1 /* 2 * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_ 12 #define MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_ 13 14 namespace webrtc { 15 16 class AudioFrame; 17 class AudioProcessing; 18 19 // Processes a 10 ms `frame` of the primary audio stream using the provided 20 // AudioProcessing object. On the client-side, this is the near-end (or 21 // captured) audio. The `sample_rate_hz_`, `num_channels_`, and 22 // `samples_per_channel_` members of `frame` must be valid. If changed from the 23 // previous call to this function, it will trigger an initialization of the 24 // provided AudioProcessing object. 25 // The function returns any error codes passed from the AudioProcessing 26 // ProcessStream method. 27 int ProcessAudioFrame(AudioProcessing* ap, AudioFrame* frame); 28 29 // Processes a 10 ms `frame` of the reverse direction audio stream using the 30 // provided AudioProcessing object. The frame may be modified. On the 31 // client-side, this is the far-end (or to be rendered) audio. The 32 // `sample_rate_hz_`, `num_channels_`, and `samples_per_channel_` members of 33 // `frame` must be valid. If changed from the previous call to this function, it 34 // will trigger an initialization of the provided AudioProcessing object. 35 // The function returns any error codes passed from the AudioProcessing 36 // ProcessReverseStream method. 37 int ProcessReverseAudioFrame(AudioProcessing* ap, AudioFrame* frame); 38 39 } // namespace webrtc 40 41 #endif // MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_ 42