xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/r600_pipe.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright 2010 Jerome Glisse <[email protected]>
3  * Authors:
4  *      Jerome Glisse
5  * SPDX-License-Identifier: MIT
6  */
7 
8 #ifndef R600_PIPE_H
9 #define R600_PIPE_H
10 
11 #include "r600_pipe_common.h"
12 #include "r600_cs.h"
13 #include "r600_public.h"
14 #include "pipe/p_defines.h"
15 
16 #include "util/u_suballoc.h"
17 #include "util/list.h"
18 #include "util/u_transfer.h"
19 #include "util/u_memory.h"
20 
21 #include "tgsi/tgsi_scan.h"
22 
23 #define R600_NUM_ATOMS 56
24 
25 #define R600_MAX_IMAGES 8
26 /*
27  * ranges reserved for images on evergreen
28  * first set for the immediate buffers,
29  * second for the actual resources for RESQ.
30  */
31 #define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
32 #define R600_IMAGE_REAL_RESOURCE_OFFSET 168
33 
34 /* read caches */
35 #define R600_CONTEXT_INV_VERTEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 0)
36 #define R600_CONTEXT_INV_TEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 1)
37 #define R600_CONTEXT_INV_CONST_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 2)
38 /* read-write caches */
39 #define R600_CONTEXT_FLUSH_AND_INV		(R600_CONTEXT_PRIVATE_FLAG << 3)
40 #define R600_CONTEXT_FLUSH_AND_INV_CB_META	(R600_CONTEXT_PRIVATE_FLAG << 4)
41 #define R600_CONTEXT_FLUSH_AND_INV_DB_META	(R600_CONTEXT_PRIVATE_FLAG << 5)
42 #define R600_CONTEXT_FLUSH_AND_INV_DB		(R600_CONTEXT_PRIVATE_FLAG << 6)
43 #define R600_CONTEXT_FLUSH_AND_INV_CB		(R600_CONTEXT_PRIVATE_FLAG << 7)
44 /* engine synchronization */
45 #define R600_CONTEXT_PS_PARTIAL_FLUSH		(R600_CONTEXT_PRIVATE_FLAG << 8)
46 #define R600_CONTEXT_WAIT_3D_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 9)
47 #define R600_CONTEXT_WAIT_CP_DMA_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 10)
48 #define R600_CONTEXT_CS_PARTIAL_FLUSH           (R600_CONTEXT_PRIVATE_FLAG << 11)
49 
50 /* the number of CS dwords for flushing and drawing */
51 #define R600_MAX_FLUSH_CS_DWORDS	18
52 #define R600_MAX_DRAW_CS_DWORDS		58
53 #define R600_MAX_PFP_SYNC_ME_DWORDS	16
54 
55 #define EG_MAX_ATOMIC_BUFFERS 8
56 
57 #define R600_MAX_USER_CONST_BUFFERS 15
58 #define R600_MAX_DRIVER_CONST_BUFFERS 3
59 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
60 
61 /* start driver buffers after user buffers */
62 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
63 #define R600_UCP_SIZE (4*4*8)
64 #define R600_CS_BLOCK_GRID_SIZE (8 * 4)
65 #define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
66 #define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
67 
68 /*
69  * We only access this buffer through vtx clauses hence it's fine to exist
70  * at index beyond 15.
71  */
72 #define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
73 /*
74  * Note GS doesn't use a constant buffer binding, just a resource index,
75  * so it's fine to have it exist at index beyond 15. I.e. it's not actually
76  * a const buffer, just a buffer resource.
77  */
78 #define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
79 /* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
80  * of 16 const buffers.
81  * UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
82  *
83  * In order to support d3d 11 mandated minimum of 15 user const buffers
84  * we'd have to squash all use cases into one driver buffer.
85  */
86 #define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
87 
88 /* HW stages */
89 #define R600_HW_STAGE_PS 0
90 #define R600_HW_STAGE_VS 1
91 #define R600_HW_STAGE_GS 2
92 #define R600_HW_STAGE_ES 3
93 #define EG_HW_STAGE_LS 4
94 #define EG_HW_STAGE_HS 5
95 
96 #define R600_NUM_HW_STAGES 4
97 #define EG_NUM_HW_STAGES 6
98 
99 struct r600_context;
100 struct r600_bytecode;
101 union  r600_shader_key;
102 
103 /* This is an atom containing GPU commands that never change.
