xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/r600_state_common.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright 2010 Red Hat Inc.
3  *           2010 Jerome Glisse
4  * Authors: Dave Airlie <[email protected]>
5  *          Jerome Glisse <[email protected]>
6  * SPDX-License-Identifier: MIT
7  */
8 
9 #include "r600_formats.h"
10 #include "r600_shader.h"
11 #include "r600d.h"
12 
13 #include "util/format/u_format_s3tc.h"
14 #include "util/u_draw.h"
15 #include "util/u_endian.h"
16 #include "util/u_index_modify.h"
17 #include "util/u_memory.h"
18 #include "util/u_upload_mgr.h"
19 #include "util/u_math.h"
20 #include "tgsi/tgsi_parse.h"
21 #include "tgsi/tgsi_scan.h"
22 #include "tgsi/tgsi_ureg.h"
23 
24 #include "nir.h"
25 #include "nir/nir_to_tgsi_info.h"
26 
r600_init_command_buffer(struct r600_command_buffer * cb,unsigned num_dw)27 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
28 {
29 	assert(!cb->buf);
30 	cb->buf = CALLOC(1, 4 * num_dw);
31 	cb->max_num_dw = num_dw;
32 }
33 
r600_release_command_buffer(struct r600_command_buffer * cb)34 void r600_release_command_buffer(struct r600_command_buffer *cb)
35 {
36 	FREE(cb->buf);
37 }
38 
r600_add_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id)39 void r600_add_atom(struct r600_context *rctx,
40 		   struct r600_atom *atom,
41 		   unsigned id)
42 {
43 	assert(id < R600_NUM_ATOMS);
44 	assert(rctx->atoms[id] == NULL);
45 	rctx->atoms[id] = atom;
46 	atom->id = id;
47 }
48 
r600_init_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id,void (* emit)(struct r600_context * ctx,struct r600_atom * state),unsigned num_dw)49 void r600_init_atom(struct r600_context *rctx,
50 		    struct r600_atom *atom,
51 		    unsigned id,
52 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
53 		    unsigned num_dw)
54 {
55 	atom->emit = (void*)emit;
56 	atom->num_dw = num_dw;
57 	r600_add_atom(rctx, atom, id);
58 }
59 
r600_emit_cso_state(struct r600_context * rctx,struct r600_atom * atom)60 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
61 {
62 	r600_emit_command_buffer(&rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
63 }
64 
r600_emit_alphatest_state(struct r600_context * rctx,struct r600_atom * atom)65 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
66 {
67 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
68 	struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
69 	unsigned alpha_ref = a->sx_alpha_ref;
70 
71 	if (rctx->b.gfx_level >= EVERGREEN && a->cb0_export_16bpc) {
72 		alpha_ref &= ~0x1FFF;
73 	}
74 
75 	radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
76 			       a->sx_alpha_test_control |
77 			       S_028410_ALPHA_TEST_BYPASS(a->bypass));
78 	radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
79 }
80 
r600_memory_barrier(struct pipe_context * ctx,unsigned flags)81 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
82 {
83 	struct r600_context *rctx = (struct r600_context *)ctx;
84 
85 	if (!(flags & ~PIPE_BARRIER_UPDATE))
86 		return;
87 
88 	if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
89 		rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
90 
91 	if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
92 		     PIPE_BARRIER_SHADER_BUFFER |
93 		     PIPE_BARRIER_TEXTURE |
94 		     PIPE_BARRIER_IMAGE |
95 		     PIPE_BARRIER_STREAMOUT_BUFFER |
96 		     PIPE_BARRIER_GLOBAL_BUFFER)) {
97 		rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
98 			R600_CONTEXT_INV_TEX_CACHE;
99 	}
100 
101 	if (flags & (PIPE_BARRIER_FRAMEBUFFER|
102 		     PIPE_BARRIER_IMAGE))
103 		rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
104 
105 	rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
106 }
107 
r600_texture_barrier(struct pipe_context * ctx,unsigned flags)108 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
109 {
110 	struct r600_context *rctx = (struct r600_context *)ctx;
111 
112 	rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
113 		       R600_CONTEXT_FLUSH_AND_INV_CB |
114 		       R600_CONTEXT_FLUSH_AND_INV |
115 		       R600_CONTEXT_WAIT_3D_IDLE;
116 	rctx->framebuffer.do_update_surf_dirtiness = true;
117 }
118 
r600_conv_pipe_prim(unsigned prim)119 static unsigned r600_conv_pipe_prim(unsigned prim)
120 {
121 	static const unsigned prim_conv[] = {
122 		[MESA_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
123 		[MESA_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
124 		[MESA_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
125 		[MESA_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
126 		[MESA_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
127 		[MESA_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
128 		[MESA_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
129 		[MESA_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
130 		[MESA_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
131 		[MESA_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
132 		[MESA_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
133 		[MESA_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
134 		[MESA_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
135 		[MESA_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
136 		[MESA_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
137 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
138 	};
139 	assert(prim < ARRAY_SIZE(prim_conv));
140 	return prim_conv[prim];
141 }
142 
r600_conv_prim_to_gs_out(unsigned mode)143 unsigned r600_conv_prim_to_gs_out(unsigned mode)
144 {
145 	static const int prim_conv[] = {
146 		[MESA_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
147 		[MESA_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
148 		[MESA_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
149 		[MESA_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
150 		[MESA_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
151 		[MESA_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
152 		[MESA_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
153 		[MESA_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
154 		[MESA_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
155 		[MESA_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
156 		[MESA_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
157 		[MESA_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
158 		[MESA_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
159 		[MESA_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
160 		[MESA_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
161 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
162 	};
163 	assert(mode < ARRAY_SIZE(prim_conv));
164 
165 	return prim_conv[mode];
166 }
167 
168 /* common state between evergreen and r600 */
169 
r600_bind_blend_state_internal(struct r600_context * rctx,struct r600_blend_state * blend,bool blend_disable)170 static void r600_bind_blend_state_internal(struct r600_context *rctx,
171 		struct r600_blend_state *blend, bool blend_disable)
172 {
173 	unsigned color_control;
174 	bool update_cb = false;
175 
176 	rctx->alpha_to_one = blend->alpha_to_one;
177 	rctx->dual_src_blend = blend->dual_src_blend;
178 
179 	if (!blend_disable) {
180 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
181 		color_control = blend->cb_color_control;
182 	} else {
183 		/* Blending is disabled. */
184 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
185 		color_control = blend->cb_color_control_no_blend;
186 	}
187 
188 	/* Update derived states. */
189 	if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
190 		rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
191 		update_cb = true;
192 	}
193 	if (rctx->b.gfx_level <= R700 &&
194 	    rctx->cb_misc_state.cb_color_control != color_control) {
195 		rctx->cb_misc_state.cb_color_control = color_control;
196 		update_cb = true;
197 	}
198 	if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
199 		rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
200 		update_cb = true;
201 	}
202 	if (update_cb) {
203 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
204 	}
205 	if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
206 		rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
207 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
208 	}
209 }
210 
r600_bind_blend_state(struct pipe_context * ctx,void * state)211 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
212 {
213 	struct r600_context *rctx = (struct r600_context *)ctx;
214 	struct r600_blend_state *blend = (struct r600_blend_state *)state;
215 
216 	if (!blend) {
217 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
218 		return;
219 	}
220 
221 	r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
222 }
223 
r600_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)224 static void r600_set_blend_color(struct pipe_context *ctx,
225 				 const struct pipe_blend_color *state)
226 {
227 	struct r600_context *rctx = (struct r600_context *)ctx;
228 
229 	rctx->blend_color.state = *state;
230 	r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
231 }
232 
r600_emit_blend_color(struct r600_context * rctx,struct r600_atom * atom)233 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
234 {
235 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
236 	struct pipe_blend_color *state = &rctx->blend_color.state;
237 
238 	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
239 	radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
240 	radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
241 	radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
242 	radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
243 }
244 
r600_emit_vgt_state(struct r600_context * rctx,struct r600_atom * atom)245 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
246 {
247 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
248 	struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
249 
250 	radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
251 	radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
252 	radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
253 	radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
254 	if (a->last_draw_was_indirect) {
255 		a->last_draw_was_indirect = false;
256 		radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
257 	}
258 }
259 
r600_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)260 static void r600_set_clip_state(struct pipe_context *ctx,
261 				const struct pipe_clip_state *state)
262 {
263 	struct r600_context *rctx = (struct r600_context *)ctx;
264 
265 	rctx->clip_state.state = *state;
266 	r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
267 	rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
268 	rctx->driver_consts[PIPE_SHADER_GEOMETRY].vs_ucp_dirty = true;
269 	if (rctx->b.family >= CHIP_CEDAR)
270 		rctx->driver_consts[PIPE_SHADER_TESS_EVAL].vs_ucp_dirty = true;
271 }
272 
r600_set_stencil_ref(struct pipe_context * ctx,const struct r600_stencil_ref state)273 static void r600_set_stencil_ref(struct pipe_context *ctx,
274 				 const struct r600_stencil_ref state)
275 {
276 	struct r600_context *rctx = (struct r600_context *)ctx;
277 
278 	rctx->stencil_ref.state = state;
279 	r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
280 }
281 
r600_emit_stencil_ref(struct r600_context * rctx,struct r600_atom * atom)282 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
283 {
284 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
285 	struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
286 
287 	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
288 	radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
289 			 S_028430_STENCILREF(a->state.ref_value[0]) |
290 			 S_028430_STENCILMASK(a->state.valuemask[0]) |
291 			 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
292 	radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
293 			 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
294 			 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
295 			 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
296 }
297 
r600_set_pipe_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref state)298 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
299 				      const struct pipe_stencil_ref state)
300 {
301 	struct r600_context *rctx = (struct r600_context *)ctx;
302 	struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
303 	struct r600_stencil_ref ref;
304 
305 	rctx->stencil_ref.pipe_state = state;
306 
307 	if (!dsa)
308 		return;
309 
310 	ref.ref_value[0] = state.ref_value[0];
311 	ref.ref_value[1] = state.ref_value[1];
312 	ref.valuemask[0] = dsa->valuemask[0];
313 	ref.valuemask[1] = dsa->valuemask[1];
314 	ref.writemask[0] = dsa->writemask[0];
315 	ref.writemask[1] = dsa->writemask[1];
316 
317 	r600_set_stencil_ref(ctx, ref);
318 }
319 
r600_bind_dsa_state(struct pipe_context * ctx,void * state)320 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
321 {
322 	struct r600_context *rctx = (struct r600_context *)ctx;
323 	struct r600_dsa_state *dsa = state;
324 	struct r600_stencil_ref ref;
325 
326 	if (!state) {
327 		r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
328 		return;
329 	}
330 
331 	r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
332 
333 	ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
334 	ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
335 	ref.valuemask[0] = dsa->valuemask[0];
336 	ref.valuemask[1] = dsa->valuemask[1];
337 	ref.writemask[0] = dsa->writemask[0];
338 	ref.writemask[1] = dsa->writemask[1];
339 	if (rctx->zwritemask != dsa->zwritemask) {
340 		rctx->zwritemask = dsa->zwritemask;
341 		if (rctx->b.gfx_level >= EVERGREEN) {
342 			/* work around some issue when not writing to zbuffer
343 			 * we are having lockup on evergreen so do not enable
344 			 * hyperz when not writing zbuffer
345 			 */
346 			r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
347 		}
348 	}
349 
350 	r600_set_stencil_ref(ctx, ref);
351 
352 	/* Update alphatest state. */
353 	if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
354 	    rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
355 		rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
356 		rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
357 		r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
358 	}
359 }
360 
r600_bind_rs_state(struct pipe_context * ctx,void * state)361 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
362 {
363 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
364 	struct r600_context *rctx = (struct r600_context *)ctx;
365 
366 	if (!state)
367 		return;
368 
369 	rctx->rasterizer = rs;
370 
371 	r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
372 
373 	if (rs->offset_enable &&
374 	    (rs->offset_units != rctx->poly_offset_state.offset_units ||
375 	     rs->offset_scale != rctx->poly_offset_state.offset_scale ||
376 	     rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
377 		rctx->poly_offset_state.offset_units = rs->offset_units;
378 		rctx->poly_offset_state.offset_scale = rs->offset_scale;
379 		rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
380 		r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
381 	}
382 
383 	/* Update clip_misc_state. */
384 	if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
385 	    rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
386 		rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
387 		rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
388 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
389 	}
390 
391 	r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
392 
393 	/* Re-emit PA_SC_LINE_STIPPLE. */
394 	rctx->last_primitive_type = -1;
395 }
396 
r600_delete_rs_state(struct pipe_context * ctx,void * state)397 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
398 {
399 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
400 
401 	r600_release_command_buffer(&rs->buffer);
402 	FREE(rs);
403 }
404 
r600_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)405 static void r600_sampler_view_destroy(struct pipe_context *ctx,
406 				      struct pipe_sampler_view *state)
407 {
408 	struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
409 
410 	if (view->tex_resource->gpu_address &&
411 	    view->tex_resource->b.b.target == PIPE_BUFFER)
412 		list_delinit(&view->list);
413 
414 	pipe_resource_reference(&state->texture, NULL);
415 	FREE(view);
416 }
417 
r600_sampler_states_dirty(struct r600_context * rctx,struct r600_sampler_states * state)418 void r600_sampler_states_dirty(struct r600_context *rctx,
419 			       struct r600_sampler_states *state)
420 {
421 	if (state->dirty_mask) {
422 		if (state->dirty_mask & state->has_bordercolor_mask) {
423 			rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
