21241 </command> 21242 <command> 21243 <proto>void <name>glProgramUniform3i64NV</name></proto> 21244 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21245 <param><ptype>GLint</ptype> <name>location</name></param> 21246 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 21247 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 21248 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 21249 </command> 21250 <command> 21251 <proto>void <name>glProgramUniform3i64vARB</name></proto> 21252 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21253 <param><ptype>GLint</ptype> <name>location</name></param> 21254 <param><ptype>GLsizei</ptype> <name>count</name></param> 21255 <param kind="Vector3" len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param> 21256 </command> 21257 <command> 21258 <proto>void <name>glProgramUniform3i64vNV</name></proto> 21259 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21260 <param><ptype>GLint</ptype> <name>location</name></param> 21261 <param><ptype>GLsizei</ptype> <name>count</name></param> 21262 <param kind="Vector3" len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 21263 </command> 21264 <command> 21265 <proto>void <name>glProgramUniform3iEXT</name></proto> 21266 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21267 <param><ptype>GLint</ptype> <name>location</name></param> 21268 <param><ptype>GLint</ptype> <name>v0</name></param> 21269 <param><ptype>GLint</ptype> <name>v1</name></param> 21270 <param><ptype>GLint</ptype> <name>v2</name></param> 21271 <alias name="glProgramUniform3i"/> 21272 </command> 21273 <command> 21274 <proto>void <name>glProgramUniform3iv</name></proto> 21275 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21276 <param><ptype>GLint</ptype> <name>location</name></param> 21277 <param><ptype>GLsizei</ptype> <name>count</name></param> 21278 <param kind="Vector3" len="count*3">const <ptype>GLint</ptype> *<name>value</name></param> 21279 </command> 21280 <command> 21281 <proto>void <name>glProgramUniform3ivEXT</name></proto> 21282 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21283 <param><ptype>GLint</ptype> <name>location</name></param> 21284 <param><ptype>GLsizei</ptype> <name>count</name></param> 21285 <param kind="Vector3" len="count*3">const <ptype>GLint</ptype> *<name>value</name></param> 21286 <alias name="glProgramUniform3iv"/> 21287 </command> 21288 <command> 21289 <proto>void <name>glProgramUniform3ui</name></proto> 21290 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21291 <param><ptype>GLint</ptype> <name>location</name></param> 21292 <param><ptype>GLuint</ptype> <name>v0</name></param> 21293 <param><ptype>GLuint</ptype> <name>v1</name></param> 21294 <param><ptype>GLuint</ptype> <name>v2</name></param> 21295 </command> 21296 <command> 21297 <proto>void <name>glProgramUniform3ui64ARB</name></proto> 21298 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21299 <param><ptype>GLint</ptype> <name>location</name></param> 21300 <param><ptype>GLuint64</ptype> <name>x</name></param> 21301 <param><ptype>GLuint64</ptype> <name>y</name></param> 21302 <param><ptype>GLuint64</ptype> <name>z</name></param> 21303 </command> 21304 <command> 21305 <proto>void <name>glProgramUniform3ui64NV</name></proto> 21306 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21307 <param><ptype>GLint</ptype> <name>location</name></param> 21308 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 21309 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 21310 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 21311 </command> 21312 <command> 21313 <proto>void <name>glProgramUniform3ui64vARB</name></proto> 21314 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21315 <param><ptype>GLint</ptype> <name>location</name></param> 21316 <param><ptype>GLsizei</ptype> <name>count</name></param> 21317 <param kind="Vector3" len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param> 21318 </command> 21319 <command> 21320 <proto>void <name>glProgramUniform3ui64vNV</name></proto> 21321 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21322 <param><ptype>GLint</ptype> <name>location</name></param> 21323 <param><ptype>GLsizei</ptype> <name>count</name></param> 21324 <param kind="Vector3" len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 21325 </command> 21326 <command> 21327 <proto>void <name>glProgramUniform3uiEXT</name></proto> 21328 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21329 <param><ptype>GLint</ptype> <name>location</name></param> 21330 <param><ptype>GLuint</ptype> <name>v0</name></param> 21331 <param><ptype>GLuint</ptype> <name>v1</name></param> 21332 <param><ptype>GLuint</ptype> <name>v2</name></param> 21333 <alias name="glProgramUniform3ui"/> 21334 </command> 21335 <command> 21336 <proto>void <name>glProgramUniform3uiv</name></proto> 21337 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21338 <param><ptype>GLint</ptype> <name>location</name></param> 21339 <param><ptype>GLsizei</ptype> <name>count</name></param> 21340 <param kind="Vector3" len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param> 21341 </command> 21342 <command> 21343 <proto>void <name>glProgramUniform3uivEXT</name></proto> 21344 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21345 <param><ptype>GLint</ptype> <name>location</name></param> 21346 <param><ptype>GLsizei</ptype> <name>count</name></param> 21347 <param kind="Vector3" len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param> 21348 <alias name="glProgramUniform3uiv"/> 21349 </command> 21350 <command> 21351 <proto>void <name>glProgramUniform4d</name></proto> 21352 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21353 <param><ptype>GLint</ptype> <name>location</name></param> 21354 <param><ptype>GLdouble</ptype> <name>v0</name></param> 21355 <param><ptype>GLdouble</ptype> <name>v1</name></param> 21356 <param><ptype>GLdouble</ptype> <name>v2</name></param> 21357 <param><ptype>GLdouble</ptype> <name>v3</name></param> 21358 </command> 21359 <command> 21360 <proto>void <name>glProgramUniform4dEXT</name></proto> 21361 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21362 <param><ptype>GLint</ptype> <name>location</name></param> 21363 <param><ptype>GLdouble</ptype> <name>x</name></param> 21364 <param><ptype>GLdouble</ptype> <name>y</name></param> 21365 <param><ptype>GLdouble</ptype> <name>z</name></param> 21366 <param><ptype>GLdouble</ptype> <name>w</name></param> 21367 </command> 21368 <command> 21369 <proto>void <name>glProgramUniform4dv</name></proto> 21370 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21371 <param><ptype>GLint</ptype> <name>location</name></param> 21372 <param><ptype>GLsizei</ptype> <name>count</name></param> 21373 <param kind="Vector4" len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 21374 </command> 21375 <command> 21376 <proto>void <name>glProgramUniform4dvEXT</name></proto> 21377 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21378 <param><ptype>GLint</ptype> <name>location</name></param> 21379 <param><ptype>GLsizei</ptype> <name>count</name></param> 21380 <param kind="Vector4" len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 21381 </command> 21382 <command> 21383 <proto>void <name>glProgramUniform4f</name></proto> 21384 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21385 <param><ptype>GLint</ptype> <name>location</name></param> 21386 <param><ptype>GLfloat</ptype> <name>v0</name></param> 21387 <param><ptype>GLfloat</ptype> <name>v1</name></param> 21388 <param><ptype>GLfloat</ptype> <name>v2</name></param> 21389 <param><ptype>GLfloat</ptype> <name>v3</name></param> 21390 </command> 21391 <command> 21392 <proto>void <name>glProgramUniform4fEXT</name></proto> 21393 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21394 <param><ptype>GLint</ptype> <name>location</name></param> 21395 <param><ptype>GLfloat</ptype> <name>v0</name></param> 21396 <param><ptype>GLfloat</ptype> <name>v1</name></param> 21397 <param><ptype>GLfloat</ptype> <name>v2</name></param> 21398 <param><ptype>GLfloat</ptype> <name>v3</name></param> 21399 <alias name="glProgramUniform4f"/> 21400 </command> 21401 <command> 21402 <proto>void <name>glProgramUniform4fv</name></proto> 21403 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21404 <param><ptype>GLint</ptype> <name>location</name></param> 21405 <param><ptype>GLsizei</ptype> <name>count</name></param> 21406 <param kind="Vector4" len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 21407 </command> 21408 <command> 21409 <proto>void <name>glProgramUniform4fvEXT</name></proto> 21410 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21411 <param><ptype>GLint</ptype> <name>location</name></param> 21412 <param><ptype>GLsizei</ptype> <name>count</name></param> 21413 <param kind="Vector4" len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 21414 <alias name="glProgramUniform4fv"/> 21415 </command> 21416 <command> 21417 <proto>void <name>glProgramUniform4i</name></proto> 21418 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21419 <param><ptype>GLint</ptype> <name>location</name></param> 21420 <param><ptype>GLint</ptype> <name>v0</name></param> 21421 <param><ptype>GLint</ptype> <name>v1</name></param> 21422 <param><ptype>GLint</ptype> <name>v2</name></param> 21423 <param><ptype>GLint</ptype> <name>v3</name></param> 21424 </command> 21425 <command> 21426 <proto>void <name>glProgramUniform4i64ARB</name></proto> 21427 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21428 <param><ptype>GLint</ptype> <name>location</name></param> 21429 <param><ptype>GLint64</ptype> <name>x</name></param> 21430 <param><ptype>GLint64</ptype> <name>y</name></param> 21431 <param><ptype>GLint64</ptype> <name>z</name></param> 21432 <param><ptype>GLint64</ptype> <name>w</name></param> 21433 </command> 21434 <command> 21435 <proto>void <name>glProgramUniform4i64NV</name></proto> 21436 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21437 <param><ptype>GLint</ptype> <name>location</name></param> 21438 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 21439 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 21440 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 21441 <param><ptype>GLint64EXT</ptype> <name>w</name></param> 21442 </command> 21443 <command> 21444 <proto>void <name>glProgramUniform4i64vARB</name></proto> 21445 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21446 <param><ptype>GLint</ptype> <name>location</name></param> 21447 <param><ptype>GLsizei</ptype> <name>count</name></param> 21448 <param kind="Vector4" len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param> 21449 </command> 21450 <command> 21451 <proto>void <name>glProgramUniform4i64vNV</name></proto> 21452 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21453 <param><ptype>GLint</ptype> <name>location</name></param> 21454 <param><ptype>GLsizei</ptype> <name>count</name></param> 21455 <param kind="Vector4" len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 21456 </command> 21457 <command> 21458 <proto>void <name>glProgramUniform4iEXT</name></proto> 21459 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21460 <param><ptype>GLint</ptype> <name>location</name></param> 21461 <param><ptype>GLint</ptype> <name>v0</name></param> 21462 <param><ptype>GLint</ptype> <name>v1</name></param> 21463 <param><ptype>GLint</ptype> <name>v2</name></param> 21464 <param><ptype>GLint</ptype> <name>v3</name></param> 21465 <alias name="glProgramUniform4i"/> 21466 </command> 21467 <command> 21468 <proto>void <name>glProgramUniform4iv</name></proto> 21469 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21470 <param><ptype>GLint</ptype> <name>location</name></param> 21471 <param><ptype>GLsizei</ptype> <name>count</name></param> 21472 <param kind="Vector4" len="count*4">const <ptype>GLint</ptype> *<name>value</name></param> 21473 </command> 21474 <command> 21475 <proto>void <name>glProgramUniform4ivEXT</name></proto> 21476 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21477 <param><ptype>GLint</ptype> <name>location</name></param> 21478 <param><ptype>GLsizei</ptype> <name>count</name></param> 21479 <param kind="Vector4" len="count*4">const <ptype>GLint</ptype> *<name>value</name></param> 21480 <alias name="glProgramUniform4iv"/> 21481 </command> 21482 <command> 21483 <proto>void <name>glProgramUniform4ui</name></proto> 21484 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21485 <param><ptype>GLint</ptype> <name>location</name></param> 21486 <param><ptype>GLuint</ptype> <name>v0</name></param> 21487 <param><ptype>GLuint</ptype> <name>v1</name></param> 21488 <param><ptype>GLuint</ptype> <name>v2</name></param> 21489 <param><ptype>GLuint</ptype> <name>v3</name></param> 21490 </command> 21491 <command> 21492 <proto>void <name>glProgramUniform4ui64ARB</name></proto> 21493 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21494 <param><ptype>GLint</ptype> <name>location</name></param> 21495 <param><ptype>GLuint64</ptype> <name>x</name></param> 21496 <param><ptype>GLuint64</ptype> <name>y</name></param> 21497 <param><ptype>GLuint64</ptype> <name>z</name></param> 21498 <param><ptype>GLuint64</ptype> <name>w</name></param> 21499 </command> 21500 <command> 21501 <proto>void <name>glProgramUniform4ui64NV</name></proto> 21502 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21503 <param><ptype>GLint</ptype> <name>location</name></param> 21504 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 21505 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 21506 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 21507 <param><ptype>GLuint64EXT</ptype> <name>w</name></param> 21508 </command> 21509 <command> 21510 <proto>void <name>glProgramUniform4ui64vARB</name></proto> 21511 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21512 <param><ptype>GLint</ptype> <name>location</name></param> 21513 <param><ptype>GLsizei</ptype> <name>count</name></param> 21514 <param kind="Vector4" len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param> 21515 </command> 21516 <command> 21517 <proto>void <name>glProgramUniform4ui64vNV</name></proto> 21518 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21519 <param><ptype>GLint</ptype> <name>location</name></param> 21520 <param><ptype>GLsizei</ptype> <name>count</name></param> 21521 <param kind="Vector4" len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 21522 </command> 21523 <command> 21524 <proto>void <name>glProgramUniform4uiEXT</name></proto> 21525 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21526 <param><ptype>GLint</ptype> <name>location</name></param> 21527 <param><ptype>GLuint</ptype> <name>v0</name></param> 21528 <param><ptype>GLuint</ptype> <name>v1</name></param> 21529 <param><ptype>GLuint</ptype> <name>v2</name></param> 21530 <param><ptype>GLuint</ptype> <name>v3</name></param> 21531 <alias name="glProgramUniform4ui"/> 21532 </command> 21533 <command> 21534 <proto>void <name>glProgramUniform4uiv</name></proto> 21535 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21536 <param><ptype>GLint</ptype> <name>location</name></param> 21537 <param><ptype>GLsizei</ptype> <name>count</name></param> 21538 <param kind="Vector4" len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param> 21539 </command> 21540 <command> 21541 <proto>void <name>glProgramUniform4uivEXT</name></proto> 21542 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21543 <param><ptype>GLint</ptype> <name>location</name></param> 21544 <param><ptype>GLsizei</ptype> <name>count</name></param> 21545 <param kind="Vector4" len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param> 21546 <alias name="glProgramUniform4uiv"/> 21547 </command> 21548 <command> 21549 <proto>void <name>glProgramUniformHandleui64ARB</name></proto> 21550 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21551 <param><ptype>GLint</ptype> <name>location</name></param> 21552 <param><ptype>GLuint64</ptype> <name>value</name></param> 21553 </command> 21554 <command> 21555 <proto>void <name>glProgramUniformHandleui64IMG</name></proto> 21556 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21557 <param><ptype>GLint</ptype> <name>location</name></param> 21558 <param><ptype>GLuint64</ptype> <name>value</name></param> 21559 <alias name="glProgramUniformHandleui64ARB"/> 21560 </command> 21561 <command> 21562 <proto>void <name>glProgramUniformHandleui64NV</name></proto> 21563 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21564 <param><ptype>GLint</ptype> <name>location</name></param> 21565 <param><ptype>GLuint64</ptype> <name>value</name></param> 21566 </command> 21567 <command> 21568 <proto>void <name>glProgramUniformHandleui64vARB</name></proto> 21569 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21570 <param><ptype>GLint</ptype> <name>location</name></param> 21571 <param><ptype>GLsizei</ptype> <name>count</name></param> 21572 <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param> 21573 </command> 21574 <command> 21575 <proto>void <name>glProgramUniformHandleui64vIMG</name></proto> 21576 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21577 <param><ptype>GLint</ptype> <name>location</name></param> 21578 <param><ptype>GLsizei</ptype> <name>count</name></param> 21579 <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param> 21580 <alias name="glProgramUniformHandleui64vARB"/> 21581 </command> 21582 <command> 21583 <proto>void <name>glProgramUniformHandleui64vNV</name></proto> 21584 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21585 <param><ptype>GLint</ptype> <name>location</name></param> 21586 <param><ptype>GLsizei</ptype> <name>count</name></param> 21587 <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param> 21588 </command> 21589 <command> 21590 <proto>void <name>glProgramUniformMatrix2dv</name></proto> 21591 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21592 <param><ptype>GLint</ptype> <name>location</name></param> 21593 <param><ptype>GLsizei</ptype> <name>count</name></param> 21594 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21595 <param kind="Matrix2x2" len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 21596 </command> 21597 <command> 21598 <proto>void <name>glProgramUniformMatrix2dvEXT</name></proto> 21599 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21600 <param><ptype>GLint</ptype> <name>location</name></param> 21601 <param><ptype>GLsizei</ptype> <name>count</name></param> 21602 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21603 <param kind="Matrix2x2" len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 21604 </command> 21605 <command> 21606 <proto>void <name>glProgramUniformMatrix2fv</name></proto> 21607 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21608 <param><ptype>GLint</ptype> <name>location</name></param> 21609 <param><ptype>GLsizei</ptype> <name>count</name></param> 21610 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21611 <param kind="Matrix2x2" len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 21612 </command> 21613 <command> 21614 <proto>void <name>glProgramUniformMatrix2fvEXT</name></proto> 21615 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21616 <param><ptype>GLint</ptype> <name>location</name></param> 21617 <param><ptype>GLsizei</ptype> <name>count</name></param> 21618 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21619 <param kind="Matrix2x2" len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 21620 <alias name="glProgramUniformMatrix2fv"/> 21621 </command> 21622 <command> 21623 <proto>void <name>glProgramUniformMatrix2x3dv</name></proto> 21624 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21625 <param><ptype>GLint</ptype> <name>location</name></param> 21626 <param><ptype>GLsizei</ptype> <name>count</name></param> 21627 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21628 <param kind="Matrix2x3" len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 21629 </command> 21630 <command> 21631 <proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto> 21632 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21633 <param><ptype>GLint</ptype> <name>location</name></param> 21634 <param><ptype>GLsizei</ptype> <name>count</name></param> 21635 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21636 <param kind="Matrix2x3" len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 21637 </command> 21638 <command> 21639 <proto>void <name>glProgramUniformMatrix2x3fv</name></proto> 21640 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21641 <param><ptype>GLint</ptype> <name>location</name></param> 21642 <param><ptype>GLsizei</ptype> <name>count</name></param> 21643 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21644 <param kind="Matrix2x3" len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 21645 </command> 21646 <command> 21647 <proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto> 21648 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21649 <param><ptype>GLint</ptype> <name>location</name></param> 21650 <param><ptype>GLsizei</ptype> <name>count</name></param> 21651 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21652 <param kind="Matrix2x3" len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 21653 <alias name="glProgramUniformMatrix2x3fv"/> 21654 </command> 21655 <command> 21656 <proto>void <name>glProgramUniformMatrix2x4dv</name></proto> 21657 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21658 <param><ptype>GLint</ptype> <name>location</name></param> 21659 <param><ptype>GLsizei</ptype> <name>count</name></param> 21660 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21661 <param kind="Matrix2x4" len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 21662 </command> 21663 <command> 21664 <proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto> 21665 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21666 <param><ptype>GLint</ptype> <name>location</name></param> 21667 <param><ptype>GLsizei</ptype> <name>count</name></param> 21668 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21669 <param kind="Matrix2x4" len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 21670 </command> 21671 <command> 21672 <proto>void <name>glProgramUniformMatrix2x4fv</name></proto> 21673 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21674 <param><ptype>GLint</ptype> <name>location</name></param> 21675 <param><ptype>GLsizei</ptype> <name>count</name></param> 21676 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21677 <param kind="Matrix2x4" len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 21678 </command> 21679 <command> 21680 <proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto> 21681 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21682 <param><ptype>GLint</ptype> <name>location</name></param> 21683 <param><ptype>GLsizei</ptype> <name>count</name></param> 21684 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21685 <param kind="Matrix2x4" len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 21686 <alias name="glProgramUniformMatrix2x4fv"/> 21687 </command> 21688 <command> 21689 <proto>void <name>glProgramUniformMatrix3dv</name></proto> 21690 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21691 <param><ptype>GLint</ptype> <name>location</name></param> 21692 <param><ptype>GLsizei</ptype> <name>count</name></param> 21693 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21694 <param kind="Matrix3x3" len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param> 21695 </command> 21696 <command> 21697 <proto>void <name>glProgramUniformMatrix3dvEXT</name></proto> 21698 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21699 <param><ptype>GLint</ptype> <name>location</name></param> 21700 <param><ptype>GLsizei</ptype> <name>count</name></param> 21701 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21702 <param kind="Matrix3x3" len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param> 21703 </command> 21704 <command> 21705 <proto>void <name>glProgramUniformMatrix3fv</name></proto> 21706 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21707 <param><ptype>GLint</ptype> <name>location</name></param> 21708 <param><ptype>GLsizei</ptype> <name>count</name></param> 21709 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21710 <param kind="Matrix3x3" len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param> 21711 </command> 21712 <command> 21713 <proto>void <name>glProgramUniformMatrix3fvEXT</name></proto> 21714 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21715 <param><ptype>GLint</ptype> <name>location</name></param> 21716 <param><ptype>GLsizei</ptype> <name>count</name></param> 21717 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21718 <param kind="Matrix3x3" len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param> 21719 <alias name="glProgramUniformMatrix3fv"/> 21720 </command> 21721 <command> 21722 <proto>void <name>glProgramUniformMatrix3x2dv</name></proto> 21723 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21724 <param><ptype>GLint</ptype> <name>location</name></param> 21725 <param><ptype>GLsizei</ptype> <name>count</name></param> 21726 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21727 <param kind="Matrix3x2" len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 21728 </command> 21729 <command> 21730 <proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto> 21731 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21732 <param><ptype>GLint</ptype> <name>location</name></param> 21733 <param><ptype>GLsizei</ptype> <name>count</name></param> 21734 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21735 <param kind="Matrix3x2" len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 21736 </command> 21737 <command> 21738 <proto>void <name>glProgramUniformMatrix3x2fv</name></proto> 21739 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21740 <param><ptype>GLint</ptype> <name>location</name></param> 21741 <param><ptype>GLsizei</ptype> <name>count</name></param> 21742 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21743 <param kind="Matrix3x2" len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 21744 </command> 21745 <command> 21746 <proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto> 21747 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21748 <param><ptype>GLint</ptype> <name>location</name></param> 21749 <param><ptype>GLsizei</ptype> <name>count</name></param> 21750 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21751 <param kind="Matrix3x2" len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 21752 <alias name="glProgramUniformMatrix3x2fv"/> 21753 </command> 21754 <command> 21755 <proto>void <name>glProgramUniformMatrix3x4dv</name></proto> 21756 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21757 <param><ptype>GLint</ptype> <name>location</name></param> 21758 <param><ptype>GLsizei</ptype> <name>count</name></param> 21759 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21760 <param kind="Matrix3x4" len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 21761 </command> 21762 <command> 21763 <proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto> 21764 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21765 <param><ptype>GLint</ptype> <name>location</name></param> 21766 <param><ptype>GLsizei</ptype> <name>count</name></param> 21767 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21768 <param kind="Matrix3x4" len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 21769 </command> 21770 <command> 21771 <proto>void <name>glProgramUniformMatrix3x4fv</name></proto> 21772 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21773 <param><ptype>GLint</ptype> <name>location</name></param> 21774 <param><ptype>GLsizei</ptype> <name>count</name></param> 21775 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21776 <param kind="Matrix3x4" len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 21777 </command> 21778 <command> 21779 <proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto> 21780 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21781 <param><ptype>GLint</ptype> <name>location</name></param> 21782 <param><ptype>GLsizei</ptype> <name>count</name></param> 21783 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21784 <param kind="Matrix3x4" len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 21785 <alias name="glProgramUniformMatrix3x4fv"/> 21786 </command> 21787 <command> 21788 <proto>void <name>glProgramUniformMatrix4dv</name></proto> 21789 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21790 <param><ptype>GLint</ptype> <name>location</name></param> 21791 <param><ptype>GLsizei</ptype> <name>count</name></param> 21792 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21793 <param kind="Matrix4x4" len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param> 21794 </command> 21795 <command> 21796 <proto>void <name>glProgramUniformMatrix4dvEXT</name></proto> 21797 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21798 <param><ptype>GLint</ptype> <name>location</name></param> 21799 <param><ptype>GLsizei</ptype> <name>count</name></param> 21800 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21801 <param kind="Matrix4x4" len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param> 21802 </command> 21803 <command> 21804 <proto>void <name>glProgramUniformMatrix4fv</name></proto> 21805 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21806 <param><ptype>GLint</ptype> <name>location</name></param> 21807 <param><ptype>GLsizei</ptype> <name>count</name></param> 21808 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21809 <param kind="Matrix4x4" len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param> 21810 </command> 21811 <command> 21812 <proto>void <name>glProgramUniformMatrix4fvEXT</name></proto> 21813 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21814 <param><ptype>GLint</ptype> <name>location</name></param> 21815 <param><ptype>GLsizei</ptype> <name>count</name></param> 21816 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21817 <param kind="Matrix4x4" len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param> 21818 <alias name="glProgramUniformMatrix4fv"/> 21819 </command> 21820 <command> 21821 <proto>void <name>glProgramUniformMatrix4x2dv</name></proto> 21822 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21823 <param><ptype>GLint</ptype> <name>location</name></param> 21824 <param><ptype>GLsizei</ptype> <name>count</name></param> 21825 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21826 <param kind="Matrix4x2" len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 21827 </command> 21828 <command> 21829 <proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto> 21830 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21831 <param><ptype>GLint</ptype> <name>location</name></param> 21832 <param><ptype>GLsizei</ptype> <name>count</name></param> 21833 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21834 <param kind="Matrix4x2" len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 21835 </command> 21836 <command> 21837 <proto>void <name>glProgramUniformMatrix4x2fv</name></proto> 21838 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21839 <param><ptype>GLint</ptype> <name>location</name></param> 21840 <param><ptype>GLsizei</ptype> <name>count</name></param> 21841 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21842 <param kind="Matrix4x2" len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 21843 </command> 21844 <command> 21845 <proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto> 21846 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21847 <param><ptype>GLint</ptype> <name>location</name></param> 21848 <param><ptype>GLsizei</ptype> <name>count</name></param> 21849 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21850 <param kind="Matrix4x2" len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 21851 <alias name="glProgramUniformMatrix4x2fv"/> 21852 </command> 21853 <command> 21854 <proto>void <name>glProgramUniformMatrix4x3dv</name></proto> 21855 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21856 <param><ptype>GLint</ptype> <name>location</name></param> 21857 <param><ptype>GLsizei</ptype> <name>count</name></param> 21858 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21859 <param kind="Matrix4x3" len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 21860 </command> 21861 <command> 21862 <proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto> 21863 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21864 <param><ptype>GLint</ptype> <name>location</name></param> 21865 <param><ptype>GLsizei</ptype> <name>count</name></param> 21866 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21867 <param kind="Matrix4x3" len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 21868 </command> 21869 <command> 21870 <proto>void <name>glProgramUniformMatrix4x3fv</name></proto> 21871 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21872 <param><ptype>GLint</ptype> <name>location</name></param> 21873 <param><ptype>GLsizei</ptype> <name>count</name></param> 21874 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21875 <param kind="Matrix4x3" len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 21876 </command> 21877 <command> 21878 <proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto> 21879 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21880 <param><ptype>GLint</ptype> <name>location</name></param> 21881 <param><ptype>GLsizei</ptype> <name>count</name></param> 21882 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 21883 <param kind="Matrix4x3" len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 21884 <alias name="glProgramUniformMatrix4x3fv"/> 21885 </command> 21886 <command> 21887 <proto>void <name>glProgramUniformui64NV</name></proto> 21888 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21889 <param><ptype>GLint</ptype> <name>location</name></param> 21890 <param><ptype>GLuint64EXT</ptype> <name>value</name></param> 21891 </command> 21892 <command> 21893 <proto>void <name>glProgramUniformui64vNV</name></proto> 21894 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 21895 <param><ptype>GLint</ptype> <name>location</name></param> 21896 <param><ptype>GLsizei</ptype> <name>count</name></param> 21897 <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 21898 </command> 21899 <command> 21900 <proto>void <name>glProgramVertexLimitNV</name></proto> 21901 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 21902 <param><ptype>GLint</ptype> <name>limit</name></param> 21903 </command> 21904 <command> 21905 <proto>void <name>glProvokingVertex</name></proto> 21906 <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param> 21907 </command> 21908 <command> 21909 <proto>void <name>glProvokingVertexEXT</name></proto> 21910 <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param> 21911 <alias name="glProvokingVertex"/> 21912 </command> 21913 <command> 21914 <proto>void <name>glPushAttrib</name></proto> 21915 <param group="AttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 21916 <glx type="render" opcode="142"/> 21917 </command> 21918 <command> 21919 <proto>void <name>glPushClientAttrib</name></proto> 21920 <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 21921 </command> 21922 <command> 21923 <proto>void <name>glPushClientAttribDefaultEXT</name></proto> 21924 <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 21925 </command> 21926 <command> 21927 <proto>void <name>glPushDebugGroup</name></proto> 21928 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 21929 <param><ptype>GLuint</ptype> <name>id</name></param> 21930 <param><ptype>GLsizei</ptype> <name>length</name></param> 21931 <param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param> 21932 </command> 21933 <command> 21934 <proto>void <name>glPushDebugGroupKHR</name></proto> 21935 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 21936 <param><ptype>GLuint</ptype> <name>id</name></param> 21937 <param><ptype>GLsizei</ptype> <name>length</name></param> 21938 <param>const <ptype>GLchar</ptype> *<name>message</name></param> 21939 <alias name="glPushDebugGroup"/> 21940 </command> 21941 <command> 21942 <proto>void <name>glPushGroupMarkerEXT</name></proto> 21943 <param><ptype>GLsizei</ptype> <name>length</name></param> 21944 <param>const <ptype>GLchar</ptype> *<name>marker</name></param> 21945 </command> 21946 <command> 21947 <proto>void <name>glPushMatrix</name></proto> 21948 <glx type="render" opcode="184"/> 21949 </command> 21950 <command> 21951 <proto>void <name>glPushName</name></proto> 21952 <param kind="SelectName"><ptype>GLuint</ptype> <name>name</name></param> 21953 <glx type="render" opcode="125"/> 21954 </command> 21955 <command> 21956 <proto>void <name>glQueryCounter</name></proto> 21957 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 21958 <param group="QueryCounterTarget"><ptype>GLenum</ptype> <name>target</name></param> 21959 </command> 21960 <command> 21961 <proto>void <name>glQueryCounterEXT</name></proto> 21962 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 21963 <param group="QueryCounterTarget"><ptype>GLenum</ptype> <name>target</name></param> 21964 <alias name="glQueryCounter"/> 21965 </command> 21966 <command> 21967 <proto><ptype>GLbitfield</ptype> <name>glQueryMatrixxOES</name></proto> 21968 <param len="16"><ptype>GLfixed</ptype> *<name>mantissa</name></param> 21969 <param len="16"><ptype>GLint</ptype> *<name>exponent</name></param> 21970 </command> 21971 <command> 21972 <proto>void <name>glQueryObjectParameteruiAMD</name></proto> 21973 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 21974 <param class="query"><ptype>GLuint</ptype> <name>id</name></param> 21975 <param><ptype>GLenum</ptype> <name>pname</name></param> 21976 <param group="OcclusionQueryEventMaskAMD"><ptype>GLuint</ptype> <name>param</name></param> 21977 </command> 21978 <command> 21979 <proto><ptype>GLint</ptype> <name>glQueryResourceNV</name></proto> 21980 <param><ptype>GLenum</ptype> <name>queryType</name></param> 21981 <param><ptype>GLint</ptype> <name>tagId</name></param> 21982 <param><ptype>GLuint</ptype> <name>count</name></param> 21983 <param len="count"><ptype>GLint</ptype> *<name>buffer</name></param> 21984 </command> 21985 <command> 21986 <proto>void <name>glQueryResourceTagNV</name></proto> 21987 <param><ptype>GLint</ptype> <name>tagId</name></param> 21988 <param>const <ptype>GLchar</ptype> *<name>tagString</name></param> 21989 </command> 21990 <command> 21991 <proto>void <name>glRasterPos2d</name></proto> 21992 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 21993 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 21994 <vecequiv name="glRasterPos2dv"/> 21995 </command> 21996 <command> 21997 <proto>void <name>glRasterPos2dv</name></proto> 21998 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 21999 <glx type="render" opcode="33"/> 22000 </command> 22001 <command> 22002 <proto>void <name>glRasterPos2f</name></proto> 22003 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 22004 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 22005 <vecequiv name="glRasterPos2fv"/> 22006 </command> 22007 <command> 22008 <proto>void <name>glRasterPos2fv</name></proto> 22009 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 22010 <glx type="render" opcode="34"/> 22011 </command> 22012 <command> 22013 <proto>void <name>glRasterPos2i</name></proto> 22014 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 22015 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 22016 <vecequiv name="glRasterPos2iv"/> 22017 </command> 22018 <command> 22019 <proto>void <name>glRasterPos2iv</name></proto> 22020 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 22021 <glx type="render" opcode="35"/> 22022 </command> 22023 <command> 22024 <proto>void <name>glRasterPos2s</name></proto> 22025 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 22026 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 22027 <vecequiv name="glRasterPos2sv"/> 22028 </command> 22029 <command> 22030 <proto>void <name>glRasterPos2sv</name></proto> 22031 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 22032 <glx type="render" opcode="36"/> 22033 </command> 22034 <command> 22035 <proto>void <name>glRasterPos2xOES</name></proto> 22036 <param><ptype>GLfixed</ptype> <name>x</name></param> 22037 <param><ptype>GLfixed</ptype> <name>y</name></param> 22038 </command> 22039 <command> 22040 <proto>void <name>glRasterPos2xvOES</name></proto> 22041 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 22042 </command> 22043 <command> 22044 <proto>void <name>glRasterPos3d</name></proto> 22045 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 22046 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 22047 <param kind="Coord"><ptype>GLdouble</ptype> <name>z</name></param> 22048 <vecequiv name="glRasterPos3dv"/> 22049 </command> 22050 <command> 22051 <proto>void <name>glRasterPos3dv</name></proto> 22052 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 22053 <glx type="render" opcode="37"/> 22054 </command> 22055 <command> 22056 <proto>void <name>glRasterPos3f</name></proto> 22057 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 22058 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 22059 <param kind="Coord"><ptype>GLfloat</ptype> <name>z</name></param> 22060 <vecequiv name="glRasterPos3fv"/> 22061 </command> 22062 <command> 22063 <proto>void <name>glRasterPos3fv</name></proto> 22064 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22065 <glx type="render" opcode="38"/> 22066 </command> 22067 <command> 22068 <proto>void <name>glRasterPos3i</name></proto> 22069 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 22070 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 22071 <param kind="Coord"><ptype>GLint</ptype> <name>z</name></param> 22072 <vecequiv name="glRasterPos3iv"/> 22073 </command> 22074 <command> 22075 <proto>void <name>glRasterPos3iv</name></proto> 22076 <param kind="Coord" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 22077 <glx type="render" opcode="39"/> 22078 </command> 22079 <command> 22080 <proto>void <name>glRasterPos3s</name></proto> 22081 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 22082 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 22083 <param kind="Coord"><ptype>GLshort</ptype> <name>z</name></param> 22084 <vecequiv name="glRasterPos3sv"/> 22085 </command> 22086 <command> 22087 <proto>void <name>glRasterPos3sv</name></proto> 22088 <param kind="Coord" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 22089 <glx type="render" opcode="40"/> 22090 </command> 22091 <command> 22092 <proto>void <name>glRasterPos3xOES</name></proto> 22093 <param><ptype>GLfixed</ptype> <name>x</name></param> 22094 <param><ptype>GLfixed</ptype> <name>y</name></param> 22095 <param><ptype>GLfixed</ptype> <name>z</name></param> 22096 </command> 22097 <command> 22098 <proto>void <name>glRasterPos3xvOES</name></proto> 22099 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 22100 </command> 22101 <command> 22102 <proto>void <name>glRasterPos4d</name></proto> 22103 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 22104 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 22105 <param kind="Coord"><ptype>GLdouble</ptype> <name>z</name></param> 22106 <param kind="Coord"><ptype>GLdouble</ptype> <name>w</name></param> 22107 <vecequiv name="glRasterPos4dv"/> 22108 </command> 22109 <command> 22110 <proto>void <name>glRasterPos4dv</name></proto> 22111 <param kind="Coord" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 22112 <glx type="render" opcode="41"/> 22113 </command> 22114 <command> 22115 <proto>void <name>glRasterPos4f</name></proto> 22116 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 22117 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 22118 <param kind="Coord"><ptype>GLfloat</ptype> <name>z</name></param> 22119 <param kind="Coord"><ptype>GLfloat</ptype> <name>w</name></param> 22120 <vecequiv name="glRasterPos4fv"/> 22121 </command> 22122 <command> 22123 <proto>void <name>glRasterPos4fv</name></proto> 22124 <param kind="Coord" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 22125 <glx type="render" opcode="42"/> 22126 </command> 22127 <command> 22128 <proto>void <name>glRasterPos4i</name></proto> 22129 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 22130 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 22131 <param kind="Coord"><ptype>GLint</ptype> <name>z</name></param> 22132 <param kind="Coord"><ptype>GLint</ptype> <name>w</name></param> 22133 <vecequiv name="glRasterPos4iv"/> 22134 </command> 22135 <command> 22136 <proto>void <name>glRasterPos4iv</name></proto> 22137 <param kind="Coord" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 22138 <glx type="render" opcode="43"/> 22139 </command> 22140 <command> 22141 <proto>void <name>glRasterPos4s</name></proto> 22142 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 22143 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 22144 <param kind="Coord"><ptype>GLshort</ptype> <name>z</name></param> 22145 <param kind="Coord"><ptype>GLshort</ptype> <name>w</name></param> 22146 <vecequiv name="glRasterPos4sv"/> 22147 </command> 22148 <command> 22149 <proto>void <name>glRasterPos4sv</name></proto> 22150 <param kind="Coord" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 22151 <glx type="render" opcode="44"/> 22152 </command> 22153 <command> 22154 <proto>void <name>glRasterPos4xOES</name></proto> 22155 <param><ptype>GLfixed</ptype> <name>x</name></param> 22156 <param><ptype>GLfixed</ptype> <name>y</name></param> 22157 <param><ptype>GLfixed</ptype> <name>z</name></param> 22158 <param><ptype>GLfixed</ptype> <name>w</name></param> 22159 </command> 22160 <command> 22161 <proto>void <name>glRasterPos4xvOES</name></proto> 22162 <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> 22163 </command> 22164 <command> 22165 <proto>void <name>glRasterSamplesEXT</name></proto> 22166 <param><ptype>GLuint</ptype> <name>samples</name></param> 22167 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 22168 </command> 22169 <command> 22170 <proto>void <name>glReadBuffer</name></proto> 22171 <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param> 22172 <glx type="render" opcode="171"/> 22173 </command> 22174 <command> 22175 <proto>void <name>glReadBufferIndexedEXT</name></proto> 22176 <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param> 22177 <param><ptype>GLint</ptype> <name>index</name></param> 22178 </command> 22179 <command> 22180 <proto>void <name>glReadBufferNV</name></proto> 22181 <param><ptype>GLenum</ptype> <name>mode</name></param> 22182 </command> 22183 <command> 22184 <proto>void <name>glReadInstrumentsSGIX</name></proto> 22185 <param><ptype>GLint</ptype> <name>marker</name></param> 22186 <glx type="render" opcode="2077"/> 22187 </command> 22188 <command> 22189 <proto>void <name>glReadPixels</name></proto> 22190 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 22191 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 22192 <param><ptype>GLsizei</ptype> <name>width</name></param> 22193 <param><ptype>GLsizei</ptype> <name>height</name></param> 22194 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 22195 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 22196 <param len="COMPSIZE(format,type,width,height)">void *<name>pixels</name></param> 22197 <glx type="single" opcode="111"/> 22198 <glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/> 22199 </command> 22200 <command> 22201 <proto>void <name>glReadnPixels</name></proto> 22202 <param><ptype>GLint</ptype> <name>x</name></param> 22203 <param><ptype>GLint</ptype> <name>y</name></param> 22204 <param><ptype>GLsizei</ptype> <name>width</name></param> 22205 <param><ptype>GLsizei</ptype> <name>height</name></param> 22206 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 22207 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 22208 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 22209 <param len="bufSize">void *<name>data</name></param> 22210 </command> 22211 <command> 22212 <proto>void <name>glReadnPixelsARB</name></proto> 22213 <param><ptype>GLint</ptype> <name>x</name></param> 22214 <param><ptype>GLint</ptype> <name>y</name></param> 22215 <param><ptype>GLsizei</ptype> <name>width</name></param> 22216 <param><ptype>GLsizei</ptype> <name>height</name></param> 22217 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 22218 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 22219 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 22220 <param len="bufSize">void *<name>data</name></param> 22221 <alias name="glReadnPixels"/> 22222 </command> 22223 <command> 22224 <proto>void <name>glReadnPixelsEXT</name></proto> 22225 <param><ptype>GLint</ptype> <name>x</name></param> 22226 <param><ptype>GLint</ptype> <name>y</name></param> 22227 <param><ptype>GLsizei</ptype> <name>width</name></param> 22228 <param><ptype>GLsizei</ptype> <name>height</name></param> 22229 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 22230 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 22231 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 22232 <param len="bufSize">void *<name>data</name></param> 22233 <alias name="glReadnPixels"/> 22234 </command> 22235 <command> 22236 <proto>void <name>glReadnPixelsKHR</name></proto> 22237 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 22238 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 22239 <param><ptype>GLsizei</ptype> <name>width</name></param> 22240 <param><ptype>GLsizei</ptype> <name>height</name></param> 22241 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 22242 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 22243 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 22244 <param len="bufSize">void *<name>data</name></param> 22245 <alias name="glReadnPixels"/> 22246 </command> 22247 <command> 22248 <proto><ptype>GLboolean</ptype> <name>glReleaseKeyedMutexWin32EXT</name></proto> 22249 <param><ptype>GLuint</ptype> <name>memory</name></param> 22250 <param><ptype>GLuint64</ptype> <name>key</name></param> 22251 </command> 22252 <command> 22253 <proto>void <name>glRectd</name></proto> 22254 <param kind="Coord"><ptype>GLdouble</ptype> <name>x1</name></param> 22255 <param kind="Coord"><ptype>GLdouble</ptype> <name>y1</name></param> 22256 <param kind="Coord"><ptype>GLdouble</ptype> <name>x2</name></param> 22257 <param kind="Coord"><ptype>GLdouble</ptype> <name>y2</name></param> 22258 <vecequiv name="glRectdv"/> 22259 </command> 22260 <command> 22261 <proto>void <name>glRectdv</name></proto> 22262 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v1</name></param> 22263 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v2</name></param> 22264 <glx type="render" opcode="45"/> 22265 </command> 22266 <command> 22267 <proto>void <name>glRectf</name></proto> 22268 <param kind="Coord"><ptype>GLfloat</ptype> <name>x1</name></param> 22269 <param kind="Coord"><ptype>GLfloat</ptype> <name>y1</name></param> 22270 <param kind="Coord"><ptype>GLfloat</ptype> <name>x2</name></param> 22271 <param kind="Coord"><ptype>GLfloat</ptype> <name>y2</name></param> 22272 <vecequiv name="glRectfv"/> 22273 </command> 22274 <command> 22275 <proto>void <name>glRectfv</name></proto> 22276 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v1</name></param> 22277 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v2</name></param> 22278 <glx type="render" opcode="46"/> 22279 </command> 22280 <command> 22281 <proto>void <name>glRecti</name></proto> 22282 <param kind="Coord"><ptype>GLint</ptype> <name>x1</name></param> 22283 <param kind="Coord"><ptype>GLint</ptype> <name>y1</name></param> 22284 <param kind="Coord"><ptype>GLint</ptype> <name>x2</name></param> 22285 <param kind="Coord"><ptype>GLint</ptype> <name>y2</name></param> 22286 <vecequiv name="glRectiv"/> 22287 </command> 22288 <command> 22289 <proto>void <name>glRectiv</name></proto> 22290 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v1</name></param> 22291 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v2</name></param> 22292 <glx type="render" opcode="47"/> 22293 </command> 22294 <command> 22295 <proto>void <name>glRects</name></proto> 22296 <param kind="Coord"><ptype>GLshort</ptype> <name>x1</name></param> 22297 <param kind="Coord"><ptype>GLshort</ptype> <name>y1</name></param> 22298 <param kind="Coord"><ptype>GLshort</ptype> <name>x2</name></param> 22299 <param kind="Coord"><ptype>GLshort</ptype> <name>y2</name></param> 22300 <vecequiv name="glRectsv"/> 22301 </command> 22302 <command> 22303 <proto>void <name>glRectsv</name></proto> 22304 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v1</name></param> 22305 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v2</name></param> 22306 <glx type="render" opcode="48"/> 22307 </command> 22308 <command> 22309 <proto>void <name>glRectxOES</name></proto> 22310 <param><ptype>GLfixed</ptype> <name>x1</name></param> 22311 <param><ptype>GLfixed</ptype> <name>y1</name></param> 22312 <param><ptype>GLfixed</ptype> <name>x2</name></param> 22313 <param><ptype>GLfixed</ptype> <name>y2</name></param> 22314 </command> 22315 <command> 22316 <proto>void <name>glRectxvOES</name></proto> 22317 <param len="2">const <ptype>GLfixed</ptype> *<name>v1</name></param> 22318 <param len="2">const <ptype>GLfixed</ptype> *<name>v2</name></param> 22319 </command> 22320 <command> 22321 <proto>void <name>glReferencePlaneSGIX</name></proto> 22322 <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param> 22323 <glx type="render" opcode="2071"/> 22324 </command> 22325 <command> 22326 <proto>void <name>glReleaseShaderCompiler</name></proto> 22327 </command> 22328 <command> 22329 <proto>void <name>glRenderGpuMaskNV</name></proto> 22330 <param><ptype>GLbitfield</ptype> <name>mask</name></param> 22331 </command> 22332 <command> 22333 <proto><ptype>GLint</ptype> <name>glRenderMode</name></proto> 22334 <param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param> 22335 <glx type="single" opcode="107"/> 22336 </command> 22337 <command> 22338 <proto>void <name>glRenderbufferStorage</name></proto> 22339 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22340 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22341 <param><ptype>GLsizei</ptype> <name>width</name></param> 22342 <param><ptype>GLsizei</ptype> <name>height</name></param> 22343 <glx type="render" opcode="4318"/> 22344 </command> 22345 <command> 22346 <proto>void <name>glRenderbufferStorageEXT</name></proto> 22347 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22348 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22349 <param><ptype>GLsizei</ptype> <name>width</name></param> 22350 <param><ptype>GLsizei</ptype> <name>height</name></param> 22351 <alias name="glRenderbufferStorage"/> 22352 <glx type="render" opcode="4318"/> 22353 </command> 22354 <command> 22355 <proto>void <name>glRenderbufferStorageMultisample</name></proto> 22356 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22357 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22358 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22359 <param><ptype>GLsizei</ptype> <name>width</name></param> 22360 <param><ptype>GLsizei</ptype> <name>height</name></param> 22361 <glx type="render" opcode="4331"/> 22362 </command> 22363 <command> 22364 <proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto> 22365 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22366 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22367 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22368 <param><ptype>GLsizei</ptype> <name>width</name></param> 22369 <param><ptype>GLsizei</ptype> <name>height</name></param> 22370 </command> 22371 <command> 22372 <proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto> 22373 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22374 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22375 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22376 <param><ptype>GLsizei</ptype> <name>width</name></param> 22377 <param><ptype>GLsizei</ptype> <name>height</name></param> 22378 </command> 22379 <command> 22380 <proto>void <name>glRenderbufferStorageMultisampleAdvancedAMD</name></proto> 22381 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22382 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22383 <param><ptype>GLsizei</ptype> <name>storageSamples</name></param> 22384 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22385 <param><ptype>GLsizei</ptype> <name>width</name></param> 22386 <param><ptype>GLsizei</ptype> <name>height</name></param> 22387 </command> 22388 <command> 22389 <proto>void <name>glRenderbufferStorageMultisampleCoverageNV</name></proto> 22390 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22391 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 22392 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 22393 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22394 <param><ptype>GLsizei</ptype> <name>width</name></param> 22395 <param><ptype>GLsizei</ptype> <name>height</name></param> 22396 </command> 22397 <command> 22398 <proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto> 22399 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22400 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22401 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22402 <param><ptype>GLsizei</ptype> <name>width</name></param> 22403 <param><ptype>GLsizei</ptype> <name>height</name></param> 22404 <alias name="glRenderbufferStorageMultisample"/> 22405 <glx type="render" opcode="4331"/> 22406 </command> 22407 <command> 22408 <proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto> 22409 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22410 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22411 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22412 <param><ptype>GLsizei</ptype> <name>width</name></param> 22413 <param><ptype>GLsizei</ptype> <name>height</name></param> 22414 </command> 22415 <command> 22416 <proto>void <name>glRenderbufferStorageMultisampleNV</name></proto> 22417 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22418 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22419 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22420 <param><ptype>GLsizei</ptype> <name>width</name></param> 22421 <param><ptype>GLsizei</ptype> <name>height</name></param> 22422 <alias name="glRenderbufferStorageMultisample"/> 22423 </command> 22424 <command> 22425 <proto>void <name>glRenderbufferStorageOES</name></proto> 22426 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 22427 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22428 <param><ptype>GLsizei</ptype> <name>width</name></param> 22429 <param><ptype>GLsizei</ptype> <name>height</name></param> 22430 </command> 22431 <command> 22432 <proto>void <name>glReplacementCodePointerSUN</name></proto> 22433 <param group="ReplacementCodeTypeSUN"><ptype>GLenum</ptype> <name>type</name></param> 22434 <param><ptype>GLsizei</ptype> <name>stride</name></param> 22435 <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param> 22436 </command> 22437 <command> 22438 <proto>void <name>glReplacementCodeubSUN</name></proto> 22439 <param><ptype>GLubyte</ptype> <name>code</name></param> 22440 </command> 22441 <command> 22442 <proto>void <name>glReplacementCodeubvSUN</name></proto> 22443 <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>code</name></param> 22444 </command> 22445 <command> 22446 <proto>void <name>glReplacementCodeuiColor3fVertex3fSUN</name></proto> 22447 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>rc</name></param> 22448 <param kind="Color"><ptype>GLfloat</ptype> <name>r</name></param> 22449 <param kind="Color"><ptype>GLfloat</ptype> <name>g</name></param> 22450 <param kind="Color"><ptype>GLfloat</ptype> <name>b</name></param> 22451 <param><ptype>GLfloat</ptype> <name>x</name></param> 22452 <param><ptype>GLfloat</ptype> <name>y</name></param> 22453 <param><ptype>GLfloat</ptype> <name>z</name></param> 22454 </command> 22455 <command> 22456 <proto>void <name>glReplacementCodeuiColor3fVertex3fvSUN</name></proto> 22457 <param group="TriangleListSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 22458 <param kind="Color" len="3">const <ptype>GLfloat</ptype> *<name>c</name></param> 22459 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22460 </command> 22461 <command> 22462 <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fSUN</name></proto> 22463 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>rc</name></param> 22464 <param kind="Color"><ptype>GLfloat</ptype> <name>r</name></param> 22465 <param kind="Color"><ptype>GLfloat</ptype> <name>g</name></param> 22466 <param kind="Color"><ptype>GLfloat</ptype> <name>b</name></param> 22467 <param kind="Color"><ptype>GLfloat</ptype> <name>a</name></param> 22468 <param><ptype>GLfloat</ptype> <name>nx</name></param> 22469 <param><ptype>GLfloat</ptype> <name>ny</name></param> 22470 <param><ptype>GLfloat</ptype> <name>nz</name></param> 22471 <param><ptype>GLfloat</ptype> <name>x</name></param> 22472 <param><ptype>GLfloat</ptype> <name>y</name></param> 22473 <param><ptype>GLfloat</ptype> <name>z</name></param> 22474 </command> 22475 <command> 22476 <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fvSUN</name></proto> 22477 <param group="TriangleListSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 22478 <param kind="Color" len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 22479 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 22480 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22481 </command> 22482 <command> 22483 <proto>void <name>glReplacementCodeuiColor4ubVertex3fSUN</name></proto> 22484 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>rc</name></param> 22485 <param kind="Color"><ptype>GLubyte</ptype> <name>r</name></param> 22486 <param kind="Color"><ptype>GLubyte</ptype> <name>g</name></param> 22487 <param kind="Color"><ptype>GLubyte</ptype> <name>b</name></param> 22488 <param kind="Color"><ptype>GLubyte</ptype> <name>a</name></param> 22489 <param><ptype>GLfloat</ptype> <name>x</name></param> 22490 <param><ptype>GLfloat</ptype> <name>y</name></param> 22491 <param><ptype>GLfloat</ptype> <name>z</name></param> 22492 </command> 22493 <command> 22494 <proto>void <name>glReplacementCodeuiColor4ubVertex3fvSUN</name></proto> 22495 <param group="TriangleListSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 22496 <param kind="Color" len="4">const <ptype>GLubyte</ptype> *<name>c</name></param> 22497 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22498 </command> 22499 <command> 22500 <proto>void <name>glReplacementCodeuiNormal3fVertex3fSUN</name></proto> 22501 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>rc</name></param> 22502 <param><ptype>GLfloat</ptype> <name>nx</name></param> 22503 <param><ptype>GLfloat</ptype> <name>ny</name></param> 22504 <param><ptype>GLfloat</ptype> <name>nz</name></param> 22505 <param><ptype>GLfloat</ptype> <name>x</name></param> 22506 <param><ptype>GLfloat</ptype> <name>y</name></param> 22507 <param><ptype>GLfloat</ptype> <name>z</name></param> 22508 </command> 22509 <command> 22510 <proto>void <name>glReplacementCodeuiNormal3fVertex3fvSUN</name></proto> 22511 <param group="TriangleListSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 22512 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 22513 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22514 </command> 22515 <command> 22516 <proto>void <name>glReplacementCodeuiSUN</name></proto> 22517 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>code</name></param> 22518 </command> 22519 <command> 22520 <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</name></proto> 22521 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>rc</name></param> 22522 <param><ptype>GLfloat</ptype> <name>s</name></param> 22523 <param><ptype>GLfloat</ptype> <name>t</name></param> 22524 <param kind="Color"><ptype>GLfloat</ptype> <name>r</name></param> 22525 <param kind="Color"><ptype>GLfloat</ptype> <name>g</name></param> 22526 <param kind="Color"><ptype>GLfloat</ptype> <name>b</name></param> 22527 <param kind="Color"><ptype>GLfloat</ptype> <name>a</name></param> 22528 <param><ptype>GLfloat</ptype> <name>nx</name></param> 22529 <param><ptype>GLfloat</ptype> <name>ny</name></param> 22530 <param><ptype>GLfloat</ptype> <name>nz</name></param> 22531 <param><ptype>GLfloat</ptype> <name>x</name></param> 22532 <param><ptype>GLfloat</ptype> <name>y</name></param> 22533 <param><ptype>GLfloat</ptype> <name>z</name></param> 22534 </command> 22535 <command> 22536 <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto> 22537 <param group="TriangleListSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 22538 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 22539 <param kind="Color" len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 22540 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 22541 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22542 </command> 22543 <command> 22544 <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</name></proto> 22545 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>rc</name></param> 22546 <param><ptype>GLfloat</ptype> <name>s</name></param> 22547 <param><ptype>GLfloat</ptype> <name>t</name></param> 22548 <param><ptype>GLfloat</ptype> <name>nx</name></param> 22549 <param><ptype>GLfloat</ptype> <name>ny</name></param> 22550 <param><ptype>GLfloat</ptype> <name>nz</name></param> 22551 <param><ptype>GLfloat</ptype> <name>x</name></param> 22552 <param><ptype>GLfloat</ptype> <name>y</name></param> 22553 <param><ptype>GLfloat</ptype> <name>z</name></param> 22554 </command> 22555 <command> 22556 <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</name></proto> 22557 <param group="TriangleListSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 22558 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 22559 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 22560 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22561 </command> 22562 <command> 22563 <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fSUN</name></proto> 22564 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>rc</name></param> 22565 <param><ptype>GLfloat</ptype> <name>s</name></param> 22566 <param><ptype>GLfloat</ptype> <name>t</name></param> 22567 <param><ptype>GLfloat</ptype> <name>x</name></param> 22568 <param><ptype>GLfloat</ptype> <name>y</name></param> 22569 <param><ptype>GLfloat</ptype> <name>z</name></param> 22570 </command> 22571 <command> 22572 <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fvSUN</name></proto> 22573 <param group="TriangleListSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 22574 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 22575 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22576 </command> 22577 <command> 22578 <proto>void <name>glReplacementCodeuiVertex3fSUN</name></proto> 22579 <param group="TriangleListSUN"><ptype>GLuint</ptype> <name>rc</name></param> 22580 <param><ptype>GLfloat</ptype> <name>x</name></param> 22581 <param><ptype>GLfloat</ptype> <name>y</name></param> 22582 <param><ptype>GLfloat</ptype> <name>z</name></param> 22583 </command> 22584 <command> 22585 <proto>void <name>glReplacementCodeuiVertex3fvSUN</name></proto> 22586 <param group="TriangleListSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 22587 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22588 </command> 22589 <command> 22590 <proto>void <name>glReplacementCodeuivSUN</name></proto> 22591 <param group="TriangleListSUN" len="COMPSIZE()">const <ptype>GLuint</ptype> *<name>code</name></param> 22592 </command> 22593 <command> 22594 <proto>void <name>glReplacementCodeusSUN</name></proto> 22595 <param><ptype>GLushort</ptype> <name>code</name></param> 22596 </command> 22597 <command> 22598 <proto>void <name>glReplacementCodeusvSUN</name></proto> 22599 <param len="COMPSIZE()">const <ptype>GLushort</ptype> *<name>code</name></param> 22600 </command> 22601 <command> 22602 <proto>void <name>glRequestResidentProgramsNV</name></proto> 22603 <param><ptype>GLsizei</ptype> <name>n</name></param> 22604 <param class="program" len="n">const <ptype>GLuint</ptype> *<name>programs</name></param> 22605 <glx type="render" opcode="4182"/> 22606 </command> 22607 <command> 22608 <proto>void <name>glResetHistogram</name></proto> 22609 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 22610 <glx type="render" opcode="4112"/> 22611 </command> 22612 <command> 22613 <proto>void <name>glResetHistogramEXT</name></proto> 22614 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 22615 <alias name="glResetHistogram"/> 22616 <glx type="render" opcode="4112"/> 22617 </command> 22618 <command> 22619 <proto>void <name>glResetMemoryObjectParameterNV</name></proto> 22620 <param><ptype>GLuint</ptype> <name>memory</name></param> 22621 <param><ptype>GLenum</ptype> <name>pname</name></param> 22622 </command> 22623 <command> 22624 <proto>void <name>glResetMinmax</name></proto> 22625 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 22626 <glx type="render" opcode="4113"/> 22627 </command> 22628 <command> 22629 <proto>void <name>glResetMinmaxEXT</name></proto> 22630 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 22631 <alias name="glResetMinmax"/> 22632 <glx type="render" opcode="4113"/> 22633 </command> 22634 <command> 22635 <proto>void <name>glResizeBuffersMESA</name></proto> 22636 </command> 22637 <command> 22638 <proto>void <name>glResolveDepthValuesNV</name></proto> 22639 </command> 22640 <command> 22641 <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto> 22642 </command> 22643 <command> 22644 <proto>void <name>glResumeTransformFeedback</name></proto> 22645 </command> 22646 <command> 22647 <proto>void <name>glResumeTransformFeedbackNV</name></proto> 22648 <alias name="glResumeTransformFeedback"/> 22649 </command> 22650 <command> 22651 <proto>void <name>glRotated</name></proto> 22652 <param><ptype>GLdouble</ptype> <name>angle</name></param> 22653 <param><ptype>GLdouble</ptype> <name>x</name></param> 22654 <param><ptype>GLdouble</ptype> <name>y</name></param> 22655 <param><ptype>GLdouble</ptype> <name>z</name></param> 22656 <glx type="render" opcode="185"/> 22657 </command> 22658 <command> 22659 <proto>void <name>glRotatef</name></proto> 22660 <param><ptype>GLfloat</ptype> <name>angle</name></param> 22661 <param><ptype>GLfloat</ptype> <name>x</name></param> 22662 <param><ptype>GLfloat</ptype> <name>y</name></param> 22663 <param><ptype>GLfloat</ptype> <name>z</name></param> 22664 <glx type="render" opcode="186"/> 22665 </command> 22666 <command> 22667 <proto>void <name>glRotatex</name></proto> 22668 <param><ptype>GLfixed</ptype> <name>angle</name></param> 22669 <param><ptype>GLfixed</ptype> <name>x</name></param> 22670 <param><ptype>GLfixed</ptype> <name>y</name></param> 22671 <param><ptype>GLfixed</ptype> <name>z</name></param> 22672 </command> 22673 <command> 22674 <proto>void <name>glRotatexOES</name></proto> 22675 <param><ptype>GLfixed</ptype> <name>angle</name></param> 22676 <param><ptype>GLfixed</ptype> <name>x</name></param> 22677 <param><ptype>GLfixed</ptype> <name>y</name></param> 22678 <param><ptype>GLfixed</ptype> <name>z</name></param> 22679 </command> 22680 <command> 22681 <proto>void <name>glSampleCoverage</name></proto> 22682 <param><ptype>GLfloat</ptype> <name>value</name></param> 22683 <param><ptype>GLboolean</ptype> <name>invert</name></param> 22684 <glx type="render" opcode="229"/> 22685 </command> 22686 <command> 22687 <proto>void <name>glSampleCoverageARB</name></proto> 22688 <param><ptype>GLfloat</ptype> <name>value</name></param> 22689 <param><ptype>GLboolean</ptype> <name>invert</name></param> 22690 <alias name="glSampleCoverage"/> 22691 </command> 22692 <command> 22693 <proto>void <name>glSampleCoveragex</name></proto> 22694 <param><ptype>GLclampx</ptype> <name>value</name></param> 22695 <param><ptype>GLboolean</ptype> <name>invert</name></param> 22696 </command> 22697 <command> 22698 <proto>void <name>glSampleCoveragexOES</name></proto> 22699 <param><ptype>GLclampx</ptype> <name>value</name></param> 22700 <param><ptype>GLboolean</ptype> <name>invert</name></param> 22701 </command> 22702 <command> 22703 <proto>void <name>glSampleMapATI</name></proto> 22704 <param group="FragmentShaderRegATI"><ptype>GLuint</ptype> <name>dst</name></param> 22705 <param group="FragmentShaderTextureSourceATI"><ptype>GLuint</ptype> <name>interp</name></param> 22706 <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param> 22707 </command> 22708 <command> 22709 <proto>void <name>glSampleMaskEXT</name></proto> 22710 <param kind="Clamped[0; 1]"><ptype>GLclampf</ptype> <name>value</name></param> 22711 <param><ptype>GLboolean</ptype> <name>invert</name></param> 22712 </command> 22713 <command> 22714 <proto>void <name>glSampleMaskIndexedNV</name></proto> 22715 <param><ptype>GLuint</ptype> <name>index</name></param> 22716 <param><ptype>GLbitfield</ptype> <name>mask</name></param> 22717 </command> 22718 <command> 22719 <proto>void <name>glSampleMaskSGIS</name></proto> 22720 <param kind="Clamped[0; 1]"><ptype>GLclampf</ptype> <name>value</name></param> 22721 <param><ptype>GLboolean</ptype> <name>invert</name></param> 22722 <alias name="glSampleMaskEXT"/> 22723 <glx type="render" opcode="2048"/> 22724 </command> 22725 <command> 22726 <proto>void <name>glSampleMaski</name></proto> 22727 <param><ptype>GLuint</ptype> <name>maskNumber</name></param> 22728 <param><ptype>GLbitfield</ptype> <name>mask</name></param> 22729 </command> 22730 <command> 22731 <proto>void <name>glSamplePatternEXT</name></proto> 22732 <param group="SamplePatternEXT"><ptype>GLenum</ptype> <name>pattern</name></param> 22733 </command> 22734 <command> 22735 <proto>void <name>glSamplePatternSGIS</name></proto> 22736 <param group="SamplePatternSGIS"><ptype>GLenum</ptype> <name>pattern</name></param> 22737 <alias name="glSamplePatternEXT"/> 22738 <glx type="render" opcode="2049"/> 22739 </command> 22740 <command> 22741 <proto>void <name>glSamplerParameterIiv</name></proto> 22742 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22743 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 22744 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 22745 </command> 22746 <command> 22747 <proto>void <name>glSamplerParameterIivEXT</name></proto> 22748 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22749 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 22750 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 22751 <alias name="glSamplerParameterIiv"/> 22752 </command> 22753 <command> 22754 <proto>void <name>glSamplerParameterIivOES</name></proto> 22755 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22756 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 22757 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 22758 <alias name="glSamplerParameterIiv"/> 22759 </command> 22760 <command> 22761 <proto>void <name>glSamplerParameterIuiv</name></proto> 22762 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22763 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 22764 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> 22765 </command> 22766 <command> 22767 <proto>void <name>glSamplerParameterIuivEXT</name></proto> 22768 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22769 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 22770 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> 22771 <alias name="glSamplerParameterIuiv"/> 22772 </command> 22773 <command> 22774 <proto>void <name>glSamplerParameterIuivOES</name></proto> 22775 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22776 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 22777 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> 22778 <alias name="glSamplerParameterIuiv"/> 22779 </command> 22780 <command> 22781 <proto>void <name>glSamplerParameterf</name></proto> 22782 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22783 <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param> 22784 <param><ptype>GLfloat</ptype> <name>param</name></param> 22785 </command> 22786 <command> 22787 <proto>void <name>glSamplerParameterfv</name></proto> 22788 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22789 <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param> 22790 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param> 22791 </command> 22792 <command> 22793 <proto>void <name>glSamplerParameteri</name></proto> 22794 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22795 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 22796 <param><ptype>GLint</ptype> <name>param</name></param> 22797 </command> 22798 <command> 22799 <proto>void <name>glSamplerParameteriv</name></proto> 22800 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 22801 <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> 22802 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 22803 </command> 22804 <command> 22805 <proto>void <name>glScaled</name></proto> 22806 <param><ptype>GLdouble</ptype> <name>x</name></param> 22807 <param><ptype>GLdouble</ptype> <name>y</name></param> 22808 <param><ptype>GLdouble</ptype> <name>z</name></param> 22809 <glx type="render" opcode="187"/> 22810 </command> 22811 <command> 22812 <proto>void <name>glScalef</name></proto> 22813 <param><ptype>GLfloat</ptype> <name>x</name></param> 22814 <param><ptype>GLfloat</ptype> <name>y</name></param> 22815 <param><ptype>GLfloat</ptype> <name>z</name></param> 22816 <glx type="render" opcode="188"/> 22817 </command> 22818 <command> 22819 <proto>void <name>glScalex</name></proto> 22820 <param><ptype>GLfixed</ptype> <name>x</name></param> 22821 <param><ptype>GLfixed</ptype> <name>y</name></param> 22822 <param><ptype>GLfixed</ptype> <name>z</name></param> 22823 </command> 22824 <command> 22825 <proto>void <name>glScalexOES</name></proto> 22826 <param><ptype>GLfixed</ptype> <name>x</name></param> 22827 <param><ptype>GLfixed</ptype> <name>y</name></param> 22828 <param><ptype>GLfixed</ptype> <name>z</name></param> 22829 </command> 22830 <command> 22831 <proto>void <name>glScissor</name></proto> 22832 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 22833 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 22834 <param><ptype>GLsizei</ptype> <name>width</name></param> 22835 <param><ptype>GLsizei</ptype> <name>height</name></param> 22836 <glx type="render" opcode="103"/> 22837 </command> 22838 <command> 22839 <proto>void <name>glScissorArrayv</name></proto> 22840 <param><ptype>GLuint</ptype> <name>first</name></param> 22841 <param><ptype>GLsizei</ptype> <name>count</name></param> 22842 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> 22843 </command> 22844 <command> 22845 <proto>void <name>glScissorArrayvNV</name></proto> 22846 <param><ptype>GLuint</ptype> <name>first</name></param> 22847 <param><ptype>GLsizei</ptype> <name>count</name></param> 22848 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> 22849 <alias name="glScissorArrayv"/> 22850 </command> 22851 <command> 22852 <proto>void <name>glScissorArrayvOES</name></proto> 22853 <param><ptype>GLuint</ptype> <name>first</name></param> 22854 <param><ptype>GLsizei</ptype> <name>count</name></param> 22855 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> 22856 <alias name="glScissorArrayv"/> 22857 </command> 22858 <command> 22859 <proto>void <name>glScissorExclusiveArrayvNV</name></proto> 22860 <param><ptype>GLuint</ptype> <name>first</name></param> 22861 <param><ptype>GLsizei</ptype> <name>count</name></param> 22862 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> 22863 </command> 22864 <command> 22865 <proto>void <name>glScissorExclusiveNV</name></proto> 22866 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 22867 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 22868 <param><ptype>GLsizei</ptype> <name>width</name></param> 22869 <param><ptype>GLsizei</ptype> <name>height</name></param> 22870 </command> 22871 <command> 22872 <proto>void <name>glScissorIndexed</name></proto> 22873 <param><ptype>GLuint</ptype> <name>index</name></param> 22874 <param><ptype>GLint</ptype> <name>left</name></param> 22875 <param><ptype>GLint</ptype> <name>bottom</name></param> 22876 <param><ptype>GLsizei</ptype> <name>width</name></param> 22877 <param><ptype>GLsizei</ptype> <name>height</name></param> 22878 </command> 22879 <command> 22880 <proto>void <name>glScissorIndexedNV</name></proto> 22881 <param><ptype>GLuint</ptype> <name>index</name></param> 22882 <param><ptype>GLint</ptype> <name>left</name></param> 22883 <param><ptype>GLint</ptype> <name>bottom</name></param> 22884 <param><ptype>GLsizei</ptype> <name>width</name></param> 22885 <param><ptype>GLsizei</ptype> <name>height</name></param> 22886 <alias name="glScissorIndexed"/> 22887 </command> 22888 <command> 22889 <proto>void <name>glScissorIndexedOES</name></proto> 22890 <param><ptype>GLuint</ptype> <name>index</name></param> 22891 <param><ptype>GLint</ptype> <name>left</name></param> 22892 <param><ptype>GLint</ptype> <name>bottom</name></param> 22893 <param><ptype>GLsizei</ptype> <name>width</name></param> 22894 <param><ptype>GLsizei</ptype> <name>height</name></param> 22895 <alias name="glScissorIndexed"/> 22896 </command> 22897 <command> 22898 <proto>void <name>glScissorIndexedv</name></proto> 22899 <param><ptype>GLuint</ptype> <name>index</name></param> 22900 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 22901 </command> 22902 <command> 22903 <proto>void <name>glScissorIndexedvNV</name></proto> 22904 <param><ptype>GLuint</ptype> <name>index</name></param> 22905 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 22906 <alias name="glScissorIndexedv"/> 22907 </command> 22908 <command> 22909 <proto>void <name>glScissorIndexedvOES</name></proto> 22910 <param><ptype>GLuint</ptype> <name>index</name></param> 22911 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 22912 <alias name="glScissorIndexedv"/> 22913 </command> 22914 <command> 22915 <proto>void <name>glSecondaryColor3b</name></proto> 22916 <param kind="Color"><ptype>GLbyte</ptype> <name>red</name></param> 22917 <param kind="Color"><ptype>GLbyte</ptype> <name>green</name></param> 22918 <param kind="Color"><ptype>GLbyte</ptype> <name>blue</name></param> 22919 <vecequiv name="glSecondaryColor3bv"/> 22920 </command> 22921 <command> 22922 <proto>void <name>glSecondaryColor3bEXT</name></proto> 22923 <param kind="Color"><ptype>GLbyte</ptype> <name>red</name></param> 22924 <param kind="Color"><ptype>GLbyte</ptype> <name>green</name></param> 22925 <param kind="Color"><ptype>GLbyte</ptype> <name>blue</name></param> 22926 <alias name="glSecondaryColor3b"/> 22927 <vecequiv name="glSecondaryColor3bvEXT"/> 22928 </command> 22929 <command> 22930 <proto>void <name>glSecondaryColor3bv</name></proto> 22931 <param kind="Color" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 22932 <glx type="render" opcode="4126"/> 22933 </command> 22934 <command> 22935 <proto>void <name>glSecondaryColor3bvEXT</name></proto> 22936 <param kind="Color" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 22937 <alias name="glSecondaryColor3bv"/> 22938 <glx type="render" opcode="4126"/> 22939 </command> 22940 <command> 22941 <proto>void <name>glSecondaryColor3d</name></proto> 22942 <param kind="Color"><ptype>GLdouble</ptype> <name>red</name></param> 22943 <param kind="Color"><ptype>GLdouble</ptype> <name>green</name></param> 22944 <param kind="Color"><ptype>GLdouble</ptype> <name>blue</name></param> 22945 <vecequiv name="glSecondaryColor3dv"/> 22946 </command> 22947 <command> 22948 <proto>void <name>glSecondaryColor3dEXT</name></proto> 22949 <param kind="Color"><ptype>GLdouble</ptype> <name>red</name></param> 22950 <param kind="Color"><ptype>GLdouble</ptype> <name>green</name></param> 22951 <param kind="Color"><ptype>GLdouble</ptype> <name>blue</name></param> 22952 <alias name="glSecondaryColor3d"/> 22953 <vecequiv name="glSecondaryColor3dvEXT"/> 22954 </command> 22955 <command> 22956 <proto>void <name>glSecondaryColor3dv</name></proto> 22957 <param kind="Color" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 22958 <glx type="render" opcode="4130"/> 22959 </command> 22960 <command> 22961 <proto>void <name>glSecondaryColor3dvEXT</name></proto> 22962 <param kind="Color" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 22963 <alias name="glSecondaryColor3dv"/> 22964 <glx type="render" opcode="4130"/> 22965 </command> 22966 <command> 22967 <proto>void <name>glSecondaryColor3f</name></proto> 22968 <param kind="Color"><ptype>GLfloat</ptype> <name>red</name></param> 22969 <param kind="Color"><ptype>GLfloat</ptype> <name>green</name></param> 22970 <param kind="Color"><ptype>GLfloat</ptype> <name>blue</name></param> 22971 <vecequiv name="glSecondaryColor3fv"/> 22972 </command> 22973 <command> 22974 <proto>void <name>glSecondaryColor3fEXT</name></proto> 22975 <param kind="Color"><ptype>GLfloat</ptype> <name>red</name></param> 22976 <param kind="Color"><ptype>GLfloat</ptype> <name>green</name></param> 22977 <param kind="Color"><ptype>GLfloat</ptype> <name>blue</name></param> 22978 <alias name="glSecondaryColor3f"/> 22979 <vecequiv name="glSecondaryColor3fvEXT"/> 22980 </command> 22981 <command> 22982 <proto>void <name>glSecondaryColor3fv</name></proto> 22983 <param kind="Color" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22984 <glx type="render" opcode="4129"/> 22985 </command> 22986 <command> 22987 <proto>void <name>glSecondaryColor3fvEXT</name></proto> 22988 <param kind="Color" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22989 <alias name="glSecondaryColor3fv"/> 22990 <glx type="render" opcode="4129"/> 22991 </command> 22992 <command> 22993 <proto>void <name>glSecondaryColor3hNV</name></proto> 22994 <param kind="Color"><ptype>GLhalfNV</ptype> <name>red</name></param> 22995 <param kind="Color"><ptype>GLhalfNV</ptype> <name>green</name></param> 22996 <param kind="Color"><ptype>GLhalfNV</ptype> <name>blue</name></param> 22997 <vecequiv name="glSecondaryColor3hvNV"/> 22998 </command> 22999 <command> 23000 <proto>void <name>glSecondaryColor3hvNV</name></proto> 23001 <param kind="Color" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 23002 <glx type="render" opcode="4255"/> 23003 </command> 23004 <command> 23005 <proto>void <name>glSecondaryColor3i</name></proto> 23006 <param kind="Color"><ptype>GLint</ptype> <name>red</name></param> 23007 <param kind="Color"><ptype>GLint</ptype> <name>green</name></param> 23008 <param kind="Color"><ptype>GLint</ptype> <name>blue</name></param> 23009 <vecequiv name="glSecondaryColor3iv"/> 23010 </command> 23011 <command> 23012 <proto>void <name>glSecondaryColor3iEXT</name></proto> 23013 <param kind="Color"><ptype>GLint</ptype> <name>red</name></param> 23014 <param kind="Color"><ptype>GLint</ptype> <name>green</name></param> 23015 <param kind="Color"><ptype>GLint</ptype> <name>blue</name></param> 23016 <alias name="glSecondaryColor3i"/> 23017 <vecequiv name="glSecondaryColor3ivEXT"/> 23018 </command> 23019 <command> 23020 <proto>void <name>glSecondaryColor3iv</name></proto> 23021 <param kind="Color" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 23022 <glx type="render" opcode="4128"/> 23023 </command> 23024 <command> 23025 <proto>void <name>glSecondaryColor3ivEXT</name></proto> 23026 <param kind="Color" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 23027 <alias name="glSecondaryColor3iv"/> 23028 <glx type="render" opcode="4128"/> 23029 </command> 23030 <command> 23031 <proto>void <name>glSecondaryColor3s</name></proto> 23032 <param kind="Color"><ptype>GLshort</ptype> <name>red</name></param> 23033 <param kind="Color"><ptype>GLshort</ptype> <name>green</name></param> 23034 <param kind="Color"><ptype>GLshort</ptype> <name>blue</name></param> 23035 <vecequiv name="glSecondaryColor3sv"/> 23036 </command> 23037 <command> 23038 <proto>void <name>glSecondaryColor3sEXT</name></proto> 23039 <param kind="Color"><ptype>GLshort</ptype> <name>red</name></param> 23040 <param kind="Color"><ptype>GLshort</ptype> <name>green</name></param> 23041 <param kind="Color"><ptype>GLshort</ptype> <name>blue</name></param> 23042 <alias name="glSecondaryColor3s"/> 23043 <vecequiv name="glSecondaryColor3svEXT"/> 23044 </command> 23045 <command> 23046 <proto>void <name>glSecondaryColor3sv</name></proto> 23047 <param kind="Color" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 23048 <glx type="render" opcode="4127"/> 23049 </command> 23050 <command> 23051 <proto>void <name>glSecondaryColor3svEXT</name></proto> 23052 <param kind="Color" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 23053 <alias name="glSecondaryColor3sv"/> 23054 <glx type="render" opcode="4127"/> 23055 </command> 23056 <command> 23057 <proto>void <name>glSecondaryColor3ub</name></proto> 23058 <param kind="Color"><ptype>GLubyte</ptype> <name>red</name></param> 23059 <param kind="Color"><ptype>GLubyte</ptype> <name>green</name></param> 23060 <param kind="Color"><ptype>GLubyte</ptype> <name>blue</name></param> 23061 <vecequiv name="glSecondaryColor3ubv"/> 23062 </command> 23063 <command> 23064 <proto>void <name>glSecondaryColor3ubEXT</name></proto> 23065 <param kind="Color"><ptype>GLubyte</ptype> <name>red</name></param> 23066 <param kind="Color"><ptype>GLubyte</ptype> <name>green</name></param> 23067 <param kind="Color"><ptype>GLubyte</ptype> <name>blue</name></param> 23068 <alias name="glSecondaryColor3ub"/> 23069 <vecequiv name="glSecondaryColor3ubvEXT"/> 23070 </command> 23071 <command> 23072 <proto>void <name>glSecondaryColor3ubv</name></proto> 23073 <param kind="Color" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param> 23074 <glx type="render" opcode="4131"/> 23075 </command> 23076 <command> 23077 <proto>void <name>glSecondaryColor3ubvEXT</name></proto> 23078 <param kind="Color" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param> 23079 <alias name="glSecondaryColor3ubv"/> 23080 <glx type="render" opcode="4131"/> 23081 </command> 23082 <command> 23083 <proto>void <name>glSecondaryColor3ui</name></proto> 23084 <param kind="Color"><ptype>GLuint</ptype> <name>red</name></param> 23085 <param kind="Color"><ptype>GLuint</ptype> <name>green</name></param> 23086 <param kind="Color"><ptype>GLuint</ptype> <name>blue</name></param> 23087 <vecequiv name="glSecondaryColor3uiv"/> 23088 </command> 23089 <command> 23090 <proto>void <name>glSecondaryColor3uiEXT</name></proto> 23091 <param kind="Color"><ptype>GLuint</ptype> <name>red</name></param> 23092 <param kind="Color"><ptype>GLuint</ptype> <name>green</name></param> 23093 <param kind="Color"><ptype>GLuint</ptype> <name>blue</name></param> 23094 <alias name="glSecondaryColor3ui"/> 23095 <vecequiv name="glSecondaryColor3uivEXT"/> 23096 </command> 23097 <command> 23098 <proto>void <name>glSecondaryColor3uiv</name></proto> 23099 <param kind="Color" len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 23100 <glx type="render" opcode="4133"/> 23101 </command> 23102 <command> 23103 <proto>void <name>glSecondaryColor3uivEXT</name></proto> 23104 <param kind="Color" len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 23105 <alias name="glSecondaryColor3uiv"/> 23106 <glx type="render" opcode="4133"/> 23107 </command> 23108 <command> 23109 <proto>void <name>glSecondaryColor3us</name></proto> 23110 <param kind="Color"><ptype>GLushort</ptype> <name>red</name></param> 23111 <param kind="Color"><ptype>GLushort</ptype> <name>green</name></param> 23112 <param kind="Color"><ptype>GLushort</ptype> <name>blue</name></param> 23113 <vecequiv name="glSecondaryColor3usv"/> 23114 </command> 23115 <command> 23116 <proto>void <name>glSecondaryColor3usEXT</name></proto> 23117 <param kind="Color"><ptype>GLushort</ptype> <name>red</name></param> 23118 <param kind="Color"><ptype>GLushort</ptype> <name>green</name></param> 23119 <param kind="Color"><ptype>GLushort</ptype> <name>blue</name></param> 23120 <alias name="glSecondaryColor3us"/> 23121 <vecequiv name="glSecondaryColor3usvEXT"/> 23122 </command> 23123 <command> 23124 <proto>void <name>glSecondaryColor3usv</name></proto> 23125 <param kind="Color" len="3">const <ptype>GLushort</ptype> *<name>v</name></param> 23126 <glx type="render" opcode="4132"/> 23127 </command> 23128 <command> 23129 <proto>void <name>glSecondaryColor3usvEXT</name></proto> 23130 <param kind="Color" len="3">const <ptype>GLushort</ptype> *<name>v</name></param> 23131 <alias name="glSecondaryColor3usv"/> 23132 <glx type="render" opcode="4132"/> 23133 </command> 23134 <command> 23135 <proto>void <name>glSecondaryColorFormatNV</name></proto> 23136 <param><ptype>GLint</ptype> <name>size</name></param> 23137 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 23138 <param><ptype>GLsizei</ptype> <name>stride</name></param> 23139 </command> 23140 <command> 23141 <proto>void <name>glSecondaryColorP3ui</name></proto> 23142 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 23143 <param kind="Color"><ptype>GLuint</ptype> <name>color</name></param> 23144 </command> 23145 <command> 23146 <proto>void <name>glSecondaryColorP3uiv</name></proto> 23147 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 23148 <param kind="Color" len="1">const <ptype>GLuint</ptype> *<name>color</name></param> 23149 </command> 23150 <command> 23151 <proto>void <name>glSecondaryColorPointer</name></proto> 23152 <param><ptype>GLint</ptype> <name>size</name></param> 23153 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 23154 <param><ptype>GLsizei</ptype> <name>stride</name></param> 23155 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 23156 </command> 23157 <command> 23158 <proto>void <name>glSecondaryColorPointerEXT</name></proto> 23159 <param><ptype>GLint</ptype> <name>size</name></param> 23160 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 23161 <param><ptype>GLsizei</ptype> <name>stride</name></param> 23162 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 23163 <alias name="glSecondaryColorPointer"/> 23164 </command> 23165 <command> 23166 <proto>void <name>glSecondaryColorPointerListIBM</name></proto> 23167 <param><ptype>GLint</ptype> <name>size</name></param> 23168 <param group="SecondaryColorPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param> 23169 <param><ptype>GLint</ptype> <name>stride</name></param> 23170 <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param> 23171 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 23172 </command> 23173 <command> 23174 <proto>void <name>glSelectBuffer</name></proto> 23175 <param><ptype>GLsizei</ptype> <name>size</name></param> 23176 <param kind="SelectName" len="size"><ptype>GLuint</ptype> *<name>buffer</name></param> 23177 <glx type="single" opcode="106"/> 23178 </command> 23179 <command> 23180 <proto>void <name>glSelectPerfMonitorCountersAMD</name></proto> 23181 <param><ptype>GLuint</ptype> <name>monitor</name></param> 23182 <param><ptype>GLboolean</ptype> <name>enable</name></param> 23183 <param><ptype>GLuint</ptype> <name>group</name></param> 23184 <param><ptype>GLint</ptype> <name>numCounters</name></param> 23185 <param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param> 23186 </command> 23187 <command> 23188 <proto>void <name>glSemaphoreParameterivNV</name></proto> 23189 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 23190 <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 23191 <param>const <ptype>GLint</ptype> *<name>params</name></param> 23192 </command> 23193 <command> 23194 <proto>void <name>glSemaphoreParameterui64vEXT</name></proto> 23195 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 23196 <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 23197 <param>const <ptype>GLuint64</ptype> *<name>params</name></param> 23198 </command> 23199 <command> 23200 <proto>void <name>glSeparableFilter2D</name></proto> 23201 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 23202 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23203 <param><ptype>GLsizei</ptype> <name>width</name></param> 23204 <param><ptype>GLsizei</ptype> <name>height</name></param> 23205 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 23206 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 23207 <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param> 23208 <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param> 23209 <glx type="render" opcode="4109"/> 23210 <glx type="render" opcode="327" name="glSeparableFilter2DPBO" comment="PBO protocol"/> 23211 </command> 23212 <command> 23213 <proto>void <name>glSeparableFilter2DEXT</name></proto> 23214 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 23215 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23216 <param><ptype>GLsizei</ptype> <name>width</name></param> 23217 <param><ptype>GLsizei</ptype> <name>height</name></param> 23218 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 23219 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 23220 <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param> 23221 <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param> 23222 <alias name="glSeparableFilter2D"/> 23223 <glx type="render" opcode="4109"/> 23224 </command> 23225 <command> 23226 <proto>void <name>glSetFenceAPPLE</name></proto> 23227 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 23228 </command> 23229 <command> 23230 <proto>void <name>glSetFenceNV</name></proto> 23231 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 23232 <param group="FenceConditionNV"><ptype>GLenum</ptype> <name>condition</name></param> 23233 </command> 23234 <command> 23235 <proto>void <name>glSetFragmentShaderConstantATI</name></proto> 23236 <param group="FragmentShaderConATI"><ptype>GLuint</ptype> <name>dst</name></param> 23237 <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param> 23238 </command> 23239 <command> 23240 <proto>void <name>glSetInvariantEXT</name></proto> 23241 <param><ptype>GLuint</ptype> <name>id</name></param> 23242 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 23243 <param len="COMPSIZE(id,type)">const void *<name>addr</name></param> 23244 </command> 23245 <command> 23246 <proto>void <name>glSetLocalConstantEXT</name></proto> 23247 <param><ptype>GLuint</ptype> <name>id</name></param> 23248 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 23249 <param len="COMPSIZE(id,type)">const void *<name>addr</name></param> 23250 </command> 23251 <command> 23252 <proto>void <name>glSetMultisamplefvAMD</name></proto> 23253 <param><ptype>GLenum</ptype> <name>pname</name></param> 23254 <param><ptype>GLuint</ptype> <name>index</name></param> 23255 <param len="2">const <ptype>GLfloat</ptype> *<name>val</name></param> 23256 </command> 23257 <command> 23258 <proto>void <name>glShadeModel</name></proto> 23259 <param group="ShadingModel"><ptype>GLenum</ptype> <name>mode</name></param> 23260 <glx type="render" opcode="104"/> 23261 </command> 23262 <command> 23263 <proto>void <name>glShaderBinary</name></proto> 23264 <param><ptype>GLsizei</ptype> <name>count</name></param> 23265 <param class="shader" len="count">const <ptype>GLuint</ptype> *<name>shaders</name></param> 23266 <param group="ShaderBinaryFormat"><ptype>GLenum</ptype> <name>binaryFormat</name></param> 23267 <param len="length">const void *<name>binary</name></param> 23268 <param><ptype>GLsizei</ptype> <name>length</name></param> 23269 </command> 23270 <command> 23271 <proto>void <name>glShaderOp1EXT</name></proto> 23272 <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param> 23273 <param><ptype>GLuint</ptype> <name>res</name></param> 23274 <param><ptype>GLuint</ptype> <name>arg1</name></param> 23275 </command> 23276 <command> 23277 <proto>void <name>glShaderOp2EXT</name></proto> 23278 <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param> 23279 <param><ptype>GLuint</ptype> <name>res</name></param> 23280 <param><ptype>GLuint</ptype> <name>arg1</name></param> 23281 <param><ptype>GLuint</ptype> <name>arg2</name></param> 23282 </command> 23283 <command> 23284 <proto>void <name>glShaderOp3EXT</name></proto> 23285 <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param> 23286 <param><ptype>GLuint</ptype> <name>res</name></param> 23287 <param><ptype>GLuint</ptype> <name>arg1</name></param> 23288 <param><ptype>GLuint</ptype> <name>arg2</name></param> 23289 <param><ptype>GLuint</ptype> <name>arg3</name></param> 23290 </command> 23291 <command> 23292 <proto>void <name>glShaderSource</name></proto> 23293 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 23294 <param><ptype>GLsizei</ptype> <name>count</name></param> 23295 <param len="count">const <ptype>GLchar</ptype> *const*<name>string</name></param> 23296 <param len="count">const <ptype>GLint</ptype> *<name>length</name></param> 23297 </command> 23298 <command> 23299 <proto>void <name>glShaderSourceARB</name></proto> 23300 <param><ptype>GLhandleARB</ptype> <name>shaderObj</name></param> 23301 <param><ptype>GLsizei</ptype> <name>count</name></param> 23302 <param len="count">const <ptype>GLcharARB</ptype> **<name>string</name></param> 23303 <param len="count">const <ptype>GLint</ptype> *<name>length</name></param> 23304 <alias name="glShaderSource"/> 23305 </command> 23306 <command> 23307 <proto>void <name>glShaderStorageBlockBinding</name></proto> 23308 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 23309 <param><ptype>GLuint</ptype> <name>storageBlockIndex</name></param> 23310 <param><ptype>GLuint</ptype> <name>storageBlockBinding</name></param> 23311 </command> 23312 <command> 23313 <proto>void <name>glShadingRateEXT</name></proto> 23314 <param group="ShadingRate"><ptype>GLenum</ptype> <name>rate</name></param> 23315 </command> 23316 <command> 23317 <proto>void <name>glShadingRateCombinerOpsEXT</name></proto> 23318 <param group="ShadingRateCombinerOp"><ptype>GLenum</ptype> <name>combinerOp0</name></param> 23319 <param group="ShadingRateCombinerOp"><ptype>GLenum</ptype> <name>combinerOp1</name></param> 23320 </command> 23321 <command> 23322 <proto>void <name>glShadingRateImageBarrierNV</name></proto> 23323 <param><ptype>GLboolean</ptype> <name>synchronize</name></param> 23324 </command> 23325 <command> 23326 <proto>void <name>glShadingRateQCOM</name></proto> 23327 <param group="ShadingRateQCOM"><ptype>GLenum</ptype> <name>rate</name></param> 23328 </command> 23329 <command> 23330 <proto>void <name>glShadingRateImagePaletteNV</name></proto> 23331 <param><ptype>GLuint</ptype> <name>viewport</name></param> 23332 <param><ptype>GLuint</ptype> <name>first</name></param> 23333 <param><ptype>GLsizei</ptype> <name>count</name></param> 23334 <param len="count">const <ptype>GLenum</ptype> *<name>rates</name></param> 23335 </command> 23336 <command> 23337 <proto>void <name>glShadingRateSampleOrderNV</name></proto> 23338 <param><ptype>GLenum</ptype> <name>order</name></param> 23339 </command> 23340 <command> 23341 <proto>void <name>glShadingRateSampleOrderCustomNV</name></proto> 23342 <param><ptype>GLenum</ptype> <name>rate</name></param> 23343 <param><ptype>GLuint</ptype> <name>samples</name></param> 23344 <param len="COMPSIZE(rate,samples)">const <ptype>GLint</ptype> *<name>locations</name></param> 23345 </command> 23346 <command> 23347 <proto>void <name>glSharpenTexFuncSGIS</name></proto> 23348 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23349 <param><ptype>GLsizei</ptype> <name>n</name></param> 23350 <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param> 23351 <glx type="render" opcode="2052"/> 23352 </command> 23353 <command> 23354 <proto>void <name>glSignalSemaphoreEXT</name></proto> 23355 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 23356 <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param> 23357 <param class="buffer" len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param> 23358 <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param> 23359 <param class="texture" len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param> 23360 <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param> 23361 </command> 23362 <command> 23363 <proto>void <name>glSignalSemaphoreui64NVX</name></proto> 23364 <param><ptype>GLuint</ptype> <name>signalGpu</name></param> 23365 <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param> 23366 <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param> 23367 <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param> 23368 </command> 23369 <command> 23370 <proto>void <name>glSpecializeShader</name></proto> 23371 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 23372 <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param> 23373 <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param> 23374 <param len="numSpecializationConstants">const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param> 23375 <param len="numSpecializationConstants">const <ptype>GLuint</ptype> *<name>pConstantValue</name></param> 23376 </command> 23377 <command> 23378 <proto>void <name>glSpecializeShaderARB</name></proto> 23379 <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> 23380 <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param> 23381 <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param> 23382 <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param> 23383 <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param> 23384 <alias name="glSpecializeShader"/> 23385 </command> 23386 <command> 23387 <proto>void <name>glSpriteParameterfSGIX</name></proto> 23388 <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 23389 <param><ptype>GLfloat</ptype> <name>param</name></param> 23390 <glx type="render" opcode="2060"/> 23391 </command> 23392 <command> 23393 <proto>void <name>glSpriteParameterfvSGIX</name></proto> 23394 <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 23395 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 23396 <glx type="render" opcode="2061"/> 23397 </command> 23398 <command> 23399 <proto>void <name>glSpriteParameteriSGIX</name></proto> 23400 <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 23401 <param group="SpriteModeSGIX"><ptype>GLint</ptype> <name>param</name></param> 23402 <glx type="render" opcode="2062"/> 23403 </command> 23404 <command> 23405 <proto>void <name>glSpriteParameterivSGIX</name></proto> 23406 <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 23407 <param group="SpriteModeSGIX" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 23408 <glx type="render" opcode="2063"/> 23409 </command> 23410 <command> 23411 <proto>void <name>glStartInstrumentsSGIX</name></proto> 23412 <glx type="render" opcode="2069"/> 23413 </command> 23414 <command> 23415 <proto>void <name>glStartTilingQCOM</name></proto> 23416 <param><ptype>GLuint</ptype> <name>x</name></param> 23417 <param><ptype>GLuint</ptype> <name>y</name></param> 23418 <param><ptype>GLuint</ptype> <name>width</name></param> 23419 <param><ptype>GLuint</ptype> <name>height</name></param> 23420 <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param> 23421 </command> 23422 <command> 23423 <proto>void <name>glStateCaptureNV</name></proto> 23424 <param><ptype>GLuint</ptype> <name>state</name></param> 23425 <param><ptype>GLenum</ptype> <name>mode</name></param> 23426 </command> 23427 <command> 23428 <proto>void <name>glStencilClearTagEXT</name></proto> 23429 <param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param> 23430 <param><ptype>GLuint</ptype> <name>stencilClearTag</name></param> 23431 <glx type="render" opcode="4223"/> 23432 </command> 23433 <command> 23434 <proto>void <name>glStencilFillPathInstancedNV</name></proto> 23435 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 23436 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 23437 <param len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 23438 <param kind="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 23439 <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param> 23440 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23441 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 23442 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 23443 </command> 23444 <command> 23445 <proto>void <name>glStencilFillPathNV</name></proto> 23446 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 23447 <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param> 23448 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23449 </command> 23450 <command> 23451 <proto>void <name>glStencilFunc</name></proto> 23452 <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param> 23453 <param kind="StencilValue"><ptype>GLint</ptype> <name>ref</name></param> 23454 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23455 <glx type="render" opcode="162"/> 23456 </command> 23457 <command> 23458 <proto>void <name>glStencilFuncSeparate</name></proto> 23459 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 23460 <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param> 23461 <param kind="StencilValue"><ptype>GLint</ptype> <name>ref</name></param> 23462 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23463 </command> 23464 <command> 23465 <proto>void <name>glStencilFuncSeparateATI</name></proto> 23466 <param group="StencilFunction"><ptype>GLenum</ptype> <name>frontfunc</name></param> 23467 <param group="StencilFunction"><ptype>GLenum</ptype> <name>backfunc</name></param> 23468 <param kind="StencilValue"><ptype>GLint</ptype> <name>ref</name></param> 23469 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23470 </command> 23471 <command> 23472 <proto>void <name>glStencilMask</name></proto> 23473 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23474 <glx type="render" opcode="133"/> 23475 </command> 23476 <command> 23477 <proto>void <name>glStencilMaskSeparate</name></proto> 23478 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 23479 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23480 </command> 23481 <command> 23482 <proto>void <name>glStencilOp</name></proto> 23483 <param group="StencilOp"><ptype>GLenum</ptype> <name>fail</name></param> 23484 <param group="StencilOp"><ptype>GLenum</ptype> <name>zfail</name></param> 23485 <param group="StencilOp"><ptype>GLenum</ptype> <name>zpass</name></param> 23486 <glx type="render" opcode="163"/> 23487 </command> 23488 <command> 23489 <proto>void <name>glStencilOpSeparate</name></proto> 23490 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 23491 <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param> 23492 <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param> 23493 <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param> 23494 </command> 23495 <command> 23496 <proto>void <name>glStencilOpSeparateATI</name></proto> 23497 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 23498 <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param> 23499 <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param> 23500 <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param> 23501 <alias name="glStencilOpSeparate"/> 23502 </command> 23503 <command> 23504 <proto>void <name>glStencilOpValueAMD</name></proto> 23505 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 23506 <param><ptype>GLuint</ptype> <name>value</name></param> 23507 </command> 23508 <command> 23509 <proto>void <name>glStencilStrokePathInstancedNV</name></proto> 23510 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 23511 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 23512 <param len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 23513 <param kind="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 23514 <param kind="StencilValue"><ptype>GLint</ptype> <name>reference</name></param> 23515 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23516 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 23517 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 23518 </command> 23519 <command> 23520 <proto>void <name>glStencilStrokePathNV</name></proto> 23521 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 23522 <param kind="StencilValue"><ptype>GLint</ptype> <name>reference</name></param> 23523 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23524 </command> 23525 <command> 23526 <proto>void <name>glStencilThenCoverFillPathInstancedNV</name></proto> 23527 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 23528 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 23529 <param len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 23530 <param kind="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 23531 <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param> 23532 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23533 <param group="InstancedPathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 23534 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 23535 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 23536 </command> 23537 <command> 23538 <proto>void <name>glStencilThenCoverFillPathNV</name></proto> 23539 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 23540 <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param> 23541 <param kind="StencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 23542 <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 23543 </command> 23544 <command> 23545 <proto>void <name>glStencilThenCoverStrokePathInstancedNV</name></proto> 23546 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 23547 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 23548 <param len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 23549 <param kind="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 23550 <param kind="StencilValue"><ptype>GLint</ptype> <name>reference</name></param> 23551 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23552 <param group="InstancedPathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 23553 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 23554 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 23555 </command> 23556 <command> 23557 <proto>void <name>glStencilThenCoverStrokePathNV</name></proto> 23558 <param kind="Path"><ptype>GLuint</ptype> <name>path</name></param> 23559 <param kind="StencilValue"><ptype>GLint</ptype> <name>reference</name></param> 23560 <param kind="StencilMask"><ptype>GLuint</ptype> <name>mask</name></param> 23561 <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 23562 </command> 23563 <command> 23564 <proto>void <name>glStopInstrumentsSGIX</name></proto> 23565 <param><ptype>GLint</ptype> <name>marker</name></param> 23566 <glx type="render" opcode="2070"/> 23567 </command> 23568 <command> 23569 <proto>void <name>glStringMarkerGREMEDY</name></proto> 23570 <param><ptype>GLsizei</ptype> <name>len</name></param> 23571 <param len="len">const void *<name>string</name></param> 23572 </command> 23573 <command> 23574 <proto>void <name>glSubpixelPrecisionBiasNV</name></proto> 23575 <param><ptype>GLuint</ptype> <name>xbits</name></param> 23576 <param><ptype>GLuint</ptype> <name>ybits</name></param> 23577 </command> 23578 <command> 23579 <proto>void <name>glSwizzleEXT</name></proto> 23580 <param><ptype>GLuint</ptype> <name>res</name></param> 23581 <param><ptype>GLuint</ptype> <name>in</name></param> 23582 <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outX</name></param> 23583 <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outY</name></param> 23584 <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outZ</name></param> 23585 <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outW</name></param> 23586 </command> 23587 <command> 23588 <proto>void <name>glSyncTextureINTEL</name></proto> 23589 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 23590 </command> 23591 <command> 23592 <proto>void <name>glTagSampleBufferSGIX</name></proto> 23593 <glx type="render" opcode="2050"/> 23594 </command> 23595 <command> 23596 <proto>void <name>glTangent3bEXT</name></proto> 23597 <param><ptype>GLbyte</ptype> <name>tx</name></param> 23598 <param><ptype>GLbyte</ptype> <name>ty</name></param> 23599 <param><ptype>GLbyte</ptype> <name>tz</name></param> 23600 <vecequiv name="glTangent3bvEXT"/> 23601 </command> 23602 <command> 23603 <proto>void <name>glTangent3bvEXT</name></proto> 23604 <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 23605 </command> 23606 <command> 23607 <proto>void <name>glTangent3dEXT</name></proto> 23608 <param kind="Coord"><ptype>GLdouble</ptype> <name>tx</name></param> 23609 <param kind="Coord"><ptype>GLdouble</ptype> <name>ty</name></param> 23610 <param kind="Coord"><ptype>GLdouble</ptype> <name>tz</name></param> 23611 <vecequiv name="glTangent3dvEXT"/> 23612 </command> 23613 <command> 23614 <proto>void <name>glTangent3dvEXT</name></proto> 23615 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 23616 </command> 23617 <command> 23618 <proto>void <name>glTangent3fEXT</name></proto> 23619 <param kind="Coord"><ptype>GLfloat</ptype> <name>tx</name></param> 23620 <param kind="Coord"><ptype>GLfloat</ptype> <name>ty</name></param> 23621 <param kind="Coord"><ptype>GLfloat</ptype> <name>tz</name></param> 23622 <vecequiv name="glTangent3fvEXT"/> 23623 </command> 23624 <command> 23625 <proto>void <name>glTangent3fvEXT</name></proto> 23626 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 23627 </command> 23628 <command> 23629 <proto>void <name>glTangent3iEXT</name></proto> 23630 <param><ptype>GLint</ptype> <name>tx</name></param> 23631 <param><ptype>GLint</ptype> <name>ty</name></param> 23632 <param><ptype>GLint</ptype> <name>tz</name></param> 23633 <vecequiv name="glTangent3ivEXT"/> 23634 </command> 23635 <command> 23636 <proto>void <name>glTangent3ivEXT</name></proto> 23637 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 23638 </command> 23639 <command> 23640 <proto>void <name>glTangent3sEXT</name></proto> 23641 <param><ptype>GLshort</ptype> <name>tx</name></param> 23642 <param><ptype>GLshort</ptype> <name>ty</name></param> 23643 <param><ptype>GLshort</ptype> <name>tz</name></param> 23644 <vecequiv name="glTangent3svEXT"/> 23645 </command> 23646 <command> 23647 <proto>void <name>glTangent3svEXT</name></proto> 23648 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 23649 </command> 23650 <command> 23651 <proto>void <name>glTangentPointerEXT</name></proto> 23652 <param group="TangentPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 23653 <param><ptype>GLsizei</ptype> <name>stride</name></param> 23654 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 23655 </command> 23656 <command> 23657 <proto>void <name>glTbufferMask3DFX</name></proto> 23658 <param><ptype>GLuint</ptype> <name>mask</name></param> 23659 </command> 23660 <command> 23661 <proto>void <name>glTessellationFactorAMD</name></proto> 23662 <param><ptype>GLfloat</ptype> <name>factor</name></param> 23663 </command> 23664 <command> 23665 <proto>void <name>glTessellationModeAMD</name></proto> 23666 <param><ptype>GLenum</ptype> <name>mode</name></param> 23667 </command> 23668 <command> 23669 <proto><ptype>GLboolean</ptype> <name>glTestFenceAPPLE</name></proto> 23670 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 23671 </command> 23672 <command> 23673 <proto><ptype>GLboolean</ptype> <name>glTestFenceNV</name></proto> 23674 <param kind="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 23675 <glx type="vendor" opcode="1279"/> 23676 </command> 23677 <command> 23678 <proto><ptype>GLboolean</ptype> <name>glTestObjectAPPLE</name></proto> 23679 <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param> 23680 <param><ptype>GLuint</ptype> <name>name</name></param> 23681 </command> 23682 <command> 23683 <proto>void <name>glTexAttachMemoryNV</name></proto> 23684 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23685 <param><ptype>GLuint</ptype> <name>memory</name></param> 23686 <param><ptype>GLuint64</ptype> <name>offset</name></param> 23687 </command> 23688 <command> 23689 <proto>void <name>glTexBuffer</name></proto> 23690 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23691 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23692 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 23693 </command> 23694 <command> 23695 <proto>void <name>glTexBufferARB</name></proto> 23696 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23697 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23698 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 23699 <alias name="glTexBuffer"/> 23700 <glx type="render" opcode="367"/> 23701 </command> 23702 <command> 23703 <proto>void <name>glTexBufferEXT</name></proto> 23704 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23705 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23706 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 23707 <alias name="glTexBuffer"/> 23708 </command> 23709 <command> 23710 <proto>void <name>glTexBufferOES</name></proto> 23711 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23712 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23713 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 23714 <alias name="glTexBuffer"/> 23715 </command> 23716 <command> 23717 <proto>void <name>glTexBufferRange</name></proto> 23718 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23719 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23720 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 23721 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 23722 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 23723 </command> 23724 <command> 23725 <proto>void <name>glTexBufferRangeEXT</name></proto> 23726 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23727 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23728 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 23729 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 23730 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 23731 <alias name="glTexBufferRange"/> 23732 </command> 23733 <command> 23734 <proto>void <name>glTexBufferRangeOES</name></proto> 23735 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 23736 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 23737 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 23738 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 23739 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 23740 <alias name="glTexBufferRange"/> 23741 </command> 23742 <command> 23743 <proto>void <name>glTexBumpParameterfvATI</name></proto> 23744 <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param> 23745 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param> 23746 </command> 23747 <command> 23748 <proto>void <name>glTexBumpParameterivATI</name></proto> 23749 <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param> 23750 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 23751 </command> 23752 <command> 23753 <proto>void <name>glTexCoord1bOES</name></proto> 23754 <param><ptype>GLbyte</ptype> <name>s</name></param> 23755 </command> 23756 <command> 23757 <proto>void <name>glTexCoord1bvOES</name></proto> 23758 <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param> 23759 </command> 23760 <command> 23761 <proto>void <name>glTexCoord1d</name></proto> 23762 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 23763 <vecequiv name="glTexCoord1dv"/> 23764 </command> 23765 <command> 23766 <proto>void <name>glTexCoord1dv</name></proto> 23767 <param kind="Coord" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 23768 <glx type="render" opcode="49"/> 23769 </command> 23770 <command> 23771 <proto>void <name>glTexCoord1f</name></proto> 23772 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 23773 <vecequiv name="glTexCoord1fv"/> 23774 </command> 23775 <command> 23776 <proto>void <name>glTexCoord1fv</name></proto> 23777 <param kind="Coord" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 23778 <glx type="render" opcode="50"/> 23779 </command> 23780 <command> 23781 <proto>void <name>glTexCoord1hNV</name></proto> 23782 <param><ptype>GLhalfNV</ptype> <name>s</name></param> 23783 <vecequiv name="glTexCoord1hvNV"/> 23784 </command> 23785 <command> 23786 <proto>void <name>glTexCoord1hvNV</name></proto> 23787 <param len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 23788 <glx type="render" opcode="4246"/> 23789 </command> 23790 <command> 23791 <proto>void <name>glTexCoord1i</name></proto> 23792 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 23793 <vecequiv name="glTexCoord1iv"/> 23794 </command> 23795 <command> 23796 <proto>void <name>glTexCoord1iv</name></proto> 23797 <param kind="Coord" len="1">const <ptype>GLint</ptype> *<name>v</name></param> 23798 <glx type="render" opcode="51"/> 23799 </command> 23800 <command> 23801 <proto>void <name>glTexCoord1s</name></proto> 23802 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 23803 <vecequiv name="glTexCoord1sv"/> 23804 </command> 23805 <command> 23806 <proto>void <name>glTexCoord1sv</name></proto> 23807 <param kind="Coord" len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 23808 <glx type="render" opcode="52"/> 23809 </command> 23810 <command> 23811 <proto>void <name>glTexCoord1xOES</name></proto> 23812 <param><ptype>GLfixed</ptype> <name>s</name></param> 23813 </command> 23814 <command> 23815 <proto>void <name>glTexCoord1xvOES</name></proto> 23816 <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param> 23817 </command> 23818 <command> 23819 <proto>void <name>glTexCoord2bOES</name></proto> 23820 <param><ptype>GLbyte</ptype> <name>s</name></param> 23821 <param><ptype>GLbyte</ptype> <name>t</name></param> 23822 </command> 23823 <command> 23824 <proto>void <name>glTexCoord2bvOES</name></proto> 23825 <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param> 23826 </command> 23827 <command> 23828 <proto>void <name>glTexCoord2d</name></proto> 23829 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 23830 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 23831 <vecequiv name="glTexCoord2dv"/> 23832 </command> 23833 <command> 23834 <proto>void <name>glTexCoord2dv</name></proto> 23835 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 23836 <glx type="render" opcode="53"/> 23837 </command> 23838 <command> 23839 <proto>void <name>glTexCoord2f</name></proto> 23840 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 23841 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 23842 <vecequiv name="glTexCoord2fv"/> 23843 </command> 23844 <command> 23845 <proto>void <name>glTexCoord2fColor3fVertex3fSUN</name></proto> 23846 <param><ptype>GLfloat</ptype> <name>s</name></param> 23847 <param><ptype>GLfloat</ptype> <name>t</name></param> 23848 <param kind="Color"><ptype>GLfloat</ptype> <name>r</name></param> 23849 <param kind="Color"><ptype>GLfloat</ptype> <name>g</name></param> 23850 <param kind="Color"><ptype>GLfloat</ptype> <name>b</name></param> 23851 <param><ptype>GLfloat</ptype> <name>x</name></param> 23852 <param><ptype>GLfloat</ptype> <name>y</name></param> 23853 <param><ptype>GLfloat</ptype> <name>z</name></param> 23854 </command> 23855 <command> 23856 <proto>void <name>glTexCoord2fColor3fVertex3fvSUN</name></proto> 23857 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 23858 <param kind="Color" len="3">const <ptype>GLfloat</ptype> *<name>c</name></param> 23859 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 23860 </command> 23861 <command> 23862 <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fSUN</name></proto> 23863 <param><ptype>GLfloat</ptype> <name>s</name></param> 23864 <param><ptype>GLfloat</ptype> <name>t</name></param> 23865 <param kind="Color"><ptype>GLfloat</ptype> <name>r</name></param> 23866 <param kind="Color"><ptype>GLfloat</ptype> <name>g</name></param> 23867 <param kind="Color"><ptype>GLfloat</ptype> <name>b</name></param> 23868 <param kind="Color"><ptype>GLfloat</ptype> <name>a</name></param> 23869 <param><ptype>GLfloat</ptype> <name>nx</name></param> 23870 <param><ptype>GLfloat</ptype> <name>ny</name></param> 23871 <param><ptype>GLfloat</ptype> <name>nz</name></param> 23872 <param><ptype>GLfloat</ptype> <name>x</name></param> 23873 <param><ptype>GLfloat</ptype> <name>y</name></param> 23874 <param><ptype>GLfloat</ptype> <name>z</name></param> 23875 </command> 23876 <command> 23877 <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto> 23878 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 23879 <param kind="Color" len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 23880 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 23881 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 23882 </command> 23883 <command> 23884 <proto>void <name>glTexCoord2fColor4ubVertex3fSUN</name></proto> 23885 <param><ptype>GLfloat</ptype> <name>s</name></param> 23886 <param><ptype>GLfloat</ptype> <name>t</name></param> 23887 <param kind="Color"><ptype>GLubyte</ptype> <name>r</name></param> 23888 <param kind="Color"><ptype>GLubyte</ptype> <name>g</name></param> 23889 <param kind="Color"><ptype>GLubyte</ptype> <name>b</name></param> 23890 <param kind="Color"><ptype>GLubyte</ptype> <name>a</name></param> 23891 <param><ptype>GLfloat</ptype> <name>x</name></param> 23892 <param><ptype>GLfloat</ptype> <name>y</name></param> 23893 <param><ptype>GLfloat</ptype> <name>z</name></param> 23894 </command> 23895 <command> 23896 <proto>void <name>glTexCoord2fColor4ubVertex3fvSUN</name></proto> 23897 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 23898 <param kind="Color" len="4">const <ptype>GLubyte</ptype> *<name>c</name></param> 23899 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 23900 </command> 23901 <command> 23902 <proto>void <name>glTexCoord2fNormal3fVertex3fSUN</name></proto> 23903 <param><ptype>GLfloat</ptype> <name>s</name></param> 23904 <param><ptype>GLfloat</ptype> <name>t</name></param> 23905 <param><ptype>GLfloat</ptype> <name>nx</name></param> 23906 <param><ptype>GLfloat</ptype> <name>ny</name></param> 23907 <param><ptype>GLfloat</ptype> <name>nz</name></param> 23908 <param><ptype>GLfloat</ptype> <name>x</name></param> 23909 <param><ptype>GLfloat</ptype> <name>y</name></param> 23910 <param><ptype>GLfloat</ptype> <name>z</name></param> 23911 </command> 23912 <command> 23913 <proto>void <name>glTexCoord2fNormal3fVertex3fvSUN</name></proto> 23914 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 23915 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 23916 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 23917 </command> 23918 <command> 23919 <proto>void <name>glTexCoord2fVertex3fSUN</name></proto> 23920 <param><ptype>GLfloat</ptype> <name>s</name></param> 23921 <param><ptype>GLfloat</ptype> <name>t</name></param> 23922 <param><ptype>GLfloat</ptype> <name>x</name></param> 23923 <param><ptype>GLfloat</ptype> <name>y</name></param> 23924 <param><ptype>GLfloat</ptype> <name>z</name></param> 23925 </command> 23926 <command> 23927 <proto>void <name>glTexCoord2fVertex3fvSUN</name></proto> 23928 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 23929 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 23930 </command> 23931 <command> 23932 <proto>void <name>glTexCoord2fv</name></proto> 23933 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 23934 <glx type="render" opcode="54"/> 23935 </command> 23936 <command> 23937 <proto>void <name>glTexCoord2hNV</name></proto> 23938 <param><ptype>GLhalfNV</ptype> <name>s</name></param> 23939 <param><ptype>GLhalfNV</ptype> <name>t</name></param> 23940 <vecequiv name="glTexCoord2hvNV"/> 23941 </command> 23942 <command> 23943 <proto>void <name>glTexCoord2hvNV</name></proto> 23944 <param len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 23945 <glx type="render" opcode="4247"/> 23946 </command> 23947 <command> 23948 <proto>void <name>glTexCoord2i</name></proto> 23949 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 23950 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 23951 <vecequiv name="glTexCoord2iv"/> 23952 </command> 23953 <command> 23954 <proto>void <name>glTexCoord2iv</name></proto> 23955 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 23956 <glx type="render" opcode="55"/> 23957 </command> 23958 <command> 23959 <proto>void <name>glTexCoord2s</name></proto> 23960 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 23961 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 23962 <vecequiv name="glTexCoord2sv"/> 23963 </command> 23964 <command> 23965 <proto>void <name>glTexCoord2sv</name></proto> 23966 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 23967 <glx type="render" opcode="56"/> 23968 </command> 23969 <command> 23970 <proto>void <name>glTexCoord2xOES</name></proto> 23971 <param><ptype>GLfixed</ptype> <name>s</name></param> 23972 <param><ptype>GLfixed</ptype> <name>t</name></param> 23973 </command> 23974 <command> 23975 <proto>void <name>glTexCoord2xvOES</name></proto> 23976 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 23977 </command> 23978 <command> 23979 <proto>void <name>glTexCoord3bOES</name></proto> 23980 <param><ptype>GLbyte</ptype> <name>s</name></param> 23981 <param><ptype>GLbyte</ptype> <name>t</name></param> 23982 <param><ptype>GLbyte</ptype> <name>r</name></param> 23983 </command> 23984 <command> 23985 <proto>void <name>glTexCoord3bvOES</name></proto> 23986 <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param> 23987 </command> 23988 <command> 23989 <proto>void <name>glTexCoord3d</name></proto> 23990 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 23991 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 23992 <param kind="Coord"><ptype>GLdouble</ptype> <name>r</name></param> 23993 <vecequiv name="glTexCoord3dv"/> 23994 </command> 23995 <command> 23996 <proto>void <name>glTexCoord3dv</name></proto> 23997 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 23998 <glx type="render" opcode="57"/> 23999 </command> 24000 <command> 24001 <proto>void <name>glTexCoord3f</name></proto> 24002 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 24003 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 24004 <param kind="Coord"><ptype>GLfloat</ptype> <name>r</name></param> 24005 <vecequiv name="glTexCoord3fv"/> 24006 </command> 24007 <command> 24008 <proto>void <name>glTexCoord3fv</name></proto> 24009 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 24010 <glx type="render" opcode="58"/> 24011 </command> 24012 <command> 24013 <proto>void <name>glTexCoord3hNV</name></proto> 24014 <param><ptype>GLhalfNV</ptype> <name>s</name></param> 24015 <param><ptype>GLhalfNV</ptype> <name>t</name></param> 24016 <param><ptype>GLhalfNV</ptype> <name>r</name></param> 24017 <vecequiv name="glTexCoord3hvNV"/> 24018 </command> 24019 <command> 24020 <proto>void <name>glTexCoord3hvNV</name></proto> 24021 <param len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 24022 <glx type="render" opcode="4248"/> 24023 </command> 24024 <command> 24025 <proto>void <name>glTexCoord3i</name></proto> 24026 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 24027 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 24028 <param kind="Coord"><ptype>GLint</ptype> <name>r</name></param> 24029 <vecequiv name="glTexCoord3iv"/> 24030 </command> 24031 <command> 24032 <proto>void <name>glTexCoord3iv</name></proto> 24033 <param kind="Coord" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 24034 <glx type="render" opcode="59"/> 24035 </command> 24036 <command> 24037 <proto>void <name>glTexCoord3s</name></proto> 24038 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 24039 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 24040 <param kind="Coord"><ptype>GLshort</ptype> <name>r</name></param> 24041 <vecequiv name="glTexCoord3sv"/> 24042 </command> 24043 <command> 24044 <proto>void <name>glTexCoord3sv</name></proto> 24045 <param kind="Coord" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 24046 <glx type="render" opcode="60"/> 24047 </command> 24048 <command> 24049 <proto>void <name>glTexCoord3xOES</name></proto> 24050 <param><ptype>GLfixed</ptype> <name>s</name></param> 24051 <param><ptype>GLfixed</ptype> <name>t</name></param> 24052 <param><ptype>GLfixed</ptype> <name>r</name></param> 24053 </command> 24054 <command> 24055 <proto>void <name>glTexCoord3xvOES</name></proto> 24056 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 24057 </command> 24058 <command> 24059 <proto>void <name>glTexCoord4bOES</name></proto> 24060 <param><ptype>GLbyte</ptype> <name>s</name></param> 24061 <param><ptype>GLbyte</ptype> <name>t</name></param> 24062 <param><ptype>GLbyte</ptype> <name>r</name></param> 24063 <param><ptype>GLbyte</ptype> <name>q</name></param> 24064 </command> 24065 <command> 24066 <proto>void <name>glTexCoord4bvOES</name></proto> 24067 <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param> 24068 </command> 24069 <command> 24070 <proto>void <name>glTexCoord4d</name></proto> 24071 <param kind="Coord"><ptype>GLdouble</ptype> <name>s</name></param> 24072 <param kind="Coord"><ptype>GLdouble</ptype> <name>t</name></param> 24073 <param kind="Coord"><ptype>GLdouble</ptype> <name>r</name></param> 24074 <param kind="Coord"><ptype>GLdouble</ptype> <name>q</name></param> 24075 <vecequiv name="glTexCoord4dv"/> 24076 </command> 24077 <command> 24078 <proto>void <name>glTexCoord4dv</name></proto> 24079 <param kind="Coord" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 24080 <glx type="render" opcode="61"/> 24081 </command> 24082 <command> 24083 <proto>void <name>glTexCoord4f</name></proto> 24084 <param kind="Coord"><ptype>GLfloat</ptype> <name>s</name></param> 24085 <param kind="Coord"><ptype>GLfloat</ptype> <name>t</name></param> 24086 <param kind="Coord"><ptype>GLfloat</ptype> <name>r</name></param> 24087 <param kind="Coord"><ptype>GLfloat</ptype> <name>q</name></param> 24088 <vecequiv name="glTexCoord4fv"/> 24089 </command> 24090 <command> 24091 <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fSUN</name></proto> 24092 <param><ptype>GLfloat</ptype> <name>s</name></param> 24093 <param><ptype>GLfloat</ptype> <name>t</name></param> 24094 <param><ptype>GLfloat</ptype> <name>p</name></param> 24095 <param><ptype>GLfloat</ptype> <name>q</name></param> 24096 <param kind="Color"><ptype>GLfloat</ptype> <name>r</name></param> 24097 <param kind="Color"><ptype>GLfloat</ptype> <name>g</name></param> 24098 <param kind="Color"><ptype>GLfloat</ptype> <name>b</name></param> 24099 <param kind="Color"><ptype>GLfloat</ptype> <name>a</name></param> 24100 <param><ptype>GLfloat</ptype> <name>nx</name></param> 24101 <param><ptype>GLfloat</ptype> <name>ny</name></param> 24102 <param><ptype>GLfloat</ptype> <name>nz</name></param> 24103 <param><ptype>GLfloat</ptype> <name>x</name></param> 24104 <param><ptype>GLfloat</ptype> <name>y</name></param> 24105 <param><ptype>GLfloat</ptype> <name>z</name></param> 24106 <param><ptype>GLfloat</ptype> <name>w</name></param> 24107 </command> 24108 <command> 24109 <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fvSUN</name></proto> 24110 <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param> 24111 <param kind="Color" len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 24112 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 24113 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 24114 </command> 24115 <command> 24116 <proto>void <name>glTexCoord4fVertex4fSUN</name></proto> 24117 <param><ptype>GLfloat</ptype> <name>s</name></param> 24118 <param><ptype>GLfloat</ptype> <name>t</name></param> 24119 <param><ptype>GLfloat</ptype> <name>p</name></param> 24120 <param><ptype>GLfloat</ptype> <name>q</name></param> 24121 <param><ptype>GLfloat</ptype> <name>x</name></param> 24122 <param><ptype>GLfloat</ptype> <name>y</name></param> 24123 <param><ptype>GLfloat</ptype> <name>z</name></param> 24124 <param><ptype>GLfloat</ptype> <name>w</name></param> 24125 </command> 24126 <command> 24127 <proto>void <name>glTexCoord4fVertex4fvSUN</name></proto> 24128 <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param> 24129 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 24130 </command> 24131 <command> 24132 <proto>void <name>glTexCoord4fv</name></proto> 24133 <param kind="Coord" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 24134 <glx type="render" opcode="62"/> 24135 </command> 24136 <command> 24137 <proto>void <name>glTexCoord4hNV</name></proto> 24138 <param><ptype>GLhalfNV</ptype> <name>s</name></param> 24139 <param><ptype>GLhalfNV</ptype> <name>t</name></param> 24140 <param><ptype>GLhalfNV</ptype> <name>r</name></param> 24141 <param><ptype>GLhalfNV</ptype> <name>q</name></param> 24142 <vecequiv name="glTexCoord4hvNV"/> 24143 </command> 24144 <command> 24145 <proto>void <name>glTexCoord4hvNV</name></proto> 24146 <param len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 24147 <glx type="render" opcode="4249"/> 24148 </command> 24149 <command> 24150 <proto>void <name>glTexCoord4i</name></proto> 24151 <param kind="Coord"><ptype>GLint</ptype> <name>s</name></param> 24152 <param kind="Coord"><ptype>GLint</ptype> <name>t</name></param> 24153 <param kind="Coord"><ptype>GLint</ptype> <name>r</name></param> 24154 <param kind="Coord"><ptype>GLint</ptype> <name>q</name></param> 24155 <vecequiv name="glTexCoord4iv"/> 24156 </command> 24157 <command> 24158 <proto>void <name>glTexCoord4iv</name></proto> 24159 <param kind="Coord" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 24160 <glx type="render" opcode="63"/> 24161 </command> 24162 <command> 24163 <proto>void <name>glTexCoord4s</name></proto> 24164 <param kind="Coord"><ptype>GLshort</ptype> <name>s</name></param> 24165 <param kind="Coord"><ptype>GLshort</ptype> <name>t</name></param> 24166 <param kind="Coord"><ptype>GLshort</ptype> <name>r</name></param> 24167 <param kind="Coord"><ptype>GLshort</ptype> <name>q</name></param> 24168 <vecequiv name="glTexCoord4sv"/> 24169 </command> 24170 <command> 24171 <proto>void <name>glTexCoord4sv</name></proto> 24172 <param kind="Coord" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 24173 <glx type="render" opcode="64"/> 24174 </command> 24175 <command> 24176 <proto>void <name>glTexCoord4xOES</name></proto> 24177 <param><ptype>GLfixed</ptype> <name>s</name></param> 24178 <param><ptype>GLfixed</ptype> <name>t</name></param> 24179 <param><ptype>GLfixed</ptype> <name>r</name></param> 24180 <param><ptype>GLfixed</ptype> <name>q</name></param> 24181 </command> 24182 <command> 24183 <proto>void <name>glTexCoord4xvOES</name></proto> 24184 <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> 24185 </command> 24186 <command> 24187 <proto>void <name>glTexCoordFormatNV</name></proto> 24188 <param><ptype>GLint</ptype> <name>size</name></param> 24189 <param><ptype>GLenum</ptype> <name>type</name></param> 24190 <param><ptype>GLsizei</ptype> <name>stride</name></param> 24191 </command> 24192 <command> 24193 <proto>void <name>glTexCoordP1ui</name></proto> 24194 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24195 <param><ptype>GLuint</ptype> <name>coords</name></param> 24196 </command> 24197 <command> 24198 <proto>void <name>glTexCoordP1uiv</name></proto> 24199 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24200 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 24201 </command> 24202 <command> 24203 <proto>void <name>glTexCoordP2ui</name></proto> 24204 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24205 <param><ptype>GLuint</ptype> <name>coords</name></param> 24206 </command> 24207 <command> 24208 <proto>void <name>glTexCoordP2uiv</name></proto> 24209 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24210 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 24211 </command> 24212 <command> 24213 <proto>void <name>glTexCoordP3ui</name></proto> 24214 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24215 <param><ptype>GLuint</ptype> <name>coords</name></param> 24216 </command> 24217 <command> 24218 <proto>void <name>glTexCoordP3uiv</name></proto> 24219 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24220 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 24221 </command> 24222 <command> 24223 <proto>void <name>glTexCoordP4ui</name></proto> 24224 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24225 <param><ptype>GLuint</ptype> <name>coords</name></param> 24226 </command> 24227 <command> 24228 <proto>void <name>glTexCoordP4uiv</name></proto> 24229 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24230 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 24231 </command> 24232 <command> 24233 <proto>void <name>glTexCoordPointer</name></proto> 24234 <param><ptype>GLint</ptype> <name>size</name></param> 24235 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24236 <param><ptype>GLsizei</ptype> <name>stride</name></param> 24237 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 24238 </command> 24239 <command> 24240 <proto>void <name>glTexCoordPointerEXT</name></proto> 24241 <param><ptype>GLint</ptype> <name>size</name></param> 24242 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24243 <param><ptype>GLsizei</ptype> <name>stride</name></param> 24244 <param><ptype>GLsizei</ptype> <name>count</name></param> 24245 <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param> 24246 </command> 24247 <command> 24248 <proto>void <name>glTexCoordPointerListIBM</name></proto> 24249 <param><ptype>GLint</ptype> <name>size</name></param> 24250 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24251 <param><ptype>GLint</ptype> <name>stride</name></param> 24252 <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param> 24253 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 24254 </command> 24255 <command> 24256 <proto>void <name>glTexCoordPointervINTEL</name></proto> 24257 <param><ptype>GLint</ptype> <name>size</name></param> 24258 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 24259 <param len="4">const void **<name>pointer</name></param> 24260 </command> 24261 <command> 24262 <proto>void <name>glTexEnvf</name></proto> 24263 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 24264 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24265 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 24266 <glx type="render" opcode="111"/> 24267 </command> 24268 <command> 24269 <proto>void <name>glTexEnvfv</name></proto> 24270 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 24271 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24272 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 24273 <glx type="render" opcode="112"/> 24274 </command> 24275 <command> 24276 <proto>void <name>glTexEnvi</name></proto> 24277 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 24278 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24279 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 24280 <glx type="render" opcode="113"/> 24281 </command> 24282 <command> 24283 <proto>void <name>glTexEnviv</name></proto> 24284 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 24285 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24286 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 24287 <glx type="render" opcode="114"/> 24288 </command> 24289 <command> 24290 <proto>void <name>glTexEnvx</name></proto> 24291 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 24292 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24293 <param><ptype>GLfixed</ptype> <name>param</name></param> 24294 </command> 24295 <command> 24296 <proto>void <name>glTexEnvxOES</name></proto> 24297 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 24298 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24299 <param><ptype>GLfixed</ptype> <name>param</name></param> 24300 </command> 24301 <command> 24302 <proto>void <name>glTexEnvxv</name></proto> 24303 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 24304 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24305 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 24306 </command> 24307 <command> 24308 <proto>void <name>glTexEnvxvOES</name></proto> 