104  * This is supposed to be copied directly into the CS. */
105 struct r600_command_buffer {
106 	uint32_t *buf;
107 	unsigned num_dw;
108 	unsigned max_num_dw;
109 	unsigned pkt_flags;
110 };
111 
112 struct r600_db_state {
113 	struct r600_atom		atom;
114 	struct r600_surface		*rsurf;
115 };
116 
117 struct r600_db_misc_state {
118 	struct r600_atom		atom;
119 	bool				occlusion_queries_disabled;
120 	bool				flush_depthstencil_through_cb;
121 	bool				flush_depth_inplace;
122 	bool				flush_stencil_inplace;
123 	bool				copy_depth, copy_stencil;
124 	unsigned			copy_sample;
125 	unsigned			log_samples;
126 	unsigned			db_shader_control;
127 	bool				htile_clear;
128 	uint8_t				ps_conservative_z;
129 };
130 
131 struct r600_cb_misc_state {
132 	struct r600_atom atom;
133 	unsigned cb_color_control; /* this comes from blend state */
134 	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
135 	unsigned nr_cbufs;
136 	unsigned bound_cbufs_target_mask;
137 	unsigned nr_ps_color_outputs;
138 	unsigned ps_color_export_mask;
139 	unsigned image_rat_enabled_mask;
140 	unsigned buffer_rat_enabled_mask;
141 	bool multiwrite;
142 	bool dual_src_blend;
143 };
144 
145 struct r600_clip_misc_state {
146 	struct r600_atom atom;
147 	unsigned pa_cl_clip_cntl;   /* from rasterizer    */
148 	unsigned pa_cl_vs_out_cntl; /* from vertex shader */
149 	unsigned clip_plane_enable; /* from rasterizer    */
150 	unsigned cc_dist_mask;      /* from vertex shader */
151 	unsigned clip_dist_write;   /* from vertex shader */
152 	unsigned cull_dist_write;   /* from vertex shader */
153 	bool clip_disable;       /* from vertex shader */
154 	bool vs_out_viewport;    /* from vertex shader */
155 };
156 
157 struct r600_alphatest_state {
158 	struct r600_atom atom;
159 	unsigned sx_alpha_test_control; /* this comes from dsa state */
160 	unsigned sx_alpha_ref; /* this comes from dsa state */
161 	bool bypass;
162 	bool cb0_export_16bpc; /* from set_framebuffer_state */
163 };
164 
165 struct r600_vgt_state {
166 	struct r600_atom atom;
167 	uint32_t vgt_multi_prim_ib_reset_en;
168 	uint32_t vgt_multi_prim_ib_reset_indx;
169 	uint32_t vgt_indx_offset;
170 	bool last_draw_was_indirect;
171 };
172 
173 struct r600_blend_color {
174 	struct r600_atom atom;
175 	struct pipe_blend_color state;
176 };
177 
178 struct r600_clip_state {
179 	struct r600_atom atom;
180 	struct pipe_clip_state state;
181 };
182 
183 struct r600_cs_shader_state {
184 	struct r600_atom atom;
185 	unsigned kernel_index;
186 	unsigned pc;
187 	struct r600_pipe_compute *shader;
188 };
189 
190 struct r600_framebuffer {
191 	struct r600_atom atom;
192 	struct pipe_framebuffer_state state;
193 	unsigned compressed_cb_mask;
194 	unsigned nr_samples;
195 	bool export_16bpc;
196 	bool cb0_is_integer;
197 	bool is_msaa_resolve;
198 	bool dual_src_blend;
199 	bool do_update_surf_dirtiness;
200 };
201 
202 struct r600_sample_mask {
203 	struct r600_atom atom;
204 	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
205 };
206 
207 struct r600_config_state {
208 	struct r600_atom atom;
209 	unsigned sq_gpr_resource_mgmt_1;
210 	unsigned sq_gpr_resource_mgmt_2;
211 	unsigned sq_gpr_resource_mgmt_3;
212 	bool dyn_gpr_enabled;
213 };
214 
215 struct r600_stencil_ref
216 {
217 	uint8_t ref_value[2];
218 	uint8_t valuemask[2];
219 	uint8_t writemask[2];
220 };
221 
222 struct r600_stencil_ref_state {
223 	struct r600_atom atom;
224 	struct r600_stencil_ref state;
225 	struct pipe_stencil_ref pipe_state;
226 };
227 
228 struct r600_shader_stages_state {
229 	struct r600_atom atom;
230 	unsigned geom_enable;
231 };
232 
233 struct r600_gs_rings_state {
234 	struct r600_atom atom;
235 	unsigned enable;
236 	struct pipe_constant_buffer esgs_ring;
237 	struct pipe_constant_buffer gsvs_ring;
238 };
239 
240 /* This must start from 16. */
241 /* features */
242 #define DBG_NO_CP_DMA		(1 << 30)
243 
244 struct r600_screen {
245 	struct r600_common_screen	b;
246 	bool				has_msaa;
247 	bool				has_compressed_msaa_texturing;
248 	bool				has_atomics;
249 
250 	/*for compute global memory binding, we allocate stuff here, instead of
251 	 * buffers.
