xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/svga/svga_resource_texture.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright (c) 2008-2024 Broadcom. All Rights Reserved.
3  * The term “Broadcom” refers to Broadcom Inc.
4  * and/or its subsidiaries.
5  * SPDX-License-Identifier: MIT
6  */
7 
8 #ifndef SVGA_TEXTURE_H
9 #define SVGA_TEXTURE_H
10 
11 
12 #include "util/compiler.h"
13 #include "pipe/p_state.h"
14 #include "util/u_inlines.h"
15 #include "util/u_memory.h"
16 #include "util/u_transfer.h"
17 #include "svga_screen_cache.h"
18 #include "svga_context.h"
19 
20 struct pipe_context;
21 struct pipe_screen;
22 struct svga_context;
23 struct svga_winsys_surface;
24 enum SVGA3dSurfaceFormat;
25 
26 
27 #define SVGA_MAX_TEXTURE_LEVELS 16
28 
29 struct svga_texture
30 {
31    struct pipe_resource b;
32 
33    uint16_t *defined;
34 
35    struct svga_sampler_view *cached_view;
36 
37    unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
38    unsigned age;
39 
40    bool views_modified;
41 
42    /**
43     * Creation key for the host surface handle.
44     *
45     * This structure describes all the host surface characteristics so that it
46     * can be looked up in cache, since creating a host surface is often a slow
47     * operation.
48     */
49    struct svga_host_surface_cache_key key;
50 
51    /**
52     * Handle for the host side surface.
53     *
54     * This handle is owned by this texture. Views should hold on to a reference
55     * to this texture and never destroy this handle directly.
56     */
57    struct svga_winsys_surface *handle;
58 
59    /**
60     * Whether the host side surface is imported and not created by this
61     * driver.
62     */
63    bool imported;
64 
65    /**
66     * Whether texture upload buffer can be used on this texture
67     */
68    bool can_use_upload;
69 
70    /**
71     * Whether texture is modified.  Set if any of the dirty bits is set.
72     */
73    bool modified;
74 
75    unsigned size;  /**< Approximate size in bytes */
76 
77    /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
78    uint16_t *rendered_to;
79 
80    /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
81     *  Set if the level is marked as dirty.
82     */
83    uint16_t *dirty;
84 
85    enum svga_surface_state surface_state;
86 
87    /**
88     * A cached backing host side surface to be used if this texture is being
89     * used for rendering and sampling at the same time.
90     * Currently we only cache one handle. If needed, we can extend this to
91     * support multiple handles.
92     */
93    struct svga_host_surface_cache_key backed_key;
94    struct svga_winsys_surface *backed_handle;
95    unsigned backed_age;
96 };
97 
98 
99 
100 /* Note this is only used for texture (not buffer) transfers:
101  */
102 struct svga_transfer
103 {
104    struct pipe_transfer base;
105 
106    unsigned slice;  /**< array slice or cube face */
107    SVGA3dBox box;   /* The adjusted box with slice index removed from z */
108 
109    struct svga_winsys_buffer *hwbuf;
110 
111    /* Height of the hardware buffer in pixel blocks */
112    unsigned hw_nblocksy;
113 
114    /* Temporary malloc buffer when we can't allocate a hardware buffer
115     * big enough */
116    void *swbuf;
117 
118    /* True if guest backed surface is supported and we can directly map
119     * to the surface for this transfer.
120     */
121    bool use_direct_map;
122 
123    struct {
124       struct pipe_resource *buf;  /* points to the upload buffer if this
125                                    * transfer is done via the upload buffer
126                                    * instead of directly mapping to the
127                                    * resource's surface.
128                                    */
129       void *map;
130       unsigned offset;
131       SVGA3dBox box;
132       unsigned nlayers;
133    } upload;
134 };
135 
136 
137 static inline struct svga_texture *
svga_texture(struct pipe_resource * resource)138 svga_texture(struct pipe_resource *resource)
139 {
140    struct svga_texture *tex = (struct svga_texture *)resource;
141    assert(tex == NULL || tex->b.target != PIPE_BUFFER);
142    return tex;
143 }
144 
145 
146 static inline struct svga_transfer *
svga_transfer(struct pipe_transfer * transfer)147 svga_transfer(struct pipe_transfer *transfer)
148 {
149    assert(transfer);
150    return (struct svga_transfer *)transfer;
151 }
152 
153 
154 /**
155  * Increment the age of a view into a texture
156  * This is used to track updates to textures when we draw into
157  * them via a surface.
158  */
159 static inline void
svga_age_texture_view(struct svga_texture * tex,unsigned level)160 svga_age_texture_view(struct svga_texture *tex, unsigned level)
161 {
162    assert(level < ARRAY_SIZE(tex->view_age));
163    tex->view_age[level] = ++(tex->age);
164 }
165 
166 
167 /** For debugging, check that face and level are legal */
168 static inline void
check_face_level(const struct svga_texture * tex,unsigned face,unsigned level)169 check_face_level(const struct svga_texture *tex,
170                  unsigned face, unsigned level)
171 {
172    if (tex->b.target == PIPE_TEXTURE_CUBE) {
173       assert(face < 6);
174    }
175    else if (tex->b.target == PIPE_TEXTURE_3D) {
176       assert(face < tex->b.depth0);
177    }
178    else {
179       assert(face < tex->b.array_size);
180    }
181 
182    assert(level < 8 * sizeof(tex->rendered_to[0]));
183 }
184 
185 
186 /**
187  * Mark the given texture face/level as being defined.