424 		}
425 		state->atom.num_dw =
426 			util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
427 			util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
428 		r600_mark_atom_dirty(rctx, &state->atom);
429 	}
430 }
431 
r600_bind_sampler_states(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,void ** states)432 static void r600_bind_sampler_states(struct pipe_context *pipe,
433 			       enum pipe_shader_type shader,
434 			       unsigned start,
435 			       unsigned count, void **states)
436 {
437 	struct r600_context *rctx = (struct r600_context *)pipe;
438 	struct r600_textures_info *dst = &rctx->samplers[shader];
439 	struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
440 	int seamless_cube_map = -1;
441 	unsigned i;
442 	/* This sets 1-bit for states with index >= count. */
443 	uint32_t disable_mask = ~((1ull << count) - 1);
444 	/* These are the new states set by this function. */
445 	uint32_t new_mask = 0;
446 
447 	assert(start == 0); /* XXX fix below */
448 
449 	if (!states) {
450 		disable_mask = ~0u;
451 		count = 0;
452 	}
453 
454 	for (i = 0; i < count; i++) {
455 		struct r600_pipe_sampler_state *rstate = rstates[i];
456 
457 		if (rstate == dst->states.states[i]) {
458 			continue;
459 		}
460 
461 		if (rstate) {
462 			if (rstate->border_color_use) {
463 				dst->states.has_bordercolor_mask |= 1 << i;
464 			} else {
465 				dst->states.has_bordercolor_mask &= ~(1 << i);
466 			}
467 			seamless_cube_map = rstate->seamless_cube_map;
468 
469 			new_mask |= 1 << i;
470 		} else {
471 			disable_mask |= 1 << i;
472 		}
473 	}
474 
475 	memcpy(dst->states.states, rstates, sizeof(void*) * count);
476 	memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
477 
478 	dst->states.enabled_mask &= ~disable_mask;
479 	dst->states.dirty_mask &= dst->states.enabled_mask;
480 	dst->states.enabled_mask |= new_mask;
481 	dst->states.dirty_mask |= new_mask;
482 	dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
483 
484 	r600_sampler_states_dirty(rctx, &dst->states);
485 
486 	/* Seamless cubemap state. */
487 	if (rctx->b.gfx_level <= R700 &&
488 	    seamless_cube_map != -1 &&
489 	    seamless_cube_map != rctx->seamless_cube_map.enabled) {
490 		/* change in TA_CNTL_AUX need a pipeline flush */
491 		rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
492 		rctx->seamless_cube_map.enabled = seamless_cube_map;
493 		r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
494 	}
495 }
496 
r600_delete_sampler_state(struct pipe_context * ctx,void * state)497 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
498 {
499 	free(state);
500 }
501 
r600_delete_blend_state(struct pipe_context * ctx,void * state)502 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
503 {
504 	struct r600_context *rctx = (struct r600_context *)ctx;
505 	struct r600_blend_state *blend = (struct r600_blend_state*)state;
506 
507 	if (rctx->blend_state.cso == state) {
508 		ctx->bind_blend_state(ctx, NULL);
509 	}
510 
511 	r600_release_command_buffer(&blend->buffer);
512 	r600_release_command_buffer(&blend->buffer_no_blend);
513 	FREE(blend);
514 }
515 
r600_delete_dsa_state(struct pipe_context * ctx,void * state)516 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
517 {
518 	struct r600_context *rctx = (struct r600_context *)ctx;
519 	struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
520 
521 	if (rctx->dsa_state.cso == state) {
522 		ctx->bind_depth_stencil_alpha_state(ctx, NULL);
523 	}
524 
525 	r600_release_command_buffer(&dsa->buffer);
526 	free(dsa);
527 }
528 
r600_delete_vertex_elements(struct pipe_context * ctx,void * state)529 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
530 {
531 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
532 	if (shader)
533 		r600_resource_reference(&shader->buffer, NULL);
534 	FREE(shader);
535 }
536 
r600_vertex_buffers_dirty(struct r600_context * rctx)537 void r600_vertex_buffers_dirty(struct r600_context *rctx)
538 {
539 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso;
540 	if (shader && (rctx->vertex_buffer_state.dirty_mask & shader->buffer_mask)) {
541 		rctx->vertex_buffer_state.atom.num_dw = (rctx->b.gfx_level >= EVERGREEN ? 12 : 11) *
542 					       util_bitcount(rctx->vertex_buffer_state.dirty_mask & shader->buffer_mask);
543 		r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
544 	}
545 }
546 
r600_bind_vertex_elements(struct pipe_context * ctx,void * state)547 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
548 {
549 	struct r600_context *rctx = (struct r600_context *)ctx;
550 	struct r600_fetch_shader *prev = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso;
551 	struct r600_fetch_shader *cso = state;
552 
553 	r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
554 	if (!prev || (cso && cso->buffer_mask &&
555 		      (prev->buffer_mask != cso->buffer_mask || memcmp(cso->strides, prev->strides, util_last_bit(cso->buffer_mask))))) {
556 		rctx->vertex_buffer_state.dirty_mask |= cso ? cso->buffer_mask : 0;
557 		r600_vertex_buffers_dirty(rctx);
558 	}
559 }
560 
r600_set_vertex_buffers(struct pipe_context * ctx,unsigned count,const struct pipe_vertex_buffer * input)561 static void r600_set_vertex_buffers(struct pipe_context *ctx,
562 				    unsigned count,
563 				    const struct pipe_vertex_buffer *input)
564 {
565 	struct r600_context *rctx = (struct r600_context *)ctx;
566 	struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
567 	struct pipe_vertex_buffer *vb = state->vb;
568 	unsigned i;
569 	uint32_t disable_mask = 0;
570 	/* These are the new buffers set by this function. */
571 	uint32_t new_buffer_mask = 0;
572 
573 	/* Set vertex buffers. */
574 	for (i = 0; i < count; i++) {
575 		if (likely((input[i].buffer.resource != vb[i].buffer.resource) ||
576 			   (vb[i].buffer_offset != input[i].buffer_offset) ||
577 			   (vb[i].is_user_buffer != input[i].is_user_buffer))) {
578 			if (input[i].buffer.resource) {
579 				vb[i].buffer_offset = input[i].buffer_offset;
580 				pipe_resource_reference(&vb[i].buffer.resource, NULL);
581 				vb[i].buffer.resource = input[i].buffer.resource;
582 				new_buffer_mask |= 1 << i;
583 				r600_context_add_resource_size(ctx, input[i].buffer.resource);
584 			} else {
585 				pipe_resource_reference(&vb[i].buffer.resource, NULL);
586 				disable_mask |= 1 << i;
587 			}
588 		} else if (input[i].buffer.resource) {
589 			pipe_resource_reference(&vb[i].buffer.resource, NULL);
590 			vb[i].buffer.resource = input[i].buffer.resource;
591 		}
592 	}
593 
594 	unsigned last_count = util_last_bit(rctx->vertex_buffer_state.enabled_mask);
595 	for (; i < last_count; i++)
596 		pipe_resource_reference(&vb[i].buffer.resource, NULL);
597 
598 	if (last_count > count)
599 		disable_mask |= BITFIELD_RANGE(count, last_count - count);
600 
601 	rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
602 	rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
603 	rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
604 	rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
605 
606 	r600_vertex_buffers_dirty(rctx);
607 }
608 
r600_sampler_views_dirty(struct r600_context * rctx,struct r600_samplerview_state * state)609 void r600_sampler_views_dirty(struct r600_context *rctx,
610 			      struct r600_samplerview_state *state)
611 {
612 	if (state->dirty_mask) {
613 		state->atom.num_dw = (rctx->b.gfx_level >= EVERGREEN ? 14 : 13) *
614 				     util_bitcount(state->dirty_mask);
615 		r600_mark_atom_dirty(rctx, &state->atom);
616 	}
617 }
618 
r600_set_sampler_views(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,struct pipe_sampler_view ** views)619 static void r600_set_sampler_views(struct pipe_context *pipe,
620 				   enum pipe_shader_type shader,
621 				   unsigned start, unsigned count,
622 				   unsigned unbind_num_trailing_slots,
623 				   bool take_ownership,
624 				   struct pipe_sampler_view **views)
625 {
626 	struct r600_context *rctx = (struct r600_context *) pipe;
627 	struct r600_textures_info *dst = &rctx->samplers[shader];
628 	struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
629 	uint32_t dirty_sampler_states_mask = 0;
630 	unsigned i;
631 	/* This sets 1-bit for textures with index >= count. */
632 	uint32_t disable_mask = ~((1ull << count) - 1);
633 	/* These are the new textures set by this function. */
634 	uint32_t new_mask = 0;
635 
636 	/* Set textures with index >= count to NULL. */
637 	uint32_t remaining_mask;
638 
639 	assert(start == 0); /* XXX fix below */
640 
641 	if (!views) {
642 		disable_mask = ~0u;
643 		count = 0;
644 	}
645 
646 	remaining_mask = dst->views.enabled_mask & disable_mask;
647 
648 	while (remaining_mask) {
649 		i = u_bit_scan(&remaining_mask);
650 		assert(dst->views.views[i]);
651 
652 		pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
653 	}
654 
655 	for (i = 0; i < count; i++) {
656 		if (rviews[i] == dst->views.views[i]) {
657 			if (take_ownership) {
658 				struct pipe_sampler_view *view = views[i];
659 				pipe_sampler_view_reference(&view, NULL);
660 			}
661 			continue;
662 		}
663 
664 		if (rviews[i]) {
665 			struct r600_texture *rtex =
666 				(struct r600_texture*)rviews[i]->base.texture;
667 			bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
668 
669 			if (!is_buffer && rtex->db_compatible) {
670 				dst->views.compressed_depthtex_mask |= 1 << i;
671 			} else {
672 				dst->views.compressed_depthtex_mask &= ~(1 << i);
673 			}
674 
675 			/* Track compressed colorbuffers. */
676 			if (!is_buffer && rtex->cmask.size) {
677 				dst->views.compressed_colortex_mask |= 1 << i;
678 			} else {
679 				dst->views.compressed_colortex_mask &= ~(1 << i);
680 			}
681 
682 			/* Changing from array to non-arrays textures and vice versa requires
683 			 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
684 			if (rctx->b.gfx_level <= R700 &&
685 			    (dst->states.enabled_mask & (1 << i)) &&
686 			    (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
687 			     rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
688 				dirty_sampler_states_mask |= 1 << i;
689 			}
690 
691 			if (take_ownership) {
692 				pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
693 				dst->views.views[i] = (struct r600_pipe_sampler_view*)views[i];
694 			} else {
695 				pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
696 			}
697 			new_mask |= 1 << i;
698 			r600_context_add_resource_size(pipe, views[i]->texture);
699 		} else {
700 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
701 			disable_mask |= 1 << i;
702 		}
703 	}
704 
705 	dst->views.enabled_mask &= ~disable_mask;
706 	dst->views.dirty_mask &= dst->views.enabled_mask;
707 	dst->views.enabled_mask |= new_mask;
708 	dst->views.dirty_mask |= new_mask;
709 	dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
710 	dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
711 	dst->views.dirty_buffer_constants = true;
712 	r600_sampler_views_dirty(rctx, &dst->views);
713 
714 	if (dirty_sampler_states_mask) {
715 		dst->states.dirty_mask |= dirty_sampler_states_mask;
716 		r600_sampler_states_dirty(rctx, &dst->states);
717 	}
718 }
719 
r600_update_compressed_colortex_mask(struct r600_samplerview_state * views)720 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
721 {
722 	uint32_t mask = views->enabled_mask;
723 
724 	while (mask) {
725 		unsigned i = u_bit_scan(&mask);
726 		struct pipe_resource *res = views->views[i]->base.texture;
727 
728 		if (res && res->target != PIPE_BUFFER) {
729 			struct r600_texture *rtex = (struct r600_texture *)res;
730 
731 			if (rtex->cmask.size) {
732 				views->compressed_colortex_mask |= 1 << i;
733 			} else {
734 				views->compressed_colortex_mask &= ~(1 << i);
735 			}
736 		}
737 	}
738 }
739 
r600_get_hw_atomic_count(const struct pipe_context * ctx,enum pipe_shader_type shader)740 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
741 				    enum pipe_shader_type shader)
742 {
743 	const struct r600_context *rctx = (struct r600_context *)ctx;
744 	int value = 0;
745 	switch (shader) {
746 	case PIPE_SHADER_FRAGMENT:
747 	case PIPE_SHADER_COMPUTE:
748 	default:
749 		break;
750 	case PIPE_SHADER_VERTEX:
751 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
752 		break;
753 	case PIPE_SHADER_GEOMETRY:
754 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
755 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
756 		break;
757 	case PIPE_SHADER_TESS_EVAL:
758 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
759 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
760 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
761 		break;
762 	case PIPE_SHADER_TESS_CTRL:
763 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
764 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
765 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
766 			rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
767 		break;
768 	}
769 	return value;
770 }
771 
r600_update_compressed_colortex_mask_images(struct r600_image_state * images)772 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
773 {
774 	uint32_t mask = images->enabled_mask;
775 
776 	while (mask) {
777 		unsigned i = u_bit_scan(&mask);
778 		struct pipe_resource *res = images->views[i].base.resource;
779 
780 		if (res && res->target != PIPE_BUFFER) {
781 			struct r600_texture *rtex = (struct r600_texture *)res;
782 
783 			if (rtex->cmask.size) {
784 				images->compressed_colortex_mask |= 1 << i;
785 			} else {
786 				images->compressed_colortex_mask &= ~(1 << i);
787 			}
788 		}
789 	}
790 }
791 
792 /* Compute the key for the hw shader variant */
r600_shader_selector_key(const struct pipe_context * ctx,const struct r600_pipe_shader_selector * sel,union r600_shader_key * key)793 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
794 		const struct r600_pipe_shader_selector *sel,
795 		union r600_shader_key *key)
796 {
797 	const struct r600_context *rctx = (struct r600_context *)ctx;
798 	memset(key, 0, sizeof(*key));
799 
800 	switch (sel->type) {
801 	case PIPE_SHADER_VERTEX: {
802 		key->vs.as_ls = (rctx->tes_shader != NULL);
803 		if (!key->vs.as_ls)
804 			key->vs.as_es = (rctx->gs_shader != NULL);
805 
806 		if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
807 			key->vs.as_gs_a = true;
808 		}
809 		key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
810 		break;
811 	}
812 	case PIPE_SHADER_GEOMETRY:
813 		key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
814 		key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
815 		break;
816 	case PIPE_SHADER_FRAGMENT: {
817 		if (rctx->ps_shader->info.images_declared)
818 			key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
819 		key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
820 		key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
821 		key->ps.alpha_to_one = rctx->alpha_to_one &&
822 				      rctx->rasterizer && rctx->rasterizer->multisample_enable &&
823 				      !rctx->framebuffer.cb0_is_integer;
824 		key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
825                 key->ps.apply_sample_id_mask = (rctx->ps_iter_samples > 1) || !rctx->rasterizer->multisample_enable;
826 		/* Dual-source blending only makes sense with nr_cbufs == 1. */
827 		if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend) {
828 			key->ps.nr_cbufs = 2;
829 			key->ps.dual_source_blend = 1;
830 		}
831 		break;
832 	}
833 	case PIPE_SHADER_TESS_EVAL:
834 		key->tes.as_es = (rctx->gs_shader != NULL);
835 		key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
836 		break;
837 	case PIPE_SHADER_TESS_CTRL:
838 		key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
839 		key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
840 		break;
841 	case PIPE_SHADER_COMPUTE:
842 		break;
843 	default:
844 		assert(0);
845 	}
846 }
847 
848 static void
r600_shader_precompile_key(const struct pipe_context * ctx,const struct r600_pipe_shader_selector * sel,union r600_shader_key * key)849 r600_shader_precompile_key(const struct pipe_context *ctx,
850 			   const struct r600_pipe_shader_selector *sel,
851 			   union r600_shader_key *key)
852 {
853 	memset(key, 0, sizeof(*key));
854 
855 	switch (sel->type) {
856 	case PIPE_SHADER_VERTEX:
857 	case PIPE_SHADER_TESS_EVAL:
858 		/* Assume no tess or GS for setting .as_es.  In order to
859 		 * precompile with es, we'd need the other shaders we're linked
860 		 * with (see the link_shader screen method)
861 		 */
862 		break;
863 
864 	case PIPE_SHADER_GEOMETRY:
865 		break;
866 
867 	case PIPE_SHADER_FRAGMENT:
868 		key->ps.image_size_const_offset = sel->info.file_max[TGSI_FILE_IMAGE];
869 
870 		/* This is used for gl_FragColor output expansion to the number
871 		 * of color buffers bound, but also with sb it'll drop outputs
872 		 * to unused cbufs.
