1 /* 2 * Copyright 2024 Intel Corporation 3 * SPDX-License-Identifier: MIT 4 */ 5 6 #include "nir.h" 7 8 bool nir_lower_view_index_to_device_index(nir_shader * shader)9nir_lower_view_index_to_device_index(nir_shader *shader) 10 { 11 bool progress = false; 12 13 nir_foreach_variable_with_modes(var, shader, nir_var_system_value) { 14 if (var->data.location == SYSTEM_VALUE_VIEW_INDEX) { 15 var->data.location = SYSTEM_VALUE_DEVICE_INDEX; 16 progress = true; 17 /* Can there be more than one of these or should we break here? */ 18 } 19 } 20 21 nir_shader_preserve_all_metadata(shader); 22 23 return progress; 24 } 25