1 /*
2 * Copyright © 2021 Collabora Ltd.
3 * SPDX-License-Identifier: MIT
4 */
5
6 #ifndef PANVK_DEVICE_H
7 #define PANVK_DEVICE_H
8
9 #include <stdint.h>
10
11 #include "vk_device.h"
12 #include "vk_meta.h"
13
14 #include "panvk_blend.h"
15 #include "panvk_instance.h"
16 #include "panvk_macros.h"
17 #include "panvk_mempool.h"
18 #include "panvk_meta.h"
19 #include "panvk_physical_device.h"
20
21 #include "kmod/pan_kmod.h"
22 #include "util/pan_ir.h"
23 #include "pan_blend.h"
24 #include "pan_blitter.h"
25
26 #include "util/vma.h"
27
28 #define PANVK_MAX_QUEUE_FAMILIES 1
29
30 struct panvk_device {
31 struct vk_device vk;
32
33 struct {
34 struct util_vma_heap heap;
35 } as;
36
37 struct {
38 struct pan_kmod_vm *vm;
39 struct pan_kmod_dev *dev;
40 struct pan_kmod_allocator allocator;
41 } kmod;
42
43 struct panvk_priv_bo *tiler_heap;
44 struct panvk_priv_bo *sample_positions;
45
46 /* Access to the blitter pools are protected by the blitter
47 * shader/rsd locks. They can't be merged with other binary/desc
48 * pools unless we patch pan_blitter.c to support external pool locks.
49 *
50 * FIXME: The blitter infrastructure is only needed for FB preload.
51 * We should probably consider getting rid of the dependency we have
52 * on pan_desc.c and implement preload ourselves so we don't have
53 * to duplicate caches.
54 */
55 struct {
56 struct panvk_pool bin_pool;
57 struct panvk_pool desc_pool;
58 struct pan_blitter_cache cache;
59 struct pan_blend_shader_cache blend_shader_cache;
60 } blitter;
61
62 struct panvk_blend_shader_cache blend_shader_cache;
63 struct vk_meta_device meta;
64
65 struct {
66 struct panvk_priv_mem shader;
67 struct panvk_priv_mem rsd;
68 } desc_copy;
69
70 struct {
71 struct panvk_pool rw;
72 struct panvk_pool rw_nc;
73 struct panvk_pool exec;
74 } mempools;
75
76 struct vk_device_dispatch_table cmd_dispatch;
77
78 struct panvk_queue *queues[PANVK_MAX_QUEUE_FAMILIES];
79 int queue_count[PANVK_MAX_QUEUE_FAMILIES];
80
81 struct {
82 struct pandecode_context *decode_ctx;
83 } debug;
84 };
85
86 VK_DEFINE_HANDLE_CASTS(panvk_device, vk.base, VkDevice, VK_OBJECT_TYPE_DEVICE)
87
88 static inline struct panvk_device *
to_panvk_device(struct vk_device * dev)89 to_panvk_device(struct vk_device *dev)
90 {
91 return container_of(dev, struct panvk_device, vk);
92 }
93
94 static inline uint32_t
panvk_device_adjust_bo_flags(const struct panvk_device * device,uint32_t bo_flags)95 panvk_device_adjust_bo_flags(const struct panvk_device *device,
96 uint32_t bo_flags)
97 {
98 struct panvk_instance *instance =
99 to_panvk_instance(device->vk.physical->instance);
100
101 if (instance->debug_flags & (PANVK_DEBUG_DUMP | PANVK_DEBUG_TRACE))
102 bo_flags &= ~PAN_KMOD_BO_FLAG_NO_MMAP;
103
104 return bo_flags;
105 }
106
107 #if PAN_ARCH
108 VkResult
109 panvk_per_arch(create_device)(struct panvk_physical_device *physical_device,
110 const VkDeviceCreateInfo *pCreateInfo,
111 const VkAllocationCallbacks *pAllocator,
112 VkDevice *pDevice);
113
114 void panvk_per_arch(destroy_device)(struct panvk_device *device,
115 const VkAllocationCallbacks *pAllocator);
116 #endif
117
118 #endif
119