873 		 */
874 		key->ps.nr_cbufs = sel->info.file_max[TGSI_FILE_OUTPUT] + 1;
875 		break;
876 
877 	case PIPE_SHADER_TESS_CTRL:
878 		/* Prim mode comes from the TES, but we need some valid value. */
879 		key->tcs.prim_mode = MESA_PRIM_TRIANGLES;
880 		break;
881 
882 	case PIPE_SHADER_COMPUTE:
883 		break;
884 
885 	default:
886 		unreachable("bad shader stage");
887 		break;
888 	}
889 }
890 
891 /* Select the hw shader variant depending on the current state.
892  * (*dirty) is set to 1 if current variant was changed */
r600_shader_select(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel,bool * dirty,bool precompile)893 int r600_shader_select(struct pipe_context *ctx,
894         struct r600_pipe_shader_selector* sel,
895         bool *dirty, bool precompile)
896 {
897 	union r600_shader_key key;
898 	struct r600_pipe_shader * shader = NULL;
899 	int r;
900 
901 	if (precompile)
902 		r600_shader_precompile_key(ctx, sel, &key);
903 	else
904 		r600_shader_selector_key(ctx, sel, &key);
905 
906 	/* Check if we don't need to change anything.
907 	 * This path is also used for most shaders that don't need multiple
908 	 * variants, it will cost just a computation of the key and this
909 	 * test. */
910 	if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
911 		return 0;
912 	}
913 
914 	/* lookup if we have other variants in the list */
915 	if (sel->num_shaders > 1) {
916 		struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
917 
918 		while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
919 			p = c;
920 			c = c->next_variant;
921 		}
922 
923 		if (c) {
924 			p->next_variant = c->next_variant;
925 			shader = c;
926 		}
927 	}
928 
929 	if (unlikely(!shader)) {
930 		shader = CALLOC(1, sizeof(struct r600_pipe_shader));
931 		shader->selector = sel;
932 
933 		r = r600_pipe_shader_create(ctx, shader, key);
934 		if (unlikely(r)) {
935 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
936 				 sel->type, r);
937 			sel->current = NULL;
938 			FREE(shader);
939 			return r;
940 		}
941 
942 		memcpy(&shader->key, &key, sizeof(key));
943 		sel->num_shaders++;
944 	}
945 
946 	if (dirty)
947 		*dirty = true;
948 
949 	shader->next_variant = sel->current;
950 	sel->current = shader;
951 
952 	return 0;
953 }
954 
r600_create_shader_state_tokens(struct pipe_context * ctx,const void * prog,enum pipe_shader_ir ir,unsigned pipe_shader_type)955 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
956 								  const void *prog, enum pipe_shader_ir ir,
957 								  unsigned pipe_shader_type)
958 {
959 	struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
960 
961 	sel->type = pipe_shader_type;
962 	if (ir == PIPE_SHADER_IR_TGSI) {
963 		sel->tokens = tgsi_dup_tokens((const struct tgsi_token *)prog);
964 		tgsi_scan_shader(sel->tokens, &sel->info);
965 	} else if (ir == PIPE_SHADER_IR_NIR){
966 		sel->nir = (nir_shader *)prog;
967 		nir_tgsi_scan_shader(sel->nir, &sel->info, true);
968 	}
969 	sel->ir_type = ir;
970 	return sel;
971 }
972 
r600_create_shader_state(struct pipe_context * ctx,const struct pipe_shader_state * state,unsigned pipe_shader_type)973 static void *r600_create_shader_state(struct pipe_context *ctx,
974 			       const struct pipe_shader_state *state,
975 			       unsigned pipe_shader_type)
976 {
977 	int i;
978 	struct r600_pipe_shader_selector *sel;
979 
980 	if (state->type == PIPE_SHADER_IR_TGSI)
981 		sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type);
982 	else if (state->type == PIPE_SHADER_IR_NIR) {
983 		sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
984 	} else
985 		unreachable("Unknown shader type");
986 
987 	sel->so = state->stream_output;
988 
989 	switch (pipe_shader_type) {
990 	case PIPE_SHADER_GEOMETRY:
991 		sel->gs_output_prim =
992 			sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
993 		sel->gs_max_out_vertices =
994 			sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
995 		sel->gs_num_invocations =
996 			sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
997 		break;
998 	case PIPE_SHADER_VERTEX:
999 	case PIPE_SHADER_TESS_CTRL:
1000 		sel->lds_patch_outputs_written_mask = 0;
1001 		sel->lds_outputs_written_mask = 0;
1002 
1003 		for (i = 0; i < sel->info.num_outputs; i++) {
1004 			unsigned name = sel->info.output_semantic_name[i];
1005 			unsigned index = sel->info.output_semantic_index[i];
1006 
1007 			switch (name) {
1008 			case TGSI_SEMANTIC_TESSINNER:
1009 			case TGSI_SEMANTIC_TESSOUTER:
1010 			case TGSI_SEMANTIC_PATCH:
1011 				sel->lds_patch_outputs_written_mask |=
1012 					1ull << r600_get_lds_unique_index(name, index);
1013 				break;
1014 			default:
1015 				sel->lds_outputs_written_mask |=
1016 					1ull << r600_get_lds_unique_index(name, index);
1017 			}
1018 		}
1019 		break;
1020 	default:
1021 		break;
1022 	}
1023 
1024 	/* Precompile the shader with the expected shader key, to reduce jank at
1025 	 * draw time. Also produces output for shader-db.
1026 	 */
1027 	bool dirty;
1028 	r600_shader_select(ctx, sel, &dirty, true);
1029 
1030 	return sel;
1031 }
1032 
r600_create_ps_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1033 static void *r600_create_ps_state(struct pipe_context *ctx,
1034 					 const struct pipe_shader_state *state)
1035 {
1036 	return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
1037 }
1038 
r600_create_vs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1039 static void *r600_create_vs_state(struct pipe_context *ctx,
1040 					 const struct pipe_shader_state *state)
1041 {
1042 	return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
1043 }
1044 
r600_create_gs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1045 static void *r600_create_gs_state(struct pipe_context *ctx,
1046 					 const struct pipe_shader_state *state)
1047 {
1048 	return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
1049 }
1050 
r600_create_tcs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1051 static void *r600_create_tcs_state(struct pipe_context *ctx,
1052 					 const struct pipe_shader_state *state)
1053 {
1054 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
1055 }
1056 
r600_create_tes_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1057 static void *r600_create_tes_state(struct pipe_context *ctx,
1058 					 const struct pipe_shader_state *state)
1059 {
1060 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
1061 }
1062 
r600_bind_ps_state(struct pipe_context * ctx,void * state)1063 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
1064 {
1065 	struct r600_context *rctx = (struct r600_context *)ctx;
1066 
1067 	if (!state)
1068 		state = rctx->dummy_pixel_shader;
1069 
1070 	rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1071 }
1072 
r600_get_vs_info(struct r600_context * rctx)1073 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1074 {
1075 	if (rctx->gs_shader)
1076 		return &rctx->gs_shader->info;
1077 	else if (rctx->tes_shader)
1078 		return &rctx->tes_shader->info;
1079 	else if (rctx->vs_shader)
1080 		return &rctx->vs_shader->info;
1081 	else
1082 		return NULL;
1083 }
1084 
r600_bind_vs_state(struct pipe_context * ctx,void * state)1085 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1086 {
1087 	struct r600_context *rctx = (struct r600_context *)ctx;
1088 
1089 	if (!state || rctx->vs_shader == state)
1090 		return;
1091 
1092 	rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1093 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1094 
1095         if (rctx->vs_shader->so.num_outputs)
1096            rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1097 }
1098 
r600_bind_gs_state(struct pipe_context * ctx,void * state)1099 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1100 {
1101 	struct r600_context *rctx = (struct r600_context *)ctx;
1102 
1103 	if (state == rctx->gs_shader)
1104 		return;
1105 
1106 	rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1107 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1108 
1109 	if (!state)
1110 		return;
1111 
1112         if (rctx->gs_shader->so.num_outputs)
1113            rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1114 }
1115 
r600_bind_tcs_state(struct pipe_context * ctx,void * state)1116 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1117 {
1118 	struct r600_context *rctx = (struct r600_context *)ctx;
1119 
1120 	rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1121 }
1122 
r600_bind_tes_state(struct pipe_context * ctx,void * state)1123 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1124 {
1125 	struct r600_context *rctx = (struct r600_context *)ctx;
1126 
1127 	if (state == rctx->tes_shader)
1128 		return;
1129 
1130 	rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1131 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1132 
1133 	if (!state)
1134 		return;
1135 
1136         if (rctx->tes_shader->so.num_outputs)
1137            rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1138 }
1139 
r600_delete_shader_selector(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)1140 void r600_delete_shader_selector(struct pipe_context *ctx,
1141 				 struct r600_pipe_shader_selector *sel)
1142 {
1143 	struct r600_pipe_shader *p = sel->current, *c;
1144 	while (p) {
1145 		c = p->next_variant;
1146 		if (p->gs_copy_shader) {
1147 			r600_pipe_shader_destroy(ctx, p->gs_copy_shader);
1148 			free(p->gs_copy_shader);
1149 		}
1150 		r600_pipe_shader_destroy(ctx, p);
1151 		free(p);
1152 		p = c;
1153 	}
1154 
1155 	if (sel->ir_type == PIPE_SHADER_IR_TGSI) {
1156 		free(sel->tokens);
1157 		/* We might have converted the TGSI shader to a NIR shader */
1158 		if (sel->nir)
1159 			ralloc_free(sel->nir);
1160 	}
1161 	else if (sel->ir_type == PIPE_SHADER_IR_NIR)
1162 		ralloc_free(sel->nir);
1163 	if (sel->nir_blob)
1164 		free(sel->nir_blob);
1165 	free(sel);
1166 }
1167 
1168 
r600_delete_ps_state(struct pipe_context * ctx,void * state)1169 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1170 {
1171 	struct r600_context *rctx = (struct r600_context *)ctx;
1172 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1173 
1174 	if (rctx->ps_shader == sel) {
1175 		rctx->ps_shader = NULL;
1176 	}
1177 
1178 	r600_delete_shader_selector(ctx, sel);
1179 }
1180 
r600_delete_vs_state(struct pipe_context * ctx,void * state)1181 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1182 {
1183 	struct r600_context *rctx = (struct r600_context *)ctx;
1184 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1185 
1186 	if (rctx->vs_shader == sel) {
1187 		rctx->vs_shader = NULL;
1188 	}
1189 
1190 	r600_delete_shader_selector(ctx, sel);
1191 }
1192 
1193 
r600_delete_gs_state(struct pipe_context * ctx,void * state)1194 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1195 {
1196 	struct r600_context *rctx = (struct r600_context *)ctx;
1197 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1198 
1199 	if (rctx->gs_shader == sel) {
1200 		rctx->gs_shader = NULL;
1201 	}
1202 
1203 	r600_delete_shader_selector(ctx, sel);
1204 }
1205 
r600_delete_tcs_state(struct pipe_context * ctx,void * state)1206 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1207 {
1208 	struct r600_context *rctx = (struct r600_context *)ctx;
1209 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1210 
1211 	if (rctx->tcs_shader == sel) {
1212 		rctx->tcs_shader = NULL;
1213 	}
1214 
1215 	r600_delete_shader_selector(ctx, sel);
1216 }
1217 
r600_delete_tes_state(struct pipe_context * ctx,void * state)1218 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1219 {
1220 	struct r600_context *rctx = (struct r600_context *)ctx;
1221 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1222 
1223 	if (rctx->tes_shader == sel) {
1224 		rctx->tes_shader = NULL;
1225 	}
1226 
1227 	r600_delete_shader_selector(ctx, sel);
1228 }
1229 
r600_constant_buffers_dirty(struct r600_context * rctx,struct r600_constbuf_state * state)1230 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1231 {
1232 	if (state->dirty_mask) {
1233 		state->atom.num_dw = rctx->b.gfx_level >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1234 								   : util_bitcount(state->dirty_mask)*19;
1235 		r600_mark_atom_dirty(rctx, &state->atom);
1236 	}
1237 }
1238 
r600_set_constant_buffer(struct pipe_context * ctx,enum pipe_shader_type shader,uint index,bool take_ownership,const struct pipe_constant_buffer * input)1239 static void r600_set_constant_buffer(struct pipe_context *ctx,
1240 				     enum pipe_shader_type shader, uint index,
1241 				     bool take_ownership,
1242 				     const struct pipe_constant_buffer *input)
1243 {
1244 	struct r600_context *rctx = (struct r600_context *)ctx;
1245 	struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1246 	struct pipe_constant_buffer *cb;
1247 	const uint8_t *ptr;
1248 
1249 	/* Note that the gallium frontend can unbind constant buffers by
1250 	 * passing NULL here.