24309 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 24310 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24311 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 24312 </command> 24313 <command> 24314 <proto>void <name>glTexEstimateMotionQCOM</name></proto> 24315 <param class="texture"><ptype>GLuint</ptype> <name>ref</name></param> 24316 <param class="texture"><ptype>GLuint</ptype> <name>target</name></param> 24317 <param class="texture"><ptype>GLuint</ptype> <name>output</name></param> 24318 </command> 24319 <command> 24320 <proto>void <name>glTexEstimateMotionRegionsQCOM</name></proto> 24321 <param class="texture"><ptype>GLuint</ptype> <name>ref</name></param> 24322 <param class="texture"><ptype>GLuint</ptype> <name>target</name></param> 24323 <param class="texture"><ptype>GLuint</ptype> <name>output</name></param> 24324 <param class="texture"><ptype>GLuint</ptype> <name>mask</name></param> 24325 </command> 24326 <command> 24327 <proto>void <name>glExtrapolateTex2DQCOM</name></proto> 24328 <param class="texture"><ptype>GLuint</ptype> <name>src1</name></param> 24329 <param class="texture"><ptype>GLuint</ptype> <name>src2</name></param> 24330 <param class="texture"><ptype>GLuint</ptype> <name>output</name></param> 24331 <param><ptype>GLfloat</ptype> <name>scaleFactor</name></param> 24332 </command> 24333 <command> 24334 <proto>void <name>glTexFilterFuncSGIS</name></proto> 24335 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24336 <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param> 24337 <param><ptype>GLsizei</ptype> <name>n</name></param> 24338 <param len="n">const <ptype>GLfloat</ptype> *<name>weights</name></param> 24339 <glx type="render" opcode="2064"/> 24340 </command> 24341 <command> 24342 <proto>void <name>glTexGend</name></proto> 24343 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24344 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24345 <param><ptype>GLdouble</ptype> <name>param</name></param> 24346 <glx type="render" opcode="115"/> 24347 </command> 24348 <command> 24349 <proto>void <name>glTexGendv</name></proto> 24350 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24351 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24352 <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param> 24353 <glx type="render" opcode="116"/> 24354 </command> 24355 <command> 24356 <proto>void <name>glTexGenf</name></proto> 24357 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24358 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24359 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 24360 <glx type="render" opcode="117"/> 24361 </command> 24362 <command> 24363 <proto>void <name>glTexGenfOES</name></proto> 24364 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24365 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24366 <param><ptype>GLfloat</ptype> <name>param</name></param> 24367 </command> 24368 <command> 24369 <proto>void <name>glTexGenfv</name></proto> 24370 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24371 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24372 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 24373 <glx type="render" opcode="118"/> 24374 </command> 24375 <command> 24376 <proto>void <name>glTexGenfvOES</name></proto> 24377 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24378 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24379 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 24380 </command> 24381 <command> 24382 <proto>void <name>glTexGeni</name></proto> 24383 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24384 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24385 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 24386 <glx type="render" opcode="119"/> 24387 </command> 24388 <command> 24389 <proto>void <name>glTexGeniOES</name></proto> 24390 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24391 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24392 <param><ptype>GLint</ptype> <name>param</name></param> 24393 </command> 24394 <command> 24395 <proto>void <name>glTexGeniv</name></proto> 24396 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24397 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24398 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 24399 <glx type="render" opcode="120"/> 24400 </command> 24401 <command> 24402 <proto>void <name>glTexGenivOES</name></proto> 24403 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24404 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24405 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 24406 </command> 24407 <command> 24408 <proto>void <name>glTexGenxOES</name></proto> 24409 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24410 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24411 <param><ptype>GLfixed</ptype> <name>param</name></param> 24412 </command> 24413 <command> 24414 <proto>void <name>glTexGenxvOES</name></proto> 24415 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 24416 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24417 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 24418 </command> 24419 <command> 24420 <proto>void <name>glTexImage1D</name></proto> 24421 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24422 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24423 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 24424 <param><ptype>GLsizei</ptype> <name>width</name></param> 24425 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 24426 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24427 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24428 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 24429 <glx type="render" opcode="109"/> 24430 <glx type="render" opcode="328" name="glTexImage1DPBO" comment="PBO protocol"/> 24431 </command> 24432 <command> 24433 <proto>void <name>glTexImage2D</name></proto> 24434 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24435 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24436 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 24437 <param><ptype>GLsizei</ptype> <name>width</name></param> 24438 <param><ptype>GLsizei</ptype> <name>height</name></param> 24439 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 24440 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24441 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24442 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 24443 <glx type="render" opcode="110"/> 24444 <glx type="render" opcode="329" name="glTexImage2DPBO" comment="PBO protocol"/> 24445 </command> 24446 <command> 24447 <proto>void <name>glTexImage2DMultisample</name></proto> 24448 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24449 <param><ptype>GLsizei</ptype> <name>samples</name></param> 24450 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24451 <param><ptype>GLsizei</ptype> <name>width</name></param> 24452 <param><ptype>GLsizei</ptype> <name>height</name></param> 24453 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 24454 </command> 24455 <command> 24456 <proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto> 24457 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24458 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 24459 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 24460 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalFormat</name></param> 24461 <param><ptype>GLsizei</ptype> <name>width</name></param> 24462 <param><ptype>GLsizei</ptype> <name>height</name></param> 24463 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 24464 </command> 24465 <command> 24466 <proto>void <name>glTexImage3D</name></proto> 24467 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24468 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24469 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 24470 <param><ptype>GLsizei</ptype> <name>width</name></param> 24471 <param><ptype>GLsizei</ptype> <name>height</name></param> 24472 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24473 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 24474 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24475 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24476 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 24477 <glx type="render" opcode="4114"/> 24478 <glx type="render" opcode="330" name="glTexImage3DPBO" comment="PBO protocol"/> 24479 </command> 24480 <command> 24481 <proto>void <name>glTexImage3DEXT</name></proto> 24482 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24483 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24484 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24485 <param><ptype>GLsizei</ptype> <name>width</name></param> 24486 <param><ptype>GLsizei</ptype> <name>height</name></param> 24487 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24488 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 24489 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24490 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24491 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 24492 <alias name="glTexImage3D"/> 24493 <glx type="render" opcode="4114"/> 24494 </command> 24495 <command> 24496 <proto>void <name>glTexImage3DMultisample</name></proto> 24497 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24498 <param><ptype>GLsizei</ptype> <name>samples</name></param> 24499 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24500 <param><ptype>GLsizei</ptype> <name>width</name></param> 24501 <param><ptype>GLsizei</ptype> <name>height</name></param> 24502 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24503 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 24504 </command> 24505 <command> 24506 <proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto> 24507 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24508 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 24509 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 24510 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalFormat</name></param> 24511 <param><ptype>GLsizei</ptype> <name>width</name></param> 24512 <param><ptype>GLsizei</ptype> <name>height</name></param> 24513 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24514 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 24515 </command> 24516 <command> 24517 <proto>void <name>glTexImage3DOES</name></proto> 24518 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24519 <param><ptype>GLint</ptype> <name>level</name></param> 24520 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24521 <param><ptype>GLsizei</ptype> <name>width</name></param> 24522 <param><ptype>GLsizei</ptype> <name>height</name></param> 24523 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24524 <param><ptype>GLint</ptype> <name>border</name></param> 24525 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24526 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24527 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 24528 </command> 24529 <command> 24530 <proto>void <name>glTexImage4DSGIS</name></proto> 24531 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24532 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24533 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24534 <param><ptype>GLsizei</ptype> <name>width</name></param> 24535 <param><ptype>GLsizei</ptype> <name>height</name></param> 24536 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24537 <param><ptype>GLsizei</ptype> <name>size4d</name></param> 24538 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 24539 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24540 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24541 <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param> 24542 <glx type="render" opcode="2057"/> 24543 </command> 24544 <command> 24545 <proto>void <name>glTexPageCommitmentARB</name></proto> 24546 <param><ptype>GLenum</ptype> <name>target</name></param> 24547 <param><ptype>GLint</ptype> <name>level</name></param> 24548 <param><ptype>GLint</ptype> <name>xoffset</name></param> 24549 <param><ptype>GLint</ptype> <name>yoffset</name></param> 24550 <param><ptype>GLint</ptype> <name>zoffset</name></param> 24551 <param><ptype>GLsizei</ptype> <name>width</name></param> 24552 <param><ptype>GLsizei</ptype> <name>height</name></param> 24553 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24554 <param><ptype>GLboolean</ptype> <name>commit</name></param> 24555 </command> 24556 <command> 24557 <proto>void <name>glTexPageCommitmentEXT</name></proto> 24558 <param><ptype>GLenum</ptype> <name>target</name></param> 24559 <param><ptype>GLint</ptype> <name>level</name></param> 24560 <param><ptype>GLint</ptype> <name>xoffset</name></param> 24561 <param><ptype>GLint</ptype> <name>yoffset</name></param> 24562 <param><ptype>GLint</ptype> <name>zoffset</name></param> 24563 <param><ptype>GLsizei</ptype> <name>width</name></param> 24564 <param><ptype>GLsizei</ptype> <name>height</name></param> 24565 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24566 <param><ptype>GLboolean</ptype> <name>commit</name></param> 24567 <alias name="glTexPageCommitmentARB"/> 24568 </command> 24569 <command> 24570 <proto>void <name>glTexPageCommitmentMemNV</name></proto> 24571 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24572 <param><ptype>GLint</ptype> <name>layer</name></param> 24573 <param><ptype>GLint</ptype> <name>level</name></param> 24574 <param><ptype>GLint</ptype> <name>xoffset</name></param> 24575 <param><ptype>GLint</ptype> <name>yoffset</name></param> 24576 <param><ptype>GLint</ptype> <name>zoffset</name></param> 24577 <param><ptype>GLsizei</ptype> <name>width</name></param> 24578 <param><ptype>GLsizei</ptype> <name>height</name></param> 24579 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24580 <param><ptype>GLuint</ptype> <name>memory</name></param> 24581 <param><ptype>GLuint64</ptype> <name>offset</name></param> 24582 <param><ptype>GLboolean</ptype> <name>commit</name></param> 24583 </command> 24584 <command> 24585 <proto>void <name>glTexParameterIiv</name></proto> 24586 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24587 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24588 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 24589 <glx type="render" opcode="346"/> 24590 </command> 24591 <command> 24592 <proto>void <name>glTexParameterIivEXT</name></proto> 24593 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24594 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24595 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 24596 <alias name="glTexParameterIiv"/> 24597 </command> 24598 <command> 24599 <proto>void <name>glTexParameterIivOES</name></proto> 24600 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24601 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24602 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 24603 <alias name="glTexParameterIiv"/> 24604 </command> 24605 <command> 24606 <proto>void <name>glTexParameterIuiv</name></proto> 24607 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24608 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24609 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 24610 <glx type="render" opcode="347"/> 24611 </command> 24612 <command> 24613 <proto>void <name>glTexParameterIuivEXT</name></proto> 24614 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24615 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24616 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 24617 <alias name="glTexParameterIuiv"/> 24618 </command> 24619 <command> 24620 <proto>void <name>glTexParameterIuivOES</name></proto> 24621 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24622 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24623 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 24624 <alias name="glTexParameterIuiv"/> 24625 </command> 24626 <command> 24627 <proto>void <name>glTexParameterf</name></proto> 24628 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24629 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24630 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 24631 <glx type="render" opcode="105"/> 24632 </command> 24633 <command> 24634 <proto>void <name>glTexParameterfv</name></proto> 24635 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24636 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24637 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 24638 <glx type="render" opcode="106"/> 24639 </command> 24640 <command> 24641 <proto>void <name>glTexParameteri</name></proto> 24642 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24643 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24644 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 24645 <glx type="render" opcode="107"/> 24646 </command> 24647 <command> 24648 <proto>void <name>glTexParameteriv</name></proto> 24649 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24650 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 24651 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 24652 <glx type="render" opcode="108"/> 24653 </command> 24654 <command> 24655 <proto>void <name>glTexParameterx</name></proto> 24656 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24657 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24658 <param><ptype>GLfixed</ptype> <name>param</name></param> 24659 </command> 24660 <command> 24661 <proto>void <name>glTexParameterxOES</name></proto> 24662 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24663 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24664 <param><ptype>GLfixed</ptype> <name>param</name></param> 24665 </command> 24666 <command> 24667 <proto>void <name>glTexParameterxv</name></proto> 24668 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24669 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24670 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 24671 </command> 24672 <command> 24673 <proto>void <name>glTexParameterxvOES</name></proto> 24674 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24675 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 24676 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 24677 </command> 24678 <command> 24679 <proto>void <name>glTexRenderbufferNV</name></proto> 24680 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24681 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 24682 </command> 24683 <command> 24684 <proto>void <name>glTexStorage1D</name></proto> 24685 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24686 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24687 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24688 <param><ptype>GLsizei</ptype> <name>width</name></param> 24689 </command> 24690 <command> 24691 <proto>void <name>glTexStorage1DEXT</name></proto> 24692 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24693 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24694 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24695 <param><ptype>GLsizei</ptype> <name>width</name></param> 24696 <alias name="glTexStorage1D"/> 24697 </command> 24698 <command> 24699 <proto>void <name>glTexStorage2D</name></proto> 24700 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24701 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24702 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24703 <param><ptype>GLsizei</ptype> <name>width</name></param> 24704 <param><ptype>GLsizei</ptype> <name>height</name></param> 24705 </command> 24706 <command> 24707 <proto>void <name>glTexStorage2DEXT</name></proto> 24708 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24709 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24710 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24711 <param><ptype>GLsizei</ptype> <name>width</name></param> 24712 <param><ptype>GLsizei</ptype> <name>height</name></param> 24713 <alias name="glTexStorage2D"/> 24714 </command> 24715 <command> 24716 <proto>void <name>glTexStorage2DMultisample</name></proto> 24717 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24718 <param><ptype>GLsizei</ptype> <name>samples</name></param> 24719 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24720 <param><ptype>GLsizei</ptype> <name>width</name></param> 24721 <param><ptype>GLsizei</ptype> <name>height</name></param> 24722 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 24723 </command> 24724 <command> 24725 <proto>void <name>glTexStorage3D</name></proto> 24726 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24727 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24728 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24729 <param><ptype>GLsizei</ptype> <name>width</name></param> 24730 <param><ptype>GLsizei</ptype> <name>height</name></param> 24731 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24732 </command> 24733 <command> 24734 <proto>void <name>glTexStorage3DEXT</name></proto> 24735 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24736 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24737 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24738 <param><ptype>GLsizei</ptype> <name>width</name></param> 24739 <param><ptype>GLsizei</ptype> <name>height</name></param> 24740 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24741 <alias name="glTexStorage3D"/> 24742 </command> 24743 <command> 24744 <proto>void <name>glTexStorage3DMultisample</name></proto> 24745 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24746 <param><ptype>GLsizei</ptype> <name>samples</name></param> 24747 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24748 <param><ptype>GLsizei</ptype> <name>width</name></param> 24749 <param><ptype>GLsizei</ptype> <name>height</name></param> 24750 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24751 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 24752 </command> 24753 <command> 24754 <proto>void <name>glTexStorage3DMultisampleOES</name></proto> 24755 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24756 <param><ptype>GLsizei</ptype> <name>samples</name></param> 24757 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24758 <param><ptype>GLsizei</ptype> <name>width</name></param> 24759 <param><ptype>GLsizei</ptype> <name>height</name></param> 24760 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24761 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 24762 <alias name="glTexStorage3DMultisample"/> 24763 </command> 24764 <command> 24765 <proto>void <name>glTexStorageAttribs2DEXT</name></proto> 24766 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24767 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24768 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24769 <param><ptype>GLsizei</ptype> <name>width</name></param> 24770 <param><ptype>GLsizei</ptype> <name>height</name></param> 24771 <param group="TexStorageAttribs">const <ptype>GLint</ptype>* <name>attrib_list</name></param> 24772 </command> 24773 <command> 24774 <proto>void <name>glTexStorageAttribs3DEXT</name></proto> 24775 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24776 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24777 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24778 <param><ptype>GLsizei</ptype> <name>width</name></param> 24779 <param><ptype>GLsizei</ptype> <name>height</name></param> 24780 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24781 <param group="TexStorageAttribs">const <ptype>GLint</ptype>* <name>attrib_list</name></param> 24782 </command> 24783 <command> 24784 <proto>void <name>glTexStorageMem1DEXT</name></proto> 24785 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24786 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24787 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 24788 <param><ptype>GLsizei</ptype> <name>width</name></param> 24789 <param><ptype>GLuint</ptype> <name>memory</name></param> 24790 <param><ptype>GLuint64</ptype> <name>offset</name></param> 24791 </command> 24792 <command> 24793 <proto>void <name>glTexStorageMem2DEXT</name></proto> 24794 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24795 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24796 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 24797 <param><ptype>GLsizei</ptype> <name>width</name></param> 24798 <param><ptype>GLsizei</ptype> <name>height</name></param> 24799 <param><ptype>GLuint</ptype> <name>memory</name></param> 24800 <param><ptype>GLuint64</ptype> <name>offset</name></param> 24801 </command> 24802 <command> 24803 <proto>void <name>glTexStorageMem2DMultisampleEXT</name></proto> 24804 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24805 <param><ptype>GLsizei</ptype> <name>samples</name></param> 24806 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 24807 <param><ptype>GLsizei</ptype> <name>width</name></param> 24808 <param><ptype>GLsizei</ptype> <name>height</name></param> 24809 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 24810 <param><ptype>GLuint</ptype> <name>memory</name></param> 24811 <param><ptype>GLuint64</ptype> <name>offset</name></param> 24812 </command> 24813 <command> 24814 <proto>void <name>glTexStorageMem3DEXT</name></proto> 24815 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24816 <param><ptype>GLsizei</ptype> <name>levels</name></param> 24817 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 24818 <param><ptype>GLsizei</ptype> <name>width</name></param> 24819 <param><ptype>GLsizei</ptype> <name>height</name></param> 24820 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24821 <param><ptype>GLuint</ptype> <name>memory</name></param> 24822 <param><ptype>GLuint64</ptype> <name>offset</name></param> 24823 </command> 24824 <command> 24825 <proto>void <name>glTexStorageMem3DMultisampleEXT</name></proto> 24826 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24827 <param><ptype>GLsizei</ptype> <name>samples</name></param> 24828 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 24829 <param><ptype>GLsizei</ptype> <name>width</name></param> 24830 <param><ptype>GLsizei</ptype> <name>height</name></param> 24831 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24832 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 24833 <param><ptype>GLuint</ptype> <name>memory</name></param> 24834 <param><ptype>GLuint64</ptype> <name>offset</name></param> 24835 </command> 24836 <command> 24837 <proto>void <name>glTexStorageSparseAMD</name></proto> 24838 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24839 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 24840 <param><ptype>GLsizei</ptype> <name>width</name></param> 24841 <param><ptype>GLsizei</ptype> <name>height</name></param> 24842 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24843 <param><ptype>GLsizei</ptype> <name>layers</name></param> 24844 <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param> 24845 </command> 24846 <command> 24847 <proto>void <name>glTexSubImage1D</name></proto> 24848 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24849 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24850 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 24851 <param><ptype>GLsizei</ptype> <name>width</name></param> 24852 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24853 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24854 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 24855 <glx type="render" opcode="4099"/> 24856 <glx type="render" opcode="331" name="glTexSubImage1DPBO" comment="PBO protocol"/> 24857 </command> 24858 <command> 24859 <proto>void <name>glTexSubImage1DEXT</name></proto> 24860 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24861 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24862 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 24863 <param><ptype>GLsizei</ptype> <name>width</name></param> 24864 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24865 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24866 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 24867 <alias name="glTexSubImage1D"/> 24868 <glx type="render" opcode="4099"/> 24869 </command> 24870 <command> 24871 <proto>void <name>glTexSubImage2D</name></proto> 24872 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24873 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24874 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 24875 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 24876 <param><ptype>GLsizei</ptype> <name>width</name></param> 24877 <param><ptype>GLsizei</ptype> <name>height</name></param> 24878 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24879 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24880 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 24881 <glx type="render" opcode="4100"/> 24882 <glx type="render" opcode="332" name="glTexSubImage2DPBO" comment="PBO protocol"/> 24883 </command> 24884 <command> 24885 <proto>void <name>glTexSubImage2DEXT</name></proto> 24886 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24887 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24888 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 24889 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 24890 <param><ptype>GLsizei</ptype> <name>width</name></param> 24891 <param><ptype>GLsizei</ptype> <name>height</name></param> 24892 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24893 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24894 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 24895 <alias name="glTexSubImage2D"/> 24896 <glx type="render" opcode="4100"/> 24897 </command> 24898 <command> 24899 <proto>void <name>glTexSubImage3D</name></proto> 24900 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24901 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24902 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 24903 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 24904 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 24905 <param><ptype>GLsizei</ptype> <name>width</name></param> 24906 <param><ptype>GLsizei</ptype> <name>height</name></param> 24907 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24908 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24909 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24910 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 24911 <glx type="render" opcode="4115"/> 24912 <glx type="render" opcode="333" name="glTexSubImage3DPBO" comment="PBO protocol"/> 24913 </command> 24914 <command> 24915 <proto>void <name>glTexSubImage3DEXT</name></proto> 24916 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24917 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24918 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 24919 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 24920 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 24921 <param><ptype>GLsizei</ptype> <name>width</name></param> 24922 <param><ptype>GLsizei</ptype> <name>height</name></param> 24923 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24924 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24925 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24926 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 24927 <alias name="glTexSubImage3D"/> 24928 <glx type="render" opcode="4115"/> 24929 </command> 24930 <command> 24931 <proto>void <name>glTexSubImage3DOES</name></proto> 24932 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24933 <param><ptype>GLint</ptype> <name>level</name></param> 24934 <param><ptype>GLint</ptype> <name>xoffset</name></param> 24935 <param><ptype>GLint</ptype> <name>yoffset</name></param> 24936 <param><ptype>GLint</ptype> <name>zoffset</name></param> 24937 <param><ptype>GLsizei</ptype> <name>width</name></param> 24938 <param><ptype>GLsizei</ptype> <name>height</name></param> 24939 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24940 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24941 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24942 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 24943 </command> 24944 <command> 24945 <proto>void <name>glTexSubImage4DSGIS</name></proto> 24946 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24947 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 24948 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 24949 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 24950 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 24951 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>woffset</name></param> 24952 <param><ptype>GLsizei</ptype> <name>width</name></param> 24953 <param><ptype>GLsizei</ptype> <name>height</name></param> 24954 <param><ptype>GLsizei</ptype> <name>depth</name></param> 24955 <param><ptype>GLsizei</ptype> <name>size4d</name></param> 24956 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 24957 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 24958 <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param> 24959 <glx type="render" opcode="2058"/> 24960 </command> 24961 <command> 24962 <proto>void <name>glTextureAttachMemoryNV</name></proto> 24963 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 24964 <param><ptype>GLuint</ptype> <name>memory</name></param> 24965 <param><ptype>GLuint64</ptype> <name>offset</name></param> 24966 </command> 24967 <command> 24968 <proto>void <name>glTextureBarrier</name></proto> 24969 </command> 24970 <command> 24971 <proto>void <name>glTextureBarrierNV</name></proto> 24972 <glx type="render" opcode="4348"/> 24973 </command> 24974 <command> 24975 <proto>void <name>glTextureBuffer</name></proto> 24976 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 24977 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24978 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 24979 </command> 24980 <command> 24981 <proto>void <name>glTextureBufferEXT</name></proto> 24982 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 24983 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24984 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24985 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 24986 </command> 24987 <command> 24988 <proto>void <name>glTextureBufferRange</name></proto> 24989 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 24990 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 24991 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 24992 <param><ptype>GLintptr</ptype> <name>offset</name></param> 24993 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 24994 </command> 24995 <command> 24996 <proto>void <name>glTextureBufferRangeEXT</name></proto> 24997 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 24998 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 24999 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25000 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 25001 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 25002 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 25003 </command> 25004 <command> 25005 <proto>void <name>glTextureColorMaskSGIS</name></proto> 25006 <param><ptype>GLboolean</ptype> <name>red</name></param> 25007 <param><ptype>GLboolean</ptype> <name>green</name></param> 25008 <param><ptype>GLboolean</ptype> <name>blue</name></param> 25009 <param><ptype>GLboolean</ptype> <name>alpha</name></param> 25010 <glx type="render" opcode="2082"/> 25011 </command> 25012 <command> 25013 <proto>void <name>glTextureFoveationParametersQCOM</name></proto> 25014 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25015 <param><ptype>GLuint</ptype> <name>layer</name></param> 25016 <param><ptype>GLuint</ptype> <name>focalPoint</name></param> 25017 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param> 25018 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param> 25019 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param> 25020 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param> 25021 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param> 25022 </command> 25023 <command> 25024 <proto>void <name>glTextureImage1DEXT</name></proto> 25025 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25026 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25027 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 25028 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 25029 <param><ptype>GLsizei</ptype> <name>width</name></param> 25030 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 25031 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25032 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25033 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 25034 </command> 25035 <command> 25036 <proto>void <name>glTextureImage2DEXT</name></proto> 25037 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25038 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25039 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 25040 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 25041 <param><ptype>GLsizei</ptype> <name>width</name></param> 25042 <param><ptype>GLsizei</ptype> <name>height</name></param> 25043 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 25044 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25045 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25046 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 25047 </command> 25048 <command> 25049 <proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto> 25050 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25051 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25052 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 25053 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 25054 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalFormat</name></param> 25055 <param><ptype>GLsizei</ptype> <name>width</name></param> 25056 <param><ptype>GLsizei</ptype> <name>height</name></param> 25057 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 25058 </command> 25059 <command> 25060 <proto>void <name>glTextureImage2DMultisampleNV</name></proto> 25061 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25062 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25063 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25064 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalFormat</name></param> 25065 <param><ptype>GLsizei</ptype> <name>width</name></param> 25066 <param><ptype>GLsizei</ptype> <name>height</name></param> 25067 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 25068 </command> 25069 <command> 25070 <proto>void <name>glTextureImage3DEXT</name></proto> 25071 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25072 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25073 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 25074 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 25075 <param><ptype>GLsizei</ptype> <name>width</name></param> 25076 <param><ptype>GLsizei</ptype> <name>height</name></param> 25077 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25078 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 25079 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25080 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25081 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 25082 </command> 25083 <command> 25084 <proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto> 25085 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25086 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25087 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 25088 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 25089 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalFormat</name></param> 25090 <param><ptype>GLsizei</ptype> <name>width</name></param> 25091 <param><ptype>GLsizei</ptype> <name>height</name></param> 25092 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25093 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 25094 </command> 25095 <command> 25096 <proto>void <name>glTextureImage3DMultisampleNV</name></proto> 25097 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25098 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25099 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25100 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalFormat</name></param> 25101 <param><ptype>GLsizei</ptype> <name>width</name></param> 25102 <param><ptype>GLsizei</ptype> <name>height</name></param> 25103 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25104 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 25105 </command> 25106 <command> 25107 <proto>void <name>glTextureLightEXT</name></proto> 25108 <param group="LightTexturePNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 25109 </command> 25110 <command> 25111 <proto>void <name>glTextureMaterialEXT</name></proto> 25112 <param group="TriangleFace"><ptype>GLenum</ptype> <name>face</name></param> 25113 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param> 25114 </command> 25115 <command> 25116 <proto>void <name>glTextureNormalEXT</name></proto> 25117 <param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 25118 </command> 25119 <command> 25120 <proto>void <name>glTexturePageCommitmentEXT</name></proto> 25121 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25122 <param><ptype>GLint</ptype> <name>level</name></param> 25123 <param><ptype>GLint</ptype> <name>xoffset</name></param> 25124 <param><ptype>GLint</ptype> <name>yoffset</name></param> 25125 <param><ptype>GLint</ptype> <name>zoffset</name></param> 25126 <param><ptype>GLsizei</ptype> <name>width</name></param> 25127 <param><ptype>GLsizei</ptype> <name>height</name></param> 25128 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25129 <param><ptype>GLboolean</ptype> <name>commit</name></param> 25130 </command> 25131 <command> 25132 <proto>void <name>glTexturePageCommitmentMemNV</name></proto> 25133 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25134 <param><ptype>GLint</ptype> <name>layer</name></param> 25135 <param><ptype>GLint</ptype> <name>level</name></param> 25136 <param><ptype>GLint</ptype> <name>xoffset</name></param> 25137 <param><ptype>GLint</ptype> <name>yoffset</name></param> 25138 <param><ptype>GLint</ptype> <name>zoffset</name></param> 25139 <param><ptype>GLsizei</ptype> <name>width</name></param> 25140 <param><ptype>GLsizei</ptype> <name>height</name></param> 25141 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25142 <param><ptype>GLuint</ptype> <name>memory</name></param> 25143 <param><ptype>GLuint64</ptype> <name>offset</name></param> 25144 <param><ptype>GLboolean</ptype> <name>commit</name></param> 25145 </command> 25146 <command> 25147 <proto>void <name>glTextureParameterIiv</name></proto> 25148 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25149 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25150 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 25151 </command> 25152 <command> 25153 <proto>void <name>glTextureParameterIivEXT</name></proto> 25154 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25155 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25156 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25157 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 25158 </command> 25159 <command> 25160 <proto>void <name>glTextureParameterIuiv</name></proto> 25161 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25162 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25163 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 25164 </command> 25165 <command> 25166 <proto>void <name>glTextureParameterIuivEXT</name></proto> 25167 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25168 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25169 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25170 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 25171 </command> 25172 <command> 25173 <proto>void <name>glTextureParameterf</name></proto> 25174 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25175 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25176 <param><ptype>GLfloat</ptype> <name>param</name></param> 25177 </command> 25178 <command> 25179 <proto>void <name>glTextureParameterfEXT</name></proto> 25180 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25181 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25182 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25183 <param kind="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 25184 <vecequiv name="glTextureParameterfvEXT"/> 25185 </command> 25186 <command> 25187 <proto>void <name>glTextureParameterfv</name></proto> 25188 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25189 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25190 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param> 25191 </command> 25192 <command> 25193 <proto>void <name>glTextureParameterfvEXT</name></proto> 25194 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25195 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25196 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25197 <param kind="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 25198 </command> 25199 <command> 25200 <proto>void <name>glTextureParameteri</name></proto> 25201 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25202 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25203 <param><ptype>GLint</ptype> <name>param</name></param> 25204 </command> 25205 <command> 25206 <proto>void <name>glTextureParameteriEXT</name></proto> 25207 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25208 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25209 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25210 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 25211 <vecequiv name="glTextureParameterivEXT"/> 25212 </command> 25213 <command> 25214 <proto>void <name>glTextureParameteriv</name></proto> 25215 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25216 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25217 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 25218 </command> 25219 <command> 25220 <proto>void <name>glTextureParameterivEXT</name></proto> 25221 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25222 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25223 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25224 <param kind="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 25225 </command> 25226 <command> 25227 <proto>void <name>glTextureRangeAPPLE</name></proto> 25228 <param><ptype>GLenum</ptype> <name>target</name></param> 25229 <param><ptype>GLsizei</ptype> <name>length</name></param> 25230 <param len="length">const void *<name>pointer</name></param> 25231 </command> 25232 <command> 25233 <proto>void <name>glTextureRenderbufferEXT</name></proto> 25234 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25235 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25236 <param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 25237 </command> 25238 <command> 25239 <proto>void <name>glTextureStorage1D</name></proto> 25240 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25241 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25242 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25243 <param><ptype>GLsizei</ptype> <name>width</name></param> 25244 </command> 25245 <command> 25246 <proto>void <name>glTextureStorage1DEXT</name></proto> 25247 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25248 <param><ptype>GLenum</ptype> <name>target</name></param> 25249 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25250 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25251 <param><ptype>GLsizei</ptype> <name>width</name></param> 25252 </command> 25253 <command> 25254 <proto>void <name>glTextureStorage2D</name></proto> 25255 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25256 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25257 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25258 <param><ptype>GLsizei</ptype> <name>width</name></param> 25259 <param><ptype>GLsizei</ptype> <name>height</name></param> 25260 </command> 25261 <command> 25262 <proto>void <name>glTextureStorage2DEXT</name></proto> 25263 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25264 <param><ptype>GLenum</ptype> <name>target</name></param> 25265 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25266 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25267 <param><ptype>GLsizei</ptype> <name>width</name></param> 25268 <param><ptype>GLsizei</ptype> <name>height</name></param> 25269 </command> 25270 <command> 25271 <proto>void <name>glTextureStorage2DMultisample</name></proto> 25272 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25273 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25274 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25275 <param><ptype>GLsizei</ptype> <name>width</name></param> 25276 <param><ptype>GLsizei</ptype> <name>height</name></param> 25277 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 25278 </command> 25279 <command> 25280 <proto>void <name>glTextureStorage2DMultisampleEXT</name></proto> 25281 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25282 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25283 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25284 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25285 <param><ptype>GLsizei</ptype> <name>width</name></param> 25286 <param><ptype>GLsizei</ptype> <name>height</name></param> 25287 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 25288 </command> 25289 <command> 25290 <proto>void <name>glTextureStorage3D</name></proto> 25291 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25292 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25293 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25294 <param><ptype>GLsizei</ptype> <name>width</name></param> 25295 <param><ptype>GLsizei</ptype> <name>height</name></param> 25296 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25297 </command> 25298 <command> 25299 <proto>void <name>glTextureStorage3DEXT</name></proto> 25300 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25301 <param><ptype>GLenum</ptype> <name>target</name></param> 25302 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25303 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25304 <param><ptype>GLsizei</ptype> <name>width</name></param> 25305 <param><ptype>GLsizei</ptype> <name>height</name></param> 25306 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25307 </command> 25308 <command> 25309 <proto>void <name>glTextureStorage3DMultisample</name></proto> 25310 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25311 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25312 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25313 <param><ptype>GLsizei</ptype> <name>width</name></param> 25314 <param><ptype>GLsizei</ptype> <name>height</name></param> 25315 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25316 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 25317 </command> 25318 <command> 25319 <proto>void <name>glTextureStorage3DMultisampleEXT</name></proto> 25320 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25321 <param><ptype>GLenum</ptype> <name>target</name></param> 25322 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25323 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25324 <param><ptype>GLsizei</ptype> <name>width</name></param> 25325 <param><ptype>GLsizei</ptype> <name>height</name></param> 25326 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25327 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 25328 </command> 25329 <command> 25330 <proto>void <name>glTextureStorageMem1DEXT</name></proto> 25331 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25332 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25333 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 25334 <param><ptype>GLsizei</ptype> <name>width</name></param> 25335 <param><ptype>GLuint</ptype> <name>memory</name></param> 25336 <param><ptype>GLuint64</ptype> <name>offset</name></param> 25337 </command> 25338 <command> 25339 <proto>void <name>glTextureStorageMem2DEXT</name></proto> 25340 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25341 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25342 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 25343 <param><ptype>GLsizei</ptype> <name>width</name></param> 25344 <param><ptype>GLsizei</ptype> <name>height</name></param> 25345 <param><ptype>GLuint</ptype> <name>memory</name></param> 25346 <param><ptype>GLuint64</ptype> <name>offset</name></param> 25347 </command> 25348 <command> 25349 <proto>void <name>glTextureStorageMem2DMultisampleEXT</name></proto> 25350 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25351 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25352 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 25353 <param><ptype>GLsizei</ptype> <name>width</name></param> 25354 <param><ptype>GLsizei</ptype> <name>height</name></param> 25355 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 25356 <param><ptype>GLuint</ptype> <name>memory</name></param> 25357 <param><ptype>GLuint64</ptype> <name>offset</name></param> 25358 </command> 25359 <command> 25360 <proto>void <name>glTextureStorageMem3DEXT</name></proto> 25361 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25362 <param><ptype>GLsizei</ptype> <name>levels</name></param> 25363 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 25364 <param><ptype>GLsizei</ptype> <name>width</name></param> 25365 <param><ptype>GLsizei</ptype> <name>height</name></param> 25366 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25367 <param><ptype>GLuint</ptype> <name>memory</name></param> 25368 <param><ptype>GLuint64</ptype> <name>offset</name></param> 25369 </command> 25370 <command> 25371 <proto>void <name>glTextureStorageMem3DMultisampleEXT</name></proto> 25372 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25373 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25374 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 25375 <param><ptype>GLsizei</ptype> <name>width</name></param> 25376 <param><ptype>GLsizei</ptype> <name>height</name></param> 25377 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25378 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 25379 <param><ptype>GLuint</ptype> <name>memory</name></param> 25380 <param><ptype>GLuint64</ptype> <name>offset</name></param> 25381 </command> 25382 <command> 25383 <proto>void <name>glTextureStorageSparseAMD</name></proto> 25384 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25385 <param><ptype>GLenum</ptype> <name>target</name></param> 25386 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 25387 <param><ptype>GLsizei</ptype> <name>width</name></param> 25388 <param><ptype>GLsizei</ptype> <name>height</name></param> 25389 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25390 <param><ptype>GLsizei</ptype> <name>layers</name></param> 25391 <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param> 25392 </command> 25393 <command> 25394 <proto>void <name>glTextureSubImage1D</name></proto> 25395 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25396 <param><ptype>GLint</ptype> <name>level</name></param> 25397 <param><ptype>GLint</ptype> <name>xoffset</name></param> 25398 <param><ptype>GLsizei</ptype> <name>width</name></param> 25399 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25400 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25401 <param>const void *<name>pixels</name></param> 25402 </command> 25403 <command> 25404 <proto>void <name>glTextureSubImage1DEXT</name></proto> 25405 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25406 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25407 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 25408 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 25409 <param><ptype>GLsizei</ptype> <name>width</name></param> 25410 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25411 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25412 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 25413 </command> 25414 <command> 25415 <proto>void <name>glTextureSubImage2D</name></proto> 25416 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25417 <param><ptype>GLint</ptype> <name>level</name></param> 25418 <param><ptype>GLint</ptype> <name>xoffset</name></param> 25419 <param><ptype>GLint</ptype> <name>yoffset</name></param> 25420 <param><ptype>GLsizei</ptype> <name>width</name></param> 25421 <param><ptype>GLsizei</ptype> <name>height</name></param> 25422 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25423 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25424 <param>const void *<name>pixels</name></param> 25425 </command> 25426 <command> 25427 <proto>void <name>glTextureSubImage2DEXT</name></proto> 25428 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25429 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25430 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 25431 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 25432 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 25433 <param><ptype>GLsizei</ptype> <name>width</name></param> 25434 <param><ptype>GLsizei</ptype> <name>height</name></param> 25435 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25436 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25437 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 25438 </command> 25439 <command> 25440 <proto>void <name>glTextureSubImage3D</name></proto> 25441 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25442 <param><ptype>GLint</ptype> <name>level</name></param> 25443 <param><ptype>GLint</ptype> <name>xoffset</name></param> 25444 <param><ptype>GLint</ptype> <name>yoffset</name></param> 25445 <param><ptype>GLint</ptype> <name>zoffset</name></param> 25446 <param><ptype>GLsizei</ptype> <name>width</name></param> 25447 <param><ptype>GLsizei</ptype> <name>height</name></param> 25448 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25449 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25450 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25451 <param>const void *<name>pixels</name></param> 25452 </command> 25453 <command> 25454 <proto>void <name>glTextureSubImage3DEXT</name></proto> 25455 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25456 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25457 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 25458 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 25459 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 25460 <param kind="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 25461 <param><ptype>GLsizei</ptype> <name>width</name></param> 25462 <param><ptype>GLsizei</ptype> <name>height</name></param> 25463 <param><ptype>GLsizei</ptype> <name>depth</name></param> 25464 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25465 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25466 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 25467 </command> 25468 <command> 25469 <proto>void <name>glTextureView</name></proto> 25470 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25471 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25472 <param class="texture"><ptype>GLuint</ptype> <name>origtexture</name></param> 25473 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25474 <param><ptype>GLuint</ptype> <name>minlevel</name></param> 25475 <param><ptype>GLuint</ptype> <name>numlevels</name></param> 25476 <param><ptype>GLuint</ptype> <name>minlayer</name></param> 25477 <param><ptype>GLuint</ptype> <name>numlayers</name></param> 25478 </command> 25479 <command> 25480 <proto>void <name>glTextureViewEXT</name></proto> 25481 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25482 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25483 <param class="texture"><ptype>GLuint</ptype> <name>origtexture</name></param> 25484 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25485 <param><ptype>GLuint</ptype> <name>minlevel</name></param> 25486 <param><ptype>GLuint</ptype> <name>numlevels</name></param> 25487 <param><ptype>GLuint</ptype> <name>minlayer</name></param> 25488 <param><ptype>GLuint</ptype> <name>numlayers</name></param> 25489 <alias name="glTextureView"/> 25490 </command> 25491 <command> 25492 <proto>void <name>glTextureViewOES</name></proto> 25493 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 25494 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 25495 <param class="texture"><ptype>GLuint</ptype> <name>origtexture</name></param> 25496 <param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25497 <param><ptype>GLuint</ptype> <name>minlevel</name></param> 25498 <param><ptype>GLuint</ptype> <name>numlevels</name></param> 25499 <param><ptype>GLuint</ptype> <name>minlayer</name></param> 25500 <param><ptype>GLuint</ptype> <name>numlayers</name></param> 25501 <alias name="glTextureView"/> 25502 </command> 25503 <command> 25504 <proto>void <name>glTrackMatrixNV</name></proto> 25505 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 25506 <param><ptype>GLuint</ptype> <name>address</name></param> 25507 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>matrix</name></param> 25508 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>transform</name></param> 25509 <glx type="render" opcode="4188"/> 25510 </command> 25511 <command> 25512 <proto>void <name>glTransformFeedbackAttribsNV</name></proto> 25513 <param><ptype>GLsizei</ptype> <name>count</name></param> 25514 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param> 25515 <param><ptype>GLenum</ptype> <name>bufferMode</name></param> 25516 </command> 25517 <command> 25518 <proto>void <name>glTransformFeedbackBufferBase</name></proto> 25519 <param class="transform feedback"><ptype>GLuint</ptype> <name>xfb</name></param> 25520 <param><ptype>GLuint</ptype> <name>index</name></param> 25521 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 25522 </command> 25523 <command> 25524 <proto>void <name>glTransformFeedbackBufferRange</name></proto> 25525 <param class="transform feedback"><ptype>GLuint</ptype> <name>xfb</name></param> 25526 <param><ptype>GLuint</ptype> <name>index</name></param> 25527 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 25528 <param><ptype>GLintptr</ptype> <name>offset</name></param> 25529 <param kind="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 25530 </command> 25531 <command> 25532 <proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto> 25533 <param><ptype>GLsizei</ptype> <name>count</name></param> 25534 <param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param> 25535 <param><ptype>GLsizei</ptype> <name>nbuffers</name></param> 25536 <param len="nbuffers">const <ptype>GLint</ptype> *<name>bufstreams</name></param> 25537 <param><ptype>GLenum</ptype> <name>bufferMode</name></param> 25538 </command> 25539 <command> 25540 <proto>void <name>glTransformFeedbackVaryings</name></proto> 25541 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 25542 <param><ptype>GLsizei</ptype> <name>count</name></param> 25543 <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param> 25544 <param group="TransformFeedbackBufferMode"><ptype>GLenum</ptype> <name>bufferMode</name></param> 25545 <glx type="render" opcode="359"/> 25546 </command> 25547 <command> 25548 <proto>void <name>glTransformFeedbackVaryingsEXT</name></proto> 25549 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 25550 <param><ptype>GLsizei</ptype> <name>count</name></param> 25551 <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param> 25552 <param group="TransformFeedbackBufferMode"><ptype>GLenum</ptype> <name>bufferMode</name></param> 25553 <alias name="glTransformFeedbackVaryings"/> 25554 </command> 25555 <command> 25556 <proto>void <name>glTransformFeedbackVaryingsNV</name></proto> 25557 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 25558 <param><ptype>GLsizei</ptype> <name>count</name></param> 25559 <param group="TransformFeedbackTokenNV" len="count">const <ptype>GLint</ptype> *<name>locations</name></param> 25560 <param group="TransformFeedbackBufferMode"><ptype>GLenum</ptype> <name>bufferMode</name></param> 25561 </command> 25562 <command> 25563 <proto>void <name>glTransformPathNV</name></proto> 25564 <param kind="Path"><ptype>GLuint</ptype> <name>resultPath</name></param> 25565 <param kind="Path"><ptype>GLuint</ptype> <name>srcPath</name></param> 25566 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 25567 <param len="COMPSIZE(transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 25568 </command> 25569 <command> 25570 <proto>void <name>glTranslated</name></proto> 25571 <param><ptype>GLdouble</ptype> <name>x</name></param> 25572 <param><ptype>GLdouble</ptype> <name>y</name></param> 25573 <param><ptype>GLdouble</ptype> <name>z</name></param> 25574 <glx type="render" opcode="189"/> 25575 </command> 25576 <command> 25577 <proto>void <name>glTranslatef</name></proto> 25578 <param><ptype>GLfloat</ptype> <name>x</name></param> 25579 <param><ptype>GLfloat</ptype> <name>y</name></param> 25580 <param><ptype>GLfloat</ptype> <name>z</name></param> 25581 <glx type="render" opcode="190"/> 25582 </command> 25583 <command> 25584 <proto>void <name>glTranslatex</name></proto> 25585 <param><ptype>GLfixed</ptype> <name>x</name></param> 25586 <param><ptype>GLfixed</ptype> <name>y</name></param> 25587 <param><ptype>GLfixed</ptype> <name>z</name></param> 25588 </command> 25589 <command> 25590 <proto>void <name>glTranslatexOES</name></proto> 25591 <param><ptype>GLfixed</ptype> <name>x</name></param> 25592 <param><ptype>GLfixed</ptype> <name>y</name></param> 25593 <param><ptype>GLfixed</ptype> <name>z</name></param> 25594 </command> 25595 <command> 25596 <proto>void <name>glUniform1d</name></proto> 25597 <param><ptype>GLint</ptype> <name>location</name></param> 25598 <param><ptype>GLdouble</ptype> <name>x</name></param> 25599 </command> 25600 <command> 25601 <proto>void <name>glUniform1dv</name></proto> 25602 <param><ptype>GLint</ptype> <name>location</name></param> 25603 <param><ptype>GLsizei</ptype> <name>count</name></param> 25604 <param kind="Vector1" len="count*1">const <ptype>GLdouble</ptype> *<name>value</name></param> 25605 </command> 25606 <command> 25607 <proto>void <name>glUniform1f</name></proto> 25608 <param><ptype>GLint</ptype> <name>location</name></param> 25609 <param><ptype>GLfloat</ptype> <name>v0</name></param> 25610 </command> 25611 <command> 25612 <proto>void <name>glUniform1fARB</name></proto> 25613 <param><ptype>GLint</ptype> <name>location</name></param> 25614 <param><ptype>GLfloat</ptype> <name>v0</name></param> 25615 <alias name="glUniform1f"/> 25616 </command> 25617 <command> 25618 <proto>void <name>glUniform1fv</name></proto> 25619 <param><ptype>GLint</ptype> <name>location</name></param> 25620 <param><ptype>GLsizei</ptype> <name>count</name></param> 25621 <param kind="Vector1" len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param> 25622 </command> 25623 <command> 25624 <proto>void <name>glUniform1fvARB</name></proto> 25625 <param><ptype>GLint</ptype> <name>location</name></param> 25626 <param><ptype>GLsizei</ptype> <name>count</name></param> 25627 <param kind="Vector1" len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param> 25628 <alias name="glUniform1fv"/> 25629 </command> 25630 <command> 25631 <proto>void <name>glUniform1i</name></proto> 25632 <param><ptype>GLint</ptype> <name>location</name></param> 25633 <param><ptype>GLint</ptype> <name>v0</name></param> 25634 </command> 25635 <command> 25636 <proto>void <name>glUniform1i64ARB</name></proto> 25637 <param><ptype>GLint</ptype> <name>location</name></param> 25638 <param><ptype>GLint64</ptype> <name>x</name></param> 25639 </command> 25640 <command> 25641 <proto>void <name>glUniform1i64NV</name></proto> 25642 <param><ptype>GLint</ptype> <name>location</name></param> 25643 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 25644 </command> 25645 <command> 25646 <proto>void <name>glUniform1i64vARB</name></proto> 25647 <param><ptype>GLint</ptype> <name>location</name></param> 25648 <param><ptype>GLsizei</ptype> <name>count</name></param> 25649 <param kind="Vector1" len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param> 25650 </command> 25651 <command> 25652 <proto>void <name>glUniform1i64vNV</name></proto> 25653 <param><ptype>GLint</ptype> <name>location</name></param> 25654 <param><ptype>GLsizei</ptype> <name>count</name></param> 25655 <param kind="Vector1" len="count*1">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 25656 </command> 25657 <command> 25658 <proto>void <name>glUniform1iARB</name></proto> 25659 <param><ptype>GLint</ptype> <name>location</name></param> 25660 <param><ptype>GLint</ptype> <name>v0</name></param> 25661 <alias name="glUniform1i"/> 25662 </command> 25663 <command> 25664 <proto>void <name>glUniform1iv</name></proto> 25665 <param><ptype>GLint</ptype> <name>location</name></param> 25666 <param><ptype>GLsizei</ptype> <name>count</name></param> 25667 <param kind="Vector1" len="count*1">const <ptype>GLint</ptype> *<name>value</name></param> 25668 </command> 25669 <command> 25670 <proto>void <name>glUniform1ivARB</name></proto> 25671 <param><ptype>GLint</ptype> <name>location</name></param> 25672 <param><ptype>GLsizei</ptype> <name>count</name></param> 25673 <param kind="Vector1" len="count*1">const <ptype>GLint</ptype> *<name>value</name></param> 25674 <alias name="glUniform1iv"/> 25675 </command> 25676 <command> 25677 <proto>void <name>glUniform1ui</name></proto> 25678 <param><ptype>GLint</ptype> <name>location</name></param> 25679 <param><ptype>GLuint</ptype> <name>v0</name></param> 25680 </command> 25681 <command> 25682 <proto>void <name>glUniform1ui64ARB</name></proto> 25683 <param><ptype>GLint</ptype> <name>location</name></param> 25684 <param><ptype>GLuint64</ptype> <name>x</name></param> 25685 </command> 25686 <command> 25687 <proto>void <name>glUniform1ui64NV</name></proto> 25688 <param><ptype>GLint</ptype> <name>location</name></param> 25689 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 25690 </command> 25691 <command> 25692 <proto>void <name>glUniform1ui64vARB</name></proto> 25693 <param><ptype>GLint</ptype> <name>location</name></param> 25694 <param><ptype>GLsizei</ptype> <name>count</name></param> 25695 <param kind="Vector1" len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param> 25696 </command> 25697 <command> 25698 <proto>void <name>glUniform1ui64vNV</name></proto> 25699 <param><ptype>GLint</ptype> <name>location</name></param> 25700 <param><ptype>GLsizei</ptype> <name>count</name></param> 25701 <param kind="Vector1" len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 25702 </command> 25703 <command> 25704 <proto>void <name>glUniform1uiEXT</name></proto> 25705 <param><ptype>GLint</ptype> <name>location</name></param> 25706 <param><ptype>GLuint</ptype> <name>v0</name></param> 25707 <alias name="glUniform1ui"/> 25708 </command> 25709 <command> 25710 <proto>void <name>glUniform1uiv</name></proto> 25711 <param><ptype>GLint</ptype> <name>location</name></param> 25712 <param><ptype>GLsizei</ptype> <name>count</name></param> 25713 <param kind="Vector1" len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param> 25714 </command> 25715 <command> 25716 <proto>void <name>glUniform1uivEXT</name></proto> 25717 <param><ptype>GLint</ptype> <name>location</name></param> 25718 <param><ptype>GLsizei</ptype> <name>count</name></param> 25719 <param kind="Vector1" len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param> 25720 <alias name="glUniform1uiv"/> 25721 </command> 25722 <command> 25723 <proto>void <name>glUniform2d</name></proto> 25724 <param><ptype>GLint</ptype> <name>location</name></param> 25725 <param><ptype>GLdouble</ptype> <name>x</name></param> 25726 <param><ptype>GLdouble</ptype> <name>y</name></param> 25727 </command> 25728 <command> 25729 <proto>void <name>glUniform2dv</name></proto> 25730 <param><ptype>GLint</ptype> <name>location</name></param> 25731 <param><ptype>GLsizei</ptype> <name>count</name></param> 25732 <param kind="Vector2" len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param> 25733 </command> 25734 <command> 25735 <proto>void <name>glUniform2f</name></proto> 25736 <param><ptype>GLint</ptype> <name>location</name></param> 25737 <param><ptype>GLfloat</ptype> <name>v0</name></param> 25738 <param><ptype>GLfloat</ptype> <name>v1</name></param> 25739 </command> 25740 <command> 25741 <proto>void <name>glUniform2fARB</name></proto> 25742 <param><ptype>GLint</ptype> <name>location</name></param> 25743 <param><ptype>GLfloat</ptype> <name>v0</name></param> 25744 <param><ptype>GLfloat</ptype> <name>v1</name></param> 25745 <alias name="glUniform2f"/> 25746 </command> 25747 <command> 25748 <proto>void <name>glUniform2fv</name></proto> 25749 <param><ptype>GLint</ptype> <name>location</name></param> 25750 <param><ptype>GLsizei</ptype> <name>count</name></param> 25751 <param kind="Vector2" len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param> 25752 </command> 25753 <command> 25754 <proto>void <name>glUniform2fvARB</name></proto> 25755 <param><ptype>GLint</ptype> <name>location</name></param> 25756 <param><ptype>GLsizei</ptype> <name>count</name></param> 25757 <param kind="Vector2" len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param> 25758 <alias name="glUniform2fv"/> 25759 </command> 25760 <command> 25761 <proto>void <name>glUniform2i</name></proto> 25762 <param><ptype>GLint</ptype> <name>location</name></param> 25763 <param><ptype>GLint</ptype> <name>v0</name></param> 25764 <param><ptype>GLint</ptype> <name>v1</name></param> 25765 </command> 25766 <command> 25767 <proto>void <name>glUniform2i64ARB</name></proto> 25768 <param><ptype>GLint</ptype> <name>location</name></param> 25769 <param><ptype>GLint64</ptype> <name>x</name></param> 25770 <param><ptype>GLint64</ptype> <name>y</name></param> 25771 </command> 25772 <command> 25773 <proto>void <name>glUniform2i64NV</name></proto> 25774 <param><ptype>GLint</ptype> <name>location</name></param> 25775 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 25776 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 25777 </command> 25778 <command> 25779 <proto>void <name>glUniform2i64vARB</name></proto> 25780 <param><ptype>GLint</ptype> <name>location</name></param> 25781 <param><ptype>GLsizei</ptype> <name>count</name></param> 25782 <param kind="Vector2" len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param> 25783 </command> 25784 <command> 25785 <proto>void <name>glUniform2i64vNV</name></proto> 25786 <param><ptype>GLint</ptype> <name>location</name></param> 25787 <param><ptype>GLsizei</ptype> <name>count</name></param> 25788 <param kind="Vector2" len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 25789 </command> 25790 <command> 25791 <proto>void <name>glUniform2iARB</name></proto> 25792 <param><ptype>GLint</ptype> <name>location</name></param> 25793 <param><ptype>GLint</ptype> <name>v0</name></param> 25794 <param><ptype>GLint</ptype> <name>v1</name></param> 25795 <alias name="glUniform2i"/> 25796 </command> 25797 <command> 25798 <proto>void <name>glUniform2iv</name></proto> 25799 <param><ptype>GLint</ptype> <name>location</name></param> 25800 <param><ptype>GLsizei</ptype> <name>count</name></param> 25801 <param kind="Vector2" len="count*2">const <ptype>GLint</ptype> *<name>value</name></param> 25802 </command> 25803 <command> 25804 <proto>void <name>glUniform2ivARB</name></proto> 25805 <param><ptype>GLint</ptype> <name>location</name></param> 25806 <param><ptype>GLsizei</ptype> <name>count</name></param> 25807 <param kind="Vector2" len="count*2">const <ptype>GLint</ptype> *<name>value</name></param> 25808 <alias name="glUniform2iv"/> 25809 </command> 25810 <command> 25811 <proto>void <name>glUniform2ui</name></proto> 25812 <param><ptype>GLint</ptype> <name>location</name></param> 25813 <param><ptype>GLuint</ptype> <name>v0</name></param> 25814 <param><ptype>GLuint</ptype> <name>v1</name></param> 25815 </command> 25816 <command> 25817 <proto>void <name>glUniform2ui64ARB</name></proto> 25818 <param><ptype>GLint</ptype> <name>location</name></param> 25819 <param><ptype>GLuint64</ptype> <name>x</name></param> 25820 <param><ptype>GLuint64</ptype> <name>y</name></param> 25821 </command> 25822 <command> 25823 <proto>void <name>glUniform2ui64NV</name></proto> 25824 <param><ptype>GLint</ptype> <name>location</name></param> 25825 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 25826 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 25827 </command> 25828 <command> 25829 <proto>void <name>glUniform2ui64vARB</name></proto> 25830 <param><ptype>GLint</ptype> <name>location</name></param> 25831 <param><ptype>GLsizei</ptype> <name>count</name></param> 25832 <param kind="Vector2" len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param> 25833 </command> 25834 <command> 25835 <proto>void <name>glUniform2ui64vNV</name></proto> 25836 <param><ptype>GLint</ptype> <name>location</name></param> 25837 <param><ptype>GLsizei</ptype> <name>count</name></param> 25838 <param kind="Vector2" len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 25839 </command> 25840 <command> 25841 <proto>void <name>glUniform2uiEXT</name></proto> 25842 <param><ptype>GLint</ptype> <name>location</name></param> 25843 <param><ptype>GLuint</ptype> <name>v0</name></param> 25844 <param><ptype>GLuint</ptype> <name>v1</name></param> 25845 <alias name="glUniform2ui"/> 25846 </command> 25847 <command> 25848 <proto>void <name>glUniform2uiv</name></proto> 25849 <param><ptype>GLint</ptype> <name>location</name></param> 25850 <param><ptype>GLsizei</ptype> <name>count</name></param> 25851 <param kind="Vector2" len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param> 25852 </command> 25853 <command> 25854 <proto>void <name>glUniform2uivEXT</name></proto> 25855 <param><ptype>GLint</ptype> <name>location</name></param> 25856 <param><ptype>GLsizei</ptype> <name>count</name></param> 25857 <param kind="Vector2" len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param> 25858 <alias name="glUniform2uiv"/> 25859 </command> 25860 <command> 25861 <proto>void <name>glUniform3d</name></proto> 25862 <param><ptype>GLint</ptype> <name>location</name></param> 25863 <param><ptype>GLdouble</ptype> <name>x</name></param> 25864 <param><ptype>GLdouble</ptype> <name>y</name></param> 25865 <param><ptype>GLdouble</ptype> <name>z</name></param> 25866 </command> 25867 <command> 25868 <proto>void <name>glUniform3dv</name></proto> 25869 <param><ptype>GLint</ptype> <name>location</name></param> 25870 <param><ptype>GLsizei</ptype> <name>count</name></param> 25871 <param kind="Vector3" len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param> 25872 </command> 25873 <command> 25874 <proto>void <name>glUniform3f</name></proto> 25875 <param><ptype>GLint</ptype> <name>location</name></param> 25876 <param><ptype>GLfloat</ptype> <name>v0</name></param> 25877 <param><ptype>GLfloat</ptype> <name>v1</name></param> 25878 <param><ptype>GLfloat</ptype> <name>v2</name></param> 25879 </command> 25880 <command> 25881 <proto>void <name>glUniform3fARB</name></proto> 25882 <param><ptype>GLint</ptype> <name>location</name></param> 25883 <param><ptype>GLfloat</ptype> <name>v0</name></param> 25884 <param><ptype>GLfloat</ptype> <name>v1</name></param> 25885 <param><ptype>GLfloat</ptype> <name>v2</name></param> 25886 <alias name="glUniform3f"/> 25887 </command> 25888 <command> 25889 <proto>void <name>glUniform3fv</name></proto> 25890 <param><ptype>GLint</ptype> <name>location</name></param> 25891 <param><ptype>GLsizei</ptype> <name>count</name></param> 25892 <param kind="Vector3" len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param> 25893 </command> 25894 <command> 25895 <proto>void <name>glUniform3fvARB</name></proto> 25896 <param><ptype>GLint</ptype> <name>location</name></param> 25897 <param><ptype>GLsizei</ptype> <name>count</name></param> 25898 <param kind="Vector3" len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param> 25899 <alias name="glUniform3fv"/> 25900 </command> 25901 <command> 25902 <proto>void <name>glUniform3i</name></proto> 25903 <param><ptype>GLint</ptype> <name>location</name></param> 25904 <param><ptype>GLint</ptype> <name>v0</name></param> 25905 <param><ptype>GLint</ptype> <name>v1</name></param> 25906 <param><ptype>GLint</ptype> <name>v2</name></param> 25907 </command> 25908 <command> 25909 <proto>void <name>glUniform3i64ARB</name></proto> 25910 <param><ptype>GLint</ptype> <name>location</name></param> 25911 <param><ptype>GLint64</ptype> <name>x</name></param> 25912 <param><ptype>GLint64</ptype> <name>y</name></param> 25913 <param><ptype>GLint64</ptype> <name>z</name></param> 25914 </command> 25915 <command> 25916 <proto>void <name>glUniform3i64NV</name></proto> 25917 <param><ptype>GLint</ptype> <name>location</name></param> 25918 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 25919 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 25920 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 25921 </command> 25922 <command> 25923 <proto>void <name>glUniform3i64vARB</name></proto> 25924 <param><ptype>GLint</ptype> <name>location</name></param> 25925 <param><ptype>GLsizei</ptype> <name>count</name></param> 25926 <param kind="Vector3" len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param> 25927 </command> 25928 <command> 25929 <proto>void <name>glUniform3i64vNV</name></proto> 25930 <param><ptype>GLint</ptype> <name>location</name></param> 25931 <param><ptype>GLsizei</ptype> <name>count</name></param> 25932 <param kind="Vector3" len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 25933 </command> 25934 <command> 25935 <proto>void <name>glUniform3iARB</name></proto> 25936 <param><ptype>GLint</ptype> <name>location</name></param> 25937 <param><ptype>GLint</ptype> <name>v0</name></param> 25938 <param><ptype>GLint</ptype> <name>v1</name></param> 25939 <param><ptype>GLint</ptype> <name>v2</name></param> 25940 <alias name="glUniform3i"/> 25941 </command> 25942 <command> 25943 <proto>void <name>glUniform3iv</name></proto> 25944 <param><ptype>GLint</ptype> <name>location</name></param> 25945 <param><ptype>GLsizei</ptype> <name>count</name></param> 25946 <param kind="Vector3" len="count*3">const <ptype>GLint</ptype> *<name>value</name></param> 25947 </command> 25948 <command> 25949 <proto>void <name>glUniform3ivARB</name></proto> 25950 <param><ptype>GLint</ptype> <name>location</name></param> 25951 <param><ptype>GLsizei</ptype> <name>count</name></param> 25952 <param kind="Vector3" len="count*3">const <ptype>GLint</ptype> *<name>value</name></param> 25953 <alias name="glUniform3iv"/> 25954 </command> 25955 <command> 25956 <proto>void <name>glUniform3ui</name></proto> 25957 <param><ptype>GLint</ptype> <name>location</name></param> 25958 <param><ptype>GLuint</ptype> <name>v0</name></param> 25959 <param><ptype>GLuint</ptype> <name>v1</name></param> 25960 <param><ptype>GLuint</ptype> <name>v2</name></param> 25961 </command> 25962 <command> 25963 <proto>void <name>glUniform3ui64ARB</name></proto> 25964 <param><ptype>GLint</ptype> <name>location</name></param> 25965 <param><ptype>GLuint64</ptype> <name>x</name></param> 25966 <param><ptype>GLuint64</ptype> <name>y</name></param> 25967 <param><ptype>GLuint64</ptype> <name>z</name></param> 25968 </command> 25969 <command> 25970 <proto>void <name>glUniform3ui64NV</name></proto> 25971 <param><ptype>GLint</ptype> <name>location</name></param> 25972 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 25973 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 25974 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 25975 </command> 25976 <command> 25977 <proto>void <name>glUniform3ui64vARB</name></proto> 25978 <param><ptype>GLint</ptype> <name>location</name></param> 25979 <param><ptype>GLsizei</ptype> <name>count</name></param> 25980 <param kind="Vector3" len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param> 25981 </command> 25982 <command> 25983 <proto>void <name>glUniform3ui64vNV</name></proto> 25984 <param><ptype>GLint</ptype> <name>location</name></param> 25985 <param><ptype>GLsizei</ptype> <name>count</name></param> 25986 <param kind="Vector3" len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 25987 </command> 25988 <command> 25989 <proto>void <name>glUniform3uiEXT</name></proto> 25990 <param><ptype>GLint</ptype> <name>location</name></param> 25991 <param><ptype>GLuint</ptype> <name>v0</name></param> 25992 <param><ptype>GLuint</ptype> <name>v1</name></param> 25993 <param><ptype>GLuint</ptype> <name>v2</name></param> 25994 <alias name="glUniform3ui"/> 25995 </command> 25996 <command> 25997 <proto>void <name>glUniform3uiv</name></proto> 25998 <param><ptype>GLint</ptype> <name>location</name></param> 25999 <param><ptype>GLsizei</ptype> <name>count</name></param> 26000 <param kind="Vector3" len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param> 26001 </command> 26002 <command> 26003 <proto>void <name>glUniform3uivEXT</name></proto> 26004 <param><ptype>GLint</ptype> <name>location</name></param> 26005 <param><ptype>GLsizei</ptype> <name>count</name></param> 26006 <param kind="Vector3" len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param> 26007 <alias name="glUniform3uiv"/> 26008 </command> 26009 <command> 26010 <proto>void <name>glUniform4d</name></proto> 26011 <param><ptype>GLint</ptype> <name>location</name></param> 26012 <param><ptype>GLdouble</ptype> <name>x</name></param> 26013 <param><ptype>GLdouble</ptype> <name>y</name></param> 26014 <param><ptype>GLdouble</ptype> <name>z</name></param> 26015 <param><ptype>GLdouble</ptype> <name>w</name></param> 26016 </command> 26017 <command> 26018 <proto>void <name>glUniform4dv</name></proto> 26019 <param><ptype>GLint</ptype> <name>location</name></param> 26020 <param><ptype>GLsizei</ptype> <name>count</name></param> 26021 <param kind="Vector4" len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 26022 </command> 26023 <command> 26024 <proto>void <name>glUniform4f</name></proto> 26025 <param><ptype>GLint</ptype> <name>location</name></param> 26026 <param><ptype>GLfloat</ptype> <name>v0</name></param> 26027 <param><ptype>GLfloat</ptype> <name>v1</name></param> 26028 <param><ptype>GLfloat</ptype> <name>v2</name></param> 26029 <param><ptype>GLfloat</ptype> <name>v3</name></param> 26030 </command> 26031 <command> 26032 <proto>void <name>glUniform4fARB</name></proto> 26033 <param><ptype>GLint</ptype> <name>location</name></param> 26034 <param><ptype>GLfloat</ptype> <name>v0</name></param> 26035 <param><ptype>GLfloat</ptype> <name>v1</name></param> 26036 <param><ptype>GLfloat</ptype> <name>v2</name></param> 26037 <param><ptype>GLfloat</ptype> <name>v3</name></param> 26038 <alias name="glUniform4f"/> 26039 </command> 26040 <command> 26041 <proto>void <name>glUniform4fv</name></proto> 26042 <param><ptype>GLint</ptype> <name>location</name></param> 26043 <param><ptype>GLsizei</ptype> <name>count</name></param> 26044 <param kind="Vector4" len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 26045 </command> 26046 <command> 26047 <proto>void <name>glUniform4fvARB</name></proto> 26048 <param><ptype>GLint</ptype> <name>location</name></param> 26049 <param><ptype>GLsizei</ptype> <name>count</name></param> 26050 <param kind="Vector4" len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 26051 <alias name="glUniform4fv"/> 26052 </command> 26053 <command> 26054 <proto>void <name>glUniform4i</name></proto> 26055 <param><ptype>GLint</ptype> <name>location</name></param> 26056 <param><ptype>GLint</ptype> <name>v0</name></param> 26057 <param><ptype>GLint</ptype> <name>v1</name></param> 26058 <param><ptype>GLint</ptype> <name>v2</name></param> 26059 <param><ptype>GLint</ptype> <name>v3</name></param> 26060 </command> 26061 <command> 26062 <proto>void <name>glUniform4i64ARB</name></proto> 26063 <param><ptype>GLint</ptype> <name>location</name></param> 26064 <param><ptype>GLint64</ptype> <name>x</name></param> 26065 <param><ptype>GLint64</ptype> <name>y</name></param> 26066 <param><ptype>GLint64</ptype> <name>z</name></param> 26067 <param><ptype>GLint64</ptype> <name>w</name></param> 26068 </command> 26069 <command> 26070 <proto>void <name>glUniform4i64NV</name></proto> 26071 <param><ptype>GLint</ptype> <name>location</name></param> 26072 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 26073 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 26074 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 26075 <param><ptype>GLint64EXT</ptype> <name>w</name></param> 26076 </command> 26077 <command> 26078 <proto>void <name>glUniform4i64vARB</name></proto> 26079 <param><ptype>GLint</ptype> <name>location</name></param> 26080 <param><ptype>GLsizei</ptype> <name>count</name></param> 26081 <param kind="Vector4" len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param> 26082 </command> 26083 <command> 26084 <proto>void <name>glUniform4i64vNV</name></proto> 26085 <param><ptype>GLint</ptype> <name>location</name></param> 26086 <param><ptype>GLsizei</ptype> <name>count</name></param> 26087 <param kind="Vector4" len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 26088 </command> 26089 <command> 26090 <proto>void <name>glUniform4iARB</name></proto> 26091 <param><ptype>GLint</ptype> <name>location</name></param> 26092 <param><ptype>GLint</ptype> <name>v0</name></param> 26093 <param><ptype>GLint</ptype> <name>v1</name></param> 26094 <param><ptype>GLint</ptype> <name>v2</name></param> 26095 <param><ptype>GLint</ptype> <name>v3</name></param> 26096 <alias name="glUniform4i"/> 26097 </command> 26098 <command> 26099 <proto>void <name>glUniform4iv</name></proto> 26100 <param><ptype>GLint</ptype> <name>location</name></param> 26101 <param><ptype>GLsizei</ptype> <name>count</name></param> 26102 <param kind="Vector4" len="count*4">const <ptype>GLint</ptype> *<name>value</name></param> 26103 </command> 26104 <command> 26105 <proto>void <name>glUniform4ivARB</name></proto> 26106 <param><ptype>GLint</ptype> <name>location</name></param> 26107 <param><ptype>GLsizei</ptype> <name>count</name></param> 26108 <param kind="Vector4" len="count*4">const <ptype>GLint</ptype> *<name>value</name></param> 26109 <alias name="glUniform4iv"/> 26110 </command> 26111 <command> 26112 <proto>void <name>glUniform4ui</name></proto> 26113 <param><ptype>GLint</ptype> <name>location</name></param> 26114 <param><ptype>GLuint</ptype> <name>v0</name></param> 26115 <param><ptype>GLuint</ptype> <name>v1</name></param> 26116 <param><ptype>GLuint</ptype> <name>v2</name></param> 26117 <param><ptype>GLuint</ptype> <name>v3</name></param> 26118 </command> 26119 <command> 26120 <proto>void <name>glUniform4ui64ARB</name></proto> 26121 <param><ptype>GLint</ptype> <name>location</name></param> 26122 <param><ptype>GLuint64</ptype> <name>x</name></param> 26123 <param><ptype>GLuint64</ptype> <name>y</name></param> 26124 <param><ptype>GLuint64</ptype> <name>z</name></param> 26125 <param><ptype>GLuint64</ptype> <name>w</name></param> 26126 </command> 26127 <command> 26128 <proto>void <name>glUniform4ui64NV</name></proto> 26129 <param><ptype>GLint</ptype> <name>location</name></param> 26130 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 26131 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 26132 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 26133 <param><ptype>GLuint64EXT</ptype> <name>w</name></param> 26134 </command> 26135 <command> 26136 <proto>void <name>glUniform4ui64vARB</name></proto> 26137 <param><ptype>GLint</ptype> <name>location</name></param> 26138 <param><ptype>GLsizei</ptype> <name>count</name></param> 26139 <param kind="Vector4" len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param> 26140 </command> 26141 <command> 26142 <proto>void <name>glUniform4ui64vNV</name></proto> 26143 <param><ptype>GLint</ptype> <name>location</name></param> 26144 <param><ptype>GLsizei</ptype> <name>count</name></param> 26145 <param kind="Vector4" len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 26146 </command> 26147 <command> 26148 <proto>void <name>glUniform4uiEXT</name></proto> 26149 <param><ptype>GLint</ptype> <name>location</name></param> 26150 <param><ptype>GLuint</ptype> <name>v0</name></param> 26151 <param><ptype>GLuint</ptype> <name>v1</name></param> 26152 <param><ptype>GLuint</ptype> <name>v2</name></param> 26153 <param><ptype>GLuint</ptype> <name>v3</name></param> 26154 <alias name="glUniform4ui"/> 26155 </command> 26156 <command> 26157 <proto>void <name>glUniform4uiv</name></proto> 26158 <param><ptype>GLint</ptype> <name>location</name></param> 26159 <param><ptype>GLsizei</ptype> <name>count</name></param> 26160 <param kind="Vector4" len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param> 26161 </command> 26162 <command> 26163 <proto>void <name>glUniform4uivEXT</name></proto> 26164 <param><ptype>GLint</ptype> <name>location</name></param> 26165 <param><ptype>GLsizei</ptype> <name>count</name></param> 26166 <param kind="Vector4" len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param> 26167 <alias name="glUniform4uiv"/> 26168 </command> 26169 <command> 26170 <proto>void <name>glUniformBlockBinding</name></proto> 26171 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 26172 <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param> 26173 <param><ptype>GLuint</ptype> <name>uniformBlockBinding</name></param> 26174 <glx type="render" opcode="366"/> 26175 </command> 26176 <command> 26177 <proto>void <name>glUniformBufferEXT</name></proto> 26178 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 26179 <param><ptype>GLint</ptype> <name>location</name></param> 26180 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26181 </command> 26182 <command> 26183 <proto>void <name>glUniformHandleui64ARB</name></proto> 26184 <param><ptype>GLint</ptype> <name>location</name></param> 26185 <param><ptype>GLuint64</ptype> <name>value</name></param> 26186 </command> 26187 <command> 26188 <proto>void <name>glUniformHandleui64IMG</name></proto> 26189 <param><ptype>GLint</ptype> <name>location</name></param> 26190 <param><ptype>GLuint64</ptype> <name>value</name></param> 26191 <alias name="glUniformHandleui64ARB"/> 26192 </command> 26193 <command> 26194 <proto>void <name>glUniformHandleui64NV</name></proto> 26195 <param><ptype>GLint</ptype> <name>location</name></param> 26196 <param><ptype>GLuint64</ptype> <name>value</name></param> 26197 </command> 26198 <command> 26199 <proto>void <name>glUniformHandleui64vARB</name></proto> 26200 <param><ptype>GLint</ptype> <name>location</name></param> 26201 <param><ptype>GLsizei</ptype> <name>count</name></param> 26202 <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> 26203 </command> 26204 <command> 26205 <proto>void <name>glUniformHandleui64vIMG</name></proto> 26206 <param><ptype>GLint</ptype> <name>location</name></param> 26207 <param><ptype>GLsizei</ptype> <name>count</name></param> 26208 <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> 26209 <alias name="glUniformHandleui64vARB"/> 26210 </command> 26211 <command> 26212 <proto>void <name>glUniformHandleui64vNV</name></proto> 26213 <param><ptype>GLint</ptype> <name>location</name></param> 26214 <param><ptype>GLsizei</ptype> <name>count</name></param> 26215 <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> 26216 </command> 26217 <command> 26218 <proto>void <name>glUniformMatrix2dv</name></proto> 26219 <param><ptype>GLint</ptype> <name>location</name></param> 26220 <param><ptype>GLsizei</ptype> <name>count</name></param> 26221 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26222 <param kind="Matrix2x2" len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 26223 </command> 26224 <command> 26225 <proto>void <name>glUniformMatrix2fv</name></proto> 26226 <param><ptype>GLint</ptype> <name>location</name></param> 26227 <param><ptype>GLsizei</ptype> <name>count</name></param> 26228 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26229 <param kind="Matrix2x2" len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 26230 </command> 26231 <command> 26232 <proto>void <name>glUniformMatrix2fvARB</name></proto> 26233 <param><ptype>GLint</ptype> <name>location</name></param> 26234 <param><ptype>GLsizei</ptype> <name>count</name></param> 26235 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26236 <param kind="Matrix2x2" len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 26237 <alias name="glUniformMatrix2fv"/> 26238 </command> 26239 <command> 26240 <proto>void <name>glUniformMatrix2x3dv</name></proto> 26241 <param><ptype>GLint</ptype> <name>location</name></param> 26242 <param><ptype>GLsizei</ptype> <name>count</name></param> 26243 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26244 <param kind="Matrix2x3" len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 26245 </command> 26246 <command> 26247 <proto>void <name>glUniformMatrix2x3fv</name></proto> 26248 <param><ptype>GLint</ptype> <name>location</name></param> 26249 <param><ptype>GLsizei</ptype> <name>count</name></param> 26250 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26251 <param kind="Matrix2x3" len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 26252 <glx type="render" opcode="305"/> 26253 </command> 26254 <command> 26255 <proto>void <name>glUniformMatrix2x3fvNV</name></proto> 26256 <param><ptype>GLint</ptype> <name>location</name></param> 26257 <param><ptype>GLsizei</ptype> <name>count</name></param> 26258 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26259 <param kind="Matrix2x3" len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 26260 <alias name="glUniformMatrix2x3fv"/> 26261 </command> 26262 <command> 26263 <proto>void <name>glUniformMatrix2x4dv</name></proto> 26264 <param><ptype>GLint</ptype> <name>location</name></param> 26265 <param><ptype>GLsizei</ptype> <name>count</name></param> 26266 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26267 <param kind="Matrix2x4" len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 26268 </command> 26269 <command> 26270 <proto>void <name>glUniformMatrix2x4fv</name></proto> 26271 <param><ptype>GLint</ptype> <name>location</name></param> 26272 <param><ptype>GLsizei</ptype> <name>count</name></param> 26273 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26274 <param kind="Matrix2x4" len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 26275 <glx type="render" opcode="307"/> 26276 </command> 26277 <command> 26278 <proto>void <name>glUniformMatrix2x4fvNV</name></proto> 26279 <param><ptype>GLint</ptype> <name>location</name></param> 26280 <param><ptype>GLsizei</ptype> <name>count</name></param> 26281 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26282 <param kind="Matrix2x4" len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 26283 <alias name="glUniformMatrix2x4fv"/> 26284 </command> 26285 <command> 26286 <proto>void <name>glUniformMatrix3dv</name></proto> 26287 <param><ptype>GLint</ptype> <name>location</name></param> 26288 <param><ptype>GLsizei</ptype> <name>count</name></param> 26289 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26290 <param kind="Matrix3x3" len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param> 26291 </command> 26292 <command> 26293 <proto>void <name>glUniformMatrix3fv</name></proto> 26294 <param><ptype>GLint</ptype> <name>location</name></param> 26295 <param><ptype>GLsizei</ptype> <name>count</name></param> 26296 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26297 <param kind="Matrix3x3" len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param> 26298 </command> 26299 <command> 26300 <proto>void <name>glUniformMatrix3fvARB</name></proto> 26301 <param><ptype>GLint</ptype> <name>location</name></param> 26302 <param><ptype>GLsizei</ptype> <name>count</name></param> 26303 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26304 <param kind="Matrix3x3" len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param> 26305 <alias name="glUniformMatrix3fv"/> 26306 </command> 26307 <command> 26308 <proto>void <name>glUniformMatrix3x2dv</name></proto> 26309 <param><ptype>GLint</ptype> <name>location</name></param> 26310 <param><ptype>GLsizei</ptype> <name>count</name></param> 26311 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26312 <param kind="Matrix3x2" len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 26313 </command> 26314 <command> 26315 <proto>void <name>glUniformMatrix3x2fv</name></proto> 26316 <param><ptype>GLint</ptype> <name>location</name></param> 26317 <param><ptype>GLsizei</ptype> <name>count</name></param> 26318 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26319 <param kind="Matrix3x2" len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 26320 <glx type="render" opcode="306"/> 26321 </command> 26322 <command> 26323 <proto>void <name>glUniformMatrix3x2fvNV</name></proto> 26324 <param><ptype>GLint</ptype> <name>location</name></param> 26325 <param><ptype>GLsizei</ptype> <name>count</name></param> 26326 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26327 <param kind="Matrix3x2" len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 26328 <alias name="glUniformMatrix3x2fv"/> 26329 </command> 26330 <command> 26331 <proto>void <name>glUniformMatrix3x4dv</name></proto> 26332 <param><ptype>GLint</ptype> <name>location</name></param> 26333 <param><ptype>GLsizei</ptype> <name>count</name></param> 26334 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26335 <param kind="Matrix3x4" len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 26336 </command> 26337 <command> 26338 <proto>void <name>glUniformMatrix3x4fv</name></proto> 26339 <param><ptype>GLint</ptype> <name>location</name></param> 26340 <param><ptype>GLsizei</ptype> <name>count</name></param> 26341 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26342 <param kind="Matrix3x4" len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 26343 <glx type="render" opcode="309"/> 26344 </command> 26345 <command> 26346 <proto>void <name>glUniformMatrix3x4fvNV</name></proto> 26347 <param><ptype>GLint</ptype> <name>location</name></param> 26348 <param><ptype>GLsizei</ptype> <name>count</name></param> 26349 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26350 <param kind="Matrix3x4" len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 26351 <alias name="glUniformMatrix3x4fv"/> 26352 </command> 26353 <command> 26354 <proto>void <name>glUniformMatrix4dv</name></proto> 26355 <param><ptype>GLint</ptype> <name>location</name></param> 26356 <param><ptype>GLsizei</ptype> <name>count</name></param> 26357 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26358 <param kind="Matrix4x4" len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param> 26359 </command> 26360 <command> 26361 <proto>void <name>glUniformMatrix4fv</name></proto> 26362 <param><ptype>GLint</ptype> <name>location</name></param> 26363 <param><ptype>GLsizei</ptype> <name>count</name></param> 26364 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26365 <param kind="Matrix4x4" len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param> 26366 </command> 26367 <command> 26368 <proto>void <name>glUniformMatrix4fvARB</name></proto> 26369 <param><ptype>GLint</ptype> <name>location</name></param> 26370 <param><ptype>GLsizei</ptype> <name>count</name></param> 26371 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26372 <param kind="Matrix4x4" len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param> 26373 <alias name="glUniformMatrix4fv"/> 26374 </command> 26375 <command> 26376 <proto>void <name>glUniformMatrix4x2dv</name></proto> 26377 <param><ptype>GLint</ptype> <name>location</name></param> 26378 <param><ptype>GLsizei</ptype> <name>count</name></param> 26379 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26380 <param kind="Matrix4x2" len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 26381 </command> 26382 <command> 26383 <proto>void <name>glUniformMatrix4x2fv</name></proto> 26384 <param><ptype>GLint</ptype> <name>location</name></param> 26385 <param><ptype>GLsizei</ptype> <name>count</name></param> 26386 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26387 <param kind="Matrix4x2" len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 26388 <glx type="render" opcode="308"/> 26389 </command> 26390 <command> 26391 <proto>void <name>glUniformMatrix4x2fvNV</name></proto> 26392 <param><ptype>GLint</ptype> <name>location</name></param> 26393 <param><ptype>GLsizei</ptype> <name>count</name></param> 26394 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26395 <param kind="Matrix4x2" len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 26396 <alias name="glUniformMatrix4x2fv"/> 26397 </command> 26398 <command> 26399 <proto>void <name>glUniformMatrix4x3dv</name></proto> 26400 <param><ptype>GLint</ptype> <name>location</name></param> 26401 <param><ptype>GLsizei</ptype> <name>count</name></param> 26402 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26403 <param kind="Matrix4x3" len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 26404 </command> 26405 <command> 26406 <proto>void <name>glUniformMatrix4x3fv</name></proto> 26407 <param><ptype>GLint</ptype> <name>location</name></param> 26408 <param><ptype>GLsizei</ptype> <name>count</name></param> 26409 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26410 <param kind="Matrix4x3" len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 26411 <glx type="render" opcode="310"/> 26412 </command> 26413 <command> 26414 <proto>void <name>glUniformMatrix4x3fvNV</name></proto> 26415 <param><ptype>GLint</ptype> <name>location</name></param> 26416 <param><ptype>GLsizei</ptype> <name>count</name></param> 26417 <param><ptype>GLboolean</ptype> <name>transpose</name></param> 26418 <param kind="Matrix4x3" len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 26419 <alias name="glUniformMatrix4x3fv"/> 26420 </command> 26421 <command> 26422 <proto>void <name>glUniformSubroutinesuiv</name></proto> 26423 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 26424 <param><ptype>GLsizei</ptype> <name>count</name></param> 26425 <param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param> 26426 </command> 26427 <command> 26428 <proto>void <name>glUniformui64NV</name></proto> 26429 <param><ptype>GLint</ptype> <name>location</name></param> 26430 <param><ptype>GLuint64EXT</ptype> <name>value</name></param> 26431 </command> 26432 <command> 26433 <proto>void <name>glUniformui64vNV</name></proto> 26434 <param><ptype>GLint</ptype> <name>location</name></param> 26435 <param><ptype>GLsizei</ptype> <name>count</name></param> 26436 <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 26437 </command> 26438 <command> 26439 <proto>void <name>glUnlockArraysEXT</name></proto> 26440 </command> 26441 <command> 26442 <proto><ptype>GLboolean</ptype> <name>glUnmapBuffer</name></proto> 26443 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 26444 </command> 26445 <command> 26446 <proto><ptype>GLboolean</ptype> <name>glUnmapBufferARB</name></proto> 26447 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 26448 <alias name="glUnmapBuffer"/> 26449 </command> 26450 <command> 26451 <proto><ptype>GLboolean</ptype> <name>glUnmapBufferOES</name></proto> 26452 <param><ptype>GLenum</ptype> <name>target</name></param> 26453 <alias name="glUnmapBuffer"/> 26454 </command> 26455 <command> 26456 <proto><ptype>GLboolean</ptype> <name>glUnmapNamedBuffer</name></proto> 26457 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26458 </command> 26459 <command> 26460 <proto><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto> 26461 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26462 </command> 26463 <command> 26464 <proto>void <name>glUnmapObjectBufferATI</name></proto> 26465 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26466 </command> 26467 <command> 26468 <proto>void <name>glUnmapTexture2DINTEL</name></proto> 26469 <param class="texture"><ptype>GLuint</ptype> <name>texture</name></param> 26470 <param><ptype>GLint</ptype> <name>level</name></param> 26471 </command> 26472 <command> 26473 <proto>void <name>glUpdateObjectBufferATI</name></proto> 26474 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26475 <param><ptype>GLuint</ptype> <name>offset</name></param> 26476 <param><ptype>GLsizei</ptype> <name>size</name></param> 26477 <param len="size">const void *<name>pointer</name></param> 26478 <param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param> 26479 </command> 26480 <command> 26481 <proto>void <name>glUploadGpuMaskNVX</name></proto> 26482 <param><ptype>GLbitfield</ptype> <name>mask</name></param> 26483 </command> 26484 <command> 26485 <proto>void <name>glUseProgram</name></proto> 26486 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 26487 </command> 26488 <command> 26489 <proto>void <name>glUseProgramObjectARB</name></proto> 26490 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 26491 <alias name="glUseProgram"/> 26492 </command> 26493 <command> 26494 <proto>void <name>glUseProgramStages</name></proto> 26495 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 26496 <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param> 26497 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 26498 </command> 26499 <command> 26500 <proto>void <name>glUseProgramStagesEXT</name></proto> 26501 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 26502 <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param> 26503 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 26504 </command> 26505 <command> 26506 <proto>void <name>glUseShaderProgramEXT</name></proto> 26507 <param><ptype>GLenum</ptype> <name>type</name></param> 26508 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 26509 </command> 26510 <command> 26511 <proto>void <name>glVDPAUFiniNV</name></proto> 26512 </command> 26513 <command> 26514 <proto>void <name>glVDPAUGetSurfaceivNV</name></proto> 26515 <param><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param> 26516 <param><ptype>GLenum</ptype> <name>pname</name></param> 26517 <param><ptype>GLsizei</ptype> <name>count</name></param> 26518 <param><ptype>GLsizei</ptype> *<name>length</name></param> 26519 <param len="count"><ptype>GLint</ptype> *<name>values</name></param> 26520 </command> 26521 <command> 26522 <proto>void <name>glVDPAUInitNV</name></proto> 26523 <param>const void *<name>vdpDevice</name></param> 26524 <param>const void *<name>getProcAddress</name></param> 26525 </command> 26526 <command> 26527 <proto><ptype>GLboolean</ptype> <name>glVDPAUIsSurfaceNV</name></proto> 26528 <param><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param> 26529 </command> 26530 <command> 26531 <proto>void <name>glVDPAUMapSurfacesNV</name></proto> 26532 <param><ptype>GLsizei</ptype> <name>numSurfaces</name></param> 26533 <param len="numSurfaces">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param> 26534 </command> 26535 <command> 26536 <proto><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterOutputSurfaceNV</name></proto> 26537 <param>const void *<name>vdpSurface</name></param> 26538 <param><ptype>GLenum</ptype> <name>target</name></param> 26539 <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param> 26540 <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param> 26541 </command> 26542 <command> 26543 <proto><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceNV</name></proto> 26544 <param>const void *<name>vdpSurface</name></param> 26545 <param><ptype>GLenum</ptype> <name>target</name></param> 26546 <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param> 26547 <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param> 26548 </command> 26549 <command> 26550 <proto><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceWithPictureStructureNV</name></proto> 26551 <param>const void *<name>vdpSurface</name></param> 26552 <param><ptype>GLenum</ptype> <name>target</name></param> 26553 <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param> 26554 <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param> 26555 <param><ptype>GLboolean</ptype> <name>isFrameStructure</name></param> 26556 </command> 26557 <command> 26558 <proto>void <name>glVDPAUSurfaceAccessNV</name></proto> 26559 <param><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param> 26560 <param><ptype>GLenum</ptype> <name>access</name></param> 26561 </command> 26562 <command> 26563 <proto>void <name>glVDPAUUnmapSurfacesNV</name></proto> 26564 <param><ptype>GLsizei</ptype> <name>numSurface</name></param> 26565 <param len="numSurface">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param> 26566 </command> 26567 <command> 26568 <proto>void <name>glVDPAUUnregisterSurfaceNV</name></proto> 26569 <param><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param> 26570 </command> 26571 <command> 26572 <proto>void <name>glValidateProgram</name></proto> 26573 <param class="program"><ptype>GLuint</ptype> <name>program</name></param> 26574 </command> 26575 <command> 26576 <proto>void <name>glValidateProgramARB</name></proto> 26577 <param><ptype>GLhandleARB</ptype> <name>programObj</name></param> 26578 <alias name="glValidateProgram"/> 26579 </command> 26580 <command> 26581 <proto>void <name>glValidateProgramPipeline</name></proto> 26582 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 26583 </command> 26584 <command> 26585 <proto>void <name>glValidateProgramPipelineEXT</name></proto> 26586 <param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param> 26587 </command> 26588 <command> 26589 <proto>void <name>glVariantArrayObjectATI</name></proto> 26590 <param><ptype>GLuint</ptype> <name>id</name></param> 26591 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 26592 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26593 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26594 <param><ptype>GLuint</ptype> <name>offset</name></param> 26595 </command> 26596 <command> 26597 <proto>void <name>glVariantPointerEXT</name></proto> 26598 <param><ptype>GLuint</ptype> <name>id</name></param> 26599 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 26600 <param><ptype>GLuint</ptype> <name>stride</name></param> 26601 <param len="COMPSIZE(id,type,stride)">const void *<name>addr</name></param> 26602 </command> 26603 <command> 26604 <proto>void <name>glVariantbvEXT</name></proto> 26605 <param><ptype>GLuint</ptype> <name>id</name></param> 26606 <param len="COMPSIZE(id)">const <ptype>GLbyte</ptype> *<name>addr</name></param> 26607 </command> 26608 <command> 26609 <proto>void <name>glVariantdvEXT</name></proto> 26610 <param><ptype>GLuint</ptype> <name>id</name></param> 26611 <param len="COMPSIZE(id)">const <ptype>GLdouble</ptype> *<name>addr</name></param> 26612 </command> 26613 <command> 26614 <proto>void <name>glVariantfvEXT</name></proto> 26615 <param><ptype>GLuint</ptype> <name>id</name></param> 26616 <param len="COMPSIZE(id)">const <ptype>GLfloat</ptype> *<name>addr</name></param> 26617 </command> 26618 <command> 26619 <proto>void <name>glVariantivEXT</name></proto> 26620 <param><ptype>GLuint</ptype> <name>id</name></param> 26621 <param len="COMPSIZE(id)">const <ptype>GLint</ptype> *<name>addr</name></param> 26622 </command> 26623 <command> 26624 <proto>void <name>glVariantsvEXT</name></proto> 26625 <param><ptype>GLuint</ptype> <name>id</name></param> 26626 <param len="COMPSIZE(id)">const <ptype>GLshort</ptype> *<name>addr</name></param> 26627 </command> 26628 <command> 26629 <proto>void <name>glVariantubvEXT</name></proto> 26630 <param><ptype>GLuint</ptype> <name>id</name></param> 26631 <param len="COMPSIZE(id)">const <ptype>GLubyte</ptype> *<name>addr</name></param> 26632 </command> 26633 <command> 26634 <proto>void <name>glVariantuivEXT</name></proto> 26635 <param><ptype>GLuint</ptype> <name>id</name></param> 26636 <param len="COMPSIZE(id)">const <ptype>GLuint</ptype> *<name>addr</name></param> 26637 </command> 26638 <command> 26639 <proto>void <name>glVariantusvEXT</name></proto> 26640 <param><ptype>GLuint</ptype> <name>id</name></param> 26641 <param len="COMPSIZE(id)">const <ptype>GLushort</ptype> *<name>addr</name></param> 26642 </command> 26643 <command> 26644 <proto>void <name>glVertex2bOES</name></proto> 26645 <param><ptype>GLbyte</ptype> <name>x</name></param> 26646 <param><ptype>GLbyte</ptype> <name>y</name></param> 26647 </command> 26648 <command> 26649 <proto>void <name>glVertex2bvOES</name></proto> 26650 <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param> 26651 </command> 26652 <command> 26653 <proto>void <name>glVertex2d</name></proto> 26654 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 26655 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 26656 <vecequiv name="glVertex2dv"/> 26657 </command> 26658 <command> 26659 <proto>void <name>glVertex2dv</name></proto> 26660 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 26661 <glx type="render" opcode="65"/> 26662 </command> 26663 <command> 26664 <proto>void <name>glVertex2f</name></proto> 26665 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 26666 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 26667 <vecequiv name="glVertex2fv"/> 26668 </command> 26669 <command> 26670 <proto>void <name>glVertex2fv</name></proto> 26671 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 26672 <glx type="render" opcode="66"/> 26673 </command> 26674 <command> 26675 <proto>void <name>glVertex2hNV</name></proto> 26676 <param><ptype>GLhalfNV</ptype> <name>x</name></param> 26677 <param><ptype>GLhalfNV</ptype> <name>y</name></param> 26678 <vecequiv name="glVertex2hvNV"/> 26679 </command> 26680 <command> 26681 <proto>void <name>glVertex2hvNV</name></proto> 26682 <param len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 26683 <glx type="render" opcode="4240"/> 26684 </command> 26685 <command> 26686 <proto>void <name>glVertex2i</name></proto> 26687 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 26688 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 26689 <vecequiv name="glVertex2iv"/> 26690 </command> 26691 <command> 26692 <proto>void <name>glVertex2iv</name></proto> 26693 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 26694 <glx type="render" opcode="67"/> 26695 </command> 26696 <command> 26697 <proto>void <name>glVertex2s</name></proto> 26698 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 26699 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 26700 <vecequiv name="glVertex2sv"/> 26701 </command> 26702 <command> 26703 <proto>void <name>glVertex2sv</name></proto> 26704 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 26705 <glx type="render" opcode="68"/> 26706 </command> 26707 <command> 26708 <proto>void <name>glVertex2xOES</name></proto> 26709 <param><ptype>GLfixed</ptype> <name>x</name></param> 26710 </command> 26711 <command> 26712 <proto>void <name>glVertex2xvOES</name></proto> 26713 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 26714 </command> 26715 <command> 26716 <proto>void <name>glVertex3bOES</name></proto> 26717 <param><ptype>GLbyte</ptype> <name>x</name></param> 26718 <param><ptype>GLbyte</ptype> <name>y</name></param> 26719 <param><ptype>GLbyte</ptype> <name>z</name></param> 26720 </command> 26721 <command> 26722 <proto>void <name>glVertex3bvOES</name></proto> 26723 <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param> 26724 </command> 26725 <command> 26726 <proto>void <name>glVertex3d</name></proto> 26727 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 26728 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 26729 <param kind="Coord"><ptype>GLdouble</ptype> <name>z</name></param> 26730 <vecequiv name="glVertex3dv"/> 26731 </command> 26732 <command> 26733 <proto>void <name>glVertex3dv</name></proto> 26734 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 26735 <glx type="render" opcode="69"/> 26736 </command> 26737 <command> 26738 <proto>void <name>glVertex3f</name></proto> 26739 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 26740 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 26741 <param kind="Coord"><ptype>GLfloat</ptype> <name>z</name></param> 26742 <vecequiv name="glVertex3fv"/> 26743 </command> 26744 <command> 26745 <proto>void <name>glVertex3fv</name></proto> 26746 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 26747 <glx type="render" opcode="70"/> 26748 </command> 26749 <command> 26750 <proto>void <name>glVertex3hNV</name></proto> 26751 <param><ptype>GLhalfNV</ptype> <name>x</name></param> 26752 <param><ptype>GLhalfNV</ptype> <name>y</name></param> 26753 <param><ptype>GLhalfNV</ptype> <name>z</name></param> 26754 <vecequiv name="glVertex3hvNV"/> 26755 </command> 26756 <command> 26757 <proto>void <name>glVertex3hvNV</name></proto> 26758 <param len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 26759 <glx type="render" opcode="4241"/> 26760 </command> 26761 <command> 26762 <proto>void <name>glVertex3i</name></proto> 26763 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 26764 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 26765 <param kind="Coord"><ptype>GLint</ptype> <name>z</name></param> 26766 <vecequiv name="glVertex3iv"/> 26767 </command> 26768 <command> 26769 <proto>void <name>glVertex3iv</name></proto> 26770 <param kind="Coord" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 26771 <glx type="render" opcode="71"/> 26772 </command> 26773 <command> 26774 <proto>void <name>glVertex3s</name></proto> 26775 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 26776 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 26777 <param kind="Coord"><ptype>GLshort</ptype> <name>z</name></param> 26778 <vecequiv name="glVertex3sv"/> 26779 </command> 26780 <command> 26781 <proto>void <name>glVertex3sv</name></proto> 26782 <param kind="Coord" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 26783 <glx type="render" opcode="72"/> 26784 </command> 26785 <command> 26786 <proto>void <name>glVertex3xOES</name></proto> 26787 <param><ptype>GLfixed</ptype> <name>x</name></param> 26788 <param><ptype>GLfixed</ptype> <name>y</name></param> 26789 </command> 26790 <command> 26791 <proto>void <name>glVertex3xvOES</name></proto> 26792 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 26793 </command> 26794 <command> 26795 <proto>void <name>glVertex4bOES</name></proto> 26796 <param><ptype>GLbyte</ptype> <name>x</name></param> 26797 <param><ptype>GLbyte</ptype> <name>y</name></param> 26798 <param><ptype>GLbyte</ptype> <name>z</name></param> 26799 <param><ptype>GLbyte</ptype> <name>w</name></param> 26800 </command> 26801 <command> 26802 <proto>void <name>glVertex4bvOES</name></proto> 26803 <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param> 26804 </command> 26805 <command> 26806 <proto>void <name>glVertex4d</name></proto> 26807 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 26808 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 26809 <param kind="Coord"><ptype>GLdouble</ptype> <name>z</name></param> 26810 <param kind="Coord"><ptype>GLdouble</ptype> <name>w</name></param> 26811 <vecequiv name="glVertex4dv"/> 26812 </command> 26813 <command> 26814 <proto>void <name>glVertex4dv</name></proto> 26815 <param kind="Coord" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 26816 <glx type="render" opcode="73"/> 26817 </command> 26818 <command> 26819 <proto>void <name>glVertex4f</name></proto> 26820 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 26821 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 26822 <param kind="Coord"><ptype>GLfloat</ptype> <name>z</name></param> 26823 <param kind="Coord"><ptype>GLfloat</ptype> <name>w</name></param> 26824 <vecequiv name="glVertex4fv"/> 26825 </command> 26826 <command> 26827 <proto>void <name>glVertex4fv</name></proto> 26828 <param kind="Coord" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 26829 <glx type="render" opcode="74"/> 26830 </command> 26831 <command> 26832 <proto>void <name>glVertex4hNV</name></proto> 26833 <param><ptype>GLhalfNV</ptype> <name>x</name></param> 26834 <param><ptype>GLhalfNV</ptype> <name>y</name></param> 26835 <param><ptype>GLhalfNV</ptype> <name>z</name></param> 26836 <param><ptype>GLhalfNV</ptype> <name>w</name></param> 26837 <vecequiv name="glVertex4hvNV"/> 26838 </command> 26839 <command> 26840 <proto>void <name>glVertex4hvNV</name></proto> 26841 <param len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 26842 <glx type="render" opcode="4242"/> 26843 </command> 26844 <command> 26845 <proto>void <name>glVertex4i</name></proto> 26846 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 26847 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 26848 <param kind="Coord"><ptype>GLint</ptype> <name>z</name></param> 26849 <param kind="Coord"><ptype>GLint</ptype> <name>w</name></param> 26850 <vecequiv name="glVertex4iv"/> 26851 </command> 26852 <command> 26853 <proto>void <name>glVertex4iv</name></proto> 26854 <param kind="Coord" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 26855 <glx type="render" opcode="75"/> 26856 </command> 26857 <command> 26858 <proto>void <name>glVertex4s</name></proto> 26859 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 26860 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 26861 <param kind="Coord"><ptype>GLshort</ptype> <name>z</name></param> 26862 <param kind="Coord"><ptype>GLshort</ptype> <name>w</name></param> 26863 <vecequiv name="glVertex4sv"/> 26864 </command> 26865 <command> 26866 <proto>void <name>glVertex4sv</name></proto> 26867 <param kind="Coord" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 26868 <glx type="render" opcode="76"/> 26869 </command> 26870 <command> 26871 <proto>void <name>glVertex4xOES</name></proto> 26872 <param><ptype>GLfixed</ptype> <name>x</name></param> 26873 <param><ptype>GLfixed</ptype> <name>y</name></param> 26874 <param><ptype>GLfixed</ptype> <name>z</name></param> 26875 </command> 26876 <command> 26877 <proto>void <name>glVertex4xvOES</name></proto> 26878 <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> 26879 </command> 26880 <command> 26881 <proto>void <name>glVertexArrayAttribBinding</name></proto> 26882 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26883 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 26884 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 26885 </command> 26886 <command> 26887 <proto>void <name>glVertexArrayAttribFormat</name></proto> 26888 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26889 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 26890 <param><ptype>GLint</ptype> <name>size</name></param> 26891 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 26892 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 26893 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 26894 </command> 26895 <command> 26896 <proto>void <name>glVertexArrayAttribIFormat</name></proto> 26897 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26898 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 26899 <param><ptype>GLint</ptype> <name>size</name></param> 26900 <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> 26901 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 26902 </command> 26903 <command> 26904 <proto>void <name>glVertexArrayAttribLFormat</name></proto> 26905 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26906 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 26907 <param><ptype>GLint</ptype> <name>size</name></param> 26908 <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> 26909 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 26910 </command> 26911 <command> 26912 <proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto> 26913 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26914 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 26915 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26916 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 26917 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26918 </command> 26919 <command> 26920 <proto>void <name>glVertexArrayBindingDivisor</name></proto> 26921 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26922 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 26923 <param><ptype>GLuint</ptype> <name>divisor</name></param> 26924 </command> 26925 <command> 26926 <proto>void <name>glVertexArrayColorOffsetEXT</name></proto> 26927 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26928 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26929 <param><ptype>GLint</ptype> <name>size</name></param> 26930 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26931 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26932 <param><ptype>GLintptr</ptype> <name>offset</name></param> 26933 </command> 26934 <command> 26935 <proto>void <name>glVertexArrayEdgeFlagOffsetEXT</name></proto> 26936 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26937 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26938 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26939 <param><ptype>GLintptr</ptype> <name>offset</name></param> 26940 </command> 26941 <command> 26942 <proto>void <name>glVertexArrayElementBuffer</name></proto> 26943 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26944 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26945 </command> 26946 <command> 26947 <proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto> 26948 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26949 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26950 <param group="FogCoordinatePointerType"><ptype>GLenum</ptype> <name>type</name></param> 26951 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26952 <param><ptype>GLintptr</ptype> <name>offset</name></param> 26953 </command> 26954 <command> 26955 <proto>void <name>glVertexArrayIndexOffsetEXT</name></proto> 26956 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26957 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26958 <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26959 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26960 <param><ptype>GLintptr</ptype> <name>offset</name></param> 26961 </command> 26962 <command> 26963 <proto>void <name>glVertexArrayMultiTexCoordOffsetEXT</name></proto> 26964 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26965 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26966 <param><ptype>GLenum</ptype> <name>texunit</name></param> 26967 <param><ptype>GLint</ptype> <name>size</name></param> 26968 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26969 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26970 <param><ptype>GLintptr</ptype> <name>offset</name></param> 26971 </command> 26972 <command> 26973 <proto>void <name>glVertexArrayNormalOffsetEXT</name></proto> 26974 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26975 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26976 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26977 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26978 <param><ptype>GLintptr</ptype> <name>offset</name></param> 26979 </command> 26980 <command> 26981 <proto>void <name>glVertexArrayParameteriAPPLE</name></proto> 26982 <param group="VertexArrayPNameAPPLE"><ptype>GLenum</ptype> <name>pname</name></param> 26983 <param><ptype>GLint</ptype> <name>param</name></param> 26984 </command> 26985 <command> 26986 <proto>void <name>glVertexArrayRangeAPPLE</name></proto> 26987 <param><ptype>GLsizei</ptype> <name>length</name></param> 26988 <param len="length">void *<name>pointer</name></param> 26989 </command> 26990 <command> 26991 <proto>void <name>glVertexArrayRangeNV</name></proto> 26992 <param><ptype>GLsizei</ptype> <name>length</name></param> 26993 <param len="COMPSIZE(length)">const void *<name>pointer</name></param> 26994 </command> 26995 <command> 26996 <proto>void <name>glVertexArraySecondaryColorOffsetEXT</name></proto> 26997 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 26998 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 26999 <param><ptype>GLint</ptype> <name>size</name></param> 27000 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 27001 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27002 <param><ptype>GLintptr</ptype> <name>offset</name></param> 27003 </command> 27004 <command> 27005 <proto>void <name>glVertexArrayTexCoordOffsetEXT</name></proto> 27006 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27007 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 27008 <param><ptype>GLint</ptype> <name>size</name></param> 27009 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 27010 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27011 <param><ptype>GLintptr</ptype> <name>offset</name></param> 27012 </command> 27013 <command> 27014 <proto>void <name>glVertexArrayVertexAttribBindingEXT</name></proto> 27015 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27016 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 27017 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 27018 </command> 27019 <command> 27020 <proto>void <name>glVertexArrayVertexAttribDivisorEXT</name></proto> 27021 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27022 <param><ptype>GLuint</ptype> <name>index</name></param> 27023 <param><ptype>GLuint</ptype> <name>divisor</name></param> 27024 </command> 27025 <command> 27026 <proto>void <name>glVertexArrayVertexAttribFormatEXT</name></proto> 27027 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27028 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 27029 <param><ptype>GLint</ptype> <name>size</name></param> 27030 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 27031 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 27032 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 27033 </command> 27034 <command> 27035 <proto>void <name>glVertexArrayVertexAttribIFormatEXT</name></proto> 27036 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27037 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 27038 <param><ptype>GLint</ptype> <name>size</name></param> 27039 <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> 27040 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 27041 </command> 27042 <command> 27043 <proto>void <name>glVertexArrayVertexAttribIOffsetEXT</name></proto> 27044 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27045 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 27046 <param><ptype>GLuint</ptype> <name>index</name></param> 27047 <param><ptype>GLint</ptype> <name>size</name></param> 27048 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 27049 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27050 <param><ptype>GLintptr</ptype> <name>offset</name></param> 27051 </command> 27052 <command> 27053 <proto>void <name>glVertexArrayVertexAttribLFormatEXT</name></proto> 27054 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27055 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 27056 <param><ptype>GLint</ptype> <name>size</name></param> 27057 <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> 27058 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 27059 </command> 27060 <command> 27061 <proto>void <name>glVertexArrayVertexAttribLOffsetEXT</name></proto> 27062 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27063 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 27064 <param><ptype>GLuint</ptype> <name>index</name></param> 27065 <param><ptype>GLint</ptype> <name>size</name></param> 27066 <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> 27067 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27068 <param kind="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 27069 </command> 27070 <command> 27071 <proto>void <name>glVertexArrayVertexAttribOffsetEXT</name></proto> 27072 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27073 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 27074 <param><ptype>GLuint</ptype> <name>index</name></param> 27075 <param><ptype>GLint</ptype> <name>size</name></param> 27076 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 27077 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 27078 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27079 <param><ptype>GLintptr</ptype> <name>offset</name></param> 27080 </command> 27081 <command> 27082 <proto>void <name>glVertexArrayVertexBindingDivisorEXT</name></proto> 27083 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27084 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 27085 <param><ptype>GLuint</ptype> <name>divisor</name></param> 27086 </command> 27087 <command> 27088 <proto>void <name>glVertexArrayVertexBuffer</name></proto> 27089 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27090 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 27091 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 27092 <param><ptype>GLintptr</ptype> <name>offset</name></param> 27093 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27094 </command> 27095 <command> 27096 <proto>void <name>glVertexArrayVertexBuffers</name></proto> 27097 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27098 <param><ptype>GLuint</ptype> <name>first</name></param> 27099 <param><ptype>GLsizei</ptype> <name>count</name></param> 27100 <param class="buffer" len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param> 27101 <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param> 27102 <param len="count">const <ptype>GLsizei</ptype> *<name>strides</name></param> 27103 </command> 27104 <command> 27105 <proto>void <name>glVertexArrayVertexOffsetEXT</name></proto> 27106 <param class="vertex array"><ptype>GLuint</ptype> <name>vaobj</name></param> 27107 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 27108 <param><ptype>GLint</ptype> <name>size</name></param> 27109 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 27110 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27111 <param><ptype>GLintptr</ptype> <name>offset</name></param> 27112 </command> 27113 <command> 27114 <proto>void <name>glVertexAttrib1d</name></proto> 27115 <param><ptype>GLuint</ptype> <name>index</name></param> 27116 <param><ptype>GLdouble</ptype> <name>x</name></param> 27117 <vecequiv name="glVertexAttrib1dv"/> 27118 </command> 27119 <command> 27120 <proto>void <name>glVertexAttrib1dARB</name></proto> 27121 <param><ptype>GLuint</ptype> <name>index</name></param> 27122 <param><ptype>GLdouble</ptype> <name>x</name></param> 27123 <alias name="glVertexAttrib1d"/> 27124 <vecequiv name="glVertexAttrib1dvARB"/> 27125 </command> 27126 <command> 27127 <proto>void <name>glVertexAttrib1dNV</name></proto> 27128 <param><ptype>GLuint</ptype> <name>index</name></param> 27129 <param><ptype>GLdouble</ptype> <name>x</name></param> 27130 <alias name="glVertexAttrib1d"/> 27131 <vecequiv name="glVertexAttrib1dvNV"/> 27132 </command> 27133 <command> 27134 <proto>void <name>glVertexAttrib1dv</name></proto> 27135 <param><ptype>GLuint</ptype> <name>index</name></param> 27136 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 27137 <glx type="render" opcode="4197"/> 27138 </command> 27139 <command> 27140 <proto>void <name>glVertexAttrib1dvARB</name></proto> 27141 <param><ptype>GLuint</ptype> <name>index</name></param> 27142 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 27143 <alias name="glVertexAttrib1dv"/> 27144 <glx type="render" opcode="4197"/> 27145 </command> 27146 <command> 27147 <proto>void <name>glVertexAttrib1dvNV</name></proto> 27148 <param><ptype>GLuint</ptype> <name>index</name></param> 27149 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 27150 <alias name="glVertexAttrib1dv"/> 27151 <glx type="render" opcode="4197"/> 27152 </command> 27153 <command> 27154 <proto>void <name>glVertexAttrib1f</name></proto> 27155 <param><ptype>GLuint</ptype> <name>index</name></param> 27156 <param><ptype>GLfloat</ptype> <name>x</name></param> 27157 <vecequiv name="glVertexAttrib1fv"/> 27158 </command> 27159 <command> 27160 <proto>void <name>glVertexAttrib1fARB</name></proto> 27161 <param><ptype>GLuint</ptype> <name>index</name></param> 27162 <param><ptype>GLfloat</ptype> <name>x</name></param> 27163 <alias name="glVertexAttrib1f"/> 27164 <vecequiv name="glVertexAttrib1fvARB"/> 27165 </command> 27166 <command> 27167 <proto>void <name>glVertexAttrib1fNV</name></proto> 27168 <param><ptype>GLuint</ptype> <name>index</name></param> 27169 <param><ptype>GLfloat</ptype> <name>x</name></param> 27170 <alias name="glVertexAttrib1f"/> 27171 <vecequiv name="glVertexAttrib1fvNV"/> 27172 </command> 27173 <command> 27174 <proto>void <name>glVertexAttrib1fv</name></proto> 27175 <param><ptype>GLuint</ptype> <name>index</name></param> 27176 <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 27177 <glx type="render" opcode="4193"/> 27178 </command> 27179 <command> 27180 <proto>void <name>glVertexAttrib1fvARB</name></proto> 27181 <param><ptype>GLuint</ptype> <name>index</name></param> 27182 <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 27183 <alias name="glVertexAttrib1fv"/> 27184 <glx type="render" opcode="4193"/> 27185 </command> 27186 <command> 27187 <proto>void <name>glVertexAttrib1fvNV</name></proto> 27188 <param><ptype>GLuint</ptype> <name>index</name></param> 27189 <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 27190 <alias name="glVertexAttrib1fv"/> 27191 <glx type="render" opcode="4193"/> 27192 </command> 27193 <command> 27194 <proto>void <name>glVertexAttrib1hNV</name></proto> 27195 <param><ptype>GLuint</ptype> <name>index</name></param> 27196 <param><ptype>GLhalfNV</ptype> <name>x</name></param> 27197 <vecequiv name="glVertexAttrib1hvNV"/> 27198 </command> 27199 <command> 27200 <proto>void <name>glVertexAttrib1hvNV</name></proto> 27201 <param><ptype>GLuint</ptype> <name>index</name></param> 27202 <param len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 27203 <glx type="render" opcode="4257"/> 27204 </command> 27205 <command> 27206 <proto>void <name>glVertexAttrib1s</name></proto> 27207 <param><ptype>GLuint</ptype> <name>index</name></param> 27208 <param><ptype>GLshort</ptype> <name>x</name></param> 27209 <vecequiv name="glVertexAttrib1sv"/> 27210 </command> 27211 <command> 27212 <proto>void <name>glVertexAttrib1sARB</name></proto> 27213 <param><ptype>GLuint</ptype> <name>index</name></param> 27214 <param><ptype>GLshort</ptype> <name>x</name></param> 27215 <alias name="glVertexAttrib1s"/> 27216 <vecequiv name="glVertexAttrib1svARB"/> 27217 </command> 27218 <command> 27219 <proto>void <name>glVertexAttrib1sNV</name></proto> 27220 <param><ptype>GLuint</ptype> <name>index</name></param> 27221 <param><ptype>GLshort</ptype> <name>x</name></param> 27222 <alias name="glVertexAttrib1s"/> 27223 <vecequiv name="glVertexAttrib1svNV"/> 27224 </command> 27225 <command> 27226 <proto>void <name>glVertexAttrib1sv</name></proto> 27227 <param><ptype>GLuint</ptype> <name>index</name></param> 27228 <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 27229 <glx type="render" opcode="4189"/> 27230 </command> 27231 <command> 27232 <proto>void <name>glVertexAttrib1svARB</name></proto> 27233 <param><ptype>GLuint</ptype> <name>index</name></param> 27234 <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 27235 <alias name="glVertexAttrib1sv"/> 27236 <glx type="render" opcode="4189"/> 27237 </command> 27238 <command> 27239 <proto>void <name>glVertexAttrib1svNV</name></proto> 27240 <param><ptype>GLuint</ptype> <name>index</name></param> 27241 <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 27242 <alias name="glVertexAttrib1sv"/> 27243 <glx type="render" opcode="4189"/> 27244 </command> 27245 <command> 27246 <proto>void <name>glVertexAttrib2d</name></proto> 27247 <param><ptype>GLuint</ptype> <name>index</name></param> 27248 <param><ptype>GLdouble</ptype> <name>x</name></param> 27249 <param><ptype>GLdouble</ptype> <name>y</name></param> 27250 <vecequiv name="glVertexAttrib2dv"/> 27251 </command> 27252 <command> 27253 <proto>void <name>glVertexAttrib2dARB</name></proto> 27254 <param><ptype>GLuint</ptype> <name>index</name></param> 27255 <param><ptype>GLdouble</ptype> <name>x</name></param> 27256 <param><ptype>GLdouble</ptype> <name>y</name></param> 27257 <alias name="glVertexAttrib2d"/> 27258 <vecequiv name="glVertexAttrib2dvARB"/> 27259 </command> 27260 <command> 27261 <proto>void <name>glVertexAttrib2dNV</name></proto> 27262 <param><ptype>GLuint</ptype> <name>index</name></param> 27263 <param><ptype>GLdouble</ptype> <name>x</name></param> 27264 <param><ptype>GLdouble</ptype> <name>y</name></param> 27265 <alias name="glVertexAttrib2d"/> 27266 <vecequiv name="glVertexAttrib2dvNV"/> 27267 </command> 27268 <command> 27269 <proto>void <name>glVertexAttrib2dv</name></proto> 27270 <param><ptype>GLuint</ptype> <name>index</name></param> 27271 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 27272 <glx type="render" opcode="4198"/> 27273 </command> 27274 <command> 27275 <proto>void <name>glVertexAttrib2dvARB</name></proto> 27276 <param><ptype>GLuint</ptype> <name>index</name></param> 27277 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 27278 <alias name="glVertexAttrib2dv"/> 27279 <glx type="render" opcode="4198"/> 27280 </command> 27281 <command> 27282 <proto>void <name>glVertexAttrib2dvNV</name></proto> 27283 <param><ptype>GLuint</ptype> <name>index</name></param> 27284 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 27285 <alias name="glVertexAttrib2dv"/> 27286 <glx type="render" opcode="4198"/> 27287 </command> 27288 <command> 27289 <proto>void <name>glVertexAttrib2f</name></proto> 27290 <param><ptype>GLuint</ptype> <name>index</name></param> 27291 <param><ptype>GLfloat</ptype> <name>x</name></param> 27292 <param><ptype>GLfloat</ptype> <name>y</name></param> 27293 <vecequiv name="glVertexAttrib2fv"/> 27294 </command> 27295 <command> 27296 <proto>void <name>glVertexAttrib2fARB</name></proto> 27297 <param><ptype>GLuint</ptype> <name>index</name></param> 27298 <param><ptype>GLfloat</ptype> <name>x</name></param> 27299 <param><ptype>GLfloat</ptype> <name>y</name></param> 27300 <alias name="glVertexAttrib2f"/> 27301 <vecequiv name="glVertexAttrib2fvARB"/> 27302 </command> 27303 <command> 27304 <proto>void <name>glVertexAttrib2fNV</name></proto> 27305 <param><ptype>GLuint</ptype> <name>index</name></param> 27306 <param><ptype>GLfloat</ptype> <name>x</name></param> 27307 <param><ptype>GLfloat</ptype> <name>y</name></param> 27308 <alias name="glVertexAttrib2f"/> 27309 <vecequiv name="glVertexAttrib2fvNV"/> 27310 </command> 27311 <command> 27312 <proto>void <name>glVertexAttrib2fv</name></proto> 27313 <param><ptype>GLuint</ptype> <name>index</name></param> 27314 <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 27315 <glx type="render" opcode="4194"/> 27316 </command> 27317 <command> 27318 <proto>void <name>glVertexAttrib2fvARB</name></proto> 27319 <param><ptype>GLuint</ptype> <name>index</name></param> 27320 <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 27321 <alias name="glVertexAttrib2fv"/> 27322 <glx type="render" opcode="4194"/> 27323 </command> 27324 <command> 27325 <proto>void <name>glVertexAttrib2fvNV</name></proto> 27326 <param><ptype>GLuint</ptype> <name>index</name></param> 27327 <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 27328 <alias name="glVertexAttrib2fv"/> 27329 <glx type="render" opcode="4194"/> 27330 </command> 27331 <command> 27332 <proto>void <name>glVertexAttrib2hNV</name></proto> 27333 <param><ptype>GLuint</ptype> <name>index</name></param> 27334 <param><ptype>GLhalfNV</ptype> <name>x</name></param> 27335 <param><ptype>GLhalfNV</ptype> <name>y</name></param> 27336 <vecequiv name="glVertexAttrib2hvNV"/> 27337 </command> 27338 <command> 27339 <proto>void <name>glVertexAttrib2hvNV</name></proto> 27340 <param><ptype>GLuint</ptype> <name>index</name></param> 27341 <param len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 27342 <glx type="render" opcode="4258"/> 