xref: /aosp_15_r20/external/skia/src/gpu/ganesh/gl/GrGLFinishCallbacks.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2020 Google LLC.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrGLFinishCallbacks_DEFINED
9 #define GrGLFinishCallbacks_DEFINED
10 
11 #include "include/gpu/ganesh/gl/GrGLTypes.h"
12 #include "src/gpu/RefCntedCallback.h"
13 
14 #include <list>
15 
16 class GrGLGpu;
17 
18 /**
19  * Maintains a list of callbacks to be called when work on the GPU is complete.
20  */
21 
22 class GrGLFinishCallbacks {
23 public:
24     GrGLFinishCallbacks(GrGLGpu* gpu);
25    ~GrGLFinishCallbacks();
26 
27     /**
28      * Call all the callbacks in the list. This will block until all work is done.
29      *
30      * @param doDelete        delete the contained fence object.
31      */
32     void callAll(bool doDelete);
33 
34     /**
35      * Add a new callback to the list.
36      *
37      * @param finishedProc    The function to call when GPU work is complete.
38      * @param finishedContext The context object to pass back to the callback.
39      * @param timerQuery      A timer query to get the result from when finished.
40      */
41     void add(skgpu::AutoCallback, GrGLint timerQeury = 0);
42 
43     /**
44      * Check if any GPU work is complete, and call the associated callbacks.
45      * This call is non-blocking.
46      */
47     void check();
48 
49     /**
50      * Returns true if the callback list is empty.
51      */
empty()52     bool empty() const { return fCallbacks.empty(); }
53 
54 private:
55     struct FinishCallback {
56         skgpu::AutoCallback fCallback;
57         GrGLsync            fSync;
58         GrGLint             fTimerQuery;
59     };
60 
61     GrGLGpu*                  fGpu;
62     std::list<FinishCallback> fCallbacks;
63 };
64 
65 #endif  // GrGLFinishCallbacks
66