1251 	 */
1252 	if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1253 		state->enabled_mask &= ~(1 << index);
1254 		state->dirty_mask &= ~(1 << index);
1255 		pipe_resource_reference(&state->cb[index].buffer, NULL);
1256 		return;
1257 	}
1258 
1259 	cb = &state->cb[index];
1260 	cb->buffer_size = input->buffer_size;
1261 
1262 	ptr = input->user_buffer;
1263 
1264 	if (ptr) {
1265 		/* Upload the user buffer. */
1266 		if (UTIL_ARCH_BIG_ENDIAN) {
1267 			uint32_t *tmpPtr;
1268 			unsigned i, size = input->buffer_size;
1269 
1270 			if (!(tmpPtr = malloc(size))) {
1271 				R600_ERR("Failed to allocate BE swap buffer.\n");
1272 				return;
1273 			}
1274 
1275 			for (i = 0; i < size / 4; ++i) {
1276 				tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1277 			}
1278 
1279 			u_upload_data(ctx->stream_uploader, 0, size, 256,
1280                                       tmpPtr, &cb->buffer_offset, &cb->buffer);
1281 			free(tmpPtr);
1282 		} else {
1283 			u_upload_data(ctx->stream_uploader, 0,
1284                                       input->buffer_size, 256, ptr,
1285                                       &cb->buffer_offset, &cb->buffer);
1286 		}
1287 		/* account it in gtt */
1288 		rctx->b.gtt += input->buffer_size;
1289 	} else {
1290 		/* Setup the hw buffer. */
1291 		cb->buffer_offset = input->buffer_offset;
1292 		if (take_ownership) {
1293 			pipe_resource_reference(&cb->buffer, NULL);
1294 			cb->buffer = input->buffer;
1295 		} else {
1296 			pipe_resource_reference(&cb->buffer, input->buffer);
1297 		}
1298 		r600_context_add_resource_size(ctx, input->buffer);
1299 	}
1300 
1301 	state->enabled_mask |= 1 << index;
1302 	state->dirty_mask |= 1 << index;
1303 	r600_constant_buffers_dirty(rctx, state);
1304 }
1305 
r600_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)1306 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1307 {
1308 	struct r600_context *rctx = (struct r600_context*)pipe;
1309 
1310 	if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1311 		return;
1312 
1313 	rctx->sample_mask.sample_mask = sample_mask;
1314 	r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1315 }
1316 
r600_update_driver_const_buffers(struct r600_context * rctx,bool compute_only)1317 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1318 {
1319 	int sh, size;
1320 	void *ptr;
1321 	struct pipe_constant_buffer cb;
1322 	int start, end;
1323 
1324 	start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1325 	end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1326 
1327 	int last_vertex_stage = PIPE_SHADER_VERTEX;
1328 	if (rctx->tes_shader)
1329 		last_vertex_stage = PIPE_SHADER_TESS_EVAL;
1330 	if (rctx->gs_shader)
1331 		last_vertex_stage  = PIPE_SHADER_GEOMETRY;
1332 
1333 	for (sh = start; sh < end; sh++) {
1334 		struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1335 		if (!info->vs_ucp_dirty &&
1336 		    !info->texture_const_dirty &&
1337 		    !info->ps_sample_pos_dirty &&
1338 		    !info->tcs_default_levels_dirty &&
1339 		    !info->cs_block_grid_size_dirty)
1340 			continue;
1341 
1342 		ptr = info->constants;
1343 		size = info->alloc_size;
1344 		if (info->vs_ucp_dirty) {
1345 			assert(sh == PIPE_SHADER_VERTEX ||
1346 			       sh == PIPE_SHADER_GEOMETRY ||
1347 			       sh == PIPE_SHADER_TESS_EVAL);
1348 			if (!size) {
1349 				ptr = rctx->clip_state.state.ucp;
1350 				size = R600_UCP_SIZE;
1351 			} else {
1352 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1353 			}
1354 			info->vs_ucp_dirty = false;
1355 		}
1356 
1357 		else if (info->ps_sample_pos_dirty) {
1358 			assert(sh == PIPE_SHADER_FRAGMENT);
1359 			if (!size) {
1360 				ptr = rctx->sample_positions;
1361 				size = R600_UCP_SIZE;
1362 			} else {
1363 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1364 			}
1365 			info->ps_sample_pos_dirty = false;
1366 		}
1367 
1368 		else if (info->cs_block_grid_size_dirty) {
1369 			assert(sh == PIPE_SHADER_COMPUTE);
1370 			if (!size) {
1371 				ptr = rctx->cs_block_grid_sizes;
1372 				size = R600_CS_BLOCK_GRID_SIZE;
1373 			} else {
1374 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1375 			}
1376 			info->cs_block_grid_size_dirty = false;
1377 		}
1378 
1379 		else if (info->tcs_default_levels_dirty) {
1380 			/*
1381 			 * We'd only really need this for default tcs shader.
1382 			 */
1383 			assert(sh == PIPE_SHADER_TESS_CTRL);
1384 			if (!size) {
1385 				ptr = rctx->tess_state;
1386 				size = R600_TCS_DEFAULT_LEVELS_SIZE;
1387 			} else {
1388 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1389 			}
1390 			info->tcs_default_levels_dirty = false;
1391 		}
1392 
1393 		if (info->texture_const_dirty) {
1394 			assert (ptr);
1395 			assert (size);
1396 			if (sh == last_vertex_stage)
1397 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1398 			if (sh == PIPE_SHADER_FRAGMENT)
1399 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1400 			if (sh == PIPE_SHADER_COMPUTE)
1401 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1402 			if (sh == PIPE_SHADER_TESS_CTRL)
1403 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1404 		}
1405 		info->texture_const_dirty = false;
1406 
1407 		cb.buffer = NULL;
1408 		cb.user_buffer = ptr;
1409 		cb.buffer_offset = 0;
1410 		cb.buffer_size = size;
1411 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, &cb);
1412 		pipe_resource_reference(&cb.buffer, NULL);
1413 	}
1414 }
1415 
r600_alloc_buf_consts(struct r600_context * rctx,int shader_type,unsigned array_size,uint32_t * base_offset)1416 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1417 				   unsigned array_size, uint32_t *base_offset)
1418 {
1419 	struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1420 	if (array_size + R600_UCP_SIZE > info->alloc_size) {
1421 		info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1422 		info->alloc_size = array_size + R600_UCP_SIZE;
1423 	}
1424 	memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1425 	info->texture_const_dirty = true;
1426 	*base_offset = R600_UCP_SIZE;
1427 	return info->constants;
1428 }
1429 /*
1430  * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1431  * doesn't require full swizzles it does need masking and setting alpha
1432  * to one, so we setup a set of 5 constants with the masks + alpha value
1433  * then in the shader, we AND the 4 components with 0xffffffff or 0,
1434  * then OR the alpha with the value given here.
1435  * We use a 6th constant to store the txq buffer size in
1436  * we use 7th slot for number of cube layers in a cube map array.
1437  */
r600_setup_buffer_constants(struct r600_context * rctx,int shader_type)1438 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1439 {
1440 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1441 	int bits;
1442 	uint32_t array_size;
1443 	int i, j;
1444 	uint32_t *constants;
1445 	uint32_t base_offset;
1446 	if (!samplers->views.dirty_buffer_constants)
1447 		return;
1448 
1449 	samplers->views.dirty_buffer_constants = false;
1450 
1451 	bits = util_last_bit(samplers->views.enabled_mask);
1452 	array_size = bits * 8 * sizeof(uint32_t);
1453 
1454 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1455 
1456 	for (i = 0; i < bits; i++) {
1457 		if (samplers->views.enabled_mask & (1 << i)) {
1458 			int offset = (base_offset / 4) + i * 8;
1459 			const struct util_format_description *desc;
1460 			desc = util_format_description(samplers->views.views[i]->base.format);
1461 
1462 			for (j = 0; j < 4; j++)
1463 				if (j < desc->nr_channels)
1464 					constants[offset+j] = 0xffffffff;
1465 				else
1466 					constants[offset+j] = 0x0;
1467 			if (desc->nr_channels < 4) {
1468 				if (desc->channel[0].pure_integer)
1469 					constants[offset+4] = 1;
1470 				else
1471 					constants[offset+4] = fui(1.0);
1472 			} else
1473 				constants[offset + 4] = 0;
1474 
1475 			constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1476 				            util_format_get_blocksize(samplers->views.views[i]->base.format);
1477 			constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1478 		}
1479 	}
1480 
1481 }
1482 
1483 /* On evergreen we store one value
1484  * 1. number of cube layers in a cube map array.
1485  */
eg_setup_buffer_constants(struct r600_context * rctx,int shader_type)1486 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1487 {
1488 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1489 	struct r600_image_state *images = NULL;
1490 	int bits, sview_bits, img_bits;
1491 	uint32_t array_size;
1492 	int i;
1493 	uint32_t *constants;
1494 	uint32_t base_offset;
1495 
1496 	if (shader_type == PIPE_SHADER_FRAGMENT) {
1497 		images = &rctx->fragment_images;
1498 	} else if (shader_type == PIPE_SHADER_COMPUTE) {
1499 		images = &rctx->compute_images;
1500 	}
1501 
1502 	if (!samplers->views.dirty_buffer_constants &&
1503 	    !(images && images->dirty_buffer_constants))
1504 		return;
1505 
1506 	if (images)
1507 		images->dirty_buffer_constants = false;
1508 	samplers->views.dirty_buffer_constants = false;
1509 
1510 	bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1511 	if (images)
1512 		bits += util_last_bit(images->enabled_mask);
1513 	img_bits = bits;
1514 
1515 	array_size = bits * sizeof(uint32_t);
1516 
1517 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1518 					  &base_offset);
1519 
1520 	for (i = 0; i < sview_bits; i++) {
1521 		if (samplers->views.enabled_mask & (1 << i)) {
1522 			uint32_t offset = (base_offset / 4) + i;
1523 			constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1524 		}
1525 	}
1526 	if (images) {
1527 		for (i = sview_bits; i < img_bits; i++) {
1528 			int idx = i - sview_bits;
1529 			if (images->enabled_mask & (1 << idx)) {
1530 				uint32_t offset = (base_offset / 4) + i;
1531 				constants[offset] = images->views[idx].base.resource->array_size / 6;
1532 			}
1533 		}
1534 	}
1535 }
1536 
1537 /* set sample xy locations as array of fragment shader constants */
r600_set_sample_locations_constant_buffer(struct r600_context * rctx)1538 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1539 {
1540 	struct pipe_context *ctx = &rctx->b.b;
1541 
1542 	assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1543 	assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1544 
1545 	memset(rctx->sample_positions, 0, 4 * 4 * 16);
1546 	for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1547 		ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1548 		/* Also fill in center-zeroed positions used for interpolateAtSample */
1549 		rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1550 		rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1551 	}
1552 
1553 	rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1554 }
1555 
update_shader_atom(struct pipe_context * ctx,struct r600_shader_state * state,struct r600_pipe_shader * shader)1556 static void update_shader_atom(struct pipe_context *ctx,
1557 			       struct r600_shader_state *state,
1558 			       struct r600_pipe_shader *shader)
1559 {
1560 	struct r600_context *rctx = (struct r600_context *)ctx;
1561 
1562 	state->shader = shader;
1563 	if (shader) {
1564 		state->atom.num_dw = shader->command_buffer.num_dw;
1565 		r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1566 	} else {
1567 		state->atom.num_dw = 0;
1568 	}
1569 	r600_mark_atom_dirty(rctx, &state->atom);
1570 }
1571 
update_gs_block_state(struct r600_context * rctx,unsigned enable)1572 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1573 {
1574 	if (rctx->shader_stages.geom_enable != enable) {
1575 		rctx->shader_stages.geom_enable = enable;
1576 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1577 	}
1578 
1579 	if (rctx->gs_rings.enable != enable) {
1580 		rctx->gs_rings.enable = enable;
1581 		r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1582 
1583 		if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1584 			unsigned size = 0x1C000;
1585 			rctx->gs_rings.esgs_ring.buffer =
1586 					pipe_buffer_create(rctx->b.b.screen, 0,
1587 							PIPE_USAGE_DEFAULT, size);
1588 			rctx->gs_rings.esgs_ring.buffer_size = size;
1589 
1590 			size = 0x4000000;
1591 
1592 			rctx->gs_rings.gsvs_ring.buffer =
1593 					pipe_buffer_create(rctx->b.b.screen, 0,
1594 							PIPE_USAGE_DEFAULT, size);
1595 			rctx->gs_rings.gsvs_ring.buffer_size = size;
1596 		}
1597 
1598 		if (enable) {
1599 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1600 					R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.esgs_ring);
1601 			if (rctx->tes_shader) {
1602 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1603 							 R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);
1604 			} else {
1605 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1606 							 R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);
1607 			}
1608 		} else {
1609 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1610 					R600_GS_RING_CONST_BUFFER, false, NULL);
1611 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1612 					R600_GS_RING_CONST_BUFFER, false, NULL);
1613 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1614 					R600_GS_RING_CONST_BUFFER, false, NULL);
1615 		}
1616 	}
1617 }
1618 
r600_update_clip_state(struct r600_context * rctx,struct r600_pipe_shader * current)1619 static void r600_update_clip_state(struct r600_context *rctx,
1620 				   struct r600_pipe_shader *current)
1621 {
1622 	if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1623 	    current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1624 	    current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1625 	    current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1626 	    current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1627 		rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1628 		rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1629 		rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1630 		rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1631 		rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1632 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1633 	}
1634 }
1635 
r600_generate_fixed_func_tcs(struct r600_context * rctx)1636 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1637 {
1638 	struct ureg_src const0, const1;
1639 	struct ureg_dst tessouter, tessinner;
1640 	struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1641 
1642 	if (!ureg)
1643 		return; /* if we get here, we're screwed */
1644 
1645 	assert(!rctx->fixed_func_tcs_shader);
1646 
1647 	ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1648 	const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1649 				    R600_BUFFER_INFO_CONST_BUFFER);
1650 	const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1651 				    R600_BUFFER_INFO_CONST_BUFFER);
1652 
1653 	tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1654 	tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1655 
1656 	ureg_MOV(ureg, tessouter, const0);
1657 	ureg_MOV(ureg, tessinner, const1);
1658 	ureg_END(ureg);
1659 
1660 	rctx->fixed_func_tcs_shader =
1661 		ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1662 }
1663 
r600_update_compressed_resource_state(struct r600_context * rctx,bool compute_only)1664 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1665 {
1666 	unsigned i;
1667 	unsigned counter;
1668 
1669 	counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1670 	if (counter != rctx->b.last_compressed_colortex_counter) {
1671 		rctx->b.last_compressed_colortex_counter = counter;
1672 
1673 		if (compute_only) {
1674 			r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1675 		} else {
1676 			for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1677 				r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1678 			}
1679 		}
1680 		if (!compute_only)
1681 			r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1682 		r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1683 	}
1684 
1685 	/* Decompress textures if needed. */
1686 	for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1687 		struct r600_samplerview_state *views = &rctx->samplers[i].views;
1688 
1689 		if (compute_only)
1690 			if (i != PIPE_SHADER_COMPUTE)
1691 				continue;
1692 		if (views->compressed_depthtex_mask) {
1693 			r600_decompress_depth_textures(rctx, views);
1694 		}
1695 		if (views->compressed_colortex_mask) {
1696 			r600_decompress_color_textures(rctx, views);
1697 		}
1698 	}
1699 
1700 	{
1701 		struct r600_image_state *istate;
1702 
1703 		if (!compute_only) {
1704 			istate = &rctx->fragment_images;
1705 			if (istate->compressed_depthtex_mask)
1706 				r600_decompress_depth_images(rctx, istate);
1707 			if (istate->compressed_colortex_mask)
1708 				r600_decompress_color_images(rctx, istate);
1709 		}
1710 
1711 		istate = &rctx->compute_images;
1712 		if (istate->compressed_depthtex_mask)
1713 			r600_decompress_depth_images(rctx, istate);
1714 		if (istate->compressed_colortex_mask)
1715 			r600_decompress_color_images(rctx, istate);
1716 	}
1717 }
1718 
1719 /* update MEM_SCRATCH buffers if needed */
r600_setup_scratch_area_for_shader(struct r600_context * rctx,struct r600_pipe_shader * shader,struct r600_scratch_buffer * scratch,unsigned ring_base_reg,unsigned item_size_reg,unsigned ring_size_reg)1720 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1721 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1722 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1723 {
1724 	unsigned num_ses = rctx->screen->b.info.max_se;
