1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrResourceCache_DEFINED
9 #define GrResourceCache_DEFINED
10
11 #include "include/core/SkRefCnt.h"
12 #include "include/core/SkTypes.h"
13 #include "include/gpu/ganesh/GrDirectContext.h"
14 #include "include/private/base/SkDebug.h"
15 #include "include/private/base/SkTArray.h"
16 #include "include/private/base/SkTDArray.h"
17 #include "include/private/base/SkTo.h"
18 #include "include/private/gpu/ganesh/GrTypesPriv.h"
19 #include "src/base/SkTDPQueue.h"
20 #include "src/core/SkMessageBus.h"
21 #include "src/core/SkTDynamicHash.h"
22 #include "src/core/SkTMultiMap.h"
23 #include "src/gpu/GpuTypesPriv.h"
24 #include "src/gpu/ResourceKey.h"
25 #include "src/gpu/ganesh/GrGpuResource.h"
26 #include "src/gpu/ganesh/GrGpuResourceCacheAccess.h"
27 #include "src/gpu/ganesh/GrGpuResourcePriv.h"
28
29 #include <cstddef>
30 #include <cstdint>
31 #include <functional>
32 #include <type_traits>
33 #include <utility>
34
35 class GrProxyProvider;
36 class GrSurface;
37 class GrThreadSafeCache;
38 class SkString;
39 class SkTraceMemoryDump;
40 enum class GrPurgeResourceOptions;
41 namespace skgpu {
42 class SingleOwner;
43 }
44
45 /**
46 * Manages the lifetime of all GrGpuResource instances.
47 *
48 * Resources may have optionally have two types of keys:
49 * 1) A scratch key. This is for resources whose allocations are cached but not their contents.
50 * Multiple resources can share the same scratch key. This is so a caller can have two
51 * resource instances with the same properties (e.g. multipass rendering that ping-pongs
52 * between two temporary surfaces). The scratch key is set at resource creation time and
53 * should never change. Resources need not have a scratch key.
54 * 2) A unique key. This key's meaning is specific to the domain that created the key. Only one
55 * resource may have a given unique key. The unique key can be set, cleared, or changed
56 * anytime after resource creation.
57 *
58 * A unique key always takes precedence over a scratch key when a resource has both types of keys.
59 * If a resource has neither key type then it will be deleted as soon as the last reference to it
60 * is dropped.
61 */
62 class GrResourceCache {
63 public:
64 GrResourceCache(skgpu::SingleOwner* owner,
65 GrDirectContext::DirectContextID owningContextID,
66 uint32_t familyID);
67 ~GrResourceCache();
68
69 /**
70 * This is used to safely return a resource to the cache when the owner may be on another
71 * thread from GrDirectContext. If the context still exists then using this method ensures that
72 * the resource is received by the cache for processing (recycling or destruction) on the
73 * context's thread.
74 *
75 * This is templated as it is rather than simply taking sk_sp<GrGpuResource> in order to enforce
76 * that the caller passes an rvalue. If the caller doesn't move its ref into this function
77 * then it will retain ownership, defeating the purpose. (Note that sk_sp<GrGpuResource>&&
78 * doesn't work either because calling with sk_sp<GrSpecificResource> will create a temporary
79 * sk_sp<GrGpuResource> which is an rvalue).
80 */
81 template<typename T>
82 static std::enable_if_t<std::is_base_of_v<GrGpuResource, T>, void>
ReturnResourceFromThread(sk_sp<T> && resource,GrDirectContext::DirectContextID id)83 ReturnResourceFromThread(sk_sp<T>&& resource, GrDirectContext::DirectContextID id) {
84 UnrefResourceMessage msg(std::move(resource), id);
85 UnrefResourceMessage::Bus::Post(std::move(msg));
86 }
87
88 // Default maximum number of bytes of gpu memory of budgeted resources in the cache.
89 static const size_t kDefaultMaxSize = 256 * (1 << 20);
90
91 /** Used to access functionality needed by GrGpuResource for lifetime management. */
92 class ResourceAccess;
93 ResourceAccess resourceAccess();
94
95 /** Unique ID of the owning GrContext. */
contextUniqueID()96 uint32_t contextUniqueID() const { return fContextUniqueID; }
97
98 /** Sets the max gpu memory byte size of the cache. */
99 void setLimit(size_t bytes);
100
101 /**
102 * Returns the number of resources.