252 	 * XXX: Not sure if this is the best place for global_pool.  Also,
253 	 * it's not thread safe, so it won't work with multiple contexts. */
254 	struct compute_memory_pool *global_pool;
255 };
256 
257 struct r600_pipe_sampler_view {
258 	struct pipe_sampler_view	base;
259 	struct list_head		list;
260 	struct r600_resource		*tex_resource;
261 	uint32_t			tex_resource_words[8];
262 	bool				skip_mip_address_reloc;
263 	bool				is_stencil_sampler;
264 };
265 
266 struct r600_rasterizer_state {
267 	struct r600_command_buffer	buffer;
268 	bool				flatshade;
269 	bool				two_side;
270 	unsigned			sprite_coord_enable;
271 	unsigned                        clip_plane_enable;
272 	unsigned			pa_sc_line_stipple;
273 	unsigned			pa_cl_clip_cntl;
274 	unsigned			pa_su_sc_mode_cntl;
275 	float				offset_units;
276 	float				offset_scale;
277 	bool				offset_enable;
278 	bool				offset_units_unscaled;
279 	bool				scissor_enable;
280 	bool				multisample_enable;
281 	bool				clip_halfz;
282 	bool				rasterizer_discard;
283 };
284 
285 struct r600_poly_offset_state {
286 	struct r600_atom		atom;
287 	enum pipe_format		zs_format;
288 	float				offset_units;
289 	float				offset_scale;
290 	bool				offset_units_unscaled;
291 };
292 
293 struct r600_blend_state {
294 	struct r600_command_buffer	buffer;
295 	struct r600_command_buffer	buffer_no_blend;
296 	unsigned			cb_target_mask;
297 	unsigned			cb_color_control;
298 	unsigned			cb_color_control_no_blend;
299 	bool				dual_src_blend;
300 	bool				alpha_to_one;
301 };
302 
303 struct r600_dsa_state {
304 	struct r600_command_buffer	buffer;
305 	unsigned			alpha_ref;
306 	uint8_t				valuemask[2];
307 	uint8_t				writemask[2];
308 	unsigned			zwritemask;
309 	unsigned			sx_alpha_test_control;
310 };
311 
312 struct r600_pipe_shader;
313 
314 struct r600_pipe_shader_selector {
315 	struct r600_pipe_shader *current;
316 
317 	struct tgsi_token       *tokens;
318 	struct nir_shader       *nir;
319 
320 	size_t  nir_blob_size;
321 	void   *nir_blob;
322 
323 	struct pipe_stream_output_info  so;
324 	struct tgsi_shader_info		info;
325 
326 	unsigned	num_shaders;
327 
328 	enum pipe_shader_type	type;
329         enum pipe_shader_ir ir_type;
330 
331 	/* geometry shader properties */
332 	enum mesa_prim	gs_output_prim;
333 	unsigned		gs_max_out_vertices;
334 	unsigned		gs_num_invocations;
335 
336 	/* TCS/VS */
337 	uint64_t        lds_patch_outputs_written_mask;
338 	uint64_t        lds_outputs_written_mask;
339 };
340 
341 struct r600_pipe_sampler_state {
342 	uint32_t			tex_sampler_words[3];
343 	union pipe_color_union		border_color;
344 	bool				border_color_use;
345 	bool				seamless_cube_map;
346 };
347 
348 /* needed for blitter save */
349 #define NUM_TEX_UNITS 16
350 
351 struct r600_seamless_cube_map {
352 	struct r600_atom		atom;
353 	bool				enabled;
354 };
355 
356 struct r600_samplerview_state {
357 	struct r600_atom		atom;
358 	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
359 	uint32_t			enabled_mask;
360 	uint32_t			dirty_mask;
361 	uint32_t			compressed_depthtex_mask; /* which textures are depth */
362 	uint32_t			compressed_colortex_mask;
363 	bool				dirty_buffer_constants;
364 };
365 
366 struct r600_sampler_states {
367 	struct r600_atom		atom;
368 	struct r600_pipe_sampler_state	*states[NUM_TEX_UNITS];
369 	uint32_t			enabled_mask;
370 	uint32_t			dirty_mask;
371 	uint32_t			has_bordercolor_mask; /* which states contain the border color */
372 };
373 
374 struct r600_textures_info {
375 	struct r600_samplerview_state	views;
376 	struct r600_sampler_states	states;
377 	bool				is_array_sampler[NUM_TEX_UNITS];
378 };
379 
380 struct r600_shader_driver_constants_info {
381 	/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
382 	uint32_t			*constants;
383 	uint32_t			alloc_size;
384 	bool				texture_const_dirty;
385 	bool				vs_ucp_dirty;
386 	bool				ps_sample_pos_dirty;
387 	bool                            cs_block_grid_size_dirty;
388 	bool				tcs_default_levels_dirty;
389 };
390 
391 struct r600_constbuf_state
392 {
393 	struct r600_atom		atom;
394 	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
395 	uint32_t			enabled_mask;
396 	uint32_t			dirty_mask;
397 };
398 
399 struct r600_vertexbuf_state
400 {
401 	struct r600_atom		atom;
402 	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
403 	uint32_t			enabled_mask; /* non-NULL buffers */
404 	uint32_t			dirty_mask;
405 };
406 
407 /* CSO (constant state object, in other words, immutable state). */
408 struct r600_cso_state
409 {
410 	struct r600_atom atom;
411 	void *cso; /* e.g. r600_blend_state */
412 	struct r600_command_buffer *cb;
413 };
414 
415 struct r600_fetch_shader {
416 	struct r600_resource		*buffer;
417 	unsigned			offset;
418 	uint32_t                        buffer_mask;
419 	unsigned                        strides[PIPE_MAX_ATTRIBS];
420 };
421 
422 struct r600_shader_state {
423 	struct r600_atom		atom;
424 	struct r600_pipe_shader *shader;
425 };
426 
427 struct r600_atomic_buffer_state {
428 	struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
429 };
430 