1725 	unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1726 	unsigned nthreads = 128;
1727 
1728 	unsigned itemsize = shader->scratch_space_needed * 4;
1729 	unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1730 
1731 	if (scratch->dirty ||
1732 		unlikely(shader->scratch_space_needed != scratch->item_size ||
1733 		size > scratch->size)) {
1734 		struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
1735 
1736 		scratch->dirty = false;
1737 
1738 		if (size > scratch->size) {
1739 			// Release prior one if any
1740 			if (scratch->buffer) {
1741 				pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1742 			}
1743 
1744 			scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1745 				PIPE_USAGE_DEFAULT, size);
1746 			if (scratch->buffer) {
1747 				scratch->size = size;
1748 			}
1749 		}
1750 
1751 		scratch->item_size = shader->scratch_space_needed;
1752 
1753 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1754 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1755 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1756 
1757 		// multi-SE chips need programming per SE
1758 		for (unsigned se = 0; se < num_ses; se++) {
1759 			struct r600_resource *rbuffer = scratch->buffer;
1760 			unsigned size_per_se = size / num_ses;
1761 
1762 			// Direct to particular SE
1763 			if (num_ses > 1) {
1764 				radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1765 					S_0802C_INSTANCE_INDEX(0) |
1766 					S_0802C_SE_INDEX(se) |
1767 					S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1768 					S_0802C_SE_BROADCAST_WRITES(0));
1769 			}
1770 
1771 			radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1772 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1773 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1774 				RADEON_USAGE_READWRITE |
1775 				RADEON_PRIO_SCRATCH_BUFFER));
1776 			radeon_set_context_reg(cs, item_size_reg, itemsize);
1777 			radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1778 		}
1779 
1780 		// Restore broadcast mode
1781 		if (num_ses > 1) {
1782 			radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1783 				S_0802C_INSTANCE_INDEX(0) |
1784 				S_0802C_SE_INDEX(0) |
1785 				S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1786 				S_0802C_SE_BROADCAST_WRITES(1));
1787 		}
1788 
1789 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1790 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1791 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1792 	}
1793 }
1794 
r600_setup_scratch_buffers(struct r600_context * rctx)1795 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1796 	static const struct {
1797 		unsigned ring_base;
1798 		unsigned item_size;
1799 		unsigned ring_size;
1800 	} regs[R600_NUM_HW_STAGES] = {
1801 		[R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1802 		[R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1803 		[R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1804 		[R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1805 	};
1806 
1807 	for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1808 		struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1809 
1810 		if (stage && unlikely(stage->scratch_space_needed)) {
1811 			r600_setup_scratch_area_for_shader(rctx, stage,
1812 				&rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1813 		}
1814 	}
1815 }
1816 
1817 #define SELECT_SHADER_OR_FAIL(x) do {					\
1818 		r600_shader_select(ctx, rctx->x##_shader, &x##_dirty, false);	\
1819 		if (unlikely(!rctx->x##_shader->current))		\
1820 			return false;					\
1821 	} while(0)
1822 
1823 #define UPDATE_SHADER(hw, sw) do {					\
1824 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1825 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1826 	} while(0)
1827 
1828 #define UPDATE_SHADER_CLIP(hw, sw) do {					\
1829 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1830 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1831 			clip_so_current = rctx->sw##_shader->current;   \
1832 		}                                                       \
1833 	} while(0)
1834 
1835 #define UPDATE_SHADER_GS(hw, hw2, sw) do {				\
1836 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1837 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1838 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1839 			clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1840 		}                                                       \
1841 	} while(0)
1842 
1843 #define SET_NULL_SHADER(hw) do {						\
1844 		if (rctx->hw_shader_stages[(hw)].shader)	\
1845 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1846 	} while (0)
1847 
r600_update_derived_state(struct r600_context * rctx)1848 static bool r600_update_derived_state(struct r600_context *rctx)
1849 {
1850 	struct pipe_context * ctx = (struct pipe_context*)rctx;
1851 	bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1852 	bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1853 	bool blend_disable;
1854 	bool need_buf_const;
1855 	struct r600_pipe_shader *clip_so_current = NULL;
1856 
1857 	if (!rctx->blitter->running)
1858 		r600_update_compressed_resource_state(rctx, false);
1859 
1860 	SELECT_SHADER_OR_FAIL(ps);
1861 
1862 	r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1863 
1864 	update_gs_block_state(rctx, rctx->gs_shader != NULL);
1865 
1866 	if (rctx->gs_shader)
1867 		SELECT_SHADER_OR_FAIL(gs);
1868 
1869 	/* Hull Shader */
1870 	if (rctx->tcs_shader) {
1871 		SELECT_SHADER_OR_FAIL(tcs);
1872 
1873 		UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1874 	} else if (rctx->tes_shader) {
1875 		if (!rctx->fixed_func_tcs_shader) {
1876 			r600_generate_fixed_func_tcs(rctx);
1877 			if (!rctx->fixed_func_tcs_shader)
1878 				return false;
1879 
1880 		}
1881 		SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1882 
1883 		UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1884 	} else
1885 		SET_NULL_SHADER(EG_HW_STAGE_HS);
1886 
1887 	if (rctx->tes_shader) {
1888 		SELECT_SHADER_OR_FAIL(tes);
1889 	}
1890 
1891 	SELECT_SHADER_OR_FAIL(vs);
1892 
1893 	if (rctx->gs_shader) {
1894 		if (!rctx->shader_stages.geom_enable) {
1895 			rctx->shader_stages.geom_enable = true;
1896 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1897 		}
1898 
1899 		/* gs_shader provides GS and VS (copy shader) */
1900 		UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1901 
1902 		/* vs_shader is used as ES */
1903 
1904 		if (rctx->tes_shader) {
1905 			/* VS goes to LS, TES goes to ES */
1906 			UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1907 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1908                } else {
1909 			/* vs_shader is used as ES */
1910 			UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1911 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1912 		}
1913 	} else {
1914 		if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1915 			SET_NULL_SHADER(R600_HW_STAGE_GS);
1916 			SET_NULL_SHADER(R600_HW_STAGE_ES);
1917 			rctx->shader_stages.geom_enable = false;
1918 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1919 		}
1920 
1921 		if (rctx->tes_shader) {
1922 			/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1923 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1924 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1925 		} else {
1926 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1927 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1928 		}
1929 	}
1930 
1931 	/*
1932 	 * XXX: I believe there's some fatal flaw in the dirty state logic when
1933 	 * enabling/disabling tes.
1934 	 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1935 	 * it will therefore overwrite the VS slots. If it now gets disabled,
1936 	 * the VS needs to rebind all buffer/resource/sampler slots - not only
1937 	 * has TES overwritten the corresponding slots, but when the VS was
1938 	 * operating as LS the things with corresponding dirty bits got bound
1939 	 * to LS slots and won't reflect what is dirty as VS stage even if the
1940 	 * TES didn't overwrite it. The story for re-enabled TES is similar.
1941 	 * In any case, we're not allowed to submit any TES state when
1942 	 * TES is disabled (the gallium frontend may not do this but this looks
1943 	 * like an optimization to me, not something which can be relied on).
1944 	 */
1945 
1946 	/* Update clip misc state. */
1947 	if (clip_so_current) {
1948 		r600_update_clip_state(rctx, clip_so_current);
1949 		rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1950 	}
1951 
1952 	if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1953 		rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1954 		rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1955 
1956 		bool msaa = rctx->framebuffer.nr_samples > 1 && rctx->ps_iter_samples > 0;
1957 		if (unlikely(rctx->ps_shader &&
1958 				((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1959 				 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade) ||
1960 				 (msaa != rctx->ps_shader->current->msaa)))) {
1961 
1962 			if (rctx->b.gfx_level >= EVERGREEN)
1963 				evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1964 			else
1965 				r600_update_ps_state(ctx, rctx->ps_shader->current);
1966 		}
1967 
1968 		if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1969 		    rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1970 			rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1971 			rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1972 			r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1973 		}
1974 
1975 		if (rctx->b.gfx_level <= R700) {
1976 			bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1977 
1978 			if (rctx->cb_misc_state.multiwrite != multiwrite) {
1979 				rctx->cb_misc_state.multiwrite = multiwrite;
1980 				r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1981 			}
1982 		}
1983 
1984 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1985 	}
1986 	UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1987 
1988 	if (rctx->b.gfx_level >= EVERGREEN) {
1989 		evergreen_update_db_shader_control(rctx);
1990 	} else {
1991 		r600_update_db_shader_control(rctx);
1992 	}
1993 
1994 	/* on R600 we stuff masks + txq info into one constant buffer */
1995 	/* on evergreen we only need a txq info one */
1996 	if (rctx->ps_shader) {
1997 		need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1998 		if (need_buf_const) {
1999 			if (rctx->b.gfx_level < EVERGREEN)
2000 				r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
2001 			else
2002 				eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
2003 		}
2004 	}
2005 
2006 	if (rctx->vs_shader) {
2007 		need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
2008 		if (need_buf_const) {
2009 			if (rctx->b.gfx_level < EVERGREEN)
2010 				r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
2011 			else
2012 				eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
2013 		}
2014 	}
2015 
2016 	if (rctx->gs_shader) {
2017 		need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
2018 		if (need_buf_const) {
2019 			if (rctx->b.gfx_level < EVERGREEN)
2020 				r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
2021 			else
2022 				eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
2023 		}
2024 	}
2025 
2026 	if (rctx->tes_shader) {
2027 		assert(rctx->b.gfx_level >= EVERGREEN);
2028 		need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
2029 				 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
2030 		if (need_buf_const) {
2031 			eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
2032 		}
2033 		if (rctx->tcs_shader) {
2034 			need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
2035 					 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
2036 			if (need_buf_const) {
2037 				eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
2038 			}
2039 		}
2040 	}
2041 
2042 	r600_update_driver_const_buffers(rctx, false);
2043 
2044 	if (rctx->b.gfx_level < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
2045 		if (!r600_adjust_gprs(rctx)) {
2046 			/* discard rendering */
2047 			return false;
2048 		}
2049 	}
2050 
2051 	if (rctx->b.gfx_level == EVERGREEN) {
2052 		if (!evergreen_adjust_gprs(rctx)) {
2053 			/* discard rendering */
2054 			return false;
2055 		}
2056 	}
2057 
2058 	blend_disable = (rctx->dual_src_blend &&
2059 			rctx->ps_shader->current->nr_ps_color_outputs < 2);
2060 
2061 	if (blend_disable != rctx->force_blend_disable) {
2062 		rctx->force_blend_disable = blend_disable;
2063 		r600_bind_blend_state_internal(rctx,
2064 					       rctx->blend_state.cso,
2065 					       blend_disable);
2066 	}
2067 
2068 	return true;
2069 }
2070 
r600_emit_clip_misc_state(struct r600_context * rctx,struct r600_atom * atom)2071 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
2072 {
2073 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2074 	struct r600_clip_misc_state *state = &rctx->clip_misc_state;
2075 
2076 	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
2077 			       state->pa_cl_clip_cntl |
2078 			       (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
2079                                S_028810_CLIP_DISABLE(state->clip_disable));
2080 	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
2081 			       state->pa_cl_vs_out_cntl |
2082 			       (state->clip_plane_enable & state->clip_dist_write) |
2083 			       (state->cull_dist_write << 8));
2084 	/* reuse needs to be set off if we write oViewport */
2085 	if (rctx->b.gfx_level >= EVERGREEN)
2086 		radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
2087 				       S_028AB4_REUSE_OFF(state->vs_out_viewport));
2088 }
2089 
2090 /* rast_prim is the primitive type after GS. */
r600_emit_rasterizer_prim_state(struct r600_context * rctx)2091 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
2092 {
2093 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2094 	enum mesa_prim rast_prim = rctx->current_rast_prim;
2095 
2096 	/* Skip this if not rendering lines. */
2097 	if (rast_prim != MESA_PRIM_LINES &&
2098 	    rast_prim != MESA_PRIM_LINE_LOOP &&
2099 	    rast_prim != MESA_PRIM_LINE_STRIP &&
2100 	    rast_prim != MESA_PRIM_LINES_ADJACENCY &&
2101 	    rast_prim != MESA_PRIM_LINE_STRIP_ADJACENCY)
2102 		return;
2103 
2104 	if (rast_prim == rctx->last_rast_prim)
2105 		return;
2106 
2107 	/* For lines, reset the stipple pattern at each primitive. Otherwise,
2108 	 * reset the stipple pattern at each packet (line strips, line loops).
2109 	 */
2110 	radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2111 			       S_028A0C_AUTO_RESET_CNTL(rast_prim == MESA_PRIM_LINES ? 1 : 2) |
2112 			       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2113 	rctx->last_rast_prim = rast_prim;
2114 }
2115 
r600_draw_vbo(struct pipe_context * ctx,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)2116 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info,
2117                           unsigned drawid_offset,
2118                           const struct pipe_draw_indirect_info *indirect,
2119                           const struct pipe_draw_start_count_bias *draws,
2120                           unsigned num_draws)
2121 {
2122 	if (num_draws > 1) {
2123 		util_draw_multi(ctx, info, drawid_offset, indirect, draws, num_draws);
2124 		return;
2125 	}
2126 
2127 	struct r600_context *rctx = (struct r600_context *)ctx;
2128 	struct pipe_resource *indexbuf = !info->index_size || info->has_user_indices ? NULL : info->index.resource;
2129 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2130 	bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2131 	bool has_user_indices = info->index_size && info->has_user_indices;
2132 	uint64_t mask;
2133 	unsigned num_patches, dirty_tex_counter, index_offset = 0;
2134 	unsigned index_size = info->index_size;
2135 	int index_bias;
2136 	struct r600_shader_atomic combined_atomics[8];
2137 	uint8_t atomic_used_mask = 0;
2138 	struct pipe_stream_output_target *count_from_so = NULL;
2139 
2140 	if (indirect && indirect->count_from_stream_output) {
2141 		count_from_so = indirect->count_from_stream_output;
2142 		indirect = NULL;
2143 	}
2144 
2145 	if (!indirect && !draws[0].count && (index_size || !count_from_so)) {
2146 		return;
2147 	}
2148 
2149 	if (unlikely(!rctx->vs_shader)) {
2150 		assert(0);
2151 		return;
2152 	}
2153 	if (unlikely(!rctx->ps_shader &&
2154 		     (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2155 		assert(0);
2156 		return;
2157 	}
2158 
2159 	/* make sure that the gfx ring is only one active */
2160 	if (radeon_emitted(&rctx->b.dma.cs, 0)) {
2161 		rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2162 	}
2163 
2164 	if (rctx->cmd_buf_is_compute) {
2165 		rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2166 		rctx->cmd_buf_is_compute = false;
2167 	}
2168 
2169 	/* Re-emit the framebuffer state if needed. */
2170 	dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2171 	if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2172 		rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2173 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2174 		rctx->framebuffer.do_update_surf_dirtiness = true;
2175 	}
2176 
2177 	if (rctx->gs_shader) {
2178 		/* Determine whether the GS triangle strip adjacency fix should
2179 		 * be applied. Rotate every other triangle if
2180 		 * - triangle strips with adjacency are fed to the GS and
2181 		 * - primitive restart is disabled (the rotation doesn't help
2182 		 *   when the restart occurs after an odd number of triangles).
