xref: /aosp_15_r20/external/mesa3d/src/compiler/nir/nir_normalize_cubemap_coords.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 #include "nir_builtin_builder.h"
26 
27 /*
28  * Lower cubemap coordinate to have normalized coordinates where the largest
29  * magnitude component is -1.0 or 1.0.
30  */
31 static bool
normalize_cubemap_coords(nir_builder * b,nir_instr * instr,void * data)32 normalize_cubemap_coords(nir_builder *b, nir_instr *instr, void *data)
33 {
34    if (instr->type != nir_instr_type_tex)
35       return false;
36 
37    nir_tex_instr *tex = nir_instr_as_tex(instr);
38    if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE)
39       return false;
40 
41    b->cursor = nir_before_instr(instr);
42 
43    int idx = nir_tex_instr_src_index(tex, nir_tex_src_coord);
44    if (idx < 0)
45       return false;
46 
47    nir_def *orig_coord =
48       tex->src[idx].src.ssa;
49    assert(orig_coord->num_components >= 3);
50 
51    nir_def *orig_xyz = nir_trim_vector(b, orig_coord, 3);
52    nir_def *norm = nir_fmax_abs_vec_comp(b, orig_xyz);
53    nir_def *normalized = nir_fmul(b, orig_coord, nir_frcp(b, norm));
54 
55    /* Array indices don't have to be normalized, so make a new vector
56     * with the coordinate's array index untouched.
57     */
58    if (tex->coord_components == 4) {
59       normalized = nir_vector_insert_imm(b, normalized,
60                                          nir_channel(b, orig_coord, 3), 3);
61    }
62 
63    nir_src_rewrite(&tex->src[idx].src, normalized);
64    return true;
65 }
66 
67 bool
nir_normalize_cubemap_coords(nir_shader * shader)68 nir_normalize_cubemap_coords(nir_shader *shader)
69 {
70    return nir_shader_instructions_pass(shader, normalize_cubemap_coords,
71                                        nir_metadata_control_flow,
72                                        NULL);
73 }
74