103 */
getResourceCount()104 int getResourceCount() const {
105 return fPurgeableQueue.count() + fNonpurgeableResources.size();
106 }
107
108 /**
109 * Returns the number of resources that count against the budget.
110 */
getBudgetedResourceCount()111 int getBudgetedResourceCount() const { return fBudgetedCount; }
112
113 /**
114 * Returns the number of bytes consumed by resources.
115 */
getResourceBytes()116 size_t getResourceBytes() const { return fBytes; }
117
118 /**
119 * Returns the number of bytes held by unlocked resources which are available for purging.
120 */
getPurgeableBytes()121 size_t getPurgeableBytes() const { return fPurgeableBytes; }
122
123 /**
124 * Returns the number of bytes consumed by budgeted resources.
125 */
getBudgetedResourceBytes()126 size_t getBudgetedResourceBytes() const { return fBudgetedBytes; }
127
128 /**
129 * Returns the number of bytes consumed by cached resources.
130 */
getMaxResourceBytes()131 size_t getMaxResourceBytes() const { return fMaxBytes; }
132
133 /**
134 * Abandons the backend API resources owned by all GrGpuResource objects and removes them from
135 * the cache.
136 */
137 void abandonAll();
138
139 /**
140 * Releases the backend API resources owned by all GrGpuResource objects and removes them from
141 * the cache.
142 */
143 void releaseAll();
144
145 /**
146 * Find a resource that matches a scratch key.
147 */
148 GrGpuResource* findAndRefScratchResource(const skgpu::ScratchKey& scratchKey);
149
150 #ifdef SK_DEBUG
151 // This is not particularly fast and only used for validation, so debug only.
countScratchEntriesForKey(const skgpu::ScratchKey & scratchKey)152 int countScratchEntriesForKey(const skgpu::ScratchKey& scratchKey) const {
153 return fScratchMap.countForKey(scratchKey);
154 }
155 #endif
156
157 /**
158 * Find a resource that matches a unique key.
159 */
findAndRefUniqueResource(const skgpu::UniqueKey & key)160 GrGpuResource* findAndRefUniqueResource(const skgpu::UniqueKey& key) {
161 GrGpuResource* resource = fUniqueHash.find(key);
162 if (resource) {
163 this->refAndMakeResourceMRU(resource);
164 }
165 return resource;
166 }
167
168 /**
169 * Query whether a unique key exists in the cache.
170 */
hasUniqueKey(const skgpu::UniqueKey & key)171 bool hasUniqueKey(const skgpu::UniqueKey& key) const {
172 return SkToBool(fUniqueHash.find(key));
173 }
174
175 /** Purges resources to become under budget and processes resources with invalidated unique
176 keys. */
177 void purgeAsNeeded();
178
179 // Purge unlocked resources. If 'opts' is kScratchResourcesOnly, the purgeable resources
180 // containing persistent data are spared. If it is kAllResources then all purgeable resources
181 // will be deleted.
purgeUnlockedResources(GrPurgeResourceOptions opts)182 void purgeUnlockedResources(GrPurgeResourceOptions opts) {
183 this->purgeUnlockedResources(/*purgeTime=*/nullptr, opts);
184 }
185
186 // Purge unlocked resources not used since the passed point in time. If 'opts' is
187 // kScratchResourcesOnly, the purgeable resources containing persistent data are spared.
188 // If it is kAllResources then all purgeable resources older than 'purgeTime' will be deleted.
purgeResourcesNotUsedSince(skgpu::StdSteadyClock::time_point purgeTime,GrPurgeResourceOptions opts)189 void purgeResourcesNotUsedSince(skgpu::StdSteadyClock::time_point purgeTime,
190 GrPurgeResourceOptions opts) {
191 this->purgeUnlockedResources(&purgeTime, opts);
192 }
193
194 /** If it's possible to purge enough resources to get the provided amount of budget
195 headroom, do so and return true. If it's not possible, do nothing and return false.
196 */
197 bool purgeToMakeHeadroom(size_t desiredHeadroomBytes);
198
overBudget()199 bool overBudget() const { return fBudgetedBytes > fMaxBytes; }
200
201 /**
202 * Purge unlocked resources from the cache until the the provided byte count has been reached
203 * or we have purged all unlocked resources. The default policy is to purge in LRU order, but
204 * can be overridden to prefer purging scratch resources (in LRU order) prior to purging other
205 * resource types.
