1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.1 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2015 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Texture Param State Query tests.
22 *//*--------------------------------------------------------------------*/
23
24 #include "es31fTextureStateQueryTests.hpp"
25 #include "glsTextureStateQueryTests.hpp"
26 #include "glsStateQueryUtil.hpp"
27 #include "glwEnums.hpp"
28
29 namespace deqp
30 {
31 namespace gles31
32 {
33 namespace Functional
34 {
35
36 using namespace gls::StateQueryUtil;
37 using namespace gls::TextureStateQueryTests;
38
getVerifierSuffix(QueryType type)39 static const char *getVerifierSuffix(QueryType type)
40 {
41 switch (type)
42 {
43 case QUERY_TEXTURE_PARAM_FLOAT:
44 case QUERY_TEXTURE_PARAM_FLOAT_VEC4:
45 return "_float";
46
47 case QUERY_TEXTURE_PARAM_INTEGER:
48 case QUERY_TEXTURE_PARAM_INTEGER_VEC4:
49 return "_integer";
50
51 case QUERY_TEXTURE_PARAM_PURE_INTEGER:
52 case QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4:
53 return "_pure_int";
54
55 case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER:
56 case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4:
57 return "_pure_uint";
58
59 default:
60 DE_ASSERT(false);
61 return DE_NULL;
62 }
63 }
64
isIsVectorQuery(TesterType tester)65 static bool isIsVectorQuery(TesterType tester)
66 {
67 return tester == TESTER_TEXTURE_BORDER_COLOR;
68 }
69
isExtendedParamQuery(TesterType tester)70 static bool isExtendedParamQuery(TesterType tester)
71 {
72 return tester == TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER || tester == TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER ||
73 tester == TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER;
74 }
75
TextureStateQueryTests(Context & context)76 TextureStateQueryTests::TextureStateQueryTests(Context &context)
77 : TestCaseGroup(context, "texture", "Texture State Query tests")
78 {
79 }
80
~TextureStateQueryTests(void)81 TextureStateQueryTests::~TextureStateQueryTests(void)
82 {
83 }
84
init(void)85 void TextureStateQueryTests::init(void)
86 {
87 static const QueryType scalarVerifiers[] = {
88 QUERY_TEXTURE_PARAM_INTEGER,
89 QUERY_TEXTURE_PARAM_FLOAT,
90 QUERY_TEXTURE_PARAM_PURE_INTEGER,
91 QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER,
92 };
93 static const QueryType nonPureVerifiers[] = {
94 QUERY_TEXTURE_PARAM_INTEGER,
95 QUERY_TEXTURE_PARAM_FLOAT,
96 };
97 static const QueryType vec4Verifiers[] = {
98 QUERY_TEXTURE_PARAM_INTEGER_VEC4,
99 QUERY_TEXTURE_PARAM_FLOAT_VEC4,
100 QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4,
101 QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4,
102 };
103
104 #define FOR_EACH_VERIFIER(VERIFIERS, X) \
105 for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); ++verifierNdx) \
106 { \
107 const char *verifierSuffix = getVerifierSuffix((VERIFIERS)[verifierNdx]); \
108 const QueryType verifier = (VERIFIERS)[verifierNdx]; \
109 targetGroup->addChild(X); \
110 }
111
112 static const struct
113 {
114 const char *name;