27343 </command> 27344 <command> 27345 <proto>void <name>glVertexAttrib2s</name></proto> 27346 <param><ptype>GLuint</ptype> <name>index</name></param> 27347 <param><ptype>GLshort</ptype> <name>x</name></param> 27348 <param><ptype>GLshort</ptype> <name>y</name></param> 27349 <vecequiv name="glVertexAttrib2sv"/> 27350 </command> 27351 <command> 27352 <proto>void <name>glVertexAttrib2sARB</name></proto> 27353 <param><ptype>GLuint</ptype> <name>index</name></param> 27354 <param><ptype>GLshort</ptype> <name>x</name></param> 27355 <param><ptype>GLshort</ptype> <name>y</name></param> 27356 <alias name="glVertexAttrib2s"/> 27357 <vecequiv name="glVertexAttrib2svARB"/> 27358 </command> 27359 <command> 27360 <proto>void <name>glVertexAttrib2sNV</name></proto> 27361 <param><ptype>GLuint</ptype> <name>index</name></param> 27362 <param><ptype>GLshort</ptype> <name>x</name></param> 27363 <param><ptype>GLshort</ptype> <name>y</name></param> 27364 <alias name="glVertexAttrib2s"/> 27365 <vecequiv name="glVertexAttrib2svNV"/> 27366 </command> 27367 <command> 27368 <proto>void <name>glVertexAttrib2sv</name></proto> 27369 <param><ptype>GLuint</ptype> <name>index</name></param> 27370 <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 27371 <glx type="render" opcode="4190"/> 27372 </command> 27373 <command> 27374 <proto>void <name>glVertexAttrib2svARB</name></proto> 27375 <param><ptype>GLuint</ptype> <name>index</name></param> 27376 <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 27377 <alias name="glVertexAttrib2sv"/> 27378 <glx type="render" opcode="4190"/> 27379 </command> 27380 <command> 27381 <proto>void <name>glVertexAttrib2svNV</name></proto> 27382 <param><ptype>GLuint</ptype> <name>index</name></param> 27383 <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 27384 <alias name="glVertexAttrib2sv"/> 27385 <glx type="render" opcode="4190"/> 27386 </command> 27387 <command> 27388 <proto>void <name>glVertexAttrib3d</name></proto> 27389 <param><ptype>GLuint</ptype> <name>index</name></param> 27390 <param><ptype>GLdouble</ptype> <name>x</name></param> 27391 <param><ptype>GLdouble</ptype> <name>y</name></param> 27392 <param><ptype>GLdouble</ptype> <name>z</name></param> 27393 <vecequiv name="glVertexAttrib3dv"/> 27394 </command> 27395 <command> 27396 <proto>void <name>glVertexAttrib3dARB</name></proto> 27397 <param><ptype>GLuint</ptype> <name>index</name></param> 27398 <param><ptype>GLdouble</ptype> <name>x</name></param> 27399 <param><ptype>GLdouble</ptype> <name>y</name></param> 27400 <param><ptype>GLdouble</ptype> <name>z</name></param> 27401 <alias name="glVertexAttrib3d"/> 27402 <vecequiv name="glVertexAttrib3dvARB"/> 27403 </command> 27404 <command> 27405 <proto>void <name>glVertexAttrib3dNV</name></proto> 27406 <param><ptype>GLuint</ptype> <name>index</name></param> 27407 <param><ptype>GLdouble</ptype> <name>x</name></param> 27408 <param><ptype>GLdouble</ptype> <name>y</name></param> 27409 <param><ptype>GLdouble</ptype> <name>z</name></param> 27410 <alias name="glVertexAttrib3d"/> 27411 <vecequiv name="glVertexAttrib3dvNV"/> 27412 </command> 27413 <command> 27414 <proto>void <name>glVertexAttrib3dv</name></proto> 27415 <param><ptype>GLuint</ptype> <name>index</name></param> 27416 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 27417 <glx type="render" opcode="4199"/> 27418 </command> 27419 <command> 27420 <proto>void <name>glVertexAttrib3dvARB</name></proto> 27421 <param><ptype>GLuint</ptype> <name>index</name></param> 27422 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 27423 <alias name="glVertexAttrib3dv"/> 27424 <glx type="render" opcode="4199"/> 27425 </command> 27426 <command> 27427 <proto>void <name>glVertexAttrib3dvNV</name></proto> 27428 <param><ptype>GLuint</ptype> <name>index</name></param> 27429 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 27430 <alias name="glVertexAttrib3dv"/> 27431 <glx type="render" opcode="4199"/> 27432 </command> 27433 <command> 27434 <proto>void <name>glVertexAttrib3f</name></proto> 27435 <param><ptype>GLuint</ptype> <name>index</name></param> 27436 <param><ptype>GLfloat</ptype> <name>x</name></param> 27437 <param><ptype>GLfloat</ptype> <name>y</name></param> 27438 <param><ptype>GLfloat</ptype> <name>z</name></param> 27439 <vecequiv name="glVertexAttrib3fv"/> 27440 </command> 27441 <command> 27442 <proto>void <name>glVertexAttrib3fARB</name></proto> 27443 <param><ptype>GLuint</ptype> <name>index</name></param> 27444 <param><ptype>GLfloat</ptype> <name>x</name></param> 27445 <param><ptype>GLfloat</ptype> <name>y</name></param> 27446 <param><ptype>GLfloat</ptype> <name>z</name></param> 27447 <alias name="glVertexAttrib3f"/> 27448 <vecequiv name="glVertexAttrib3fvARB"/> 27449 </command> 27450 <command> 27451 <proto>void <name>glVertexAttrib3fNV</name></proto> 27452 <param><ptype>GLuint</ptype> <name>index</name></param> 27453 <param><ptype>GLfloat</ptype> <name>x</name></param> 27454 <param><ptype>GLfloat</ptype> <name>y</name></param> 27455 <param><ptype>GLfloat</ptype> <name>z</name></param> 27456 <alias name="glVertexAttrib3f"/> 27457 <vecequiv name="glVertexAttrib3fvNV"/> 27458 </command> 27459 <command> 27460 <proto>void <name>glVertexAttrib3fv</name></proto> 27461 <param><ptype>GLuint</ptype> <name>index</name></param> 27462 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 27463 <glx type="render" opcode="4195"/> 27464 </command> 27465 <command> 27466 <proto>void <name>glVertexAttrib3fvARB</name></proto> 27467 <param><ptype>GLuint</ptype> <name>index</name></param> 27468 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 27469 <alias name="glVertexAttrib3fv"/> 27470 <glx type="render" opcode="4195"/> 27471 </command> 27472 <command> 27473 <proto>void <name>glVertexAttrib3fvNV</name></proto> 27474 <param><ptype>GLuint</ptype> <name>index</name></param> 27475 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 27476 <alias name="glVertexAttrib3fv"/> 27477 <glx type="render" opcode="4195"/> 27478 </command> 27479 <command> 27480 <proto>void <name>glVertexAttrib3hNV</name></proto> 27481 <param><ptype>GLuint</ptype> <name>index</name></param> 27482 <param><ptype>GLhalfNV</ptype> <name>x</name></param> 27483 <param><ptype>GLhalfNV</ptype> <name>y</name></param> 27484 <param><ptype>GLhalfNV</ptype> <name>z</name></param> 27485 <vecequiv name="glVertexAttrib3hvNV"/> 27486 </command> 27487 <command> 27488 <proto>void <name>glVertexAttrib3hvNV</name></proto> 27489 <param><ptype>GLuint</ptype> <name>index</name></param> 27490 <param len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 27491 <glx type="render" opcode="4259"/> 27492 </command> 27493 <command> 27494 <proto>void <name>glVertexAttrib3s</name></proto> 27495 <param><ptype>GLuint</ptype> <name>index</name></param> 27496 <param><ptype>GLshort</ptype> <name>x</name></param> 27497 <param><ptype>GLshort</ptype> <name>y</name></param> 27498 <param><ptype>GLshort</ptype> <name>z</name></param> 27499 <vecequiv name="glVertexAttrib3sv"/> 27500 </command> 27501 <command> 27502 <proto>void <name>glVertexAttrib3sARB</name></proto> 27503 <param><ptype>GLuint</ptype> <name>index</name></param> 27504 <param><ptype>GLshort</ptype> <name>x</name></param> 27505 <param><ptype>GLshort</ptype> <name>y</name></param> 27506 <param><ptype>GLshort</ptype> <name>z</name></param> 27507 <alias name="glVertexAttrib3s"/> 27508 <vecequiv name="glVertexAttrib3svARB"/> 27509 </command> 27510 <command> 27511 <proto>void <name>glVertexAttrib3sNV</name></proto> 27512 <param><ptype>GLuint</ptype> <name>index</name></param> 27513 <param><ptype>GLshort</ptype> <name>x</name></param> 27514 <param><ptype>GLshort</ptype> <name>y</name></param> 27515 <param><ptype>GLshort</ptype> <name>z</name></param> 27516 <alias name="glVertexAttrib3s"/> 27517 <vecequiv name="glVertexAttrib3svNV"/> 27518 </command> 27519 <command> 27520 <proto>void <name>glVertexAttrib3sv</name></proto> 27521 <param><ptype>GLuint</ptype> <name>index</name></param> 27522 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 27523 <glx type="render" opcode="4191"/> 27524 </command> 27525 <command> 27526 <proto>void <name>glVertexAttrib3svARB</name></proto> 27527 <param><ptype>GLuint</ptype> <name>index</name></param> 27528 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 27529 <alias name="glVertexAttrib3sv"/> 27530 <glx type="render" opcode="4191"/> 27531 </command> 27532 <command> 27533 <proto>void <name>glVertexAttrib3svNV</name></proto> 27534 <param><ptype>GLuint</ptype> <name>index</name></param> 27535 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 27536 <alias name="glVertexAttrib3sv"/> 27537 <glx type="render" opcode="4191"/> 27538 </command> 27539 <command> 27540 <proto>void <name>glVertexAttrib4Nbv</name></proto> 27541 <param><ptype>GLuint</ptype> <name>index</name></param> 27542 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 27543 </command> 27544 <command> 27545 <proto>void <name>glVertexAttrib4NbvARB</name></proto> 27546 <param><ptype>GLuint</ptype> <name>index</name></param> 27547 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 27548 <alias name="glVertexAttrib4Nbv"/> 27549 </command> 27550 <command> 27551 <proto>void <name>glVertexAttrib4Niv</name></proto> 27552 <param><ptype>GLuint</ptype> <name>index</name></param> 27553 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 27554 </command> 27555 <command> 27556 <proto>void <name>glVertexAttrib4NivARB</name></proto> 27557 <param><ptype>GLuint</ptype> <name>index</name></param> 27558 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 27559 <alias name="glVertexAttrib4Niv"/> 27560 </command> 27561 <command> 27562 <proto>void <name>glVertexAttrib4Nsv</name></proto> 27563 <param><ptype>GLuint</ptype> <name>index</name></param> 27564 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 27565 </command> 27566 <command> 27567 <proto>void <name>glVertexAttrib4NsvARB</name></proto> 27568 <param><ptype>GLuint</ptype> <name>index</name></param> 27569 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 27570 <alias name="glVertexAttrib4Nsv"/> 27571 </command> 27572 <command> 27573 <proto>void <name>glVertexAttrib4Nub</name></proto> 27574 <param><ptype>GLuint</ptype> <name>index</name></param> 27575 <param><ptype>GLubyte</ptype> <name>x</name></param> 27576 <param><ptype>GLubyte</ptype> <name>y</name></param> 27577 <param><ptype>GLubyte</ptype> <name>z</name></param> 27578 <param><ptype>GLubyte</ptype> <name>w</name></param> 27579 </command> 27580 <command> 27581 <proto>void <name>glVertexAttrib4NubARB</name></proto> 27582 <param><ptype>GLuint</ptype> <name>index</name></param> 27583 <param><ptype>GLubyte</ptype> <name>x</name></param> 27584 <param><ptype>GLubyte</ptype> <name>y</name></param> 27585 <param><ptype>GLubyte</ptype> <name>z</name></param> 27586 <param><ptype>GLubyte</ptype> <name>w</name></param> 27587 <alias name="glVertexAttrib4Nub"/> 27588 </command> 27589 <command> 27590 <proto>void <name>glVertexAttrib4Nubv</name></proto> 27591 <param><ptype>GLuint</ptype> <name>index</name></param> 27592 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 27593 <glx type="render" opcode="4201"/> 27594 </command> 27595 <command> 27596 <proto>void <name>glVertexAttrib4NubvARB</name></proto> 27597 <param><ptype>GLuint</ptype> <name>index</name></param> 27598 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 27599 <alias name="glVertexAttrib4Nubv"/> 27600 <glx type="render" opcode="4201"/> 27601 </command> 27602 <command> 27603 <proto>void <name>glVertexAttrib4Nuiv</name></proto> 27604 <param><ptype>GLuint</ptype> <name>index</name></param> 27605 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 27606 </command> 27607 <command> 27608 <proto>void <name>glVertexAttrib4NuivARB</name></proto> 27609 <param><ptype>GLuint</ptype> <name>index</name></param> 27610 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 27611 <alias name="glVertexAttrib4Nuiv"/> 27612 </command> 27613 <command> 27614 <proto>void <name>glVertexAttrib4Nusv</name></proto> 27615 <param><ptype>GLuint</ptype> <name>index</name></param> 27616 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 27617 </command> 27618 <command> 27619 <proto>void <name>glVertexAttrib4NusvARB</name></proto> 27620 <param><ptype>GLuint</ptype> <name>index</name></param> 27621 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 27622 <alias name="glVertexAttrib4Nusv"/> 27623 </command> 27624 <command> 27625 <proto>void <name>glVertexAttrib4bv</name></proto> 27626 <param><ptype>GLuint</ptype> <name>index</name></param> 27627 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 27628 </command> 27629 <command> 27630 <proto>void <name>glVertexAttrib4bvARB</name></proto> 27631 <param><ptype>GLuint</ptype> <name>index</name></param> 27632 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 27633 <alias name="glVertexAttrib4bv"/> 27634 </command> 27635 <command> 27636 <proto>void <name>glVertexAttrib4d</name></proto> 27637 <param><ptype>GLuint</ptype> <name>index</name></param> 27638 <param><ptype>GLdouble</ptype> <name>x</name></param> 27639 <param><ptype>GLdouble</ptype> <name>y</name></param> 27640 <param><ptype>GLdouble</ptype> <name>z</name></param> 27641 <param><ptype>GLdouble</ptype> <name>w</name></param> 27642 <vecequiv name="glVertexAttrib4dv"/> 27643 </command> 27644 <command> 27645 <proto>void <name>glVertexAttrib4dARB</name></proto> 27646 <param><ptype>GLuint</ptype> <name>index</name></param> 27647 <param><ptype>GLdouble</ptype> <name>x</name></param> 27648 <param><ptype>GLdouble</ptype> <name>y</name></param> 27649 <param><ptype>GLdouble</ptype> <name>z</name></param> 27650 <param><ptype>GLdouble</ptype> <name>w</name></param> 27651 <alias name="glVertexAttrib4d"/> 27652 <vecequiv name="glVertexAttrib4dvARB"/> 27653 </command> 27654 <command> 27655 <proto>void <name>glVertexAttrib4dNV</name></proto> 27656 <param><ptype>GLuint</ptype> <name>index</name></param> 27657 <param><ptype>GLdouble</ptype> <name>x</name></param> 27658 <param><ptype>GLdouble</ptype> <name>y</name></param> 27659 <param><ptype>GLdouble</ptype> <name>z</name></param> 27660 <param><ptype>GLdouble</ptype> <name>w</name></param> 27661 <alias name="glVertexAttrib4d"/> 27662 <vecequiv name="glVertexAttrib4dvNV"/> 27663 </command> 27664 <command> 27665 <proto>void <name>glVertexAttrib4dv</name></proto> 27666 <param><ptype>GLuint</ptype> <name>index</name></param> 27667 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 27668 <glx type="render" opcode="4200"/> 27669 </command> 27670 <command> 27671 <proto>void <name>glVertexAttrib4dvARB</name></proto> 27672 <param><ptype>GLuint</ptype> <name>index</name></param> 27673 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 27674 <alias name="glVertexAttrib4dv"/> 27675 <glx type="render" opcode="4200"/> 27676 </command> 27677 <command> 27678 <proto>void <name>glVertexAttrib4dvNV</name></proto> 27679 <param><ptype>GLuint</ptype> <name>index</name></param> 27680 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 27681 <alias name="glVertexAttrib4dv"/> 27682 <glx type="render" opcode="4200"/> 27683 </command> 27684 <command> 27685 <proto>void <name>glVertexAttrib4f</name></proto> 27686 <param><ptype>GLuint</ptype> <name>index</name></param> 27687 <param><ptype>GLfloat</ptype> <name>x</name></param> 27688 <param><ptype>GLfloat</ptype> <name>y</name></param> 27689 <param><ptype>GLfloat</ptype> <name>z</name></param> 27690 <param><ptype>GLfloat</ptype> <name>w</name></param> 27691 <vecequiv name="glVertexAttrib4fv"/> 27692 </command> 27693 <command> 27694 <proto>void <name>glVertexAttrib4fARB</name></proto> 27695 <param><ptype>GLuint</ptype> <name>index</name></param> 27696 <param><ptype>GLfloat</ptype> <name>x</name></param> 27697 <param><ptype>GLfloat</ptype> <name>y</name></param> 27698 <param><ptype>GLfloat</ptype> <name>z</name></param> 27699 <param><ptype>GLfloat</ptype> <name>w</name></param> 27700 <alias name="glVertexAttrib4f"/> 27701 <vecequiv name="glVertexAttrib4fvARB"/> 27702 </command> 27703 <command> 27704 <proto>void <name>glVertexAttrib4fNV</name></proto> 27705 <param><ptype>GLuint</ptype> <name>index</name></param> 27706 <param><ptype>GLfloat</ptype> <name>x</name></param> 27707 <param><ptype>GLfloat</ptype> <name>y</name></param> 27708 <param><ptype>GLfloat</ptype> <name>z</name></param> 27709 <param><ptype>GLfloat</ptype> <name>w</name></param> 27710 <alias name="glVertexAttrib4f"/> 27711 <vecequiv name="glVertexAttrib4fvNV"/> 27712 </command> 27713 <command> 27714 <proto>void <name>glVertexAttrib4fv</name></proto> 27715 <param><ptype>GLuint</ptype> <name>index</name></param> 27716 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 27717 <glx type="render" opcode="4196"/> 27718 </command> 27719 <command> 27720 <proto>void <name>glVertexAttrib4fvARB</name></proto> 27721 <param><ptype>GLuint</ptype> <name>index</name></param> 27722 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 27723 <alias name="glVertexAttrib4fv"/> 27724 <glx type="render" opcode="4196"/> 27725 </command> 27726 <command> 27727 <proto>void <name>glVertexAttrib4fvNV</name></proto> 27728 <param><ptype>GLuint</ptype> <name>index</name></param> 27729 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 27730 <alias name="glVertexAttrib4fv"/> 27731 <glx type="render" opcode="4196"/> 27732 </command> 27733 <command> 27734 <proto>void <name>glVertexAttrib4hNV</name></proto> 27735 <param><ptype>GLuint</ptype> <name>index</name></param> 27736 <param><ptype>GLhalfNV</ptype> <name>x</name></param> 27737 <param><ptype>GLhalfNV</ptype> <name>y</name></param> 27738 <param><ptype>GLhalfNV</ptype> <name>z</name></param> 27739 <param><ptype>GLhalfNV</ptype> <name>w</name></param> 27740 <vecequiv name="glVertexAttrib4hvNV"/> 27741 </command> 27742 <command> 27743 <proto>void <name>glVertexAttrib4hvNV</name></proto> 27744 <param><ptype>GLuint</ptype> <name>index</name></param> 27745 <param len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 27746 <glx type="render" opcode="4260"/> 27747 </command> 27748 <command> 27749 <proto>void <name>glVertexAttrib4iv</name></proto> 27750 <param><ptype>GLuint</ptype> <name>index</name></param> 27751 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 27752 </command> 27753 <command> 27754 <proto>void <name>glVertexAttrib4ivARB</name></proto> 27755 <param><ptype>GLuint</ptype> <name>index</name></param> 27756 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 27757 <alias name="glVertexAttrib4iv"/> 27758 </command> 27759 <command> 27760 <proto>void <name>glVertexAttrib4s</name></proto> 27761 <param><ptype>GLuint</ptype> <name>index</name></param> 27762 <param><ptype>GLshort</ptype> <name>x</name></param> 27763 <param><ptype>GLshort</ptype> <name>y</name></param> 27764 <param><ptype>GLshort</ptype> <name>z</name></param> 27765 <param><ptype>GLshort</ptype> <name>w</name></param> 27766 <vecequiv name="glVertexAttrib4sv"/> 27767 </command> 27768 <command> 27769 <proto>void <name>glVertexAttrib4sARB</name></proto> 27770 <param><ptype>GLuint</ptype> <name>index</name></param> 27771 <param><ptype>GLshort</ptype> <name>x</name></param> 27772 <param><ptype>GLshort</ptype> <name>y</name></param> 27773 <param><ptype>GLshort</ptype> <name>z</name></param> 27774 <param><ptype>GLshort</ptype> <name>w</name></param> 27775 <alias name="glVertexAttrib4s"/> 27776 <vecequiv name="glVertexAttrib4svARB"/> 27777 </command> 27778 <command> 27779 <proto>void <name>glVertexAttrib4sNV</name></proto> 27780 <param><ptype>GLuint</ptype> <name>index</name></param> 27781 <param><ptype>GLshort</ptype> <name>x</name></param> 27782 <param><ptype>GLshort</ptype> <name>y</name></param> 27783 <param><ptype>GLshort</ptype> <name>z</name></param> 27784 <param><ptype>GLshort</ptype> <name>w</name></param> 27785 <alias name="glVertexAttrib4s"/> 27786 <vecequiv name="glVertexAttrib4svNV"/> 27787 </command> 27788 <command> 27789 <proto>void <name>glVertexAttrib4sv</name></proto> 27790 <param><ptype>GLuint</ptype> <name>index</name></param> 27791 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 27792 <glx type="render" opcode="4192"/> 27793 </command> 27794 <command> 27795 <proto>void <name>glVertexAttrib4svARB</name></proto> 27796 <param><ptype>GLuint</ptype> <name>index</name></param> 27797 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 27798 <alias name="glVertexAttrib4sv"/> 27799 <glx type="render" opcode="4192"/> 27800 </command> 27801 <command> 27802 <proto>void <name>glVertexAttrib4svNV</name></proto> 27803 <param><ptype>GLuint</ptype> <name>index</name></param> 27804 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 27805 <alias name="glVertexAttrib4sv"/> 27806 <glx type="render" opcode="4192"/> 27807 </command> 27808 <command> 27809 <proto>void <name>glVertexAttrib4ubNV</name></proto> 27810 <param><ptype>GLuint</ptype> <name>index</name></param> 27811 <param kind="Color"><ptype>GLubyte</ptype> <name>x</name></param> 27812 <param kind="Color"><ptype>GLubyte</ptype> <name>y</name></param> 27813 <param kind="Color"><ptype>GLubyte</ptype> <name>z</name></param> 27814 <param kind="Color"><ptype>GLubyte</ptype> <name>w</name></param> 27815 <alias name="glVertexAttrib4Nub"/> 27816 <vecequiv name="glVertexAttrib4ubvNV"/> 27817 </command> 27818 <command> 27819 <proto>void <name>glVertexAttrib4ubv</name></proto> 27820 <param><ptype>GLuint</ptype> <name>index</name></param> 27821 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 27822 </command> 27823 <command> 27824 <proto>void <name>glVertexAttrib4ubvARB</name></proto> 27825 <param><ptype>GLuint</ptype> <name>index</name></param> 27826 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 27827 <alias name="glVertexAttrib4ubv"/> 27828 </command> 27829 <command> 27830 <proto>void <name>glVertexAttrib4ubvNV</name></proto> 27831 <param><ptype>GLuint</ptype> <name>index</name></param> 27832 <param kind="Color" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 27833 <alias name="glVertexAttrib4Nubv"/> 27834 <glx type="render" opcode="4201"/> 27835 </command> 27836 <command> 27837 <proto>void <name>glVertexAttrib4uiv</name></proto> 27838 <param><ptype>GLuint</ptype> <name>index</name></param> 27839 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 27840 </command> 27841 <command> 27842 <proto>void <name>glVertexAttrib4uivARB</name></proto> 27843 <param><ptype>GLuint</ptype> <name>index</name></param> 27844 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 27845 <alias name="glVertexAttrib4uiv"/> 27846 </command> 27847 <command> 27848 <proto>void <name>glVertexAttrib4usv</name></proto> 27849 <param><ptype>GLuint</ptype> <name>index</name></param> 27850 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 27851 </command> 27852 <command> 27853 <proto>void <name>glVertexAttrib4usvARB</name></proto> 27854 <param><ptype>GLuint</ptype> <name>index</name></param> 27855 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 27856 <alias name="glVertexAttrib4usv"/> 27857 </command> 27858 <command> 27859 <proto>void <name>glVertexAttribArrayObjectATI</name></proto> 27860 <param><ptype>GLuint</ptype> <name>index</name></param> 27861 <param><ptype>GLint</ptype> <name>size</name></param> 27862 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 27863 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 27864 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27865 <param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param> 27866 <param><ptype>GLuint</ptype> <name>offset</name></param> 27867 </command> 27868 <command> 27869 <proto>void <name>glVertexAttribBinding</name></proto> 27870 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 27871 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 27872 </command> 27873 <command> 27874 <proto>void <name>glVertexAttribDivisor</name></proto> 27875 <param><ptype>GLuint</ptype> <name>index</name></param> 27876 <param><ptype>GLuint</ptype> <name>divisor</name></param> 27877 </command> 27878 <command> 27879 <proto>void <name>glVertexAttribDivisorANGLE</name></proto> 27880 <param><ptype>GLuint</ptype> <name>index</name></param> 27881 <param><ptype>GLuint</ptype> <name>divisor</name></param> 27882 <alias name="glVertexAttribDivisor"/> 27883 </command> 27884 <command> 27885 <proto>void <name>glVertexAttribDivisorARB</name></proto> 27886 <param><ptype>GLuint</ptype> <name>index</name></param> 27887 <param><ptype>GLuint</ptype> <name>divisor</name></param> 27888 <alias name="glVertexAttribDivisor"/> 27889 </command> 27890 <command> 27891 <proto>void <name>glVertexAttribDivisorEXT</name></proto> 27892 <param><ptype>GLuint</ptype> <name>index</name></param> 27893 <param><ptype>GLuint</ptype> <name>divisor</name></param> 27894 <alias name="glVertexAttribDivisor"/> 27895 </command> 27896 <command> 27897 <proto>void <name>glVertexAttribDivisorNV</name></proto> 27898 <param><ptype>GLuint</ptype> <name>index</name></param> 27899 <param><ptype>GLuint</ptype> <name>divisor</name></param> 27900 <alias name="glVertexAttribDivisor"/> 27901 </command> 27902 <command> 27903 <proto>void <name>glVertexAttribFormat</name></proto> 27904 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 27905 <param><ptype>GLint</ptype> <name>size</name></param> 27906 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 27907 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 27908 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 27909 </command> 27910 <command> 27911 <proto>void <name>glVertexAttribFormatNV</name></proto> 27912 <param><ptype>GLuint</ptype> <name>index</name></param> 27913 <param><ptype>GLint</ptype> <name>size</name></param> 27914 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 27915 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 27916 <param><ptype>GLsizei</ptype> <name>stride</name></param> 27917 </command> 27918 <command> 27919 <proto>void <name>glVertexAttribI1i</name></proto> 27920 <param><ptype>GLuint</ptype> <name>index</name></param> 27921 <param><ptype>GLint</ptype> <name>x</name></param> 27922 <vecequiv name="glVertexAttribI1iv"/> 27923 </command> 27924 <command> 27925 <proto>void <name>glVertexAttribI1iEXT</name></proto> 27926 <param><ptype>GLuint</ptype> <name>index</name></param> 27927 <param><ptype>GLint</ptype> <name>x</name></param> 27928 <alias name="glVertexAttribI1i"/> 27929 <vecequiv name="glVertexAttribI1ivEXT"/> 27930 </command> 27931 <command> 27932 <proto>void <name>glVertexAttribI1iv</name></proto> 27933 <param><ptype>GLuint</ptype> <name>index</name></param> 27934 <param len="1">const <ptype>GLint</ptype> *<name>v</name></param> 27935 </command> 27936 <command> 27937 <proto>void <name>glVertexAttribI1ivEXT</name></proto> 27938 <param><ptype>GLuint</ptype> <name>index</name></param> 27939 <param len="1">const <ptype>GLint</ptype> *<name>v</name></param> 27940 <alias name="glVertexAttribI1iv"/> 27941 </command> 27942 <command> 27943 <proto>void <name>glVertexAttribI1ui</name></proto> 27944 <param><ptype>GLuint</ptype> <name>index</name></param> 27945 <param><ptype>GLuint</ptype> <name>x</name></param> 27946 <vecequiv name="glVertexAttribI1uiv"/> 27947 </command> 27948 <command> 27949 <proto>void <name>glVertexAttribI1uiEXT</name></proto> 27950 <param><ptype>GLuint</ptype> <name>index</name></param> 27951 <param><ptype>GLuint</ptype> <name>x</name></param> 27952 <alias name="glVertexAttribI1ui"/> 27953 <vecequiv name="glVertexAttribI1uivEXT"/> 27954 </command> 27955 <command> 27956 <proto>void <name>glVertexAttribI1uiv</name></proto> 27957 <param><ptype>GLuint</ptype> <name>index</name></param> 27958 <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param> 27959 </command> 27960 <command> 27961 <proto>void <name>glVertexAttribI1uivEXT</name></proto> 27962 <param><ptype>GLuint</ptype> <name>index</name></param> 27963 <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param> 27964 <alias name="glVertexAttribI1uiv"/> 27965 </command> 27966 <command> 27967 <proto>void <name>glVertexAttribI2i</name></proto> 27968 <param><ptype>GLuint</ptype> <name>index</name></param> 27969 <param><ptype>GLint</ptype> <name>x</name></param> 27970 <param><ptype>GLint</ptype> <name>y</name></param> 27971 <vecequiv name="glVertexAttribI2iv"/> 27972 </command> 27973 <command> 27974 <proto>void <name>glVertexAttribI2iEXT</name></proto> 27975 <param><ptype>GLuint</ptype> <name>index</name></param> 27976 <param><ptype>GLint</ptype> <name>x</name></param> 27977 <param><ptype>GLint</ptype> <name>y</name></param> 27978 <alias name="glVertexAttribI2i"/> 27979 <vecequiv name="glVertexAttribI2ivEXT"/> 27980 </command> 27981 <command> 27982 <proto>void <name>glVertexAttribI2iv</name></proto> 27983 <param><ptype>GLuint</ptype> <name>index</name></param> 27984 <param len="2">const <ptype>GLint</ptype> *<name>v</name></param> 27985 </command> 27986 <command> 27987 <proto>void <name>glVertexAttribI2ivEXT</name></proto> 27988 <param><ptype>GLuint</ptype> <name>index</name></param> 27989 <param len="2">const <ptype>GLint</ptype> *<name>v</name></param> 27990 <alias name="glVertexAttribI2iv"/> 27991 </command> 27992 <command> 27993 <proto>void <name>glVertexAttribI2ui</name></proto> 27994 <param><ptype>GLuint</ptype> <name>index</name></param> 27995 <param><ptype>GLuint</ptype> <name>x</name></param> 27996 <param><ptype>GLuint</ptype> <name>y</name></param> 27997 <vecequiv name="glVertexAttribI2uiv"/> 27998 </command> 27999 <command> 28000 <proto>void <name>glVertexAttribI2uiEXT</name></proto> 28001 <param><ptype>GLuint</ptype> <name>index</name></param> 28002 <param><ptype>GLuint</ptype> <name>x</name></param> 28003 <param><ptype>GLuint</ptype> <name>y</name></param> 28004 <alias name="glVertexAttribI2ui"/> 28005 <vecequiv name="glVertexAttribI2uivEXT"/> 28006 </command> 28007 <command> 28008 <proto>void <name>glVertexAttribI2uiv</name></proto> 28009 <param><ptype>GLuint</ptype> <name>index</name></param> 28010 <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param> 28011 </command> 28012 <command> 28013 <proto>void <name>glVertexAttribI2uivEXT</name></proto> 28014 <param><ptype>GLuint</ptype> <name>index</name></param> 28015 <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param> 28016 <alias name="glVertexAttribI2uiv"/> 28017 </command> 28018 <command> 28019 <proto>void <name>glVertexAttribI3i</name></proto> 28020 <param><ptype>GLuint</ptype> <name>index</name></param> 28021 <param><ptype>GLint</ptype> <name>x</name></param> 28022 <param><ptype>GLint</ptype> <name>y</name></param> 28023 <param><ptype>GLint</ptype> <name>z</name></param> 28024 <vecequiv name="glVertexAttribI3iv"/> 28025 </command> 28026 <command> 28027 <proto>void <name>glVertexAttribI3iEXT</name></proto> 28028 <param><ptype>GLuint</ptype> <name>index</name></param> 28029 <param><ptype>GLint</ptype> <name>x</name></param> 28030 <param><ptype>GLint</ptype> <name>y</name></param> 28031 <param><ptype>GLint</ptype> <name>z</name></param> 28032 <alias name="glVertexAttribI3i"/> 28033 <vecequiv name="glVertexAttribI3ivEXT"/> 28034 </command> 28035 <command> 28036 <proto>void <name>glVertexAttribI3iv</name></proto> 28037 <param><ptype>GLuint</ptype> <name>index</name></param> 28038 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 28039 </command> 28040 <command> 28041 <proto>void <name>glVertexAttribI3ivEXT</name></proto> 28042 <param><ptype>GLuint</ptype> <name>index</name></param> 28043 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 28044 <alias name="glVertexAttribI3iv"/> 28045 </command> 28046 <command> 28047 <proto>void <name>glVertexAttribI3ui</name></proto> 28048 <param><ptype>GLuint</ptype> <name>index</name></param> 28049 <param><ptype>GLuint</ptype> <name>x</name></param> 28050 <param><ptype>GLuint</ptype> <name>y</name></param> 28051 <param><ptype>GLuint</ptype> <name>z</name></param> 28052 <vecequiv name="glVertexAttribI3uiv"/> 28053 </command> 28054 <command> 28055 <proto>void <name>glVertexAttribI3uiEXT</name></proto> 28056 <param><ptype>GLuint</ptype> <name>index</name></param> 28057 <param><ptype>GLuint</ptype> <name>x</name></param> 28058 <param><ptype>GLuint</ptype> <name>y</name></param> 28059 <param><ptype>GLuint</ptype> <name>z</name></param> 28060 <alias name="glVertexAttribI3ui"/> 28061 <vecequiv name="glVertexAttribI3uivEXT"/> 28062 </command> 28063 <command> 28064 <proto>void <name>glVertexAttribI3uiv</name></proto> 28065 <param><ptype>GLuint</ptype> <name>index</name></param> 28066 <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 28067 </command> 28068 <command> 28069 <proto>void <name>glVertexAttribI3uivEXT</name></proto> 28070 <param><ptype>GLuint</ptype> <name>index</name></param> 28071 <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 28072 <alias name="glVertexAttribI3uiv"/> 28073 </command> 28074 <command> 28075 <proto>void <name>glVertexAttribI4bv</name></proto> 28076 <param><ptype>GLuint</ptype> <name>index</name></param> 28077 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 28078 </command> 28079 <command> 28080 <proto>void <name>glVertexAttribI4bvEXT</name></proto> 28081 <param><ptype>GLuint</ptype> <name>index</name></param> 28082 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 28083 <alias name="glVertexAttribI4bv"/> 28084 </command> 28085 <command> 28086 <proto>void <name>glVertexAttribI4i</name></proto> 28087 <param><ptype>GLuint</ptype> <name>index</name></param> 28088 <param><ptype>GLint</ptype> <name>x</name></param> 28089 <param><ptype>GLint</ptype> <name>y</name></param> 28090 <param><ptype>GLint</ptype> <name>z</name></param> 28091 <param><ptype>GLint</ptype> <name>w</name></param> 28092 <vecequiv name="glVertexAttribI4iv"/> 28093 </command> 28094 <command> 28095 <proto>void <name>glVertexAttribI4iEXT</name></proto> 28096 <param><ptype>GLuint</ptype> <name>index</name></param> 28097 <param><ptype>GLint</ptype> <name>x</name></param> 28098 <param><ptype>GLint</ptype> <name>y</name></param> 28099 <param><ptype>GLint</ptype> <name>z</name></param> 28100 <param><ptype>GLint</ptype> <name>w</name></param> 28101 <alias name="glVertexAttribI4i"/> 28102 <vecequiv name="glVertexAttribI4ivEXT"/> 28103 </command> 28104 <command> 28105 <proto>void <name>glVertexAttribI4iv</name></proto> 28106 <param><ptype>GLuint</ptype> <name>index</name></param> 28107 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 28108 </command> 28109 <command> 28110 <proto>void <name>glVertexAttribI4ivEXT</name></proto> 28111 <param><ptype>GLuint</ptype> <name>index</name></param> 28112 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 28113 <alias name="glVertexAttribI4iv"/> 28114 </command> 28115 <command> 28116 <proto>void <name>glVertexAttribI4sv</name></proto> 28117 <param><ptype>GLuint</ptype> <name>index</name></param> 28118 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 28119 </command> 28120 <command> 28121 <proto>void <name>glVertexAttribI4svEXT</name></proto> 28122 <param><ptype>GLuint</ptype> <name>index</name></param> 28123 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 28124 <alias name="glVertexAttribI4sv"/> 28125 </command> 28126 <command> 28127 <proto>void <name>glVertexAttribI4ubv</name></proto> 28128 <param><ptype>GLuint</ptype> <name>index</name></param> 28129 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 28130 </command> 28131 <command> 28132 <proto>void <name>glVertexAttribI4ubvEXT</name></proto> 28133 <param><ptype>GLuint</ptype> <name>index</name></param> 28134 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 28135 <alias name="glVertexAttribI4ubv"/> 28136 </command> 28137 <command> 28138 <proto>void <name>glVertexAttribI4ui</name></proto> 28139 <param><ptype>GLuint</ptype> <name>index</name></param> 28140 <param><ptype>GLuint</ptype> <name>x</name></param> 28141 <param><ptype>GLuint</ptype> <name>y</name></param> 28142 <param><ptype>GLuint</ptype> <name>z</name></param> 28143 <param><ptype>GLuint</ptype> <name>w</name></param> 28144 <vecequiv name="glVertexAttribI4uiv"/> 28145 </command> 28146 <command> 28147 <proto>void <name>glVertexAttribI4uiEXT</name></proto> 28148 <param><ptype>GLuint</ptype> <name>index</name></param> 28149 <param><ptype>GLuint</ptype> <name>x</name></param> 28150 <param><ptype>GLuint</ptype> <name>y</name></param> 28151 <param><ptype>GLuint</ptype> <name>z</name></param> 28152 <param><ptype>GLuint</ptype> <name>w</name></param> 28153 <alias name="glVertexAttribI4ui"/> 28154 <vecequiv name="glVertexAttribI4uivEXT"/> 28155 </command> 28156 <command> 28157 <proto>void <name>glVertexAttribI4uiv</name></proto> 28158 <param><ptype>GLuint</ptype> <name>index</name></param> 28159 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 28160 </command> 28161 <command> 28162 <proto>void <name>glVertexAttribI4uivEXT</name></proto> 28163 <param><ptype>GLuint</ptype> <name>index</name></param> 28164 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 28165 <alias name="glVertexAttribI4uiv"/> 28166 </command> 28167 <command> 28168 <proto>void <name>glVertexAttribI4usv</name></proto> 28169 <param><ptype>GLuint</ptype> <name>index</name></param> 28170 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 28171 </command> 28172 <command> 28173 <proto>void <name>glVertexAttribI4usvEXT</name></proto> 28174 <param><ptype>GLuint</ptype> <name>index</name></param> 28175 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 28176 <alias name="glVertexAttribI4usv"/> 28177 </command> 28178 <command> 28179 <proto>void <name>glVertexAttribIFormat</name></proto> 28180 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 28181 <param><ptype>GLint</ptype> <name>size</name></param> 28182 <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> 28183 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 28184 </command> 28185 <command> 28186 <proto>void <name>glVertexAttribIFormatNV</name></proto> 28187 <param><ptype>GLuint</ptype> <name>index</name></param> 28188 <param><ptype>GLint</ptype> <name>size</name></param> 28189 <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> 28190 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28191 </command> 28192 <command> 28193 <proto>void <name>glVertexAttribIPointer</name></proto> 28194 <param><ptype>GLuint</ptype> <name>index</name></param> 28195 <param><ptype>GLint</ptype> <name>size</name></param> 28196 <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> 28197 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28198 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 28199 </command> 28200 <command> 28201 <proto>void <name>glVertexAttribIPointerEXT</name></proto> 28202 <param><ptype>GLuint</ptype> <name>index</name></param> 28203 <param><ptype>GLint</ptype> <name>size</name></param> 28204 <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> 28205 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28206 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 28207 <alias name="glVertexAttribIPointer"/> 28208 </command> 28209 <command> 28210 <proto>void <name>glVertexAttribL1d</name></proto> 28211 <param><ptype>GLuint</ptype> <name>index</name></param> 28212 <param><ptype>GLdouble</ptype> <name>x</name></param> 28213 </command> 28214 <command> 28215 <proto>void <name>glVertexAttribL1dEXT</name></proto> 28216 <param><ptype>GLuint</ptype> <name>index</name></param> 28217 <param><ptype>GLdouble</ptype> <name>x</name></param> 28218 <alias name="glVertexAttribL1d"/> 28219 </command> 28220 <command> 28221 <proto>void <name>glVertexAttribL1dv</name></proto> 28222 <param><ptype>GLuint</ptype> <name>index</name></param> 28223 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 28224 </command> 28225 <command> 28226 <proto>void <name>glVertexAttribL1dvEXT</name></proto> 28227 <param><ptype>GLuint</ptype> <name>index</name></param> 28228 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 28229 <alias name="glVertexAttribL1dv"/> 28230 </command> 28231 <command> 28232 <proto>void <name>glVertexAttribL1i64NV</name></proto> 28233 <param><ptype>GLuint</ptype> <name>index</name></param> 28234 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 28235 </command> 28236 <command> 28237 <proto>void <name>glVertexAttribL1i64vNV</name></proto> 28238 <param><ptype>GLuint</ptype> <name>index</name></param> 28239 <param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param> 28240 </command> 28241 <command> 28242 <proto>void <name>glVertexAttribL1ui64ARB</name></proto> 28243 <param><ptype>GLuint</ptype> <name>index</name></param> 28244 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28245 </command> 28246 <command> 28247 <proto>void <name>glVertexAttribL1ui64NV</name></proto> 28248 <param><ptype>GLuint</ptype> <name>index</name></param> 28249 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28250 </command> 28251 <command> 28252 <proto>void <name>glVertexAttribL1ui64vARB</name></proto> 28253 <param><ptype>GLuint</ptype> <name>index</name></param> 28254 <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 28255 </command> 28256 <command> 28257 <proto>void <name>glVertexAttribL1ui64vNV</name></proto> 28258 <param><ptype>GLuint</ptype> <name>index</name></param> 28259 <param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 28260 </command> 28261 <command> 28262 <proto>void <name>glVertexAttribL2d</name></proto> 28263 <param><ptype>GLuint</ptype> <name>index</name></param> 28264 <param><ptype>GLdouble</ptype> <name>x</name></param> 28265 <param><ptype>GLdouble</ptype> <name>y</name></param> 28266 </command> 28267 <command> 28268 <proto>void <name>glVertexAttribL2dEXT</name></proto> 28269 <param><ptype>GLuint</ptype> <name>index</name></param> 28270 <param><ptype>GLdouble</ptype> <name>x</name></param> 28271 <param><ptype>GLdouble</ptype> <name>y</name></param> 28272 <alias name="glVertexAttribL2d"/> 28273 </command> 28274 <command> 28275 <proto>void <name>glVertexAttribL2dv</name></proto> 28276 <param><ptype>GLuint</ptype> <name>index</name></param> 28277 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 28278 </command> 28279 <command> 28280 <proto>void <name>glVertexAttribL2dvEXT</name></proto> 28281 <param><ptype>GLuint</ptype> <name>index</name></param> 28282 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 28283 <alias name="glVertexAttribL2dv"/> 28284 </command> 28285 <command> 28286 <proto>void <name>glVertexAttribL2i64NV</name></proto> 28287 <param><ptype>GLuint</ptype> <name>index</name></param> 28288 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 28289 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 28290 </command> 28291 <command> 28292 <proto>void <name>glVertexAttribL2i64vNV</name></proto> 28293 <param><ptype>GLuint</ptype> <name>index</name></param> 28294 <param len="2">const <ptype>GLint64EXT</ptype> *<name>v</name></param> 28295 </command> 28296 <command> 28297 <proto>void <name>glVertexAttribL2ui64NV</name></proto> 28298 <param><ptype>GLuint</ptype> <name>index</name></param> 28299 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28300 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 28301 </command> 28302 <command> 28303 <proto>void <name>glVertexAttribL2ui64vNV</name></proto> 28304 <param><ptype>GLuint</ptype> <name>index</name></param> 28305 <param len="2">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 28306 </command> 28307 <command> 28308 <proto>void <name>glVertexAttribL3d</name></proto> 28309 <param><ptype>GLuint</ptype> <name>index</name></param> 28310 <param><ptype>GLdouble</ptype> <name>x</name></param> 28311 <param><ptype>GLdouble</ptype> <name>y</name></param> 28312 <param><ptype>GLdouble</ptype> <name>z</name></param> 28313 </command> 28314 <command> 28315 <proto>void <name>glVertexAttribL3dEXT</name></proto> 28316 <param><ptype>GLuint</ptype> <name>index</name></param> 28317 <param><ptype>GLdouble</ptype> <name>x</name></param> 28318 <param><ptype>GLdouble</ptype> <name>y</name></param> 28319 <param><ptype>GLdouble</ptype> <name>z</name></param> 28320 <alias name="glVertexAttribL3d"/> 28321 </command> 28322 <command> 28323 <proto>void <name>glVertexAttribL3dv</name></proto> 28324 <param><ptype>GLuint</ptype> <name>index</name></param> 28325 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 28326 </command> 28327 <command> 28328 <proto>void <name>glVertexAttribL3dvEXT</name></proto> 28329 <param><ptype>GLuint</ptype> <name>index</name></param> 28330 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 28331 <alias name="glVertexAttribL3dv"/> 28332 </command> 28333 <command> 28334 <proto>void <name>glVertexAttribL3i64NV</name></proto> 28335 <param><ptype>GLuint</ptype> <name>index</name></param> 28336 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 28337 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 28338 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 28339 </command> 28340 <command> 28341 <proto>void <name>glVertexAttribL3i64vNV</name></proto> 28342 <param><ptype>GLuint</ptype> <name>index</name></param> 28343 <param len="3">const <ptype>GLint64EXT</ptype> *<name>v</name></param> 28344 </command> 28345 <command> 28346 <proto>void <name>glVertexAttribL3ui64NV</name></proto> 28347 <param><ptype>GLuint</ptype> <name>index</name></param> 28348 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28349 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 28350 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 28351 </command> 28352 <command> 28353 <proto>void <name>glVertexAttribL3ui64vNV</name></proto> 28354 <param><ptype>GLuint</ptype> <name>index</name></param> 28355 <param len="3">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 28356 </command> 28357 <command> 28358 <proto>void <name>glVertexAttribL4d</name></proto> 28359 <param><ptype>GLuint</ptype> <name>index</name></param> 28360 <param><ptype>GLdouble</ptype> <name>x</name></param> 28361 <param><ptype>GLdouble</ptype> <name>y</name></param> 28362 <param><ptype>GLdouble</ptype> <name>z</name></param> 28363 <param><ptype>GLdouble</ptype> <name>w</name></param> 28364 </command> 28365 <command> 28366 <proto>void <name>glVertexAttribL4dEXT</name></proto> 28367 <param><ptype>GLuint</ptype> <name>index</name></param> 28368 <param><ptype>GLdouble</ptype> <name>x</name></param> 28369 <param><ptype>GLdouble</ptype> <name>y</name></param> 28370 <param><ptype>GLdouble</ptype> <name>z</name></param> 28371 <param><ptype>GLdouble</ptype> <name>w</name></param> 28372 <alias name="glVertexAttribL4d"/> 28373 </command> 28374 <command> 28375 <proto>void <name>glVertexAttribL4dv</name></proto> 28376 <param><ptype>GLuint</ptype> <name>index</name></param> 28377 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 28378 </command> 28379 <command> 28380 <proto>void <name>glVertexAttribL4dvEXT</name></proto> 28381 <param><ptype>GLuint</ptype> <name>index</name></param> 28382 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 28383 <alias name="glVertexAttribL4dv"/> 28384 </command> 28385 <command> 28386 <proto>void <name>glVertexAttribL4i64NV</name></proto> 28387 <param><ptype>GLuint</ptype> <name>index</name></param> 28388 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 28389 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 28390 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 28391 <param><ptype>GLint64EXT</ptype> <name>w</name></param> 28392 </command> 28393 <command> 28394 <proto>void <name>glVertexAttribL4i64vNV</name></proto> 28395 <param><ptype>GLuint</ptype> <name>index</name></param> 28396 <param len="4">const <ptype>GLint64EXT</ptype> *<name>v</name></param> 28397 </command> 28398 <command> 28399 <proto>void <name>glVertexAttribL4ui64NV</name></proto> 28400 <param><ptype>GLuint</ptype> <name>index</name></param> 28401 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28402 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 28403 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 28404 <param><ptype>GLuint64EXT</ptype> <name>w</name></param> 28405 </command> 28406 <command> 28407 <proto>void <name>glVertexAttribL4ui64vNV</name></proto> 28408 <param><ptype>GLuint</ptype> <name>index</name></param> 28409 <param len="4">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 28410 </command> 28411 <command> 28412 <proto>void <name>glVertexAttribLFormat</name></proto> 28413 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 28414 <param><ptype>GLint</ptype> <name>size</name></param> 28415 <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> 28416 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 28417 </command> 28418 <command> 28419 <proto>void <name>glVertexAttribLFormatNV</name></proto> 28420 <param><ptype>GLuint</ptype> <name>index</name></param> 28421 <param><ptype>GLint</ptype> <name>size</name></param> 28422 <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> 28423 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28424 </command> 28425 <command> 28426 <proto>void <name>glVertexAttribLPointer</name></proto> 28427 <param><ptype>GLuint</ptype> <name>index</name></param> 28428 <param><ptype>GLint</ptype> <name>size</name></param> 28429 <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> 28430 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28431 <param len="size">const void *<name>pointer</name></param> 28432 </command> 28433 <command> 28434 <proto>void <name>glVertexAttribLPointerEXT</name></proto> 28435 <param><ptype>GLuint</ptype> <name>index</name></param> 28436 <param><ptype>GLint</ptype> <name>size</name></param> 28437 <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> 28438 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28439 <param len="size">const void *<name>pointer</name></param> 28440 <alias name="glVertexAttribLPointer"/> 28441 </command> 28442 <command> 28443 <proto>void <name>glVertexAttribP1ui</name></proto> 28444 <param><ptype>GLuint</ptype> <name>index</name></param> 28445 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28446 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28447 <param><ptype>GLuint</ptype> <name>value</name></param> 28448 </command> 28449 <command> 28450 <proto>void <name>glVertexAttribP1uiv</name></proto> 28451 <param><ptype>GLuint</ptype> <name>index</name></param> 28452 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28453 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28454 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 28455 </command> 28456 <command> 28457 <proto>void <name>glVertexAttribP2ui</name></proto> 28458 <param><ptype>GLuint</ptype> <name>index</name></param> 28459 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28460 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28461 <param><ptype>GLuint</ptype> <name>value</name></param> 28462 </command> 28463 <command> 28464 <proto>void <name>glVertexAttribP2uiv</name></proto> 28465 <param><ptype>GLuint</ptype> <name>index</name></param> 28466 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28467 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28468 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 28469 </command> 28470 <command> 28471 <proto>void <name>glVertexAttribP3ui</name></proto> 28472 <param><ptype>GLuint</ptype> <name>index</name></param> 28473 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28474 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28475 <param><ptype>GLuint</ptype> <name>value</name></param> 28476 </command> 28477 <command> 28478 <proto>void <name>glVertexAttribP3uiv</name></proto> 28479 <param><ptype>GLuint</ptype> <name>index</name></param> 28480 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28481 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28482 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 28483 </command> 28484 <command> 28485 <proto>void <name>glVertexAttribP4ui</name></proto> 28486 <param><ptype>GLuint</ptype> <name>index</name></param> 28487 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28488 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28489 <param><ptype>GLuint</ptype> <name>value</name></param> 28490 </command> 28491 <command> 28492 <proto>void <name>glVertexAttribP4uiv</name></proto> 28493 <param><ptype>GLuint</ptype> <name>index</name></param> 28494 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28495 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28496 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 28497 </command> 28498 <command> 28499 <proto>void <name>glVertexAttribParameteriAMD</name></proto> 28500 <param><ptype>GLuint</ptype> <name>index</name></param> 28501 <param><ptype>GLenum</ptype> <name>pname</name></param> 28502 <param><ptype>GLint</ptype> <name>param</name></param> 28503 </command> 28504 <command> 28505 <proto>void <name>glVertexAttribPointer</name></proto> 28506 <param><ptype>GLuint</ptype> <name>index</name></param> 28507 <param><ptype>GLint</ptype> <name>size</name></param> 28508 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28509 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28510 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28511 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 28512 </command> 28513 <command> 28514 <proto>void <name>glVertexAttribPointerARB</name></proto> 28515 <param><ptype>GLuint</ptype> <name>index</name></param> 28516 <param><ptype>GLint</ptype> <name>size</name></param> 28517 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28518 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 28519 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28520 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 28521 <alias name="glVertexAttribPointer"/> 28522 </command> 28523 <command> 28524 <proto>void <name>glVertexAttribPointerNV</name></proto> 28525 <param><ptype>GLuint</ptype> <name>index</name></param> 28526 <param><ptype>GLint</ptype> <name>fsize</name></param> 28527 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>type</name></param> 28528 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28529 <param len="COMPSIZE(fsize,type,stride)">const void *<name>pointer</name></param> 28530 </command> 28531 <command> 28532 <proto>void <name>glVertexAttribs1dvNV</name></proto> 28533 <param><ptype>GLuint</ptype> <name>index</name></param> 28534 <param><ptype>GLsizei</ptype> <name>count</name></param> 28535 <param len="count">const <ptype>GLdouble</ptype> *<name>v</name></param> 28536 <glx type="render" opcode="4210"/> 28537 </command> 28538 <command> 28539 <proto>void <name>glVertexAttribs1fvNV</name></proto> 28540 <param><ptype>GLuint</ptype> <name>index</name></param> 28541 <param><ptype>GLsizei</ptype> <name>count</name></param> 28542 <param len="count">const <ptype>GLfloat</ptype> *<name>v</name></param> 28543 <glx type="render" opcode="4206"/> 28544 </command> 28545 <command> 28546 <proto>void <name>glVertexAttribs1hvNV</name></proto> 28547 <param><ptype>GLuint</ptype> <name>index</name></param> 28548 <param><ptype>GLsizei</ptype> <name>n</name></param> 28549 <param len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 28550 <glx type="render" opcode="4261"/> 28551 </command> 28552 <command> 28553 <proto>void <name>glVertexAttribs1svNV</name></proto> 28554 <param><ptype>GLuint</ptype> <name>index</name></param> 28555 <param><ptype>GLsizei</ptype> <name>count</name></param> 28556 <param len="count">const <ptype>GLshort</ptype> *<name>v</name></param> 28557 <glx type="render" opcode="4202"/> 28558 </command> 28559 <command> 28560 <proto>void <name>glVertexAttribs2dvNV</name></proto> 28561 <param><ptype>GLuint</ptype> <name>index</name></param> 28562 <param><ptype>GLsizei</ptype> <name>count</name></param> 28563 <param len="count*2">const <ptype>GLdouble</ptype> *<name>v</name></param> 28564 <glx type="render" opcode="4211"/> 28565 </command> 28566 <command> 28567 <proto>void <name>glVertexAttribs2fvNV</name></proto> 28568 <param><ptype>GLuint</ptype> <name>index</name></param> 28569 <param><ptype>GLsizei</ptype> <name>count</name></param> 28570 <param len="count*2">const <ptype>GLfloat</ptype> *<name>v</name></param> 28571 <glx type="render" opcode="4207"/> 28572 </command> 28573 <command> 28574 <proto>void <name>glVertexAttribs2hvNV</name></proto> 28575 <param><ptype>GLuint</ptype> <name>index</name></param> 28576 <param><ptype>GLsizei</ptype> <name>n</name></param> 28577 <param len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 28578 <glx type="render" opcode="4262"/> 28579 </command> 28580 <command> 28581 <proto>void <name>glVertexAttribs2svNV</name></proto> 28582 <param><ptype>GLuint</ptype> <name>index</name></param> 28583 <param><ptype>GLsizei</ptype> <name>count</name></param> 28584 <param len="count*2">const <ptype>GLshort</ptype> *<name>v</name></param> 28585 <glx type="render" opcode="4203"/> 28586 </command> 28587 <command> 28588 <proto>void <name>glVertexAttribs3dvNV</name></proto> 28589 <param><ptype>GLuint</ptype> <name>index</name></param> 28590 <param><ptype>GLsizei</ptype> <name>count</name></param> 28591 <param len="count*3">const <ptype>GLdouble</ptype> *<name>v</name></param> 28592 <glx type="render" opcode="4212"/> 28593 </command> 28594 <command> 28595 <proto>void <name>glVertexAttribs3fvNV</name></proto> 28596 <param><ptype>GLuint</ptype> <name>index</name></param> 28597 <param><ptype>GLsizei</ptype> <name>count</name></param> 28598 <param len="count*3">const <ptype>GLfloat</ptype> *<name>v</name></param> 28599 <glx type="render" opcode="4208"/> 28600 </command> 28601 <command> 28602 <proto>void <name>glVertexAttribs3hvNV</name></proto> 28603 <param><ptype>GLuint</ptype> <name>index</name></param> 28604 <param><ptype>GLsizei</ptype> <name>n</name></param> 28605 <param len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 28606 <glx type="render" opcode="4263"/> 28607 </command> 28608 <command> 28609 <proto>void <name>glVertexAttribs3svNV</name></proto> 28610 <param><ptype>GLuint</ptype> <name>index</name></param> 28611 <param><ptype>GLsizei</ptype> <name>count</name></param> 28612 <param len="count*3">const <ptype>GLshort</ptype> *<name>v</name></param> 28613 <glx type="render" opcode="4204"/> 28614 </command> 28615 <command> 28616 <proto>void <name>glVertexAttribs4dvNV</name></proto> 28617 <param><ptype>GLuint</ptype> <name>index</name></param> 28618 <param><ptype>GLsizei</ptype> <name>count</name></param> 28619 <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param> 28620 <glx type="render" opcode="4213"/> 28621 </command> 28622 <command> 28623 <proto>void <name>glVertexAttribs4fvNV</name></proto> 28624 <param><ptype>GLuint</ptype> <name>index</name></param> 28625 <param><ptype>GLsizei</ptype> <name>count</name></param> 28626 <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param> 28627 <glx type="render" opcode="4209"/> 28628 </command> 28629 <command> 28630 <proto>void <name>glVertexAttribs4hvNV</name></proto> 28631 <param><ptype>GLuint</ptype> <name>index</name></param> 28632 <param><ptype>GLsizei</ptype> <name>n</name></param> 28633 <param len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 28634 <glx type="render" opcode="4264"/> 28635 </command> 28636 <command> 28637 <proto>void <name>glVertexAttribs4svNV</name></proto> 28638 <param><ptype>GLuint</ptype> <name>index</name></param> 28639 <param><ptype>GLsizei</ptype> <name>count</name></param> 28640 <param len="count*4">const <ptype>GLshort</ptype> *<name>v</name></param> 28641 <glx type="render" opcode="4205"/> 28642 </command> 28643 <command> 28644 <proto>void <name>glVertexAttribs4ubvNV</name></proto> 28645 <param><ptype>GLuint</ptype> <name>index</name></param> 28646 <param><ptype>GLsizei</ptype> <name>count</name></param> 28647 <param kind="Color" len="count*4">const <ptype>GLubyte</ptype> *<name>v</name></param> 28648 <glx type="render" opcode="4214"/> 28649 </command> 28650 <command> 28651 <proto>void <name>glVertexBindingDivisor</name></proto> 28652 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 28653 <param><ptype>GLuint</ptype> <name>divisor</name></param> 28654 </command> 28655 <command> 28656 <proto>void <name>glVertexBlendARB</name></proto> 28657 <param><ptype>GLint</ptype> <name>count</name></param> 28658 <glx type="render" opcode="226"/> 28659 </command> 28660 <command> 28661 <proto>void <name>glVertexBlendEnvfATI</name></proto> 28662 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param> 28663 <param><ptype>GLfloat</ptype> <name>param</name></param> 28664 </command> 28665 <command> 28666 <proto>void <name>glVertexBlendEnviATI</name></proto> 28667 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param> 28668 <param><ptype>GLint</ptype> <name>param</name></param> 28669 </command> 28670 <command> 28671 <proto>void <name>glVertexFormatNV</name></proto> 28672 <param><ptype>GLint</ptype> <name>size</name></param> 28673 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28674 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28675 </command> 28676 <command> 28677 <proto>void <name>glVertexP2ui</name></proto> 28678 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28679 <param><ptype>GLuint</ptype> <name>value</name></param> 28680 </command> 28681 <command> 28682 <proto>void <name>glVertexP2uiv</name></proto> 28683 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28684 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 28685 </command> 28686 <command> 28687 <proto>void <name>glVertexP3ui</name></proto> 28688 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28689 <param><ptype>GLuint</ptype> <name>value</name></param> 28690 </command> 28691 <command> 28692 <proto>void <name>glVertexP3uiv</name></proto> 28693 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28694 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 28695 </command> 28696 <command> 28697 <proto>void <name>glVertexP4ui</name></proto> 28698 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28699 <param><ptype>GLuint</ptype> <name>value</name></param> 28700 </command> 28701 <command> 28702 <proto>void <name>glVertexP4uiv</name></proto> 28703 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28704 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 28705 </command> 28706 <command> 28707 <proto>void <name>glVertexPointer</name></proto> 28708 <param><ptype>GLint</ptype> <name>size</name></param> 28709 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28710 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28711 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 28712 </command> 28713 <command> 28714 <proto>void <name>glVertexPointerEXT</name></proto> 28715 <param><ptype>GLint</ptype> <name>size</name></param> 28716 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28717 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28718 <param><ptype>GLsizei</ptype> <name>count</name></param> 28719 <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param> 28720 </command> 28721 <command> 28722 <proto>void <name>glVertexPointerListIBM</name></proto> 28723 <param><ptype>GLint</ptype> <name>size</name></param> 28724 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28725 <param><ptype>GLint</ptype> <name>stride</name></param> 28726 <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param> 28727 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 28728 </command> 28729 <command> 28730 <proto>void <name>glVertexPointervINTEL</name></proto> 28731 <param><ptype>GLint</ptype> <name>size</name></param> 28732 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 28733 <param len="4">const void **<name>pointer</name></param> 28734 </command> 28735 <command> 28736 <proto>void <name>glVertexStream1dATI</name></proto> 28737 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28738 <param><ptype>GLdouble</ptype> <name>x</name></param> 28739 </command> 28740 <command> 28741 <proto>void <name>glVertexStream1dvATI</name></proto> 28742 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28743 <param len="1">const <ptype>GLdouble</ptype> *<name>coords</name></param> 28744 </command> 28745 <command> 28746 <proto>void <name>glVertexStream1fATI</name></proto> 28747 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28748 <param><ptype>GLfloat</ptype> <name>x</name></param> 28749 </command> 28750 <command> 28751 <proto>void <name>glVertexStream1fvATI</name></proto> 28752 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28753 <param len="1">const <ptype>GLfloat</ptype> *<name>coords</name></param> 28754 </command> 28755 <command> 28756 <proto>void <name>glVertexStream1iATI</name></proto> 28757 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28758 <param><ptype>GLint</ptype> <name>x</name></param> 28759 </command> 28760 <command> 28761 <proto>void <name>glVertexStream1ivATI</name></proto> 28762 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28763 <param len="1">const <ptype>GLint</ptype> *<name>coords</name></param> 28764 </command> 28765 <command> 28766 <proto>void <name>glVertexStream1sATI</name></proto> 28767 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28768 <param><ptype>GLshort</ptype> <name>x</name></param> 28769 </command> 28770 <command> 28771 <proto>void <name>glVertexStream1svATI</name></proto> 28772 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28773 <param len="1">const <ptype>GLshort</ptype> *<name>coords</name></param> 28774 </command> 28775 <command> 28776 <proto>void <name>glVertexStream2dATI</name></proto> 28777 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28778 <param><ptype>GLdouble</ptype> <name>x</name></param> 28779 <param><ptype>GLdouble</ptype> <name>y</name></param> 28780 </command> 28781 <command> 28782 <proto>void <name>glVertexStream2dvATI</name></proto> 28783 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28784 <param len="2">const <ptype>GLdouble</ptype> *<name>coords</name></param> 28785 </command> 28786 <command> 28787 <proto>void <name>glVertexStream2fATI</name></proto> 28788 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28789 <param><ptype>GLfloat</ptype> <name>x</name></param> 28790 <param><ptype>GLfloat</ptype> <name>y</name></param> 28791 </command> 28792 <command> 28793 <proto>void <name>glVertexStream2fvATI</name></proto> 28794 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28795 <param len="2">const <ptype>GLfloat</ptype> *<name>coords</name></param> 28796 </command> 28797 <command> 28798 <proto>void <name>glVertexStream2iATI</name></proto> 28799 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28800 <param><ptype>GLint</ptype> <name>x</name></param> 28801 <param><ptype>GLint</ptype> <name>y</name></param> 28802 </command> 28803 <command> 28804 <proto>void <name>glVertexStream2ivATI</name></proto> 28805 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28806 <param len="2">const <ptype>GLint</ptype> *<name>coords</name></param> 28807 </command> 28808 <command> 28809 <proto>void <name>glVertexStream2sATI</name></proto> 28810 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28811 <param><ptype>GLshort</ptype> <name>x</name></param> 28812 <param><ptype>GLshort</ptype> <name>y</name></param> 28813 </command> 28814 <command> 28815 <proto>void <name>glVertexStream2svATI</name></proto> 28816 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28817 <param len="2">const <ptype>GLshort</ptype> *<name>coords</name></param> 28818 </command> 28819 <command> 28820 <proto>void <name>glVertexStream3dATI</name></proto> 28821 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28822 <param><ptype>GLdouble</ptype> <name>x</name></param> 28823 <param><ptype>GLdouble</ptype> <name>y</name></param> 28824 <param><ptype>GLdouble</ptype> <name>z</name></param> 28825 </command> 28826 <command> 28827 <proto>void <name>glVertexStream3dvATI</name></proto> 28828 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28829 <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param> 28830 </command> 28831 <command> 28832 <proto>void <name>glVertexStream3fATI</name></proto> 28833 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28834 <param><ptype>GLfloat</ptype> <name>x</name></param> 28835 <param><ptype>GLfloat</ptype> <name>y</name></param> 28836 <param><ptype>GLfloat</ptype> <name>z</name></param> 28837 </command> 28838 <command> 28839 <proto>void <name>glVertexStream3fvATI</name></proto> 28840 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28841 <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param> 28842 </command> 28843 <command> 28844 <proto>void <name>glVertexStream3iATI</name></proto> 28845 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28846 <param><ptype>GLint</ptype> <name>x</name></param> 28847 <param><ptype>GLint</ptype> <name>y</name></param> 28848 <param><ptype>GLint</ptype> <name>z</name></param> 28849 </command> 28850 <command> 28851 <proto>void <name>glVertexStream3ivATI</name></proto> 28852 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28853 <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param> 28854 </command> 28855 <command> 28856 <proto>void <name>glVertexStream3sATI</name></proto> 28857 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28858 <param><ptype>GLshort</ptype> <name>x</name></param> 28859 <param><ptype>GLshort</ptype> <name>y</name></param> 28860 <param><ptype>GLshort</ptype> <name>z</name></param> 28861 </command> 28862 <command> 28863 <proto>void <name>glVertexStream3svATI</name></proto> 28864 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28865 <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param> 28866 </command> 28867 <command> 28868 <proto>void <name>glVertexStream4dATI</name></proto> 28869 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28870 <param><ptype>GLdouble</ptype> <name>x</name></param> 28871 <param><ptype>GLdouble</ptype> <name>y</name></param> 28872 <param><ptype>GLdouble</ptype> <name>z</name></param> 28873 <param><ptype>GLdouble</ptype> <name>w</name></param> 28874 </command> 28875 <command> 28876 <proto>void <name>glVertexStream4dvATI</name></proto> 28877 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28878 <param len="4">const <ptype>GLdouble</ptype> *<name>coords</name></param> 28879 </command> 28880 <command> 28881 <proto>void <name>glVertexStream4fATI</name></proto> 28882 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28883 <param><ptype>GLfloat</ptype> <name>x</name></param> 28884 <param><ptype>GLfloat</ptype> <name>y</name></param> 28885 <param><ptype>GLfloat</ptype> <name>z</name></param> 28886 <param><ptype>GLfloat</ptype> <name>w</name></param> 28887 </command> 28888 <command> 28889 <proto>void <name>glVertexStream4fvATI</name></proto> 28890 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28891 <param len="4">const <ptype>GLfloat</ptype> *<name>coords</name></param> 28892 </command> 28893 <command> 28894 <proto>void <name>glVertexStream4iATI</name></proto> 28895 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28896 <param><ptype>GLint</ptype> <name>x</name></param> 28897 <param><ptype>GLint</ptype> <name>y</name></param> 28898 <param><ptype>GLint</ptype> <name>z</name></param> 28899 <param><ptype>GLint</ptype> <name>w</name></param> 28900 </command> 28901 <command> 28902 <proto>void <name>glVertexStream4ivATI</name></proto> 28903 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28904 <param len="4">const <ptype>GLint</ptype> *<name>coords</name></param> 28905 </command> 28906 <command> 28907 <proto>void <name>glVertexStream4sATI</name></proto> 28908 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28909 <param><ptype>GLshort</ptype> <name>x</name></param> 28910 <param><ptype>GLshort</ptype> <name>y</name></param> 28911 <param><ptype>GLshort</ptype> <name>z</name></param> 28912 <param><ptype>GLshort</ptype> <name>w</name></param> 28913 </command> 28914 <command> 28915 <proto>void <name>glVertexStream4svATI</name></proto> 28916 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 28917 <param len="4">const <ptype>GLshort</ptype> *<name>coords</name></param> 28918 </command> 28919 <command> 28920 <proto>void <name>glVertexWeightPointerEXT</name></proto> 28921 <param><ptype>GLint</ptype> <name>size</name></param> 28922 <param group="VertexWeightPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 28923 <param><ptype>GLsizei</ptype> <name>stride</name></param> 28924 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 28925 </command> 28926 <command> 28927 <proto>void <name>glVertexWeightfEXT</name></proto> 28928 <param><ptype>GLfloat</ptype> <name>weight</name></param> 28929 <vecequiv name="glVertexWeightfvEXT"/> 28930 </command> 28931 <command> 28932 <proto>void <name>glVertexWeightfvEXT</name></proto> 28933 <param len="1">const <ptype>GLfloat</ptype> *<name>weight</name></param> 28934 <glx type="render" opcode="4135"/> 28935 </command> 28936 <command> 28937 <proto>void <name>glVertexWeighthNV</name></proto> 28938 <param><ptype>GLhalfNV</ptype> <name>weight</name></param> 28939 <vecequiv name="glVertexWeighthvNV"/> 28940 </command> 28941 <command> 28942 <proto>void <name>glVertexWeighthvNV</name></proto> 28943 <param len="1">const <ptype>GLhalfNV</ptype> *<name>weight</name></param> 28944 <glx type="render" opcode="4256"/> 28945 </command> 28946 <command> 28947 <proto><ptype>GLenum</ptype> <name>glVideoCaptureNV</name></proto> 28948 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 28949 <param><ptype>GLuint</ptype> *<name>sequence_num</name></param> 28950 <param><ptype>GLuint64EXT</ptype> *<name>capture_time</name></param> 28951 </command> 28952 <command> 28953 <proto>void <name>glVideoCaptureStreamParameterdvNV</name></proto> 28954 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 28955 <param><ptype>GLuint</ptype> <name>stream</name></param> 28956 <param><ptype>GLenum</ptype> <name>pname</name></param> 28957 <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param> 28958 </command> 28959 <command> 28960 <proto>void <name>glVideoCaptureStreamParameterfvNV</name></proto> 28961 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 28962 <param><ptype>GLuint</ptype> <name>stream</name></param> 28963 <param><ptype>GLenum</ptype> <name>pname</name></param> 28964 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 28965 </command> 28966 <command> 28967 <proto>void <name>glVideoCaptureStreamParameterivNV</name></proto> 28968 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 28969 <param><ptype>GLuint</ptype> <name>stream</name></param> 28970 <param><ptype>GLenum</ptype> <name>pname</name></param> 28971 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 28972 </command> 28973 <command> 28974 <proto>void <name>glViewport</name></proto> 28975 <param kind="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 28976 <param kind="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 28977 <param><ptype>GLsizei</ptype> <name>width</name></param> 28978 <param><ptype>GLsizei</ptype> <name>height</name></param> 28979 <glx type="render" opcode="191"/> 28980 </command> 28981 <command> 28982 <proto>void <name>glViewportArrayv</name></proto> 28983 <param><ptype>GLuint</ptype> <name>first</name></param> 28984 <param><ptype>GLsizei</ptype> <name>count</name></param> 28985 <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> 28986 </command> 28987 <command> 28988 <proto>void <name>glViewportArrayvNV</name></proto> 28989 <param><ptype>GLuint</ptype> <name>first</name></param> 28990 <param><ptype>GLsizei</ptype> <name>count</name></param> 28991 <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> 28992 <alias name="glViewportArrayv"/> 28993 </command> 28994 <command> 28995 <proto>void <name>glViewportArrayvOES</name></proto> 28996 <param><ptype>GLuint</ptype> <name>first</name></param> 28997 <param><ptype>GLsizei</ptype> <name>count</name></param> 28998 <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> 28999 <alias name="glViewportArrayv"/> 29000 </command> 29001 <command> 29002 <proto>void <name>glViewportIndexedf</name></proto> 29003 <param><ptype>GLuint</ptype> <name>index</name></param> 29004 <param><ptype>GLfloat</ptype> <name>x</name></param> 29005 <param><ptype>GLfloat</ptype> <name>y</name></param> 29006 <param><ptype>GLfloat</ptype> <name>w</name></param> 29007 <param><ptype>GLfloat</ptype> <name>h</name></param> 29008 </command> 29009 <command> 29010 <proto>void <name>glViewportIndexedfOES</name></proto> 29011 <param><ptype>GLuint</ptype> <name>index</name></param> 29012 <param><ptype>GLfloat</ptype> <name>x</name></param> 29013 <param><ptype>GLfloat</ptype> <name>y</name></param> 29014 <param><ptype>GLfloat</ptype> <name>w</name></param> 29015 <param><ptype>GLfloat</ptype> <name>h</name></param> 29016 <alias name="glViewportIndexedf"/> 29017 </command> 29018 <command> 29019 <proto>void <name>glViewportIndexedfNV</name></proto> 29020 <param><ptype>GLuint</ptype> <name>index</name></param> 29021 <param><ptype>GLfloat</ptype> <name>x</name></param> 29022 <param><ptype>GLfloat</ptype> <name>y</name></param> 29023 <param><ptype>GLfloat</ptype> <name>w</name></param> 29024 <param><ptype>GLfloat</ptype> <name>h</name></param> 29025 <alias name="glViewportIndexedf"/> 29026 </command> 29027 <command> 29028 <proto>void <name>glViewportIndexedfv</name></proto> 29029 <param><ptype>GLuint</ptype> <name>index</name></param> 29030 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 29031 </command> 29032 <command> 29033 <proto>void <name>glViewportIndexedfvOES</name></proto> 29034 <param><ptype>GLuint</ptype> <name>index</name></param> 29035 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 29036 <alias name="glViewportIndexedfv"/> 29037 </command> 29038 <command> 29039 <proto>void <name>glViewportIndexedfvNV</name></proto> 29040 <param><ptype>GLuint</ptype> <name>index</name></param> 29041 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 29042 <alias name="glViewportIndexedfv"/> 29043 </command> 29044 <command> 29045 <proto>void <name>glViewportPositionWScaleNV</name></proto> 29046 <param><ptype>GLuint</ptype> <name>index</name></param> 29047 <param><ptype>GLfloat</ptype> <name>xcoeff</name></param> 29048 <param><ptype>GLfloat</ptype> <name>ycoeff</name></param> 29049 </command> 29050 <command> 29051 <proto>void <name>glViewportSwizzleNV</name></proto> 29052 <param><ptype>GLuint</ptype> <name>index</name></param> 29053 <param><ptype>GLenum</ptype> <name>swizzlex</name></param> 29054 <param><ptype>GLenum</ptype> <name>swizzley</name></param> 29055 <param><ptype>GLenum</ptype> <name>swizzlez</name></param> 29056 <param><ptype>GLenum</ptype> <name>swizzlew</name></param> 29057 </command> 29058 <command> 29059 <proto>void <name>glWaitSemaphoreEXT</name></proto> 29060 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 29061 <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param> 29062 <param class="buffer" len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param> 29063 <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param> 29064 <param class="texture" len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param> 29065 <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>srcLayouts</name></param> 29066 </command> 29067 <command> 29068 <proto>void <name>glWaitSemaphoreui64NVX</name></proto> 29069 <param><ptype>GLuint</ptype> <name>waitGpu</name></param> 29070 <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param> 29071 <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param> 29072 <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param> 29073 </command> 29074 <command> 29075 <proto>void <name>glWaitSync</name></proto> 29076 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 29077 <param group="SyncBehaviorFlags"><ptype>GLbitfield</ptype> <name>flags</name></param> 29078 <param><ptype>GLuint64</ptype> <name>timeout</name></param> 29079 </command> 29080 <command> 29081 <proto>void <name>glWaitSyncAPPLE</name></proto> 29082 <param class="sync"><ptype>GLsync</ptype> <name>sync</name></param> 29083 <param group="SyncBehaviorFlags"><ptype>GLbitfield</ptype> <name>flags</name></param> 29084 <param><ptype>GLuint64</ptype> <name>timeout</name></param> 29085 <alias name="glWaitSync"/> 29086 </command> 29087 <command> 29088 <proto>void <name>glWeightPathsNV</name></proto> 29089 <param kind="Path"><ptype>GLuint</ptype> <name>resultPath</name></param> 29090 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 29091 <param kind="Path" len="numPaths">const <ptype>GLuint</ptype> *<name>paths</name></param> 29092 <param len="numPaths">const <ptype>GLfloat</ptype> *<name>weights</name></param> 29093 </command> 29094 <command> 29095 <proto>void <name>glWeightPointerARB</name></proto> 29096 <param><ptype>GLint</ptype> <name>size</name></param> 29097 <param group="WeightPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param> 29098 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29099 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 29100 </command> 29101 <command> 29102 <proto>void <name>glWeightPointerOES</name></proto> 29103 <param><ptype>GLint</ptype> <name>size</name></param> 29104 <param><ptype>GLenum</ptype> <name>type</name></param> 29105 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29106 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 29107 </command> 29108 <command> 29109 <proto>void <name>glWeightbvARB</name></proto> 29110 <param><ptype>GLint</ptype> <name>size</name></param> 29111 <param len="size">const <ptype>GLbyte</ptype> *<name>weights</name></param> 29112 <glx type="render" opcode="220"/> 29113 </command> 29114 <command> 29115 <proto>void <name>glWeightdvARB</name></proto> 29116 <param><ptype>GLint</ptype> <name>size</name></param> 29117 <param len="size">const <ptype>GLdouble</ptype> *<name>weights</name></param> 29118 <glx type="render" opcode="228"/> 29119 </command> 29120 <command> 29121 <proto>void <name>glWeightfvARB</name></proto> 29122 <param><ptype>GLint</ptype> <name>size</name></param> 29123 <param len="size">const <ptype>GLfloat</ptype> *<name>weights</name></param> 29124 <glx type="render" opcode="227"/> 29125 </command> 29126 <command> 29127 <proto>void <name>glWeightivARB</name></proto> 29128 <param><ptype>GLint</ptype> <name>size</name></param> 29129 <param len="size">const <ptype>GLint</ptype> *<name>weights</name></param> 29130 <glx type="render" opcode="224"/> 29131 </command> 29132 <command> 29133 <proto>void <name>glWeightsvARB</name></proto> 29134 <param><ptype>GLint</ptype> <name>size</name></param> 29135 <param len="size">const <ptype>GLshort</ptype> *<name>weights</name></param> 29136 <glx type="render" opcode="222"/> 29137 </command> 29138 <command> 29139 <proto>void <name>glWeightubvARB</name></proto> 29140 <param><ptype>GLint</ptype> <name>size</name></param> 29141 <param len="size">const <ptype>GLubyte</ptype> *<name>weights</name></param> 29142 <glx type="render" opcode="221"/> 29143 </command> 29144 <command> 29145 <proto>void <name>glWeightuivARB</name></proto> 29146 <param><ptype>GLint</ptype> <name>size</name></param> 29147 <param len="size">const <ptype>GLuint</ptype> *<name>weights</name></param> 29148 <glx type="render" opcode="225"/> 29149 </command> 29150 <command> 29151 <proto>void <name>glWeightusvARB</name></proto> 29152 <param><ptype>GLint</ptype> <name>size</name></param> 29153 <param len="size">const <ptype>GLushort</ptype> *<name>weights</name></param> 29154 <glx type="render" opcode="223"/> 29155 </command> 29156 <command> 29157 <proto>void <name>glWindowPos2d</name></proto> 29158 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 29159 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 29160 <vecequiv name="glWindowPos2dv"/> 29161 </command> 29162 <command> 29163 <proto>void <name>glWindowPos2dARB</name></proto> 29164 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 29165 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 29166 <alias name="glWindowPos2d"/> 29167 <vecequiv name="glWindowPos2dvARB"/> 29168 </command> 29169 <command> 29170 <proto>void <name>glWindowPos2dMESA</name></proto> 29171 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 29172 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 29173 <alias name="glWindowPos2d"/> 29174 <vecequiv name="glWindowPos2dvMESA"/> 29175 </command> 29176 <command> 29177 <proto>void <name>glWindowPos2dv</name></proto> 29178 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 29179 <glx type="render" opcode="230"/> 29180 </command> 29181 <command> 29182 <proto>void <name>glWindowPos2dvARB</name></proto> 29183 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 29184 <alias name="glWindowPos2dv"/> 29185 <glx type="render" opcode="230"/> 29186 </command> 29187 <command> 29188 <proto>void <name>glWindowPos2dvMESA</name></proto> 29189 <param kind="Coord" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 29190 <alias name="glWindowPos2dv"/> 29191 </command> 29192 <command> 29193 <proto>void <name>glWindowPos2f</name></proto> 29194 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 29195 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 29196 <vecequiv name="glWindowPos2fv"/> 29197 </command> 29198 <command> 29199 <proto>void <name>glWindowPos2fARB</name></proto> 29200 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 29201 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 29202 <alias name="glWindowPos2f"/> 29203 <vecequiv name="glWindowPos2fvARB"/> 29204 </command> 29205 <command> 29206 <proto>void <name>glWindowPos2fMESA</name></proto> 29207 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 29208 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 29209 <alias name="glWindowPos2f"/> 29210 <vecequiv name="glWindowPos2fvMESA"/> 29211 </command> 29212 <command> 29213 <proto>void <name>glWindowPos2fv</name></proto> 29214 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 29215 <glx type="render" opcode="230"/> 29216 </command> 29217 <command> 29218 <proto>void <name>glWindowPos2fvARB</name></proto> 29219 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 29220 <alias name="glWindowPos2fv"/> 29221 <glx type="render" opcode="230"/> 29222 </command> 29223 <command> 29224 <proto>void <name>glWindowPos2fvMESA</name></proto> 29225 <param kind="Coord" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 29226 <alias name="glWindowPos2fv"/> 29227 </command> 29228 <command> 29229 <proto>void <name>glWindowPos2i</name></proto> 29230 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 29231 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 29232 <vecequiv name="glWindowPos2iv"/> 29233 </command> 29234 <command> 29235 <proto>void <name>glWindowPos2iARB</name></proto> 29236 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 29237 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 29238 <alias name="glWindowPos2i"/> 29239 <vecequiv name="glWindowPos2ivARB"/> 29240 </command> 29241 <command> 29242 <proto>void <name>glWindowPos2iMESA</name></proto> 29243 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 29244 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 29245 <alias name="glWindowPos2i"/> 29246 <vecequiv name="glWindowPos2ivMESA"/> 29247 </command> 29248 <command> 29249 <proto>void <name>glWindowPos2iv</name></proto> 29250 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 29251 <glx type="render" opcode="230"/> 29252 </command> 29253 <command> 29254 <proto>void <name>glWindowPos2ivARB</name></proto> 29255 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 29256 <alias name="glWindowPos2iv"/> 29257 <glx type="render" opcode="230"/> 29258 </command> 29259 <command> 29260 <proto>void <name>glWindowPos2ivMESA</name></proto> 29261 <param kind="Coord" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 29262 <alias name="glWindowPos2iv"/> 29263 </command> 29264 <command> 29265 <proto>void <name>glWindowPos2s</name></proto> 29266 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 29267 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 29268 <vecequiv name="glWindowPos2sv"/> 29269 </command> 29270 <command> 29271 <proto>void <name>glWindowPos2sARB</name></proto> 29272 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 29273 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 29274 <alias name="glWindowPos2s"/> 29275 <vecequiv name="glWindowPos2svARB"/> 29276 </command> 29277 <command> 29278 <proto>void <name>glWindowPos2sMESA</name></proto> 29279 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 29280 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 29281 <alias name="glWindowPos2s"/> 29282 <vecequiv name="glWindowPos2svMESA"/> 29283 </command> 29284 <command> 29285 <proto>void <name>glWindowPos2sv</name></proto> 29286 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 29287 <glx type="render" opcode="230"/> 29288 </command> 29289 <command> 29290 <proto>void <name>glWindowPos2svARB</name></proto> 29291 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 29292 <alias name="glWindowPos2sv"/> 29293 <glx type="render" opcode="230"/> 29294 </command> 29295 <command> 29296 <proto>void <name>glWindowPos2svMESA</name></proto> 29297 <param kind="Coord" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 29298 <alias name="glWindowPos2sv"/> 29299 </command> 29300 <command> 29301 <proto>void <name>glWindowPos3d</name></proto> 29302 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 29303 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 29304 <param kind="Coord"><ptype>GLdouble</ptype> <name>z</name></param> 29305 <vecequiv name="glWindowPos3dv"/> 29306 </command> 29307 <command> 29308 <proto>void <name>glWindowPos3dARB</name></proto> 29309 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 29310 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 29311 <param kind="Coord"><ptype>GLdouble</ptype> <name>z</name></param> 29312 <alias name="glWindowPos3d"/> 29313 <vecequiv name="glWindowPos3dvARB"/> 29314 </command> 29315 <command> 29316 <proto>void <name>glWindowPos3dMESA</name></proto> 29317 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 29318 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 29319 <param kind="Coord"><ptype>GLdouble</ptype> <name>z</name></param> 29320 <alias name="glWindowPos3d"/> 29321 <vecequiv name="glWindowPos3dvMESA"/> 29322 </command> 29323 <command> 29324 <proto>void <name>glWindowPos3dv</name></proto> 29325 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 29326 <glx type="render" opcode="230"/> 29327 </command> 29328 <command> 29329 <proto>void <name>glWindowPos3dvARB</name></proto> 29330 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 29331 <alias name="glWindowPos3dv"/> 29332 <glx type="render" opcode="230"/> 29333 </command> 29334 <command> 29335 <proto>void <name>glWindowPos3dvMESA</name></proto> 29336 <param kind="Coord" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 29337 <alias name="glWindowPos3dv"/> 29338 </command> 29339 <command> 29340 <proto>void <name>glWindowPos3f</name></proto> 29341 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 29342 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 29343 <param kind="Coord"><ptype>GLfloat</ptype> <name>z</name></param> 29344 <vecequiv name="glWindowPos3fv"/> 29345 </command> 29346 <command> 29347 <proto>void <name>glWindowPos3fARB</name></proto> 29348 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 29349 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 29350 <param kind="Coord"><ptype>GLfloat</ptype> <name>z</name></param> 29351 <alias name="glWindowPos3f"/> 29352 <vecequiv name="glWindowPos3fvARB"/> 29353 </command> 29354 <command> 29355 <proto>void <name>glWindowPos3fMESA</name></proto> 29356 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 29357 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 29358 <param kind="Coord"><ptype>GLfloat</ptype> <name>z</name></param> 29359 <alias name="glWindowPos3f"/> 29360 <vecequiv name="glWindowPos3fvMESA"/> 29361 </command> 29362 <command> 29363 <proto>void <name>glWindowPos3fv</name></proto> 29364 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 29365 <glx type="render" opcode="230"/> 29366 </command> 29367 <command> 29368 <proto>void <name>glWindowPos3fvARB</name></proto> 29369 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 29370 <alias name="glWindowPos3fv"/> 29371 <glx type="render" opcode="230"/> 29372 </command> 29373 <command> 29374 <proto>void <name>glWindowPos3fvMESA</name></proto> 29375 <param kind="Coord" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 29376 <alias name="glWindowPos3fv"/> 29377 </command> 29378 <command> 29379 <proto>void <name>glWindowPos3i</name></proto> 29380 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 29381 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 29382 <param kind="Coord"><ptype>GLint</ptype> <name>z</name></param> 29383 <vecequiv name="glWindowPos3iv"/> 29384 </command> 29385 <command> 29386 <proto>void <name>glWindowPos3iARB</name></proto> 29387 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 29388 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 29389 <param kind="Coord"><ptype>GLint</ptype> <name>z</name></param> 29390 <alias name="glWindowPos3i"/> 29391 <vecequiv name="glWindowPos3ivARB"/> 29392 </command> 29393 <command> 29394 <proto>void <name>glWindowPos3iMESA</name></proto> 29395 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 29396 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 29397 <param kind="Coord"><ptype>GLint</ptype> <name>z</name></param> 29398 <alias name="glWindowPos3i"/> 29399 <vecequiv name="glWindowPos3ivMESA"/> 29400 </command> 29401 <command> 29402 <proto>void <name>glWindowPos3iv</name></proto> 29403 <param kind="Coord" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 29404 <glx type="render" opcode="230"/> 29405 </command> 29406 <command> 29407 <proto>void <name>glWindowPos3ivARB</name></proto> 29408 <param kind="Coord" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 29409 <alias name="glWindowPos3iv"/> 29410 <glx type="render" opcode="230"/> 29411 </command> 29412 <command> 29413 <proto>void <name>glWindowPos3ivMESA</name></proto> 29414 <param kind="Coord" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 29415 <alias name="glWindowPos3iv"/> 29416 </command> 29417 <command> 29418 <proto>void <name>glWindowPos3s</name></proto> 29419 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 29420 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 29421 <param kind="Coord"><ptype>GLshort</ptype> <name>z</name></param> 29422 <vecequiv name="glWindowPos3sv"/> 29423 </command> 29424 <command> 29425 <proto>void <name>glWindowPos3sARB</name></proto> 29426 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 29427 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 29428 <param kind="Coord"><ptype>GLshort</ptype> <name>z</name></param> 29429 <alias name="glWindowPos3s"/> 29430 <vecequiv name="glWindowPos3svARB"/> 29431 </command> 29432 <command> 29433 <proto>void <name>glWindowPos3sMESA</name></proto> 29434 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 29435 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 29436 <param kind="Coord"><ptype>GLshort</ptype> <name>z</name></param> 29437 <alias name="glWindowPos3s"/> 29438 <vecequiv name="glWindowPos3svMESA"/> 29439 </command> 29440 <command> 29441 <proto>void <name>glWindowPos3sv</name></proto> 29442 <param kind="Coord" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 29443 <glx type="render" opcode="230"/> 29444 </command> 29445 <command> 29446 <proto>void <name>glWindowPos3svARB</name></proto> 29447 <param kind="Coord" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 29448 <alias name="glWindowPos3sv"/> 29449 <glx type="render" opcode="230"/> 29450 </command> 29451 <command> 29452 <proto>void <name>glWindowPos3svMESA</name></proto> 29453 <param kind="Coord" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 29454 <alias name="glWindowPos3sv"/> 29455 </command> 29456 <command> 29457 <proto>void <name>glWindowPos4dMESA</name></proto> 29458 <param kind="Coord"><ptype>GLdouble</ptype> <name>x</name></param> 29459 <param kind="Coord"><ptype>GLdouble</ptype> <name>y</name></param> 29460 <param kind="Coord"><ptype>GLdouble</ptype> <name>z</name></param> 29461 <param kind="Coord"><ptype>GLdouble</ptype> <name>w</name></param> 29462 <vecequiv name="glWindowPos4dvMESA"/> 29463 </command> 29464 <command> 29465 <proto>void <name>glWindowPos4dvMESA</name></proto> 29466 <param kind="Coord" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 29467 </command> 29468 <command> 29469 <proto>void <name>glWindowPos4fMESA</name></proto> 29470 <param kind="Coord"><ptype>GLfloat</ptype> <name>x</name></param> 29471 <param kind="Coord"><ptype>GLfloat</ptype> <name>y</name></param> 29472 <param kind="Coord"><ptype>GLfloat</ptype> <name>z</name></param> 29473 <param kind="Coord"><ptype>GLfloat</ptype> <name>w</name></param> 29474 <vecequiv name="glWindowPos4fvMESA"/> 29475 </command> 29476 <command> 29477 <proto>void <name>glWindowPos4fvMESA</name></proto> 29478 <param kind="Coord" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 29479 </command> 29480 <command> 29481 <proto>void <name>glWindowPos4iMESA</name></proto> 29482 <param kind="Coord"><ptype>GLint</ptype> <name>x</name></param> 29483 <param kind="Coord"><ptype>GLint</ptype> <name>y</name></param> 29484 <param kind="Coord"><ptype>GLint</ptype> <name>z</name></param> 29485 <param kind="Coord"><ptype>GLint</ptype> <name>w</name></param> 29486 <vecequiv name="glWindowPos4ivMESA"/> 29487 </command> 29488 <command> 29489 <proto>void <name>glWindowPos4ivMESA</name></proto> 29490 <param kind="Coord" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 29491 </command> 29492 <command> 29493 <proto>void <name>glWindowPos4sMESA</name></proto> 29494 <param kind="Coord"><ptype>GLshort</ptype> <name>x</name></param> 29495 <param kind="Coord"><ptype>GLshort</ptype> <name>y</name></param> 29496 <param kind="Coord"><ptype>GLshort</ptype> <name>z</name></param> 29497 <param kind="Coord"><ptype>GLshort</ptype> <name>w</name></param> 29498 <vecequiv name="glWindowPos4svMESA"/> 29499 </command> 29500 <command> 29501 <proto>void <name>glWindowPos4svMESA</name></proto> 29502 <param kind="Coord" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 29503 </command> 29504 <command> 29505 <proto>void <name>glWindowRectanglesEXT</name></proto> 29506 <param><ptype>GLenum</ptype> <name>mode</name></param> 29507 <param><ptype>GLsizei</ptype> <name>count</name></param> 29508 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>box</name></param> 29509 </command> 29510 <command> 29511 <proto>void <name>glWriteMaskEXT</name></proto> 29512 <param><ptype>GLuint</ptype> <name>res</name></param> 29513 <param><ptype>GLuint</ptype> <name>in</name></param> 29514 <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outX</name></param> 29515 <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outY</name></param> 29516 <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param> 29517 <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param> 29518 </command> 29519 <command> 29520 <proto>void <name>glDrawVkImageNV</name></proto> 29521 <param><ptype>GLuint64</ptype> <name>vkImage</name></param> 29522 <param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param> 29523 <param><ptype>GLfloat</ptype> <name>x0</name></param> 29524 <param><ptype>GLfloat</ptype> <name>y0</name></param> 29525 <param><ptype>GLfloat</ptype> <name>x1</name></param> 29526 <param><ptype>GLfloat</ptype> <name>y1</name></param> 29527 <param><ptype>GLfloat</ptype> <name>z</name></param> 29528 <param><ptype>GLfloat</ptype> <name>s0</name></param> 29529 <param><ptype>GLfloat</ptype> <name>t0</name></param> 29530 <param><ptype>GLfloat</ptype> <name>s1</name></param> 29531 <param><ptype>GLfloat</ptype> <name>t1</name></param> 29532 </command> 29533 <command> 29534 <proto><ptype>GLVULKANPROCNV</ptype> <name>glGetVkProcAddrNV</name></proto> 29535 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 29536 </command> 29537 <command> 29538 <proto>void <name>glWaitVkSemaphoreNV</name></proto> 29539 <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param> 29540 </command> 29541 <command> 29542 <proto>void <name>glSignalVkSemaphoreNV</name></proto> 29543 <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param> 29544 </command> 29545 <command> 29546 <proto>void <name>glSignalVkFenceNV</name></proto> 29547 <param><ptype>GLuint64</ptype> <name>vkFence</name></param> 29548 </command> 29549 <command> 29550 <proto>void <name>glFramebufferParameteriMESA</name></proto> 29551 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 29552 <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 29553 <param><ptype>GLint</ptype> <name>param</name></param> 29554 </command> 29555 <command> 29556 <proto>void <name>glGetFramebufferParameterivMESA</name></proto> 29557 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 29558 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 29559 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 29560 </command> 29561 29562 </commands> 29563 29564 <!-- SECTION: GL API interface definitions. --> 29565 <feature api="gl" name="GL_VERSION_1_0" number="1.0"> 29566 <require> 29567 <type name="GLvoid" comment="No longer used in headers"/> 29568 <enum name="GL_DEPTH_BUFFER_BIT"/> 29569 <enum name="GL_STENCIL_BUFFER_BIT"/> 29570 <enum name="GL_COLOR_BUFFER_BIT"/> 29571 <enum name="GL_FALSE"/> 29572 <enum name="GL_TRUE"/> 29573 <enum name="GL_POINTS"/> 29574 <enum name="GL_LINES"/> 29575 <enum name="GL_LINE_LOOP"/> 29576 <enum name="GL_LINE_STRIP"/> 29577 <enum name="GL_TRIANGLES"/> 29578 <enum name="GL_TRIANGLE_STRIP"/> 29579 <enum name="GL_TRIANGLE_FAN"/> 29580 <enum name="GL_QUADS"/> 29581 <enum name="GL_NEVER"/> 29582 <enum name="GL_LESS"/> 29583 <enum name="GL_EQUAL"/> 29584 <enum name="GL_LEQUAL"/> 29585 <enum name="GL_GREATER"/> 29586 <enum name="GL_NOTEQUAL"/> 29587 <enum name="GL_GEQUAL"/> 29588 <enum name="GL_ALWAYS"/> 29589 <enum name="GL_ZERO"/> 29590 <enum name="GL_ONE"/> 29591 <enum name="GL_SRC_COLOR"/> 29592 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 29593 <enum name="GL_SRC_ALPHA"/> 29594 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 29595 <enum name="GL_DST_ALPHA"/> 29596 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 29597 <enum name="GL_DST_COLOR"/> 29598 <enum name="GL_ONE_MINUS_DST_COLOR"/> 29599 <enum name="GL_SRC_ALPHA_SATURATE"/> 29600 <enum name="GL_NONE"/> 29601 <enum name="GL_FRONT_LEFT"/> 29602 <enum name="GL_FRONT_RIGHT"/> 29603 <enum name="GL_BACK_LEFT"/> 29604 <enum name="GL_BACK_RIGHT"/> 29605 <enum name="GL_FRONT"/> 29606 <enum name="GL_BACK"/> 29607 <enum name="GL_LEFT"/> 29608 <enum name="GL_RIGHT"/> 29609 <enum name="GL_FRONT_AND_BACK"/> 29610 <enum name="GL_NO_ERROR"/> 29611 <enum name="GL_INVALID_ENUM"/> 29612 <enum name="GL_INVALID_VALUE"/> 29613 <enum name="GL_INVALID_OPERATION"/> 29614 <enum name="GL_OUT_OF_MEMORY"/> 29615 <enum name="GL_CW"/> 29616 <enum name="GL_CCW"/> 29617 <enum name="GL_POINT_SIZE"/> 29618 <enum name="GL_POINT_SIZE_RANGE"/> 29619 <enum name="GL_POINT_SIZE_GRANULARITY"/> 29620 <enum name="GL_LINE_SMOOTH"/> 29621 <enum name="GL_LINE_WIDTH"/> 29622 <enum name="GL_LINE_WIDTH_RANGE"/> 29623 <enum name="GL_LINE_WIDTH_GRANULARITY"/> 29624 <enum name="GL_POLYGON_MODE"/> 29625 <enum name="GL_POLYGON_SMOOTH"/> 29626 <enum name="GL_CULL_FACE"/> 29627 <enum name="GL_CULL_FACE_MODE"/> 29628 <enum name="GL_FRONT_FACE"/> 29629 <enum name="GL_DEPTH_RANGE"/> 29630 <enum name="GL_DEPTH_TEST"/> 29631 <enum name="GL_DEPTH_WRITEMASK"/> 29632 <enum name="GL_DEPTH_CLEAR_VALUE"/> 29633 <enum name="GL_DEPTH_FUNC"/> 29634 <enum name="GL_STENCIL_TEST"/> 29635 <enum name="GL_STENCIL_CLEAR_VALUE"/> 29636 <enum name="GL_STENCIL_FUNC"/> 29637 <enum name="GL_STENCIL_VALUE_MASK"/> 29638 <enum name="GL_STENCIL_FAIL"/> 29639 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 29640 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 29641 <enum name="GL_STENCIL_REF"/> 29642 <enum name="GL_STENCIL_WRITEMASK"/> 29643 <enum name="GL_VIEWPORT"/> 29644 <enum name="GL_DITHER"/> 29645 <enum name="GL_BLEND_DST"/> 29646 <enum name="GL_BLEND_SRC"/> 29647 <enum name="GL_BLEND"/> 29648 <enum name="GL_LOGIC_OP_MODE"/> 29649 <enum name="GL_DRAW_BUFFER"/> 29650 <enum name="GL_READ_BUFFER"/> 29651 <enum name="GL_SCISSOR_BOX"/> 29652 <enum name="GL_SCISSOR_TEST"/> 29653 <enum name="GL_COLOR_CLEAR_VALUE"/> 29654 <enum name="GL_COLOR_WRITEMASK"/> 29655 <enum name="GL_DOUBLEBUFFER"/> 29656 <enum name="GL_STEREO"/> 29657 <enum name="GL_LINE_SMOOTH_HINT"/> 29658 <enum name="GL_POLYGON_SMOOTH_HINT"/> 29659 <enum name="GL_UNPACK_SWAP_BYTES"/> 29660 <enum name="GL_UNPACK_LSB_FIRST"/> 29661 <enum name="GL_UNPACK_ROW_LENGTH"/> 29662 <enum name="GL_UNPACK_SKIP_ROWS"/> 29663 <enum name="GL_UNPACK_SKIP_PIXELS"/> 29664 <enum name="GL_UNPACK_ALIGNMENT"/> 29665 <enum name="GL_PACK_SWAP_BYTES"/> 29666 <enum name="GL_PACK_LSB_FIRST"/> 29667 <enum name="GL_PACK_ROW_LENGTH"/> 29668 <enum name="GL_PACK_SKIP_ROWS"/> 29669 <enum name="GL_PACK_SKIP_PIXELS"/> 29670 <enum name="GL_PACK_ALIGNMENT"/> 29671 <enum name="GL_MAX_TEXTURE_SIZE"/> 29672 <enum name="GL_MAX_VIEWPORT_DIMS"/> 29673 <enum name="GL_SUBPIXEL_BITS"/> 29674 <enum name="GL_TEXTURE_1D"/> 29675 <enum name="GL_TEXTURE_2D"/> 29676 <enum name="GL_TEXTURE_WIDTH"/> 29677 <enum name="GL_TEXTURE_HEIGHT"/> 29678 <enum name="GL_TEXTURE_BORDER_COLOR"/> 29679 <enum name="GL_DONT_CARE"/> 29680 <enum name="GL_FASTEST"/> 29681 <enum name="GL_NICEST"/> 29682 <enum name="GL_BYTE"/> 29683 <enum name="GL_UNSIGNED_BYTE"/> 29684 <enum name="GL_SHORT"/> 29685 <enum name="GL_UNSIGNED_SHORT"/> 29686 <enum name="GL_INT"/> 29687 <enum name="GL_UNSIGNED_INT"/> 29688 <enum name="GL_FLOAT"/> 29689 <enum name="GL_STACK_OVERFLOW"/> 29690 <enum name="GL_STACK_UNDERFLOW"/> 29691 <enum name="GL_CLEAR"/> 29692 <enum name="GL_AND"/> 29693 <enum name="GL_AND_REVERSE"/> 29694 <enum name="GL_COPY"/> 29695 <enum name="GL_AND_INVERTED"/> 29696 <enum name="GL_NOOP"/> 29697 <enum name="GL_XOR"/> 29698 <enum name="GL_OR"/> 29699 <enum name="GL_NOR"/> 29700 <enum name="GL_EQUIV"/> 29701 <enum name="GL_INVERT"/> 29702 <enum name="GL_OR_REVERSE"/> 29703 <enum name="GL_COPY_INVERTED"/> 29704 <enum name="GL_OR_INVERTED"/> 29705 <enum name="GL_NAND"/> 29706 <enum name="GL_SET"/> 29707 <enum name="GL_TEXTURE"/> 29708 <enum name="GL_COLOR"/> 29709 <enum name="GL_DEPTH"/> 29710 <enum name="GL_STENCIL"/> 29711 <enum name="GL_STENCIL_INDEX"/> 29712 <enum name="GL_DEPTH_COMPONENT"/> 29713 <enum name="GL_RED"/> 29714 <enum name="GL_GREEN"/> 29715 <enum name="GL_BLUE"/> 29716 <enum name="GL_ALPHA"/> 29717 <enum name="GL_RGB"/> 29718 <enum name="GL_RGBA"/> 29719 <enum name="GL_POINT"/> 29720 <enum name="GL_LINE"/> 29721 <enum name="GL_FILL"/> 29722 <enum name="GL_KEEP"/> 29723 <enum name="GL_REPLACE"/> 29724 <enum name="GL_INCR"/> 29725 <enum name="GL_DECR"/> 29726 <enum name="GL_VENDOR"/> 29727 <enum name="GL_RENDERER"/> 29728 <enum name="GL_VERSION"/> 29729 <enum name="GL_EXTENSIONS"/> 29730 <enum name="GL_NEAREST"/> 29731 <enum name="GL_LINEAR"/> 29732 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 29733 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 29734 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 29735 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 29736 <enum name="GL_TEXTURE_MAG_FILTER"/> 29737 <enum name="GL_TEXTURE_MIN_FILTER"/> 29738 <enum name="GL_TEXTURE_WRAP_S"/> 29739 <enum name="GL_TEXTURE_WRAP_T"/> 29740 <enum name="GL_REPEAT"/> 29741 <enum name="GL_CURRENT_BIT"/> 29742 <enum name="GL_POINT_BIT"/> 29743 <enum name="GL_LINE_BIT"/> 29744 <enum name="GL_POLYGON_BIT"/> 29745 <enum name="GL_POLYGON_STIPPLE_BIT"/> 29746 <enum name="GL_PIXEL_MODE_BIT"/> 29747 <enum name="GL_LIGHTING_BIT"/> 29748 <enum name="GL_FOG_BIT"/> 29749 <enum name="GL_ACCUM_BUFFER_BIT"/> 29750 <enum name="GL_VIEWPORT_BIT"/> 29751 <enum name="GL_TRANSFORM_BIT"/> 29752 <enum name="GL_ENABLE_BIT"/> 29753 <enum name="GL_HINT_BIT"/> 29754 <enum name="GL_EVAL_BIT"/> 29755 <enum name="GL_LIST_BIT"/> 29756 <enum name="GL_TEXTURE_BIT"/> 29757 <enum name="GL_SCISSOR_BIT"/> 29758 <enum name="GL_ALL_ATTRIB_BITS"/> 29759 <enum name="GL_QUAD_STRIP"/> 29760 <enum name="GL_POLYGON"/> 29761 <enum name="GL_ACCUM"/> 29762 <enum name="GL_LOAD"/> 29763 <enum name="GL_RETURN"/> 29764 <enum name="GL_MULT"/> 29765 <enum name="GL_ADD"/> 29766 <enum name="GL_AUX0"/> 29767 <enum name="GL_AUX1"/> 29768 <enum name="GL_AUX2"/> 29769 <enum name="GL_AUX3"/> 29770 <enum name="GL_2D"/> 29771 <enum name="GL_3D"/> 29772 <enum name="GL_3D_COLOR"/> 29773 <enum name="GL_3D_COLOR_TEXTURE"/> 29774 <enum name="GL_4D_COLOR_TEXTURE"/> 29775 <enum name="GL_PASS_THROUGH_TOKEN"/> 29776 <enum name="GL_POINT_TOKEN"/> 29777 <enum name="GL_LINE_TOKEN"/> 29778 <enum name="GL_POLYGON_TOKEN"/> 29779 <enum name="GL_BITMAP_TOKEN"/> 29780 <enum name="GL_DRAW_PIXEL_TOKEN"/> 29781 <enum name="GL_COPY_PIXEL_TOKEN"/> 29782 <enum name="GL_LINE_RESET_TOKEN"/> 29783 <enum name="GL_EXP"/> 29784 <enum name="GL_EXP2"/> 29785 <enum name="GL_COEFF"/> 29786 <enum name="GL_ORDER"/> 29787 <enum name="GL_DOMAIN"/> 29788 <enum name="GL_PIXEL_MAP_I_TO_I"/> 29789 <enum name="GL_PIXEL_MAP_S_TO_S"/> 29790 <enum name="GL_PIXEL_MAP_I_TO_R"/> 29791 <enum name="GL_PIXEL_MAP_I_TO_G"/> 29792 <enum name="GL_PIXEL_MAP_I_TO_B"/> 29793 <enum name="GL_PIXEL_MAP_I_TO_A"/> 29794 <enum name="GL_PIXEL_MAP_R_TO_R"/> 29795 <enum name="GL_PIXEL_MAP_G_TO_G"/> 29796 <enum name="GL_PIXEL_MAP_B_TO_B"/> 29797 <enum name="GL_PIXEL_MAP_A_TO_A"/> 29798 <enum name="GL_CURRENT_COLOR"/> 29799 <enum name="GL_CURRENT_INDEX"/> 29800 <enum name="GL_CURRENT_NORMAL"/> 29801 <enum name="GL_CURRENT_TEXTURE_COORDS"/> 29802 <enum name="GL_CURRENT_RASTER_COLOR"/> 29803 <enum name="GL_CURRENT_RASTER_INDEX"/> 29804 <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/> 29805 <enum name="GL_CURRENT_RASTER_POSITION"/> 29806 <enum name="GL_CURRENT_RASTER_POSITION_VALID"/> 29807 <enum name="GL_CURRENT_RASTER_DISTANCE"/> 29808 <enum name="GL_POINT_SMOOTH"/> 29809 <enum name="GL_LINE_STIPPLE"/> 29810 <enum name="GL_LINE_STIPPLE_PATTERN"/> 29811 <enum name="GL_LINE_STIPPLE_REPEAT"/> 29812 <enum name="GL_LIST_MODE"/> 29813 <enum name="GL_MAX_LIST_NESTING"/> 29814 <enum name="GL_LIST_BASE"/> 29815 <enum name="GL_LIST_INDEX"/> 29816 <enum name="GL_POLYGON_STIPPLE"/> 29817 <enum name="GL_EDGE_FLAG"/> 29818 <enum name="GL_LIGHTING"/> 29819 <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/> 29820 <enum name="GL_LIGHT_MODEL_TWO_SIDE"/> 29821 <enum name="GL_LIGHT_MODEL_AMBIENT"/> 29822 <enum name="GL_SHADE_MODEL"/> 29823 <enum name="GL_COLOR_MATERIAL_FACE"/> 29824 <enum name="GL_COLOR_MATERIAL_PARAMETER"/> 29825 <enum name="GL_COLOR_MATERIAL"/> 29826 <enum name="GL_FOG"/> 29827 <enum name="GL_FOG_INDEX"/> 29828 <enum name="GL_FOG_DENSITY"/> 29829 <enum name="GL_FOG_START"/> 29830 <enum name="GL_FOG_END"/> 29831 <enum name="GL_FOG_MODE"/> 29832 <enum name="GL_FOG_COLOR"/> 29833 <enum name="GL_ACCUM_CLEAR_VALUE"/> 29834 <enum name="GL_MATRIX_MODE"/> 29835 <enum name="GL_NORMALIZE"/> 29836 <enum name="GL_MODELVIEW_STACK_DEPTH"/> 29837 <enum name="GL_PROJECTION_STACK_DEPTH"/> 29838 <enum name="GL_TEXTURE_STACK_DEPTH"/> 29839 <enum name="GL_MODELVIEW_MATRIX"/> 29840 <enum name="GL_PROJECTION_MATRIX"/> 29841 <enum name="GL_TEXTURE_MATRIX"/> 29842 <enum name="GL_ATTRIB_STACK_DEPTH"/> 29843 <enum name="GL_ALPHA_TEST"/> 29844 <enum name="GL_ALPHA_TEST_FUNC"/> 29845 <enum name="GL_ALPHA_TEST_REF"/> 29846 <enum name="GL_LOGIC_OP"/> 29847 <enum name="GL_AUX_BUFFERS"/> 29848 <enum name="GL_INDEX_CLEAR_VALUE"/> 29849 <enum name="GL_INDEX_WRITEMASK"/> 29850 <enum name="GL_INDEX_MODE"/> 29851 <enum name="GL_RGBA_MODE"/> 29852 <enum name="GL_RENDER_MODE"/> 29853 <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/> 29854 <enum name="GL_POINT_SMOOTH_HINT"/> 29855 <enum name="GL_FOG_HINT"/> 29856 <enum name="GL_TEXTURE_GEN_S"/> 29857 <enum name="GL_TEXTURE_GEN_T"/> 29858 <enum name="GL_TEXTURE_GEN_R"/> 29859 <enum name="GL_TEXTURE_GEN_Q"/> 29860 <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/> 29861 <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/> 29862 <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/> 29863 <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/> 29864 <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/> 29865 <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/> 29866 <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/> 29867 <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/> 29868 <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/> 29869 <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/> 29870 <enum name="GL_MAP_COLOR"/> 29871 <enum name="GL_MAP_STENCIL"/> 29872 <enum name="GL_INDEX_SHIFT"/> 29873 <enum name="GL_INDEX_OFFSET"/> 29874 <enum name="GL_RED_SCALE"/> 29875 <enum name="GL_RED_BIAS"/> 29876 <enum name="GL_ZOOM_X"/> 29877 <enum name="GL_ZOOM_Y"/> 29878 <enum name="GL_GREEN_SCALE"/> 29879 <enum name="GL_GREEN_BIAS"/> 29880 <enum name="GL_BLUE_SCALE"/> 29881 <enum name="GL_BLUE_BIAS"/> 29882 <enum name="GL_ALPHA_SCALE"/> 29883 <enum name="GL_ALPHA_BIAS"/> 29884 <enum name="GL_DEPTH_SCALE"/> 29885 <enum name="GL_DEPTH_BIAS"/> 29886 <enum name="GL_MAX_EVAL_ORDER"/> 29887 <enum name="GL_MAX_LIGHTS"/> 29888 <enum name="GL_MAX_CLIP_PLANES"/> 29889 <enum name="GL_MAX_PIXEL_MAP_TABLE"/> 29890 <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/> 29891 <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/> 29892 <enum name="GL_MAX_NAME_STACK_DEPTH"/> 29893 <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/> 29894 <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/> 29895 <enum name="GL_INDEX_BITS"/> 29896 <enum name="GL_RED_BITS"/> 29897 <enum name="GL_GREEN_BITS"/> 29898 <enum name="GL_BLUE_BITS"/> 29899 <enum name="GL_ALPHA_BITS"/> 29900 <enum name="GL_DEPTH_BITS"/> 29901 <enum name="GL_STENCIL_BITS"/> 29902 <enum name="GL_ACCUM_RED_BITS"/> 29903 <enum name="GL_ACCUM_GREEN_BITS"/> 29904 <enum name="GL_ACCUM_BLUE_BITS"/> 29905 <enum name="GL_ACCUM_ALPHA_BITS"/> 29906 <enum name="GL_NAME_STACK_DEPTH"/> 29907 <enum name="GL_AUTO_NORMAL"/> 29908 <enum name="GL_MAP1_COLOR_4"/> 29909 <enum name="GL_MAP1_INDEX"/> 29910 <enum name="GL_MAP1_NORMAL"/> 29911 <enum name="GL_MAP1_TEXTURE_COORD_1"/> 29912 <enum name="GL_MAP1_TEXTURE_COORD_2"/> 29913 <enum name="GL_MAP1_TEXTURE_COORD_3"/> 29914 <enum name="GL_MAP1_TEXTURE_COORD_4"/> 29915 <enum name="GL_MAP1_VERTEX_3"/> 29916 <enum name="GL_MAP1_VERTEX_4"/> 29917 <enum name="GL_MAP2_COLOR_4"/> 29918 <enum name="GL_MAP2_INDEX"/> 29919 <enum name="GL_MAP2_NORMAL"/> 29920 <enum name="GL_MAP2_TEXTURE_COORD_1"/> 29921 <enum name="GL_MAP2_TEXTURE_COORD_2"/> 29922 <enum name="GL_MAP2_TEXTURE_COORD_3"/> 29923 <enum name="GL_MAP2_TEXTURE_COORD_4"/> 29924 <enum name="GL_MAP2_VERTEX_3"/> 29925 <enum name="GL_MAP2_VERTEX_4"/> 29926 <enum name="GL_MAP1_GRID_DOMAIN"/> 29927 <enum name="GL_MAP1_GRID_SEGMENTS"/> 29928 <enum name="GL_MAP2_GRID_DOMAIN"/> 29929 <enum name="GL_MAP2_GRID_SEGMENTS"/> 29930 <enum name="GL_TEXTURE_COMPONENTS"/> 29931 <enum name="GL_TEXTURE_BORDER"/> 29932 <enum name="GL_AMBIENT"/> 29933 <enum name="GL_DIFFUSE"/> 29934 <enum name="GL_SPECULAR"/> 29935 <enum name="GL_POSITION"/> 29936 <enum name="GL_SPOT_DIRECTION"/> 29937 <enum name="GL_SPOT_EXPONENT"/> 29938 <enum name="GL_SPOT_CUTOFF"/> 29939 <enum name="GL_CONSTANT_ATTENUATION"/> 29940 <enum name="GL_LINEAR_ATTENUATION"/> 29941 <enum name="GL_QUADRATIC_ATTENUATION"/> 29942 <enum name="GL_COMPILE"/> 29943 <enum name="GL_COMPILE_AND_EXECUTE"/> 29944 <enum name="GL_2_BYTES"/> 29945 <enum name="GL_3_BYTES"/> 29946 <enum name="GL_4_BYTES"/> 29947 <enum name="GL_EMISSION"/> 29948 <enum name="GL_SHININESS"/> 29949 <enum name="GL_AMBIENT_AND_DIFFUSE"/> 29950 <enum name="GL_COLOR_INDEXES"/> 29951 <enum name="GL_MODELVIEW"/> 29952 <enum name="GL_PROJECTION"/> 29953 <enum name="GL_COLOR_INDEX"/> 29954 <enum name="GL_LUMINANCE"/> 29955 <enum name="GL_LUMINANCE_ALPHA"/> 29956 <enum name="GL_BITMAP"/> 29957 <enum name="GL_RENDER"/> 29958 <enum name="GL_FEEDBACK"/> 29959 <enum name="GL_SELECT"/> 29960 <enum name="GL_FLAT"/> 29961 <enum name="GL_SMOOTH"/> 29962 <enum name="GL_S"/> 29963 <enum name="GL_T"/> 29964 <enum name="GL_R"/> 29965 <enum name="GL_Q"/> 29966 <enum name="GL_MODULATE"/> 29967 <enum name="GL_DECAL"/> 29968 <enum name="GL_TEXTURE_ENV_MODE"/> 29969 <enum name="GL_TEXTURE_ENV_COLOR"/> 29970 <enum name="GL_TEXTURE_ENV"/> 29971 <enum name="GL_EYE_LINEAR"/> 29972 <enum name="GL_OBJECT_LINEAR"/> 29973 <enum name="GL_SPHERE_MAP"/> 29974 <enum name="GL_TEXTURE_GEN_MODE"/> 29975 <enum name="GL_OBJECT_PLANE"/> 29976 <enum name="GL_EYE_PLANE"/> 29977 <enum name="GL_CLAMP"/> 29978 <enum name="GL_CLIP_PLANE0"/> 29979 <enum name="GL_CLIP_PLANE1"/> 29980 <enum name="GL_CLIP_PLANE2"/> 29981 <enum name="GL_CLIP_PLANE3"/> 29982 <enum name="GL_CLIP_PLANE4"/> 29983 <enum name="GL_CLIP_PLANE5"/> 29984 <enum name="GL_LIGHT0"/> 29985 <enum name="GL_LIGHT1"/> 29986 <enum name="GL_LIGHT2"/> 29987 <enum name="GL_LIGHT3"/> 29988 <enum name="GL_LIGHT4"/> 29989 <enum name="GL_LIGHT5"/> 29990 <enum name="GL_LIGHT6"/> 29991 <enum name="GL_LIGHT7"/> 29992 <command name="glCullFace"/> 29993 <command name="glFrontFace"/> 29994 <command name="glHint"/> 29995 <command name="glLineWidth"/> 29996 <command name="glPointSize"/> 29997 <command name="glPolygonMode"/> 29998 <command name="glScissor"/> 29999 <command name="glTexParameterf"/> 30000 <command name="glTexParameterfv"/> 30001 <command name="glTexParameteri"/> 30002 <command name="glTexParameteriv"/> 30003 <command name="glTexImage1D"/> 30004 <command name="glTexImage2D"/> 30005 <command name="glDrawBuffer"/> 30006 <command name="glClear"/> 30007 <command name="glClearColor"/> 30008 <command name="glClearStencil"/> 30009 <command name="glClearDepth"/> 30010 <command name="glStencilMask"/> 30011 <command name="glColorMask"/> 30012 <command name="glDepthMask"/> 30013 <command name="glDisable"/> 30014 <command name="glEnable"/> 30015 <command name="glFinish"/> 30016 <command name="glFlush"/> 30017 <command name="glBlendFunc"/> 30018 <command name="glLogicOp"/> 30019 <command name="glStencilFunc"/> 30020 <command name="glStencilOp"/> 30021 <command name="glDepthFunc"/> 30022 <command name="glPixelStoref"/> 30023 <command name="glPixelStorei"/> 30024 <command name="glReadBuffer"/> 30025 <command name="glReadPixels"/> 30026 <command name="glGetBooleanv"/> 30027 <command name="glGetDoublev"/> 30028 <command name="glGetError"/> 30029 <command name="glGetFloatv"/> 30030 <command name="glGetIntegerv"/> 30031 <command name="glGetString"/> 30032 <command name="glGetTexImage"/> 30033 <command name="glGetTexParameterfv"/> 30034 <command name="glGetTexParameteriv"/> 30035 <command name="glGetTexLevelParameterfv"/> 30036 <command name="glGetTexLevelParameteriv"/> 30037 <command name="glIsEnabled"/> 30038 <command name="glDepthRange"/> 30039 <command name="glViewport"/> 30040 <command name="glNewList"/> 30041 <command name="glEndList"/> 30042 <command name="glCallList"/> 30043 <command name="glCallLists"/> 30044 <command name="glDeleteLists"/> 30045 <command name="glGenLists"/> 30046 <command name="glListBase"/> 30047 <command name="glBegin"/> 30048 <command name="glBitmap"/> 30049 <command name="glColor3b"/> 30050 <command name="glColor3bv"/> 30051 <command name="glColor3d"/> 30052 <command name="glColor3dv"/> 30053 <command name="glColor3f"/> 30054 <command name="glColor3fv"/> 30055 <command name="glColor3i"/> 30056 <command name="glColor3iv"/> 30057 <command name="glColor3s"/> 30058 <command name="glColor3sv"/> 30059 <command name="glColor3ub"/> 30060 <command name="glColor3ubv"/> 30061 <command name="glColor3ui"/> 30062 <command name="glColor3uiv"/> 30063 <command name="glColor3us"/> 30064 <command name="glColor3usv"/> 30065 <command name="glColor4b"/> 30066 <command name="glColor4bv"/> 30067 <command name="glColor4d"/> 30068 <command name="glColor4dv"/> 30069 <command name="glColor4f"/> 30070 <command name="glColor4fv"/> 30071 <command name="glColor4i"/> 30072 <command name="glColor4iv"/> 30073 <command name="glColor4s"/> 30074 <command name="glColor4sv"/> 30075 <command name="glColor4ub"/> 30076 <command name="glColor4ubv"/> 30077 <command name="glColor4ui"/> 30078 <command name="glColor4uiv"/> 30079 <command name="glColor4us"/> 30080 <command name="glColor4usv"/> 30081 <command name="glEdgeFlag"/> 30082 <command name="glEdgeFlagv"/> 30083 <command name="glEnd"/> 30084 <command name="glIndexd"/> 30085 <command name="glIndexdv"/> 30086 <command name="glIndexf"/> 30087 <command name="glIndexfv"/> 30088 <command name="glIndexi"/> 30089 <command name="glIndexiv"/> 30090 <command name="glIndexs"/> 30091 <command name="glIndexsv"/> 30092 <command name="glNormal3b"/> 30093 <command name="glNormal3bv"/> 30094 <command name="glNormal3d"/> 30095 <command name="glNormal3dv"/> 30096 <command name="glNormal3f"/> 30097 <command name="glNormal3fv"/> 30098 <command name="glNormal3i"/> 30099 <command name="glNormal3iv"/> 30100 <command name="glNormal3s"/> 30101 <command name="glNormal3sv"/> 30102 <command name="glRasterPos2d"/> 30103 <command name="glRasterPos2dv"/> 30104 <command name="glRasterPos2f"/> 30105 <command name="glRasterPos2fv"/> 30106 <command name="glRasterPos2i"/> 30107 <command name="glRasterPos2iv"/> 30108 <command name="glRasterPos2s"/> 30109 <command name="glRasterPos2sv"/> 30110 <command name="glRasterPos3d"/> 30111 <command name="glRasterPos3dv"/> 30112 <command name="glRasterPos3f"/> 30113 <command name="glRasterPos3fv"/> 30114 <command name="glRasterPos3i"/> 30115 <command name="glRasterPos3iv"/> 30116 <command name="glRasterPos3s"/> 30117 <command name="glRasterPos3sv"/> 30118 <command name="glRasterPos4d"/> 30119 <command name="glRasterPos4dv"/> 30120 <command name="glRasterPos4f"/> 30121 <command name="glRasterPos4fv"/> 30122 <command name="glRasterPos4i"/> 30123 <command name="glRasterPos4iv"/> 30124 <command name="glRasterPos4s"/> 30125 <command name="glRasterPos4sv"/> 30126 <command name="glRectd"/> 30127 <command name="glRectdv"/> 30128 <command name="glRectf"/> 30129 <command name="glRectfv"/> 30130 <command name="glRecti"/> 30131 <command name="glRectiv"/> 30132 <command name="glRects"/> 30133 <command name="glRectsv"/> 30134 <command name="glTexCoord1d"/> 30135 <command name="glTexCoord1dv"/> 30136 <command name="glTexCoord1f"/> 30137 <command name="glTexCoord1fv"/> 30138 <command name="glTexCoord1i"/> 30139 <command name="glTexCoord1iv"/> 30140 <command name="glTexCoord1s"/> 30141 <command name="glTexCoord1sv"/> 30142 <command name="glTexCoord2d"/> 30143 <command name="glTexCoord2dv"/> 30144 <command name="glTexCoord2f"/> 30145 <command name="glTexCoord2fv"/> 30146 <command name="glTexCoord2i"/> 30147 <command name="glTexCoord2iv"/> 30148 <command name="glTexCoord2s"/> 30149 <command name="glTexCoord2sv"/> 30150 <command name="glTexCoord3d"/> 30151 <command name="glTexCoord3dv"/> 30152 <command name="glTexCoord3f"/> 30153 <command name="glTexCoord3fv"/> 30154 <command name="glTexCoord3i"/> 30155 <command name="glTexCoord3iv"/> 30156 <command name="glTexCoord3s"/> 30157 <command name="glTexCoord3sv"/> 30158 <command name="glTexCoord4d"/> 30159 <command name="glTexCoord4dv"/> 30160 <command name="glTexCoord4f"/> 30161 <command name="glTexCoord4fv"/> 30162 <command name="glTexCoord4i"/> 30163 <command name="glTexCoord4iv"/> 30164 <command name="glTexCoord4s"/> 30165 <command name="glTexCoord4sv"/> 30166 <command name="glVertex2d"/> 30167 <command name="glVertex2dv"/> 30168 <command name="glVertex2f"/> 30169 <command name="glVertex2fv"/> 30170 <command name="glVertex2i"/> 30171 <command name="glVertex2iv"/> 30172 <command name="glVertex2s"/> 30173 <command name="glVertex2sv"/> 30174 <command name="glVertex3d"/> 30175 <command name="glVertex3dv"/> 30176 <command name="glVertex3f"/> 30177 <command name="glVertex3fv"/> 30178 <command name="glVertex3i"/> 30179 <command name="glVertex3iv"/> 30180 <command name="glVertex3s"/> 30181 <command name="glVertex3sv"/> 30182 <command name="glVertex4d"/> 30183 <command name="glVertex4dv"/> 30184 <command name="glVertex4f"/> 30185 <command name="glVertex4fv"/> 30186 <command name="glVertex4i"/> 30187 <command name="glVertex4iv"/> 30188 <command name="glVertex4s"/> 30189 <command name="glVertex4sv"/> 30190 <command name="glClipPlane"/> 30191 <command name="glColorMaterial"/> 30192 <command name="glFogf"/> 30193 <command name="glFogfv"/> 30194 <command name="glFogi"/> 30195 <command name="glFogiv"/> 30196 <command name="glLightf"/> 30197 <command name="glLightfv"/> 30198 <command name="glLighti"/> 30199 <command name="glLightiv"/> 30200 <command name="glLightModelf"/> 30201 <command name="glLightModelfv"/> 30202 <command name="glLightModeli"/> 30203 <command name="glLightModeliv"/> 30204 <command name="glLineStipple"/> 30205 <command name="glMaterialf"/> 30206 <command name="glMaterialfv"/> 30207 <command name="glMateriali"/> 30208 <command name="glMaterialiv"/> 30209 <command name="glPolygonStipple"/> 30210 <command name="glShadeModel"/> 30211 <command name="glTexEnvf"/> 30212 <command name="glTexEnvfv"/> 30213 <command name="glTexEnvi"/> 30214 <command name="glTexEnviv"/> 30215 <command name="glTexGend"/> 30216 <command name="glTexGendv"/> 30217 <command name="glTexGenf"/> 30218 <command name="glTexGenfv"/> 30219 <command name="glTexGeni"/> 30220 <command name="glTexGeniv"/> 30221 <command name="glFeedbackBuffer"/> 30222 <command name="glSelectBuffer"/> 30223 <command name="glRenderMode"/> 30224 <command name="glInitNames"/> 30225 <command name="glLoadName"/> 30226 <command name="glPassThrough"/> 30227 <command name="glPopName"/> 30228 <command name="glPushName"/> 30229 <command name="glClearAccum"/> 30230 <command name="glClearIndex"/> 30231 <command name="glIndexMask"/> 30232 <command name="glAccum"/> 30233 <command name="glPopAttrib"/> 30234 <command name="glPushAttrib"/> 30235 <command name="glMap1d"/> 30236 <command name="glMap1f"/> 30237 <command name="glMap2d"/> 30238 <command name="glMap2f"/> 30239 <command name="glMapGrid1d"/> 30240 <command name="glMapGrid1f"/> 30241 <command name="glMapGrid2d"/> 30242 <command name="glMapGrid2f"/> 30243 <command name="glEvalCoord1d"/> 30244 <command name="glEvalCoord1dv"/> 30245 <command name="glEvalCoord1f"/> 30246 <command name="glEvalCoord1fv"/> 30247 <command name="glEvalCoord2d"/> 30248 <command name="glEvalCoord2dv"/> 30249 <command name="glEvalCoord2f"/> 30250 <command name="glEvalCoord2fv"/> 30251 <command name="glEvalMesh1"/> 30252 <command name="glEvalPoint1"/> 30253 <command name="glEvalMesh2"/> 30254 <command name="glEvalPoint2"/> 30255 <command name="glAlphaFunc"/> 30256 <command name="glPixelZoom"/> 30257 <command name="glPixelTransferf"/> 30258 <command name="glPixelTransferi"/> 30259 <command name="glPixelMapfv"/> 30260 <command name="glPixelMapuiv"/> 30261 <command name="glPixelMapusv"/> 30262 <command name="glCopyPixels"/> 30263 <command name="glDrawPixels"/> 30264 <command name="glGetClipPlane"/> 30265 <command name="glGetLightfv"/> 30266 <command name="glGetLightiv"/> 30267 <command name="glGetMapdv"/> 30268 <command name="glGetMapfv"/> 30269 <command name="glGetMapiv"/> 30270 <command name="glGetMaterialfv"/> 30271 <command name="glGetMaterialiv"/> 30272 <command name="glGetPixelMapfv"/> 30273 <command name="glGetPixelMapuiv"/> 30274 <command name="glGetPixelMapusv"/> 30275 <command name="glGetPolygonStipple"/> 30276 <command name="glGetTexEnvfv"/> 30277 <command name="glGetTexEnviv"/> 30278 <command name="glGetTexGendv"/> 30279 <command name="glGetTexGenfv"/> 30280 <command name="glGetTexGeniv"/> 30281 <command name="glIsList"/> 30282 <command name="glFrustum"/> 30283 <command name="glLoadIdentity"/> 30284 <command name="glLoadMatrixf"/> 30285 <command name="glLoadMatrixd"/> 30286 <command name="glMatrixMode"/> 30287 <command name="glMultMatrixf"/> 30288 <command name="glMultMatrixd"/> 30289 <command name="glOrtho"/> 30290 <command name="glPopMatrix"/> 30291 <command name="glPushMatrix"/> 30292 <command name="glRotated"/> 30293 <command name="glRotatef"/> 30294 <command name="glScaled"/> 30295 <command name="glScalef"/> 30296 <command name="glTranslated"/> 30297 <command name="glTranslatef"/> 30298 </require> 30299 </feature> 30300 <feature api="gl" name="GL_VERSION_1_1" number="1.1"> 30301 <require> 30302 <type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/> 30303 <type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/> 30304 <enum name="GL_COLOR_LOGIC_OP"/> 30305 <enum name="GL_POLYGON_OFFSET_UNITS"/> 30306 <enum name="GL_POLYGON_OFFSET_POINT"/> 30307 <enum name="GL_POLYGON_OFFSET_LINE"/> 30308 <enum name="GL_POLYGON_OFFSET_FILL"/> 30309 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 30310 <enum name="GL_TEXTURE_BINDING_1D"/> 30311 <enum name="GL_TEXTURE_BINDING_2D"/> 30312 <enum name="GL_TEXTURE_INTERNAL_FORMAT"/> 30313 <enum name="GL_TEXTURE_RED_SIZE"/> 30314 <enum name="GL_TEXTURE_GREEN_SIZE"/> 30315 <enum name="GL_TEXTURE_BLUE_SIZE"/> 30316 <enum name="GL_TEXTURE_ALPHA_SIZE"/> 30317 <enum name="GL_DOUBLE"/> 30318 <enum name="GL_PROXY_TEXTURE_1D"/> 30319 <enum name="GL_PROXY_TEXTURE_2D"/> 30320 <enum name="GL_R3_G3_B2"/> 30321 <enum name="GL_RGB4"/> 30322 <enum name="GL_RGB5"/> 30323 <enum name="GL_RGB8"/> 30324 <enum name="GL_RGB10"/> 30325 <enum name="GL_RGB12"/> 30326 <enum name="GL_RGB16"/> 30327 <enum name="GL_RGBA2"/> 30328 <enum name="GL_RGBA4"/> 30329 <enum name="GL_RGB5_A1"/> 30330 <enum name="GL_RGBA8"/> 30331 <enum name="GL_RGB10_A2"/> 30332 <enum name="GL_RGBA12"/> 30333 <enum name="GL_RGBA16"/> 30334 <enum name="GL_CLIENT_PIXEL_STORE_BIT"/> 30335 <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/> 30336 <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/> 30337 <enum name="GL_VERTEX_ARRAY_POINTER"/> 30338 <enum name="GL_NORMAL_ARRAY_POINTER"/> 30339 <enum name="GL_COLOR_ARRAY_POINTER"/> 30340 <enum name="GL_INDEX_ARRAY_POINTER"/> 30341 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/> 30342 <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/> 30343 <enum name="GL_FEEDBACK_BUFFER_POINTER"/> 30344 <enum name="GL_SELECTION_BUFFER_POINTER"/> 30345 <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/> 30346 <enum name="GL_INDEX_LOGIC_OP"/> 30347 <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/> 30348 <enum name="GL_FEEDBACK_BUFFER_SIZE"/> 30349 <enum name="GL_FEEDBACK_BUFFER_TYPE"/> 30350 <enum name="GL_SELECTION_BUFFER_SIZE"/> 30351 <enum name="GL_VERTEX_ARRAY"/> 30352 <enum name="GL_NORMAL_ARRAY"/> 30353 <enum name="GL_COLOR_ARRAY"/> 30354 <enum name="GL_INDEX_ARRAY"/> 30355 <enum name="GL_TEXTURE_COORD_ARRAY"/> 30356 <enum name="GL_EDGE_FLAG_ARRAY"/> 30357 <enum name="GL_VERTEX_ARRAY_SIZE"/> 30358 <enum name="GL_VERTEX_ARRAY_TYPE"/> 30359 <enum name="GL_VERTEX_ARRAY_STRIDE"/> 30360 <enum name="GL_NORMAL_ARRAY_TYPE"/> 30361 <enum name="GL_NORMAL_ARRAY_STRIDE"/> 30362 <enum name="GL_COLOR_ARRAY_SIZE"/> 30363 <enum name="GL_COLOR_ARRAY_TYPE"/> 30364 <enum name="GL_COLOR_ARRAY_STRIDE"/> 30365 <enum name="GL_INDEX_ARRAY_TYPE"/> 30366 <enum name="GL_INDEX_ARRAY_STRIDE"/> 30367 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/> 30368 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/> 30369 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/> 30370 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/> 30371 <enum name="GL_TEXTURE_LUMINANCE_SIZE"/> 30372 <enum name="GL_TEXTURE_INTENSITY_SIZE"/> 30373 <enum name="GL_TEXTURE_PRIORITY"/> 30374 <enum name="GL_TEXTURE_RESIDENT"/> 30375 <enum name="GL_ALPHA4"/> 30376 <enum name="GL_ALPHA8"/> 30377 <enum name="GL_ALPHA12"/> 30378 <enum name="GL_ALPHA16"/> 30379 <enum name="GL_LUMINANCE4"/> 30380 <enum name="GL_LUMINANCE8"/> 30381 <enum name="GL_LUMINANCE12"/> 30382 <enum name="GL_LUMINANCE16"/> 30383 <enum name="GL_LUMINANCE4_ALPHA4"/> 30384 <enum name="GL_LUMINANCE6_ALPHA2"/> 30385 <enum name="GL_LUMINANCE8_ALPHA8"/> 30386 <enum name="GL_LUMINANCE12_ALPHA4"/> 30387 <enum name="GL_LUMINANCE12_ALPHA12"/> 30388 <enum name="GL_LUMINANCE16_ALPHA16"/> 30389 <enum name="GL_INTENSITY"/> 30390 <enum name="GL_INTENSITY4"/> 30391 <enum name="GL_INTENSITY8"/> 30392 <enum name="GL_INTENSITY12"/> 30393 <enum name="GL_INTENSITY16"/> 30394 <enum name="GL_V2F"/> 30395 <enum name="GL_V3F"/> 30396 <enum name="GL_C4UB_V2F"/> 30397 <enum name="GL_C4UB_V3F"/> 30398 <enum name="GL_C3F_V3F"/> 30399 <enum name="GL_N3F_V3F"/> 30400 <enum name="GL_C4F_N3F_V3F"/> 30401 <enum name="GL_T2F_V3F"/> 30402 <enum name="GL_T4F_V4F"/> 30403 <enum name="GL_T2F_C4UB_V3F"/> 30404 <enum name="GL_T2F_C3F_V3F"/> 30405 <enum name="GL_T2F_N3F_V3F"/> 30406 <enum name="GL_T2F_C4F_N3F_V3F"/> 30407 <enum name="GL_T4F_C4F_N3F_V4F"/> 30408 <command name="glDrawArrays"/> 30409 <command name="glDrawElements"/> 30410 <command name="glGetPointerv"/> 30411 <command name="glPolygonOffset"/> 30412 <command name="glCopyTexImage1D"/> 30413 <command name="glCopyTexImage2D"/> 30414 <command name="glCopyTexSubImage1D"/> 30415 <command name="glCopyTexSubImage2D"/> 30416 <command name="glTexSubImage1D"/> 30417 <command name="glTexSubImage2D"/> 30418 <command name="glBindTexture"/> 30419 <command name="glDeleteTextures"/> 30420 <command name="glGenTextures"/> 30421 <command name="glIsTexture"/> 30422 <command name="glArrayElement"/> 30423 <command name="glColorPointer"/> 30424 <command name="glDisableClientState"/> 30425 <command name="glEdgeFlagPointer"/> 30426 <command name="glEnableClientState"/> 30427 <command name="glIndexPointer"/> 30428 <command name="glInterleavedArrays"/> 30429 <command name="glNormalPointer"/> 30430 <command name="glTexCoordPointer"/> 30431 <command name="glVertexPointer"/> 30432 <command name="glAreTexturesResident"/> 30433 <command name="glPrioritizeTextures"/> 30434 <command name="glIndexub"/> 30435 <command name="glIndexubv"/> 30436 <command name="glPopClientAttrib"/> 30437 <command name="glPushClientAttrib"/> 30438 </require> 30439 </feature> 30440 <feature api="gl" name="GL_VERSION_1_2" number="1.2"> 30441 <require> 30442 <enum name="GL_UNSIGNED_BYTE_3_3_2"/> 30443 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 30444 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 30445 <enum name="GL_UNSIGNED_INT_8_8_8_8"/> 30446 <enum name="GL_UNSIGNED_INT_10_10_10_2"/> 30447 <enum name="GL_TEXTURE_BINDING_3D"/> 30448 <enum name="GL_PACK_SKIP_IMAGES"/> 30449 <enum name="GL_PACK_IMAGE_HEIGHT"/> 30450 <enum name="GL_UNPACK_SKIP_IMAGES"/> 30451 <enum name="GL_UNPACK_IMAGE_HEIGHT"/> 30452 <enum name="GL_TEXTURE_3D"/> 30453 <enum name="GL_PROXY_TEXTURE_3D"/> 30454 <enum name="GL_TEXTURE_DEPTH"/> 30455 <enum name="GL_TEXTURE_WRAP_R"/> 30456 <enum name="GL_MAX_3D_TEXTURE_SIZE"/> 30457 <enum name="GL_UNSIGNED_BYTE_2_3_3_REV"/> 30458 <enum name="GL_UNSIGNED_SHORT_5_6_5"/> 30459 <enum name="GL_UNSIGNED_SHORT_5_6_5_REV"/> 30460 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/> 30461 <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/> 30462 <enum name="GL_UNSIGNED_INT_8_8_8_8_REV"/> 30463 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 30464 <enum name="GL_BGR"/> 30465 <enum name="GL_BGRA"/> 30466 <enum name="GL_MAX_ELEMENTS_VERTICES"/> 30467 <enum name="GL_MAX_ELEMENTS_INDICES"/> 30468 <enum name="GL_CLAMP_TO_EDGE"/> 30469 <enum name="GL_TEXTURE_MIN_LOD"/> 30470 <enum name="GL_TEXTURE_MAX_LOD"/> 30471 <enum name="GL_TEXTURE_BASE_LEVEL"/> 30472 <enum name="GL_TEXTURE_MAX_LEVEL"/> 30473 <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/> 30474 <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/> 30475 <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/> 30476 <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/> 30477 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 30478 <enum name="GL_RESCALE_NORMAL"/> 30479 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/> 30480 <enum name="GL_SINGLE_COLOR"/> 30481 <enum name="GL_SEPARATE_SPECULAR_COLOR"/> 30482 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 30483 <command name="glDrawRangeElements"/> 30484 <command name="glTexImage3D"/> 30485 <command name="glTexSubImage3D"/> 30486 <command name="glCopyTexSubImage3D"/> 30487 </require> 30488 </feature> 30489 <feature api="gl" name="GL_VERSION_1_3" number="1.3"> 30490 <require> 30491 <enum name="GL_TEXTURE0"/> 30492 <enum name="GL_TEXTURE1"/> 30493 <enum name="GL_TEXTURE2"/> 30494 <enum name="GL_TEXTURE3"/> 30495 <enum name="GL_TEXTURE4"/> 30496 <enum name="GL_TEXTURE5"/> 30497 <enum name="GL_TEXTURE6"/> 30498 <enum name="GL_TEXTURE7"/> 30499 <enum name="GL_TEXTURE8"/> 30500 <enum name="GL_TEXTURE9"/> 30501 <enum name="GL_TEXTURE10"/> 30502 <enum name="GL_TEXTURE11"/> 30503 <enum name="GL_TEXTURE12"/> 30504 <enum name="GL_TEXTURE13"/> 30505 <enum name="GL_TEXTURE14"/> 30506 <enum name="GL_TEXTURE15"/> 30507 <enum name="GL_TEXTURE16"/> 30508 <enum name="GL_TEXTURE17"/> 30509 <enum name="GL_TEXTURE18"/> 30510 <enum name="GL_TEXTURE19"/> 30511 <enum name="GL_TEXTURE20"/> 30512 <enum name="GL_TEXTURE21"/> 30513 <enum name="GL_TEXTURE22"/> 30514 <enum name="GL_TEXTURE23"/> 30515 <enum name="GL_TEXTURE24"/> 30516 <enum name="GL_TEXTURE25"/> 30517 <enum name="GL_TEXTURE26"/> 30518 <enum name="GL_TEXTURE27"/> 30519 <enum name="GL_TEXTURE28"/> 30520 <enum name="GL_TEXTURE29"/> 30521 <enum name="GL_TEXTURE30"/> 30522 <enum name="GL_TEXTURE31"/> 30523 <enum name="GL_ACTIVE_TEXTURE"/> 30524 <enum name="GL_MULTISAMPLE"/> 30525 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 30526 <enum name="GL_SAMPLE_ALPHA_TO_ONE"/> 30527 <enum name="GL_SAMPLE_COVERAGE"/> 30528 <enum name="GL_SAMPLE_BUFFERS"/> 30529 <enum name="GL_SAMPLES"/> 30530 <enum name="GL_SAMPLE_COVERAGE_VALUE"/> 30531 <enum name="GL_SAMPLE_COVERAGE_INVERT"/> 30532 <enum name="GL_TEXTURE_CUBE_MAP"/> 30533 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/> 30534 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/> 30535 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/> 30536 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/> 30537 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/> 30538 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/> 30539 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/> 30540 <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/> 30541 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/> 30542 <enum name="GL_COMPRESSED_RGB"/> 30543 <enum name="GL_COMPRESSED_RGBA"/> 30544 <enum name="GL_TEXTURE_COMPRESSION_HINT"/> 30545 <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/> 30546 <enum name="GL_TEXTURE_COMPRESSED"/> 30547 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 30548 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 30549 <enum name="GL_CLAMP_TO_BORDER"/> 30550 <enum name="GL_CLIENT_ACTIVE_TEXTURE"/> 30551 <enum name="GL_MAX_TEXTURE_UNITS"/> 30552 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/> 30553 <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/> 30554 <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/> 30555 <enum name="GL_TRANSPOSE_COLOR_MATRIX"/> 30556 <enum name="GL_MULTISAMPLE_BIT"/> 30557 <enum name="GL_NORMAL_MAP"/> 30558 <enum name="GL_REFLECTION_MAP"/> 30559 <enum name="GL_COMPRESSED_ALPHA"/> 30560 <enum name="GL_COMPRESSED_LUMINANCE"/> 30561 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/> 30562 <enum name="GL_COMPRESSED_INTENSITY"/> 30563 <enum name="GL_COMBINE"/> 30564 <enum name="GL_COMBINE_RGB"/> 30565 <enum name="GL_COMBINE_ALPHA"/> 30566 <enum name="GL_SOURCE0_RGB"/> 30567 <enum name="GL_SOURCE1_RGB"/> 30568 <enum name="GL_SOURCE2_RGB"/> 30569 <enum name="GL_SOURCE0_ALPHA"/> 30570 <enum name="GL_SOURCE1_ALPHA"/> 30571 <enum name="GL_SOURCE2_ALPHA"/> 30572 <enum name="GL_OPERAND0_RGB"/> 30573 <enum name="GL_OPERAND1_RGB"/> 30574 <enum name="GL_OPERAND2_RGB"/> 30575 <enum name="GL_OPERAND0_ALPHA"/> 30576 <enum name="GL_OPERAND1_ALPHA"/> 30577 <enum name="GL_OPERAND2_ALPHA"/> 30578 <enum name="GL_RGB_SCALE"/> 30579 <enum name="GL_ADD_SIGNED"/> 30580 <enum name="GL_INTERPOLATE"/> 30581 <enum name="GL_SUBTRACT"/> 30582 <enum name="GL_CONSTANT"/> 30583 <enum name="GL_PRIMARY_COLOR"/> 30584 <enum name="GL_PREVIOUS"/> 30585 <enum name="GL_DOT3_RGB"/> 30586 <enum name="GL_DOT3_RGBA"/> 30587 <command name="glActiveTexture"/> 30588 <command name="glSampleCoverage"/> 30589 <command name="glCompressedTexImage3D"/> 30590 <command name="glCompressedTexImage2D"/> 30591 <command name="glCompressedTexImage1D"/> 30592 <command name="glCompressedTexSubImage3D"/> 30593 <command name="glCompressedTexSubImage2D"/> 30594 <command name="glCompressedTexSubImage1D"/> 30595 <command name="glGetCompressedTexImage"/> 30596 <command name="glClientActiveTexture"/> 30597 <command name="glMultiTexCoord1d"/> 30598 <command name="glMultiTexCoord1dv"/> 30599 <command name="glMultiTexCoord1f"/> 30600 <command name="glMultiTexCoord1fv"/> 30601 <command name="glMultiTexCoord1i"/> 30602 <command name="glMultiTexCoord1iv"/> 30603 <command name="glMultiTexCoord1s"/> 30604 <command name="glMultiTexCoord1sv"/> 30605 <command name="glMultiTexCoord2d"/> 30606 <command name="glMultiTexCoord2dv"/> 30607 <command name="glMultiTexCoord2f"/> 30608 <command name="glMultiTexCoord2fv"/> 30609 <command name="glMultiTexCoord2i"/> 30610 <command name="glMultiTexCoord2iv"/> 30611 <command name="glMultiTexCoord2s"/> 30612 <command name="glMultiTexCoord2sv"/> 30613 <command name="glMultiTexCoord3d"/> 30614 <command name="glMultiTexCoord3dv"/> 30615 <command name="glMultiTexCoord3f"/> 30616 <command name="glMultiTexCoord3fv"/> 30617 <command name="glMultiTexCoord3i"/> 30618 <command name="glMultiTexCoord3iv"/> 30619 <command name="glMultiTexCoord3s"/> 30620 <command name="glMultiTexCoord3sv"/> 30621 <command name="glMultiTexCoord4d"/> 30622 <command name="glMultiTexCoord4dv"/> 30623 <command name="glMultiTexCoord4f"/> 30624 <command name="glMultiTexCoord4fv"/> 30625 <command name="glMultiTexCoord4i"/> 30626 <command name="glMultiTexCoord4iv"/> 30627 <command name="glMultiTexCoord4s"/> 30628 <command name="glMultiTexCoord4sv"/> 30629 <command name="glLoadTransposeMatrixf"/> 30630 <command name="glLoadTransposeMatrixd"/> 30631 <command name="glMultTransposeMatrixf"/> 30632 <command name="glMultTransposeMatrixd"/> 30633 </require> 30634 </feature> 30635 <feature api="gl" name="GL_VERSION_1_4" number="1.4"> 30636 <require> 30637 <enum name="GL_BLEND_DST_RGB"/> 30638 <enum name="GL_BLEND_SRC_RGB"/> 30639 <enum name="GL_BLEND_DST_ALPHA"/> 30640 <enum name="GL_BLEND_SRC_ALPHA"/> 30641 <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/> 30642 <enum name="GL_DEPTH_COMPONENT16"/> 30643 <enum name="GL_DEPTH_COMPONENT24"/> 30644 <enum name="GL_DEPTH_COMPONENT32"/> 30645 <enum name="GL_MIRRORED_REPEAT"/> 30646 <enum name="GL_MAX_TEXTURE_LOD_BIAS"/> 30647 <enum name="GL_TEXTURE_LOD_BIAS"/> 30648 <enum name="GL_INCR_WRAP"/> 30649 <enum name="GL_DECR_WRAP"/> 30650 <enum name="GL_TEXTURE_DEPTH_SIZE"/> 30651 <enum name="GL_TEXTURE_COMPARE_MODE"/> 30652 <enum name="GL_TEXTURE_COMPARE_FUNC"/> 30653 <enum name="GL_POINT_SIZE_MIN"/> 30654 <enum name="GL_POINT_SIZE_MAX"/> 30655 <enum name="GL_POINT_DISTANCE_ATTENUATION"/> 30656 <enum name="GL_GENERATE_MIPMAP"/> 30657 <enum name="GL_GENERATE_MIPMAP_HINT"/> 30658 <enum name="GL_FOG_COORDINATE_SOURCE"/> 30659 <enum name="GL_FOG_COORDINATE"/> 30660 <enum name="GL_FRAGMENT_DEPTH"/> 30661 <enum name="GL_CURRENT_FOG_COORDINATE"/> 30662 <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/> 30663 <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/> 30664 <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/> 30665 <enum name="GL_FOG_COORDINATE_ARRAY"/> 30666 <enum name="GL_COLOR_SUM"/> 30667 <enum name="GL_CURRENT_SECONDARY_COLOR"/> 30668 <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/> 30669 <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/> 30670 <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/> 30671 <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/> 30672 <enum name="GL_SECONDARY_COLOR_ARRAY"/> 30673 <enum name="GL_TEXTURE_FILTER_CONTROL"/> 30674 <enum name="GL_DEPTH_TEXTURE_MODE"/> 30675 <enum name="GL_COMPARE_R_TO_TEXTURE"/> 30676 <command name="glBlendFuncSeparate"/> 30677 <command name="glMultiDrawArrays"/> 30678 <command name="glMultiDrawElements"/> 30679 <command name="glPointParameterf"/> 30680 <command name="glPointParameterfv"/> 30681 <command name="glPointParameteri"/> 30682 <command name="glPointParameteriv"/> 30683 <command name="glFogCoordf"/> 30684 <command name="glFogCoordfv"/> 30685 <command name="glFogCoordd"/> 30686 <command name="glFogCoorddv"/> 30687 <command name="glFogCoordPointer"/> 30688 <command name="glSecondaryColor3b"/> 30689 <command name="glSecondaryColor3bv"/> 30690 <command name="glSecondaryColor3d"/> 30691 <command name="glSecondaryColor3dv"/> 30692 <command name="glSecondaryColor3f"/> 30693 <command name="glSecondaryColor3fv"/> 30694 <command name="glSecondaryColor3i"/> 30695 <command name="glSecondaryColor3iv"/> 30696 <command name="glSecondaryColor3s"/> 30697 <command name="glSecondaryColor3sv"/> 30698 <command name="glSecondaryColor3ub"/> 30699 <command name="glSecondaryColor3ubv"/> 30700 <command name="glSecondaryColor3ui"/> 30701 <command name="glSecondaryColor3uiv"/> 30702 <command name="glSecondaryColor3us"/> 30703 <command name="glSecondaryColor3usv"/> 30704 <command name="glSecondaryColorPointer"/> 30705 <command name="glWindowPos2d"/> 30706 <command name="glWindowPos2dv"/> 30707 <command name="glWindowPos2f"/> 30708 <command name="glWindowPos2fv"/> 30709 <command name="glWindowPos2i"/> 30710 <command name="glWindowPos2iv"/> 30711 <command name="glWindowPos2s"/> 30712 <command name="glWindowPos2sv"/> 30713 <command name="glWindowPos3d"/> 30714 <command name="glWindowPos3dv"/> 30715 <command name="glWindowPos3f"/> 30716 <command name="glWindowPos3fv"/> 30717 <command name="glWindowPos3i"/> 30718 <command name="glWindowPos3iv"/> 30719 <command name="glWindowPos3s"/> 30720 <command name="glWindowPos3sv"/> 30721 </require> 30722 <require comment="Promoted from ARB_imaging subset to core"> 30723 <enum name="GL_BLEND_COLOR"/> 30724 <enum name="GL_BLEND_EQUATION"/> 30725 <enum name="GL_CONSTANT_COLOR"/> 30726 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 30727 <enum name="GL_CONSTANT_ALPHA"/> 30728 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 30729 <enum name="GL_FUNC_ADD"/> 30730 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 30731 <enum name="GL_FUNC_SUBTRACT"/> 30732 <enum name="GL_MIN"/> 30733 <enum name="GL_MAX"/> 30734 <command name="glBlendColor"/> 30735 <command name="glBlendEquation"/> 30736 </require> 30737 </feature> 30738 <feature api="gl" name="GL_VERSION_1_5" number="1.5"> 30739 <require> 30740 <enum name="GL_BUFFER_SIZE"/> 30741 <enum name="GL_BUFFER_USAGE"/> 30742 <enum name="GL_QUERY_COUNTER_BITS"/> 30743 <enum name="GL_CURRENT_QUERY"/> 30744 <enum name="GL_QUERY_RESULT"/> 30745 <enum name="GL_QUERY_RESULT_AVAILABLE"/> 30746 <enum name="GL_ARRAY_BUFFER"/> 30747 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 30748 <enum name="GL_ARRAY_BUFFER_BINDING"/> 30749 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 30750 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> 30751 <enum name="GL_READ_ONLY"/> 30752 <enum name="GL_WRITE_ONLY"/> 30753 <enum name="GL_READ_WRITE"/> 30754 <enum name="GL_BUFFER_ACCESS"/> 30755 <enum name="GL_BUFFER_MAPPED"/> 30756 <enum name="GL_BUFFER_MAP_POINTER"/> 30757 <enum name="GL_STREAM_DRAW"/> 30758 <enum name="GL_STREAM_READ"/> 30759 <enum name="GL_STREAM_COPY"/> 30760 <enum name="GL_STATIC_DRAW"/> 30761 <enum name="GL_STATIC_READ"/> 30762 <enum name="GL_STATIC_COPY"/> 30763 <enum name="GL_DYNAMIC_DRAW"/> 30764 <enum name="GL_DYNAMIC_READ"/> 30765 <enum name="GL_DYNAMIC_COPY"/> 30766 <enum name="GL_SAMPLES_PASSED"/> 30767 <enum name="GL_SRC1_ALPHA"/> 30768 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/> 