2183 		 */
2184 		bool gs_tri_strip_adj_fix =
2185 			!rctx->tes_shader &&
2186 			info->mode == MESA_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2187 			!info->primitive_restart;
2188 		if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2189 			rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2190 	}
2191 	if (!r600_update_derived_state(rctx)) {
2192 		/* useless to render because current rendering command
2193 		 * can't be achieved
2194 		 */
2195 		return;
2196 	}
2197 
2198 	rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2199 		: (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2200 		: info->mode;
2201 
2202 	if (rctx->b.gfx_level >= EVERGREEN) {
2203 		evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2204 	}
2205 
2206 	if (index_size) {
2207 		index_offset += draws[0].start * index_size;
2208 
2209 		/* Translate 8-bit indices to 16-bit. */
2210 		if (unlikely(index_size == 1)) {
2211 			struct pipe_resource *out_buffer = NULL;
2212 			unsigned out_offset;
2213 			void *ptr;
2214 			unsigned start, count;
2215 
2216 			if (likely(!indirect)) {
2217 				start = 0;
2218 				count = draws[0].count;
2219 			}
2220 			else {
2221 				/* Have to get start/count from indirect buffer, slow path ahead... */
2222 				struct r600_resource *indirect_resource = (struct r600_resource *)indirect->buffer;
2223 				unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2224 					PIPE_MAP_READ);
2225 				if (data) {
2226 					data += indirect->offset / sizeof(unsigned);
2227 					start = data[2] * index_size;
2228 					count = data[0];
2229 				}
2230 				else {
2231 					start = 0;
2232 					count = 0;
2233 				}
2234 			}
2235 
2236 			u_upload_alloc(ctx->stream_uploader, start, count * 2,
2237                                        256, &out_offset, &out_buffer, &ptr);
2238 			if (unlikely(!ptr))
2239 				return;
2240 
2241 			util_shorten_ubyte_elts_to_userptr(
2242 						&rctx->b.b, info, 0, 0, index_offset, count, ptr);
2243 
2244 			indexbuf = out_buffer;
2245 			index_offset = out_offset;
2246 			index_size = 2;
2247 			has_user_indices = false;
2248 		}
2249 
2250 		/* Upload the index buffer.
2251 		 * The upload is skipped for small index counts on little-endian machines
2252 		 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2253 		 * Indirect draws never use immediate indices.
2254 		 * Note: Instanced rendering in combination with immediate indices hangs. */
2255 		if (has_user_indices && (UTIL_ARCH_BIG_ENDIAN || indirect ||
2256 						 info->instance_count > 1 ||
2257 						 draws[0].count*index_size > 20)) {
2258 			unsigned start_offset = draws[0].start * index_size;
2259 			indexbuf = NULL;
2260 			u_upload_data(ctx->stream_uploader, start_offset,
2261                                       draws[0].count * index_size, 256,
2262 				      (char*)info->index.user + start_offset,
2263 				      &index_offset, &indexbuf);
2264 			index_offset -= start_offset;
2265 			has_user_indices = false;
2266 		}
2267 		index_bias = draws->index_bias;
2268 	} else {
2269 		index_bias = indirect ? 0 : draws[0].start;
2270 	}
2271 
2272 	/* Set the index offset and primitive restart. */
2273         bool restart_index_changed = info->primitive_restart &&
2274             rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index;
2275 
2276 	if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart  ||
2277             restart_index_changed ||
2278 	    rctx->vgt_state.vgt_indx_offset != index_bias ||
2279 	    (rctx->vgt_state.last_draw_was_indirect && !indirect)) {
2280 		rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2281 		rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2282 		rctx->vgt_state.vgt_indx_offset = index_bias;
2283 		r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2284 	}
2285 
2286 	/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2287 	if (rctx->b.gfx_level == R600) {
2288 		rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2289 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2290 	}
2291 
2292 	if (rctx->b.gfx_level >= EVERGREEN)
2293 		evergreen_setup_tess_constants(rctx, info, &num_patches);
2294 
2295 	/* Emit states. */
2296 	r600_need_cs_space(rctx, has_user_indices ? 5 : 0, true, util_bitcount(atomic_used_mask));
2297 	r600_flush_emit(rctx);
2298 
2299 	mask = rctx->dirty_atoms;
2300 	while (mask != 0) {
2301 		r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2302 	}
2303 
2304 	if (rctx->b.gfx_level >= EVERGREEN) {
2305 		evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2306 	}
2307 
2308 	if (rctx->b.gfx_level == CAYMAN) {
2309 		/* Copied from radeonsi. */
2310 		unsigned primgroup_size = 128; /* recommended without a GS */
2311 		bool ia_switch_on_eop = false;
2312 		bool partial_vs_wave = false;
2313 
2314 		if (rctx->gs_shader)
2315 			primgroup_size = 64; /* recommended with a GS */
2316 
2317 		if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2318 		    (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2319 			ia_switch_on_eop = true;
2320 		}
2321 
2322 		if (r600_get_strmout_en(&rctx->b))
2323 			partial_vs_wave = true;
2324 
2325 		radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2326 				       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2327 				       S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2328 				       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2329 	}
2330 
2331 	if (rctx->b.gfx_level >= EVERGREEN) {
2332 		uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2333 								   num_patches);
2334 
2335 		evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2336 		evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2337 	}
2338 
2339 	/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2340 	 * even though it should have no effect on those. */
2341 	if (rctx->b.gfx_level == R600 && rctx->rasterizer) {
2342 		unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2343 		unsigned prim = info->mode;
2344 
2345 		if (rctx->gs_shader) {
2346 			prim = rctx->gs_shader->gs_output_prim;
2347 		}
2348 		prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2349 
2350 		if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2351 		    prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2352 		    info->mode == R600_PRIM_RECTANGLE_LIST) {
2353 			su_sc_mode_cntl &= C_028814_CULL_FRONT;
2354 		}
2355 		radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2356 	}
2357 
2358 	/* Update start instance. */
2359 	if (!indirect && rctx->last_start_instance != info->start_instance) {
2360 		radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2361 		rctx->last_start_instance = info->start_instance;
2362 	}
2363 
2364 	/* Update the primitive type. */
2365 	if (rctx->last_primitive_type != info->mode) {
2366 		r600_emit_rasterizer_prim_state(rctx);
2367 		radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2368 				      r600_conv_pipe_prim(info->mode));
2369 
2370 		rctx->last_primitive_type = info->mode;
2371 	}
2372 
2373    /* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
2374 	if (rctx->b.gfx_level >= EVERGREEN) {
2375 		evergreen_setup_scratch_buffers(rctx);
2376 	} else {
2377 		r600_setup_scratch_buffers(rctx);
2378 	}
2379 
2380 	/* Draw packets. */
2381 	if (likely(!indirect)) {
2382 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2383 		radeon_emit(cs, info->instance_count);
2384 	} else {
2385 		uint64_t va = r600_resource(indirect->buffer)->gpu_address;
2386 		assert(rctx->b.gfx_level >= EVERGREEN);
2387 
2388 		// Invalidate so non-indirect draw calls reset this state
2389 		rctx->vgt_state.last_draw_was_indirect = true;
2390 		rctx->last_start_instance = -1;
2391 
2392 		radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2393 		radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2394 		radeon_emit(cs, va);
2395 		radeon_emit(cs, (va >> 32UL) & 0xFF);
2396 
2397 		radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2398 		radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2399 							  (struct r600_resource*)indirect->buffer,
2400 							  RADEON_USAGE_READ |
2401                                                           RADEON_PRIO_DRAW_INDIRECT));
2402 	}
2403 
2404 	if (index_size) {
2405 		radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2406 		radeon_emit(cs, index_size == 4 ?
2407 				(VGT_INDEX_32 | (UTIL_ARCH_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2408 				(VGT_INDEX_16 | (UTIL_ARCH_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2409 
2410 		if (has_user_indices) {
2411 			unsigned size_bytes = draws[0].count*index_size;
2412 			unsigned size_dw = align(size_bytes, 4) / 4;
2413 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2414 			radeon_emit(cs, draws[0].count);
2415 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2416 			memcpy(cs->current.buf + cs->current.cdw,
2417 			       info->index.user + draws[0].start * index_size, size_bytes);
2418 			cs->current.cdw += size_dw;
2419 		} else {
2420 			uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2421 
2422 			if (likely(!indirect)) {
2423 				radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2424 				radeon_emit(cs, va);
2425 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2426 				radeon_emit(cs, draws[0].count);
2427 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2428 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2429 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2430 									  (struct r600_resource*)indexbuf,
2431 									  RADEON_USAGE_READ |
2432                                                                           RADEON_PRIO_INDEX_BUFFER));
2433 			}
2434 			else {
2435 				uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2436 
2437 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2438 				radeon_emit(cs, va);
2439 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2440 
2441 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2442 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2443 									  (struct r600_resource*)indexbuf,
2444 									  RADEON_USAGE_READ |
2445                                                                           RADEON_PRIO_INDEX_BUFFER));
2446 
2447 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2448 				radeon_emit(cs, max_size);
2449 
2450 				radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2451 				radeon_emit(cs, indirect->offset);
2452 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2453 			}
2454 		}
2455 	} else {
2456 		if (unlikely(count_from_so)) {
2457 			struct r600_so_target *t = (struct r600_so_target*)count_from_so;
2458 			uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2459 
2460 			radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2461 
2462 			radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2463 			radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2464 			radeon_emit(cs, va & 0xFFFFFFFFUL);     /* src address lo */
2465 			radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2466 			radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2467 			radeon_emit(cs, 0); /* unused */
2468 
2469 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2470 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2471 								  t->buf_filled_size, RADEON_USAGE_READ |
2472 								  RADEON_PRIO_SO_FILLED_SIZE));
2473 		}
2474 
2475 		if (likely(!indirect)) {
2476 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2477 			radeon_emit(cs, draws[0].count);
2478 		}
2479 		else {
2480 			radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2481 			radeon_emit(cs, indirect->offset);
2482 		}
2483 		radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2484 				(count_from_so ? S_0287F0_USE_OPAQUE(1) : 0));
2485 	}
2486 
2487 	/* SMX returns CONTEXT_DONE too early workaround */
2488 	if (rctx->b.family == CHIP_R600 ||
2489 	    rctx->b.family == CHIP_RV610 ||
2490 	    rctx->b.family == CHIP_RV630 ||
2491 	    rctx->b.family == CHIP_RV635) {
2492 		/* if we have gs shader or streamout
2493 		   we need to do a wait idle after every draw */
2494 		if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2495 			radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2496 		}
2497 	}
2498 
2499 	/* ES ring rolling over at EOP - workaround */
2500 	if (rctx->b.gfx_level == R600) {
2501 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2502 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2503 	}
2504 
2505 
2506 	if (rctx->b.gfx_level >= EVERGREEN)
2507 		evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2508 
2509 	if (rctx->trace_buf)
2510 		eg_trace_emit(rctx);
2511 
2512 	if (rctx->framebuffer.do_update_surf_dirtiness) {
2513 		/* Set the depth buffer as dirty. */
2514 		if (rctx->framebuffer.state.zsbuf) {
2515 			struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2516 			struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2517 
2518 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2519 
2520 			if (rtex->surface.has_stencil)
2521 				rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2522 		}
2523 		if (rctx->framebuffer.compressed_cb_mask) {
2524 			struct pipe_surface *surf;
2525 			struct r600_texture *rtex;
2526 			unsigned mask = rctx->framebuffer.compressed_cb_mask;
2527 
2528 			do {
2529 				unsigned i = u_bit_scan(&mask);
2530 				surf = rctx->framebuffer.state.cbufs[i];
2531 				rtex = (struct r600_texture*)surf->texture;
2532 
2533 				rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2534 
2535 			} while (mask);
2536 		}
2537 		rctx->framebuffer.do_update_surf_dirtiness = false;
2538 	}
2539 
2540 	if (index_size && indexbuf != info->index.resource)
2541 		pipe_resource_reference(&indexbuf, NULL);
2542 	rctx->b.num_draw_calls++;
2543 }
2544 
r600_translate_stencil_op(int s_op)2545 uint32_t r600_translate_stencil_op(int s_op)
2546 {
2547 	switch (s_op) {
2548 	case PIPE_STENCIL_OP_KEEP:
2549 		return V_028800_STENCIL_KEEP;
2550 	case PIPE_STENCIL_OP_ZERO:
2551 		return V_028800_STENCIL_ZERO;
2552 	case PIPE_STENCIL_OP_REPLACE:
2553 		return V_028800_STENCIL_REPLACE;
2554 	case PIPE_STENCIL_OP_INCR:
2555 		return V_028800_STENCIL_INCR;
2556 	case PIPE_STENCIL_OP_DECR:
2557 		return V_028800_STENCIL_DECR;
2558 	case PIPE_STENCIL_OP_INCR_WRAP:
2559 		return V_028800_STENCIL_INCR_WRAP;
2560 	case PIPE_STENCIL_OP_DECR_WRAP:
2561 		return V_028800_STENCIL_DECR_WRAP;
2562 	case PIPE_STENCIL_OP_INVERT:
2563 		return V_028800_STENCIL_INVERT;
2564 	default:
2565 		R600_ERR("Unknown stencil op %d", s_op);
2566 		assert(0);
2567 		break;
2568 	}
2569 	return 0;
2570 }
2571 
r600_translate_fill(uint32_t func)2572 uint32_t r600_translate_fill(uint32_t func)
2573 {
2574 	switch(func) {
2575 	case PIPE_POLYGON_MODE_FILL:
2576 		return 2;
2577 	case PIPE_POLYGON_MODE_LINE:
2578 		return 1;
2579 	case PIPE_POLYGON_MODE_POINT:
2580 		return 0;
2581 	default:
2582 		assert(0);
2583 		return 0;
2584 	}
2585 }
2586 
r600_tex_wrap(unsigned wrap)2587 unsigned r600_tex_wrap(unsigned wrap)