115 glw::GLenum target;
116 bool newInGLES31;
117 } textureTargets[] = {
118 {
119 "texture_2d",
120 GL_TEXTURE_2D,
121 false,
122 },
123 {
124 "texture_3d",
125 GL_TEXTURE_3D,
126 false,
127 },
128 {
129 "texture_2d_array",
130 GL_TEXTURE_2D_ARRAY,
131 false,
132 },
133 {
134 "texture_cube_map",
135 GL_TEXTURE_CUBE_MAP,
136 false,
137 },
138 {
139 "texture_2d_multisample",
140 GL_TEXTURE_2D_MULTISAMPLE,
141 true,
142 },
143 {
144 "texture_2d_multisample_array",
145 GL_TEXTURE_2D_MULTISAMPLE_ARRAY,
146 true,
147 }, // GL_OES_texture_storage_multisample_2d_array
148 {
149 "texture_buffer",
150 GL_TEXTURE_BUFFER,
151 true,
152 }, // GL_EXT_texture_buffer
153 {
154 "texture_cube_array",
155 GL_TEXTURE_CUBE_MAP_ARRAY,
156 true,
157 }, // GL_EXT_texture_cube_map_array
158 };
159 static const struct
160 {
161 const char *name;
162 const char *desc;
163 TesterType tester;
164 bool newInGLES31;
165 } states[] = {
166 {"texture_swizzle_r", "TEXTURE_SWIZZLE_R", TESTER_TEXTURE_SWIZZLE_R, false},
167 {"texture_swizzle_g", "TEXTURE_SWIZZLE_G", TESTER_TEXTURE_SWIZZLE_G, false},
168 {"texture_swizzle_b", "TEXTURE_SWIZZLE_B", TESTER_TEXTURE_SWIZZLE_B, false},
169 {"texture_swizzle_a", "TEXTURE_SWIZZLE_A", TESTER_TEXTURE_SWIZZLE_A, false},
170 {"texture_wrap_s", "TEXTURE_WRAP_S", TESTER_TEXTURE_WRAP_S, false},
171 {"texture_wrap_t", "TEXTURE_WRAP_T", TESTER_TEXTURE_WRAP_T, false},
172 {"texture_wrap_r", "TEXTURE_WRAP_R", TESTER_TEXTURE_WRAP_R, false},
173 {"texture_mag_filter", "TEXTURE_MAG_FILTER", TESTER_TEXTURE_MAG_FILTER, false},
174 {"texture_min_filter", "TEXTURE_MIN_FILTER", TESTER_TEXTURE_MIN_FILTER, false},
175 {"texture_min_lod", "TEXTURE_MIN_LOD", TESTER_TEXTURE_MIN_LOD, false},
176 {"texture_max_lod", "TEXTURE_MAX_LOD", TESTER_TEXTURE_MAX_LOD, false},
177 {"texture_base_level", "TEXTURE_BASE_LEVEL", TESTER_TEXTURE_BASE_LEVEL, false},
178 {"texture_max_level", "TEXTURE_MAX_LEVEL", TESTER_TEXTURE_MAX_LEVEL, false},
179 {"texture_compare_mode", "TEXTURE_COMPARE_MODE", TESTER_TEXTURE_COMPARE_MODE, false},
180 {"texture_compare_func", "TEXTURE_COMPARE_FUNC", TESTER_TEXTURE_COMPARE_FUNC, false},
181 {"texture_immutable_levels", "TEXTURE_IMMUTABLE_LEVELS", TESTER_TEXTURE_IMMUTABLE_LEVELS, false},
182 {"texture_immutable_format", "TEXTURE_IMMUTABLE_FORMAT", TESTER_TEXTURE_IMMUTABLE_FORMAT, false},
183 {"depth_stencil_mode", "DEPTH_STENCIL_TEXTURE_MODE", TESTER_DEPTH_STENCIL_TEXTURE_MODE, true},
184 {"texture_srgb_decode", "TEXTURE_SRGB_DECODE_EXT", TESTER_TEXTURE_SRGB_DECODE_EXT, true},
185 {"texture_border_color", "TEXTURE_BORDER_COLOR", TESTER_TEXTURE_BORDER_COLOR, true},
186 {"texture_wrap_s_clamp_to_border", "TEXTURE_WRAP_S_CLAMP_TO_BORDER", TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER,
187 true},
188 {"texture_wrap_t_clamp_to_border", "TEXTURE_WRAP_T_CLAMP_TO_BORDER", TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER,
189 true},
190 {"texture_wrap_r_clamp_to_border", "TEXTURE_WRAP_R_CLAMP_TO_BORDER", TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER,
191 true},
192 };
193 static const struct
