xref: /aosp_15_r20/external/webrtc/api/test/audioproc_float.h (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1 /*
2  *  Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef API_TEST_AUDIOPROC_FLOAT_H_
12 #define API_TEST_AUDIOPROC_FLOAT_H_
13 
14 #include <memory>
15 #include <vector>
16 
17 #include "modules/audio_processing/include/audio_processing.h"
18 
19 namespace webrtc {
20 namespace test {
21 
22 // This is an interface for the audio processing simulation utility. This
23 // utility can be used to simulate the audioprocessing module using a recording
24 // (either an AEC dump or wav files), and generate the output as a wav file.
25 // Any audio_processing object specified in the input is used for the
26 // simulation. The optional `audio_processing` object provides the
27 // AudioProcessing instance that is used during the simulation. Note that when
28 // the audio_processing object is specified all functionality that relies on
29 // using the AudioProcessingBuilder is deactivated, since the AudioProcessing
30 // object is already created and the builder is not used in the simulation. It
31 // is needed to pass the command line flags as `argc` and `argv`, so these can
32 // be interpreted properly by the utility. To see a list of all supported
33 // command line flags, run the executable with the '--help' flag.
34 int AudioprocFloat(rtc::scoped_refptr<AudioProcessing> audio_processing,
35                    int argc,
36                    char* argv[]);
37 
38 // This is an interface for the audio processing simulation utility. This
39 // utility can be used to simulate the audioprocessing module using a recording
40 // (either an AEC dump or wav files), and generate the output as a wav file.
41 // The `ap_builder` object will be used to create the AudioProcessing instance
42 // that is used during the simulation. The `ap_builder` supports setting of
43 // injectable components, which will be passed on to the created AudioProcessing
44 // instance. It is needed to pass the command line flags as `argc` and `argv`,
45 // so these can be interpreted properly by the utility.
46 // To get a fully-working audioproc_f utility, all that is needed is to write a
47 // main function, create an AudioProcessingBuilder, optionally set custom
48 // processing components on it, and pass the builder together with the command
49 // line arguments into this function.
50 // To see a list of all supported command line flags, run the executable with
51 // the '--help' flag.
52 int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder,
53                    int argc,
54                    char* argv[]);
55 
56 // Interface for the audio processing simulation utility, which is similar to
57 // the one above, but which adds the option of receiving the input as a string
58 // and returning the output as an array. The first three arguments fulfill the
59 // same purpose as above. Pass the `input_aecdump` to provide the content of an
60 // AEC dump file as a string. After the simulation is completed,
61 // `processed_capture_samples` will contain the the samples processed on the
62 // capture side.
63 int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder,
64                    int argc,
65                    char* argv[],
66                    absl::string_view input_aecdump,
67                    std::vector<float>* processed_capture_samples);
68 }  // namespace test
69 }  // namespace webrtc
70 
71 #endif  // API_TEST_AUDIOPROC_FLOAT_H_
72