431 struct r600_image_view {
432 	struct pipe_image_view base;
433 	uint32_t cb_color_base;
434 	uint32_t cb_color_pitch;
435 	uint32_t cb_color_slice;
436 	uint32_t cb_color_view;
437 	uint32_t cb_color_info;
438 	uint32_t cb_color_attrib;
439 	uint32_t cb_color_dim;
440 	uint32_t cb_color_fmask;
441 	uint32_t cb_color_fmask_slice;
442 	uint32_t immed_resource_words[8];
443 	uint32_t resource_words[8];
444 	bool skip_mip_address_reloc;
445 	uint32_t buf_size;
446 };
447 
448 struct r600_image_state {
449 	struct r600_atom atom;
450 	uint32_t                        enabled_mask;
451 	uint32_t                        dirty_mask;
452 	uint32_t			compressed_depthtex_mask;
453 	uint32_t			compressed_colortex_mask;
454 	bool				dirty_buffer_constants;
455 	struct r600_image_view views[R600_MAX_IMAGES];
456 };
457 
458 /* Used to spill shader temps */
459 struct r600_scratch_buffer {
460 	struct r600_resource		*buffer;
461 	bool					dirty;
462 	unsigned				size;
463 	unsigned				item_size;
464 };
465 
466 struct r600_context {
467 	struct r600_common_context	b;
468 	struct r600_screen		*screen;
469 	struct blitter_context		*blitter;
470 	struct u_suballocator		allocator_fetch_shader;
471 
472 	/* Hardware info. */
473 	bool				has_vertex_cache;
474 	unsigned			default_gprs[EG_NUM_HW_STAGES];
475 	unsigned                        current_gprs[EG_NUM_HW_STAGES];
476 	unsigned			r6xx_num_clause_temp_gprs;
477 
478 	/* Miscellaneous state objects. */
479 	void				*custom_dsa_flush;
480 	void				*custom_blend_resolve;
481 	void				*custom_blend_decompress;
482 	void                            *custom_blend_fastclear;
483 	/* With rasterizer discard, there doesn't have to be a pixel shader.
484 	 * In that case, we bind this one: */
485 	void				*dummy_pixel_shader;
486 	/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
487 	 * bug where valid CMASK and FMASK are required to be present to avoid
488 	 * a hardlock in certain operations but aren't actually used
489 	 * for anything useful. */
490 	struct r600_resource		*dummy_fmask;
491 	struct r600_resource		*dummy_cmask;
492 
493 	/* State binding slots are here. */
494 	struct r600_atom		*atoms[R600_NUM_ATOMS];
495 	/* Dirty atom bitmask for fast tests */
496 	uint64_t			dirty_atoms;
497 	/* States for CS initialization. */
498 	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
499 	/** Compute specific registers initializations.  The start_cs_cmd atom
500 	 *  must be emitted before start_compute_cs_cmd. */
501 	struct r600_command_buffer      start_compute_cs_cmd;
502 	/* Register states. */
503 	struct r600_alphatest_state	alphatest_state;
504 	struct r600_cso_state		blend_state;
505 	struct r600_blend_color		blend_color;
506 	struct r600_cb_misc_state	cb_misc_state;
507 	struct r600_clip_misc_state	clip_misc_state;
508 	struct r600_clip_state		clip_state;
509 	struct r600_db_misc_state	db_misc_state;
510 	struct r600_db_state		db_state;
511 	struct r600_cso_state		dsa_state;
512 	struct r600_framebuffer		framebuffer;
513 	struct r600_poly_offset_state	poly_offset_state;
514 	struct r600_cso_state		rasterizer_state;
515 	struct r600_sample_mask		sample_mask;
516 	struct r600_seamless_cube_map	seamless_cube_map;
517 	struct r600_config_state	config_state;
518 	struct r600_stencil_ref_state	stencil_ref;
519 	struct r600_vgt_state		vgt_state;
520 	struct r600_atomic_buffer_state atomic_buffer_state;
521 	/* only have images on fragment shader */
522 	struct r600_image_state         fragment_images;
523 	struct r600_image_state         compute_images;
524 	struct r600_image_state         fragment_buffers;
525 	struct r600_image_state         compute_buffers;
526 	/* Shaders and shader resources. */
527 	struct r600_cso_state		vertex_fetch_shader;
528 	struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
529 	struct r600_cs_shader_state	cs_shader_state;
530 	struct r600_shader_stages_state shader_stages;
531 	struct r600_gs_rings_state	gs_rings;
532 	struct r600_constbuf_state	constbuf_state[PIPE_SHADER_TYPES];
533 	struct r600_textures_info	samplers[PIPE_SHADER_TYPES];
534 
535 	struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
536 
537 	/** Vertex buffers for fetch shaders */
538 	struct r600_vertexbuf_state	vertex_buffer_state;
539 	/** Vertex buffers for compute shaders */
540 	struct r600_vertexbuf_state	cs_vertex_buffer_state;
541 
542 	/* Additional context states. */
543 	unsigned			compute_cb_target_mask;
544 	struct r600_pipe_shader_selector *ps_shader;
545 	struct r600_pipe_shader_selector *vs_shader;
546 	struct r600_pipe_shader_selector *gs_shader;
547 
548 	struct r600_pipe_shader_selector *tcs_shader;
549 	struct r600_pipe_shader_selector *tes_shader;
550 
551 	struct r600_pipe_shader_selector *fixed_func_tcs_shader;
552 
553 	struct r600_rasterizer_state	*rasterizer;
554 	bool				alpha_to_one;
555 	bool				force_blend_disable;
556 	bool                            gs_tri_strip_adj_fix;
557 	bool				dual_src_blend;
558 	unsigned			zwritemask;
559 	unsigned			ps_iter_samples;
560 
561 	/* The list of all texture buffer objects in this context.