206 *
207 * @param maxBytesToPurge the desired number of bytes to be purged.
208 * @param preferScratchResources If true scratch resources will be purged prior to other
209 * resource types.
210 */
211 void purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources);
212
213 /** Returns true if the cache would like a flush to occur in order to make more resources
214 purgeable. */
215 bool requestsFlush() const;
216
217 #if GR_CACHE_STATS
218 struct Stats {
219 int fTotal;
220 int fNumPurgeable;
221 int fNumNonPurgeable;
222
223 int fScratch;
224 int fWrapped;
225 size_t fUnbudgetedSize;
226
StatsStats227 Stats() { this->reset(); }
228
resetStats229 void reset() {
230 fTotal = 0;
231 fNumPurgeable = 0;
232 fNumNonPurgeable = 0;
233 fScratch = 0;
234 fWrapped = 0;
235 fUnbudgetedSize = 0;
236 }
237
updateStats238 void update(GrGpuResource* resource) {
239 if (resource->cacheAccess().isScratch()) {
240 ++fScratch;
241 }
242 if (resource->resourcePriv().refsWrappedObjects()) {
243 ++fWrapped;
244 }
245 if (GrBudgetedType::kBudgeted != resource->resourcePriv().budgetedType()) {
246 fUnbudgetedSize += resource->gpuMemorySize();
247 }
248 }
249 };
250
251 void getStats(Stats*) const;
252
253 #if defined(GPU_TEST_UTILS)
254 void dumpStats(SkString*) const;
255
256 void dumpStatsKeyValuePairs(
257 skia_private::TArray<SkString>* keys, skia_private::TArray<double>* value) const;
258 #endif
259
260 #endif // GR_CACHE_STATS
261
262 #if defined(GPU_TEST_UTILS)
263 int countUniqueKeysWithTag(const char* tag) const;
264
265 void changeTimestamp(uint32_t newTimestamp);
266
267 void visitSurfaces(const std::function<void(const GrSurface*, bool purgeable)>&) const;
268 #endif
269
270 // Enumerates all cached resources and dumps their details to traceMemoryDump.
271 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
272
setProxyProvider(GrProxyProvider * proxyProvider)273 void setProxyProvider(GrProxyProvider* proxyProvider) { fProxyProvider = proxyProvider; }
setThreadSafeCache(GrThreadSafeCache * threadSafeCache)274 void setThreadSafeCache(GrThreadSafeCache* threadSafeCache) {
275 fThreadSafeCache = threadSafeCache;
276 }
277
278 // It'd be nice if this could be private but SkMessageBus relies on macros to define types that
279 // require this to be public.
280 class UnrefResourceMessage {
281 public:
recipient()282 GrDirectContext::DirectContextID recipient() const { return fRecipient; }
283
284 UnrefResourceMessage(UnrefResourceMessage&&) = default;
285 UnrefResourceMessage& operator=(UnrefResourceMessage&&) = default;
286
287 private:
288 friend class GrResourceCache;
289
290 using Bus = SkMessageBus<UnrefResourceMessage,
291 GrDirectContext::DirectContextID,
292 /*AllowCopyableMessage=*/false>;
293
UnrefResourceMessage(sk_sp<GrGpuResource> && resource,GrDirectContext::DirectContextID recipient)294 UnrefResourceMessage(sk_sp<GrGpuResource>&& resource,
295 GrDirectContext::DirectContextID recipient)
296 : fResource(std::move(resource)), fRecipient(recipient) {}
297
298 UnrefResourceMessage(const UnrefResourceMessage&) = delete;
299 UnrefResourceMessage& operator=(const UnrefResourceMessage&) = delete;
300
301 sk_sp<GrGpuResource> fResource;
302 GrDirectContext::DirectContextID fRecipient;
303 };
304
305 private:
306 ///////////////////////////////////////////////////////////////////////////
307 /// @name Methods accessible via ResourceAccess
308 ////
309 void insertResource(GrGpuResource*);
310 void removeResource(GrGpuResource*);
311 void notifyARefCntReachedZero(GrGpuResource*, GrGpuResource::LastRemovedRef);
312 void changeUniqueKey(GrGpuResource*, const skgpu::UniqueKey&);
313 void removeUniqueKey(GrGpuResource*);
314 void willRemoveScratchKey(const GrGpuResource*);
315 void didChangeBudgetStatus(GrGpuResource*);
316 void refResource(GrGpuResource* resource);