30769 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/> 30770 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/> 30771 <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/> 30772 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/> 30773 <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/> 30774 <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/> 30775 <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/> 30776 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/> 30777 <enum name="GL_FOG_COORD_SRC"/> 30778 <enum name="GL_FOG_COORD"/> 30779 <enum name="GL_CURRENT_FOG_COORD"/> 30780 <enum name="GL_FOG_COORD_ARRAY_TYPE"/> 30781 <enum name="GL_FOG_COORD_ARRAY_STRIDE"/> 30782 <enum name="GL_FOG_COORD_ARRAY_POINTER"/> 30783 <enum name="GL_FOG_COORD_ARRAY"/> 30784 <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/> 30785 <enum name="GL_SRC0_RGB"/> 30786 <enum name="GL_SRC1_RGB"/> 30787 <enum name="GL_SRC2_RGB"/> 30788 <enum name="GL_SRC0_ALPHA"/> 30789 <enum name="GL_SRC2_ALPHA"/> 30790 <command name="glGenQueries"/> 30791 <command name="glDeleteQueries"/> 30792 <command name="glIsQuery"/> 30793 <command name="glBeginQuery"/> 30794 <command name="glEndQuery"/> 30795 <command name="glGetQueryiv"/> 30796 <command name="glGetQueryObjectiv"/> 30797 <command name="glGetQueryObjectuiv"/> 30798 <command name="glBindBuffer"/> 30799 <command name="glDeleteBuffers"/> 30800 <command name="glGenBuffers"/> 30801 <command name="glIsBuffer"/> 30802 <command name="glBufferData"/> 30803 <command name="glBufferSubData"/> 30804 <command name="glGetBufferSubData"/> 30805 <command name="glMapBuffer"/> 30806 <command name="glUnmapBuffer"/> 30807 <command name="glGetBufferParameteriv"/> 30808 <command name="glGetBufferPointerv"/> 30809 </require> 30810 </feature> 30811 <feature api="gl" name="GL_VERSION_2_0" number="2.0"> 30812 <require> 30813 <enum name="GL_BLEND_EQUATION_RGB"/> 30814 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 30815 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 30816 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 30817 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 30818 <enum name="GL_CURRENT_VERTEX_ATTRIB"/> 30819 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE"/> 30820 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> 30821 <enum name="GL_STENCIL_BACK_FUNC"/> 30822 <enum name="GL_STENCIL_BACK_FAIL"/> 30823 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/> 30824 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/> 30825 <enum name="GL_MAX_DRAW_BUFFERS"/> 30826 <enum name="GL_DRAW_BUFFER0"/> 30827 <enum name="GL_DRAW_BUFFER1"/> 30828 <enum name="GL_DRAW_BUFFER2"/> 30829 <enum name="GL_DRAW_BUFFER3"/> 30830 <enum name="GL_DRAW_BUFFER4"/> 30831 <enum name="GL_DRAW_BUFFER5"/> 30832 <enum name="GL_DRAW_BUFFER6"/> 30833 <enum name="GL_DRAW_BUFFER7"/> 30834 <enum name="GL_DRAW_BUFFER8"/> 30835 <enum name="GL_DRAW_BUFFER9"/> 30836 <enum name="GL_DRAW_BUFFER10"/> 30837 <enum name="GL_DRAW_BUFFER11"/> 30838 <enum name="GL_DRAW_BUFFER12"/> 30839 <enum name="GL_DRAW_BUFFER13"/> 30840 <enum name="GL_DRAW_BUFFER14"/> 30841 <enum name="GL_DRAW_BUFFER15"/> 30842 <enum name="GL_BLEND_EQUATION_ALPHA"/> 30843 <enum name="GL_MAX_VERTEX_ATTRIBS"/> 30844 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 30845 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/> 30846 <enum name="GL_FRAGMENT_SHADER"/> 30847 <enum name="GL_VERTEX_SHADER"/> 30848 <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/> 30849 <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/> 30850 <enum name="GL_MAX_VARYING_FLOATS"/> 30851 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/> 30852 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/> 30853 <enum name="GL_SHADER_TYPE"/> 30854 <enum name="GL_FLOAT_VEC2"/> 30855 <enum name="GL_FLOAT_VEC3"/> 30856 <enum name="GL_FLOAT_VEC4"/> 30857 <enum name="GL_INT_VEC2"/> 30858 <enum name="GL_INT_VEC3"/> 30859 <enum name="GL_INT_VEC4"/> 30860 <enum name="GL_BOOL"/> 30861 <enum name="GL_BOOL_VEC2"/> 30862 <enum name="GL_BOOL_VEC3"/> 30863 <enum name="GL_BOOL_VEC4"/> 30864 <enum name="GL_FLOAT_MAT2"/> 30865 <enum name="GL_FLOAT_MAT3"/> 30866 <enum name="GL_FLOAT_MAT4"/> 30867 <enum name="GL_SAMPLER_1D"/> 30868 <enum name="GL_SAMPLER_2D"/> 30869 <enum name="GL_SAMPLER_3D"/> 30870 <enum name="GL_SAMPLER_CUBE"/> 30871 <enum name="GL_SAMPLER_1D_SHADOW"/> 30872 <enum name="GL_SAMPLER_2D_SHADOW"/> 30873 <enum name="GL_DELETE_STATUS"/> 30874 <enum name="GL_COMPILE_STATUS"/> 30875 <enum name="GL_LINK_STATUS"/> 30876 <enum name="GL_VALIDATE_STATUS"/> 30877 <enum name="GL_INFO_LOG_LENGTH"/> 30878 <enum name="GL_ATTACHED_SHADERS"/> 30879 <enum name="GL_ACTIVE_UNIFORMS"/> 30880 <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/> 30881 <enum name="GL_SHADER_SOURCE_LENGTH"/> 30882 <enum name="GL_ACTIVE_ATTRIBUTES"/> 30883 <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/> 30884 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/> 30885 <enum name="GL_SHADING_LANGUAGE_VERSION"/> 30886 <enum name="GL_CURRENT_PROGRAM"/> 30887 <enum name="GL_POINT_SPRITE_COORD_ORIGIN"/> 30888 <enum name="GL_LOWER_LEFT"/> 30889 <enum name="GL_UPPER_LEFT"/> 30890 <enum name="GL_STENCIL_BACK_REF"/> 30891 <enum name="GL_STENCIL_BACK_VALUE_MASK"/> 30892 <enum name="GL_STENCIL_BACK_WRITEMASK"/> 30893 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/> 30894 <enum name="GL_POINT_SPRITE"/> 30895 <enum name="GL_COORD_REPLACE"/> 30896 <enum name="GL_MAX_TEXTURE_COORDS"/> 30897 <command name="glBlendEquationSeparate"/> 30898 <command name="glDrawBuffers"/> 30899 <command name="glStencilOpSeparate"/> 30900 <command name="glStencilFuncSeparate"/> 30901 <command name="glStencilMaskSeparate"/> 30902 <command name="glAttachShader"/> 30903 <command name="glBindAttribLocation"/> 30904 <command name="glCompileShader"/> 30905 <command name="glCreateProgram"/> 30906 <command name="glCreateShader"/> 30907 <command name="glDeleteProgram"/> 30908 <command name="glDeleteShader"/> 30909 <command name="glDetachShader"/> 30910 <command name="glDisableVertexAttribArray"/> 30911 <command name="glEnableVertexAttribArray"/> 30912 <command name="glGetActiveAttrib"/> 30913 <command name="glGetActiveUniform"/> 30914 <command name="glGetAttachedShaders"/> 30915 <command name="glGetAttribLocation"/> 30916 <command name="glGetProgramiv"/> 30917 <command name="glGetProgramInfoLog"/> 30918 <command name="glGetShaderiv"/> 30919 <command name="glGetShaderInfoLog"/> 30920 <command name="glGetShaderSource"/> 30921 <command name="glGetUniformLocation"/> 30922 <command name="glGetUniformfv"/> 30923 <command name="glGetUniformiv"/> 30924 <command name="glGetVertexAttribdv"/> 30925 <command name="glGetVertexAttribfv"/> 30926 <command name="glGetVertexAttribiv"/> 30927 <command name="glGetVertexAttribPointerv"/> 30928 <command name="glIsProgram"/> 30929 <command name="glIsShader"/> 30930 <command name="glLinkProgram"/> 30931 <command name="glShaderSource"/> 30932 <command name="glUseProgram"/> 30933 <command name="glUniform1f"/> 30934 <command name="glUniform2f"/> 30935 <command name="glUniform3f"/> 30936 <command name="glUniform4f"/> 30937 <command name="glUniform1i"/> 30938 <command name="glUniform2i"/> 30939 <command name="glUniform3i"/> 30940 <command name="glUniform4i"/> 30941 <command name="glUniform1fv"/> 30942 <command name="glUniform2fv"/> 30943 <command name="glUniform3fv"/> 30944 <command name="glUniform4fv"/> 30945 <command name="glUniform1iv"/> 30946 <command name="glUniform2iv"/> 30947 <command name="glUniform3iv"/> 30948 <command name="glUniform4iv"/> 30949 <command name="glUniformMatrix2fv"/> 30950 <command name="glUniformMatrix3fv"/> 30951 <command name="glUniformMatrix4fv"/> 30952 <command name="glValidateProgram"/> 30953 <command name="glVertexAttrib1d"/> 30954 <command name="glVertexAttrib1dv"/> 30955 <command name="glVertexAttrib1f"/> 30956 <command name="glVertexAttrib1fv"/> 30957 <command name="glVertexAttrib1s"/> 30958 <command name="glVertexAttrib1sv"/> 30959 <command name="glVertexAttrib2d"/> 30960 <command name="glVertexAttrib2dv"/> 30961 <command name="glVertexAttrib2f"/> 30962 <command name="glVertexAttrib2fv"/> 30963 <command name="glVertexAttrib2s"/> 30964 <command name="glVertexAttrib2sv"/> 30965 <command name="glVertexAttrib3d"/> 30966 <command name="glVertexAttrib3dv"/> 30967 <command name="glVertexAttrib3f"/> 30968 <command name="glVertexAttrib3fv"/> 30969 <command name="glVertexAttrib3s"/> 30970 <command name="glVertexAttrib3sv"/> 30971 <command name="glVertexAttrib4Nbv"/> 30972 <command name="glVertexAttrib4Niv"/> 30973 <command name="glVertexAttrib4Nsv"/> 30974 <command name="glVertexAttrib4Nub"/> 30975 <command name="glVertexAttrib4Nubv"/> 30976 <command name="glVertexAttrib4Nuiv"/> 30977 <command name="glVertexAttrib4Nusv"/> 30978 <command name="glVertexAttrib4bv"/> 30979 <command name="glVertexAttrib4d"/> 30980 <command name="glVertexAttrib4dv"/> 30981 <command name="glVertexAttrib4f"/> 30982 <command name="glVertexAttrib4fv"/> 30983 <command name="glVertexAttrib4iv"/> 30984 <command name="glVertexAttrib4s"/> 30985 <command name="glVertexAttrib4sv"/> 30986 <command name="glVertexAttrib4ubv"/> 30987 <command name="glVertexAttrib4uiv"/> 30988 <command name="glVertexAttrib4usv"/> 30989 <command name="glVertexAttribPointer"/> 30990 </require> 30991 </feature> 30992 <feature api="gl" name="GL_VERSION_2_1" number="2.1"> 30993 <require> 30994 <enum name="GL_PIXEL_PACK_BUFFER"/> 30995 <enum name="GL_PIXEL_UNPACK_BUFFER"/> 30996 <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/> 30997 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/> 30998 <enum name="GL_FLOAT_MAT2x3"/> 30999 <enum name="GL_FLOAT_MAT2x4"/> 31000 <enum name="GL_FLOAT_MAT3x2"/> 31001 <enum name="GL_FLOAT_MAT3x4"/> 31002 <enum name="GL_FLOAT_MAT4x2"/> 31003 <enum name="GL_FLOAT_MAT4x3"/> 31004 <enum name="GL_SRGB"/> 31005 <enum name="GL_SRGB8"/> 31006 <enum name="GL_SRGB_ALPHA"/> 31007 <enum name="GL_SRGB8_ALPHA8"/> 31008 <enum name="GL_COMPRESSED_SRGB"/> 31009 <enum name="GL_COMPRESSED_SRGB_ALPHA"/> 31010 <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/> 31011 <enum name="GL_SLUMINANCE_ALPHA"/> 31012 <enum name="GL_SLUMINANCE8_ALPHA8"/> 31013 <enum name="GL_SLUMINANCE"/> 31014 <enum name="GL_SLUMINANCE8"/> 31015 <enum name="GL_COMPRESSED_SLUMINANCE"/> 31016 <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/> 31017 <command name="glUniformMatrix2x3fv"/> 31018 <command name="glUniformMatrix3x2fv"/> 31019 <command name="glUniformMatrix2x4fv"/> 31020 <command name="glUniformMatrix4x2fv"/> 31021 <command name="glUniformMatrix3x4fv"/> 31022 <command name="glUniformMatrix4x3fv"/> 31023 </require> 31024 </feature> 31025 <feature api="gl" name="GL_VERSION_3_0" number="3.0"> 31026 <require> 31027 <enum name="GL_COMPARE_REF_TO_TEXTURE"/> 31028 <enum name="GL_CLIP_DISTANCE0"/> 31029 <enum name="GL_CLIP_DISTANCE1"/> 31030 <enum name="GL_CLIP_DISTANCE2"/> 31031 <enum name="GL_CLIP_DISTANCE3"/> 31032 <enum name="GL_CLIP_DISTANCE4"/> 31033 <enum name="GL_CLIP_DISTANCE5"/> 31034 <enum name="GL_CLIP_DISTANCE6"/> 31035 <enum name="GL_CLIP_DISTANCE7"/> 31036 <enum name="GL_MAX_CLIP_DISTANCES"/> 31037 <enum name="GL_MAJOR_VERSION"/> 31038 <enum name="GL_MINOR_VERSION"/> 31039 <enum name="GL_NUM_EXTENSIONS"/> 31040 <enum name="GL_CONTEXT_FLAGS"/> 31041 <enum name="GL_COMPRESSED_RED"/> 31042 <enum name="GL_COMPRESSED_RG"/> 31043 <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/> 31044 <enum name="GL_RGBA32F"/> 31045 <enum name="GL_RGB32F"/> 31046 <enum name="GL_RGBA16F"/> 31047 <enum name="GL_RGB16F"/> 31048 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> 31049 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/> 31050 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/> 31051 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/> 31052 <enum name="GL_CLAMP_READ_COLOR"/> 31053 <enum name="GL_FIXED_ONLY"/> 31054 <enum name="GL_MAX_VARYING_COMPONENTS"/> 31055 <enum name="GL_TEXTURE_1D_ARRAY"/> 31056 <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/> 31057 <enum name="GL_TEXTURE_2D_ARRAY"/> 31058 <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/> 31059 <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/> 31060 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/> 31061 <enum name="GL_R11F_G11F_B10F"/> 31062 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 31063 <enum name="GL_RGB9_E5"/> 31064 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/> 31065 <enum name="GL_TEXTURE_SHARED_SIZE"/> 31066 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/> 31067 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/> 31068 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/> 31069 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/> 31070 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/> 31071 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/> 31072 <enum name="GL_PRIMITIVES_GENERATED"/> 31073 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/> 31074 <enum name="GL_RASTERIZER_DISCARD"/> 31075 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/> 31076 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/> 31077 <enum name="GL_INTERLEAVED_ATTRIBS"/> 31078 <enum name="GL_SEPARATE_ATTRIBS"/> 31079 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 31080 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/> 31081 <enum name="GL_RGBA32UI"/> 31082 <enum name="GL_RGB32UI"/> 31083 <enum name="GL_RGBA16UI"/> 31084 <enum name="GL_RGB16UI"/> 31085 <enum name="GL_RGBA8UI"/> 31086 <enum name="GL_RGB8UI"/> 31087 <enum name="GL_RGBA32I"/> 31088 <enum name="GL_RGB32I"/> 31089 <enum name="GL_RGBA16I"/> 31090 <enum name="GL_RGB16I"/> 31091 <enum name="GL_RGBA8I"/> 31092 <enum name="GL_RGB8I"/> 31093 <enum name="GL_RED_INTEGER"/> 31094 <enum name="GL_GREEN_INTEGER"/> 31095 <enum name="GL_BLUE_INTEGER"/> 31096 <enum name="GL_RGB_INTEGER"/> 31097 <enum name="GL_RGBA_INTEGER"/> 31098 <enum name="GL_BGR_INTEGER"/> 31099 <enum name="GL_BGRA_INTEGER"/> 31100 <enum name="GL_SAMPLER_1D_ARRAY"/> 31101 <enum name="GL_SAMPLER_2D_ARRAY"/> 31102 <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/> 31103 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/> 31104 <enum name="GL_SAMPLER_CUBE_SHADOW"/> 31105 <enum name="GL_UNSIGNED_INT_VEC2"/> 31106 <enum name="GL_UNSIGNED_INT_VEC3"/> 31107 <enum name="GL_UNSIGNED_INT_VEC4"/> 31108 <enum name="GL_INT_SAMPLER_1D"/> 31109 <enum name="GL_INT_SAMPLER_2D"/> 31110 <enum name="GL_INT_SAMPLER_3D"/> 31111 <enum name="GL_INT_SAMPLER_CUBE"/> 31112 <enum name="GL_INT_SAMPLER_1D_ARRAY"/> 31113 <enum name="GL_INT_SAMPLER_2D_ARRAY"/> 31114 <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/> 31115 <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/> 31116 <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/> 31117 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/> 31118 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/> 31119 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/> 31120 <enum name="GL_QUERY_WAIT"/> 31121 <enum name="GL_QUERY_NO_WAIT"/> 31122 <enum name="GL_QUERY_BY_REGION_WAIT"/> 31123 <enum name="GL_QUERY_BY_REGION_NO_WAIT"/> 31124 <enum name="GL_BUFFER_ACCESS_FLAGS"/> 31125 <enum name="GL_BUFFER_MAP_LENGTH"/> 31126 <enum name="GL_BUFFER_MAP_OFFSET"/> 31127 <command name="glColorMaski"/> 31128 <command name="glGetBooleani_v"/> 31129 <command name="glGetIntegeri_v"/> 31130 <command name="glEnablei"/> 31131 <command name="glDisablei"/> 31132 <command name="glIsEnabledi"/> 31133 <command name="glBeginTransformFeedback"/> 31134 <command name="glEndTransformFeedback"/> 31135 <command name="glBindBufferRange"/> 31136 <command name="glBindBufferBase"/> 31137 <command name="glTransformFeedbackVaryings"/> 31138 <command name="glGetTransformFeedbackVarying"/> 31139 <command name="glClampColor"/> 31140 <command name="glBeginConditionalRender"/> 31141 <command name="glEndConditionalRender"/> 31142 <command name="glVertexAttribIPointer"/> 31143 <command name="glGetVertexAttribIiv"/> 31144 <command name="glGetVertexAttribIuiv"/> 31145 <command name="glVertexAttribI1i"/> 31146 <command name="glVertexAttribI2i"/> 31147 <command name="glVertexAttribI3i"/> 31148 <command name="glVertexAttribI4i"/> 31149 <command name="glVertexAttribI1ui"/> 31150 <command name="glVertexAttribI2ui"/> 31151 <command name="glVertexAttribI3ui"/> 31152 <command name="glVertexAttribI4ui"/> 31153 <command name="glVertexAttribI1iv"/> 31154 <command name="glVertexAttribI2iv"/> 31155 <command name="glVertexAttribI3iv"/> 31156 <command name="glVertexAttribI4iv"/> 31157 <command name="glVertexAttribI1uiv"/> 31158 <command name="glVertexAttribI2uiv"/> 31159 <command name="glVertexAttribI3uiv"/> 31160 <command name="glVertexAttribI4uiv"/> 31161 <command name="glVertexAttribI4bv"/> 31162 <command name="glVertexAttribI4sv"/> 31163 <command name="glVertexAttribI4ubv"/> 31164 <command name="glVertexAttribI4usv"/> 31165 <command name="glGetUniformuiv"/> 31166 <command name="glBindFragDataLocation"/> 31167 <command name="glGetFragDataLocation"/> 31168 <command name="glUniform1ui"/> 31169 <command name="glUniform2ui"/> 31170 <command name="glUniform3ui"/> 31171 <command name="glUniform4ui"/> 31172 <command name="glUniform1uiv"/> 31173 <command name="glUniform2uiv"/> 31174 <command name="glUniform3uiv"/> 31175 <command name="glUniform4uiv"/> 31176 <command name="glTexParameterIiv"/> 31177 <command name="glTexParameterIuiv"/> 31178 <command name="glGetTexParameterIiv"/> 31179 <command name="glGetTexParameterIuiv"/> 31180 <command name="glClearBufferiv"/> 31181 <command name="glClearBufferuiv"/> 31182 <command name="glClearBufferfv"/> 31183 <command name="glClearBufferfi"/> 31184 <command name="glGetStringi"/> 31185 </require> 31186 <require comment="Reuse ARB_depth_buffer_float"> 31187 <enum name="GL_DEPTH_COMPONENT32F"/> 31188 <enum name="GL_DEPTH32F_STENCIL8"/> 31189 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/> 31190 </require> 31191 <require comment="Reuse ARB_framebuffer_object"> 31192 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 31193 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/> 31194 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/> 31195 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/> 31196 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/> 31197 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/> 31198 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/> 31199 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/> 31200 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/> 31201 <enum name="GL_FRAMEBUFFER_DEFAULT"/> 31202 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 31203 <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/> 31204 <enum name="GL_MAX_RENDERBUFFER_SIZE"/> 31205 <enum name="GL_DEPTH_STENCIL"/> 31206 <enum name="GL_UNSIGNED_INT_24_8"/> 31207 <enum name="GL_DEPTH24_STENCIL8"/> 31208 <enum name="GL_TEXTURE_STENCIL_SIZE"/> 31209 <enum name="GL_TEXTURE_RED_TYPE"/> 31210 <enum name="GL_TEXTURE_GREEN_TYPE"/> 31211 <enum name="GL_TEXTURE_BLUE_TYPE"/> 31212 <enum name="GL_TEXTURE_ALPHA_TYPE"/> 31213 <enum name="GL_TEXTURE_DEPTH_TYPE"/> 31214 <enum name="GL_UNSIGNED_NORMALIZED"/> 31215 <enum name="GL_FRAMEBUFFER_BINDING"/> 31216 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/> 31217 <enum name="GL_RENDERBUFFER_BINDING"/> 31218 <enum name="GL_READ_FRAMEBUFFER"/> 31219 <enum name="GL_DRAW_FRAMEBUFFER"/> 31220 <enum name="GL_READ_FRAMEBUFFER_BINDING"/> 31221 <enum name="GL_RENDERBUFFER_SAMPLES"/> 31222 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 31223 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 31224 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 31225 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/> 31226 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 31227 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 31228 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 31229 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 31230 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/> 31231 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/> 31232 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 31233 <enum name="GL_MAX_COLOR_ATTACHMENTS"/> 31234 <enum name="GL_COLOR_ATTACHMENT0"/> 31235 <enum name="GL_COLOR_ATTACHMENT1"/> 31236 <enum name="GL_COLOR_ATTACHMENT2"/> 31237 <enum name="GL_COLOR_ATTACHMENT3"/> 31238 <enum name="GL_COLOR_ATTACHMENT4"/> 31239 <enum name="GL_COLOR_ATTACHMENT5"/> 31240 <enum name="GL_COLOR_ATTACHMENT6"/> 31241 <enum name="GL_COLOR_ATTACHMENT7"/> 31242 <enum name="GL_COLOR_ATTACHMENT8"/> 31243 <enum name="GL_COLOR_ATTACHMENT9"/> 31244 <enum name="GL_COLOR_ATTACHMENT10"/> 31245 <enum name="GL_COLOR_ATTACHMENT11"/> 31246 <enum name="GL_COLOR_ATTACHMENT12"/> 31247 <enum name="GL_COLOR_ATTACHMENT13"/> 31248 <enum name="GL_COLOR_ATTACHMENT14"/> 31249 <enum name="GL_COLOR_ATTACHMENT15"/> 31250 <enum name="GL_COLOR_ATTACHMENT16"/> 31251 <enum name="GL_COLOR_ATTACHMENT17"/> 31252 <enum name="GL_COLOR_ATTACHMENT18"/> 31253 <enum name="GL_COLOR_ATTACHMENT19"/> 31254 <enum name="GL_COLOR_ATTACHMENT20"/> 31255 <enum name="GL_COLOR_ATTACHMENT21"/> 31256 <enum name="GL_COLOR_ATTACHMENT22"/> 31257 <enum name="GL_COLOR_ATTACHMENT23"/> 31258 <enum name="GL_COLOR_ATTACHMENT24"/> 31259 <enum name="GL_COLOR_ATTACHMENT25"/> 31260 <enum name="GL_COLOR_ATTACHMENT26"/> 31261 <enum name="GL_COLOR_ATTACHMENT27"/> 31262 <enum name="GL_COLOR_ATTACHMENT28"/> 31263 <enum name="GL_COLOR_ATTACHMENT29"/> 31264 <enum name="GL_COLOR_ATTACHMENT30"/> 31265 <enum name="GL_COLOR_ATTACHMENT31"/> 31266 <enum name="GL_DEPTH_ATTACHMENT"/> 31267 <enum name="GL_STENCIL_ATTACHMENT"/> 31268 <enum name="GL_FRAMEBUFFER"/> 31269 <enum name="GL_RENDERBUFFER"/> 31270 <enum name="GL_RENDERBUFFER_WIDTH"/> 31271 <enum name="GL_RENDERBUFFER_HEIGHT"/> 31272 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 31273 <enum name="GL_STENCIL_INDEX1"/> 31274 <enum name="GL_STENCIL_INDEX4"/> 31275 <enum name="GL_STENCIL_INDEX8"/> 31276 <enum name="GL_STENCIL_INDEX16"/> 31277 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 31278 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 31279 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 31280 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 31281 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 31282 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 31283 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 31284 <enum name="GL_MAX_SAMPLES"/> 31285 <enum name="GL_INDEX"/> 31286 <command name="glIsRenderbuffer"/> 31287 <command name="glBindRenderbuffer"/> 31288 <command name="glDeleteRenderbuffers"/> 31289 <command name="glGenRenderbuffers"/> 31290 <command name="glRenderbufferStorage"/> 31291 <command name="glGetRenderbufferParameteriv"/> 31292 <command name="glIsFramebuffer"/> 31293 <command name="glBindFramebuffer"/> 31294 <command name="glDeleteFramebuffers"/> 31295 <command name="glGenFramebuffers"/> 31296 <command name="glCheckFramebufferStatus"/> 31297 <command name="glFramebufferTexture1D"/> 31298 <command name="glFramebufferTexture2D"/> 31299 <command name="glFramebufferTexture3D"/> 31300 <command name="glFramebufferRenderbuffer"/> 31301 <command name="glGetFramebufferAttachmentParameteriv"/> 31302 <command name="glGenerateMipmap"/> 31303 <command name="glBlitFramebuffer"/> 31304 <command name="glRenderbufferStorageMultisample"/> 31305 <command name="glFramebufferTextureLayer"/> 31306 </require> 31307 <require comment="Reuse ARB_texture_float"> 31308 <enum name="GL_TEXTURE_LUMINANCE_TYPE"/> 31309 <enum name="GL_TEXTURE_INTENSITY_TYPE"/> 31310 </require> 31311 <require comment="Reuse ARB_framebuffer_sRGB"> 31312 <enum name="GL_FRAMEBUFFER_SRGB"/> 31313 </require> 31314 <require comment="Reuse ARB_half_float_vertex"> 31315 <type name="GLhalf"/> 31316 <enum name="GL_HALF_FLOAT"/> 31317 </require> 31318 <require comment="Reuse ARB_map_buffer_range"> 31319 <enum name="GL_MAP_READ_BIT"/> 31320 <enum name="GL_MAP_WRITE_BIT"/> 31321 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> 31322 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 31323 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 31324 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> 31325 <command name="glMapBufferRange"/> 31326 <command name="glFlushMappedBufferRange"/> 31327 </require> 31328 <require comment="Reuse ARB_texture_compression_rgtc"> 31329 <enum name="GL_COMPRESSED_RED_RGTC1"/> 31330 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/> 31331 <enum name="GL_COMPRESSED_RG_RGTC2"/> 31332 <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/> 31333 </require> 31334 <require comment="Reuse ARB_texture_rg"> 31335 <enum name="GL_RG"/> 31336 <enum name="GL_RG_INTEGER"/> 31337 <enum name="GL_R8"/> 31338 <enum name="GL_R16"/> 31339 <enum name="GL_RG8"/> 31340 <enum name="GL_RG16"/> 31341 <enum name="GL_R16F"/> 31342 <enum name="GL_R32F"/> 31343 <enum name="GL_RG16F"/> 31344 <enum name="GL_RG32F"/> 31345 <enum name="GL_R8I"/> 31346 <enum name="GL_R8UI"/> 31347 <enum name="GL_R16I"/> 31348 <enum name="GL_R16UI"/> 31349 <enum name="GL_R32I"/> 31350 <enum name="GL_R32UI"/> 31351 <enum name="GL_RG8I"/> 31352 <enum name="GL_RG8UI"/> 31353 <enum name="GL_RG16I"/> 31354 <enum name="GL_RG16UI"/> 31355 <enum name="GL_RG32I"/> 31356 <enum name="GL_RG32UI"/> 31357 </require> 31358 <require comment="Reuse ARB_vertex_array_object"> 31359 <enum name="GL_VERTEX_ARRAY_BINDING"/> 31360 <enum name="GL_CLAMP_VERTEX_COLOR"/> 31361 <enum name="GL_CLAMP_FRAGMENT_COLOR"/> 31362 <enum name="GL_ALPHA_INTEGER"/> 31363 <command name="glBindVertexArray"/> 31364 <command name="glDeleteVertexArrays"/> 31365 <command name="glGenVertexArrays"/> 31366 <command name="glIsVertexArray"/> 31367 </require> 31368 </feature> 31369 <feature api="gl" name="GL_VERSION_3_1" number="3.1"> 31370 <require> 31371 <enum name="GL_SAMPLER_2D_RECT"/> 31372 <enum name="GL_SAMPLER_2D_RECT_SHADOW"/> 31373 <enum name="GL_SAMPLER_BUFFER"/> 31374 <enum name="GL_INT_SAMPLER_2D_RECT"/> 31375 <enum name="GL_INT_SAMPLER_BUFFER"/> 31376 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/> 31377 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/> 31378 <enum name="GL_TEXTURE_BUFFER"/> 31379 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/> 31380 <enum name="GL_TEXTURE_BINDING_BUFFER"/> 31381 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/> 31382 <enum name="GL_TEXTURE_RECTANGLE"/> 31383 <enum name="GL_TEXTURE_BINDING_RECTANGLE"/> 31384 <enum name="GL_PROXY_TEXTURE_RECTANGLE"/> 31385 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/> 31386 <enum name="GL_R8_SNORM"/> 31387 <enum name="GL_RG8_SNORM"/> 31388 <enum name="GL_RGB8_SNORM"/> 31389 <enum name="GL_RGBA8_SNORM"/> 31390 <enum name="GL_R16_SNORM"/> 31391 <enum name="GL_RG16_SNORM"/> 31392 <enum name="GL_RGB16_SNORM"/> 31393 <enum name="GL_RGBA16_SNORM"/> 31394 <enum name="GL_SIGNED_NORMALIZED"/> 31395 <enum name="GL_PRIMITIVE_RESTART"/> 31396 <enum name="GL_PRIMITIVE_RESTART_INDEX"/> 31397 <command name="glDrawArraysInstanced"/> 31398 <command name="glDrawElementsInstanced"/> 31399 <command name="glTexBuffer"/> 31400 <command name="glPrimitiveRestartIndex"/> 31401 </require> 31402 <require comment="Reuse ARB_copy_buffer"> 31403 <enum name="GL_COPY_READ_BUFFER"/> 31404 <enum name="GL_COPY_WRITE_BUFFER"/> 31405 <command name="glCopyBufferSubData"/> 31406 </require> 31407 <require comment="Reuse ARB_uniform_buffer_object"> 31408 <enum name="GL_UNIFORM_BUFFER"/> 31409 <enum name="GL_UNIFORM_BUFFER_BINDING"/> 31410 <enum name="GL_UNIFORM_BUFFER_START"/> 31411 <enum name="GL_UNIFORM_BUFFER_SIZE"/> 31412 <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/> 31413 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/> 31414 <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/> 31415 <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/> 31416 <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/> 31417 <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/> 31418 <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/> 31419 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/> 31420 <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/> 31421 <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/> 31422 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/> 31423 <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/> 31424 <enum name="GL_UNIFORM_TYPE"/> 31425 <enum name="GL_UNIFORM_SIZE"/> 31426 <enum name="GL_UNIFORM_NAME_LENGTH"/> 31427 <enum name="GL_UNIFORM_BLOCK_INDEX"/> 31428 <enum name="GL_UNIFORM_OFFSET"/> 31429 <enum name="GL_UNIFORM_ARRAY_STRIDE"/> 31430 <enum name="GL_UNIFORM_MATRIX_STRIDE"/> 31431 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/> 31432 <enum name="GL_UNIFORM_BLOCK_BINDING"/> 31433 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/> 31434 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/> 31435 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/> 31436 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/> 31437 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/> 31438 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/> 31439 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/> 31440 <enum name="GL_INVALID_INDEX"/> 31441 <command name="glGetUniformIndices"/> 31442 <command name="glGetActiveUniformsiv"/> 31443 <command name="glGetActiveUniformName"/> 31444 <command name="glGetUniformBlockIndex"/> 31445 <command name="glGetActiveUniformBlockiv"/> 31446 <command name="glGetActiveUniformBlockName"/> 31447 <command name="glUniformBlockBinding"/> 31448 <command name="glBindBufferRange"/> 31449 <command name="glBindBufferBase"/> 31450 <command name="glGetIntegeri_v"/> 31451 </require> 31452 </feature> 31453 <feature api="gl" name="GL_VERSION_3_2" number="3.2"> 31454 <require> 31455 <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/> 31456 <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/> 31457 <enum name="GL_LINES_ADJACENCY"/> 31458 <enum name="GL_LINE_STRIP_ADJACENCY"/> 31459 <enum name="GL_TRIANGLES_ADJACENCY"/> 31460 <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/> 31461 <enum name="GL_PROGRAM_POINT_SIZE"/> 31462 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/> 31463 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/> 31464 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/> 31465 <enum name="GL_GEOMETRY_SHADER"/> 31466 <enum name="GL_GEOMETRY_VERTICES_OUT"/> 31467 <enum name="GL_GEOMETRY_INPUT_TYPE"/> 31468 <enum name="GL_GEOMETRY_OUTPUT_TYPE"/> 31469 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/> 31470 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/> 31471 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/> 31472 <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/> 31473 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/> 31474 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/> 31475 <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/> 31476 <enum name="GL_CONTEXT_PROFILE_MASK"/> 31477 </require> 31478 <require comment="Reuse ARB_depth_clamp"> 31479 <enum name="GL_DEPTH_CLAMP"/> 31480 </require> 31481 <require comment="Reuse ARB_draw_elements_base_vertex"> 31482 <command name="glDrawElementsBaseVertex"/> 31483 <command name="glDrawRangeElementsBaseVertex"/> 31484 <command name="glDrawElementsInstancedBaseVertex"/> 31485 <command name="glMultiDrawElementsBaseVertex"/> 31486 </require> 31487 <require comment="Reuse ARB_fragment_coord_conventions (none)"> 31488 </require> 31489 <require comment="Reuse ARB_provoking_vertex"> 31490 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/> 31491 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 31492 <enum name="GL_LAST_VERTEX_CONVENTION"/> 31493 <enum name="GL_PROVOKING_VERTEX"/> 31494 <command name="glProvokingVertex"/> 31495 </require> 31496 <require comment="Reuse ARB_seamless_cube_map"> 31497 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 31498 </require> 31499 <require comment="Reuse ARB_sync"> 31500 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/> 31501 <enum name="GL_OBJECT_TYPE"/> 31502 <enum name="GL_SYNC_CONDITION"/> 31503 <enum name="GL_SYNC_STATUS"/> 31504 <enum name="GL_SYNC_FLAGS"/> 31505 <enum name="GL_SYNC_FENCE"/> 31506 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/> 31507 <enum name="GL_UNSIGNALED"/> 31508 <enum name="GL_SIGNALED"/> 31509 <enum name="GL_ALREADY_SIGNALED"/> 31510 <enum name="GL_TIMEOUT_EXPIRED"/> 31511 <enum name="GL_CONDITION_SATISFIED"/> 31512 <enum name="GL_WAIT_FAILED"/> 31513 <enum name="GL_TIMEOUT_IGNORED"/> 31514 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/> 31515 <command name="glFenceSync"/> 31516 <command name="glIsSync"/> 31517 <command name="glDeleteSync"/> 31518 <command name="glClientWaitSync"/> 31519 <command name="glWaitSync"/> 31520 <command name="glGetInteger64v"/> 31521 <command name="glGetSynciv"/> 31522 </require> 31523 <require comment="Reuse ARB_texture_multisample"> 31524 <enum name="GL_SAMPLE_POSITION"/> 31525 <enum name="GL_SAMPLE_MASK"/> 31526 <enum name="GL_SAMPLE_MASK_VALUE"/> 31527 <enum name="GL_MAX_SAMPLE_MASK_WORDS"/> 31528 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 31529 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/> 31530 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 31531 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 31532 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 31533 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 31534 <enum name="GL_TEXTURE_SAMPLES"/> 31535 <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/> 31536 <enum name="GL_SAMPLER_2D_MULTISAMPLE"/> 31537 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> 31538 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> 31539 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 31540 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 31541 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 31542 <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/> 31543 <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/> 31544 <enum name="GL_MAX_INTEGER_SAMPLES"/> 31545 <!-- /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ --> 31546 <command name="glGetInteger64i_v"/> 31547 <command name="glGetBufferParameteri64v"/> 31548 <command name="glFramebufferTexture"/> 31549 <command name="glTexImage2DMultisample"/> 31550 <command name="glTexImage3DMultisample"/> 31551 <command name="glGetMultisamplefv"/> 31552 <command name="glSampleMaski"/> 31553 </require> 31554 <!-- OpenGL 3.2 is where core and compatibility profiles were first 31555 introduced, so many, many things were removed from the core 31556 profile in this version. A few were reintroduced later (e.g. 31557 GetPointerv / STACK_{UNDER,OVER}FLOW by OpenGL 4.3 for debug 31558 functionality). --> 31559 <remove profile="core" comment="Compatibility-only GL 1.0 features removed from GL 3.2"> 31560 <command name="glNewList"/> 31561 <command name="glEndList"/> 31562 <command name="glCallList"/> 31563 <command name="glCallLists"/> 31564 <command name="glDeleteLists"/> 31565 <command name="glGenLists"/> 31566 <command name="glListBase"/> 31567 <command name="glBegin"/> 31568 <command name="glBitmap"/> 31569 <command name="glColor3b"/> 31570 <command name="glColor3bv"/> 31571 <command name="glColor3d"/> 31572 <command name="glColor3dv"/> 31573 <command name="glColor3f"/> 31574 <command name="glColor3fv"/> 31575 <command name="glColor3i"/> 31576 <command name="glColor3iv"/> 31577 <command name="glColor3s"/> 31578 <command name="glColor3sv"/> 31579 <command name="glColor3ub"/> 31580 <command name="glColor3ubv"/> 31581 <command name="glColor3ui"/> 31582 <command name="glColor3uiv"/> 31583 <command name="glColor3us"/> 31584 <command name="glColor3usv"/> 31585 <command name="glColor4b"/> 31586 <command name="glColor4bv"/> 31587 <command name="glColor4d"/> 31588 <command name="glColor4dv"/> 31589 <command name="glColor4f"/> 31590 <command name="glColor4fv"/> 31591 <command name="glColor4i"/> 31592 <command name="glColor4iv"/> 31593 <command name="glColor4s"/> 31594 <command name="glColor4sv"/> 31595 <command name="glColor4ub"/> 31596 <command name="glColor4ubv"/> 31597 <command name="glColor4ui"/> 31598 <command name="glColor4uiv"/> 31599 <command name="glColor4us"/> 31600 <command name="glColor4usv"/> 31601 <command name="glEdgeFlag"/> 31602 <command name="glEdgeFlagv"/> 31603 <command name="glEnd"/> 31604 <command name="glIndexd"/> 31605 <command name="glIndexdv"/> 31606 <command name="glIndexf"/> 31607 <command name="glIndexfv"/> 31608 <command name="glIndexi"/> 31609 <command name="glIndexiv"/> 31610 <command name="glIndexs"/> 31611 <command name="glIndexsv"/> 31612 <command name="glNormal3b"/> 31613 <command name="glNormal3bv"/> 31614 <command name="glNormal3d"/> 31615 <command name="glNormal3dv"/> 31616 <command name="glNormal3f"/> 31617 <command name="glNormal3fv"/> 31618 <command name="glNormal3i"/> 31619 <command name="glNormal3iv"/> 31620 <command name="glNormal3s"/> 31621 <command name="glNormal3sv"/> 31622 <command name="glRasterPos2d"/> 31623 <command name="glRasterPos2dv"/> 31624 <command name="glRasterPos2f"/> 31625 <command name="glRasterPos2fv"/> 31626 <command name="glRasterPos2i"/> 31627 <command name="glRasterPos2iv"/> 31628 <command name="glRasterPos2s"/> 31629 <command name="glRasterPos2sv"/> 31630 <command name="glRasterPos3d"/> 31631 <command name="glRasterPos3dv"/> 31632 <command name="glRasterPos3f"/> 31633 <command name="glRasterPos3fv"/> 31634 <command name="glRasterPos3i"/> 31635 <command name="glRasterPos3iv"/> 31636 <command name="glRasterPos3s"/> 31637 <command name="glRasterPos3sv"/> 31638 <command name="glRasterPos4d"/> 31639 <command name="glRasterPos4dv"/> 31640 <command name="glRasterPos4f"/> 31641 <command name="glRasterPos4fv"/> 31642 <command name="glRasterPos4i"/> 31643 <command name="glRasterPos4iv"/> 31644 <command name="glRasterPos4s"/> 31645 <command name="glRasterPos4sv"/> 31646 <command name="glRectd"/> 31647 <command name="glRectdv"/> 31648 <command name="glRectf"/> 31649 <command name="glRectfv"/> 31650 <command name="glRecti"/> 31651 <command name="glRectiv"/> 31652 <command name="glRects"/> 31653 <command name="glRectsv"/> 31654 <command name="glTexCoord1d"/> 31655 <command name="glTexCoord1dv"/> 31656 <command name="glTexCoord1f"/> 31657 <command name="glTexCoord1fv"/> 31658 <command name="glTexCoord1i"/> 31659 <command name="glTexCoord1iv"/> 31660 <command name="glTexCoord1s"/> 31661 <command name="glTexCoord1sv"/> 31662 <command name="glTexCoord2d"/> 31663 <command name="glTexCoord2dv"/> 31664 <command name="glTexCoord2f"/> 31665 <command name="glTexCoord2fv"/> 31666 <command name="glTexCoord2i"/> 31667 <command name="glTexCoord2iv"/> 31668 <command name="glTexCoord2s"/> 31669 <command name="glTexCoord2sv"/> 31670 <command name="glTexCoord3d"/> 31671 <command name="glTexCoord3dv"/> 31672 <command name="glTexCoord3f"/> 31673 <command name="glTexCoord3fv"/> 31674 <command name="glTexCoord3i"/> 31675 <command name="glTexCoord3iv"/> 31676 <command name="glTexCoord3s"/> 31677 <command name="glTexCoord3sv"/> 31678 <command name="glTexCoord4d"/> 31679 <command name="glTexCoord4dv"/> 31680 <command name="glTexCoord4f"/> 31681 <command name="glTexCoord4fv"/> 31682 <command name="glTexCoord4i"/> 31683 <command name="glTexCoord4iv"/> 31684 <command name="glTexCoord4s"/> 31685 <command name="glTexCoord4sv"/> 31686 <command name="glVertex2d"/> 31687 <command name="glVertex2dv"/> 31688 <command name="glVertex2f"/> 31689 <command name="glVertex2fv"/> 31690 <command name="glVertex2i"/> 31691 <command name="glVertex2iv"/> 31692 <command name="glVertex2s"/> 31693 <command name="glVertex2sv"/> 31694 <command name="glVertex3d"/> 31695 <command name="glVertex3dv"/> 31696 <command name="glVertex3f"/> 31697 <command name="glVertex3fv"/> 31698 <command name="glVertex3i"/> 31699 <command name="glVertex3iv"/> 31700 <command name="glVertex3s"/> 31701 <command name="glVertex3sv"/> 31702 <command name="glVertex4d"/> 31703 <command name="glVertex4dv"/> 31704 <command name="glVertex4f"/> 31705 <command name="glVertex4fv"/> 31706 <command name="glVertex4i"/> 31707 <command name="glVertex4iv"/> 31708 <command name="glVertex4s"/> 31709 <command name="glVertex4sv"/> 31710 <command name="glClipPlane"/> 31711 <command name="glColorMaterial"/> 31712 <command name="glFogf"/> 31713 <command name="glFogfv"/> 31714 <command name="glFogi"/> 31715 <command name="glFogiv"/> 31716 <command name="glLightf"/> 31717 <command name="glLightfv"/> 31718 <command name="glLighti"/> 31719 <command name="glLightiv"/> 31720 <command name="glLightModelf"/> 31721 <command name="glLightModelfv"/> 31722 <command name="glLightModeli"/> 31723 <command name="glLightModeliv"/> 31724 <command name="glLineStipple"/> 31725 <command name="glMaterialf"/> 31726 <command name="glMaterialfv"/> 31727 <command name="glMateriali"/> 31728 <command name="glMaterialiv"/> 31729 <command name="glPolygonStipple"/> 31730 <command name="glShadeModel"/> 31731 <command name="glTexEnvf"/> 31732 <command name="glTexEnvfv"/> 31733 <command name="glTexEnvi"/> 31734 <command name="glTexEnviv"/> 31735 <command name="glTexGend"/> 31736 <command name="glTexGendv"/> 31737 <command name="glTexGenf"/> 31738 <command name="glTexGenfv"/> 31739 <command name="glTexGeni"/> 31740 <command name="glTexGeniv"/> 31741 <command name="glFeedbackBuffer"/> 31742 <command name="glSelectBuffer"/> 31743 <command name="glRenderMode"/> 31744 <command name="glInitNames"/> 31745 <command name="glLoadName"/> 31746 <command name="glPassThrough"/> 31747 <command name="glPopName"/> 31748 <command name="glPushName"/> 31749 <command name="glClearAccum"/> 31750 <command name="glClearIndex"/> 31751 <command name="glIndexMask"/> 31752 <command name="glAccum"/> 31753 <command name="glPopAttrib"/> 31754 <command name="glPushAttrib"/> 31755 <command name="glMap1d"/> 31756 <command name="glMap1f"/> 31757 <command name="glMap2d"/> 31758 <command name="glMap2f"/> 31759 <command name="glMapGrid1d"/> 31760 <command name="glMapGrid1f"/> 31761 <command name="glMapGrid2d"/> 31762 <command name="glMapGrid2f"/> 31763 <command name="glEvalCoord1d"/> 31764 <command name="glEvalCoord1dv"/> 31765 <command name="glEvalCoord1f"/> 31766 <command name="glEvalCoord1fv"/> 31767 <command name="glEvalCoord2d"/> 31768 <command name="glEvalCoord2dv"/> 31769 <command name="glEvalCoord2f"/> 31770 <command name="glEvalCoord2fv"/> 31771 <command name="glEvalMesh1"/> 31772 <command name="glEvalPoint1"/> 31773 <command name="glEvalMesh2"/> 31774 <command name="glEvalPoint2"/> 31775 <command name="glAlphaFunc"/> 31776 <command name="glPixelZoom"/> 31777 <command name="glPixelTransferf"/> 31778 <command name="glPixelTransferi"/> 31779 <command name="glPixelMapfv"/> 31780 <command name="glPixelMapuiv"/> 31781 <command name="glPixelMapusv"/> 31782 <command name="glCopyPixels"/> 31783 <command name="glDrawPixels"/> 31784 <command name="glGetClipPlane"/> 31785 <command name="glGetLightfv"/> 31786 <command name="glGetLightiv"/> 31787 <command name="glGetMapdv"/> 31788 <command name="glGetMapfv"/> 31789 <command name="glGetMapiv"/> 31790 <command name="glGetMaterialfv"/> 31791 <command name="glGetMaterialiv"/> 31792 <command name="glGetPixelMapfv"/> 31793 <command name="glGetPixelMapuiv"/> 31794 <command name="glGetPixelMapusv"/> 31795 <command name="glGetPolygonStipple"/> 31796 <command name="glGetTexEnvfv"/> 31797 <command name="glGetTexEnviv"/> 31798 <command name="glGetTexGendv"/> 31799 <command name="glGetTexGenfv"/> 31800 <command name="glGetTexGeniv"/> 31801 <command name="glIsList"/> 31802 <command name="glFrustum"/> 31803 <command name="glLoadIdentity"/> 31804 <command name="glLoadMatrixf"/> 31805 <command name="glLoadMatrixd"/> 31806 <command name="glMatrixMode"/> 31807 <command name="glMultMatrixf"/> 31808 <command name="glMultMatrixd"/> 31809 <command name="glOrtho"/> 31810 <command name="glPopMatrix"/> 31811 <command name="glPushMatrix"/> 31812 <command name="glRotated"/> 31813 <command name="glRotatef"/> 31814 <command name="glScaled"/> 31815 <command name="glScalef"/> 31816 <command name="glTranslated"/> 31817 <command name="glTranslatef"/> 31818 </remove> 31819 <remove profile="core" comment="Compatibility-only GL 1.1 features removed from GL 3.2"> 31820 <enum name="GL_CURRENT_BIT"/> 31821 <enum name="GL_POINT_BIT"/> 31822 <enum name="GL_LINE_BIT"/> 31823 <enum name="GL_POLYGON_BIT"/> 31824 <enum name="GL_POLYGON_STIPPLE_BIT"/> 31825 <enum name="GL_PIXEL_MODE_BIT"/> 31826 <enum name="GL_LIGHTING_BIT"/> 31827 <enum name="GL_FOG_BIT"/> 31828 <enum name="GL_ACCUM_BUFFER_BIT"/> 31829 <enum name="GL_VIEWPORT_BIT"/> 31830 <enum name="GL_TRANSFORM_BIT"/> 31831 <enum name="GL_ENABLE_BIT"/> 31832 <enum name="GL_HINT_BIT"/> 31833 <enum name="GL_EVAL_BIT"/> 31834 <enum name="GL_LIST_BIT"/> 31835 <enum name="GL_TEXTURE_BIT"/> 31836 <enum name="GL_SCISSOR_BIT"/> 31837 <enum name="GL_ALL_ATTRIB_BITS"/> 31838 <enum name="GL_CLIENT_PIXEL_STORE_BIT"/> 31839 <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/> 31840 <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/> 31841 <enum name="GL_QUAD_STRIP"/> 31842 <enum name="GL_QUADS"/> 31843 <enum name="GL_POLYGON"/> 31844 <enum name="GL_ACCUM"/> 31845 <enum name="GL_LOAD"/> 31846 <enum name="GL_RETURN"/> 31847 <enum name="GL_MULT"/> 31848 <enum name="GL_ADD"/> 31849 <enum name="GL_STACK_OVERFLOW"/> 31850 <enum name="GL_STACK_UNDERFLOW"/> 31851 <enum name="GL_AUX0"/> 31852 <enum name="GL_AUX1"/> 31853 <enum name="GL_AUX2"/> 31854 <enum name="GL_AUX3"/> 31855 <enum name="GL_2D"/> 31856 <enum name="GL_3D"/> 31857 <enum name="GL_3D_COLOR"/> 31858 <enum name="GL_3D_COLOR_TEXTURE"/> 31859 <enum name="GL_4D_COLOR_TEXTURE"/> 31860 <enum name="GL_PASS_THROUGH_TOKEN"/> 31861 <enum name="GL_POINT_TOKEN"/> 31862 <enum name="GL_LINE_TOKEN"/> 31863 <enum name="GL_POLYGON_TOKEN"/> 31864 <enum name="GL_BITMAP_TOKEN"/> 31865 <enum name="GL_DRAW_PIXEL_TOKEN"/> 31866 <enum name="GL_COPY_PIXEL_TOKEN"/> 31867 <enum name="GL_LINE_RESET_TOKEN"/> 31868 <enum name="GL_EXP"/> 31869 <enum name="GL_EXP2"/> 31870 <enum name="GL_COEFF"/> 31871 <enum name="GL_ORDER"/> 31872 <enum name="GL_DOMAIN"/> 31873 <enum name="GL_PIXEL_MAP_I_TO_I"/> 31874 <enum name="GL_PIXEL_MAP_S_TO_S"/> 31875 <enum name="GL_PIXEL_MAP_I_TO_R"/> 31876 <enum name="GL_PIXEL_MAP_I_TO_G"/> 31877 <enum name="GL_PIXEL_MAP_I_TO_B"/> 31878 <enum name="GL_PIXEL_MAP_I_TO_A"/> 31879 <enum name="GL_PIXEL_MAP_R_TO_R"/> 31880 <enum name="GL_PIXEL_MAP_G_TO_G"/> 31881 <enum name="GL_PIXEL_MAP_B_TO_B"/> 31882 <enum name="GL_PIXEL_MAP_A_TO_A"/> 31883 <enum name="GL_VERTEX_ARRAY_POINTER"/> 31884 <enum name="GL_NORMAL_ARRAY_POINTER"/> 31885 <enum name="GL_COLOR_ARRAY_POINTER"/> 31886 <enum name="GL_INDEX_ARRAY_POINTER"/> 31887 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/> 31888 <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/> 31889 <enum name="GL_FEEDBACK_BUFFER_POINTER"/> 31890 <enum name="GL_SELECTION_BUFFER_POINTER"/> 31891 <enum name="GL_CURRENT_COLOR"/> 31892 <enum name="GL_CURRENT_INDEX"/> 31893 <enum name="GL_CURRENT_NORMAL"/> 31894 <enum name="GL_CURRENT_TEXTURE_COORDS"/> 31895 <enum name="GL_CURRENT_RASTER_COLOR"/> 31896 <enum name="GL_CURRENT_RASTER_INDEX"/> 31897 <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/> 31898 <enum name="GL_CURRENT_RASTER_POSITION"/> 31899 <enum name="GL_CURRENT_RASTER_POSITION_VALID"/> 31900 <enum name="GL_CURRENT_RASTER_DISTANCE"/> 31901 <enum name="GL_POINT_SMOOTH"/> 31902 <enum name="GL_LINE_STIPPLE"/> 31903 <enum name="GL_LINE_STIPPLE_PATTERN"/> 31904 <enum name="GL_LINE_STIPPLE_REPEAT"/> 31905 <enum name="GL_LIST_MODE"/> 31906 <enum name="GL_MAX_LIST_NESTING"/> 31907 <enum name="GL_LIST_BASE"/> 31908 <enum name="GL_LIST_INDEX"/> 31909 <enum name="GL_POLYGON_STIPPLE"/> 31910 <enum name="GL_EDGE_FLAG"/> 31911 <enum name="GL_LIGHTING"/> 31912 <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/> 31913 <enum name="GL_LIGHT_MODEL_TWO_SIDE"/> 31914 <enum name="GL_LIGHT_MODEL_AMBIENT"/> 31915 <enum name="GL_SHADE_MODEL"/> 31916 <enum name="GL_COLOR_MATERIAL_FACE"/> 31917 <enum name="GL_COLOR_MATERIAL_PARAMETER"/> 31918 <enum name="GL_COLOR_MATERIAL"/> 31919 <enum name="GL_FOG"/> 31920 <enum name="GL_FOG_INDEX"/> 31921 <enum name="GL_FOG_DENSITY"/> 31922 <enum name="GL_FOG_START"/> 31923 <enum name="GL_FOG_END"/> 31924 <enum name="GL_FOG_MODE"/> 31925 <enum name="GL_FOG_COLOR"/> 31926 <enum name="GL_ACCUM_CLEAR_VALUE"/> 31927 <enum name="GL_MATRIX_MODE"/> 31928 <enum name="GL_NORMALIZE"/> 31929 <enum name="GL_MODELVIEW_STACK_DEPTH"/> 31930 <enum name="GL_PROJECTION_STACK_DEPTH"/> 31931 <enum name="GL_TEXTURE_STACK_DEPTH"/> 31932 <enum name="GL_MODELVIEW_MATRIX"/> 31933 <enum name="GL_PROJECTION_MATRIX"/> 31934 <enum name="GL_TEXTURE_MATRIX"/> 31935 <enum name="GL_ATTRIB_STACK_DEPTH"/> 31936 <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/> 31937 <enum name="GL_ALPHA_TEST"/> 31938 <enum name="GL_ALPHA_TEST_FUNC"/> 31939 <enum name="GL_ALPHA_TEST_REF"/> 31940 <enum name="GL_INDEX_LOGIC_OP"/> 31941 <enum name="GL_LOGIC_OP"/> 31942 <enum name="GL_AUX_BUFFERS"/> 31943 <enum name="GL_INDEX_CLEAR_VALUE"/> 31944 <enum name="GL_INDEX_WRITEMASK"/> 31945 <enum name="GL_INDEX_MODE"/> 31946 <enum name="GL_RGBA_MODE"/> 31947 <enum name="GL_RENDER_MODE"/> 31948 <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/> 31949 <enum name="GL_POINT_SMOOTH_HINT"/> 31950 <enum name="GL_FOG_HINT"/> 31951 <enum name="GL_TEXTURE_GEN_S"/> 31952 <enum name="GL_TEXTURE_GEN_T"/> 31953 <enum name="GL_TEXTURE_GEN_R"/> 31954 <enum name="GL_TEXTURE_GEN_Q"/> 31955 <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/> 31956 <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/> 31957 <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/> 31958 <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/> 31959 <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/> 31960 <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/> 31961 <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/> 31962 <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/> 31963 <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/> 31964 <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/> 31965 <enum name="GL_MAP_COLOR"/> 31966 <enum name="GL_MAP_STENCIL"/> 31967 <enum name="GL_INDEX_SHIFT"/> 31968 <enum name="GL_INDEX_OFFSET"/> 31969 <enum name="GL_RED_SCALE"/> 31970 <enum name="GL_RED_BIAS"/> 31971 <enum name="GL_ZOOM_X"/> 31972 <enum name="GL_ZOOM_Y"/> 31973 <enum name="GL_GREEN_SCALE"/> 31974 <enum name="GL_GREEN_BIAS"/> 31975 <enum name="GL_BLUE_SCALE"/> 31976 <enum name="GL_BLUE_BIAS"/> 31977 <enum name="GL_ALPHA_SCALE"/> 31978 <enum name="GL_ALPHA_BIAS"/> 31979 <enum name="GL_DEPTH_SCALE"/> 31980 <enum name="GL_DEPTH_BIAS"/> 31981 <enum name="GL_MAX_EVAL_ORDER"/> 31982 <enum name="GL_MAX_LIGHTS"/> 31983 <enum name="GL_MAX_CLIP_PLANES"/> 31984 <enum name="GL_MAX_PIXEL_MAP_TABLE"/> 31985 <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/> 31986 <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/> 31987 <enum name="GL_MAX_NAME_STACK_DEPTH"/> 31988 <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/> 31989 <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/> 31990 <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/> 31991 <enum name="GL_INDEX_BITS"/> 31992 <enum name="GL_RED_BITS"/> 31993 <enum name="GL_GREEN_BITS"/> 31994 <enum name="GL_BLUE_BITS"/> 31995 <enum name="GL_ALPHA_BITS"/> 31996 <enum name="GL_DEPTH_BITS"/> 31997 <enum name="GL_STENCIL_BITS"/> 31998 <enum name="GL_ACCUM_RED_BITS"/> 31999 <enum name="GL_ACCUM_GREEN_BITS"/> 32000 <enum name="GL_ACCUM_BLUE_BITS"/> 32001 <enum name="GL_ACCUM_ALPHA_BITS"/> 32002 <enum name="GL_NAME_STACK_DEPTH"/> 32003 <enum name="GL_AUTO_NORMAL"/> 32004 <enum name="GL_MAP1_COLOR_4"/> 32005 <enum name="GL_MAP1_INDEX"/> 32006 <enum name="GL_MAP1_NORMAL"/> 32007 <enum name="GL_MAP1_TEXTURE_COORD_1"/> 32008 <enum name="GL_MAP1_TEXTURE_COORD_2"/> 32009 <enum name="GL_MAP1_TEXTURE_COORD_3"/> 32010 <enum name="GL_MAP1_TEXTURE_COORD_4"/> 32011 <enum name="GL_MAP1_VERTEX_3"/> 32012 <enum name="GL_MAP1_VERTEX_4"/> 32013 <enum name="GL_MAP2_COLOR_4"/> 32014 <enum name="GL_MAP2_INDEX"/> 32015 <enum name="GL_MAP2_NORMAL"/> 32016 <enum name="GL_MAP2_TEXTURE_COORD_1"/> 32017 <enum name="GL_MAP2_TEXTURE_COORD_2"/> 32018 <enum name="GL_MAP2_TEXTURE_COORD_3"/> 32019 <enum name="GL_MAP2_TEXTURE_COORD_4"/> 32020 <enum name="GL_MAP2_VERTEX_3"/> 32021 <enum name="GL_MAP2_VERTEX_4"/> 32022 <enum name="GL_MAP1_GRID_DOMAIN"/> 32023 <enum name="GL_MAP1_GRID_SEGMENTS"/> 32024 <enum name="GL_MAP2_GRID_DOMAIN"/> 32025 <enum name="GL_MAP2_GRID_SEGMENTS"/> 32026 <enum name="GL_FEEDBACK_BUFFER_SIZE"/> 32027 <enum name="GL_FEEDBACK_BUFFER_TYPE"/> 32028 <enum name="GL_SELECTION_BUFFER_SIZE"/> 32029 <enum name="GL_VERTEX_ARRAY"/> 32030 <enum name="GL_NORMAL_ARRAY"/> 32031 <enum name="GL_COLOR_ARRAY"/> 32032 <enum name="GL_INDEX_ARRAY"/> 32033 <enum name="GL_TEXTURE_COORD_ARRAY"/> 32034 <enum name="GL_EDGE_FLAG_ARRAY"/> 32035 <enum name="GL_VERTEX_ARRAY_SIZE"/> 32036 <enum name="GL_VERTEX_ARRAY_TYPE"/> 32037 <enum name="GL_VERTEX_ARRAY_STRIDE"/> 32038 <enum name="GL_NORMAL_ARRAY_TYPE"/> 32039 <enum name="GL_NORMAL_ARRAY_STRIDE"/> 32040 <enum name="GL_COLOR_ARRAY_SIZE"/> 32041 <enum name="GL_COLOR_ARRAY_TYPE"/> 32042 <enum name="GL_COLOR_ARRAY_STRIDE"/> 32043 <enum name="GL_INDEX_ARRAY_TYPE"/> 32044 <enum name="GL_INDEX_ARRAY_STRIDE"/> 32045 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/> 32046 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/> 32047 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/> 32048 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/> 32049 <enum name="GL_TEXTURE_COMPONENTS"/> 32050 <enum name="GL_TEXTURE_BORDER"/> 32051 <enum name="GL_TEXTURE_LUMINANCE_SIZE"/> 32052 <enum name="GL_TEXTURE_INTENSITY_SIZE"/> 32053 <enum name="GL_TEXTURE_PRIORITY"/> 32054 <enum name="GL_TEXTURE_RESIDENT"/> 32055 <enum name="GL_AMBIENT"/> 32056 <enum name="GL_DIFFUSE"/> 32057 <enum name="GL_SPECULAR"/> 32058 <enum name="GL_POSITION"/> 32059 <enum name="GL_SPOT_DIRECTION"/> 32060 <enum name="GL_SPOT_EXPONENT"/> 32061 <enum name="GL_SPOT_CUTOFF"/> 32062 <enum name="GL_CONSTANT_ATTENUATION"/> 32063 <enum name="GL_LINEAR_ATTENUATION"/> 32064 <enum name="GL_QUADRATIC_ATTENUATION"/> 32065 <enum name="GL_COMPILE"/> 32066 <enum name="GL_COMPILE_AND_EXECUTE"/> 32067 <enum name="GL_2_BYTES"/> 32068 <enum name="GL_3_BYTES"/> 32069 <enum name="GL_4_BYTES"/> 32070 <enum name="GL_EMISSION"/> 32071 <enum name="GL_SHININESS"/> 32072 <enum name="GL_AMBIENT_AND_DIFFUSE"/> 32073 <enum name="GL_COLOR_INDEXES"/> 32074 <enum name="GL_MODELVIEW"/> 32075 <enum name="GL_PROJECTION"/> 32076 <enum name="GL_COLOR_INDEX"/> 32077 <enum name="GL_LUMINANCE"/> 32078 <enum name="GL_LUMINANCE_ALPHA"/> 32079 <enum name="GL_BITMAP"/> 32080 <enum name="GL_RENDER"/> 32081 <enum name="GL_FEEDBACK"/> 32082 <enum name="GL_SELECT"/> 32083 <enum name="GL_FLAT"/> 32084 <enum name="GL_SMOOTH"/> 32085 <enum name="GL_S"/> 32086 <enum name="GL_T"/> 32087 <enum name="GL_R"/> 32088 <enum name="GL_Q"/> 32089 <enum name="GL_MODULATE"/> 32090 <enum name="GL_DECAL"/> 32091 <enum name="GL_TEXTURE_ENV_MODE"/> 32092 <enum name="GL_TEXTURE_ENV_COLOR"/> 32093 <enum name="GL_TEXTURE_ENV"/> 32094 <enum name="GL_EYE_LINEAR"/> 32095 <enum name="GL_OBJECT_LINEAR"/> 32096 <enum name="GL_SPHERE_MAP"/> 32097 <enum name="GL_TEXTURE_GEN_MODE"/> 32098 <enum name="GL_OBJECT_PLANE"/> 32099 <enum name="GL_EYE_PLANE"/> 32100 <enum name="GL_CLAMP"/> 32101 <enum name="GL_ALPHA4"/> 32102 <enum name="GL_ALPHA8"/> 32103 <enum name="GL_ALPHA12"/> 32104 <enum name="GL_ALPHA16"/> 32105 <enum name="GL_LUMINANCE4"/> 32106 <enum name="GL_LUMINANCE8"/> 32107 <enum name="GL_LUMINANCE12"/> 32108 <enum name="GL_LUMINANCE16"/> 32109 <enum name="GL_LUMINANCE4_ALPHA4"/> 32110 <enum name="GL_LUMINANCE6_ALPHA2"/> 32111 <enum name="GL_LUMINANCE8_ALPHA8"/> 32112 <enum name="GL_LUMINANCE12_ALPHA4"/> 32113 <enum name="GL_LUMINANCE12_ALPHA12"/> 32114 <enum name="GL_LUMINANCE16_ALPHA16"/> 32115 <enum name="GL_INTENSITY"/> 32116 <enum name="GL_INTENSITY4"/> 32117 <enum name="GL_INTENSITY8"/> 32118 <enum name="GL_INTENSITY12"/> 32119 <enum name="GL_INTENSITY16"/> 32120 <enum name="GL_V2F"/> 32121 <enum name="GL_V3F"/> 32122 <enum name="GL_C4UB_V2F"/> 32123 <enum name="GL_C4UB_V3F"/> 32124 <enum name="GL_C3F_V3F"/> 32125 <enum name="GL_N3F_V3F"/> 32126 <enum name="GL_C4F_N3F_V3F"/> 32127 <enum name="GL_T2F_V3F"/> 32128 <enum name="GL_T4F_V4F"/> 32129 <enum name="GL_T2F_C4UB_V3F"/> 32130 <enum name="GL_T2F_C3F_V3F"/> 32131 <enum name="GL_T2F_N3F_V3F"/> 32132 <enum name="GL_T2F_C4F_N3F_V3F"/> 32133 <enum name="GL_T4F_C4F_N3F_V4F"/> 32134 <enum name="GL_CLIP_PLANE0"/> 32135 <enum name="GL_CLIP_PLANE1"/> 32136 <enum name="GL_CLIP_PLANE2"/> 32137 <enum name="GL_CLIP_PLANE3"/> 32138 <enum name="GL_CLIP_PLANE4"/> 32139 <enum name="GL_CLIP_PLANE5"/> 32140 <enum name="GL_LIGHT0"/> 32141 <enum name="GL_LIGHT1"/> 32142 <enum name="GL_LIGHT2"/> 32143 <enum name="GL_LIGHT3"/> 32144 <enum name="GL_LIGHT4"/> 32145 <enum name="GL_LIGHT5"/> 32146 <enum name="GL_LIGHT6"/> 32147 <enum name="GL_LIGHT7"/> 32148 <command name="glArrayElement"/> 32149 <command name="glColorPointer"/> 32150 <command name="glDisableClientState"/> 32151 <command name="glEdgeFlagPointer"/> 32152 <command name="glEnableClientState"/> 32153 <command name="glIndexPointer"/> 32154 <command name="glGetPointerv"/> 32155 <command name="glInterleavedArrays"/> 32156 <command name="glNormalPointer"/> 32157 <command name="glTexCoordPointer"/> 32158 <command name="glVertexPointer"/> 32159 <command name="glAreTexturesResident"/> 32160 <command name="glPrioritizeTextures"/> 32161 <command name="glIndexub"/> 32162 <command name="glIndexubv"/> 32163 <command name="glPopClientAttrib"/> 32164 <command name="glPushClientAttrib"/> 32165 </remove> 32166 <remove profile="core" comment="Compatibility-only GL 1.2 features removed from GL 3.2"> 32167 <enum name="GL_RESCALE_NORMAL"/> 32168 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/> 32169 <enum name="GL_SINGLE_COLOR"/> 32170 <enum name="GL_SEPARATE_SPECULAR_COLOR"/> 32171 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 32172 </remove> 32173 <remove profile="core" comment="Compatibility-only GL 1.3 features removed from GL 3.2"> 32174 <enum name="GL_CLIENT_ACTIVE_TEXTURE"/> 32175 <enum name="GL_MAX_TEXTURE_UNITS"/> 32176 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/> 32177 <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/> 32178 <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/> 32179 <enum name="GL_TRANSPOSE_COLOR_MATRIX"/> 32180 <enum name="GL_MULTISAMPLE_BIT"/> 32181 <enum name="GL_NORMAL_MAP"/> 32182 <enum name="GL_REFLECTION_MAP"/> 32183 <enum name="GL_COMPRESSED_ALPHA"/> 32184 <enum name="GL_COMPRESSED_LUMINANCE"/> 32185 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/> 32186 <enum name="GL_COMPRESSED_INTENSITY"/> 32187 <enum name="GL_COMBINE"/> 32188 <enum name="GL_COMBINE_RGB"/> 32189 <enum name="GL_COMBINE_ALPHA"/> 32190 <enum name="GL_SOURCE0_RGB"/> 32191 <enum name="GL_SOURCE1_RGB"/> 32192 <enum name="GL_SOURCE2_RGB"/> 32193 <enum name="GL_SOURCE0_ALPHA"/> 32194 <enum name="GL_SOURCE1_ALPHA"/> 32195 <enum name="GL_SOURCE2_ALPHA"/> 32196 <enum name="GL_OPERAND0_RGB"/> 32197 <enum name="GL_OPERAND1_RGB"/> 32198 <enum name="GL_OPERAND2_RGB"/> 32199 <enum name="GL_OPERAND0_ALPHA"/> 32200 <enum name="GL_OPERAND1_ALPHA"/> 32201 <enum name="GL_OPERAND2_ALPHA"/> 32202 <enum name="GL_RGB_SCALE"/> 32203 <enum name="GL_ADD_SIGNED"/> 32204 <enum name="GL_INTERPOLATE"/> 32205 <enum name="GL_SUBTRACT"/> 32206 <enum name="GL_CONSTANT"/> 32207 <enum name="GL_PRIMARY_COLOR"/> 32208 <enum name="GL_PREVIOUS"/> 32209 <enum name="GL_DOT3_RGB"/> 32210 <enum name="GL_DOT3_RGBA"/> 32211 <command name="glClientActiveTexture"/> 32212 <command name="glMultiTexCoord1d"/> 32213 <command name="glMultiTexCoord1dv"/> 32214 <command name="glMultiTexCoord1f"/> 32215 <command name="glMultiTexCoord1fv"/> 32216 <command name="glMultiTexCoord1i"/> 32217 <command name="glMultiTexCoord1iv"/> 32218 <command name="glMultiTexCoord1s"/> 32219 <command name="glMultiTexCoord1sv"/> 32220 <command name="glMultiTexCoord2d"/> 32221 <command name="glMultiTexCoord2dv"/> 32222 <command name="glMultiTexCoord2f"/> 32223 <command name="glMultiTexCoord2fv"/> 32224 <command name="glMultiTexCoord2i"/> 32225 <command name="glMultiTexCoord2iv"/> 32226 <command name="glMultiTexCoord2s"/> 32227 <command name="glMultiTexCoord2sv"/> 32228 <command name="glMultiTexCoord3d"/> 32229 <command name="glMultiTexCoord3dv"/> 32230 <command name="glMultiTexCoord3f"/> 32231 <command name="glMultiTexCoord3fv"/> 32232 <command name="glMultiTexCoord3i"/> 32233 <command name="glMultiTexCoord3iv"/> 32234 <command name="glMultiTexCoord3s"/> 32235 <command name="glMultiTexCoord3sv"/> 32236 <command name="glMultiTexCoord4d"/> 32237 <command name="glMultiTexCoord4dv"/> 32238 <command name="glMultiTexCoord4f"/> 32239 <command name="glMultiTexCoord4fv"/> 32240 <command name="glMultiTexCoord4i"/> 32241 <command name="glMultiTexCoord4iv"/> 32242 <command name="glMultiTexCoord4s"/> 32243 <command name="glMultiTexCoord4sv"/> 32244 <command name="glLoadTransposeMatrixf"/> 32245 <command name="glLoadTransposeMatrixd"/> 32246 <command name="glMultTransposeMatrixf"/> 32247 <command name="glMultTransposeMatrixd"/> 32248 </remove> 32249 <remove profile="core" comment="Compatibility-only GL 1.4 features removed from GL 3.2"> 32250 <enum name="GL_POINT_SIZE_MIN"/> 32251 <enum name="GL_POINT_SIZE_MAX"/> 32252 <enum name="GL_POINT_DISTANCE_ATTENUATION"/> 32253 <enum name="GL_GENERATE_MIPMAP"/> 32254 <enum name="GL_GENERATE_MIPMAP_HINT"/> 32255 <enum name="GL_FOG_COORDINATE_SOURCE"/> 32256 <enum name="GL_FOG_COORDINATE"/> 32257 <enum name="GL_FRAGMENT_DEPTH"/> 32258 <enum name="GL_CURRENT_FOG_COORDINATE"/> 32259 <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/> 32260 <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/> 32261 <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/> 32262 <enum name="GL_FOG_COORDINATE_ARRAY"/> 32263 <enum name="GL_COLOR_SUM"/> 32264 <enum name="GL_CURRENT_SECONDARY_COLOR"/> 32265 <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/> 32266 <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/> 32267 <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/> 32268 <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/> 32269 <enum name="GL_SECONDARY_COLOR_ARRAY"/> 32270 <enum name="GL_TEXTURE_FILTER_CONTROL"/> 32271 <enum name="GL_DEPTH_TEXTURE_MODE"/> 32272 <enum name="GL_COMPARE_R_TO_TEXTURE"/> 32273 <command name="glFogCoordf"/> 32274 <command name="glFogCoordfv"/> 32275 <command name="glFogCoordd"/> 32276 <command name="glFogCoorddv"/> 32277 <command name="glFogCoordPointer"/> 32278 <command name="glSecondaryColor3b"/> 32279 <command name="glSecondaryColor3bv"/> 32280 <command name="glSecondaryColor3d"/> 32281 <command name="glSecondaryColor3dv"/> 32282 <command name="glSecondaryColor3f"/> 32283 <command name="glSecondaryColor3fv"/> 32284 <command name="glSecondaryColor3i"/> 32285 <command name="glSecondaryColor3iv"/> 32286 <command name="glSecondaryColor3s"/> 32287 <command name="glSecondaryColor3sv"/> 32288 <command name="glSecondaryColor3ub"/> 32289 <command name="glSecondaryColor3ubv"/> 32290 <command name="glSecondaryColor3ui"/> 32291 <command name="glSecondaryColor3uiv"/> 32292 <command name="glSecondaryColor3us"/> 32293 <command name="glSecondaryColor3usv"/> 32294 <command name="glSecondaryColorPointer"/> 32295 <command name="glWindowPos2d"/> 32296 <command name="glWindowPos2dv"/> 32297 <command name="glWindowPos2f"/> 32298 <command name="glWindowPos2fv"/> 32299 <command name="glWindowPos2i"/> 32300 <command name="glWindowPos2iv"/> 32301 <command name="glWindowPos2s"/> 32302 <command name="glWindowPos2sv"/> 32303 <command name="glWindowPos3d"/> 32304 <command name="glWindowPos3dv"/> 32305 <command name="glWindowPos3f"/> 32306 <command name="glWindowPos3fv"/> 32307 <command name="glWindowPos3i"/> 32308 <command name="glWindowPos3iv"/> 32309 <command name="glWindowPos3s"/> 32310 <command name="glWindowPos3sv"/> 32311 </remove> 32312 <remove profile="core" comment="Compatibility-only GL 1.5 features removed from GL 3.2"> 32313 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/> 32314 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/> 32315 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/> 32316 <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/> 32317 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/> 32318 <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/> 32319 <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/> 32320 <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/> 32321 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/> 32322 <enum name="GL_FOG_COORD_SRC"/> 32323 <enum name="GL_FOG_COORD"/> 32324 <enum name="GL_CURRENT_FOG_COORD"/> 32325 <enum name="GL_FOG_COORD_ARRAY_TYPE"/> 32326 <enum name="GL_FOG_COORD_ARRAY_STRIDE"/> 32327 <enum name="GL_FOG_COORD_ARRAY_POINTER"/> 32328 <enum name="GL_FOG_COORD_ARRAY"/> 32329 <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/> 32330 <enum name="GL_SRC0_RGB"/> 32331 <enum name="GL_SRC1_RGB"/> 32332 <enum name="GL_SRC2_RGB"/> 32333 <enum name="GL_SRC0_ALPHA"/> 32334 <enum name="GL_SRC2_ALPHA"/> 32335 </remove> 32336 <remove profile="core" comment="Compatibility-only GL 2.0 features removed from GL 3.2"> 32337 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/> 32338 <enum name="GL_POINT_SPRITE"/> 32339 <enum name="GL_COORD_REPLACE"/> 32340 <enum name="GL_MAX_TEXTURE_COORDS"/> 32341 </remove> 32342 <remove profile="core" comment="Compatibility-only GL 2.1 features removed from GL 3.2"> 32343 <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/> 32344 <enum name="GL_SLUMINANCE_ALPHA"/> 32345 <enum name="GL_SLUMINANCE8_ALPHA8"/> 32346 <enum name="GL_SLUMINANCE"/> 32347 <enum name="GL_SLUMINANCE8"/> 32348 <enum name="GL_COMPRESSED_SLUMINANCE"/> 32349 <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/> 32350 </remove> 32351 <remove profile="core" comment="Compatibility-only GL 3.0 features removed from GL 3.2"> 32352 <enum name="GL_CLAMP_VERTEX_COLOR"/> 32353 <enum name="GL_CLAMP_FRAGMENT_COLOR"/> 32354 <enum name="GL_ALPHA_INTEGER"/> 32355 <enum name="GL_INDEX"/> 32356 <enum name="GL_TEXTURE_LUMINANCE_TYPE"/> 32357 <enum name="GL_TEXTURE_INTENSITY_TYPE"/> 32358 </remove> 32359 <!-- Deprecated (not removed) in OpenGL 3.2 core; 32360 deprecate tag not defined/supported yet 32361 <deprecate profile="core"> 32362 <enum name="GL_MAX_VARYING_FLOATS"/> 32363 <enum name="GL_MAX_VARYING_COMPONENTS"/> 32364 </deprecate> 32365 --> 32366 </feature> 32367 <feature api="gl" name="GL_VERSION_3_3" number="3.3"> 32368 <require> 32369 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/> 32370 </require> 32371 <require comment="Reuse ARB_blend_func_extended"> 32372 <enum name="GL_SRC1_COLOR"/> 32373 <enum name="GL_ONE_MINUS_SRC1_COLOR"/> 32374 <enum name="GL_ONE_MINUS_SRC1_ALPHA"/> 32375 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/> 32376 <command name="glBindFragDataLocationIndexed"/> 32377 <command name="glGetFragDataIndex"/> 32378 </require> 32379 <require comment="Reuse ARB_explicit_attrib_location (none)"> 32380 </require> 32381 <require comment="Reuse ARB_occlusion_query2"> 32382 <enum name="GL_ANY_SAMPLES_PASSED"/> 32383 </require> 32384 <require comment="Reuse ARB_sampler_objects"> 32385 <enum name="GL_SAMPLER_BINDING"/> 32386 <command name="glGenSamplers"/> 32387 <command name="glDeleteSamplers"/> 32388 <command name="glIsSampler"/> 32389 <command name="glBindSampler"/> 32390 <command name="glSamplerParameteri"/> 32391 <command name="glSamplerParameteriv"/> 32392 <command name="glSamplerParameterf"/> 32393 <command name="glSamplerParameterfv"/> 32394 <command name="glSamplerParameterIiv"/> 32395 <command name="glSamplerParameterIuiv"/> 32396 <command name="glGetSamplerParameteriv"/> 32397 <command name="glGetSamplerParameterIiv"/> 32398 <command name="glGetSamplerParameterfv"/> 32399 <command name="glGetSamplerParameterIuiv"/> 32400 </require> 32401 <require comment="Reuse ARB_shader_bit_encoding (none)"> 32402 </require> 32403 <require comment="Reuse ARB_texture_rgb10_a2ui"> 32404 <enum name="GL_RGB10_A2UI"/> 32405 </require> 32406 <require comment="Reuse ARB_texture_swizzle"> 32407 <enum name="GL_TEXTURE_SWIZZLE_R"/> 32408 <enum name="GL_TEXTURE_SWIZZLE_G"/> 32409 <enum name="GL_TEXTURE_SWIZZLE_B"/> 32410 <enum name="GL_TEXTURE_SWIZZLE_A"/> 32411 <enum name="GL_TEXTURE_SWIZZLE_RGBA"/> 32412 </require> 32413 <require comment="Reuse ARB_timer_query"> 32414 <enum name="GL_TIME_ELAPSED"/> 32415 <enum name="GL_TIMESTAMP"/> 32416 <command name="glQueryCounter"/> 32417 <command name="glGetQueryObjecti64v"/> 32418 <command name="glGetQueryObjectui64v"/> 32419 </require> 32420 <require comment="Reuse ARB_vertex_type_2_10_10_10_rev"> 32421 <enum name="GL_INT_2_10_10_10_REV"/> 32422 <command name="glVertexAttribDivisor"/> 32423 <command name="glVertexAttribP1ui"/> 32424 <command name="glVertexAttribP1uiv"/> 32425 <command name="glVertexAttribP2ui"/> 32426 <command name="glVertexAttribP2uiv"/> 32427 <command name="glVertexAttribP3ui"/> 32428 <command name="glVertexAttribP3uiv"/> 32429 <command name="glVertexAttribP4ui"/> 32430 <command name="glVertexAttribP4uiv"/> 32431 </require> 32432 <require profile="compatibility" comment="Reuse ARB_vertex_type_2_10_10_10_rev compatibility profile"> 32433 <command name="glVertexP2ui"/> 32434 <command name="glVertexP2uiv"/> 32435 <command name="glVertexP3ui"/> 32436 <command name="glVertexP3uiv"/> 32437 <command name="glVertexP4ui"/> 32438 <command name="glVertexP4uiv"/> 32439 <command name="glTexCoordP1ui"/> 32440 <command name="glTexCoordP1uiv"/> 32441 <command name="glTexCoordP2ui"/> 32442 <command name="glTexCoordP2uiv"/> 32443 <command name="glTexCoordP3ui"/> 32444 <command name="glTexCoordP3uiv"/> 32445 <command name="glTexCoordP4ui"/> 32446 <command name="glTexCoordP4uiv"/> 32447 <command name="glMultiTexCoordP1ui"/> 32448 <command name="glMultiTexCoordP1uiv"/> 32449 <command name="glMultiTexCoordP2ui"/> 32450 <command name="glMultiTexCoordP2uiv"/> 32451 <command name="glMultiTexCoordP3ui"/> 32452 <command name="glMultiTexCoordP3uiv"/> 32453 <command name="glMultiTexCoordP4ui"/> 32454 <command name="glMultiTexCoordP4uiv"/> 32455 <command name="glNormalP3ui"/> 32456 <command name="glNormalP3uiv"/> 32457 <command name="glColorP3ui"/> 32458 <command name="glColorP3uiv"/> 32459 <command name="glColorP4ui"/> 32460 <command name="glColorP4uiv"/> 32461 <command name="glSecondaryColorP3ui"/> 32462 <command name="glSecondaryColorP3uiv"/> 32463 </require> 32464 </feature> 32465 <feature api="gl" name="GL_VERSION_4_0" number="4.0"> 32466 <require> 32467 <enum name="GL_SAMPLE_SHADING"/> 32468 <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/> 32469 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/> 32470 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/> 32471 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> 32472 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 32473 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/> 32474 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/> 32475 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/> 32476 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/> 32477 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/> 32478 <command name="glMinSampleShading"/> 32479 <command name="glBlendEquationi"/> 32480 <command name="glBlendEquationSeparatei"/> 32481 <command name="glBlendFunci"/> 32482 <command name="glBlendFuncSeparatei"/> 32483 </require> 32484 <require comment="Reuse ARB_draw_buffers_blend (none)"> 32485 </require> 32486 <require comment="Reuse ARB_draw_indirect"> 32487 <enum name="GL_DRAW_INDIRECT_BUFFER"/> 32488 <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/> 32489 <command name="glDrawArraysIndirect"/> 32490 <command name="glDrawElementsIndirect"/> 32491 </require> 32492 <require comment="Reuse ARB_gpu_shader5"> 32493 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 32494 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> 32495 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> 32496 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> 32497 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> 32498 <enum name="GL_MAX_VERTEX_STREAMS"/> 32499 </require> 32500 <require comment="Reuse ARB_gpu_shader_fp64"> 32501 <enum name="GL_DOUBLE_VEC2"/> 32502 <enum name="GL_DOUBLE_VEC3"/> 32503 <enum name="GL_DOUBLE_VEC4"/> 32504 <enum name="GL_DOUBLE_MAT2"/> 32505 <enum name="GL_DOUBLE_MAT3"/> 32506 <enum name="GL_DOUBLE_MAT4"/> 32507 <enum name="GL_DOUBLE_MAT2x3"/> 32508 <enum name="GL_DOUBLE_MAT2x4"/> 32509 <enum name="GL_DOUBLE_MAT3x2"/> 32510 <enum name="GL_DOUBLE_MAT3x4"/> 32511 <enum name="GL_DOUBLE_MAT4x2"/> 32512 <enum name="GL_DOUBLE_MAT4x3"/> 32513 <command name="glUniform1d"/> 32514 <command name="glUniform2d"/> 32515 <command name="glUniform3d"/> 32516 <command name="glUniform4d"/> 32517 <command name="glUniform1dv"/> 32518 <command name="glUniform2dv"/> 32519 <command name="glUniform3dv"/> 32520 <command name="glUniform4dv"/> 32521 <command name="glUniformMatrix2dv"/> 32522 <command name="glUniformMatrix3dv"/> 32523 <command name="glUniformMatrix4dv"/> 32524 <command name="glUniformMatrix2x3dv"/> 32525 <command name="glUniformMatrix2x4dv"/> 32526 <command name="glUniformMatrix3x2dv"/> 32527 <command name="glUniformMatrix3x4dv"/> 32528 <command name="glUniformMatrix4x2dv"/> 32529 <command name="glUniformMatrix4x3dv"/> 32530 <command name="glGetUniformdv"/> 32531 </require> 32532 <require comment="Reuse ARB_shader_subroutine"> 32533 <enum name="GL_ACTIVE_SUBROUTINES"/> 32534 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/> 32535 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/> 32536 <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/> 32537 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/> 32538 <enum name="GL_MAX_SUBROUTINES"/> 32539 <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/> 32540 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/> 32541 <enum name="GL_COMPATIBLE_SUBROUTINES"/> 32542 <command name="glGetSubroutineUniformLocation"/> 32543 <command name="glGetSubroutineIndex"/> 32544 <command name="glGetActiveSubroutineUniformiv"/> 32545 <command name="glGetActiveSubroutineUniformName"/> 32546 <command name="glGetActiveSubroutineName"/> 32547 <command name="glUniformSubroutinesuiv"/> 32548 <command name="glGetUniformSubroutineuiv"/> 32549 <command name="glGetProgramStageiv"/> 32550 </require> 32551 <require comment="Reuse ARB_tessellation_shader"> 32552 <enum name="GL_PATCHES"/> 32553 <enum name="GL_PATCH_VERTICES"/> 32554 <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/> 32555 <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/> 32556 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> 32557 <enum name="GL_TESS_GEN_MODE"/> 32558 <enum name="GL_TESS_GEN_SPACING"/> 32559 <enum name="GL_TESS_GEN_VERTEX_ORDER"/> 32560 <enum name="GL_TESS_GEN_POINT_MODE"/> 32561 <enum name="GL_ISOLINES"/> 32562 <enum name="GL_QUADS"/> 32563 <enum name="GL_FRACTIONAL_ODD"/> 32564 <enum name="GL_FRACTIONAL_EVEN"/> 32565 <enum name="GL_MAX_PATCH_VERTICES"/> 32566 <enum name="GL_MAX_TESS_GEN_LEVEL"/> 32567 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> 32568 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 32569 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> 32570 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> 32571 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> 32572 <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/> 32573 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> 32574 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> 32575 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> 32576 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> 32577 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> 32578 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> 32579 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> 32580 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 32581 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/> 32582 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 32583 <enum name="GL_TESS_EVALUATION_SHADER"/> 32584 <enum name="GL_TESS_CONTROL_SHADER"/> 32585 <command name="glPatchParameteri"/> 32586 <command name="glPatchParameterfv"/> 32587 </require> 32588 <require comment="Reuse ARB_texture_buffer_object_rgb32 (none)"> 32589 </require> 32590 <require comment="Reuse ARB_texture_cube_map_array (none)"> 32591 </require> 32592 <require comment="Reuse ARB_texture_gather (none)"> 32593 </require> 32594 <require comment="Reuse ARB_texture_query_lod (none)"> 32595 </require> 32596 <require comment="Reuse ARB_transform_feedback2"> 32597 <enum name="GL_TRANSFORM_FEEDBACK"/> 32598 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/> 32599 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/> 32600 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/> 32601 <command name="glBindTransformFeedback"/> 32602 <command name="glDeleteTransformFeedbacks"/> 32603 <command name="glGenTransformFeedbacks"/> 32604 <command name="glIsTransformFeedback"/> 32605 <command name="glPauseTransformFeedback"/> 32606 <command name="glResumeTransformFeedback"/> 32607 <command name="glDrawTransformFeedback"/> 32608 </require> 32609 <require comment="Reuse ARB_transform_feedback3"> 32610 <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/> 32611 <enum name="GL_MAX_VERTEX_STREAMS"/> 32612 <command name="glDrawTransformFeedbackStream"/> 32613 <command name="glBeginQueryIndexed"/> 32614 <command name="glEndQueryIndexed"/> 32615 <command name="glGetQueryIndexediv"/> 32616 </require> 32617 </feature> 32618 <feature api="gl" name="GL_VERSION_4_1" number="4.1"> 32619 <require comment="Reuse tokens from ARB_ES2_compatibility"> 32620 <enum name="GL_FIXED"/> 32621 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 32622 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 32623 <enum name="GL_LOW_FLOAT"/> 32624 <enum name="GL_MEDIUM_FLOAT"/> 32625 <enum name="GL_HIGH_FLOAT"/> 32626 <enum name="GL_LOW_INT"/> 32627 <enum name="GL_MEDIUM_INT"/> 32628 <enum name="GL_HIGH_INT"/> 32629 <enum name="GL_SHADER_COMPILER"/> 32630 <enum name="GL_SHADER_BINARY_FORMATS"/> 32631 <enum name="GL_NUM_SHADER_BINARY_FORMATS"/> 32632 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 32633 <enum name="GL_MAX_VARYING_VECTORS"/> 32634 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 32635 <enum name="GL_RGB565"/> 32636 </require> 32637 <require comment="Reuse tokens from ARB_get_program_binary"> 32638 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 32639 <enum name="GL_PROGRAM_BINARY_LENGTH"/> 32640 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 32641 <enum name="GL_PROGRAM_BINARY_FORMATS"/> 32642 </require> 32643 <require comment="Reuse tokens from ARB_separate_shader_objects"> 32644 <enum name="GL_VERTEX_SHADER_BIT"/> 32645 <enum name="GL_FRAGMENT_SHADER_BIT"/> 32646 <enum name="GL_GEOMETRY_SHADER_BIT"/> 32647 <enum name="GL_TESS_CONTROL_SHADER_BIT"/> 32648 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/> 32649 <enum name="GL_ALL_SHADER_BITS"/> 32650 <enum name="GL_PROGRAM_SEPARABLE"/> 32651 <enum name="GL_ACTIVE_PROGRAM"/> 32652 <enum name="GL_PROGRAM_PIPELINE_BINDING"/> 32653 </require> 32654 <require comment="Reuse tokens from ARB_shader_precision (none)"> 32655 </require> 32656 <require comment="Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already"> 32657 </require> 32658 <require comment="Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already"> 32659 <enum name="GL_MAX_VIEWPORTS"/> 32660 <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/> 32661 <enum name="GL_VIEWPORT_BOUNDS_RANGE"/> 32662 <enum name="GL_LAYER_PROVOKING_VERTEX"/> 32663 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/> 32664 <enum name="GL_UNDEFINED_VERTEX"/> 32665 </require> 32666 <require comment="Reuse commands from ARB_ES2_compatibility"> 32667 <command name="glReleaseShaderCompiler"/> 32668 <command name="glShaderBinary"/> 32669 <command name="glGetShaderPrecisionFormat"/> 32670 <command name="glDepthRangef"/> 32671 <command name="glClearDepthf"/> 32672 </require> 32673 <require comment="Reuse commands from ARB_get_program_binary"> 32674 <command name="glGetProgramBinary"/> 32675 <command name="glProgramBinary"/> 32676 <command name="glProgramParameteri"/> 32677 </require> 32678 <require comment="Reuse commands from ARB_separate_shader_objects"> 32679 <command name="glUseProgramStages"/> 32680 <command name="glActiveShaderProgram"/> 32681 <command name="glCreateShaderProgramv"/> 32682 <command name="glBindProgramPipeline"/> 32683 <command name="glDeleteProgramPipelines"/> 32684 <command name="glGenProgramPipelines"/> 32685 <command name="glIsProgramPipeline"/> 32686 <command name="glGetProgramPipelineiv"/> 32687 <command name="glProgramParameteri"/> 32688 <command name="glProgramUniform1i"/> 32689 <command name="glProgramUniform1iv"/> 32690 <command name="glProgramUniform1f"/> 32691 <command name="glProgramUniform1fv"/> 32692 <command name="glProgramUniform1d"/> 32693 <command name="glProgramUniform1dv"/> 32694 <command name="glProgramUniform1ui"/> 32695 <command name="glProgramUniform1uiv"/> 32696 <command name="glProgramUniform2i"/> 32697 <command name="glProgramUniform2iv"/> 32698 <command name="glProgramUniform2f"/> 32699 <command name="glProgramUniform2fv"/> 32700 <command name="glProgramUniform2d"/> 32701 <command name="glProgramUniform2dv"/> 32702 <command name="glProgramUniform2ui"/> 32703 <command name="glProgramUniform2uiv"/> 32704 <command name="glProgramUniform3i"/> 32705 <command name="glProgramUniform3iv"/> 32706 <command name="glProgramUniform3f"/> 32707 <command name="glProgramUniform3fv"/> 32708 <command name="glProgramUniform3d"/> 32709 <command name="glProgramUniform3dv"/> 32710 <command name="glProgramUniform3ui"/> 32711 <command name="glProgramUniform3uiv"/> 32712 <command name="glProgramUniform4i"/> 32713 <command name="glProgramUniform4iv"/> 32714 <command name="glProgramUniform4f"/> 32715 <command name="glProgramUniform4fv"/> 32716 <command name="glProgramUniform4d"/> 32717 <command name="glProgramUniform4dv"/> 32718 <command name="glProgramUniform4ui"/> 32719 <command name="glProgramUniform4uiv"/> 32720 <command name="glProgramUniformMatrix2fv"/> 32721 <command name="glProgramUniformMatrix3fv"/> 32722 <command name="glProgramUniformMatrix4fv"/> 32723 <command name="glProgramUniformMatrix2dv"/> 32724 <command name="glProgramUniformMatrix3dv"/> 32725 <command name="glProgramUniformMatrix4dv"/> 32726 <command name="glProgramUniformMatrix2x3fv"/> 32727 <command name="glProgramUniformMatrix3x2fv"/> 32728 <command name="glProgramUniformMatrix2x4fv"/> 32729 <command name="glProgramUniformMatrix4x2fv"/> 32730 <command name="glProgramUniformMatrix3x4fv"/> 32731 <command name="glProgramUniformMatrix4x3fv"/> 32732 <command name="glProgramUniformMatrix2x3dv"/> 32733 <command name="glProgramUniformMatrix3x2dv"/> 32734 <command name="glProgramUniformMatrix2x4dv"/> 32735 <command name="glProgramUniformMatrix4x2dv"/> 32736 <command name="glProgramUniformMatrix3x4dv"/> 32737 <command name="glProgramUniformMatrix4x3dv"/> 32738 <command name="glValidateProgramPipeline"/> 32739 <command name="glGetProgramPipelineInfoLog"/> 32740 </require> 32741 <require comment="Reuse commands from ARB_shader_precision (none)"> 32742 </require> 32743 <require comment="Reuse commands from ARB_vertex_attrib_64bit"> 32744 <command name="glVertexAttribL1d"/> 32745 <command name="glVertexAttribL2d"/> 32746 <command name="glVertexAttribL3d"/> 32747 <command name="glVertexAttribL4d"/> 32748 <command name="glVertexAttribL1dv"/> 32749 <command name="glVertexAttribL2dv"/> 32750 <command name="glVertexAttribL3dv"/> 32751 <command name="glVertexAttribL4dv"/> 32752 <command name="glVertexAttribLPointer"/> 32753 <command name="glGetVertexAttribLdv"/> 32754 </require> 32755 <require comment="Reuse commands from ARB_viewport_array"> 32756 <command name="glViewportArrayv"/> 32757 <command name="glViewportIndexedf"/> 32758 <command name="glViewportIndexedfv"/> 32759 <command name="glScissorArrayv"/> 32760 <command name="glScissorIndexed"/> 32761 <command name="glScissorIndexedv"/> 32762 <command name="glDepthRangeArrayv"/> 32763 <command name="glDepthRangeIndexed"/> 32764 <command name="glGetFloati_v"/> 32765 <command name="glGetDoublei_v"/> 32766 </require> 32767 </feature> 32768 <feature api="gl" name="GL_VERSION_4_2" number="4.2"> 32769 <require comment="New aliases for old tokens"> 32770 <enum name="GL_COPY_READ_BUFFER_BINDING"/> 32771 <enum name="GL_COPY_WRITE_BUFFER_BINDING"/> 32772 <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/> 32773 <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/> 32774 </require> 32775 <require comment="Reuse tokens from ARB_base_instance (none)"> 32776 </require> 32777 <require comment="Reuse tokens from ARB_shading_language_420pack (none)"> 32778 </require> 32779 <require comment="Reuse tokens from ARB_transform_feedback_instanced (none)"> 32780 </require> 32781 <require comment="Reuse tokens from ARB_compressed_texture_pixel_storage"> 32782 <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/> 32783 <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/> 32784 <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/> 32785 <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/> 32786 <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/> 32787 <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/> 32788 <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/> 32789 <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/> 32790 </require> 32791 <require comment="Reuse tokens from ARB_conservative_depth (none)"> 32792 </require> 32793 <require comment="Reuse tokens from ARB_internalformat_query"> 32794 <enum name="GL_NUM_SAMPLE_COUNTS"/> 32795 </require> 32796 <require comment="Reuse tokens from ARB_map_buffer_alignment"> 32797 <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/> 32798 </require> 32799 <require comment="Reuse tokens from ARB_shader_atomic_counters"> 32800 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 32801 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> 32802 <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/> 32803 <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/> 32804 <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/> 32805 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/> 32806 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/> 32807 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/> 32808 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/> 32809 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 32810 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/> 32811 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/> 32812 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/> 32813 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> 32814 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> 32815 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> 32816 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/> 32817 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/> 32818 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/> 32819 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/> 32820 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/> 32821 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/> 32822 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/> 32823 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/> 32824 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/> 32825 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/> 32826 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/> 32827 <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/> 32828 <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> 32829 </require> 32830 <require comment="Reuse tokens from ARB_shader_image_load_store"> 32831 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> 32832 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> 32833 <enum name="GL_UNIFORM_BARRIER_BIT"/> 32834 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/> 32835 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> 32836 <enum name="GL_COMMAND_BARRIER_BIT"/> 32837 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/> 32838 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/> 32839 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/> 32840 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/> 32841 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/> 32842 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> 32843 <enum name="GL_ALL_BARRIER_BITS"/> 32844 <enum name="GL_MAX_IMAGE_UNITS"/> 32845 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 32846 <enum name="GL_IMAGE_BINDING_NAME"/> 32847 <enum name="GL_IMAGE_BINDING_LEVEL"/> 32848 <enum name="GL_IMAGE_BINDING_LAYERED"/> 32849 <enum name="GL_IMAGE_BINDING_LAYER"/> 32850 <enum name="GL_IMAGE_BINDING_ACCESS"/> 32851 <enum name="GL_IMAGE_1D"/> 32852 <enum name="GL_IMAGE_2D"/> 32853 <enum name="GL_IMAGE_3D"/> 32854 <enum name="GL_IMAGE_2D_RECT"/> 32855 <enum name="GL_IMAGE_CUBE"/> 32856 <enum name="GL_IMAGE_BUFFER"/> 32857 <enum name="GL_IMAGE_1D_ARRAY"/> 32858 <enum name="GL_IMAGE_2D_ARRAY"/> 32859 <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/> 32860 <enum name="GL_IMAGE_2D_MULTISAMPLE"/> 32861 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/> 32862 <enum name="GL_INT_IMAGE_1D"/> 32863 <enum name="GL_INT_IMAGE_2D"/> 32864 <enum name="GL_INT_IMAGE_3D"/> 32865 <enum name="GL_INT_IMAGE_2D_RECT"/> 32866 <enum name="GL_INT_IMAGE_CUBE"/> 32867 <enum name="GL_INT_IMAGE_BUFFER"/> 32868 <enum name="GL_INT_IMAGE_1D_ARRAY"/> 32869 <enum name="GL_INT_IMAGE_2D_ARRAY"/> 32870 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> 32871 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/> 32872 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 32873 <enum name="GL_UNSIGNED_INT_IMAGE_1D"/> 32874 <enum name="GL_UNSIGNED_INT_IMAGE_2D"/> 32875 <enum name="GL_UNSIGNED_INT_IMAGE_3D"/> 32876 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/> 32877 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/> 32878 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> 32879 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/> 32880 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/> 32881 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> 32882 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/> 32883 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 32884 <enum name="GL_MAX_IMAGE_SAMPLES"/> 32885 <enum name="GL_IMAGE_BINDING_FORMAT"/> 32886 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 32887 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/> 32888 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/> 32889 <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/> 32890 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> 32891 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> 32892 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> 32893 <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/> 32894 <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/> 32895 </require> 32896 <require comment="Reuse tokens from ARB_shading_language_packing (none)"> 32897 </require> 32898 <require comment="Reuse tokens from ARB_texture_compression_bptc"> 32899 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/> 32900 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/> 32901 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/> 32902 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/> 32903 </require> 32904 <require comment="Reuse tokens from ARB_texture_storage"> 32905 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 32906 </require> 32907 <require comment="Reuse commands from ARB_base_instance"> 32908 <command name="glDrawArraysInstancedBaseInstance"/> 32909 <command name="glDrawElementsInstancedBaseInstance"/> 32910 <command name="glDrawElementsInstancedBaseVertexBaseInstance"/> 32911 </require> 32912 <require comment="Reuse commands from ARB_compressed_texture_pixel_storage (none)"> 32913 </require> 32914 <require comment="Reuse commands from ARB_conservative_depth (none)"> 32915 </require> 32916 <require comment="Reuse commands from ARB_internalformat_query"> 32917 <command name="glGetInternalformativ"/> 32918 </require> 32919 <require comment="Reuse commands from ARB_map_buffer_alignment (none)"> 32920 </require> 32921 <require comment="Reuse commands from ARB_shader_atomic_counters"> 32922 <command name="glGetActiveAtomicCounterBufferiv"/> 32923 </require> 32924 <require comment="Reuse commands from ARB_shader_image_load_store"> 32925 <command name="glBindImageTexture"/> 32926 <command name="glMemoryBarrier"/> 32927 </require> 32928 <require comment="Reuse commands from ARB_shading_language_420pack (none)"> 32929 </require> 32930 <require comment="Reuse commands from ARB_shading_language_packing (none)"> 32931 </require> 32932 <require comment="Reuse commands from ARB_texture_storage"> 32933 <command name="glTexStorage1D"/> 32934 <command name="glTexStorage2D"/> 32935 <command name="glTexStorage3D"/> 32936 </require> 32937 <require comment="Reuse commands from ARB_transform_feedback_instanced"> 32938 <command name="glDrawTransformFeedbackInstanced"/> 32939 <command name="glDrawTransformFeedbackStreamInstanced"/> 32940 </require> 32941 <!-- Deprecated in OpenGL 4.2 core; 32942 deprecate tag not defined/supported yet 32943 <deprecate profile="core"> 32944 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 32945 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 32946 </deprecate> 32947 --> 32948 </feature> 32949 <feature api="gl" name="GL_VERSION_4_3" number="4.3"> 32950 <require> 32951 <enum name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/> 32952 <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/> 32953 </require> 32954 <require comment="Reuse tokens from ARB_arrays_of_arrays (none, GLSL only)"> 32955 </require> 32956 <require comment="Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only)"> 32957 </require> 32958 <require comment="Reuse tokens from ARB_shader_image_size (none, GLSL only)"> 32959 </require> 32960 <require comment="Reuse tokens from ARB_ES3_compatibility"> 32961 <enum name="GL_COMPRESSED_RGB8_ETC2"/> 32962 <enum name="GL_COMPRESSED_SRGB8_ETC2"/> 32963 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 32964 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 32965 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/> 32966 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/> 32967 <enum name="GL_COMPRESSED_R11_EAC"/> 32968 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/> 32969 <enum name="GL_COMPRESSED_RG11_EAC"/> 32970 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/> 32971 <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/> 32972 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/> 32973 <enum name="GL_MAX_ELEMENT_INDEX"/> 32974 </require> 32975 <require comment="Reuse tokens from ARB_clear_buffer_object (none)"> 32976 </require> 32977 <require comment="Reuse tokens from ARB_compute_shader"> 32978 <enum name="GL_COMPUTE_SHADER"/> 32979 <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> 32980 <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/> 32981 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 32982 <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/> 32983 <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/> 32984 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 32985 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 32986 <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/> 32987 <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 32988 <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/> 32989 <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 32990 <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/> 32991 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/> 32992 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/> 32993 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/> 32994 <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/> 32995 <enum name="GL_COMPUTE_SHADER_BIT"/> 32996 </require> 32997 <require comment="Reuse tokens from ARB_copy_image (none)"> 32998 </require> 32999 <require comment="Reuse tokens from KHR_debug"> 33000 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/> 33001 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> 33002 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/> 33003 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/> 33004 <enum name="GL_DEBUG_SOURCE_API"/> 33005 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> 33006 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> 33007 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/> 33008 <enum name="GL_DEBUG_SOURCE_APPLICATION"/> 33009 <enum name="GL_DEBUG_SOURCE_OTHER"/> 33010 <enum name="GL_DEBUG_TYPE_ERROR"/> 33011 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> 33012 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> 33013 <enum name="GL_DEBUG_TYPE_PORTABILITY"/> 33014 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/> 33015 <enum name="GL_DEBUG_TYPE_OTHER"/> 33016 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> 33017 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> 33018 <enum name="GL_DEBUG_LOGGED_MESSAGES"/> 33019 <enum name="GL_DEBUG_SEVERITY_HIGH"/> 33020 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/> 33021 <enum name="GL_DEBUG_SEVERITY_LOW"/> 33022 <enum name="GL_DEBUG_TYPE_MARKER"/> 33023 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/> 33024 <enum name="GL_DEBUG_TYPE_POP_GROUP"/> 33025 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/> 33026 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/> 33027 <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/> 33028 <enum name="GL_BUFFER"/> 33029 <enum name="GL_SHADER"/> 33030 <enum name="GL_PROGRAM"/> 33031 <enum name="GL_VERTEX_ARRAY"/> 33032 <enum name="GL_QUERY"/> 33033 <enum name="GL_PROGRAM_PIPELINE"/> 33034 <enum name="GL_SAMPLER"/> 33035 <enum name="GL_MAX_LABEL_LENGTH"/> 33036 <enum name="GL_DEBUG_OUTPUT"/> 33037 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/> 33038 </require> 33039 <require comment="Reuse tokens from ARB_explicit_uniform_location"> 33040 <enum name="GL_MAX_UNIFORM_LOCATIONS"/> 33041 </require> 33042 <require comment="Reuse tokens from ARB_framebuffer_no_attachments"> 33043 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 33044 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 33045 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 33046 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 33047 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 33048 <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/> 33049 <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/> 33050 <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/> 33051 <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/> 33052 </require> 33053 <require comment="Reuse tokens from ARB_internalformat_query2"> 33054 <enum name="GL_INTERNALFORMAT_SUPPORTED"/> 33055 <enum name="GL_INTERNALFORMAT_PREFERRED"/> 33056 <enum name="GL_INTERNALFORMAT_RED_SIZE"/> 33057 <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/> 33058 <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/> 33059 <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/> 33060 <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/> 33061 <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/> 33062 <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/> 33063 <enum name="GL_INTERNALFORMAT_RED_TYPE"/> 33064 <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/> 33065 <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/> 33066 <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/> 33067 <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/> 33068 <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/> 33069 <enum name="GL_MAX_WIDTH"/> 33070 <enum name="GL_MAX_HEIGHT"/> 33071 <enum name="GL_MAX_DEPTH"/> 33072 <enum name="GL_MAX_LAYERS"/> 33073 <enum name="GL_MAX_COMBINED_DIMENSIONS"/> 33074 <enum name="GL_COLOR_COMPONENTS"/> 33075 <enum name="GL_DEPTH_COMPONENTS"/> 33076 <enum name="GL_STENCIL_COMPONENTS"/> 33077 <enum name="GL_COLOR_RENDERABLE"/> 33078 <enum name="GL_DEPTH_RENDERABLE"/> 33079 <enum name="GL_STENCIL_RENDERABLE"/> 33080 <enum name="GL_FRAMEBUFFER_RENDERABLE"/> 33081 <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/> 33082 <enum name="GL_FRAMEBUFFER_BLEND"/> 33083 <enum name="GL_READ_PIXELS"/> 33084 <enum name="GL_READ_PIXELS_FORMAT"/> 33085 <enum name="GL_READ_PIXELS_TYPE"/> 33086 <enum name="GL_TEXTURE_IMAGE_FORMAT"/> 33087 <enum name="GL_TEXTURE_IMAGE_TYPE"/> 33088 <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/> 33089 <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/> 33090 <enum name="GL_MIPMAP"/> 33091 <enum name="GL_MANUAL_GENERATE_MIPMAP"/> 33092 <enum name="GL_AUTO_GENERATE_MIPMAP"/> 33093 <enum name="GL_COLOR_ENCODING"/> 33094 <enum name="GL_SRGB_READ"/> 33095 <enum name="GL_SRGB_WRITE"/> 33096 <enum name="GL_FILTER"/> 33097 <enum name="GL_VERTEX_TEXTURE"/> 33098 <enum name="GL_TESS_CONTROL_TEXTURE"/> 33099 <enum name="GL_TESS_EVALUATION_TEXTURE"/> 33100 <enum name="GL_GEOMETRY_TEXTURE"/> 33101 <enum name="GL_FRAGMENT_TEXTURE"/> 33102 <enum name="GL_COMPUTE_TEXTURE"/> 33103 <enum name="GL_TEXTURE_SHADOW"/> 33104 <enum name="GL_TEXTURE_GATHER"/> 33105 <enum name="GL_TEXTURE_GATHER_SHADOW"/> 33106 <enum name="GL_SHADER_IMAGE_LOAD"/> 33107 <enum name="GL_SHADER_IMAGE_STORE"/> 33108 <enum name="GL_SHADER_IMAGE_ATOMIC"/> 33109 <enum name="GL_IMAGE_TEXEL_SIZE"/> 33110 <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/> 33111 <enum name="GL_IMAGE_PIXEL_FORMAT"/> 33112 <enum name="GL_IMAGE_PIXEL_TYPE"/> 33113 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/> 33114 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/> 33115 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/> 33116 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/> 33117 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/> 33118 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/> 33119 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/> 33120 <enum name="GL_CLEAR_BUFFER"/> 33121 <enum name="GL_TEXTURE_VIEW"/> 33122 <enum name="GL_VIEW_COMPATIBILITY_CLASS"/> 33123 <enum name="GL_FULL_SUPPORT"/> 33124 <enum name="GL_CAVEAT_SUPPORT"/> 33125 <enum name="GL_IMAGE_CLASS_4_X_32"/> 33126 <enum name="GL_IMAGE_CLASS_2_X_32"/> 33127 <enum name="GL_IMAGE_CLASS_1_X_32"/> 33128 <enum name="GL_IMAGE_CLASS_4_X_16"/> 33129 <enum name="GL_IMAGE_CLASS_2_X_16"/> 33130 <enum name="GL_IMAGE_CLASS_1_X_16"/> 33131 <enum name="GL_IMAGE_CLASS_4_X_8"/> 33132 <enum name="GL_IMAGE_CLASS_2_X_8"/> 33133 <enum name="GL_IMAGE_CLASS_1_X_8"/> 33134 <enum name="GL_IMAGE_CLASS_11_11_10"/> 33135 <enum name="GL_IMAGE_CLASS_10_10_10_2"/> 33136 <enum name="GL_VIEW_CLASS_128_BITS"/> 33137 <enum name="GL_VIEW_CLASS_96_BITS"/> 33138 <enum name="GL_VIEW_CLASS_64_BITS"/> 33139 <enum name="GL_VIEW_CLASS_48_BITS"/> 33140 <enum name="GL_VIEW_CLASS_32_BITS"/> 33141 <enum name="GL_VIEW_CLASS_24_BITS"/> 33142 <enum name="GL_VIEW_CLASS_16_BITS"/> 33143 <enum name="GL_VIEW_CLASS_8_BITS"/> 33144 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/> 33145 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/> 33146 <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/> 33147 <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/> 33148 <enum name="GL_VIEW_CLASS_RGTC1_RED"/> 33149 <enum name="GL_VIEW_CLASS_RGTC2_RG"/> 33150 <enum name="GL_VIEW_CLASS_BPTC_UNORM"/> 33151 <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/> 33152 </require> 33153 <require comment="Reuse tokens from ARB_invalidate_subdata (none)"> 33154 </require> 33155 <require comment="Reuse tokens from ARB_multi_draw_indirect (none)"> 33156 </require> 33157 <require comment="Reuse tokens from ARB_program_interface_query"> 33158 <enum name="GL_UNIFORM"/> 33159 <enum name="GL_UNIFORM_BLOCK"/> 33160 <enum name="GL_PROGRAM_INPUT"/> 33161 <enum name="GL_PROGRAM_OUTPUT"/> 33162 <enum name="GL_BUFFER_VARIABLE"/> 33163 <enum name="GL_SHADER_STORAGE_BLOCK"/> 33164 <enum name="GL_VERTEX_SUBROUTINE"/> 33165 <enum name="GL_TESS_CONTROL_SUBROUTINE"/> 33166 <enum name="GL_TESS_EVALUATION_SUBROUTINE"/> 33167 <enum name="GL_GEOMETRY_SUBROUTINE"/> 33168 <enum name="GL_FRAGMENT_SUBROUTINE"/> 33169 <enum name="GL_COMPUTE_SUBROUTINE"/> 33170 <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/> 33171 <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/> 33172 <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/> 33173 <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/> 33174 <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/> 33175 <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/> 33176 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/> 33177 <enum name="GL_ACTIVE_RESOURCES"/> 33178 <enum name="GL_MAX_NAME_LENGTH"/> 33179 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/> 33180 <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/> 33181 <enum name="GL_NAME_LENGTH"/> 33182 <enum name="GL_TYPE"/> 33183 <enum name="GL_ARRAY_SIZE"/> 33184 <enum name="GL_OFFSET"/> 33185 <enum name="GL_BLOCK_INDEX"/> 33186 <enum name="GL_ARRAY_STRIDE"/> 33187 <enum name="GL_MATRIX_STRIDE"/> 33188 <enum name="GL_IS_ROW_MAJOR"/> 33189 <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/> 33190 <enum name="GL_BUFFER_BINDING"/> 33191 <enum name="GL_BUFFER_DATA_SIZE"/> 33192 <enum name="GL_NUM_ACTIVE_VARIABLES"/> 33193 <enum name="GL_ACTIVE_VARIABLES"/> 33194 <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/> 33195 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> 33196 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 33197 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> 33198 <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/> 33199 <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/> 33200 <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/> 33201 <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/> 33202 <enum name="GL_LOCATION"/> 33203 <enum name="GL_LOCATION_INDEX"/> 33204 <enum name="GL_IS_PER_PATCH"/> 33205 </require> 33206 <require comment="Reuse tokens from ARB_robust_buffer_access_behavior (none)"> 33207 </require> 33208 <require comment="Reuse tokens from ARB_shader_storage_buffer_object"> 33209 <enum name="GL_SHADER_STORAGE_BUFFER"/> 33210 <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/> 33211 <enum name="GL_SHADER_STORAGE_BUFFER_START"/> 33212 <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/> 33213 <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/> 33214 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/> 33215 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/> 33216 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/> 33217 <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/> 33218 <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/> 33219 <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/> 33220 <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/> 33221 <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/> 33222 <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/> 33223 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/> 33224 <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/> 33225 </require> 33226 <require comment="Reuse tokens from ARB_stencil_texturing"> 33227 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> 33228 </require> 33229 <require comment="Reuse tokens from ARB_texture_buffer_range"> 33230 <enum name="GL_TEXTURE_BUFFER_OFFSET"/> 33231 <enum name="GL_TEXTURE_BUFFER_SIZE"/> 33232 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/> 33233 </require> 33234 <require comment="Reuse tokens from ARB_texture_query_levels (none)"> 33235 </require> 33236 <require comment="Reuse tokens from ARB_texture_storage_multisample (none)"> 33237 </require> 33238 <require comment="Reuse tokens from ARB_texture_view"> 33239 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/> 33240 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/> 33241 <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/> 33242 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/> 33243 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 33244 </require> 33245 <require comment="Reuse tokens from ARB_vertex_attrib_binding"> 33246 <enum name="GL_VERTEX_ATTRIB_BINDING"/> 33247 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 33248 <enum name="GL_VERTEX_BINDING_DIVISOR"/> 33249 <enum name="GL_VERTEX_BINDING_OFFSET"/> 33250 <enum name="GL_VERTEX_BINDING_STRIDE"/> 33251 <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 33252 <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/> 33253 <enum name="GL_VERTEX_BINDING_BUFFER" comment="Added in 2013/10/22 update to the spec"/> 33254 </require> 33255 <require comment="Reuse commands from ARB_arrays_of_arrays (none, GLSL only)"> 33256 </require> 33257 <require comment="Reuse commands from ARB_clear_buffer_object"> 33258 <command name="glClearBufferData"/> 33259 <command name="glClearBufferSubData"/> 33260 </require> 33261 <require comment="Reuse commands from ARB_compute_shader"> 33262 <command name="glDispatchCompute"/> 33263 <command name="glDispatchComputeIndirect"/> 33264 </require> 33265 <require comment="Reuse commands from ARB_copy_image"> 33266 <command name="glCopyImageSubData"/> 33267 </require> 33268 <require comment="Reuse commands from ARB_ES3_compatibility (none)"> 33269 </require> 33270 <require comment="Reuse commands from ARB_explicit_uniform_location (none)"> 33271 </require> 33272 <require comment="Reuse commands from ARB_fragment_layer_viewport (none, GLSL only)"> 33273 </require> 33274 <require comment="Reuse commands from ARB_framebuffer_no_attachments"> 33275 <command name="glFramebufferParameteri"/> 33276 <command name="glGetFramebufferParameteriv"/> 33277 </require> 33278 <require comment="Reuse commands from ARB_internalformat_query2"> 33279 <command name="glGetInternalformati64v"/> 33280 </require> 33281 <require comment="Reuse commands from ARB_invalidate_subdata"> 33282 <command name="glInvalidateTexSubImage"/> 33283 <command name="glInvalidateTexImage"/> 33284 <command name="glInvalidateBufferSubData"/> 33285 <command name="glInvalidateBufferData"/> 33286 <command name="glInvalidateFramebuffer"/> 33287 <command name="glInvalidateSubFramebuffer"/> 33288 </require> 33289 <require comment="Reuse commands from ARB_multi_draw_indirect"> 33290 <command name="glMultiDrawArraysIndirect"/> 33291 <command name="glMultiDrawElementsIndirect"/> 33292 </require> 33293 <require comment="Reuse commands from ARB_program_interface_query"> 33294 <command name="glGetProgramInterfaceiv"/> 33295 <command name="glGetProgramResourceIndex"/> 33296 <command name="glGetProgramResourceName"/> 33297 <command name="glGetProgramResourceiv"/> 33298 <command name="glGetProgramResourceLocation"/> 33299 <command name="glGetProgramResourceLocationIndex"/> 33300 </require> 33301 <require comment="Reuse commands from ARB_robust_buffer_access_behavior (none)"> 33302 </require> 33303 <require comment="Reuse commands from ARB_shader_image_size (none, GLSL only)"> 33304 </require> 33305 <require comment="Reuse commands from ARB_shader_storage_buffer_object"> 33306 <command name="glShaderStorageBlockBinding"/> 33307 </require> 33308 <require comment="Reuse commands from ARB_stencil_texturing (none)"> 33309 </require> 33310 <require comment="Reuse commands from ARB_texture_buffer_range"> 33311 <command name="glTexBufferRange"/> 33312 </require> 33313 <require comment="Reuse commands from ARB_texture_query_levels (none)"> 33314 </require> 33315 <require comment="Reuse commands from ARB_texture_storage_multisample"> 33316 <command name="glTexStorage2DMultisample"/> 33317 <command name="glTexStorage3DMultisample"/> 33318 </require> 33319 <require comment="Reuse commands from ARB_texture_view"> 33320 <command name="glTextureView"/> 33321 </require> 33322 <require comment="Reuse commands from ARB_vertex_attrib_binding"> 33323 <command name="glBindVertexBuffer"/> 33324 <command name="glVertexAttribFormat"/> 33325 <command name="glVertexAttribIFormat"/> 33326 <command name="glVertexAttribLFormat"/> 33327 <command name="glVertexAttribBinding"/> 33328 <command name="glVertexBindingDivisor"/> 33329 </require> 33330 <require comment="Reuse commands from KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes)"> 33331 <command name="glDebugMessageControl"/> 33332 <command name="glDebugMessageInsert"/> 33333 <command name="glDebugMessageCallback"/> 33334 <command name="glGetDebugMessageLog"/> 33335 <command name="glPushDebugGroup"/> 33336 <command name="glPopDebugGroup"/> 33337 <command name="glObjectLabel"/> 33338 <command name="glGetObjectLabel"/> 33339 <command name="glObjectPtrLabel"/> 33340 <command name="glGetObjectPtrLabel"/> 33341 <command name="glGetPointerv"/> 33342 </require> 33343 <require profile="compatibility" comment="KHR_debug functionality not supported in core profile"> 33344 <enum name="GL_DISPLAY_LIST"/> 33345 </require> 33346 <require profile="core" comment="Restore functionality removed in GL 3.2 core to GL 4.3. Needed for debug interface."> 33347 <enum name="GL_STACK_UNDERFLOW"/> 33348 <enum name="GL_STACK_OVERFLOW"/> 33349 </require> 33350 <!-- Deprecated in OpenGL 4.3 core; 33351 deprecate tag not defined/supported yet 33352 <deprecate profile="core"> 33353 <enum name="GL_UNPACK_LSB_FIRST"/> 33354 <enum name="GL_PACK_LSB_FIRST"/> 33355 </deprecate> 33356 --> 33357 </feature> 33358 <feature api="gl" name="GL_VERSION_4_4" number="4.4"> 33359 <require> 33360 <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> 33361 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> 33362 <enum name="GL_TEXTURE_BUFFER_BINDING"/> 33363 </require> 33364 <require comment="Reuse GL_ARB_buffer_storage"> 33365 <enum name="GL_MAP_READ_BIT"/> 33366 <enum name="GL_MAP_WRITE_BIT"/> 33367 <enum name="GL_MAP_PERSISTENT_BIT"/> 33368 <enum name="GL_MAP_COHERENT_BIT"/> 33369 <enum name="GL_DYNAMIC_STORAGE_BIT"/> 33370 <enum name="GL_CLIENT_STORAGE_BIT"/> 33371 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> 33372 <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/> 33373 <enum name="GL_BUFFER_STORAGE_FLAGS"/> 33374 <command name="glBufferStorage"/> 33375 </require> 33376 <require comment="Reuse GL_ARB_clear_texture"> 33377 <enum name="GL_CLEAR_TEXTURE"/> 33378 <command name="glClearTexImage"/> 33379 <command name="glClearTexSubImage"/> 33380 </require> 33381 <require comment="Reuse GL_ARB_enhanced_layouts"> 33382 <enum name="GL_LOCATION_COMPONENT"/> 33383 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 33384 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> 33385 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> 33386 </require> 33387 <require comment="Reuse GL_ARB_multi_bind (none)"> 33388 <command name="glBindBuffersBase"/> 33389 <command name="glBindBuffersRange"/> 33390 <command name="glBindTextures"/> 33391 <command name="glBindSamplers"/> 33392 <command name="glBindImageTextures"/> 33393 <command name="glBindVertexBuffers"/> 33394 </require> 33395 <require comment="Reuse GL_ARB_query_buffer_object"> 33396 <enum name="GL_QUERY_BUFFER"/> 33397 <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/> 33398 <enum name="GL_QUERY_BUFFER_BINDING"/> 33399 <enum name="GL_QUERY_RESULT_NO_WAIT"/> 33400 </require> 33401 <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge"> 33402 <enum name="GL_MIRROR_CLAMP_TO_EDGE"/> 33403 </require> 33404 <require comment="Reuse GL_ARB_texture_stencil8"> 33405 <enum name="GL_STENCIL_INDEX"/> 33406 <enum name="GL_STENCIL_INDEX8"/> 33407 </require> 33408 <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev"> 33409 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 33410 </require> 33411 </feature> 33412 <feature api="gl" name="GL_VERSION_4_5" number="4.5"> 33413 <require comment="Added robustness functionality"> 33414 <enum name="GL_CONTEXT_LOST"/> 33415 </require> 33416 <require comment="Reuse GL_ARB_clip_control"> 33417 <command name="glClipControl"/> 33418 <enum name="GL_LOWER_LEFT"/> 33419 <enum name="GL_UPPER_LEFT"/> 33420 <enum name="GL_NEGATIVE_ONE_TO_ONE"/> 33421 <enum name="GL_ZERO_TO_ONE"/> 33422 <enum name="GL_CLIP_ORIGIN"/> 33423 <enum name="GL_CLIP_DEPTH_MODE"/> 33424 </require> 33425 <require comment="Reuse GL_ARB_conditional_render_inverted"> 33426 <enum name="GL_QUERY_WAIT_INVERTED"/> 33427 <enum name="GL_QUERY_NO_WAIT_INVERTED"/> 33428 <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/> 33429 <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/> 33430 </require> 33431 <require comment="Reuse GL_ARB_cull_distance"> 33432 <enum name="GL_MAX_CULL_DISTANCES"/> 33433 <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> 33434 </require> 33435 <require comment="Reuse GL_ARB_direct_state_access"> 33436 <enum name="GL_TEXTURE_TARGET"/> 33437 <enum name="GL_QUERY_TARGET"/> 33438 <enum name="GL_TEXTURE_BINDING_1D"/> 33439 <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/> 33440 <enum name="GL_TEXTURE_BINDING_2D"/> 33441 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/> 33442 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 33443 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 33444 <enum name="GL_TEXTURE_BINDING_3D"/> 33445 <enum name="GL_TEXTURE_BINDING_BUFFER"/> 33446 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/> 33447 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 33448 <enum name="GL_TEXTURE_BINDING_RECTANGLE"/> 33449 <command name="glCreateTransformFeedbacks"/> 33450 <command name="glTransformFeedbackBufferBase"/> 33451 <command name="glTransformFeedbackBufferRange"/> 33452 <command name="glGetTransformFeedbackiv"/> 33453 <command name="glGetTransformFeedbacki_v"/> 33454 <command name="glGetTransformFeedbacki64_v"/> 33455 <command name="glCreateBuffers"/> 33456 <command name="glNamedBufferStorage"/> 33457 <command name="glNamedBufferData"/> 33458 <command name="glNamedBufferSubData"/> 33459 <command name="glCopyNamedBufferSubData"/> 33460 <command name="glClearNamedBufferData"/> 33461 <command name="glClearNamedBufferSubData"/> 33462 <command name="glMapNamedBuffer"/> 33463 <command name="glMapNamedBufferRange"/> 33464 <command name="glUnmapNamedBuffer"/> 33465 <command name="glFlushMappedNamedBufferRange"/> 33466 <command name="glGetNamedBufferParameteriv"/> 33467 <command name="glGetNamedBufferParameteri64v"/> 33468 <command name="glGetNamedBufferPointerv"/> 33469 <command name="glGetNamedBufferSubData"/> 33470 <command name="glCreateFramebuffers"/> 33471 <command name="glNamedFramebufferRenderbuffer"/> 33472 <command name="glNamedFramebufferParameteri"/> 33473 <command name="glNamedFramebufferTexture"/> 33474 <command name="glNamedFramebufferTextureLayer"/> 33475 <command name="glNamedFramebufferDrawBuffer"/> 33476 <command name="glNamedFramebufferDrawBuffers"/> 33477 <command name="glNamedFramebufferReadBuffer"/> 33478 <command name="glInvalidateNamedFramebufferData"/> 33479 <command name="glInvalidateNamedFramebufferSubData"/> 33480 <command name="glClearNamedFramebufferiv"/> 33481 <command name="glClearNamedFramebufferuiv"/> 33482 <command name="glClearNamedFramebufferfv"/> 33483 <command name="glClearNamedFramebufferfi"/> 33484 <command name="glBlitNamedFramebuffer"/> 33485 <command name="glCheckNamedFramebufferStatus"/> 33486 <command name="glGetNamedFramebufferParameteriv"/> 33487 <command name="glGetNamedFramebufferAttachmentParameteriv"/> 33488 <command name="glCreateRenderbuffers"/> 33489 <command name="glNamedRenderbufferStorage"/> 33490 <command name="glNamedRenderbufferStorageMultisample"/> 33491 <command name="glGetNamedRenderbufferParameteriv"/> 33492 <command name="glCreateTextures"/> 33493 <command name="glTextureBuffer"/> 33494 <command name="glTextureBufferRange"/> 33495 <command name="glTextureStorage1D"/> 33496 <command name="glTextureStorage2D"/> 33497 <command name="glTextureStorage3D"/> 33498 <command name="glTextureStorage2DMultisample"/> 33499 <command name="glTextureStorage3DMultisample"/> 33500 <command name="glTextureSubImage1D"/> 33501 <command name="glTextureSubImage2D"/> 33502 <command name="glTextureSubImage3D"/> 33503 <command name="glCompressedTextureSubImage1D"/> 33504 <command name="glCompressedTextureSubImage2D"/> 33505 <command name="glCompressedTextureSubImage3D"/> 33506 <command name="glCopyTextureSubImage1D"/> 33507 <command name="glCopyTextureSubImage2D"/> 33508 <command name="glCopyTextureSubImage3D"/> 33509 <command name="glTextureParameterf"/> 33510 <command name="glTextureParameterfv"/> 33511 <command name="glTextureParameteri"/> 33512 <command name="glTextureParameterIiv"/> 33513 <command name="glTextureParameterIuiv"/> 33514 <command name="glTextureParameteriv"/> 33515 <command name="glGenerateTextureMipmap"/> 33516 <command name="glBindTextureUnit"/> 33517 <command name="glGetTextureImage"/> 33518 <command name="glGetCompressedTextureImage"/> 33519 <command name="glGetTextureLevelParameterfv"/> 33520 <command name="glGetTextureLevelParameteriv"/> 33521 <command name="glGetTextureParameterfv"/> 33522 <command name="glGetTextureParameterIiv"/> 33523 <command name="glGetTextureParameterIuiv"/> 33524 <command name="glGetTextureParameteriv"/> 33525 <command name="glCreateVertexArrays"/> 33526 <command name="glDisableVertexArrayAttrib"/> 33527 <command name="glEnableVertexArrayAttrib"/> 33528 <command name="glVertexArrayElementBuffer"/> 33529 <command name="glVertexArrayVertexBuffer"/> 33530 <command name="glVertexArrayVertexBuffers"/> 33531 <command name="glVertexArrayAttribBinding"/> 33532 <command name="glVertexArrayAttribFormat"/> 33533 <command name="glVertexArrayAttribIFormat"/> 33534 <command name="glVertexArrayAttribLFormat"/> 33535 <command name="glVertexArrayBindingDivisor"/> 33536 <command name="glGetVertexArrayiv"/> 33537 <command name="glGetVertexArrayIndexediv"/> 33538 <command name="glGetVertexArrayIndexed64iv"/> 33539 <command name="glCreateSamplers"/> 33540 <command name="glCreateProgramPipelines"/> 33541 <command name="glCreateQueries"/> 33542 <command name="glGetQueryBufferObjecti64v"/> 33543 <command name="glGetQueryBufferObjectiv"/> 33544 <command name="glGetQueryBufferObjectui64v"/> 33545 <command name="glGetQueryBufferObjectuiv"/> 33546 </require> 33547 <require comment="Reuse GL_ARB_ES3_1_compatibility"> 33548 <enum name="GL_BACK"/> 33549 <command name="glMemoryBarrierByRegion"/> 33550 </require> 33551 <require comment="Reuse GL_ARB_get_texture_sub_image"> 33552 <command name="glGetTextureSubImage"/> 33553 <command name="glGetCompressedTextureSubImage"/> 33554 </require> 33555 <require comment="Reuse GL_ARB_robustness"> 33556 <enum name="GL_NO_ERROR"/> 33557 <enum name="GL_GUILTY_CONTEXT_RESET"/> 33558 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 33559 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 33560 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> 33561 <enum name="GL_LOSE_CONTEXT_ON_RESET"/> 33562 <enum name="GL_NO_RESET_NOTIFICATION"/> 33563 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/> 33564 <enum name="GL_CONTEXT_LOST"/> 33565 <command name="glGetGraphicsResetStatus"/> 33566 <command name="glGetnCompressedTexImage"/> 33567 <command name="glGetnTexImage"/> 33568 <command name="glGetnUniformdv"/> 33569 <command name="glGetnUniformfv"/> 33570 <command name="glGetnUniformiv"/> 33571 <command name="glGetnUniformuiv"/> 33572 <command name="glReadnPixels"/> 33573 </require> 33574 <require profile="compatibility" comment="Reuse GL_ARB_robustness"> 33575 <command name="glGetnMapdv"/> 33576 <command name="glGetnMapfv"/> 33577 <command name="glGetnMapiv"/> 33578 <command name="glGetnPixelMapfv"/> 33579 <command name="glGetnPixelMapuiv"/> 33580 <command name="glGetnPixelMapusv"/> 33581 <command name="glGetnPolygonStipple"/> 33582 <command name="glGetnColorTable"/> 33583 <command name="glGetnConvolutionFilter"/> 33584 <command name="glGetnSeparableFilter"/> 33585 <command name="glGetnHistogram"/> 33586 <command name="glGetnMinmax"/> 33587 </require> 33588 <require profile="compatibility"> 33589 <enum name="GL_COLOR_TABLE"/> 33590 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/> 33591 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/> 33592 <enum name="GL_PROXY_COLOR_TABLE"/> 33593 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/> 33594 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/> 33595 <enum name="GL_CONVOLUTION_1D"/> 33596 <enum name="GL_CONVOLUTION_2D"/> 33597 <enum name="GL_SEPARABLE_2D"/> 33598 <enum name="GL_HISTOGRAM"/> 33599 <enum name="GL_PROXY_HISTOGRAM"/> 33600 <enum name="GL_MINMAX"/> 33601 </require> 33602 <require comment="Reuse GL_ARB_texture_barrier"> 33603 <command name="glTextureBarrier"/> 33604 </require> 33605 <require comment="Reuse GL_KHR_context_flush_control"> 33606 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/> 33607 <enum name="GL_NONE"/> 33608 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> 33609 </require> 33610 </feature> 33611 <feature api="gl" name="GL_VERSION_4_6" number="4.6"> 33612 <require comment="Reuse GL_KHR_context_flush_control"> 33613 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/> 33614 <enum name="GL_NONE"/> 33615 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> 33616 </require> 33617 <require comment="Reuse GL_ARB_gl_spirv"> 33618 <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V"/> 33619 <enum name="GL_SPIR_V_BINARY"/> 33620 <command name="glSpecializeShader"/> 33621 </require> 33622 <require comment="Reuse GL_ARB_indirect_parameters"> 33623 <enum name="GL_PARAMETER_BUFFER"/> 33624 <enum name="GL_PARAMETER_BUFFER_BINDING"/> 33625 <command name="glMultiDrawArraysIndirectCount"/> 33626 <command name="glMultiDrawElementsIndirectCount"/> 33627 </require> 33628 <require comment="Reuse GL_KHR_no_error"> 33629 <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/> 33630 </require> 33631 <require comment="Reuse GL_ARB_pipeline_statistics_query"> 33632 <enum name="GL_VERTICES_SUBMITTED"/> 33633 <enum name="GL_PRIMITIVES_SUBMITTED"/> 33634 <enum name="GL_VERTEX_SHADER_INVOCATIONS"/> 33635 <enum name="GL_TESS_CONTROL_SHADER_PATCHES"/> 33636 <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/> 33637 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 33638 <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/> 33639 <enum name="GL_FRAGMENT_SHADER_INVOCATIONS"/> 33640 <enum name="GL_COMPUTE_SHADER_INVOCATIONS"/> 33641 <enum name="GL_CLIPPING_INPUT_PRIMITIVES"/> 33642 <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES"/> 33643 </require> 33644 <require comment="Reuse GL_ARB_polygon_offset_clamp"> 33645 <enum name="GL_POLYGON_OFFSET_CLAMP"/> 33646 <command name="glPolygonOffsetClamp"/> 33647 </require> 33648 <require comment="Reuse GL_ARB_shader_atomic_counter_ops (none)"/> 33649 <require comment="Reuse GL_ARB_shader_draw_parameters (none)"/> 33650 <require comment="Reuse GL_ARB_shader_group_vote (none)"/> 33651 <require comment="Reuse GL_ARB_spirv_extensions"> 33652 <enum name="GL_SPIR_V_EXTENSIONS"/> 33653 <enum name="GL_NUM_SPIR_V_EXTENSIONS"/> 33654 </require> 33655 <require comment="Reuse GL_ARB_texture_filter_anisotropic"> 33656 <enum name="GL_TEXTURE_MAX_ANISOTROPY"/> 33657 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/> 33658 </require> 33659 <require comment="Reuse GL_ARB_transform_feedback_overflow_query"> 33660 <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/> 33661 <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/> 33662 </require> 33663 </feature> 33664 33665 33666 <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. --> 33667 <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0"> 33668 <require comment="Not used by the API, for compatibility with old gl.h"> 33669 <type name="GLbyte"/> 33670 <type name="GLclampf"/> 33671 <type name="GLshort"/> 33672 <type name="GLushort"/> 33673 </require> 33674 <require> 33675 <!