xref: /aosp_15_r20/external/skia/src/gpu/ganesh/StencilMaskHelper.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef StencilMaskHelper_DEFINED
9 #define StencilMaskHelper_DEFINED
10 
11 #include "include/core/SkRegion.h"
12 #include "include/private/base/SkNoncopyable.h"
13 #include "src/gpu/ganesh/StencilClip.h"
14 
15 #include <cstdint>
16 
17 class GrRecordingContext;
18 class GrShape;
19 class GrWindowRectangles;
20 class SkMatrix;
21 class SkPath;
22 enum class GrAA : bool;
23 struct SkIRect;
24 struct SkRect;
25 
26 namespace skgpu::ganesh {
27 
28 class SurfaceDrawContext;
29 
30 /**
31  * The StencilMaskHelper helps generate clip masks using the stencil buffer.
32  * It is intended to be used as:
33  *
34  *   StencilMaskHelper helper;
35  *   helper.init(...);
36  *
37  *      draw one or more paths/rects specifying the required boolean ops
38  *
39  *   helper.finish();
40  *
41  * The result of this process will be the mask stored in the clip bits of the stencil buffer.
42  */
43 class StencilMaskHelper : SkNoncopyable {
44 public:
45     // Configure the helper to update the stencil mask within the given rectangle, respecting the
46     // set window rectangles. It will use the provided context and render target to draw into, both
47     // of which must outlive the helper.
48     StencilMaskHelper(GrRecordingContext*, SurfaceDrawContext*);
49 
50     // Returns true if the stencil mask must be redrawn
51     bool init(const SkIRect& maskBounds, uint32_t genID,
52               const GrWindowRectangles& windowRects, int numFPs);
53 
54     // Draw a single rect into the stencil clip using the specified op
55     void drawRect(const SkRect& rect, const SkMatrix& matrix, SkRegion::Op, GrAA);
56 
57     // Draw a single filled path into the stencil clip with the specified op
58     bool drawPath(const SkPath& path, const SkMatrix& matrix, SkRegion::Op, GrAA);
59 
60     // Draw a single shape into the stencil clip assuming a simple fill style, with the specified op
61     bool drawShape(const GrShape& shape, const SkMatrix& matrix, SkRegion::Op, GrAA);
62 
63     // Reset the stencil buffer's clip bit to in or out.
64     void clear(bool insideStencil);
65 
66     // Marks the last rendered stencil mask on the render target context
67     void finish();
68 
69 private:
70     GrRecordingContext* fContext;
71     SurfaceDrawContext* fSDC;
72     StencilClip         fClip;
73     int                 fNumFPs;
74 
75     using INHERITED = SkNoncopyable;
76 };
77 
78 }  // namespace skgpu::ganesh
79 
80 #endif // StencilMaskHelper_DEFINED
81