2588 {
2589 	switch (wrap) {
2590 	default:
2591 	case PIPE_TEX_WRAP_REPEAT:
2592 		return V_03C000_SQ_TEX_WRAP;
2593 	case PIPE_TEX_WRAP_CLAMP:
2594 		return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2595 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2596 		return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2597 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2598 		return V_03C000_SQ_TEX_CLAMP_BORDER;
2599 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
2600 		return V_03C000_SQ_TEX_MIRROR;
2601 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
2602 		return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2603 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2604 		return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2605 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2606 		return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2607 	}
2608 }
2609 
r600_tex_mipfilter(unsigned filter)2610 unsigned r600_tex_mipfilter(unsigned filter)
2611 {
2612 	switch (filter) {
2613 	case PIPE_TEX_MIPFILTER_NEAREST:
2614 		return V_03C000_SQ_TEX_Z_FILTER_POINT;
2615 	case PIPE_TEX_MIPFILTER_LINEAR:
2616 		return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2617 	default:
2618 	case PIPE_TEX_MIPFILTER_NONE:
2619 		return V_03C000_SQ_TEX_Z_FILTER_NONE;
2620 	}
2621 }
2622 
r600_tex_compare(unsigned compare)2623 unsigned r600_tex_compare(unsigned compare)
2624 {
2625 	switch (compare) {
2626 	default:
2627 	case PIPE_FUNC_NEVER:
2628 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2629 	case PIPE_FUNC_LESS:
2630 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2631 	case PIPE_FUNC_EQUAL:
2632 		return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2633 	case PIPE_FUNC_LEQUAL:
2634 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2635 	case PIPE_FUNC_GREATER:
2636 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2637 	case PIPE_FUNC_NOTEQUAL:
2638 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2639 	case PIPE_FUNC_GEQUAL:
2640 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2641 	case PIPE_FUNC_ALWAYS:
2642 		return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2643 	}
2644 }
2645 
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)2646 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2647 {
2648 	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2649 	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2650 	       (linear_filter &&
2651 	        (wrap == PIPE_TEX_WRAP_CLAMP ||
2652 		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2653 }
2654 
sampler_state_needs_border_color(const struct pipe_sampler_state * state)2655 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2656 {
2657 	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2658 			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2659 
2660 	return (state->border_color.ui[0] || state->border_color.ui[1] ||
2661 		state->border_color.ui[2] || state->border_color.ui[3]) &&
2662 	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2663 		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2664 		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2665 }
2666 
r600_emit_shader(struct r600_context * rctx,struct r600_atom * a)2667 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2668 {
2669 
2670 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2671 	struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2672 
2673 	if (!shader)
2674 		return;
2675 
2676 	r600_emit_command_buffer(cs, &shader->command_buffer);
2677 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2678 	radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2679 					      RADEON_USAGE_READ | RADEON_PRIO_SHADER_BINARY));
2680 }
2681 
r600_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view,bool vtx)2682 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2683 				   const unsigned char *swizzle_view,
2684 				   bool vtx)
2685 {
2686 	unsigned i;
2687 	unsigned char swizzle[4];
2688 	unsigned result = 0;
2689 	const uint32_t tex_swizzle_shift[4] = {
2690 		16, 19, 22, 25,
2691 	};
2692 	const uint32_t vtx_swizzle_shift[4] = {
2693 		3, 6, 9, 12,
2694 	};
2695 	const uint32_t swizzle_bit[4] = {
2696 		0, 1, 2, 3,
2697 	};
2698 	const uint32_t *swizzle_shift = tex_swizzle_shift;
2699 
2700 	if (vtx)
2701 		swizzle_shift = vtx_swizzle_shift;
2702 
2703 	if (swizzle_view) {
2704 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2705 	} else {
2706 		memcpy(swizzle, swizzle_format, 4);
2707 	}
2708 
2709 	/* Get swizzle. */
2710 	for (i = 0; i < 4; i++) {
2711 		switch (swizzle[i]) {
2712 		case PIPE_SWIZZLE_Y:
2713 			result |= swizzle_bit[1] << swizzle_shift[i];
2714 			break;
2715 		case PIPE_SWIZZLE_Z:
2716 			result |= swizzle_bit[2] << swizzle_shift[i];
2717 			break;
2718 		case PIPE_SWIZZLE_W:
2719 			result |= swizzle_bit[3] << swizzle_shift[i];
2720 			break;
2721 		case PIPE_SWIZZLE_0:
2722 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2723 			break;
2724 		case PIPE_SWIZZLE_1:
2725 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2726 			break;
2727 		default: /* PIPE_SWIZZLE_X */
2728 			result |= swizzle_bit[0] << swizzle_shift[i];
2729 		}
2730 	}
2731 	return result;
2732 }
2733 
2734 /* texture format translate */
r600_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const unsigned char * swizzle_view,uint32_t * word4_p,uint32_t * yuv_format_p,bool do_endian_swap)2735 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2736 				  enum pipe_format format,
2737 				  const unsigned char *swizzle_view,
2738 				  uint32_t *word4_p, uint32_t *yuv_format_p,
2739 				  bool do_endian_swap)
2740 {
2741 	struct r600_screen *rscreen = (struct r600_screen *)screen;
2742 	uint32_t result = 0, word4 = 0, yuv_format = 0;
2743 	const struct util_format_description *desc;
2744 	bool uniform = true;
2745 	bool is_srgb_valid = false;
2746 	const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2747 	const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2748 	const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2749 	const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2750 	const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2751 
2752 	int i;
2753 	const uint32_t sign_bit[4] = {
2754 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2755 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2756 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2757 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2758 	};
2759 
2760 	/* Need to replace the specified texture formats in case of big-endian.
2761 	 * These formats are formats that have channels with number of bits
2762 	 * not divisible by 8.
2763 	 * Mesa conversion functions don't swap bits for those formats, and because
2764 	 * we transmit this over a serial bus to the GPU (PCIe), the
2765 	 * bit-endianness is important!!!
2766 	 * In case we have an "opposite" format, just use that for the swizzling
2767 	 * information. If we don't have such an "opposite" format, we need
2768 	 * to use a fixed swizzle info instead (see below)
2769 	 */
2770 	if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2771 		format = PIPE_FORMAT_A4R4_UNORM;
2772 
2773 	desc = util_format_description(format);
2774 
2775 	/* Depth and stencil swizzling is handled separately. */
2776 	if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2777 		/* Need to check for specific texture formats that don't have
2778 		 * an "opposite" format we can use. For those formats, we directly
2779 		 * specify the swizzling, which is the LE swizzling as defined in
2780 		 * u_format.csv
2781 		 */
2782 		if (do_endian_swap) {
2783 			if (format == PIPE_FORMAT_L4A4_UNORM)
2784 				word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, false);
2785 			else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2786 				word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, false);
2787 			else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2788 				word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, false);
2789 			else
2790 				word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, false);
2791 		} else {
2792 			word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, false);
2793 		}
2794 	}
2795 
2796 	/* Colorspace (return non-RGB formats directly). */
2797 	switch (desc->colorspace) {
2798 	/* Depth stencil formats */
2799 	case UTIL_FORMAT_COLORSPACE_ZS:
2800 		switch (format) {
2801 		/* Depth sampler formats. */
2802 		case PIPE_FORMAT_Z16_UNORM:
2803 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, false);
2804 			result = FMT_16;
2805 			goto out_word4;
2806 		case PIPE_FORMAT_Z24X8_UNORM:
2807 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2808 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, false);
2809 			result = FMT_8_24;
2810 			goto out_word4;
2811 		case PIPE_FORMAT_X8Z24_UNORM:
2812 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2813 			if (rscreen->b.gfx_level < EVERGREEN)
2814 				goto out_unknown;
2815 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, false);
2816 			result = FMT_24_8;
2817 			goto out_word4;
2818 		case PIPE_FORMAT_Z32_FLOAT:
2819 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, false);
2820 			result = FMT_32_FLOAT;
2821 			goto out_word4;
2822 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2823 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, false);
2824 			result = FMT_X24_8_32_FLOAT;
2825 			goto out_word4;
2826 		/* Stencil sampler formats. */
2827 		case PIPE_FORMAT_S8_UINT:
2828 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2829 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, false);
2830 			result = FMT_8;
2831 			goto out_word4;
2832 		case PIPE_FORMAT_X24S8_UINT:
2833 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2834 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, false);
2835 			result = FMT_8_24;
2836 			goto out_word4;
2837 		case PIPE_FORMAT_S8X24_UINT:
2838 			if (rscreen->b.gfx_level < EVERGREEN)
2839 				goto out_unknown;
2840 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2841 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, false);
2842 			result = FMT_24_8;
2843 			goto out_word4;
2844 		case PIPE_FORMAT_X32_S8X24_UINT:
2845 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2846 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, false);
2847 			result = FMT_X24_8_32_FLOAT;
2848 			goto out_word4;
2849 		default:
2850 			goto out_unknown;
2851 		}
2852 
2853 	case UTIL_FORMAT_COLORSPACE_YUV:
2854 		yuv_format |= (1 << 30);
2855 		switch (format) {
2856 		case PIPE_FORMAT_UYVY:
2857 		case PIPE_FORMAT_YUYV:
2858 		default:
2859 			break;
2860 		}
2861 		goto out_unknown; /* XXX */
2862 
2863 	case UTIL_FORMAT_COLORSPACE_SRGB:
2864 		word4 |= S_038010_FORCE_DEGAMMA(1);
2865 		break;
2866 
2867 	default:
2868 		break;
2869 	}
2870 
2871 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2872 		switch (format) {
2873 		case PIPE_FORMAT_RGTC1_SNORM:
2874 		case PIPE_FORMAT_LATC1_SNORM:
2875 			word4 |= sign_bit[0];
2876 			FALLTHROUGH;
2877 		case PIPE_FORMAT_RGTC1_UNORM:
2878 		case PIPE_FORMAT_LATC1_UNORM:
2879 			result = FMT_BC4;
2880 			goto out_word4;
2881 		case PIPE_FORMAT_RGTC2_SNORM:
2882 		case PIPE_FORMAT_LATC2_SNORM:
2883 			word4 |= sign_bit[0] | sign_bit[1];
2884 			FALLTHROUGH;
2885 		case PIPE_FORMAT_RGTC2_UNORM:
2886 		case PIPE_FORMAT_LATC2_UNORM:
2887 			result = FMT_BC5;
2888 			goto out_word4;
2889 		default:
2890 			goto out_unknown;
2891 		}
2892 	}
2893 
2894 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2895 		switch (format) {
2896 		case PIPE_FORMAT_DXT1_RGB:
2897 		case PIPE_FORMAT_DXT1_RGBA:
2898 		case PIPE_FORMAT_DXT1_SRGB:
2899 		case PIPE_FORMAT_DXT1_SRGBA:
2900 			result = FMT_BC1;
2901 			is_srgb_valid = true;
2902 			goto out_word4;
2903 		case PIPE_FORMAT_DXT3_RGBA:
2904 		case PIPE_FORMAT_DXT3_SRGBA:
2905 			result = FMT_BC2;
2906 			is_srgb_valid = true;
2907 			goto out_word4;
2908 		case PIPE_FORMAT_DXT5_RGBA:
2909 		case PIPE_FORMAT_DXT5_SRGBA:
2910 			result = FMT_BC3;
2911 			is_srgb_valid = true;
2912 			goto out_word4;
2913 		default:
2914 			goto out_unknown;
2915 		}
2916 	}
2917 
2918 	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2919 		if (rscreen->b.gfx_level < EVERGREEN)
2920 			goto out_unknown;
2921 
2922 		switch (format) {
2923 			case PIPE_FORMAT_BPTC_RGBA_UNORM:
2924 			case PIPE_FORMAT_BPTC_SRGBA:
2925 				result = FMT_BC7;
2926 				is_srgb_valid = true;
2927 				goto out_word4;
2928 			case PIPE_FORMAT_BPTC_RGB_FLOAT:
2929 				word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2930 				FALLTHROUGH;
2931 			case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2932 				result = FMT_BC6;
2933 				goto out_word4;
2934 			default:
2935 				goto out_unknown;
2936 		}
2937 	}
2938 
2939 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2940 		switch (format) {
2941 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
2942 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
2943 			result = FMT_GB_GR;
2944 			goto out_word4;
2945 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
2946 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
2947 			result = FMT_BG_RG;
2948 			goto out_word4;
2949 		default:
2950 			goto out_unknown;
2951 		}
2952 	}
2953 
2954 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2955 		result = FMT_5_9_9_9_SHAREDEXP;
2956 		goto out_word4;
2957 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2958 		result = FMT_10_11_11_FLOAT;
2959 		goto out_word4;
2960 	}
2961 
2962 
2963 	for (i = 0; i < desc->nr_channels; i++) {
2964 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2965 			word4 |= sign_bit[i];
2966 		}
2967 	}
2968 
2969 	/* R8G8Bx_SNORM - XXX CxV8U8 */
2970 
2971 	/* See whether the components are of the same size. */
2972 	for (i = 1; i < desc->nr_channels; i++) {
2973 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2974 	}
2975 
2976 	/* Non-uniform formats. */
2977 	if (!uniform) {
2978 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2979 		    desc->channel[0].pure_integer)
2980 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2981 		switch(desc->nr_channels) {
2982 		case 3:
2983 			if (desc->channel[0].size == 5 &&
2984 			    desc->channel[1].size == 6 &&
2985 			    desc->channel[2].size == 5) {
2986 				result = FMT_5_6_5;
2987 				goto out_word4;
2988 			}
2989 			goto out_unknown;
2990 		case 4:
2991 			if (desc->channel[0].size == 5 &&
2992 			    desc->channel[1].size == 5 &&
2993 			    desc->channel[2].size == 5 &&
2994 			    desc->channel[3].size == 1) {
2995 				result = FMT_1_5_5_5;
2996 				goto out_word4;
2997 			}
2998 			if (desc->channel[0].size == 10 &&
2999 			    desc->channel[1].size == 10 &&
3000 			    desc->channel[2].size == 10 &&
3001 			    desc->channel[3].size == 2) {
3002 				result = FMT_2_10_10_10;
3003 				goto out_word4;
3004 			}
3005 			goto out_unknown;
3006 		}