188  */
189 static inline void
svga_define_texture_level(struct svga_texture * tex,unsigned face,unsigned level)190 svga_define_texture_level(struct svga_texture *tex,
191                           unsigned face,unsigned level)
192 {
193    check_face_level(tex, face, level);
194    tex->defined[face] |= 1 << level;
195 }
196 
197 
198 static inline bool
svga_is_texture_level_defined(const struct svga_texture * tex,unsigned face,unsigned level)199 svga_is_texture_level_defined(const struct svga_texture *tex,
200                               unsigned face, unsigned level)
201 {
202    check_face_level(tex, face, level);
203    return (tex->defined[face] & (1 << level)) != 0;
204 }
205 
206 
207 static inline void
svga_set_texture_rendered_to(struct svga_texture * tex)208 svga_set_texture_rendered_to(struct svga_texture *tex)
209 {
210    tex->surface_state = SVGA_SURFACE_STATE_RENDERED;
211 }
212 
213 
214 static inline void
svga_clear_texture_rendered_to(struct svga_texture * tex)215 svga_clear_texture_rendered_to(struct svga_texture *tex)
216 {
217    tex->surface_state = SVGA_SURFACE_STATE_UPDATED;
218 }
219 
220 static inline bool
svga_was_texture_rendered_to(const struct svga_texture * tex)221 svga_was_texture_rendered_to(const struct svga_texture *tex)
222 {
223    return (tex->surface_state == SVGA_SURFACE_STATE_RENDERED);
224 }
225 
226 static inline void
svga_set_texture_dirty(struct svga_texture * tex,unsigned face,unsigned level)227 svga_set_texture_dirty(struct svga_texture *tex,
228                        unsigned face, unsigned level)
229 {
230    check_face_level(tex, face, level);
231    tex->dirty[face] |= 1 << level;
232    tex->modified = true;
233 }
234 
235 static inline void
svga_clear_texture_dirty(struct svga_texture * tex)236 svga_clear_texture_dirty(struct svga_texture *tex)
237 {
238    unsigned i;
239    for (i = 0; i < tex->b.depth0 * tex->b.array_size; i++) {
240       tex->dirty[i] = 0;
241    }
242    tex->modified = false;
243 }
244 
245 static inline bool
svga_is_texture_level_dirty(const struct svga_texture * tex,unsigned face,unsigned level)246 svga_is_texture_level_dirty(const struct svga_texture *tex,
247                             unsigned face, unsigned level)
248 {
249    check_face_level(tex, face, level);
250    return !!(tex->dirty[face] & (1 << level));
251 }
252 
253 static inline bool
svga_is_texture_dirty(const struct svga_texture * tex)254 svga_is_texture_dirty(const struct svga_texture *tex)
255 {
256    return tex->modified;
257 }
258 
259 struct pipe_resource *
260 svga_texture_create(struct pipe_screen *screen,
261                     const struct pipe_resource *template);
262 
263 bool
264 svga_resource_get_handle(struct pipe_screen *screen,
265                          struct pipe_context *context,
266                          struct pipe_resource *texture,
267                          struct winsys_handle *whandle,
268                          unsigned usage);
269 
270 struct pipe_resource *
271 svga_texture_from_handle(struct pipe_screen * screen,
272                          const struct pipe_resource *template,
273                          struct winsys_handle *whandle);
274 
275 bool
276 svga_texture_generate_mipmap(struct pipe_context *pipe,
277                              struct pipe_resource *pt,
278                              enum pipe_format format,
279                              unsigned base_level,
280                              unsigned last_level,
281                              unsigned first_layer,
282                              unsigned last_layer);
283 
284 bool
285 svga_texture_transfer_map_upload_create(struct svga_context *svga);
286 
287 void
288 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
289 
290 bool
291 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
292                                      const struct pipe_resource *pt);
293 
294 void *
295 svga_texture_transfer_map_upload(struct svga_context *svga,
296                                  struct svga_transfer *st);
297 
298 void
299 svga_texture_transfer_unmap_upload(struct svga_context *svga,
300                                    struct svga_transfer *st);
301 
302 bool
303 svga_texture_device_format_has_alpha(struct pipe_resource *texture);
304 
305 void *
306 svga_texture_transfer_map(struct pipe_context *pipe,
307                           struct pipe_resource *texture,
308                           unsigned level,
309                           unsigned usage,
310                           const struct pipe_box *box,
311                           struct pipe_transfer **ptransfer);
312 
313 void
314 svga_texture_transfer_unmap(struct pipe_context *pipe,
315                             struct pipe_transfer *transfer);
316 
317 #endif /* SVGA_TEXTURE_H */
318