194 {
195 const char *name;
196 const char *desc;
197 QueryType verifier;
198 } pureSetters[] = {
199 {"set_pure_int", "Set state with pure int", QUERY_TEXTURE_PARAM_PURE_INTEGER},
200 {"set_pure_uint", "Set state with pure unsigned int", QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER},
201 };
202 static const struct
203 {
204 const char *name;
205 const char *desc;
206 TesterType intTester;
207 TesterType uintTester;
208 } pureStates[] = {
209 {"texture_swizzle_r", "TEXTURE_SWIZZLE_R", TESTER_TEXTURE_SWIZZLE_R_SET_PURE_INT,
210 TESTER_TEXTURE_SWIZZLE_R_SET_PURE_UINT},
211 {"texture_swizzle_g", "TEXTURE_SWIZZLE_G", TESTER_TEXTURE_SWIZZLE_G_SET_PURE_INT,
212 TESTER_TEXTURE_SWIZZLE_G_SET_PURE_UINT},
213 {"texture_swizzle_b", "TEXTURE_SWIZZLE_B", TESTER_TEXTURE_SWIZZLE_B_SET_PURE_INT,
214 TESTER_TEXTURE_SWIZZLE_B_SET_PURE_UINT},
215 {"texture_swizzle_a", "TEXTURE_SWIZZLE_A", TESTER_TEXTURE_SWIZZLE_A_SET_PURE_INT,
216 TESTER_TEXTURE_SWIZZLE_A_SET_PURE_UINT},
217 {"texture_wrap_s", "TEXTURE_WRAP_S", TESTER_TEXTURE_WRAP_S_SET_PURE_INT, TESTER_TEXTURE_WRAP_S_SET_PURE_UINT},
218 {"texture_wrap_t", "TEXTURE_WRAP_T", TESTER_TEXTURE_WRAP_T_SET_PURE_INT, TESTER_TEXTURE_WRAP_T_SET_PURE_UINT},
219 {"texture_wrap_r", "TEXTURE_WRAP_R", TESTER_TEXTURE_WRAP_R_SET_PURE_INT, TESTER_TEXTURE_WRAP_R_SET_PURE_UINT},
220 {"texture_mag_filter", "TEXTURE_MAG_FILTER", TESTER_TEXTURE_MAG_FILTER_SET_PURE_INT,
221 TESTER_TEXTURE_MAG_FILTER_SET_PURE_UINT},
222 {"texture_min_filter", "TEXTURE_MIN_FILTER", TESTER_TEXTURE_MIN_FILTER_SET_PURE_INT,
223 TESTER_TEXTURE_MIN_FILTER_SET_PURE_UINT},
224 {"texture_min_lod", "TEXTURE_MIN_LOD", TESTER_TEXTURE_MIN_LOD_SET_PURE_INT,
225 TESTER_TEXTURE_MIN_LOD_SET_PURE_UINT},
226 {"texture_max_lod", "TEXTURE_MAX_LOD", TESTER_TEXTURE_MAX_LOD_SET_PURE_INT,
227 TESTER_TEXTURE_MAX_LOD_SET_PURE_UINT},
228 {"texture_base_level", "TEXTURE_BASE_LEVEL", TESTER_TEXTURE_BASE_LEVEL_SET_PURE_INT,
229 TESTER_TEXTURE_BASE_LEVEL_SET_PURE_UINT},
230 {"texture_max_level", "TEXTURE_MAX_LEVEL", TESTER_TEXTURE_MAX_LEVEL_SET_PURE_INT,
231 TESTER_TEXTURE_MAX_LEVEL_SET_PURE_UINT},
232 {"texture_compare_mode", "TEXTURE_COMPARE_MODE", TESTER_TEXTURE_COMPARE_MODE_SET_PURE_INT,
233 TESTER_TEXTURE_COMPARE_MODE_SET_PURE_UINT},
234 {"texture_compare_func", "TEXTURE_COMPARE_FUNC", TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_INT,
235 TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_UINT},
236 // \note texture_immutable_levels is not settable
237 // \note texture_immutable_format is not settable
238 {"depth_stencil_mode", "DEPTH_STENCIL_TEXTURE_MODE", TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_INT,
239 TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_UINT},
240 {"texture_srgb_decode", "TEXTURE_SRGB_DECODE_EXT", TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_INT,
241 TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_UINT},
242 // \note texture_border_color is already checked
243 // \note texture_wrap_*_clamp_to_border brings no additional coverage
244 };
245