-- Additional API definition macros - ES 1.0/1.1, common/common-lite all in one header --> 33676 <enum name="GL_VERSION_ES_CL_1_0"/> 33677 <enum name="GL_VERSION_ES_CM_1_1"/> 33678 <enum name="GL_VERSION_ES_CL_1_1"/> 33679 <type name="GLvoid" comment="No longer used in headers"/> 33680 <enum name="GL_DEPTH_BUFFER_BIT"/> 33681 <enum name="GL_STENCIL_BUFFER_BIT"/> 33682 <enum name="GL_COLOR_BUFFER_BIT"/> 33683 <enum name="GL_FALSE"/> 33684 <enum name="GL_TRUE"/> 33685 <enum name="GL_POINTS"/> 33686 <enum name="GL_LINES"/> 33687 <enum name="GL_LINE_LOOP"/> 33688 <enum name="GL_LINE_STRIP"/> 33689 <enum name="GL_TRIANGLES"/> 33690 <enum name="GL_TRIANGLE_STRIP"/> 33691 <enum name="GL_TRIANGLE_FAN"/> 33692 <enum name="GL_NEVER"/> 33693 <enum name="GL_LESS"/> 33694 <enum name="GL_EQUAL"/> 33695 <enum name="GL_LEQUAL"/> 33696 <enum name="GL_GREATER"/> 33697 <enum name="GL_NOTEQUAL"/> 33698 <enum name="GL_GEQUAL"/> 33699 <enum name="GL_ALWAYS"/> 33700 <enum name="GL_ZERO"/> 33701 <enum name="GL_ONE"/> 33702 <enum name="GL_SRC_COLOR"/> 33703 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 33704 <enum name="GL_SRC_ALPHA"/> 33705 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 33706 <enum name="GL_DST_ALPHA"/> 33707 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 33708 <enum name="GL_DST_COLOR"/> 33709 <enum name="GL_ONE_MINUS_DST_COLOR"/> 33710 <enum name="GL_SRC_ALPHA_SATURATE"/> 33711 <enum name="GL_CLIP_PLANE0"/> 33712 <enum name="GL_CLIP_PLANE1"/> 33713 <enum name="GL_CLIP_PLANE2"/> 33714 <enum name="GL_CLIP_PLANE3"/> 33715 <enum name="GL_CLIP_PLANE4"/> 33716 <enum name="GL_CLIP_PLANE5"/> 33717 <enum name="GL_FRONT"/> 33718 <enum name="GL_BACK"/> 33719 <enum name="GL_FRONT_AND_BACK"/> 33720 <enum name="GL_FOG"/> 33721 <enum name="GL_LIGHTING"/> 33722 <enum name="GL_TEXTURE_2D"/> 33723 <enum name="GL_CULL_FACE"/> 33724 <enum name="GL_ALPHA_TEST"/> 33725 <enum name="GL_BLEND"/> 33726 <enum name="GL_COLOR_LOGIC_OP"/> 33727 <enum name="GL_DITHER"/> 33728 <enum name="GL_STENCIL_TEST"/> 33729 <enum name="GL_DEPTH_TEST"/> 33730 <enum name="GL_POINT_SMOOTH"/> 33731 <enum name="GL_LINE_SMOOTH"/> 33732 <enum name="GL_SCISSOR_TEST"/> 33733 <enum name="GL_COLOR_MATERIAL"/> 33734 <enum name="GL_NORMALIZE"/> 33735 <enum name="GL_RESCALE_NORMAL"/> 33736 <enum name="GL_VERTEX_ARRAY"/> 33737 <enum name="GL_NORMAL_ARRAY"/> 33738 <enum name="GL_COLOR_ARRAY"/> 33739 <enum name="GL_TEXTURE_COORD_ARRAY"/> 33740 <enum name="GL_MULTISAMPLE"/> 33741 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 33742 <enum name="GL_SAMPLE_ALPHA_TO_ONE"/> 33743 <enum name="GL_SAMPLE_COVERAGE"/> 33744 <enum name="GL_NO_ERROR"/> 33745 <enum name="GL_INVALID_ENUM"/> 33746 <enum name="GL_INVALID_VALUE"/> 33747 <enum name="GL_INVALID_OPERATION"/> 33748 <enum name="GL_STACK_OVERFLOW"/> 33749 <enum name="GL_STACK_UNDERFLOW"/> 33750 <enum name="GL_OUT_OF_MEMORY"/> 33751 <enum name="GL_EXP"/> 33752 <enum name="GL_EXP2"/> 33753 <enum name="GL_FOG_DENSITY"/> 33754 <enum name="GL_FOG_START"/> 33755 <enum name="GL_FOG_END"/> 33756 <enum name="GL_FOG_MODE"/> 33757 <enum name="GL_FOG_COLOR"/> 33758 <enum name="GL_CW"/> 33759 <enum name="GL_CCW"/> 33760 <enum name="GL_CURRENT_COLOR"/> 33761 <enum name="GL_CURRENT_NORMAL"/> 33762 <enum name="GL_CURRENT_TEXTURE_COORDS"/> 33763 <enum name="GL_POINT_SIZE"/> 33764 <enum name="GL_POINT_SIZE_MIN"/> 33765 <enum name="GL_POINT_SIZE_MAX"/> 33766 <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/> 33767 <enum name="GL_POINT_DISTANCE_ATTENUATION"/> 33768 <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/> 33769 <enum name="GL_LINE_WIDTH"/> 33770 <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/> 33771 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 33772 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 33773 <enum name="GL_CULL_FACE_MODE"/> 33774 <enum name="GL_FRONT_FACE"/> 33775 <enum name="GL_SHADE_MODEL"/> 33776 <enum name="GL_DEPTH_RANGE"/> 33777 <enum name="GL_DEPTH_WRITEMASK"/> 33778 <enum name="GL_DEPTH_CLEAR_VALUE"/> 33779 <enum name="GL_DEPTH_FUNC"/> 33780 <enum name="GL_STENCIL_CLEAR_VALUE"/> 33781 <enum name="GL_STENCIL_FUNC"/> 33782 <enum name="GL_STENCIL_VALUE_MASK"/> 33783 <enum name="GL_STENCIL_FAIL"/> 33784 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 33785 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 33786 <enum name="GL_STENCIL_REF"/> 33787 <enum name="GL_STENCIL_WRITEMASK"/> 33788 <enum name="GL_MATRIX_MODE"/> 33789 <enum name="GL_VIEWPORT"/> 33790 <enum name="GL_MODELVIEW_STACK_DEPTH"/> 33791 <enum name="GL_PROJECTION_STACK_DEPTH"/> 33792 <enum name="GL_TEXTURE_STACK_DEPTH"/> 33793 <enum name="GL_MODELVIEW_MATRIX"/> 33794 <enum name="GL_PROJECTION_MATRIX"/> 33795 <enum name="GL_TEXTURE_MATRIX"/> 33796 <enum name="GL_ALPHA_TEST_FUNC"/> 33797 <enum name="GL_ALPHA_TEST_REF"/> 33798 <enum name="GL_BLEND_DST"/> 33799 <enum name="GL_BLEND_SRC"/> 33800 <enum name="GL_LOGIC_OP_MODE"/> 33801 <enum name="GL_SCISSOR_BOX"/> 33802 <enum name="GL_COLOR_CLEAR_VALUE"/> 33803 <enum name="GL_COLOR_WRITEMASK"/> 33804 <enum name="GL_MAX_LIGHTS"/> 33805 <enum name="GL_MAX_CLIP_PLANES"/> 33806 <enum name="GL_MAX_TEXTURE_SIZE"/> 33807 <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/> 33808 <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/> 33809 <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/> 33810 <enum name="GL_MAX_VIEWPORT_DIMS"/> 33811 <enum name="GL_MAX_TEXTURE_UNITS"/> 33812 <enum name="GL_SUBPIXEL_BITS"/> 33813 <enum name="GL_RED_BITS"/> 33814 <enum name="GL_GREEN_BITS"/> 33815 <enum name="GL_BLUE_BITS"/> 33816 <enum name="GL_ALPHA_BITS"/> 33817 <enum name="GL_DEPTH_BITS"/> 33818 <enum name="GL_STENCIL_BITS"/> 33819 <enum name="GL_POLYGON_OFFSET_UNITS"/> 33820 <enum name="GL_POLYGON_OFFSET_FILL"/> 33821 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 33822 <enum name="GL_TEXTURE_BINDING_2D"/> 33823 <enum name="GL_VERTEX_ARRAY_SIZE"/> 33824 <enum name="GL_VERTEX_ARRAY_TYPE"/> 33825 <enum name="GL_VERTEX_ARRAY_STRIDE"/> 33826 <enum name="GL_NORMAL_ARRAY_TYPE"/> 33827 <enum name="GL_NORMAL_ARRAY_STRIDE"/> 33828 <enum name="GL_COLOR_ARRAY_SIZE"/> 33829 <enum name="GL_COLOR_ARRAY_TYPE"/> 33830 <enum name="GL_COLOR_ARRAY_STRIDE"/> 33831 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/> 33832 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/> 33833 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/> 33834 <enum name="GL_VERTEX_ARRAY_POINTER"/> 33835 <enum name="GL_NORMAL_ARRAY_POINTER"/> 33836 <enum name="GL_COLOR_ARRAY_POINTER"/> 33837 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/> 33838 <enum name="GL_SAMPLE_BUFFERS"/> 33839 <enum name="GL_SAMPLES"/> 33840 <enum name="GL_SAMPLE_COVERAGE_VALUE"/> 33841 <enum name="GL_SAMPLE_COVERAGE_INVERT"/> 33842 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 33843 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 33844 <enum name="GL_DONT_CARE"/> 33845 <enum name="GL_FASTEST"/> 33846 <enum name="GL_NICEST"/> 33847 <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/> 33848 <enum name="GL_POINT_SMOOTH_HINT"/> 33849 <enum name="GL_LINE_SMOOTH_HINT"/> 33850 <enum name="GL_FOG_HINT"/> 33851 <enum name="GL_GENERATE_MIPMAP_HINT"/> 33852 <enum name="GL_LIGHT_MODEL_AMBIENT"/> 33853 <enum name="GL_LIGHT_MODEL_TWO_SIDE"/> 33854 <enum name="GL_AMBIENT"/> 33855 <enum name="GL_DIFFUSE"/> 33856 <enum name="GL_SPECULAR"/> 33857 <enum name="GL_POSITION"/> 33858 <enum name="GL_SPOT_DIRECTION"/> 33859 <enum name="GL_SPOT_EXPONENT"/> 33860 <enum name="GL_SPOT_CUTOFF"/> 33861 <enum name="GL_CONSTANT_ATTENUATION"/> 33862 <enum name="GL_LINEAR_ATTENUATION"/> 33863 <enum name="GL_QUADRATIC_ATTENUATION"/> 33864 <enum name="GL_BYTE"/> 33865 <enum name="GL_UNSIGNED_BYTE"/> 33866 <enum name="GL_SHORT"/> 33867 <enum name="GL_UNSIGNED_SHORT"/> 33868 <enum name="GL_FLOAT"/> 33869 <enum name="GL_FIXED"/> 33870 <enum name="GL_CLEAR"/> 33871 <enum name="GL_AND"/> 33872 <enum name="GL_AND_REVERSE"/> 33873 <enum name="GL_COPY"/> 33874 <enum name="GL_AND_INVERTED"/> 33875 <enum name="GL_NOOP"/> 33876 <enum name="GL_XOR"/> 33877 <enum name="GL_OR"/> 33878 <enum name="GL_NOR"/> 33879 <enum name="GL_EQUIV"/> 33880 <enum name="GL_INVERT"/> 33881 <enum name="GL_OR_REVERSE"/> 33882 <enum name="GL_COPY_INVERTED"/> 33883 <enum name="GL_OR_INVERTED"/> 33884 <enum name="GL_NAND"/> 33885 <enum name="GL_SET"/> 33886 <enum name="GL_EMISSION"/> 33887 <enum name="GL_SHININESS"/> 33888 <enum name="GL_AMBIENT_AND_DIFFUSE"/> 33889 <enum name="GL_MODELVIEW"/> 33890 <enum name="GL_PROJECTION"/> 33891 <enum name="GL_TEXTURE"/> 33892 <enum name="GL_ALPHA"/> 33893 <enum name="GL_RGB"/> 33894 <enum name="GL_RGBA"/> 33895 <enum name="GL_LUMINANCE"/> 33896 <enum name="GL_LUMINANCE_ALPHA"/> 33897 <enum name="GL_UNPACK_ALIGNMENT"/> 33898 <enum name="GL_PACK_ALIGNMENT"/> 33899 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 33900 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 33901 <enum name="GL_UNSIGNED_SHORT_5_6_5"/> 33902 <enum name="GL_FLAT"/> 33903 <enum name="GL_SMOOTH"/> 33904 <enum name="GL_KEEP"/> 33905 <enum name="GL_REPLACE"/> 33906 <enum name="GL_INCR"/> 33907 <enum name="GL_DECR"/> 33908 <enum name="GL_VENDOR"/> 33909 <enum name="GL_RENDERER"/> 33910 <enum name="GL_VERSION"/> 33911 <enum name="GL_EXTENSIONS"/> 33912 <enum name="GL_MODULATE"/> 33913 <enum name="GL_DECAL"/> 33914 <enum name="GL_ADD"/> 33915 <enum name="GL_TEXTURE_ENV_MODE"/> 33916 <enum name="GL_TEXTURE_ENV_COLOR"/> 33917 <enum name="GL_TEXTURE_ENV"/> 33918 <enum name="GL_NEAREST"/> 33919 <enum name="GL_LINEAR"/> 33920 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 33921 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 33922 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 33923 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 33924 <enum name="GL_TEXTURE_MAG_FILTER"/> 33925 <enum name="GL_TEXTURE_MIN_FILTER"/> 33926 <enum name="GL_TEXTURE_WRAP_S"/> 33927 <enum name="GL_TEXTURE_WRAP_T"/> 33928 <enum name="GL_GENERATE_MIPMAP"/> 33929 <enum name="GL_TEXTURE0"/> 33930 <enum name="GL_TEXTURE1"/> 33931 <enum name="GL_TEXTURE2"/> 33932 <enum name="GL_TEXTURE3"/> 33933 <enum name="GL_TEXTURE4"/> 33934 <enum name="GL_TEXTURE5"/> 33935 <enum name="GL_TEXTURE6"/> 33936 <enum name="GL_TEXTURE7"/> 33937 <enum name="GL_TEXTURE8"/> 33938 <enum name="GL_TEXTURE9"/> 33939 <enum name="GL_TEXTURE10"/> 33940 <enum name="GL_TEXTURE11"/> 33941 <enum name="GL_TEXTURE12"/> 33942 <enum name="GL_TEXTURE13"/> 33943 <enum name="GL_TEXTURE14"/> 33944 <enum name="GL_TEXTURE15"/> 33945 <enum name="GL_TEXTURE16"/> 33946 <enum name="GL_TEXTURE17"/> 33947 <enum name="GL_TEXTURE18"/> 33948 <enum name="GL_TEXTURE19"/> 33949 <enum name="GL_TEXTURE20"/> 33950 <enum name="GL_TEXTURE21"/> 33951 <enum name="GL_TEXTURE22"/> 33952 <enum name="GL_TEXTURE23"/> 33953 <enum name="GL_TEXTURE24"/> 33954 <enum name="GL_TEXTURE25"/> 33955 <enum name="GL_TEXTURE26"/> 33956 <enum name="GL_TEXTURE27"/> 33957 <enum name="GL_TEXTURE28"/> 33958 <enum name="GL_TEXTURE29"/> 33959 <enum name="GL_TEXTURE30"/> 33960 <enum name="GL_TEXTURE31"/> 33961 <enum name="GL_ACTIVE_TEXTURE"/> 33962 <enum name="GL_CLIENT_ACTIVE_TEXTURE"/> 33963 <enum name="GL_REPEAT"/> 33964 <enum name="GL_CLAMP_TO_EDGE"/> 33965 <enum name="GL_LIGHT0"/> 33966 <enum name="GL_LIGHT1"/> 33967 <enum name="GL_LIGHT2"/> 33968 <enum name="GL_LIGHT3"/> 33969 <enum name="GL_LIGHT4"/> 33970 <enum name="GL_LIGHT5"/> 33971 <enum name="GL_LIGHT6"/> 33972 <enum name="GL_LIGHT7"/> 33973 <enum name="GL_ARRAY_BUFFER"/> 33974 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 33975 <enum name="GL_ARRAY_BUFFER_BINDING"/> 33976 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 33977 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/> 33978 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/> 33979 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/> 33980 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/> 33981 <enum name="GL_STATIC_DRAW"/> 33982 <enum name="GL_DYNAMIC_DRAW"/> 33983 <enum name="GL_BUFFER_SIZE"/> 33984 <enum name="GL_BUFFER_USAGE"/> 33985 <enum name="GL_SUBTRACT"/> 33986 <enum name="GL_COMBINE"/> 33987 <enum name="GL_COMBINE_RGB"/> 33988 <enum name="GL_COMBINE_ALPHA"/> 33989 <enum name="GL_RGB_SCALE"/> 33990 <enum name="GL_ADD_SIGNED"/> 33991 <enum name="GL_INTERPOLATE"/> 33992 <enum name="GL_CONSTANT"/> 33993 <enum name="GL_PRIMARY_COLOR"/> 33994 <enum name="GL_PREVIOUS"/> 33995 <enum name="GL_OPERAND0_RGB"/> 33996 <enum name="GL_OPERAND1_RGB"/> 33997 <enum name="GL_OPERAND2_RGB"/> 33998 <enum name="GL_OPERAND0_ALPHA"/> 33999 <enum name="GL_OPERAND1_ALPHA"/> 34000 <enum name="GL_OPERAND2_ALPHA"/> 34001 <enum name="GL_ALPHA_SCALE"/> 34002 <enum name="GL_SRC0_RGB"/> 34003 <enum name="GL_SRC1_RGB"/> 34004 <enum name="GL_SRC2_RGB"/> 34005 <enum name="GL_SRC0_ALPHA"/> 34006 <enum name="GL_SRC1_ALPHA"/> 34007 <enum name="GL_SRC2_ALPHA"/> 34008 <enum name="GL_DOT3_RGB"/> 34009 <enum name="GL_DOT3_RGBA"/> 34010 </require> 34011 <require profile="common"> 34012 <command name="glAlphaFunc"/> 34013 <command name="glClearColor"/> 34014 <command name="glClearDepthf"/> 34015 <command name="glClipPlanef"/> 34016 <command name="glColor4f"/> 34017 <command name="glDepthRangef"/> 34018 <command name="glFogf"/> 34019 <command name="glFogfv"/> 34020 <command name="glFrustumf"/> 34021 <command name="glGetClipPlanef"/> 34022 <command name="glGetFloatv"/> 34023 <command name="glGetLightfv"/> 34024 <command name="glGetMaterialfv"/> 34025 <command name="glGetTexEnvfv"/> 34026 <command name="glGetTexParameterfv"/> 34027 <command name="glLightModelf"/> 34028 <command name="glLightModelfv"/> 34029 <command name="glLightf"/> 34030 <command name="glLightfv"/> 34031 <command name="glLineWidth"/> 34032 <command name="glLoadMatrixf"/> 34033 <command name="glMaterialf"/> 34034 <command name="glMaterialfv"/> 34035 <command name="glMultMatrixf"/> 34036 <command name="glMultiTexCoord4f"/> 34037 <command name="glNormal3f"/> 34038 <command name="glOrthof"/> 34039 <command name="glPointParameterf"/> 34040 <command name="glPointParameterfv"/> 34041 <command name="glPointSize"/> 34042 <command name="glPolygonOffset"/> 34043 <command name="glRotatef"/> 34044 <command name="glScalef"/> 34045 <command name="glTexEnvf"/> 34046 <command name="glTexEnvfv"/> 34047 <command name="glTexParameterf"/> 34048 <command name="glTexParameterfv"/> 34049 <command name="glTranslatef"/> 34050 </require> 34051 <require> 34052 <command name="glActiveTexture"/> 34053 <command name="glAlphaFuncx"/> 34054 <command name="glBindBuffer"/> 34055 <command name="glBindTexture"/> 34056 <command name="glBlendFunc"/> 34057 <command name="glBufferData"/> 34058 <command name="glBufferSubData"/> 34059 <command name="glClear"/> 34060 <command name="glClearColorx"/> 34061 <command name="glClearDepthx"/> 34062 <command name="glClearStencil"/> 34063 <command name="glClientActiveTexture"/> 34064 <command name="glClipPlanex"/> 34065 <command name="glColor4ub"/> 34066 <command name="glColor4x"/> 34067 <command name="glColorMask"/> 34068 <command name="glColorPointer"/> 34069 <command name="glCompressedTexImage2D"/> 34070 <command name="glCompressedTexSubImage2D"/> 34071 <command name="glCopyTexImage2D"/> 34072 <command name="glCopyTexSubImage2D"/> 34073 <command name="glCullFace"/> 34074 <command name="glDeleteBuffers"/> 34075 <command name="glDeleteTextures"/> 34076 <command name="glDepthFunc"/> 34077 <command name="glDepthMask"/> 34078 <command name="glDepthRangex"/> 34079 <command name="glDisable"/> 34080 <command name="glDisableClientState"/> 34081 <command name="glDrawArrays"/> 34082 <command name="glDrawElements"/> 34083 <command name="glEnable"/> 34084 <command name="glEnableClientState"/> 34085 <command name="glFinish"/> 34086 <command name="glFlush"/> 34087 <command name="glFogx"/> 34088 <command name="glFogxv"/> 34089 <command name="glFrontFace"/> 34090 <command name="glFrustumx"/> 34091 <command name="glGetBooleanv"/> 34092 <command name="glGetBufferParameteriv"/> 34093 <command name="glGetClipPlanex"/> 34094 <command name="glGenBuffers"/> 34095 <command name="glGenTextures"/> 34096 <command name="glGetError"/> 34097 <command name="glGetFixedv"/> 34098 <command name="glGetIntegerv"/> 34099 <command name="glGetLightxv"/> 34100 <command name="glGetMaterialxv"/> 34101 <command name="glGetPointerv"/> 34102 <command name="glGetString"/> 34103 <command name="glGetTexEnviv"/> 34104 <command name="glGetTexEnvxv"/> 34105 <command name="glGetTexParameteriv"/> 34106 <command name="glGetTexParameterxv"/> 34107 <command name="glHint"/> 34108 <command name="glIsBuffer"/> 34109 <command name="glIsEnabled"/> 34110 <command name="glIsTexture"/> 34111 <command name="glLightModelx"/> 34112 <command name="glLightModelxv"/> 34113 <command name="glLightx"/> 34114 <command name="glLightxv"/> 34115 <command name="glLineWidthx"/> 34116 <command name="glLoadIdentity"/> 34117 <command name="glLoadMatrixx"/> 34118 <command name="glLogicOp"/> 34119 <command name="glMaterialx"/> 34120 <command name="glMaterialxv"/> 34121 <command name="glMatrixMode"/> 34122 <command name="glMultMatrixx"/> 34123 <command name="glMultiTexCoord4x"/> 34124 <command name="glNormal3x"/> 34125 <command name="glNormalPointer"/> 34126 <command name="glOrthox"/> 34127 <command name="glPixelStorei"/> 34128 <command name="glPointParameterx"/> 34129 <command name="glPointParameterxv"/> 34130 <command name="glPointSizex"/> 34131 <command name="glPolygonOffsetx"/> 34132 <command name="glPopMatrix"/> 34133 <command name="glPushMatrix"/> 34134 <command name="glReadPixels"/> 34135 <command name="glRotatex"/> 34136 <command name="glSampleCoverage"/> 34137 <command name="glSampleCoveragex"/> 34138 <command name="glScalex"/> 34139 <command name="glScissor"/> 34140 <command name="glShadeModel"/> 34141 <command name="glStencilFunc"/> 34142 <command name="glStencilMask"/> 34143 <command name="glStencilOp"/> 34144 <command name="glTexCoordPointer"/> 34145 <command name="glTexEnvi"/> 34146 <command name="glTexEnvx"/> 34147 <command name="glTexEnviv"/> 34148 <command name="glTexEnvxv"/> 34149 <command name="glTexImage2D"/> 34150 <command name="glTexParameteri"/> 34151 <command name="glTexParameterx"/> 34152 <command name="glTexParameteriv"/> 34153 <command name="glTexParameterxv"/> 34154 <command name="glTexSubImage2D"/> 34155 <command name="glTranslatex"/> 34156 <command name="glVertexPointer"/> 34157 <command name="glViewport"/> 34158 </require> 34159 </feature> 34160 <feature api="gles2" name="GL_ES_VERSION_2_0" number="2.0"> 34161 <require comment="Not used by the API, for compatibility with old gl2.h"> 34162 <type name="GLbyte"/> 34163 <type name="GLclampf"/> 34164 <type name="GLfixed"/> 34165 <type name="GLshort"/> 34166 <type name="GLushort"/> 34167 <type name="GLvoid" comment="No longer used in headers"/> 34168 </require> 34169 <require comment="Not used by the API; put here so this type doesn't need to be declared in gl2ext.h"> 34170 <type name="GLsync"/> 34171 <type name="GLint64"/> 34172 <type name="GLuint64"/> 34173 </require> 34174 <require> 34175 <enum name="GL_DEPTH_BUFFER_BIT"/> 34176 <enum name="GL_STENCIL_BUFFER_BIT"/> 34177 <enum name="GL_COLOR_BUFFER_BIT"/> 34178 <enum name="GL_FALSE"/> 34179 <enum name="GL_TRUE"/> 34180 <enum name="GL_POINTS"/> 34181 <enum name="GL_LINES"/> 34182 <enum name="GL_LINE_LOOP"/> 34183 <enum name="GL_LINE_STRIP"/> 34184 <enum name="GL_TRIANGLES"/> 34185 <enum name="GL_TRIANGLE_STRIP"/> 34186 <enum name="GL_TRIANGLE_FAN"/> 34187 <enum name="GL_ZERO"/> 34188 <enum name="GL_ONE"/> 34189 <enum name="GL_SRC_COLOR"/> 34190 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 34191 <enum name="GL_SRC_ALPHA"/> 34192 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 34193 <enum name="GL_DST_ALPHA"/> 34194 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 34195 <enum name="GL_DST_COLOR"/> 34196 <enum name="GL_ONE_MINUS_DST_COLOR"/> 34197 <enum name="GL_SRC_ALPHA_SATURATE"/> 34198 <enum name="GL_FUNC_ADD"/> 34199 <enum name="GL_BLEND_EQUATION"/> 34200 <enum name="GL_BLEND_EQUATION_RGB"/> 34201 <enum name="GL_BLEND_EQUATION_ALPHA"/> 34202 <enum name="GL_FUNC_SUBTRACT"/> 34203 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 34204 <enum name="GL_BLEND_DST_RGB"/> 34205 <enum name="GL_BLEND_SRC_RGB"/> 34206 <enum name="GL_BLEND_DST_ALPHA"/> 34207 <enum name="GL_BLEND_SRC_ALPHA"/> 34208 <enum name="GL_CONSTANT_COLOR"/> 34209 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 34210 <enum name="GL_CONSTANT_ALPHA"/> 34211 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 34212 <enum name="GL_BLEND_COLOR"/> 34213 <enum name="GL_ARRAY_BUFFER"/> 34214 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 34215 <enum name="GL_ARRAY_BUFFER_BINDING"/> 34216 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 34217 <enum name="GL_STREAM_DRAW"/> 34218 <enum name="GL_STATIC_DRAW"/> 34219 <enum name="GL_DYNAMIC_DRAW"/> 34220 <enum name="GL_BUFFER_SIZE"/> 34221 <enum name="GL_BUFFER_USAGE"/> 34222 <enum name="GL_CURRENT_VERTEX_ATTRIB"/> 34223 <enum name="GL_FRONT"/> 34224 <enum name="GL_BACK"/> 34225 <enum name="GL_FRONT_AND_BACK"/> 34226 <enum name="GL_TEXTURE_2D"/> 34227 <enum name="GL_CULL_FACE"/> 34228 <enum name="GL_BLEND"/> 34229 <enum name="GL_DITHER"/> 34230 <enum name="GL_STENCIL_TEST"/> 34231 <enum name="GL_DEPTH_TEST"/> 34232 <enum name="GL_SCISSOR_TEST"/> 34233 <enum name="GL_POLYGON_OFFSET_FILL"/> 34234 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 34235 <enum name="GL_SAMPLE_COVERAGE"/> 34236 <enum name="GL_NO_ERROR"/> 34237 <enum name="GL_INVALID_ENUM"/> 34238 <enum name="GL_INVALID_VALUE"/> 34239 <enum name="GL_INVALID_OPERATION"/> 34240 <enum name="GL_OUT_OF_MEMORY"/> 34241 <enum name="GL_CW"/> 34242 <enum name="GL_CCW"/> 34243 <enum name="GL_LINE_WIDTH"/> 34244 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 34245 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 34246 <enum name="GL_CULL_FACE_MODE"/> 34247 <enum name="GL_FRONT_FACE"/> 34248 <enum name="GL_DEPTH_RANGE"/> 34249 <enum name="GL_DEPTH_WRITEMASK"/> 34250 <enum name="GL_DEPTH_CLEAR_VALUE"/> 34251 <enum name="GL_DEPTH_FUNC"/> 34252 <enum name="GL_STENCIL_CLEAR_VALUE"/> 34253 <enum name="GL_STENCIL_FUNC"/> 34254 <enum name="GL_STENCIL_FAIL"/> 34255 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 34256 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 34257 <enum name="GL_STENCIL_REF"/> 34258 <enum name="GL_STENCIL_VALUE_MASK"/> 34259 <enum name="GL_STENCIL_WRITEMASK"/> 34260 <enum name="GL_STENCIL_BACK_FUNC"/> 34261 <enum name="GL_STENCIL_BACK_FAIL"/> 34262 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/> 34263 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/> 34264 <enum name="GL_STENCIL_BACK_REF"/> 34265 <enum name="GL_STENCIL_BACK_VALUE_MASK"/> 34266 <enum name="GL_STENCIL_BACK_WRITEMASK"/> 34267 <enum name="GL_VIEWPORT"/> 34268 <enum name="GL_SCISSOR_BOX"/> 34269 <enum name="GL_COLOR_CLEAR_VALUE"/> 34270 <enum name="GL_COLOR_WRITEMASK"/> 34271 <enum name="GL_UNPACK_ALIGNMENT"/> 34272 <enum name="GL_PACK_ALIGNMENT"/> 34273 <enum name="GL_MAX_TEXTURE_SIZE"/> 34274 <enum name="GL_MAX_VIEWPORT_DIMS"/> 34275 <enum name="GL_SUBPIXEL_BITS"/> 34276 <enum name="GL_RED_BITS"/> 34277 <enum name="GL_GREEN_BITS"/> 34278 <enum name="GL_BLUE_BITS"/> 34279 <enum name="GL_ALPHA_BITS"/> 34280 <enum name="GL_DEPTH_BITS"/> 34281 <enum name="GL_STENCIL_BITS"/> 34282 <enum name="GL_POLYGON_OFFSET_UNITS"/> 34283 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 34284 <enum name="GL_TEXTURE_BINDING_2D"/> 34285 <enum name="GL_SAMPLE_BUFFERS"/> 34286 <enum name="GL_SAMPLES"/> 34287 <enum name="GL_SAMPLE_COVERAGE_VALUE"/> 34288 <enum name="GL_SAMPLE_COVERAGE_INVERT"/> 34289 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 34290 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 34291 <enum name="GL_DONT_CARE"/> 34292 <enum name="GL_FASTEST"/> 34293 <enum name="GL_NICEST"/> 34294 <enum name="GL_GENERATE_MIPMAP_HINT"/> 34295 <enum name="GL_BYTE"/> 34296 <enum name="GL_UNSIGNED_BYTE"/> 34297 <enum name="GL_SHORT"/> 34298 <enum name="GL_UNSIGNED_SHORT"/> 34299 <enum name="GL_INT"/> 34300 <enum name="GL_UNSIGNED_INT"/> 34301 <enum name="GL_FLOAT"/> 34302 <enum name="GL_FIXED"/> 34303 <enum name="GL_DEPTH_COMPONENT"/> 34304 <enum name="GL_ALPHA"/> 34305 <enum name="GL_RGB"/> 34306 <enum name="GL_RGBA"/> 34307 <enum name="GL_LUMINANCE"/> 34308 <enum name="GL_LUMINANCE_ALPHA"/> 34309 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 34310 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 34311 <enum name="GL_UNSIGNED_SHORT_5_6_5"/> 34312 <enum name="GL_FRAGMENT_SHADER"/> 34313 <enum name="GL_VERTEX_SHADER"/> 34314 <enum name="GL_MAX_VERTEX_ATTRIBS"/> 34315 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 34316 <enum name="GL_MAX_VARYING_VECTORS"/> 34317 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/> 34318 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/> 34319 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/> 34320 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 34321 <enum name="GL_SHADER_TYPE"/> 34322 <enum name="GL_DELETE_STATUS"/> 34323 <enum name="GL_LINK_STATUS"/> 34324 <enum name="GL_VALIDATE_STATUS"/> 34325 <enum name="GL_ATTACHED_SHADERS"/> 34326 <enum name="GL_ACTIVE_UNIFORMS"/> 34327 <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/> 34328 <enum name="GL_ACTIVE_ATTRIBUTES"/> 34329 <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/> 34330 <enum name="GL_SHADING_LANGUAGE_VERSION"/> 34331 <enum name="GL_CURRENT_PROGRAM"/> 34332 <enum name="GL_NEVER"/> 34333 <enum name="GL_LESS"/> 34334 <enum name="GL_EQUAL"/> 34335 <enum name="GL_LEQUAL"/> 34336 <enum name="GL_GREATER"/> 34337 <enum name="GL_NOTEQUAL"/> 34338 <enum name="GL_GEQUAL"/> 34339 <enum name="GL_ALWAYS"/> 34340 <enum name="GL_KEEP"/> 34341 <enum name="GL_REPLACE"/> 34342 <enum name="GL_INCR"/> 34343 <enum name="GL_DECR"/> 34344 <enum name="GL_INVERT"/> 34345 <enum name="GL_INCR_WRAP"/> 34346 <enum name="GL_DECR_WRAP"/> 34347 <enum name="GL_VENDOR"/> 34348 <enum name="GL_RENDERER"/> 34349 <enum name="GL_VERSION"/> 34350 <enum name="GL_EXTENSIONS"/> 34351 <enum name="GL_NEAREST"/> 34352 <enum name="GL_LINEAR"/> 34353 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 34354 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 34355 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 34356 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 34357 <enum name="GL_TEXTURE_MAG_FILTER"/> 34358 <enum name="GL_TEXTURE_MIN_FILTER"/> 34359 <enum name="GL_TEXTURE_WRAP_S"/> 34360 <enum name="GL_TEXTURE_WRAP_T"/> 34361 <enum name="GL_TEXTURE"/> 34362 <enum name="GL_TEXTURE_CUBE_MAP"/> 34363 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/> 34364 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/> 34365 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/> 34366 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/> 34367 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/> 34368 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/> 34369 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/> 34370 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/> 34371 <enum name="GL_TEXTURE0"/> 34372 <enum name="GL_TEXTURE1"/> 34373 <enum name="GL_TEXTURE2"/> 34374 <enum name="GL_TEXTURE3"/> 34375 <enum name="GL_TEXTURE4"/> 34376 <enum name="GL_TEXTURE5"/> 34377 <enum name="GL_TEXTURE6"/> 34378 <enum name="GL_TEXTURE7"/> 34379 <enum name="GL_TEXTURE8"/> 34380 <enum name="GL_TEXTURE9"/> 34381 <enum name="GL_TEXTURE10"/> 34382 <enum name="GL_TEXTURE11"/> 34383 <enum name="GL_TEXTURE12"/> 34384 <enum name="GL_TEXTURE13"/> 34385 <enum name="GL_TEXTURE14"/> 34386 <enum name="GL_TEXTURE15"/> 34387 <enum name="GL_TEXTURE16"/> 34388 <enum name="GL_TEXTURE17"/> 34389 <enum name="GL_TEXTURE18"/> 34390 <enum name="GL_TEXTURE19"/> 34391 <enum name="GL_TEXTURE20"/> 34392 <enum name="GL_TEXTURE21"/> 34393 <enum name="GL_TEXTURE22"/> 34394 <enum name="GL_TEXTURE23"/> 34395 <enum name="GL_TEXTURE24"/> 34396 <enum name="GL_TEXTURE25"/> 34397 <enum name="GL_TEXTURE26"/> 34398 <enum name="GL_TEXTURE27"/> 34399 <enum name="GL_TEXTURE28"/> 34400 <enum name="GL_TEXTURE29"/> 34401 <enum name="GL_TEXTURE30"/> 34402 <enum name="GL_TEXTURE31"/> 34403 <enum name="GL_ACTIVE_TEXTURE"/> 34404 <enum name="GL_REPEAT"/> 34405 <enum name="GL_CLAMP_TO_EDGE"/> 34406 <enum name="GL_MIRRORED_REPEAT"/> 34407 <enum name="GL_FLOAT_VEC2"/> 34408 <enum name="GL_FLOAT_VEC3"/> 34409 <enum name="GL_FLOAT_VEC4"/> 34410 <enum name="GL_INT_VEC2"/> 34411 <enum name="GL_INT_VEC3"/> 34412 <enum name="GL_INT_VEC4"/> 34413 <enum name="GL_BOOL"/> 34414 <enum name="GL_BOOL_VEC2"/> 34415 <enum name="GL_BOOL_VEC3"/> 34416 <enum name="GL_BOOL_VEC4"/> 34417 <enum name="GL_FLOAT_MAT2"/> 34418 <enum name="GL_FLOAT_MAT3"/> 34419 <enum name="GL_FLOAT_MAT4"/> 34420 <enum name="GL_SAMPLER_2D"/> 34421 <enum name="GL_SAMPLER_CUBE"/> 34422 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 34423 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 34424 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 34425 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 34426 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 34427 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> 34428 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> 34429 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 34430 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 34431 <enum name="GL_COMPILE_STATUS"/> 34432 <enum name="GL_INFO_LOG_LENGTH"/> 34433 <enum name="GL_SHADER_SOURCE_LENGTH"/> 34434 <enum name="GL_SHADER_COMPILER"/> 34435 <enum name="GL_SHADER_BINARY_FORMATS"/> 34436 <enum name="GL_NUM_SHADER_BINARY_FORMATS"/> 34437 <enum name="GL_LOW_FLOAT"/> 34438 <enum name="GL_MEDIUM_FLOAT"/> 34439 <enum name="GL_HIGH_FLOAT"/> 34440 <enum name="GL_LOW_INT"/> 34441 <enum name="GL_MEDIUM_INT"/> 34442 <enum name="GL_HIGH_INT"/> 34443 <enum name="GL_FRAMEBUFFER"/> 34444 <enum name="GL_RENDERBUFFER"/> 34445 <enum name="GL_RGBA4"/> 34446 <enum name="GL_RGB5_A1"/> 34447 <enum name="GL_RGB565"/> 34448 <enum name="GL_DEPTH_COMPONENT16"/> 34449 <enum name="GL_STENCIL_INDEX8"/> 34450 <enum name="GL_RENDERBUFFER_WIDTH"/> 34451 <enum name="GL_RENDERBUFFER_HEIGHT"/> 34452 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 34453 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 34454 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 34455 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 34456 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 34457 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 34458 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 34459 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 34460 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 34461 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 34462 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/> 34463 <enum name="GL_COLOR_ATTACHMENT0"/> 34464 <enum name="GL_DEPTH_ATTACHMENT"/> 34465 <enum name="GL_STENCIL_ATTACHMENT"/> 34466 <enum name="GL_NONE"/> 34467 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 34468 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 34469 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 34470 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/> 34471 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 34472 <enum name="GL_FRAMEBUFFER_BINDING"/> 34473 <enum name="GL_RENDERBUFFER_BINDING"/> 34474 <enum name="GL_MAX_RENDERBUFFER_SIZE"/> 34475 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 34476 <command name="glActiveTexture"/> 34477 <command name="glAttachShader"/> 34478 <command name="glBindAttribLocation"/> 34479 <command name="glBindBuffer"/> 34480 <command name="glBindFramebuffer"/> 34481 <command name="glBindRenderbuffer"/> 34482 <command name="glBindTexture"/> 34483 <command name="glBlendColor"/> 34484 <command name="glBlendEquation"/> 34485 <command name="glBlendEquationSeparate"/> 34486 <command name="glBlendFunc"/> 34487 <command name="glBlendFuncSeparate"/> 34488 <command name="glBufferData"/> 34489 <command name="glBufferSubData"/> 34490 <command name="glCheckFramebufferStatus"/> 34491 <command name="glClear"/> 34492 <command name="glClearColor"/> 34493 <command name="glClearDepthf"/> 34494 <command name="glClearStencil"/> 34495 <command name="glColorMask"/> 34496 <command name="glCompileShader"/> 34497 <command name="glCompressedTexImage2D"/> 34498 <command name="glCompressedTexSubImage2D"/> 34499 <command name="glCopyTexImage2D"/> 34500 <command name="glCopyTexSubImage2D"/> 34501 <command name="glCreateProgram"/> 34502 <command name="glCreateShader"/> 34503 <command name="glCullFace"/> 34504 <command name="glDeleteBuffers"/> 34505 <command name="glDeleteFramebuffers"/> 34506 <command name="glDeleteProgram"/> 34507 <command name="glDeleteRenderbuffers"/> 34508 <command name="glDeleteShader"/> 34509 <command name="glDeleteTextures"/> 34510 <command name="glDepthFunc"/> 34511 <command name="glDepthMask"/> 34512 <command name="glDepthRangef"/> 34513 <command name="glDetachShader"/> 34514 <command name="glDisable"/> 34515 <command name="glDisableVertexAttribArray"/> 34516 <command name="glDrawArrays"/> 34517 <command name="glDrawElements"/> 34518 <command name="glEnable"/> 34519 <command name="glEnableVertexAttribArray"/> 34520 <command name="glFinish"/> 34521 <command name="glFlush"/> 34522 <command name="glFramebufferRenderbuffer"/> 34523 <command name="glFramebufferTexture2D"/> 34524 <command name="glFrontFace"/> 34525 <command name="glGenBuffers"/> 34526 <command name="glGenerateMipmap"/> 34527 <command name="glGenFramebuffers"/> 34528 <command name="glGenRenderbuffers"/> 34529 <command name="glGenTextures"/> 34530 <command name="glGetActiveAttrib"/> 34531 <command name="glGetActiveUniform"/> 34532 <command name="glGetAttachedShaders"/> 34533 <command name="glGetAttribLocation"/> 34534 <command name="glGetBooleanv"/> 34535 <command name="glGetBufferParameteriv"/> 34536 <command name="glGetError"/> 34537 <command name="glGetFloatv"/> 34538 <command name="glGetFramebufferAttachmentParameteriv"/> 34539 <command name="glGetIntegerv"/> 34540 <command name="glGetProgramiv"/> 34541 <command name="glGetProgramInfoLog"/> 34542 <command name="glGetRenderbufferParameteriv"/> 34543 <command name="glGetShaderiv"/> 34544 <command name="glGetShaderInfoLog"/> 34545 <command name="glGetShaderPrecisionFormat"/> 34546 <command name="glGetShaderSource"/> 34547 <command name="glGetString"/> 34548 <command name="glGetTexParameterfv"/> 34549 <command name="glGetTexParameteriv"/> 34550 <command name="glGetUniformfv"/> 34551 <command name="glGetUniformiv"/> 34552 <command name="glGetUniformLocation"/> 34553 <command name="glGetVertexAttribfv"/> 34554 <command name="glGetVertexAttribiv"/> 34555 <command name="glGetVertexAttribPointerv"/> 34556 <command name="glHint"/> 34557 <command name="glIsBuffer"/> 34558 <command name="glIsEnabled"/> 34559 <command name="glIsFramebuffer"/> 34560 <command name="glIsProgram"/> 34561 <command name="glIsRenderbuffer"/> 34562 <command name="glIsShader"/> 34563 <command name="glIsTexture"/> 34564 <command name="glLineWidth"/> 34565 <command name="glLinkProgram"/> 34566 <command name="glPixelStorei"/> 34567 <command name="glPolygonOffset"/> 34568 <command name="glReadPixels"/> 34569 <command name="glReleaseShaderCompiler"/> 34570 <command name="glRenderbufferStorage"/> 34571 <command name="glSampleCoverage"/> 34572 <command name="glScissor"/> 34573 <command name="glShaderBinary"/> 34574 <command name="glShaderSource"/> 34575 <command name="glStencilFunc"/> 34576 <command name="glStencilFuncSeparate"/> 34577 <command name="glStencilMask"/> 34578 <command name="glStencilMaskSeparate"/> 34579 <command name="glStencilOp"/> 34580 <command name="glStencilOpSeparate"/> 34581 <command name="glTexImage2D"/> 34582 <command name="glTexParameterf"/> 34583 <command name="glTexParameterfv"/> 34584 <command name="glTexParameteri"/> 34585 <command name="glTexParameteriv"/> 34586 <command name="glTexSubImage2D"/> 34587 <command name="glUniform1f"/> 34588 <command name="glUniform1fv"/> 34589 <command name="glUniform1i"/> 34590 <command name="glUniform1iv"/> 34591 <command name="glUniform2f"/> 34592 <command name="glUniform2fv"/> 34593 <command name="glUniform2i"/> 34594 <command name="glUniform2iv"/> 34595 <command name="glUniform3f"/> 34596 <command name="glUniform3fv"/> 34597 <command name="glUniform3i"/> 34598 <command name="glUniform3iv"/> 34599 <command name="glUniform4f"/> 34600 <command name="glUniform4fv"/> 34601 <command name="glUniform4i"/> 34602 <command name="glUniform4iv"/> 34603 <command name="glUniformMatrix2fv"/> 34604 <command name="glUniformMatrix3fv"/> 34605 <command name="glUniformMatrix4fv"/> 34606 <command name="glUseProgram"/> 34607 <command name="glValidateProgram"/> 34608 <command name="glVertexAttrib1f"/> 34609 <command name="glVertexAttrib1fv"/> 34610 <command name="glVertexAttrib2f"/> 34611 <command name="glVertexAttrib2fv"/> 34612 <command name="glVertexAttrib3f"/> 34613 <command name="glVertexAttrib3fv"/> 34614 <command name="glVertexAttrib4f"/> 34615 <command name="glVertexAttrib4fv"/> 34616 <command name="glVertexAttribPointer"/> 34617 <command name="glViewport"/> 34618 </require> 34619 </feature> 34620 <feature api="gles2" name="GL_ES_VERSION_3_0" number="3.0"> 34621 <require comment="Not used by the API, for compatibility with old gl2.h"> 34622 <type name="GLhalf"/> 34623 </require> 34624 <require> 34625 <enum name="GL_READ_BUFFER"/> 34626 <enum name="GL_UNPACK_ROW_LENGTH"/> 34627 <enum name="GL_UNPACK_SKIP_ROWS"/> 34628 <enum name="GL_UNPACK_SKIP_PIXELS"/> 34629 <enum name="GL_PACK_ROW_LENGTH"/> 34630 <enum name="GL_PACK_SKIP_ROWS"/> 34631 <enum name="GL_PACK_SKIP_PIXELS"/> 34632 <enum name="GL_COLOR"/> 34633 <enum name="GL_DEPTH"/> 34634 <enum name="GL_STENCIL"/> 34635 <enum name="GL_RED"/> 34636 <enum name="GL_RGB8"/> 34637 <enum name="GL_RGBA8"/> 34638 <enum name="GL_RGB10_A2"/> 34639 <enum name="GL_TEXTURE_BINDING_3D"/> 34640 <enum name="GL_UNPACK_SKIP_IMAGES"/> 34641 <enum name="GL_UNPACK_IMAGE_HEIGHT"/> 34642 <enum name="GL_TEXTURE_3D"/> 34643 <enum name="GL_TEXTURE_WRAP_R"/> 34644 <enum name="GL_MAX_3D_TEXTURE_SIZE"/> 34645 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 34646 <enum name="GL_MAX_ELEMENTS_VERTICES"/> 34647 <enum name="GL_MAX_ELEMENTS_INDICES"/> 34648 <enum name="GL_TEXTURE_MIN_LOD"/> 34649 <enum name="GL_TEXTURE_MAX_LOD"/> 34650 <enum name="GL_TEXTURE_BASE_LEVEL"/> 34651 <enum name="GL_TEXTURE_MAX_LEVEL"/> 34652 <enum name="GL_MIN"/> 34653 <enum name="GL_MAX"/> 34654 <enum name="GL_DEPTH_COMPONENT24"/> 34655 <enum name="GL_MAX_TEXTURE_LOD_BIAS"/> 34656 <enum name="GL_TEXTURE_COMPARE_MODE"/> 34657 <enum name="GL_TEXTURE_COMPARE_FUNC"/> 34658 <enum name="GL_CURRENT_QUERY"/> 34659 <enum name="GL_QUERY_RESULT"/> 34660 <enum name="GL_QUERY_RESULT_AVAILABLE"/> 34661 <enum name="GL_BUFFER_MAPPED"/> 34662 <enum name="GL_BUFFER_MAP_POINTER"/> 34663 <enum name="GL_STREAM_READ"/> 34664 <enum name="GL_STREAM_COPY"/> 34665 <enum name="GL_STATIC_READ"/> 34666 <enum name="GL_STATIC_COPY"/> 34667 <enum name="GL_DYNAMIC_READ"/> 34668 <enum name="GL_DYNAMIC_COPY"/> 34669 <enum name="GL_MAX_DRAW_BUFFERS"/> 34670 <enum name="GL_DRAW_BUFFER0"/> 34671 <enum name="GL_DRAW_BUFFER1"/> 34672 <enum name="GL_DRAW_BUFFER2"/> 34673 <enum name="GL_DRAW_BUFFER3"/> 34674 <enum name="GL_DRAW_BUFFER4"/> 34675 <enum name="GL_DRAW_BUFFER5"/> 34676 <enum name="GL_DRAW_BUFFER6"/> 34677 <enum name="GL_DRAW_BUFFER7"/> 34678 <enum name="GL_DRAW_BUFFER8"/> 34679 <enum name="GL_DRAW_BUFFER9"/> 34680 <enum name="GL_DRAW_BUFFER10"/> 34681 <enum name="GL_DRAW_BUFFER11"/> 34682 <enum name="GL_DRAW_BUFFER12"/> 34683 <enum name="GL_DRAW_BUFFER13"/> 34684 <enum name="GL_DRAW_BUFFER14"/> 34685 <enum name="GL_DRAW_BUFFER15"/> 34686 <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/> 34687 <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/> 34688 <enum name="GL_SAMPLER_3D"/> 34689 <enum name="GL_SAMPLER_2D_SHADOW"/> 34690 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/> 34691 <enum name="GL_PIXEL_PACK_BUFFER"/> 34692 <enum name="GL_PIXEL_UNPACK_BUFFER"/> 34693 <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/> 34694 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/> 34695 <enum name="GL_FLOAT_MAT2x3"/> 34696 <enum name="GL_FLOAT_MAT2x4"/> 34697 <enum name="GL_FLOAT_MAT3x2"/> 34698 <enum name="GL_FLOAT_MAT3x4"/> 34699 <enum name="GL_FLOAT_MAT4x2"/> 34700 <enum name="GL_FLOAT_MAT4x3"/> 34701 <enum name="GL_SRGB"/> 34702 <enum name="GL_SRGB8"/> 34703 <enum name="GL_SRGB8_ALPHA8"/> 34704 <enum name="GL_COMPARE_REF_TO_TEXTURE"/> 34705 <enum name="GL_MAJOR_VERSION"/> 34706 <enum name="GL_MINOR_VERSION"/> 34707 <enum name="GL_NUM_EXTENSIONS"/> 34708 <enum name="GL_RGBA32F"/> 34709 <enum name="GL_RGB32F"/> 34710 <enum name="GL_RGBA16F"/> 34711 <enum name="GL_RGB16F"/> 34712 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> 34713 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/> 34714 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/> 34715 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/> 34716 <enum name="GL_MAX_VARYING_COMPONENTS"/> 34717 <enum name="GL_TEXTURE_2D_ARRAY"/> 34718 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/> 34719 <enum name="GL_R11F_G11F_B10F"/> 34720 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 34721 <enum name="GL_RGB9_E5"/> 34722 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/> 34723 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/> 34724 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/> 34725 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/> 34726 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/> 34727 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/> 34728 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/> 34729 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/> 34730 <enum name="GL_RASTERIZER_DISCARD"/> 34731 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/> 34732 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/> 34733 <enum name="GL_INTERLEAVED_ATTRIBS"/> 34734 <enum name="GL_SEPARATE_ATTRIBS"/> 34735 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 34736 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/> 34737 <enum name="GL_RGBA32UI"/> 34738 <enum name="GL_RGB32UI"/> 34739 <enum name="GL_RGBA16UI"/> 34740 <enum name="GL_RGB16UI"/> 34741 <enum name="GL_RGBA8UI"/> 34742 <enum name="GL_RGB8UI"/> 34743 <enum name="GL_RGBA32I"/> 34744 <enum name="GL_RGB32I"/> 34745 <enum name="GL_RGBA16I"/> 34746 <enum name="GL_RGB16I"/> 34747 <enum name="GL_RGBA8I"/> 34748 <enum name="GL_RGB8I"/> 34749 <enum name="GL_RED_INTEGER"/> 34750 <enum name="GL_RGB_INTEGER"/> 34751 <enum name="GL_RGBA_INTEGER"/> 34752 <enum name="GL_SAMPLER_2D_ARRAY"/> 34753 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/> 34754 <enum name="GL_SAMPLER_CUBE_SHADOW"/> 34755 <enum name="GL_UNSIGNED_INT_VEC2"/> 34756 <enum name="GL_UNSIGNED_INT_VEC3"/> 34757 <enum name="GL_UNSIGNED_INT_VEC4"/> 34758 <enum name="GL_INT_SAMPLER_2D"/> 34759 <enum name="GL_INT_SAMPLER_3D"/> 34760 <enum name="GL_INT_SAMPLER_CUBE"/> 34761 <enum name="GL_INT_SAMPLER_2D_ARRAY"/> 34762 <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/> 34763 <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/> 34764 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/> 34765 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/> 34766 <enum name="GL_BUFFER_ACCESS_FLAGS"/> 34767 <enum name="GL_BUFFER_MAP_LENGTH"/> 34768 <enum name="GL_BUFFER_MAP_OFFSET"/> 34769 <enum name="GL_DEPTH_COMPONENT32F"/> 34770 <enum name="GL_DEPTH32F_STENCIL8"/> 34771 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/> 34772 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/> 34773 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/> 34774 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/> 34775 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/> 34776 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/> 34777 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/> 34778 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/> 34779 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/> 34780 <enum name="GL_FRAMEBUFFER_DEFAULT"/> 34781 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 34782 <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/> 34783 <enum name="GL_DEPTH_STENCIL"/> 34784 <enum name="GL_UNSIGNED_INT_24_8"/> 34785 <enum name="GL_DEPTH24_STENCIL8"/> 34786 <enum name="GL_UNSIGNED_NORMALIZED"/> 34787 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/> 34788 <enum name="GL_READ_FRAMEBUFFER"/> 34789 <enum name="GL_DRAW_FRAMEBUFFER"/> 34790 <enum name="GL_READ_FRAMEBUFFER_BINDING"/> 34791 <enum name="GL_RENDERBUFFER_SAMPLES"/> 34792 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 34793 <enum name="GL_MAX_COLOR_ATTACHMENTS"/> 34794 <enum name="GL_COLOR_ATTACHMENT1"/> 34795 <enum name="GL_COLOR_ATTACHMENT2"/> 34796 <enum name="GL_COLOR_ATTACHMENT3"/> 34797 <enum name="GL_COLOR_ATTACHMENT4"/> 34798 <enum name="GL_COLOR_ATTACHMENT5"/> 34799 <enum name="GL_COLOR_ATTACHMENT6"/> 34800 <enum name="GL_COLOR_ATTACHMENT7"/> 34801 <enum name="GL_COLOR_ATTACHMENT8"/> 34802 <enum name="GL_COLOR_ATTACHMENT9"/> 34803 <enum name="GL_COLOR_ATTACHMENT10"/> 34804 <enum name="GL_COLOR_ATTACHMENT11"/> 34805 <enum name="GL_COLOR_ATTACHMENT12"/> 34806 <enum name="GL_COLOR_ATTACHMENT13"/> 34807 <enum name="GL_COLOR_ATTACHMENT14"/> 34808 <enum name="GL_COLOR_ATTACHMENT15"/> 34809 <enum name="GL_COLOR_ATTACHMENT16"/> 34810 <enum name="GL_COLOR_ATTACHMENT17"/> 34811 <enum name="GL_COLOR_ATTACHMENT18"/> 34812 <enum name="GL_COLOR_ATTACHMENT19"/> 34813 <enum name="GL_COLOR_ATTACHMENT20"/> 34814 <enum name="GL_COLOR_ATTACHMENT21"/> 34815 <enum name="GL_COLOR_ATTACHMENT22"/> 34816 <enum name="GL_COLOR_ATTACHMENT23"/> 34817 <enum name="GL_COLOR_ATTACHMENT24"/> 34818 <enum name="GL_COLOR_ATTACHMENT25"/> 34819 <enum name="GL_COLOR_ATTACHMENT26"/> 34820 <enum name="GL_COLOR_ATTACHMENT27"/> 34821 <enum name="GL_COLOR_ATTACHMENT28"/> 34822 <enum name="GL_COLOR_ATTACHMENT29"/> 34823 <enum name="GL_COLOR_ATTACHMENT30"/> 34824 <enum name="GL_COLOR_ATTACHMENT31"/> 34825 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 34826 <enum name="GL_MAX_SAMPLES"/> 34827 <enum name="GL_HALF_FLOAT"/> 34828 <enum name="GL_MAP_READ_BIT"/> 34829 <enum name="GL_MAP_WRITE_BIT"/> 34830 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> 34831 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 34832 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 34833 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> 34834 <enum name="GL_RG"/> 34835 <enum name="GL_RG_INTEGER"/> 34836 <enum name="GL_R8"/> 34837 <enum name="GL_RG8"/> 34838 <enum name="GL_R16F"/> 34839 <enum name="GL_R32F"/> 34840 <enum name="GL_RG16F"/> 34841 <enum name="GL_RG32F"/> 34842 <enum name="GL_R8I"/> 34843 <enum name="GL_R8UI"/> 34844 <enum name="GL_R16I"/> 34845 <enum name="GL_R16UI"/> 34846 <enum name="GL_R32I"/> 34847 <enum name="GL_R32UI"/> 34848 <enum name="GL_RG8I"/> 34849 <enum name="GL_RG8UI"/> 34850 <enum name="GL_RG16I"/> 34851 <enum name="GL_RG16UI"/> 34852 <enum name="GL_RG32I"/> 34853 <enum name="GL_RG32UI"/> 34854 <enum name="GL_VERTEX_ARRAY_BINDING"/> 34855 <enum name="GL_R8_SNORM"/> 34856 <enum name="GL_RG8_SNORM"/> 34857 <enum name="GL_RGB8_SNORM"/> 34858 <enum name="GL_RGBA8_SNORM"/> 34859 <enum name="GL_SIGNED_NORMALIZED"/> 34860 <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/> 34861 <enum name="GL_COPY_READ_BUFFER"/> 34862 <enum name="GL_COPY_WRITE_BUFFER"/> 34863 <enum name="GL_COPY_READ_BUFFER_BINDING"/> 34864 <enum name="GL_COPY_WRITE_BUFFER_BINDING"/> 34865 <enum name="GL_UNIFORM_BUFFER"/> 34866 <enum name="GL_UNIFORM_BUFFER_BINDING"/> 34867 <enum name="GL_UNIFORM_BUFFER_START"/> 34868 <enum name="GL_UNIFORM_BUFFER_SIZE"/> 34869 <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/> 34870 <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/> 34871 <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/> 34872 <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/> 34873 <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/> 34874 <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/> 34875 <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/> 34876 <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/> 34877 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/> 34878 <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/> 34879 <enum name="GL_UNIFORM_TYPE"/> 34880 <enum name="GL_UNIFORM_SIZE"/> 34881 <enum name="GL_UNIFORM_NAME_LENGTH"/> 34882 <enum name="GL_UNIFORM_BLOCK_INDEX"/> 34883 <enum name="GL_UNIFORM_OFFSET"/> 34884 <enum name="GL_UNIFORM_ARRAY_STRIDE"/> 34885 <enum name="GL_UNIFORM_MATRIX_STRIDE"/> 34886 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/> 34887 <enum name="GL_UNIFORM_BLOCK_BINDING"/> 34888 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/> 34889 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/> 34890 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/> 34891 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/> 34892 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/> 34893 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/> 34894 <enum name="GL_INVALID_INDEX"/> 34895 <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/> 34896 <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/> 34897 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/> 34898 <enum name="GL_OBJECT_TYPE"/> 34899 <enum name="GL_SYNC_CONDITION"/> 34900 <enum name="GL_SYNC_STATUS"/> 34901 <enum name="GL_SYNC_FLAGS"/> 34902 <enum name="GL_SYNC_FENCE"/> 34903 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/> 34904 <enum name="GL_UNSIGNALED"/> 34905 <enum name="GL_SIGNALED"/> 34906 <enum name="GL_ALREADY_SIGNALED"/> 34907 <enum name="GL_TIMEOUT_EXPIRED"/> 34908 <enum name="GL_CONDITION_SATISFIED"/> 34909 <enum name="GL_WAIT_FAILED"/> 34910 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/> 34911 <enum name="GL_TIMEOUT_IGNORED"/> 34912 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/> 34913 <enum name="GL_ANY_SAMPLES_PASSED"/> 34914 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/> 34915 <enum name="GL_SAMPLER_BINDING"/> 34916 <enum name="GL_RGB10_A2UI"/> 34917 <enum name="GL_TEXTURE_SWIZZLE_R"/> 34918 <enum name="GL_TEXTURE_SWIZZLE_G"/> 34919 <enum name="GL_TEXTURE_SWIZZLE_B"/> 34920 <enum name="GL_TEXTURE_SWIZZLE_A"/> 34921 <enum name="GL_GREEN"/> 34922 <enum name="GL_BLUE"/> 34923 <enum name="GL_INT_2_10_10_10_REV"/> 34924 <enum name="GL_TRANSFORM_FEEDBACK"/> 34925 <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/> 34926 <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/> 34927 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/> 34928 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 34929 <enum name="GL_PROGRAM_BINARY_LENGTH"/> 34930 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 34931 <enum name="GL_PROGRAM_BINARY_FORMATS"/> 34932 <enum name="GL_COMPRESSED_R11_EAC"/> 34933 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/> 34934 <enum name="GL_COMPRESSED_RG11_EAC"/> 34935 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/> 34936 <enum name="GL_COMPRESSED_RGB8_ETC2"/> 34937 <enum name="GL_COMPRESSED_SRGB8_ETC2"/> 34938 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 34939 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 34940 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/> 34941 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/> 34942 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 34943 <enum name="GL_MAX_ELEMENT_INDEX"/> 34944 <enum name="GL_NUM_SAMPLE_COUNTS"/> 34945 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 34946 <command name="glReadBuffer"/> 34947 <command name="glDrawRangeElements"/> 34948 <command name="glTexImage3D"/> 34949 <command name="glTexSubImage3D"/> 34950 <command name="glCopyTexSubImage3D"/> 34951 <command name="glCompressedTexImage3D"/> 34952 <command name="glCompressedTexSubImage3D"/> 34953 <command name="glGenQueries"/> 34954 <command name="glDeleteQueries"/> 34955 <command name="glIsQuery"/> 34956 <command name="glBeginQuery"/> 34957 <command name="glEndQuery"/> 34958 <command name="glGetQueryiv"/> 34959 <command name="glGetQueryObjectuiv"/> 34960 <command name="glUnmapBuffer"/> 34961 <command name="glGetBufferPointerv"/> 34962 <command name="glDrawBuffers"/> 34963 <command name="glUniformMatrix2x3fv"/> 34964 <command name="glUniformMatrix3x2fv"/> 34965 <command name="glUniformMatrix2x4fv"/> 34966 <command name="glUniformMatrix4x2fv"/> 34967 <command name="glUniformMatrix3x4fv"/> 34968 <command name="glUniformMatrix4x3fv"/> 34969 <command name="glBlitFramebuffer"/> 34970 <command name="glRenderbufferStorageMultisample"/> 34971 <command name="glFramebufferTextureLayer"/> 34972 <command name="glMapBufferRange"/> 34973 <command name="glFlushMappedBufferRange"/> 34974 <command name="glBindVertexArray"/> 34975 <command name="glDeleteVertexArrays"/> 34976 <command name="glGenVertexArrays"/> 34977 <command name="glIsVertexArray"/> 34978 <command name="glGetIntegeri_v"/> 34979 <command name="glBeginTransformFeedback"/> 34980 <command name="glEndTransformFeedback"/> 34981 <command name="glBindBufferRange"/> 34982 <command name="glBindBufferBase"/> 34983 <command name="glTransformFeedbackVaryings"/> 34984 <command name="glGetTransformFeedbackVarying"/> 34985 <command name="glVertexAttribIPointer"/> 34986 <command name="glGetVertexAttribIiv"/> 34987 <command name="glGetVertexAttribIuiv"/> 34988 <command name="glVertexAttribI4i"/> 34989 <command name="glVertexAttribI4ui"/> 34990 <command name="glVertexAttribI4iv"/> 34991 <command name="glVertexAttribI4uiv"/> 34992 <command name="glGetUniformuiv"/> 34993 <command name="glGetFragDataLocation"/> 34994 <command name="glUniform1ui"/> 34995 <command name="glUniform2ui"/> 34996 <command name="glUniform3ui"/> 34997 <command name="glUniform4ui"/> 34998 <command name="glUniform1uiv"/> 34999 <command name="glUniform2uiv"/> 35000 <command name="glUniform3uiv"/> 35001 <command name="glUniform4uiv"/> 35002 <command name="glClearBufferiv"/> 35003 <command name="glClearBufferuiv"/> 35004 <command name="glClearBufferfv"/> 35005 <command name="glClearBufferfi"/> 35006 <command name="glGetStringi"/> 35007 <command name="glCopyBufferSubData"/> 35008 <command name="glGetUniformIndices"/> 35009 <command name="glGetActiveUniformsiv"/> 35010 <command name="glGetUniformBlockIndex"/> 35011 <command name="glGetActiveUniformBlockiv"/> 35012 <command name="glGetActiveUniformBlockName"/> 35013 <command name="glUniformBlockBinding"/> 35014 <command name="glDrawArraysInstanced"/> 35015 <command name="glDrawElementsInstanced"/> 35016 <command name="glFenceSync"/> 35017 <command name="glIsSync"/> 35018 <command name="glDeleteSync"/> 35019 <command name="glClientWaitSync"/> 35020 <command name="glWaitSync"/> 35021 <command name="glGetInteger64v"/> 35022 <command name="glGetSynciv"/> 35023 <command name="glGetInteger64i_v"/> 35024 <command name="glGetBufferParameteri64v"/> 35025 <command name="glGenSamplers"/> 35026 <command name="glDeleteSamplers"/> 35027 <command name="glIsSampler"/> 35028 <command name="glBindSampler"/> 35029 <command name="glSamplerParameteri"/> 35030 <command name="glSamplerParameteriv"/> 35031 <command name="glSamplerParameterf"/> 35032 <command name="glSamplerParameterfv"/> 35033 <command name="glGetSamplerParameteriv"/> 35034 <command name="glGetSamplerParameterfv"/> 35035 <command name="glVertexAttribDivisor"/> 35036 <command name="glBindTransformFeedback"/> 35037 <command name="glDeleteTransformFeedbacks"/> 35038 <command name="glGenTransformFeedbacks"/> 35039 <command name="glIsTransformFeedback"/> 35040 <command name="glPauseTransformFeedback"/> 35041 <command name="glResumeTransformFeedback"/> 35042 <command name="glGetProgramBinary"/> 35043 <command name="glProgramBinary"/> 35044 <command name="glProgramParameteri"/> 35045 <command name="glInvalidateFramebuffer"/> 35046 <command name="glInvalidateSubFramebuffer"/> 35047 <command name="glTexStorage2D"/> 35048 <command name="glTexStorage3D"/> 35049 <command name="glGetInternalformativ"/> 35050 </require> 35051 </feature> 35052 <feature api="gles2" name="GL_ES_VERSION_3_1" number="3.1"> 35053 <!-- arrays_of_arrays features --> 35054 <require/> 35055 <!-- compute_shader features --> 35056 <require> 35057 <command name="glDispatchCompute"/> 35058 <command name="glDispatchComputeIndirect"/> 35059 <enum name="GL_COMPUTE_SHADER"/> 35060 <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> 35061 <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/> 35062 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 35063 <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/> 35064 <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/> 35065 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 35066 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 35067 <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/> 35068 <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 35069 <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/> 35070 <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 35071 <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/> 35072 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/> 35073 <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/> 35074 <enum name="GL_COMPUTE_SHADER_BIT"/> 35075 </require> 35076 <!-- draw_indirect features --> 35077 <require> 35078 <command name="glDrawArraysIndirect"/> 35079 <command name="glDrawElementsIndirect"/> 35080 <enum name="GL_DRAW_INDIRECT_BUFFER"/> 35081 <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/> 35082 </require> 35083 <!-- explicit_uniform_location features --> 35084 <require> 35085 <enum name="GL_MAX_UNIFORM_LOCATIONS"/> 35086 </require> 35087 <!-- framebuffer_no_attachments features --> 35088 <require> 35089 <command name="glFramebufferParameteri"/> 35090 <command name="glGetFramebufferParameteriv"/> 35091 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 35092 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 35093 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 35094 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 35095 <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/> 35096 <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/> 35097 <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/> 35098 </require> 35099 <!-- program_interface_query features --> 35100 <require> 35101 <command name="glGetProgramInterfaceiv"/> 35102 <command name="glGetProgramResourceIndex"/> 35103 <command name="glGetProgramResourceName"/> 35104 <command name="glGetProgramResourceiv"/> 35105 <command name="glGetProgramResourceLocation"/> 35106 <enum name="GL_UNIFORM"/> 35107 <enum name="GL_UNIFORM_BLOCK"/> 35108 <enum name="GL_PROGRAM_INPUT"/> 35109 <enum name="GL_PROGRAM_OUTPUT"/> 35110 <enum name="GL_BUFFER_VARIABLE"/> 35111 <enum name="GL_SHADER_STORAGE_BLOCK"/> 35112 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 35113 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/> 35114 <enum name="GL_ACTIVE_RESOURCES"/> 35115 <enum name="GL_MAX_NAME_LENGTH"/> 35116 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/> 35117 <enum name="GL_NAME_LENGTH"/> 35118 <enum name="GL_TYPE"/> 35119 <enum name="GL_ARRAY_SIZE"/> 35120 <enum name="GL_OFFSET"/> 35121 <enum name="GL_BLOCK_INDEX"/> 35122 <enum name="GL_ARRAY_STRIDE"/> 35123 <enum name="GL_MATRIX_STRIDE"/> 35124 <enum name="GL_IS_ROW_MAJOR"/> 35125 <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/> 35126 <enum name="GL_BUFFER_BINDING"/> 35127 <enum name="GL_BUFFER_DATA_SIZE"/> 35128 <enum name="GL_NUM_ACTIVE_VARIABLES"/> 35129 <enum name="GL_ACTIVE_VARIABLES"/> 35130 <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/> 35131 <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/> 35132 <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/> 35133 <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/> 35134 <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/> 35135 <enum name="GL_LOCATION"/> 35136 </require> 35137 <!-- separate_shader_objects features --> 35138 <require> 35139 <command name="glUseProgramStages"/> 35140 <command name="glActiveShaderProgram"/> 35141 <command name="glCreateShaderProgramv"/> 35142 <command name="glBindProgramPipeline"/> 35143 <command name="glDeleteProgramPipelines"/> 35144 <command name="glGenProgramPipelines"/> 35145 <command name="glIsProgramPipeline"/> 35146 <command name="glGetProgramPipelineiv"/> 35147 <command name="glProgramUniform1i"/> 35148 <command name="glProgramUniform2i"/> 35149 <command name="glProgramUniform3i"/> 35150 <command name="glProgramUniform4i"/> 35151 <command name="glProgramUniform1ui"/> 35152 <command name="glProgramUniform2ui"/> 35153 <command name="glProgramUniform3ui"/> 35154 <command name="glProgramUniform4ui"/> 35155 <command name="glProgramUniform1f"/> 35156 <command name="glProgramUniform2f"/> 35157 <command name="glProgramUniform3f"/> 35158 <command name="glProgramUniform4f"/> 35159 <command name="glProgramUniform1iv"/> 35160 <command name="glProgramUniform2iv"/> 35161 <command name="glProgramUniform3iv"/> 35162 <command name="glProgramUniform4iv"/> 35163 <command name="glProgramUniform1uiv"/> 35164 <command name="glProgramUniform2uiv"/> 35165 <command name="glProgramUniform3uiv"/> 35166 <command name="glProgramUniform4uiv"/> 35167 <command name="glProgramUniform1fv"/> 35168 <command name="glProgramUniform2fv"/> 35169 <command name="glProgramUniform3fv"/> 35170 <command name="glProgramUniform4fv"/> 35171 <command name="glProgramUniformMatrix2fv"/> 35172 <command name="glProgramUniformMatrix3fv"/> 35173 <command name="glProgramUniformMatrix4fv"/> 35174 <command name="glProgramUniformMatrix2x3fv"/> 35175 <command name="glProgramUniformMatrix3x2fv"/> 35176 <command name="glProgramUniformMatrix2x4fv"/> 35177 <command name="glProgramUniformMatrix4x2fv"/> 35178 <command name="glProgramUniformMatrix3x4fv"/> 35179 <command name="glProgramUniformMatrix4x3fv"/> 35180 <command name="glValidateProgramPipeline"/> 35181 <command name="glGetProgramPipelineInfoLog"/> 35182 <enum name="GL_VERTEX_SHADER_BIT"/> 35183 <enum name="GL_FRAGMENT_SHADER_BIT"/> 35184 <enum name="GL_ALL_SHADER_BITS"/> 35185 <enum name="GL_PROGRAM_SEPARABLE"/> 35186 <enum name="GL_ACTIVE_PROGRAM"/> 35187 <enum name="GL_PROGRAM_PIPELINE_BINDING"/> 35188 </require> 35189 <!-- shader_atomic_counters features --> 35190 <require> 35191 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 35192 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> 35193 <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/> 35194 <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/> 35195 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/> 35196 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/> 35197 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 35198 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/> 35199 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/> 35200 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/> 35201 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 35202 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/> 35203 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/> 35204 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/> 35205 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/> 35206 <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> 35207 </require> 35208 <!-- shader_bitfield_operations features --> 35209 <require/> 35210 <!-- shader_image_load_store features --> 35211 <require> 35212 <command name="glBindImageTexture"/> 35213 <command name="glGetBooleani_v"/> 35214 <command name="glMemoryBarrier"/> 35215 <command name="glMemoryBarrierByRegion"/> 35216 <enum name="GL_MAX_IMAGE_UNITS"/> 35217 <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/> 35218 <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/> 35219 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 35220 <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/> 35221 <enum name="GL_IMAGE_BINDING_NAME"/> 35222 <enum name="GL_IMAGE_BINDING_LEVEL"/> 35223 <enum name="GL_IMAGE_BINDING_LAYERED"/> 35224 <enum name="GL_IMAGE_BINDING_LAYER"/> 35225 <enum name="GL_IMAGE_BINDING_ACCESS"/> 35226 <enum name="GL_IMAGE_BINDING_FORMAT"/> 35227 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> 35228 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> 35229 <enum name="GL_UNIFORM_BARRIER_BIT"/> 35230 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/> 35231 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> 35232 <enum name="GL_COMMAND_BARRIER_BIT"/> 35233 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/> 35234 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/> 35235 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/> 35236 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/> 35237 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/> 35238 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> 35239 <enum name="GL_ALL_BARRIER_BITS"/> 35240 <enum name="GL_IMAGE_2D"/> 35241 <enum name="GL_IMAGE_3D"/> 35242 <enum name="GL_IMAGE_CUBE"/> 35243 <enum name="GL_IMAGE_2D_ARRAY"/> 35244 <enum name="GL_INT_IMAGE_2D"/> 35245 <enum name="GL_INT_IMAGE_3D"/> 35246 <enum name="GL_INT_IMAGE_CUBE"/> 35247 <enum name="GL_INT_IMAGE_2D_ARRAY"/> 35248 <enum name="GL_UNSIGNED_INT_IMAGE_2D"/> 35249 <enum name="GL_UNSIGNED_INT_IMAGE_3D"/> 35250 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/> 35251 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/> 35252 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 35253 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/> 35254 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/> 35255 <enum name="GL_READ_ONLY"/> 35256 <enum name="GL_WRITE_ONLY"/> 35257 <enum name="GL_READ_WRITE"/> 35258 </require> 35259 <!-- shader_layout_binding features --> 35260 <require/> 35261 <!-- shader_storage_buffer_object features --> 35262 <require> 35263 <enum name="GL_SHADER_STORAGE_BUFFER"/> 35264 <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/> 35265 <enum name="GL_SHADER_STORAGE_BUFFER_START"/> 35266 <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/> 35267 <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/> 35268 <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/> 35269 <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/> 35270 <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/> 35271 <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/> 35272 <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/> 35273 <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/> 35274 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/> 35275 <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/> 35276 </require> 35277 <!-- stencil_texturing features --> 35278 <require> 35279 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> 35280 <enum name="GL_STENCIL_INDEX"/> 35281 </require> 35282 <!-- texture_gather features --> 35283 <require> 35284 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/> 35285 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/> 35286 </require> 35287 <!-- texture_storage_multisample features --> 35288 <require> 35289 <command name="glTexStorage2DMultisample"/> 35290 <command name="glGetMultisamplefv"/> 35291 <command name="glSampleMaski"/> 35292 <command name="glGetTexLevelParameteriv"/> 35293 <command name="glGetTexLevelParameterfv"/> 35294 <enum name="GL_SAMPLE_POSITION"/> 35295 <enum name="GL_SAMPLE_MASK"/> 35296 <enum name="GL_SAMPLE_MASK_VALUE"/> 35297 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 35298 <enum name="GL_MAX_SAMPLE_MASK_WORDS"/> 35299 <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/> 35300 <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/> 35301 <enum name="GL_MAX_INTEGER_SAMPLES"/> 35302 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 35303 <enum name="GL_TEXTURE_SAMPLES"/> 35304 <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/> 35305 <enum name="GL_TEXTURE_WIDTH"/> 35306 <enum name="GL_TEXTURE_HEIGHT"/> 35307 <enum name="GL_TEXTURE_DEPTH"/> 35308 <enum name="GL_TEXTURE_INTERNAL_FORMAT"/> 35309 <enum name="GL_TEXTURE_RED_SIZE"/> 35310 <enum name="GL_TEXTURE_GREEN_SIZE"/> 35311 <enum name="GL_TEXTURE_BLUE_SIZE"/> 35312 <enum name="GL_TEXTURE_ALPHA_SIZE"/> 35313 <enum name="GL_TEXTURE_DEPTH_SIZE"/> 35314 <enum name="GL_TEXTURE_STENCIL_SIZE"/> 35315 <enum name="GL_TEXTURE_SHARED_SIZE"/> 35316 <enum name="GL_TEXTURE_RED_TYPE"/> 35317 <enum name="GL_TEXTURE_GREEN_TYPE"/> 35318 <enum name="GL_TEXTURE_BLUE_TYPE"/> 35319 <enum name="GL_TEXTURE_ALPHA_TYPE"/> 35320 <enum name="GL_TEXTURE_DEPTH_TYPE"/> 35321 <enum name="GL_TEXTURE_COMPRESSED"/> 35322 <enum name="GL_SAMPLER_2D_MULTISAMPLE"/> 35323 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> 35324 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> 35325 </require> 35326 <!-- vertex_attrib_binding features --> 35327 <require> 35328 <command name="glBindVertexBuffer"/> 35329 <command name="glVertexAttribFormat"/> 35330 <command name="glVertexAttribIFormat"/> 35331 <command name="glVertexAttribBinding"/> 35332 <command name="glVertexBindingDivisor"/> 35333 <enum name="GL_VERTEX_ATTRIB_BINDING"/> 35334 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 35335 <enum name="GL_VERTEX_BINDING_DIVISOR"/> 35336 <enum name="GL_VERTEX_BINDING_OFFSET"/> 35337 <enum name="GL_VERTEX_BINDING_STRIDE"/> 35338 <enum name="GL_VERTEX_BINDING_BUFFER"/> 35339 <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 35340 <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/> 35341 <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> 35342 </require> 35343 </feature> 35344 <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2"> 35345 <!-- 3.2-specific point features --> 35346 <require> 35347 <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/> 35348 <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/> 35349 </require> 35350 <!-- Android extension pack features --> 35351 <require/> 35352 <!-- blend_equation_advanced features --> 35353 <require> 35354 <enum name="GL_MULTIPLY"/> 35355 <enum name="GL_SCREEN"/> 35356 <enum name="GL_OVERLAY"/> 35357 <enum name="GL_DARKEN"/> 35358 <enum name="GL_LIGHTEN"/> 35359 <enum name="GL_COLORDODGE"/> 35360 <enum name="GL_COLORBURN"/> 35361 <enum name="GL_HARDLIGHT"/> 35362 <enum name="GL_SOFTLIGHT"/> 35363 <enum name="GL_DIFFERENCE"/> 35364 <enum name="GL_EXCLUSION"/> 35365 <enum name="GL_HSL_HUE"/> 35366 <enum name="GL_HSL_SATURATION"/> 35367 <enum name="GL_HSL_COLOR"/> 35368 <enum name="GL_HSL_LUMINOSITY"/> 35369 <command name="glBlendBarrier"/> 35370 </require> 35371 <!-- color_buffer_float features --> 35372 <require/> 35373 <!-- copy_image features --> 35374 <require> 35375 <command name="glCopyImageSubData"/> 35376 </require> 35377 <!-- debug features --> 35378 <require> 35379 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/> 35380 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> 35381 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/> 35382 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/> 35383 <enum name="GL_DEBUG_SOURCE_API"/> 35384 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> 35385 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> 35386 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/> 35387 <enum name="GL_DEBUG_SOURCE_APPLICATION"/> 35388 <enum name="GL_DEBUG_SOURCE_OTHER"/> 35389 <enum name="GL_DEBUG_TYPE_ERROR"/> 35390 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> 35391 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> 35392 <enum name="GL_DEBUG_TYPE_PORTABILITY"/> 35393 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/> 35394 <enum name="GL_DEBUG_TYPE_OTHER"/> 35395 <enum name="GL_DEBUG_TYPE_MARKER"/> 35396 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/> 35397 <enum name="GL_DEBUG_TYPE_POP_GROUP"/> 35398 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/> 35399 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/> 35400 <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/> 35401 <enum name="GL_BUFFER"/> 35402 <enum name="GL_SHADER"/> 35403 <enum name="GL_PROGRAM"/> 35404 <enum name="GL_VERTEX_ARRAY"/> 35405 <enum name="GL_QUERY"/> 35406 <enum name="GL_PROGRAM_PIPELINE"/> 35407 <enum name="GL_SAMPLER"/> 35408 <enum name="GL_MAX_LABEL_LENGTH"/> 35409 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> 35410 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> 35411 <enum name="GL_DEBUG_LOGGED_MESSAGES"/> 35412 <enum name="GL_DEBUG_SEVERITY_HIGH"/> 35413 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/> 35414 <enum name="GL_DEBUG_SEVERITY_LOW"/> 35415 <enum name="GL_DEBUG_OUTPUT"/> 35416 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/> 35417 <enum name="GL_STACK_OVERFLOW"/> 35418 <enum name="GL_STACK_UNDERFLOW"/> 35419 <command name="glDebugMessageControl"/> 35420 <command name="glDebugMessageInsert"/> 35421 <command name="glDebugMessageCallback"/> 35422 <command name="glGetDebugMessageLog"/> 35423 <command name="glPushDebugGroup"/> 35424 <command name="glPopDebugGroup"/> 35425 <command name="glObjectLabel"/> 35426 <command name="glGetObjectLabel"/> 35427 <command name="glObjectPtrLabel"/> 35428 <command name="glGetObjectPtrLabel"/> 35429 <command name="glGetPointerv"/> 35430 </require> 35431 <!-- draw_buffers_indexed features --> 35432 <require> 35433 <!-- All tokens are already part of ES 3.0 --> 35434 <command name="glEnablei"/> 35435 <command name="glDisablei"/> 35436 <command name="glBlendEquationi"/> 35437 <command name="glBlendEquationSeparatei"/> 35438 <command name="glBlendFunci"/> 35439 <command name="glBlendFuncSeparatei"/> 35440 <command name="glColorMaski"/> 35441 <command name="glIsEnabledi"/> 35442 </require> 35443 <!-- draw_elements_base_vertex features --> 35444 <require> 35445 <command name="glDrawElementsBaseVertex"/> 35446 <command name="glDrawRangeElementsBaseVertex"/> 35447 <command name="glDrawElementsInstancedBaseVertex"/> 35448 </require> 35449 <!-- geometry_shader features --> 35450 <require> 35451 <enum name="GL_GEOMETRY_SHADER"/> 35452 <enum name="GL_GEOMETRY_SHADER_BIT"/> 35453 <enum name="GL_GEOMETRY_VERTICES_OUT"/> 35454 <enum name="GL_GEOMETRY_INPUT_TYPE"/> 35455 <enum name="GL_GEOMETRY_OUTPUT_TYPE"/> 35456 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 35457 <enum name="GL_LAYER_PROVOKING_VERTEX"/> 35458 <enum name="GL_LINES_ADJACENCY"/> 35459 <enum name="GL_LINE_STRIP_ADJACENCY"/> 35460 <enum name="GL_TRIANGLES_ADJACENCY"/> 35461 <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/> 35462 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/> 35463 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/> 35464 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/> 35465 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/> 35466 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/> 35467 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/> 35468 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/> 35469 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> 35470 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/> 35471 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> 35472 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/> 35473 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> 35474 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/> 35475 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 35476 <enum name="GL_LAST_VERTEX_CONVENTION"/> 35477 <enum name="GL_UNDEFINED_VERTEX"/> 35478 <enum name="GL_PRIMITIVES_GENERATED"/> 35479 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 35480 <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/> 35481 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/> 35482 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/> 35483 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> 35484 <command name="glFramebufferTexture"/> 35485 </require> 35486 <!-- gpu_shader5 features --> 35487 <require/> 35488 <!-- primitive_bounding_box features --> 35489 <require> 35490 <enum name="GL_PRIMITIVE_BOUNDING_BOX"/> 35491 <command name="glPrimitiveBoundingBox"/> 35492 </require> 35493 <!-- robustness features --> 35494 <require> 35495 <enum name="GL_NO_ERROR"/> 35496 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/> 35497 <enum name="GL_CONTEXT_FLAGS"/> 35498 <enum name="GL_LOSE_CONTEXT_ON_RESET"/> 35499 <enum name="GL_GUILTY_CONTEXT_RESET"/> 35500 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 35501 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 35502 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> 35503 <enum name="GL_NO_RESET_NOTIFICATION"/> 35504 <enum name="GL_CONTEXT_LOST"/> 35505 <command name="glGetGraphicsResetStatus"/> 35506 <command name="glReadnPixels"/> 35507 <command name="glGetnUniformfv"/> 35508 <command name="glGetnUniformiv"/> 35509 <command name="glGetnUniformuiv"/> 35510 </require> 35511 <!-- sample_shading features --> 35512 <require> 35513 <command name="glMinSampleShading"/> 35514 <enum name="GL_SAMPLE_SHADING"/> 35515 <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/> 35516 </require> 35517 <!-- sample_variables features --> 35518 <require/> 35519 <!-- shader_image_atomic features --> 35520 <require/> 35521 <!-- shader_io_blocks features --> 35522 <require/> 35523 <!-- shader_multisample_interpolation features --> 35524 <require> 35525 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> 35526 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> 35527 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> 35528 </require> 35529 <!-- tessellation_shader features --> 35530 <require> 35531 <enum name="GL_PATCHES"/> 35532 <enum name="GL_PATCH_VERTICES"/> 35533 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> 35534 <enum name="GL_TESS_GEN_MODE"/> 35535 <enum name="GL_TESS_GEN_SPACING"/> 35536 <enum name="GL_TESS_GEN_VERTEX_ORDER"/> 35537 <enum name="GL_TESS_GEN_POINT_MODE"/> 35538 <enum name="GL_TRIANGLES"/> 35539 <enum name="GL_ISOLINES"/> 35540 <enum name="GL_QUADS"/> 35541 <enum name="GL_EQUAL"/> 35542 <enum name="GL_FRACTIONAL_ODD"/> 35543 <enum name="GL_FRACTIONAL_EVEN"/> 35544 <enum name="GL_CCW"/> 35545 <enum name="GL_CW"/> 35546 <enum name="GL_MAX_PATCH_VERTICES"/> 35547 <enum name="GL_MAX_TESS_GEN_LEVEL"/> 35548 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> 35549 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 35550 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> 35551 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> 35552 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> 35553 <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/> 35554 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> 35555 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> 35556 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> 35557 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> 35558 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> 35559 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> 35560 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> 35561 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 35562 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> 35563 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> 35564 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/> 35565 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/> 35566 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> 35567 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> 35568 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/> 35569 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/> 35570 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> 35571 <enum name="GL_IS_PER_PATCH"/> 35572 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> 35573 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 35574 <enum name="GL_TESS_CONTROL_SHADER"/> 35575 <enum name="GL_TESS_EVALUATION_SHADER"/> 35576 <enum name="GL_TESS_CONTROL_SHADER_BIT"/> 35577 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/> 35578 <command name="glPatchParameteri"/> 35579 </require> 35580 <!-- texture_border_clamp features --> 35581 <require> 35582 <enum name="GL_TEXTURE_BORDER_COLOR"/> 35583 <enum name="GL_CLAMP_TO_BORDER"/> 35584 <command name="glTexParameterIiv"/> 35585 <command name="glTexParameterIuiv"/> 35586 <command name="glGetTexParameterIiv"/> 35587 <command name="glGetTexParameterIuiv"/> 35588 <command name="glSamplerParameterIiv"/> 35589 <command name="glSamplerParameterIuiv"/> 35590 <command name="glGetSamplerParameterIiv"/> 35591 <command name="glGetSamplerParameterIuiv"/> 35592 </require> 35593 <!-- texture_buffer features --> 35594 <require> 35595 <enum name="GL_TEXTURE_BUFFER"/> 35596 <enum name="GL_TEXTURE_BUFFER_BINDING"/> 35597 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/> 35598 <enum name="GL_TEXTURE_BINDING_BUFFER"/> 35599 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/> 35600 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/> 35601 <enum name="GL_SAMPLER_BUFFER"/> 35602 <enum name="GL_INT_SAMPLER_BUFFER"/> 35603 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/> 35604 <enum name="GL_IMAGE_BUFFER"/> 35605 <enum name="GL_INT_IMAGE_BUFFER"/> 35606 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> 35607 <enum name="GL_TEXTURE_BUFFER_OFFSET"/> 35608 <enum name="GL_TEXTURE_BUFFER_SIZE"/> 35609 <command name="glTexBuffer"/> 35610 <command name="glTexBufferRange"/> 35611 </require> 35612 <!-- texture_compression_astc_ldr features --> 35613 <require> 35614 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/> 35615 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/> 35616 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/> 35617 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/> 35618 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/> 35619 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/> 35620 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/> 35621 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/> 35622 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/> 35623 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/> 35624 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/> 35625 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/> 35626 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/> 35627 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/> 35628 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/> 35629 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/> 35630 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/> 35631 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/> 35632 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/> 35633 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/> 35634 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/> 35635 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/> 35636 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/> 35637 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/> 35638 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/> 35639 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/> 35640 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/> 35641 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/> 35642 </require> 35643 <!-- texture_cube_map_array features --> 35644 <require> 35645 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> 35646 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 35647 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/> 35648 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/> 35649 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/> 35650 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/> 35651 <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/> 35652 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> 35653 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> 35654 </require> 35655 <!-- texture_stencil8 features --> 35656 <require> 35657 <enum name="GL_STENCIL_INDEX"/> 35658 <enum name="GL_STENCIL_INDEX8"/> 35659 </require> 35660 <!-- texture_storage_multisample_2d_array features --> 35661 <require> 35662 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 35663 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 35664 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 35665 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 35666 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 35667 <command name="glTexStorage3DMultisample"/> 35668 </require> 35669 </feature> 35670 <feature api="glsc2" name="GL_SC_VERSION_2_0" number="2.0"> 35671 <require comment="Not used by the API, but could be used by applications"> 35672 <type name="GLbyte" comment="Used to define GL_BYTE data"/> 35673 <type name="GLshort" comment="Used to define GL_SHORT data"/> 35674 <type name="GLushort" comment="Used to define GL_UNSIGNED_SHORT data"/> 35675 </require> 35676 <require> 35677 <enum name="GL_DEPTH_BUFFER_BIT"/> 35678 <enum name="GL_STENCIL_BUFFER_BIT"/> 35679 <enum name="GL_COLOR_BUFFER_BIT"/> 35680 <enum name="GL_FALSE"/> 35681 <enum name="GL_TRUE"/> 35682 <enum name="GL_POINTS"/> 35683 <enum name="GL_LINES"/> 35684 <enum name="GL_LINE_LOOP"/> 35685 <enum name="GL_LINE_STRIP"/> 35686 <enum name="GL_TRIANGLES"/> 35687 <enum name="GL_TRIANGLE_STRIP"/> 35688 <enum name="GL_TRIANGLE_FAN"/> 35689 <enum name="GL_ZERO"/> 35690 <enum name="GL_ONE"/> 35691 <enum name="GL_SRC_COLOR"/> 35692 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 35693 <enum name="GL_SRC_ALPHA"/> 35694 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 35695 <enum name="GL_DST_ALPHA"/> 35696 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 35697 <enum name="GL_DST_COLOR"/> 35698 <enum name="GL_ONE_MINUS_DST_COLOR"/> 35699 <enum name="GL_SRC_ALPHA_SATURATE"/> 35700 <enum name="GL_FUNC_ADD"/> 35701 <enum name="GL_BLEND_EQUATION"/> 35702 <enum name="GL_BLEND_EQUATION_RGB"/> 35703 <enum name="GL_BLEND_EQUATION_ALPHA"/> 35704 <enum name="GL_FUNC_SUBTRACT"/> 35705 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 35706 <enum name="GL_BLEND_DST_RGB"/> 35707 <enum name="GL_BLEND_SRC_RGB"/> 35708 <enum name="GL_BLEND_DST_ALPHA"/> 35709 <enum name="GL_BLEND_SRC_ALPHA"/> 35710 <enum name="GL_CONSTANT_COLOR"/> 35711 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 35712 <enum name="GL_CONSTANT_ALPHA"/> 35713 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 35714 <enum name="GL_BLEND_COLOR"/> 35715 <enum name="GL_ARRAY_BUFFER"/> 35716 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 35717 <enum name="GL_ARRAY_BUFFER_BINDING"/> 35718 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 35719 <enum name="GL_STREAM_DRAW"/> 35720 <enum name="GL_STATIC_DRAW"/> 35721 <enum name="GL_DYNAMIC_DRAW"/> 35722 <enum name="GL_BUFFER_SIZE"/> 35723 <enum name="GL_BUFFER_USAGE"/> 35724 <enum name="GL_CURRENT_VERTEX_ATTRIB"/> 35725 <enum name="GL_FRONT"/> 35726 <enum name="GL_BACK"/> 35727 <enum name="GL_FRONT_AND_BACK"/> 35728 <enum name="GL_TEXTURE_2D"/> 35729 <enum name="GL_CULL_FACE"/> 35730 <enum name="GL_BLEND"/> 35731 <enum name="GL_DITHER"/> 35732 <enum name="GL_STENCIL_TEST"/> 35733 <enum name="GL_DEPTH_TEST"/> 35734 <enum name="GL_SCISSOR_TEST"/> 35735 <enum name="GL_POLYGON_OFFSET_FILL"/> 35736 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 35737 <enum name="GL_SAMPLE_COVERAGE"/> 35738 <enum name="GL_NO_ERROR"/> 35739 <enum name="GL_INVALID_ENUM"/> 35740 <enum name="GL_INVALID_VALUE"/> 35741 <enum name="GL_INVALID_OPERATION"/> 35742 <enum name="GL_OUT_OF_MEMORY"/> 35743 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 35744 <enum name="GL_CONTEXT_LOST"/> 35745 <enum name="GL_CW"/> 35746 <enum name="GL_CCW"/> 35747 <enum name="GL_LINE_WIDTH"/> 35748 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 35749 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 35750 <enum name="GL_CULL_FACE_MODE"/> 35751 <enum name="GL_FRONT_FACE"/> 35752 <enum name="GL_DEPTH_RANGE"/> 35753 <enum name="GL_DEPTH_WRITEMASK"/> 35754 <enum name="GL_DEPTH_CLEAR_VALUE"/> 35755 <enum name="GL_DEPTH_FUNC"/> 35756 <enum name="GL_STENCIL_CLEAR_VALUE"/> 35757 <enum name="GL_STENCIL_FUNC"/> 35758 <enum name="GL_STENCIL_FAIL"/> 35759 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 35760 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 35761 <enum name="GL_STENCIL_REF"/> 35762 <enum name="GL_STENCIL_VALUE_MASK"/> 35763 <enum name="GL_STENCIL_WRITEMASK"/> 35764 <enum name="GL_STENCIL_BACK_FUNC"/> 35765 <enum name="GL_STENCIL_BACK_FAIL"/> 35766 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/> 35767 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/> 35768 <enum name="GL_STENCIL_BACK_REF"/> 35769 <enum name="GL_STENCIL_BACK_VALUE_MASK"/> 35770 <enum name="GL_STENCIL_BACK_WRITEMASK"/> 35771 <enum name="GL_VIEWPORT"/> 35772 <enum name="GL_SCISSOR_BOX"/> 35773 <enum name="GL_COLOR_CLEAR_VALUE"/> 35774 <enum name="GL_COLOR_WRITEMASK"/> 35775 <enum name="GL_UNPACK_ALIGNMENT"/> 35776 <enum name="GL_PACK_ALIGNMENT"/> 35777 <enum name="GL_MAX_TEXTURE_SIZE"/> 35778 <enum name="GL_MAX_VIEWPORT_DIMS"/> 35779 <enum name="GL_SUBPIXEL_BITS"/> 35780 <enum name="GL_RED_BITS"/> 35781 <enum name="GL_GREEN_BITS"/> 35782 <enum name="GL_BLUE_BITS"/> 35783 <enum name="GL_ALPHA_BITS"/> 35784 <enum name="GL_DEPTH_BITS"/> 35785 <enum name="GL_STENCIL_BITS"/> 35786 <enum name="GL_POLYGON_OFFSET_UNITS"/> 35787 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 35788 <enum name="GL_TEXTURE_BINDING_2D"/> 35789 <enum name="GL_SAMPLE_BUFFERS"/> 35790 <enum name="GL_SAMPLES"/> 35791 <enum name="GL_SAMPLE_COVERAGE_VALUE"/> 35792 <enum name="GL_SAMPLE_COVERAGE_INVERT"/> 35793 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 35794 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 35795 <enum name="GL_DONT_CARE"/> 35796 <enum name="GL_FASTEST"/> 35797 <enum name="GL_NICEST"/> 35798 <enum name="GL_GENERATE_MIPMAP_HINT"/> 35799 <enum name="GL_BYTE"/> 35800 <enum name="GL_UNSIGNED_BYTE"/> 35801 <enum name="GL_SHORT"/> 35802 <enum name="GL_UNSIGNED_SHORT"/> 35803 <enum name="GL_INT"/> 35804 <enum name="GL_UNSIGNED_INT"/> 35805 <enum name="GL_FLOAT"/> 35806 <enum name="GL_RED"/> 35807 <enum name="GL_RG"/> 35808 <enum name="GL_RGB"/> 35809 <enum name="GL_RGBA"/> 35810 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 35811 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 35812 <enum name="GL_UNSIGNED_SHORT_5_6_5"/> 35813 <enum name="GL_MAX_VERTEX_ATTRIBS"/> 35814 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 35815 <enum name="GL_MAX_VARYING_VECTORS"/> 35816 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/> 35817 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/> 35818 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/> 35819 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 35820 <enum name="GL_LINK_STATUS"/> 35821 <enum name="GL_SHADING_LANGUAGE_VERSION"/> 35822 <enum name="GL_CURRENT_PROGRAM"/> 35823 <enum name="GL_NEVER"/> 35824 <enum name="GL_LESS"/> 35825 <enum name="GL_EQUAL"/> 35826 <enum name="GL_LEQUAL"/> 35827 <enum name="GL_GREATER"/> 35828 <enum name="GL_NOTEQUAL"/> 35829 <enum name="GL_GEQUAL"/> 35830 <enum name="GL_ALWAYS"/> 35831 <enum name="GL_KEEP"/> 35832 <enum name="GL_REPLACE"/> 35833 <enum name="GL_INCR"/> 35834 <enum name="GL_DECR"/> 35835 <enum name="GL_INVERT"/> 35836 <enum name="GL_INCR_WRAP"/> 35837 <enum name="GL_DECR_WRAP"/> 35838 <enum name="GL_VENDOR"/> 35839 <enum name="GL_RENDERER"/> 35840 <enum name="GL_VERSION"/> 35841 <enum name="GL_EXTENSIONS"/> 35842 <enum name="GL_NEAREST"/> 35843 <enum name="GL_LINEAR"/> 35844 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 35845 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 35846 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 35847 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 35848 <enum name="GL_TEXTURE_MAG_FILTER"/> 35849 <enum name="GL_TEXTURE_MIN_FILTER"/> 35850 <enum name="GL_TEXTURE_WRAP_S"/> 35851 <enum name="GL_TEXTURE_WRAP_T"/> 35852 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 35853 <enum name="GL_TEXTURE"/> 35854 <enum name="GL_TEXTURE0"/> 35855 <enum name="GL_TEXTURE1"/> 35856 <enum name="GL_TEXTURE2"/> 35857 <enum name="GL_TEXTURE3"/> 35858 <enum name="GL_TEXTURE4"/> 35859 <enum name="GL_TEXTURE5"/> 35860 <enum name="GL_TEXTURE6"/> 35861 <enum name="GL_TEXTURE7"/> 35862 <enum name="GL_TEXTURE8"/> 35863 <enum name="GL_TEXTURE9"/> 35864 <enum name="GL_TEXTURE10"/> 35865 <enum name="GL_TEXTURE11"/> 35866 <enum name="GL_TEXTURE12"/> 35867 <enum name="GL_TEXTURE13"/> 35868 <enum name="GL_TEXTURE14"/> 35869 <enum name="GL_TEXTURE15"/> 35870 <enum name="GL_TEXTURE16"/> 35871 <enum name="GL_TEXTURE17"/> 35872 <enum name="GL_TEXTURE18"/> 35873 <enum name="GL_TEXTURE19"/> 35874 <enum name="GL_TEXTURE20"/> 35875 <enum name="GL_TEXTURE21"/> 35876 <enum name="GL_TEXTURE22"/> 35877 <enum name="GL_TEXTURE23"/> 35878 <enum name="GL_TEXTURE24"/> 35879 <enum name="GL_TEXTURE25"/> 35880 <enum name="GL_TEXTURE26"/> 35881 <enum name="GL_TEXTURE27"/> 35882 <enum name="GL_TEXTURE28"/> 35883 <enum name="GL_TEXTURE29"/> 35884 <enum name="GL_TEXTURE30"/> 35885 <enum name="GL_TEXTURE31"/> 35886 <enum name="GL_ACTIVE_TEXTURE"/> 35887 <enum name="GL_REPEAT"/> 35888 <enum name="GL_CLAMP_TO_EDGE"/> 35889 <enum name="GL_MIRRORED_REPEAT"/> 35890 <enum name="GL_SAMPLER_2D"/> 35891 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 35892 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 35893 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 35894 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 35895 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 35896 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> 35897 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> 35898 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 35899 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 35900 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 35901 <enum name="GL_PROGRAM_BINARY_FORMATS"/> 35902 <enum name="GL_LOW_FLOAT"/> 35903 <enum name="GL_MEDIUM_FLOAT"/> 35904 <enum name="GL_HIGH_FLOAT"/> 35905 <enum name="GL_LOW_INT"/> 35906 <enum name="GL_MEDIUM_INT"/> 35907 <enum name="GL_HIGH_INT"/> 35908 <enum name="GL_FRAMEBUFFER"/> 35909 <enum name="GL_RENDERBUFFER"/> 35910 <enum name="GL_R8"/> 35911 <enum name="GL_RG8"/> 35912 <enum name="GL_RGB8"/> 35913 <enum name="GL_RGBA8"/> 35914 <enum name="GL_RGBA4"/> 35915 <enum name="GL_RGB5_A1"/> 35916 <enum name="GL_RGB565"/> 35917 <enum name="GL_DEPTH_COMPONENT16"/> 35918 <enum name="GL_STENCIL_INDEX8"/> 35919 <enum name="GL_RENDERBUFFER_WIDTH"/> 35920 <enum name="GL_RENDERBUFFER_HEIGHT"/> 35921 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 35922 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 35923 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 35924 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 35925 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 35926 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 35927 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 35928 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 35929 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 35930 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 35931 <enum name="GL_COLOR_ATTACHMENT0"/> 35932 <enum name="GL_DEPTH_ATTACHMENT"/> 35933 <enum name="GL_STENCIL_ATTACHMENT"/> 35934 <enum name="GL_NONE"/> 35935 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 35936 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 35937 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 35938 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/> 35939 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 35940 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 35941 <enum name="GL_FRAMEBUFFER_BINDING"/> 35942 <enum name="GL_RENDERBUFFER_BINDING"/> 35943 <enum name="GL_MAX_RENDERBUFFER_SIZE"/> 35944 <enum name="GL_GUILTY_CONTEXT_RESET"/> 35945 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 35946 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 35947 <enum name="GL_CONTEXT_ROBUST_ACCESS"/> 35948 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> 35949 <enum name="GL_LOSE_CONTEXT_ON_RESET"/> 35950 <command name="glActiveTexture"/> 35951 <command name="glBindBuffer"/> 35952 <command name="glBindFramebuffer"/> 35953 <command name="glBindRenderbuffer"/> 35954 <command name="glBindTexture"/> 35955 <command name="glBlendColor"/> 35956 <command name="glBlendEquation"/> 35957 <command name="glBlendEquationSeparate"/> 35958 <command name="glBlendFunc"/> 35959 <command name="glBlendFuncSeparate"/> 35960 <command name="glBufferData"/> 35961 <command name="glBufferSubData"/> 35962 <command name="glCheckFramebufferStatus"/> 35963 <command name="glClear"/> 35964 <command name="glClearColor"/> 35965 <command name="glClearDepthf"/> 35966 <command name="glClearStencil"/> 35967 <command name="glColorMask"/> 35968 <command name="glCompressedTexSubImage2D"/> 35969 <command name="glCreateProgram"/> 35970 <command name="glCullFace"/> 35971 <command name="glDepthFunc"/> 35972 <command name="glDepthMask"/> 35973 <command name="glDepthRangef"/> 35974 <command name="glDisable"/> 35975 <command name="glDisableVertexAttribArray"/> 35976 <command name="glDrawArrays"/> 35977 <command name="glDrawRangeElements"/> 35978 <command name="glEnable"/> 35979 <command name="glEnableVertexAttribArray"/> 35980 <command name="glFinish"/> 35981 <command name="glFlush"/> 35982 <command name="glFramebufferRenderbuffer"/> 35983 <command name="glFramebufferTexture2D"/> 35984 <command name="glFrontFace"/> 35985 <command name="glGenBuffers"/> 35986 <command name="glGenerateMipmap"/> 35987 <command name="glGenFramebuffers"/> 35988 <command name="glGenRenderbuffers"/> 35989 <command name="glGenTextures"/> 35990 <command name="glGetAttribLocation"/> 35991 <command name="glGetBooleanv"/> 35992 <command name="glGetBufferParameteriv"/> 35993 <command name="glGetError"/> 35994 <command name="glGetFloatv"/> 35995 <command name="glGetFramebufferAttachmentParameteriv"/> 35996 <command name="glGetGraphicsResetStatus"/> 35997 <command name="glGetIntegerv"/> 35998 <command name="glGetProgramiv"/> 35999 <command name="glGetRenderbufferParameteriv"/> 36000 <command name="glGetString"/> 36001 <command name="glGetTexParameterfv"/> 36002 <command name="glGetTexParameteriv"/> 36003 <command name="glGetnUniformfv"/> 36004 <command name="glGetnUniformiv"/> 36005 <command name="glGetUniformLocation"/> 36006 <command name="glGetVertexAttribfv"/> 36007 <command name="glGetVertexAttribiv"/> 36008 <command name="glGetVertexAttribPointerv"/> 36009 <command name="glHint"/> 36010 <command name="glIsEnabled"/> 36011 <command name="glLineWidth"/> 36012 <command name="glPixelStorei"/> 36013 <command name="glPolygonOffset"/> 36014 <command name="glProgramBinary"/> 36015 <command name="glReadnPixels"/> 36016 <command name="glRenderbufferStorage"/> 36017 <command name="glSampleCoverage"/> 36018 <command name="glScissor"/> 36019 <command name="glStencilFunc"/> 36020 <command name="glStencilFuncSeparate"/> 36021 <command name="glStencilMask"/> 36022 <command name="glStencilMaskSeparate"/> 36023 <command name="glStencilOp"/> 36024 <command name="glStencilOpSeparate"/> 36025 <command name="glTexStorage2D"/> 36026 <command name="glTexParameterf"/> 36027 <command name="glTexParameterfv"/> 36028 <command name="glTexParameteri"/> 36029 <command name="glTexParameteriv"/> 36030 <command name="glTexSubImage2D"/> 36031 <command name="glUniform1f"/> 36032 <command name="glUniform1fv"/> 36033 <command name="glUniform1i"/> 36034 <command name="glUniform1iv"/> 36035 <command name="glUniform2f"/> 36036 <command name="glUniform2fv"/> 36037 <command name="glUniform2i"/> 36038 <command name="glUniform2iv"/> 36039 <command name="glUniform3f"/> 36040 <command name="glUniform3fv"/> 36041 <command name="glUniform3i"/> 36042 <command name="glUniform3iv"/> 36043 <command name="glUniform4f"/> 36044 <command name="glUniform4fv"/> 36045 <command name="glUniform4i"/> 36046 <command name="glUniform4iv"/> 36047 <command name="glUniformMatrix2fv"/> 36048 <command name="glUniformMatrix3fv"/> 36049 <command name="glUniformMatrix4fv"/> 36050 <command name="glUseProgram"/> 36051 <command name="glVertexAttrib1f"/> 36052 <command name="glVertexAttrib1fv"/> 36053 <command name="glVertexAttrib2f"/> 36054 <command name="glVertexAttrib2fv"/> 36055 <command name="glVertexAttrib3f"/> 36056 <command name="glVertexAttrib3fv"/> 36057 <command name="glVertexAttrib4f"/> 36058 <command name="glVertexAttrib4fv"/> 36059 <command name="glVertexAttribPointer"/> 36060 <command name="glViewport"/> 36061 </require> 36062 </feature> 36063 36064 <!-- SECTION: OpenGL / OpenGL ES extension interface definitions --> 36065 <extensions> 36066 <extension name="GL_3DFX_multisample" supported="gl"> 36067 <require> 36068 <enum name="GL_MULTISAMPLE_3DFX"/> 36069 <enum name="GL_SAMPLE_BUFFERS_3DFX"/> 36070 <enum name="GL_SAMPLES_3DFX"/> 36071 <enum name="GL_MULTISAMPLE_BIT_3DFX"/> 36072 </require> 36073 </extension> 36074 <extension name="GL_3DFX_tbuffer" supported="gl"> 36075 <require> 36076 <command name="glTbufferMask3DFX"/> 36077 </require> 36078 </extension> 36079 <extension name="GL_3DFX_texture_compression_FXT1" supported="gl"> 36080 <require> 36081 <enum name="GL_COMPRESSED_RGB_FXT1_3DFX"/> 36082 <enum name="GL_COMPRESSED_RGBA_FXT1_3DFX"/> 36083 </require> 36084 </extension> 36085 <extension name="GL_AMD_blend_minmax_factor" supported="gl"> 36086 <require> 36087 <enum name="GL_FACTOR_MIN_AMD"/> 36088 <enum name="GL_FACTOR_MAX_AMD"/> 36089 </require> 36090 </extension> 36091 <extension name="GL_AMD_compressed_3DC_texture" supported="gles1|gles2"> 36092 <require> 36093 <enum name="GL_3DC_X_AMD"/> 36094 <enum name="GL_3DC_XY_AMD"/> 36095 </require> 36096 </extension> 36097 <extension name="GL_AMD_compressed_ATC_texture" supported="gles1|gles2"> 36098 <require> 36099 <enum name="GL_ATC_RGB_AMD"/> 36100 <enum name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/> 36101 <enum name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/> 36102 </require> 36103 </extension> 36104 <extension name="GL_AMD_conservative_depth" supported="gl"/> 36105 <extension name="GL_AMD_debug_output" supported="gl"> 36106 <require> 36107 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/> 36108 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/> 36109 <enum name="GL_DEBUG_LOGGED_MESSAGES_AMD"/> 36110 <enum name="GL_DEBUG_SEVERITY_HIGH_AMD"/> 36111 <enum name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/> 36112 <enum name="GL_DEBUG_SEVERITY_LOW_AMD"/> 36113 <enum name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/> 36114 <enum name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/> 36115 <enum name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/> 36116 <enum name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/> 36117 <enum name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/> 36118 <enum name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/> 36119 <enum name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/> 36120 <enum name="GL_DEBUG_CATEGORY_OTHER_AMD"/> 36121 <command name="glDebugMessageEnableAMD"/> 36122 <command name="glDebugMessageInsertAMD"/> 36123 <command name="glDebugMessageCallbackAMD"/> 36124 <command name="glGetDebugMessageLogAMD"/> 36125 </require> 36126 </extension> 36127 <extension name="GL_AMD_depth_clamp_separate" supported="gl"> 36128 <require> 36129 <enum name="GL_DEPTH_CLAMP_NEAR_AMD"/> 36130 <enum name="GL_DEPTH_CLAMP_FAR_AMD"/> 36131 </require> 36132 </extension> 36133 <extension name="GL_AMD_draw_buffers_blend" supported="gl"> 36134 <require> 36135 <command name="glBlendFuncIndexedAMD"/> 36136 <command name="glBlendFuncSeparateIndexedAMD"/> 36137 <command name="glBlendEquationIndexedAMD"/> 36138 <command name="glBlendEquationSeparateIndexedAMD"/> 36139 </require> 36140 </extension> 36141 <extension name="GL_AMD_framebuffer_multisample_advanced" supported="gl|glcore|gles2"> 36142 <require> 36143 <enum name="GL_RENDERBUFFER_STORAGE_SAMPLES_AMD"/> 36144 <enum name="GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD"/> 36145 <enum name="GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD"/> 36146 <enum name="GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD"/> 36147 <enum name="GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD"/> 36148 <enum name="GL_SUPPORTED_MULTISAMPLE_MODES_AMD"/> 36149 <command name="glRenderbufferStorageMultisampleAdvancedAMD"/> 36150 <command name="glNamedRenderbufferStorageMultisampleAdvancedAMD"/> 36151 </require> 36152 </extension> 36153 <extension name="GL_AMD_framebuffer_sample_positions" supported="gl"> 36154 <require> 36155 <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/> 36156 <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/> 36157 <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/> 36158 <enum name="GL_ALL_PIXELS_AMD"/> 36159 <command name="glFramebufferSamplePositionsfvAMD"/> 36160 <command name="glNamedFramebufferSamplePositionsfvAMD"/> 36161 <command name="glGetFramebufferParameterfvAMD"/> 36162 <command name="glGetNamedFramebufferParameterfvAMD"/> 36163 </require> 36164 </extension> 36165 <extension name="GL_AMD_gcn_shader" supported="gl"/> 36166 <extension name="GL_AMD_gpu_shader_half_float" supported="gl"> 36167 <require> 36168 <enum name="GL_FLOAT16_NV"/> 36169 <enum name="GL_FLOAT16_VEC2_NV"/> 36170 <enum name="GL_FLOAT16_VEC3_NV"/> 36171 <enum name="GL_FLOAT16_VEC4_NV"/> 36172 <enum name="GL_FLOAT16_MAT2_AMD"/> 36173 <enum name="GL_FLOAT16_MAT3_AMD"/> 36174 <enum name="GL_FLOAT16_MAT4_AMD"/> 36175 <enum name="GL_FLOAT16_MAT2x3_AMD"/> 36176 <enum name="GL_FLOAT16_MAT2x4_AMD"/> 36177 <enum name="GL_FLOAT16_MAT3x2_AMD"/> 36178 <enum name="GL_FLOAT16_MAT3x4_AMD"/> 36179 <enum name="GL_FLOAT16_MAT4x2_AMD"/> 36180 <enum name="GL_FLOAT16_MAT4x3_AMD"/> 36181 </require> 36182 </extension> 36183 <extension name="GL_AMD_gpu_shader_int16" supported="gl"/> 36184 <extension name="GL_AMD_gpu_shader_int64" supported="gl"> 36185 <require> 36186 <enum name="GL_INT64_NV"/> 36187 <enum name="GL_UNSIGNED_INT64_NV"/> 36188 <enum name="GL_INT8_NV"/> 36189 <enum name="GL_INT8_VEC2_NV"/> 36190 <enum name="GL_INT8_VEC3_NV"/> 36191 <enum name="GL_INT8_VEC4_NV"/> 36192 <enum name="GL_INT16_NV"/> 36193 <enum name="GL_INT16_VEC2_NV"/> 36194 <enum name="GL_INT16_VEC3_NV"/> 36195 <enum name="GL_INT16_VEC4_NV"/> 36196 <enum name="GL_INT64_VEC2_NV"/> 36197 <enum name="GL_INT64_VEC3_NV"/> 36198 <enum name="GL_INT64_VEC4_NV"/> 36199 <enum name="GL_UNSIGNED_INT8_NV"/> 36200 <enum name="GL_UNSIGNED_INT8_VEC2_NV"/> 36201 <enum name="GL_UNSIGNED_INT8_VEC3_NV"/> 36202 <enum name="GL_UNSIGNED_INT8_VEC4_NV"/> 36203 <enum name="GL_UNSIGNED_INT16_NV"/> 36204 <enum name="GL_UNSIGNED_INT16_VEC2_NV"/> 36205 <enum name="GL_UNSIGNED_INT16_VEC3_NV"/> 36206 <enum name="GL_UNSIGNED_INT16_VEC4_NV"/> 36207 <enum name="GL_UNSIGNED_INT64_VEC2_NV"/> 36208 <enum name="GL_UNSIGNED_INT64_VEC3_NV"/> 36209 <enum name="GL_UNSIGNED_INT64_VEC4_NV"/> 36210 <enum name="GL_FLOAT16_NV"/> 36211 <enum name="GL_FLOAT16_VEC2_NV"/> 36212 <enum name="GL_FLOAT16_VEC3_NV"/> 36213 <enum name="GL_FLOAT16_VEC4_NV"/> 36214 <command name="glUniform1i64NV"/> 36215 <command name="glUniform2i64NV"/> 36216 <command name="glUniform3i64NV"/> 36217 <command name="glUniform4i64NV"/> 36218 <command name="glUniform1i64vNV"/> 36219 <command name="glUniform2i64vNV"/> 36220 <command name="glUniform3i64vNV"/> 36221 <command name="glUniform4i64vNV"/> 36222 <command name="glUniform1ui64NV"/> 36223 <command name="glUniform2ui64NV"/> 36224 <command name="glUniform3ui64NV"/> 36225 <command name="glUniform4ui64NV"/> 36226 <command name="glUniform1ui64vNV"/> 36227 <command name="glUniform2ui64vNV"/> 36228 <command name="glUniform3ui64vNV"/> 36229 <command name="glUniform4ui64vNV"/> 36230 <command name="glGetUniformi64vNV"/> 36231 <command name="glGetUniformui64vNV"/> 36232 </require> 36233 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 36234 <command name="glProgramUniform1i64NV"/> 36235 <command name="glProgramUniform2i64NV"/> 36236 <command name="glProgramUniform3i64NV"/> 36237 <command name="glProgramUniform4i64NV"/> 36238 <command name="glProgramUniform1i64vNV"/> 36239 <command name="glProgramUniform2i64vNV"/> 36240 <command name="glProgramUniform3i64vNV"/> 36241 <command name="glProgramUniform4i64vNV"/> 36242 <command name="glProgramUniform1ui64NV"/> 36243 <command name="glProgramUniform2ui64NV"/> 36244 <command name="glProgramUniform3ui64NV"/> 36245 <command name="glProgramUniform4ui64NV"/> 36246 <command name="glProgramUniform1ui64vNV"/> 36247 <command name="glProgramUniform2ui64vNV"/> 36248 <command name="glProgramUniform3ui64vNV"/> 36249 <command name="glProgramUniform4ui64vNV"/> 36250 </require> 36251 </extension> 36252 <extension name="GL_AMD_interleaved_elements" supported="gl"> 36253 <require> 36254 <enum name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/> 36255 <enum name="GL_VERTEX_ID_SWIZZLE_AMD"/> 36256 <enum name="GL_RED"/> 36257 <enum name="GL_GREEN"/> 36258 <enum name="GL_BLUE"/> 36259 <enum name="GL_ALPHA"/> 36260 <enum name="GL_RG8UI"/> 36261 <enum name="GL_RG16UI"/> 36262 <enum name="GL_RGBA8UI"/> 36263 <command name="glVertexAttribParameteriAMD"/> 36264 </require> 36265 </extension> 36266 <extension name="GL_AMD_multi_draw_indirect" supported="gl"> 36267 <require> 36268 <command name="glMultiDrawArraysIndirectAMD"/> 36269 <command name="glMultiDrawElementsIndirectAMD"/> 36270 </require> 36271 </extension> 36272 <extension name="GL_AMD_name_gen_delete" supported="gl"> 36273 <require> 36274 <enum name="GL_DATA_BUFFER_AMD"/> 36275 <enum name="GL_PERFORMANCE_MONITOR_AMD"/> 36276 <enum name="GL_QUERY_OBJECT_AMD"/> 36277 <enum name="GL_VERTEX_ARRAY_OBJECT_AMD"/> 36278 <enum name="GL_SAMPLER_OBJECT_AMD"/> 36279 <command name="glGenNamesAMD"/> 36280 <command name="glDeleteNamesAMD"/> 36281 <command name="glIsNameAMD"/> 36282 </require> 36283 </extension> 36284 <extension name="GL_AMD_occlusion_query_event" supported="gl"> 36285 <require> 36286 <enum name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/> 36287 <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/> 36288 <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/> 36289 <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/> 36290 <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/> 36291 <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/> 36292 <command name="glQueryObjectParameteruiAMD"/> 36293 </require> 36294 </extension> 36295 <extension name="GL_AMD_performance_monitor" supported="gl|glcore|gles2"> 36296 <require> 36297 <enum name="GL_COUNTER_TYPE_AMD"/> 36298 <enum name="GL_COUNTER_RANGE_AMD"/> 36299 <enum name="GL_UNSIGNED_INT64_AMD"/> 36300 <enum name="GL_PERCENTAGE_AMD"/> 36301 <enum name="GL_PERFMON_RESULT_AVAILABLE_AMD"/> 36302 <enum name="GL_PERFMON_RESULT_SIZE_AMD"/> 36303 <enum name="GL_PERFMON_RESULT_AMD"/> 36304 <command name="glGetPerfMonitorGroupsAMD"/> 36305 <command name="glGetPerfMonitorCountersAMD"/> 36306 <command name="glGetPerfMonitorGroupStringAMD"/> 36307 <command name="glGetPerfMonitorCounterStringAMD"/> 36308 <command name="glGetPerfMonitorCounterInfoAMD"/> 36309 <command name="glGenPerfMonitorsAMD"/> 36310 <command name="glDeletePerfMonitorsAMD"/> 36311 <command name="glSelectPerfMonitorCountersAMD"/> 36312 <command name="glBeginPerfMonitorAMD"/> 36313 <command name="glEndPerfMonitorAMD"/> 36314 <command name="glGetPerfMonitorCounterDataAMD"/> 36315 </require> 36316 </extension> 36317 <extension name="GL_AMD_pinned_memory" supported="gl"> 36318 <require> 36319 <enum name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/> 36320 </require> 36321 </extension> 36322 <extension name="GL_AMD_program_binary_Z400" supported="gles2"> 36323 <require> 36324 <enum name="GL_Z400_BINARY_AMD"/> 36325 </require> 36326 </extension> 36327 <extension name="GL_AMD_query_buffer_object" supported="gl"> 36328 <require> 36329 <enum name="GL_QUERY_BUFFER_AMD"/> 36330 <enum name="GL_QUERY_BUFFER_BINDING_AMD"/> 36331 <enum name="GL_QUERY_RESULT_NO_WAIT_AMD"/> 36332 </require> 36333 </extension> 36334 <extension name="GL_AMD_sample_positions" supported="gl"> 36335 <require> 36336 <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/> 36337 <command name="glSetMultisamplefvAMD"/> 36338 </require> 36339 </extension> 36340 <extension name="GL_AMD_seamless_cubemap_per_texture" supported="gl"> 36341 <require> 36342 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 36343 </require> 36344 </extension> 36345 <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/> 36346 <extension name="GL_AMD_shader_ballot" supported="gl"/> 36347 <extension name="GL_AMD_shader_gpu_shader_half_float_fetch" supported="gl"/> 36348 <extension name="GL_AMD_shader_image_load_store_lod" supported="gl"/> 36349 <extension name="GL_AMD_shader_stencil_export" supported="gl"/> 36350 <extension name="GL_AMD_shader_trinary_minmax" supported="gl"/> 36351 <extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/> 36352 <extension name="GL_AMD_sparse_texture" supported="gl"> 36353 <require> 36354 <enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/> 36355 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/> 36356 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/> 36357 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/> 36358 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/> 36359 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS" comment="Should have an AMD suffix, but probably too late now"/> 36360 <enum name="GL_MIN_SPARSE_LEVEL_AMD"/> 36361 <enum name="GL_MIN_LOD_WARNING_AMD"/> 36362 <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/> 36363 <command name="glTexStorageSparseAMD"/> 36364 <command name="glTextureStorageSparseAMD"/> 36365 </require> 36366 </extension> 36367 <extension name="GL_AMD_stencil_operation_extended" supported="gl"> 36368 <require> 36369 <enum name="GL_SET_AMD"/> 36370 <enum name="GL_REPLACE_VALUE_AMD"/> 36371 <enum name="GL_STENCIL_OP_VALUE_AMD"/> 36372 <enum name="GL_STENCIL_BACK_OP_VALUE_AMD"/> 36373 <command name="glStencilOpValueAMD"/> 36374 </require> 36375 </extension> 36376 <extension name="GL_AMD_texture_gather_bias_lod" supported="gl"/> 36377 <extension name="GL_AMD_texture_texture4" supported="gl"/> 36378 <extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl"/> 36379 <extension name="GL_AMD_transform_feedback4" supported="gl"> 36380 <require> 36381 <enum name="GL_STREAM_RASTERIZATION_AMD"/> 36382 </require> 36383 </extension> 36384 <extension name="GL_AMD_vertex_shader_layer" supported="gl"/> 36385 <extension name="GL_AMD_vertex_shader_tessellator" supported="gl"> 36386 <require> 36387 <enum name="GL_SAMPLER_BUFFER_AMD"/> 36388 <enum name="GL_INT_SAMPLER_BUFFER_AMD"/> 36389 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/> 36390 <enum name="GL_TESSELLATION_MODE_AMD"/> 36391 <enum name="GL_TESSELLATION_FACTOR_AMD"/> 36392 <enum name="GL_DISCRETE_AMD"/> 36393 <enum name="GL_CONTINUOUS_AMD"/> 36394 <command name="glTessellationFactorAMD"/> 36395 <command name="glTessellationModeAMD"/> 36396 </require> 36397 </extension> 36398 <extension name="GL_AMD_vertex_shader_viewport_index" supported="gl"/> 36399 <extension name="GL_ANDROID_extension_pack_es31a" supported="gles2"> 36400 <require comment="This is an alias for the following extensions. At present gl.xml doesn't actually replicate all their interfaces here."> 36401 <!-- 36402 KHR_debug 36403 KHR_texture_compression_astc_ldr 36404 KHR_blend_equation_advanced 36405 OES_sample_shading 36406 OES_sample_variables 36407 OES_shader_image_atomic 36408 OES_shader_multisample_interpolation 36409 OES_texture_stencil8 36410 OES_texture_storage_multisample_2d_array 36411 EXT_copy_image 36412 EXT_draw_buffers_indexed 36413 EXT_geometry_shader 36414 EXT_gpu_shader5 36415 EXT_primitive_bounding_box 36416 EXT_shader_io_blocks 36417 EXT_tessellation_shader 36418 EXT_texture_border_clamp 36419 EXT_texture_buffer 36420 EXT_texture_cube_map_array 36421 EXT_texture_srgb_decode 36422 --> 36423 </require> 36424 </extension> 36425 <extension name="GL_ANGLE_depth_texture" supported="gles2"> 36426 <require> 36427 <enum name="GL_DEPTH_COMPONENT"/> 36428 <enum name="GL_DEPTH_STENCIL_OES"/> 36429 <enum name="GL_UNSIGNED_SHORT"/> 36430 <enum name="GL_UNSIGNED_INT"/> 36431 <enum name="GL_UNSIGNED_INT_24_8_OES"/> 36432 <enum name="GL_DEPTH_COMPONENT16"/> 36433 <enum name="GL_DEPTH_COMPONENT32_OES"/> 36434 <enum name="GL_DEPTH24_STENCIL8_OES"/> 36435 </require> 36436 </extension> 36437 <extension name="GL_ANGLE_framebuffer_blit" supported="gles2"> 36438 <require> 36439 <enum name="GL_READ_FRAMEBUFFER_ANGLE"/> 36440 <enum name="GL_DRAW_FRAMEBUFFER_ANGLE"/> 36441 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/> 36442 <enum name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/> 36443 <command name="glBlitFramebufferANGLE"/> 36444 </require> 36445 </extension> 36446 <extension name="GL_ANGLE_framebuffer_multisample" supported="gles2"> 36447 <require> 36448 <enum name="GL_RENDERBUFFER_SAMPLES_ANGLE"/> 36449 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/> 36450 <enum name="GL_MAX_SAMPLES_ANGLE"/> 36451 <command name="glRenderbufferStorageMultisampleANGLE"/> 36452 </require> 36453 </extension> 36454 <extension name="GL_ANGLE_instanced_arrays" supported="gles2"> 36455 <require> 36456 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/> 36457 <command name="glDrawArraysInstancedANGLE"/> 36458 <command name="glDrawElementsInstancedANGLE"/> 36459 <command name="glVertexAttribDivisorANGLE"/> 36460 </require> 36461 </extension> 36462 <extension name="GL_ANGLE_pack_reverse_row_order" supported="gles2"> 36463 <require> 36464 <enum name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/> 36465 </require> 36466 </extension> 36467 <extension name="GL_ANGLE_program_binary" supported="gles2"> 36468 <require> 36469 <enum name="GL_PROGRAM_BINARY_ANGLE"/> 36470 </require> 36471 </extension> 36472 <extension name="GL_ANGLE_texture_compression_dxt3" supported="gles2"> 36473 <require> 36474 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/> 36475 </require> 36476 </extension> 36477 <extension name="GL_ANGLE_texture_compression_dxt5" supported="gles2"> 36478 <require> 36479 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/> 36480 </require> 36481 </extension> 36482 <extension name="GL_ANGLE_texture_usage" supported="gles2"> 36483 <require> 36484 <enum name="GL_TEXTURE_USAGE_ANGLE"/> 36485 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/> 36486 </require> 36487 </extension> 36488 <extension name="GL_ANGLE_translated_shader_source" supported="gles2"> 36489 <require> 36490 <enum name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/> 36491 <command name="glGetTranslatedShaderSourceANGLE"/> 36492 </require> 36493 </extension> 36494 <extension name="GL_APPLE_aux_depth_stencil" supported="gl"> 36495 <require> 36496 <enum name="GL_AUX_DEPTH_STENCIL_APPLE"/> 36497 </require> 36498 </extension> 36499 <extension name="GL_APPLE_client_storage" supported="gl"> 36500 <require> 36501 <enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/> 36502 </require> 36503 </extension> 36504 <extension name="GL_APPLE_clip_distance" supported="gles2"> 36505 <require> 36506 <enum name="GL_MAX_CLIP_DISTANCES_APPLE"/> 36507 <enum name="GL_CLIP_DISTANCE0_APPLE"/> 36508 <enum name="GL_CLIP_DISTANCE1_APPLE"/> 36509 <enum name="GL_CLIP_DISTANCE2_APPLE"/> 36510 <enum name="GL_CLIP_DISTANCE3_APPLE"/> 36511 <enum name="GL_CLIP_DISTANCE4_APPLE"/> 36512 <enum name="GL_CLIP_DISTANCE5_APPLE"/> 36513 <enum name="GL_CLIP_DISTANCE6_APPLE"/> 36514 <enum name="GL_CLIP_DISTANCE7_APPLE"/> 36515 </require> 36516 </extension> 36517 <extension name="GL_APPLE_color_buffer_packed_float" supported="gles2"/> 36518 <extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2"> 36519 <require> 36520 <command name="glCopyTextureLevelsAPPLE"/> 36521 </require> 36522 </extension> 36523 <extension name="GL_APPLE_element_array" supported="gl"> 36524 <require> 36525 <enum name="GL_ELEMENT_ARRAY_APPLE"/> 36526 <enum name="GL_ELEMENT_ARRAY_TYPE_APPLE"/> 36527 <enum name="GL_ELEMENT_ARRAY_POINTER_APPLE"/> 36528 <command name="glElementPointerAPPLE"/> 36529 <command name="glDrawElementArrayAPPLE"/> 36530 <command name="glDrawRangeElementArrayAPPLE"/> 36531 <command name="glMultiDrawElementArrayAPPLE"/> 36532 <command name="glMultiDrawRangeElementArrayAPPLE"/> 36533 </require> 36534 </extension> 36535 <extension name="GL_APPLE_fence" supported="gl"> 36536 <require> 36537 <enum name="GL_DRAW_PIXELS_APPLE"/> 36538 <enum name="GL_FENCE_APPLE"/> 36539 <command name="glGenFencesAPPLE"/> 36540 <command name="glDeleteFencesAPPLE"/> 36541 <command name="glSetFenceAPPLE"/> 36542 <command name="glIsFenceAPPLE"/> 36543 <command name="glTestFenceAPPLE"/> 36544 <command name="glFinishFenceAPPLE"/> 36545 <command name="glTestObjectAPPLE"/> 36546 <command name="glFinishObjectAPPLE"/> 36547 </require> 36548 </extension> 36549 <extension name="GL_APPLE_float_pixels" supported="gl"> 36550 <require> 36551 <enum name="GL_HALF_APPLE"/> 36552 <enum name="GL_RGBA_FLOAT32_APPLE"/> 36553 <enum name="GL_RGB_FLOAT32_APPLE"/> 36554 <enum name="GL_ALPHA_FLOAT32_APPLE"/> 36555 <enum name="GL_INTENSITY_FLOAT32_APPLE"/> 36556 <enum name="GL_LUMINANCE_FLOAT32_APPLE"/> 36557 <enum name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/> 36558 <enum name="GL_RGBA_FLOAT16_APPLE"/> 36559 <enum name="GL_RGB_FLOAT16_APPLE"/> 36560 <enum name="GL_ALPHA_FLOAT16_APPLE"/> 36561 <enum name="GL_INTENSITY_FLOAT16_APPLE"/> 36562 <enum name="GL_LUMINANCE_FLOAT16_APPLE"/> 36563 <enum name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/> 36564 <enum name="GL_COLOR_FLOAT_APPLE"/> 36565 </require> 36566 </extension> 36567 <extension name="GL_APPLE_flush_buffer_range" supported="gl"> 36568 <require> 36569 <enum name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/> 36570 <enum name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/> 36571 <command name="glBufferParameteriAPPLE"/> 36572 <command name="glFlushMappedBufferRangeAPPLE"/> 36573 </require> 36574 </extension> 36575 <extension name="GL_APPLE_framebuffer_multisample" supported="gles1|gles2"> 36576 <require> 36577 <enum name="GL_RENDERBUFFER_SAMPLES_APPLE"/> 36578 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/> 36579 <enum name="GL_MAX_SAMPLES_APPLE"/> 36580 <enum name="GL_READ_FRAMEBUFFER_APPLE"/> 36581 <enum name="GL_DRAW_FRAMEBUFFER_APPLE"/> 36582 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/> 36583 <enum name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/> 36584 <command name="glRenderbufferStorageMultisampleAPPLE"/> 36585 <command name="glResolveMultisampleFramebufferAPPLE"/> 36586 </require> 36587 </extension> 36588 <extension name="GL_APPLE_object_purgeable" supported="gl"> 36589 <require> 36590 <enum name="GL_BUFFER_OBJECT_APPLE"/> 36591 <enum name="GL_RELEASED_APPLE"/> 36592 <enum name="GL_VOLATILE_APPLE"/> 36593 <enum name="GL_RETAINED_APPLE"/> 36594 <enum name="GL_UNDEFINED_APPLE"/> 36595 <enum name="GL_PURGEABLE_APPLE"/> 36596 <command name="glObjectPurgeableAPPLE"/> 36597 <command name="glObjectUnpurgeableAPPLE"/> 36598 <command name="glGetObjectParameterivAPPLE"/> 36599 </require> 36600 </extension> 36601 <extension name="GL_APPLE_rgb_422" supported="gl|glcore|gles2"> 36602 <require> 36603 <enum name="GL_RGB_422_APPLE"/> 36604 <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/> 36605 <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/> 36606 </require> 36607 <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)"> 36608 <enum name="GL_RGB_RAW_422_APPLE"/> 36609 </require> 36610 </extension> 36611 <extension name="GL_APPLE_row_bytes" supported="gl"> 36612 <require> 36613 <enum name="GL_PACK_ROW_BYTES_APPLE"/> 36614 <enum name="GL_UNPACK_ROW_BYTES_APPLE"/> 36615 </require> 36616 </extension> 36617 <extension name="GL_APPLE_specular_vector" supported="gl"> 36618 <require> 36619 <enum name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/> 36620 </require> 36621 </extension> 36622 <extension name="GL_APPLE_sync" supported="gles1|gles2"> 36623 <require> 36624 <enum name="GL_SYNC_OBJECT_APPLE"/> 36625 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/> 36626 <enum name="GL_OBJECT_TYPE_APPLE"/> 36627 <enum name="GL_SYNC_CONDITION_APPLE"/> 36628 <enum name="GL_SYNC_STATUS_APPLE"/> 36629 <enum name="GL_SYNC_FLAGS_APPLE"/> 36630 <enum name="GL_SYNC_FENCE_APPLE"/> 36631 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/> 36632 <enum name="GL_UNSIGNALED_APPLE"/> 36633 <enum name="GL_SIGNALED_APPLE"/> 36634 <enum name="GL_ALREADY_SIGNALED_APPLE"/> 36635 <enum name="GL_TIMEOUT_EXPIRED_APPLE"/> 36636 <enum name="GL_CONDITION_SATISFIED_APPLE"/> 36637 <enum name="GL_WAIT_FAILED_APPLE"/> 36638 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/> 36639 <enum name="GL_TIMEOUT_IGNORED_APPLE"/> 36640 <command name="glFenceSyncAPPLE"/> 36641 <command name="glIsSyncAPPLE"/> 36642 <command name="glDeleteSyncAPPLE"/> 36643 <command name="glClientWaitSyncAPPLE"/> 36644 <command name="glWaitSyncAPPLE"/> 36645 <command name="glGetInteger64vAPPLE"/> 36646 <command name="glGetSyncivAPPLE"/> 36647 </require> 36648 </extension> 36649 <extension name="GL_APPLE_texture_2D_limited_npot" supported="gles1"/> 36650 <extension name="GL_APPLE_texture_format_BGRA8888" supported="gles1|gles2"> 36651 <require> 36652 <enum name="GL_BGRA_EXT"/> 36653 </require> 36654 <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)"> 36655 <enum name="GL_BGRA8_EXT"/> 36656 </require> 36657 </extension> 36658 <extension name="GL_APPLE_texture_max_level" supported="gles1|gles2"> 36659 <require> 36660 <enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/> 36661 </require> 36662 </extension> 36663 <extension name="GL_APPLE_texture_packed_float" supported="gles2"> 36664 <require> 36665 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/> 36666 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/> 36667 <enum name="GL_R11F_G11F_B10F_APPLE"/> 36668 <enum name="GL_RGB9_E5_APPLE"/> 36669 </require> 36670 </extension> 36671 <extension name="GL_APPLE_texture_range" supported="gl"> 36672 <require> 36673 <enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/> 36674 <enum name="GL_TEXTURE_RANGE_POINTER_APPLE"/> 36675 <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/> 36676 <enum name="GL_STORAGE_PRIVATE_APPLE"/> 36677 <enum name="GL_STORAGE_CACHED_APPLE"/> 36678 <enum name="GL_STORAGE_SHARED_APPLE"/> 36679 <command name="glTextureRangeAPPLE"/> 36680 <command name="glGetTexParameterPointervAPPLE"/> 36681 </require> 36682 </extension> 36683 <extension name="GL_APPLE_transform_hint" supported="gl"> 36684 <require> 36685 <enum name="GL_TRANSFORM_HINT_APPLE"/> 36686 </require> 36687 </extension> 36688 <extension name="GL_APPLE_vertex_array_object" supported="gl"> 36689 <require> 36690 <enum name="GL_VERTEX_ARRAY_BINDING_APPLE"/> 36691 <command name="glBindVertexArrayAPPLE"/> 36692 <command name="glDeleteVertexArraysAPPLE"/> 36693 <command name="glGenVertexArraysAPPLE"/> 36694 <command name="glIsVertexArrayAPPLE"/> 36695 </require> 36696 </extension> 36697 <extension name="GL_APPLE_vertex_array_range" supported="gl"> 36698 <require> 36699 <enum name="GL_VERTEX_ARRAY_RANGE_APPLE"/> 36700 <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/> 36701 <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/> 36702 <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/> 36703 <enum name="GL_STORAGE_CLIENT_APPLE"/> 36704 <enum name="GL_STORAGE_CACHED_APPLE"/> 36705 <enum name="GL_STORAGE_SHARED_APPLE"/> 36706 <command name="glVertexArrayRangeAPPLE"/> 36707 <command name="glFlushVertexArrayRangeAPPLE"/> 36708 <command name="glVertexArrayParameteriAPPLE"/> 36709 </require> 36710 </extension> 36711 <extension name="GL_APPLE_vertex_program_evaluators" supported="gl"> 36712 <require> 36713 <enum name="GL_VERTEX_ATTRIB_MAP1_APPLE"/> 36714 <enum name="GL_VERTEX_ATTRIB_MAP2_APPLE"/> 36715 <enum name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/> 36716 <enum name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/> 36717 <enum name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/> 36718 <enum name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/> 36719 <enum name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/> 36720 <enum name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/> 36721 <enum name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/> 36722 <enum name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/> 36723 <command name="glEnableVertexAttribAPPLE"/> 36724 <command name="glDisableVertexAttribAPPLE"/> 36725 <command name="glIsVertexAttribEnabledAPPLE"/> 36726 <command name="glMapVertexAttrib1dAPPLE"/> 36727 <command name="glMapVertexAttrib1fAPPLE"/> 36728 <command name="glMapVertexAttrib2dAPPLE"/> 36729 <command name="glMapVertexAttrib2fAPPLE"/> 36730 </require> 36731 </extension> 36732 <extension name="GL_APPLE_ycbcr_422" supported="gl"> 36733 <require> 36734 <enum name="GL_YCBCR_422_APPLE"/> 36735 <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/> 36736 <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/> 36737 </require> 36738 </extension> 36739 <extension name="GL_ARB_ES2_compatibility" supported="gl|glcore"> 36740 <require> 36741 <enum name="GL_FIXED"/> 36742 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 36743 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 36744 <enum name="GL_LOW_FLOAT"/> 36745 <enum name="GL_MEDIUM_FLOAT"/> 36746 <enum name="GL_HIGH_FLOAT"/> 36747 <enum name="GL_LOW_INT"/> 36748 <enum name="GL_MEDIUM_INT"/> 36749 <enum name="GL_HIGH_INT"/> 36750 <enum name="GL_SHADER_COMPILER"/> 36751 <enum name="GL_SHADER_BINARY_FORMATS"/> 36752 <enum name="GL_NUM_SHADER_BINARY_FORMATS"/> 36753 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 36754 <enum name="GL_MAX_VARYING_VECTORS"/> 36755 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 36756 <enum name="GL_RGB565"/> 36757 <command name="glReleaseShaderCompiler"/> 36758 <command name="glShaderBinary"/> 36759 <command name="glGetShaderPrecisionFormat"/> 36760 <command name="glDepthRangef"/> 36761 <command name="glClearDepthf"/> 36762 </require> 36763 </extension> 36764 <extension name="GL_ARB_ES3_1_compatibility" supported="gl|glcore"> 36765 <require> 36766 <enum name="GL_BACK"/> 36767 <command name="glMemoryBarrierByRegion"/> 36768 </require> 36769 </extension> 36770 <extension name="GL_ARB_ES3_2_compatibility" supported="gl|glcore"> 36771 <require> 36772 <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/> 36773 <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/> 36774 <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/> 36775 <command name="glPrimitiveBoundingBoxARB"/> 36776 </require> 36777 </extension> 36778 <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore"> 36779 <require> 36780 <enum name="GL_COMPRESSED_RGB8_ETC2"/> 36781 <enum name="GL_COMPRESSED_SRGB8_ETC2"/> 36782 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 36783 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 36784 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/> 36785 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/> 36786 <enum name="GL_COMPRESSED_R11_EAC"/> 36787 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/> 36788 <enum name="GL_COMPRESSED_RG11_EAC"/> 36789 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/> 36790 <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/> 36791 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/> 36792 <enum name="GL_MAX_ELEMENT_INDEX"/> 36793 </require> 36794 </extension> 36795 <extension name="GL_ARB_arrays_of_arrays" supported="gl|glcore"/> 36796 <extension name="GL_ARB_base_instance" supported="gl|glcore"> 36797 <require> 36798 <command name="glDrawArraysInstancedBaseInstance"/> 36799 <command name="glDrawElementsInstancedBaseInstance"/> 36800 <command name="glDrawElementsInstancedBaseVertexBaseInstance"/> 36801 </require> 36802 </extension> 36803 <extension name="GL_ARB_bindless_texture" supported="gl|glcore"> 36804 <require> 36805 <enum name="GL_UNSIGNED_INT64_ARB"/> 36806 <command name="glGetTextureHandleARB"/> 36807 <command name="glGetTextureSamplerHandleARB"/> 36808 <command name="glMakeTextureHandleResidentARB"/> 36809 <command name="glMakeTextureHandleNonResidentARB"/> 36810 <command name="glGetImageHandleARB"/> 36811 <command name="glMakeImageHandleResidentARB"/> 36812 <command name="glMakeImageHandleNonResidentARB"/> 36813 <command name="glUniformHandleui64ARB"/> 36814 <command name="glUniformHandleui64vARB"/> 36815 <command name="glProgramUniformHandleui64ARB"/> 36816 <command name="glProgramUniformHandleui64vARB"/> 36817 <command name="glIsTextureHandleResidentARB"/> 36818 <command name="glIsImageHandleResidentARB"/> 36819 <command name="glVertexAttribL1ui64ARB"/> 36820 <command name="glVertexAttribL1ui64vARB"/> 36821 <command name="glGetVertexAttribLui64vARB"/> 36822 </require> 36823 </extension> 36824 <extension name="GL_ARB_blend_func_extended" supported="gl|glcore"> 36825 <require> 36826 <enum name="GL_SRC1_COLOR"/> 36827 <enum name="GL_SRC1_ALPHA"/> 36828 <enum name="GL_ONE_MINUS_SRC1_COLOR"/> 36829 <enum name="GL_ONE_MINUS_SRC1_ALPHA"/> 36830 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/> 36831 <command name="glBindFragDataLocationIndexed"/> 36832 <command name="glGetFragDataIndex"/> 36833 </require> 36834 </extension> 36835 <extension name="GL_ARB_buffer_storage" supported="gl|glcore"> 36836 <require> 36837 <enum name="GL_MAP_READ_BIT"/> 36838 <enum name="GL_MAP_WRITE_BIT"/> 36839 <enum name="GL_MAP_PERSISTENT_BIT"/> 36840 <enum name="GL_MAP_COHERENT_BIT"/> 36841 <enum name="GL_DYNAMIC_STORAGE_BIT"/> 36842 <enum name="GL_CLIENT_STORAGE_BIT"/> 36843 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> 36844 <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/> 36845 <enum name="GL_BUFFER_STORAGE_FLAGS"/> 36846 <command name="glBufferStorage"/> 36847 </require> 36848 </extension> 36849 <extension name="GL_ARB_cl_event" supported="gl|glcore"> 36850 <require> 36851 <enum name="GL_SYNC_CL_EVENT_ARB"/> 36852 <enum name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/> 36853 <command name="glCreateSyncFromCLeventARB"/> 36854 </require> 36855 </extension> 36856 <extension name="GL_ARB_clear_buffer_object" supported="gl|glcore"> 36857 <require> 36858 <command name="glClearBufferData"/> 36859 <command name="glClearBufferSubData"/> 36860 </require> 36861 </extension> 36862 <extension name="GL_ARB_clear_texture" supported="gl|glcore"> 36863 <require> 36864 <enum name="GL_CLEAR_TEXTURE"/> 36865 <command name="glClearTexImage"/> 36866 <command name="glClearTexSubImage"/> 36867 </require> 36868 </extension> 36869 <extension name="GL_ARB_clip_control" supported="gl|glcore"> 36870 <require> 36871 <command name="glClipControl"/> 36872 <enum name="GL_LOWER_LEFT"/> 36873 <enum name="GL_UPPER_LEFT"/> 36874 <enum name="GL_NEGATIVE_ONE_TO_ONE"/> 36875 <enum name="GL_ZERO_TO_ONE"/> 36876 <enum name="GL_CLIP_ORIGIN"/> 36877 <enum name="GL_CLIP_DEPTH_MODE"/> 36878 </require> 36879 </extension> 36880 <extension name="GL_ARB_color_buffer_float" supported="gl"> 36881 <require> 36882 <enum name="GL_RGBA_FLOAT_MODE_ARB"/> 36883 <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/> 36884 <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/> 36885 <enum name="GL_CLAMP_READ_COLOR_ARB"/> 36886 <enum name="GL_FIXED_ONLY_ARB"/> 36887 <command name="glClampColorARB"/> 36888 </require> 36889 </extension> 36890 <extension name="GL_ARB_compatibility" supported="gl"> 36891 <require comment="Defines features from OpenGL 3.0 that were removed in OpenGL 3.1 - not enumerated here yet"> 36892 </require> 36893 </extension> 36894 <extension name="GL_ARB_compressed_texture_pixel_storage" supported="gl|glcore"> 36895 <require> 36896 <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/> 36897 <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/> 36898 <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/> 36899 <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/> 36900 <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/> 36901 <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/> 36902 <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/> 36903 <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/> 36904 </require> 36905 </extension> 36906 <extension name="GL_ARB_compute_shader" supported="gl|glcore"> 36907 <require> 36908 <enum name="GL_COMPUTE_SHADER"/> 36909 <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> 36910 <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/> 36911 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 36912 <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/> 36913 <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/> 36914 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 36915 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 36916 <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/> 36917 <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 36918 <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/> 36919 <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 36920 <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/> 36921 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/> 36922 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/> 36923 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/> 36924 <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/> 36925 <enum name="GL_COMPUTE_SHADER_BIT"/> 36926 <command name="glDispatchCompute"/> 36927 <command name="glDispatchComputeIndirect"/> 36928 </require> 36929 </extension> 36930 <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore"> 36931 <require> 36932 <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/> 36933 <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/> 36934 <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/> 36935 <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/> 36936 <command name="glDispatchComputeGroupSizeARB"/> 36937 </require> 36938 </extension> 36939 <extension name="GL_ARB_conditional_render_inverted" supported="gl|glcore"> 36940 <require> 36941 <enum name="GL_QUERY_WAIT_INVERTED"/> 36942 <enum name="GL_QUERY_NO_WAIT_INVERTED"/> 36943 <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/> 36944 <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/> 36945 </require> 36946 </extension> 36947 <extension name="GL_ARB_conservative_depth" supported="gl|glcore"/> 36948 <extension name="GL_ARB_copy_buffer" supported="gl|glcore"> 36949 <require> 36950 <enum name="GL_COPY_READ_BUFFER"/> 36951 <enum name="GL_COPY_WRITE_BUFFER"/> 36952 <command name="glCopyBufferSubData"/> 36953 </require> 36954 </extension> 36955 <extension name="GL_ARB_copy_image" supported="gl|glcore"> 36956 <require> 36957 <command name="glCopyImageSubData"/> 36958 </require> 36959 </extension> 36960 <extension name="GL_ARB_cull_distance" supported="gl|glcore"> 36961 <require> 36962 <enum name="GL_MAX_CULL_DISTANCES"/> 36963 <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> 36964 </require> 36965 </extension> 36966 <extension name="GL_ARB_debug_output" supported="gl|glcore"> 36967 <require> 36968 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/> 36969 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/> 36970 <enum name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/> 36971 <enum name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/> 36972 <enum name="GL_DEBUG_SOURCE_API_ARB"/> 36973 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/> 36974 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/> 36975 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/> 36976 <enum name="GL_DEBUG_SOURCE_APPLICATION_ARB"/> 36977 <enum name="GL_DEBUG_SOURCE_OTHER_ARB"/> 36978 <enum name="GL_DEBUG_TYPE_ERROR_ARB"/> 36979 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/> 36980 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/> 36981 <enum name="GL_DEBUG_TYPE_PORTABILITY_ARB"/> 36982 <enum name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/> 36983 <enum name="GL_DEBUG_TYPE_OTHER_ARB"/> 36984 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/> 36985 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/> 36986 <enum name="GL_DEBUG_LOGGED_MESSAGES_ARB"/> 36987 <enum name="GL_DEBUG_SEVERITY_HIGH_ARB"/> 36988 <enum name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/> 36989 <enum name="GL_DEBUG_SEVERITY_LOW_ARB"/> 36990 <command name="glDebugMessageControlARB"/> 36991 <command name="glDebugMessageInsertARB"/> 36992 <command name="glDebugMessageCallbackARB"/> 36993 <command name="glGetDebugMessageLogARB"/> 36994 </require> 36995 </extension> 36996 <extension name="GL_ARB_depth_buffer_float" supported="gl|glcore"> 36997 <require> 36998 <enum name="GL_DEPTH_COMPONENT32F"/> 36999 <enum name="GL_DEPTH32F_STENCIL8"/> 37000 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/> 37001 </require> 37002 </extension> 37003 <extension name="GL_ARB_depth_clamp" supported="gl|glcore"> 37004 <require> 37005 <enum name="GL_DEPTH_CLAMP"/> 37006 </require> 37007 </extension> 37008 <extension name="GL_ARB_depth_texture" supported="gl"> 37009 <require> 37010 <enum name="GL_DEPTH_COMPONENT16_ARB"/> 37011 <enum name="GL_DEPTH_COMPONENT24_ARB"/> 37012 <enum name="GL_DEPTH_COMPONENT32_ARB"/> 37013 <enum name="GL_TEXTURE_DEPTH_SIZE_ARB"/> 37014 <enum name="GL_DEPTH_TEXTURE_MODE_ARB"/> 37015 </require> 37016 </extension> 37017 <extension name="GL_ARB_derivative_control" supported="gl|glcore"/> 37018 <extension name="GL_ARB_direct_state_access" supported="gl|glcore"> 37019 <require> 37020 <enum name="GL_TEXTURE_TARGET"/> 37021 <enum name="GL_QUERY_TARGET"/> 37022 <enum name="GL_TEXTURE_BINDING_1D"/> 37023 <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/> 37024 <enum name="GL_TEXTURE_BINDING_2D"/> 37025 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/> 37026 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 37027 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 37028 <enum name="GL_TEXTURE_BINDING_3D"/> 37029 <enum name="GL_TEXTURE_BINDING_BUFFER"/> 37030 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/> 37031 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 37032 <enum name="GL_TEXTURE_BINDING_RECTANGLE"/> 37033 </require> 37034 <require comment="Transform Feedback object functions"> 37035 <command name="glCreateTransformFeedbacks"/> 37036 <command name="glTransformFeedbackBufferBase"/> 37037 <command name="glTransformFeedbackBufferRange"/> 37038 <command name="glGetTransformFeedbackiv"/> 37039 <command name="glGetTransformFeedbacki_v"/> 37040 <command name="glGetTransformFeedbacki64_v"/> 37041 </require> 37042 <require comment="Buffer object functions"> 37043 <command name="glCreateBuffers"/> 37044 <command name="glNamedBufferStorage"/> 37045 <command name="glNamedBufferData"/> 37046 <command name="glNamedBufferSubData"/> 37047 <command name="glCopyNamedBufferSubData"/> 37048 <command name="glClearNamedBufferData"/> 37049 <command name="glClearNamedBufferSubData"/> 37050 <command name="glMapNamedBuffer"/> 37051 <command name="glMapNamedBufferRange"/> 37052 <command name="glUnmapNamedBuffer"/> 37053 <command name="glFlushMappedNamedBufferRange"/> 37054 <command name="glGetNamedBufferParameteriv"/> 37055 <command name="glGetNamedBufferParameteri64v"/> 37056 <command name="glGetNamedBufferPointerv"/> 37057 <command name="glGetNamedBufferSubData"/> 37058 </require> 37059 <require comment="Framebuffer object functions"> 37060 <command name="glCreateFramebuffers"/> 37061 <command name="glNamedFramebufferRenderbuffer"/> 37062 <command name="glNamedFramebufferParameteri"/> 37063 <command name="glNamedFramebufferTexture"/> 37064 <command name="glNamedFramebufferTextureLayer"/> 37065 <command name="glNamedFramebufferDrawBuffer"/> 37066 <command name="glNamedFramebufferDrawBuffers"/> 37067 <command name="glNamedFramebufferReadBuffer"/> 37068 <command name="glInvalidateNamedFramebufferData"/> 37069 <command name="glInvalidateNamedFramebufferSubData"/> 37070 <command name="glClearNamedFramebufferiv"/> 37071 <command name="glClearNamedFramebufferuiv"/> 37072 <command name="glClearNamedFramebufferfv"/> 37073 <command name="glClearNamedFramebufferfi"/> 37074 <command name="glBlitNamedFramebuffer"/> 37075 <command name="glCheckNamedFramebufferStatus"/> 37076 <command name="glGetNamedFramebufferParameteriv"/> 37077 <command name="glGetNamedFramebufferAttachmentParameteriv"/> 37078 </require> 37079 <require comment="Renderbuffer object functions"> 37080 <command name="glCreateRenderbuffers"/> 37081 <command name="glNamedRenderbufferStorage"/> 37082 <command name="glNamedRenderbufferStorageMultisample"/> 37083 <command name="glGetNamedRenderbufferParameteriv"/> 37084 </require> 37085 <require comment="Texture object functions"> 37086 <command name="glCreateTextures"/> 37087 <command name="glTextureBuffer"/> 37088 <command name="glTextureBufferRange"/> 37089 <command name="glTextureStorage1D"/> 37090 <command name="glTextureStorage2D"/> 37091 <command name="glTextureStorage3D"/> 37092 <command name="glTextureStorage2DMultisample"/> 37093 <command name="glTextureStorage3DMultisample"/> 37094 <command name="glTextureSubImage1D"/> 37095 <command name="glTextureSubImage2D"/> 37096 <command name="glTextureSubImage3D"/> 37097 <command name="glCompressedTextureSubImage1D"/> 37098 <command name="glCompressedTextureSubImage2D"/> 37099 <command name="glCompressedTextureSubImage3D"/> 37100 <command name="glCopyTextureSubImage1D"/> 37101 <command name="glCopyTextureSubImage2D"/> 37102 <command name="glCopyTextureSubImage3D"/> 37103 <command name="glTextureParameterf"/> 37104 <command name="glTextureParameterfv"/> 37105 <command name="glTextureParameteri"/> 37106 <command name="glTextureParameterIiv"/> 37107 <command name="glTextureParameterIuiv"/> 37108 <command name="glTextureParameteriv"/> 37109 <command name="glGenerateTextureMipmap"/> 37110 <command name="glBindTextureUnit"/> 37111 <command name="glGetTextureImage"/> 37112 <command name="glGetCompressedTextureImage"/> 37113 <command name="glGetTextureLevelParameterfv"/> 37114 <command name="glGetTextureLevelParameteriv"/> 37115 <command name="glGetTextureParameterfv"/> 37116 <command name="glGetTextureParameterIiv"/> 37117 <command name="glGetTextureParameterIuiv"/> 37118 <command name="glGetTextureParameteriv"/> 37119 </require> 37120 <require comment="Vertex Array object functions"> 37121 <command name="glCreateVertexArrays"/> 37122 <command name="glDisableVertexArrayAttrib"/> 37123 <command name="glEnableVertexArrayAttrib"/> 37124 <command name="glVertexArrayElementBuffer"/> 37125 <command name="glVertexArrayVertexBuffer"/> 37126 <command name="glVertexArrayVertexBuffers"/> 37127 <command name="glVertexArrayAttribBinding"/> 37128 <command name="glVertexArrayAttribFormat"/> 37129 <command name="glVertexArrayAttribIFormat"/> 37130 <command name="glVertexArrayAttribLFormat"/> 37131 <command name="glVertexArrayBindingDivisor"/> 37132 <command name="glGetVertexArrayiv"/> 37133 <command name="glGetVertexArrayIndexediv"/> 37134 <command name="glGetVertexArrayIndexed64iv"/> 37135 </require> 37136 <require comment="Sampler object functions"> 37137 <command name="glCreateSamplers"/> 37138 </require> 37139 <require comment="Program Pipeline object functions"> 37140 <command name="glCreateProgramPipelines"/> 37141 </require> 37142 <require comment="Query object functions"> 37143 <command name="glCreateQueries"/> 37144 <command name="glGetQueryBufferObjecti64v"/> 37145 <command name="glGetQueryBufferObjectiv"/> 37146 <command name="glGetQueryBufferObjectui64v"/> 37147 <command name="glGetQueryBufferObjectuiv"/> 37148 </require> 37149 </extension> 37150 <extension name="GL_ARB_draw_buffers" supported="gl"> 37151 <require> 37152 <enum name="GL_MAX_DRAW_BUFFERS_ARB"/> 37153 <enum name="GL_DRAW_BUFFER0_ARB"/> 37154 <enum name="GL_DRAW_BUFFER1_ARB"/> 37155 <enum name="GL_DRAW_BUFFER2_ARB"/> 37156 <enum name="GL_DRAW_BUFFER3_ARB"/> 37157 <enum name="GL_DRAW_BUFFER4_ARB"/> 37158 <enum name="GL_DRAW_BUFFER5_ARB"/> 37159 <enum name="GL_DRAW_BUFFER6_ARB"/> 37160 <enum name="GL_DRAW_BUFFER7_ARB"/> 37161 <enum name="GL_DRAW_BUFFER8_ARB"/> 37162 <enum name="GL_DRAW_BUFFER9_ARB"/> 37163 <enum name="GL_DRAW_BUFFER10_ARB"/> 37164 <enum name="GL_DRAW_BUFFER11_ARB"/> 37165 <enum name="GL_DRAW_BUFFER12_ARB"/> 37166 <enum name="GL_DRAW_BUFFER13_ARB"/> 37167 <enum name="GL_DRAW_BUFFER14_ARB"/> 37168 <enum name="GL_DRAW_BUFFER15_ARB"/> 37169 <command name="glDrawBuffersARB"/> 37170 </require> 37171 </extension> 37172 <extension name="GL_ARB_draw_buffers_blend" supported="gl|glcore"> 37173 <require> 37174 <command name="glBlendEquationiARB"/> 37175 <command name="glBlendEquationSeparateiARB"/> 37176 <command name="glBlendFunciARB"/> 37177 <command name="glBlendFuncSeparateiARB"/> 37178 </require> 37179 </extension> 37180 <extension name="GL_ARB_draw_elements_base_vertex" supported="gl|glcore"> 37181 <require> 37182 <command name="glDrawElementsBaseVertex"/> 37183 <command name="glDrawRangeElementsBaseVertex"/> 37184 <command name="glDrawElementsInstancedBaseVertex"/> 37185 <command name="glMultiDrawElementsBaseVertex"/> 37186 </require> 37187 </extension> 37188 <extension name="GL_ARB_draw_indirect" supported="gl|glcore"> 37189 <require> 37190 <enum name="GL_DRAW_INDIRECT_BUFFER"/> 37191 <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/> 37192 <command name="glDrawArraysIndirect"/> 37193 <command name="glDrawElementsIndirect"/> 37194 </require> 37195 </extension> 37196 <extension name="GL_ARB_draw_instanced" supported="gl|glcore"> 37197 <require> 37198 <command name="glDrawArraysInstancedARB"/> 37199 <command name="glDrawElementsInstancedARB"/> 37200 </require> 37201 </extension> 37202 <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore"> 37203 <require> 37204 <enum name="GL_LOCATION_COMPONENT"/> 37205 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 37206 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> 37207 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> 37208 </require> 37209 </extension> 37210 <extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore"/> 37211 <extension name="GL_ARB_explicit_uniform_location" supported="gl|glcore"> 37212 <require> 37213 <enum name="GL_MAX_UNIFORM_LOCATIONS"/> 37214 </require> 37215 </extension> 37216 <extension name="GL_ARB_fragment_coord_conventions" supported="gl|glcore"/> 37217 <extension name="GL_ARB_fragment_layer_viewport" supported="gl|glcore"/> 37218 <extension name="GL_ARB_fragment_program" supported="gl"> 37219 <require> 37220 <enum name="GL_FRAGMENT_PROGRAM_ARB"/> 37221 <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/> 37222 <enum name="GL_PROGRAM_LENGTH_ARB"/> 37223 <enum name="GL_PROGRAM_FORMAT_ARB"/> 37224 <enum name="GL_PROGRAM_BINDING_ARB"/> 37225 <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/> 37226 <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/> 37227 <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 37228 <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 37229 <enum name="GL_PROGRAM_TEMPORARIES_ARB"/> 37230 <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/> 37231 <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 37232 <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 37233 <enum name="GL_PROGRAM_PARAMETERS_ARB"/> 37234 <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/> 37235 <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/> 37236 <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/> 37237 <enum name="GL_PROGRAM_ATTRIBS_ARB"/> 37238 <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/> 37239 <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/> 37240 <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/> 37241 <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/> 37242 <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/> 37243 <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/> 37244 <enum name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/> 37245 <enum name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/> 37246 <enum name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/> 37247 <enum name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/> 37248 <enum name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/> 37249 <enum name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/> 37250 <enum name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/> 37251 <enum name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/> 37252 <enum name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/> 37253 <enum name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/> 37254 <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/> 37255 <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/> 37256 <enum name="GL_PROGRAM_STRING_ARB"/> 37257 <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/> 37258 <enum name="GL_CURRENT_MATRIX_ARB"/> 37259 <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/> 37260 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/> 37261 <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/> 37262 <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/> 37263 <enum name="GL_MAX_TEXTURE_COORDS_ARB"/> 37264 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/> 37265 <enum name="GL_PROGRAM_ERROR_STRING_ARB"/> 37266 <enum name="GL_MATRIX0_ARB"/> 37267 <enum name="GL_MATRIX1_ARB"/> 37268 <enum name="GL_MATRIX2_ARB"/> 37269 <enum name="GL_MATRIX3_ARB"/> 37270 <enum name="GL_MATRIX4_ARB"/> 37271 <enum name="GL_MATRIX5_ARB"/> 37272 <enum name="GL_MATRIX6_ARB"/> 37273 <enum name="GL_MATRIX7_ARB"/> 37274 <enum name="GL_MATRIX8_ARB"/> 37275 <enum name="GL_MATRIX9_ARB"/> 37276 <enum name="GL_MATRIX10_ARB"/> 37277 <enum name="GL_MATRIX11_ARB"/> 37278 <enum name="GL_MATRIX12_ARB"/> 37279 <enum name="GL_MATRIX13_ARB"/> 37280 <enum name="GL_MATRIX14_ARB"/> 37281 <enum name="GL_MATRIX15_ARB"/> 37282 <enum name="GL_MATRIX16_ARB"/> 37283 <enum name="GL_MATRIX17_ARB"/> 37284 <enum name="GL_MATRIX18_ARB"/> 37285 <enum name="GL_MATRIX19_ARB"/> 37286 <enum name="GL_MATRIX20_ARB"/> 37287 <enum name="GL_MATRIX21_ARB"/> 37288 <enum name="GL_MATRIX22_ARB"/> 37289 <enum name="GL_MATRIX23_ARB"/> 37290 <enum name="GL_MATRIX24_ARB"/> 37291 <enum name="GL_MATRIX25_ARB"/> 37292 <enum name="GL_MATRIX26_ARB"/> 37293 <enum name="GL_MATRIX27_ARB"/> 37294 <enum name="GL_MATRIX28_ARB"/> 37295 <enum name="GL_MATRIX29_ARB"/> 37296 <enum name="GL_MATRIX30_ARB"/> 37297 <enum name="GL_MATRIX31_ARB"/> 37298 </require> 37299 <require comment="Shared with ARB_vertex_program"> 37300 <command name="glProgramStringARB"/> 37301 <command name="glBindProgramARB"/> 37302 <command name="glDeleteProgramsARB"/> 37303 <command name="glGenProgramsARB"/> 37304 <command name="glProgramEnvParameter4dARB"/> 37305 <command name="glProgramEnvParameter4dvARB"/> 37306 <command name="glProgramEnvParameter4fARB"/> 37307 <command name="glProgramEnvParameter4fvARB"/> 37308 <command name="glProgramLocalParameter4dARB"/> 37309 <command name="glProgramLocalParameter4dvARB"/> 37310 <command name="glProgramLocalParameter4fARB"/> 37311 <command name="glProgramLocalParameter4fvARB"/> 37312 <command name="glGetProgramEnvParameterdvARB"/> 37313 <command name="glGetProgramEnvParameterfvARB"/> 37314 <command name="glGetProgramLocalParameterdvARB"/> 37315 <command name="glGetProgramLocalParameterfvARB"/> 37316 <command name="glGetProgramivARB"/> 37317 <command name="glGetProgramStringARB"/> 37318 <command name="glIsProgramARB"/> 37319 </require> 37320 </extension> 37321 <extension name="GL_ARB_fragment_program_shadow" supported="gl"/> 37322 <extension name="GL_ARB_fragment_shader" supported="gl"> 37323 <require> 37324 <enum name="GL_FRAGMENT_SHADER_ARB"/> 37325 <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/> 37326 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/> 37327 </require> 37328 </extension> 37329 <extension name="GL_ARB_fragment_shader_interlock" supported="gl|glcore"/> 37330 <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore"> 37331 <require> 37332 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 37333 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 37334 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 37335 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 37336 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 37337 <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/> 37338 <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/> 37339 <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/> 37340 <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/> 37341 <command name="glFramebufferParameteri"/> 37342 <command name="glGetFramebufferParameteriv"/> 37343 </require> 37344 </extension> 37345 <extension name="GL_ARB_framebuffer_object" supported="gl|glcore"> 37346 <require> 37347 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 37348 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/> 37349 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/> 37350 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/> 37351 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/> 37352 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/> 37353 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/> 37354 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/> 37355 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/> 37356 <enum name="GL_FRAMEBUFFER_DEFAULT"/> 37357 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 37358 <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/> 37359 <enum name="GL_MAX_RENDERBUFFER_SIZE"/> 37360 <enum name="GL_DEPTH_STENCIL"/> 37361 <enum name="GL_UNSIGNED_INT_24_8"/> 37362 <enum name="GL_DEPTH24_STENCIL8"/> 37363 <enum name="GL_TEXTURE_STENCIL_SIZE"/> 37364 <enum name="GL_UNSIGNED_NORMALIZED"/> 37365 <enum name="GL_FRAMEBUFFER_BINDING"/> 37366 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/> 37367 <enum name="GL_RENDERBUFFER_BINDING"/> 37368 <enum name="GL_READ_FRAMEBUFFER"/> 37369 <enum name="GL_DRAW_FRAMEBUFFER"/> 37370 <enum name="GL_READ_FRAMEBUFFER_BINDING"/> 37371 <enum name="GL_RENDERBUFFER_SAMPLES"/> 37372 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 37373 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 37374 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 37375 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/> 37376 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 37377 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 37378 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 37379 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 37380 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/> 37381 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/> 37382 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 37383 <enum name="GL_MAX_COLOR_ATTACHMENTS"/> 37384 <enum name="GL_COLOR_ATTACHMENT0"/> 37385 <enum name="GL_COLOR_ATTACHMENT1"/> 37386 <enum name="GL_COLOR_ATTACHMENT2"/> 37387 <enum name="GL_COLOR_ATTACHMENT3"/> 37388 <enum name="GL_COLOR_ATTACHMENT4"/> 37389 <enum name="GL_COLOR_ATTACHMENT5"/> 37390 <enum name="GL_COLOR_ATTACHMENT6"/> 37391 <enum name="GL_COLOR_ATTACHMENT7"/> 37392 <enum name="GL_COLOR_ATTACHMENT8"/> 37393 <enum name="GL_COLOR_ATTACHMENT9"/> 37394 <enum name="GL_COLOR_ATTACHMENT10"/> 37395 <enum name="GL_COLOR_ATTACHMENT11"/> 37396 <enum name="GL_COLOR_ATTACHMENT12"/> 37397 <enum name="GL_COLOR_ATTACHMENT13"/> 37398 <enum name="GL_COLOR_ATTACHMENT14"/> 37399 <enum name="GL_COLOR_ATTACHMENT15"/> 37400 <enum name="GL_DEPTH_ATTACHMENT"/> 37401 <enum name="GL_STENCIL_ATTACHMENT"/> 37402 <enum name="GL_FRAMEBUFFER"/> 37403 <enum name="GL_RENDERBUFFER"/> 37404 <enum name="GL_RENDERBUFFER_WIDTH"/> 37405 <enum name="GL_RENDERBUFFER_HEIGHT"/> 37406 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 37407 <enum name="GL_STENCIL_INDEX1"/> 37408 <enum name="GL_STENCIL_INDEX4"/> 37409 <enum name="GL_STENCIL_INDEX8"/> 37410 <enum name="GL_STENCIL_INDEX16"/> 37411 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 37412 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 37413 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 37414 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 37415 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 37416 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 37417 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 37418 <enum name="GL_MAX_SAMPLES"/> 37419 <command name="glIsRenderbuffer"/> 37420 <command name="glBindRenderbuffer"/> 37421 <command name="glDeleteRenderbuffers"/> 37422 <command name="glGenRenderbuffers"/> 37423 <command name="glRenderbufferStorage"/> 37424 <command name="glGetRenderbufferParameteriv"/> 37425 <command name="glIsFramebuffer"/> 37426 <command name="glBindFramebuffer"/> 37427 <command name="glDeleteFramebuffers"/> 37428 <command name="glGenFramebuffers"/> 37429 <command name="glCheckFramebufferStatus"/> 37430 <command name="glFramebufferTexture1D"/> 37431 <command name="glFramebufferTexture2D"/> 37432 <command name="glFramebufferTexture3D"/> 37433 <command name="glFramebufferRenderbuffer"/> 37434 <command name="glGetFramebufferAttachmentParameteriv"/> 37435 <command name="glGenerateMipmap"/> 37436 <command name="glBlitFramebuffer"/> 37437 <command name="glRenderbufferStorageMultisample"/> 37438 <command name="glFramebufferTextureLayer"/> 37439 </require> 37440 <require api="gl" profile="compatibility"> 37441 <enum name="GL_INDEX"/> 37442 </require> 37443 </extension> 37444 <extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore"> 37445 <require> 37446 <enum name="GL_FRAMEBUFFER_SRGB"/> 37447 </require> 37448 </extension> 37449 <extension name="GL_ARB_geometry_shader4" supported="gl|glcore"> 37450 <require> 37451 <enum name="GL_LINES_ADJACENCY_ARB"/> 37452 <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/> 37453 <enum name="GL_TRIANGLES_ADJACENCY_ARB"/> 37454 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/> 37455 <enum name="GL_PROGRAM_POINT_SIZE_ARB"/> 37456 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/> 37457 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/> 37458 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/> 37459 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/> 37460 <enum name="GL_GEOMETRY_SHADER_ARB"/> 37461 <enum name="GL_GEOMETRY_VERTICES_OUT_ARB"/> 37462 <enum name="GL_GEOMETRY_INPUT_TYPE_ARB"/> 37463 <enum name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/> 37464 <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/> 37465 <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/> 37466 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/> 37467 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/> 37468 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/> 37469 <enum name="GL_MAX_VARYING_COMPONENTS"/> 37470 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 37471 <command name="glProgramParameteriARB"/> 37472 <command name="glFramebufferTextureARB"/> 37473 <command name="glFramebufferTextureLayerARB"/> 37474 <command name="glFramebufferTextureFaceARB"/> 37475 </require> 37476 </extension> 37477 <extension name="GL_ARB_get_program_binary" supported="gl|glcore"> 37478 <require> 37479 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 37480 <enum name="GL_PROGRAM_BINARY_LENGTH"/> 37481 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 37482 <enum name="GL_PROGRAM_BINARY_FORMATS"/> 37483 <command name="glGetProgramBinary"/> 37484 <command name="glProgramBinary"/> 37485 <command name="glProgramParameteri"/> 37486 </require> 37487 </extension> 37488 <extension name="GL_ARB_get_texture_sub_image" supported="gl|glcore"> 37489 <require> 37490 <command name="glGetTextureSubImage"/> 37491 <command name="glGetCompressedTextureSubImage"/> 37492 </require> 37493 </extension> 37494 <extension name="GL_ARB_gl_spirv" supported="gl|glcore"> 37495 <require> 37496 <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/> 37497 <enum name="GL_SPIR_V_BINARY_ARB"/> 37498 <command name="glSpecializeShaderARB"/> 37499 </require> 37500 </extension> 37501 <extension name="GL_ARB_gpu_shader5" supported="gl|glcore"> 37502 <require> 37503 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 37504 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> 37505 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> 37506 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> 37507 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> 37508 <enum name="GL_MAX_VERTEX_STREAMS"/> 37509 </require> 37510 </extension> 37511 <extension name="GL_ARB_gpu_shader_fp64" supported="gl|glcore"> 37512 <require> 37513 <enum name="GL_DOUBLE"/> 37514 <enum name="GL_DOUBLE_VEC2"/> 37515 <enum name="GL_DOUBLE_VEC3"/> 37516 <enum name="GL_DOUBLE_VEC4"/> 37517 <enum name="GL_DOUBLE_MAT2"/> 37518 <enum name="GL_DOUBLE_MAT3"/> 37519 <enum name="GL_DOUBLE_MAT4"/> 37520 <enum name="GL_DOUBLE_MAT2x3"/> 37521 <enum name="GL_DOUBLE_MAT2x4"/> 37522 <enum name="GL_DOUBLE_MAT3x2"/> 37523 <enum name="GL_DOUBLE_MAT3x4"/> 37524 <enum name="GL_DOUBLE_MAT4x2"/> 37525 <enum name="GL_DOUBLE_MAT4x3"/> 37526 <command name="glUniform1d"/> 37527 <command name="glUniform2d"/> 37528 <command name="glUniform3d"/> 37529 <command name="glUniform4d"/> 37530 <command name="glUniform1dv"/> 37531 <command name="glUniform2dv"/> 37532 <command name="glUniform3dv"/> 37533 <command name="glUniform4dv"/> 37534 <command name="glUniformMatrix2dv"/> 37535 <command name="glUniformMatrix3dv"/> 37536 <command name="glUniformMatrix4dv"/> 37537 <command name="glUniformMatrix2x3dv"/> 37538 <command name="glUniformMatrix2x4dv"/> 37539 <command name="glUniformMatrix3x2dv"/> 37540 <command name="glUniformMatrix3x4dv"/> 37541 <command name="glUniformMatrix4x2dv"/> 37542 <command name="glUniformMatrix4x3dv"/> 37543 <command name="glGetUniformdv"/> 37544 </require> 37545 </extension> 37546 <extension name="GL_ARB_gpu_shader_int64" supported="gl|glcore"> 37547 <require> 37548 <enum name="GL_INT64_ARB"/> 37549 <enum name="GL_UNSIGNED_INT64_ARB"/> 37550 <enum name="GL_INT64_VEC2_ARB"/> 37551 <enum name="GL_INT64_VEC3_ARB"/> 37552 <enum name="GL_INT64_VEC4_ARB"/> 37553 <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/> 37554 <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/> 37555 <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/> 37556 <command name="glUniform1i64ARB"/> 37557 <command name="glUniform2i64ARB"/> 37558 <command name="glUniform3i64ARB"/> 37559 <command name="glUniform4i64ARB"/> 37560 <command name="glUniform1i64vARB"/> 37561 <command name="glUniform2i64vARB"/> 37562 <command name="glUniform3i64vARB"/> 37563 <command name="glUniform4i64vARB"/> 37564 <command name="glUniform1ui64ARB"/> 37565 <command name="glUniform2ui64ARB"/> 37566 <command name="glUniform3ui64ARB"/> 37567 <command name="glUniform4ui64ARB"/> 37568 <command name="glUniform1ui64vARB"/> 37569 <command name="glUniform2ui64vARB"/> 37570 <command name="glUniform3ui64vARB"/> 37571 <command name="glUniform4ui64vARB"/> 37572 <command name="glGetUniformi64vARB"/> 37573 <command name="glGetUniformui64vARB"/> 37574 <command name="glGetnUniformi64vARB"/> 37575 <command name="glGetnUniformui64vARB"/> 37576 <command name="glProgramUniform1i64ARB"/> 37577 <command name="glProgramUniform2i64ARB"/> 37578 <command name="glProgramUniform3i64ARB"/> 37579 <command name="glProgramUniform4i64ARB"/> 37580 <command name="glProgramUniform1i64vARB"/> 37581 <command name="glProgramUniform2i64vARB"/> 37582 <command name="glProgramUniform3i64vARB"/> 37583 <command name="glProgramUniform4i64vARB"/> 37584 <command name="glProgramUniform1ui64ARB"/> 37585 <command name="glProgramUniform2ui64ARB"/> 37586 <command name="glProgramUniform3ui64ARB"/> 37587 <command name="glProgramUniform4ui64ARB"/> 37588 <command name="glProgramUniform1ui64vARB"/> 37589 <command name="glProgramUniform2ui64vARB"/> 37590 <command name="glProgramUniform3ui64vARB"/> 37591 <command name="glProgramUniform4ui64vARB"/> 37592 </require> 37593 </extension> 37594 <extension name="GL_ARB_half_float_pixel" supported="gl"> 37595 <require> 37596 <type name="GLhalfARB"/> 37597 <enum name="GL_HALF_FLOAT_ARB"/> 37598 </require> 37599 </extension> 37600 <extension name="GL_ARB_half_float_vertex" supported="gl|glcore"> 37601 <require> 37602 <type name="GLhalf"/> 37603 <enum name="GL_HALF_FLOAT"/> 37604 </require> 37605 </extension> 37606 <extension name="GL_ARB_imaging" supported="gl|glcore" comment="Now treating ARB_imaging as an extension, not a GL API version"> 37607 <require> 37608 <enum name="GL_BLEND_COLOR"/> 37609 <enum name="GL_BLEND_EQUATION"/> 37610 <enum name="GL_CONSTANT_COLOR"/> 37611 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 37612 <enum name="GL_CONSTANT_ALPHA"/> 37613 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 37614 <enum name="GL_FUNC_ADD"/> 37615 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 37616 <enum name="GL_FUNC_SUBTRACT"/> 37617 <enum name="GL_MIN"/> 37618 <enum name="GL_MAX"/> 37619 <command name="glBlendColor"/> 37620 <command name="glBlendEquation"/> 37621 </require> 37622 <require api="gl" profile="compatibility"> 37623 <enum name="GL_CONVOLUTION_1D"/> 37624 <enum name="GL_CONVOLUTION_2D"/> 37625 <enum name="GL_SEPARABLE_2D"/> 37626 <enum name="GL_CONVOLUTION_BORDER_MODE"/> 37627 <enum name="GL_CONVOLUTION_FILTER_SCALE"/> 37628 <enum name="GL_CONVOLUTION_FILTER_BIAS"/> 37629 <enum name="GL_REDUCE"/> 37630 <enum name="GL_CONVOLUTION_FORMAT"/> 37631 <enum name="GL_CONVOLUTION_WIDTH"/> 37632 <enum name="GL_CONVOLUTION_HEIGHT"/> 37633 <enum name="GL_MAX_CONVOLUTION_WIDTH"/> 37634 <enum name="GL_MAX_CONVOLUTION_HEIGHT"/> 37635 <enum name="GL_POST_CONVOLUTION_RED_SCALE"/> 37636 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/> 37637 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/> 37638 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/> 37639 <enum name="GL_POST_CONVOLUTION_RED_BIAS"/> 37640 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/> 37641 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/> 37642 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/> 37643 <enum name="GL_HISTOGRAM"/> 37644 <enum name="GL_PROXY_HISTOGRAM"/> 37645 <enum name="GL_HISTOGRAM_WIDTH"/> 37646 <enum name="GL_HISTOGRAM_FORMAT"/> 37647 <enum name="GL_HISTOGRAM_RED_SIZE"/> 37648 <enum name="GL_HISTOGRAM_GREEN_SIZE"/> 37649 <enum name="GL_HISTOGRAM_BLUE_SIZE"/> 37650 <enum name="GL_HISTOGRAM_ALPHA_SIZE"/> 37651 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/> 37652 <enum name="GL_HISTOGRAM_SINK"/> 37653 <enum name="GL_MINMAX"/> 37654 <enum name="GL_MINMAX_FORMAT"/> 37655 <enum name="GL_MINMAX_SINK"/> 37656 <enum name="GL_TABLE_TOO_LARGE"/> 37657 <enum name="GL_COLOR_MATRIX"/> 37658 <enum name="GL_COLOR_MATRIX_STACK_DEPTH"/> 37659 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/> 37660 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/> 37661 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/> 37662 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/> 37663 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/> 37664 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/> 37665 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/> 37666 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/> 37667 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/> 37668 <enum name="GL_COLOR_TABLE"/> 37669 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/> 37670 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/> 37671 <enum name="GL_PROXY_COLOR_TABLE"/> 37672 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/> 37673 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/> 37674 <enum name="GL_COLOR_TABLE_SCALE"/> 37675 <enum name="GL_COLOR_TABLE_BIAS"/> 37676 <enum name="GL_COLOR_TABLE_FORMAT"/> 37677 <enum name="GL_COLOR_TABLE_WIDTH"/> 37678 <enum name="GL_COLOR_TABLE_RED_SIZE"/> 37679 <enum name="GL_COLOR_TABLE_GREEN_SIZE"/> 37680 <enum name="GL_COLOR_TABLE_BLUE_SIZE"/> 37681 <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/> 37682 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/> 37683 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/> 37684 <enum name="GL_CONSTANT_BORDER"/> 37685 <enum name="GL_REPLICATE_BORDER"/> 37686 <enum name="GL_CONVOLUTION_BORDER_COLOR"/> 37687 <command name="glColorTable"/> 37688 <command name="glColorTableParameterfv"/> 37689 <command name="glColorTableParameteriv"/> 37690 <command name="glCopyColorTable"/> 37691 <command name="glGetColorTable"/> 37692 <command name="glGetColorTableParameterfv"/> 37693 <command name="glGetColorTableParameteriv"/> 37694 <command name="glColorSubTable"/> 37695 <command name="glCopyColorSubTable"/> 37696 <command name="glConvolutionFilter1D"/> 37697 <command name="glConvolutionFilter2D"/> 37698 <command name="glConvolutionParameterf"/> 37699 <command name="glConvolutionParameterfv"/> 37700 <command name="glConvolutionParameteri"/> 37701 <command name="glConvolutionParameteriv"/> 37702 <command name="glCopyConvolutionFilter1D"/> 37703 <command name="glCopyConvolutionFilter2D"/> 37704 <command name="glGetConvolutionFilter"/> 37705 <command name="glGetConvolutionParameterfv"/> 37706 <command name="glGetConvolutionParameteriv"/> 37707 <command name="glGetSeparableFilter"/> 37708 <command name="glSeparableFilter2D"/> 37709 <command name="glGetHistogram"/> 37710 <command name="glGetHistogramParameterfv"/> 37711 <command name="glGetHistogramParameteriv"/> 37712 <command name="glGetMinmax"/> 37713 <command name="glGetMinmaxParameterfv"/> 37714 <command name="glGetMinmaxParameteriv"/> 37715 <command name="glHistogram"/> 37716 <command name="glMinmax"/> 37717 <command name="glResetHistogram"/> 37718 <command name="glResetMinmax"/> 37719 </require> 37720 </extension> 37721 <extension name="GL_ARB_indirect_parameters" supported="gl|glcore"> 37722 <require> 37723 <enum name="GL_PARAMETER_BUFFER_ARB"/> 37724 <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/> 37725 <command name="glMultiDrawArraysIndirectCountARB"/> 37726 <command name="glMultiDrawElementsIndirectCountARB"/> 37727 </require> 37728 </extension> 37729 <extension name="GL_ARB_instanced_arrays" supported="gl|glcore"> 37730 <require> 37731 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/> 37732 <command name="glVertexAttribDivisorARB"/> 37733 </require> 37734 </extension> 37735 <extension name="GL_ARB_internalformat_query" supported="gl|glcore"> 37736 <require> 37737 <enum name="GL_NUM_SAMPLE_COUNTS"/> 37738 <command name="glGetInternalformativ"/> 37739 </require> 37740 </extension> 37741 <extension name="GL_ARB_internalformat_query2" supported="gl|glcore"> 37742 <require> 37743 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 37744 <enum name="GL_NUM_SAMPLE_COUNTS"/> 37745 <enum name="GL_RENDERBUFFER"/> 37746 <enum name="GL_SAMPLES"/> 37747 <enum name="GL_TEXTURE_1D"/> 37748 <enum name="GL_TEXTURE_1D_ARRAY"/> 37749 <enum name="GL_TEXTURE_2D"/> 37750 <enum name="GL_TEXTURE_2D_ARRAY"/> 37751 <enum name="GL_TEXTURE_3D"/> 37752 <enum name="GL_TEXTURE_CUBE_MAP"/> 37753 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> 37754 <enum name="GL_TEXTURE_RECTANGLE"/> 37755 <enum name="GL_TEXTURE_BUFFER"/> 37756 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 37757 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 37758 <enum name="GL_TEXTURE_COMPRESSED"/> 37759 <enum name="GL_INTERNALFORMAT_SUPPORTED"/> 37760 <enum name="GL_INTERNALFORMAT_PREFERRED"/> 37761 <enum name="GL_INTERNALFORMAT_RED_SIZE"/> 37762 <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/> 37763 <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/> 37764 <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/> 37765 <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/> 37766 <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/> 37767 <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/> 37768 <enum name="GL_INTERNALFORMAT_RED_TYPE"/> 37769 <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/> 37770 <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/> 37771 <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/> 37772 <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/> 37773 <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/> 37774 <enum name="GL_MAX_WIDTH"/> 37775 <enum name="GL_MAX_HEIGHT"/> 37776 <enum name="GL_MAX_DEPTH"/> 37777 <enum name="GL_MAX_LAYERS"/> 37778 <enum name="GL_MAX_COMBINED_DIMENSIONS"/> 37779 <enum name="GL_COLOR_COMPONENTS"/> 37780 <enum name="GL_DEPTH_COMPONENTS"/> 37781 <enum name="GL_STENCIL_COMPONENTS"/> 37782 <enum name="GL_COLOR_RENDERABLE"/> 37783 <enum name="GL_DEPTH_RENDERABLE"/> 37784 <enum name="GL_STENCIL_RENDERABLE"/> 37785 <enum name="GL_FRAMEBUFFER_RENDERABLE"/> 37786 <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/> 37787 <enum name="GL_FRAMEBUFFER_BLEND"/> 37788 <enum name="GL_READ_PIXELS"/> 37789 <enum name="GL_READ_PIXELS_FORMAT"/> 37790 <enum name="GL_READ_PIXELS_TYPE"/> 37791 <enum name="GL_TEXTURE_IMAGE_FORMAT"/> 37792 <enum name="GL_TEXTURE_IMAGE_TYPE"/> 37793 <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/> 37794 <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/> 37795 <enum name="GL_MIPMAP"/> 37796 <enum name="GL_MANUAL_GENERATE_MIPMAP"/> 37797 <enum name="GL_AUTO_GENERATE_MIPMAP"/> 37798 <enum name="GL_COLOR_ENCODING"/> 37799 <enum name="GL_SRGB_READ"/> 37800 <enum name="GL_SRGB_WRITE"/> 37801 <enum name="GL_SRGB_DECODE_ARB"/> 37802 <enum name="GL_FILTER"/> 37803 <enum name="GL_VERTEX_TEXTURE"/> 37804 <enum name="GL_TESS_CONTROL_TEXTURE"/> 37805 <enum name="GL_TESS_EVALUATION_TEXTURE"/> 37806 <enum name="GL_GEOMETRY_TEXTURE"/> 37807 <enum name="GL_FRAGMENT_TEXTURE"/> 37808 <enum name="GL_COMPUTE_TEXTURE"/> 37809 <enum name="GL_TEXTURE_SHADOW"/> 37810 <enum name="GL_TEXTURE_GATHER"/> 37811 <enum name="GL_TEXTURE_GATHER_SHADOW"/> 37812 <enum name="GL_SHADER_IMAGE_LOAD"/> 37813 <enum name="GL_SHADER_IMAGE_STORE"/> 37814 <enum name="GL_SHADER_IMAGE_ATOMIC"/> 37815 <enum name="GL_IMAGE_TEXEL_SIZE"/> 37816 <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/> 37817 <enum name="GL_IMAGE_PIXEL_FORMAT"/> 37818 <enum name="GL_IMAGE_PIXEL_TYPE"/> 37819 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/> 37820 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/> 37821 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/> 37822 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/> 37823 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/> 37824 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/> 37825 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/> 37826 <enum name="GL_CLEAR_BUFFER"/> 37827 <enum name="GL_TEXTURE_VIEW"/> 37828 <enum name="GL_VIEW_COMPATIBILITY_CLASS"/> 37829 <enum name="GL_FULL_SUPPORT"/> 37830 <enum name="GL_CAVEAT_SUPPORT"/> 37831 <enum name="GL_IMAGE_CLASS_4_X_32"/> 37832 <enum name="GL_IMAGE_CLASS_2_X_32"/> 37833 <enum name="GL_IMAGE_CLASS_1_X_32"/> 37834 <enum name="GL_IMAGE_CLASS_4_X_16"/> 37835 <enum name="GL_IMAGE_CLASS_2_X_16"/> 37836 <enum name="GL_IMAGE_CLASS_1_X_16"/> 37837 <enum name="GL_IMAGE_CLASS_4_X_8"/> 37838 <enum name="GL_IMAGE_CLASS_2_X_8"/> 37839 <enum name="GL_IMAGE_CLASS_1_X_8"/> 37840 <enum name="GL_IMAGE_CLASS_11_11_10"/> 37841 <enum name="GL_IMAGE_CLASS_10_10_10_2"/> 37842 <enum name="GL_VIEW_CLASS_128_BITS"/> 37843 <enum name="GL_VIEW_CLASS_96_BITS"/> 37844 <enum name="GL_VIEW_CLASS_64_BITS"/> 37845 <enum name="GL_VIEW_CLASS_48_BITS"/> 37846 <enum name="GL_VIEW_CLASS_32_BITS"/> 37847 <enum name="GL_VIEW_CLASS_24_BITS"/> 37848 <enum name="GL_VIEW_CLASS_16_BITS"/> 37849 <enum name="GL_VIEW_CLASS_8_BITS"/> 37850 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/> 37851 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/> 37852 <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/> 37853 <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/> 37854 <enum name="GL_VIEW_CLASS_RGTC1_RED"/> 37855 <enum name="GL_VIEW_CLASS_RGTC2_RG"/> 37856 <enum name="GL_VIEW_CLASS_BPTC_UNORM"/> 37857 <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/> 37858 </require> 37859 <require comment="Supported only if GL_ARB_ES3_compatibility is supported"> 37860 <enum name="GL_VIEW_CLASS_EAC_R11"/> 37861 <enum name="GL_VIEW_CLASS_EAC_RG11"/> 37862 <enum name="GL_VIEW_CLASS_ETC2_RGB"/> 37863 <enum name="GL_VIEW_CLASS_ETC2_RGBA"/> 37864 <enum name="GL_VIEW_CLASS_ETC2_EAC_RGBA"/> 37865 </require> 37866 <require comment="Supported only if GL_KHR_texture_compression_astc_ldr is supported"> 37867 <enum name="GL_VIEW_CLASS_ASTC_4x4_RGBA"/> 37868 <enum name="GL_VIEW_CLASS_ASTC_5x4_RGBA"/> 37869 <enum name="GL_VIEW_CLASS_ASTC_5x5_RGBA"/> 37870 <enum name="GL_VIEW_CLASS_ASTC_6x5_RGBA"/> 37871 <enum name="GL_VIEW_CLASS_ASTC_6x6_RGBA"/> 37872 <enum name="GL_VIEW_CLASS_ASTC_8x5_RGBA"/> 37873 <enum name="GL_VIEW_CLASS_ASTC_8x6_RGBA"/> 37874 <enum name="GL_VIEW_CLASS_ASTC_8x8_RGBA"/> 37875 <enum name="GL_VIEW_CLASS_ASTC_10x5_RGBA"/> 37876 <enum name="GL_VIEW_CLASS_ASTC_10x6_RGBA"/> 37877 <enum name="GL_VIEW_CLASS_ASTC_10x8_RGBA"/> 37878 <enum name="GL_VIEW_CLASS_ASTC_10x10_RGBA"/> 37879 <enum name="GL_VIEW_CLASS_ASTC_12x10_RGBA"/> 37880 <enum name="GL_VIEW_CLASS_ASTC_12x12_RGBA"/> 37881 <command name="glGetInternalformati64v"/> 37882 </require> 37883 </extension> 37884 <extension name="GL_ARB_invalidate_subdata" supported="gl|glcore"> 37885 <require> 37886 <command name="glInvalidateTexSubImage"/> 37887 <command name="glInvalidateTexImage"/> 37888 <command name="glInvalidateBufferSubData"/> 37889 <command name="glInvalidateBufferData"/> 37890 <command name="glInvalidateFramebuffer"/> 37891 <command name="glInvalidateSubFramebuffer"/> 37892 </require> 37893 </extension> 37894 <extension name="GL_ARB_map_buffer_alignment" supported="gl|glcore"> 37895 <require> 37896 <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/> 37897 </require> 37898 </extension> 37899 <extension name="GL_ARB_map_buffer_range" supported="gl|glcore"> 37900 <require> 37901 <enum name="GL_MAP_READ_BIT"/> 37902 <enum name="GL_MAP_WRITE_BIT"/> 37903 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> 37904 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 37905 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 37906 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> 37907 <command name="glMapBufferRange"/> 37908 <command name="glFlushMappedBufferRange"/> 37909 </require> 37910 </extension> 37911 <extension name="GL_ARB_matrix_palette" supported="gl"> 37912 <require> 37913 <enum name="GL_MATRIX_PALETTE_ARB"/> 37914 <enum name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/> 37915 <enum name="GL_MAX_PALETTE_MATRICES_ARB"/> 37916 <enum name="GL_CURRENT_PALETTE_MATRIX_ARB"/> 37917 <enum name="GL_MATRIX_INDEX_ARRAY_ARB"/> 37918 <enum name="GL_CURRENT_MATRIX_INDEX_ARB"/> 37919 <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/> 37920 <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/> 37921 <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/> 37922 <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/> 37923 <command name="glCurrentPaletteMatrixARB"/> 37924 <command name="glMatrixIndexubvARB"/> 37925 <command name="glMatrixIndexusvARB"/> 37926 <command name="glMatrixIndexuivARB"/> 37927 <command name="glMatrixIndexPointerARB"/> 37928 </require> 37929 </extension> 37930 <extension name="GL_ARB_multi_bind" supported="gl|glcore"> 37931 <require> 37932 <command name="glBindBuffersBase"/> 37933 <command name="glBindBuffersRange"/> 37934 <command name="glBindTextures"/> 37935 <command name="glBindSamplers"/> 37936 <command name="glBindImageTextures"/> 37937 <command name="glBindVertexBuffers"/> 37938 </require> 37939 </extension> 37940 <extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore"> 37941 <require> 37942 <command name="glMultiDrawArraysIndirect"/> 37943 <command name="glMultiDrawElementsIndirect"/> 37944 </require> 37945 </extension> 37946 <extension name="GL_ARB_multisample" supported="gl"> 37947 <require> 37948 <enum name="GL_MULTISAMPLE_ARB"/> 37949 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/> 37950 <enum name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/> 37951 <enum name="GL_SAMPLE_COVERAGE_ARB"/> 37952 <enum name="GL_SAMPLE_BUFFERS_ARB"/> 37953 <enum name="GL_SAMPLES_ARB"/> 37954 <enum name="GL_SAMPLE_COVERAGE_VALUE_ARB"/> 37955 <enum name="GL_SAMPLE_COVERAGE_INVERT_ARB"/> 37956 <enum name="GL_MULTISAMPLE_BIT_ARB"/> 37957 <command name="glSampleCoverageARB"/> 37958 </require> 37959 </extension> 37960 <extension name="GL_ARB_multitexture" supported="gl"> 37961 <require> 37962 <enum name="GL_TEXTURE0_ARB"/> 37963 <enum name="GL_TEXTURE1_ARB"/> 37964 <enum name="GL_TEXTURE2_ARB"/> 37965 <enum name="GL_TEXTURE3_ARB"/> 37966 <enum name="GL_TEXTURE4_ARB"/> 37967 <enum name="GL_TEXTURE5_ARB"/> 37968 <enum name="GL_TEXTURE6_ARB"/> 37969 <enum name="GL_TEXTURE7_ARB"/> 37970 <enum name="GL_TEXTURE8_ARB"/> 37971 <enum name="GL_TEXTURE9_ARB"/> 37972 <enum name="GL_TEXTURE10_ARB"/> 37973 <enum name="GL_TEXTURE11_ARB"/> 37974 <enum name="GL_TEXTURE12_ARB"/> 37975 <enum name="GL_TEXTURE13_ARB"/> 37976 <enum name="GL_TEXTURE14_ARB"/> 37977 <enum name="GL_TEXTURE15_ARB"/> 37978 <enum name="GL_TEXTURE16_ARB"/> 37979 <enum name="GL_TEXTURE17_ARB"/> 37980 <enum name="GL_TEXTURE18_ARB"/> 37981 <enum name="GL_TEXTURE19_ARB"/> 37982 <enum name="GL_TEXTURE20_ARB"/> 37983 <enum name="GL_TEXTURE21_ARB"/> 37984 <enum name="GL_TEXTURE22_ARB"/> 37985 <enum name="GL_TEXTURE23_ARB"/> 37986 <enum name="GL_TEXTURE24_ARB"/> 37987 <enum name="GL_TEXTURE25_ARB"/> 37988 <enum name="GL_TEXTURE26_ARB"/> 37989 <enum name="GL_TEXTURE27_ARB"/> 37990 <enum name="GL_TEXTURE28_ARB"/> 37991 <enum name="GL_TEXTURE29_ARB"/> 37992 <enum name="GL_TEXTURE30_ARB"/> 37993 <enum name="GL_TEXTURE31_ARB"/> 37994 <enum name="GL_ACTIVE_TEXTURE_ARB"/> 37995 <enum name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/> 37996 <enum name="GL_MAX_TEXTURE_UNITS_ARB"/> 37997 <command name="glActiveTextureARB"/> 37998 <command name="glClientActiveTextureARB"/> 37999 <command name="glMultiTexCoord1dARB"/> 38000 <command name="glMultiTexCoord1dvARB"/> 38001 <command name="glMultiTexCoord1fARB"/> 38002 <command name="glMultiTexCoord1fvARB"/> 38003 <command name="glMultiTexCoord1iARB"/> 38004 <command name="glMultiTexCoord1ivARB"/> 38005 <command name="glMultiTexCoord1sARB"/> 38006 <command name="glMultiTexCoord1svARB"/> 38007 <command name="glMultiTexCoord2dARB"/> 38008 <command name="glMultiTexCoord2dvARB"/> 38009 <command name="glMultiTexCoord2fARB"/> 38010 <command name="glMultiTexCoord2fvARB"/> 38011 <command name="glMultiTexCoord2iARB"/> 38012 <command name="glMultiTexCoord2ivARB"/> 38013 <command name="glMultiTexCoord2sARB"/> 38014 <command name="glMultiTexCoord2svARB"/> 38015 <command name="glMultiTexCoord3dARB"/> 38016 <command name="glMultiTexCoord3dvARB"/> 38017 <command name="glMultiTexCoord3fARB"/> 38018 <command name="glMultiTexCoord3fvARB"/> 38019 <command name="glMultiTexCoord3iARB"/> 38020 <command name="glMultiTexCoord3ivARB"/> 38021 <command name="glMultiTexCoord3sARB"/> 38022 <command name="glMultiTexCoord3svARB"/> 38023 <command name="glMultiTexCoord4dARB"/> 38024 <command name="glMultiTexCoord4dvARB"/> 38025 <command name="glMultiTexCoord4fARB"/> 38026 <command name="glMultiTexCoord4fvARB"/> 38027 <command name="glMultiTexCoord4iARB"/> 38028 <command name="glMultiTexCoord4ivARB"/> 38029 <command name="glMultiTexCoord4sARB"/> 38030 <command name="glMultiTexCoord4svARB"/> 38031 </require> 38032 </extension> 38033 <extension name="GL_ARB_occlusion_query" supported="gl"> 38034 <require> 38035 <enum name="GL_QUERY_COUNTER_BITS_ARB"/> 38036 <enum name="GL_CURRENT_QUERY_ARB"/> 38037 <enum name="GL_QUERY_RESULT_ARB"/> 38038 <enum name="GL_QUERY_RESULT_AVAILABLE_ARB"/> 38039 <enum name="GL_SAMPLES_PASSED_ARB"/> 38040 <command name="glGenQueriesARB"/> 38041 <command name="glDeleteQueriesARB"/> 38042 <command name="glIsQueryARB"/> 38043 <command name="glBeginQueryARB"/> 38044 <command name="glEndQueryARB"/> 38045 <command name="glGetQueryivARB"/> 38046 <command name="glGetQueryObjectivARB"/> 38047 <command name="glGetQueryObjectuivARB"/> 38048 </require> 38049 </extension> 38050 <extension name="GL_ARB_occlusion_query2" supported="gl|glcore"> 38051 <require> 38052 <enum name="GL_ANY_SAMPLES_PASSED"/> 38053 </require> 38054 </extension> 38055 <extension name="GL_ARB_parallel_shader_compile" supported="gl|glcore"> 38056 <require> 38057 <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/> 38058 <enum name="GL_COMPLETION_STATUS_ARB"/> 38059 <command name="glMaxShaderCompilerThreadsARB"/> 38060 </require> 38061 </extension> 38062 <extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore"> 38063 <require> 38064 <enum name="GL_VERTICES_SUBMITTED_ARB"/> 38065 <enum name="GL_PRIMITIVES_SUBMITTED_ARB"/> 38066 <enum name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/> 38067 <enum name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/> 38068 <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/> 38069 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 38070 <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/> 38071 <enum name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/> 38072 <enum name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/> 38073 <enum name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/> 38074 <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/> 38075 </require> 38076 </extension> 38077 <extension name="GL_ARB_pixel_buffer_object" supported="gl|glcore"> 38078 <require> 38079 <enum name="GL_PIXEL_PACK_BUFFER_ARB"/> 38080 <enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/> 38081 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/> 38082 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/> 38083 </require> 38084 </extension> 38085 <extension name="GL_ARB_point_parameters" supported="gl"> 38086 <require> 38087 <enum name="GL_POINT_SIZE_MIN_ARB"/> 38088 <enum name="GL_POINT_SIZE_MAX_ARB"/> 38089 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/> 38090 <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/> 38091 <command name="glPointParameterfARB"/> 38092 <command name="glPointParameterfvARB"/> 38093 </require> 38094 </extension> 38095 <extension name="GL_ARB_point_sprite" supported="gl"> 38096 <require> 38097 <enum name="GL_POINT_SPRITE_ARB"/> 38098 <enum name="GL_COORD_REPLACE_ARB"/> 38099 </require> 38100 </extension> 38101 <extension name="GL_ARB_polygon_offset_clamp" supported="gl|glcore"> 38102 <require> 38103 <enum name="GL_POLYGON_OFFSET_CLAMP"/> 38104 <command name="glPolygonOffsetClamp"/> 38105 </require> 38106 </extension> 38107 <extension name="GL_ARB_post_depth_coverage" supported="gl|glcore"/> 38108 <extension name="GL_ARB_program_interface_query" supported="gl|glcore"> 38109 <require> 38110 <enum name="GL_UNIFORM"/> 38111 <enum name="GL_UNIFORM_BLOCK"/> 38112 <enum name="GL_PROGRAM_INPUT"/> 38113 <enum name="GL_PROGRAM_OUTPUT"/> 38114 <enum name="GL_BUFFER_VARIABLE"/> 38115 <enum name="GL_SHADER_STORAGE_BLOCK"/> 38116 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 38117 <enum name="GL_VERTEX_SUBROUTINE"/> 38118 <enum name="GL_TESS_CONTROL_SUBROUTINE"/> 38119 <enum name="GL_TESS_EVALUATION_SUBROUTINE"/> 38120 <enum name="GL_GEOMETRY_SUBROUTINE"/> 38121 <enum name="GL_FRAGMENT_SUBROUTINE"/> 38122 <enum name="GL_COMPUTE_SUBROUTINE"/> 38123 <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/> 38124 <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/> 38125 <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/> 38126 <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/> 38127 <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/> 38128 <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/> 38129 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/> 38130 <enum name="GL_ACTIVE_RESOURCES"/> 38131 <enum name="GL_MAX_NAME_LENGTH"/> 38132 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/> 38133 <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/> 38134 <enum name="GL_NAME_LENGTH"/> 38135 <enum name="GL_TYPE"/> 38136 <enum name="GL_ARRAY_SIZE"/> 38137 <enum name="GL_OFFSET"/> 38138 <enum name="GL_BLOCK_INDEX"/> 38139 <enum name="GL_ARRAY_STRIDE"/> 38140 <enum name="GL_MATRIX_STRIDE"/> 38141 <enum name="GL_IS_ROW_MAJOR"/> 38142 <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/> 38143 <enum name="GL_BUFFER_BINDING"/> 38144 <enum name="GL_BUFFER_DATA_SIZE"/> 38145 <enum name="GL_NUM_ACTIVE_VARIABLES"/> 38146 <enum name="GL_ACTIVE_VARIABLES"/> 38147 <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/> 38148 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> 38149 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 38150 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> 38151 <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/> 38152 <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/> 38153 <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/> 38154 <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/> 38155 <enum name="GL_LOCATION"/> 38156 <enum name="GL_LOCATION_INDEX"/> 38157 <enum name="GL_IS_PER_PATCH"/> 38158 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/> 38159 <enum name="GL_COMPATIBLE_SUBROUTINES"/> 38160 <command name="glGetProgramInterfaceiv"/> 38161 <command name="glGetProgramResourceIndex"/> 38162 <command name="glGetProgramResourceName"/> 38163 <command name="glGetProgramResourceiv"/> 38164 <command name="glGetProgramResourceLocation"/> 38165 <command name="glGetProgramResourceLocationIndex"/> 38166 </require> 38167 </extension> 38168 <extension name="GL_ARB_provoking_vertex" supported="gl|glcore"> 38169 <require> 38170 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/> 38171 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 38172 <enum name="GL_LAST_VERTEX_CONVENTION"/> 38173 <enum name="GL_PROVOKING_VERTEX"/> 38174 <command name="glProvokingVertex"/> 38175 </require> 38176 </extension> 38177 <extension name="GL_ARB_query_buffer_object" supported="gl|glcore"> 38178 <require> 38179 <enum name="GL_QUERY_BUFFER"/> 38180 <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/> 38181 <enum name="GL_QUERY_BUFFER_BINDING"/> 38182 <enum name="GL_QUERY_RESULT_NO_WAIT"/> 38183 </require> 38184 </extension> 38185 <extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore"/> 38186 <extension name="GL_ARB_robustness" supported="gl|glcore"> 38187 <require> 38188 <enum name="GL_NO_ERROR"/> 38189 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/> 38190 <enum name="GL_LOSE_CONTEXT_ON_RESET_ARB"/> 38191 <enum name="GL_GUILTY_CONTEXT_RESET_ARB"/> 38192 <enum name="GL_INNOCENT_CONTEXT_RESET_ARB"/> 38193 <enum name="GL_UNKNOWN_CONTEXT_RESET_ARB"/> 38194 <enum name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/> 38195 <enum name="GL_NO_RESET_NOTIFICATION_ARB"/> 38196 <command name="glGetGraphicsResetStatusARB"/> 38197 <command name="glGetnTexImageARB"/> 38198 <command name="glReadnPixelsARB"/> 38199 <command name="glGetnCompressedTexImageARB"/> 38200 <command name="glGetnUniformfvARB"/> 38201 <command name="glGetnUniformivARB"/> 38202 <command name="glGetnUniformuivARB"/> 38203 <command name="glGetnUniformdvARB"/> 38204 </require> 38205 <require api="gl" profile="compatibility"> 38206 <command name="glGetnMapdvARB"/> 38207 <command name="glGetnMapfvARB"/> 38208 <command name="glGetnMapivARB"/> 38209 <command name="glGetnPixelMapfvARB"/> 38210 <command name="glGetnPixelMapuivARB"/> 38211 <command name="glGetnPixelMapusvARB"/> 38212 <command name="glGetnPolygonStippleARB"/> 38213 <command name="glGetnColorTableARB"/> 38214 <command name="glGetnConvolutionFilterARB"/> 38215 <command name="glGetnSeparableFilterARB"/> 38216 <command name="glGetnHistogramARB"/> 38217 <command name="glGetnMinmaxARB"/> 38218 </require> 38219 </extension> 38220 <extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/> 38221 <extension name="GL_ARB_sample_locations" supported="gl|glcore"> 38222 <require> 38223 <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/> 38224 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/> 38225 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/> 38226 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/> 38227 <enum name="GL_SAMPLE_LOCATION_ARB"/> 38228 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/> 38229 <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/> 38230 <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/> 38231 <command name="glFramebufferSampleLocationsfvARB"/> 38232 <command name="glNamedFramebufferSampleLocationsfvARB"/> 38233 <command name="glEvaluateDepthValuesARB"/> 38234 </require> 38235 </extension> 38236 <extension name="GL_ARB_sample_shading" supported="gl|glcore"> 38237 <require> 38238 <enum name="GL_SAMPLE_SHADING_ARB"/> 38239 <enum name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/> 38240 <command name="glMinSampleShadingARB"/> 38241 </require> 38242 </extension> 38243 <extension name="GL_ARB_sampler_objects" supported="gl|glcore"> 38244 <require> 38245 <enum name="GL_SAMPLER_BINDING"/> 38246 <command name="glGenSamplers"/> 38247 <command name="glDeleteSamplers"/> 38248 <command name="glIsSampler"/> 38249 <command name="glBindSampler"/> 38250 <command name="glSamplerParameteri"/> 38251 <command name="glSamplerParameteriv"/> 38252 <command name="glSamplerParameterf"/> 38253 <command name="glSamplerParameterfv"/> 38254 <command name="glSamplerParameterIiv"/> 38255 <command name="glSamplerParameterIuiv"/> 38256 <command name="glGetSamplerParameteriv"/> 38257 <command name="glGetSamplerParameterIiv"/> 38258 <command name="glGetSamplerParameterfv"/> 38259 <command name="glGetSamplerParameterIuiv"/> 38260 </require> 38261 </extension> 38262 <extension name="GL_ARB_seamless_cube_map" supported="gl|glcore"> 38263 <require> 38264 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 38265 </require> 38266 </extension> 38267 <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore"> 38268 <require> 38269 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 38270 </require> 38271 </extension> 38272 <extension name="GL_ARB_separate_shader_objects" supported="gl|glcore"> 38273 <require> 38274 <enum name="GL_VERTEX_SHADER_BIT"/> 38275 <enum name="GL_FRAGMENT_SHADER_BIT"/> 38276 <enum name="GL_GEOMETRY_SHADER_BIT"/> 38277 <enum name="GL_TESS_CONTROL_SHADER_BIT"/> 38278 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/> 38279 <enum name="GL_ALL_SHADER_BITS"/> 38280 <enum name="GL_PROGRAM_SEPARABLE"/> 38281 <enum name="GL_ACTIVE_PROGRAM"/> 38282 <enum name="GL_PROGRAM_PIPELINE_BINDING"/> 38283 <command name="glUseProgramStages"/> 38284 <command name="glActiveShaderProgram"/> 38285 <command name="glCreateShaderProgramv"/> 38286 <command name="glBindProgramPipeline"/> 38287 <command name="glDeleteProgramPipelines"/> 38288 <command name="glGenProgramPipelines"/> 38289 <command name="glIsProgramPipeline"/> 38290 <command name="glGetProgramPipelineiv"/> 38291 <command name="glProgramParameteri"/> 38292 <command name="glProgramUniform1i"/> 38293 <command name="glProgramUniform1iv"/> 38294 <command name="glProgramUniform1f"/> 38295 <command name="glProgramUniform1fv"/> 38296 <command name="glProgramUniform1d"/> 38297 <command name="glProgramUniform1dv"/> 38298 <command name="glProgramUniform1ui"/> 38299 <command name="glProgramUniform1uiv"/> 38300 <command name="glProgramUniform2i"/> 38301 <command name="glProgramUniform2iv"/> 38302 <command name="glProgramUniform2f"/> 38303 <command name="glProgramUniform2fv"/> 38304 <command name="glProgramUniform2d"/> 38305 <command name="glProgramUniform2dv"/> 38306 <command name="glProgramUniform2ui"/> 38307 <command name="glProgramUniform2uiv"/> 38308 <command name="glProgramUniform3i"/> 38309 <command name="glProgramUniform3iv"/> 38310 <command name="glProgramUniform3f"/> 38311 <command name="glProgramUniform3fv"/> 38312 <command name="glProgramUniform3d"/> 38313 <command name="glProgramUniform3dv"/> 38314 <command name="glProgramUniform3ui"/> 38315 <command name="glProgramUniform3uiv"/> 38316 <command name="glProgramUniform4i"/> 38317 <command name="glProgramUniform4iv"/> 38318 <command name="glProgramUniform4f"/> 38319 <command name="glProgramUniform4fv"/> 38320 <command name="glProgramUniform4d"/> 38321 <command name="glProgramUniform4dv"/> 38322 <command name="glProgramUniform4ui"/> 38323 <command name="glProgramUniform4uiv"/> 38324 <command name="glProgramUniformMatrix2fv"/> 38325 <command name="glProgramUniformMatrix3fv"/> 38326 <command name="glProgramUniformMatrix4fv"/> 38327 <command name="glProgramUniformMatrix2dv"/> 38328 <command name="glProgramUniformMatrix3dv"/> 38329 <command name="glProgramUniformMatrix4dv"/> 38330 <command name="glProgramUniformMatrix2x3fv"/> 38331 <command name="glProgramUniformMatrix3x2fv"/> 38332 <command name="glProgramUniformMatrix2x4fv"/> 38333 <command name="glProgramUniformMatrix4x2fv"/> 38334 <command name="glProgramUniformMatrix3x4fv"/> 38335 <command name="glProgramUniformMatrix4x3fv"/> 38336 <command name="glProgramUniformMatrix2x3dv"/> 38337 <command name="glProgramUniformMatrix3x2dv"/> 38338 <command name="glProgramUniformMatrix2x4dv"/> 38339 <command name="glProgramUniformMatrix4x2dv"/> 38340 <command name="glProgramUniformMatrix3x4dv"/> 38341 <command name="glProgramUniformMatrix4x3dv"/> 38342 <command name="glValidateProgramPipeline"/> 38343 <command name="glGetProgramPipelineInfoLog"/> 38344 </require> 38345 </extension> 38346 <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl|glcore"/> 38347 <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore"> 38348 <require> 38349 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 38350 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> 38351 <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/> 38352 <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/> 38353 <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/> 38354 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/> 38355 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/> 38356 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/> 38357 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/> 38358 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 38359 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/> 38360 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/> 38361 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/> 38362 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> 38363 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> 38364 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> 38365 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/> 38366 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/> 38367 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/> 38368 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/> 38369 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/> 38370 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/> 38371 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/> 38372 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/> 38373 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/> 38374 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/> 38375 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/> 38376 <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/> 38377 <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> 38378 <command name="glGetActiveAtomicCounterBufferiv"/> 38379 </require> 38380 </extension> 38381 <extension name="GL_ARB_shader_ballot" supported="gl|glcore"/> 38382 <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/> 38383 <extension name="GL_ARB_shader_clock" supported="gl|glcore"/> 38384 <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/> 38385 <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/> 38386 <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore"> 38387 <require> 38388 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> 38389 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> 38390 <enum name="GL_UNIFORM_BARRIER_BIT"/> 38391 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/> 38392 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> 38393 <enum name="GL_COMMAND_BARRIER_BIT"/> 38394 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/> 38395 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/> 38396 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/> 38397 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/> 38398 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/> 38399 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> 38400 <enum name="GL_ALL_BARRIER_BITS"/> 38401 <enum name="GL_MAX_IMAGE_UNITS"/> 38402 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 38403 <enum name="GL_IMAGE_BINDING_NAME"/> 38404 <enum name="GL_IMAGE_BINDING_LEVEL"/> 38405 <enum name="GL_IMAGE_BINDING_LAYERED"/> 38406 <enum name="GL_IMAGE_BINDING_LAYER"/> 38407 <enum name="GL_IMAGE_BINDING_ACCESS"/> 38408 <enum name="GL_IMAGE_1D"/> 38409 <enum name="GL_IMAGE_2D"/> 38410 <enum name="GL_IMAGE_3D"/> 38411 <enum name="GL_IMAGE_2D_RECT"/> 38412 <enum name="GL_IMAGE_CUBE"/> 38413 <enum name="GL_IMAGE_BUFFER"/> 38414 <enum name="GL_IMAGE_1D_ARRAY"/> 38415 <enum name="GL_IMAGE_2D_ARRAY"/> 38416 <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/> 38417 <enum name="GL_IMAGE_2D_MULTISAMPLE"/> 38418 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/> 38419 <enum name="GL_INT_IMAGE_1D"/> 38420 <enum name="GL_INT_IMAGE_2D"/> 38421 <enum name="GL_INT_IMAGE_3D"/> 38422 <enum name="GL_INT_IMAGE_2D_RECT"/> 38423 <enum name="GL_INT_IMAGE_CUBE"/> 38424 <enum name="GL_INT_IMAGE_BUFFER"/> 38425 <enum name="GL_INT_IMAGE_1D_ARRAY"/> 38426 <enum name="GL_INT_IMAGE_2D_ARRAY"/> 38427 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> 38428 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/> 38429 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 38430 <enum name="GL_UNSIGNED_INT_IMAGE_1D"/> 38431 <enum name="GL_UNSIGNED_INT_IMAGE_2D"/> 38432 <enum name="GL_UNSIGNED_INT_IMAGE_3D"/> 38433 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/> 38434 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/> 38435 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> 38436 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/> 38437 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/> 38438 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> 38439 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/> 38440 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 38441 <enum name="GL_MAX_IMAGE_SAMPLES"/> 38442 <enum name="GL_IMAGE_BINDING_FORMAT"/> 38443 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 38444 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/> 38445 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/> 38446 <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/> 38447 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> 38448 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> 38449 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> 38450 <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/> 38451 <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/> 38452 <command name="glBindImageTexture"/> 38453 <command name="glMemoryBarrier"/> 38454 </require> 38455 </extension> 38456 <extension name="GL_ARB_shader_image_size" supported="gl|glcore"/> 38457 <extension name="GL_ARB_shader_objects" supported="gl"> 38458 <require> 38459 <enum name="GL_PROGRAM_OBJECT_ARB"/> 38460 <enum name="GL_SHADER_OBJECT_ARB"/> 38461 <enum name="GL_OBJECT_TYPE_ARB"/> 38462 <enum name="GL_OBJECT_SUBTYPE_ARB"/> 38463 <enum name="GL_FLOAT_VEC2_ARB"/> 38464 <enum name="GL_FLOAT_VEC3_ARB"/> 38465 <enum name="GL_FLOAT_VEC4_ARB"/> 38466 <enum name="GL_INT_VEC2_ARB"/> 38467 <enum name="GL_INT_VEC3_ARB"/> 38468 <enum name="GL_INT_VEC4_ARB"/> 38469 <enum name="GL_BOOL_ARB"/> 38470 <enum name="GL_BOOL_VEC2_ARB"/> 38471 <enum name="GL_BOOL_VEC3_ARB"/> 38472 <enum name="GL_BOOL_VEC4_ARB"/> 38473 <enum name="GL_FLOAT_MAT2_ARB"/> 38474 <enum name="GL_FLOAT_MAT3_ARB"/> 38475 <enum name="GL_FLOAT_MAT4_ARB"/> 38476 <enum name="GL_SAMPLER_1D_ARB"/> 38477 <enum name="GL_SAMPLER_2D_ARB"/> 38478 <enum name="GL_SAMPLER_3D_ARB"/> 38479 <enum name="GL_SAMPLER_CUBE_ARB"/> 38480 <enum name="GL_SAMPLER_1D_SHADOW_ARB"/> 38481 <enum name="GL_SAMPLER_2D_SHADOW_ARB"/> 38482 <enum name="GL_SAMPLER_2D_RECT_ARB"/> 38483 <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/> 38484 <enum name="GL_OBJECT_DELETE_STATUS_ARB"/> 38485 <enum name="GL_OBJECT_COMPILE_STATUS_ARB"/> 38486 <enum name="GL_OBJECT_LINK_STATUS_ARB"/> 38487 <enum name="GL_OBJECT_VALIDATE_STATUS_ARB"/> 38488 <enum name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/> 38489 <enum name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/> 38490 <enum name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/> 38491 <enum name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/> 38492 <enum name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/> 38493 <command name="glDeleteObjectARB"/> 38494 <command name="glGetHandleARB"/> 38495 <command name="glDetachObjectARB"/> 38496 <command name="glCreateShaderObjectARB"/> 38497 <command name="glShaderSourceARB"/> 38498 <command name="glCompileShaderARB"/> 38499 <command name="glCreateProgramObjectARB"/> 38500 <command name="glAttachObjectARB"/> 38501 <command name="glLinkProgramARB"/> 38502 <command name="glUseProgramObjectARB"/> 38503 <command name="glValidateProgramARB"/> 38504 <command name="glUniform1fARB"/> 38505 <command name="glUniform2fARB"/> 38506 <command name="glUniform3fARB"/> 38507 <command name="glUniform4fARB"/> 38508 <command name="glUniform1iARB"/> 38509 <command name="glUniform2iARB"/> 38510 <command name="glUniform3iARB"/> 38511 <command name="glUniform4iARB"/> 38512 <command name="glUniform1fvARB"/> 38513 <command name="glUniform2fvARB"/> 38514 <command name="glUniform3fvARB"/> 38515 <command name="glUniform4fvARB"/> 38516 <command name="glUniform1ivARB"/> 38517 <command name="glUniform2ivARB"/> 38518 <command name="glUniform3ivARB"/> 38519 <command name="glUniform4ivARB"/> 38520 <command name="glUniformMatrix2fvARB"/> 38521 <command name="glUniformMatrix3fvARB"/> 38522 <command name="glUniformMatrix4fvARB"/> 38523 <command name="glGetObjectParameterfvARB"/> 38524 <command name="glGetObjectParameterivARB"/> 38525 <command name="glGetInfoLogARB"/> 38526 <command name="glGetAttachedObjectsARB"/> 38527 <command name="glGetUniformLocationARB"/> 38528 <command name="glGetActiveUniformARB"/> 38529 <command name="glGetUniformfvARB"/> 38530 <command name="glGetUniformivARB"/> 38531 <command name="glGetShaderSourceARB"/> 38532 </require> 38533 </extension> 38534 <extension name="GL_ARB_shader_precision" supported="gl|glcore"/> 38535 <extension name="GL_ARB_shader_stencil_export" supported="gl|glcore"/> 38536 <extension name="GL_ARB_shader_storage_buffer_object" supported="gl|glcore"> 38537 <require> 38538 <enum name="GL_SHADER_STORAGE_BUFFER"/> 38539 <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/> 38540 <enum name="GL_SHADER_STORAGE_BUFFER_START"/> 38541 <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/> 38542 <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/> 38543 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/> 38544 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/> 38545 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/> 38546 <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/> 38547 <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/> 38548 <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/> 38549 <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/> 38550 <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/> 38551 <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/> 38552 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/> 38553 <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/> 38554 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 38555 <command name="glShaderStorageBlockBinding"/> 38556 </require> 38557 </extension> 38558 <extension name="GL_ARB_shader_subroutine" supported="gl|glcore"> 38559 <require> 38560 <enum name="GL_ACTIVE_SUBROUTINES"/> 38561 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/> 38562 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/> 38563 <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/> 38564 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/> 38565 <enum name="GL_MAX_SUBROUTINES"/> 38566 <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/> 38567 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/> 38568 <enum name="GL_COMPATIBLE_SUBROUTINES"/> 38569 <enum name="GL_UNIFORM_SIZE"/> 38570 <enum name="GL_UNIFORM_NAME_LENGTH"/> 38571 <command name="glGetSubroutineUniformLocation"/> 38572 <command name="glGetSubroutineIndex"/> 38573 <command name="glGetActiveSubroutineUniformiv"/> 38574 <command name="glGetActiveSubroutineUniformName"/> 38575 <command name="glGetActiveSubroutineName"/> 38576 <command name="glUniformSubroutinesuiv"/> 38577 <command name="glGetUniformSubroutineuiv"/> 38578 <command name="glGetProgramStageiv"/> 38579 </require> 38580 </extension> 38581 <extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/> 38582 <extension name="GL_ARB_shader_texture_lod" supported="gl"/> 38583 <extension name="GL_ARB_shader_viewport_layer_array" supported="gl|glcore"/> 38584 <extension name="GL_ARB_shading_language_100" supported="gl"> 38585 <require> 38586 <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/> 38587 </require> 38588 </extension> 38589 <extension name="GL_ARB_shading_language_420pack" supported="gl|glcore"/> 38590 <extension name="GL_ARB_shading_language_include" supported="gl|glcore"> 38591 <require> 38592 <enum name="GL_SHADER_INCLUDE_ARB"/> 38593 <enum name="GL_NAMED_STRING_LENGTH_ARB"/> 38594 <enum name="GL_NAMED_STRING_TYPE_ARB"/> 38595 <command name="glNamedStringARB"/> 38596 <command name="glDeleteNamedStringARB"/> 38597 <command name="glCompileShaderIncludeARB"/> 38598 <command name="glIsNamedStringARB"/> 38599 <command name="glGetNamedStringARB"/> 38600 <command name="glGetNamedStringivARB"/> 38601 </require> 38602 </extension> 38603 <extension name="GL_ARB_shading_language_packing" supported="gl|glcore"/> 38604 <extension name="GL_ARB_shadow" supported="gl"> 38605 <require> 38606 <enum name="GL_TEXTURE_COMPARE_MODE_ARB"/> 38607 <enum name="GL_TEXTURE_COMPARE_FUNC_ARB"/> 38608 <enum name="GL_COMPARE_R_TO_TEXTURE_ARB"/> 38609 </require> 38610 </extension> 38611 <extension name="GL_ARB_shadow_ambient" supported="gl"> 38612 <require> 38613 <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/> 38614 </require> 38615 </extension> 38616 <extension name="GL_ARB_sparse_buffer" supported="gl|glcore"> 38617 <require> 38618 <enum name="GL_SPARSE_STORAGE_BIT_ARB"/> 38619 <enum name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/> 38620 <command name="glBufferPageCommitmentARB"/> 38621 </require> 38622 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 38623 <command name="glNamedBufferPageCommitmentEXT"/> 38624 </require> 38625 <require comment="Supported only if GL_ARB_direct_state_access or GL 4.5 is supported"> 38626 <command name="glNamedBufferPageCommitmentARB"/> 38627 </require> 38628 </extension> 38629 <extension name="GL_ARB_sparse_texture" supported="gl|glcore"> 38630 <require> 38631 <enum name="GL_TEXTURE_SPARSE_ARB"/> 38632 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/> 38633 <enum name="GL_NUM_SPARSE_LEVELS_ARB"/> 38634 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/> 38635 <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/> 38636 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/> 38637 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/> 38638 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/> 38639 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/> 38640 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/> 38641 <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/> 38642 <command name="glTexPageCommitmentARB"/> 38643 </require> 38644 </extension> 38645 <extension name="GL_ARB_sparse_texture2" supported="gl|glcore"/> 38646 <extension name="GL_ARB_sparse_texture_clamp" supported="gl|glcore"/> 38647 <extension name="GL_ARB_spirv_extensions" supported="gl|glcore"> 38648 <require> 38649 <enum name="GL_SPIR_V_EXTENSIONS"/> 38650 <enum name="GL_NUM_SPIR_V_EXTENSIONS"/> 38651 </require> 38652 </extension> 38653 <extension name="GL_ARB_stencil_texturing" supported="gl|glcore"> 38654 <require> 38655 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> 38656 </require> 38657 </extension> 38658 <extension name="GL_ARB_sync" supported="gl|glcore"> 38659 <require> 38660 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/> 38661 <enum name="GL_OBJECT_TYPE"/> 38662 <enum name="GL_SYNC_CONDITION"/> 38663 <enum name="GL_SYNC_STATUS"/> 38664 <enum name="GL_SYNC_FLAGS"/> 38665 <enum name="GL_SYNC_FENCE"/> 38666 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/> 38667 <enum name="GL_UNSIGNALED"/> 38668 <enum name="GL_SIGNALED"/> 38669 <enum name="GL_ALREADY_SIGNALED"/> 38670 <enum name="GL_TIMEOUT_EXPIRED"/> 38671 <enum name="GL_CONDITION_SATISFIED"/> 38672 <enum name="GL_WAIT_FAILED"/> 38673 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/> 38674 <enum name="GL_TIMEOUT_IGNORED"/> 38675 <command name="glFenceSync"/> 38676 <command name="glIsSync"/> 38677 <command name="glDeleteSync"/> 38678 <command name="glClientWaitSync"/> 38679 <command name="glWaitSync"/> 38680 <command name="glGetInteger64v"/> 38681 <command name="glGetSynciv"/> 38682 </require> 38683 </extension> 38684 <extension name="GL_ARB_tessellation_shader" supported="gl|glcore"> 38685 <require> 38686 <enum name="GL_PATCHES"/> 38687 <enum name="GL_PATCH_VERTICES"/> 38688 <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/> 38689 <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/> 38690 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> 38691 <enum name="GL_TESS_GEN_MODE"/> 38692 <enum name="GL_TESS_GEN_SPACING"/> 38693 <enum name="GL_TESS_GEN_VERTEX_ORDER"/> 38694 <enum name="GL_TESS_GEN_POINT_MODE"/> 38695 <enum name="GL_TRIANGLES"/> 38696 <enum name="GL_ISOLINES"/> 38697 <enum name="GL_QUADS"/> 38698 <enum name="GL_EQUAL"/> 38699 <enum name="GL_FRACTIONAL_ODD"/> 38700 <enum name="GL_FRACTIONAL_EVEN"/> 38701 <enum name="GL_CCW"/> 38702 <enum name="GL_CW"/> 38703 <enum name="GL_MAX_PATCH_VERTICES"/> 38704 <enum name="GL_MAX_TESS_GEN_LEVEL"/> 38705 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> 38706 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 38707 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> 38708 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> 38709 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> 38710 <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/> 38711 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> 38712 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> 38713 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> 38714 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> 38715 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> 38716 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> 38717 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> 38718 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 38719 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/> 38720 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 38721 <enum name="GL_TESS_EVALUATION_SHADER"/> 38722 <enum name="GL_TESS_CONTROL_SHADER"/> 38723 <command name="glPatchParameteri"/> 38724 <command name="glPatchParameterfv"/> 38725 </require> 38726 </extension> 38727 <extension name="GL_ARB_texture_barrier" supported="gl|glcore"> 38728 <require> 38729 <command name="glTextureBarrier"/> 38730 </require> 38731 </extension> 38732 <extension name="GL_ARB_texture_border_clamp" supported="gl|glcore"> 38733 <require> 38734 <enum name="GL_CLAMP_TO_BORDER_ARB"/> 38735 </require> 38736 </extension> 38737 <extension name="GL_ARB_texture_buffer_object" supported="gl|glcore"> 38738 <require> 38739 <enum name="GL_TEXTURE_BUFFER_ARB"/> 38740 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/> 38741 <enum name="GL_TEXTURE_BINDING_BUFFER_ARB"/> 38742 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/> 38743 <enum name="GL_TEXTURE_BUFFER_FORMAT_ARB"/> 38744 <command name="glTexBufferARB"/> 38745 </require> 38746 </extension> 38747 <extension name="GL_ARB_texture_buffer_object_rgb32" supported="gl|glcore"> 38748 <require> 38749 <enum name="GL_RGB32F"/> 38750 <enum name="GL_RGB32UI"/> 38751 <enum name="GL_RGB32I"/> 38752 </require> 38753 </extension> 38754 <extension name="GL_ARB_texture_buffer_range" supported="gl|glcore"> 38755 <require> 38756 <enum name="GL_TEXTURE_BUFFER_OFFSET"/> 38757 <enum name="GL_TEXTURE_BUFFER_SIZE"/> 38758 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/> 38759 <command name="glTexBufferRange"/> 38760 </require> 38761 </extension> 38762 <extension name="GL_ARB_texture_compression" supported="gl"> 38763 <require> 38764 <enum name="GL_COMPRESSED_ALPHA_ARB"/> 38765 <enum name="GL_COMPRESSED_LUMINANCE_ARB"/> 38766 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/> 38767 <enum name="GL_COMPRESSED_INTENSITY_ARB"/> 38768 <enum name="GL_COMPRESSED_RGB_ARB"/> 38769 <enum name="GL_COMPRESSED_RGBA_ARB"/> 38770 <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/> 38771 <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/> 38772 <enum name="GL_TEXTURE_COMPRESSED_ARB"/> 38773 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/> 38774 <enum name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/> 38775 <command name="glCompressedTexImage3DARB"/> 38776 <command name="glCompressedTexImage2DARB"/> 38777 <command name="glCompressedTexImage1DARB"/> 38778 <command name="glCompressedTexSubImage3DARB"/> 38779 <command name="glCompressedTexSubImage2DARB"/> 38780 <command name="glCompressedTexSubImage1DARB"/> 38781 <command name="glGetCompressedTexImageARB"/> 38782 </require> 38783 </extension> 38784 <extension name="GL_ARB_texture_compression_bptc" supported="gl|glcore"> 38785 <require> 38786 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/> 38787 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/> 38788 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/> 38789 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/> 38790 </require> 38791 </extension> 38792 <extension name="GL_ARB_texture_compression_rgtc" supported="gl|glcore"> 38793 <require> 38794 <enum name="GL_COMPRESSED_RED_RGTC1"/> 38795 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/> 38796 <enum name="GL_COMPRESSED_RG_RGTC2"/> 38797 <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/> 38798 </require> 38799 </extension> 38800 <extension name="GL_ARB_texture_cube_map" supported="gl"> 38801 <require> 38802 <enum name="GL_NORMAL_MAP_ARB"/> 38803 <enum name="GL_REFLECTION_MAP_ARB"/> 38804 <enum name="GL_TEXTURE_CUBE_MAP_ARB"/> 38805 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/> 38806 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/> 38807 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/> 38808 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/> 38809 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/> 38810 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/> 38811 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/> 38812 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/> 38813 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/> 38814 </require> 38815 </extension> 38816 <extension name="GL_ARB_texture_cube_map_array" supported="gl|glcore"> 38817 <require> 38818 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/> 38819 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/> 38820 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/> 38821 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 38822 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/> 38823 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 38824 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 38825 </require> 38826 </extension> 38827 <extension name="GL_ARB_texture_env_add" supported="gl"/> 38828 <extension name="GL_ARB_texture_env_combine" supported="gl"> 38829 <require> 38830 <enum name="GL_COMBINE_ARB"/> 38831 <enum name="GL_COMBINE_RGB_ARB"/> 38832 <enum name="GL_COMBINE_ALPHA_ARB"/> 38833 <enum name="GL_SOURCE0_RGB_ARB"/> 38834 <enum name="GL_SOURCE1_RGB_ARB"/> 38835 <enum name="GL_SOURCE2_RGB_ARB"/> 38836 <enum name="GL_SOURCE0_ALPHA_ARB"/> 38837 <enum name="GL_SOURCE1_ALPHA_ARB"/> 38838 <enum name="GL_SOURCE2_ALPHA_ARB"/> 38839 <enum name="GL_OPERAND0_RGB_ARB"/> 38840 <enum name="GL_OPERAND1_RGB_ARB"/> 38841 <enum name="GL_OPERAND2_RGB_ARB"/> 38842 <enum name="GL_OPERAND0_ALPHA_ARB"/> 38843 <enum name="GL_OPERAND1_ALPHA_ARB"/> 38844 <enum name="GL_OPERAND2_ALPHA_ARB"/> 38845 <enum name="GL_RGB_SCALE_ARB"/> 38846 <enum name="GL_ADD_SIGNED_ARB"/> 38847 <enum name="GL_INTERPOLATE_ARB"/> 38848 <enum name="GL_SUBTRACT_ARB"/> 38849 <enum name="GL_CONSTANT_ARB"/> 38850 <enum name="GL_PRIMARY_COLOR_ARB"/> 38851 <enum name="GL_PREVIOUS_ARB"/> 38852 </require> 38853 </extension> 38854 <extension name="GL_ARB_texture_env_crossbar" supported="gl"/> 38855 <extension name="GL_ARB_texture_env_dot3" supported="gl"> 38856 <require> 38857 <enum name="GL_DOT3_RGB_ARB"/> 38858 <enum name="GL_DOT3_RGBA_ARB"/> 38859 </require> 38860 </extension> 38861 <extension name="GL_ARB_texture_filter_anisotropic" supported="gl|glcore"> 38862 <require> 38863 <enum name="GL_TEXTURE_MAX_ANISOTROPY"/> 38864 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/> 38865 </require> 38866 </extension> 38867 <extension name="GL_ARB_texture_filter_minmax" supported="gl|glcore"> 38868 <require> 38869 <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/> 38870 <enum name="GL_WEIGHTED_AVERAGE_ARB"/> 38871 </require> 38872 </extension> 38873 <extension name="GL_ARB_texture_float" supported="gl"> 38874 <require> 38875 <enum name="GL_TEXTURE_RED_TYPE_ARB"/> 38876 <enum name="GL_TEXTURE_GREEN_TYPE_ARB"/> 38877 <enum name="GL_TEXTURE_BLUE_TYPE_ARB"/> 38878 <enum name="GL_TEXTURE_ALPHA_TYPE_ARB"/> 38879 <enum name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/> 38880 <enum name="GL_TEXTURE_INTENSITY_TYPE_ARB"/> 38881 <enum name="GL_TEXTURE_DEPTH_TYPE_ARB"/> 38882 <enum name="GL_UNSIGNED_NORMALIZED_ARB"/> 38883 <enum name="GL_RGBA32F_ARB"/> 38884 <enum name="GL_RGB32F_ARB"/> 38885 <enum name="GL_ALPHA32F_ARB"/> 38886 <enum name="GL_INTENSITY32F_ARB"/> 38887 <enum name="GL_LUMINANCE32F_ARB"/> 38888 <enum name="GL_LUMINANCE_ALPHA32F_ARB"/> 38889 <enum name="GL_RGBA16F_ARB"/> 38890 <enum name="GL_RGB16F_ARB"/> 38891 <enum name="GL_ALPHA16F_ARB"/> 38892 <enum name="GL_INTENSITY16F_ARB"/> 38893 <enum name="GL_LUMINANCE16F_ARB"/> 38894 <enum name="GL_LUMINANCE_ALPHA16F_ARB"/> 38895 </require> 38896 </extension> 38897 <extension name="GL_ARB_texture_gather" supported="gl|glcore"> 38898 <require> 38899 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/> 38900 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/> 38901 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/> 38902 </require> 38903 </extension> 38904 <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore"> 38905 <require> 38906 <enum name="GL_MIRROR_CLAMP_TO_EDGE"/> 38907 </require> 38908 </extension> 38909 <extension name="GL_ARB_texture_mirrored_repeat" supported="gl|glcore"> 38910 <require> 38911 <enum name="GL_MIRRORED_REPEAT_ARB"/> 38912 </require> 38913 </extension> 38914 <extension name="GL_ARB_texture_multisample" supported="gl|glcore"> 38915 <require> 38916 <enum name="GL_SAMPLE_POSITION"/> 38917 <enum name="GL_SAMPLE_MASK"/> 38918 <enum name="GL_SAMPLE_MASK_VALUE"/> 38919 <enum name="GL_MAX_SAMPLE_MASK_WORDS"/> 38920 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 38921 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/> 38922 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 38923 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 38924 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 38925 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 38926 <enum name="GL_TEXTURE_SAMPLES"/> 38927 <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/> 38928 <enum name="GL_SAMPLER_2D_MULTISAMPLE"/> 38929 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> 38930 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> 38931 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 38932 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 38933 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 38934 <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/> 38935 <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/> 38936 <enum name="GL_MAX_INTEGER_SAMPLES"/> 38937 <command name="glTexImage2DMultisample"/> 38938 <command name="glTexImage3DMultisample"/> 38939 <command name="glGetMultisamplefv"/> 38940 <command name="glSampleMaski"/> 38941 </require> 38942 </extension> 38943 <extension name="GL_ARB_texture_non_power_of_two" supported="gl|glcore"/> 38944 <extension name="GL_ARB_texture_query_levels" supported="gl|glcore"/> 38945 <extension name="GL_ARB_texture_query_lod" supported="gl|glcore"/> 38946 <extension name="GL_ARB_texture_rectangle" supported="gl"> 38947 <require> 38948 <enum name="GL_TEXTURE_RECTANGLE_ARB"/> 38949 <enum name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/> 38950 <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/> 38951 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/> 38952 </require> 38953 </extension> 38954 <extension name="GL_ARB_texture_rg" supported="gl|glcore"> 38955 <require> 38956 <enum name="GL_RG"/> 38957 <enum name="GL_RG_INTEGER"/> 38958 <enum name="GL_R8"/> 38959 <enum name="GL_R16"/> 38960 <enum name="GL_RG8"/> 38961 <enum name="GL_RG16"/> 38962 <enum name="GL_R16F"/> 38963 <enum name="GL_R32F"/> 38964 <enum name="GL_RG16F"/> 38965 <enum name="GL_RG32F"/> 38966 <enum name="GL_R8I"/> 38967 <enum name="GL_R8UI"/> 38968 <enum name="GL_R16I"/> 38969 <enum name="GL_R16UI"/> 38970 <enum name="GL_R32I"/> 38971 <enum name="GL_R32UI"/> 38972 <enum name="GL_RG8I"/> 38973 <enum name="GL_RG8UI"/> 38974 <enum name="GL_RG16I"/> 38975 <enum name="GL_RG16UI"/> 38976 <enum name="GL_RG32I"/> 38977 <enum name="GL_RG32UI"/> 38978 </require> 38979 </extension> 38980 <extension name="GL_ARB_texture_rgb10_a2ui" supported="gl|glcore"> 38981 <require> 38982 <enum name="GL_RGB10_A2UI"/> 38983 </require> 38984 </extension> 38985 <extension name="GL_ARB_texture_stencil8" supported="gl|glcore"> 38986 <require> 38987 <enum name="GL_STENCIL_INDEX"/> 38988 <enum name="GL_STENCIL_INDEX8"/> 38989 </require> 38990 </extension> 38991 <extension name="GL_ARB_texture_storage" supported="gl|glcore"> 38992 <require> 38993 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 38994 <command name="glTexStorage1D"/> 38995 <command name="glTexStorage2D"/> 38996 <command name="glTexStorage3D"/> 38997 </require> 38998 </extension> 38999 <extension name="GL_ARB_texture_storage_multisample" supported="gl|glcore"> 39000 <require> 39001 <command name="glTexStorage2DMultisample"/> 39002 <command name="glTexStorage3DMultisample"/> 39003 </require> 39004 </extension> 39005 <extension name="GL_ARB_texture_swizzle" supported="gl|glcore"> 39006 <require> 39007 <enum name="GL_TEXTURE_SWIZZLE_R"/> 39008 <enum name="GL_TEXTURE_SWIZZLE_G"/> 39009 <enum name="GL_TEXTURE_SWIZZLE_B"/> 39010 <enum name="GL_TEXTURE_SWIZZLE_A"/> 39011 <enum name="GL_TEXTURE_SWIZZLE_RGBA"/> 39012 </require> 39013 </extension> 39014 <extension name="GL_ARB_texture_view" supported="gl|glcore"> 39015 <require> 39016 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/> 39017 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/> 39018 <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/> 39019 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/> 39020 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 39021 <command name="glTextureView"/> 39022 </require> 39023 </extension> 39024 <extension name="GL_ARB_timer_query" supported="gl|glcore"> 39025 <require> 39026 <enum name="GL_TIME_ELAPSED"/> 39027 <enum name="GL_TIMESTAMP"/> 39028 <command name="glQueryCounter"/> 39029 <command name="glGetQueryObjecti64v"/> 39030 <command name="glGetQueryObjectui64v"/> 39031 </require> 39032 </extension> 39033 <extension name="GL_ARB_transform_feedback2" supported="gl|glcore"> 39034 <require> 39035 <enum name="GL_TRANSFORM_FEEDBACK"/> 39036 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/> 39037 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/> 39038 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/> 39039 <command name="glBindTransformFeedback"/> 39040 <command name="glDeleteTransformFeedbacks"/> 39041 <command name="glGenTransformFeedbacks"/> 39042 <command name="glIsTransformFeedback"/> 39043 <command name="glPauseTransformFeedback"/> 39044 <command name="glResumeTransformFeedback"/> 39045 <command name="glDrawTransformFeedback"/> 39046 </require> 39047 </extension> 39048 <extension name="GL_ARB_transform_feedback3" supported="gl|glcore"> 39049 <require> 39050 <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/> 39051 <enum name="GL_MAX_VERTEX_STREAMS"/> 39052 <command name="glDrawTransformFeedbackStream"/> 39053 <command name="glBeginQueryIndexed"/> 39054 <command name="glEndQueryIndexed"/> 39055 <command name="glGetQueryIndexediv"/> 39056 </require> 39057 </extension> 39058 <extension name="GL_ARB_transform_feedback_instanced" supported="gl|glcore"> 39059 <require> 39060 <command name="glDrawTransformFeedbackInstanced"/> 39061 <command name="glDrawTransformFeedbackStreamInstanced"/> 39062 </require> 39063 </extension> 39064 <extension name="GL_ARB_transform_feedback_overflow_query" supported="gl|glcore"> 39065 <require> 39066 <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/> 39067 <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/> 39068 </require> 39069 </extension> 39070 <extension name="GL_ARB_transpose_matrix" supported="gl"> 39071 <require> 39072 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/> 39073 <enum name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/> 39074 <enum name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/> 39075 <enum name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/> 39076 <command name="glLoadTransposeMatrixfARB"/> 39077 <command name="glLoadTransposeMatrixdARB"/> 39078 <command name="glMultTransposeMatrixfARB"/> 39079 <command name="glMultTransposeMatrixdARB"/> 39080 </require> 39081 </extension> 39082 <extension name="GL_ARB_uniform_buffer_object" supported="gl|glcore"> 39083 <require> 39084 <enum name="GL_UNIFORM_BUFFER"/> 39085 <enum name="GL_UNIFORM_BUFFER_BINDING"/> 39086 <enum name="GL_UNIFORM_BUFFER_START"/> 39087 <enum name="GL_UNIFORM_BUFFER_SIZE"/> 39088 <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/> 39089 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/> 39090 <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/> 39091 <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/> 39092 <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/> 39093 <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/> 39094 <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/> 39095 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/> 39096 <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/> 39097 <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/> 39098 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/> 39099 <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/> 39100 <enum name="GL_UNIFORM_TYPE"/> 39101 <enum name="GL_UNIFORM_SIZE"/> 39102 <enum name="GL_UNIFORM_NAME_LENGTH"/> 39103 <enum name="GL_UNIFORM_BLOCK_INDEX"/> 39104 <enum name="GL_UNIFORM_OFFSET"/> 39105 <enum name="GL_UNIFORM_ARRAY_STRIDE"/> 39106 <enum name="GL_UNIFORM_MATRIX_STRIDE"/> 39107 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/> 39108 <enum name="GL_UNIFORM_BLOCK_BINDING"/> 39109 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/> 39110 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/> 39111 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/> 39112 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/> 39113 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/> 39114 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/> 39115 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/> 39116 <enum name="GL_INVALID_INDEX"/> 39117 <command name="glGetUniformIndices"/> 39118 <command name="glGetActiveUniformsiv"/> 39119 <command name="glGetActiveUniformName"/> 39120 <command name="glGetUniformBlockIndex"/> 39121 <command name="glGetActiveUniformBlockiv"/> 39122 <command name="glGetActiveUniformBlockName"/> 39123 <command name="glUniformBlockBinding"/> 39124 <command name="glBindBufferRange"/> 39125 <command name="glBindBufferBase"/> 39126 <command name="glGetIntegeri_v"/> 39127 </require> 39128 </extension> 39129 <extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore"> 39130 <require> 39131 <enum name="GL_BGRA"/> 39132 </require> 39133 </extension> 39134 <extension name="GL_ARB_vertex_array_object" supported="gl|glcore"> 39135 <require> 39136 <enum name="GL_VERTEX_ARRAY_BINDING"/> 39137 <command name="glBindVertexArray"/> 39138 <command name="glDeleteVertexArrays"/> 39139 <command name="glGenVertexArrays"/> 39140 <command name="glIsVertexArray"/> 39141 </require> 39142 </extension> 39143 <extension name="GL_ARB_vertex_attrib_64bit" supported="gl|glcore"> 39144 <require> 39145 <enum name="GL_RGB32I"/> 39146 <enum name="GL_DOUBLE_VEC2"/> 39147 <enum name="GL_DOUBLE_VEC3"/> 39148 <enum name="GL_DOUBLE_VEC4"/> 39149 <enum name="GL_DOUBLE_MAT2"/> 39150 <enum name="GL_DOUBLE_MAT3"/> 39151 <enum name="GL_DOUBLE_MAT4"/> 39152 <enum name="GL_DOUBLE_MAT2x3"/> 39153 <enum name="GL_DOUBLE_MAT2x4"/> 39154 <enum name="GL_DOUBLE_MAT3x2"/> 39155 <enum name="GL_DOUBLE_MAT3x4"/> 39156 <enum name="GL_DOUBLE_MAT4x2"/> 39157 <enum name="GL_DOUBLE_MAT4x3"/> 39158 <command name="glVertexAttribL1d"/> 39159 <command name="glVertexAttribL2d"/> 39160 <command name="glVertexAttribL3d"/> 39161 <command name="glVertexAttribL4d"/> 39162 <command name="glVertexAttribL1dv"/> 39163 <command name="glVertexAttribL2dv"/> 39164 <command name="glVertexAttribL3dv"/> 39165 <command name="glVertexAttribL4dv"/> 39166 <command name="glVertexAttribLPointer"/> 39167 <command name="glGetVertexAttribLdv"/> 39168 </require> 39169 </extension> 39170 <extension name="GL_ARB_vertex_attrib_binding" supported="gl|glcore"> 39171 <require> 39172 <enum name="GL_VERTEX_ATTRIB_BINDING"/> 39173 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 39174 <enum name="GL_VERTEX_BINDING_DIVISOR"/> 39175 <enum name="GL_VERTEX_BINDING_OFFSET"/> 39176 <enum name="GL_VERTEX_BINDING_STRIDE"/> 39177 <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 39178 <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/> 39179 <command name="glBindVertexBuffer"/> 39180 <command name="glVertexAttribFormat"/> 39181 <command name="glVertexAttribIFormat"/> 39182 <command name="glVertexAttribLFormat"/> 39183 <command name="glVertexAttribBinding"/> 39184 <command name="glVertexBindingDivisor"/> 39185 </require> 39186 </extension> 39187 <extension name="GL_ARB_vertex_blend" supported="gl"> 39188 <require> 39189 <enum name="GL_MAX_VERTEX_UNITS_ARB"/> 39190 <enum name="GL_ACTIVE_VERTEX_UNITS_ARB"/> 39191 <enum name="GL_WEIGHT_SUM_UNITY_ARB"/> 39192 <enum name="GL_VERTEX_BLEND_ARB"/> 39193 <enum name="GL_CURRENT_WEIGHT_ARB"/> 39194 <enum name="GL_WEIGHT_ARRAY_TYPE_ARB"/> 39195 <enum name="GL_WEIGHT_ARRAY_STRIDE_ARB"/> 39196 <enum name="GL_WEIGHT_ARRAY_SIZE_ARB"/> 39197 <enum name="GL_WEIGHT_ARRAY_POINTER_ARB"/> 39198 <enum name="GL_WEIGHT_ARRAY_ARB"/> 39199 <enum name="GL_MODELVIEW0_ARB"/> 39200 <enum name="GL_MODELVIEW1_ARB"/> 39201 <enum name="GL_MODELVIEW2_ARB"/> 39202 <enum name="GL_MODELVIEW3_ARB"/> 39203 <enum name="GL_MODELVIEW4_ARB"/> 39204 <enum name="GL_MODELVIEW5_ARB"/> 39205 <enum name="GL_MODELVIEW6_ARB"/> 39206 <enum name="GL_MODELVIEW7_ARB"/> 39207 <enum name="GL_MODELVIEW8_ARB"/> 39208 <enum name="GL_MODELVIEW9_ARB"/> 39209 <enum name="GL_MODELVIEW10_ARB"/> 39210 <enum name="GL_MODELVIEW11_ARB"/> 39211 <enum name="GL_MODELVIEW12_ARB"/> 39212 <enum name="GL_MODELVIEW13_ARB"/> 39213 <enum name="GL_MODELVIEW14_ARB"/> 39214 <enum name="GL_MODELVIEW15_ARB"/> 39215 <enum name="GL_MODELVIEW16_ARB"/> 39216 <enum name="GL_MODELVIEW17_ARB"/> 39217 <enum name="GL_MODELVIEW18_ARB"/> 39218 <enum name="GL_MODELVIEW19_ARB"/> 39219 <enum name="GL_MODELVIEW20_ARB"/> 39220 <enum name="GL_MODELVIEW21_ARB"/> 39221 <enum name="GL_MODELVIEW22_ARB"/> 39222 <enum name="GL_MODELVIEW23_ARB"/> 39223 <enum name="GL_MODELVIEW24_ARB"/> 39224 <enum name="GL_MODELVIEW25_ARB"/> 39225 <enum name="GL_MODELVIEW26_ARB"/> 39226 <enum name="GL_MODELVIEW27_ARB"/> 39227 <enum name="GL_MODELVIEW28_ARB"/> 39228 <enum name="GL_MODELVIEW29_ARB"/> 39229 <enum name="GL_MODELVIEW30_ARB"/> 39230 <enum name="GL_MODELVIEW31_ARB"/> 39231 <command name="glWeightbvARB"/> 39232 <command name="glWeightsvARB"/> 39233 <command name="glWeightivARB"/> 39234 <command name="glWeightfvARB"/> 39235 <command name="glWeightdvARB"/> 39236 <command name="glWeightubvARB"/> 39237 <command name="glWeightusvARB"/> 39238 <command name="glWeightuivARB"/> 39239 <command name="glWeightPointerARB"/> 39240 <command name="glVertexBlendARB"/> 39241 </require> 39242 </extension> 39243 <extension name="GL_ARB_vertex_buffer_object" supported="gl"> 39244 <require> 39245 <enum name="GL_BUFFER_SIZE_ARB"/> 39246 <enum name="GL_BUFFER_USAGE_ARB"/> 39247 <enum name="GL_ARRAY_BUFFER_ARB"/> 39248 <enum name="GL_ELEMENT_ARRAY_BUFFER_ARB"/> 39249 <enum name="GL_ARRAY_BUFFER_BINDING_ARB"/> 39250 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/> 39251 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/> 39252 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/> 39253 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/> 39254 <enum name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/> 39255 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/> 39256 <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/> 39257 <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/> 39258 <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/> 39259 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/> 39260 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/> 39261 <enum name="GL_READ_ONLY_ARB"/> 39262 <enum name="GL_WRITE_ONLY_ARB"/> 39263 <enum name="GL_READ_WRITE_ARB"/> 39264 <enum name="GL_BUFFER_ACCESS_ARB"/> 39265 <enum name="GL_BUFFER_MAPPED_ARB"/> 39266 <enum name="GL_BUFFER_MAP_POINTER_ARB"/> 39267 <enum name="GL_STREAM_DRAW_ARB"/> 39268 <enum name="GL_STREAM_READ_ARB"/> 39269 <enum name="GL_STREAM_COPY_ARB"/> 39270 <enum name="GL_STATIC_DRAW_ARB"/> 39271 <enum name="GL_STATIC_READ_ARB"/> 39272 <enum name="GL_STATIC_COPY_ARB"/> 39273 <enum name="GL_DYNAMIC_DRAW_ARB"/> 39274 <enum name="GL_DYNAMIC_READ_ARB"/> 39275 <enum name="GL_DYNAMIC_COPY_ARB"/> 39276 <command name="glBindBufferARB"/> 39277 <command name="glDeleteBuffersARB"/> 39278 <command name="glGenBuffersARB"/> 39279 <command name="glIsBufferARB"/> 39280 <command name="glBufferDataARB"/> 39281 <command name="glBufferSubDataARB"/> 39282 <command name="glGetBufferSubDataARB"/> 39283 <command name="glMapBufferARB"/> 39284 <command name="glUnmapBufferARB"/> 39285 <command name="glGetBufferParameterivARB"/> 39286 <command name="glGetBufferPointervARB"/> 39287 </require> 39288 </extension> 39289 <extension name="GL_ARB_vertex_program" supported="gl"> 39290 <require> 39291 <enum name="GL_COLOR_SUM_ARB"/> 39292 <enum name="GL_VERTEX_PROGRAM_ARB"/> 39293 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/> 39294 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/> 39295 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/> 39296 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/> 39297 <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/> 39298 <enum name="GL_PROGRAM_LENGTH_ARB"/> 39299 <enum name="GL_PROGRAM_STRING_ARB"/> 39300 <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/> 39301 <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/> 39302 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/> 39303 <enum name="GL_CURRENT_MATRIX_ARB"/> 39304 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/> 39305 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/> 39306 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/> 39307 <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/> 39308 <enum name="GL_PROGRAM_BINDING_ARB"/> 39309 <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/> 39310 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/> 39311 <enum name="GL_PROGRAM_ERROR_STRING_ARB"/> 39312 <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/> 39313 <enum name="GL_PROGRAM_FORMAT_ARB"/> 39314 <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/> 39315 <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/> 39316 <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 39317 <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 39318 <enum name="GL_PROGRAM_TEMPORARIES_ARB"/> 39319 <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/> 39320 <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 39321 <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 39322 <enum name="GL_PROGRAM_PARAMETERS_ARB"/> 39323 <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/> 39324 <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/> 39325 <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/> 39326 <enum name="GL_PROGRAM_ATTRIBS_ARB"/> 39327 <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/> 39328 <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/> 39329 <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/> 39330 <enum name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/> 39331 <enum name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/> 39332 <enum name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/> 39333 <enum name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/> 39334 <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/> 39335 <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/> 39336 <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/> 39337 <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/> 39338 <enum name="GL_MATRIX0_ARB"/> 39339 <enum name="GL_MATRIX1_ARB"/> 39340 <enum name="GL_MATRIX2_ARB"/> 39341 <enum name="GL_MATRIX3_ARB"/> 39342 <enum name="GL_MATRIX4_ARB"/> 39343 <enum name="GL_MATRIX5_ARB"/> 39344 <enum name="GL_MATRIX6_ARB"/> 39345 <enum name="GL_MATRIX7_ARB"/> 39346 <enum name="GL_MATRIX8_ARB"/> 39347 <enum name="GL_MATRIX9_ARB"/> 39348 <enum name="GL_MATRIX10_ARB"/> 39349 <enum name="GL_MATRIX11_ARB"/> 39350 <enum name="GL_MATRIX12_ARB"/> 39351 <enum name="GL_MATRIX13_ARB"/> 39352 <enum name="GL_MATRIX14_ARB"/> 39353 <enum name="GL_MATRIX15_ARB"/> 39354 <enum name="GL_MATRIX16_ARB"/> 39355 <enum name="GL_MATRIX17_ARB"/> 39356 <enum name="GL_MATRIX18_ARB"/> 39357 <enum name="GL_MATRIX19_ARB"/> 39358 <enum name="GL_MATRIX20_ARB"/> 39359 <enum name="GL_MATRIX21_ARB"/> 39360 <enum name="GL_MATRIX22_ARB"/> 39361 <enum name="GL_MATRIX23_ARB"/> 39362 <enum name="GL_MATRIX24_ARB"/> 39363 <enum name="GL_MATRIX25_ARB"/> 39364 <enum name="GL_MATRIX26_ARB"/> 39365 <enum name="GL_MATRIX27_ARB"/> 39366 <enum name="GL_MATRIX28_ARB"/> 39367 <enum name="GL_MATRIX29_ARB"/> 39368 <enum name="GL_MATRIX30_ARB"/> 39369 <enum name="GL_MATRIX31_ARB"/> 39370 <command name="glVertexAttrib1dARB"/> 39371 <command name="glVertexAttrib1dvARB"/> 39372 <command name="glVertexAttrib1fARB"/> 39373 <command name="glVertexAttrib1fvARB"/> 39374 <command name="glVertexAttrib1sARB"/> 39375 <command name="glVertexAttrib1svARB"/> 39376 <command name="glVertexAttrib2dARB"/> 39377 <command name="glVertexAttrib2dvARB"/> 39378 <command name="glVertexAttrib2fARB"/> 39379 <command name="glVertexAttrib2fvARB"/> 39380 <command name="glVertexAttrib2sARB"/> 39381 <command name="glVertexAttrib2svARB"/> 39382 <command name="glVertexAttrib3dARB"/> 39383 <command name="glVertexAttrib3dvARB"/> 39384 <command name="glVertexAttrib3fARB"/> 39385 <command name="glVertexAttrib3fvARB"/> 39386 <command name="glVertexAttrib3sARB"/> 39387 <command name="glVertexAttrib3svARB"/> 39388 <command name="glVertexAttrib4NbvARB"/> 39389 <command name="glVertexAttrib4NivARB"/> 39390 <command name="glVertexAttrib4NsvARB"/> 39391 <command name="glVertexAttrib4NubARB"/> 39392 <command name="glVertexAttrib4NubvARB"/> 39393 <command name="glVertexAttrib4NuivARB"/> 39394 <command name="glVertexAttrib4NusvARB"/> 39395 <command name="glVertexAttrib4bvARB"/> 39396 <command name="glVertexAttrib4dARB"/> 39397 <command name="glVertexAttrib4dvARB"/> 39398 <command name="glVertexAttrib4fARB"/> 39399 <command name="glVertexAttrib4fvARB"/> 39400 <command name="glVertexAttrib4ivARB"/> 39401 <command name="glVertexAttrib4sARB"/> 39402 <command name="glVertexAttrib4svARB"/> 39403 <command name="glVertexAttrib4ubvARB"/> 39404 <command name="glVertexAttrib4uivARB"/> 39405 <command name="glVertexAttrib4usvARB"/> 39406 <command name="glVertexAttribPointerARB"/> 39407 <command name="glEnableVertexAttribArrayARB"/> 39408 <command name="glDisableVertexAttribArrayARB"/> 39409 <command name="glProgramStringARB"/> 39410 <command name="glBindProgramARB"/> 39411 <command name="glDeleteProgramsARB"/> 39412 <command name="glGenProgramsARB"/> 39413 <command name="glProgramEnvParameter4dARB"/> 39414 <command name="glProgramEnvParameter4dvARB"/> 39415 <command name="glProgramEnvParameter4fARB"/> 39416 <command name="glProgramEnvParameter4fvARB"/> 39417 <command name="glProgramLocalParameter4dARB"/> 39418 <command name="glProgramLocalParameter4dvARB"/> 39419 <command name="glProgramLocalParameter4fARB"/> 39420 <command name="glProgramLocalParameter4fvARB"/> 39421 <command name="glGetProgramEnvParameterdvARB"/> 39422 <command name="glGetProgramEnvParameterfvARB"/> 39423 <command name="glGetProgramLocalParameterdvARB"/> 39424 <command name="glGetProgramLocalParameterfvARB"/> 39425 <command name="glGetProgramivARB"/> 39426 <command name="glGetProgramStringARB"/> 39427 <command name="glGetVertexAttribdvARB"/> 39428 <command name="glGetVertexAttribfvARB"/> 39429 <command name="glGetVertexAttribivARB"/> 39430 <command name="glGetVertexAttribPointervARB"/> 39431 <command name="glIsProgramARB"/> 39432 </require> 39433 </extension> 39434 <extension name="GL_ARB_vertex_shader" supported="gl"> 39435 <require> 39436 <enum name="GL_VERTEX_SHADER_ARB"/> 39437 <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/> 39438 <enum name="GL_MAX_VARYING_FLOATS_ARB"/> 39439 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/> 39440 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/> 39441 <enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/> 39442 <enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/> 39443 <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/> 39444 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/> 39445 <enum name="GL_MAX_TEXTURE_COORDS_ARB"/> 39446 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/> 39447 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/> 39448 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/> 39449 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/> 39450 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/> 39451 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/> 39452 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/> 39453 <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/> 39454 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/> 39455 <enum name="GL_FLOAT"/> 39456 <enum name="GL_FLOAT_VEC2_ARB"/> 39457 <enum name="GL_FLOAT_VEC3_ARB"/> 39458 <enum name="GL_FLOAT_VEC4_ARB"/> 39459 <enum name="GL_FLOAT_MAT2_ARB"/> 39460 <enum name="GL_FLOAT_MAT3_ARB"/> 39461 <enum name="GL_FLOAT_MAT4_ARB"/> 39462 <command name="glVertexAttrib1fARB"/> 39463 <command name="glVertexAttrib1sARB"/> 39464 <command name="glVertexAttrib1dARB"/> 39465 <command name="glVertexAttrib2fARB"/> 39466 <command name="glVertexAttrib2sARB"/> 39467 <command name="glVertexAttrib2dARB"/> 39468 <command name="glVertexAttrib3fARB"/> 39469 <command name="glVertexAttrib3sARB"/> 39470 <command name="glVertexAttrib3dARB"/> 39471 <command name="glVertexAttrib4fARB"/> 39472 <command name="glVertexAttrib4sARB"/> 39473 <command name="glVertexAttrib4dARB"/> 39474 <command name="glVertexAttrib4NubARB"/> 39475 <command name="glVertexAttrib1fvARB"/> 39476 <command name="glVertexAttrib1svARB"/> 39477 <command name="glVertexAttrib1dvARB"/> 39478 <command name="glVertexAttrib2fvARB"/> 39479 <command name="glVertexAttrib2svARB"/> 39480 <command name="glVertexAttrib2dvARB"/> 39481 <command name="glVertexAttrib3fvARB"/> 39482 <command name="glVertexAttrib3svARB"/> 39483 <command name="glVertexAttrib3dvARB"/> 39484 <command name="glVertexAttrib4fvARB"/> 39485 <command name="glVertexAttrib4svARB"/> 39486 <command name="glVertexAttrib4dvARB"/> 39487 <command name="glVertexAttrib4ivARB"/> 39488 <command name="glVertexAttrib4bvARB"/> 39489 <command name="glVertexAttrib4ubvARB"/> 39490 <command name="glVertexAttrib4usvARB"/> 39491 <command name="glVertexAttrib4uivARB"/> 39492 <command name="glVertexAttrib4NbvARB"/> 39493 <command name="glVertexAttrib4NsvARB"/> 39494 <command name="glVertexAttrib4NivARB"/> 39495 <command name="glVertexAttrib4NubvARB"/> 39496 <command name="glVertexAttrib4NusvARB"/> 39497 <command name="glVertexAttrib4NuivARB"/> 39498 <command name="glVertexAttribPointerARB"/> 39499 <command name="glEnableVertexAttribArrayARB"/> 39500 <command name="glDisableVertexAttribArrayARB"/> 39501 <command name="glBindAttribLocationARB"/> 39502 <command name="glGetActiveAttribARB"/> 39503 <command name="glGetAttribLocationARB"/> 39504 <command name="glGetVertexAttribdvARB"/> 39505 <command name="glGetVertexAttribfvARB"/> 39506 <command name="glGetVertexAttribivARB"/> 39507 <command name="glGetVertexAttribPointervARB"/> 39508 </require> 39509 </extension> 39510 <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore"> 39511 <require> 39512 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 39513 </require> 39514 </extension> 39515 <extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore"> 39516 <require> 39517 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 39518 <enum name="GL_INT_2_10_10_10_REV"/> 39519 <command name="glVertexAttribP1ui"/> 39520 <command name="glVertexAttribP1uiv"/> 39521 <command name="glVertexAttribP2ui"/> 39522 <command name="glVertexAttribP2uiv"/> 39523 <command name="glVertexAttribP3ui"/> 39524 <command name="glVertexAttribP3uiv"/> 39525 <command name="glVertexAttribP4ui"/> 39526 <command name="glVertexAttribP4uiv"/> 39527 </require> 39528 <require api="gl" profile="compatibility"> 39529 <command name="glVertexP2ui"/> 39530 <command name="glVertexP2uiv"/> 39531 <command name="glVertexP3ui"/> 39532 <command name="glVertexP3uiv"/> 39533 <command name="glVertexP4ui"/> 39534 <command name="glVertexP4uiv"/> 39535 <command name="glTexCoordP1ui"/> 39536 <command name="glTexCoordP1uiv"/> 39537 <command name="glTexCoordP2ui"/> 39538 <command name="glTexCoordP2uiv"/> 39539 <command name="glTexCoordP3ui"/> 39540 <command name="glTexCoordP3uiv"/> 39541 <command name="glTexCoordP4ui"/> 39542 <command name="glTexCoordP4uiv"/> 39543 <command name="glMultiTexCoordP1ui"/> 39544 <command name="glMultiTexCoordP1uiv"/> 39545 <command name="glMultiTexCoordP2ui"/> 39546 <command name="glMultiTexCoordP2uiv"/> 39547 <command name="glMultiTexCoordP3ui"/> 39548 <command name="glMultiTexCoordP3uiv"/> 39549 <command name="glMultiTexCoordP4ui"/> 39550 <command name="glMultiTexCoordP4uiv"/> 39551 <command name="glNormalP3ui"/> 39552 <command name="glNormalP3uiv"/> 39553 <command name="glColorP3ui"/> 39554 <command name="glColorP3uiv"/> 39555 <command name="glColorP4ui"/> 39556 <command name="glColorP4uiv"/> 39557 <command name="glSecondaryColorP3ui"/> 39558 <command name="glSecondaryColorP3uiv"/> 39559 </require> 39560 </extension> 39561 <extension name="GL_ARB_viewport_array" supported="gl|glcore"> 39562 <require> 39563 <enum name="GL_SCISSOR_BOX"/> 39564 <enum name="GL_VIEWPORT"/> 39565 <enum name="GL_DEPTH_RANGE"/> 39566 <enum name="GL_SCISSOR_TEST"/> 39567 <enum name="GL_MAX_VIEWPORTS"/> 39568 <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/> 39569 <enum name="GL_VIEWPORT_BOUNDS_RANGE"/> 39570 <enum name="GL_LAYER_PROVOKING_VERTEX"/> 39571 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/> 39572 <enum name="GL_UNDEFINED_VERTEX"/> 39573 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 39574 <enum name="GL_LAST_VERTEX_CONVENTION"/> 39575 <enum name="GL_PROVOKING_VERTEX"/> 39576 <command name="glViewportArrayv"/> 39577 <command name="glViewportIndexedf"/> 39578 <command name="glViewportIndexedfv"/> 39579 <command name="glScissorArrayv"/> 39580 <command name="glScissorIndexed"/> 39581 <command name="glScissorIndexedv"/> 39582 <command name="glDepthRangeArrayv"/> 39583 <command name="glDepthRangeIndexed"/> 39584 <command name="glGetFloati_v"/> 39585 <command name="glGetDoublei_v"/> 39586 </require> 39587 <require comment="ARB_viewport_array interactions with NV_depth_buffer_float"> 39588 <command name="glDepthRangeArraydvNV"/> 39589 <command name="glDepthRangeIndexeddNV"/> 39590 </require> 39591 </extension> 39592 <extension name="GL_ARB_window_pos" supported="gl"> 39593 <require> 39594 <command name="glWindowPos2dARB"/> 39595 <command name="glWindowPos2dvARB"/> 39596 <command name="glWindowPos2fARB"/> 39597 <command name="glWindowPos2fvARB"/> 39598 <command name="glWindowPos2iARB"/> 39599 <command name="glWindowPos2ivARB"/> 39600 <command name="glWindowPos2sARB"/> 39601 <command name="glWindowPos2svARB"/> 39602 <command name="glWindowPos3dARB"/> 39603 <command name="glWindowPos3dvARB"/> 39604 <command name="glWindowPos3fARB"/> 39605 <command name="glWindowPos3fvARB"/> 39606 <command name="glWindowPos3iARB"/> 39607 <command name="glWindowPos3ivARB"/> 39608 <command name="glWindowPos3sARB"/> 39609 <command name="glWindowPos3svARB"/> 39610 </require> 39611 </extension> 39612 <extension name="GL_ARM_mali_program_binary" supported="gles2"> 39613 <require> 39614 <enum name="GL_MALI_PROGRAM_BINARY_ARM"/> 39615 </require> 39616 </extension> 39617 <extension name="GL_ARM_mali_shader_binary" supported="gles2"> 39618 <require> 39619 <enum name="GL_MALI_SHADER_BINARY_ARM"/> 39620 </require> 39621 </extension> 39622 <extension name="GL_ARM_rgba8" supported="gles1|gles2"/> 39623 <extension name="GL_ARM_shader_framebuffer_fetch" supported="gles2"> 39624 <require> 39625 <enum name="GL_FETCH_PER_SAMPLE_ARM"/> 39626 <enum name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/> 39627 </require> 39628 </extension> 39629 <extension name="GL_ARM_shader_framebuffer_fetch_depth_stencil" supported="gles2"/> 39630 <extension name="GL_ARM_texture_unnormalized_coordinates" supported="gles2"> 39631 <require> 39632 <enum name="GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM"/> 39633 </require> 39634 </extension> 39635 <extension name="GL_ATI_draw_buffers" supported="gl"> 39636 <require> 39637 <enum name="GL_MAX_DRAW_BUFFERS_ATI"/> 39638 <enum name="GL_DRAW_BUFFER0_ATI"/> 39639 <enum name="GL_DRAW_BUFFER1_ATI"/> 39640 <enum name="GL_DRAW_BUFFER2_ATI"/> 39641 <enum name="GL_DRAW_BUFFER3_ATI"/> 39642 <enum name="GL_DRAW_BUFFER4_ATI"/> 39643 <enum name="GL_DRAW_BUFFER5_ATI"/> 39644 <enum name="GL_DRAW_BUFFER6_ATI"/> 39645 <enum name="GL_DRAW_BUFFER7_ATI"/> 39646 <enum name="GL_DRAW_BUFFER8_ATI"/> 39647 <enum name="GL_DRAW_BUFFER9_ATI"/> 39648 <enum name="GL_DRAW_BUFFER10_ATI"/> 39649 <enum name="GL_DRAW_BUFFER11_ATI"/> 39650 <enum name="GL_DRAW_BUFFER12_ATI"/> 39651 <enum name="GL_DRAW_BUFFER13_ATI"/> 39652 <enum name="GL_DRAW_BUFFER14_ATI"/> 39653 <enum name="GL_DRAW_BUFFER15_ATI"/> 39654 <command name="glDrawBuffersATI"/> 39655 </require> 39656 </extension> 39657 <extension name="GL_ATI_element_array" supported="gl"> 39658 <require> 39659 <enum name="GL_ELEMENT_ARRAY_ATI"/> 39660 <enum name="GL_ELEMENT_ARRAY_TYPE_ATI"/> 39661 <enum name="GL_ELEMENT_ARRAY_POINTER_ATI"/> 39662 <command name="glElementPointerATI"/> 39663 <command name="glDrawElementArrayATI"/> 39664 <command name="glDrawRangeElementArrayATI"/> 39665 </require> 39666 </extension> 39667 <extension name="GL_ATI_envmap_bumpmap" supported="gl"> 39668 <require> 39669 <enum name="GL_BUMP_ROT_MATRIX_ATI"/> 39670 <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/> 39671 <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/> 39672 <enum name="GL_BUMP_TEX_UNITS_ATI"/> 39673 <enum name="GL_DUDV_ATI"/> 39674 <enum name="GL_DU8DV8_ATI"/> 39675 <enum name="GL_BUMP_ENVMAP_ATI"/> 39676 <enum name="GL_BUMP_TARGET_ATI"/> 39677 <command name="glTexBumpParameterivATI"/> 39678 <command name="glTexBumpParameterfvATI"/> 39679 <command name="glGetTexBumpParameterivATI"/> 39680 <command name="glGetTexBumpParameterfvATI"/> 39681 </require> 39682 </extension> 39683 <extension name="GL_ATI_fragment_shader" supported="gl"> 39684 <require> 39685 <enum name="GL_FRAGMENT_SHADER_ATI"/> 39686 <enum name="GL_REG_0_ATI"/> 39687 <enum name="GL_REG_1_ATI"/> 39688 <enum name="GL_REG_2_ATI"/> 39689 <enum name="GL_REG_3_ATI"/> 39690 <enum name="GL_REG_4_ATI"/> 39691 <enum name="GL_REG_5_ATI"/> 39692 <enum name="GL_REG_6_ATI"/> 39693 <enum name="GL_REG_7_ATI"/> 39694 <enum name="GL_REG_8_ATI"/> 39695 <enum name="GL_REG_9_ATI"/> 39696 <enum name="GL_REG_10_ATI"/> 39697 <enum name="GL_REG_11_ATI"/> 39698 <enum name="GL_REG_12_ATI"/> 39699 <enum name="GL_REG_13_ATI"/> 39700 <enum name="GL_REG_14_ATI"/> 39701 <enum name="GL_REG_15_ATI"/> 39702 <enum name="GL_REG_16_ATI"/> 39703 <enum name="GL_REG_17_ATI"/> 39704 <enum name="GL_REG_18_ATI"/> 39705 <enum name="GL_REG_19_ATI"/> 39706 <enum name="GL_REG_20_ATI"/> 39707 <enum name="GL_REG_21_ATI"/> 39708 <enum name="GL_REG_22_ATI"/> 39709 <enum name="GL_REG_23_ATI"/> 39710 <enum name="GL_REG_24_ATI"/> 39711 <enum name="GL_REG_25_ATI"/> 39712 <enum name="GL_REG_26_ATI"/> 39713 <enum name="GL_REG_27_ATI"/> 39714 <enum name="GL_REG_28_ATI"/> 39715 <enum name="GL_REG_29_ATI"/> 39716 <enum name="GL_REG_30_ATI"/> 39717 <enum name="GL_REG_31_ATI"/> 39718 <enum name="GL_CON_0_ATI"/> 39719 <enum name="GL_CON_1_ATI"/> 39720 <enum name="GL_CON_2_ATI"/> 39721 <enum name="GL_CON_3_ATI"/> 39722 <enum name="GL_CON_4_ATI"/> 39723 <enum name="GL_CON_5_ATI"/> 39724 <enum name="GL_CON_6_ATI"/> 39725 <enum name="GL_CON_7_ATI"/> 39726 <enum name="GL_CON_8_ATI"/> 39727 <enum name="GL_CON_9_ATI"/> 39728 <enum name="GL_CON_10_ATI"/> 39729 <enum name="GL_CON_11_ATI"/> 39730 <enum name="GL_CON_12_ATI"/> 39731 <enum name="GL_CON_13_ATI"/> 39732 <enum name="GL_CON_14_ATI"/> 39733 <enum name="GL_CON_15_ATI"/> 39734 <enum name="GL_CON_16_ATI"/> 39735 <enum name="GL_CON_17_ATI"/> 39736 <enum name="GL_CON_18_ATI"/> 39737 <enum name="GL_CON_19_ATI"/> 39738 <enum name="GL_CON_20_ATI"/> 39739 <enum name="GL_CON_21_ATI"/> 39740 <enum name="GL_CON_22_ATI"/> 39741 <enum name="GL_CON_23_ATI"/> 39742 <enum name="GL_CON_24_ATI"/> 39743 <enum name="GL_CON_25_ATI"/> 39744 <enum name="GL_CON_26_ATI"/> 39745 <enum name="GL_CON_27_ATI"/> 39746 <enum name="GL_CON_28_ATI"/> 39747 <enum name="GL_CON_29_ATI"/> 39748 <enum name="GL_CON_30_ATI"/> 39749 <enum name="GL_CON_31_ATI"/> 39750 <enum name="GL_MOV_ATI"/> 39751 <enum name="GL_ADD_ATI"/> 39752 <enum name="GL_MUL_ATI"/> 39753 <enum name="GL_SUB_ATI"/> 39754 <enum name="GL_DOT3_ATI"/> 39755 <enum name="GL_DOT4_ATI"/> 39756 <enum name="GL_MAD_ATI"/> 39757 <enum name="GL_LERP_ATI"/> 39758 <enum name="GL_CND_ATI"/> 39759 <enum name="GL_CND0_ATI"/> 39760 <enum name="GL_DOT2_ADD_ATI"/> 39761 <enum name="GL_SECONDARY_INTERPOLATOR_ATI"/> 39762 <enum name="GL_NUM_FRAGMENT_REGISTERS_ATI"/> 39763 <enum name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/> 39764 <enum name="GL_NUM_PASSES_ATI"/> 39765 <enum name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/> 39766 <enum name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/> 39767 <enum name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/> 39768 <enum name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/> 39769 <enum name="GL_COLOR_ALPHA_PAIRING_ATI"/> 39770 <enum name="GL_SWIZZLE_STR_ATI"/> 39771 <enum name="GL_SWIZZLE_STQ_ATI"/> 39772 <enum name="GL_SWIZZLE_STR_DR_ATI"/> 39773 <enum name="GL_SWIZZLE_STQ_DQ_ATI"/> 39774 <enum name="GL_SWIZZLE_STRQ_ATI"/> 39775 <enum name="GL_SWIZZLE_STRQ_DQ_ATI"/> 39776 <enum name="GL_RED_BIT_ATI"/> 39777 <enum name="GL_GREEN_BIT_ATI"/> 39778 <enum name="GL_BLUE_BIT_ATI"/> 39779 <enum name="GL_2X_BIT_ATI"/> 39780 <enum name="GL_4X_BIT_ATI"/> 39781 <enum name="GL_8X_BIT_ATI"/> 39782 <enum name="GL_HALF_BIT_ATI"/> 39783 <enum name="GL_QUARTER_BIT_ATI"/> 39784 <enum name="GL_EIGHTH_BIT_ATI"/> 39785 <enum name="GL_SATURATE_BIT_ATI"/> 39786 <enum name="GL_COMP_BIT_ATI"/> 39787 <enum name="GL_NEGATE_BIT_ATI"/> 39788 <enum name="GL_BIAS_BIT_ATI"/> 39789 <command name="glGenFragmentShadersATI"/> 39790 <command name="glBindFragmentShaderATI"/> 39791 <command name="glDeleteFragmentShaderATI"/> 39792 <command name="glBeginFragmentShaderATI"/> 39793 <command name="glEndFragmentShaderATI"/> 39794 <command name="glPassTexCoordATI"/> 39795 <command name="glSampleMapATI"/> 39796 <command name="glColorFragmentOp1ATI"/> 39797 <command name="glColorFragmentOp2ATI"/> 39798 <command name="glColorFragmentOp3ATI"/> 39799 <command name="glAlphaFragmentOp1ATI"/> 39800 <command name="glAlphaFragmentOp2ATI"/> 39801 <command name="glAlphaFragmentOp3ATI"/> 39802 <command name="glSetFragmentShaderConstantATI"/> 39803 </require> 39804 </extension> 39805 <extension name="GL_ATI_map_object_buffer" supported="gl"> 39806 <require> 39807 <command name="glMapObjectBufferATI"/> 39808 <command name="glUnmapObjectBufferATI"/> 39809 </require> 39810 </extension> 39811 <extension name="GL_ATI_meminfo" supported="gl"> 39812 <require> 39813 <enum name="GL_VBO_FREE_MEMORY_ATI"/> 39814 <enum name="GL_TEXTURE_FREE_MEMORY_ATI"/> 39815 <enum name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/> 39816 </require> 39817 </extension> 39818 <extension name="GL_ATI_pixel_format_float" supported="gl" comment="WGL extension defining some associated GL enums. ATI does not export this extension."> 39819 <require> 39820 <enum name="GL_RGBA_FLOAT_MODE_ATI"/> 39821 <enum name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/> 39822 </require> 39823 </extension> 39824 <extension name="GL_ATI_pn_triangles" supported="gl"> 39825 <require> 39826 <enum name="GL_PN_TRIANGLES_ATI"/> 39827 <enum name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/> 39828 <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/> 39829 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/> 39830 <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/> 39831 <enum name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/> 39832 <enum name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/> 39833 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/> 39834 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/> 39835 <command name="glPNTrianglesiATI"/> 39836 <command name="glPNTrianglesfATI"/> 39837 </require> 39838 </extension> 39839 <extension name="GL_ATI_separate_stencil" supported="gl"> 39840 <require> 39841 <enum name="GL_STENCIL_BACK_FUNC_ATI"/> 39842 <enum name="GL_STENCIL_BACK_FAIL_ATI"/> 39843 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/> 39844 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/> 39845 <command name="glStencilOpSeparateATI"/> 39846 <command name="glStencilFuncSeparateATI"/> 39847 </require> 39848 </extension> 39849 <extension name="GL_ATI_text_fragment_shader" supported="gl"> 39850 <require> 39851 <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/> 39852 </require> 39853 </extension> 39854 <extension name="GL_ATI_texture_env_combine3" supported="gl"> 39855 <require> 39856 <enum name="GL_MODULATE_ADD_ATI"/> 39857 <enum name="GL_MODULATE_SIGNED_ADD_ATI"/> 39858 <enum name="GL_MODULATE_SUBTRACT_ATI"/> 39859 </require> 39860 </extension> 39861 <extension name="GL_ATI_texture_float" supported="gl"> 39862 <require> 39863 <enum name="GL_RGBA_FLOAT32_ATI"/> 39864 <enum name="GL_RGB_FLOAT32_ATI"/> 39865 <enum name="GL_ALPHA_FLOAT32_ATI"/> 39866 <enum name="GL_INTENSITY_FLOAT32_ATI"/> 39867 <enum name="GL_LUMINANCE_FLOAT32_ATI"/> 39868 <enum name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/> 39869 <enum name="GL_RGBA_FLOAT16_ATI"/> 39870 <enum name="GL_RGB_FLOAT16_ATI"/> 39871 <enum name="GL_ALPHA_FLOAT16_ATI"/> 39872 <enum name="GL_INTENSITY_FLOAT16_ATI"/> 39873 <enum name="GL_LUMINANCE_FLOAT16_ATI"/> 39874 <enum name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/> 39875 </require> 39876 </extension> 39877 <extension name="GL_ATI_texture_mirror_once" supported="gl"> 39878 <require> 39879 <enum name="GL_MIRROR_CLAMP_ATI"/> 39880 <enum name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/> 39881 </require> 39882 </extension> 39883 <extension name="GL_ATI_vertex_array_object" supported="gl"> 39884 <require> 39885 <enum name="GL_STATIC_ATI"/> 39886 <enum name="GL_DYNAMIC_ATI"/> 39887 <enum name="GL_PRESERVE_ATI"/> 39888 <enum name="GL_DISCARD_ATI"/> 39889 <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/> 39890 <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/> 39891 <enum name="GL_ARRAY_OBJECT_BUFFER_ATI"/> 39892 <enum name="GL_ARRAY_OBJECT_OFFSET_ATI"/> 39893 <command name="glNewObjectBufferATI"/> 39894 <command name="glIsObjectBufferATI"/> 39895 <command name="glUpdateObjectBufferATI"/> 39896 <command name="glGetObjectBufferfvATI"/> 39897 <command name="glGetObjectBufferivATI"/> 39898 <command name="glFreeObjectBufferATI"/> 39899 <command name="glArrayObjectATI"/> 39900 <command name="glGetArrayObjectfvATI"/> 39901 <command name="glGetArrayObjectivATI"/> 39902 <command name="glVariantArrayObjectATI"/> 39903 <command name="glGetVariantArrayObjectfvATI"/> 39904 <command name="glGetVariantArrayObjectivATI"/> 39905 </require> 39906 </extension> 39907 <extension name="GL_ATI_vertex_attrib_array_object" supported="gl"> 39908 <require> 39909 <command name="glVertexAttribArrayObjectATI"/> 39910 <command name="glGetVertexAttribArrayObjectfvATI"/> 39911 <command name="glGetVertexAttribArrayObjectivATI"/> 39912 </require> 39913 </extension> 39914 <extension name="GL_ATI_vertex_streams" supported="gl"> 39915 <require> 39916 <enum name="GL_MAX_VERTEX_STREAMS_ATI"/> 39917 <enum name="GL_VERTEX_STREAM0_ATI"/> 39918 <enum name="GL_VERTEX_STREAM1_ATI"/> 39919 <enum name="GL_VERTEX_STREAM2_ATI"/> 39920 <enum name="GL_VERTEX_STREAM3_ATI"/> 39921 <enum name="GL_VERTEX_STREAM4_ATI"/> 39922 <enum name="GL_VERTEX_STREAM5_ATI"/> 39923 <enum name="GL_VERTEX_STREAM6_ATI"/> 39924 <enum name="GL_VERTEX_STREAM7_ATI"/> 39925 <enum name="GL_VERTEX_SOURCE_ATI"/> 39926 <command name="glVertexStream1sATI"/> 39927 <command name="glVertexStream1svATI"/> 39928 <command name="glVertexStream1iATI"/> 39929 <command name="glVertexStream1ivATI"/> 39930 <command name="glVertexStream1fATI"/> 39931 <command name="glVertexStream1fvATI"/> 39932 <command name="glVertexStream1dATI"/> 39933 <command name="glVertexStream1dvATI"/> 39934 <command name="glVertexStream2sATI"/> 39935 <command name="glVertexStream2svATI"/> 39936 <command name="glVertexStream2iATI"/> 39937 <command name="glVertexStream2ivATI"/> 39938 <command name="glVertexStream2fATI"/> 39939 <command name="glVertexStream2fvATI"/> 39940 <command name="glVertexStream2dATI"/> 39941 <command name="glVertexStream2dvATI"/> 39942 <command name="glVertexStream3sATI"/> 39943 <command name="glVertexStream3svATI"/> 39944 <command name="glVertexStream3iATI"/> 39945 <command name="glVertexStream3ivATI"/> 39946 <command name="glVertexStream3fATI"/> 39947 <command name="glVertexStream3fvATI"/> 39948 <command name="glVertexStream3dATI"/> 39949 <command name="glVertexStream3dvATI"/> 39950 <command name="glVertexStream4sATI"/> 39951 <command name="glVertexStream4svATI"/> 39952 <command name="glVertexStream4iATI"/> 39953 <command name="glVertexStream4ivATI"/> 39954 <command name="glVertexStream4fATI"/> 39955 <command name="glVertexStream4fvATI"/> 39956 <command name="glVertexStream4dATI"/> 39957 <command name="glVertexStream4dvATI"/> 39958 <command name="glNormalStream3bATI"/> 39959 <command name="glNormalStream3bvATI"/> 39960 <command name="glNormalStream3sATI"/> 39961 <command name="glNormalStream3svATI"/> 39962 <command name="glNormalStream3iATI"/> 39963 <command name="glNormalStream3ivATI"/> 39964 <command name="glNormalStream3fATI"/> 39965 <command name="glNormalStream3fvATI"/> 39966 <command name="glNormalStream3dATI"/> 39967 <command name="glNormalStream3dvATI"/> 39968 <command name="glClientActiveVertexStreamATI"/> 39969 <command name="glVertexBlendEnviATI"/> 39970 <command name="glVertexBlendEnvfATI"/> 39971 </require> 39972 </extension> 39973 <extension name="GL_DMP_program_binary" supported="gles2"> 39974 <require> 39975 <enum name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/> 39976 <enum name="GL_SMAPHS_PROGRAM_BINARY_DMP"/> 39977 <enum name="GL_DMP_PROGRAM_BINARY_DMP"/> 39978 </require> 39979 </extension> 39980 <extension name="GL_DMP_shader_binary" supported="gles2"> 39981 <require> 39982 <enum name="GL_SHADER_BINARY_DMP"/> 39983 </require> 39984 </extension> 39985 <extension name="GL_EXT_422_pixels" supported="gl"> 39986 <require> 39987 <enum name="GL_422_EXT"/> 39988 <enum name="GL_422_REV_EXT"/> 39989 <enum name="GL_422_AVERAGE_EXT"/> 39990 <enum name="GL_422_REV_AVERAGE_EXT"/> 39991 </require> 39992 </extension> 39993 <extension name="GL_EXT_EGL_image_array" supported="gles2"> 39994 </extension> 39995 <extension name="GL_EXT_EGL_image_storage" supported="gl|glcore|gles2"> 39996 <require> 39997 <type name="GLeglImageOES"/> 39998 <command name="glEGLImageTargetTexStorageEXT"/> 39999 </require> 40000 <require comment="Supported only if GL_EXT_direct_state_access, ARB_direct_state_access, or OpenGL 4.5 are supported"> 40001 <command name="glEGLImageTargetTextureStorageEXT"/> 40002 </require> 40003 </extension> 40004 <extension name="GL_EXT_EGL_image_storage_compression" supported="gles2"> 40005 <require> 40006 <enum name="GL_SURFACE_COMPRESSION_EXT"/> 40007 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT"/> 40008 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT"/> 40009 </require> 40010 </extension> 40011 <extension name="GL_EXT_EGL_sync" supported="gl|glcore"/> 40012 <extension name="GL_EXT_YUV_target" supported="gles2"> 40013 <require> 40014 <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/> 40015 <enum name="GL_TEXTURE_EXTERNAL_OES"/> 40016 <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/> 40017 <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/> 40018 </require> 40019 </extension> 40020 <extension name="GL_EXT_abgr" supported="gl"> 40021 <require> 40022 <enum name="GL_ABGR_EXT"/> 40023 </require> 40024 </extension> 40025 <extension name="GL_EXT_base_instance" supported="gles2"> 40026 <require> 40027 <command name="glDrawArraysInstancedBaseInstanceEXT"/> 40028 <command name="glDrawElementsInstancedBaseInstanceEXT"/> 40029 <command name="glDrawElementsInstancedBaseVertexBaseInstanceEXT"/> 40030 </require> 40031 </extension> 40032 <extension name="GL_EXT_bgra" supported="gl"> 40033 <require> 40034 <enum name="GL_BGR_EXT"/> 40035 <enum name="GL_BGRA_EXT"/> 40036 </require> 40037 </extension> 40038 <extension name="GL_EXT_bindable_uniform" supported="gl"> 40039 <require> 40040 <enum name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/> 40041 <enum name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/> 40042 <enum name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/> 40043 <enum name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/> 40044 <enum name="GL_UNIFORM_BUFFER_EXT"/> 40045 <enum name="GL_UNIFORM_BUFFER_BINDING_EXT"/> 40046 <command name="glUniformBufferEXT"/> 40047 <command name="glGetUniformBufferSizeEXT"/> 40048 <command name="glGetUniformOffsetEXT"/> 40049 </require> 40050 </extension> 40051 <extension name="GL_EXT_blend_color" supported="gl"> 40052 <require> 40053 <enum name="GL_CONSTANT_COLOR_EXT"/> 40054 <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/> 40055 <enum name="GL_CONSTANT_ALPHA_EXT"/> 40056 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/> 40057 <enum name="GL_BLEND_COLOR_EXT"/> 40058 <command name="glBlendColorEXT"/> 40059 </require> 40060 </extension> 40061 <extension name="GL_EXT_blend_equation_separate" supported="gl"> 40062 <require> 40063 <enum name="GL_BLEND_EQUATION_RGB_EXT"/> 40064 <enum name="GL_BLEND_EQUATION_ALPHA_EXT"/> 40065 <command name="glBlendEquationSeparateEXT"/> 40066 </require> 40067 </extension> 40068 <extension name="GL_EXT_blend_func_extended" supported="gles2"> 40069 <require> 40070 <enum name="GL_SRC1_COLOR_EXT"/> 40071 <enum name="GL_SRC1_ALPHA_EXT"/> 40072 <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/> 40073 <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/> 40074 <enum name="GL_SRC_ALPHA_SATURATE_EXT"/> 40075 <enum name="GL_LOCATION_INDEX_EXT"/> 40076 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/> 40077 <command name="glBindFragDataLocationIndexedEXT"/> 40078 <command name="glBindFragDataLocationEXT"/> 40079 <command name="glGetProgramResourceLocationIndexEXT"/> 40080 <command name="glGetFragDataIndexEXT"/> 40081 </require> 40082 </extension> 40083 <extension name="GL_EXT_blend_func_separate" supported="gl"> 40084 <require> 40085 <enum name="GL_BLEND_DST_RGB_EXT"/> 40086 <enum name="GL_BLEND_SRC_RGB_EXT"/> 40087 <enum name="GL_BLEND_DST_ALPHA_EXT"/> 40088 <enum name="GL_BLEND_SRC_ALPHA_EXT"/> 40089 <command name="glBlendFuncSeparateEXT"/> 40090 </require> 40091 </extension> 40092 <extension name="GL_EXT_blend_logic_op" supported="gl"/> 40093 <extension name="GL_EXT_blend_minmax" supported="gl|gles1|gles2"> 40094 <require> 40095 <enum name="GL_MIN_EXT"/> 40096 <enum name="GL_MAX_EXT"/> 40097 </require> 40098 <require api="gl"> 40099 <enum name="GL_FUNC_ADD_EXT"/> 40100 <enum name="GL_BLEND_EQUATION_EXT"/> 40101 <command name="glBlendEquationEXT"/> 40102 </require> 40103 </extension> 40104 <extension name="GL_EXT_blend_subtract" supported="gl"> 40105 <require> 40106 <enum name="GL_FUNC_SUBTRACT_EXT"/> 40107 <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/> 40108 </require> 40109 </extension> 40110 <extension name="GL_EXT_buffer_storage" supported="gles2"> 40111 <require> 40112 <enum name="GL_MAP_READ_BIT"/> 40113 <enum name="GL_MAP_WRITE_BIT"/> 40114 <enum name="GL_MAP_PERSISTENT_BIT_EXT"/> 40115 <enum name="GL_MAP_COHERENT_BIT_EXT"/> 40116 <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/> 40117 <enum name="GL_CLIENT_STORAGE_BIT_EXT"/> 40118 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/> 40119 <enum name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/> 40120 <enum name="GL_BUFFER_STORAGE_FLAGS_EXT"/> 40121 <command name="glBufferStorageEXT"/> 40122 <!-- <command name="glNamedBufferStorageEXT"/> --> 40123 </require> 40124 </extension> 40125 <extension name="GL_EXT_clear_texture" supported="gles2"> 40126 <require> 40127 <command name="glClearTexImageEXT"/> 40128 <command name="glClearTexSubImageEXT"/> 40129 </require> 40130 </extension> 40131 <extension name="GL_EXT_clip_control" supported="gles2"> 40132 <require comment="Port of GL_ARB_clip_control"> 40133 <command name="glClipControlEXT"/> 40134 <enum name="GL_LOWER_LEFT_EXT"/> 40135 <enum name="GL_UPPER_LEFT_EXT"/> 40136 <enum name="GL_NEGATIVE_ONE_TO_ONE_EXT"/> 40137 <enum name="GL_ZERO_TO_ONE_EXT"/> 40138 <enum name="GL_CLIP_ORIGIN_EXT"/> 40139 <enum name="GL_CLIP_DEPTH_MODE_EXT"/> 40140 </require> 40141 </extension> 40142 <extension name="GL_EXT_clip_cull_distance" supported="gles2"> 40143 <require> 40144 <enum name="GL_MAX_CLIP_DISTANCES_EXT"/> 40145 <enum name="GL_MAX_CULL_DISTANCES_EXT"/> 40146 <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT"/> 40147 <enum name="GL_CLIP_DISTANCE0_EXT"/> 40148 <enum name="GL_CLIP_DISTANCE1_EXT"/> 40149 <enum name="GL_CLIP_DISTANCE2_EXT"/> 40150 <enum name="GL_CLIP_DISTANCE3_EXT"/> 40151 <enum name="GL_CLIP_DISTANCE4_EXT"/> 40152 <enum name="GL_CLIP_DISTANCE5_EXT"/> 40153 <enum name="GL_CLIP_DISTANCE6_EXT"/> 40154 <enum name="GL_CLIP_DISTANCE7_EXT"/> 40155 </require> 40156 </extension> 40157 <extension name="GL_EXT_clip_volume_hint" supported="gl"> 40158 <require> 40159 <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/> 40160 </require> 40161 </extension> 40162 <extension name="GL_EXT_cmyka" supported="gl"> 40163 <require> 40164 <enum name="GL_CMYK_EXT"/> 40165 <enum name="GL_CMYKA_EXT"/> 40166 <enum name="GL_PACK_CMYK_HINT_EXT"/> 40167 <enum name="GL_UNPACK_CMYK_HINT_EXT"/> 40168 </require> 40169 </extension> 40170 <extension name="GL_EXT_color_buffer_float" supported="gles2"/> 40171 <extension name="GL_EXT_color_buffer_half_float" supported="gles2"> 40172 <require> 40173 <enum name="GL_RGBA16F_EXT"/> 40174 <enum name="GL_RGB16F_EXT"/> 40175 <enum name="GL_RG16F_EXT"/> 40176 <enum name="GL_R16F_EXT"/> 40177 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/> 40178 <enum name="GL_UNSIGNED_NORMALIZED_EXT"/> 40179 </require> 40180 </extension> 40181 <extension name="GL_EXT_color_subtable" supported="gl"> 40182 <require> 40183 <command name="glColorSubTableEXT"/> 40184 <command name="glCopyColorSubTableEXT"/> 40185 </require> 40186 </extension> 40187 <extension name="GL_EXT_compiled_vertex_array" supported="gl"> 40188 <require> 40189 <enum name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/> 40190 <enum name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/> 40191 <command name="glLockArraysEXT"/> 40192 <command name="glUnlockArraysEXT"/> 40193 </require> 40194 </extension> 40195 <extension name="GL_EXT_conservative_depth" supported="gles2"/> 40196 <extension name="GL_EXT_convolution" supported="gl"> 40197 <require> 40198 <enum name="GL_CONVOLUTION_1D_EXT"/> 40199 <enum name="GL_CONVOLUTION_2D_EXT"/> 40200 <enum name="GL_SEPARABLE_2D_EXT"/> 40201 <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/> 40202 <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/> 40203 <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/> 40204 <enum name="GL_REDUCE_EXT"/> 40205 <enum name="GL_CONVOLUTION_FORMAT_EXT"/> 40206 <enum name="GL_CONVOLUTION_WIDTH_EXT"/> 40207 <enum name="GL_CONVOLUTION_HEIGHT_EXT"/> 40208 <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/> 40209 <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/> 40210 <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/> 40211 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/> 40212 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/> 40213 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/> 40214 <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/> 40215 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/> 40216 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/> 40217 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/> 40218 <command name="glConvolutionFilter1DEXT"/> 40219 <command name="glConvolutionFilter2DEXT"/> 40220 <command name="glConvolutionParameterfEXT"/> 40221 <command name="glConvolutionParameterfvEXT"/> 40222 <command name="glConvolutionParameteriEXT"/> 40223 <command name="glConvolutionParameterivEXT"/> 40224 <command name="glCopyConvolutionFilter1DEXT"/> 40225 <command name="glCopyConvolutionFilter2DEXT"/> 40226 <command name="glGetConvolutionFilterEXT"/> 40227 <command name="glGetConvolutionParameterfvEXT"/> 40228 <command name="glGetConvolutionParameterivEXT"/> 40229 <command name="glGetSeparableFilterEXT"/> 40230 <command name="glSeparableFilter2DEXT"/> 40231 </require> 40232 </extension> 40233 <extension name="GL_EXT_coordinate_frame" supported="gl"> 40234 <require> 40235 <enum name="GL_TANGENT_ARRAY_EXT"/> 40236 <enum name="GL_BINORMAL_ARRAY_EXT"/> 40237 <enum name="GL_CURRENT_TANGENT_EXT"/> 40238 <enum name="GL_CURRENT_BINORMAL_EXT"/> 40239 <enum name="GL_TANGENT_ARRAY_TYPE_EXT"/> 40240 <enum name="GL_TANGENT_ARRAY_STRIDE_EXT"/> 40241 <enum name="GL_BINORMAL_ARRAY_TYPE_EXT"/> 40242 <enum name="GL_BINORMAL_ARRAY_STRIDE_EXT"/> 40243 <enum name="GL_TANGENT_ARRAY_POINTER_EXT"/> 40244 <enum name="GL_BINORMAL_ARRAY_POINTER_EXT"/> 40245 <enum name="GL_MAP1_TANGENT_EXT"/> 40246 <enum name="GL_MAP2_TANGENT_EXT"/> 40247 <enum name="GL_MAP1_BINORMAL_EXT"/> 40248 <enum name="GL_MAP2_BINORMAL_EXT"/> 40249 <command name="glTangent3bEXT"/> 40250 <command name="glTangent3bvEXT"/> 40251 <command name="glTangent3dEXT"/> 40252 <command name="glTangent3dvEXT"/> 40253 <command name="glTangent3fEXT"/> 40254 <command name="glTangent3fvEXT"/> 40255 <command name="glTangent3iEXT"/> 40256 <command name="glTangent3ivEXT"/> 40257 <command name="glTangent3sEXT"/> 40258 <command name="glTangent3svEXT"/> 40259 <command name="glBinormal3bEXT"/> 40260 <command name="glBinormal3bvEXT"/> 40261 <command name="glBinormal3dEXT"/> 40262 <command name="glBinormal3dvEXT"/> 40263 <command name="glBinormal3fEXT"/> 40264 <command name="glBinormal3fvEXT"/> 40265 <command name="glBinormal3iEXT"/> 40266 <command name="glBinormal3ivEXT"/> 40267 <command name="glBinormal3sEXT"/> 40268 <command name="glBinormal3svEXT"/> 40269 <command name="glTangentPointerEXT"/> 40270 <command name="glBinormalPointerEXT"/> 40271 </require> 40272 </extension> 40273 <extension name="GL_EXT_copy_image" supported="gles2"> 40274 <require> 40275 <command name="glCopyImageSubDataEXT"/> 40276 </require> 40277 </extension> 40278 <extension name="GL_EXT_copy_texture" supported="gl"> 40279 <require> 40280 <command name="glCopyTexImage1DEXT"/> 40281 <command name="glCopyTexImage2DEXT"/> 40282 <command name="glCopyTexSubImage1DEXT"/> 40283 <command name="glCopyTexSubImage2DEXT"/> 40284 <command name="glCopyTexSubImage3DEXT"/> 40285 </require> 40286 </extension> 40287 <extension name="GL_EXT_cull_vertex" supported="gl"> 40288 <require> 40289 <enum name="GL_CULL_VERTEX_EXT"/> 40290 <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/> 40291 <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/> 40292 <command name="glCullParameterdvEXT"/> 40293 <command name="glCullParameterfvEXT"/> 40294 </require> 40295 </extension> 40296 <extension name="GL_EXT_debug_label" supported="gl|glcore|gles2"> 40297 <require> 40298 <enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/> 40299 <enum name="GL_PROGRAM_OBJECT_EXT"/> 40300 <enum name="GL_SHADER_OBJECT_EXT"/> 40301 <enum name="GL_BUFFER_OBJECT_EXT"/> 40302 <enum name="GL_QUERY_OBJECT_EXT"/> 40303 <enum name="GL_VERTEX_ARRAY_OBJECT_EXT"/> 40304 <command name="glLabelObjectEXT"/> 40305 <command name="glGetObjectLabelEXT"/> 40306 </require> 40307 <require comment="Depends on OpenGL ES 3.0"> 40308 <enum name="GL_SAMPLER"/> 40309 <enum name="GL_TRANSFORM_FEEDBACK"/> 40310 </require> 40311 </extension> 40312 <extension name="GL_EXT_debug_marker" supported="gl|glcore|gles1|gles2"> 40313 <require> 40314 <command name="glInsertEventMarkerEXT"/> 40315 <command name="glPushGroupMarkerEXT"/> 40316 <command name="glPopGroupMarkerEXT"/> 40317 </require> 40318 </extension> 40319 <extension name="GL_EXT_depth_bounds_test" supported="gl"> 40320 <require> 40321 <enum name="GL_DEPTH_BOUNDS_TEST_EXT"/> 40322 <enum name="GL_DEPTH_BOUNDS_EXT"/> 40323 <command name="glDepthBoundsEXT"/> 40324 </require> 40325 </extension> 40326 <extension name="GL_EXT_depth_clamp" supported="gles2"> 40327 <require> 40328 <enum name="GL_DEPTH_CLAMP_EXT"/> 40329 </require> 40330 </extension> 40331 <extension name="GL_EXT_direct_state_access" supported="gl|glcore" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07"> 40332 <require> 40333 <enum name="GL_PROGRAM_MATRIX_EXT"/> 40334 <enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/> 40335 <enum name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/> 40336 </require> 40337 <require comment="OpenGL 1.0: New matrix commands"> 40338 <command name="glMatrixLoadfEXT"/> 40339 <command name="glMatrixLoaddEXT"/> 40340 <command name="glMatrixMultfEXT"/> 40341 <command name="glMatrixMultdEXT"/> 40342 <command name="glMatrixLoadIdentityEXT"/> 40343 <command name="glMatrixRotatefEXT"/> 40344 <command name="glMatrixRotatedEXT"/> 40345 <command name="glMatrixScalefEXT"/> 40346 <command name="glMatrixScaledEXT"/> 40347 <command name="glMatrixTranslatefEXT"/> 40348 <command name="glMatrixTranslatedEXT"/> 40349 <command name="glMatrixFrustumEXT"/> 40350 <command name="glMatrixOrthoEXT"/> 40351 <command name="glMatrixPopEXT"/> 40352 <command name="glMatrixPushEXT"/> 40353 </require> 40354 <require comment="OpenGL 1.1: New client commands"> 40355 <command name="glClientAttribDefaultEXT"/> 40356 <command name="glPushClientAttribDefaultEXT"/> 40357 </require> 40358 <require comment="OpenGL 1.1: New texture object commands"> 40359 <command name="glTextureParameterfEXT"/> 40360 <command name="glTextureParameterfvEXT"/> 40361 <command name="glTextureParameteriEXT"/> 40362 <command name="glTextureParameterivEXT"/> 40363 <command name="glTextureImage1DEXT"/> 40364 <command name="glTextureImage2DEXT"/> 40365 <command name="glTextureSubImage1DEXT"/> 40366 <command name="glTextureSubImage2DEXT"/> 40367 <command name="glCopyTextureImage1DEXT"/> 40368 <command name="glCopyTextureImage2DEXT"/> 40369 <command name="glCopyTextureSubImage1DEXT"/> 40370 <command name="glCopyTextureSubImage2DEXT"/> 40371 <command name="glGetTextureImageEXT"/> 40372 <command name="glGetTextureParameterfvEXT"/> 40373 <command name="glGetTextureParameterivEXT"/> 40374 <command name="glGetTextureLevelParameterfvEXT"/> 40375 <command name="glGetTextureLevelParameterivEXT"/> 40376 </require> 40377 <require comment="OpenGL 1.2: New 3D texture object commands"> 40378 <command name="glTextureImage3DEXT"/> 40379 <command name="glTextureSubImage3DEXT"/> 40380 <command name="glCopyTextureSubImage3DEXT"/> 40381 </require> 40382 <require comment="OpenGL 1.2.1: New multitexture commands"> 40383 <command name="glBindMultiTextureEXT"/> 40384 <command name="glMultiTexCoordPointerEXT"/> 40385 <command name="glMultiTexEnvfEXT"/> 40386 <command name="glMultiTexEnvfvEXT"/> 40387 <command name="glMultiTexEnviEXT"/> 40388 <command name="glMultiTexEnvivEXT"/> 40389 <command name="glMultiTexGendEXT"/> 40390 <command name="glMultiTexGendvEXT"/> 40391 <command name="glMultiTexGenfEXT"/> 40392 <command name="glMultiTexGenfvEXT"/> 40393 <command name="glMultiTexGeniEXT"/> 40394 <command name="glMultiTexGenivEXT"/> 40395 <command name="glGetMultiTexEnvfvEXT"/> 40396 <command name="glGetMultiTexEnvivEXT"/> 40397 <command name="glGetMultiTexGendvEXT"/> 40398 <command name="glGetMultiTexGenfvEXT"/> 40399 <command name="glGetMultiTexGenivEXT"/> 40400 <command name="glMultiTexParameteriEXT"/> 40401 <command name="glMultiTexParameterivEXT"/> 40402 <command name="glMultiTexParameterfEXT"/> 40403 <command name="glMultiTexParameterfvEXT"/> 40404 <command name="glMultiTexImage1DEXT"/> 40405 <command name="glMultiTexImage2DEXT"/> 40406 <command name="glMultiTexSubImage1DEXT"/> 40407 <command name="glMultiTexSubImage2DEXT"/> 40408 <command name="glCopyMultiTexImage1DEXT"/> 40409 <command name="glCopyMultiTexImage2DEXT"/> 40410 <command name="glCopyMultiTexSubImage1DEXT"/> 40411 <command name="glCopyMultiTexSubImage2DEXT"/> 40412 <command name="glGetMultiTexImageEXT"/> 40413 <command name="glGetMultiTexParameterfvEXT"/> 40414 <command name="glGetMultiTexParameterivEXT"/> 40415 <command name="glGetMultiTexLevelParameterfvEXT"/> 40416 <command name="glGetMultiTexLevelParameterivEXT"/> 40417 <command name="glMultiTexImage3DEXT"/> 40418 <command name="glMultiTexSubImage3DEXT"/> 40419 <command name="glCopyMultiTexSubImage3DEXT"/> 40420 </require> 40421 <require comment="OpenGL 1.2.1: New indexed texture commands"> 40422 <command name="glEnableClientStateIndexedEXT"/> 40423 <command name="glDisableClientStateIndexedEXT"/> 40424 </require> 40425 <require comment="OpenGL 1.2.1: New indexed generic queries"> 40426 <command name="glGetFloatIndexedvEXT"/> 40427 <command name="glGetDoubleIndexedvEXT"/> 40428 <command name="glGetPointerIndexedvEXT"/> 40429 </require> 40430 <require comment="OpenGL 1.2.1: Extend EXT_draw_buffers2 commands"> 40431 <command name="glEnableIndexedEXT"/> 40432 <command name="glDisableIndexedEXT"/> 40433 <command name="glIsEnabledIndexedEXT"/> 40434 <command name="glGetIntegerIndexedvEXT"/> 40435 <command name="glGetBooleanIndexedvEXT"/> 40436 </require> 40437 <require comment="OpenGL 1.3: New compressed texture object commands"> 40438 <command name="glCompressedTextureImage3DEXT"/> 40439 <command name="glCompressedTextureImage2DEXT"/> 40440 <command name="glCompressedTextureImage1DEXT"/> 40441 <command name="glCompressedTextureSubImage3DEXT"/> 40442 <command name="glCompressedTextureSubImage2DEXT"/> 40443 <command name="glCompressedTextureSubImage1DEXT"/> 40444 <command name="glGetCompressedTextureImageEXT"/> 40445 </require> 40446 <require comment="OpenGL 1.3: New multitexture compressed texture commands"> 40447 <command name="glCompressedMultiTexImage3DEXT"/> 40448 <command name="glCompressedMultiTexImage2DEXT"/> 40449 <command name="glCompressedMultiTexImage1DEXT"/> 40450 <command name="glCompressedMultiTexSubImage3DEXT"/> 40451 <command name="glCompressedMultiTexSubImage2DEXT"/> 40452 <command name="glCompressedMultiTexSubImage1DEXT"/> 40453 <command name="glGetCompressedMultiTexImageEXT"/> 40454 </require> 40455 <require comment="OpenGL 1.3: New transpose matrix commands"> 40456 <command name="glMatrixLoadTransposefEXT"/> 40457 <command name="glMatrixLoadTransposedEXT"/> 40458 <command name="glMatrixMultTransposefEXT"/> 40459 <command name="glMatrixMultTransposedEXT"/> 40460 </require> 40461 <require comment="OpenGL 1.5: New buffer commands"> 40462 <command name="glNamedBufferDataEXT"/> 40463 <command name="glNamedBufferSubDataEXT"/> 40464 <command name="glMapNamedBufferEXT"/> 40465 <command name="glUnmapNamedBufferEXT"/> 40466 <command name="glGetNamedBufferParameterivEXT"/> 40467 <command name="glGetNamedBufferPointervEXT"/> 40468 <command name="glGetNamedBufferSubDataEXT"/> 40469 </require> 40470 <require comment="OpenGL 2.0: New uniform commands"> 40471 <command name="glProgramUniform1fEXT"/> 40472 <command name="glProgramUniform2fEXT"/> 40473 <command name="glProgramUniform3fEXT"/> 40474 <command name="glProgramUniform4fEXT"/> 40475 <command name="glProgramUniform1iEXT"/> 40476 <command name="glProgramUniform2iEXT"/> 40477 <command name="glProgramUniform3iEXT"/> 40478 <command name="glProgramUniform4iEXT"/> 40479 <command name="glProgramUniform1fvEXT"/> 40480 <command name="glProgramUniform2fvEXT"/> 40481 <command name="glProgramUniform3fvEXT"/> 40482 <command name="glProgramUniform4fvEXT"/> 40483 <command name="glProgramUniform1ivEXT"/> 40484 <command name="glProgramUniform2ivEXT"/> 40485 <command name="glProgramUniform3ivEXT"/> 40486 <command name="glProgramUniform4ivEXT"/> 40487 <command name="glProgramUniformMatrix2fvEXT"/> 40488 <command name="glProgramUniformMatrix3fvEXT"/> 40489 <command name="glProgramUniformMatrix4fvEXT"/> 40490 </require> 40491 <require comment="OpenGL 2.1: New uniform matrix commands"> 40492 <command name="glProgramUniformMatrix2x3fvEXT"/> 40493 <command name="glProgramUniformMatrix3x2fvEXT"/> 40494 <command name="glProgramUniformMatrix2x4fvEXT"/> 40495 <command name="glProgramUniformMatrix4x2fvEXT"/> 40496 <command name="glProgramUniformMatrix3x4fvEXT"/> 40497 <command name="glProgramUniformMatrix4x3fvEXT"/> 40498 </require> 40499 <require comment="Extend EXT_texture_buffer_object commands"> 40500 <command name="glTextureBufferEXT"/> 40501 <command name="glMultiTexBufferEXT"/> 40502 </require> 40503 <require comment="Extend EXT_texture_integer commands"> 40504 <command name="glTextureParameterIivEXT"/> 40505 <command name="glTextureParameterIuivEXT"/> 40506 <command name="glGetTextureParameterIivEXT"/> 40507 <command name="glGetTextureParameterIuivEXT"/> 40508 <command name="glMultiTexParameterIivEXT"/> 40509 <command name="glMultiTexParameterIuivEXT"/> 40510 <command name="glGetMultiTexParameterIivEXT"/> 40511 <command name="glGetMultiTexParameterIuivEXT"/> 40512 </require> 40513 <require comment="Extend EXT_gpu_shader4 commands"> 40514 <command name="glProgramUniform1uiEXT"/> 40515 <command name="glProgramUniform2uiEXT"/> 40516 <command name="glProgramUniform3uiEXT"/> 40517 <command name="glProgramUniform4uiEXT"/> 40518 <command name="glProgramUniform1uivEXT"/> 40519 <command name="glProgramUniform2uivEXT"/> 40520 <command name="glProgramUniform3uivEXT"/> 40521 <command name="glProgramUniform4uivEXT"/> 40522 </require> 40523 <require comment="Extend EXT_gpu_program_parameters commands"> 40524 <command name="glNamedProgramLocalParameters4fvEXT"/> 40525 </require> 40526 <require comment="Extend NV_gpu_program4 commands"> 40527 <command name="glNamedProgramLocalParameterI4iEXT"/> 40528 <command name="glNamedProgramLocalParameterI4ivEXT"/> 40529 <command name="glNamedProgramLocalParametersI4ivEXT"/> 40530 <command name="glNamedProgramLocalParameterI4uiEXT"/> 40531 <command name="glNamedProgramLocalParameterI4uivEXT"/> 40532 <command name="glNamedProgramLocalParametersI4uivEXT"/> 40533 <command name="glGetNamedProgramLocalParameterIivEXT"/> 40534 <command name="glGetNamedProgramLocalParameterIuivEXT"/> 40535 </require> 40536 <require comment="OpenGL 3.0: New indexed texture commands"> 40537 <command name="glEnableClientStateiEXT"/> 40538 <command name="glDisableClientStateiEXT"/> 40539 </require> 40540 <require comment="OpenGL 3.0: New indexed generic queries"> 40541 <command name="glGetFloati_vEXT"/> 40542 <command name="glGetDoublei_vEXT"/> 40543 <command name="glGetPointeri_vEXT"/> 40544 </require> 40545 <require comment="Extend GL_ARB_vertex_program commands"> 40546 <command name="glNamedProgramStringEXT"/> 40547 <command name="glNamedProgramLocalParameter4dEXT"/> 40548 <command name="glNamedProgramLocalParameter4dvEXT"/> 40549 <command name="glNamedProgramLocalParameter4fEXT"/> 40550 <command name="glNamedProgramLocalParameter4fvEXT"/> 40551 <command name="glGetNamedProgramLocalParameterdvEXT"/> 40552 <command name="glGetNamedProgramLocalParameterfvEXT"/> 40553 <command name="glGetNamedProgramivEXT"/> 40554 <command name="glGetNamedProgramStringEXT"/> 40555 </require> 40556 <require comment="OpenGL 3.0: New renderbuffer commands"> 40557 <command name="glNamedRenderbufferStorageEXT"/> 40558 <command name="glGetNamedRenderbufferParameterivEXT"/> 40559 <command name="glNamedRenderbufferStorageMultisampleEXT"/> 40560 </require> 40561 <require comment="Extend NV_framebuffer_multisample_coverage"> 40562 <command name="glNamedRenderbufferStorageMultisampleCoverageEXT"/> 40563 </require> 40564 <require comment="OpenGL 3.0: New framebuffer commands"> 40565 <command name="glCheckNamedFramebufferStatusEXT"/> 40566 <command name="glNamedFramebufferTexture1DEXT"/> 40567 <command name="glNamedFramebufferTexture2DEXT"/> 40568 <command name="glNamedFramebufferTexture3DEXT"/> 40569 <command name="glNamedFramebufferRenderbufferEXT"/> 40570 <command name="glGetNamedFramebufferAttachmentParameterivEXT"/> 40571 </require> 40572 <require comment="OpenGL 3.0: New texture commands"> 40573 <command name="glGenerateTextureMipmapEXT"/> 40574 <command name="glGenerateMultiTexMipmapEXT"/> 40575 </require> 40576 <require comment="OpenGL 3.0: New framebuffer commands"> 40577 <command name="glFramebufferDrawBufferEXT"/> 40578 <command name="glFramebufferDrawBuffersEXT"/> 40579 <command name="glFramebufferReadBufferEXT"/> 40580 <command name="glGetFramebufferParameterivEXT"/> 40581 </require> 40582 <require comment="OpenGL 3.0: New buffer data copy command"> 40583 <command name="glNamedCopyBufferSubDataEXT"/> 40584 </require> 40585 <require comment="Extend EXT_geometry_shader4 or NV_gpu_program4"> 40586 <command name="glNamedFramebufferTextureEXT"/> 40587 <command name="glNamedFramebufferTextureLayerEXT"/> 40588 <command name="glNamedFramebufferTextureFaceEXT"/> 40589 </require> 40590 <require comment="Extend NV_explicit_multisample"> 40591 <command name="glTextureRenderbufferEXT"/> 40592 <command name="glMultiTexRenderbufferEXT"/> 40593 </require> 40594 <require comment="OpenGL 3.0: New vertex array specification commands for VAO"> 40595 <command name="glVertexArrayVertexOffsetEXT"/> 40596 <command name="glVertexArrayColorOffsetEXT"/> 40597 <command name="glVertexArrayEdgeFlagOffsetEXT"/> 40598 <command name="glVertexArrayIndexOffsetEXT"/> 40599 <command name="glVertexArrayNormalOffsetEXT"/> 40600 <command name="glVertexArrayTexCoordOffsetEXT"/> 40601 <command name="glVertexArrayMultiTexCoordOffsetEXT"/> 40602 <command name="glVertexArrayFogCoordOffsetEXT"/> 40603 <command name="glVertexArraySecondaryColorOffsetEXT"/> 40604 <command name="glVertexArrayVertexAttribOffsetEXT"/> 40605 <command name="glVertexArrayVertexAttribIOffsetEXT"/> 40606 </require> 40607 <require comment="OpenGL 3.0: New vertex array enable commands for VAO"> 40608 <command name="glEnableVertexArrayEXT"/> 40609 <command name="glDisableVertexArrayEXT"/> 40610 </require> 40611 <require comment="OpenGL 3.0: New vertex attrib array enable commands for VAO"> 40612 <command name="glEnableVertexArrayAttribEXT"/> 40613 <command name="glDisableVertexArrayAttribEXT"/> 40614 </require> 40615 <require comment="OpenGL 3.0: New queries for VAO"> 40616 <command name="glGetVertexArrayIntegervEXT"/> 40617 <command name="glGetVertexArrayPointervEXT"/> 40618 <command name="glGetVertexArrayIntegeri_vEXT"/> 40619 <command name="glGetVertexArrayPointeri_vEXT"/> 40620 </require> 40621 <require comment="OpenGL 3.0: New buffer commands"> 40622 <command name="glMapNamedBufferRangeEXT"/> 40623 <command name="glFlushMappedNamedBufferRangeEXT"/> 40624 </require> 40625 <require comment="Extended by GL_ARB_buffer_storage"> 40626 <command name="glNamedBufferStorageEXT"/> 40627 </require> 40628 <require comment="Extended by GL_ARB_clear_buffer_object"> 40629 <command name="glClearNamedBufferDataEXT"/> 40630 <command name="glClearNamedBufferSubDataEXT"/> 40631 </require> 40632 <require comment="Extended by GL_ARB_framebuffer_no_attachments"> 40633 <command name="glNamedFramebufferParameteriEXT"/> 40634 <command name="glGetNamedFramebufferParameterivEXT"/> 40635 </require> 40636 <require comment="Extended by GL_ARB_gpu_shader_fp64"> 40637 <command name="glProgramUniform1dEXT"/> 40638 <command name="glProgramUniform2dEXT"/> 40639 <command name="glProgramUniform3dEXT"/> 40640 <command name="glProgramUniform4dEXT"/> 40641 <command name="glProgramUniform1dvEXT"/> 40642 <command name="glProgramUniform2dvEXT"/> 40643 <command name="glProgramUniform3dvEXT"/> 40644 <command name="glProgramUniform4dvEXT"/> 40645 <command name="glProgramUniformMatrix2dvEXT"/> 40646 <command name="glProgramUniformMatrix3dvEXT"/> 40647 <command name="glProgramUniformMatrix4dvEXT"/> 40648 <command name="glProgramUniformMatrix2x3dvEXT"/> 40649 <command name="glProgramUniformMatrix2x4dvEXT"/> 40650 <command name="glProgramUniformMatrix3x2dvEXT"/> 40651 <command name="glProgramUniformMatrix3x4dvEXT"/> 40652 <command name="glProgramUniformMatrix4x2dvEXT"/> 40653 <command name="glProgramUniformMatrix4x3dvEXT"/> 40654 </require> 40655 <require comment="Extended by GL_ARB_texture_buffer_range"> 40656 <command name="glTextureBufferRangeEXT"/> 40657 </require> 40658 <require comment="Extended by GL_ARB_texture_storage"> 40659 <command name="glTextureStorage1DEXT"/> 40660 <command name="glTextureStorage2DEXT"/> 40661 <command name="glTextureStorage3DEXT"/> 40662 </require> 40663 <require comment="Extended by GL_ARB_texture_storage_multisample"> 40664 <command name="glTextureStorage2DMultisampleEXT"/> 40665 <command name="glTextureStorage3DMultisampleEXT"/> 40666 </require> 40667 <require comment="Extended by GL_ARB_vertex_attrib_binding"> 40668 <command name="glVertexArrayBindVertexBufferEXT"/> 40669 <command name="glVertexArrayVertexAttribFormatEXT"/> 40670 <command name="glVertexArrayVertexAttribIFormatEXT"/> 40671 <command name="glVertexArrayVertexAttribLFormatEXT"/> 40672 <command name="glVertexArrayVertexAttribBindingEXT"/> 40673 <command name="glVertexArrayVertexBindingDivisorEXT"/> 40674 </require> 40675 <require comment="Extended by GL_EXT_vertex_attrib_64bit"> 40676 <command name="glVertexArrayVertexAttribLOffsetEXT"/> 40677 </require> 40678 <require comment="Extended by GL_ARB_sparse_texture"> 40679 <command name="glTexturePageCommitmentEXT"/> 40680 </require> 40681 <require comment="Extended by GL_ARB_instanced_arrays"> 40682 <command name="glVertexArrayVertexAttribDivisorEXT"/> 40683 </require> 40684 </extension> 40685 <extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2"> 40686 <require> 40687 <enum name="GL_COLOR_EXT"/> 40688 <enum name="GL_DEPTH_EXT"/> 40689 <enum name="GL_STENCIL_EXT"/> 40690 <command name="glDiscardFramebufferEXT"/> 40691 </require> 40692 </extension> 40693 <extension name="GL_EXT_disjoint_timer_query" supported="gles2"> 40694 <require> 40695 <enum name="GL_QUERY_COUNTER_BITS_EXT"/> 40696 <enum name="GL_CURRENT_QUERY_EXT"/> 40697 <enum name="GL_QUERY_RESULT_EXT"/> 40698 <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/> 40699 <enum name="GL_TIME_ELAPSED_EXT"/> 40700 <enum name="GL_TIMESTAMP_EXT"/> 40701 <enum name="GL_GPU_DISJOINT_EXT"/> 40702 <command name="glGenQueriesEXT"/> 40703 <command name="glDeleteQueriesEXT"/> 40704 <command name="glIsQueryEXT"/> 40705 <command name="glBeginQueryEXT"/> 40706 <command name="glEndQueryEXT"/> 40707 <command name="glQueryCounterEXT"/> 40708 <command name="glGetQueryivEXT"/> 40709 <command name="glGetQueryObjectivEXT"/> 40710 <command name="glGetQueryObjectuivEXT"/> 40711 <command name="glGetQueryObjecti64vEXT"/> 40712 <command name="glGetQueryObjectui64vEXT"/> 40713 <command name="glGetInteger64vEXT"/> 40714 </require> 40715 </extension> 40716 <extension name="GL_EXT_draw_buffers" supported="gles2"> 40717 <require> 40718 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/> 40719 <enum name="GL_MAX_DRAW_BUFFERS_EXT"/> 40720 <enum name="GL_DRAW_BUFFER0_EXT"/> 40721 <enum name="GL_DRAW_BUFFER1_EXT"/> 40722 <enum name="GL_DRAW_BUFFER2_EXT"/> 40723 <enum name="GL_DRAW_BUFFER3_EXT"/> 40724 <enum name="GL_DRAW_BUFFER4_EXT"/> 40725 <enum name="GL_DRAW_BUFFER5_EXT"/> 40726 <enum name="GL_DRAW_BUFFER6_EXT"/> 40727 <enum name="GL_DRAW_BUFFER7_EXT"/> 40728 <enum name="GL_DRAW_BUFFER8_EXT"/> 40729 <enum name="GL_DRAW_BUFFER9_EXT"/> 40730 <enum name="GL_DRAW_BUFFER10_EXT"/> 40731 <enum name="GL_DRAW_BUFFER11_EXT"/> 40732 <enum name="GL_DRAW_BUFFER12_EXT"/> 40733 <enum name="GL_DRAW_BUFFER13_EXT"/> 40734 <enum name="GL_DRAW_BUFFER14_EXT"/> 40735 <enum name="GL_DRAW_BUFFER15_EXT"/> 40736 <enum name="GL_COLOR_ATTACHMENT0_EXT"/> 40737 <enum name="GL_COLOR_ATTACHMENT1_EXT"/> 40738 <enum name="GL_COLOR_ATTACHMENT2_EXT"/> 40739 <enum name="GL_COLOR_ATTACHMENT3_EXT"/> 40740 <enum name="GL_COLOR_ATTACHMENT4_EXT"/> 40741 <enum name="GL_COLOR_ATTACHMENT5_EXT"/> 40742 <enum name="GL_COLOR_ATTACHMENT6_EXT"/> 40743 <enum name="GL_COLOR_ATTACHMENT7_EXT"/> 40744 <enum name="GL_COLOR_ATTACHMENT8_EXT"/> 40745 <enum name="GL_COLOR_ATTACHMENT9_EXT"/> 40746 <enum name="GL_COLOR_ATTACHMENT10_EXT"/> 40747 <enum name="GL_COLOR_ATTACHMENT11_EXT"/> 40748 <enum name="GL_COLOR_ATTACHMENT12_EXT"/> 40749 <enum name="GL_COLOR_ATTACHMENT13_EXT"/> 40750 <enum name="GL_COLOR_ATTACHMENT14_EXT"/> 40751 <enum name="GL_COLOR_ATTACHMENT15_EXT"/> 40752 <command name="glDrawBuffersEXT"/> 40753 </require> 40754 </extension> 40755 <extension name="GL_EXT_draw_buffers2" supported="gl"> 40756 <require> 40757 <command name="glColorMaskIndexedEXT"/> 40758 <command name="glGetBooleanIndexedvEXT"/> 40759 <command name="glGetIntegerIndexedvEXT"/> 40760 <command name="glEnableIndexedEXT"/> 40761 <command name="glDisableIndexedEXT"/> 40762 <command name="glIsEnabledIndexedEXT"/> 40763 </require> 40764 </extension> 40765 <extension name="GL_EXT_draw_buffers_indexed" supported="gles2"> 40766 <require> 40767 <enum name="GL_BLEND_EQUATION_RGB"/> 40768 <enum name="GL_BLEND_EQUATION_ALPHA"/> 40769 <enum name="GL_BLEND_SRC_RGB"/> 40770 <enum name="GL_BLEND_SRC_ALPHA"/> 40771 <enum name="GL_BLEND_DST_RGB"/> 40772 <enum name="GL_BLEND_DST_ALPHA"/> 40773 <enum name="GL_COLOR_WRITEMASK"/> 40774 <enum name="GL_BLEND"/> 40775 <enum name="GL_FUNC_ADD"/> 40776 <enum name="GL_FUNC_SUBTRACT"/> 40777 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 40778 <enum name="GL_MIN"/> 40779 <enum name="GL_MAX"/> 40780 <enum name="GL_ZERO"/> 40781 <enum name="GL_ONE"/> 40782 <enum name="GL_SRC_COLOR"/> 40783 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 40784 <enum name="GL_DST_COLOR"/> 40785 <enum name="GL_ONE_MINUS_DST_COLOR"/> 40786 <enum name="GL_SRC_ALPHA"/> 40787 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 40788 <enum name="GL_DST_ALPHA"/> 40789 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 40790 <enum name="GL_CONSTANT_COLOR"/> 40791 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 40792 <enum name="GL_CONSTANT_ALPHA"/> 40793 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 40794 <enum name="GL_SRC_ALPHA_SATURATE"/> 40795 <command name="glEnableiEXT"/> 40796 <command name="glDisableiEXT"/> 40797 <command name="glBlendEquationiEXT"/> 40798 <command name="glBlendEquationSeparateiEXT"/> 40799 <command name="glBlendFunciEXT"/> 40800 <command name="glBlendFuncSeparateiEXT"/> 40801 <command name="glColorMaskiEXT"/> 40802 <command name="glIsEnablediEXT"/> 40803 </require> 40804 </extension> 40805 <extension name="GL_EXT_draw_elements_base_vertex" supported="gles2"> 40806 <require> 40807 <command name="glDrawElementsBaseVertexEXT"/> 40808 <command name="glDrawRangeElementsBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/> 40809 <command name="glDrawElementsInstancedBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/> 40810 <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/> 40811 </require> 40812 </extension> 40813 <extension name="GL_EXT_draw_instanced" supported="gl|glcore|gles2"> 40814 <require> 40815 <command name="glDrawArraysInstancedEXT"/> 40816 <command name="glDrawElementsInstancedEXT"/> 40817 </require> 40818 </extension> 40819 <extension name="GL_EXT_draw_range_elements" supported="gl"> 40820 <require> 40821 <enum name="GL_MAX_ELEMENTS_VERTICES_EXT"/> 40822 <enum name="GL_MAX_ELEMENTS_INDICES_EXT"/> 40823 <command name="glDrawRangeElementsEXT"/> 40824 </require> 40825 </extension> 40826 <extension name="GL_EXT_draw_transform_feedback" supported="gles2"> 40827 <require> 40828 <command name="glDrawTransformFeedbackEXT"/> 40829 <command name="glDrawTransformFeedbackInstancedEXT"/> 40830 </require> 40831 </extension> 40832 <extension name="GL_EXT_external_buffer" supported="gl|gles2"> 40833 <require> 40834 <command name="glBufferStorageExternalEXT"/> 40835 <command name="glNamedBufferStorageExternalEXT"/> 40836 </require> 40837 </extension> 40838 <extension name="GL_EXT_float_blend" supported="gles2"/> 40839 <extension name="GL_EXT_fog_coord" supported="gl"> 40840 <require> 40841 <enum name="GL_FOG_COORDINATE_SOURCE_EXT"/> 40842 <enum name="GL_FOG_COORDINATE_EXT"/> 40843 <enum name="GL_FRAGMENT_DEPTH_EXT"/> 40844 <enum name="GL_CURRENT_FOG_COORDINATE_EXT"/> 40845 <enum name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/> 40846 <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/> 40847 <enum name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/> 40848 <enum name="GL_FOG_COORDINATE_ARRAY_EXT"/> 40849 <command name="glFogCoordfEXT"/> 40850 <command name="glFogCoordfvEXT"/> 40851 <command name="glFogCoorddEXT"/> 40852 <command name="glFogCoorddvEXT"/> 40853 <command name="glFogCoordPointerEXT"/> 40854 </require> 40855 </extension> 40856 <extension name="GL_EXT_fragment_shading_rate" supported="gles2"> 40857 <require> 40858 <enum name="GL_SHADING_RATE_1X1_PIXELS_EXT"/> 40859 <enum name="GL_SHADING_RATE_1X2_PIXELS_EXT"/> 40860 <enum name="GL_SHADING_RATE_2X1_PIXELS_EXT"/> 40861 <enum name="GL_SHADING_RATE_2X2_PIXELS_EXT"/> 40862 <enum name="GL_SHADING_RATE_1X4_PIXELS_EXT"/> 40863 <enum name="GL_SHADING_RATE_4X1_PIXELS_EXT"/> 40864 <enum name="GL_SHADING_RATE_4X2_PIXELS_EXT"/> 40865 <enum name="GL_SHADING_RATE_2X4_PIXELS_EXT"/> 40866 <enum name="GL_SHADING_RATE_4X4_PIXELS_EXT"/> 40867 <enum name="GL_SHADING_RATE_EXT"/> 40868 <enum name="GL_SHADING_RATE_ATTACHMENT_EXT"/> 40869 <enum name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT"/> 40870 <enum name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT"/> 40871 <enum name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT"/> 40872 <enum name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT"/> 40873 <enum name="GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT"/> 40874 <enum name="GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT"/> 40875 <enum name="GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT"/> 40876 <enum name="GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT"/> 40877 <enum name="GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT"/> 40878 <enum name="GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT"/> 40879 <enum