xref: /aosp_15_r20/external/skia/src/core/SkBlitter_A8.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2023 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkBlitter_A8_DEFINED
9 #define SkBlitter_A8_DEFINED
10 
11 #include "include/core/SkColor.h"
12 #include "include/core/SkPixmap.h"
13 #include "include/core/SkRefCnt.h"
14 #include "src/core/SkBlitter.h"
15 
16 #include <cstdint>
17 
18 class SkArenaAlloc;
19 class SkMatrix;
20 class SkPaint;
21 class SkShader;
22 class SkSurfaceProps;
23 struct SkIRect;
24 struct SkMask;
25 
26 class SkA8_Coverage_Blitter : public SkBlitter {
27 public:
28     SkA8_Coverage_Blitter(const SkPixmap& device, const SkPaint& paint);
29     void blitH(int x, int y, int width) override;
30     void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override;
31     void blitV(int x, int y, int height, SkAlpha alpha) override;
32     void blitRect(int x, int y, int width, int height) override;
33     void blitMask(const SkMask&, const SkIRect&) override;
34 
35 private:
36     const SkPixmap fDevice;
37 };
38 
39 SkBlitter* SkA8Blitter_Choose(const SkPixmap& dst,
40                               const SkMatrix& ctm,
41                               const SkPaint& paint,
42                               SkArenaAlloc*,
43                               bool drawCoverage,
44                               sk_sp<SkShader> clipShader,
45                               const SkSurfaceProps&);
46 
47 #endif // SkBlitter_A8_DEFINED
48