xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/EGLReusableSync.cpp (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // EGLReusableSync.cpp: Implements the egl::ReusableSync class.
8 
9 #include "libANGLE/renderer/EGLReusableSync.h"
10 
11 #include "libANGLE/Context.h"
12 #include "libANGLE/renderer/ContextImpl.h"
13 
14 namespace rx
15 {
16 
ReusableSync()17 ReusableSync::ReusableSync() : EGLSyncImpl(), mStatus(0) {}
18 
onDestroy(const egl::Display * display)19 void ReusableSync::onDestroy(const egl::Display *display) {}
20 
~ReusableSync()21 ReusableSync::~ReusableSync()
22 {
23     // Release any waiting thread.
24     mCondVar.notify_all();
25 }
26 
initialize(const egl::Display * display,const gl::Context * context,EGLenum type,const egl::AttributeMap & attribs)27 egl::Error ReusableSync::initialize(const egl::Display *display,
28                                     const gl::Context *context,
29                                     EGLenum type,
30                                     const egl::AttributeMap &attribs)
31 {
32     ASSERT(type == EGL_SYNC_REUSABLE_KHR);
33     mStatus = EGL_UNSIGNALED;
34     return egl::NoError();
35 }
36 
clientWait(const egl::Display * display,const gl::Context * context,EGLint flags,EGLTime timeout,EGLint * outResult)37 egl::Error ReusableSync::clientWait(const egl::Display *display,
38                                     const gl::Context *context,
39                                     EGLint flags,
40                                     EGLTime timeout,
41                                     EGLint *outResult)
42 {
43     if (mStatus == EGL_SIGNALED)
44     {
45         *outResult = EGL_CONDITION_SATISFIED_KHR;
46         return egl::NoError();
47     }
48     if (((flags & EGL_SYNC_FLUSH_COMMANDS_BIT) != 0) && (context != nullptr))
49     {
50         angle::Result result = context->getImplementation()->flush(context);
51         if (result != angle::Result::Continue)
52         {
53             return ResultToEGL(result);
54         }
55     }
56     if (timeout == 0)
57     {
58         *outResult = EGL_TIMEOUT_EXPIRED_KHR;
59         return egl::NoError();
60     }
61 
62     using NanoSeconds    = std::chrono::duration<int64_t, std::nano>;
63     NanoSeconds duration = (timeout == EGL_FOREVER) ? NanoSeconds::max() : NanoSeconds(timeout);
64     std::cv_status waitStatus = std::cv_status::no_timeout;
65     mMutex.lock();
66     waitStatus = mCondVar.wait_for(mMutex, duration);
67     mMutex.unlock();
68 
69     switch (waitStatus)
70     {
71         case std::cv_status::no_timeout:  // Signaled.
72             *outResult = EGL_CONDITION_SATISFIED_KHR;
73             break;
74         case std::cv_status::timeout:  // Timed-out.
75             *outResult = EGL_TIMEOUT_EXPIRED_KHR;
76             break;
77         default:
78             break;
79     }
80     return egl::NoError();
81 }
82 
serverWait(const egl::Display * display,const gl::Context * context,EGLint flags)83 egl::Error ReusableSync::serverWait(const egl::Display *display,
84                                     const gl::Context *context,
85                                     EGLint flags)
86 {
87     // Does not support server wait.
88     return egl::EglBadMatch();
89 }
90 
signal(const egl::Display * display,const gl::Context * context,EGLint mode)91 egl::Error ReusableSync::signal(const egl::Display *display,
92                                 const gl::Context *context,
93                                 EGLint mode)
94 {
95     if (mode == EGL_SIGNALED)
96     {
97         if (mStatus == EGL_UNSIGNALED)
98         {
99             // Release all threads.
100             mCondVar.notify_all();
101         }
102         mStatus = EGL_SIGNALED;
103     }
104     else
105     {
106         mStatus = EGL_UNSIGNALED;
107     }
108     return egl::NoError();
109 }
110 
getStatus(const egl::Display * display,EGLint * outStatus)111 egl::Error ReusableSync::getStatus(const egl::Display *display, EGLint *outStatus)
112 {
113     *outStatus = mStatus;
114     return egl::NoError();
115 }
116 
117 }  // namespace rx
118