562 	 * This list is walked when a buffer is invalidated/reallocated and
563 	 * the GPU addresses are updated. */
564 	struct list_head		texture_buffers;
565 
566 	/* Last draw state (-1 = unset). */
567 	enum mesa_prim		last_primitive_type; /* Last primitive type used in draw_vbo. */
568 	enum mesa_prim		current_rast_prim; /* primitive type after TES, GS */
569 	enum mesa_prim		last_rast_prim;
570 	unsigned			last_start_instance;
571 
572 	struct r600_isa		*isa;
573 	float sample_positions[4 * 16];
574 	float tess_state[8];
575 	uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block  + 1 pad*/
576 	struct r600_pipe_shader_selector *last_ls;
577 	struct r600_pipe_shader_selector *last_tcs;
578 	unsigned last_num_tcs_input_cp;
579 	unsigned lds_alloc;
580 
581 	struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
582 
583 	/* Debug state. */
584 	bool			is_debug;
585 	struct radeon_saved_cs	last_gfx;
586 	struct r600_resource	*last_trace_buf;
587 	struct r600_resource	*trace_buf;
588 	unsigned		trace_id;
589 
590 	uint8_t patch_vertices;
591 	bool cmd_buf_is_compute;
592 	struct pipe_resource *append_fence;
593 	uint32_t append_fence_id;
594 };
595 
r600_emit_command_buffer(struct radeon_cmdbuf * cs,struct r600_command_buffer * cb)596 static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,
597 					    struct r600_command_buffer *cb)
598 {
599 	assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
600 	memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
601 	cs->current.cdw += cb->num_dw;
602 }
603 
r600_set_atom_dirty(struct r600_context * rctx,struct r600_atom * atom,bool dirty)604 static inline void r600_set_atom_dirty(struct r600_context *rctx,
605 				       struct r600_atom *atom,
606 				       bool dirty)
607 {
608 	uint64_t mask;
609 
610 	assert(atom->id != 0);
611 	assert(atom->id < sizeof(mask) * 8);
612 	mask = 1ull << atom->id;
613 	if (dirty)
614 		rctx->dirty_atoms |= mask;
615 	else
616 		rctx->dirty_atoms &= ~mask;
617 }
618 
r600_mark_atom_dirty(struct r600_context * rctx,struct r600_atom * atom)619 static inline void r600_mark_atom_dirty(struct r600_context *rctx,
620 					struct r600_atom *atom)
621 {
622 	r600_set_atom_dirty(rctx, atom, true);
623 }
624 
r600_emit_atom(struct r600_context * rctx,struct r600_atom * atom)625 static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
626 {
627 	atom->emit(&rctx->b, atom);
628 	r600_set_atom_dirty(rctx, atom, false);
629 }
630 
r600_set_cso_state(struct r600_context * rctx,struct r600_cso_state * state,void * cso)631 static inline void r600_set_cso_state(struct r600_context *rctx,
632 				      struct r600_cso_state *state, void *cso)
633 {
634 	state->cso = cso;
635 	r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
636 }
637 
r600_set_cso_state_with_cb(struct r600_context * rctx,struct r600_cso_state * state,void * cso,struct r600_command_buffer * cb)638 static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
639 					      struct r600_cso_state *state, void *cso,
640 					      struct r600_command_buffer *cb)
641 {
642 	state->cb = cb;
643 	state->atom.num_dw = cb ? cb->num_dw : 0;
644 	r600_set_cso_state(rctx, state, cso);
645 }
646 
647 /* compute_memory_pool.c */
648 struct compute_memory_pool;
649 void compute_memory_pool_delete(struct compute_memory_pool* pool);
650 struct compute_memory_pool* compute_memory_pool_new(
651 	struct r600_screen *rscreen);
652 
653 /* evergreen_state.c */
654 struct pipe_sampler_view *
655 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
656 				     struct pipe_resource *texture,
657 				     const struct pipe_sampler_view *state,
658 				     unsigned width0, unsigned height0,
659 				     unsigned force_level);
660 void evergreen_init_common_regs(struct r600_context *ctx,
661 				struct r600_command_buffer *cb,
662 				enum amd_gfx_level ctx_chip_class,
663 				enum radeon_family ctx_family,
664 				int ctx_drm_minor);
665 void cayman_init_common_regs(struct r600_command_buffer *cb,
666 			     enum amd_gfx_level ctx_chip_class,
667 			     enum radeon_family ctx_family,
668 			     int ctx_drm_minor);
669 
670 void evergreen_init_state_functions(struct r600_context *rctx);
671 void evergreen_init_atom_start_cs(struct r600_context *rctx);
672 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
673 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
674 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
675 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
676 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
677 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
678 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
679 void *evergreen_create_resolve_blend(struct r600_context *rctx);
680 void *evergreen_create_decompress_blend(struct r600_context *rctx);
681 void *evergreen_create_fastclear_blend(struct r600_context *rctx);
682 bool evergreen_is_format_supported(struct pipe_screen *screen,
683 				   enum pipe_format format,
684 				   enum pipe_texture_target target,
685 				   unsigned sample_count,
686 				   unsigned storage_sample_count,
687 				   unsigned usage);
688 void evergreen_init_color_surface(struct r600_context *rctx,
