1uniform half4 colorRed; 2 3float4 main(float2 xy) { 4 half4 c = colorRed; 5 6 // The minifier should preserve spaces between increment operators and addition/subtraction. 7 // If spaces are removed, the second line could parse as `c.a-- - c.r` and evaluate to zero. 8 c.g = c.a++ + c.b; // c = {1, 1, 0, 2} 9 c.g = c.a - --c.r; // c = {0, 2, 0, 2} 10 11 return saturate(c); 12} 13