xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/win32/WindowSurfaceWgpuWin32.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2024 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // WindowSurfaceVkWin32.h:
7 //    Defines the class interface for WindowSurfaceWgpuWin32, implementing WindowSurfaceWgpu.
8 //
9 
10 #ifndef LIBANGLE_RENDERER_WGPU_WIN32_WINDOWSURFACEWGPUWIN32_H_
11 #define LIBANGLE_RENDERER_WGPU_WIN32_WINDOWSURFACEWGPUWIN32_H_
12 
13 #include "libANGLE/renderer/wgpu/SurfaceWgpu.h"
14 
15 namespace rx
16 {
17 class WindowSurfaceWgpuWin32 : public WindowSurfaceWgpu
18 {
19   public:
20     WindowSurfaceWgpuWin32(const egl::SurfaceState &surfaceState, EGLNativeWindowType window);
21 
22   private:
23     angle::Result createWgpuSurface(const egl::Display *display,
24                                     wgpu::Surface *outSurface) override;
25     angle::Result getCurrentWindowSize(const egl::Display *display, gl::Extents *outSize) override;
26 };
27 
28 }  // namespace rx
29 
30 #endif  // LIBANGLE_RENDERER_WGPU_WIN32_WINDOWSURFACEWGPUWIN32_H_
31