1 /*
2  * Copyright (c) 2022 Arm Limited.
3  *
4  * SPDX-License-Identifier: MIT
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to
8  * deal in the Software without restriction, including without limitation the
9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10  * sell copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 #pragma once
26 
27 #ifdef __ARM_FEATURE_SVE
28 
29 
30 namespace {
31 
sme_transpose_interleave_16VL_2x2(uint16_t * out,const uint16_t * in,size_t width,size_t in_stride,size_t height)32 void sme_transpose_interleave_16VL_2x2(uint16_t *out, const uint16_t *in, size_t width, size_t in_stride, size_t height)
33 {
34     uint16_t *pad_row = reinterpret_cast<uint16_t *>(alloca(width * sizeof(uint16_t)));
35 
36     if (height % 2) {
37         memset(pad_row, 0, width * sizeof(uint16_t));
38     }
39 
40     size_t out_stride = 16 * roundup<size_t>(height, 2) * sme::get_vector_length<uint16_t>();
41 
42     __asm__ __volatile__(
43       ".inst 0xd503477f  // SMSTART ZA\n"
44       "ptrue p5.b\n"
45       "1:"  // Main row loop: Head
46       "mov x23, %x[in]\n"
47       "add x22, x23, %x[in_stride]\n"
48       "cmp %x[height], #0x1\n"
49       "add %x[in], x22, %x[in_stride]\n"
50       "mov x21, %x[out]\n"
51       "csel x22, x22, %x[pad_row], GT\n"
52       "sub %x[height], %x[height], #0x2\n"
53       "mov x20, %x[width]\n"
54       "2:"  // Main row loop: Column loop
55       "mov x19, x20\n"
56       "whilelt p2.h, XZR, x19\n"
57       "ld1h { z17.h }, p2/Z, [x23]\n"
58       "dech x19\n"
59       "whilelt p1.h, XZR, x19\n"
60       "ld1h { z19.h }, p1/Z, [x23, #1, MUL VL]\n"
61       "dech x19\n"
62       "whilelt p0.h, XZR, x19\n"
63       "ld1h { z21.h }, p0/Z, [x23, #2, MUL VL]\n"
64       "dech x19\n"
65       "whilelt p4.h, XZR, x19\n"
66       "ld1h { z20.h }, p4/Z, [x23, #3, MUL VL]\n"
67       "dech x19\n"
68       "whilelt p3.h, XZR, x19\n"
69       "ld1h { z16.h }, p2/Z, [x22]\n"
70       "zip1 z0.h, z17.h, z16.h\n"
71       "dech x19\n"
72       "whilelt p2.h, XZR, x19\n"
73       "ld1h { z18.h }, p1/Z, [x22, #1, MUL VL]\n"
74       "zip2 z31.h, z17.h, z16.h\n"
75       "dech x19\n"
76       "whilelt p1.h, XZR, x19\n"
77       "ld1h { z17.h }, p0/Z, [x22, #2, MUL VL]\n"
78       "zip1 z30.h, z19.h, z18.h\n"
79       "dech x19\n"
80       "whilelt p0.h, XZR, x19\n"
81       "ld1h { z16.h }, p4/Z, [x22, #3, MUL VL]\n"
82       "zip2 z29.h, z19.h, z18.h\n"
83       "ld1h { z19.h }, p3/Z, [x23, #4, MUL VL]\n"
84       "mov x19, x21\n"
85       "decw x20, ALL, MUL #16\n"
86       "zip1 z28.h, z21.h, z17.h\n"
87       "ld1h { z18.h }, p2/Z, [x23, #5, MUL VL]\n"
88       "zip2 z27.h, z21.h, z17.h\n"
89       "zip1 z26.h, z20.h, z16.h\n"
90       "cmp x20, #0x0\n"
91       "ld1h { z17.h }, p1/Z, [x23, #6, MUL VL]\n"
