1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "quiche/http2/decoder/payload_decoders/window_update_payload_decoder.h"
6 
7 #include "quiche/http2/decoder/decode_buffer.h"
8 #include "quiche/http2/decoder/decode_http2_structures.h"
9 #include "quiche/http2/decoder/http2_frame_decoder_listener.h"
10 #include "quiche/http2/http2_constants.h"
11 #include "quiche/http2/http2_structures.h"
12 #include "quiche/common/platform/api/quiche_logging.h"
13 
14 namespace http2 {
15 
StartDecodingPayload(FrameDecoderState * state,DecodeBuffer * db)16 DecodeStatus WindowUpdatePayloadDecoder::StartDecodingPayload(
17     FrameDecoderState* state, DecodeBuffer* db) {
18   const Http2FrameHeader& frame_header = state->frame_header();
19   const uint32_t total_length = frame_header.payload_length;
20 
21   QUICHE_DVLOG(2) << "WindowUpdatePayloadDecoder::StartDecodingPayload: "
22                   << frame_header;
23 
24   QUICHE_DCHECK_EQ(Http2FrameType::WINDOW_UPDATE, frame_header.type);
25   QUICHE_DCHECK_LE(db->Remaining(), total_length);
26 
27   // WINDOW_UPDATE frames have no flags.
28   QUICHE_DCHECK_EQ(0, frame_header.flags);
29 
30   // Special case for when the payload is the correct size and entirely in
31   // the buffer.
32   if (db->Remaining() == Http2WindowUpdateFields::EncodedSize() &&
33       total_length == Http2WindowUpdateFields::EncodedSize()) {
34     DoDecode(&window_update_fields_, db);
35     state->listener()->OnWindowUpdate(
36         frame_header, window_update_fields_.window_size_increment);
37     return DecodeStatus::kDecodeDone;
38   }
39   state->InitializeRemainders();
40   return HandleStatus(state, state->StartDecodingStructureInPayload(
41                                  &window_update_fields_, db));
42 }
43 
ResumeDecodingPayload(FrameDecoderState * state,DecodeBuffer * db)44 DecodeStatus WindowUpdatePayloadDecoder::ResumeDecodingPayload(
45     FrameDecoderState* state, DecodeBuffer* db) {
46   QUICHE_DVLOG(2) << "ResumeDecodingPayload: remaining_payload="
47                   << state->remaining_payload()
48                   << "; db->Remaining=" << db->Remaining();
49   QUICHE_DCHECK_EQ(Http2FrameType::WINDOW_UPDATE, state->frame_header().type);
50   QUICHE_DCHECK_LE(db->Remaining(), state->frame_header().payload_length);
51   return HandleStatus(state, state->ResumeDecodingStructureInPayload(
52                                  &window_update_fields_, db));
53 }
54 
HandleStatus(FrameDecoderState * state,DecodeStatus status)55 DecodeStatus WindowUpdatePayloadDecoder::HandleStatus(FrameDecoderState* state,
56                                                       DecodeStatus status) {
57   QUICHE_DVLOG(2) << "HandleStatus: status=" << status
58                   << "; remaining_payload=" << state->remaining_payload();
59   if (status == DecodeStatus::kDecodeDone) {
60     if (state->remaining_payload() == 0) {
61       state->listener()->OnWindowUpdate(
62           state->frame_header(), window_update_fields_.window_size_increment);
63       return DecodeStatus::kDecodeDone;
64     }
65     // Payload is too long.
66     return state->ReportFrameSizeError();
67   }
68   // Not done decoding the structure. Either we've got more payload to decode,
69   // or we've run out because the payload is too short, in which case
70   // OnFrameSizeError will have already been called.
71   QUICHE_DCHECK(
72       (status == DecodeStatus::kDecodeInProgress &&
73        state->remaining_payload() > 0) ||
74       (status == DecodeStatus::kDecodeError && state->remaining_payload() == 0))
75       << "\n status=" << status
76       << "; remaining_payload=" << state->remaining_payload();
77   return status;
78 }
79 
80 }  // namespace http2
81