name="GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT"/> 40880 <enum name="GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT"/> 40881 <enum name="GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT"/> 40882 <enum name="GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT"/> 40883 <enum name="GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT"/> 40884 <command name="glGetFragmentShadingRatesEXT"/> 40885 <command name="glShadingRateEXT"/> 40886 <command name="glShadingRateCombinerOpsEXT"/> 40887 <command name="glFramebufferShadingRateEXT"/> 40888 </require> 40889 </extension> 40890 <extension name="GL_EXT_framebuffer_blit" supported="gl"> 40891 <require> 40892 <enum name="GL_READ_FRAMEBUFFER_EXT"/> 40893 <enum name="GL_DRAW_FRAMEBUFFER_EXT"/> 40894 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/> 40895 <enum name="GL_READ_FRAMEBUFFER_BINDING_EXT"/> 40896 <command name="glBlitFramebufferEXT"/> 40897 </require> 40898 </extension> 40899 <extension name="GL_EXT_framebuffer_blit_layers" supported="gl|gles2"> 40900 <require> 40901 <command name="glBlitFramebufferLayersEXT"/> 40902 <command name="glBlitFramebufferLayerEXT"/> 40903 </require> 40904 </extension> 40905 <extension name="GL_EXT_framebuffer_multisample" supported="gl"> 40906 <require> 40907 <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/> 40908 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/> 40909 <enum name="GL_MAX_SAMPLES_EXT"/> 40910 <command name="glRenderbufferStorageMultisampleEXT"/> 40911 </require> 40912 </extension> 40913 <extension name="GL_EXT_framebuffer_multisample_blit_scaled" supported="gl"> 40914 <require> 40915 <enum name="GL_SCALED_RESOLVE_FASTEST_EXT"/> 40916 <enum name="GL_SCALED_RESOLVE_NICEST_EXT"/> 40917 </require> 40918 </extension> 40919 <extension name="GL_EXT_framebuffer_object" supported="gl"> 40920 <require> 40921 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/> 40922 <enum name="GL_MAX_RENDERBUFFER_SIZE_EXT"/> 40923 <enum name="GL_FRAMEBUFFER_BINDING_EXT"/> 40924 <enum name="GL_RENDERBUFFER_BINDING_EXT"/> 40925 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/> 40926 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/> 40927 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/> 40928 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/> 40929 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/> 40930 <enum name="GL_FRAMEBUFFER_COMPLETE_EXT"/> 40931 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/> 40932 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/> 40933 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/> 40934 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/> 40935 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/> 40936 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/> 40937 <enum name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/> 40938 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/> 40939 <enum name="GL_COLOR_ATTACHMENT0_EXT"/> 40940 <enum name="GL_COLOR_ATTACHMENT1_EXT"/> 40941 <enum name="GL_COLOR_ATTACHMENT2_EXT"/> 40942 <enum name="GL_COLOR_ATTACHMENT3_EXT"/> 40943 <enum name="GL_COLOR_ATTACHMENT4_EXT"/> 40944 <enum name="GL_COLOR_ATTACHMENT5_EXT"/> 40945 <enum name="GL_COLOR_ATTACHMENT6_EXT"/> 40946 <enum name="GL_COLOR_ATTACHMENT7_EXT"/> 40947 <enum name="GL_COLOR_ATTACHMENT8_EXT"/> 40948 <enum name="GL_COLOR_ATTACHMENT9_EXT"/> 40949 <enum name="GL_COLOR_ATTACHMENT10_EXT"/> 40950 <enum name="GL_COLOR_ATTACHMENT11_EXT"/> 40951 <enum name="GL_COLOR_ATTACHMENT12_EXT"/> 40952 <enum name="GL_COLOR_ATTACHMENT13_EXT"/> 40953 <enum name="GL_COLOR_ATTACHMENT14_EXT"/> 40954 <enum name="GL_COLOR_ATTACHMENT15_EXT"/> 40955 <enum name="GL_DEPTH_ATTACHMENT_EXT"/> 40956 <enum name="GL_STENCIL_ATTACHMENT_EXT"/> 40957 <enum name="GL_FRAMEBUFFER_EXT"/> 40958 <enum name="GL_RENDERBUFFER_EXT"/> 40959 <enum name="GL_RENDERBUFFER_WIDTH_EXT"/> 40960 <enum name="GL_RENDERBUFFER_HEIGHT_EXT"/> 40961 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/> 40962 <enum name="GL_STENCIL_INDEX1_EXT"/> 40963 <enum name="GL_STENCIL_INDEX4_EXT"/> 40964 <enum name="GL_STENCIL_INDEX8_EXT"/> 40965 <enum name="GL_STENCIL_INDEX16_EXT"/> 40966 <enum name="GL_RENDERBUFFER_RED_SIZE_EXT"/> 40967 <enum name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/> 40968 <enum name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/> 40969 <enum name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/> 40970 <enum name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/> 40971 <enum name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/> 40972 <command name="glIsRenderbufferEXT"/> 40973 <command name="glBindRenderbufferEXT"/> 40974 <command name="glDeleteRenderbuffersEXT"/> 40975 <command name="glGenRenderbuffersEXT"/> 40976 <command name="glRenderbufferStorageEXT"/> 40977 <command name="glGetRenderbufferParameterivEXT"/> 40978 <command name="glIsFramebufferEXT"/> 40979 <command name="glBindFramebufferEXT"/> 40980 <command name="glDeleteFramebuffersEXT"/> 40981 <command name="glGenFramebuffersEXT"/> 40982 <command name="glCheckFramebufferStatusEXT"/> 40983 <command name="glFramebufferTexture1DEXT"/> 40984 <command name="glFramebufferTexture2DEXT"/> 40985 <command name="glFramebufferTexture3DEXT"/> 40986 <command name="glFramebufferRenderbufferEXT"/> 40987 <command name="glGetFramebufferAttachmentParameterivEXT"/> 40988 <command name="glGenerateMipmapEXT"/> 40989 </require> 40990 </extension> 40991 <extension name="GL_EXT_framebuffer_sRGB" supported="gl"> 40992 <require> 40993 <enum name="GL_FRAMEBUFFER_SRGB_EXT"/> 40994 <enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/> 40995 </require> 40996 </extension> 40997 <extension name="GL_EXT_geometry_point_size" supported="gles2"/> 40998 <extension name="GL_EXT_geometry_shader" supported="gles2"> 40999 <require> 41000 <enum name="GL_GEOMETRY_SHADER_EXT"/> 41001 <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/> 41002 <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/> 41003 <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/> 41004 <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/> 41005 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/> 41006 <enum name="GL_LAYER_PROVOKING_VERTEX_EXT"/> 41007 <enum name="GL_LINES_ADJACENCY_EXT"/> 41008 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/> 41009 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/> 41010 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/> 41011 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 41012 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/> 41013 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 41014 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/> 41015 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/> 41016 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/> 41017 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/> 41018 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/> 41019 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/> 41020 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/> 41021 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/> 41022 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/> 41023 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/> 41024 <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/> 41025 <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/> 41026 <enum name="GL_UNDEFINED_VERTEX_EXT"/> 41027 <enum name="GL_PRIMITIVES_GENERATED_EXT"/> 41028 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/> 41029 <enum name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/> 41030 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/> 41031 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/> 41032 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/> 41033 <command name="glFramebufferTextureEXT"/> 41034 </require> 41035 </extension> 41036 <extension name="GL_EXT_geometry_shader4" supported="gl"> 41037 <require> 41038 <enum name="GL_GEOMETRY_SHADER_EXT"/> 41039 <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/> 41040 <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/> 41041 <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/> 41042 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/> 41043 <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/> 41044 <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/> 41045 <enum name="GL_MAX_VARYING_COMPONENTS_EXT"/> 41046 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 41047 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/> 41048 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/> 41049 <enum name="GL_LINES_ADJACENCY_EXT"/> 41050 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/> 41051 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/> 41052 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/> 41053 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/> 41054 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/> 41055 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/> 41056 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/> 41057 <enum name="GL_PROGRAM_POINT_SIZE_EXT"/> 41058 <command name="glProgramParameteriEXT"/> 41059 </require> 41060 </extension> 41061 <extension name="GL_EXT_gpu_program_parameters" supported="gl"> 41062 <require> 41063 <command name="glProgramEnvParameters4fvEXT"/> 41064 <command name="glProgramLocalParameters4fvEXT"/> 41065 </require> 41066 </extension> 41067 <extension name="GL_EXT_gpu_shader4" supported="gl"> 41068 <require> 41069 <enum name="GL_SAMPLER_1D_ARRAY_EXT"/> 41070 <enum name="GL_SAMPLER_2D_ARRAY_EXT"/> 41071 <enum name="GL_SAMPLER_BUFFER_EXT"/> 41072 <enum name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/> 41073 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/> 41074 <enum name="GL_SAMPLER_CUBE_SHADOW_EXT"/> 41075 <enum name="GL_UNSIGNED_INT_VEC2_EXT"/> 41076 <enum name="GL_UNSIGNED_INT_VEC3_EXT"/> 41077 <enum name="GL_UNSIGNED_INT_VEC4_EXT"/> 41078 <enum name="GL_INT_SAMPLER_1D_EXT"/> 41079 <enum name="GL_INT_SAMPLER_2D_EXT"/> 41080 <enum name="GL_INT_SAMPLER_3D_EXT"/> 41081 <enum name="GL_INT_SAMPLER_CUBE_EXT"/> 41082 <enum name="GL_INT_SAMPLER_2D_RECT_EXT"/> 41083 <enum name="GL_INT_SAMPLER_1D_ARRAY_EXT"/> 41084 <enum name="GL_INT_SAMPLER_2D_ARRAY_EXT"/> 41085 <enum name="GL_INT_SAMPLER_BUFFER_EXT"/> 41086 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/> 41087 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/> 41088 <enum name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/> 41089 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/> 41090 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/> 41091 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/> 41092 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/> 41093 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/> 41094 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/> 41095 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/> 41096 <command name="glGetUniformuivEXT"/> 41097 <command name="glBindFragDataLocationEXT"/> 41098 <command name="glGetFragDataLocationEXT"/> 41099 <command name="glUniform1uiEXT"/> 41100 <command name="glUniform2uiEXT"/> 41101 <command name="glUniform3uiEXT"/> 41102 <command name="glUniform4uiEXT"/> 41103 <command name="glUniform1uivEXT"/> 41104 <command name="glUniform2uivEXT"/> 41105 <command name="glUniform3uivEXT"/> 41106 <command name="glUniform4uivEXT"/> 41107 </require> 41108 <require comment="Duplicated in GL_NV_vertex_program4 since both extensions list these functions and tokens"> 41109 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/> 41110 <command name="glVertexAttribI1iEXT"/> 41111 <command name="glVertexAttribI2iEXT"/> 41112 <command name="glVertexAttribI3iEXT"/> 41113 <command name="glVertexAttribI4iEXT"/> 41114 <command name="glVertexAttribI1uiEXT"/> 41115 <command name="glVertexAttribI2uiEXT"/> 41116 <command name="glVertexAttribI3uiEXT"/> 41117 <command name="glVertexAttribI4uiEXT"/> 41118 <command name="glVertexAttribI1ivEXT"/> 41119 <command name="glVertexAttribI2ivEXT"/> 41120 <command name="glVertexAttribI3ivEXT"/> 41121 <command name="glVertexAttribI4ivEXT"/> 41122 <command name="glVertexAttribI1uivEXT"/> 41123 <command name="glVertexAttribI2uivEXT"/> 41124 <command name="glVertexAttribI3uivEXT"/> 41125 <command name="glVertexAttribI4uivEXT"/> 41126 <command name="glVertexAttribI4bvEXT"/> 41127 <command name="glVertexAttribI4svEXT"/> 41128 <command name="glVertexAttribI4ubvEXT"/> 41129 <command name="glVertexAttribI4usvEXT"/> 41130 <command name="glVertexAttribIPointerEXT"/> 41131 <command name="glGetVertexAttribIivEXT"/> 41132 <command name="glGetVertexAttribIuivEXT"/> 41133 </require> 41134 </extension> 41135 <extension name="GL_EXT_gpu_shader5" supported="gles2"/> 41136 <extension name="GL_EXT_histogram" supported="gl"> 41137 <require> 41138 <enum name="GL_HISTOGRAM_EXT"/> 41139 <enum name="GL_PROXY_HISTOGRAM_EXT"/> 41140 <enum name="GL_HISTOGRAM_WIDTH_EXT"/> 41141 <enum name="GL_HISTOGRAM_FORMAT_EXT"/> 41142 <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/> 41143 <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/> 41144 <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/> 41145 <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/> 41146 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/> 41147 <enum name="GL_HISTOGRAM_SINK_EXT"/> 41148 <enum name="GL_MINMAX_EXT"/> 41149 <enum name="GL_MINMAX_FORMAT_EXT"/> 41150 <enum name="GL_MINMAX_SINK_EXT"/> 41151 <enum name="GL_TABLE_TOO_LARGE_EXT"/> 41152 <command name="glGetHistogramEXT"/> 41153 <command name="glGetHistogramParameterfvEXT"/> 41154 <command name="glGetHistogramParameterivEXT"/> 41155 <command name="glGetMinmaxEXT"/> 41156 <command name="glGetMinmaxParameterfvEXT"/> 41157 <command name="glGetMinmaxParameterivEXT"/> 41158 <command name="glHistogramEXT"/> 41159 <command name="glMinmaxEXT"/> 41160 <command name="glResetHistogramEXT"/> 41161 <command name="glResetMinmaxEXT"/> 41162 </require> 41163 </extension> 41164 <extension name="GL_EXT_index_array_formats" supported="gl"> 41165 <require> 41166 <enum name="GL_IUI_V2F_EXT"/> 41167 <enum name="GL_IUI_V3F_EXT"/> 41168 <enum name="GL_IUI_N3F_V2F_EXT"/> 41169 <enum name="GL_IUI_N3F_V3F_EXT"/> 41170 <enum name="GL_T2F_IUI_V2F_EXT"/> 41171 <enum name="GL_T2F_IUI_V3F_EXT"/> 41172 <enum name="GL_T2F_IUI_N3F_V2F_EXT"/> 41173 <enum name="GL_T2F_IUI_N3F_V3F_EXT"/> 41174 </require> 41175 </extension> 41176 <extension name="GL_EXT_index_func" supported="gl"> 41177 <require> 41178 <enum name="GL_INDEX_TEST_EXT"/> 41179 <enum name="GL_INDEX_TEST_FUNC_EXT"/> 41180 <enum name="GL_INDEX_TEST_REF_EXT"/> 41181 <command name="glIndexFuncEXT"/> 41182 </require> 41183 </extension> 41184 <extension name="GL_EXT_index_material" supported="gl"> 41185 <require> 41186 <enum name="GL_INDEX_MATERIAL_EXT"/> 41187 <enum name="GL_INDEX_MATERIAL_PARAMETER_EXT"/> 41188 <enum name="GL_INDEX_MATERIAL_FACE_EXT"/> 41189 <command name="glIndexMaterialEXT"/> 41190 </require> 41191 </extension> 41192 <extension name="GL_EXT_index_texture" supported="gl"/> 41193 <extension name="GL_EXT_instanced_arrays" supported="gles2"> 41194 <require> 41195 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/> 41196 <command name="glDrawArraysInstancedEXT"/> 41197 <command name="glDrawElementsInstancedEXT"/> 41198 <command name="glVertexAttribDivisorEXT"/> 41199 </require> 41200 </extension> 41201 <extension name="GL_EXT_light_texture" supported="gl"> 41202 <require> 41203 <enum name="GL_FRAGMENT_MATERIAL_EXT"/> 41204 <enum name="GL_FRAGMENT_NORMAL_EXT"/> 41205 <enum name="GL_FRAGMENT_COLOR_EXT"/> 41206 <enum name="GL_ATTENUATION_EXT"/> 41207 <enum name="GL_SHADOW_ATTENUATION_EXT"/> 41208 <enum name="GL_TEXTURE_APPLICATION_MODE_EXT"/> 41209 <enum name="GL_TEXTURE_LIGHT_EXT"/> 41210 <enum name="GL_TEXTURE_MATERIAL_FACE_EXT"/> 41211 <enum name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/> 41212 <enum name="GL_FRAGMENT_DEPTH_EXT"/> 41213 <command name="glApplyTextureEXT"/> 41214 <command name="glTextureLightEXT"/> 41215 <command name="glTextureMaterialEXT"/> 41216 </require> 41217 </extension> 41218 <extension name="GL_EXT_map_buffer_range" supported="gles1|gles2"> 41219 <require> 41220 <enum name="GL_MAP_READ_BIT_EXT"/> 41221 <enum name="GL_MAP_WRITE_BIT_EXT"/> 41222 <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/> 41223 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/> 41224 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/> 41225 <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/> 41226 <command name="glMapBufferRangeEXT"/> 41227 <command name="glFlushMappedBufferRangeEXT"/> 41228 </require> 41229 </extension> 41230 <extension name="GL_EXT_memory_object" supported="gl|gles2"> 41231 <require> 41232 <enum name="GL_TEXTURE_TILING_EXT"/> 41233 <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/> 41234 <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/> 41235 <enum name="GL_NUM_TILING_TYPES_EXT"/> 41236 <enum name="GL_TILING_TYPES_EXT"/> 41237 <enum name="GL_OPTIMAL_TILING_EXT"/> 41238 <enum name="GL_LINEAR_TILING_EXT"/> 41239 <enum name="GL_NUM_DEVICE_UUIDS_EXT"/> 41240 <enum name="GL_DEVICE_UUID_EXT"/> 41241 <enum name="GL_DRIVER_UUID_EXT"/> 41242 <enum name="GL_UUID_SIZE_EXT"/> 41243 <command name="glGetUnsignedBytevEXT"/> 41244 <command name="glGetUnsignedBytei_vEXT"/> 41245 <command name="glDeleteMemoryObjectsEXT"/> 41246 <command name="glIsMemoryObjectEXT"/> 41247 <command name="glCreateMemoryObjectsEXT"/> 41248 <command name="glMemoryObjectParameterivEXT"/> 41249 <command name="glGetMemoryObjectParameterivEXT"/> 41250 <command name="glTexStorageMem2DEXT"/> 41251 <command name="glTexStorageMem2DMultisampleEXT"/> 41252 <command name="glTexStorageMem3DEXT"/> 41253 <command name="glTexStorageMem3DMultisampleEXT"/> 41254 <command name="glBufferStorageMemEXT"/> 41255 </require> 41256 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 41257 <command name="glTextureStorageMem2DEXT"/> 41258 <command name="glTextureStorageMem2DMultisampleEXT"/> 41259 <command name="glTextureStorageMem3DEXT"/> 41260 <command name="glTextureStorageMem3DMultisampleEXT"/> 41261 <command name="glNamedBufferStorageMemEXT"/> 41262 </require> 41263 <require api="gl"> 41264 <command name="glTexStorageMem1DEXT"/> 41265 </require> 41266 <require api="gl" comment="Supported only if GL_EXT_direct_state_access is supported"> 41267 <command name="glTextureStorageMem1DEXT"/> 41268 </require> 41269 </extension> 41270 <extension name="GL_EXT_memory_object_fd" supported="gl|gles2"> 41271 <require> 41272 <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/> 41273 <command name="glImportMemoryFdEXT"/> 41274 </require> 41275 </extension> 41276 <extension name="GL_EXT_memory_object_win32" supported="gl|gles2"> 41277 <require> 41278 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/> 41279 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/> 41280 <enum name="GL_DEVICE_LUID_EXT"/> 41281 <enum name="GL_DEVICE_NODE_MASK_EXT"/> 41282 <enum name="GL_LUID_SIZE_EXT"/> 41283 <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/> 41284 <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/> 41285 <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/> 41286 <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/> 41287 <command name="glImportMemoryWin32HandleEXT"/> 41288 <command name="glImportMemoryWin32NameEXT"/> 41289 </require> 41290 </extension> 41291 <extension name="GL_EXT_misc_attribute" supported="gl"/> 41292 <extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2"> 41293 <require> 41294 <command name="glMultiDrawArraysEXT"/> 41295 <command name="glMultiDrawElementsEXT"/> 41296 </require> 41297 </extension> 41298 <extension name="GL_EXT_multi_draw_indirect" supported="gles2"> 41299 <require> 41300 <command name="glMultiDrawArraysIndirectEXT"/> 41301 <command name="glMultiDrawElementsIndirectEXT"/> 41302 </require> 41303 </extension> 41304 <extension name="GL_EXT_multisample" supported="gl"> 41305 <require> 41306 <enum name="GL_MULTISAMPLE_EXT"/> 41307 <enum name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/> 41308 <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/> 41309 <enum name="GL_SAMPLE_MASK_EXT"/> 41310 <enum name="GL_1PASS_EXT"/> 41311 <enum name="GL_2PASS_0_EXT"/> 41312 <enum name="GL_2PASS_1_EXT"/> 41313 <enum name="GL_4PASS_0_EXT"/> 41314 <enum name="GL_4PASS_1_EXT"/> 41315 <enum name="GL_4PASS_2_EXT"/> 41316 <enum name="GL_4PASS_3_EXT"/> 41317 <enum name="GL_SAMPLE_BUFFERS_EXT"/> 41318 <enum name="GL_SAMPLES_EXT"/> 41319 <enum name="GL_SAMPLE_MASK_VALUE_EXT"/> 41320 <enum name="GL_SAMPLE_MASK_INVERT_EXT"/> 41321 <enum name="GL_SAMPLE_PATTERN_EXT"/> 41322 <enum name="GL_MULTISAMPLE_BIT_EXT"/> 41323 <command name="glSampleMaskEXT"/> 41324 <command name="glSamplePatternEXT"/> 41325 </require> 41326 </extension> 41327 <extension name="GL_EXT_multisampled_compatibility" supported="gles2"> 41328 <require> 41329 <enum name="GL_MULTISAMPLE_EXT"/> 41330 <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/> 41331 </require> 41332 </extension> 41333 <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2"> 41334 <require> 41335 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/> 41336 <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/> 41337 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/> 41338 <enum name="GL_MAX_SAMPLES_EXT"/> 41339 <command name="glRenderbufferStorageMultisampleEXT"/> 41340 <command name="glFramebufferTexture2DMultisampleEXT"/> 41341 </require> 41342 </extension> 41343 <extension name="GL_EXT_multisampled_render_to_texture2" supported="gles2"> 41344 <require> 41345 </require> 41346 </extension> 41347 <extension name="GL_EXT_multiview_draw_buffers" supported="gles2"> 41348 <require> 41349 <enum name="GL_COLOR_ATTACHMENT_EXT"/> 41350 <enum name="GL_MULTIVIEW_EXT"/> 41351 <enum name="GL_DRAW_BUFFER_EXT"/> 41352 <enum name="GL_READ_BUFFER_EXT"/> 41353 <enum name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/> 41354 <command name="glReadBufferIndexedEXT"/> 41355 <command name="glDrawBuffersIndexedEXT"/> 41356 <command name="glGetIntegeri_vEXT"/> 41357 </require> 41358 </extension> 41359 <extension name="GL_EXT_multiview_tessellation_geometry_shader" supported="gl|glcore|gles2"/> 41360 <extension name="GL_EXT_multiview_texture_multisample" supported="gl|glcore|gles2"/> 41361 <extension name="GL_EXT_multiview_timer_query" supported="gl|glcore|gles2"/> 41362 <extension name="GL_EXT_occlusion_query_boolean" supported="gles2"> 41363 <require> 41364 <enum name="GL_ANY_SAMPLES_PASSED_EXT"/> 41365 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/> 41366 <enum name="GL_CURRENT_QUERY_EXT"/> 41367 <enum name="GL_QUERY_RESULT_EXT"/> 41368 <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/> 41369 <command name="glGenQueriesEXT"/> 41370 <command name="glDeleteQueriesEXT"/> 41371 <command name="glIsQueryEXT"/> 41372 <command name="glBeginQueryEXT"/> 41373 <command name="glEndQueryEXT"/> 41374 <command name="glGetQueryivEXT"/> 41375 <command name="glGetQueryObjectuivEXT"/> 41376 </require> 41377 </extension> 41378 <extension name="GL_EXT_packed_depth_stencil" supported="gl"> 41379 <require> 41380 <enum name="GL_DEPTH_STENCIL_EXT"/> 41381 <enum name="GL_UNSIGNED_INT_24_8_EXT"/> 41382 <enum name="GL_DEPTH24_STENCIL8_EXT"/> 41383 <enum name="GL_TEXTURE_STENCIL_SIZE_EXT"/> 41384 </require> 41385 </extension> 41386 <extension name="GL_EXT_packed_float" supported="gl"> 41387 <require> 41388 <enum name="GL_R11F_G11F_B10F_EXT"/> 41389 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/> 41390 <enum name="GL_RGBA_SIGNED_COMPONENTS_EXT"/> 41391 </require> 41392 </extension> 41393 <extension name="GL_EXT_packed_pixels" supported="gl"> 41394 <require> 41395 <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/> 41396 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/> 41397 <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/> 41398 <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/> 41399 <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/> 41400 </require> 41401 </extension> 41402 <extension name="GL_EXT_paletted_texture" supported="gl"> 41403 <require> 41404 <enum name="GL_COLOR_INDEX1_EXT"/> 41405 <enum name="GL_COLOR_INDEX2_EXT"/> 41406 <enum name="GL_COLOR_INDEX4_EXT"/> 41407 <enum name="GL_COLOR_INDEX8_EXT"/> 41408 <enum name="GL_COLOR_INDEX12_EXT"/> 41409 <enum name="GL_COLOR_INDEX16_EXT"/> 41410 <enum name="GL_TEXTURE_INDEX_SIZE_EXT"/> 41411 <command name="glColorTableEXT"/> 41412 <command name="glGetColorTableEXT"/> 41413 <command name="glGetColorTableParameterivEXT"/> 41414 <command name="glGetColorTableParameterfvEXT"/> 41415 </require> 41416 </extension> 41417 <extension name="GL_EXT_pixel_buffer_object" supported="gl"> 41418 <require> 41419 <enum name="GL_PIXEL_PACK_BUFFER_EXT"/> 41420 <enum name="GL_PIXEL_UNPACK_BUFFER_EXT"/> 41421 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/> 41422 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/> 41423 </require> 41424 </extension> 41425 <extension name="GL_EXT_pixel_transform" supported="gl"> 41426 <require> 41427 <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/> 41428 <enum name="GL_PIXEL_MAG_FILTER_EXT"/> 41429 <enum name="GL_PIXEL_MIN_FILTER_EXT"/> 41430 <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/> 41431 <enum name="GL_CUBIC_EXT"/> 41432 <enum name="GL_AVERAGE_EXT"/> 41433 <enum name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/> 41434 <enum name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/> 41435 <enum name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/> 41436 <command name="glPixelTransformParameteriEXT"/> 41437 <command name="glPixelTransformParameterfEXT"/> 41438 <command name="glPixelTransformParameterivEXT"/> 41439 <command name="glPixelTransformParameterfvEXT"/> 41440 <command name="glGetPixelTransformParameterivEXT"/> 41441 <command name="glGetPixelTransformParameterfvEXT"/> 41442 </require> 41443 </extension> 41444 <extension name="GL_EXT_pixel_transform_color_table" supported="gl"/> 41445 <extension name="GL_EXT_point_parameters" supported="gl"> 41446 <require> 41447 <enum name="GL_POINT_SIZE_MIN_EXT"/> 41448 <enum name="GL_POINT_SIZE_MAX_EXT"/> 41449 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/> 41450 <enum name="GL_DISTANCE_ATTENUATION_EXT"/> 41451 <command name="glPointParameterfEXT"/> 41452 <command name="glPointParameterfvEXT"/> 41453 </require> 41454 </extension> 41455 <extension name="GL_EXT_polygon_offset" supported="gl"> 41456 <require> 41457 <enum name="GL_POLYGON_OFFSET_EXT"/> 41458 <enum name="GL_POLYGON_OFFSET_FACTOR_EXT"/> 41459 <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/> 41460 <command name="glPolygonOffsetEXT"/> 41461 </require> 41462 </extension> 41463 <extension name="GL_EXT_polygon_offset_clamp" supported="gl|glcore|gles2"> 41464 <require> 41465 <enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/> 41466 <command name="glPolygonOffsetClampEXT"/> 41467 </require> 41468 </extension> 41469 <extension name="GL_EXT_post_depth_coverage" supported="gl|glcore|gles2"/> 41470 <extension name="GL_EXT_primitive_bounding_box" supported="gles2"> 41471 <require> 41472 <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/> 41473 <command name="glPrimitiveBoundingBoxEXT"/> 41474 </require> 41475 </extension> 41476 <extension name="GL_EXT_protected_textures" supported="gles2"> 41477 <require> 41478 <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/> 41479 <enum name="GL_TEXTURE_PROTECTED_EXT"/> 41480 </require> 41481 </extension> 41482 <extension name="GL_EXT_provoking_vertex" supported="gl"> 41483 <require> 41484 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/> 41485 <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/> 41486 <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/> 41487 <enum name="GL_PROVOKING_VERTEX_EXT"/> 41488 <command name="glProvokingVertexEXT"/> 41489 </require> 41490 </extension> 41491 <extension name="GL_EXT_pvrtc_sRGB" supported="gles2"> 41492 <require> 41493 <enum name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/> 41494 <enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/> 41495 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/> 41496 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/> 41497 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/> 41498 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/> 41499 </require> 41500 </extension> 41501 <extension name="GL_EXT_raster_multisample" supported="gl|glcore|gles2"> 41502 <require> 41503 <enum name="GL_RASTER_MULTISAMPLE_EXT"/> 41504 <enum name="GL_RASTER_SAMPLES_EXT"/> 41505 <enum name="GL_MAX_RASTER_SAMPLES_EXT"/> 41506 <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/> 41507 <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/> 41508 <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/> 41509 <command name="glRasterSamplesEXT"/> 41510 </require> 41511 </extension> 41512 <extension name="GL_EXT_read_format_bgra" supported="gles1|gles2"> 41513 <require> 41514 <enum name="GL_BGRA_EXT"/> 41515 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/> 41516 <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/> 41517 </require> 41518 </extension> 41519 <extension name="GL_EXT_render_snorm" supported="gles2"> 41520 <require> 41521 <enum name="GL_BYTE"/> 41522 <enum name="GL_SHORT"/> 41523 <enum name="GL_R8_SNORM"/> 41524 <enum name="GL_RG8_SNORM"/> 41525 <enum name="GL_RGBA8_SNORM"/> 41526 <enum name="GL_R16_SNORM_EXT"/> 41527 <enum name="GL_RG16_SNORM_EXT"/> 41528 <enum name="GL_RGBA16_SNORM_EXT"/> 41529 </require> 41530 </extension> 41531 <extension name="GL_EXT_rescale_normal" supported="gl"> 41532 <require> 41533 <enum name="GL_RESCALE_NORMAL_EXT"/> 41534 </require> 41535 </extension> 41536 <extension name="GL_EXT_robustness" supported="gles1|gles2"> 41537 <require> 41538 <enum name="GL_NO_ERROR"/> 41539 <enum name="GL_GUILTY_CONTEXT_RESET_EXT"/> 41540 <enum name="GL_INNOCENT_CONTEXT_RESET_EXT"/> 41541 <enum name="GL_UNKNOWN_CONTEXT_RESET_EXT"/> 41542 <enum name="GL_CONTEXT_ROBUST_ACCESS_EXT"/> 41543 <enum name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/> 41544 <enum name="GL_LOSE_CONTEXT_ON_RESET_EXT"/> 41545 <enum name="GL_NO_RESET_NOTIFICATION_EXT"/> 41546 <command name="glGetGraphicsResetStatusEXT"/> 41547 <command name="glReadnPixelsEXT"/> 41548 <command name="glGetnUniformfvEXT"/> 41549 <command name="glGetnUniformivEXT"/> 41550 </require> 41551 </extension> 41552 <extension name="GL_EXT_semaphore" supported="gl|gles2"> 41553 <require> 41554 <enum name="GL_NUM_DEVICE_UUIDS_EXT"/> 41555 <enum name="GL_DEVICE_UUID_EXT"/> 41556 <enum name="GL_DRIVER_UUID_EXT"/> 41557 <enum name="GL_UUID_SIZE_EXT"/> 41558 <enum name="GL_LAYOUT_GENERAL_EXT"/> 41559 <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/> 41560 <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/> 41561 <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/> 41562 <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/> 41563 <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/> 41564 <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/> 41565 <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/> 41566 <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/> 41567 <command name="glGetUnsignedBytevEXT"/> 41568 <command name="glGetUnsignedBytei_vEXT"/> 41569 <command name="glGenSemaphoresEXT"/> 41570 <command name="glDeleteSemaphoresEXT"/> 41571 <command name="glIsSemaphoreEXT"/> 41572 <command name="glSemaphoreParameterui64vEXT"/> 41573 <command name="glGetSemaphoreParameterui64vEXT"/> 41574 <command name="glWaitSemaphoreEXT"/> 41575 <command name="glSignalSemaphoreEXT"/> 41576 </require> 41577 </extension> 41578 <extension name="GL_EXT_semaphore_fd" supported="gl|gles2"> 41579 <require> 41580 <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/> 41581 <command name="glImportSemaphoreFdEXT"/> 41582 </require> 41583 </extension> 41584 <extension name="GL_EXT_semaphore_win32" supported="gl|gles2"> 41585 <require> 41586 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/> 41587 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/> 41588 <enum name="GL_DEVICE_LUID_EXT"/> 41589 <enum name="GL_DEVICE_NODE_MASK_EXT"/> 41590 <enum name="GL_LUID_SIZE_EXT"/> 41591 <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/> 41592 <enum name="GL_D3D12_FENCE_VALUE_EXT"/> 41593 <command name="glImportSemaphoreWin32HandleEXT"/> 41594 <command name="glImportSemaphoreWin32NameEXT"/> 41595 </require> 41596 </extension> 41597 <extension name="GL_EXT_sRGB" supported="gles1|gles2"> 41598 <require> 41599 <enum name="GL_SRGB_EXT"/> 41600 <enum name="GL_SRGB_ALPHA_EXT"/> 41601 <enum name="GL_SRGB8_ALPHA8_EXT"/> 41602 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/> 41603 </require> 41604 </extension> 41605 <extension name="GL_EXT_sRGB_write_control" supported="gles2"> 41606 <require> 41607 <enum name="GL_FRAMEBUFFER_SRGB_EXT"/> 41608 </require> 41609 </extension> 41610 <extension name="GL_EXT_secondary_color" supported="gl"> 41611 <require> 41612 <enum name="GL_COLOR_SUM_EXT"/> 41613 <enum name="GL_CURRENT_SECONDARY_COLOR_EXT"/> 41614 <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/> 41615 <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/> 41616 <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/> 41617 <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/> 41618 <enum name="GL_SECONDARY_COLOR_ARRAY_EXT"/> 41619 <command name="glSecondaryColor3bEXT"/> 41620 <command name="glSecondaryColor3bvEXT"/> 41621 <command name="glSecondaryColor3dEXT"/> 41622 <command name="glSecondaryColor3dvEXT"/> 41623 <command name="glSecondaryColor3fEXT"/> 41624 <command name="glSecondaryColor3fvEXT"/> 41625 <command name="glSecondaryColor3iEXT"/> 41626 <command name="glSecondaryColor3ivEXT"/> 41627 <command name="glSecondaryColor3sEXT"/> 41628 <command name="glSecondaryColor3svEXT"/> 41629 <command name="glSecondaryColor3ubEXT"/> 41630 <command name="glSecondaryColor3ubvEXT"/> 41631 <command name="glSecondaryColor3uiEXT"/> 41632 <command name="glSecondaryColor3uivEXT"/> 41633 <command name="glSecondaryColor3usEXT"/> 41634 <command name="glSecondaryColor3usvEXT"/> 41635 <command name="glSecondaryColorPointerEXT"/> 41636 </require> 41637 </extension> 41638 <extension name="GL_EXT_separate_depth_stencil" supported="gles2"/> 41639 <extension name="GL_EXT_separate_shader_objects" supported="gl|glcore|gles2"> 41640 <require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version"> 41641 <enum name="GL_ACTIVE_PROGRAM_EXT"/> 41642 <command name="glUseShaderProgramEXT"/> 41643 <command name="glActiveProgramEXT"/> 41644 <command name="glCreateShaderProgramEXT"/> 41645 </require> 41646 <require api="gles2" comment="The OpenGL ES version of this extension is completely unrelated to the OpenGL version"> 41647 <enum name="GL_VERTEX_SHADER_BIT_EXT"/> 41648 <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/> 41649 <enum name="GL_ALL_SHADER_BITS_EXT"/> 41650 <enum name="GL_PROGRAM_SEPARABLE_EXT"/> 41651 <enum name="GL_ACTIVE_PROGRAM_EXT"/> 41652 <enum name="GL_PROGRAM_PIPELINE_BINDING_EXT"/> 41653 <command name="glActiveShaderProgramEXT"/> 41654 <command name="glBindProgramPipelineEXT"/> 41655 <command name="glCreateShaderProgramvEXT"/> 41656 <command name="glDeleteProgramPipelinesEXT"/> 41657 <command name="glGenProgramPipelinesEXT"/> 41658 <command name="glGetProgramPipelineInfoLogEXT"/> 41659 <command name="glGetProgramPipelineivEXT"/> 41660 <command name="glIsProgramPipelineEXT"/> 41661 <command name="glProgramParameteriEXT"/> 41662 <command name="glProgramUniform1fEXT"/> 41663 <command name="glProgramUniform1fvEXT"/> 41664 <command name="glProgramUniform1iEXT"/> 41665 <command name="glProgramUniform1ivEXT"/> 41666 <command name="glProgramUniform2fEXT"/> 41667 <command name="glProgramUniform2fvEXT"/> 41668 <command name="glProgramUniform2iEXT"/> 41669 <command name="glProgramUniform2ivEXT"/> 41670 <command name="glProgramUniform3fEXT"/> 41671 <command name="glProgramUniform3fvEXT"/> 41672 <command name="glProgramUniform3iEXT"/> 41673 <command name="glProgramUniform3ivEXT"/> 41674 <command name="glProgramUniform4fEXT"/> 41675 <command name="glProgramUniform4fvEXT"/> 41676 <command name="glProgramUniform4iEXT"/> 41677 <command name="glProgramUniform4ivEXT"/> 41678 <command name="glProgramUniformMatrix2fvEXT"/> 41679 <command name="glProgramUniformMatrix3fvEXT"/> 41680 <command name="glProgramUniformMatrix4fvEXT"/> 41681 <command name="glUseProgramStagesEXT"/> 41682 <command name="glValidateProgramPipelineEXT"/> 41683 </require> 41684 <require api="gles2" comment="Depends on OpenGL ES 3.0 or GL_NV_non_square_matrices"> 41685 <command name="glProgramUniform1uiEXT"/> 41686 <command name="glProgramUniform2uiEXT"/> 41687 <command name="glProgramUniform3uiEXT"/> 41688 <command name="glProgramUniform4uiEXT"/> 41689 <command name="glProgramUniform1uivEXT"/> 41690 <command name="glProgramUniform2uivEXT"/> 41691 <command name="glProgramUniform3uivEXT"/> 41692 <command name="glProgramUniform4uivEXT"/> 41693 <command name="glProgramUniformMatrix2x3fvEXT"/> 41694 <command name="glProgramUniformMatrix3x2fvEXT"/> 41695 <command name="glProgramUniformMatrix2x4fvEXT"/> 41696 <command name="glProgramUniformMatrix4x2fvEXT"/> 41697 <command name="glProgramUniformMatrix3x4fvEXT"/> 41698 <command name="glProgramUniformMatrix4x3fvEXT"/> 41699 </require> 41700 </extension> 41701 <extension name="GL_EXT_separate_specular_color" supported="gl"> 41702 <require> 41703 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/> 41704 <enum name="GL_SINGLE_COLOR_EXT"/> 41705 <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/> 41706 </require> 41707 </extension> 41708 <extension name="GL_EXT_shader_framebuffer_fetch" supported="gl|glcore|gles2"> 41709 <require> 41710 <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/> 41711 </require> 41712 </extension> 41713 <extension name="GL_EXT_shader_framebuffer_fetch_non_coherent" supported="gl|glcore|gles2"> 41714 <require> 41715 <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/> 41716 <command name="glFramebufferFetchBarrierEXT"/> 41717 </require> 41718 </extension> 41719 <extension name="GL_EXT_shader_group_vote" supported="gles2"/> 41720 <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/> 41721 <extension name="GL_EXT_shader_image_load_store" supported="gl"> 41722 <require> 41723 <enum name="GL_MAX_IMAGE_UNITS_EXT"/> 41724 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/> 41725 <enum name="GL_IMAGE_BINDING_NAME_EXT"/> 41726 <enum name="GL_IMAGE_BINDING_LEVEL_EXT"/> 41727 <enum name="GL_IMAGE_BINDING_LAYERED_EXT"/> 41728 <enum name="GL_IMAGE_BINDING_LAYER_EXT"/> 41729 <enum name="GL_IMAGE_BINDING_ACCESS_EXT"/> 41730 <enum name="GL_IMAGE_1D_EXT"/> 41731 <enum name="GL_IMAGE_2D_EXT"/> 41732 <enum name="GL_IMAGE_3D_EXT"/> 41733 <enum name="GL_IMAGE_2D_RECT_EXT"/> 41734 <enum name="GL_IMAGE_CUBE_EXT"/> 41735 <enum name="GL_IMAGE_BUFFER_EXT"/> 41736 <enum name="GL_IMAGE_1D_ARRAY_EXT"/> 41737 <enum name="GL_IMAGE_2D_ARRAY_EXT"/> 41738 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/> 41739 <enum name="GL_IMAGE_2D_MULTISAMPLE_EXT"/> 41740 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 41741 <enum name="GL_INT_IMAGE_1D_EXT"/> 41742 <enum name="GL_INT_IMAGE_2D_EXT"/> 41743 <enum name="GL_INT_IMAGE_3D_EXT"/> 41744 <enum name="GL_INT_IMAGE_2D_RECT_EXT"/> 41745 <enum name="GL_INT_IMAGE_CUBE_EXT"/> 41746 <enum name="GL_INT_IMAGE_BUFFER_EXT"/> 41747 <enum name="GL_INT_IMAGE_1D_ARRAY_EXT"/> 41748 <enum name="GL_INT_IMAGE_2D_ARRAY_EXT"/> 41749 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 41750 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/> 41751 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 41752 <enum name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/> 41753 <enum name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/> 41754 <enum name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/> 41755 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/> 41756 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/> 41757 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/> 41758 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/> 41759 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/> 41760 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 41761 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/> 41762 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 41763 <enum name="GL_MAX_IMAGE_SAMPLES_EXT"/> 41764 <enum name="GL_IMAGE_BINDING_FORMAT_EXT"/> 41765 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/> 41766 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/> 41767 <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/> 41768 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/> 41769 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/> 41770 <enum name="GL_COMMAND_BARRIER_BIT_EXT"/> 41771 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/> 41772 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/> 41773 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/> 41774 <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/> 41775 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/> 41776 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/> 41777 <enum name="GL_ALL_BARRIER_BITS_EXT"/> 41778 <command name="glBindImageTextureEXT"/> 41779 <command name="glMemoryBarrierEXT"/> 41780 </require> 41781 </extension> 41782 <extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/> 41783 <extension name="GL_EXT_shader_integer_mix" supported="gl|glcore|gles2"/> 41784 <extension name="GL_EXT_shader_io_blocks" supported="gles2"/> 41785 <extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/> 41786 <extension name="GL_EXT_shader_pixel_local_storage" supported="gles2"> 41787 <require> 41788 <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/> 41789 <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/> 41790 <enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/> 41791 </require> 41792 </extension> 41793 <extension name="GL_EXT_shader_pixel_local_storage2" supported="gles2"> 41794 <require> 41795 <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/> 41796 <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/> 41797 <enum name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/> 41798 <command name="glFramebufferPixelLocalStorageSizeEXT"/> 41799 <command name="glGetFramebufferPixelLocalStorageSizeEXT"/> 41800 <command name="glClearPixelLocalStorageuiEXT"/> 41801 </require> 41802 </extension> 41803 <extension name="GL_EXT_shader_samples_identical" supported="gl|gles2"/> 41804 <extension name="GL_EXT_shader_texture_lod" supported="gles2"/> 41805 <extension name="GL_EXT_shadow_funcs" supported="gl"/> 41806 <extension name="GL_EXT_shadow_samplers" supported="gles2"> 41807 <require> 41808 <enum name="GL_TEXTURE_COMPARE_MODE_EXT"/> 41809 <enum name="GL_TEXTURE_COMPARE_FUNC_EXT"/> 41810 <enum name="GL_COMPARE_REF_TO_TEXTURE_EXT"/> 41811 <enum name="GL_SAMPLER_2D_SHADOW_EXT"/> 41812 </require> 41813 </extension> 41814 <extension name="GL_EXT_shared_texture_palette" supported="gl"> 41815 <require> 41816 <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/> 41817 </require> 41818 </extension> 41819 <extension name="GL_EXT_sparse_texture" supported="gles2"> 41820 <require> 41821 <enum name="GL_TEXTURE_SPARSE_EXT"/> 41822 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/> 41823 <enum name="GL_NUM_SPARSE_LEVELS_EXT"/> 41824 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/> 41825 <enum name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/> 41826 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/> 41827 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/> 41828 <enum name="GL_TEXTURE_2D"/> 41829 <enum name="GL_TEXTURE_2D_ARRAY"/> 41830 <enum name="GL_TEXTURE_CUBE_MAP"/> 41831 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/> 41832 <enum name="GL_TEXTURE_3D"/> 41833 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/> 41834 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/> 41835 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/> 41836 <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/> 41837 <command name="glTexPageCommitmentEXT"/> 41838 <!-- <command name="glTexturePageCommitmentEXT"/> --> 41839 </require> 41840 </extension> 41841 <extension name="GL_EXT_sparse_texture2" supported="gl|gles2"/> 41842 <extension name="GL_EXT_stencil_clear_tag" supported="gl"> 41843 <require> 41844 <enum name="GL_STENCIL_TAG_BITS_EXT"/> 41845 <enum name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/> 41846 <command name="glStencilClearTagEXT"/> 41847 </require> 41848 </extension> 41849 <extension name="GL_EXT_stencil_two_side" supported="gl"> 41850 <require> 41851 <enum name="GL_STENCIL_TEST_TWO_SIDE_EXT"/> 41852 <enum name="GL_ACTIVE_STENCIL_FACE_EXT"/> 41853 <command name="glActiveStencilFaceEXT"/> 41854 </require> 41855 </extension> 41856 <extension name="GL_EXT_stencil_wrap" supported="gl"> 41857 <require> 41858 <enum name="GL_INCR_WRAP_EXT"/> 41859 <enum name="GL_DECR_WRAP_EXT"/> 41860 </require> 41861 </extension> 41862 <extension name="GL_EXT_subtexture" supported="gl"> 41863 <require> 41864 <command name="glTexSubImage1DEXT"/> 41865 <command name="glTexSubImage2DEXT"/> 41866 </require> 41867 </extension> 41868 <extension name="GL_EXT_tessellation_point_size" supported="gles2"/> 41869 <extension name="GL_EXT_tessellation_shader" supported="gles2"> 41870 <require> 41871 <enum name="GL_PATCHES_EXT"/> 41872 <enum name="GL_PATCH_VERTICES_EXT"/> 41873 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/> 41874 <enum name="GL_TESS_GEN_MODE_EXT"/> 41875 <enum name="GL_TESS_GEN_SPACING_EXT"/> 41876 <enum name="GL_TESS_GEN_VERTEX_ORDER_EXT"/> 41877 <enum name="GL_TESS_GEN_POINT_MODE_EXT"/> 41878 <enum name="GL_TRIANGLES"/> 41879 <enum name="GL_ISOLINES_EXT"/> 41880 <enum name="GL_QUADS_EXT"/> 41881 <enum name="GL_EQUAL"/> 41882 <enum name="GL_FRACTIONAL_ODD_EXT"/> 41883 <enum name="GL_FRACTIONAL_EVEN_EXT"/> 41884 <enum name="GL_CCW"/> 41885 <enum name="GL_CW"/> 41886 <enum name="GL_MAX_PATCH_VERTICES_EXT"/> 41887 <enum name="GL_MAX_TESS_GEN_LEVEL_EXT"/> 41888 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/> 41889 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 41890 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/> 41891 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/> 41892 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/> 41893 <enum name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/> 41894 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/> 41895 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/> 41896 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/> 41897 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/> 41898 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/> 41899 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/> 41900 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/> 41901 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 41902 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/> 41903 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/> 41904 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/> 41905 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/> 41906 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/> 41907 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/> 41908 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/> 41909 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/> 41910 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> 41911 <enum name="GL_IS_PER_PATCH_EXT"/> 41912 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/> 41913 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/> 41914 <enum name="GL_TESS_CONTROL_SHADER_EXT"/> 41915 <enum name="GL_TESS_EVALUATION_SHADER_EXT"/> 41916 <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/> 41917 <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/> 41918 <command name="glPatchParameteriEXT"/> 41919 </require> 41920 </extension> 41921 <extension name="GL_EXT_texture" supported="gl"> 41922 <require> 41923 <enum name="GL_ALPHA4_EXT"/> 41924 <enum name="GL_ALPHA8_EXT"/> 41925 <enum name="GL_ALPHA12_EXT"/> 41926 <enum name="GL_ALPHA16_EXT"/> 41927 <enum name="GL_LUMINANCE4_EXT"/> 41928 <enum name="GL_LUMINANCE8_EXT"/> 41929 <enum name="GL_LUMINANCE12_EXT"/> 41930 <enum name="GL_LUMINANCE16_EXT"/> 41931 <enum name="GL_LUMINANCE4_ALPHA4_EXT"/> 41932 <enum name="GL_LUMINANCE6_ALPHA2_EXT"/> 41933 <enum name="GL_LUMINANCE8_ALPHA8_EXT"/> 41934 <enum name="GL_LUMINANCE12_ALPHA4_EXT"/> 41935 <enum name="GL_LUMINANCE12_ALPHA12_EXT"/> 41936 <enum name="GL_LUMINANCE16_ALPHA16_EXT"/> 41937 <enum name="GL_INTENSITY_EXT"/> 41938 <enum name="GL_INTENSITY4_EXT"/> 41939 <enum name="GL_INTENSITY8_EXT"/> 41940 <enum name="GL_INTENSITY12_EXT"/> 41941 <enum name="GL_INTENSITY16_EXT"/> 41942 <enum name="GL_RGB2_EXT"/> 41943 <enum name="GL_RGB4_EXT"/> 41944 <enum name="GL_RGB5_EXT"/> 41945 <enum name="GL_RGB8_EXT"/> 41946 <enum name="GL_RGB10_EXT"/> 41947 <enum name="GL_RGB12_EXT"/> 41948 <enum name="GL_RGB16_EXT"/> 41949 <enum name="GL_RGBA2_EXT"/> 41950 <enum name="GL_RGBA4_EXT"/> 41951 <enum name="GL_RGB5_A1_EXT"/> 41952 <enum name="GL_RGBA8_EXT"/> 41953 <enum name="GL_RGB10_A2_EXT"/> 41954 <enum name="GL_RGBA12_EXT"/> 41955 <enum name="GL_RGBA16_EXT"/> 41956 <enum name="GL_TEXTURE_RED_SIZE_EXT"/> 41957 <enum name="GL_TEXTURE_GREEN_SIZE_EXT"/> 41958 <enum name="GL_TEXTURE_BLUE_SIZE_EXT"/> 41959 <enum name="GL_TEXTURE_ALPHA_SIZE_EXT"/> 41960 <enum name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/> 41961 <enum name="GL_TEXTURE_INTENSITY_SIZE_EXT"/> 41962 <enum name="GL_REPLACE_EXT"/> 41963 <enum name="GL_PROXY_TEXTURE_1D_EXT"/> 41964 <enum name="GL_PROXY_TEXTURE_2D_EXT"/> 41965 <enum name="GL_TEXTURE_TOO_LARGE_EXT"/> 41966 </require> 41967 </extension> 41968 <extension name="GL_EXT_texture3D" supported="gl"> 41969 <require> 41970 <enum name="GL_PACK_SKIP_IMAGES_EXT"/> 41971 <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/> 41972 <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/> 41973 <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/> 41974 <enum name="GL_TEXTURE_3D_EXT"/> 41975 <enum name="GL_PROXY_TEXTURE_3D_EXT"/> 41976 <enum name="GL_TEXTURE_DEPTH_EXT"/> 41977 <enum name="GL_TEXTURE_WRAP_R_EXT"/> 41978 <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/> 41979 <command name="glTexImage3DEXT"/> 41980 <command name="glTexSubImage3DEXT"/> 41981 </require> 41982 </extension> 41983 <extension name="GL_EXT_texture_array" supported="gl"> 41984 <require> 41985 <enum name="GL_TEXTURE_1D_ARRAY_EXT"/> 41986 <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/> 41987 <enum name="GL_TEXTURE_2D_ARRAY_EXT"/> 41988 <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/> 41989 <enum name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/> 41990 <enum name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/> 41991 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/> 41992 <enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/> 41993 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/> 41994 <command name="glFramebufferTextureLayerEXT"/> 41995 </require> 41996 </extension> 41997 <extension name="GL_EXT_texture_border_clamp" supported="gles2"> 41998 <require> 41999 <enum name="GL_TEXTURE_BORDER_COLOR_EXT"/> 42000 <enum name="GL_CLAMP_TO_BORDER_EXT"/> 42001 <command name="glTexParameterIivEXT"/> 42002 <command name="glTexParameterIuivEXT"/> 42003 <command name="glGetTexParameterIivEXT"/> 42004 <command name="glGetTexParameterIuivEXT"/> 42005 <command name="glSamplerParameterIivEXT"/> 42006 <command name="glSamplerParameterIuivEXT"/> 42007 <command name="glGetSamplerParameterIivEXT"/> 42008 <command name="glGetSamplerParameterIuivEXT"/> 42009 </require> 42010 </extension> 42011 <extension name="GL_EXT_texture_buffer" supported="gles2"> 42012 <require> 42013 <enum name="GL_TEXTURE_BUFFER_EXT"/> 42014 <enum name="GL_TEXTURE_BUFFER_BINDING_EXT"/> 42015 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/> 42016 <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/> 42017 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/> 42018 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/> 42019 <enum name="GL_SAMPLER_BUFFER_EXT"/> 42020 <enum name="GL_INT_SAMPLER_BUFFER_EXT"/> 42021 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/> 42022 <enum name="GL_IMAGE_BUFFER_EXT"/> 42023 <enum name="GL_INT_IMAGE_BUFFER_EXT"/> 42024 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/> 42025 <enum name="GL_TEXTURE_BUFFER_OFFSET_EXT"/> 42026 <enum name="GL_TEXTURE_BUFFER_SIZE_EXT"/> 42027 <command name="glTexBufferEXT"/> 42028 <command name="glTexBufferRangeEXT"/> 42029 </require> 42030 </extension> 42031 <extension name="GL_EXT_texture_buffer_object" supported="gl"> 42032 <require> 42033 <enum name="GL_TEXTURE_BUFFER_EXT"/> 42034 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/> 42035 <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/> 42036 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/> 42037 <enum name="GL_TEXTURE_BUFFER_FORMAT_EXT"/> 42038 <command name="glTexBufferEXT"/> 42039 </require> 42040 </extension> 42041 <extension name="GL_EXT_texture_compression_astc_decode_mode" supported="gles2"> 42042 <require> 42043 <enum name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/> 42044 </require> 42045 </extension> 42046 <extension name="GL_EXT_texture_compression_bptc" supported="gles2"> 42047 <require> 42048 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/> 42049 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/> 42050 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/> 42051 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/> 42052 </require> 42053 </extension> 42054 <extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2"> 42055 <require> 42056 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/> 42057 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/> 42058 </require> 42059 </extension> 42060 <extension name="GL_EXT_texture_compression_latc" supported="gl"> 42061 <require> 42062 <enum name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/> 42063 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/> 42064 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/> 42065 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/> 42066 </require> 42067 </extension> 42068 <extension name="GL_EXT_texture_compression_rgtc" supported="gl|gles2"> 42069 <require> 42070 <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/> 42071 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/> 42072 <enum name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/> 42073 <enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/> 42074 </require> 42075 </extension> 42076 <extension name="GL_EXT_texture_compression_s3tc" supported="gl|glcore|gles2|glsc2"> 42077 <require> 42078 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/> 42079 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/> 42080 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/> 42081 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/> 42082 </require> 42083 </extension> 42084 <extension name="GL_EXT_texture_compression_s3tc_srgb" supported="gles2"> 42085 <require> 42086 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/> 42087 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/> 42088 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/> 42089 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/> 42090 </require> 42091 </extension> 42092 <extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?"> 42093 <require> 42094 <enum name="GL_NORMAL_MAP_EXT"/> 42095 <enum name="GL_REFLECTION_MAP_EXT"/> 42096 <enum name="GL_TEXTURE_CUBE_MAP_EXT"/> 42097 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/> 42098 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/> 42099 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/> 42100 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/> 42101 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/> 42102 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/> 42103 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/> 42104 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/> 42105 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/> 42106 </require> 42107 </extension> 42108 <extension name="GL_EXT_texture_cube_map_array" supported="gles2"> 42109 <require> 42110 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/> 42111 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/> 42112 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 42113 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/> 42114 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 42115 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 42116 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/> 42117 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 42118 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 42119 </require> 42120 </extension> 42121 <extension name="GL_EXT_texture_env_add" supported="gl"/> 42122 <extension name="GL_EXT_texture_env_combine" supported="gl"> 42123 <require> 42124 <enum name="GL_COMBINE_EXT"/> 42125 <enum name="GL_COMBINE_RGB_EXT"/> 42126 <enum name="GL_COMBINE_ALPHA_EXT"/> 42127 <enum name="GL_RGB_SCALE_EXT"/> 42128 <enum name="GL_ADD_SIGNED_EXT"/> 42129 <enum name="GL_INTERPOLATE_EXT"/> 42130 <enum name="GL_CONSTANT_EXT"/> 42131 <enum name="GL_PRIMARY_COLOR_EXT"/> 42132 <enum name="GL_PREVIOUS_EXT"/> 42133 <enum name="GL_SOURCE0_RGB_EXT"/> 42134 <enum name="GL_SOURCE1_RGB_EXT"/> 42135 <enum name="GL_SOURCE2_RGB_EXT"/> 42136 <enum name="GL_SOURCE0_ALPHA_EXT"/> 42137 <enum name="GL_SOURCE1_ALPHA_EXT"/> 42138 <enum name="GL_SOURCE2_ALPHA_EXT"/> 42139 <enum name="GL_OPERAND0_RGB_EXT"/> 42140 <enum name="GL_OPERAND1_RGB_EXT"/> 42141 <enum name="GL_OPERAND2_RGB_EXT"/> 42142 <enum name="GL_OPERAND0_ALPHA_EXT"/> 42143 <enum name="GL_OPERAND1_ALPHA_EXT"/> 42144 <enum name="GL_OPERAND2_ALPHA_EXT"/> 42145 </require> 42146 </extension> 42147 <extension name="GL_EXT_texture_env_dot3" supported="gl"> 42148 <require> 42149 <enum name="GL_DOT3_RGB_EXT"/> 42150 <enum name="GL_DOT3_RGBA_EXT"/> 42151 </require> 42152 </extension> 42153 <extension name="GL_EXT_texture_filter_anisotropic" supported="gl|gles1|gles2"> 42154 <require> 42155 <enum name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/> 42156 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/> 42157 </require> 42158 </extension> 42159 <extension name="GL_EXT_texture_filter_minmax" supported="gl|glcore|gles2"> 42160 <require> 42161 <enum name="GL_TEXTURE_REDUCTION_MODE_EXT"/> 42162 <enum name="GL_WEIGHTED_AVERAGE_EXT"/> 42163 </require> 42164 </extension> 42165 <extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2"> 42166 <require> 42167 <enum name="GL_BGRA_EXT"/> 42168 </require> 42169 </extension> 42170 <extension name="GL_EXT_texture_format_sRGB_override" supported="gles2"> 42171 <require> 42172 <enum name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/> 42173 </require> 42174 </extension> 42175 <extension name="GL_EXT_texture_integer" supported="gl"> 42176 <require> 42177 <enum name="GL_RGBA32UI_EXT"/> 42178 <enum name="GL_RGB32UI_EXT"/> 42179 <enum name="GL_ALPHA32UI_EXT"/> 42180 <enum name="GL_INTENSITY32UI_EXT"/> 42181 <enum name="GL_LUMINANCE32UI_EXT"/> 42182 <enum name="GL_LUMINANCE_ALPHA32UI_EXT"/> 42183 <enum name="GL_RGBA16UI_EXT"/> 42184 <enum name="GL_RGB16UI_EXT"/> 42185 <enum name="GL_ALPHA16UI_EXT"/> 42186 <enum name="GL_INTENSITY16UI_EXT"/> 42187 <enum name="GL_LUMINANCE16UI_EXT"/> 42188 <enum name="GL_LUMINANCE_ALPHA16UI_EXT"/> 42189 <enum name="GL_RGBA8UI_EXT"/> 42190 <enum name="GL_RGB8UI_EXT"/> 42191 <enum name="GL_ALPHA8UI_EXT"/> 42192 <enum name="GL_INTENSITY8UI_EXT"/> 42193 <enum name="GL_LUMINANCE8UI_EXT"/> 42194 <enum name="GL_LUMINANCE_ALPHA8UI_EXT"/> 42195 <enum name="GL_RGBA32I_EXT"/> 42196 <enum name="GL_RGB32I_EXT"/> 42197 <enum name="GL_ALPHA32I_EXT"/> 42198 <enum name="GL_INTENSITY32I_EXT"/> 42199 <enum name="GL_LUMINANCE32I_EXT"/> 42200 <enum name="GL_LUMINANCE_ALPHA32I_EXT"/> 42201 <enum name="GL_RGBA16I_EXT"/> 42202 <enum name="GL_RGB16I_EXT"/> 42203 <enum name="GL_ALPHA16I_EXT"/> 42204 <enum name="GL_INTENSITY16I_EXT"/> 42205 <enum name="GL_LUMINANCE16I_EXT"/> 42206 <enum name="GL_LUMINANCE_ALPHA16I_EXT"/> 42207 <enum name="GL_RGBA8I_EXT"/> 42208 <enum name="GL_RGB8I_EXT"/> 42209 <enum name="GL_ALPHA8I_EXT"/> 42210 <enum name="GL_INTENSITY8I_EXT"/> 42211 <enum name="GL_LUMINANCE8I_EXT"/> 42212 <enum name="GL_LUMINANCE_ALPHA8I_EXT"/> 42213 <enum name="GL_RED_INTEGER_EXT"/> 42214 <enum name="GL_GREEN_INTEGER_EXT"/> 42215 <enum name="GL_BLUE_INTEGER_EXT"/> 42216 <enum name="GL_ALPHA_INTEGER_EXT"/> 42217 <enum name="GL_RGB_INTEGER_EXT"/> 42218 <enum name="GL_RGBA_INTEGER_EXT"/> 42219 <enum name="GL_BGR_INTEGER_EXT"/> 42220 <enum name="GL_BGRA_INTEGER_EXT"/> 42221 <enum name="GL_LUMINANCE_INTEGER_EXT"/> 42222 <enum name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/> 42223 <enum name="GL_RGBA_INTEGER_MODE_EXT"/> 42224 <command name="glTexParameterIivEXT"/> 42225 <command name="glTexParameterIuivEXT"/> 42226 <command name="glGetTexParameterIivEXT"/> 42227 <command name="glGetTexParameterIuivEXT"/> 42228 <command name="glClearColorIiEXT"/> 42229 <command name="glClearColorIuiEXT"/> 42230 </require> 42231 </extension> 42232 <extension name="GL_EXT_texture_lod_bias" supported="gl|gles1"> 42233 <require> 42234 <enum name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/> 42235 <enum name="GL_TEXTURE_FILTER_CONTROL_EXT"/> 42236 <enum name="GL_TEXTURE_LOD_BIAS_EXT"/> 42237 </require> 42238 </extension> 42239 <extension name="GL_EXT_texture_mirror_clamp" supported="gl"> 42240 <require> 42241 <enum name="GL_MIRROR_CLAMP_EXT"/> 42242 <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/> 42243 <enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/> 42244 </require> 42245 </extension> 42246 <extension name="GL_EXT_texture_mirror_clamp_to_edge" supported="gles2"> 42247 <require> 42248 <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/> 42249 </require> 42250 </extension> 42251 <extension name="GL_EXT_texture_norm16" supported="gles2"> 42252 <require> 42253 <enum name="GL_R16_EXT"/> 42254 <enum name="GL_RG16_EXT"/> 42255 <enum name="GL_RGBA16_EXT"/> 42256 <enum name="GL_RGB16_EXT"/> 42257 <enum name="GL_R16_SNORM_EXT"/> 42258 <enum name="GL_RG16_SNORM_EXT"/> 42259 <enum name="GL_RGB16_SNORM_EXT"/> 42260 <enum name="GL_RGBA16_SNORM_EXT"/> 42261 </require> 42262 </extension> 42263 <extension name="GL_EXT_texture_object" supported="gl"> 42264 <require> 42265 <enum name="GL_TEXTURE_PRIORITY_EXT"/> 42266 <enum name="GL_TEXTURE_RESIDENT_EXT"/> 42267 <enum name="GL_TEXTURE_1D_BINDING_EXT"/> 42268 <enum name="GL_TEXTURE_2D_BINDING_EXT"/> 42269 <enum name="GL_TEXTURE_3D_BINDING_EXT"/> 42270 <command name="glAreTexturesResidentEXT"/> 42271 <command name="glBindTextureEXT"/> 42272 <command name="glDeleteTexturesEXT"/> 42273 <command name="glGenTexturesEXT"/> 42274 <command name="glIsTextureEXT"/> 42275 <command name="glPrioritizeTexturesEXT"/> 42276 </require> 42277 </extension> 42278 <extension name="GL_EXT_texture_perturb_normal" supported="gl"> 42279 <require> 42280 <enum name="GL_PERTURB_EXT"/> 42281 <enum name="GL_TEXTURE_NORMAL_EXT"/> 42282 <command name="glTextureNormalEXT"/> 42283 </require> 42284 </extension> 42285 <extension name="GL_EXT_texture_query_lod" supported="gles2"/> 42286 <extension name="GL_EXT_texture_rg" supported="gles2"> 42287 <require> 42288 <enum name="GL_RED_EXT"/> 42289 <enum name="GL_RG_EXT"/> 42290 <enum name="GL_R8_EXT"/> 42291 <enum name="GL_RG8_EXT"/> 42292 </require> 42293 </extension> 42294 <extension name="GL_EXT_texture_sRGB" supported="gl"> 42295 <require> 42296 <enum name="GL_SRGB_EXT"/> 42297 <enum name="GL_SRGB8_EXT"/> 42298 <enum name="GL_SRGB_ALPHA_EXT"/> 42299 <enum name="GL_SRGB8_ALPHA8_EXT"/> 42300 <enum name="GL_SLUMINANCE_ALPHA_EXT"/> 42301 <enum name="GL_SLUMINANCE8_ALPHA8_EXT"/> 42302 <enum name="GL_SLUMINANCE_EXT"/> 42303 <enum name="GL_SLUMINANCE8_EXT"/> 42304 <enum name="GL_COMPRESSED_SRGB_EXT"/> 42305 <enum name="GL_COMPRESSED_SRGB_ALPHA_EXT"/> 42306 <enum name="GL_COMPRESSED_SLUMINANCE_EXT"/> 42307 <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/> 42308 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/> 42309 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/> 42310 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/> 42311 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/> 42312 </require> 42313 </extension> 42314 <extension name="GL_EXT_texture_sRGB_R8" supported="gles2|gl|glcore"> 42315 <require> 42316 <enum name="GL_SR8_EXT"/> 42317 </require> 42318 </extension> 42319 <extension name="GL_EXT_texture_sRGB_RG8" supported="gles2|gl|glcore"> 42320 <require> 42321 <enum name="GL_SRG8_EXT"/> 42322 </require> 42323 </extension> 42324 <extension name="GL_EXT_texture_sRGB_decode" supported="gl|glcore|gles2"> 42325 <require> 42326 <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/> 42327 <enum name="GL_DECODE_EXT"/> 42328 <enum name="GL_SKIP_DECODE_EXT"/> 42329 </require> 42330 </extension> 42331 <extension name="GL_EXT_texture_shared_exponent" supported="gl"> 42332 <require> 42333 <enum name="GL_RGB9_E5_EXT"/> 42334 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/> 42335 <enum name="GL_TEXTURE_SHARED_SIZE_EXT"/> 42336 </require> 42337 </extension> 42338 <extension name="GL_EXT_texture_snorm" supported="gl"> 42339 <require> 42340 <enum name="GL_ALPHA_SNORM"/> 42341 <enum name="GL_LUMINANCE_SNORM"/> 42342 <enum name="GL_LUMINANCE_ALPHA_SNORM"/> 42343 <enum name="GL_INTENSITY_SNORM"/> 42344 <enum name="GL_ALPHA8_SNORM"/> 42345 <enum name="GL_LUMINANCE8_SNORM"/> 42346 <enum name="GL_LUMINANCE8_ALPHA8_SNORM"/> 42347 <enum name="GL_INTENSITY8_SNORM"/> 42348 <enum name="GL_ALPHA16_SNORM"/> 42349 <enum name="GL_LUMINANCE16_SNORM"/> 42350 <enum name="GL_LUMINANCE16_ALPHA16_SNORM"/> 42351 <enum name="GL_INTENSITY16_SNORM"/> 42352 <enum name="GL_RED_SNORM"/> 42353 <enum name="GL_RG_SNORM"/> 42354 <enum name="GL_RGB_SNORM"/> 42355 <enum name="GL_RGBA_SNORM"/> 42356 <enum name="GL_R8_SNORM"/> 42357 <enum name="GL_RG8_SNORM"/> 42358 <enum name="GL_RGB8_SNORM"/> 42359 <enum name="GL_RGBA8_SNORM"/> 42360 <enum name="GL_R16_SNORM"/> 42361 <enum name="GL_RG16_SNORM"/> 42362 <enum name="GL_RGB16_SNORM"/> 42363 <enum name="GL_RGBA16_SNORM"/> 42364 <enum name="GL_SIGNED_NORMALIZED"/> 42365 </require> 42366 </extension> 42367 <extension name="GL_EXT_texture_storage" supported="gles1|gles2|gl|glcore"> 42368 <require comment="Not clear all of these enums should be here for OpenGL ES. Many are only defined if other extensions also requiring them are supported"> 42369 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/> 42370 <enum name="GL_ALPHA8_EXT"/> 42371 <enum name="GL_LUMINANCE8_EXT"/> 42372 <enum name="GL_LUMINANCE8_ALPHA8_EXT"/> 42373 <enum name="GL_RGBA32F_EXT"/> 42374 <enum name="GL_RGB32F_EXT"/> 42375 <enum name="GL_ALPHA32F_EXT"/> 42376 <enum name="GL_LUMINANCE32F_EXT"/> 42377 <enum name="GL_LUMINANCE_ALPHA32F_EXT"/> 42378 <enum name="GL_RGBA16F_EXT"/> 42379 <enum name="GL_RGB16F_EXT"/> 42380 <enum name="GL_ALPHA16F_EXT"/> 42381 <enum name="GL_LUMINANCE16F_EXT"/> 42382 <enum name="GL_LUMINANCE_ALPHA16F_EXT"/> 42383 <enum name="GL_RGB10_A2_EXT"/> 42384 <enum name="GL_RGB10_EXT"/> 42385 <enum name="GL_BGRA8_EXT"/> 42386 <enum name="GL_R8_EXT"/> 42387 <enum name="GL_RG8_EXT"/> 42388 <enum name="GL_R32F_EXT"/> 42389 <enum name="GL_RG32F_EXT"/> 42390 <enum name="GL_R16F_EXT"/> 42391 <enum name="GL_RG16F_EXT"/> 42392 <command name="glTexStorage1DEXT"/> 42393 <command name="glTexStorage2DEXT"/> 42394 <command name="glTexStorage3DEXT"/> 42395 </require> 42396 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 42397 <command name="glTextureStorage1DEXT"/> 42398 <command name="glTextureStorage2DEXT"/> 42399 <command name="glTextureStorage3DEXT"/> 42400 </require> 42401 </extension> 42402 <extension name="GL_EXT_texture_storage_compression" supported="gles2"> 42403 <require> 42404 <enum name="GL_SURFACE_COMPRESSION_EXT"/> 42405 <enum name="GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT"/> 42406 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT"/> 42407 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT"/> 42408 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT"/> 42409 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT"/> 42410 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT"/> 42411 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT"/> 42412 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT"/> 42413 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT"/> 42414 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT"/> 42415 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT"/> 42416 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT"/> 42417 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT"/> 42418 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT"/> 42419 <enum name="GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT"/> 42420 <command name="glTexStorageAttribs2DEXT"/> 42421 <command name="glTexStorageAttribs3DEXT"/> 42422 </require> 42423 </extension> 42424 <extension name="GL_EXT_texture_swizzle" supported="gl"> 42425 <require> 42426 <enum name="GL_TEXTURE_SWIZZLE_R_EXT"/> 42427 <enum name="GL_TEXTURE_SWIZZLE_G_EXT"/> 42428 <enum name="GL_TEXTURE_SWIZZLE_B_EXT"/> 42429 <enum name="GL_TEXTURE_SWIZZLE_A_EXT"/> 42430 <enum name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/> 42431 </require> 42432 </extension> 42433 <extension name="GL_EXT_texture_type_2_10_10_10_REV" supported="gles2"> 42434 <require> 42435 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/> 42436 </require> 42437 </extension> 42438 <extension name="GL_EXT_texture_view" supported="gles2"> 42439 <require> 42440 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/> 42441 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/> 42442 <enum name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/> 42443 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/> 42444 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 42445 <command name="glTextureViewEXT"/> 42446 </require> 42447 </extension> 42448 <extension name="GL_NV_timeline_semaphore" supported="gl|gles2"> 42449 <require> 42450 <enum name="GL_TIMELINE_SEMAPHORE_VALUE_NV"/> 42451 <enum name="GL_SEMAPHORE_TYPE_NV"/> 42452 <enum name="GL_SEMAPHORE_TYPE_BINARY_NV"/> 42453 <enum name="GL_SEMAPHORE_TYPE_TIMELINE_NV"/> 42454 <enum name="GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV"/> 42455 <command name="glCreateSemaphoresNV"/> 42456 <command name="glSemaphoreParameterivNV"/> 42457 <command name="glGetSemaphoreParameterivNV"/> 42458 </require> 42459 </extension> 42460 <extension name="GL_EXT_timer_query" supported="gl"> 42461 <require> 42462 <enum name="GL_TIME_ELAPSED_EXT"/> 42463 <command name="glGetQueryObjecti64vEXT"/> 42464 <command name="glGetQueryObjectui64vEXT"/> 42465 </require> 42466 </extension> 42467 <extension name="GL_EXT_transform_feedback" supported="gl"> 42468 <require> 42469 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/> 42470 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/> 42471 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/> 42472 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/> 42473 <enum name="GL_INTERLEAVED_ATTRIBS_EXT"/> 42474 <enum name="GL_SEPARATE_ATTRIBS_EXT"/> 42475 <enum name="GL_PRIMITIVES_GENERATED_EXT"/> 42476 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/> 42477 <enum name="GL_RASTERIZER_DISCARD_EXT"/> 42478 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/> 42479 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/> 42480 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/> 42481 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/> 42482 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/> 42483 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/> 42484 <command name="glBeginTransformFeedbackEXT"/> 42485 <command name="glEndTransformFeedbackEXT"/> 42486 <command name="glBindBufferRangeEXT"/> 42487 <command name="glBindBufferOffsetEXT"/> 42488 <command name="glBindBufferBaseEXT"/> 42489 <command name="glTransformFeedbackVaryingsEXT"/> 42490 <command name="glGetTransformFeedbackVaryingEXT"/> 42491 </require> 42492 </extension> 42493 <extension name="GL_EXT_unpack_subimage" supported="gles2"> 42494 <require> 42495 <enum name="GL_UNPACK_ROW_LENGTH_EXT"/> 42496 <enum name="GL_UNPACK_SKIP_ROWS_EXT"/> 42497 <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/> 42498 </require> 42499 </extension> 42500 <extension name="GL_EXT_vertex_array" supported="gl"> 42501 <require> 42502 <enum name="GL_VERTEX_ARRAY_EXT"/> 42503 <enum name="GL_NORMAL_ARRAY_EXT"/> 42504 <enum name="GL_COLOR_ARRAY_EXT"/> 42505 <enum name="GL_INDEX_ARRAY_EXT"/> 42506 <enum name="GL_TEXTURE_COORD_ARRAY_EXT"/> 42507 <enum name="GL_EDGE_FLAG_ARRAY_EXT"/> 42508 <enum name="GL_VERTEX_ARRAY_SIZE_EXT"/> 42509 <enum name="GL_VERTEX_ARRAY_TYPE_EXT"/> 42510 <enum name="GL_VERTEX_ARRAY_STRIDE_EXT"/> 42511 <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/> 42512 <enum name="GL_NORMAL_ARRAY_TYPE_EXT"/> 42513 <enum name="GL_NORMAL_ARRAY_STRIDE_EXT"/> 42514 <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/> 42515 <enum name="GL_COLOR_ARRAY_SIZE_EXT"/> 42516 <enum name="GL_COLOR_ARRAY_TYPE_EXT"/> 42517 <enum name="GL_COLOR_ARRAY_STRIDE_EXT"/> 42518 <enum name="GL_COLOR_ARRAY_COUNT_EXT"/> 42519 <enum name="GL_INDEX_ARRAY_TYPE_EXT"/> 42520 <enum name="GL_INDEX_ARRAY_STRIDE_EXT"/> 42521 <enum name="GL_INDEX_ARRAY_COUNT_EXT"/> 42522 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/> 42523 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/> 42524 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/> 42525 <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/> 42526 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/> 42527 <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/> 42528 <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/> 42529 <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/> 42530 <enum name="GL_COLOR_ARRAY_POINTER_EXT"/> 42531 <enum name="GL_INDEX_ARRAY_POINTER_EXT"/> 42532 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/> 42533 <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/> 42534 <command name="glArrayElementEXT"/> 42535 <command name="glColorPointerEXT"/> 42536 <command name="glDrawArraysEXT"/> 42537 <command name="glEdgeFlagPointerEXT"/> 42538 <command name="glGetPointervEXT"/> 42539 <command name="glIndexPointerEXT"/> 42540 <command name="glNormalPointerEXT"/> 42541 <command name="glTexCoordPointerEXT"/> 42542 <command name="glVertexPointerEXT"/> 42543 </require> 42544 </extension> 42545 <extension name="GL_EXT_vertex_array_bgra" supported="gl"> 42546 <require> 42547 <enum name="GL_BGRA"/> 42548 </require> 42549 </extension> 42550 <extension name="GL_EXT_vertex_attrib_64bit" supported="gl"> 42551 <require> 42552 <enum name="GL_DOUBLE"/> 42553 <enum name="GL_DOUBLE_VEC2_EXT"/> 42554 <enum name="GL_DOUBLE_VEC3_EXT"/> 42555 <enum name="GL_DOUBLE_VEC4_EXT"/> 42556 <enum name="GL_DOUBLE_MAT2_EXT"/> 42557 <enum name="GL_DOUBLE_MAT3_EXT"/> 42558 <enum name="GL_DOUBLE_MAT4_EXT"/> 42559 <enum name="GL_DOUBLE_MAT2x3_EXT"/> 42560 <enum name="GL_DOUBLE_MAT2x4_EXT"/> 42561 <enum name="GL_DOUBLE_MAT3x2_EXT"/> 42562 <enum name="GL_DOUBLE_MAT3x4_EXT"/> 42563 <enum name="GL_DOUBLE_MAT4x2_EXT"/> 42564 <enum name="GL_DOUBLE_MAT4x3_EXT"/> 42565 <command name="glVertexAttribL1dEXT"/> 42566 <command name="glVertexAttribL2dEXT"/> 42567 <command name="glVertexAttribL3dEXT"/> 42568 <command name="glVertexAttribL4dEXT"/> 42569 <command name="glVertexAttribL1dvEXT"/> 42570 <command name="glVertexAttribL2dvEXT"/> 42571 <command name="glVertexAttribL3dvEXT"/> 42572 <command name="glVertexAttribL4dvEXT"/> 42573 <command name="glVertexAttribLPointerEXT"/> 42574 <command name="glGetVertexAttribLdvEXT"/> 42575 </require> 42576 </extension> 42577 <extension name="GL_EXT_vertex_shader" supported="gl"> 42578 <require> 42579 <enum name="GL_VERTEX_SHADER_EXT"/> 42580 <enum name="GL_VERTEX_SHADER_BINDING_EXT"/> 42581 <enum name="GL_OP_INDEX_EXT"/> 42582 <enum name="GL_OP_NEGATE_EXT"/> 42583 <enum name="GL_OP_DOT3_EXT"/> 42584 <enum name="GL_OP_DOT4_EXT"/> 42585 <enum name="GL_OP_MUL_EXT"/> 42586 <enum name="GL_OP_ADD_EXT"/> 42587 <enum name="GL_OP_MADD_EXT"/> 42588 <enum name="GL_OP_FRAC_EXT"/> 42589 <enum name="GL_OP_MAX_EXT"/> 42590 <enum name="GL_OP_MIN_EXT"/> 42591 <enum name="GL_OP_SET_GE_EXT"/> 42592 <enum name="GL_OP_SET_LT_EXT"/> 42593 <enum name="GL_OP_CLAMP_EXT"/> 42594 <enum name="GL_OP_FLOOR_EXT"/> 42595 <enum name="GL_OP_ROUND_EXT"/> 42596 <enum name="GL_OP_EXP_BASE_2_EXT"/> 42597 <enum name="GL_OP_LOG_BASE_2_EXT"/> 42598 <enum name="GL_OP_POWER_EXT"/> 42599 <enum name="GL_OP_RECIP_EXT"/> 42600 <enum name="GL_OP_RECIP_SQRT_EXT"/> 42601 <enum name="GL_OP_SUB_EXT"/> 42602 <enum name="GL_OP_CROSS_PRODUCT_EXT"/> 42603 <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/> 42604 <enum name="GL_OP_MOV_EXT"/> 42605 <enum name="GL_OUTPUT_VERTEX_EXT"/> 42606 <enum name="GL_OUTPUT_COLOR0_EXT"/> 42607 <enum name="GL_OUTPUT_COLOR1_EXT"/> 42608 <enum name="GL_OUTPUT_TEXTURE_COORD0_EXT"/> 42609 <enum name="GL_OUTPUT_TEXTURE_COORD1_EXT"/> 42610 <enum name="GL_OUTPUT_TEXTURE_COORD2_EXT"/> 42611 <enum name="GL_OUTPUT_TEXTURE_COORD3_EXT"/> 42612 <enum name="GL_OUTPUT_TEXTURE_COORD4_EXT"/> 42613 <enum name="GL_OUTPUT_TEXTURE_COORD5_EXT"/> 42614 <enum name="GL_OUTPUT_TEXTURE_COORD6_EXT"/> 42615 <enum name="GL_OUTPUT_TEXTURE_COORD7_EXT"/> 42616 <enum name="GL_OUTPUT_TEXTURE_COORD8_EXT"/> 42617 <enum name="GL_OUTPUT_TEXTURE_COORD9_EXT"/> 42618 <enum name="GL_OUTPUT_TEXTURE_COORD10_EXT"/> 42619 <enum name="GL_OUTPUT_TEXTURE_COORD11_EXT"/> 42620 <enum name="GL_OUTPUT_TEXTURE_COORD12_EXT"/> 42621 <enum name="GL_OUTPUT_TEXTURE_COORD13_EXT"/> 42622 <enum name="GL_OUTPUT_TEXTURE_COORD14_EXT"/> 42623 <enum name="GL_OUTPUT_TEXTURE_COORD15_EXT"/> 42624 <enum name="GL_OUTPUT_TEXTURE_COORD16_EXT"/> 42625 <enum name="GL_OUTPUT_TEXTURE_COORD17_EXT"/> 42626 <enum name="GL_OUTPUT_TEXTURE_COORD18_EXT"/> 42627 <enum name="GL_OUTPUT_TEXTURE_COORD19_EXT"/> 42628 <enum name="GL_OUTPUT_TEXTURE_COORD20_EXT"/> 42629 <enum name="GL_OUTPUT_TEXTURE_COORD21_EXT"/> 42630 <enum name="GL_OUTPUT_TEXTURE_COORD22_EXT"/> 42631 <enum name="GL_OUTPUT_TEXTURE_COORD23_EXT"/> 42632 <enum name="GL_OUTPUT_TEXTURE_COORD24_EXT"/> 42633 <enum name="GL_OUTPUT_TEXTURE_COORD25_EXT"/> 42634 <enum name="GL_OUTPUT_TEXTURE_COORD26_EXT"/> 42635 <enum name="GL_OUTPUT_TEXTURE_COORD27_EXT"/> 42636 <enum name="GL_OUTPUT_TEXTURE_COORD28_EXT"/> 42637 <enum name="GL_OUTPUT_TEXTURE_COORD29_EXT"/> 42638 <enum name="GL_OUTPUT_TEXTURE_COORD30_EXT"/> 42639 <enum name="GL_OUTPUT_TEXTURE_COORD31_EXT"/> 42640 <enum name="GL_OUTPUT_FOG_EXT"/> 42641 <enum name="GL_SCALAR_EXT"/> 42642 <enum name="GL_VECTOR_EXT"/> 42643 <enum name="GL_MATRIX_EXT"/> 42644 <enum name="GL_VARIANT_EXT"/> 42645 <enum name="GL_INVARIANT_EXT"/> 42646 <enum name="GL_LOCAL_CONSTANT_EXT"/> 42647 <enum name="GL_LOCAL_EXT"/> 42648 <enum name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 42649 <enum name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/> 42650 <enum name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/> 42651 <enum name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 42652 <enum name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/> 42653 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 42654 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/> 42655 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 42656 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/> 42657 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/> 42658 <enum name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 42659 <enum name="GL_VERTEX_SHADER_VARIANTS_EXT"/> 42660 <enum name="GL_VERTEX_SHADER_INVARIANTS_EXT"/> 42661 <enum name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 42662 <enum name="GL_VERTEX_SHADER_LOCALS_EXT"/> 42663 <enum name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/> 42664 <enum name="GL_X_EXT"/> 42665 <enum name="GL_Y_EXT"/> 42666 <enum name="GL_Z_EXT"/> 42667 <enum name="GL_W_EXT"/> 42668 <enum name="GL_NEGATIVE_X_EXT"/> 42669 <enum name="GL_NEGATIVE_Y_EXT"/> 42670 <enum name="GL_NEGATIVE_Z_EXT"/> 42671 <enum name="GL_NEGATIVE_W_EXT"/> 42672 <enum name="GL_ZERO_EXT"/> 42673 <enum name="GL_ONE_EXT"/> 42674 <enum name="GL_NEGATIVE_ONE_EXT"/> 42675 <enum name="GL_NORMALIZED_RANGE_EXT"/> 42676 <enum name="GL_FULL_RANGE_EXT"/> 42677 <enum name="GL_CURRENT_VERTEX_EXT"/> 42678 <enum name="GL_MVP_MATRIX_EXT"/> 42679 <enum name="GL_VARIANT_VALUE_EXT"/> 42680 <enum name="GL_VARIANT_DATATYPE_EXT"/> 42681 <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/> 42682 <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/> 42683 <enum name="GL_VARIANT_ARRAY_EXT"/> 42684 <enum name="GL_VARIANT_ARRAY_POINTER_EXT"/> 42685 <enum name="GL_INVARIANT_VALUE_EXT"/> 42686 <enum name="GL_INVARIANT_DATATYPE_EXT"/> 42687 <enum name="GL_LOCAL_CONSTANT_VALUE_EXT"/> 42688 <enum name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/> 42689 <command name="glBeginVertexShaderEXT"/> 42690 <command name="glEndVertexShaderEXT"/> 42691 <command name="glBindVertexShaderEXT"/> 42692 <command name="glGenVertexShadersEXT"/> 42693 <command name="glDeleteVertexShaderEXT"/> 42694 <command name="glShaderOp1EXT"/> 42695 <command name="glShaderOp2EXT"/> 42696 <command name="glShaderOp3EXT"/> 42697 <command name="glSwizzleEXT"/> 42698 <command name="glWriteMaskEXT"/> 42699 <command name="glInsertComponentEXT"/> 42700 <command name="glExtractComponentEXT"/> 42701 <command name="glGenSymbolsEXT"/> 42702 <command name="glSetInvariantEXT"/> 42703 <command name="glSetLocalConstantEXT"/> 42704 <command name="glVariantbvEXT"/> 42705 <command name="glVariantsvEXT"/> 42706 <command name="glVariantivEXT"/> 42707 <command name="glVariantfvEXT"/> 42708 <command name="glVariantdvEXT"/> 42709 <command name="glVariantubvEXT"/> 42710 <command name="glVariantusvEXT"/> 42711 <command name="glVariantuivEXT"/> 42712 <command name="glVariantPointerEXT"/> 42713 <command name="glEnableVariantClientStateEXT"/> 42714 <command name="glDisableVariantClientStateEXT"/> 42715 <command name="glBindLightParameterEXT"/> 42716 <command name="glBindMaterialParameterEXT"/> 42717 <command name="glBindTexGenParameterEXT"/> 42718 <command name="glBindTextureUnitParameterEXT"/> 42719 <command name="glBindParameterEXT"/> 42720 <command name="glIsVariantEnabledEXT"/> 42721 <command name="glGetVariantBooleanvEXT"/> 42722 <command name="glGetVariantIntegervEXT"/> 42723 <command name="glGetVariantFloatvEXT"/> 42724 <command name="glGetVariantPointervEXT"/> 42725 <command name="glGetInvariantBooleanvEXT"/> 42726 <command name="glGetInvariantIntegervEXT"/> 42727 <command name="glGetInvariantFloatvEXT"/> 42728 <command name="glGetLocalConstantBooleanvEXT"/> 42729 <command name="glGetLocalConstantIntegervEXT"/> 42730 <command name="glGetLocalConstantFloatvEXT"/> 42731 </require> 42732 </extension> 42733 <extension name="GL_EXT_vertex_weighting" supported="gl"> 42734 <require> 42735 <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/> 42736 <enum name="GL_MODELVIEW1_STACK_DEPTH_EXT"/> 42737 <enum name="GL_MODELVIEW0_MATRIX_EXT"/> 42738 <enum name="GL_MODELVIEW1_MATRIX_EXT"/> 42739 <enum name="GL_VERTEX_WEIGHTING_EXT"/> 42740 <enum name="GL_MODELVIEW0_EXT"/> 42741 <enum name="GL_MODELVIEW1_EXT"/> 42742 <enum name="GL_CURRENT_VERTEX_WEIGHT_EXT"/> 42743 <enum name="GL_VERTEX_WEIGHT_ARRAY_EXT"/> 42744 <enum name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/> 42745 <enum name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/> 42746 <enum name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/> 42747 <enum name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/> 42748 <command name="glVertexWeightfEXT"/> 42749 <command name="glVertexWeightfvEXT"/> 42750 <command name="glVertexWeightPointerEXT"/> 42751 </require> 42752 </extension> 42753 <extension name="GL_EXT_win32_keyed_mutex" supported="gl|gles2"> 42754 <require> 42755 <command name="glAcquireKeyedMutexWin32EXT"/> 42756 <command name="glReleaseKeyedMutexWin32EXT"/> 42757 </require> 42758 </extension> 42759 <extension name="GL_EXT_window_rectangles" supported="gl|glcore|gles2"> 42760 <require> 42761 <enum name="GL_INCLUSIVE_EXT"/> 42762 <enum name="GL_EXCLUSIVE_EXT"/> 42763 <enum name="GL_WINDOW_RECTANGLE_EXT"/> 42764 <enum name="GL_WINDOW_RECTANGLE_MODE_EXT"/> 42765 <enum name="GL_MAX_WINDOW_RECTANGLES_EXT"/> 42766 <enum name="GL_NUM_WINDOW_RECTANGLES_EXT"/> 42767 <command name="glWindowRectanglesEXT"/> 42768 </require> 42769 </extension> 42770 <extension name="GL_EXT_x11_sync_object" supported="gl"> 42771 <require> 42772 <enum name="GL_SYNC_X11_FENCE_EXT"/> 42773 <command name="glImportSyncEXT"/> 42774 </require> 42775 </extension> 42776 <extension name="GL_FJ_shader_binary_GCCSO" supported="gles2"> 42777 <require> 42778 <enum name="GL_GCCSO_SHADER_BINARY_FJ"/> 42779 </require> 42780 </extension> 42781 <extension name="GL_GREMEDY_frame_terminator" supported="gl"> 42782 <require> 42783 <command name="glFrameTerminatorGREMEDY"/> 42784 </require> 42785 </extension> 42786 <extension name="GL_GREMEDY_string_marker" supported="gl"> 42787 <require> 42788 <command name="glStringMarkerGREMEDY"/> 42789 </require> 42790 </extension> 42791 <extension name="GL_HP_convolution_border_modes" supported="gl"> 42792 <require> 42793 <enum name="GL_IGNORE_BORDER_HP"/> 42794 <enum name="GL_CONSTANT_BORDER_HP"/> 42795 <enum name="GL_REPLICATE_BORDER_HP"/> 42796 <enum name="GL_CONVOLUTION_BORDER_COLOR_HP"/> 42797 </require> 42798 </extension> 42799 <extension name="GL_HP_image_transform" supported="gl"> 42800 <require> 42801 <enum name="GL_IMAGE_SCALE_X_HP"/> 42802 <enum name="GL_IMAGE_SCALE_Y_HP"/> 42803 <enum name="GL_IMAGE_TRANSLATE_X_HP"/> 42804 <enum name="GL_IMAGE_TRANSLATE_Y_HP"/> 42805 <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/> 42806 <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/> 42807 <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/> 42808 <enum name="GL_IMAGE_MAG_FILTER_HP"/> 42809 <enum name="GL_IMAGE_MIN_FILTER_HP"/> 42810 <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/> 42811 <enum name="GL_CUBIC_HP"/> 42812 <enum name="GL_AVERAGE_HP"/> 42813 <enum name="GL_IMAGE_TRANSFORM_2D_HP"/> 42814 <enum name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/> 42815 <enum name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/> 42816 <command name="glImageTransformParameteriHP"/> 42817 <command name="glImageTransformParameterfHP"/> 42818 <command name="glImageTransformParameterivHP"/> 42819 <command name="glImageTransformParameterfvHP"/> 42820 <command name="glGetImageTransformParameterivHP"/> 42821 <command name="glGetImageTransformParameterfvHP"/> 42822 </require> 42823 </extension> 42824 <extension name="GL_HP_occlusion_test" supported="gl"> 42825 <require> 42826 <enum name="GL_OCCLUSION_TEST_HP"/> 42827 <enum name="GL_OCCLUSION_TEST_RESULT_HP"/> 42828 </require> 42829 </extension> 42830 <extension name="GL_HP_texture_lighting" supported="gl"> 42831 <require> 42832 <enum name="GL_TEXTURE_LIGHTING_MODE_HP"/> 42833 <enum name="GL_TEXTURE_POST_SPECULAR_HP"/> 42834 <enum name="GL_TEXTURE_PRE_SPECULAR_HP"/> 42835 </require> 42836 </extension> 42837 <extension name="GL_IBM_cull_vertex" supported="gl"> 42838 <require> 42839 <enum name="GL_CULL_VERTEX_IBM"/> 42840 </require> 42841 </extension> 42842 <extension name="GL_IBM_multimode_draw_arrays" supported="gl"> 42843 <require> 42844 <command name="glMultiModeDrawArraysIBM"/> 42845 <command name="glMultiModeDrawElementsIBM"/> 42846 </require> 42847 </extension> 42848 <extension name="GL_IBM_rasterpos_clip" supported="gl"> 42849 <require> 42850 <enum name="GL_RASTER_POSITION_UNCLIPPED_IBM"/> 42851 </require> 42852 </extension> 42853 <extension name="GL_IBM_static_data" supported="gl"> 42854 <require> 42855 <enum name="GL_ALL_STATIC_DATA_IBM"/> 42856 <enum name="GL_STATIC_VERTEX_ARRAY_IBM"/> 42857 <command name="glFlushStaticDataIBM"/> 42858 </require> 42859 </extension> 42860 <extension name="GL_IBM_texture_mirrored_repeat" supported="gl"> 42861 <require> 42862 <enum name="GL_MIRRORED_REPEAT_IBM"/> 42863 </require> 42864 </extension> 42865 <extension name="GL_IBM_vertex_array_lists" supported="gl"> 42866 <require> 42867 <enum name="GL_VERTEX_ARRAY_LIST_IBM"/> 42868 <enum name="GL_NORMAL_ARRAY_LIST_IBM"/> 42869 <enum name="GL_COLOR_ARRAY_LIST_IBM"/> 42870 <enum name="GL_INDEX_ARRAY_LIST_IBM"/> 42871 <enum name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/> 42872 <enum name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/> 42873 <enum name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/> 42874 <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/> 42875 <enum name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/> 42876 <enum name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/> 42877 <enum name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/> 42878 <enum name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/> 42879 <enum name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/> 42880 <enum name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/> 42881 <enum name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/> 42882 <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/> 42883 <command name="glColorPointerListIBM"/> 42884 <command name="glSecondaryColorPointerListIBM"/> 42885 <command name="glEdgeFlagPointerListIBM"/> 42886 <command name="glFogCoordPointerListIBM"/> 42887 <command name="glIndexPointerListIBM"/> 42888 <command name="glNormalPointerListIBM"/> 42889 <command name="glTexCoordPointerListIBM"/> 42890 <command name="glVertexPointerListIBM"/> 42891 </require> 42892 </extension> 42893 <extension name="GL_IMG_bindless_texture" supported="gles2"> 42894 <require> 42895 <command name="glGetTextureHandleIMG"/> 42896 <command name="glGetTextureSamplerHandleIMG"/> 42897 <command name="glUniformHandleui64IMG"/> 42898 <command name="glUniformHandleui64vIMG"/> 42899 <command name="glProgramUniformHandleui64IMG"/> 42900 <command name="glProgramUniformHandleui64vIMG"/> 42901 </require> 42902 </extension> 42903 <extension name="GL_IMG_framebuffer_downsample" supported="gles2"> 42904 <require> 42905 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/> 42906 <enum name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/> 42907 <enum name="GL_DOWNSAMPLE_SCALES_IMG"/> 42908 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/> 42909 <command name="glFramebufferTexture2DDownsampleIMG"/> 42910 <command name="glFramebufferTextureLayerDownsampleIMG"/> 42911 </require> 42912 </extension> 42913 <extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2"> 42914 <require> 42915 <enum name="GL_RENDERBUFFER_SAMPLES_IMG"/> 42916 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/> 42917 <enum name="GL_MAX_SAMPLES_IMG"/> 42918 <enum name="GL_TEXTURE_SAMPLES_IMG"/> 42919 <command name="glRenderbufferStorageMultisampleIMG"/> 42920 <command name="glFramebufferTexture2DMultisampleIMG"/> 42921 </require> 42922 </extension> 42923 <extension name="GL_IMG_program_binary" supported="gles2"> 42924 <require> 42925 <enum name="GL_SGX_PROGRAM_BINARY_IMG"/> 42926 </require> 42927 </extension> 42928 <extension name="GL_IMG_read_format" supported="gles1|gles2"> 42929 <require> 42930 <enum name="GL_BGRA_IMG"/> 42931 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/> 42932 </require> 42933 </extension> 42934 <extension name="GL_IMG_shader_binary" supported="gles2"> 42935 <require> 42936 <enum name="GL_SGX_BINARY_IMG"/> 42937 </require> 42938 </extension> 42939 <extension name="GL_IMG_texture_compression_pvrtc" supported="gles1|gles2"> 42940 <require> 42941 <enum name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/> 42942 <enum name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/> 42943 <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/> 42944 <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/> 42945 </require> 42946 </extension> 42947 <extension name="GL_IMG_texture_compression_pvrtc2" supported="gles2"> 42948 <require> 42949 <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/> 42950 <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/> 42951 </require> 42952 </extension> 42953 <extension name="GL_IMG_texture_env_enhanced_fixed_function" supported="gles1"> 42954 <require> 42955 <enum name="GL_MODULATE_COLOR_IMG"/> 42956 <enum name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/> 42957 <enum name="GL_TEXTURE_ALPHA_MODULATE_IMG"/> 42958 <enum name="GL_FACTOR_ALPHA_MODULATE_IMG"/> 42959 <enum name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/> 42960 <enum name="GL_ADD_BLEND_IMG"/> 42961 <enum name="GL_DOT3_RGBA_IMG"/> 42962 </require> 42963 </extension> 42964 <extension name="GL_IMG_texture_filter_cubic" supported="gles2"> 42965 <require> 42966 <enum name="GL_CUBIC_IMG"/> 42967 <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/> 42968 <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/> 42969 </require> 42970 </extension> 42971 <extension name="GL_IMG_user_clip_plane" supported="gles1"> 42972 <require> 42973 <enum name="GL_CLIP_PLANE0_IMG"/> 42974 <enum name="GL_CLIP_PLANE1_IMG"/> 42975 <enum name="GL_CLIP_PLANE2_IMG"/> 42976 <enum name="GL_CLIP_PLANE3_IMG"/> 42977 <enum name="GL_CLIP_PLANE4_IMG"/> 42978 <enum name="GL_CLIP_PLANE5_IMG"/> 42979 <enum name="GL_MAX_CLIP_PLANES_IMG"/> 42980 <command name="glClipPlanefIMG"/> 42981 <command name="glClipPlanexIMG"/> 42982 </require> 42983 </extension> 42984 <extension name="GL_IMG_tile_region_protection" supported="glsc2"> 42985 <require> 42986 <enum name="GL_TRP_IMG"/> 42987 <enum name="GL_TRP_ERROR_CONTEXT_RESET_IMG"/> 42988 <enum name="GL_TRP_UNSUPPORTED_CONTEXT_IMG"/> 42989 </require> 42990 </extension> 42991 <extension name="GL_IMG_pvric_end_to_end_signature" supported="glsc2"> 42992 <require> 42993 <enum name="GL_PVRIC_SIGNATURE_MISMATCH_IMG"/> 42994 </require> 42995 </extension> 42996 <extension name="GL_INGR_blend_func_separate" supported="gl"> 42997 <require> 42998 <command name="glBlendFuncSeparateINGR"/> 42999 </require> 43000 </extension> 43001 <extension name="GL_INGR_color_clamp" supported="gl"> 43002 <require> 43003 <enum name="GL_RED_MIN_CLAMP_INGR"/> 43004 <enum name="GL_GREEN_MIN_CLAMP_INGR"/> 43005 <enum name="GL_BLUE_MIN_CLAMP_INGR"/> 43006 <enum name="GL_ALPHA_MIN_CLAMP_INGR"/> 43007 <enum name="GL_RED_MAX_CLAMP_INGR"/> 43008 <enum name="GL_GREEN_MAX_CLAMP_INGR"/> 43009 <enum name="GL_BLUE_MAX_CLAMP_INGR"/> 43010 <enum name="GL_ALPHA_MAX_CLAMP_INGR"/> 43011 </require> 43012 </extension> 43013 <extension name="GL_INGR_interlace_read" supported="gl"> 43014 <require> 43015 <enum name="GL_INTERLACE_READ_INGR"/> 43016 </require> 43017 </extension> 43018 <extension name="GL_INTEL_conservative_rasterization" supported="gl|glcore|gles2"> 43019 <require> 43020 <enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/> 43021 </require> 43022 </extension> 43023 <extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/> 43024 <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|glcore|gles2"> 43025 <require> 43026 <command name="glApplyFramebufferAttachmentCMAAINTEL"/> 43027 </require> 43028 </extension> 43029 <extension name="GL_INTEL_map_texture" supported="gl"> 43030 <require> 43031 <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/> 43032 <enum name="GL_LAYOUT_DEFAULT_INTEL"/> 43033 <enum name="GL_LAYOUT_LINEAR_INTEL"/> 43034 <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/> 43035 <command name="glSyncTextureINTEL"/> 43036 <command name="glUnmapTexture2DINTEL"/> 43037 <command name="glMapTexture2DINTEL"/> 43038 </require> 43039 </extension> 43040 <extension name="GL_INTEL_blackhole_render" supported="gl|glcore|gles2"> 43041 <require> 43042 <enum name="GL_BLACKHOLE_RENDER_INTEL"/> 43043 </require> 43044 </extension> 43045 <extension name="GL_INTEL_parallel_arrays" supported="gl"> 43046 <require> 43047 <enum name="GL_PARALLEL_ARRAYS_INTEL"/> 43048 <enum name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/> 43049 <enum name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/> 43050 <enum name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/> 43051 <enum name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/> 43052 <command name="glVertexPointervINTEL"/> 43053 <command name="glNormalPointervINTEL"/> 43054 <command name="glColorPointervINTEL"/> 43055 <command name="glTexCoordPointervINTEL"/> 43056 </require> 43057 </extension> 43058 <extension name="GL_INTEL_performance_query" supported="gl|glcore|gles2"> 43059 <require> 43060 <enum name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/> 43061 <enum name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/> 43062 <enum name="GL_PERFQUERY_WAIT_INTEL"/> 43063 <enum name="GL_PERFQUERY_FLUSH_INTEL"/> 43064 <enum name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/> 43065 <enum name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/> 43066 <enum name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/> 43067 <enum name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/> 43068 <enum name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/> 43069 <enum name="GL_PERFQUERY_COUNTER_RAW_INTEL"/> 43070 <enum name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/> 43071 <enum name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/> 43072 <enum name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/> 43073 <enum name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/> 43074 <enum name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/> 43075 <enum name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/> 43076 <enum name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/> 43077 <enum name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/> 43078 <enum name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/> 43079 <enum name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/> 43080 <command name="glBeginPerfQueryINTEL"/> 43081 <command name="glCreatePerfQueryINTEL"/> 43082 <command name="glDeletePerfQueryINTEL"/> 43083 <command name="glEndPerfQueryINTEL"/> 43084 <command name="glGetFirstPerfQueryIdINTEL"/> 43085 <command name="glGetNextPerfQueryIdINTEL"/> 43086 <command name="glGetPerfCounterInfoINTEL"/> 43087 <command name="glGetPerfQueryDataINTEL"/> 43088 <command name="glGetPerfQueryIdByNameINTEL"/> 43089 <command name="glGetPerfQueryInfoINTEL"/> 43090 </require> 43091 </extension> 43092 <extension name="GL_KHR_blend_equation_advanced" supported="gl|glcore|gles2"> 43093 <require> 43094 <enum name="GL_MULTIPLY_KHR"/> 43095 <enum name="GL_SCREEN_KHR"/> 43096 <enum name="GL_OVERLAY_KHR"/> 43097 <enum name="GL_DARKEN_KHR"/> 43098 <enum name="GL_LIGHTEN_KHR"/> 43099 <enum name="GL_COLORDODGE_KHR"/> 43100 <enum name="GL_COLORBURN_KHR"/> 43101 <enum name="GL_HARDLIGHT_KHR"/> 43102 <enum name="GL_SOFTLIGHT_KHR"/> 43103 <enum name="GL_DIFFERENCE_KHR"/> 43104 <enum name="GL_EXCLUSION_KHR"/> 43105 <enum name="GL_HSL_HUE_KHR"/> 43106 <enum name="GL_HSL_SATURATION_KHR"/> 43107 <enum name="GL_HSL_COLOR_KHR"/> 43108 <enum name="GL_HSL_LUMINOSITY_KHR"/> 43109 <command name="glBlendBarrierKHR"/> 43110 </require> 43111 </extension> 43112 <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|glcore|gles2"> 43113 <require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior"> 43114 <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/> 43115 </require> 43116 </extension> 43117 <extension name="GL_KHR_context_flush_control" supported="gl|glcore|gles2"> 43118 <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL"> 43119 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/> 43120 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> 43121 <enum name="GL_NONE"/> 43122 </require> 43123 <require api="gles2"> 43124 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/> 43125 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/> 43126 <enum name="GL_NONE"/> 43127 </require> 43128 </extension> 43129 <extension name="GL_KHR_debug" supported="gl|glcore|gles1|gles2"> 43130 <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL"> 43131 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/> 43132 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> 43133 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/> 43134 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/> 43135 <enum name="GL_DEBUG_SOURCE_API"/> 43136 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> 43137 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> 43138 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/> 43139 <enum name="GL_DEBUG_SOURCE_APPLICATION"/> 43140 <enum name="GL_DEBUG_SOURCE_OTHER"/> 43141 <enum name="GL_DEBUG_TYPE_ERROR"/> 43142 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> 43143 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> 43144 <enum name="GL_DEBUG_TYPE_PORTABILITY"/> 43145 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/> 43146 <enum name="GL_DEBUG_TYPE_OTHER"/> 43147 <enum name="GL_DEBUG_TYPE_MARKER"/> 43148 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/> 43149 <enum name="GL_DEBUG_TYPE_POP_GROUP"/> 43150 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/> 43151 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/> 43152 <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/> 43153 <enum name="GL_BUFFER"/> 43154 <enum name="GL_SHADER"/> 43155 <enum name="GL_PROGRAM"/> 43156 <enum name="GL_VERTEX_ARRAY"/> 43157 <enum name="GL_QUERY"/> 43158 <enum name="GL_PROGRAM_PIPELINE"/> 43159 <enum name="GL_SAMPLER"/> 43160 <enum name="GL_MAX_LABEL_LENGTH"/> 43161 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> 43162 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> 43163 <enum name="GL_DEBUG_LOGGED_MESSAGES"/> 43164 <enum name="GL_DEBUG_SEVERITY_HIGH"/> 43165 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/> 43166 <enum name="GL_DEBUG_SEVERITY_LOW"/> 43167 <enum name="GL_DEBUG_OUTPUT"/> 43168 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/> 43169 <enum name="GL_STACK_OVERFLOW"/> 43170 <enum name="GL_STACK_UNDERFLOW"/> 43171 <command name="glDebugMessageControl"/> 43172 <command name="glDebugMessageInsert"/> 43173 <command name="glDebugMessageCallback"/> 43174 <command name="glGetDebugMessageLog"/> 43175 <command name="glPushDebugGroup"/> 43176 <command name="glPopDebugGroup"/> 43177 <command name="glObjectLabel"/> 43178 <command name="glGetObjectLabel"/> 43179 <command name="glObjectPtrLabel"/> 43180 <command name="glGetObjectPtrLabel"/> 43181 <command name="glGetPointerv"/> 43182 </require> 43183 <require api="gles2"> 43184 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/> 43185 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/> 43186 <enum name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/> 43187 <enum name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/> 43188 <enum name="GL_DEBUG_SOURCE_API_KHR"/> 43189 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/> 43190 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/> 43191 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/> 43192 <enum name="GL_DEBUG_SOURCE_APPLICATION_KHR"/> 43193 <enum name="GL_DEBUG_SOURCE_OTHER_KHR"/> 43194 <enum name="GL_DEBUG_TYPE_ERROR_KHR"/> 43195 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/> 43196 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/> 43197 <enum name="GL_DEBUG_TYPE_PORTABILITY_KHR"/> 43198 <enum name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/> 43199 <enum name="GL_DEBUG_TYPE_OTHER_KHR"/> 43200 <enum name="GL_DEBUG_TYPE_MARKER_KHR"/> 43201 <enum name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/> 43202 <enum name="GL_DEBUG_TYPE_POP_GROUP_KHR"/> 43203 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/> 43204 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/> 43205 <enum name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/> 43206 <enum name="GL_BUFFER_KHR"/> 43207 <enum name="GL_SHADER_KHR"/> 43208 <enum name="GL_PROGRAM_KHR"/> 43209 <enum name="GL_VERTEX_ARRAY_KHR"/> 43210 <enum name="GL_QUERY_KHR"/> 43211 <enum name="GL_PROGRAM_PIPELINE_KHR"/> 43212 <enum name="GL_SAMPLER_KHR"/> 43213 <enum name="GL_MAX_LABEL_LENGTH_KHR"/> 43214 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/> 43215 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/> 43216 <enum name="GL_DEBUG_LOGGED_MESSAGES_KHR"/> 43217 <enum name="GL_DEBUG_SEVERITY_HIGH_KHR"/> 43218 <enum name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/> 43219 <enum name="GL_DEBUG_SEVERITY_LOW_KHR"/> 43220 <enum name="GL_DEBUG_OUTPUT_KHR"/> 43221 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/> 43222 <enum name="GL_STACK_OVERFLOW_KHR"/> 43223 <enum name="GL_STACK_UNDERFLOW_KHR"/> 43224 <command name="glDebugMessageControlKHR"/> 43225 <command name="glDebugMessageInsertKHR"/> 43226 <command name="glDebugMessageCallbackKHR"/> 43227 <command name="glGetDebugMessageLogKHR"/> 43228 <command name="glPushDebugGroupKHR"/> 43229 <command name="glPopDebugGroupKHR"/> 43230 <command name="glObjectLabelKHR"/> 43231 <command name="glGetObjectLabelKHR"/> 43232 <command name="glObjectPtrLabelKHR"/> 43233 <command name="glGetObjectPtrLabelKHR"/> 43234 <command name="glGetPointervKHR"/> 43235 </require> 43236 <require api="gl" profile="compatibility"> 43237 <enum name="GL_DISPLAY_LIST"/> 43238 </require> 43239 </extension> 43240 <extension name="GL_KHR_no_error" supported="gl|glcore|gles2"> 43241 <require> 43242 <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/> 43243 </require> 43244 </extension> 43245 <extension name="GL_KHR_robust_buffer_access_behavior" supported="gl|glcore|gles2"/> 43246 <extension name="GL_KHR_robustness" supported="gl|glcore|gles2"> 43247 <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL"> 43248 <enum name="GL_NO_ERROR"/> 43249 <enum name="GL_CONTEXT_ROBUST_ACCESS"/> 43250 <enum name="GL_LOSE_CONTEXT_ON_RESET"/> 43251 <enum name="GL_GUILTY_CONTEXT_RESET"/> 43252 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 43253 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 43254 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> 43255 <enum name="GL_NO_RESET_NOTIFICATION"/> 43256 <enum name="GL_CONTEXT_LOST"/> 43257 <command name="glGetGraphicsResetStatus"/> 43258 <command name="glReadnPixels"/> 43259 <command name="glGetnUniformfv"/> 43260 <command name="glGetnUniformiv"/> 43261 <command name="glGetnUniformuiv"/> 43262 </require> 43263 <require api="gles2"> 43264 <enum name="GL_NO_ERROR"/> 43265 <enum name="GL_CONTEXT_ROBUST_ACCESS_KHR"/> 43266 <enum name="GL_LOSE_CONTEXT_ON_RESET_KHR"/> 43267 <enum name="GL_GUILTY_CONTEXT_RESET_KHR"/> 43268 <enum name="GL_INNOCENT_CONTEXT_RESET_KHR"/> 43269 <enum name="GL_UNKNOWN_CONTEXT_RESET_KHR"/> 43270 <enum name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/> 43271 <enum name="GL_NO_RESET_NOTIFICATION_KHR"/> 43272 <enum name="GL_CONTEXT_LOST_KHR"/> 43273 <command name="glGetGraphicsResetStatusKHR"/> 43274 <command name="glReadnPixelsKHR"/> 43275 <command name="glGetnUniformfvKHR"/> 43276 <command name="glGetnUniformivKHR"/> 43277 <command name="glGetnUniformuivKHR"/> 43278 </require> 43279 </extension> 43280 <extension name="GL_KHR_shader_subgroup" supported="gl|glcore|gles2"> 43281 <require> 43282 <enum name="GL_SUBGROUP_SIZE_KHR"/> 43283 <enum name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/> 43284 <enum name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/> 43285 <enum name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/> 43286 <enum name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/> 43287 <enum name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/> 43288 <enum name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/> 43289 <enum name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/> 43290 <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/> 43291 <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/> 43292 <enum name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/> 43293 <enum name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/> 43294 </require> 43295 </extension> 43296 <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2"> 43297 <require> 43298 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> 43299 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> 43300 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> 43301 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> 43302 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> 43303 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> 43304 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> 43305 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> 43306 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> 43307 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> 43308 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> 43309 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> 43310 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> 43311 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> 43312 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> 43313 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> 43314 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> 43315 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> 43316 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> 43317 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> 43318 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> 43319 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> 43320 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> 43321 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> 43322 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> 43323 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> 43324 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> 43325 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> 43326 </require> 43327 </extension> 43328 <extension name="GL_KHR_texture_compression_astc_ldr" supported="gl|glcore|gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension"> 43329 <require> 43330 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> 43331 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> 43332 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> 43333 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> 43334 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> 43335 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> 43336 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> 43337 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> 43338 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> 43339 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> 43340 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> 43341 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> 43342 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> 43343 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> 43344 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> 43345 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> 43346 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> 43347 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> 43348 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> 43349 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> 43350 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> 43351 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> 43352 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> 43353 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> 43354 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> 43355 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> 43356 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> 43357 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> 43358 </require> 43359 </extension> 43360 <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/> 43361 <extension name="GL_KHR_parallel_shader_compile" supported="gl|glcore|gles2"> 43362 <require> 43363 <enum name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/> 43364 <enum name="GL_COMPLETION_STATUS_KHR"/> 43365 <command name="glMaxShaderCompilerThreadsKHR"/> 43366 </require> 43367 </extension> 43368 <extension name="GL_MESAX_texture_stack" supported="gl"> 43369 <require> 43370 <enum name="GL_TEXTURE_1D_STACK_MESAX"/> 43371 <enum name="GL_TEXTURE_2D_STACK_MESAX"/> 43372 <enum name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/> 43373 <enum name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/> 43374 <enum name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/> 43375 <enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/> 43376 </require> 43377 </extension> 43378 <extension name="GL_MESA_bgra" supported="gles2"> 43379 <require> 43380 <enum name="GL_BGR_EXT"/> 43381 <enum name="GL_BGRA_EXT"/> 43382 </require> 43383 </extension> 43384 43385 <extension name="GL_MESA_framebuffer_flip_x" supported="gl|glcore|gles2"> 43386 <require> 43387 <enum name="GL_FRAMEBUFFER_FLIP_X_MESA"/> 43388 </require> 43389 </extension> 43390 <extension name="GL_MESA_framebuffer_flip_y" supported="gl|glcore|gles2"> 43391 <require> 43392 <enum name="GL_FRAMEBUFFER_FLIP_Y_MESA"/> 43393 <command name="glFramebufferParameteriMESA"/> 43394 <command name="glGetFramebufferParameterivMESA"/> 43395 </require> 43396 </extension> 43397 <extension name="GL_MESA_framebuffer_swap_xy" supported="gl|glcore|gles2"> 43398 <require> 43399 <enum name="GL_FRAMEBUFFER_SWAP_XY_MESA"/> 43400 </require> 43401 </extension> 43402 <extension name="GL_MESA_pack_invert" supported="gl"> 43403 <require> 43404 <enum name="GL_PACK_INVERT_MESA"/> 43405 </require> 43406 </extension> 43407 <extension name="GL_MESA_program_binary_formats" supported="gl|gles2"> 43408 <require> 43409 <enum name="GL_PROGRAM_BINARY_FORMAT_MESA"/> 43410 </require> 43411 </extension> 43412 <extension name="GL_MESA_resize_buffers" supported="gl"> 43413 <require> 43414 <command name="glResizeBuffersMESA"/> 43415 </require> 43416 </extension> 43417 <extension name="GL_MESA_shader_integer_functions" supported="gl|gles2"/> 43418 <extension name="GL_MESA_tile_raster_order" supported="gl"> 43419 <require> 43420 <enum name="GL_TILE_RASTER_ORDER_FIXED_MESA"/> 43421 <enum name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/> 43422 <enum name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/> 43423 </require> 43424 </extension> 43425 <extension name="GL_MESA_window_pos" supported="gl"> 43426 <require> 43427 <command name="glWindowPos2dMESA"/> 43428 <command name="glWindowPos2dvMESA"/> 43429 <command name="glWindowPos2fMESA"/> 43430 <command name="glWindowPos2fvMESA"/> 43431 <command name="glWindowPos2iMESA"/> 43432 <command name="glWindowPos2ivMESA"/> 43433 <command name="glWindowPos2sMESA"/> 43434 <command name="glWindowPos2svMESA"/> 43435 <command name="glWindowPos3dMESA"/> 43436 <command name="glWindowPos3dvMESA"/> 43437 <command name="glWindowPos3fMESA"/> 43438 <command name="glWindowPos3fvMESA"/> 43439 <command name="glWindowPos3iMESA"/> 43440 <command name="glWindowPos3ivMESA"/> 43441 <command name="glWindowPos3sMESA"/> 43442 <command name="glWindowPos3svMESA"/> 43443 <command name="glWindowPos4dMESA"/> 43444 <command name="glWindowPos4dvMESA"/> 43445 <command name="glWindowPos4fMESA"/> 43446 <command name="glWindowPos4fvMESA"/> 43447 <command name="glWindowPos4iMESA"/> 43448 <command name="glWindowPos4ivMESA"/> 43449 <command name="glWindowPos4sMESA"/> 43450 <command name="glWindowPos4svMESA"/> 43451 </require> 43452 </extension> 43453 <extension name="GL_MESA_ycbcr_texture" supported="gl"> 43454 <require> 43455 <enum name="GL_UNSIGNED_SHORT_8_8_MESA"/> 43456 <enum name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/> 43457 <enum name="GL_YCBCR_MESA"/> 43458 </require> 43459 </extension> 43460 <extension name="GL_NVX_blend_equation_advanced_multi_draw_buffers" supported="gl|gles2"/> 43461 <extension name="GL_NVX_cross_process_interop" supported="disabled"> 43462 <require comment="unpublished experimental extension"> 43463 <enum name="GL_EXTERNAL_STORAGE_BIT_NVX"/> 43464 </require> 43465 </extension> 43466 <extension name="GL_NVX_conditional_render" supported="gl"> 43467 <require> 43468 <command name="glBeginConditionalRenderNVX"/> 43469 <command name="glEndConditionalRenderNVX"/> 43470 </require> 43471 </extension> 43472 <extension name="GL_NVX_gpu_memory_info" supported="gl"> 43473 <require> 43474 <enum name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/> 43475 <enum name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/> 43476 <enum name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/> 43477 <enum name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/> 43478 <enum name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/> 43479 </require> 43480 </extension> 43481 <extension name="GL_NVX_linked_gpu_multicast" supported="gl"> 43482 <require> 43483 <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/> 43484 <enum name="GL_MAX_LGPU_GPUS_NVX"/> 43485 <command name="glLGPUNamedBufferSubDataNVX"/> 43486 <command name="glLGPUCopyImageSubDataNVX"/> 43487 <command name="glLGPUInterlockNVX"/> 43488 </require> 43489 </extension> 43490 <extension name="GL_NV_alpha_to_coverage_dither_control" supported="gl"> 43491 <require> 43492 <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/> 43493 <enum name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/> 43494 <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/> 43495 <enum name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/> 43496 <command name="glAlphaToCoverageDitherControlNV"/> 43497 </require> 43498 </extension> 43499 <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl|glcore"> 43500 <require> 43501 <command name="glMultiDrawArraysIndirectBindlessNV"/> 43502 <command name="glMultiDrawElementsIndirectBindlessNV"/> 43503 </require> 43504 </extension> 43505 <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl|glcore"> 43506 <require> 43507 <command name="glMultiDrawArraysIndirectBindlessCountNV"/> 43508 <command name="glMultiDrawElementsIndirectBindlessCountNV"/> 43509 </require> 43510 </extension> 43511 <extension name="GL_NV_bindless_texture" supported="gl|glcore|gles2"> 43512 <require> 43513 <command name="glGetTextureHandleNV"/> 43514 <command name="glGetTextureSamplerHandleNV"/> 43515 <command name="glMakeTextureHandleResidentNV"/> 43516 <command name="glMakeTextureHandleNonResidentNV"/> 43517 <command name="glGetImageHandleNV"/> 43518 <command name="glMakeImageHandleResidentNV"/> 43519 <command name="glMakeImageHandleNonResidentNV"/> 43520 <command name="glUniformHandleui64NV"/> 43521 <command name="glUniformHandleui64vNV"/> 43522 <command name="glProgramUniformHandleui64NV"/> 43523 <command name="glProgramUniformHandleui64vNV"/> 43524 <command name="glIsTextureHandleResidentNV"/> 43525 <command name="glIsImageHandleResidentNV"/> 43526 </require> 43527 </extension> 43528 <extension name="GL_NV_blend_equation_advanced" supported="gl|glcore|gles2"> 43529 <require> 43530 <enum name="GL_BLEND_OVERLAP_NV"/> 43531 <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/> 43532 <enum name="GL_BLUE_NV"/> 43533 <enum name="GL_COLORBURN_NV"/> 43534 <enum name="GL_COLORDODGE_NV"/> 43535 <enum name="GL_CONJOINT_NV"/> 43536 <enum name="GL_CONTRAST_NV"/> 43537 <enum name="GL_DARKEN_NV"/> 43538 <enum name="GL_DIFFERENCE_NV"/> 43539 <enum name="GL_DISJOINT_NV"/> 43540 <enum name="GL_DST_ATOP_NV"/> 43541 <enum name="GL_DST_IN_NV"/> 43542 <enum name="GL_DST_NV"/> 43543 <enum name="GL_DST_OUT_NV"/> 43544 <enum name="GL_DST_OVER_NV"/> 43545 <enum name="GL_EXCLUSION_NV"/> 43546 <enum name="GL_GREEN_NV"/> 43547 <enum name="GL_HARDLIGHT_NV"/> 43548 <enum name="GL_HARDMIX_NV"/> 43549 <enum name="GL_HSL_COLOR_NV"/> 43550 <enum name="GL_HSL_HUE_NV"/> 43551 <enum name="GL_HSL_LUMINOSITY_NV"/> 43552 <enum name="GL_HSL_SATURATION_NV"/> 43553 <enum name="GL_INVERT"/> 43554 <enum name="GL_INVERT_OVG_NV"/> 43555 <enum name="GL_INVERT_RGB_NV"/> 43556 <enum name="GL_LIGHTEN_NV"/> 43557 <enum name="GL_LINEARBURN_NV"/> 43558 <enum name="GL_LINEARDODGE_NV"/> 43559 <enum name="GL_LINEARLIGHT_NV"/> 43560 <enum name="GL_MINUS_CLAMPED_NV"/> 43561 <enum name="GL_MINUS_NV"/> 43562 <enum name="GL_MULTIPLY_NV"/> 43563 <enum name="GL_OVERLAY_NV"/> 43564 <enum name="GL_PINLIGHT_NV"/> 43565 <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/> 43566 <enum name="GL_PLUS_CLAMPED_NV"/> 43567 <enum name="GL_PLUS_DARKER_NV"/> 43568 <enum name="GL_PLUS_NV"/> 43569 <enum name="GL_RED_NV"/> 43570 <enum name="GL_SCREEN_NV"/> 43571 <enum name="GL_SOFTLIGHT_NV"/> 43572 <enum name="GL_SRC_ATOP_NV"/> 43573 <enum name="GL_SRC_IN_NV"/> 43574 <enum name="GL_SRC_NV"/> 43575 <enum name="GL_SRC_OUT_NV"/> 43576 <enum name="GL_SRC_OVER_NV"/> 43577 <enum name="GL_UNCORRELATED_NV"/> 43578 <enum name="GL_VIVIDLIGHT_NV"/> 43579 <enum name="GL_XOR_NV"/> 43580 <enum name="GL_ZERO"/> 43581 <command name="glBlendParameteriNV"/> 43582 <command name="glBlendBarrierNV"/> 43583 </require> 43584 </extension> 43585 <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|glcore|gles2"> 43586 <require comment="Otherwise identical to GL_NV_blend_equation_advanced, just different semantic behavior"> 43587 <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/> 43588 </require> 43589 </extension> 43590 <extension name="GL_NV_blend_minmax_factor" supported="gl|glcore|gles2"> 43591 <require> 43592 <enum name="GL_FACTOR_MIN_AMD"/> 43593 <enum name="GL_FACTOR_MAX_AMD"/> 43594 </require> 43595 </extension> 43596 <extension name="GL_NV_blend_square" supported="gl"/> 43597 <extension name="GL_NV_clip_space_w_scaling" supported="gl|glcore|gles2"> 43598 <require> 43599 <enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/> 43600 <enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/> 43601 <enum name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/> 43602 <command name="glViewportPositionWScaleNV"/> 43603 </require> 43604 </extension> 43605 <extension name="GL_NV_command_list" supported="gl|glcore"> 43606 <require> 43607 <enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/> 43608 <enum name="GL_NOP_COMMAND_NV"/> 43609 <enum name="GL_DRAW_ELEMENTS_COMMAND_NV"/> 43610 <enum name="GL_DRAW_ARRAYS_COMMAND_NV"/> 43611 <enum name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/> 43612 <enum name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/> 43613 <enum name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/> 43614 <enum name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/> 43615 <enum name="GL_ELEMENT_ADDRESS_COMMAND_NV"/> 43616 <enum name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/> 43617 <enum name="GL_UNIFORM_ADDRESS_COMMAND_NV"/> 43618 <enum name="GL_BLEND_COLOR_COMMAND_NV"/> 43619 <enum name="GL_STENCIL_REF_COMMAND_NV"/> 43620 <enum name="GL_LINE_WIDTH_COMMAND_NV"/> 43621 <enum name="GL_POLYGON_OFFSET_COMMAND_NV"/> 43622 <enum name="GL_ALPHA_REF_COMMAND_NV"/> 43623 <enum name="GL_VIEWPORT_COMMAND_NV"/> 43624 <enum name="GL_SCISSOR_COMMAND_NV"/> 43625 <enum name="GL_FRONT_FACE_COMMAND_NV"/> 43626 <command name="glCreateStatesNV"/> 43627 <command name="glDeleteStatesNV"/> 43628 <command name="glIsStateNV"/> 43629 <command name="glStateCaptureNV"/> 43630 <command name="glGetCommandHeaderNV"/> 43631 <command name="glGetStageIndexNV"/> 43632 <command name="glDrawCommandsNV"/> 43633 <command name="glDrawCommandsAddressNV"/> 43634 <command name="glDrawCommandsStatesNV"/> 43635 <command name="glDrawCommandsStatesAddressNV"/> 43636 <command name="glCreateCommandListsNV"/> 43637 <command name="glDeleteCommandListsNV"/> 43638 <command name="glIsCommandListNV"/> 43639 <command name="glListDrawCommandsStatesClientNV"/> 43640 <command name="glCommandListSegmentsNV"/> 43641 <command name="glCompileCommandListNV"/> 43642 <command name="glCallCommandListNV"/> 43643 </require> 43644 </extension> 43645 <extension name="GL_NV_compute_program5" supported="gl"> 43646 <require> 43647 <enum name="GL_COMPUTE_PROGRAM_NV"/> 43648 <enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/> 43649 </require> 43650 </extension> 43651 <extension name="GL_NV_compute_shader_derivatives" supported="gl|glcore|gles2"/> 43652 <extension name="GL_NV_conditional_render" supported="gl|glcore|gles2"> 43653 <require> 43654 <enum name="GL_QUERY_WAIT_NV"/> 43655 <enum name="GL_QUERY_NO_WAIT_NV"/> 43656 <enum name="GL_QUERY_BY_REGION_WAIT_NV"/> 43657 <enum name="GL_QUERY_BY_REGION_NO_WAIT_NV"/> 43658 <command name="glBeginConditionalRenderNV"/> 43659 <command name="glEndConditionalRenderNV"/> 43660 </require> 43661 </extension> 43662 <extension name="GL_NV_conservative_raster" supported="gl|glcore|gles2"> 43663 <require> 43664 <enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/> 43665 <enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/> 43666 <enum name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/> 43667 <enum name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/> 43668 <command name="glSubpixelPrecisionBiasNV"/> 43669 </require> 43670 </extension> 43671 <extension name="GL_NV_conservative_raster_dilate" supported="gl|glcore"> 43672 <require> 43673 <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/> 43674 <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/> 43675 <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/> 43676 <command name="glConservativeRasterParameterfNV"/> 43677 </require> 43678 </extension> 43679 <extension name="GL_NV_conservative_raster_pre_snap" supported="gl|glcore|gles2"> 43680 <require> 43681 <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/> 43682 </require> 43683 </extension> 43684 <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|glcore|gles2"> 43685 <require> 43686 <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/> 43687 <enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/> 43688 <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/> 43689 <command name="glConservativeRasterParameteriNV"/> 43690 </require> 43691 </extension> 43692 <extension name="GL_NV_conservative_raster_underestimation" supported="gl|glcore"/> 43693 <extension name="GL_NV_copy_buffer" supported="gles2"> 43694 <require> 43695 <enum name="GL_COPY_READ_BUFFER_NV"/> 43696 <enum name="GL_COPY_WRITE_BUFFER_NV"/> 43697 <command name="glCopyBufferSubDataNV"/> 43698 </require> 43699 </extension> 43700 <extension name="GL_NV_copy_depth_to_color" supported="gl"> 43701 <require> 43702 <enum name="GL_DEPTH_STENCIL_TO_RGBA_NV"/> 43703 <enum name="GL_DEPTH_STENCIL_TO_BGRA_NV"/> 43704 </require> 43705 </extension> 43706 <extension name="GL_NV_copy_image" supported="gl"> 43707 <require> 43708 <command name="glCopyImageSubDataNV"/> 43709 </require> 43710 </extension> 43711 <extension name="GL_NV_coverage_sample" supported="gles2"> 43712 <require> 43713 <enum name="GL_COVERAGE_COMPONENT_NV"/> 43714 <enum name="GL_COVERAGE_COMPONENT4_NV"/> 43715 <enum name="GL_COVERAGE_ATTACHMENT_NV"/> 43716 <enum name="GL_COVERAGE_BUFFERS_NV"/> 43717 <enum name="GL_COVERAGE_SAMPLES_NV"/> 43718 <enum name="GL_COVERAGE_ALL_FRAGMENTS_NV"/> 43719 <enum name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/> 43720 <enum name="GL_COVERAGE_AUTOMATIC_NV"/> 43721 <enum name="GL_COVERAGE_BUFFER_BIT_NV"/> 43722 <command name="glCoverageMaskNV"/> 43723 <command name="glCoverageOperationNV"/> 43724 </require> 43725 </extension> 43726 <extension name="GL_NV_deep_texture3D" supported="gl"> 43727 <require> 43728 <enum name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/> 43729 <enum name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/> 43730 </require> 43731 </extension> 43732 <extension name="GL_NV_depth_buffer_float" supported="gl|glcore"> 43733 <require> 43734 <enum name="GL_DEPTH_COMPONENT32F_NV"/> 43735 <enum name="GL_DEPTH32F_STENCIL8_NV"/> 43736 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/> 43737 <enum name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/> 43738 <command name="glDepthRangedNV"/> 43739 <command name="glClearDepthdNV"/> 43740 <command name="glDepthBoundsdNV"/> 43741 </require> 43742 </extension> 43743 <extension name="GL_NV_depth_clamp" supported="gl"> 43744 <require> 43745 <enum name="GL_DEPTH_CLAMP_NV"/> 43746 </require> 43747 </extension> 43748 <extension name="GL_NV_depth_nonlinear" supported="gles2"> 43749 <require> 43750 <enum name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/> 43751 </require> 43752 </extension> 43753 <extension name="GL_NV_draw_buffers" supported="gles2"> 43754 <require> 43755 <enum name="GL_MAX_DRAW_BUFFERS_NV"/> 43756 <enum name="GL_DRAW_BUFFER0_NV"/> 43757 <enum name="GL_DRAW_BUFFER1_NV"/> 43758 <enum name="GL_DRAW_BUFFER2_NV"/> 43759 <enum name="GL_DRAW_BUFFER3_NV"/> 43760 <enum name="GL_DRAW_BUFFER4_NV"/> 43761 <enum name="GL_DRAW_BUFFER5_NV"/> 43762 <enum name="GL_DRAW_BUFFER6_NV"/> 43763 <enum name="GL_DRAW_BUFFER7_NV"/> 43764 <enum name="GL_DRAW_BUFFER8_NV"/> 43765 <enum name="GL_DRAW_BUFFER9_NV"/> 43766 <enum name="GL_DRAW_BUFFER10_NV"/> 43767 <enum name="GL_DRAW_BUFFER11_NV"/> 43768 <enum name="GL_DRAW_BUFFER12_NV"/> 43769 <enum name="GL_DRAW_BUFFER13_NV"/> 43770 <enum name="GL_DRAW_BUFFER14_NV"/> 43771 <enum name="GL_DRAW_BUFFER15_NV"/> 43772 <enum name="GL_COLOR_ATTACHMENT0_NV"/> 43773 <enum name="GL_COLOR_ATTACHMENT1_NV"/> 43774 <enum name="GL_COLOR_ATTACHMENT2_NV"/> 43775 <enum name="GL_COLOR_ATTACHMENT3_NV"/> 43776 <enum name="GL_COLOR_ATTACHMENT4_NV"/> 43777 <enum name="GL_COLOR_ATTACHMENT5_NV"/> 43778 <enum name="GL_COLOR_ATTACHMENT6_NV"/> 43779 <enum name="GL_COLOR_ATTACHMENT7_NV"/> 43780 <enum name="GL_COLOR_ATTACHMENT8_NV"/> 43781 <enum name="GL_COLOR_ATTACHMENT9_NV"/> 43782 <enum name="GL_COLOR_ATTACHMENT10_NV"/> 43783 <enum name="GL_COLOR_ATTACHMENT11_NV"/> 43784 <enum name="GL_COLOR_ATTACHMENT12_NV"/> 43785 <enum name="GL_COLOR_ATTACHMENT13_NV"/> 43786 <enum name="GL_COLOR_ATTACHMENT14_NV"/> 43787 <enum name="GL_COLOR_ATTACHMENT15_NV"/> 43788 <command name="glDrawBuffersNV"/> 43789 </require> 43790 </extension> 43791 <extension name="GL_NV_draw_instanced" supported="gles2"> 43792 <require> 43793 <command name="glDrawArraysInstancedNV"/> 43794 <command name="glDrawElementsInstancedNV"/> 43795 </require> 43796 </extension> 43797 <extension name="GL_NV_draw_texture" supported="gl"> 43798 <require> 43799 <command name="glDrawTextureNV"/> 43800 </require> 43801 </extension> 43802 <extension name="GL_NV_draw_vulkan_image" supported="gl|glcore|gles2"> 43803 <require> 43804 <command name="glDrawVkImageNV"/> 43805 <command name="glGetVkProcAddrNV"/> 43806 <command name="glWaitVkSemaphoreNV"/> 43807 <command name="glSignalVkSemaphoreNV"/> 43808 <command name="glSignalVkFenceNV"/> 43809 </require> 43810 </extension> 43811 <extension name="GL_NV_evaluators" supported="gl"> 43812 <require> 43813 <enum name="GL_EVAL_2D_NV"/> 43814 <enum name="GL_EVAL_TRIANGULAR_2D_NV"/> 43815 <enum name="GL_MAP_TESSELLATION_NV"/> 43816 <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/> 43817 <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/> 43818 <enum name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/> 43819 <enum name="GL_EVAL_VERTEX_ATTRIB0_NV"/> 43820 <enum name="GL_EVAL_VERTEX_ATTRIB1_NV"/> 43821 <enum name="GL_EVAL_VERTEX_ATTRIB2_NV"/> 43822 <enum name="GL_EVAL_VERTEX_ATTRIB3_NV"/> 43823 <enum name="GL_EVAL_VERTEX_ATTRIB4_NV"/> 43824 <enum name="GL_EVAL_VERTEX_ATTRIB5_NV"/> 43825 <enum name="GL_EVAL_VERTEX_ATTRIB6_NV"/> 43826 <enum name="GL_EVAL_VERTEX_ATTRIB7_NV"/> 43827 <enum name="GL_EVAL_VERTEX_ATTRIB8_NV"/> 43828 <enum name="GL_EVAL_VERTEX_ATTRIB9_NV"/> 43829 <enum name="GL_EVAL_VERTEX_ATTRIB10_NV"/> 43830 <enum name="GL_EVAL_VERTEX_ATTRIB11_NV"/> 43831 <enum name="GL_EVAL_VERTEX_ATTRIB12_NV"/> 43832 <enum name="GL_EVAL_VERTEX_ATTRIB13_NV"/> 43833 <enum name="GL_EVAL_VERTEX_ATTRIB14_NV"/> 43834 <enum name="GL_EVAL_VERTEX_ATTRIB15_NV"/> 43835 <enum name="GL_MAX_MAP_TESSELLATION_NV"/> 43836 <enum name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/> 43837 <command name="glMapControlPointsNV"/> 43838 <command name="glMapParameterivNV"/> 43839 <command name="glMapParameterfvNV"/> 43840 <command name="glGetMapControlPointsNV"/> 43841 <command name="glGetMapParameterivNV"/> 43842 <command name="glGetMapParameterfvNV"/> 43843 <command name="glGetMapAttribParameterivNV"/> 43844 <command name="glGetMapAttribParameterfvNV"/> 43845 <command name="glEvalMapsNV"/> 43846 </require> 43847 </extension> 43848 <extension name="GL_NV_explicit_attrib_location" supported="gles2"/> 43849 <extension name="GL_NV_explicit_multisample" supported="gl"> 43850 <require> 43851 <enum name="GL_SAMPLE_POSITION_NV"/> 43852 <enum name="GL_SAMPLE_MASK_NV"/> 43853 <enum name="GL_SAMPLE_MASK_VALUE_NV"/> 43854 <enum name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/> 43855 <enum name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/> 43856 <enum name="GL_TEXTURE_RENDERBUFFER_NV"/> 43857 <enum name="GL_SAMPLER_RENDERBUFFER_NV"/> 43858 <enum name="GL_INT_SAMPLER_RENDERBUFFER_NV"/> 43859 <enum name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/> 43860 <enum name="GL_MAX_SAMPLE_MASK_WORDS_NV"/> 43861 <command name="glGetMultisamplefvNV"/> 43862 <command name="glSampleMaskIndexedNV"/> 43863 <command name="glTexRenderbufferNV"/> 43864 </require> 43865 </extension> 43866 <extension name="GL_NV_fbo_color_attachments" supported="gles2"> 43867 <require> 43868 <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/> 43869 <enum name="GL_COLOR_ATTACHMENT0_NV"/> 43870 <enum name="GL_COLOR_ATTACHMENT1_NV"/> 43871 <enum name="GL_COLOR_ATTACHMENT2_NV"/> 43872 <enum name="GL_COLOR_ATTACHMENT3_NV"/> 43873 <enum name="GL_COLOR_ATTACHMENT4_NV"/> 43874 <enum name="GL_COLOR_ATTACHMENT5_NV"/> 43875 <enum name="GL_COLOR_ATTACHMENT6_NV"/> 43876 <enum name="GL_COLOR_ATTACHMENT7_NV"/> 43877 <enum name="GL_COLOR_ATTACHMENT8_NV"/> 43878 <enum name="GL_COLOR_ATTACHMENT9_NV"/> 43879 <enum name="GL_COLOR_ATTACHMENT10_NV"/> 43880 <enum name="GL_COLOR_ATTACHMENT11_NV"/> 43881 <enum name="GL_COLOR_ATTACHMENT12_NV"/> 43882 <enum name="GL_COLOR_ATTACHMENT13_NV"/> 43883 <enum name="GL_COLOR_ATTACHMENT14_NV"/> 43884 <enum name="GL_COLOR_ATTACHMENT15_NV"/> 43885 </require> 43886 </extension> 43887 <extension name="GL_NV_fence" supported="gl|gles1|gles2"> 43888 <require> 43889 <enum name="GL_ALL_COMPLETED_NV"/> 43890 <enum name="GL_FENCE_STATUS_NV"/> 43891 <enum name="GL_FENCE_CONDITION_NV"/> 43892 <command name="glDeleteFencesNV"/> 43893 <command name="glGenFencesNV"/> 43894 <command name="glIsFenceNV"/> 43895 <command name="glTestFenceNV"/> 43896 <command name="glGetFenceivNV"/> 43897 <command name="glFinishFenceNV"/> 43898 <command name="glSetFenceNV"/> 43899 </require> 43900 </extension> 43901 <extension name="GL_NV_fill_rectangle" supported="gl|glcore|gles2"> 43902 <require> 43903 <enum name="GL_FILL_RECTANGLE_NV"/> 43904 </require> 43905 </extension> 43906 <extension name="GL_NV_float_buffer" supported="gl"> 43907 <require> 43908 <enum name="GL_FLOAT_R_NV"/> 43909 <enum name="GL_FLOAT_RG_NV"/> 43910 <enum name="GL_FLOAT_RGB_NV"/> 43911 <enum name="GL_FLOAT_RGBA_NV"/> 43912 <enum name="GL_FLOAT_R16_NV"/> 43913 <enum name="GL_FLOAT_R32_NV"/> 43914 <enum name="GL_FLOAT_RG16_NV"/> 43915 <enum name="GL_FLOAT_RG32_NV"/> 43916 <enum name="GL_FLOAT_RGB16_NV"/> 43917 <enum name="GL_FLOAT_RGB32_NV"/> 43918 <enum name="GL_FLOAT_RGBA16_NV"/> 43919 <enum name="GL_FLOAT_RGBA32_NV"/> 43920 <enum name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/> 43921 <enum name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/> 43922 <enum name="GL_FLOAT_RGBA_MODE_NV"/> 43923 </require> 43924 </extension> 43925 <extension name="GL_NV_fog_distance" supported="gl"> 43926 <require> 43927 <enum name="GL_FOG_DISTANCE_MODE_NV"/> 43928 <enum name="GL_EYE_RADIAL_NV"/> 43929 <enum name="GL_EYE_PLANE_ABSOLUTE_NV"/> 43930 <enum name="GL_EYE_PLANE"/> 43931 </require> 43932 </extension> 43933 <extension name="GL_NV_fragment_coverage_to_color" supported="gl|glcore|gles2"> 43934 <require> 43935 <enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/> 43936 <enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/> 43937 <command name="glFragmentCoverageColorNV"/> 43938 </require> 43939 </extension> 43940 <extension name="GL_NV_fragment_program" supported="gl"> 43941 <require> 43942 <enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/> 43943 <enum name="GL_FRAGMENT_PROGRAM_NV"/> 43944 <enum name="GL_MAX_TEXTURE_COORDS_NV"/> 43945 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/> 43946 <enum name="GL_FRAGMENT_PROGRAM_BINDING_NV"/> 43947 <enum name="GL_PROGRAM_ERROR_STRING_NV"/> 43948 </require> 43949 <require comment="Some NV_fragment_program entry points are shared with ARB_vertex_program"> 43950 <command name="glProgramNamedParameter4fNV"/> 43951 <command name="glProgramNamedParameter4fvNV"/> 43952 <command name="glProgramNamedParameter4dNV"/> 43953 <command name="glProgramNamedParameter4dvNV"/> 43954 <command name="glGetProgramNamedParameterfvNV"/> 43955 <command name="glGetProgramNamedParameterdvNV"/> 43956 </require> 43957 </extension> 43958 <extension name="GL_NV_fragment_program2" supported="gl"> 43959 <require> 43960 <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/> 43961 <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/> 43962 <enum name="GL_MAX_PROGRAM_IF_DEPTH_NV"/> 43963 <enum name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/> 43964 <enum name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/> 43965 </require> 43966 </extension> 43967 <extension name="GL_NV_fragment_program4" supported="gl"/> 43968 <extension name="GL_NV_fragment_program_option" supported="gl"/> 43969 <extension name="GL_NV_fragment_shader_barycentric" supported="gl|glcore|gles2"/> 43970 <extension name="GL_NV_fragment_shader_interlock" supported="gl|glcore|gles2"/> 43971 <extension name="GL_NV_framebuffer_blit" supported="gles2"> 43972 <require> 43973 <enum name="GL_READ_FRAMEBUFFER_NV"/> 43974 <enum name="GL_DRAW_FRAMEBUFFER_NV"/> 43975 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/> 43976 <enum name="GL_READ_FRAMEBUFFER_BINDING_NV"/> 43977 <command name="glBlitFramebufferNV"/> 43978 </require> 43979 </extension> 43980 <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|glcore|gles2"> 43981 <require> 43982 <enum name="GL_RASTER_MULTISAMPLE_EXT"/> 43983 <enum name="GL_COVERAGE_MODULATION_TABLE_NV"/> 43984 <enum name="GL_RASTER_SAMPLES_EXT"/> 43985 <enum name="GL_MAX_RASTER_SAMPLES_EXT"/> 43986 <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/> 43987 <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/> 43988 <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/> 43989 <enum name="GL_COLOR_SAMPLES_NV"/> 43990 <enum name="GL_DEPTH_SAMPLES_NV"/> 43991 <enum name="GL_STENCIL_SAMPLES_NV"/> 43992 <enum name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/> 43993 <enum name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/> 43994 <enum name="GL_COVERAGE_MODULATION_NV"/> 43995 <enum name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/> 43996 <command name="glRasterSamplesEXT"/> 43997 <command name="glCoverageModulationTableNV"/> 43998 <command name="glGetCoverageModulationTableNV"/> 43999 <command name="glCoverageModulationNV"/> 44000 </require> 44001 </extension> 44002 <extension name="GL_NV_framebuffer_multisample" supported="gles2"> 44003 <require> 44004 <enum name="GL_RENDERBUFFER_SAMPLES_NV"/> 44005 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/> 44006 <enum name="GL_MAX_SAMPLES_NV"/> 44007 <command name="glRenderbufferStorageMultisampleNV"/> 44008 </require> 44009 </extension> 44010 <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl|glcore"> 44011 <require> 44012 <enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/> 44013 <enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/> 44014 <enum name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/> 44015 <enum name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/> 44016 <command name="glRenderbufferStorageMultisampleCoverageNV"/> 44017 </require> 44018 </extension> 44019 <extension name="GL_NV_generate_mipmap_sRGB" supported="gles2"/> 44020 <extension name="GL_NV_geometry_program4" supported="gl"> 44021 <require> 44022 <enum name="GL_LINES_ADJACENCY_EXT"/> 44023 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/> 44024 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/> 44025 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/> 44026 <enum name="GL_GEOMETRY_PROGRAM_NV"/> 44027 <enum name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/> 44028 <enum name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/> 44029 <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/> 44030 <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/> 44031 <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/> 44032 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/> 44033 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/> 44034 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/> 44035 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/> 44036 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/> 44037 <enum name="GL_PROGRAM_POINT_SIZE_EXT"/> 44038 <command name="glProgramVertexLimitNV"/> 44039 <command name="glFramebufferTextureEXT"/> 44040 <command name="glFramebufferTextureLayerEXT"/> 44041 <command name="glFramebufferTextureFaceEXT"/> 44042 </require> 44043 </extension> 44044 <extension name="GL_NV_geometry_shader4" supported="gl"/> 44045 <extension name="GL_NV_geometry_shader_passthrough" supported="gl|glcore|gles2"/> 44046 <extension name="GL_NV_gpu_program4" supported="gl"> 44047 <require> 44048 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/> 44049 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/> 44050 <enum name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/> 44051 <enum name="GL_PROGRAM_RESULT_COMPONENTS_NV"/> 44052 <enum name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/> 44053 <enum name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/> 44054 <enum name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/> 44055 <enum name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/> 44056 <command name="glProgramLocalParameterI4iNV"/> 44057 <command name="glProgramLocalParameterI4ivNV"/> 44058 <command name="glProgramLocalParametersI4ivNV"/> 44059 <command name="glProgramLocalParameterI4uiNV"/> 44060 <command name="glProgramLocalParameterI4uivNV"/> 44061 <command name="glProgramLocalParametersI4uivNV"/> 44062 <command name="glProgramEnvParameterI4iNV"/> 44063 <command name="glProgramEnvParameterI4ivNV"/> 44064 <command name="glProgramEnvParametersI4ivNV"/> 44065 <command name="glProgramEnvParameterI4uiNV"/> 44066 <command name="glProgramEnvParameterI4uivNV"/> 44067 <command name="glProgramEnvParametersI4uivNV"/> 44068 <command name="glGetProgramLocalParameterIivNV"/> 44069 <command name="glGetProgramLocalParameterIuivNV"/> 44070 <command name="glGetProgramEnvParameterIivNV"/> 44071 <command name="glGetProgramEnvParameterIuivNV"/> 44072 </require> 44073 </extension> 44074 <extension name="GL_NV_gpu_program5" supported="gl"> 44075 <require> 44076 <enum name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/> 44077 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/> 44078 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/> 44079 <enum name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/> 44080 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/> 44081 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/> 44082 <enum name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/> 44083 <enum name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/> 44084 <command name="glProgramSubroutineParametersuivNV"/> 44085 <command name="glGetProgramSubroutineParameteruivNV"/> 44086 </require> 44087 </extension> 44088 <extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/> 44089 <extension name="GL_NV_gpu_shader5" supported="gl|glcore|gles2"> 44090 <require> 44091 <enum name="GL_INT64_NV"/> 44092 <enum name="GL_UNSIGNED_INT64_NV"/> 44093 <enum name="GL_INT8_NV"/> 44094 <enum name="GL_INT8_VEC2_NV"/> 44095 <enum name="GL_INT8_VEC3_NV"/> 44096 <enum name="GL_INT8_VEC4_NV"/> 44097 <enum name="GL_INT16_NV"/> 44098 <enum name="GL_INT16_VEC2_NV"/> 44099 <enum name="GL_INT16_VEC3_NV"/> 44100 <enum name="GL_INT16_VEC4_NV"/> 44101 <enum name="GL_INT64_VEC2_NV"/> 44102 <enum name="GL_INT64_VEC3_NV"/> 44103 <enum name="GL_INT64_VEC4_NV"/> 44104 <enum name="GL_UNSIGNED_INT8_NV"/> 44105 <enum name="GL_UNSIGNED_INT8_VEC2_NV"/> 44106 <enum name="GL_UNSIGNED_INT8_VEC3_NV"/> 44107 <enum name="GL_UNSIGNED_INT8_VEC4_NV"/> 44108 <enum name="GL_UNSIGNED_INT16_NV"/> 44109 <enum name="GL_UNSIGNED_INT16_VEC2_NV"/> 44110 <enum name="GL_UNSIGNED_INT16_VEC3_NV"/> 44111 <enum name="GL_UNSIGNED_INT16_VEC4_NV"/> 44112 <enum name="GL_UNSIGNED_INT64_VEC2_NV"/> 44113 <enum name="GL_UNSIGNED_INT64_VEC3_NV"/> 44114 <enum name="GL_UNSIGNED_INT64_VEC4_NV"/> 44115 <enum name="GL_FLOAT16_NV"/> 44116 <enum name="GL_FLOAT16_VEC2_NV"/> 44117 <enum name="GL_FLOAT16_VEC3_NV"/> 44118 <enum name="GL_FLOAT16_VEC4_NV"/> 44119 <enum name="GL_PATCHES"/> 44120 <command name="glUniform1i64NV"/> 44121 <command name="glUniform2i64NV"/> 44122 <command name="glUniform3i64NV"/> 44123 <command name="glUniform4i64NV"/> 44124 <command name="glUniform1i64vNV"/> 44125 <command name="glUniform2i64vNV"/> 44126 <command name="glUniform3i64vNV"/> 44127 <command name="glUniform4i64vNV"/> 44128 <command name="glUniform1ui64NV"/> 44129 <command name="glUniform2ui64NV"/> 44130 <command name="glUniform3ui64NV"/> 44131 <command name="glUniform4ui64NV"/> 44132 <command name="glUniform1ui64vNV"/> 44133 <command name="glUniform2ui64vNV"/> 44134 <command name="glUniform3ui64vNV"/> 44135 <command name="glUniform4ui64vNV"/> 44136 <command name="glGetUniformi64vNV"/> 44137 </require> 44138 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 44139 <command name="glProgramUniform1i64NV"/> 44140 <command name="glProgramUniform2i64NV"/> 44141 <command name="glProgramUniform3i64NV"/> 44142 <command name="glProgramUniform4i64NV"/> 44143 <command name="glProgramUniform1i64vNV"/> 44144 <command name="glProgramUniform2i64vNV"/> 44145 <command name="glProgramUniform3i64vNV"/> 44146 <command name="glProgramUniform4i64vNV"/> 44147 <command name="glProgramUniform1ui64NV"/> 44148 <command name="glProgramUniform2ui64NV"/> 44149 <command name="glProgramUniform3ui64NV"/> 44150 <command name="glProgramUniform4ui64NV"/> 44151 <command name="glProgramUniform1ui64vNV"/> 44152 <command name="glProgramUniform2ui64vNV"/> 44153 <command name="glProgramUniform3ui64vNV"/> 44154 <command name="glProgramUniform4ui64vNV"/> 44155 </require> 44156 </extension> 44157 <extension name="GL_NV_half_float" supported="gl"> 44158 <require> 44159 <enum name="GL_HALF_FLOAT_NV"/> 44160 <command name="glVertex2hNV"/> 44161 <command name="glVertex2hvNV"/> 44162 <command name="glVertex3hNV"/> 44163 <command name="glVertex3hvNV"/> 