1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrGLShaderStringBuilder_DEFINED
9 #define GrGLShaderStringBuilder_DEFINED
10
11 #include "include/core/SkTypes.h"
12 #include "include/gpu/ganesh/GrContextOptions.h"
13 #include "include/gpu/ganesh/gl/GrGLTypes.h"
14 #include "include/private/gpu/ganesh/GrTypesPriv.h"
15 #include "src/gpu/SkSLToBackend.h"
16 #include "src/gpu/ganesh/GrThreadSafePipelineBuilder.h"
17 #include "src/gpu/ganesh/gl/GrGLContext.h"
18 #include "src/sksl/codegen/SkSLGLSLCodeGenerator.h"
19
20 #include <cstdint>
21 #include <string>
22
23 class GrGLGpu;
24
25 namespace SkSL {
26
27 enum class ProgramKind : int8_t;
28 struct ProgramInterface;
29 struct ProgramSettings;
30 struct ShaderCaps;
31
32 } // namespace SkSL
33
34 namespace skgpu {
35
36 class ShaderErrorHandler;
37
SkSLToGLSL(const SkSL::ShaderCaps * caps,const std::string & sksl,SkSL::ProgramKind programKind,const SkSL::ProgramSettings & settings,std::string * glsl,SkSL::ProgramInterface * outInterface,ShaderErrorHandler * errorHandler)38 inline bool SkSLToGLSL(const SkSL::ShaderCaps* caps,
39 const std::string& sksl,
40 SkSL::ProgramKind programKind,
41 const SkSL::ProgramSettings& settings,
42 std::string* glsl,
43 SkSL::ProgramInterface* outInterface,
44 ShaderErrorHandler* errorHandler) {
45 return SkSLToBackend(caps, &SkSL::ToGLSL, "GLSL",
46 sksl, programKind, settings, glsl, outInterface, errorHandler);
47 }
48
49 } // namespace skgpu
50
51 GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
52 GrGLuint programId,
53 GrGLenum type,
54 const std::string& glsl,
55 bool shaderWasCached,
56 GrThreadSafePipelineBuilder::Stats*,
57 GrContextOptions::ShaderErrorHandler* errorHandler);
58
59 bool GrGLCheckLinkStatus(const GrGLGpu* gpu,
60 GrGLuint programID,
61 bool shaderWasCached,
62 GrContextOptions::ShaderErrorHandler* errorHandler,
63 const std::string* sksl[kGrShaderTypeCount],
64 const std::string glsl[kGrShaderTypeCount]);
65
66 #endif
67