246 for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(textureTargets); ++targetNdx)
247 {
248 tcu::TestCaseGroup *const targetGroup =
249 new tcu::TestCaseGroup(m_testCtx, textureTargets[targetNdx].name, textureTargets[targetNdx].name);
250 addChild(targetGroup);
251
252 if (textureTargets[targetNdx].newInGLES31)
253 {
254 targetGroup->addChild(createIsTextureTest(m_testCtx, m_context.getRenderContext(), "is_texture",
255 "IsTexture", textureTargets[targetNdx].target));
256 }
257
258 for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(states); ++stateNdx)
259 {
260 if (!isLegalTesterForTarget(textureTargets[targetNdx].target, states[stateNdx].tester))
261 continue;
262
263 // for old targets, check only new states
264 if (!textureTargets[targetNdx].newInGLES31 && !states[stateNdx].newInGLES31)
265 continue;
266
267 if (isExtendedParamQuery(states[stateNdx].tester))
268 {
269 // no need to cover for all getters if the only thing new is the param name
270 FOR_EACH_VERIFIER(nonPureVerifiers,
271 createTexParamTest(m_testCtx, m_context.getRenderContext(),
272 std::string() + states[stateNdx].name + verifierSuffix,
273 states[stateNdx].desc, verifier, textureTargets[targetNdx].target,
274 states[stateNdx].tester))
275 }
276 else if (isIsVectorQuery(states[stateNdx].tester))
277 {
278 FOR_EACH_VERIFIER(vec4Verifiers,
279 createTexParamTest(m_testCtx, m_context.getRenderContext(),
280 std::string() + states[stateNdx].name + verifierSuffix,
281 states[stateNdx].desc, verifier, textureTargets[targetNdx].target,
282 states[stateNdx].tester))
283 }
284 else
285 {
286 FOR_EACH_VERIFIER(scalarVerifiers,
287 createTexParamTest(m_testCtx, m_context.getRenderContext(),
288 std::string() + states[stateNdx].name + verifierSuffix,
289 states[stateNdx].desc, verifier, textureTargets[targetNdx].target,
290 states[stateNdx].tester))
291 }
292 }
293 }
294
295 #undef FOR_EACH_VERIFIER
296
297 // set_pure_uint
298 // set_pure_int
299 for (int setterNdx = 0; setterNdx < DE_LENGTH_OF_ARRAY(pureSetters); ++setterNdx)
300 {
301 tcu::TestCaseGroup *const targetGroup =
302 new tcu::TestCaseGroup(m_testCtx, pureSetters[setterNdx].name, pureSetters[setterNdx].desc);
303 addChild(targetGroup);
304
305 for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(pureStates); ++stateNdx)
306 {
307 const TesterType tester = (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_INTEGER) ?
308 (pureStates[stateNdx].intTester) :
309 (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER) ?
310 (pureStates[stateNdx].uintTester) :
311 (TESTER_LAST);
312 // need 3d texture to test R wrap
313 const glw::GLenum target = (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ?
314 (GL_TEXTURE_3D) :
315 (GL_TEXTURE_2D);
316
317 targetGroup->addChild(
318 createTexParamTest(m_testCtx, m_context.getRenderContext(), std::string() + pureStates[stateNdx].name,
319 pureStates[stateNdx].desc, pureSetters[setterNdx].verifier, target, tester));
320 }
321 }
322 }
323
324 } // namespace Functional
325 } // namespace gles31
326 } // namespace deqp
327