xref: /aosp_15_r20/external/skia/src/gpu/ganesh/gl/GrGLTextureRenderTarget.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #ifndef GrGLTextureRenderTarget_DEFINED
8 #define GrGLTextureRenderTarget_DEFINED
9 
10 #include "include/core/SkRefCnt.h"
11 #include "include/gpu/ganesh/GrBackendSurface.h"
12 #include "src/gpu/ganesh/gl/GrGLRenderTarget.h"
13 #include "src/gpu/ganesh/gl/GrGLTexture.h"
14 
15 #include <cstddef>
16 #include <string_view>
17 
18 class GrGLGpu;
19 class GrGLTextureParameters;
20 class SkTraceMemoryDump;
21 enum class GrMipmapStatus;
22 enum class GrWrapCacheable : bool;
23 namespace skgpu {
24 enum class Budgeted : bool;
25 }
26 
27 #ifdef SK_BUILD_FOR_WIN
28 // Windows gives bogus warnings about inheriting asTexture/asRenderTarget via dominance.
29 #pragma warning(push)
30 #pragma warning(disable: 4250)
31 #endif
32 
33 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget {
34 public:
35     // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its
36     // constructor must be explicitly called.
37     GrGLTextureRenderTarget(GrGLGpu* gpu,
38                             skgpu::Budgeted budgeted,
39                             int sampleCount,
40                             const GrGLTexture::Desc& texDesc,
41                             const GrGLRenderTarget::IDs&,
42                             GrMipmapStatus,
43                             std::string_view label);
44 
45     bool canAttemptStencilAttachment(bool useMultisampleFBO) const override;
46 
47     void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override;
48 
49     static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu,
50                                                       int sampleCount,
51                                                       const GrGLTexture::Desc&,
52                                                       sk_sp<GrGLTextureParameters>,
53                                                       const GrGLRenderTarget::IDs&,
54                                                       GrWrapCacheable,
55                                                       GrMipmapStatus,
56                                                       std::string_view label);
57 
backendFormat()58     GrBackendFormat backendFormat() const override {
59         // It doesn't matter if we take the texture or render target path, so just pick texture.
60         return GrGLTexture::backendFormat();
61     }
62 
63 protected:
onAbandon()64     void onAbandon() override {
65         GrGLRenderTarget::onAbandon();
66         GrGLTexture::onAbandon();
67     }
68 
onRelease()69     void onRelease() override {
70         GrGLRenderTarget::onRelease();
71         GrGLTexture::onRelease();
72     }
73 
74 private:
75     // Constructor for instances wrapping backend objects.
76     GrGLTextureRenderTarget(GrGLGpu* gpu,
77                             int sampleCount,
78                             const GrGLTexture::Desc& texDesc,
79                             sk_sp<GrGLTextureParameters> parameters,
80                             const GrGLRenderTarget::IDs& ids,
81                             GrWrapCacheable,
82                             GrMipmapStatus,
83                             std::string_view label);
84 
85     size_t onGpuMemorySize() const override;
86 
87     void onSetLabel() override;
88 };
89 
90 #ifdef SK_BUILD_FOR_WIN
91 #pragma warning(pop)
92 #endif
93 
94 #endif
95