xref: /aosp_15_r20/external/skia/tools/window/ANGLEWindowContext.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2023 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #ifndef ANGLEWindowContext_DEFINED
8 #define ANGLEWindowContext_DEFINED
9 
10 #define EGL_EGL_PROTOTYPES 1
11 
12 #include <EGL/egl.h>
13 #include <EGL/eglext.h>
14 #include "tools/window/GLWindowContext.h"
15 
16 namespace skwindow::internal {
17 
18 class ANGLEWindowContext : public GLWindowContext {
19 public:
20     using GLWindowContext::GLWindowContext;
21     ~ANGLEWindowContext() override;
22 
23 protected:
24     void onSwapBuffers() override;
25 
26     sk_sp<const GrGLInterface> onInitializeContext() override;
27     void onDestroyContext() override;
28 
29     virtual EGLDisplay onGetEGLDisplay(
30             PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT) const = 0;
31     virtual NativeWindowType onGetNativeWindow() const = 0;
32     virtual SkISize onGetSize() const = 0;
33     virtual int onGetStencilBits() const = 0;
34 
35 private:
36     EGLDisplay fDisplay = EGL_NO_DISPLAY;
37     EGLContext fEGLContext = EGL_NO_CONTEXT;
38     EGLSurface fEGLSurface = EGL_NO_SURFACE;
39 };
40 
41 }  // namespace skwindow::internal
42 
43 #endif
44