317 /// @}
318
319 void refAndMakeResourceMRU(GrGpuResource*);
320 void processFreedGpuResources();
321 void addToNonpurgeableArray(GrGpuResource*);
322 void removeFromNonpurgeableArray(GrGpuResource*);
323
wouldFit(size_t bytes)324 bool wouldFit(size_t bytes) const { return fBudgetedBytes+bytes <= fMaxBytes; }
325
326 uint32_t getNextTimestamp();
327
328 void purgeUnlockedResources(const skgpu::StdSteadyClock::time_point* purgeTime,
329 GrPurgeResourceOptions opts);
330
331 #ifdef SK_DEBUG
332 bool isInCache(const GrGpuResource* r) const;
333 void validate() const;
334 #else
validate()335 void validate() const {}
336 #endif
337
338 class AutoValidate;
339
340 struct ScratchMapTraits {
GetKeyScratchMapTraits341 static const skgpu::ScratchKey& GetKey(const GrGpuResource& r) {
342 return r.resourcePriv().getScratchKey();
343 }
344
HashScratchMapTraits345 static uint32_t Hash(const skgpu::ScratchKey& key) { return key.hash(); }
OnFreeScratchMapTraits346 static void OnFree(GrGpuResource*) { }
347 };
348 typedef SkTMultiMap<GrGpuResource, skgpu::ScratchKey, ScratchMapTraits> ScratchMap;
349
350 struct UniqueHashTraits {
GetKeyUniqueHashTraits351 static const skgpu::UniqueKey& GetKey(const GrGpuResource& r) { return r.getUniqueKey(); }
352
HashUniqueHashTraits353 static uint32_t Hash(const skgpu::UniqueKey& key) { return key.hash(); }
354 };
355 typedef SkTDynamicHash<GrGpuResource, skgpu::UniqueKey, UniqueHashTraits> UniqueHash;
356
CompareTimestamp(GrGpuResource * const & a,GrGpuResource * const & b)357 static bool CompareTimestamp(GrGpuResource* const& a, GrGpuResource* const& b) {
358 return a->cacheAccess().timestamp() < b->cacheAccess().timestamp();
359 }
360
AccessResourceIndex(GrGpuResource * const & res)361 static int* AccessResourceIndex(GrGpuResource* const& res) {
362 return res->cacheAccess().accessCacheIndex();
363 }
364
365 typedef SkMessageBus<skgpu::UniqueKeyInvalidatedMessage, uint32_t>::Inbox InvalidUniqueKeyInbox;
366 typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue;
367 typedef SkTDArray<GrGpuResource*> ResourceArray;
368
369 GrProxyProvider* fProxyProvider = nullptr;
370 GrThreadSafeCache* fThreadSafeCache = nullptr;
371
372 // Whenever a resource is added to the cache or the result of a cache lookup, fTimestamp is
373 // assigned as the resource's timestamp and then incremented. fPurgeableQueue orders the
374 // purgeable resources by this value, and thus is used to purge resources in LRU order.
375 uint32_t fTimestamp = 0;
376 PurgeableQueue fPurgeableQueue;
377 ResourceArray fNonpurgeableResources;
378
379 // This map holds all resources that can be used as scratch resources.
380 ScratchMap fScratchMap;
381 // This holds all resources that have unique keys.
382 UniqueHash fUniqueHash;
383
384 // our budget, used in purgeAsNeeded()
385 size_t fMaxBytes = kDefaultMaxSize;
386
387 #if GR_CACHE_STATS
388 int fHighWaterCount = 0;
389 size_t fHighWaterBytes = 0;
390 int fBudgetedHighWaterCount = 0;
391 size_t fBudgetedHighWaterBytes = 0;
392 #endif
393
394 // our current stats for all resources
395 SkDEBUGCODE(int fCount = 0;)
396 size_t fBytes = 0;
397
398 // our current stats for resources that count against the budget
399 int fBudgetedCount = 0;
400 size_t fBudgetedBytes = 0;
401 size_t fPurgeableBytes = 0;
402 int fNumBudgetedResourcesFlushWillMakePurgeable = 0;
403
404 InvalidUniqueKeyInbox fInvalidUniqueKeyInbox;
405 UnrefResourceMessage::Bus::Inbox fUnrefResourceInbox;
406
407 GrDirectContext::DirectContextID fOwningContextID;
408 uint32_t fContextUniqueID = SK_InvalidUniqueID;
409 skgpu::SingleOwner* fSingleOwner = nullptr;
410
411 // This resource is allowed to be in the nonpurgeable array for the sake of validate() because
412 // we're in the midst of converting it to purgeable status.