3007 		goto out_unknown;
3008 	}
3009 
3010 	i = util_format_get_first_non_void_channel(format);
3011 	if (i == -1)
3012 		goto out_unknown;
3013 
3014 	/* uniform formats */
3015 	switch (desc->channel[i].type) {
3016 	case UTIL_FORMAT_TYPE_UNSIGNED:
3017 	case UTIL_FORMAT_TYPE_SIGNED:
3018 #if 0
3019 		if (!desc->channel[i].normalized &&
3020 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
3021 			goto out_unknown;
3022 		}
3023 #endif
3024 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
3025 		    desc->channel[i].pure_integer)
3026 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
3027 
3028 		switch (desc->channel[i].size) {
3029 		case 4:
3030 			switch (desc->nr_channels) {
3031 			case 2:
3032 				result = FMT_4_4;
3033 				goto out_word4;
3034 			case 4:
3035 				result = FMT_4_4_4_4;
3036 				goto out_word4;
3037 			}
3038 			goto out_unknown;
3039 		case 8:
3040 			switch (desc->nr_channels) {
3041 			case 1:
3042 				result = FMT_8;
3043 				is_srgb_valid = true;
3044 				goto out_word4;
3045 			case 2:
3046 				result = FMT_8_8;
3047 				goto out_word4;
3048 			case 4:
3049 				result = FMT_8_8_8_8;
3050 				is_srgb_valid = true;
3051 				goto out_word4;
3052 			}
3053 			goto out_unknown;
3054 		case 16:
3055 			switch (desc->nr_channels) {
3056 			case 1:
3057 				result = FMT_16;
3058 				goto out_word4;
3059 			case 2:
3060 				result = FMT_16_16;
3061 				goto out_word4;
3062 			case 4:
3063 				result = FMT_16_16_16_16;
3064 				goto out_word4;
3065 			}
3066 			goto out_unknown;
3067 		case 32:
3068 			switch (desc->nr_channels) {
3069 			case 1:
3070 				result = FMT_32;
3071 				goto out_word4;
3072 			case 2:
3073 				result = FMT_32_32;
3074 				goto out_word4;
3075 			case 4:
3076 				result = FMT_32_32_32_32;
3077 				goto out_word4;
3078 			}
3079 		}
3080 		goto out_unknown;
3081 
3082 	case UTIL_FORMAT_TYPE_FLOAT:
3083 		switch (desc->channel[i].size) {
3084 		case 16:
3085 			switch (desc->nr_channels) {
3086 			case 1:
3087 				result = FMT_16_FLOAT;
3088 				goto out_word4;
3089 			case 2:
3090 				result = FMT_16_16_FLOAT;
3091 				goto out_word4;
3092 			case 4:
3093 				result = FMT_16_16_16_16_FLOAT;
3094 				goto out_word4;
3095 			}
3096 			goto out_unknown;
3097 		case 32:
3098 			switch (desc->nr_channels) {
3099 			case 1:
3100 				result = FMT_32_FLOAT;
3101 				goto out_word4;
3102 			case 2:
3103 				result = FMT_32_32_FLOAT;
3104 				goto out_word4;
3105 			case 4:
3106 				result = FMT_32_32_32_32_FLOAT;
3107 				goto out_word4;
3108 			}
3109 		}
3110 		goto out_unknown;
3111 	}
3112 
3113 out_word4:
3114 
3115 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
3116 		return ~0;
3117 	if (word4_p)
3118 		*word4_p = word4;
3119 	if (yuv_format_p)
3120 		*yuv_format_p = yuv_format;
3121 	return result;
3122 out_unknown:
3123 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3124 	return ~0;
3125 }
3126 
r600_translate_colorformat(enum amd_gfx_level chip,enum pipe_format format,bool do_endian_swap)3127 uint32_t r600_translate_colorformat(enum amd_gfx_level chip, enum pipe_format format,
3128 						bool do_endian_swap)
3129 {
3130 	const struct util_format_description *desc = util_format_description(format);
3131 	int channel = util_format_get_first_non_void_channel(format);
3132 	bool is_float;
3133 
3134 #define HAS_SIZE(x,y,z,w) \
3135 	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3136          desc->channel[2].size == (z) && desc->channel[3].size == (w))
3137 
3138 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3139 		return V_0280A0_COLOR_10_11_11_FLOAT;
3140 
3141 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3142 	    channel == -1)
3143 		return ~0U;
3144 
3145 	is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3146 
3147 	switch (desc->nr_channels) {
3148 	case 1:
3149 		switch (desc->channel[0].size) {
3150 		case 8:
3151 			return V_0280A0_COLOR_8;
3152 		case 16:
3153 			if (is_float)
3154 				return V_0280A0_COLOR_16_FLOAT;
3155 			else
3156 				return V_0280A0_COLOR_16;
3157 		case 32:
3158 			if (is_float)
3159 				return V_0280A0_COLOR_32_FLOAT;
3160 			else
3161 				return V_0280A0_COLOR_32;
3162 		}
3163 		break;
3164 	case 2:
3165 		if (desc->channel[0].size == desc->channel[1].size) {
3166 			switch (desc->channel[0].size) {
3167 			case 4:
3168 				if (chip <= R700)
3169 					return V_0280A0_COLOR_4_4;
3170 				else
3171 					return ~0U; /* removed on Evergreen */
3172 			case 8:
3173 				return V_0280A0_COLOR_8_8;
3174 			case 16:
3175 				if (is_float)
3176 					return V_0280A0_COLOR_16_16_FLOAT;
3177 				else
3178 					return V_0280A0_COLOR_16_16;
3179 			case 32:
3180 				if (is_float)
3181 					return V_0280A0_COLOR_32_32_FLOAT;
3182 				else
3183 					return V_0280A0_COLOR_32_32;
3184 			}
3185 		} else if (HAS_SIZE(8,24,0,0)) {
3186 			return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3187 		} else if (HAS_SIZE(24,8,0,0)) {
3188 			return V_0280A0_COLOR_8_24;
3189 		}
3190 		break;
3191 	case 3:
3192 		if (HAS_SIZE(5,6,5,0)) {
3193 			return V_0280A0_COLOR_5_6_5;
3194 		} else if (HAS_SIZE(32,8,24,0)) {
3195 			return V_0280A0_COLOR_X24_8_32_FLOAT;
3196 		}
3197 		break;
3198 	case 4:
3199 		if (desc->channel[0].size == desc->channel[1].size &&
3200 		    desc->channel[0].size == desc->channel[2].size &&
3201 		    desc->channel[0].size == desc->channel[3].size) {
3202 			switch (desc->channel[0].size) {
3203 			case 4:
3204 				return V_0280A0_COLOR_4_4_4_4;
3205 			case 8:
3206 				return V_0280A0_COLOR_8_8_8_8;
3207 			case 16:
3208 				if (is_float)
3209 					return V_0280A0_COLOR_16_16_16_16_FLOAT;
3210 				else
3211 					return V_0280A0_COLOR_16_16_16_16;
3212 			case 32:
3213 				if (is_float)
3214 					return V_0280A0_COLOR_32_32_32_32_FLOAT;
3215 				else
3216 					return V_0280A0_COLOR_32_32_32_32;
3217 			}
3218 		} else if (HAS_SIZE(5,5,5,1)) {
3219 			return V_0280A0_COLOR_1_5_5_5;
3220 		} else if (HAS_SIZE(10,10,10,2)) {
3221 			return V_0280A0_COLOR_2_10_10_10;
3222 		}
3223 		break;
3224 	}
3225 	return ~0U;
3226 }
3227 
r600_colorformat_endian_swap(uint32_t colorformat,bool do_endian_swap)3228 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3229 {
3230 	if (UTIL_ARCH_BIG_ENDIAN) {
3231 		switch(colorformat) {
3232 		/* 8-bit buffers. */
3233 		case V_0280A0_COLOR_4_4:
3234 		case V_0280A0_COLOR_8:
3235 			return ENDIAN_NONE;
3236 
3237 		/* 16-bit buffers. */
3238 		case V_0280A0_COLOR_8_8:
3239 			/*
3240 			 * No need to do endian swaps on array formats,
3241 			 * as mesa<-->pipe formats conversion take into account
3242 			 * the endianness
3243 			 */
3244 			return ENDIAN_NONE;
3245 
3246 		case V_0280A0_COLOR_5_6_5:
3247 		case V_0280A0_COLOR_1_5_5_5:
3248 		case V_0280A0_COLOR_4_4_4_4:
3249 		case V_0280A0_COLOR_16:
3250 			return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3251 
3252 		/* 32-bit buffers. */
3253 		case V_0280A0_COLOR_8_8_8_8:
3254 			/*
3255 			 * No need to do endian swaps on array formats,
3256 			 * as mesa<-->pipe formats conversion take into account
3257 			 * the endianness
3258 			 */
3259 			return ENDIAN_NONE;
3260 
3261 		case V_0280A0_COLOR_2_10_10_10:
3262 		case V_0280A0_COLOR_8_24:
3263 		case V_0280A0_COLOR_24_8:
3264 		case V_0280A0_COLOR_32_FLOAT:
3265 			return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3266 
3267 		case V_0280A0_COLOR_16_16_FLOAT:
3268 		case V_0280A0_COLOR_16_16:
3269 			return ENDIAN_8IN16;
3270 
3271 		/* 64-bit buffers. */
3272 		case V_0280A0_COLOR_16_16_16_16:
3273 		case V_0280A0_COLOR_16_16_16_16_FLOAT:
3274 			return ENDIAN_8IN16;
3275 
3276 		case V_0280A0_COLOR_32_32_FLOAT:
3277 		case V_0280A0_COLOR_32_32:
3278 		case V_0280A0_COLOR_X24_8_32_FLOAT:
3279 			return ENDIAN_8IN32;
3280 
3281 		/* 128-bit buffers. */
3282 		case V_0280A0_COLOR_32_32_32_32_FLOAT:
3283 		case V_0280A0_COLOR_32_32_32_32:
3284 			return ENDIAN_8IN32;
3285 		default:
3286 			return ENDIAN_NONE; /* Unsupported. */
3287 		}
3288 	} else {
3289 		return ENDIAN_NONE;
3290 	}
3291 }
3292 
r600_invalidate_buffer(struct pipe_context * ctx,struct pipe_resource * buf)3293 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3294 {
3295 	struct r600_context *rctx = (struct r600_context*)ctx;
3296 	struct r600_resource *rbuffer = r600_resource(buf);
3297 	unsigned i, shader, mask;
3298 	struct r600_pipe_sampler_view *view;
3299 
3300 	/* Reallocate the buffer in the same pipe_resource. */
3301 	r600_alloc_resource(&rctx->screen->b, rbuffer);
3302 
3303 	/* We changed the buffer, now we need to bind it where the old one was bound. */
3304 	/* Vertex buffers. */
3305 	mask = rctx->vertex_buffer_state.enabled_mask;
3306 	while (mask) {
3307 		i = u_bit_scan(&mask);
3308 		if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3309 			rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3310 			r600_vertex_buffers_dirty(rctx);
3311 		}
3312 	}
3313 	/* Streamout buffers. */
3314 	for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3315 		if (rctx->b.streamout.targets[i] &&
3316 		    rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3317 			if (rctx->b.streamout.begin_emitted) {
3318 				r600_emit_streamout_end(&rctx->b);
3319 			}
3320 			rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3321 			r600_streamout_buffers_dirty(&rctx->b);
3322 		}
3323 	}
3324 
3325 	/* Constant buffers. */
3326 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3327 		struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3328 		bool found = false;
3329 		uint32_t mask = state->enabled_mask;
3330 
3331 		while (mask) {
3332 			unsigned i = u_bit_scan(&mask);
3333 			if (state->cb[i].buffer == &rbuffer->b.b) {
3334 				found = true;
3335 				state->dirty_mask |= 1 << i;
3336 			}
3337 		}
3338 		if (found) {
3339 			r600_constant_buffers_dirty(rctx, state);
3340 		}
3341 	}
3342 
3343 	/* Texture buffer objects - update the virtual addresses in descriptors. */
3344 	LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3345 		if (view->base.texture == &rbuffer->b.b) {
3346 			uint64_t offset = view->base.u.buf.offset;
3347 			uint64_t va = rbuffer->gpu_address + offset;
3348 
3349 			view->tex_resource_words[0] = va;
3350 			view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3351 			view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3352 		}
3353 	}
3354 	/* Texture buffer objects - make bindings dirty if needed. */
3355 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3356 		struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3357 		bool found = false;
3358 		uint32_t mask = state->enabled_mask;
3359 
3360 		while (mask) {
3361 			unsigned i = u_bit_scan(&mask);
3362 			if (state->views[i]->base.texture == &rbuffer->b.b) {
3363 				found = true;
3364 				state->dirty_mask |= 1 << i;
3365 			}
3366 		}
3367 		if (found) {
3368 			r600_sampler_views_dirty(rctx, state);
3369 		}
3370 	}
3371 
3372 	/* SSBOs */
3373 	struct r600_image_state *istate = &rctx->fragment_buffers;
3374 	{
3375 		uint32_t mask = istate->enabled_mask;
3376 		bool found = false;
3377 		while (mask) {
3378 			unsigned i = u_bit_scan(&mask);
3379 			if (istate->views[i].base.resource == &rbuffer->b.b) {
3380 				found = true;
3381 				istate->dirty_mask |= 1 << i;
3382 			}
3383 		}
3384 		if (found) {
3385 			r600_mark_atom_dirty(rctx, &istate->atom);
3386 		}
3387 	}
3388 
3389 }
3390 
r600_set_active_query_state(struct pipe_context * ctx,bool enable)3391 static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)
3392 {
3393 	struct r600_context *rctx = (struct r600_context*)ctx;
3394 
3395 	/* Pipeline stat & streamout queries. */
3396 	if (enable) {
3397 		rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3398 		rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3399 	} else {
3400 		rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3401 		rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3402 	}
3403 
3404 	/* Occlusion queries. */
3405 	if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3406 		rctx->db_misc_state.occlusion_queries_disabled = !enable;
3407 		r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3408 	}
3409 }
3410 
r600_need_gfx_cs_space(struct pipe_context * ctx,unsigned num_dw,bool include_draw_vbo)3411 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3412                                    bool include_draw_vbo)
3413 {
3414 	r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3415 }
3416 
3417 /* keep this at the end of this file, please */
r600_init_common_state_functions(struct r600_context * rctx)3418 void r600_init_common_state_functions(struct r600_context *rctx)
3419 {
3420 	rctx->b.b.create_fs_state = r600_create_ps_state;
3421 	rctx->b.b.create_vs_state = r600_create_vs_state;
3422 	rctx->b.b.create_gs_state = r600_create_gs_state;
3423 	rctx->b.b.create_tcs_state = r600_create_tcs_state;
3424 	rctx->b.b.create_tes_state = r600_create_tes_state;
3425 	rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3426 	rctx->b.b.bind_blend_state = r600_bind_blend_state;
3427 	rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3428 	rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3429 	rctx->b.b.bind_fs_state = r600_bind_ps_state;
3430 	rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3431 	rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3432 	rctx->b.b.bind_vs_state = r600_bind_vs_state;
3433 	rctx->b.b.bind_gs_state = r600_bind_gs_state;
3434 	rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3435 	rctx->b.b.bind_tes_state = r600_bind_tes_state;
3436 	rctx->b.b.delete_blend_state = r600_delete_blend_state;
3437 	rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3438 	rctx->b.b.delete_fs_state = r600_delete_ps_state;
3439 	rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3440 	rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3441 	rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3442 	rctx->b.b.delete_vs_state = r600_delete_vs_state;
3443 	rctx->b.b.delete_gs_state = r600_delete_gs_state;
3444 	rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3445 	rctx->b.b.delete_tes_state = r600_delete_tes_state;
3446 	rctx->b.b.set_blend_color = r600_set_blend_color;
3447 	rctx->b.b.set_clip_state = r600_set_clip_state;
3448 	rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3449 	rctx->b.b.set_sample_mask = r600_set_sample_mask;
3450 	rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3451 	rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3452 	rctx->b.b.set_sampler_views = r600_set_sampler_views;
3453 	rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3454 	rctx->b.b.memory_barrier = r600_memory_barrier;
3455 	rctx->b.b.texture_barrier = r600_texture_barrier;
3456 	rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3457 	rctx->b.b.set_active_query_state = r600_set_active_query_state;
3458 
3459 	rctx->b.b.draw_vbo = r600_draw_vbo;
3460 	rctx->b.invalidate_buffer = r600_invalidate_buffer;
3461 	rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3462 }
3463