689 				  struct r600_surface *surf);
690 void evergreen_init_color_surface_rat(struct r600_context *rctx,
691 					struct r600_surface *surf);
692 void evergreen_update_db_shader_control(struct r600_context * rctx);
693 bool evergreen_adjust_gprs(struct r600_context *rctx);
694 void evergreen_setup_scratch_buffers(struct r600_context *rctx);
695 uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
696 				      unsigned nr_cbufs);
697 /* r600_blit.c */
698 void r600_init_blit_functions(struct r600_context *rctx);
699 void r600_decompress_depth_textures(struct r600_context *rctx,
700 				    struct r600_samplerview_state *textures);
701 void r600_decompress_depth_images(struct r600_context *rctx,
702 				  struct r600_image_state *images);
703 void r600_decompress_color_textures(struct r600_context *rctx,
704 				    struct r600_samplerview_state *textures);
705 void r600_decompress_color_images(struct r600_context *rctx,
706 				  struct r600_image_state *images);
707 void r600_resource_copy_region(struct pipe_context *ctx,
708 			       struct pipe_resource *dst,
709 			       unsigned dst_level,
710 			       unsigned dstx, unsigned dsty, unsigned dstz,
711 			       struct pipe_resource *src,
712 			       unsigned src_level,
713 			       const struct pipe_box *src_box);
714 
715 /* r600_shader.c */
716 int r600_pipe_shader_create(struct pipe_context *ctx,
717 			    struct r600_pipe_shader *shader,
718 			    union r600_shader_key key);
719 
720 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
721 
722 /* r600_state.c */
723 struct pipe_sampler_view *
724 r600_create_sampler_view_custom(struct pipe_context *ctx,
725 				struct pipe_resource *texture,
726 				const struct pipe_sampler_view *state,
727 				unsigned width_first_level, unsigned height_first_level);
728 void r600_init_state_functions(struct r600_context *rctx);
729 void r600_init_atom_start_cs(struct r600_context *rctx);
730 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
731 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
732 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
733 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
734 void *r600_create_db_flush_dsa(struct r600_context *rctx);
735 void *r600_create_resolve_blend(struct r600_context *rctx);
736 void *r700_create_resolve_blend(struct r600_context *rctx);
737 void *r600_create_decompress_blend(struct r600_context *rctx);
738 bool r600_adjust_gprs(struct r600_context *rctx);
739 bool r600_is_format_supported(struct pipe_screen *screen,
740 			      enum pipe_format format,
741 			      enum pipe_texture_target target,
742 			      unsigned sample_count,
743 			      unsigned storage_sample_count,
744 			      unsigned usage);
745 void r600_update_db_shader_control(struct r600_context * rctx);
746 void r600_setup_scratch_buffers(struct r600_context *rctx);
747 
748 /* r600_hw_context.c */
749 void r600_context_gfx_flush(void *context, unsigned flags,
750 			    struct pipe_fence_handle **fence);
751 void r600_begin_new_cs(struct r600_context *ctx);
752 void r600_flush_emit(struct r600_context *ctx);
753 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, bool count_draw_in, unsigned num_atomics);
754 void r600_emit_pfp_sync_me(struct r600_context *rctx);
755 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
756 			     struct pipe_resource *dst, uint64_t dst_offset,
757 			     struct pipe_resource *src, uint64_t src_offset,
758 			     unsigned size);
759 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
760 				   struct pipe_resource *dst, uint64_t offset,
761 				   unsigned size, uint32_t clear_value,
762 				   enum r600_coherency coher);
763 void r600_dma_copy_buffer(struct r600_context *rctx,
764 			  struct pipe_resource *dst,
765 			  struct pipe_resource *src,
766 			  uint64_t dst_offset,
767 			  uint64_t src_offset,
768 			  uint64_t size);
769 
770 /*
771  * evergreen_hw_context.c
772  */
773 void evergreen_dma_copy_buffer(struct r600_context *rctx,
774 			       struct pipe_resource *dst,
775 			       struct pipe_resource *src,
776 			       uint64_t dst_offset,
777 			       uint64_t src_offset,
778 			       uint64_t size);
779 void evergreen_setup_tess_constants(struct r600_context *rctx,
780 				    const struct pipe_draw_info *info,
781 				    unsigned *num_patches);
782 uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
783 				    const struct pipe_draw_info *info,
784 				    unsigned num_patches);
785 void evergreen_set_ls_hs_config(struct r600_context *rctx,
786 				struct radeon_cmdbuf *cs,
787 				uint32_t ls_hs_config);
788 void evergreen_set_lds_alloc(struct r600_context *rctx,
789 			     struct radeon_cmdbuf *cs,
790 			     uint32_t lds_alloc);
791 
792 /* r600_state_common.c */
793 void r600_init_common_state_functions(struct r600_context *rctx);
794 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
795 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
796 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
797 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
798 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
