1 // 2 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // FunctionsCGL.h: Exposing the soft-linked CGL interface. 8 9 #ifndef CGL_FUNCTIONS_H_ 10 #define CGL_FUNCTIONS_H_ 11 12 #include <OpenGL/OpenGL.h> 13 14 #include "common/apple/SoftLinking.h" 15 16 SOFT_LINK_FRAMEWORK_HEADER(OpenGL) 17 18 SOFT_LINK_FUNCTION_HEADER(OpenGL, 19 CGLChoosePixelFormat, 20 CGLError, 21 (const CGLPixelFormatAttribute *attribs, 22 CGLPixelFormatObj *pix, 23 GLint *npix), 24 (attribs, pix, npix)) 25 SOFT_LINK_FUNCTION_HEADER(OpenGL, 26 CGLCreateContext, 27 CGLError, 28 (CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj *ctx), 29 (pix, share, ctx)) 30 SOFT_LINK_FUNCTION_HEADER( 31 OpenGL, 32 CGLDescribePixelFormat, 33 CGLError, 34 (CGLPixelFormatObj pix, GLint pix_num, CGLPixelFormatAttribute attrib, GLint *value), 35 (pix, pix_num, attrib, value)) 36 SOFT_LINK_FUNCTION_HEADER( 37 OpenGL, 38 CGLDescribeRenderer, 39 CGLError, 40 (CGLRendererInfoObj rend, GLint rend_num, CGLRendererProperty prop, GLint *value), 41 (rend, rend_num, prop, value)) 42 SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLDestroyContext, CGLError, (CGLContextObj ctx), (ctx)) 43 SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLDestroyPixelFormat, CGLError, (CGLPixelFormatObj pix), (pix)) 44 SOFT_LINK_FUNCTION_HEADER(OpenGL, 45 CGLDestroyRendererInfo, 46 CGLError, 47 (CGLRendererInfoObj rend), 48 (rend)) 49 SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLErrorString, const char *, (CGLError error), (error)) 50 SOFT_LINK_FUNCTION_HEADER(OpenGL, 51 CGLQueryRendererInfo, 52 CGLError, 53 (GLuint display_mask, CGLRendererInfoObj *rend, GLint *nrend), 54 (display_mask, rend, nrend)) 55 SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLReleaseContext, void, (CGLContextObj ctx), (ctx)) 56 SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLGetCurrentContext, CGLContextObj, (void), ()) 57 SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLSetCurrentContext, CGLError, (CGLContextObj ctx), (ctx)) 58 SOFT_LINK_FUNCTION_HEADER(OpenGL, 59 CGLSetVirtualScreen, 60 CGLError, 61 (CGLContextObj ctx, GLint screen), 62 (ctx, screen)) 63 SOFT_LINK_FUNCTION_HEADER( 64 OpenGL, 65 CGLTexImageIOSurface2D, 66 CGLError, 67 (CGLContextObj ctx, 68 GLenum target, 69 GLenum internal_format, 70 GLsizei width, 71 GLsizei height, 72 GLenum format, 73 GLenum type, 74 IOSurfaceRef ioSurface, 75 GLuint plane), 76 (ctx, target, internal_format, width, height, format, type, ioSurface, plane)) 77 SOFT_LINK_FUNCTION_HEADER(OpenGL, CGLUpdateContext, CGLError, (CGLContextObj ctx), (ctx)) 78 79 #endif // CGL_FUNCTIONS_H_ 80