92       "zip2 z25.h, z20.h, z16.h\n"
93       "add x21, x21, %x[out_stride]\n"
94       "ld1h { z24.h }, p0/Z, [x23, #7, MUL VL]\n"
95       "addvl x23, x23, #8\n"
96       "ld1h { z16.h }, p3/Z, [x22, #4, MUL VL]\n"
97       "zip1 z23.h, z19.h, z16.h\n"
98       "zip2 z22.h, z19.h, z16.h\n"
99       "ld1h { z16.h }, p2/Z, [x22, #5, MUL VL]\n"
100       "zip1 z21.h, z18.h, z16.h\n"
101       "zip2 z20.h, z18.h, z16.h\n"
102       "ld1h { z16.h }, p1/Z, [x22, #6, MUL VL]\n"
103       "zip1 z19.h, z17.h, z16.h\n"
104       "zip2 z18.h, z17.h, z16.h\n"
105       "ld1h { z16.h }, p0/Z, [x22, #7, MUL VL]\n"
106       "st1h { z0.h }, p5, [x19]\n"
107       "addvl x22, x22, #8\n"
108       "zip1 z17.h, z24.h, z16.h\n"
109       "st1h { z31.h }, p5, [x19, #1, MUL VL]\n"
110       "zip2 z16.h, z24.h, z16.h\n"
111       "st1h { z30.h }, p5, [x19, #2, MUL VL]\n"
112       "st1h { z29.h }, p5, [x19, #3, MUL VL]\n"
113       "st1h { z28.h }, p5, [x19, #4, MUL VL]\n"
114       "st1h { z27.h }, p5, [x19, #5, MUL VL]\n"
115       "st1h { z26.h }, p5, [x19, #6, MUL VL]\n"
116       "st1h { z25.h }, p5, [x19, #7, MUL VL]\n"
117       "addvl x19, x19, #16\n"
118       "st1h { z23.h }, p5, [x19, #-8, MUL VL]\n"
119       "st1h { z22.h }, p5, [x19, #-7, MUL VL]\n"
120       "st1h { z21.h }, p5, [x19, #-6, MUL VL]\n"
121       "st1h { z20.h }, p5, [x19, #-5, MUL VL]\n"
122       "st1h { z19.h }, p5, [x19, #-4, MUL VL]\n"
123       "st1h { z18.h }, p5, [x19, #-3, MUL VL]\n"
124       "st1h { z17.h }, p5, [x19, #-2, MUL VL]\n"
125       "st1h { z16.h }, p5, [x19, #-1, MUL VL]\n"
126       "bgt 2b\n"
127       "3:"  // Main row loop: Column loop skip
128       "cmp %x[height], #0x1\n"
129       "addvl %x[out], %x[out], #16\n"
130       "bge 1b\n"
131       ".inst 0xd503467f  // SMSTOP\n"
132       : [height] "+&r" (height), [in] "+&r" (in), [out] "+&r" (out)
133       : [in_stride] "r" (in_stride), [out_stride] "r" (out_stride), [pad_row] "r" (pad_row), [width] "r" (width)
134       : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x19", "x20", "x21", "x22", "x23", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
135     );
136 }
137 
138 } // anonymous namespace
139 
140 template<>
Transform(bfloat16 * out,const bfloat16 * in,int stride,int x0,int xmax,int k0,int kmax)141 void Transform<16, 2, true, VLType::SME>(
142     bfloat16 *out, const bfloat16 *in, int stride, int x0, int xmax, int k0, int kmax)
143 {
144     sme_transpose_interleave_16VL_2x2(
145         reinterpret_cast<uint16_t *>(out),
146         reinterpret_cast<const uint16_t *>(in + k0 * stride + x0),
147         (xmax-x0) * sizeof(bfloat16) / 2,
148         stride * sizeof(bfloat16),
149         (kmax-k0)
150     );
151 }
152 
153 #endif // __ARM_FEATURE_SVE
154