799 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
800 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
801 void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
802 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
803 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
804 		    unsigned num_dw);
805 void r600_vertex_buffers_dirty(struct r600_context *rctx);
806 void r600_sampler_views_dirty(struct r600_context *rctx,
807 			      struct r600_samplerview_state *state);
808 void r600_sampler_states_dirty(struct r600_context *rctx,
809 			       struct r600_sampler_states *state);
810 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
811 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
812 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
813 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
814 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);
815 uint32_t r600_translate_stencil_op(int s_op);
816 uint32_t r600_translate_fill(uint32_t func);
817 unsigned r600_tex_wrap(unsigned wrap);
818 unsigned r600_tex_mipfilter(unsigned filter);
819 unsigned r600_tex_compare(unsigned compare);
820 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
821 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
822 				   const unsigned char *swizzle_view,
823 				   bool vtx);
824 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
825 				  const unsigned char *swizzle_view,
826 				  uint32_t *word4_p, uint32_t *yuv_format_p,
827 				  bool do_endian_swap);
828 uint32_t r600_translate_colorformat(enum amd_gfx_level chip, enum pipe_format format,
829 				  bool do_endian_swap);
830 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
831 
832 /* r600_uvd.c */
833 struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
834 						   const struct pipe_video_codec *decoder);
835 
836 struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
837 						   const struct pipe_video_buffer *tmpl);
838 
839 /*
840  * Helpers for building command buffers
841  */
842 
843 #define PKT3_SET_CONFIG_REG	0x68
844 #define PKT3_SET_CONTEXT_REG	0x69
845 #define PKT3_SET_CTL_CONST      0x6F
846 #define PKT3_SET_LOOP_CONST                    0x6C
847 
848 #define R600_CONFIG_REG_OFFSET	0x08000
849 #define R600_CONTEXT_REG_OFFSET 0x28000
850 #define R600_CTL_CONST_OFFSET   0x3CFF0
851 #define R600_LOOP_CONST_OFFSET                 0X0003E200
852 #define EG_LOOP_CONST_OFFSET               0x0003A200
853 
854 #define PKT_TYPE_S(x)                   (((unsigned)(x) & 0x3) << 30)
855 #define PKT_COUNT_S(x)                  (((unsigned)(x) & 0x3FFF) << 16)
856 #define PKT3_IT_OPCODE_S(x)             (((unsigned)(x) & 0xFF) << 8)
857 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
858 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
859 
860 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
861 
862 /*Evergreen Compute packet3*/
863 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
864 
r600_store_value(struct r600_command_buffer * cb,unsigned value)865 static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
866 {
867 	cb->buf[cb->num_dw++] = value;
868 }
869 
r600_store_array(struct r600_command_buffer * cb,unsigned num,unsigned * ptr)870 static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
871 {
872 	assert(cb->num_dw+num <= cb->max_num_dw);
873 	memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
874 	cb->num_dw += num;
875 }
876 
r600_store_config_reg_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)877 static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
878 {
879 	assert(reg < R600_CONTEXT_REG_OFFSET);
880 	assert(cb->num_dw+2+num <= cb->max_num_dw);
881 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
882 	cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
883 }
884 
885 /**
886  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
887  * shaders.
888  */
r600_store_context_reg_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)889 static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
890 {
891 	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
892 	assert(cb->num_dw+2+num <= cb->max_num_dw);
893 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
894 	cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
895 }
896 
897 /**
898  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
899  * shaders.
900  */
r600_store_ctl_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)901 static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
902 {
903 	assert(reg >= R600_CTL_CONST_OFFSET);
904 	assert(cb->num_dw+2+num <= cb->max_num_dw);
905 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
906 	cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
907 }
908 
r600_store_loop_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)909 static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
910 {
911 	assert(reg >= R600_LOOP_CONST_OFFSET);
912 	assert(cb->num_dw+2+num <= cb->max_num_dw);
913 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
914 	cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
915 }
916 
917 /**
918  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
919  * shaders.
