xref: /aosp_15_r20/external/deqp/framework/randomshaders/rsgParameters.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1 #ifndef _RSGPARAMETERS_HPP
2 #define _RSGPARAMETERS_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program Random Shader Generator
5  * ----------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Shader generator parameters.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "rsgDefs.hpp"
27 
28 #include <set>
29 #include <string>
30 #include <vector>
31 
32 namespace rsg
33 {
34 
35 enum
36 {
37     NUM_RESERVED_SHADER_INPUTS = 1 // Taken by dEQP_Position
38 };
39 
40 enum Version
41 {
42     VERSION_100, //!< GLSL ES 1.0
43     VERSION_300, //!< GLSL ES 3.0
44 
45     VERSION_LAST
46 };
47 
48 class ShaderParameters
49 {
50 public:
ShaderParameters(void)51     ShaderParameters(void)
52         : randomize(false)
53         , maxStatementDepth(2)
54         , maxStatementsPerBlock(10)
55         , maxExpressionDepth(5)
56         , maxCombinedVariableScalars(32)
57         , maxUniformScalars(512)
58         , maxInputVariables(8)
59         , texLookupBaseWeight(0.0f)
60         , maxSamplers(8)
61         , useTexture2D(false)
62         , useTextureCube(false)
63     {
64     }
65 
66     bool randomize; //!< If not enabled, only simple passthrough will be generated
67     int maxStatementDepth;
68     int maxStatementsPerBlock;
69     int maxExpressionDepth;
70     int maxCombinedVariableScalars;
71     int maxUniformScalars;
72     int maxInputVariables;
73 
74     float texLookupBaseWeight;
75     int maxSamplers;
76     bool useTexture2D;
77     bool useTextureCube;
78 };
79 
80 class ProgramParameters
81 {
82 public:
ProgramParameters(void)83     ProgramParameters(void)
84         : seed(0)
85         , version(VERSION_100)
86         , declarationStatementBaseWeight(1.0f)
87         , useScalarConversions(false)
88         , useSwizzle(false)
89         , useComparisonOps(false)
90         , useConditionals(false)
91         , trigonometricBaseWeight(0.0f)
92         , exponentialBaseWeight(0.0f)
93     {
94     }
95 
96     uint32_t seed;
97     Version version;
98     ShaderParameters vertexParameters;
99     ShaderParameters fragmentParameters;
100 
101     bool declarationStatementBaseWeight;
102     bool useScalarConversions;
103     bool useSwizzle;
104     bool useComparisonOps;
105     bool useConditionals;
106 
107     float trigonometricBaseWeight;
108     float exponentialBaseWeight;
109 };
110 
111 } // namespace rsg
112 
113 #endif // _RSGPARAMETERS_HPP
114