413 SkDEBUGCODE(GrGpuResource* fNewlyPurgeableResourceForValidation = nullptr;)
414 };
415
416 class GrResourceCache::ResourceAccess {
417 private:
ResourceAccess(GrResourceCache * cache)418 ResourceAccess(GrResourceCache* cache) : fCache(cache) { }
ResourceAccess(const ResourceAccess & that)419 ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { }
420 ResourceAccess& operator=(const ResourceAccess&) = delete;
421
422 /**
423 * Insert a resource into the cache.
424 */
insertResource(GrGpuResource * resource)425 void insertResource(GrGpuResource* resource) { fCache->insertResource(resource); }
426
427 /**
428 * Removes a resource from the cache.
429 */
removeResource(GrGpuResource * resource)430 void removeResource(GrGpuResource* resource) { fCache->removeResource(resource); }
431
432 /**
433 * Adds a ref to a resource with proper tracking if the resource has 0 refs prior to
434 * adding the ref.
435 */
refResource(GrGpuResource * resource)436 void refResource(GrGpuResource* resource) { fCache->refResource(resource); }
437
438 /**
439 * Notifications that should be sent to the cache when the ref/io cnt status of resources
440 * changes.
441 */
442 enum RefNotificationFlags {
443 /** All types of refs on the resource have reached zero. */
444 kAllCntsReachedZero_RefNotificationFlag = 0x1,
445 /** The normal (not pending IO type) ref cnt has reached zero. */
446 kRefCntReachedZero_RefNotificationFlag = 0x2,
447 };
448 /**
449 * Called by GrGpuResources when they detect one of their ref cnts have reached zero. This may
450 * either be the main ref or the command buffer usage ref.
451 */
notifyARefCntReachedZero(GrGpuResource * resource,GrGpuResource::LastRemovedRef removedRef)452 void notifyARefCntReachedZero(GrGpuResource* resource,
453 GrGpuResource::LastRemovedRef removedRef) {
454 fCache->notifyARefCntReachedZero(resource, removedRef);
455 }
456
457 /**
458 * Called by GrGpuResources to change their unique keys.
459 */
changeUniqueKey(GrGpuResource * resource,const skgpu::UniqueKey & newKey)460 void changeUniqueKey(GrGpuResource* resource, const skgpu::UniqueKey& newKey) {
461 fCache->changeUniqueKey(resource, newKey);
462 }
463
464 /**
465 * Called by a GrGpuResource to remove its unique key.
466 */
removeUniqueKey(GrGpuResource * resource)467 void removeUniqueKey(GrGpuResource* resource) { fCache->removeUniqueKey(resource); }
468
469 /**
470 * Called by a GrGpuResource when it removes its scratch key.
471 */
willRemoveScratchKey(const GrGpuResource * resource)472 void willRemoveScratchKey(const GrGpuResource* resource) {
473 fCache->willRemoveScratchKey(resource);
474 }
475
476 /**
477 * Called by GrGpuResources when they change from budgeted to unbudgeted or vice versa.
478 */
didChangeBudgetStatus(GrGpuResource * resource)479 void didChangeBudgetStatus(GrGpuResource* resource) { fCache->didChangeBudgetStatus(resource); }
480
481 // No taking addresses of this type.
482 const ResourceAccess* operator&() const;
483 ResourceAccess* operator&();
484
485 GrResourceCache* fCache;
486
487 friend class GrGpuResource; // To access all the proxy inline methods.
488 friend class GrResourceCache; // To create this type.
489 };
490
SkShouldPostMessageToBus(const GrResourceCache::UnrefResourceMessage & msg,GrDirectContext::DirectContextID potentialRecipient)491 static inline bool SkShouldPostMessageToBus(const GrResourceCache::UnrefResourceMessage& msg,
492 GrDirectContext::DirectContextID potentialRecipient) {
493 return potentialRecipient == msg.recipient();
494 }
495
resourceAccess()496 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() {
497 return ResourceAccess(this);
498 }
499
500 #endif
501