xref: /aosp_15_r20/external/gmmlib/Source/GmmLib/Utility/GmmLog/spdlog/sinks/wincolor_sink.h (revision 35ffd701415c9e32e53136d61a677a8d0a8fc4a5)
1 //
2 // Copyright(c) 2016 spdlog
3 // Distributed under the MIT License (http://opensource.org/licenses/MIT)
4 //
5 
6 #pragma once
7 
8 #include <spdlog/sinks/base_sink.h>
9 #include <spdlog/details/null_mutex.h>
10 #include <spdlog/common.h>
11 
12 #include <mutex>
13 #include <string>
14 #include <map>
15 #include <wincon.h>
16 
17 namespace spdlog
18 {
19 namespace sinks
20 {
21 /*
22  * Windows color console sink. Uses WriteConsoleA to write to the console with colors
23  */
24 template<class Mutex>
25 class wincolor_sink: public  base_sink<Mutex>
26 {
27 public:
28     const WORD BOLD = FOREGROUND_INTENSITY;
29     const WORD RED = FOREGROUND_RED;
30     const WORD CYAN = FOREGROUND_GREEN | FOREGROUND_BLUE;
31     const WORD WHITE = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
32     const WORD YELLOW = FOREGROUND_RED | FOREGROUND_GREEN;
33 
wincolor_sink(HANDLE std_handle)34     wincolor_sink(HANDLE std_handle): out_handle_(std_handle)
35     {
36         colors_[level::trace] = CYAN;
37         colors_[level::debug] = CYAN;
38         colors_[level::info] = WHITE | BOLD;
39         colors_[level::warn] = YELLOW | BOLD;
40         colors_[level::err] = RED | BOLD; // red bold
41         colors_[level::critical] = BACKGROUND_RED | WHITE | BOLD; // white bold on red background
42         colors_[level::off] = 0;
43     }
44 
~wincolor_sink()45     virtual ~wincolor_sink()
46     {
47         flush();
48     }
49 
50     wincolor_sink(const wincolor_sink& other) = delete;
51     wincolor_sink& operator=(const wincolor_sink& other) = delete;
52 
_sink_it(const details::log_msg & msg)53     virtual void _sink_it(const details::log_msg& msg) override
54     {
55         auto color = colors_[msg.level];
56         auto orig_attribs = set_console_attribs(color);
57         WriteConsoleA(out_handle_, msg.formatted.data(), static_cast<DWORD>(msg.formatted.size()), nullptr, nullptr);
58         SetConsoleTextAttribute(out_handle_, orig_attribs); //reset to orig colors
59     }
60 
flush()61     virtual void flush() override
62     {
63         // windows console always flushed?
64     }
65 
66     // change the  color for the given level
set_color(level::level_enum level,WORD color)67     void set_color(level::level_enum level, WORD color)
68     {
69         std::lock_guard<Mutex> lock(_mutex);
70         colors_[level] = color;
71     }
72 
73 private:
74     HANDLE out_handle_;
75     std::map<level::level_enum, WORD> colors_;
76 
77     // set color and return the orig console attributes (for resetting later)
set_console_attribs(WORD attribs)78     WORD set_console_attribs(WORD attribs)
79     {
80         CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
81         GetConsoleScreenBufferInfo(out_handle_, &orig_buffer_info);
82         SetConsoleTextAttribute(out_handle_, attribs);
83         return  orig_buffer_info.wAttributes; //return orig attribs
84     }
85 };
86 
87 //
88 // windows color console to stdout
89 //
90 template<class Mutex>
91 class wincolor_stdout_sink: public wincolor_sink<Mutex>
92 {
93 public:
wincolor_stdout_sink()94     wincolor_stdout_sink():wincolor_sink(GetStdHandle(STD_OUTPUT_HANDLE))
95     {}
96 };
97 
98 typedef wincolor_stdout_sink<std::mutex> wincolor_stdout_sink_mt;
99 typedef wincolor_stdout_sink<details::null_mutex> wincolor_stdout_sink_st;
100 
101 //
102 // windows color console to stderr
103 //
104 template<class Mutex>
105 class wincolor_stderr_sink: public wincolor_sink<Mutex>
106 {
107 public:
wincolor_stderr_sink()108     wincolor_stderr_sink():wincolor_sink(GetStdHandle(STD_ERROR_HANDLE))
109     {}
110 };
111 
112 typedef wincolor_stderr_sink<std::mutex> wincolor_stderr_sink_mt;
113 typedef wincolor_stderr_sink<details::null_mutex> wincolor_stderr_sink_st;
114 
115 }
116 }
117