1 #ifndef _SGLRCONTEXTUTIL_HPP 2 #define _SGLRCONTEXTUTIL_HPP 3 /*------------------------------------------------------------------------- 4 * drawElements Quality Program OpenGL ES Utilities 5 * ------------------------------------------------ 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief SGLR Context utilities. 24 *//*--------------------------------------------------------------------*/ 25 26 #include "tcuDefs.hpp" 27 #include "tcuVector.hpp" 28 29 namespace sglr 30 { 31 32 class Context; 33 34 void drawQuad(sglr::Context &ctx, uint32_t program, const tcu::Vec3 &p0, const tcu::Vec3 &p1); 35 36 void drawQuadWithVaoBuffers(sglr::Context &ctx, uint32_t program, const tcu::Vec3 &p0, const tcu::Vec3 &p1); 37 void drawQuadWithClientPointers(sglr::Context &ctx, uint32_t program, const tcu::Vec3 &p0, const tcu::Vec3 &p1); 38 39 } // namespace sglr 40 41 #endif // _SGLRCONTEXTUTIL_HPP 42