920  */
eg_store_loop_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)921 static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
922 {
923 	assert(reg >= EG_LOOP_CONST_OFFSET);
924 	assert(cb->num_dw+2+num <= cb->max_num_dw);
925 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
926 	cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
927 }
928 
r600_store_config_reg(struct r600_command_buffer * cb,unsigned reg,unsigned value)929 static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
930 {
931 	r600_store_config_reg_seq(cb, reg, 1);
932 	r600_store_value(cb, value);
933 }
934 
r600_store_context_reg(struct r600_command_buffer * cb,unsigned reg,unsigned value)935 static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
936 {
937 	r600_store_context_reg_seq(cb, reg, 1);
938 	r600_store_value(cb, value);
939 }
940 
r600_store_ctl_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)941 static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
942 {
943 	r600_store_ctl_const_seq(cb, reg, 1);
944 	r600_store_value(cb, value);
945 }
946 
r600_store_loop_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)947 static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
948 {
949 	r600_store_loop_const_seq(cb, reg, 1);
950 	r600_store_value(cb, value);
951 }
952 
eg_store_loop_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)953 static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
954 {
955 	eg_store_loop_const_seq(cb, reg, 1);
956 	r600_store_value(cb, value);
957 }
958 
959 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
960 void r600_release_command_buffer(struct r600_command_buffer *cb);
961 
radeon_compute_set_context_reg_seq(struct radeon_cmdbuf * cs,unsigned reg,unsigned num)962 static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
963 {
964 	radeon_set_context_reg_seq(cs, reg, num);
965 	/* Set the compute bit on the packet header */
966 	cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
967 }
968 
radeon_set_ctl_const_seq(struct radeon_cmdbuf * cs,unsigned reg,unsigned num)969 static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
970 {
971 	assert(reg >= R600_CTL_CONST_OFFSET);
972 	assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
973 	radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
974 	radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
975 }
976 
radeon_compute_set_context_reg(struct radeon_cmdbuf * cs,unsigned reg,unsigned value)977 static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
978 {
979 	radeon_compute_set_context_reg_seq(cs, reg, 1);
980 	radeon_emit(cs, value);
981 }
982 
radeon_set_context_reg_flag(struct radeon_cmdbuf * cs,unsigned reg,unsigned value,unsigned flag)983 static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)
984 {
985 	if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
986 		radeon_compute_set_context_reg(cs, reg, value);
987 	} else {
988 		radeon_set_context_reg(cs, reg, value);
989 	}
990 }
991 
radeon_set_ctl_const(struct radeon_cmdbuf * cs,unsigned reg,unsigned value)992 static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
993 {
994 	radeon_set_ctl_const_seq(cs, reg, 1);
995 	radeon_emit(cs, value);
996 }
997 
998 /*
999  * common helpers
1000  */
1001 
1002 /* 12.4 fixed-point */
r600_pack_float_12p4(float x)1003 static inline unsigned r600_pack_float_12p4(float x)
1004 {
1005 	return x <= 0    ? 0 :
1006 	       x >= 4096 ? 0xffff : x * 16;
1007 }
1008 
r600_get_flush_flags(enum r600_coherency coher)1009 static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
1010 {
1011 	switch (coher) {
1012 	default:
1013 	case R600_COHERENCY_NONE:
1014 		return 0;
1015 	case R600_COHERENCY_SHADER:
1016 		return R600_CONTEXT_INV_CONST_CACHE |
1017 		       R600_CONTEXT_INV_VERTEX_CACHE |
1018 		       R600_CONTEXT_INV_TEX_CACHE |
1019 		       R600_CONTEXT_STREAMOUT_FLUSH;
1020 	case R600_COHERENCY_CB_META:
1021 		return R600_CONTEXT_FLUSH_AND_INV_CB |
1022 		       R600_CONTEXT_FLUSH_AND_INV_CB_META;
1023 	}
1024 }
1025 
1026 #define     V_028A6C_OUTPRIM_TYPE_POINTLIST            0
1027 #define     V_028A6C_OUTPRIM_TYPE_LINESTRIP            1
1028 #define     V_028A6C_OUTPRIM_TYPE_TRISTRIP             2
1029 
1030 unsigned r600_conv_prim_to_gs_out(unsigned mode);
1031 
1032 void eg_trace_emit(struct r600_context *rctx);
1033 void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
1034 			 unsigned flags);
1035 
1036 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
1037 								  const void *tokens,
1038 								  enum pipe_shader_ir,
1039 								  unsigned pipe_shader_type);
1040 int r600_shader_select(struct pipe_context *ctx,
1041 		       struct r600_pipe_shader_selector* sel,
1042 		       bool *dirty, bool precompile);
1043 
1044 void r600_delete_shader_selector(struct pipe_context *ctx,
1045 				 struct r600_pipe_shader_selector *sel);
1046 
1047 struct r600_shader_atomic;
1048 void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,
1049 					      struct r600_pipe_shader *cs_shader,
1050 					      struct r600_shader_atomic *combined_atomics,
1051 					      uint8_t *atomic_used_mask_p);
1052 void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
1053 					bool is_compute,
1054 					struct r600_shader_atomic *combined_atomics,
1055 					uint8_t atomic_used_mask);
1056 void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
1057 				       bool is_compute,
1058 				       struct r600_shader_atomic *combined_atomics,
1059 				       uint8_t *atomic_used_mask_p);
1060 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
1061 
1062 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
1063 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
1064 #endif
1065