44164 <command name="glVertex4hNV"/> 44165 <command name="glVertex4hvNV"/> 44166 <command name="glNormal3hNV"/> 44167 <command name="glNormal3hvNV"/> 44168 <command name="glColor3hNV"/> 44169 <command name="glColor3hvNV"/> 44170 <command name="glColor4hNV"/> 44171 <command name="glColor4hvNV"/> 44172 <command name="glTexCoord1hNV"/> 44173 <command name="glTexCoord1hvNV"/> 44174 <command name="glTexCoord2hNV"/> 44175 <command name="glTexCoord2hvNV"/> 44176 <command name="glTexCoord3hNV"/> 44177 <command name="glTexCoord3hvNV"/> 44178 <command name="glTexCoord4hNV"/> 44179 <command name="glTexCoord4hvNV"/> 44180 <command name="glMultiTexCoord1hNV"/> 44181 <command name="glMultiTexCoord1hvNV"/> 44182 <command name="glMultiTexCoord2hNV"/> 44183 <command name="glMultiTexCoord2hvNV"/> 44184 <command name="glMultiTexCoord3hNV"/> 44185 <command name="glMultiTexCoord3hvNV"/> 44186 <command name="glMultiTexCoord4hNV"/> 44187 <command name="glMultiTexCoord4hvNV"/> 44188 <command name="glVertexAttrib1hNV"/> 44189 <command name="glVertexAttrib1hvNV"/> 44190 <command name="glVertexAttrib2hNV"/> 44191 <command name="glVertexAttrib2hvNV"/> 44192 <command name="glVertexAttrib3hNV"/> 44193 <command name="glVertexAttrib3hvNV"/> 44194 <command name="glVertexAttrib4hNV"/> 44195 <command name="glVertexAttrib4hvNV"/> 44196 <command name="glVertexAttribs1hvNV"/> 44197 <command name="glVertexAttribs2hvNV"/> 44198 <command name="glVertexAttribs3hvNV"/> 44199 <command name="glVertexAttribs4hvNV"/> 44200 </require> 44201 <require comment="Supported only if GL_EXT_fog_coord is supported"> 44202 <command name="glFogCoordhNV"/> 44203 <command name="glFogCoordhvNV"/> 44204 </require> 44205 <require comment="Supported only if GL_EXT_secondary_color is supported"> 44206 <command name="glSecondaryColor3hNV"/> 44207 <command name="glSecondaryColor3hvNV"/> 44208 </require> 44209 <require comment="Supported only if GL_EXT_vertex_weighting is supported"> 44210 <command name="glVertexWeighthNV"/> 44211 <command name="glVertexWeighthvNV"/> 44212 </require> 44213 </extension> 44214 <extension name="GL_NV_image_formats" supported="gles2"/> 44215 <extension name="GL_NV_instanced_arrays" supported="gles2"> 44216 <require> 44217 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/> 44218 <command name="glVertexAttribDivisorNV"/> 44219 </require> 44220 </extension> 44221 <extension name="GL_NV_internalformat_sample_query" supported="gl|glcore|gles2"> 44222 <require> 44223 <enum name="GL_RENDERBUFFER"/> 44224 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 44225 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 44226 <enum name="GL_MULTISAMPLES_NV"/> 44227 <enum name="GL_SUPERSAMPLE_SCALE_X_NV"/> 44228 <enum name="GL_SUPERSAMPLE_SCALE_Y_NV"/> 44229 <enum name="GL_CONFORMANT_NV"/> 44230 <command name="glGetInternalformatSampleivNV"/> 44231 </require> 44232 </extension> 44233 <extension name="GL_NV_light_max_exponent" supported="gl"> 44234 <require> 44235 <enum name="GL_MAX_SHININESS_NV"/> 44236 <enum name="GL_MAX_SPOT_EXPONENT_NV"/> 44237 </require> 44238 </extension> 44239 <extension name="GL_NV_gpu_multicast" supported="gl"> 44240 <require> 44241 <enum name="GL_PER_GPU_STORAGE_BIT_NV"/> 44242 <enum name="GL_MULTICAST_GPUS_NV"/> 44243 <enum name="GL_RENDER_GPU_MASK_NV"/> 44244 <enum name="GL_PER_GPU_STORAGE_NV"/> 44245 <enum name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> 44246 <command name="glRenderGpuMaskNV"/> 44247 <command name="glMulticastBufferSubDataNV"/> 44248 <command name="glMulticastCopyBufferSubDataNV"/> 44249 <command name="glMulticastCopyImageSubDataNV"/> 44250 <command name="glMulticastBlitFramebufferNV"/> 44251 <command name="glMulticastFramebufferSampleLocationsfvNV"/> 44252 <command name="glMulticastBarrierNV"/> 44253 <command name="glMulticastWaitSyncNV"/> 44254 <command name="glMulticastGetQueryObjectivNV"/> 44255 <command name="glMulticastGetQueryObjectuivNV"/> 44256 <command name="glMulticastGetQueryObjecti64vNV"/> 44257 <command name="glMulticastGetQueryObjectui64vNV"/> 44258 </require> 44259 </extension> 44260 <extension name="GL_NVX_gpu_multicast2" supported="gl"> 44261 <require> 44262 <enum name="GL_UPLOAD_GPU_MASK_NVX"/> 44263 <command name="glUploadGpuMaskNVX"/> 44264 <command name="glMulticastViewportArrayvNVX"/> 44265 <command name="glMulticastViewportPositionWScaleNVX"/> 44266 <command name="glMulticastScissorArrayvNVX"/> 44267 <command name="glAsyncCopyBufferSubDataNVX"/> 44268 <command name="glAsyncCopyImageSubDataNVX"/> 44269 </require> 44270 </extension> 44271 <extension name="GL_NVX_progress_fence" supported="gl"> 44272 <require> 44273 <command name="glCreateProgressFenceNVX"/> 44274 <command name="glSignalSemaphoreui64NVX"/> 44275 <command name="glWaitSemaphoreui64NVX"/> 44276 <command name="glClientWaitSemaphoreui64NVX"/> 44277 </require> 44278 </extension> 44279 <extension name="GL_NV_memory_attachment" supported="gl|glcore|gles2"> 44280 <require> 44281 <enum name="GL_ATTACHED_MEMORY_OBJECT_NV"/> 44282 <enum name="GL_ATTACHED_MEMORY_OFFSET_NV"/> 44283 <enum name="GL_MEMORY_ATTACHABLE_ALIGNMENT_NV"/> 44284 <enum name="GL_MEMORY_ATTACHABLE_SIZE_NV"/> 44285 <enum name="GL_MEMORY_ATTACHABLE_NV"/> 44286 <enum name="GL_DETACHED_MEMORY_INCARNATION_NV"/> 44287 <enum name="GL_DETACHED_TEXTURES_NV"/> 44288 <enum name="GL_DETACHED_BUFFERS_NV"/> 44289 <enum name="GL_MAX_DETACHED_TEXTURES_NV"/> 44290 <enum name="GL_MAX_DETACHED_BUFFERS_NV"/> 44291 <command name="glGetMemoryObjectDetachedResourcesuivNV"/> 44292 <command name="glResetMemoryObjectParameterNV"/> 44293 <command name="glTexAttachMemoryNV"/> 44294 <command name="glBufferAttachMemoryNV"/> 44295 </require> 44296 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 44297 <command name="glTextureAttachMemoryNV"/> 44298 <command name="glNamedBufferAttachMemoryNV"/> 44299 </require> 44300 </extension> 44301 <extension name="GL_NV_memory_object_sparse" supported="gl|glcore|gles2"> 44302 <require> 44303 <command name="glBufferPageCommitmentMemNV"/> 44304 <command name="glTexPageCommitmentMemNV"/> 44305 </require> 44306 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 44307 <command name="glNamedBufferPageCommitmentMemNV"/> 44308 <command name="glTexturePageCommitmentMemNV"/> 44309 </require> 44310 </extension> 44311 <extension name="GL_NV_mesh_shader" supported="gl|glcore|gles2"> 44312 <require> 44313 <enum name="GL_MESH_SHADER_NV"/> 44314 <enum name="GL_TASK_SHADER_NV"/> 44315 <enum name="GL_MAX_MESH_UNIFORM_BLOCKS_NV"/> 44316 <enum name="GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV"/> 44317 <enum name="GL_MAX_MESH_IMAGE_UNIFORMS_NV"/> 44318 <enum name="GL_MAX_MESH_UNIFORM_COMPONENTS_NV"/> 44319 <enum name="GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV"/> 44320 <enum name="GL_MAX_MESH_ATOMIC_COUNTERS_NV"/> 44321 <enum name="GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV"/> 44322 <enum name="GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV"/> 44323 <enum name="GL_MAX_TASK_UNIFORM_BLOCKS_NV"/> 44324 <enum name="GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV"/> 44325 <enum name="GL_MAX_TASK_IMAGE_UNIFORMS_NV"/> 44326 <enum name="GL_MAX_TASK_UNIFORM_COMPONENTS_NV"/> 44327 <enum name="GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV"/> 44328 <enum name="GL_MAX_TASK_ATOMIC_COUNTERS_NV"/> 44329 <enum name="GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV"/> 44330 <enum name="GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV"/> 44331 <enum name="GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV"/> 44332 <enum name="GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV"/> 44333 <enum name="GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV"/> 44334 <enum name="GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV"/> 44335 <enum name="GL_MAX_MESH_OUTPUT_VERTICES_NV"/> 44336 <enum name="GL_MAX_MESH_OUTPUT_PRIMITIVES_NV"/> 44337 <enum name="GL_MAX_TASK_OUTPUT_COUNT_NV"/> 44338 <enum name="GL_MAX_DRAW_MESH_TASKS_COUNT_NV"/> 44339 <enum name="GL_MAX_MESH_VIEWS_NV"/> 44340 <enum name="GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV"/> 44341 <enum name="GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV"/> 44342 <enum name="GL_MAX_MESH_WORK_GROUP_SIZE_NV"/> 44343 <enum name="GL_MAX_TASK_WORK_GROUP_SIZE_NV"/> 44344 <enum name="GL_MESH_WORK_GROUP_SIZE_NV"/> 44345 <enum name="GL_TASK_WORK_GROUP_SIZE_NV"/> 44346 <enum name="GL_MESH_VERTICES_OUT_NV"/> 44347 <enum name="GL_MESH_PRIMITIVES_OUT_NV"/> 44348 <enum name="GL_MESH_OUTPUT_TYPE_NV"/> 44349 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV"/> 44350 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV"/> 44351 <enum name="GL_REFERENCED_BY_MESH_SHADER_NV"/> 44352 <enum name="GL_REFERENCED_BY_TASK_SHADER_NV"/> 44353 <enum name="GL_MESH_SHADER_BIT_NV"/> 44354 <enum name="GL_TASK_SHADER_BIT_NV"/> 44355 <command name="glDrawMeshTasksNV"/> 44356 <command name="glDrawMeshTasksIndirectNV"/> 44357 <command name="glMultiDrawMeshTasksIndirectNV"/> 44358 <command name="glMultiDrawMeshTasksIndirectCountNV"/> 44359 </require> 44360 <require comment="Supported only in OpenGL"> 44361 <enum name="GL_MESH_SUBROUTINE_NV"/> 44362 <enum name="GL_TASK_SUBROUTINE_NV"/> 44363 <enum name="GL_MESH_SUBROUTINE_UNIFORM_NV"/> 44364 <enum name="GL_TASK_SUBROUTINE_UNIFORM_NV"/> 44365 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/> 44366 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/> 44367 </require> 44368 </extension> 44369 <extension name="GL_NV_multisample_coverage" supported="gl"> 44370 <require> 44371 <enum name="GL_SAMPLES_ARB"/> 44372 <enum name="GL_COLOR_SAMPLES_NV"/> 44373 </require> 44374 </extension> 44375 <extension name="GL_NV_multisample_filter_hint" supported="gl"> 44376 <require> 44377 <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/> 44378 </require> 44379 </extension> 44380 <extension name="GL_NV_non_square_matrices" supported="gles2"> 44381 <require> 44382 <enum name="GL_FLOAT_MAT2x3_NV"/> 44383 <enum name="GL_FLOAT_MAT2x4_NV"/> 44384 <enum name="GL_FLOAT_MAT3x2_NV"/> 44385 <enum name="GL_FLOAT_MAT3x4_NV"/> 44386 <enum name="GL_FLOAT_MAT4x2_NV"/> 44387 <enum name="GL_FLOAT_MAT4x3_NV"/> 44388 <command name="glUniformMatrix2x3fvNV"/> 44389 <command name="glUniformMatrix3x2fvNV"/> 44390 <command name="glUniformMatrix2x4fvNV"/> 44391 <command name="glUniformMatrix4x2fvNV"/> 44392 <command name="glUniformMatrix3x4fvNV"/> 44393 <command name="glUniformMatrix4x3fvNV"/> 44394 </require> 44395 </extension> 44396 <extension name="GL_NV_occlusion_query" supported="gl"> 44397 <require> 44398 <enum name="GL_PIXEL_COUNTER_BITS_NV"/> 44399 <enum name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/> 44400 <enum name="GL_PIXEL_COUNT_NV"/> 44401 <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/> 44402 <command name="glGenOcclusionQueriesNV"/> 44403 <command name="glDeleteOcclusionQueriesNV"/> 44404 <command name="glIsOcclusionQueryNV"/> 44405 <command name="glBeginOcclusionQueryNV"/> 44406 <command name="glEndOcclusionQueryNV"/> 44407 <command name="glGetOcclusionQueryivNV"/> 44408 <command name="glGetOcclusionQueryuivNV"/> 44409 </require> 44410 </extension> 44411 <extension name="GL_NV_packed_depth_stencil" supported="gl"> 44412 <require> 44413 <enum name="GL_DEPTH_STENCIL_NV"/> 44414 <enum name="GL_UNSIGNED_INT_24_8_NV"/> 44415 </require> 44416 </extension> 44417 <extension name="GL_NV_parameter_buffer_object" supported="gl"> 44418 <require> 44419 <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/> 44420 <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/> 44421 <enum name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/> 44422 <enum name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/> 44423 <enum name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/> 44424 <command name="glProgramBufferParametersfvNV"/> 44425 <command name="glProgramBufferParametersIivNV"/> 44426 <command name="glProgramBufferParametersIuivNV"/> 44427 </require> 44428 </extension> 44429 <extension name="GL_NV_parameter_buffer_object2" supported="gl"/> 44430 <extension name="GL_NV_path_rendering" supported="gl|glcore|gles2"> 44431 <require> 44432 <enum name="GL_PATH_FORMAT_SVG_NV"/> 44433 <enum name="GL_PATH_FORMAT_PS_NV"/> 44434 <enum name="GL_STANDARD_FONT_NAME_NV"/> 44435 <enum name="GL_SYSTEM_FONT_NAME_NV"/> 44436 <enum name="GL_FILE_NAME_NV"/> 44437 <enum name="GL_PATH_STROKE_WIDTH_NV"/> 44438 <enum name="GL_PATH_END_CAPS_NV"/> 44439 <enum name="GL_PATH_INITIAL_END_CAP_NV"/> 44440 <enum name="GL_PATH_TERMINAL_END_CAP_NV"/> 44441 <enum name="GL_PATH_JOIN_STYLE_NV"/> 44442 <enum name="GL_PATH_MITER_LIMIT_NV"/> 44443 <enum name="GL_PATH_DASH_CAPS_NV"/> 44444 <enum name="GL_PATH_INITIAL_DASH_CAP_NV"/> 44445 <enum name="GL_PATH_TERMINAL_DASH_CAP_NV"/> 44446 <enum name="GL_PATH_DASH_OFFSET_NV"/> 44447 <enum name="GL_PATH_CLIENT_LENGTH_NV"/> 44448 <enum name="GL_PATH_FILL_MODE_NV"/> 44449 <enum name="GL_PATH_FILL_MASK_NV"/> 44450 <enum name="GL_PATH_FILL_COVER_MODE_NV"/> 44451 <enum name="GL_PATH_STROKE_COVER_MODE_NV"/> 44452 <enum name="GL_PATH_STROKE_MASK_NV"/> 44453 <enum name="GL_COUNT_UP_NV"/> 44454 <enum name="GL_COUNT_DOWN_NV"/> 44455 <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/> 44456 <enum name="GL_CONVEX_HULL_NV"/> 44457 <enum name="GL_BOUNDING_BOX_NV"/> 44458 <enum name="GL_TRANSLATE_X_NV"/> 44459 <enum name="GL_TRANSLATE_Y_NV"/> 44460 <enum name="GL_TRANSLATE_2D_NV"/> 44461 <enum name="GL_TRANSLATE_3D_NV"/> 44462 <enum name="GL_AFFINE_2D_NV"/> 44463 <enum name="GL_AFFINE_3D_NV"/> 44464 <enum name="GL_TRANSPOSE_AFFINE_2D_NV"/> 44465 <enum name="GL_TRANSPOSE_AFFINE_3D_NV"/> 44466 <enum name="GL_UTF8_NV"/> 44467 <enum name="GL_UTF16_NV"/> 44468 <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/> 44469 <enum name="GL_PATH_COMMAND_COUNT_NV"/> 44470 <enum name="GL_PATH_COORD_COUNT_NV"/> 44471 <enum name="GL_PATH_DASH_ARRAY_COUNT_NV"/> 44472 <enum name="GL_PATH_COMPUTED_LENGTH_NV"/> 44473 <enum name="GL_PATH_FILL_BOUNDING_BOX_NV"/> 44474 <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV"/> 44475 <enum name="GL_SQUARE_NV"/> 44476 <enum name="GL_ROUND_NV"/> 44477 <enum name="GL_TRIANGULAR_NV"/> 44478 <enum name="GL_BEVEL_NV"/> 44479 <enum name="GL_MITER_REVERT_NV"/> 44480 <enum name="GL_MITER_TRUNCATE_NV"/> 44481 <enum name="GL_SKIP_MISSING_GLYPH_NV"/> 44482 <enum name="GL_USE_MISSING_GLYPH_NV"/> 44483 <enum name="GL_PATH_ERROR_POSITION_NV"/> 44484 <enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/> 44485 <enum name="GL_ADJACENT_PAIRS_NV"/> 44486 <enum name="GL_FIRST_TO_REST_NV"/> 44487 <enum name="GL_PATH_GEN_MODE_NV"/> 44488 <enum name="GL_PATH_GEN_COEFF_NV"/> 44489 <enum name="GL_PATH_GEN_COMPONENTS_NV"/> 44490 <enum name="GL_PATH_STENCIL_FUNC_NV"/> 44491 <enum name="GL_PATH_STENCIL_REF_NV"/> 44492 <enum name="GL_PATH_STENCIL_VALUE_MASK_NV"/> 44493 <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/> 44494 <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/> 44495 <enum name="GL_PATH_COVER_DEPTH_FUNC_NV"/> 44496 <enum name="GL_PATH_DASH_OFFSET_RESET_NV"/> 44497 <enum name="GL_MOVE_TO_RESETS_NV"/> 44498 <enum name="GL_MOVE_TO_CONTINUES_NV"/> 44499 <enum name="GL_CLOSE_PATH_NV"/> 44500 <enum name="GL_MOVE_TO_NV"/> 44501 <enum name="GL_RELATIVE_MOVE_TO_NV"/> 44502 <enum name="GL_LINE_TO_NV"/> 44503 <enum name="GL_RELATIVE_LINE_TO_NV"/> 44504 <enum name="GL_HORIZONTAL_LINE_TO_NV"/> 44505 <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/> 44506 <enum name="GL_VERTICAL_LINE_TO_NV"/> 44507 <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/> 44508 <enum name="GL_QUADRATIC_CURVE_TO_NV"/> 44509 <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/> 44510 <enum name="GL_CUBIC_CURVE_TO_NV"/> 44511 <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/> 44512 <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/> 44513 <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/> 44514 <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/> 44515 <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/> 44516 <enum name="GL_SMALL_CCW_ARC_TO_NV"/> 44517 <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/> 44518 <enum name="GL_SMALL_CW_ARC_TO_NV"/> 44519 <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/> 44520 <enum name="GL_LARGE_CCW_ARC_TO_NV"/> 44521 <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/> 44522 <enum name="GL_LARGE_CW_ARC_TO_NV"/> 44523 <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/> 44524 <enum name="GL_RESTART_PATH_NV"/> 44525 <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/> 44526 <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/> 44527 <enum name="GL_RECT_NV"/> 44528 <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/> 44529 <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/> 44530 <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/> 44531 <enum name="GL_ARC_TO_NV"/> 44532 <enum name="GL_RELATIVE_ARC_TO_NV"/> 44533 <enum name="GL_BOLD_BIT_NV"/> 44534 <enum name="GL_ITALIC_BIT_NV"/> 44535 <enum name="GL_GLYPH_WIDTH_BIT_NV"/> 44536 <enum name="GL_GLYPH_HEIGHT_BIT_NV"/> 44537 <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/> 44538 <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/> 44539 <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/> 44540 <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/> 44541 <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/> 44542 <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/> 44543 <enum name="GL_GLYPH_HAS_KERNING_BIT_NV"/> 44544 <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/> 44545 <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/> 44546 <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/> 44547 <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/> 44548 <enum name="GL_FONT_UNITS_PER_EM_BIT_NV"/> 44549 <enum name="GL_FONT_ASCENDER_BIT_NV"/> 44550 <enum name="GL_FONT_DESCENDER_BIT_NV"/> 44551 <enum name="GL_FONT_HEIGHT_BIT_NV"/> 44552 <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/> 44553 <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/> 44554 <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/> 44555 <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/> 44556 <enum name="GL_FONT_HAS_KERNING_BIT_NV"/> 44557 <command name="glGenPathsNV"/> 44558 <command name="glDeletePathsNV"/> 44559 <command name="glIsPathNV"/> 44560 <command name="glPathCommandsNV"/> 44561 <command name="glPathCoordsNV"/> 44562 <command name="glPathSubCommandsNV"/> 44563 <command name="glPathSubCoordsNV"/> 44564 <command name="glPathStringNV"/> 44565 <command name="glPathGlyphsNV"/> 44566 <command name="glPathGlyphRangeNV"/> 44567 <command name="glWeightPathsNV"/> 44568 <command name="glCopyPathNV"/> 44569 <command name="glInterpolatePathsNV"/> 44570 <command name="glTransformPathNV"/> 44571 <command name="glPathParameterivNV"/> 44572 <command name="glPathParameteriNV"/> 44573 <command name="glPathParameterfvNV"/> 44574 <command name="glPathParameterfNV"/> 44575 <command name="glPathDashArrayNV"/> 44576 <command name="glPathStencilFuncNV"/> 44577 <command name="glPathStencilDepthOffsetNV"/> 44578 <command name="glStencilFillPathNV"/> 44579 <command name="glStencilStrokePathNV"/> 44580 <command name="glStencilFillPathInstancedNV"/> 44581 <command name="glStencilStrokePathInstancedNV"/> 44582 <command name="glPathCoverDepthFuncNV"/> 44583 <command name="glCoverFillPathNV"/> 44584 <command name="glCoverStrokePathNV"/> 44585 <command name="glCoverFillPathInstancedNV"/> 44586 <command name="glCoverStrokePathInstancedNV"/> 44587 <command name="glGetPathParameterivNV"/> 44588 <command name="glGetPathParameterfvNV"/> 44589 <command name="glGetPathCommandsNV"/> 44590 <command name="glGetPathCoordsNV"/> 44591 <command name="glGetPathDashArrayNV"/> 44592 <command name="glGetPathMetricsNV"/> 44593 <command name="glGetPathMetricRangeNV"/> 44594 <command name="glGetPathSpacingNV"/> 44595 <command name="glIsPointInFillPathNV"/> 44596 <command name="glIsPointInStrokePathNV"/> 44597 <command name="glGetPathLengthNV"/> 44598 <command name="glPointAlongPathNV"/> 44599 </require> 44600 <require comment="API revision 1.2"> 44601 <enum name="GL_ROUNDED_RECT_NV"/> 44602 <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/> 44603 <enum name="GL_ROUNDED_RECT2_NV"/> 44604 <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/> 44605 <enum name="GL_ROUNDED_RECT4_NV"/> 44606 <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/> 44607 <enum name="GL_ROUNDED_RECT8_NV"/> 44608 <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/> 44609 <enum name="GL_RELATIVE_RECT_NV"/> 44610 <enum name="GL_FONT_GLYPHS_AVAILABLE_NV"/> 44611 <enum name="GL_FONT_TARGET_UNAVAILABLE_NV"/> 44612 <enum name="GL_FONT_UNAVAILABLE_NV"/> 44613 <enum name="GL_FONT_UNINTELLIGIBLE_NV"/> 44614 <command name="glMatrixLoad3x2fNV"/> 44615 <command name="glMatrixLoad3x3fNV"/> 44616 <command name="glMatrixLoadTranspose3x3fNV"/> 44617 <command name="glMatrixMult3x2fNV"/> 44618 <command name="glMatrixMult3x3fNV"/> 44619 <command name="glMatrixMultTranspose3x3fNV"/> 44620 <command name="glStencilThenCoverFillPathNV"/> 44621 <command name="glStencilThenCoverStrokePathNV"/> 44622 <command name="glStencilThenCoverFillPathInstancedNV"/> 44623 <command name="glStencilThenCoverStrokePathInstancedNV"/> 44624 <command name="glPathGlyphIndexRangeNV"/> 44625 </require> 44626 <require comment="API revision 1.3"> 44627 <enum name="GL_CONIC_CURVE_TO_NV"/> 44628 <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/> 44629 <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/> 44630 <enum name="GL_STANDARD_FONT_FORMAT_NV"/> 44631 <command name="glPathGlyphIndexArrayNV"/> 44632 <command name="glPathMemoryGlyphIndexArrayNV"/> 44633 <command name="glProgramPathFragmentInputGenNV"/> 44634 <command name="glGetProgramResourcefvNV"/> 44635 </require> 44636 <require api="gl" profile="compatibility"> 44637 <enum name="GL_2_BYTES_NV"/> 44638 <enum name="GL_3_BYTES_NV"/> 44639 <enum name="GL_4_BYTES_NV"/> 44640 <enum name="GL_EYE_LINEAR_NV"/> 44641 <enum name="GL_OBJECT_LINEAR_NV"/> 44642 <enum name="GL_CONSTANT_NV"/> 44643 <enum name="GL_PATH_FOG_GEN_MODE_NV"/> 44644 <enum name="GL_PRIMARY_COLOR"/> 44645 <enum name="GL_PRIMARY_COLOR_NV"/> 44646 <enum name="GL_SECONDARY_COLOR_NV"/> 44647 <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/> 44648 <command name="glPathColorGenNV"/> 44649 <command name="glPathTexGenNV"/> 44650 <command name="glPathFogGenNV"/> 44651 <command name="glGetPathColorGenivNV"/> 44652 <command name="glGetPathColorGenfvNV"/> 44653 <command name="glGetPathTexGenivNV"/> 44654 <command name="glGetPathTexGenfvNV"/> 44655 </require> 44656 <require comment="Other API additions of unknown history"> 44657 <enum name="GL_PATH_PROJECTION_NV"/> 44658 <enum name="GL_PATH_MODELVIEW_NV"/> 44659 <enum name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/> 44660 <enum name="GL_PATH_MODELVIEW_MATRIX_NV"/> 44661 <enum name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/> 44662 <enum name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/> 44663 <enum name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/> 44664 <enum name="GL_PATH_PROJECTION_MATRIX_NV"/> 44665 <enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/> 44666 <enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/> 44667 <enum name="GL_FRAGMENT_INPUT_NV"/> 44668 <command name="glMatrixFrustumEXT"/> 44669 <command name="glMatrixLoadIdentityEXT"/> 44670 <command name="glMatrixLoadTransposefEXT"/> 44671 <command name="glMatrixLoadTransposedEXT"/> 44672 <command name="glMatrixLoadfEXT"/> 44673 <command name="glMatrixLoaddEXT"/> 44674 <command name="glMatrixMultTransposefEXT"/> 44675 <command name="glMatrixMultTransposedEXT"/> 44676 <command name="glMatrixMultfEXT"/> 44677 <command name="glMatrixMultdEXT"/> 44678 <command name="glMatrixOrthoEXT"/> 44679 <command name="glMatrixPopEXT"/> 44680 <command name="glMatrixPushEXT"/> 44681 <command name="glMatrixRotatefEXT"/> 44682 <command name="glMatrixRotatedEXT"/> 44683 <command name="glMatrixScalefEXT"/> 44684 <command name="glMatrixScaledEXT"/> 44685 <command name="glMatrixTranslatefEXT"/> 44686 <command name="glMatrixTranslatedEXT"/> 44687 </require> 44688 </extension> 44689 <extension name="GL_NV_path_rendering_shared_edge" supported="gl|glcore|gles2"> 44690 <require> 44691 <enum name="GL_SHARED_EDGE_NV"/> 44692 </require> 44693 </extension> 44694 <extension name="GL_NV_pixel_data_range" supported="gl"> 44695 <require> 44696 <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/> 44697 <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/> 44698 <enum name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/> 44699 <enum name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/> 44700 <enum name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/> 44701 <enum name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/> 44702 <command name="glPixelDataRangeNV"/> 44703 <command name="glFlushPixelDataRangeNV"/> 44704 </require> 44705 </extension> 44706 <extension name="GL_NV_pixel_buffer_object" supported="gles2"> 44707 <require> 44708 <enum name="GL_PIXEL_PACK_BUFFER_NV"/> 44709 <enum name="GL_PIXEL_UNPACK_BUFFER_NV"/> 44710 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/> 44711 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/> 44712 </require> 44713 </extension> 44714 <extension name="GL_NV_point_sprite" supported="gl"> 44715 <require> 44716 <enum name="GL_POINT_SPRITE_NV"/> 44717 <enum name="GL_COORD_REPLACE_NV"/> 44718 <enum name="GL_POINT_SPRITE_R_MODE_NV"/> 44719 <command name="glPointParameteriNV"/> 44720 <command name="glPointParameterivNV"/> 44721 </require> 44722 </extension> 44723 <extension name="GL_NV_polygon_mode" supported="gles2"> 44724 <require> 44725 <enum name="GL_POLYGON_MODE_NV"/> 44726 <enum name="GL_POLYGON_OFFSET_POINT_NV"/> 44727 <enum name="GL_POLYGON_OFFSET_LINE_NV"/> 44728 <enum name="GL_POINT_NV"/> 44729 <enum name="GL_LINE_NV"/> 44730 <enum name="GL_FILL_NV"/> 44731 <command name="glPolygonModeNV"/> 44732 </require> 44733 </extension> 44734 <extension name="GL_NV_present_video" supported="gl"> 44735 <require> 44736 <enum name="GL_FRAME_NV"/> 44737 <enum name="GL_FIELDS_NV"/> 44738 <enum name="GL_CURRENT_TIME_NV"/> 44739 <enum name="GL_NUM_FILL_STREAMS_NV"/> 44740 <enum name="GL_PRESENT_TIME_NV"/> 44741 <enum name="GL_PRESENT_DURATION_NV"/> 44742 <command name="glPresentFrameKeyedNV"/> 44743 <command name="glPresentFrameDualFillNV"/> 44744 <command name="glGetVideoivNV"/> 44745 <command name="glGetVideouivNV"/> 44746 <command name="glGetVideoi64vNV"/> 44747 <command name="glGetVideoui64vNV"/> 44748 </require> 44749 </extension> 44750 <extension name="GL_NV_primitive_restart" supported="gl"> 44751 <require> 44752 <enum name="GL_PRIMITIVE_RESTART_NV"/> 44753 <enum name="GL_PRIMITIVE_RESTART_INDEX_NV"/> 44754 <command name="glPrimitiveRestartNV"/> 44755 <command name="glPrimitiveRestartIndexNV"/> 44756 </require> 44757 </extension> 44758 <extension name="GL_NV_primitive_shading_rate" supported="gl|glcore|gles2"> 44759 <require> 44760 <enum name="GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV"/> 44761 <enum name="GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV"/> 44762 </require> 44763 </extension> 44764 <extension name="GL_NV_query_resource" supported="gl"> 44765 <require> 44766 <enum name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/> 44767 <enum name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/> 44768 <enum name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/> 44769 <enum name="GL_QUERY_RESOURCE_TEXTURE_NV"/> 44770 <enum name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/> 44771 <enum name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/> 44772 <command name="glQueryResourceNV"/> 44773 </require> 44774 </extension> 44775 <extension name="GL_NV_query_resource_tag" supported="gl"> 44776 <require> 44777 <command name="glGenQueryResourceTagNV"/> 44778 <command name="glDeleteQueryResourceTagNV"/> 44779 <command name="glQueryResourceTagNV"/> 44780 </require> 44781 </extension> 44782 <extension name="GL_NV_read_buffer" supported="gles2"> 44783 <require> 44784 <enum name="GL_READ_BUFFER_NV"/> 44785 <command name="glReadBufferNV"/> 44786 </require> 44787 </extension> 44788 <extension name="GL_NV_read_buffer_front" supported="gles2"/> 44789 <extension name="GL_NV_read_depth" supported="gles2"/> 44790 <extension name="GL_NV_read_depth_stencil" supported="gles2"/> 44791 <extension name="GL_NV_read_stencil" supported="gles2"/> 44792 <extension name="GL_NV_register_combiners" supported="gl"> 44793 <require> 44794 <enum name="GL_REGISTER_COMBINERS_NV"/> 44795 <enum name="GL_VARIABLE_A_NV"/> 44796 <enum name="GL_VARIABLE_B_NV"/> 44797 <enum name="GL_VARIABLE_C_NV"/> 44798 <enum name="GL_VARIABLE_D_NV"/> 44799 <enum name="GL_VARIABLE_E_NV"/> 44800 <enum name="GL_VARIABLE_F_NV"/> 44801 <enum name="GL_VARIABLE_G_NV"/> 44802 <enum name="GL_CONSTANT_COLOR0_NV"/> 44803 <enum name="GL_CONSTANT_COLOR1_NV"/> 44804 <enum name="GL_PRIMARY_COLOR_NV"/> 44805 <enum name="GL_SECONDARY_COLOR_NV"/> 44806 <enum name="GL_SPARE0_NV"/> 44807 <enum name="GL_SPARE1_NV"/> 44808 <enum name="GL_DISCARD_NV"/> 44809 <enum name="GL_E_TIMES_F_NV"/> 44810 <enum name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/> 44811 <enum name="GL_UNSIGNED_IDENTITY_NV"/> 44812 <enum name="GL_UNSIGNED_INVERT_NV"/> 44813 <enum name="GL_EXPAND_NORMAL_NV"/> 44814 <enum name="GL_EXPAND_NEGATE_NV"/> 44815 <enum name="GL_HALF_BIAS_NORMAL_NV"/> 44816 <enum name="GL_HALF_BIAS_NEGATE_NV"/> 44817 <enum name="GL_SIGNED_IDENTITY_NV"/> 44818 <enum name="GL_SIGNED_NEGATE_NV"/> 44819 <enum name="GL_SCALE_BY_TWO_NV"/> 44820 <enum name="GL_SCALE_BY_FOUR_NV"/> 44821 <enum name="GL_SCALE_BY_ONE_HALF_NV"/> 44822 <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/> 44823 <enum name="GL_COMBINER_INPUT_NV"/> 44824 <enum name="GL_COMBINER_MAPPING_NV"/> 44825 <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/> 44826 <enum name="GL_COMBINER_AB_DOT_PRODUCT_NV"/> 44827 <enum name="GL_COMBINER_CD_DOT_PRODUCT_NV"/> 44828 <enum name="GL_COMBINER_MUX_SUM_NV"/> 44829 <enum name="GL_COMBINER_SCALE_NV"/> 44830 <enum name="GL_COMBINER_BIAS_NV"/> 44831 <enum name="GL_COMBINER_AB_OUTPUT_NV"/> 44832 <enum name="GL_COMBINER_CD_OUTPUT_NV"/> 44833 <enum name="GL_COMBINER_SUM_OUTPUT_NV"/> 44834 <enum name="GL_MAX_GENERAL_COMBINERS_NV"/> 44835 <enum name="GL_NUM_GENERAL_COMBINERS_NV"/> 44836 <enum name="GL_COLOR_SUM_CLAMP_NV"/> 44837 <enum name="GL_COMBINER0_NV"/> 44838 <enum name="GL_COMBINER1_NV"/> 44839 <enum name="GL_COMBINER2_NV"/> 44840 <enum name="GL_COMBINER3_NV"/> 44841 <enum name="GL_COMBINER4_NV"/> 44842 <enum name="GL_COMBINER5_NV"/> 44843 <enum name="GL_COMBINER6_NV"/> 44844 <enum name="GL_COMBINER7_NV"/> 44845 <enum name="GL_TEXTURE0_ARB"/> 44846 <enum name="GL_TEXTURE1_ARB"/> 44847 <enum name="GL_ZERO"/> 44848 <enum name="GL_NONE"/> 44849 <enum name="GL_FOG"/> 44850 <command name="glCombinerParameterfvNV"/> 44851 <command name="glCombinerParameterfNV"/> 44852 <command name="glCombinerParameterivNV"/> 44853 <command name="glCombinerParameteriNV"/> 44854 <command name="glCombinerInputNV"/> 44855 <command name="glCombinerOutputNV"/> 44856 <command name="glFinalCombinerInputNV"/> 44857 <command name="glGetCombinerInputParameterfvNV"/> 44858 <command name="glGetCombinerInputParameterivNV"/> 44859 <command name="glGetCombinerOutputParameterfvNV"/> 44860 <command name="glGetCombinerOutputParameterivNV"/> 44861 <command name="glGetFinalCombinerInputParameterfvNV"/> 44862 <command name="glGetFinalCombinerInputParameterivNV"/> 44863 </require> 44864 </extension> 44865 <extension name="GL_NV_register_combiners2" supported="gl"> 44866 <require> 44867 <enum name="GL_PER_STAGE_CONSTANTS_NV"/> 44868 <command name="glCombinerStageParameterfvNV"/> 44869 <command name="glGetCombinerStageParameterfvNV"/> 44870 </require> 44871 </extension> 44872 <extension name="GL_NV_representative_fragment_test" supported="gl|glcore|gles2"> 44873 <require> 44874 <enum name="GL_REPRESENTATIVE_FRAGMENT_TEST_NV"/> 44875 </require> 44876 </extension> 44877 <extension name="GL_NV_robustness_video_memory_purge" supported="gl"> 44878 <require> 44879 <enum name="GL_PURGED_CONTEXT_RESET_NV"/> 44880 </require> 44881 </extension> 44882 <extension name="GL_NV_sRGB_formats" supported="gles2"> 44883 <require> 44884 <enum name="GL_SLUMINANCE_NV"/> 44885 <enum name="GL_SLUMINANCE_ALPHA_NV"/> 44886 <enum name="GL_SRGB8_NV"/> 44887 <enum name="GL_SLUMINANCE8_NV"/> 44888 <enum name="GL_SLUMINANCE8_ALPHA8_NV"/> 44889 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/> 44890 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/> 44891 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/> 44892 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/> 44893 <enum name="GL_ETC1_SRGB8_NV"/> 44894 </require> 44895 </extension> 44896 <extension name="GL_NV_sample_locations" supported="gl|glcore|gles2"> 44897 <require> 44898 <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/> 44899 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/> 44900 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/> 44901 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/> 44902 <enum name="GL_SAMPLE_LOCATION_NV"/> 44903 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> 44904 <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/> 44905 <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/> 44906 <command name="glFramebufferSampleLocationsfvNV"/> 44907 <command name="glNamedFramebufferSampleLocationsfvNV"/> 44908 <command name="glResolveDepthValuesNV"/> 44909 </require> 44910 </extension> 44911 <extension name="GL_NV_sample_mask_override_coverage" supported="gl|glcore|gles2"/> 44912 <extension name="GL_NV_scissor_exclusive" supported="gl|glcore|gles2"> 44913 <require> 44914 <enum name="GL_SCISSOR_TEST_EXCLUSIVE_NV"/> 44915 <enum name="GL_SCISSOR_BOX_EXCLUSIVE_NV"/> 44916 <command name="glScissorExclusiveNV"/> 44917 <command name="glScissorExclusiveArrayvNV"/> 44918 </require> 44919 </extension> 44920 <extension name="GL_NV_shader_atomic_counters" supported="gl|glcore"/> 44921 <extension name="GL_NV_shader_atomic_float" supported="gl|glcore"/> 44922 <extension name="GL_NV_shader_atomic_float64" supported="gl|glcore"/> 44923 <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|glcore|gles2"/> 44924 <extension name="GL_NV_shader_atomic_int64" supported="gl|glcore"/> 44925 <extension name="GL_NV_shader_buffer_load" supported="gl|glcore"> 44926 <require> 44927 <enum name="GL_BUFFER_GPU_ADDRESS_NV"/> 44928 <enum name="GL_GPU_ADDRESS_NV"/> 44929 <enum name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/> 44930 <command name="glMakeBufferResidentNV"/> 44931 <command name="glMakeBufferNonResidentNV"/> 44932 <command name="glIsBufferResidentNV"/> 44933 <command name="glMakeNamedBufferResidentNV"/> 44934 <command name="glMakeNamedBufferNonResidentNV"/> 44935 <command name="glIsNamedBufferResidentNV"/> 44936 <command name="glGetBufferParameterui64vNV"/> 44937 <command name="glGetNamedBufferParameterui64vNV"/> 44938 <command name="glGetIntegerui64vNV"/> 44939 <command name="glUniformui64NV"/> 44940 <command name="glUniformui64vNV"/> 44941 <command name="glGetUniformui64vNV"/> 44942 <command name="glProgramUniformui64NV"/> 44943 <command name="glProgramUniformui64vNV"/> 44944 </require> 44945 </extension> 44946 <extension name="GL_NV_shader_buffer_store" supported="gl|glcore"> 44947 <require> 44948 <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/> 44949 <enum name="GL_READ_WRITE"/> 44950 <enum name="GL_WRITE_ONLY"/> 44951 </require> 44952 </extension> 44953 <extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/> 44954 <extension name="GL_NV_shader_storage_buffer_object" supported="gl"/> 44955 <extension name="GL_NV_shader_subgroup_partitioned" supported="gl|glcore|gles2"> 44956 <require> 44957 <enum name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/> 44958 </require> 44959 </extension> 44960 <extension name="GL_NV_shader_texture_footprint" supported="gl|glcore|gles2"/> 44961 <extension name="GL_NV_shader_thread_group" supported="gl|glcore"> 44962 <require> 44963 <enum name="GL_WARP_SIZE_NV"/> 44964 <enum name="GL_WARPS_PER_SM_NV"/> 44965 <enum name="GL_SM_COUNT_NV"/> 44966 </require> 44967 </extension> 44968 <extension name="GL_NV_shader_thread_shuffle" supported="gl|glcore"/> 44969 <extension name="GL_NV_shading_rate_image" supported="gl|glcore|gles2"> 44970 <require> 44971 <enum name="GL_SHADING_RATE_IMAGE_NV"/> 44972 <enum name="GL_SHADING_RATE_NO_INVOCATIONS_NV"/> 44973 <enum name="GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV"/> 44974 <enum name="GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV"/> 44975 <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV"/> 44976 <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV"/> 44977 <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV"/> 44978 <enum name="GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV"/> 44979 <enum name="GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV"/> 44980 <enum name="GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV"/> 44981 <enum name="GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV"/> 44982 <enum name="GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV"/> 44983 <enum name="GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV"/> 44984 <enum name="GL_SHADING_RATE_IMAGE_BINDING_NV"/> 44985 <enum name="GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV"/> 44986 <enum name="GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV"/> 44987 <enum name="GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV"/> 44988 <enum name="GL_MAX_COARSE_FRAGMENT_SAMPLES_NV"/> 44989 <enum name="GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV"/> 44990 <enum name="GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV"/> 44991 <enum name="GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV"/> 44992 <command name="glBindShadingRateImageNV"/> 44993 <command name="glGetShadingRateImagePaletteNV"/> 44994 <command name="glGetShadingRateSampleLocationivNV"/> 44995 <command name="glShadingRateImageBarrierNV"/> 44996 <command name="glShadingRateImagePaletteNV"/> 44997 <command name="glShadingRateSampleOrderNV"/> 44998 <command name="glShadingRateSampleOrderCustomNV"/> 44999 </require> 45000 </extension> 45001 <extension name="GL_NV_shadow_samplers_array" supported="gles2"> 45002 <require> 45003 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/> 45004 </require> 45005 </extension> 45006 <extension name="GL_NV_shadow_samplers_cube" supported="gles2"> 45007 <require> 45008 <enum name="GL_SAMPLER_CUBE_SHADOW_NV"/> 45009 </require> 45010 </extension> 45011 <extension name="GL_NV_stereo_view_rendering" supported="gl|glcore|gles2"/> 45012 <extension name="GL_NV_tessellation_program5" supported="gl"> 45013 <require> 45014 <enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/> 45015 <enum name="GL_TESS_CONTROL_PROGRAM_NV"/> 45016 <enum name="GL_TESS_EVALUATION_PROGRAM_NV"/> 45017 <enum name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/> 45018 <enum name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/> 45019 </require> 45020 </extension> 45021 <extension name="GL_NV_texgen_emboss" supported="gl"> 45022 <require> 45023 <enum name="GL_EMBOSS_LIGHT_NV"/> 45024 <enum name="GL_EMBOSS_CONSTANT_NV"/> 45025 <enum name="GL_EMBOSS_MAP_NV"/> 45026 </require> 45027 </extension> 45028 <extension name="GL_NV_texgen_reflection" supported="gl"> 45029 <require> 45030 <enum name="GL_NORMAL_MAP_NV"/> 45031 <enum name="GL_REFLECTION_MAP_NV"/> 45032 </require> 45033 </extension> 45034 <extension name="GL_NV_texture_barrier" supported="gl|glcore"> 45035 <require> 45036 <command name="glTextureBarrierNV"/> 45037 </require> 45038 </extension> 45039 <extension name="GL_NV_texture_border_clamp" supported="gles2"> 45040 <require> 45041 <enum name="GL_TEXTURE_BORDER_COLOR_NV"/> 45042 <enum name="GL_CLAMP_TO_BORDER_NV"/> 45043 </require> 45044 </extension> 45045 <extension name="GL_NV_texture_compression_s3tc_update" supported="gles2"/> 45046 <extension name="GL_NV_texture_compression_vtc" supported="gl"/> 45047 <extension name="GL_NV_texture_env_combine4" supported="gl"> 45048 <require> 45049 <enum name="GL_COMBINE4_NV"/> 45050 <enum name="GL_SOURCE3_RGB_NV"/> 45051 <enum name="GL_SOURCE3_ALPHA_NV"/> 45052 <enum name="GL_OPERAND3_RGB_NV"/> 45053 <enum name="GL_OPERAND3_ALPHA_NV"/> 45054 </require> 45055 </extension> 45056 <extension name="GL_NV_texture_expand_normal" supported="gl"> 45057 <require> 45058 <enum name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/> 45059 </require> 45060 </extension> 45061 <extension name="GL_NV_texture_multisample" supported="gl"> 45062 <require> 45063 <enum name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/> 45064 <enum name="GL_TEXTURE_COLOR_SAMPLES_NV"/> 45065 <command name="glTexImage2DMultisampleCoverageNV"/> 45066 <command name="glTexImage3DMultisampleCoverageNV"/> 45067 </require> 45068 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 45069 <command name="glTextureImage2DMultisampleNV"/> 45070 <command name="glTextureImage3DMultisampleNV"/> 45071 <command name="glTextureImage2DMultisampleCoverageNV"/> 45072 <command name="glTextureImage3DMultisampleCoverageNV"/> 45073 </require> 45074 </extension> 45075 <extension name="GL_NV_texture_npot_2D_mipmap" supported="gles2"/> 45076 <extension name="GL_NV_texture_rectangle" supported="gl"> 45077 <require> 45078 <enum name="GL_TEXTURE_RECTANGLE_NV"/> 45079 <enum name="GL_TEXTURE_BINDING_RECTANGLE_NV"/> 45080 <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/> 45081 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/> 45082 </require> 45083 </extension> 45084 <extension name="GL_NV_texture_rectangle_compressed" supported="gl|glcore"/> 45085 <extension name="GL_NV_texture_shader" supported="gl"> 45086 <require> 45087 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/> 45088 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/> 45089 <enum name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/> 45090 <enum name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/> 45091 <enum name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/> 45092 <enum name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/> 45093 <enum name="GL_DSDT_MAG_INTENSITY_NV"/> 45094 <enum name="GL_SHADER_CONSISTENT_NV"/> 45095 <enum name="GL_TEXTURE_SHADER_NV"/> 45096 <enum name="GL_SHADER_OPERATION_NV"/> 45097 <enum name="GL_CULL_MODES_NV"/> 45098 <enum name="GL_OFFSET_TEXTURE_MATRIX_NV"/> 45099 <enum name="GL_OFFSET_TEXTURE_SCALE_NV"/> 45100 <enum name="GL_OFFSET_TEXTURE_BIAS_NV"/> 45101 <enum name="GL_OFFSET_TEXTURE_2D_MATRIX_NV"/> 45102 <enum name="GL_OFFSET_TEXTURE_2D_SCALE_NV"/> 45103 <enum name="GL_OFFSET_TEXTURE_2D_BIAS_NV"/> 45104 <enum name="GL_PREVIOUS_TEXTURE_INPUT_NV"/> 45105 <enum name="GL_CONST_EYE_NV"/> 45106 <enum name="GL_PASS_THROUGH_NV"/> 45107 <enum name="GL_CULL_FRAGMENT_NV"/> 45108 <enum name="GL_OFFSET_TEXTURE_2D_NV"/> 45109 <enum name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/> 45110 <enum name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/> 45111 <enum name="GL_DOT_PRODUCT_NV"/> 45112 <enum name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/> 45113 <enum name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/> 45114 <enum name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/> 45115 <enum name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/> 45116 <enum name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/> 45117 <enum name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/> 45118 <enum name="GL_HILO_NV"/> 45119 <enum name="GL_DSDT_NV"/> 45120 <enum name="GL_DSDT_MAG_NV"/> 45121 <enum name="GL_DSDT_MAG_VIB_NV"/> 45122 <enum name="GL_HILO16_NV"/> 45123 <enum name="GL_SIGNED_HILO_NV"/> 45124 <enum name="GL_SIGNED_HILO16_NV"/> 45125 <enum name="GL_SIGNED_RGBA_NV"/> 45126 <enum name="GL_SIGNED_RGBA8_NV"/> 45127 <enum name="GL_SIGNED_RGB_NV"/> 45128 <enum name="GL_SIGNED_RGB8_NV"/> 45129 <enum name="GL_SIGNED_LUMINANCE_NV"/> 45130 <enum name="GL_SIGNED_LUMINANCE8_NV"/> 45131 <enum name="GL_SIGNED_LUMINANCE_ALPHA_NV"/> 45132 <enum name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/> 45133 <enum name="GL_SIGNED_ALPHA_NV"/> 45134 <enum name="GL_SIGNED_ALPHA8_NV"/> 45135 <enum name="GL_SIGNED_INTENSITY_NV"/> 45136 <enum name="GL_SIGNED_INTENSITY8_NV"/> 45137 <enum name="GL_DSDT8_NV"/> 45138 <enum name="GL_DSDT8_MAG8_NV"/> 45139 <enum name="GL_DSDT8_MAG8_INTENSITY8_NV"/> 45140 <enum name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/> 45141 <enum name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/> 45142 <enum name="GL_HI_SCALE_NV"/> 45143 <enum name="GL_LO_SCALE_NV"/> 45144 <enum name="GL_DS_SCALE_NV"/> 45145 <enum name="GL_DT_SCALE_NV"/> 45146 <enum name="GL_MAGNITUDE_SCALE_NV"/> 45147 <enum name="GL_VIBRANCE_SCALE_NV"/> 45148 <enum name="GL_HI_BIAS_NV"/> 45149 <enum name="GL_LO_BIAS_NV"/> 45150 <enum name="GL_DS_BIAS_NV"/> 45151 <enum name="GL_DT_BIAS_NV"/> 45152 <enum name="GL_MAGNITUDE_BIAS_NV"/> 45153 <enum name="GL_VIBRANCE_BIAS_NV"/> 45154 <enum name="GL_TEXTURE_BORDER_VALUES_NV"/> 45155 <enum name="GL_TEXTURE_HI_SIZE_NV"/> 45156 <enum name="GL_TEXTURE_LO_SIZE_NV"/> 45157 <enum name="GL_TEXTURE_DS_SIZE_NV"/> 45158 <enum name="GL_TEXTURE_DT_SIZE_NV"/> 45159 <enum name="GL_TEXTURE_MAG_SIZE_NV"/> 45160 </require> 45161 </extension> 45162 <extension name="GL_NV_texture_shader2" supported="gl"> 45163 <require> 45164 <enum name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/> 45165 </require> 45166 </extension> 45167 <extension name="GL_NV_texture_shader3" supported="gl"> 45168 <require> 45169 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/> 45170 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/> 45171 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/> 45172 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/> 45173 <enum name="GL_OFFSET_HILO_TEXTURE_2D_NV"/> 45174 <enum name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/> 45175 <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/> 45176 <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/> 45177 <enum name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/> 45178 <enum name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/> 45179 <enum name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/> 45180 <enum name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/> 45181 <enum name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/> 45182 <enum name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/> 45183 <enum name="GL_HILO8_NV"/> 45184 <enum name="GL_SIGNED_HILO8_NV"/> 45185 <enum name="GL_FORCE_BLUE_TO_ONE_NV"/> 45186 </require> 45187 </extension> 45188 <extension name="GL_NV_transform_feedback" supported="gl"> 45189 <require> 45190 <enum name="GL_BACK_PRIMARY_COLOR_NV"/> 45191 <enum name="GL_BACK_SECONDARY_COLOR_NV"/> 45192 <enum name="GL_TEXTURE_COORD_NV"/> 45193 <enum name="GL_CLIP_DISTANCE_NV"/> 45194 <enum name="GL_VERTEX_ID_NV"/> 45195 <enum name="GL_PRIMITIVE_ID_NV"/> 45196 <enum name="GL_GENERIC_ATTRIB_NV"/> 45197 <enum name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/> 45198 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/> 45199 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/> 45200 <enum name="GL_ACTIVE_VARYINGS_NV"/> 45201 <enum name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/> 45202 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/> 45203 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/> 45204 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/> 45205 <enum name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/> 45206 <enum name="GL_PRIMITIVES_GENERATED_NV"/> 45207 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/> 45208 <enum name="GL_RASTERIZER_DISCARD_NV"/> 45209 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/> 45210 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/> 45211 <enum name="GL_INTERLEAVED_ATTRIBS_NV"/> 45212 <enum name="GL_SEPARATE_ATTRIBS_NV"/> 45213 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/> 45214 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/> 45215 <enum name="GL_LAYER_NV"/> 45216 <command name="glBeginTransformFeedbackNV"/> 45217 <command name="glEndTransformFeedbackNV"/> 45218 <command name="glTransformFeedbackAttribsNV"/> 45219 <command name="glBindBufferRangeNV"/> 45220 <command name="glBindBufferOffsetNV"/> 45221 <command name="glBindBufferBaseNV"/> 45222 <command name="glTransformFeedbackVaryingsNV"/> 45223 <command name="glActiveVaryingNV"/> 45224 <command name="glGetVaryingLocationNV"/> 45225 <command name="glGetActiveVaryingNV"/> 45226 <command name="glGetTransformFeedbackVaryingNV"/> 45227 </require> 45228 <require comment="Extended by GL_ARB_transform_feedback3"> 45229 <enum name="GL_NEXT_BUFFER_NV"/> 45230 <enum name="GL_SKIP_COMPONENTS4_NV"/> 45231 <enum name="GL_SKIP_COMPONENTS3_NV"/> 45232 <enum name="GL_SKIP_COMPONENTS2_NV"/> 45233 <enum name="GL_SKIP_COMPONENTS1_NV"/> 45234 <command name="glTransformFeedbackStreamAttribsNV"/> 45235 </require> 45236 </extension> 45237 <extension name="GL_NV_transform_feedback2" supported="gl"> 45238 <require> 45239 <enum name="GL_TRANSFORM_FEEDBACK_NV"/> 45240 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/> 45241 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/> 45242 <enum name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/> 45243 <command name="glBindTransformFeedbackNV"/> 45244 <command name="glDeleteTransformFeedbacksNV"/> 45245 <command name="glGenTransformFeedbacksNV"/> 45246 <command name="glIsTransformFeedbackNV"/> 45247 <command name="glPauseTransformFeedbackNV"/> 45248 <command name="glResumeTransformFeedbackNV"/> 45249 <command name="glDrawTransformFeedbackNV"/> 45250 </require> 45251 </extension> 45252 <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl|glcore"> 45253 <require> 45254 <enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/> 45255 <enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/> 45256 <enum name="GL_UNIFORM_BUFFER_LENGTH_NV"/> 45257 </require> 45258 </extension> 45259 <extension name="GL_NV_vdpau_interop" supported="gl"> 45260 <require> 45261 <enum name="GL_SURFACE_STATE_NV"/> 45262 <enum name="GL_SURFACE_REGISTERED_NV"/> 45263 <enum name="GL_SURFACE_MAPPED_NV"/> 45264 <enum name="GL_WRITE_DISCARD_NV"/> 45265 <command name="glVDPAUInitNV"/> 45266 <command name="glVDPAUFiniNV"/> 45267 <command name="glVDPAURegisterVideoSurfaceNV"/> 45268 <command name="glVDPAURegisterOutputSurfaceNV"/> 45269 <command name="glVDPAUIsSurfaceNV"/> 45270 <command name="glVDPAUUnregisterSurfaceNV"/> 45271 <command name="glVDPAUGetSurfaceivNV"/> 45272 <command name="glVDPAUSurfaceAccessNV"/> 45273 <command name="glVDPAUMapSurfacesNV"/> 45274 <command name="glVDPAUUnmapSurfacesNV"/> 45275 </require> 45276 </extension> 45277 <extension name="GL_NV_vdpau_interop2" supported="gl"> 45278 <require> 45279 <command name="glVDPAURegisterVideoSurfaceWithPictureStructureNV"/> 45280 </require> 45281 </extension> 45282 <extension name="GL_NV_vertex_array_range" supported="gl"> 45283 <require> 45284 <enum name="GL_VERTEX_ARRAY_RANGE_NV"/> 45285 <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/> 45286 <enum name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/> 45287 <enum name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/> 45288 <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/> 45289 <command name="glFlushVertexArrayRangeNV"/> 45290 <command name="glVertexArrayRangeNV"/> 45291 </require> 45292 </extension> 45293 <extension name="GL_NV_vertex_array_range2" supported="gl"> 45294 <require> 45295 <enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/> 45296 </require> 45297 </extension> 45298 <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl|glcore"> 45299 <require> 45300 <enum name="GL_INT64_NV"/> 45301 <enum name="GL_UNSIGNED_INT64_NV"/> 45302 <command name="glVertexAttribL1i64NV"/> 45303 <command name="glVertexAttribL2i64NV"/> 45304 <command name="glVertexAttribL3i64NV"/> 45305 <command name="glVertexAttribL4i64NV"/> 45306 <command name="glVertexAttribL1i64vNV"/> 45307 <command name="glVertexAttribL2i64vNV"/> 45308 <command name="glVertexAttribL3i64vNV"/> 45309 <command name="glVertexAttribL4i64vNV"/> 45310 <command name="glVertexAttribL1ui64NV"/> 45311 <command name="glVertexAttribL2ui64NV"/> 45312 <command name="glVertexAttribL3ui64NV"/> 45313 <command name="glVertexAttribL4ui64NV"/> 45314 <command name="glVertexAttribL1ui64vNV"/> 45315 <command name="glVertexAttribL2ui64vNV"/> 45316 <command name="glVertexAttribL3ui64vNV"/> 45317 <command name="glVertexAttribL4ui64vNV"/> 45318 <command name="glGetVertexAttribLi64vNV"/> 45319 <command name="glGetVertexAttribLui64vNV"/> 45320 <command name="glVertexAttribLFormatNV"/> 45321 </require> 45322 </extension> 45323 <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl|glcore"> 45324 <require> 45325 <enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/> 45326 <enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/> 45327 <enum name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/> 45328 <enum name="GL_VERTEX_ARRAY_ADDRESS_NV"/> 45329 <enum name="GL_NORMAL_ARRAY_ADDRESS_NV"/> 45330 <enum name="GL_COLOR_ARRAY_ADDRESS_NV"/> 45331 <enum name="GL_INDEX_ARRAY_ADDRESS_NV"/> 45332 <enum name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/> 45333 <enum name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/> 45334 <enum name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/> 45335 <enum name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/> 45336 <enum name="GL_ELEMENT_ARRAY_ADDRESS_NV"/> 45337 <enum name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/> 45338 <enum name="GL_VERTEX_ARRAY_LENGTH_NV"/> 45339 <enum name="GL_NORMAL_ARRAY_LENGTH_NV"/> 45340 <enum name="GL_COLOR_ARRAY_LENGTH_NV"/> 45341 <enum name="GL_INDEX_ARRAY_LENGTH_NV"/> 45342 <enum name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/> 45343 <enum name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/> 45344 <enum name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/> 45345 <enum name="GL_FOG_COORD_ARRAY_LENGTH_NV"/> 45346 <enum name="GL_ELEMENT_ARRAY_LENGTH_NV"/> 45347 <enum name="GL_DRAW_INDIRECT_UNIFIED_NV"/> 45348 <enum name="GL_DRAW_INDIRECT_ADDRESS_NV"/> 45349 <enum name="GL_DRAW_INDIRECT_LENGTH_NV"/> 45350 <command name="glBufferAddressRangeNV"/> 45351 <command name="glVertexFormatNV"/> 45352 <command name="glNormalFormatNV"/> 45353 <command name="glColorFormatNV"/> 45354 <command name="glIndexFormatNV"/> 45355 <command name="glTexCoordFormatNV"/> 45356 <command name="glEdgeFlagFormatNV"/> 45357 <command name="glSecondaryColorFormatNV"/> 45358 <command name="glFogCoordFormatNV"/> 45359 <command name="glVertexAttribFormatNV"/> 45360 <command name="glVertexAttribIFormatNV"/> 45361 <command name="glGetIntegerui64i_vNV"/> 45362 </require> 45363 </extension> 45364 <extension name="GL_NV_vertex_program" supported="gl"> 45365 <require> 45366 <enum name="GL_VERTEX_PROGRAM_NV"/> 45367 <enum name="GL_VERTEX_STATE_PROGRAM_NV"/> 45368 <enum name="GL_ATTRIB_ARRAY_SIZE_NV"/> 45369 <enum name="GL_ATTRIB_ARRAY_STRIDE_NV"/> 45370 <enum name="GL_ATTRIB_ARRAY_TYPE_NV"/> 45371 <enum name="GL_CURRENT_ATTRIB_NV"/> 45372 <enum name="GL_PROGRAM_LENGTH_NV"/> 45373 <enum name="GL_PROGRAM_STRING_NV"/> 45374 <enum name="GL_MODELVIEW_PROJECTION_NV"/> 45375 <enum name="GL_IDENTITY_NV"/> 45376 <enum name="GL_INVERSE_NV"/> 45377 <enum name="GL_TRANSPOSE_NV"/> 45378 <enum name="GL_INVERSE_TRANSPOSE_NV"/> 45379 <enum name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/> 45380 <enum name="GL_MAX_TRACK_MATRICES_NV"/> 45381 <enum name="GL_MATRIX0_NV"/> 45382 <enum name="GL_MATRIX1_NV"/> 45383 <enum name="GL_MATRIX2_NV"/> 45384 <enum name="GL_MATRIX3_NV"/> 45385 <enum name="GL_MATRIX4_NV"/> 45386 <enum name="GL_MATRIX5_NV"/> 45387 <enum name="GL_MATRIX6_NV"/> 45388 <enum name="GL_MATRIX7_NV"/> 45389 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/> 45390 <enum name="GL_CURRENT_MATRIX_NV"/> 45391 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/> 45392 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/> 45393 <enum name="GL_PROGRAM_PARAMETER_NV"/> 45394 <enum name="GL_ATTRIB_ARRAY_POINTER_NV"/> 45395 <enum name="GL_PROGRAM_TARGET_NV"/> 45396 <enum name="GL_PROGRAM_RESIDENT_NV"/> 45397 <enum name="GL_TRACK_MATRIX_NV"/> 45398 <enum name="GL_TRACK_MATRIX_TRANSFORM_NV"/> 45399 <enum name="GL_VERTEX_PROGRAM_BINDING_NV"/> 45400 <enum name="GL_PROGRAM_ERROR_POSITION_NV"/> 45401 <enum name="GL_VERTEX_ATTRIB_ARRAY0_NV"/> 45402 <enum name="GL_VERTEX_ATTRIB_ARRAY1_NV"/> 45403 <enum name="GL_VERTEX_ATTRIB_ARRAY2_NV"/> 45404 <enum name="GL_VERTEX_ATTRIB_ARRAY3_NV"/> 45405 <enum name="GL_VERTEX_ATTRIB_ARRAY4_NV"/> 45406 <enum name="GL_VERTEX_ATTRIB_ARRAY5_NV"/> 45407 <enum name="GL_VERTEX_ATTRIB_ARRAY6_NV"/> 45408 <enum name="GL_VERTEX_ATTRIB_ARRAY7_NV"/> 45409 <enum name="GL_VERTEX_ATTRIB_ARRAY8_NV"/> 45410 <enum name="GL_VERTEX_ATTRIB_ARRAY9_NV"/> 45411 <enum name="GL_VERTEX_ATTRIB_ARRAY10_NV"/> 45412 <enum name="GL_VERTEX_ATTRIB_ARRAY11_NV"/> 45413 <enum name="GL_VERTEX_ATTRIB_ARRAY12_NV"/> 45414 <enum name="GL_VERTEX_ATTRIB_ARRAY13_NV"/> 45415 <enum name="GL_VERTEX_ATTRIB_ARRAY14_NV"/> 45416 <enum name="GL_VERTEX_ATTRIB_ARRAY15_NV"/> 45417 <enum name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/> 45418 <enum name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/> 45419 <enum name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/> 45420 <enum name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/> 45421 <enum name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/> 45422 <enum name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/> 45423 <enum name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/> 45424 <enum name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/> 45425 <enum name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/> 45426 <enum name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/> 45427 <enum name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/> 45428 <enum name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/> 45429 <enum name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/> 45430 <enum name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/> 45431 <enum name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/> 45432 <enum name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/> 45433 <enum name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/> 45434 <enum name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/> 45435 <enum name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/> 45436 <enum name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/> 45437 <enum name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/> 45438 <enum name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/> 45439 <enum name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/> 45440 <enum name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/> 45441 <enum name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/> 45442 <enum name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/> 45443 <enum name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/> 45444 <enum name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/> 45445 <enum name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/> 45446 <enum name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/> 45447 <enum name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/> 45448 <enum name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/> 45449 <command name="glAreProgramsResidentNV"/> 45450 <command name="glBindProgramNV"/> 45451 <command name="glDeleteProgramsNV"/> 45452 <command name="glExecuteProgramNV"/> 45453 <command name="glGenProgramsNV"/> 45454 <command name="glGetProgramParameterdvNV"/> 45455 <command name="glGetProgramParameterfvNV"/> 45456 <command name="glGetProgramivNV"/> 45457 <command name="glGetProgramStringNV"/> 45458 <command name="glGetTrackMatrixivNV"/> 45459 <command name="glGetVertexAttribdvNV"/> 45460 <command name="glGetVertexAttribfvNV"/> 45461 <command name="glGetVertexAttribivNV"/> 45462 <command name="glGetVertexAttribPointervNV"/> 45463 <command name="glIsProgramNV"/> 45464 <command name="glLoadProgramNV"/> 45465 <command name="glProgramParameter4dNV"/> 45466 <command name="glProgramParameter4dvNV"/> 45467 <command name="glProgramParameter4fNV"/> 45468 <command name="glProgramParameter4fvNV"/> 45469 <command name="glProgramParameters4dvNV"/> 45470 <command name="glProgramParameters4fvNV"/> 45471 <command name="glRequestResidentProgramsNV"/> 45472 <command name="glTrackMatrixNV"/> 45473 <command name="glVertexAttribPointerNV"/> 45474 <command name="glVertexAttrib1dNV"/> 45475 <command name="glVertexAttrib1dvNV"/> 45476 <command name="glVertexAttrib1fNV"/> 45477 <command name="glVertexAttrib1fvNV"/> 45478 <command name="glVertexAttrib1sNV"/> 45479 <command name="glVertexAttrib1svNV"/> 45480 <command name="glVertexAttrib2dNV"/> 45481 <command name="glVertexAttrib2dvNV"/> 45482 <command name="glVertexAttrib2fNV"/> 45483 <command name="glVertexAttrib2fvNV"/> 45484 <command name="glVertexAttrib2sNV"/> 45485 <command name="glVertexAttrib2svNV"/> 45486 <command name="glVertexAttrib3dNV"/> 45487 <command name="glVertexAttrib3dvNV"/> 45488 <command name="glVertexAttrib3fNV"/> 45489 <command name="glVertexAttrib3fvNV"/> 45490 <command name="glVertexAttrib3sNV"/> 45491 <command name="glVertexAttrib3svNV"/> 45492 <command name="glVertexAttrib4dNV"/> 45493 <command name="glVertexAttrib4dvNV"/> 45494 <command name="glVertexAttrib4fNV"/> 45495 <command name="glVertexAttrib4fvNV"/> 45496 <command name="glVertexAttrib4sNV"/> 45497 <command name="glVertexAttrib4svNV"/> 45498 <command name="glVertexAttrib4ubNV"/> 45499 <command name="glVertexAttrib4ubvNV"/> 45500 <command name="glVertexAttribs1dvNV"/> 45501 <command name="glVertexAttribs1fvNV"/> 45502 <command name="glVertexAttribs1svNV"/> 45503 <command name="glVertexAttribs2dvNV"/> 45504 <command name="glVertexAttribs2fvNV"/> 45505 <command name="glVertexAttribs2svNV"/> 45506 <command name="glVertexAttribs3dvNV"/> 45507 <command name="glVertexAttribs3fvNV"/> 45508 <command name="glVertexAttribs3svNV"/> 45509 <command name="glVertexAttribs4dvNV"/> 45510 <command name="glVertexAttribs4fvNV"/> 45511 <command name="glVertexAttribs4svNV"/> 45512 <command name="glVertexAttribs4ubvNV"/> 45513 </require> 45514 </extension> 45515 <extension name="GL_NV_vertex_program1_1" supported="gl"/> 45516 <extension name="GL_NV_vertex_program2" supported="gl"/> 45517 <extension name="GL_NV_vertex_program2_option" supported="gl"> 45518 <require> 45519 <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/> 45520 <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/> 45521 </require> 45522 </extension> 45523 <extension name="GL_NV_vertex_program3" supported="gl"> 45524 <require> 45525 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/> 45526 </require> 45527 </extension> 45528 <extension name="GL_NV_vertex_program4" supported="gl"> 45529 <require comment="Shared with the EXT_gpu_shader4 extension"> 45530 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/> 45531 <command name="glVertexAttribI1iEXT"/> 45532 <command name="glVertexAttribI2iEXT"/> 45533 <command name="glVertexAttribI3iEXT"/> 45534 <command name="glVertexAttribI4iEXT"/> 45535 <command name="glVertexAttribI1uiEXT"/> 45536 <command name="glVertexAttribI2uiEXT"/> 45537 <command name="glVertexAttribI3uiEXT"/> 45538 <command name="glVertexAttribI4uiEXT"/> 45539 <command name="glVertexAttribI1ivEXT"/> 45540 <command name="glVertexAttribI2ivEXT"/> 45541 <command name="glVertexAttribI3ivEXT"/> 45542 <command name="glVertexAttribI4ivEXT"/> 45543 <command name="glVertexAttribI1uivEXT"/> 45544 <command name="glVertexAttribI2uivEXT"/> 45545 <command name="glVertexAttribI3uivEXT"/> 45546 <command name="glVertexAttribI4uivEXT"/> 45547 <command name="glVertexAttribI4bvEXT"/> 45548 <command name="glVertexAttribI4svEXT"/> 45549 <command name="glVertexAttribI4ubvEXT"/> 45550 <command name="glVertexAttribI4usvEXT"/> 45551 <command name="glVertexAttribIPointerEXT"/> 45552 <command name="glGetVertexAttribIivEXT"/> 45553 <command name="glGetVertexAttribIuivEXT"/> 45554 </require> 45555 </extension> 45556 <extension name="GL_NV_video_capture" supported="gl"> 45557 <require> 45558 <enum name="GL_VIDEO_BUFFER_NV"/> 45559 <enum name="GL_VIDEO_BUFFER_BINDING_NV"/> 45560 <enum name="GL_FIELD_UPPER_NV"/> 45561 <enum name="GL_FIELD_LOWER_NV"/> 45562 <enum name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/> 45563 <enum name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/> 45564 <enum name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/> 45565 <enum name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/> 45566 <enum name="GL_VIDEO_BUFFER_PITCH_NV"/> 45567 <enum name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/> 45568 <enum name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/> 45569 <enum name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/> 45570 <enum name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/> 45571 <enum name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/> 45572 <enum name="GL_PARTIAL_SUCCESS_NV"/> 45573 <enum name="GL_SUCCESS_NV"/> 45574 <enum name="GL_FAILURE_NV"/> 45575 <enum name="GL_YCBYCR8_422_NV"/> 45576 <enum name="GL_YCBAYCR8A_4224_NV"/> 45577 <enum name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/> 45578 <enum name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/> 45579 <enum name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/> 45580 <enum name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/> 45581 <enum name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/> 45582 <enum name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/> 45583 <enum name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/> 45584 <enum name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/> 45585 <enum name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/> 45586 <enum name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/> 45587 <command name="glBeginVideoCaptureNV"/> 45588 <command name="glBindVideoCaptureStreamBufferNV"/> 45589 <command name="glBindVideoCaptureStreamTextureNV"/> 45590 <command name="glEndVideoCaptureNV"/> 45591 <command name="glGetVideoCaptureivNV"/> 45592 <command name="glGetVideoCaptureStreamivNV"/> 45593 <command name="glGetVideoCaptureStreamfvNV"/> 45594 <command name="glGetVideoCaptureStreamdvNV"/> 45595 <command name="glVideoCaptureNV"/> 45596 <command name="glVideoCaptureStreamParameterivNV"/> 45597 <command name="glVideoCaptureStreamParameterfvNV"/> 45598 <command name="glVideoCaptureStreamParameterdvNV"/> 45599 </require> 45600 </extension> 45601 <extension name="GL_NV_viewport_array" supported="gles2"> 45602 <require> 45603 <enum name="GL_MAX_VIEWPORTS_NV"/> 45604 <enum name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/> 45605 <enum name="GL_VIEWPORT_BOUNDS_RANGE_NV"/> 45606 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/> 45607 <enum name="GL_SCISSOR_BOX"/> 45608 <enum name="GL_VIEWPORT"/> 45609 <enum name="GL_DEPTH_RANGE"/> 45610 <enum name="GL_SCISSOR_TEST"/> 45611 <command name="glViewportArrayvNV"/> 45612 <command name="glViewportIndexedfNV"/> 45613 <command name="glViewportIndexedfvNV"/> 45614 <command name="glScissorArrayvNV"/> 45615 <command name="glScissorIndexedNV"/> 45616 <command name="glScissorIndexedvNV"/> 45617 <command name="glDepthRangeArrayfvNV"/> 45618 <command name="glDepthRangeIndexedfNV"/> 45619 <command name="glGetFloati_vNV"/> 45620 <command name="glEnableiNV"/> 45621 <command name="glDisableiNV"/> 45622 <command name="glIsEnablediNV"/> 45623 </require> 45624 </extension> 45625 <extension name="GL_NV_viewport_array2" supported="gl|glcore|gles2"/> 45626 <extension name="GL_NV_viewport_swizzle" supported="gl|glcore|gles2"> 45627 <require> 45628 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/> 45629 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/> 45630 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/> 45631 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/> 45632 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/> 45633 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/> 45634 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/> 45635 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/> 45636 <enum name="GL_VIEWPORT_SWIZZLE_X_NV"/> 45637 <enum name="GL_VIEWPORT_SWIZZLE_Y_NV"/> 45638 <enum name="GL_VIEWPORT_SWIZZLE_Z_NV"/> 45639 <enum name="GL_VIEWPORT_SWIZZLE_W_NV"/> 45640 <command name="glViewportSwizzleNV"/> 45641 </require> 45642 </extension> 45643 <extension name="GL_NV_pack_subimage" supported="gles2"> 45644 <require> 45645 <enum name="GL_PACK_ROW_LENGTH_NV"/> 45646 <enum name="GL_PACK_SKIP_ROWS_NV"/> 45647 <enum name="GL_PACK_SKIP_PIXELS_NV"/> 45648 </require> 45649 </extension> 45650 <extension name="GL_OES_EGL_image" supported="gles1|gles2"> 45651 <require> 45652 <type name="GLeglImageOES"/> 45653 <command name="glEGLImageTargetTexture2DOES"/> 45654 <command name="glEGLImageTargetRenderbufferStorageOES"/> 45655 </require> 45656 </extension> 45657 <extension name="GL_OES_EGL_image_external" supported="gles1|gles2"> 45658 <require> 45659 <type name="GLeglImageOES"/> 45660 <enum name="GL_TEXTURE_EXTERNAL_OES"/> 45661 <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/> 45662 <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/> 45663 </require> 45664 <require api="gles2"> 45665 <enum name="GL_SAMPLER_EXTERNAL_OES"/> 45666 </require> 45667 </extension> 45668 <extension name="GL_OES_EGL_image_external_essl3" supported="gles2"/> 45669 <extension name="GL_OES_blend_equation_separate" supported="gles1"> 45670 <require> 45671 <enum name="GL_BLEND_EQUATION_RGB_OES"/> 45672 <enum name="GL_BLEND_EQUATION_ALPHA_OES"/> 45673 <command name="glBlendEquationSeparateOES"/> 45674 </require> 45675 </extension> 45676 <extension name="GL_OES_blend_func_separate" supported="gles1"> 45677 <require> 45678 <enum name="GL_BLEND_DST_RGB_OES"/> 45679 <enum name="GL_BLEND_SRC_RGB_OES"/> 45680 <enum name="GL_BLEND_DST_ALPHA_OES"/> 45681 <enum name="GL_BLEND_SRC_ALPHA_OES"/> 45682 <command name="glBlendFuncSeparateOES"/> 45683 </require> 45684 </extension> 45685 <extension name="GL_OES_blend_subtract" supported="gles1"> 45686 <require> 45687 <enum name="GL_BLEND_EQUATION_OES"/> 45688 <enum name="GL_FUNC_ADD_OES"/> 45689 <enum name="GL_FUNC_SUBTRACT_OES"/> 45690 <enum name="GL_FUNC_REVERSE_SUBTRACT_OES"/> 45691 <command name="glBlendEquationOES"/> 45692 </require> 45693 </extension> 45694 <extension name="GL_OES_byte_coordinates" supported="gl|gles1"> 45695 <require> 45696 <type name="GLbyte"/> 45697 <enum name="GL_BYTE"/> 45698 </require> 45699 <require api="gl" comment="Immediate-mode entry points don't exist in ES 1.x"> 45700 <command name="glMultiTexCoord1bOES"/> 45701 <command name="glMultiTexCoord1bvOES"/> 45702 <command name="glMultiTexCoord2bOES"/> 45703 <command name="glMultiTexCoord2bvOES"/> 45704 <command name="glMultiTexCoord3bOES"/> 45705 <command name="glMultiTexCoord3bvOES"/> 45706 <command name="glMultiTexCoord4bOES"/> 45707 <command name="glMultiTexCoord4bvOES"/> 45708 <command name="glTexCoord1bOES"/> 45709 <command name="glTexCoord1bvOES"/> 45710 <command name="glTexCoord2bOES"/> 45711 <command name="glTexCoord2bvOES"/> 45712 <command name="glTexCoord3bOES"/> 45713 <command name="glTexCoord3bvOES"/> 45714 <command name="glTexCoord4bOES"/> 45715 <command name="glTexCoord4bvOES"/> 45716 <command name="glVertex2bOES"/> 45717 <command name="glVertex2bvOES"/> 45718 <command name="glVertex3bOES"/> 45719 <command name="glVertex3bvOES"/> 45720 <command name="glVertex4bOES"/> 45721 <command name="glVertex4bvOES"/> 45722 </require> 45723 </extension> 45724 <extension name="GL_OES_compressed_ETC1_RGB8_sub_texture" supported="gles1|gles2"/> 45725 <extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2"> 45726 <require> 45727 <enum name="GL_ETC1_RGB8_OES"/> 45728 </require> 45729 </extension> 45730 <extension name="GL_OES_compressed_paletted_texture" supported="gl|gles1|gles2"> 45731 <require> 45732 <enum name="GL_PALETTE4_RGB8_OES"/> 45733 <enum name="GL_PALETTE4_RGBA8_OES"/> 45734 <enum name="GL_PALETTE4_R5_G6_B5_OES"/> 45735 <enum name="GL_PALETTE4_RGBA4_OES"/> 45736 <enum name="GL_PALETTE4_RGB5_A1_OES"/> 45737 <enum name="GL_PALETTE8_RGB8_OES"/> 45738 <enum name="GL_PALETTE8_RGBA8_OES"/> 45739 <enum name="GL_PALETTE8_R5_G6_B5_OES"/> 45740 <enum name="GL_PALETTE8_RGBA4_OES"/> 45741 <enum name="GL_PALETTE8_RGB5_A1_OES"/> 45742 </require> 45743 </extension> 45744 <extension name="GL_OES_copy_image" supported="gles2"> 45745 <require> 45746 <command name="glCopyImageSubDataOES"/> 45747 </require> 45748 </extension> 45749 <extension name="GL_OES_depth24" supported="gles1|gles2|glsc2"> 45750 <require> 45751 <enum name="GL_DEPTH_COMPONENT24_OES"/> 45752 </require> 45753 </extension> 45754 <extension name="GL_OES_depth32" supported="gles1|gles2|glsc2"> 45755 <require> 45756 <enum name="GL_DEPTH_COMPONENT32_OES"/> 45757 </require> 45758 </extension> 45759 <extension name="GL_OES_depth_texture" supported="gles2"> 45760 <require> 45761 <enum name="GL_DEPTH_COMPONENT"/> 45762 <enum name="GL_UNSIGNED_SHORT"/> 45763 <enum name="GL_UNSIGNED_INT"/> 45764 </require> 45765 </extension> 45766 <extension name="GL_OES_draw_buffers_indexed" supported="gles2"> 45767 <require> 45768 <enum name="GL_BLEND_EQUATION_RGB"/> 45769 <enum name="GL_BLEND_EQUATION_ALPHA"/> 45770 <enum name="GL_BLEND_SRC_RGB"/> 45771 <enum name="GL_BLEND_SRC_ALPHA"/> 45772 <enum name="GL_BLEND_DST_RGB"/> 45773 <enum name="GL_BLEND_DST_ALPHA"/> 45774 <enum name="GL_COLOR_WRITEMASK"/> 45775 <enum name="GL_BLEND"/> 45776 <enum name="GL_FUNC_ADD"/> 45777 <enum name="GL_FUNC_SUBTRACT"/> 45778 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 45779 <enum name="GL_MIN"/> 45780 <enum name="GL_MAX"/> 45781 <enum name="GL_ZERO"/> 45782 <enum name="GL_ONE"/> 45783 <enum name="GL_SRC_COLOR"/> 45784 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 45785 <enum name="GL_DST_COLOR"/> 45786 <enum name="GL_ONE_MINUS_DST_COLOR"/> 45787 <enum name="GL_SRC_ALPHA"/> 45788 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 45789 <enum name="GL_DST_ALPHA"/> 45790 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 45791 <enum name="GL_CONSTANT_COLOR"/> 45792 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 45793 <enum name="GL_CONSTANT_ALPHA"/> 45794 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 45795 <enum name="GL_SRC_ALPHA_SATURATE"/> 45796 <command name="glEnableiOES"/> 45797 <command name="glDisableiOES"/> 45798 <command name="glBlendEquationiOES"/> 45799 <command name="glBlendEquationSeparateiOES"/> 45800 <command name="glBlendFunciOES"/> 45801 <command name="glBlendFuncSeparateiOES"/> 45802 <command name="glColorMaskiOES"/> 45803 <command name="glIsEnablediOES"/> 45804 </require> 45805 </extension> 45806 <extension name="GL_OES_draw_elements_base_vertex" supported="gles2"> 45807 <require> 45808 <command name="glDrawElementsBaseVertexOES"/> 45809 <command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/> 45810 <command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/> 45811 <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/> 45812 </require> 45813 </extension> 45814 <extension name="GL_OES_draw_texture" supported="gles1"> 45815 <require> 45816 <enum name="GL_TEXTURE_CROP_RECT_OES"/> 45817 <command name="glDrawTexsOES"/> 45818 <command name="glDrawTexiOES"/> 45819 <command name="glDrawTexxOES"/> 45820 <command name="glDrawTexsvOES"/> 45821 <command name="glDrawTexivOES"/> 45822 <command name="glDrawTexxvOES"/> 45823 <command name="glDrawTexfOES"/> 45824 <command name="glDrawTexfvOES"/> 45825 </require> 45826 </extension> 45827 <extension name="GL_OES_element_index_uint" supported="gles1|gles2"> 45828 <require> 45829 <enum name="GL_UNSIGNED_INT"/> 45830 </require> 45831 </extension> 45832 <extension name="GL_OES_extended_matrix_palette" supported="gles1"/> 45833 <extension name="GL_OES_fbo_render_mipmap" supported="gles1|gles2"/> 45834 <extension name="GL_OES_fixed_point" supported="gl|gles1"> 45835 <require> 45836 <enum name="GL_FIXED_OES"/> 45837 <command name="glAlphaFuncxOES"/> 45838 <command name="glClearColorxOES"/> 45839 <command name="glClearDepthxOES"/> 45840 <command name="glClipPlanexOES"/> 45841 <command name="glColor4xOES"/> 45842 <command name="glDepthRangexOES"/> 45843 <command name="glFogxOES"/> 45844 <command name="glFogxvOES"/> 45845 <command name="glFrustumxOES"/> 45846 <command name="glGetClipPlanexOES"/> 45847 <command name="glGetFixedvOES"/> 45848 <command name="glGetTexEnvxvOES"/> 45849 <command name="glGetTexParameterxvOES"/> 45850 <command name="glLightModelxOES"/> 45851 <command name="glLightModelxvOES"/> 45852 <command name="glLightxOES"/> 45853 <command name="glLightxvOES"/> 45854 <command name="glLineWidthxOES"/> 45855 <command name="glLoadMatrixxOES"/> 45856 <command name="glMaterialxOES"/> 45857 <command name="glMaterialxvOES"/> 45858 <command name="glMultMatrixxOES"/> 45859 <command name="glMultiTexCoord4xOES"/> 45860 <command name="glNormal3xOES"/> 45861 <command name="glOrthoxOES"/> 45862 <command name="glPointParameterxvOES"/> 45863 <command name="glPointSizexOES"/> 45864 <command name="glPolygonOffsetxOES"/> 45865 <command name="glRotatexOES"/> 45866 <command name="glScalexOES"/> 45867 <command name="glTexEnvxOES"/> 45868 <command name="glTexEnvxvOES"/> 45869 <command name="glTexParameterxOES"/> 45870 <command name="glTexParameterxvOES"/> 45871 <command name="glTranslatexOES"/> 45872 </require> 45873 <require api="gles1" comment="Entry points not in the extension spec, but in the Khronos glext.h. Included for backward compatibility."> 45874 <command name="glGetLightxvOES"/> 45875 <command name="glGetMaterialxvOES"/> 45876 <command name="glPointParameterxOES"/> 45877 <command name="glSampleCoveragexOES"/> 45878 </require> 45879 <require api="gl" comment="Entry points in the extension spec, but not the Khronos glext.h. Correspond to GL-only features it's unlikely were ever implemented against ES 1.x."> 45880 <command name="glAccumxOES"/> 45881 <command name="glBitmapxOES"/> 45882 <command name="glBlendColorxOES"/> 45883 <command name="glClearAccumxOES"/> 45884 <command name="glColor3xOES"/> 45885 <command name="glColor3xvOES"/> 45886 <command name="glColor4xvOES"/> 45887 <command name="glConvolutionParameterxOES"/> 45888 <command name="glConvolutionParameterxvOES"/> 45889 <command name="glEvalCoord1xOES"/> 45890 <command name="glEvalCoord1xvOES"/> 45891 <command name="glEvalCoord2xOES"/> 45892 <command name="glEvalCoord2xvOES"/> 45893 <command name="glFeedbackBufferxOES"/> 45894 <command name="glGetConvolutionParameterxvOES"/> 45895 <command name="glGetHistogramParameterxvOES"/> 45896 <command name="glGetLightxOES"/> 45897 <command name="glGetMapxvOES"/> 45898 <command name="glGetMaterialxOES"/> 45899 <command name="glGetPixelMapxv"/> 45900 <command name="glGetTexGenxvOES"/> 45901 <command name="glGetTexLevelParameterxvOES"/> 45902 <command name="glIndexxOES"/> 45903 <command name="glIndexxvOES"/> 45904 <command name="glLoadTransposeMatrixxOES"/> 45905 <command name="glMap1xOES"/> 45906 <command name="glMap2xOES"/> 45907 <command name="glMapGrid1xOES"/> 45908 <command name="glMapGrid2xOES"/> 45909 <command name="glMultTransposeMatrixxOES"/> 45910 <command name="glMultiTexCoord1xOES"/> 45911 <command name="glMultiTexCoord1xvOES"/> 45912 <command name="glMultiTexCoord2xOES"/> 45913 <command name="glMultiTexCoord2xvOES"/> 45914 <command name="glMultiTexCoord3xOES"/> 45915 <command name="glMultiTexCoord3xvOES"/> 45916 <command name="glMultiTexCoord4xvOES"/> 45917 <command name="glNormal3xvOES"/> 45918 <command name="glPassThroughxOES"/> 45919 <command name="glPixelMapx"/> 45920 <command name="glPixelStorex"/> 45921 <command name="glPixelTransferxOES"/> 45922 <command name="glPixelZoomxOES"/> 45923 <command name="glPrioritizeTexturesxOES"/> 45924 <command name="glRasterPos2xOES"/> 45925 <command name="glRasterPos2xvOES"/> 45926 <command name="glRasterPos3xOES"/> 45927 <command name="glRasterPos3xvOES"/> 45928 <command name="glRasterPos4xOES"/> 45929 <command name="glRasterPos4xvOES"/> 45930 <command name="glRectxOES"/> 45931 <command name="glRectxvOES"/> 45932 <command name="glTexCoord1xOES"/> 45933 <command name="glTexCoord1xvOES"/> 45934 <command name="glTexCoord2xOES"/> 45935 <command name="glTexCoord2xvOES"/> 45936 <command name="glTexCoord3xOES"/> 45937 <command name="glTexCoord3xvOES"/> 45938 <command name="glTexCoord4xOES"/> 45939 <command name="glTexCoord4xvOES"/> 45940 <command name="glTexGenxOES"/> 45941 <command name="glTexGenxvOES"/> 45942 <command name="glVertex2xOES"/> 45943 <command name="glVertex2xvOES"/> 45944 <command name="glVertex3xOES"/> 45945 <command name="glVertex3xvOES"/> 45946 <command name="glVertex4xOES"/> 45947 <command name="glVertex4xvOES"/> 45948 </require> 45949 </extension> 45950 <extension name="GL_OES_fragment_precision_high" supported="gles2"> 45951 <require> 45952 </require> 45953 </extension> 45954 <extension name="GL_OES_framebuffer_object" supported="gles1"> 45955 <require> 45956 <enum name="GL_NONE_OES"/> 45957 <enum name="GL_FRAMEBUFFER_OES"/> 45958 <enum name="GL_RENDERBUFFER_OES"/> 45959 <enum name="GL_RGBA4_OES"/> 45960 <enum name="GL_RGB5_A1_OES"/> 45961 <enum name="GL_RGB565_OES"/> 45962 <enum name="GL_DEPTH_COMPONENT16_OES"/> 45963 <enum name="GL_RENDERBUFFER_WIDTH_OES"/> 45964 <enum name="GL_RENDERBUFFER_HEIGHT_OES"/> 45965 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/> 45966 <enum name="GL_RENDERBUFFER_RED_SIZE_OES"/> 45967 <enum name="GL_RENDERBUFFER_GREEN_SIZE_OES"/> 45968 <enum name="GL_RENDERBUFFER_BLUE_SIZE_OES"/> 45969 <enum name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/> 45970 <enum name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/> 45971 <enum name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/> 45972 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/> 45973 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/> 45974 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/> 45975 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/> 45976 <enum name="GL_COLOR_ATTACHMENT0_OES"/> 45977 <enum name="GL_DEPTH_ATTACHMENT_OES"/> 45978 <enum name="GL_STENCIL_ATTACHMENT_OES"/> 45979 <enum name="GL_FRAMEBUFFER_COMPLETE_OES"/> 45980 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/> 45981 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/> 45982 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/> 45983 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/> 45984 <enum name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/> 45985 <enum name="GL_FRAMEBUFFER_BINDING_OES"/> 45986 <enum name="GL_RENDERBUFFER_BINDING_OES"/> 45987 <enum name="GL_MAX_RENDERBUFFER_SIZE_OES"/> 45988 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/> 45989 <command name="glIsRenderbufferOES"/> 45990 <command name="glBindRenderbufferOES"/> 45991 <command name="glDeleteRenderbuffersOES"/> 45992 <command name="glGenRenderbuffersOES"/> 45993 <command name="glRenderbufferStorageOES"/> 45994 <command name="glGetRenderbufferParameterivOES"/> 45995 <command name="glIsFramebufferOES"/> 45996 <command name="glBindFramebufferOES"/> 45997 <command name="glDeleteFramebuffersOES"/> 45998 <command name="glGenFramebuffersOES"/> 45999 <command name="glCheckFramebufferStatusOES"/> 46000 <command name="glFramebufferRenderbufferOES"/> 46001 <command name="glFramebufferTexture2DOES"/> 46002 <command name="glGetFramebufferAttachmentParameterivOES"/> 46003 <command name="glGenerateMipmapOES"/> 46004 </require> 46005 </extension> 46006 <extension name="GL_OES_geometry_point_size" supported="gles2"/> 46007 <extension name="GL_OES_geometry_shader" supported="gles2"> 46008 <require> 46009 <enum name="GL_GEOMETRY_SHADER_OES"/> 46010 <enum name="GL_GEOMETRY_SHADER_BIT_OES"/> 46011 <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/> 46012 <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/> 46013 <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/> 46014 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/> 46015 <enum name="GL_LAYER_PROVOKING_VERTEX_OES"/> 46016 <enum name="GL_LINES_ADJACENCY_OES"/> 46017 <enum name="GL_LINE_STRIP_ADJACENCY_OES"/> 46018 <enum name="GL_TRIANGLES_ADJACENCY_OES"/> 46019 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/> 46020 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/> 46021 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/> 46022 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/> 46023 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/> 46024 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/> 46025 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/> 46026 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/> 46027 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/> 46028 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/> 46029 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/> 46030 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/> 46031 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/> 46032 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/> 46033 <enum name="GL_FIRST_VERTEX_CONVENTION_OES"/> 46034 <enum name="GL_LAST_VERTEX_CONVENTION_OES"/> 46035 <enum name="GL_UNDEFINED_VERTEX_OES"/> 46036 <enum name="GL_PRIMITIVES_GENERATED_OES"/> 46037 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/> 46038 <enum name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/> 46039 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/> 46040 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/> 46041 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/> 46042 <command name="glFramebufferTextureOES"/> 46043 </require> 46044 </extension> 46045 <extension name="GL_OES_get_program_binary" supported="gles2"> 46046 <require> 46047 <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/> 46048 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/> 46049 <enum name="GL_PROGRAM_BINARY_FORMATS_OES"/> 46050 <command name="glGetProgramBinaryOES"/> 46051 <command name="glProgramBinaryOES"/> 46052 </require> 46053 </extension> 46054 <extension name="GL_OES_gpu_shader5" supported="gles2"/> 46055 <extension name="GL_OES_mapbuffer" supported="gles1|gles2"> 46056 <require> 46057 <enum name="GL_WRITE_ONLY_OES"/> 46058 <enum name="GL_BUFFER_ACCESS_OES"/> 46059 <enum name="GL_BUFFER_MAPPED_OES"/> 46060 <enum name="GL_BUFFER_MAP_POINTER_OES"/> 46061 <command name="glMapBufferOES"/> 46062 <command name="glUnmapBufferOES"/> 46063 <command name="glGetBufferPointervOES"/> 46064 </require> 46065 </extension> 46066 <extension name="GL_OES_matrix_get" supported="gles1"> 46067 <require> 46068 <enum name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/> 46069 <enum name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/> 46070 <enum name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/> 46071 </require> 46072 </extension> 46073 <extension name="GL_OES_matrix_palette" supported="gles1"> 46074 <require> 46075 <enum name="GL_MAX_VERTEX_UNITS_OES"/> 46076 <enum name="GL_MAX_PALETTE_MATRICES_OES"/> 46077 <enum name="GL_MATRIX_PALETTE_OES"/> 46078 <enum name="GL_MATRIX_INDEX_ARRAY_OES"/> 46079 <enum name="GL_WEIGHT_ARRAY_OES"/> 46080 <enum name="GL_CURRENT_PALETTE_MATRIX_OES"/> 46081 <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/> 46082 <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/> 46083 <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/> 46084 <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/> 46085 <enum name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/> 46086 <enum name="GL_WEIGHT_ARRAY_SIZE_OES"/> 46087 <enum name="GL_WEIGHT_ARRAY_TYPE_OES"/> 46088 <enum name="GL_WEIGHT_ARRAY_STRIDE_OES"/> 46089 <enum name="GL_WEIGHT_ARRAY_POINTER_OES"/> 46090 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/> 46091 <command name="glCurrentPaletteMatrixOES"/> 46092 <command name="glLoadPaletteFromModelViewMatrixOES"/> 46093 <command name="glMatrixIndexPointerOES"/> 46094 <command name="glWeightPointerOES"/> 46095 </require> 46096 </extension> 46097 <extension name="GL_OES_packed_depth_stencil" supported="gles1|gles2"> 46098 <require> 46099 <enum name="GL_DEPTH_STENCIL_OES"/> 46100 <enum name="GL_UNSIGNED_INT_24_8_OES"/> 46101 <enum name="GL_DEPTH24_STENCIL8_OES"/> 46102 </require> 46103 </extension> 46104 <extension name="GL_OES_point_size_array" supported="gles1"> 46105 <require> 46106 <enum name="GL_POINT_SIZE_ARRAY_OES"/> 46107 <enum name="GL_POINT_SIZE_ARRAY_TYPE_OES"/> 46108 <enum name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/> 46109 <enum name="GL_POINT_SIZE_ARRAY_POINTER_OES"/> 46110 <enum name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/> 46111 <command name="glPointSizePointerOES"/> 46112 </require> 46113 </extension> 46114 <extension name="GL_OES_point_sprite" supported="gles1"> 46115 <require> 46116 <enum name="GL_POINT_SPRITE_OES"/> 46117 <enum name="GL_COORD_REPLACE_OES"/> 46118 </require> 46119 </extension> 46120 <extension name="GL_OES_primitive_bounding_box" supported="gles2"> 46121 <require> 46122 <enum name="GL_PRIMITIVE_BOUNDING_BOX_OES"/> 46123 <command name="glPrimitiveBoundingBoxOES"/> 46124 </require> 46125 </extension> 46126 <extension name="GL_OES_query_matrix" supported="gl|gles1"> 46127 <require> 46128 <command name="glQueryMatrixxOES"/> 46129 </require> 46130 </extension> 46131 <extension name="GL_OES_read_format" supported="gl|gles1"> 46132 <require> 46133 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/> 46134 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/> 46135 </require> 46136 </extension> 46137 <extension name="GL_OES_required_internalformat" supported="gles1|gles2"> 46138 <require> 46139 <enum name="GL_ALPHA8_OES"/> 46140 <enum name="GL_DEPTH_COMPONENT16_OES"/> 46141 <enum name="GL_DEPTH_COMPONENT24_OES"/> 46142 <enum name="GL_DEPTH24_STENCIL8_OES"/> 46143 <enum name="GL_DEPTH_COMPONENT32_OES"/> 46144 <enum name="GL_LUMINANCE4_ALPHA4_OES"/> 46145 <enum name="GL_LUMINANCE8_ALPHA8_OES"/> 46146 <enum name="GL_LUMINANCE8_OES"/> 46147 <enum name="GL_RGBA4_OES"/> 46148 <enum name="GL_RGB5_A1_OES"/> 46149 <enum name="GL_RGB565_OES"/> 46150 <enum name="GL_RGB8_OES"/> 46151 <enum name="GL_RGBA8_OES"/> 46152 <enum name="GL_RGB10_EXT"/> 46153 <enum name="GL_RGB10_A2_EXT"/> 46154 </require> 46155 </extension> 46156 <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2|glsc2"> 46157 <require> 46158 <enum name="GL_RGB8_OES"/> 46159 <enum name="GL_RGBA8_OES"/> 46160 </require> 46161 </extension> 46162 <extension name="GL_OES_sample_shading" supported="gles2"> 46163 <require> 46164 <command name="glMinSampleShadingOES"/> 46165 <enum name="GL_SAMPLE_SHADING_OES"/> 46166 <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/> 46167 </require> 46168 </extension> 46169 <extension name="GL_OES_sample_variables" supported="gles2"/> 46170 <extension name="GL_OES_shader_image_atomic" supported="gles2"/> 46171 <extension name="GL_OES_shader_io_blocks" supported="gles2"/> 46172 <extension name="GL_OES_shader_multisample_interpolation" supported="gles2"> 46173 <require> 46174 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/> 46175 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/> 46176 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/> 46177 </require> 46178 </extension> 46179 <extension name="GL_OES_single_precision" supported="gl|gles1"> 46180 <require> 46181 <command name="glClearDepthfOES"/> 46182 <command name="glClipPlanefOES"/> 46183 <command name="glDepthRangefOES"/> 46184 <command name="glFrustumfOES"/> 46185 <command name="glGetClipPlanefOES"/> 46186 <command name="glOrthofOES"/> 46187 </require> 46188 </extension> 46189 <extension name="GL_OES_standard_derivatives" supported="gles2|glsc2"> 46190 <require> 46191 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> 46192 </require> 46193 </extension> 46194 <extension name="GL_OES_stencil1" supported="gles1|gles2"> 46195 <require> 46196 <enum name="GL_STENCIL_INDEX1_OES"/> 46197 </require> 46198 </extension> 46199 <extension name="GL_OES_stencil4" supported="gles1|gles2"> 46200 <require> 46201 <enum name="GL_STENCIL_INDEX4_OES"/> 46202 </require> 46203 </extension> 46204 <extension name="GL_OES_stencil8" supported="gles1"> 46205 <require> 46206 <enum name="GL_STENCIL_INDEX8_OES"/> 46207 </require> 46208 </extension> 46209 <extension name="GL_OES_stencil_wrap" supported="gles1"> 46210 <require> 46211 <enum name="GL_INCR_WRAP_OES"/> 46212 <enum name="GL_DECR_WRAP_OES"/> 46213 </require> 46214 </extension> 46215 <extension name="GL_OES_surfaceless_context" supported="gles1|gles2"> 46216 <require> 46217 <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/> 46218 </require> 46219 </extension> 46220 <extension name="GL_OES_tessellation_point_size" supported="gles2"/> 46221 <extension name="GL_OES_tessellation_shader" supported="gles2"> 46222 <require> 46223 <enum name="GL_PATCHES_OES"/> 46224 <enum name="GL_PATCH_VERTICES_OES"/> 46225 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/> 46226 <enum name="GL_TESS_GEN_MODE_OES"/> 46227 <enum name="GL_TESS_GEN_SPACING_OES"/> 46228 <enum name="GL_TESS_GEN_VERTEX_ORDER_OES"/> 46229 <enum name="GL_TESS_GEN_POINT_MODE_OES"/> 46230 <enum name="GL_TRIANGLES"/> 46231 <enum name="GL_ISOLINES_OES"/> 46232 <enum name="GL_QUADS_OES"/> 46233 <enum name="GL_EQUAL"/> 46234 <enum name="GL_FRACTIONAL_ODD_OES"/> 46235 <enum name="GL_FRACTIONAL_EVEN_OES"/> 46236 <enum name="GL_CCW"/> 46237 <enum name="GL_CW"/> 46238 <enum name="GL_MAX_PATCH_VERTICES_OES"/> 46239 <enum name="GL_MAX_TESS_GEN_LEVEL_OES"/> 46240 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/> 46241 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/> 46242 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/> 46243 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/> 46244 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/> 46245 <enum name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/> 46246 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/> 46247 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/> 46248 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/> 46249 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/> 46250 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/> 46251 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/> 46252 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/> 46253 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/> 46254 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/> 46255 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/> 46256 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/> 46257 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/> 46258 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/> 46259 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/> 46260 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/> 46261 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/> 46262 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/> 46263 <enum name="GL_IS_PER_PATCH_OES"/> 46264 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/> 46265 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/> 46266 <enum name="GL_TESS_CONTROL_SHADER_OES"/> 46267 <enum name="GL_TESS_EVALUATION_SHADER_OES"/> 46268 <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/> 46269 <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/> 46270 <command name="glPatchParameteriOES"/> 46271 </require> 46272 </extension> 46273 <extension name="GL_OES_texture_3D" supported="gles2"> 46274 <require> 46275 <enum name="GL_TEXTURE_WRAP_R_OES"/> 46276 <enum name="GL_TEXTURE_3D_OES"/> 46277 <enum name="GL_TEXTURE_BINDING_3D_OES"/> 46278 <enum name="GL_MAX_3D_TEXTURE_SIZE_OES"/> 46279 <enum name="GL_SAMPLER_3D_OES"/> 46280 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/> 46281 <command name="glTexImage3DOES"/> 46282 <command name="glTexSubImage3DOES"/> 46283 <command name="glCopyTexSubImage3DOES"/> 46284 <command name="glCompressedTexImage3DOES"/> 46285 <command name="glCompressedTexSubImage3DOES"/> 46286 <command name="glFramebufferTexture3DOES"/> 46287 </require> 46288 </extension> 46289 <extension name="GL_OES_texture_border_clamp" supported="gles2"> 46290 <require> 46291 <enum name="GL_TEXTURE_BORDER_COLOR_OES"/> 46292 <enum name="GL_CLAMP_TO_BORDER_OES"/> 46293 <command name="glTexParameterIivOES"/> 46294 <command name="glTexParameterIuivOES"/> 46295 <command name="glGetTexParameterIivOES"/> 46296 <command name="glGetTexParameterIuivOES"/> 46297 <command name="glSamplerParameterIivOES"/> 46298 <command name="glSamplerParameterIuivOES"/> 46299 <command name="glGetSamplerParameterIivOES"/> 46300 <command name="glGetSamplerParameterIuivOES"/> 46301 </require> 46302 </extension> 46303 <extension name="GL_OES_texture_buffer" supported="gles2"> 46304 <require> 46305 <enum name="GL_TEXTURE_BUFFER_OES"/> 46306 <enum name="GL_TEXTURE_BUFFER_BINDING_OES"/> 46307 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/> 46308 <enum name="GL_TEXTURE_BINDING_BUFFER_OES"/> 46309 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/> 46310 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/> 46311 <enum name="GL_SAMPLER_BUFFER_OES"/> 46312 <enum name="GL_INT_SAMPLER_BUFFER_OES"/> 46313 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/> 46314 <enum name="GL_IMAGE_BUFFER_OES"/> 46315 <enum name="GL_INT_IMAGE_BUFFER_OES"/> 46316 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/> 46317 <enum name="GL_TEXTURE_BUFFER_OFFSET_OES"/> 46318 <enum name="GL_TEXTURE_BUFFER_SIZE_OES"/> 46319 <command name="glTexBufferOES"/> 46320 <command name="glTexBufferRangeOES"/> 46321 </require> 46322 </extension> 46323 <extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension"> 46324 <require> 46325 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> 46326 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> 46327 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> 46328 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> 46329 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> 46330 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> 46331 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> 46332 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> 46333 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> 46334 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> 46335 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> 46336 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> 46337 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> 46338 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> 46339 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> 46340 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> 46341 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> 46342 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> 46343 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> 46344 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> 46345 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> 46346 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> 46347 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> 46348 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> 46349 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> 46350 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> 46351 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> 46352 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> 46353 <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/> 46354 <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/> 46355 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/> 46356 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/> 46357 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/> 46358 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/> 46359 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/> 46360 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/> 46361 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/> 46362 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/> 46363 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/> 46364 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/> 46365 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/> 46366 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/> 46367 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/> 46368 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/> 46369 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/> 46370 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/> 46371 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/> 46372 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/> 46373 </require> 46374 </extension> 46375 <extension name="GL_OES_texture_cube_map" supported="gles1"> 46376 <require> 46377 <enum name="GL_NORMAL_MAP_OES"/> 46378 <enum name="GL_REFLECTION_MAP_OES"/> 46379 <enum name="GL_TEXTURE_CUBE_MAP_OES"/> 46380 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/> 46381 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/> 46382 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/> 46383 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/> 46384 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/> 46385 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/> 46386 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/> 46387 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/> 46388 <enum name="GL_TEXTURE_GEN_MODE_OES"/> 46389 <enum name="GL_TEXTURE_GEN_STR_OES"/> 46390 <command name="glTexGenfOES"/> 46391 <command name="glTexGenfvOES"/> 46392 <command name="glTexGeniOES"/> 46393 <command name="glTexGenivOES"/> 46394 <command name="glTexGenxOES"/> 46395 <command name="glTexGenxvOES"/> 46396 <command name="glGetTexGenfvOES"/> 46397 <command name="glGetTexGenivOES"/> 46398 <command name="glGetTexGenxvOES"/> 46399 </require> 46400 </extension> 46401 <extension name="GL_OES_texture_cube_map_array" supported="gles2"> 46402 <require> 46403 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/> 46404 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/> 46405 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/> 46406 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/> 46407 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/> 46408 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/> 46409 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/> 46410 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/> 46411 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/> 46412 </require> 46413 </extension> 46414 <extension name="GL_OES_texture_env_crossbar" supported="gles1"/> 46415 <extension name="GL_OES_texture_float" supported="gles2"> 46416 <require> 46417 <enum name="GL_FLOAT"/> 46418 </require> 46419 </extension> 46420 <extension name="GL_OES_texture_float_linear" supported="gles2"/> 46421 <extension name="GL_OES_texture_half_float" supported="gles2"> 46422 <require> 46423 <enum name="GL_HALF_FLOAT_OES"/> 46424 </require> 46425 </extension> 46426 <extension name="GL_OES_texture_half_float_linear" supported="gles2"/> 46427 <extension name="GL_OES_texture_mirrored_repeat" supported="gles1"> 46428 <require> 46429 <enum name="GL_MIRRORED_REPEAT_OES"/> 46430 </require> 46431 </extension> 46432 <extension name="GL_OES_texture_npot" supported="gles1|gles2"/> 46433 <extension name="GL_OES_texture_stencil8" supported="gles2"> 46434 <require> 46435 <enum name="GL_STENCIL_INDEX_OES"/> 46436 <enum name="GL_STENCIL_INDEX8_OES"/> 46437 </require> 46438 </extension> 46439 <extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2"> 46440 <require> 46441 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/> 46442 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/> 46443 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 46444 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 46445 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 46446 <command name="glTexStorage3DMultisampleOES"/> 46447 </require> 46448 </extension> 46449 <extension name="GL_OES_texture_view" supported="gles2"> 46450 <require> 46451 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/> 46452 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/> 46453 <enum name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/> 46454 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/> 46455 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 46456 <command name="glTextureViewOES"/> 46457 </require> 46458 </extension> 46459 <extension name="GL_OES_vertex_array_object" supported="gles1|gles2"> 46460 <require> 46461 <enum name="GL_VERTEX_ARRAY_BINDING_OES"/> 46462 <command name="glBindVertexArrayOES"/> 46463 <command name="glDeleteVertexArraysOES"/> 46464 <command name="glGenVertexArraysOES"/> 46465 <command name="glIsVertexArrayOES"/> 46466 </require> 46467 </extension> 46468 <extension name="GL_OES_vertex_half_float" supported="gles2"> 46469 <require> 46470 <enum name="GL_HALF_FLOAT_OES"/> 46471 </require> 46472 </extension> 46473 <extension name="GL_OES_vertex_type_10_10_10_2" supported="gles2"> 46474 <require> 46475 <enum name="GL_UNSIGNED_INT_10_10_10_2_OES"/> 46476 <enum name="GL_INT_10_10_10_2_OES"/> 46477 </require> 46478 </extension> 46479 <extension name="GL_OES_viewport_array" supported="gles2"> 46480 <require> 46481 <enum name="GL_SCISSOR_BOX"/> 46482 <enum name="GL_VIEWPORT"/> 46483 <enum name="GL_DEPTH_RANGE"/> 46484 <enum name="GL_SCISSOR_TEST"/> 46485 <enum name="GL_MAX_VIEWPORTS_OES"/> 46486 <enum name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/> 46487 <enum name="GL_VIEWPORT_BOUNDS_RANGE_OES"/> 46488 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/> 46489 <command name="glViewportArrayvOES"/> 46490 <command name="glViewportIndexedfOES"/> 46491 <command name="glViewportIndexedfvOES"/> 46492 <command name="glScissorArrayvOES"/> 46493 <command name="glScissorIndexedOES"/> 46494 <command name="glScissorIndexedvOES"/> 46495 <command name="glDepthRangeArrayfvOES"/> 46496 <command name="glDepthRangeIndexedfOES"/> 46497 <command name="glGetFloati_vOES"/> 46498 <command name="glEnableiOES"/> 46499 <command name="glDisableiOES"/> 46500 <command name="glIsEnablediOES"/> 46501 </require> 46502 </extension> 46503 <extension name="GL_OML_interlace" supported="gl"> 46504 <require> 46505 <enum name="GL_INTERLACE_OML"/> 46506 <enum name="GL_INTERLACE_READ_OML"/> 46507 </require> 46508 </extension> 46509 <extension name="GL_OML_resample" supported="gl"> 46510 <require> 46511 <enum name="GL_PACK_RESAMPLE_OML"/> 46512 <enum name="GL_UNPACK_RESAMPLE_OML"/> 46513 <enum name="GL_RESAMPLE_REPLICATE_OML"/> 46514 <enum name="GL_RESAMPLE_ZERO_FILL_OML"/> 46515 <enum name="GL_RESAMPLE_AVERAGE_OML"/> 46516 <enum name="GL_RESAMPLE_DECIMATE_OML"/> 46517 </require> 46518 </extension> 46519 <extension name="GL_OML_subsample" supported="gl"> 46520 <require> 46521 <enum name="GL_FORMAT_SUBSAMPLE_24_24_OML"/> 46522 <enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/> 46523 </require> 46524 </extension> 46525 <extension name="GL_OVR_multiview" supported="gl|glcore|gles2"> 46526 <require> 46527 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/> 46528 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/> 46529 <enum name="GL_MAX_VIEWS_OVR"/> 46530 <enum name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/> 46531 <command name="glFramebufferTextureMultiviewOVR"/> 46532 </require> 46533 </extension> 46534 <extension name="GL_OVR_multiview2" supported="gl|glcore|gles2"/> 46535 <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2"> 46536 <require> 46537 <command name="glFramebufferTextureMultisampleMultiviewOVR"/> 46538 </require> 46539 </extension> 46540 <extension name="GL_PGI_misc_hints" supported="gl"> 46541 <require> 46542 <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/> 46543 <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/> 46544 <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/> 46545 <enum name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/> 46546 <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/> 46547 <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/> 46548 <enum name="GL_ALWAYS_FAST_HINT_PGI"/> 46549 <enum name="GL_ALWAYS_SOFT_HINT_PGI"/> 46550 <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/> 46551 <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/> 46552 <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/> 46553 <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/> 46554 <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/> 46555 <enum name="GL_STRICT_LIGHTING_HINT_PGI"/> 46556 <enum name="GL_STRICT_SCISSOR_HINT_PGI"/> 46557 <enum name="GL_FULL_STIPPLE_HINT_PGI"/> 46558 <enum name="GL_CLIP_NEAR_HINT_PGI"/> 46559 <enum name="GL_CLIP_FAR_HINT_PGI"/> 46560 <enum name="GL_WIDE_LINE_HINT_PGI"/> 46561 <enum name="GL_BACK_NORMALS_HINT_PGI"/> 46562 <command name="glHintPGI"/> 46563 </require> 46564 </extension> 46565 <extension name="GL_PGI_vertex_hints" supported="gl"> 46566 <require> 46567 <enum name="GL_VERTEX_DATA_HINT_PGI"/> 46568 <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/> 46569 <enum name="GL_MATERIAL_SIDE_HINT_PGI"/> 46570 <enum name="GL_MAX_VERTEX_HINT_PGI"/> 46571 <enum name="GL_COLOR3_BIT_PGI"/> 46572 <enum name="GL_COLOR4_BIT_PGI"/> 46573 <enum name="GL_EDGEFLAG_BIT_PGI"/> 46574 <enum name="GL_INDEX_BIT_PGI"/> 46575 <enum name="GL_MAT_AMBIENT_BIT_PGI"/> 46576 <enum name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/> 46577 <enum name="GL_MAT_DIFFUSE_BIT_PGI"/> 46578 <enum name="GL_MAT_EMISSION_BIT_PGI"/> 46579 <enum name="GL_MAT_COLOR_INDEXES_BIT_PGI"/> 46580 <enum name="GL_MAT_SHININESS_BIT_PGI"/> 46581 <enum name="GL_MAT_SPECULAR_BIT_PGI"/> 46582 <enum name="GL_NORMAL_BIT_PGI"/> 46583 <enum name="GL_TEXCOORD1_BIT_PGI"/> 46584 <enum name="GL_TEXCOORD2_BIT_PGI"/> 46585 <enum name="GL_TEXCOORD3_BIT_PGI"/> 46586 <enum name="GL_TEXCOORD4_BIT_PGI"/> 46587 <enum name="GL_VERTEX23_BIT_PGI"/> 46588 <enum name="GL_VERTEX4_BIT_PGI"/> 46589 </require> 46590 </extension> 46591 <extension name="GL_QCOM_alpha_test" supported="gles2"> 46592 <require> 46593 <enum name="GL_ALPHA_TEST_QCOM"/> 46594 <enum name="GL_ALPHA_TEST_FUNC_QCOM"/> 46595 <enum name="GL_ALPHA_TEST_REF_QCOM"/> 46596 <command name="glAlphaFuncQCOM"/> 46597 </require> 46598 </extension> 46599 <extension name="GL_QCOM_binning_control" supported="gles2"> 46600 <require> 46601 <enum name="GL_BINNING_CONTROL_HINT_QCOM"/> 46602 <enum name="GL_CPU_OPTIMIZED_QCOM"/> 46603 <enum name="GL_GPU_OPTIMIZED_QCOM"/> 46604 <enum name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/> 46605 </require> 46606 </extension> 46607 <extension name="GL_QCOM_driver_control" supported="gles1|gles2"> 46608 <require> 46609 <command name="glGetDriverControlsQCOM"/> 46610 <command name="glGetDriverControlStringQCOM"/> 46611 <command name="glEnableDriverControlQCOM"/> 46612 <command name="glDisableDriverControlQCOM"/> 46613 </require> 46614 </extension> 46615 <extension name="GL_QCOM_extended_get" supported="gles1|gles2"> 46616 <require> 46617 <enum name="GL_TEXTURE_WIDTH_QCOM"/> 46618 <enum name="GL_TEXTURE_HEIGHT_QCOM"/> 46619 <enum name="GL_TEXTURE_DEPTH_QCOM"/> 46620 <enum name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/> 46621 <enum name="GL_TEXTURE_FORMAT_QCOM"/> 46622 <enum name="GL_TEXTURE_TYPE_QCOM"/> 46623 <enum name="GL_TEXTURE_IMAGE_VALID_QCOM"/> 46624 <enum name="GL_TEXTURE_NUM_LEVELS_QCOM"/> 46625 <enum name="GL_TEXTURE_TARGET_QCOM"/> 46626 <enum name="GL_TEXTURE_OBJECT_VALID_QCOM"/> 46627 <enum name="GL_STATE_RESTORE"/> 46628 <command name="glExtGetTexturesQCOM"/> 46629 <command name="glExtGetBuffersQCOM"/> 46630 <command name="glExtGetRenderbuffersQCOM"/> 46631 <command name="glExtGetFramebuffersQCOM"/> 46632 <command name="glExtGetTexLevelParameterivQCOM"/> 46633 <command name="glExtTexObjectStateOverrideiQCOM"/> 46634 <command name="glExtGetTexSubImageQCOM"/> 46635 <command name="glExtGetBufferPointervQCOM"/> 46636 </require> 46637 </extension> 46638 <extension name="GL_QCOM_extended_get2" supported="gles1|gles2"> 46639 <require> 46640 <command name="glExtGetShadersQCOM"/> 46641 <command name="glExtGetProgramsQCOM"/> 46642 <command name="glExtIsProgramBinaryQCOM"/> 46643 <command name="glExtGetProgramBinarySourceQCOM"/> 46644 </require> 46645 </extension> 46646 <extension name="GL_QCOM_framebuffer_foveated" supported="gles2"> 46647 <require> 46648 <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/> 46649 <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/> 46650 <command name="glFramebufferFoveationConfigQCOM"/> 46651 <command name="glFramebufferFoveationParametersQCOM"/> 46652 </require> 46653 </extension> 46654 <extension name="GL_QCOM_motion_estimation" supported="gles2"> 46655 <require> 46656 <enum name="GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM"/> 46657 <enum name="GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM"/> 46658 <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/> 46659 <command name="glTexEstimateMotionQCOM"/> 46660 <command name="glTexEstimateMotionRegionsQCOM"/> 46661 </require> 46662 </extension> 46663 <extension name="GL_QCOM_frame_extrapolation" supported="gles2"> 46664 <require> 46665 <command name="glExtrapolateTex2DQCOM"/> 46666 </require> 46667 </extension> 46668 <extension name="GL_QCOM_render_shared_exponent" supported="gles2"> 46669 </extension> 46670 <extension name="GL_QCOM_texture_foveated" supported="gles2"> 46671 <require> 46672 <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/> 46673 <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/> 46674 <enum name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/> 46675 <enum name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/> 46676 <enum name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/> 46677 <enum name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/> 46678 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/> 46679 <command name="glTextureFoveationParametersQCOM"/> 46680 </require> 46681 </extension> 46682 <extension name="GL_QCOM_texture_foveated2" supported="gles2"> 46683 <require> 46684 <enum name="GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM"/> 46685 </require> 46686 </extension> 46687 <extension name="GL_QCOM_texture_foveated_subsampled_layout" supported="gles2"> 46688 <require> 46689 <enum name="GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM"/> 46690 <enum name="GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM"/> 46691 </require> 46692 </extension> 46693 <extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2"> 46694 <require> 46695 <enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/> 46696 </require> 46697 </extension> 46698 <extension name="GL_QCOM_shader_framebuffer_fetch_noncoherent" supported="gles2"> 46699 <require> 46700 <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/> 46701 <command name="glFramebufferFetchBarrierQCOM"/> 46702 </require> 46703 </extension> 46704 <extension name="GL_QCOM_shader_framebuffer_fetch_rate" supported="gles2"> 46705 </extension> 46706 <extension name="GL_QCOM_shading_rate" supported="gles2"> 46707 <require> 46708 <enum name="GL_SHADING_RATE_QCOM"/> 46709 <enum name="GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM"/> 46710 <enum name="GL_SHADING_RATE_1X1_PIXELS_QCOM"/> 46711 <enum name="GL_SHADING_RATE_1X2_PIXELS_QCOM"/> 46712 <enum name="GL_SHADING_RATE_2X1_PIXELS_QCOM"/> 46713 <enum name="GL_SHADING_RATE_2X2_PIXELS_QCOM"/> 46714 <enum name="GL_SHADING_RATE_4X2_PIXELS_QCOM"/> 46715 <enum name="GL_SHADING_RATE_4X4_PIXELS_QCOM"/> 46716 <command name="glShadingRateQCOM"/> 46717 </require> 46718 </extension> 46719 <extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2"> 46720 <require> 46721 <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/> 46722 <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/> 46723 <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/> 46724 <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/> 46725 <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/> 46726 <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/> 46727 <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/> 46728 <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/> 46729 <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/> 46730 <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/> 46731 <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/> 46732 <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/> 46733 <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/> 46734 <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/> 46735 <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/> 46736 <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/> 46737 <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/> 46738 <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/> 46739 <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/> 46740 <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/> 46741 <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/> 46742 <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/> 46743 <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/> 46744 <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/> 46745 <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/> 46746 <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/> 46747 <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/> 46748 <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/> 46749 <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/> 46750 <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/> 46751 <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/> 46752 <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/> 46753 <command name="glStartTilingQCOM"/> 46754 <command name="glEndTilingQCOM"/> 46755 </require> 46756 </extension> 46757 <extension name="GL_QCOM_writeonly_rendering" supported="gles1|gles2"> 46758 <require> 46759 <enum name="GL_WRITEONLY_RENDERING_QCOM"/> 46760 </require> 46761 </extension> 46762 <extension name="GL_QCOM_YUV_texture_gather" supported="gles2"> 46763 </extension> 46764 <extension name="GL_REND_screen_coordinates" supported="gl"> 46765 <require> 46766 <enum name="GL_SCREEN_COORDINATES_REND"/> 46767 <enum name="GL_INVERTED_SCREEN_W_REND"/> 46768 </require> 46769 </extension> 46770 <extension name="GL_S3_s3tc" supported="gl"> 46771 <require> 46772 <enum name="GL_RGB_S3TC"/> 46773 <enum name="GL_RGB4_S3TC"/> 46774 <enum name="GL_RGBA_S3TC"/> 46775 <enum name="GL_RGBA4_S3TC"/> 46776 <enum name="GL_RGBA_DXT5_S3TC"/> 46777 <enum name="GL_RGBA4_DXT5_S3TC"/> 46778 </require> 46779 </extension> 46780 <extension name="GL_SGIS_detail_texture" supported="gl"> 46781 <require> 46782 <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/> 46783 <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/> 46784 <enum name="GL_LINEAR_DETAIL_SGIS"/> 46785 <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/> 46786 <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/> 46787 <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/> 46788 <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/> 46789 <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/> 46790 <command name="glDetailTexFuncSGIS"/> 46791 <command name="glGetDetailTexFuncSGIS"/> 46792 </require> 46793 </extension> 46794 <extension name="GL_SGIS_fog_function" supported="gl"> 46795 <require> 46796 <enum name="GL_FOG_FUNC_SGIS"/> 46797 <enum name="GL_FOG_FUNC_POINTS_SGIS"/> 46798 <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/> 46799 <command name="glFogFuncSGIS"/> 46800 <command name="glGetFogFuncSGIS"/> 46801 </require> 46802 </extension> 46803 <extension name="GL_SGIS_generate_mipmap" supported="gl"> 46804 <require> 46805 <enum name="GL_GENERATE_MIPMAP_SGIS"/> 46806 <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/> 46807 </require> 46808 </extension> 46809 <extension name="GL_SGIS_multisample" supported="gl"> 46810 <require> 46811 <enum name="GL_MULTISAMPLE_SGIS"/> 46812 <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/> 46813 <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/> 46814 <enum name="GL_SAMPLE_MASK_SGIS"/> 46815 <enum name="GL_1PASS_SGIS"/> 46816 <enum name="GL_2PASS_0_SGIS"/> 46817 <enum name="GL_2PASS_1_SGIS"/> 46818 <enum name="GL_4PASS_0_SGIS"/> 46819 <enum name="GL_4PASS_1_SGIS"/> 46820 <enum name="GL_4PASS_2_SGIS"/> 46821 <enum name="GL_4PASS_3_SGIS"/> 46822 <enum name="GL_SAMPLE_BUFFERS_SGIS"/> 46823 <enum name="GL_SAMPLES_SGIS"/> 46824 <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/> 46825 <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/> 46826 <enum name="GL_SAMPLE_PATTERN_SGIS"/> 46827 <command name="glSampleMaskSGIS"/> 46828 <command name="glSamplePatternSGIS"/> 46829 </require> 46830 </extension> 46831 <extension name="GL_SGIS_pixel_texture" supported="gl"> 46832 <require> 46833 <enum name="GL_PIXEL_TEXTURE_SGIS"/> 46834 <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/> 46835 <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/> 46836 <enum name="GL_PIXEL_GROUP_COLOR_SGIS"/> 46837 <command name="glPixelTexGenParameteriSGIS"/> 46838 <command name="glPixelTexGenParameterivSGIS"/> 46839 <command name="glPixelTexGenParameterfSGIS"/> 46840 <command name="glPixelTexGenParameterfvSGIS"/> 46841 <command name="glGetPixelTexGenParameterivSGIS"/> 46842 <command name="glGetPixelTexGenParameterfvSGIS"/> 46843 </require> 46844 </extension> 46845 <extension name="GL_SGIS_point_line_texgen" supported="gl"> 46846 <require> 46847 <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/> 46848 <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/> 46849 <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/> 46850 <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/> 46851 <enum name="GL_EYE_POINT_SGIS"/> 46852 <enum name="GL_OBJECT_POINT_SGIS"/> 46853 <enum name="GL_EYE_LINE_SGIS"/> 46854 <enum name="GL_OBJECT_LINE_SGIS"/> 46855 </require> 46856 </extension> 46857 <extension name="GL_SGIS_point_parameters" supported="gl"> 46858 <require> 46859 <enum name="GL_POINT_SIZE_MIN_SGIS"/> 46860 <enum name="GL_POINT_SIZE_MAX_SGIS"/> 46861 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/> 46862 <enum name="GL_DISTANCE_ATTENUATION_SGIS"/> 46863 <command name="glPointParameterfSGIS"/> 46864 <command name="glPointParameterfvSGIS"/> 46865 </require> 46866 </extension> 46867 <extension name="GL_SGIS_sharpen_texture" supported="gl"> 46868 <require> 46869 <enum name="GL_LINEAR_SHARPEN_SGIS"/> 46870 <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/> 46871 <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/> 46872 <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/> 46873 <command name="glSharpenTexFuncSGIS"/> 46874 <command name="glGetSharpenTexFuncSGIS"/> 46875 </require> 46876 </extension> 46877 <extension name="GL_SGIS_texture4D" supported="gl"> 46878 <require> 46879 <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/> 46880 <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/> 46881 <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/> 46882 <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/> 46883 <enum name="GL_TEXTURE_4D_SGIS"/> 46884 <enum name="GL_PROXY_TEXTURE_4D_SGIS"/> 46885 <enum name="GL_TEXTURE_4DSIZE_SGIS"/> 46886 <enum name="GL_TEXTURE_WRAP_Q_SGIS"/> 46887 <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/> 46888 <enum name="GL_TEXTURE_4D_BINDING_SGIS"/> 46889 <command name="glTexImage4DSGIS"/> 46890 <command name="glTexSubImage4DSGIS"/> 46891 </require> 46892 </extension> 46893 <extension name="GL_SGIS_texture_border_clamp" supported="gl"> 46894 <require> 46895 <enum name="GL_CLAMP_TO_BORDER_SGIS"/> 46896 </require> 46897 </extension> 46898 <extension name="GL_SGIS_texture_color_mask" supported="gl"> 46899 <require> 46900 <enum name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/> 46901 <command name="glTextureColorMaskSGIS"/> 46902 </require> 46903 </extension> 46904 <extension name="GL_SGIS_texture_edge_clamp" supported="gl"> 46905 <require> 46906 <enum name="GL_CLAMP_TO_EDGE_SGIS"/> 46907 </require> 46908 </extension> 46909 <extension name="GL_SGIS_texture_filter4" supported="gl"> 46910 <require> 46911 <enum name="GL_FILTER4_SGIS"/> 46912 <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/> 46913 <command name="glGetTexFilterFuncSGIS"/> 46914 <command name="glTexFilterFuncSGIS"/> 46915 </require> 46916 </extension> 46917 <extension name="GL_SGIS_texture_lod" supported="gl"> 46918 <require> 46919 <enum name="GL_TEXTURE_MIN_LOD_SGIS"/> 46920 <enum name="GL_TEXTURE_MAX_LOD_SGIS"/> 46921 <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/> 46922 <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/> 46923 </require> 46924 </extension> 46925 <extension name="GL_SGIS_texture_select" supported="gl"> 46926 <require> 46927 <enum name="GL_DUAL_ALPHA4_SGIS"/> 46928 <enum name="GL_DUAL_ALPHA8_SGIS"/> 46929 <enum name="GL_DUAL_ALPHA12_SGIS"/> 46930 <enum name="GL_DUAL_ALPHA16_SGIS"/> 46931 <enum name="GL_DUAL_LUMINANCE4_SGIS"/> 46932 <enum name="GL_DUAL_LUMINANCE8_SGIS"/> 46933 <enum name="GL_DUAL_LUMINANCE12_SGIS"/> 46934 <enum name="GL_DUAL_LUMINANCE16_SGIS"/> 46935 <enum name="GL_DUAL_INTENSITY4_SGIS"/> 46936 <enum name="GL_DUAL_INTENSITY8_SGIS"/> 46937 <enum name="GL_DUAL_INTENSITY12_SGIS"/> 46938 <enum name="GL_DUAL_INTENSITY16_SGIS"/> 46939 <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/> 46940 <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/> 46941 <enum name="GL_QUAD_ALPHA4_SGIS"/> 46942 <enum name="GL_QUAD_ALPHA8_SGIS"/> 46943 <enum name="GL_QUAD_LUMINANCE4_SGIS"/> 46944 <enum name="GL_QUAD_LUMINANCE8_SGIS"/> 46945 <enum name="GL_QUAD_INTENSITY4_SGIS"/> 46946 <enum name="GL_QUAD_INTENSITY8_SGIS"/> 46947 <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/> 46948 <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/> 46949 </require> 46950 </extension> 46951 <extension name="GL_SGIX_async" supported="gl"> 46952 <require> 46953 <enum name="GL_ASYNC_MARKER_SGIX"/> 46954 <command name="glAsyncMarkerSGIX"/> 46955 <command name="glFinishAsyncSGIX"/> 46956 <command name="glPollAsyncSGIX"/> 46957 <command name="glGenAsyncMarkersSGIX"/> 46958 <command name="glDeleteAsyncMarkersSGIX"/> 46959 <command name="glIsAsyncMarkerSGIX"/> 46960 </require> 46961 </extension> 46962 <extension name="GL_SGIX_async_histogram" supported="gl"> 46963 <require> 46964 <enum name="GL_ASYNC_HISTOGRAM_SGIX"/> 46965 <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/> 46966 </require> 46967 </extension> 46968 <extension name="GL_SGIX_async_pixel" supported="gl"> 46969 <require> 46970 <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/> 46971 <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/> 46972 <enum name="GL_ASYNC_READ_PIXELS_SGIX"/> 46973 <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/> 46974 <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/> 46975 <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/> 46976 </require> 46977 </extension> 46978 <extension name="GL_SGIX_blend_alpha_minmax" supported="gl"> 46979 <require> 46980 <enum name="GL_ALPHA_MIN_SGIX"/> 46981 <enum name="GL_ALPHA_MAX_SGIX"/> 46982 </require> 46983 </extension> 46984 <extension name="GL_SGIX_calligraphic_fragment" supported="gl"> 46985 <require> 46986 <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/> 46987 </require> 46988 </extension> 46989 <extension name="GL_SGIX_clipmap" supported="gl"> 46990 <require> 46991 <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/> 46992 <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/> 46993 <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/> 46994 <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/> 46995 <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 46996 <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/> 46997 <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/> 46998 <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/> 46999 <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 47000 <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/> 47001 <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/> 47002 <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/> 47003 </require> 47004 </extension> 47005 <extension name="GL_SGIX_convolution_accuracy" supported="gl"> 47006 <require> 47007 <enum name="GL_CONVOLUTION_HINT_SGIX"/> 47008 </require> 47009 </extension> 47010 <extension name="GL_SGIX_depth_pass_instrument" supported="gl"/> 47011 <extension name="GL_SGIX_depth_texture" supported="gl"> 47012 <require> 47013 <enum name="GL_DEPTH_COMPONENT16_SGIX"/> 47014 <enum name="GL_DEPTH_COMPONENT24_SGIX"/> 47015 <enum name="GL_DEPTH_COMPONENT32_SGIX"/> 47016 </require> 47017 </extension> 47018 <extension name="GL_SGIX_flush_raster" supported="gl"> 47019 <require> 47020 <command name="glFlushRasterSGIX"/> 47021 </require> 47022 </extension> 47023 <extension name="GL_SGIX_fog_offset" supported="gl"> 47024 <require> 47025 <enum name="GL_FOG_OFFSET_SGIX"/> 47026 <enum name="GL_FOG_OFFSET_VALUE_SGIX"/> 47027 </require> 47028 </extension> 47029 <extension name="GL_SGIX_fragment_lighting" supported="gl" comment="Incomplete extension"> 47030 <require> 47031 <enum name="GL_FRAGMENT_LIGHTING_SGIX"/> 47032 <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/> 47033 <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/> 47034 <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/> 47035 <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/> 47036 <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/> 47037 <enum name="GL_CURRENT_RASTER_NORMAL_SGIX"/> 47038 <enum name="GL_LIGHT_ENV_MODE_SGIX"/> 47039 <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/> 47040 <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/> 47041 <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/> 47042 <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/> 47043 <enum name="GL_FRAGMENT_LIGHT0_SGIX"/> 47044 <enum name="GL_FRAGMENT_LIGHT1_SGIX"/> 47045 <enum name="GL_FRAGMENT_LIGHT2_SGIX"/> 47046 <enum name="GL_FRAGMENT_LIGHT3_SGIX"/> 47047 <enum name="GL_FRAGMENT_LIGHT4_SGIX"/> 47048 <enum name="GL_FRAGMENT_LIGHT5_SGIX"/> 47049 <enum name="GL_FRAGMENT_LIGHT6_SGIX"/> 47050 <enum name="GL_FRAGMENT_LIGHT7_SGIX"/> 47051 <command name="glFragmentColorMaterialSGIX"/> 47052 <command name="glFragmentLightfSGIX"/> 47053 <command name="glFragmentLightfvSGIX"/> 47054 <command name="glFragmentLightiSGIX"/> 47055 <command name="glFragmentLightivSGIX"/> 47056 <command name="glFragmentLightModelfSGIX"/> 47057 <command name="glFragmentLightModelfvSGIX"/> 47058 <command name="glFragmentLightModeliSGIX"/> 47059 <command name="glFragmentLightModelivSGIX"/> 47060 <command name="glFragmentMaterialfSGIX"/> 47061 <command name="glFragmentMaterialfvSGIX"/> 47062 <command name="glFragmentMaterialiSGIX"/> 47063 <command name="glFragmentMaterialivSGIX"/> 47064 <command name="glGetFragmentLightfvSGIX"/> 47065 <command name="glGetFragmentLightivSGIX"/> 47066 <command name="glGetFragmentMaterialfvSGIX"/> 47067 <command name="glGetFragmentMaterialivSGIX"/> 47068 <command name="glLightEnviSGIX"/> 47069 </require> 47070 </extension> 47071 <extension name="GL_SGIX_framezoom" supported="gl"> 47072 <require> 47073 <enum name="GL_FRAMEZOOM_SGIX"/> 47074 <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/> 47075 <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/> 47076 <command name="glFrameZoomSGIX"/> 47077 </require> 47078 </extension> 47079 <extension name="GL_SGIX_igloo_interface" supported="gl"> 47080 <require> 47081 <command name="glIglooInterfaceSGIX"/> 47082 </require> 47083 </extension> 47084 <extension name="GL_SGIX_instruments" supported="gl"> 47085 <require> 47086 <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/> 47087 <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/> 47088 <command name="glGetInstrumentsSGIX"/> 47089 <command name="glInstrumentsBufferSGIX"/> 47090 <command name="glPollInstrumentsSGIX"/> 47091 <command name="glReadInstrumentsSGIX"/> 47092 <command name="glStartInstrumentsSGIX"/> 47093 <command name="glStopInstrumentsSGIX"/> 47094 </require> 47095 </extension> 47096 <extension name="GL_SGIX_interlace" supported="gl"> 47097 <require> 47098 <enum name="GL_INTERLACE_SGIX"/> 47099 </require> 47100 </extension> 47101 <extension name="GL_SGIX_ir_instrument1" supported="gl"> 47102 <require> 47103 <enum name="GL_IR_INSTRUMENT1_SGIX"/> 47104 </require> 47105 </extension> 47106 <extension name="GL_SGIX_list_priority" supported="gl"> 47107 <require> 47108 <enum name="GL_LIST_PRIORITY_SGIX"/> 47109 <command name="glGetListParameterfvSGIX"/> 47110 <command name="glGetListParameterivSGIX"/> 47111 <command name="glListParameterfSGIX"/> 47112 <command name="glListParameterfvSGIX"/> 47113 <command name="glListParameteriSGIX"/> 47114 <command name="glListParameterivSGIX"/> 47115 </require> 47116 </extension> 47117 <extension name="GL_SGIX_pixel_texture" supported="gl"> 47118 <require> 47119 <enum name="GL_PIXEL_TEX_GEN_SGIX"/> 47120 <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/> 47121 <command name="glPixelTexGenSGIX"/> 47122 </require> 47123 </extension> 47124 <extension name="GL_SGIX_pixel_tiles" supported="gl"> 47125 <require> 47126 <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/> 47127 <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/> 47128 <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/> 47129 <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/> 47130 <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/> 47131 <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/> 47132 <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/> 47133 <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/> 47134 </require> 47135 </extension> 47136 <extension name="GL_SGIX_polynomial_ffd" supported="gl"> 47137 <require> 47138 <enum name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/> 47139 <enum name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/> 47140 <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/> 47141 <enum name="GL_TEXTURE_DEFORMATION_SGIX"/> 47142 <enum name="GL_DEFORMATIONS_MASK_SGIX"/> 47143 <enum name="GL_MAX_DEFORMATION_ORDER_SGIX"/> 47144 <command name="glDeformationMap3dSGIX"/> 47145 <command name="glDeformationMap3fSGIX"/> 47146 <command name="glDeformSGIX"/> 47147 <command name="glLoadIdentityDeformationMapSGIX"/> 47148 </require> 47149 </extension> 47150 <extension name="GL_SGIX_reference_plane" supported="gl"> 47151 <require> 47152 <enum name="GL_REFERENCE_PLANE_SGIX"/> 47153 <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/> 47154 <command name="glReferencePlaneSGIX"/> 47155 </require> 47156 </extension> 47157 <extension name="GL_SGIX_resample" supported="gl"> 47158 <require> 47159 <enum name="GL_PACK_RESAMPLE_SGIX"/> 47160 <enum name="GL_UNPACK_RESAMPLE_SGIX"/> 47161 <enum name="GL_RESAMPLE_REPLICATE_SGIX"/> 47162 <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/> 47163 <enum name="GL_RESAMPLE_DECIMATE_SGIX"/> 47164 </require> 47165 </extension> 47166 <extension name="GL_SGIX_scalebias_hint" supported="gl"> 47167 <require> 47168 <enum name="GL_SCALEBIAS_HINT_SGIX"/> 47169 </require> 47170 </extension> 47171 <extension name="GL_SGIX_shadow" supported="gl"> 47172 <require> 47173 <enum name="GL_TEXTURE_COMPARE_SGIX"/> 47174 <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/> 47175 <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/> 47176 <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/> 47177 </require> 47178 </extension> 47179 <extension name="GL_SGIX_shadow_ambient" supported="gl"> 47180 <require> 47181 <enum name="GL_SHADOW_AMBIENT_SGIX"/> 47182 </require> 47183 </extension> 47184 <extension name="GL_SGIX_sprite" supported="gl"> 47185 <require> 47186 <enum name="GL_SPRITE_SGIX"/> 47187 <enum name="GL_SPRITE_MODE_SGIX"/> 47188 <enum name="GL_SPRITE_AXIS_SGIX"/> 47189 <enum name="GL_SPRITE_TRANSLATION_SGIX"/> 47190 <enum name="GL_SPRITE_AXIAL_SGIX"/> 47191 <enum name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/> 47192 <enum name="GL_SPRITE_EYE_ALIGNED_SGIX"/> 47193 <command name="glSpriteParameterfSGIX"/> 47194 <command name="glSpriteParameterfvSGIX"/> 47195 <command name="glSpriteParameteriSGIX"/> 47196 <command name="glSpriteParameterivSGIX"/> 47197 </require> 47198 </extension> 47199 <extension name="GL_SGIX_subsample" supported="gl"> 47200 <require> 47201 <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/> 47202 <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/> 47203 <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/> 47204 <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/> 47205 <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/> 47206 </require> 47207 </extension> 47208 <extension name="GL_SGIX_tag_sample_buffer" supported="gl"> 47209 <require> 47210 <command name="glTagSampleBufferSGIX"/> 47211 </require> 47212 </extension> 47213 <extension name="GL_SGIX_texture_add_env" supported="gl"> 47214 <require> 47215 <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/> 47216 </require> 47217 </extension> 47218 <extension name="GL_SGIX_texture_coordinate_clamp" supported="gl"> 47219 <require> 47220 <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/> 47221 <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/> 47222 <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/> 47223 </require> 47224 </extension> 47225 <extension name="GL_SGIX_texture_lod_bias" supported="gl"> 47226 <require> 47227 <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/> 47228 <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/> 47229 <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/> 47230 </require> 47231 </extension> 47232 <extension name="GL_SGIX_texture_multi_buffer" supported="gl"> 47233 <require> 47234 <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/> 47235 </require> 47236 </extension> 47237 <extension name="GL_SGIX_texture_scale_bias" supported="gl"> 47238 <require> 47239 <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/> 47240 <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/> 47241 <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/> 47242 <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/> 47243 </require> 47244 </extension> 47245 <extension name="GL_SGIX_vertex_preclip" supported="gl"> 47246 <require> 47247 <enum name="GL_VERTEX_PRECLIP_SGIX"/> 47248 <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/> 47249 </require> 47250 </extension> 47251 <extension name="GL_SGIX_ycrcb" supported="gl"> 47252 <require> 47253 <enum name="GL_YCRCB_422_SGIX"/> 47254 <enum name="GL_YCRCB_444_SGIX"/> 47255 </require> 47256 </extension> 47257 <extension name="GL_SGIX_ycrcb_subsample" supported="gl"/> 47258 <extension name="GL_SGIX_ycrcba" supported="gl"> 47259 <require> 47260 <enum name="GL_YCRCB_SGIX"/> 47261 <enum name="GL_YCRCBA_SGIX"/> 47262 </require> 47263 </extension> 47264 <extension name="GL_SGI_color_matrix" supported="gl"> 47265 <require> 47266 <enum name="GL_COLOR_MATRIX_SGI"/> 47267 <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/> 47268 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/> 47269 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/> 47270 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/> 47271 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/> 47272 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/> 47273 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/> 47274 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/> 47275 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/> 47276 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/> 47277 </require> 47278 </extension> 47279 <extension name="GL_SGI_color_table" supported="gl"> 47280 <require> 47281 <enum name="GL_COLOR_TABLE_SGI"/> 47282 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 47283 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 47284 <enum name="GL_PROXY_COLOR_TABLE_SGI"/> 47285 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 47286 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 47287 <enum name="GL_COLOR_TABLE_SCALE_SGI"/> 47288 <enum name="GL_COLOR_TABLE_BIAS_SGI"/> 47289 <enum name="GL_COLOR_TABLE_FORMAT_SGI"/> 47290 <enum name="GL_COLOR_TABLE_WIDTH_SGI"/> 47291 <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/> 47292 <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/> 47293 <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/> 47294 <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/> 47295 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/> 47296 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/> 47297 <command name="glColorTableSGI"/> 47298 <command name="glColorTableParameterfvSGI"/> 47299 <command name="glColorTableParameterivSGI"/> 47300 <command name="glCopyColorTableSGI"/> 47301 <command name="glGetColorTableSGI"/> 47302 <command name="glGetColorTableParameterfvSGI"/> 47303 <command name="glGetColorTableParameterivSGI"/> 47304 </require> 47305 </extension> 47306 <extension name="GL_SGI_texture_color_table" supported="gl"> 47307 <require> 47308 <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/> 47309 <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/> 47310 </require> 47311 </extension> 47312 <extension name="GL_SUNX_constant_data" supported="gl"> 47313 <require> 47314 <enum name="GL_UNPACK_CONSTANT_DATA_SUNX"/> 47315 <enum name="GL_TEXTURE_CONSTANT_DATA_SUNX"/> 47316 <command name="glFinishTextureSUNX"/> 47317 </require> 47318 </extension> 47319 <extension name="GL_SUN_convolution_border_modes" supported="gl"> 47320 <require> 47321 <enum name="GL_WRAP_BORDER_SUN"/> 47322 </require> 47323 </extension> 47324 <extension name="GL_SUN_global_alpha" supported="gl"> 47325 <require> 47326 <enum name="GL_GLOBAL_ALPHA_SUN"/> 47327 <enum name="GL_GLOBAL_ALPHA_FACTOR_SUN"/> 47328 <command name="glGlobalAlphaFactorbSUN"/> 47329 <command name="glGlobalAlphaFactorsSUN"/> 47330 <command name="glGlobalAlphaFactoriSUN"/> 47331 <command name="glGlobalAlphaFactorfSUN"/> 47332 <command name="glGlobalAlphaFactordSUN"/> 47333 <command name="glGlobalAlphaFactorubSUN"/> 47334 <command name="glGlobalAlphaFactorusSUN"/> 47335 <command name="glGlobalAlphaFactoruiSUN"/> 47336 </require> 47337 </extension> 47338 <extension name="GL_SUN_mesh_array" supported="gl"> 47339 <require> 47340 <enum name="GL_QUAD_MESH_SUN"/> 47341 <enum name="GL_TRIANGLE_MESH_SUN"/> 47342 <command name="glDrawMeshArraysSUN"/> 47343 </require> 47344 </extension> 47345 <extension name="GL_SUN_slice_accum" supported="gl"> 47346 <require> 47347 <enum name="GL_SLICE_ACCUM_SUN"/> 47348 </require> 47349 </extension> 47350 <extension name="GL_SUN_triangle_list" supported="gl"> 47351 <require> 47352 <enum name="GL_RESTART_SUN"/> 47353 <enum name="GL_REPLACE_MIDDLE_SUN"/> 47354 <enum name="GL_REPLACE_OLDEST_SUN"/> 47355 <enum name="GL_TRIANGLE_LIST_SUN"/> 47356 <enum name="GL_REPLACEMENT_CODE_SUN"/> 47357 <enum name="GL_REPLACEMENT_CODE_ARRAY_SUN"/> 47358 <enum name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/> 47359 <enum name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/> 47360 <enum name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/> 47361 <enum name="GL_R1UI_V3F_SUN"/> 47362 <enum name="GL_R1UI_C4UB_V3F_SUN"/> 47363 <enum name="GL_R1UI_C3F_V3F_SUN"/> 47364 <enum name="GL_R1UI_N3F_V3F_SUN"/> 47365 <enum name="GL_R1UI_C4F_N3F_V3F_SUN"/> 47366 <enum name="GL_R1UI_T2F_V3F_SUN"/> 47367 <enum name="GL_R1UI_T2F_N3F_V3F_SUN"/> 47368 <enum name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/> 47369 <command name="glReplacementCodeuiSUN"/> 47370 <command name="glReplacementCodeusSUN"/> 47371 <command name="glReplacementCodeubSUN"/> 47372 <command name="glReplacementCodeuivSUN"/> 47373 <command name="glReplacementCodeusvSUN"/> 47374 <command name="glReplacementCodeubvSUN"/> 47375 <command name="glReplacementCodePointerSUN"/> 47376 </require> 47377 </extension> 47378 <extension name="GL_SUN_vertex" supported="gl"> 47379 <require> 47380 <command name="glColor4ubVertex2fSUN"/> 47381 <command name="glColor4ubVertex2fvSUN"/> 47382 <command name="glColor4ubVertex3fSUN"/> 47383 <command name="glColor4ubVertex3fvSUN"/> 47384 <command name="glColor3fVertex3fSUN"/> 47385 <command name="glColor3fVertex3fvSUN"/> 47386 <command name="glNormal3fVertex3fSUN"/> 47387 <command name="glNormal3fVertex3fvSUN"/> 47388 <command name="glColor4fNormal3fVertex3fSUN"/> 47389 <command name="glColor4fNormal3fVertex3fvSUN"/> 47390 <command name="glTexCoord2fVertex3fSUN"/> 47391 <command name="glTexCoord2fVertex3fvSUN"/> 47392 <command name="glTexCoord4fVertex4fSUN"/> 47393 <command name="glTexCoord4fVertex4fvSUN"/> 47394 <command name="glTexCoord2fColor4ubVertex3fSUN"/> 47395 <command name="glTexCoord2fColor4ubVertex3fvSUN"/> 47396 <command name="glTexCoord2fColor3fVertex3fSUN"/> 47397 <command name="glTexCoord2fColor3fVertex3fvSUN"/> 47398 <command name="glTexCoord2fNormal3fVertex3fSUN"/> 47399 <command name="glTexCoord2fNormal3fVertex3fvSUN"/> 47400 <command name="glTexCoord2fColor4fNormal3fVertex3fSUN"/> 47401 <command name="glTexCoord2fColor4fNormal3fVertex3fvSUN"/> 47402 <command name="glTexCoord4fColor4fNormal3fVertex4fSUN"/> 47403 <command name="glTexCoord4fColor4fNormal3fVertex4fvSUN"/> 47404 <command name="glReplacementCodeuiVertex3fSUN"/> 47405 <command name="glReplacementCodeuiVertex3fvSUN"/> 47406 <command name="glReplacementCodeuiColor4ubVertex3fSUN"/> 47407 <command name="glReplacementCodeuiColor4ubVertex3fvSUN"/> 47408 <command name="glReplacementCodeuiColor3fVertex3fSUN"/> 47409 <command name="glReplacementCodeuiColor3fVertex3fvSUN"/> 47410 <command name="glReplacementCodeuiNormal3fVertex3fSUN"/> 47411 <command name="glReplacementCodeuiNormal3fVertex3fvSUN"/> 47412 <command name="glReplacementCodeuiColor4fNormal3fVertex3fSUN"/> 47413 <command name="glReplacementCodeuiColor4fNormal3fVertex3fvSUN"/> 47414 <command name="glReplacementCodeuiTexCoord2fVertex3fSUN"/> 47415 <command name="glReplacementCodeuiTexCoord2fVertex3fvSUN"/> 47416 <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"/> 47417 <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"/> 47418 <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"/> 47419 <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"/> 47420 </require> 47421 </extension> 47422 <extension name="GL_VIV_shader_binary" supported="gles2"> 47423 <require> 47424 <enum name="GL_SHADER_BINARY_VIV"/> 47425 </require> 47426 </extension> 47427 <extension name="GL_WIN_phong_shading" supported="gl"> 47428 <require> 47429 <enum name="GL_PHONG_WIN"/> 47430 <enum name="GL_PHONG_HINT_WIN"/> 47431 </require> 47432 </extension> 47433 <extension name="GL_WIN_specular_fog" supported="gl"> 47434 <require> 47435 <enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/> 47436 </require> 47437 </extension> 47438 <extension name="GL_EXT_texture_shadow_lod" supported="gl|glcore|gles2"/> 47439 </extensions> 47440</registry> 47441