1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 2.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Texture count performance tests.
22 *//*--------------------------------------------------------------------*/
23
24 #include "es2pTextureCountTests.hpp"
25 #include "es2pTextureCases.hpp"
26 #include "gluStrUtil.hpp"
27
28 #include "deStringUtil.hpp"
29
30 #include "glwEnums.hpp"
31
32 using std::string;
33
34 namespace deqp
35 {
36 namespace gles2
37 {
38 namespace Performance
39 {
40
TextureCountTests(Context & context)41 TextureCountTests::TextureCountTests(Context &context)
42 : TestCaseGroup(context, "count", "Texture Count Performance Tests")
43 {
44 }
45
~TextureCountTests(void)46 TextureCountTests::~TextureCountTests(void)
47 {
48 }
49
init(void)50 void TextureCountTests::init(void)
51 {
52 static const struct
53 {
54 const char *name;
55 uint32_t format;
56 uint32_t dataType;
57 } texFormats[] = {{"a8", GL_ALPHA, GL_UNSIGNED_BYTE},
58 {"rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5},
59 {"rgb888", GL_RGB, GL_UNSIGNED_BYTE},
60 {"rgba8888", GL_RGBA, GL_UNSIGNED_BYTE}};
61 static const int texCounts[] = {1, 2, 4, 8};
62
63 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++)
64 {
65 for (int cntNdx = 0; cntNdx < DE_LENGTH_OF_ARRAY(texCounts); cntNdx++)
66 {
67 uint32_t format = texFormats[formatNdx].format;
68 uint32_t dataType = texFormats[formatNdx].dataType;
69 uint32_t wrapS = GL_CLAMP_TO_EDGE;
70 uint32_t wrapT = GL_CLAMP_TO_EDGE;
71 uint32_t minFilter = GL_NEAREST;
72 uint32_t magFilter = GL_NEAREST;
73 int numTextures = texCounts[cntNdx];
74 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
75 string description = string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType);
76
77 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS,
78 wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
79 }
80 }
81 }
82
83 } // namespace Performance
84 } // namespace gles2
85 } // namespace deqp
86